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Kingdom

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Three kingdoms exist in the story of Wurm. All 3 kingdoms are at war with each other. [[Horde of the Summoned]] can only be found on the [[wild server]]. * The [[Whitelighter]] [[Mol-RehanComplete DB|Kingdom of Mol-Rehan]] aka MR* The [[WhitelighterMain]] / [[Jenn-Kellon:Category:Game mechanics|Kingdom of Jenn-Kellon]] aka JK* The [[Blacklighter]] [[Horde of the SummonedGame Mechanics]] aka HOTS/ '''{{PAGENAME}}'''
If a player wishes to change their kingdom, they must be invited to join by a member == Description ==Four main kingdoms exist in the story of that kingdomWurm. All three Three of these kingdoms in exist on the Epic cluster as well as one on the game [[Freedom]] cluster. Also, there are at war with each other for different reasons. The MR vs. JK conflict is over land and power ''player-made kingdoms (this is set to be [[PMK]]) on the main conflict)'' [[Elevation]] server in the Epic cluster and on the [[Chaos]] server in the MR, JK vs. HOTS is over religion (aka WL vs BL), this is set to be a smaller conflictFreedom cluster.
On To see the home server there is only one kingdom (JK) and therefore, no conflicts of any sort occur. There is no need to claim land for influence on your kingdomcurrent server, however on the wild server land must be claimed for use the kingdom by building guard towers. When a guard tower is created it claims the land around it for the kingdom and it is then possible to build a settlement there<code>/kingdoms</code> [[chat command]]. {{stub}}
== Epic Server Kingdoms ==
* Desertion : Home to the [[Whitelighter]] (WL) [[Mol-Rehan|Kingdom of Mol-Rehan]] aka MR
* Serenity : Home to the [[Whitelighter]] (WL) [[Jenn-Kellon|Kingdom of Jenn-Kellon]] aka JK
* Affliction : Home to the [[Blacklighter]] (BL) [[Horde of the Summoned]] aka HOTS
All kingdoms on the Epic servers are at war with each other by default. While all kingdoms are in conflict over land and power, the blacklight kingdom HotS fights the other whitelight kingdoms over [[religion]].
On the [[Elevation]] server, land must be claimed for the kingdom by building [[guard tower]]s. When a guard tower is created, it claims the land around it for the kingdom, and it is then possible to build a settlement there. On Affliction, Desertion, and Serenity, land is already claimed for the default kingdom on the server, and guard towers are not required to place a deed. No enemy kingdom can claim land or place deeds on these three servers.
 
If a player wishes to change their kingdom, they must be invited to join by a member of that kingdom.
 
== Freedom Kingdom ==
 
On the Freedom servers, there is only one kingdom: "Freedom". Thus, no inter-kingdom conflicts of any sort occur, and there is no need to claim land for your kingdom. It is, however, still possible to build guard towers, though they are not required to build settlements.
 
The one exception to this is on the PvP Chaos server, where Player Made Kingdoms can be created.
 
==Player Made Kingdoms==
In addition to the normal preset Kingdoms, players can create their own [[Player Made Kingdom]] on the Elevation or Chaos servers. PMK's are independent Kingdoms, created by declaring independence with a specific item on their settlement token.
 
==Notes==
* On the Golden Valley server all players are Freedom Isles, and new players may not venture onto the main server.
 
== See also ==
* [[Convert]]
* [[Duel ring]]
 
[[Category:Game mechanics]]
[[Category:Kingdoms]]
[[Category:Babel/K]]
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