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Wurmpedia:Current events

5,270 bytes added, 12:09, 2 July 2015
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Added key updates
[[Wurmpedia:Event_history|Archived]] posts will not be updated so should not be considered current.
== News & events ===== Indy Treasure Hunt ===
''By spellcast - [http://forum.wurmonline.com/index.php?/topic/125599-indy-treasure-hunt-june-27th-4pm-utc/ Forum Link]''
* There will be no way to tell which of these 11 chests here is which.
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)
=== Fun in the sun ===
''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125647-news-69-fun-in-the-sun/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)
=== Fancy Pants ===
''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125290-news-68-fancy-pants/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)
=== Permissions, Clothing and Slain Bugs ===
''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124885-news-67-permissions-clothing-and-slain-bugs/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 02:46, 6 June 2015 (CEST)
=== Work and Progress. Week 22 ===
''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124481-news-update-work-and-progress-week-22/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015
=== May Treasure Hunt - Celebration ===
''By Spellcast - [http://forum.wurmonline.com/index.php?/topic/124138-may-treasure-hunt-celebration-on-the-30th-at-0800-pm-utc-countdown-timer-corrected/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015
=== Spring Update ===
''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/123100-news-update-work-and-progress-week-19/ Forum Link]''
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015
== Key updates ==
 
=== June ===
* Added possibility to repair tools directly in crafting window.
* Foals now age a lot faster on pvp servers.
* Reduced the breed wait timers on pvp servers.
* The Rod of Eruption has been replaced with a Tome of Incineration since use of the rod was considered undesirable.
* Added in ability to see who planted an item (using examine).
* Non-premiums gives less to no skill in pvp due to some exploitability.
* Chaos server: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.
* Changed bridge decay, so if its used the decay is reduced (a lot).
* A few bugs that may have prevented Nathan from ascending were found, and he was ascended manually since Fo won this scenario.
* In order to prevent various annoying situations, siege shields (and unfinished ones) are now notake and must be created where they are supposed to be used.
* Exiting through a door with enemies players in local should now unlock it as well as when entering.
* Hens and chickens no longer autofollow due to disease issues.
* Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.
* Added marble planters as craftables. Should function in the same way as flowerpots.
=== May ===
* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.
* Enabled DIG (and DREDGE) under bridges.
* Enabled planting flowers/grass/moss under bridges.
* Enable planting of thatch in buildings (so makes grass).
* Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.
* Ignore structure permissions for bridges. E.g. treat it like the items were outside.
* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.
* Removed ability to Absorb on mycelium lawns.
* Added in a way to get height above water when surveying (helper has to be in water).
* New staircase added called Standalone, it does not have a floor above it.
* The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.
* Most Valrei item prizes were split up in three with one charge each. There is only possibility for one Key to the Heavens, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.
* Should now be possible to convert to evil deities in HOTS template kingdoms.
=== April ===
* Champions are now limited to 3 per kingdom.
* Artifacts will now drop upon death.
* Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.
* You no longer can teleport when carrying an artifact.
* Artifacts now properly drop on ground during controlled restarts.
* The Eye of Vynora now will detect through NoLocate spells.
* Global PMs are now on as default when you create a new character.
* The Elevation server is open with the new map. Good luck everyone!
* There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.
=== March ===
* The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.
* Meditation path change delay of 24 hours added
* You can now turn walls!
* Removed ability for animals to be lead by using a mooring rope (it was letting multiple animals to be lead by the same mooring rope)
* The new wall types are live: Timber Jetty, Timber Balcony, Wooden Wide Window, Wooden Canopy Door, Plain Stone Oriel, Decorated Stone Oriel. Enjoy!
* The poll for an Elevation Map reset has been finished, with the result of Yes [172 (68%)] versus No [78 (31%)].
* Rumours have it that Vynora is focusing on some sort of research and will no longer partake in Valrei Missions like before. Vynora followers are expected to do Fo missions instead.
* Merged Epic numbers in who lists as well as stats pages
* Made local list premium only on Epic as a sort of spy prevention (already was implemented on Chaos)
* Flattened some areas in the Elevation HOTA zone. It looks pretty ugly right now but is hopefully an improvement.
=== February ===
* You now haul heavy things up and down multi storey buildings using a rope. You need to be positioned at floor openings.
=== January ===
* New [[Tapestry|tapestries]]
* Fix for dislocation when dropping dirt in a vehicle
* Shield bashing should now work better. It is harder to bash heavier and fat creatures and defender body control also increases difficulty.
* Dodging is now easier when you weight less and have less body fat.
* Archery damage is now a bit more random.
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