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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Armynator</id>
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	<updated>2026-06-04T03:48:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_planter&amp;diff=129541</id>
		<title>Pottery planter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_planter&amp;diff=129541"/>
		<updated>2024-12-20T14:51:33Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Pottery flowerpot.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.60 kg)&lt;br /&gt;
|creation=* Heating [[clay planter]]&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay planter hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Can plant herbs or spices by activating the seed, ''right-clicking'' on the pottery planter &amp;gt; ''plant [herb/spice]''&lt;br /&gt;
** Planting uses the [[gardening]] skill&lt;br /&gt;
* You can harvest from these plants occasionally by ''right-clicking'' on the planter &amp;gt; ''pick''&lt;br /&gt;
* Planters with herbs or other plants in them can now be emptied by activating [[shovel]] or [[trowel]], right-clicking the item, and clicking &amp;quot;Empty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Plants ==&lt;br /&gt;
The herbs and spices that can be planted are listed below.&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
'''Herbs'''&lt;br /&gt;
*[[Basil]]&lt;br /&gt;
*[[Belladonna]]&lt;br /&gt;
*[[Fennel seed|Fennel]] (you must pick seeds first by ''right-click'' &amp;gt; ''pick seeds'')&lt;br /&gt;
*[[Lovage]]&lt;br /&gt;
*[[Mint]]&lt;br /&gt;
*[[Oregano]]&lt;br /&gt;
*[[Parsley]]&lt;br /&gt;
*[[Rosemary]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Thyme]]&lt;br /&gt;
||&lt;br /&gt;
'''Spices'''&lt;br /&gt;
*[[Cumin]]&lt;br /&gt;
*[[Ginger]]&lt;br /&gt;
*[[Paprika]] (you must pick seeds first by ''right-click'' &amp;gt; ''pick seeds'')&lt;br /&gt;
*[[Turmeric]] (you must pick seeds first by ''right-click'' &amp;gt; ''pick seeds'')&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
*[[Woad]]&lt;br /&gt;
*[[Green coffee beans]]&lt;br /&gt;
*[[Tea seeds]]&lt;br /&gt;
*[[Cacao beans]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The herbs or spices planted will die over time.&lt;br /&gt;
** Frequent harvesting helps them last longer.&lt;br /&gt;
* Higher quality pottery planters result in a faster action timer when picking. &lt;br /&gt;
* The quality of the picked product is determined by your [[gardening]] skill and uses the same formula as most other harvesting actions: up to 10 QL below or above your current skill level.&lt;br /&gt;
* Cannot be watered.&lt;br /&gt;
* Can be planted or secured if the pottery planter is above 10 [[effective quality]].&lt;br /&gt;
* Pottery planter doesn't need to be planted, you can drop it on the ground or place it in a [[planter rack]].&lt;br /&gt;
&lt;br /&gt;
* Plants have approximately 1 month life span (real time), affected by the following lines:&lt;br /&gt;
** You successfully picked a XXXX, it now looks healthier. (adds a bit to the lifespan)&lt;br /&gt;
** You broke off more than needed and damaged the plant, but still managed to get a XXXX. (lowers the life span a bit)&lt;br /&gt;
* [[Wild growth]] doesn't work on plants in planters.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Clay planter]]&lt;br /&gt;
* [[Planter rack]]&lt;br /&gt;
* [[Pottery flowerpot]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Worm_brains&amp;diff=129220</id>
		<title>Worm brains</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Worm_brains&amp;diff=129220"/>
		<updated>2024-08-01T13:40:57Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] /  '''{{PAGENAME}}'''&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=51&lt;br /&gt;
|favor=40&lt;br /&gt;
|difficulty=40&lt;br /&gt;
|target=Creature&lt;br /&gt;
|castingtime=15&lt;br /&gt;
|cooldowntime=60 seconds&lt;br /&gt;
|god=[[Libila]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Worm brains''' is a damage-dealing spell given to priests of Libila. It can be cast on creatures or other players, and gives the target an internal head wound with damage depending on casting power. [[Wound#Wound_Types|Internal wounds]] can't be healed with cotton.&lt;br /&gt;
&lt;br /&gt;
{{Offensive spell resistance&lt;br /&gt;
|minutes=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This spell, [[Inferno]], and [[Hypothermia]] share a resistance timer.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] a [[statuette of Libila]]&lt;br /&gt;
# Right-click another player, or creature&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Worm brains''&lt;br /&gt;
&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Offensive spells]]&lt;br /&gt;
