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Journal

674 bytes added, 25 April
== Notes ==
* The journal is in no way related to the separate item, the [[archaeology journal]].
* The journal is not craftable and cannot be lost. Every player has one from the very first moment of character creation.
* Successful completion of journal goals results in several rewards, which can be seen by hovering over the heading of each section. One known reward is an increase in the player's maximum sleep * Rewards include [[Titles]] and [[Sleep bonus capacity]] buffs.
* Sections in the journal written in green text indicate completed sections.
* There are 10 sections of the journal. At first, only the first is displayed. After you complete 50% of the quests in a section, the next section will become visible. You don't need to have triggered the visibility of a section in order to complete a quest in that section.* Sleep bonuses added by journal completions will do not stack above your sleep bonus capacity up to the 10 hour dev cap.
* You can leave one goal in each section uncompleted and still complete that section.
* The journal is in no way related to the separate item, the [[archaeology journal]].
== Journal Goals ==
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'''Introduction: Stamps''' (unlocks at 10 in cartography skill) - Complete at least 9 out of 10 goals
{{Spoiler|
#Create 5 Clay Stamps
#Change a Clay Stamp's Pattern
#Set a Gem into a Clay Stamp
#Imprint a Village or Structure Stamp
#Imprint a Timer or Annotation Stamp
#Link a Stamp to the World Map
#Link a Stamp to a Map
#Stamp a Map 10 Times
#Create a Stamp Box
#Erase Some Stamps
}}
=== Priest journal ===
169

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