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Animal taming

1,814 bytes added, 24 March
== Description ==  '''Taming''' is a [[skill]] used to make an [[animalCDB|Main]] a [[pet]]. You can only have one pet at a time, if you have a pet and you tame another, your first pet will become untamed. Pets that become untamed will return to their normal hostile / non-hostile stance; ie if the animal is normally hostile it will begin attacking guards and players.  There is a penalty to taming for [[Blacklighter]]s; taming is still possible but with a higher level of difficulty.  Only animals can be tamed; for [[monster]]s you need to be a [[Priest:Category:Skills|Skills]]/Priestess and a follower of [[Magranon]] or [[LibilaNature]]. * A Priest/Priestess of Magranon at 40 [[faith]] can cast [[Dominate]] to tame monsters. * A Priest/Priestess of Libila at 40 faith can cast [[Rebirth]] to raise the spirit of a slain animal, monster or player as a [[zombie]] pet.  50 taming skill gives the [[title]] "Animal Trainer".'''{{PAGENAME}}'''
==Description==
'''Taming''' is the [[skill]] used to make an [[creatures|animal]] a [[pet]]. Taming allows for special features such as protecting the animal, having the animal fight with you, or placing equipment on the animal, if applicable. Not all creatures can be tamed.
== Method ==
You can use tame an animal by activating an [[item]] that it will eat, then right-click the animal will [[eat]]and choose '''Tame'''. * For some animals its the item is [[seeds]], for others its it is [[meat]]/or [[fish]].** For information on what animals eat, check the [[:Category:Bestiary|creature's Wurmpedia page]].* The [[QL]] of the taming item speeds up the taming action, for about 1 second per 20 QL.* Note: Food eaten while taming does go towards their hunger level.* You can only have one pet at a time; so if you have a pet and tame another, your first pet will become untamed. ** Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.
'''==Taming skill Skill and status Status of animal '''Animal==
* 0-10 Upset
* 50-60 Loyal
* 60-70 Trusting
* 70-80 Loyal to death* 80+ still unknown ''Note: Status does unknown things to tamed [[animals]], if you have any information, please edit this''  Edit: The taming status can be used to know when your animal will go untame. Here is an explanation on how taming seems to work. When you tame an animal numerous times, at a 42 taming skill, for example, your animal will have a max "tamed level" of [42]. Over time, this value will [[decay]], and examining the animal to check its status can tell you on average how high this "level" is, with "upset" being the least reliable status, as your animal could go untame without further warning. A pet can be ordered to go somewhere or to attack other animals/people. You can also lead a pet with a [[rope]]. A pet can't be tamed by another person while it's your pet. A higher taming skill will probably make the animal stay longer as your pet. You can decide if your pet should go offline or stay online when you log off. Right-click something and select <tt>Pet > Go (off/on)line.</tt> You can give your pet to another person (if they do not already have a pet). Right-click on person and select <tt>Pet > Give away pet</tt>.99 Extremely loyal
The taming status can be used to know when your animal will go untame. When you tame an animal numerous times, then at a 42 taming skill, for example, your animal will have a maximum "tamed level" of [42]. Over time, this value will [[QLdecay]] of . Examining the taming item speeds up animal to check its status can tell you on average how high this level is, with "upset" being the taming action. It is about 1 second less per 20 QLleast reliable status, as your animal could go untame without further warning.
=== Important Notice ===Praying to your deity can improve your taming level. Example: {{event|inline|Aged seal suddenly seems more loyal.}}
As of February 2008, when Mol-Rehan was introduced, Taming was made '''much''' harder. While past mechanics allowed you ==Handling a Pet==* A pet can be ordered to just try and tame again when you failed, the new system will make the animal go aggressive somewhere or to attack other animals (in PvE and attack you if you fail by too large PvP) or people (in PvP only). You can also lead a margin. Additionally, it will lose pet with a level of loyalty when this happens[[rope]]. If that wasn* A pet can't enough, all animals had their taming difficulty severely raised, making be tamed by another person while it nearly impossible to tame a champion class animal is your pet.* You can decide if your pet should go offline or stay online when you log off. Right-click on any tile or creature and a gruesome project to tame even an ordinary bear with as high as 50 tamingselect <tt>Pet > Go offline/Stay online. </tt>* You are adviced can give your pet to take extreme caution when attempting another person: right-click on the person and select <tt>Pet > Give away pet</tt>. They may need to tame somethingtype <tt>/[[Chat commands|invitations]]</tt> command first.**They must not have a pet, preferably by fencing the animal in and taking refuge outside the gate if their own taming skill must be high enough to keep the animal goes berserk on you.