[[category:Spells]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=96490</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=96490"/>
		<updated>2015-09-22T07:05:41Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Priest:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' [[HOTS]]&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction and Elevation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=93023</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=93023"/>
		<updated>2015-07-07T04:18:05Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Battery:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' [[MR]]&lt;br /&gt;
&lt;br /&gt;
Playing on Elevation (Fort Gulasch) and Chaos (JK).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Valrei_item&amp;diff=92708</id>
		<title>Valrei item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Valrei_item&amp;diff=92708"/>
		<updated>2015-06-20T18:09:44Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Removed list of random names, added some infos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Black_Crystal.jpg&lt;br /&gt;
|result=1 '''{{PAGENAME}}''' (0.1 kg)&lt;br /&gt;
|creation=no&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A weird item belonging on Valrei.''&lt;br /&gt;
&lt;br /&gt;
An item used in [[Epic mission]]s.&lt;br /&gt;
&lt;br /&gt;
These items have a randomly generated name and are butchered from creatures spawned on the [[Server_types|PvP servers]] by one of the [[gods]] as part of a [[Scenarios|scenario]] or found randomly in the wilderness for missions.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Sacrificing a Valrei item adds 0.2 to your villages enchanting bonus and 2 seconds rarity window bonus. (Doesn't seem to work if a priest sacrifices it)&lt;br /&gt;
* They decay fast and can be lit like a [[candle]].&lt;br /&gt;
* Sacrificing creates a message in settlement history. (&amp;lt;playername&amp;gt; adds 0.2 to enchant faith bonus)&lt;br /&gt;
* Names are generated randomly.&lt;br /&gt;
* They retain their name in personal merchants.&lt;br /&gt;
&lt;br /&gt;
==Butchered from==&lt;br /&gt;
*[[Sol Demon]]&lt;br /&gt;
*[[Spawn of Uttacha]]&lt;br /&gt;
*[[Son of Nogump]]&lt;br /&gt;
*[[Deathcrawler]]&lt;br /&gt;
&lt;br /&gt;
==Drop from==&lt;br /&gt;
*[[Avatars]]&lt;br /&gt;
*[[Eaglespirit]]&lt;br /&gt;
*[[Drakespirit]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/V]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Elevation&amp;diff=91808</id>
		<title>Elevation</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Elevation&amp;diff=91808"/>
		<updated>2015-05-17T04:48:05Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Elevation no longer premium-only, new and old map link added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elevation is the central [[Server types|server]] in the [[Epic cluster]].&lt;br /&gt;
&lt;br /&gt;
It was re-opened on April 15th, 2015, after the [http://maps.mvcomputing.co.uk/AncientElevation/ ancient Elevation] was shut down on April 13th, 2015.&lt;br /&gt;
&lt;br /&gt;
The old Elevation was premium-only until the relaunch in April 2015. Now you just can't respawn around the center island without premium. &lt;br /&gt;
&lt;br /&gt;
Official [http://ewild001.game.wurmonline.com/map.jpg map dump].&lt;br /&gt;
&lt;br /&gt;
* [[Player made kingdom]]s can be founded here.&lt;br /&gt;
* Home to the [[White Light]] and the [[Bone Altar]].&lt;br /&gt;
&lt;br /&gt;
== Connections to other servers ==&lt;br /&gt;
* To the west [[Desertion]], homeland of the [[Mol-Rehan]].&lt;br /&gt;
* To the east [[Serenity]], homeland of the [[Jenn-Kellon]].&lt;br /&gt;
* To the south [[Affliction]], homeland of the [[Horde of the Summoned]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Epic_cluster&amp;diff=91807</id>
		<title>Epic cluster</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Epic_cluster&amp;diff=91807"/>
		<updated>2015-05-17T04:39:11Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Elevation no longer premium-only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
The epic lands are made up of 4 different islands, arranged in a T shaped pattern.&lt;br /&gt;
&lt;br /&gt;
The Epic cluster is affected by [[The Curve]], a skill gain formula that can allow new players to catch up to older players.&lt;br /&gt;
&lt;br /&gt;
The central island is named [[Elevation]] and is the crossroads where the different kingdoms meet and engage in warfare with each other. Elevation was a premium only server, today you just can't respawn around the central island without premium.&lt;br /&gt;
