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Improve

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'''Improve''' (or '''imp''' for short) is done on an [[itemComplete DB|Main]] to increase its / [[quality:Category:Game mechanics|Game Mechanics]]./ '''{{PAGENAME}}'''
To improve the item, right-click it, click ==Description==The '''improvement''' (or '''imping'Examine'', read what item is needed to improve it, activate the necessary ) of an [[item, and right-click the first item again to attempt ]] to improve itincrease its [[quality]].
Containers Players can improve items using a variety of media, tools, and the inventory usually show an extra imp-column skills and often do so in order to show you reap the tool you need to improve benefits of higher item quality (depending on the items. This can be enabled or disabled by right-clicking the name headeritem being improved: increased efficiency, resilience to wear and select ''toggle imp column''tear damage as well as decay damage, increased trade value, etc.).
==Notes==
*Containers and the inventory usually show an extra imp-column to show you the tool you need to improve the items. This can be enabled or disabled by right-clicking the name header, and selecting ''toggle imp column''.*The lighter an item is, the less material it will need for improving (5% of its weight or 0.5kg at max). This means a 60kg raft will only need 0.5kg of log and a 0.6kg spindle will need 0.03kg of log.*To improve the item, right-click it, click ''Examine'', read what item is needed to improve it, activate the necessary item, and right-click the first item again to attempt to improve it.* Some items require certain conditions in order to be improved. For example, [[smithing]] items need to be [[Temperature|glowing hot]] to improve, hence it is best to improve them while they are still in a forge or other fire container.* Most items need to be at 0 [[damage]] (repaired) to be improved, notable . Notable exceptions include [[wooden fence]]s, wooden [[gate]]s, and [[stone wall]]s. Fences and walls also have a unique property that allows the player to improve the quality even when using materials which are lower in quality then the fence or wall section being improved. The amount of increase in the quality is less, however, than it would be if using materials of a higher quality then the fence or wall section.* Some items cannot be improved and will reflect that when the examine command gives no information for improvement. For example: new player [[starter kit]] tools, most building materials ([[Pile of dirt|dirt]], [[plank]]s, etc), [[yoyo]]s, [[raw materials]] (which can, however, can be combined with higher [[quality]] materials to be improved, at the expense of the higher quality material), unrepairable items, etc.
* [[Unfinished item]]s can't be improved until finished. The <tt>improve</tt> [[Key bindings|keybind]] won't work on them, use <tt>finish</tt> instead.
* The quality you level a player can improve something up to is only limited by two thingsfactors:** your the player's prowess in the specific skill that is used for improvingthe item
** the quality of the materials that are needed for improving
* When improving with items like [[log]]s or lumps, improving requires 5% of the weight of the object being improved in that material, up to a maximum of .50.
For example: if you have carpentry 20 and use quality 10 logs to improve a mallet, you can get it to at least quality 10. After that, the logs can't be used anymore for improving this mallet as its quality is higher than the quality of the logs. You can, however, get up to around 30 IF you are lucky and it only wants tools for the improving processes.
You could get it without problems close to quality 30, but as soon as the quality of the item you want to improve is higher than your skill, the quality gain per successful improve will become less and less while the damage on a fail becomes higher.== Tools ==
* The quality of your the tools doesn't used in the imping process does not affect the maximum attainable quality of the item being improved.* Tool quality does affect these limits, but the chance at success/failure of each imping action. The better the qualityof the tool, the higher the chance that the improving imping action will succeed. On the other hand, higher * Higher quality tools will give less skill gain for whilst improving. So if you want to grind a while lower quality give more skill, it is better to use low quality tools and things that need few material like spindles or clay shapers for carpentry, needles for blacksmithing, carving knifes for blade smithing and so on. The lighter an item is, the less material it will need for improving, 5% of its weight or 0.5kg at max. This means a 60kg raft will only need 0.5kg of log and a 0.6kg spindle will need 0.03kg of log.
== Wooden and Stone Fences/Walls Toolbelt==
* Fences and walls have [[Toolbelt]]s can often make the unique property that allows improving process much easier. With a toolbelt, the player can bind the number keys 1-10 with [[key bindings]] so as to improve the quality even when using materials which are lower in quality then the fence or wall section being improved. The amount of increase in the quality is less, however, than it would be if using materials of a higher quality then quickly toggle and utilize the fence or wall sectionimping tools held therein.
==Tips=='''To setup a toolbelt:'''
===The Toolbelt===Here's a few things you could do to help improve when doing smithing. It's very helpful to have a [[toolbelt]]* First, with open the toolbelt you can bind your number keys 1in-10 with [[key bindings]] for toggling imping tools on your toolbelt.* Use the game [[console]] and type "Bind 1 Activate_Tool1", then doing it . Do so again 9 more times with the appropriate bind keys until you have your the number keys 1-10 are all tied to the toolbelt.
* Afterwards, use the console and type "Bind R Repair" and then "Bind I Improve".
* You now have all of your key bindings set. Now drag the common imping tools to your toolbelt like a [[whetstone]] for sharpening, a [[pelt]] for polishing, a [[hammer]] for dents, and when tempering with water, have a [[small barrel]] of water or a [[waterskin]] in your inventory and drag the water onto the toolbelt. You can also add metal lumps here. With the lump you are using for imping onto your toolbelt.So now you should have everything ready. When you have your item that you are going to imp be improved in your inventory, drag your the mouse over the item and press the number keys 1 through 5 - according to whatever next step of imping it needs. Then , as needed, press "I" for improving with that tool, and "R" for repairing.With this, you are conveniently imping with minimal effort. Enjoy!
==See also==
* [[Repairing]]
* [[Improving Guide]]
* [[Mend]]
[[Category:Game mechanics]]
[[Category:Babel/I]]
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