If the animal has at least a single level of loyalty left after going aggressive from ==Hitching Creatures==* Hitchable animals such as horses, while tamed, can still being hitched to a failed taming[[large cart]], it but the [[pet]] commands will revert not move them nor move the cart when ordered to its tamed status again after a while, provided nobody attacks itgo somewhere. Naturally neutral animals such as pigsInstead, roostersthey will stay on the place, pheasants and unicorns a message will also return to their neutral state some time after say they cannot perform that action.* A cart hitched with a tamed creature can be moved in the normal way (being mounted and driven by a failcommanding player).Also, don* A cart hitched with a tamed creature '''t forget that deed is normally aggressive''' can be mounted and tower guards driven. If they go untamed, they will unhitch automatically attack hostile animalsand '''will turn aggressive'''.* Only bears and hell horses of [[age]] aged and younger may be hitched to a large cart.
If ==Pets and Combat==* In PvP, players can attack your tamed creature, and you are going can command it to invest in taming then attack other players.* In PvE, players cannot attack your tamed creature, and you cannot command it to attack other players.* Bringing a pet into combat can be prepared to either wait desirable, if it is strong enough it can give you a combination bonus and hope can more easily survive the fight. * Note that if you tame your mount, creatures you fight will often target your mount instead of you.* If a pet is hit in combat, it will be made easier again, or invest lose loyalty. Stronger animals lose more loyalty when hit than weaker animals. If it takes enough time into hits without dying it to bring can go untame. This cannot be achieved with archery however; it above 50 for must be a melee weapon. As a result, when entering combat with a pet, it 's helpful to be of any real useassure that the pet has the highest loyalty level you can achieve.
== Notice about animals Messages=={{event|inline| [The animal] sniffs the air and looks too nervous to focus. }} Move the animal to another spot or off deed before taming.
Certain animals are much easily kept tame than others. Be aware that an upset status dog can remain tame for a day maybe two days. However, a crocodile at upset level or nervous level could un-tame any second since they are very aggressive animals.== Taming Skill Levels ==
'''Beware: The following are recommendations, not hard requirements. Your results may slightly vary.'''
*00 [[Pig]]s, [[Dog]]s, [[Rat]]s, [[Deer]], [[Mountain Lion]]s, [[Wildcat]]s
*05 [[Wolf|Wolves]], [[Cow]]s/[[Bull]]s
*07 [[Horse]]s
*15 [[Brown Bear]]s
*15 [[Wolf|Young Champion Wolves]]
*20 [[Black Bear]]s
*35 [[Cave bug]]s
*35-40 [[Unicorn]]s
*40 [[Crocodile]]s
*45 [[black bear|Champion Black Bears]]
*55-60 [[hell hound|Hell Hounds]]
*60 [[Brown Bear|Champion Brown Bear]]s
*70 [[hell horse|Hell Horses]]
*90+ [[unicorn|Champion Unicorns]]
== A good guide Notes==* The animal being tamed can go aggressive and attack you if you fail the taming action by too large a margin. Such critical failures become much less frequent with increased taming skill.* Diseased horses seem to be able to be tamed with much less-than-normal risk of going aggressive in the process.* If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have "Display 'no target' in menus" option checked in Settings). * Only animals can be tamed; to gain control over [[monster]]s, you need to raising be a [[priest]]/priestess and a follower of [[Magranon]] or [[Libila]]. For more information on this, refer to [[Dominate]], [[Rebirth]].* Taming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.* Despite achieving a high loyalty/tame level on an animal, some animals appear to lose loyalty and go untame much quicker than others.* While not fully proven, it appears that higher levels of taming skill ==can influence how some animals react when a character is close to them (for example, cows no longer running when the player is near). Further research is needed.
You'll need:<br>1x cauldron<br>==Skills & Characteristics==1x meat<br* [[Nature]] >Animal taming1x pig<br* [[Soul]] >[[Soul strength]]1x pottery '''flask'''<br* [[Soul]] > andwater[[Soul depth]]
1. Fill the cauldron with the water and put the meat in and cook it till it makes a soup.<br>==[[Titles]]==* Animal Trainer at 50 skill* Beast Speaker at 70 skill2. Get the pig and if you haven't done so already, walk it off deed.<br> * Beastmaster at 90 skill3. Get the pottery flask and drag the soup from the cauldron to the flask and tame the pig off deed, you'll only take .25 of the soup into the flask from the cauldron.<br> 4. Tame the pig using the soup in the flask and once its tamed, repeat * Who let the process over and over till you have no more soup.<br> dogs out at 100 skill
==See Also==* [[categoryAge]]* [[Nature]]** [[Animal husbandry]]** [[Animal taming]]** [[Botanizing]]** [[Farming]]** [[Fishing]]** [[Foraging]]** [[Forestry]]** [[Gardening]]** [[Meditating]]** [[Milking]]** [[Papyrusmaking]][[Category:Skills]][[Category:While_moving]]
[[category:Babel/A]]
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