&lt;br /&gt;
Elevation can also have [[PMK|player made kingdoms]] founded on it.&lt;br /&gt;
&lt;br /&gt;
The southern island has been named [[Affliction]] and can be reached by traveling south from Elevation. Affliction is the homeland of the [[Horde of the Summoned]] Kingdom, and is a '''mixed server''', allowing both premium and non-premium players.&lt;br /&gt;
&lt;br /&gt;
The western island has been named [[Desertion]] and can be reached by traveling west from Elevation. Desertion is the homeland of [[Mol-Rehan]] and is a '''mixed server''', allowing both premium and non-premium players.&lt;br /&gt;
&lt;br /&gt;
The eastern island has been named [[Serenity]] and can be reached by traveling east from Elevation. Serenity is the homeland of [[Jenn-Kellon]] and is a '''mixed server''', allowing both premium and non-premium players.&lt;br /&gt;
&lt;br /&gt;
The homelands are connected only to the Elevation server, not to each other.&lt;br /&gt;
&lt;br /&gt;
[[File:Epic names.jpg]]&lt;br /&gt;
&lt;br /&gt;
See also [[Server types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Backstory]]&lt;br /&gt;
[[Category:Kingdoms]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=91806</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=91806"/>
		<updated>2015-05-17T04:32:50Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Battery:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' [[HOTS]]&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction (Army Island) and Release (Gulasch Hill and Revelstone).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Convert&amp;diff=91254</id>
		<title>Convert</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Convert&amp;diff=91254"/>
		<updated>2015-04-20T20:06:47Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Wurm sports different [[kingdom]]s and different [[religion]]s. A player may, within limits, change between each kingdom and religion. Choosing a new kingdom/religion may be done in different ways.&lt;br /&gt;
&lt;br /&gt;
== Changing Kingdom ==&lt;br /&gt;
You can change Kingdom either by a player converting you, or by converting to Libila, which automatically changes you to the [[Horde of the Summoned]] Kingdom. You must toggle '/invitations' [[chat commands|command]] for this option to be available to whoever is converting you.&lt;br /&gt;
&lt;br /&gt;
Use '/converts' command to see when you can change kingdom. You can only change kingdom once every 14 days unless you are HoTS.  HoTS must wait for 28 days before a change.&lt;br /&gt;
&lt;br /&gt;
== Changing Religion ==&lt;br /&gt;
&lt;br /&gt;
There are two ways of converting to a faith. &lt;br /&gt;
:*Any follower of a [[deity]] can convert other players, provided they have the [[statuette]] of their god.&lt;br /&gt;
:*It is also possible to convert by visiting the [[Altar of Three]] on the Chaos or [[Elevation]] servers, or the [[Bone Altar]] on the [[Elevation]] server.&lt;br /&gt;
Either way, you must satisfy the requirements of the faith.&lt;br /&gt;
&lt;br /&gt;
==== Conversion by Follower ====&lt;br /&gt;
&lt;br /&gt;
The follower or priest must activate the statuette of their God and right click on you, selecting convert under the religion tab. You must have toggled /invitations for this option to be available. You may only be converted once every 7 days, and must have a body skill of 1.5 or above to get converted by another player. You can't be converted if you're mounted on something like a [[horse]] or [[cart]].&lt;br /&gt;
&lt;br /&gt;
*When being converted by a Priest your starting faith will be equal to 1/5th of his preaching.&lt;br /&gt;
&lt;br /&gt;
NOTE: It was previously stated you need 1 alignment to convert - This has been tested and proven false.&lt;br /&gt;
* Vynora does not require +1 alignment. Fo does require a +1 alignment, otherwise in the event window it states Fo would never accept the player as a follower.&lt;br /&gt;
* Tosiek require -1 alignment&lt;br /&gt;
&lt;br /&gt;
==== Converting by Altar ====&lt;br /&gt;
On the Chaos or Elevation servers, you may convert to a religion by approaching one of the great altars and reading an inscription. To convert to a White Light God ([[Vynora]], [[Fo]] or [[Magranon]]) you must go to the Altar of Three and right click on the altar, select Inscriptions, then select Read inscription 1, 2 or 3 respectively. For the Black Light God ([[Libila]]) you must go to the Bone Altar on the Elevation server, right click on the altar and its inscription.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Temple&amp;diff=91049</id>
		<title>Temple</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Temple&amp;diff=91049"/>
