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Guides:Digging - Simplified

1,035 bytes added, 14:50, 30 May 2018
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== Letter to the new digger ==Digging can be a complicated task to wrap your mind around. Reading the Wurm Wikipedia and tutorials only confused me. This {{guide is an attempt to assist new players understand what those numbers mean when they inspect the border of tiles.}}
[[User:Sevenseeker|Sevenseeker]]
== Note to the newbie digger ==
Digging can be a complicated task to wrap your mind around. This guide is an attempt to assist new players understand what those numbers mean when you inspect the border of tiles and what happens when you dig. (Betcha didn't think digging was hard before Wurm eh?)
[[User:Sevenseeker|Sevenseeker]]
== Digging Explained ==
=== Single Tile Digging ===
http://img196.imageshack.us/img196/8773/diggingbase.gif This is 1 tile, divided into 4 sections. You will only see 1 tile, so you need to visualize that it has 4 squares inside of it. You are the "X" standing in the corner of section square 4.
http://img510.imageshack.us/img510/9041/diggingex1.th.gif When you inspect the 4 borders, you will see, "Level", "Away" or "Towards" along with the number of "dirts".
Therefore you need to dump 2 dirts in square 1, and 3 dirts in square 2, for the tile to be level with square 4.
 
 
=== How digging affects multiple tiles ===
 
Congratulations, you've leveled a tile! Oh oh, now the previous tile, which was already level, has a slope! What happened?
 
For small changes in land height, it can be hard to notice if one tile is slightly higher then the next. The land is usually sloping over many tiles.
 
http://img442.imageshack.us/img442/8931/multipletiles.gif
 
This image shows 3 tiles side by side. In example '''A''', left to right, we have a tile that needs to be flattened, and two tiles that are already flat.
 
The arrows represent the dirt we are going to dig, and drop to flatten the tile.
 
In example '''B''' we see that although we have flattened the first tile, now the second tile has a slight raise! This is because you are dealing not only with individual tile flatness, but also terrain flatness. To remedy this, as the arrows show, you would have to lower the whole first tile by digging 1 dirt out of each square to match the other two tiles.
 
 
[[Category:Guides]]

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