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Wooden double door

1,305 bytes removed, 07:11, 31 March 2021
using new template
[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:House doors|House doors]] / '''{{PAGENAME}}'''{{itemBoxTemplate:Woodenwall
|image=Wooden_double_doors.jpg
|namedoor='''{{PAGENAME}}'''yes|activeexamine=[[Mallet]] or [[Hammer]]|passive=[[Wall plan]]|groupM=Build > '''{{PAGENAME}}'''|materials=* 1x [[Large nails]]* 20x [[Plank]]s|result='''{{PAGENAME}}'''You see a door.|skillbabel=Carpentry|improveItem=Planks|note=*You must have 1 [[Large nails]] and 1 [[Plank]] in [[inventory]] to build the door.W
}}
==DescriptionSee also == A Double door for a * [[wooden house]] designed so [[hitching|hitched]Wooden wall] draft animals (horses, bisons, etc) pulling a [[Carts|vehicle]] can go through it. === locking ===It can be locked with a * [[Wooden door lock]]. Any intelligent mob, for example [[troll]]s, or player can pass through an unlocked door. == Modifying ==* You can turn doors to suit your needs. === Repairing and improving ===* Any [[damage]] must be [[Repairing|repair]]ed on the Wooden double door with a [[plank]] before * [[improvingWooden window]] it.* Activate a plank, right-click the wall, and select "Repair" or "Improve".* The effective [[qualityWooden wide window]] of the plank is affected by its * [[damageWooden portcullis]] and the * [[playerWooden canopy]]'s * [[carpentryWooden arch]] skill.* Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).* 1 plank of any QL will only repair 10 damage. == Notes ==* When building a wall, window, or door, the [[qualityWooden T arch]] of the materials and the * [[playerWooden arch right]]'s skills affect the initial quality of the piece built. == Also see ==* [[stone_double_door|stone double doorWooden arch left]], the stone version.
[[Category:House doors]]
[[Category:Babel/W]]

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