		<updated>2015-04-06T03:16:02Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Scenarios]] / [[Epic mission]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Temple&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|active=[[clay]] &lt;br /&gt;
|passive=[[slab]]&lt;br /&gt;
|group=Epic&lt;br /&gt;
|materials=* 10x [[stone slab]]&lt;br /&gt;
* 1000x [[stone bricks]]&lt;br /&gt;
* 100x [[clay]]&lt;br /&gt;
* 100x [[bronze lump]]&lt;br /&gt;
* 10x [[Flower|White-Dotted Flowers]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (?.? kg)&lt;br /&gt;
|skill=masonry}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Epic Missions]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:TheStarCroc%27s_Crash_Course_On_Wurm&amp;diff=91048</id>
		<title>Guides:TheStarCroc's Crash Course On Wurm</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:TheStarCroc%27s_Crash_Course_On_Wurm&amp;diff=91048"/>
		<updated>2015-04-06T03:03:20Z</updated>

		<summary type="html">&lt;p&gt;Armynator: added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TheStarCroc's Crash course to wurm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to Wurm, the things I will cover in this crash course will ready you for wurm life, and will be the basics of your survival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WURM'S COMMUNITY IS VERY CLOSE KNIT WHAT YOU DO AFFECTS YOUR STAY IN WURM ==&lt;br /&gt;
So try to be a good apple, see?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== First off, walk to daddy, that's it! ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Walking: WASD normal game controls.&lt;br /&gt;
&lt;br /&gt;
Inventory: F3&lt;br /&gt;
&lt;br /&gt;
Using tools: on trees/rocks, and other things of that nature. Open your inventory and double click the tool/item then right click the proposed object you wish to interact with.  Example: Axe on tree, Saw on log.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Second, SURVIVING WURM'S HARSH LANDS ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will need a home, and '''WATER'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Water is important in Wurm, Without it you will die and your stamina will deplete, set up camp near rivers, lakes, fountains or other sources.'''&lt;br /&gt;
(Yes the caps are necessary)&lt;br /&gt;
&lt;br /&gt;
'''When you first join Wurm you are given a noob tent, This tent will last you about three weeks into the game, this tent can be used to store items safely.  This tent can also be used to tie animals to, and as a personal re-spawn point if you fall out in the field.''' (these tents are not pick-up-able by anyone but you,no one can take items from them)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Last but not least, REAL ESTATE ==&lt;br /&gt;
&lt;br /&gt;
Wurm is all about building and creating and honing, so you need somewhere to do all those things, if you are looking for open space but you don't see any around, you haven't walked far enough, keep walking down roads till you find a nice spot and then set up shop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[MALLET INSTRUCTIONS]: You will need 2 shafts of wood for this one, so use a carving knife on a log to make 2 shafts, then use the knife on one of the shafts to make a mallet head, then use the head on the shaft, and bing bang boom, your one step closer to a home on Wurm!&lt;br /&gt;
&lt;br /&gt;
'''To plan your first house:'''&lt;br /&gt;
 you need &lt;br /&gt;
 5 carpentry&lt;br /&gt;
 80 planks (will give you 5 carpentry)[To get this use a saw on a log]&lt;br /&gt;
 4 large iron nails (from a iron vein in a mine)&lt;br /&gt;
 a hammer or mallet (mallet is easiest to get)[to get this use a knife on a log]&lt;br /&gt;
 a door lock (its the only way to be sure your stuff is safe)&lt;br /&gt;
&lt;br /&gt;
Once you have all that, use your mallet on a flat tile( if there are none around use your shovel to make one) and plan your house!&lt;br /&gt;
then start building your walls!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Congratulations''' you have now become a homeowner on Wurm and completed my crash course, thank you for being a part of our growing community, and we hope you will enjoy your time on whatever server your are playing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== You are so done right now it is not even funny. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have any comments or things you think should be added to my little lesson, message me ingame by typing '''/tell TheStarCroc''', or pm me on the forums '''[forum name] Wolfersmcwolf'''. If you need help with more complex things and no one can offer you assistance give me a pm ingame!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Good luck'''&lt;br /&gt;
