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Diseased

346 bytes added, 31 March
m
Added Note about disease not doing anything on player
== Description ==
A ''disease'' can be caught by [[creatures|animal]]s being poorly treated and may pass to other animals or [[player]]s.
== Animals ==
Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by [[examining]] it. Animals usually require grooming about every two real life days.
To slowly cure this status, make sure the animal is well-fed, put it in isolation, and use a [[grooming brush]] on it. Another option is to ask a [[Fo]] priest to cast [[Humid drizzle|humid drizzle]]. This will instantly heal the disease (note that client delay may sometimes delay reporting of a newly disease-free animal in-game when this approach is taken).
=== See also ===
* [[animal husbandry|Animal Husbandry]].
 
== Player ==
* As a player, it is possible to catch a disease after contact with diseased animalsor players, when standing on the same tile as them. ** It is also possible to catch a disease from contact with many non-diseased animals or players. When the power of a disease is over 100, skill gain is impaired. ** It has been suggested that disease also lowers one's possible to catch a disease when multiple accounts are embarked on the same [[Combat rating :Category:Vehicles| combat ratingvehicle]].
You will be notified with the following line in the [[event window]] in <font color=Chocolate>orange</font> text:
:''<font color=Chocolate>You scratch yourself. What did you catch now?</font>''
To * The following actions will help you to get rid of a disease, you have to keep : ** Keep your [[food bar]] above 90%. Otherwise, it the disease will continue to decrease increase by 5 power every 30 minutes. Another option here is to have a The effect can be seen by looking at [[Fospell effects]] priest .** Stand on a tile with enchanted grass. ** Have Humid Drizzle or Heal cast [[Heal]]on you. This will instantly heal ** Death removes the disease (note , when you respawn. ** Curing disease may require that client delay may sometimes delay reporting of a newly disease-free player in-game players/animals are moved to separate tiles, even when this approach is taken)using spells.
* Once you lose the disease, you will be notified with the following line in the event window:
:''<font color=Chocolate>You feel a lot better now as your disease is gone.</font>''
== Notes ==
* It is possible for disease to be cured relatively quickly (14 minutes was observed by Petrius)
* Disease on player character does nothing negative to the player character.
[[Category:Babel/D]]
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