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Talk:Keel section

1,180 bytes removed, 04:14, 23 September 2021
m
cleanup of 2008 discussions that don't mean anything anymore.
Hatchet works. Tried using a large axe, didn't work. Probably not going to work with other axes either, but doesn't hurt to try. - [[User:Dashiva|Dashiva]] 17:54, 2 May 2008 (CDT)== Creation Success Rate ==
Moving this here from the article proper as per wiki policy. Not my data and I can't confirm its accuracy; I'm just moving it!
In the description it talks about the keel being destroyed on a failed creation attemp, and although it is related to a keel section, this only happens when making a ship. A failed creation attempt on the keel section just results in wood scraps 1 @ 30, and 1 @ 60.  Perhaps this would be a possible way of showing it... see table. <pre>{{Item| class="sortable" style="background: #f9f9f9;" border="1px" cellspacing="0" cellpadding="4"! style="background: #f2f2f2; width: 150px;"|nameShipbuilding skill !! style=keel section"background: #f2f2f2;"|activeKeel QL !! style="background: #f2f2f2;"|[[hatchetRowing boat|Small Rowing Boat]]!! style="background: #f2f2f2;"|passive=[[felled treeSmall Sailing Boat]] (90.00 kg)|group!! style=Miscellaneous"background: #f2f2f2;"|materials[[Corbita]] !! style=* None"background: #f2f2f2;"|result=* 1 '''{{PAGENAME}}''' (60.00 kg)* 1 [[wood scrapCog]] (30.00 kg)!! style==OR==*1 "background: #f2f2f2;"|[[wood scrapKnarr]] (30.00 kg)* 1 !! style="background: #f2f2f2;"|[[wood scrapCaravel]] (60.00 kg)|skill=ship building-| 16| 25 || 49% || 32% || 19% || 9% || N/A || N/A|improve=carpentry-}}| 28<| 25 || 62% || 44% || 30% || 18% || 9% || N/pre>A|-[[User:Stika 1|Stika 1]] 22:37, 20 August 2008 (CDT)29| 40 || 70% || 52% || 38% || 24% || 13% || N/A|-== Skill ==| 40| 42 || 80% || 64% || 50% || 35% || 21% || 10%Confirmed to use ship building. |- [[User:Dashiva|Dashiva]] 20:12, 25 November 2008 (CST)50| 40 || 85% || 71% || 57% || 42% || 27% || 14%== Notes ==|-| 50I was building a Corbita today. I found that what the wikki is saying is wrong when attaching the two keel sections I found it to be this way instead:| 42 || 86% || 72% || 59% || 44% || 28% || 15%|-*The quality of the passive keel section affects the initial quality of the ship. | 50*The quality of the active keel section affects the success chance when creating a ship. | 50 || 89% || 77% || 64% || 49% || 34% || 20%*The active keel section is lost when you fail creating a ship. |-| 60Can anyone confirm this before I change it?| 42 || 90% || 79% || 66% || 51% || 35% || 21%:=== [[User:Ulviirala|Ulviirala]] 23:45, 31 May 2009 (CDT) ===-:Active keel section QL11.43, passive QL4.69| 60::*Cog; 13| 60 || 95% || 88% || 78% || 65% || 50% || 33%::*Corbita: |-| 65| 42 || 92% || 81% || 68% || 54% || 39% || 24% (failed creating btw, the QL4.69 was damaged, the QL11.43 was lost)::*Small sailing boat: |-| 65| 60 || 96% || 90% || 81% || 68% || 53% || 37%::*Small rowing boat: 55|-| 70| 42 || 93% || 85% || 73% || 59% || 42% || 27%:Active keel section QL4.69, passive QL11.43|-| 70::*Cog: 11| 60 || 97% || 92% || 84% || 72% || 58% || 41%::*Corbita: 21|-|70|70 || 98% || 95% || 89% || 79% || 66% || 50%::*Small sailing boat: 33|-|80|80 || 99% || 98% || 95% || 90% || 80% || 67%::*Small rowing boat: 50|-| 90| 60 || 99% || 97% || 93% || 85% || 74% || 58%:<s>Looks like it's correct to me. Maybe you're confusing something? Tired? :)</s>|-:<s>LOL sorry... you had '''me''' confused now, but yea... you're right, it's always been like you said, with every ship. So I checked the article history and I just refined the old article ealier, which was already wrong.</s>| 90:On a second thought, no... I remember that the passive one used to affect the success chance. It was a pain when I made my first corbita back then in november or september... and I didn't worry too much about the active section at all. Anyway, you're confirmed, even though this change is weird and came unnoticed *shakes fist at [[User:Rolf]]* :P| 82 || 99% || 99% || 97% || 94% || 88% || 77%:=== end of [[User:Ulviirala|Ulviirala]] 23:45, 31 May 2009 (CDT) ===-::*yea, i remember that it was the passive one that affected chance when i was making my cog. but when i was making a the rig some time later it was the active item (mast) affecting chance. [[User:Norill|Norill]]}
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