&lt;br /&gt;
Wurmonline is waiting for you, get out there and create your legacy.&lt;br /&gt;
&lt;br /&gt;
--[[User:Wolfersmcwolf|Wolfersmcwolf]] ([[User talk:Wolfersmcwolf|talk]]) 19:22, 6 June 2014 (CEST)-TheStarCroc&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Only cowards die, But true warriors live forever.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Elevation&amp;diff=91047</id>
		<title>Elevation</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Elevation&amp;diff=91047"/>
		<updated>2015-04-06T03:00:23Z</updated>

		<summary type="html">&lt;p&gt;Armynator: added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elevation is the central [[Server types|server]] in the [[Epic cluster]] opened on October 28th, 2011. It is [[premium]] only.&lt;br /&gt;
&lt;br /&gt;
Official [http://www.wlhost.net/images/7c7e7.png map dump].&lt;br /&gt;
&lt;br /&gt;
* [[Player made kingdom]]s can be founded here.&lt;br /&gt;
* Home to the [[White Light]] and the [[Bone Altar]].&lt;br /&gt;
&lt;br /&gt;
== Connections to other servers ==&lt;br /&gt;
* To the west [[Desertion]], homeland of the [[Mol-Rehan]].&lt;br /&gt;
* To the east [[Serenity]], homeland of the [[Jenn-Kellon]].&lt;br /&gt;
* To the south [[Affliction]], homeland of the [[Horde of the Summoned]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Cloth_shirt.jpg&amp;diff=91046</id>
		<title>File:Cloth shirt.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Cloth_shirt.jpg&amp;diff=91046"/>
		<updated>2015-04-06T02:49:53Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:De:Grundlegendes_Wissen&amp;diff=91045</id>
		<title>Guides:De:Grundlegendes Wissen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:De:Grundlegendes_Wissen&amp;diff=91045"/>
		<updated>2015-04-06T02:39:16Z</updated>

		<summary type="html">&lt;p&gt;Armynator: fixed logo, corrected/translated some words, added server change info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Diese Seite befasst sich mit den grundlegenden Dingen, die ein neuer Spieler in Wurm Online wissen sollte.&lt;br /&gt;
&lt;br /&gt;
==Was ist Wurm Online?==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:auto;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:auto;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;http://www.wurmonline.com/images/wurmLogoLarge.png&lt;br /&gt;
&lt;br /&gt;
[[User:Notch|Notch]] (Gründer) (übersetzt aus dem Englischen):&lt;br /&gt;
&lt;br /&gt;
...Wurm ist kein MMORPG... ;)&lt;br /&gt;
&lt;br /&gt;
Es ist ein: Massively Multiplayer Online Fantasy Simulator (MMOFS)&lt;br /&gt;
&lt;br /&gt;
Aber ihr könnt es auch einen &amp;lt;em&amp;gt;Life Emulator&amp;lt;/em&amp;gt; nennen...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;'''Eine gewaltige Welt, die ihr um euch herum erschaffen und formen könnt, wie ihr es wollt.'''&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wurm ist viel, aber vor allem ein Survival MMO.  In Wurm müsst ihr euch anstrengen um zu überleben, zumindest am Anfang.  Ihr müsst eure eigene Nahrung und Wasser finden (außer in den ersten 24h Stpielstunden, während der ihr auch einen Gastwirt([[bartender]]) aufsuchen könnt) sowie euren eigenen Unterschlupf, es sei den ein anderer Spieler ist so großzügig dies bereit zu stellen. Sobald ihr euer Überleben gesichert habt, könnt ihr dazu übergehen großartige Bauwerke zu errichten, ein Handwerk zu meistern, gegen die Feinde des Königreichs zu Kämpfen oder alles davon!&lt;br /&gt;
&lt;br /&gt;
==Wie lade ich das Spiel Herunter==&lt;br /&gt;
Wurm braucht keinen traditionellen Download oder eine Installation, da es Java Webstart verwendet. &lt;br /&gt;
&lt;br /&gt;
Alles was ihr tun müsst, ist den großen &amp;quot;Play&amp;quot; Knopf genau in der Mitte der [http://www.wurmonline.com Hauptseite] zu drücken. Dadurch wird die Java Webstart Anwendung (.jnlp file) heruntergeladen, welche Neuigkeiten, das Login Formular, und ein Menü, mit dem ihr ua. Einstellungen erreicht, darstellt. Sie wird außerdem die Hauptdaten des SPiel im hintergrund herunterladen, was ihr unter em Reiter &amp;quot;pack updates&amp;quot; beobachten könnt.&lt;br /&gt;
&lt;br /&gt;
Um die Webstart Anwendung auzuführen muss [http://www.java.com/ Java] installiert sein. Es ist übrigens nicht empfehlenswert die .jnlp Datei auf dem Computer zu speichern, da sie sich regelmäßig ändert. Ladet sie besser immer aus dem Netz.&lt;br /&gt;
&lt;br /&gt;
Wenn ihr Probleme habt den Wurm Client zum laufen zu bringen, shaut mal auf [[Common bugs and solutions]] nach, dort gibt es ua. auch Links für den manuellen Download.&lt;br /&gt;
&lt;br /&gt;
== Account Erstellung ==&lt;br /&gt;
Das erste was ihr zu tun habt, ist einen gültigen Account zu erstellen. Um das zu tun, geht auf die [http://www.wurmonline.com/ Wurmonline Startseite] und klickt dort auf &amp;quot;Register&amp;quot; (Es ist kostenlos). Ihr werdet nach einem Namen und Geschlecht eures Charakters, sowie nach einer E-mail-Adresse gefragt. Es können bis zu fünf Charaktere auf die selbe E-Mail Adresse angemeldet werden. Bitte beachtet, dass der Charactername nur Buchstaben und keine Leerzeichen enthalten darf. Alle Buchstaben, bis auf den ersten werden klein geschrieben.&lt;br /&gt;
&lt;br /&gt;
Ihr werdet daraufhin eine E-mail an die angegebene Adresse erhalten, in der ein Bestätigungslink enthalten sein wird. Dieser führt euch zu einer weiteren Seite auf der ihr ein Passwort aussuchen könnt. Wenn dieser Schritt beendet ist, könnt ihr das Spiel starten.&lt;br /&gt;
&lt;br /&gt;
Nachdem ihr den Webstart ausgeführt habt, sehr ihr das Login Formular, wo ihr euren CHaracternamen und Passwort eingebt. Wählt außerdem &amp;quot;I agree to the terms&amp;quot; an. Dann clickt asu ''Play''&lt;br /&gt;
&lt;br /&gt;
Euer Chrakter wird [[Spawning|spawn]]en in der Einführung in [[Golden Valley (server)|Golden Valley]].&lt;br /&gt;
&lt;br /&gt;
== Steuerung und Interface ==&lt;br /&gt;
Schau auf der Seite [[Interface and controls]] für eine Erklärung der verschiedenen Fenster, Leisten, der Steuerung und Tasten.&lt;br /&gt;
&lt;br /&gt;
== Für den Anfang... ==&lt;br /&gt;
A) Es gibt 3 Dinge, die für den Start Grundlegend, und sehr wichtig sind:&lt;br /&gt;
&lt;br /&gt;
# Ihr müsst eine Wasser Quelle finden und dazu einen Weg etwas davon mitnehmen zu können. Schaut hier, und lest den [[Guide To Cooking]]. Er erklärt zwar nur wie man eine Schüssel herstellt, aber ein Becher ist im Grunde das gleiche. Wenn du kein Wasser mehr hast, regeneriert sich deine Ausdauer nur sehr langsam, und deine Aktionen sind stark begrenzt.&lt;br /&gt;
# Ihr braucth ein Haus. Schau hier: [[The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
# DIhr braucht eine Truhe mit Schloss für sicheren Stauraum, schau hier: [[Secure Storage]]&lt;br /&gt;
&lt;br /&gt;
* Es wird stark Empfohlen einer [[settlements|Siedlung]] beizutreten, weil Teamarbeit in jeder Hinsicht der Schlüssel zum Erfolg ist. Außerdem haben Veteranen mehr Fähigkeiten, Erfahrung und Zugriff auf bessere Materialien.&lt;br /&gt;
&lt;br /&gt;
* Versucht nah an deiner Startstadt zu bleiben, solange ihr das Spiel noch nicht vollends beherrscht, da ihr beim Tot immer hierher zurückkehrt. Wenn ihr einer Siedlung angehört, stellt diese einen zweiten Wiederbelebungspunkt bereit.&lt;br /&gt;
* Ihr erhaltet einen Satz [[Beginners Tools]], diese werden bei auch bliben, wenn ihr sterbt und widerbelebt. Andere Gegenstände werden das nicht.&lt;br /&gt;
&lt;br /&gt;
== Tod und Sterben ==&lt;br /&gt;
''Schaue dir den [[death]] Artikel für die vollen Details an.''&lt;br /&gt;
&lt;br /&gt;
Wenn man stirbt, gehen 0,25 Punkte von jedem Skill, und zusätzlich 0,01 Körperstärke,im PVP noch zusätzlich Kampfskill verloren. Zu beachten ist das die Körperstärke erst nach dem zweiten Tod, oder nach einem Client Neustart angezeigt wird. &lt;br /&gt;
Mit Ausnahme von den Einsteiger Ausrüstungsgegenständen, Urkunden und ähnlichen Gegenständen, wird das komplette Inventar in einer sogenannten [[Bag of Keeping]] (BoK) Oder [[Master Bag of Keeping]] (MBoK) nach dem Tod eingelagert, diese bleibt in der nähe der Leiche liegen und solange deine Ausrüstung in dieser Tasche liegt, ist sie vor anderen Spielern sicher. Sie bleibt allerdings nur 24 h liegen, bis die Tasche zerfällt und für jeden frei Plünderbar ist.&lt;br /&gt;
&lt;br /&gt;
Falls der Bildschirm schwarz und rot eingefärbt ist, und sich eine kleine Box in der Mitte befindet, hat man die Möglichkeit seinen Einstiegspunkt auswählen. Falls diese nicht zu sehen ist, schreibe in den Chat /respawn. &lt;br /&gt;
&lt;br /&gt;
Wenn keine Urkunde besitz ist, spawnt man einfach in der Start-Town. Wenn man allerdings Besitzer einer Urkunde über ein [[settlement]] ist, hat man die Möglichkeit eben dor wieder in ins Spiel einzusteigen. Falls eine benachbarte Siedlung eine[[Alliance|allies]] mit deiner hat, wirst du die Möglichkeit haben, in dieser benachbarten Siedlung zu spawnen solange man sich nicht weiter als 50 km von deren Zentrum entfernt befindet.&lt;br /&gt;
&lt;br /&gt;
== Server und Account Typen ==&lt;br /&gt;
Schau den Artikel [[Account Types]] für eine Erklärung über die Accounttypen und den Artikel [[Server Types]] für eine Erklärung über die 2 Servertypen an.&lt;br /&gt;
&lt;br /&gt;
== Übliche Probleme von neuen Spielern ==&lt;br /&gt;
&lt;br /&gt;
=== Wie ändere ich Optionen/Eintellungen? Wie bekomme ich eine bessere Framerate ===&lt;br /&gt;
&lt;br /&gt;
Auf dem Startbildschirm ist ein Menüpunkt &amp;quot;Settings&amp;quot; Mehr Informationen zu diesen Einstellungen findet ihr unter [[Client Configuration]]&lt;br /&gt;
&lt;br /&gt;
Hinweise für Einstellungen bei langsamen Geräten findet ihr unter [http://forum.wurmonline.com/index.php?/topic/63471-configuring-the-client-looking-nice-while-running-on-low-settings/].&lt;br /&gt;
&lt;br /&gt;
=== Wie kann ich mein Aussehen verändern? ===&lt;br /&gt;
&lt;br /&gt;
In eurem Inventar findet ihr einen [[:Item:Hand mirror|Hand mirror]]. Clickt mit rechts darauf und wählt &amp;quot;use&amp;quot;, es wird sich ein Fenster öffnen in dem ihr das aussehen eures Characters ändern könnt. Dieser Spiegel kann nur einmal benutzt werden, also stellt sicher, dass ihr mit dem Aussehen zufrieden seid, befor ihr die Änderungen bestätigt!&lt;br /&gt;
&lt;br /&gt;
=== Warum ist es so dunkel? Ich kann nichts sehen... ===&lt;br /&gt;
&lt;br /&gt;
* Wenn es nachts oder in einer Höhle dunkel ist könnt Ihr[[personal lights|Lichtquellen]] wie Laternen oder Fackeln anfertigen.&lt;br /&gt;
* Das Spiel hat einen vollständigen Tag/Nacht Zyklus und Nächte sind ziemlich dunkel. Zeit in Wurm verläuft 8x schneller, die Dunkelheit sollte also nur etwa 1 bis 1,5 Stunden dauern.&lt;br /&gt;
* Das Problem kann aber auch an eurer Grafikkarte liegen. Wenn diese eine Gamma Einstellung hat, versucht diese höher zu drehen.&lt;br /&gt;
&lt;br /&gt;
=== Was ist der Unterschied zwischen equip und activate? ===&lt;br /&gt;
&lt;br /&gt;
Ein aktiviertes Item kann dafür genutzt werden um mit der Welt zu interagieren, zum Beispiel könnt ihr einen [[Terrain:Tree|Baum]] mit eurer [[hatchet|Axt]] fällen wenn sie aktiviert ist. Eine ausgerüstete Waffe wird automatisch benutzt sobald man sich innerhalb eines [[Fighting|Kampfes]] befindet.&lt;br /&gt;
&lt;br /&gt;
=== Wie aktiviere ich einen Ausrüstungegenstand? ===&lt;br /&gt;
&lt;br /&gt;
Klickt doppelt auf den Gegenstand in eurem [[inventory|Inventars]]. Er wird jetzt unten in der Nähe von '''Active:''' angezeigt. Das ist das Zeichen dafür das man den Gegenstand für die Aktion benutzen kann, für die er bestimmt ist.&lt;br /&gt;
&lt;br /&gt;
=== Wie rüste ich eine Waffe aus? ===&lt;br /&gt;
&lt;br /&gt;
Dazu müsst ihr die Waffe in der [[inventory|right hand]] platzieren. Eine 2te [[:Category:Weapons|Waffe]] kann zusätzlich in der [[inventory|left hand]] platziert werden, aber diese Waffe wird weniger genutzt, deswegen ist es besser die bessere Waffe in der rechten Hand zu platzieren. &lt;br /&gt;
&lt;br /&gt;
Sobald man eine Waffe ausrüstet erhält man eine so genannte [[Basic Knowledge|event message]] die in etwa so lauten kann: 'You equip a [[short sword]] in your right hand'. &lt;br /&gt;
&lt;br /&gt;
Wenn Ihr einen Schild verwenden wollt müsst Ihr diesen am linken Arm platzieren, nicht an der Hand (die linke Hand kann daraufhin jedoch nicht mehr genutzt werden).&lt;br /&gt;
&lt;br /&gt;
Entsprechende Rüstungsteile können an verschiedenen Stellen des Körpers platziert werden..&lt;br /&gt;
&lt;br /&gt;
=== Wo bekomme ich einen Pelz?===&lt;br /&gt;
&lt;br /&gt;
[[Pelt|Pelts]] sind ein Produkt von [[large rat]]s, [[wild cat]]s, [[mountain lion]]s and [[dog]]s. Sie sind sehr verbreitet und Jäger haben generell mehr Pelze als sie brauchen, fragt einfach danach. Gelegentlich könnt ihr auch Pelze beim [[trader]] finden. Alternativ könnt ihr ein [[butchering knife]] auf einem toten Tier anwenden. Wenn ihr Erfolg damit habt, könnt ihr eine Auswahl von Pelz, Fleisch und anderen Körperteilen bekommen.&lt;br /&gt;
&lt;br /&gt;
=== Ich habe mich vollkommen verirrt, wie öffne ich die Karte ?===&lt;br /&gt;
Es gibt keine Spieleigenen in Wurm Online und ihr könnt euch nur auf euren [[compass]], Navigationafertigkeiten und euren Verstand verlassen. Glücklicherweise gibt es einige [[Maps|player made maps]] die euch helfen einen Überblick über die umgebung zu erlangen.&lt;br /&gt;
&lt;br /&gt;
Wenn ihr eine [[Settlement|settlement]] betretet oder verlasst, bekommt ihr eine Nachricht im [[Interface and controls#Event window|event window]] die den Namen der Siedlung zeigt (&amp;quot;You leave Blossom&amp;quot;). [[Examine|Examining]] den Boden in und um eine Siedlung, wird euch Informationen geben wie &amp;quot;This is within the village of Blossom&amp;quot; or &amp;quot;This is within the [[Settlement#Perimeter|perimeter]] of Blossom&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Das [[settlement token]] einer Siedlung hat oben einen Kompass. Im local chat nach dem Weg zu fragen ist auch immer hilfreich.&lt;br /&gt;
&lt;br /&gt;
=== Was kann ich mit einem Werkzeuggürtel(Toolbelt) machen??===&lt;br /&gt;
&lt;br /&gt;
Der Werkzeuggürtel([[Toolbelt|toolbelt]]) ist ein Teil des [[HUD]] die es euch erlaubt Werkzeuge und Materialienen für eine schnelle Auswahl zu platzieren. Trage([[equip]]) den Werkzeuggürtel an den Beinen, und er wird im HUD erscheinen. Zieht Werkzeuge vom Invetar zu den Feldern im Gürtel. Sie können vom Gürtel wieder entfernt werden indem ihr Shift halted und darauf clickt, oder indem ihr sie mit einem anderen Werkzeug ersetzt. &lt;br /&gt;
&lt;br /&gt;
Die Felder können auch an Tasten([[Key bindings]]) gebunden werden. Standart ist &amp;lt;code&amp;gt;bind 1 ACTIVATE_TOOL1&amp;lt;/code&amp;gt; und so weiter, bis 10.&lt;br /&gt;
&lt;br /&gt;
=== Kann ich verhungern, oder verdursten? ===&lt;br /&gt;
&lt;br /&gt;
Nein, aber wenn diese Leisten leer sind werdet ihr nicht mehr in der Lage sein Ausdauer([[Body stamina]]) verbrauchende Aktionen (wie Bergbau[[mining]]) auszuführen und euere Ausdauer wird sich nur sehr langsam regenerieren. &lt;br /&gt;
&lt;br /&gt;
Wenn ihr genug Fettreserven habt und euer Hunger auf 8% fällt, werdet ihr fasten. Eine Nachricht im Event-Fenster([[event window]]) wird angezeigt: &amp;quot;Your hunger goes away as you fast&amp;quot; und euer Hunger wird wieder auf 100% gesetzt. Für mehr Infomationen darüber, wie oft man fasten kann, die Auswirkungen von Ernährung(nutrition) und wie man neue Fettreserven bildet, shaut unter Verhungern([[Starvation]]) nach.&lt;br /&gt;
&lt;br /&gt;
Beachtet dabei, dass Wasser nicht wieder aufgefüllt wird, wenn ihr fastet, ihr solltet euch also in der Nähe von Wasser([[water]]) aufhalten, oder einen Behälter [[container]] tragen, der in der Lage ist Flüssigkeiten aufzunehmen (wie einen Tonbecher([[pottery jar]]), Wasserbeutel([[water skin]]) oder kleinen Eimer ([[small bucket]])).&lt;br /&gt;
&lt;br /&gt;
=== Wie komme ich zu Geld? ===&lt;br /&gt;
&lt;br /&gt;
Anders als bei anderen Spielen die Ihr villeicht kennt, wird Geld ([[Bank of Wurm|Bank of Wurm]]) nicht direkt durch das Töten von Monstern produziert. Stattdessen muss es von den Spielern gegen Euros im [http://store.wurmonline.com/ Wurm store] getauscht werden.(1€ = 1 Silber). Ihr müsst das Silber aber nicht selber eintauschen, Ihr könnt es auch mit anderen Spielern gegen Waren oder Diesntleistungen handeln.&lt;br /&gt;
&lt;br /&gt;
Auch Händler([[trader]]) generieren oder zerstören kein Geld, sie handeln lediglich mit dem im Spiel vorhandenen Geldmengen. Sie können eine Geldquelle sein, sind aber oft genug auch pleite.&lt;br /&gt;
&lt;br /&gt;
=== Wie benutze ich einen großen Amboss(large anvil)?===&lt;br /&gt;
Der große Amboss ([[large anvil]]) kann nur benutzt werden, wenn er auf dem Boden([[Tile|ground]]) steht und ihr einen glühenden Klumpen Eisen([[iron lump]]) aktivieert habt.&lt;br /&gt;
&lt;br /&gt;
=== Warum komme ich nicht weg, oder kann mich gar nicht bewegen? ===&lt;br /&gt;
&lt;br /&gt;
Wenn ihr in einer tiefen Grube oder Höhle steckt, versucht zuerst klettern([[Climbing]]) zu aktivieren, oder benutzt den &amp;lt;code&amp;gt;/stuck&amp;lt;/code&amp;gt; Befehl, wenn ihr in einer Wand oder Objekt Festhängt.&lt;br /&gt;
&lt;br /&gt;
Wenn ihr gar nicht rauskommt, oder einen Bug gefunden habt, benutzt den Befehl &amp;lt;code&amp;gt;/support&amp;lt;/code&amp;gt; um die Moderatoren zu benachrichtigen, wenn welche online sind. Bitte nutzt diese Möglichkeit selten.&lt;br /&gt;
&lt;br /&gt;
=== Welche Waffe sollte ich als erstes fertigen? ===&lt;br /&gt;
Das Kurzschwert mit Qualität([[Quality level|quality]]) 10, dass ihr am Anfang bekommt, reicht für kaum mehr als Ratten([[Large rat|rat]]s)zu töten. Viele erfahrene Spieler werden euch empfehlen ein Langschwert([[long sword]]) oder andere große Einhandwaffe zu benutzen und dazu ein Schild([[large wooden shield]]) für besseren Schutz.&lt;br /&gt;
&lt;br /&gt;
Bögen sind auch sehr beliebt, da sie es ermöglichen Schaden zuzufügen, ohne selbst welchen zu erleiden. Besonders Langbögen([[long bow]]) haben solch eine Reichweite, das viele Monster nicht in der Lage sind euch zu sehen und anzugreifen.&lt;br /&gt;
&lt;br /&gt;
Es gibt noch weitere informationen über Äxte([[axes]]), Hämmer([[mauls]]), Stabwaffen([[polearms]]), Schwerter([[swords]]), Bogenschießen([[archery]]) uand Schilde([[shields]]). Und über den Kampf([[fighting]]) an sich.&lt;br /&gt;
&lt;br /&gt;
=== Warum bewege ich mich so langsam? ===&lt;br /&gt;
Es gibt viele Faktoren, die eure Geschwindigkeit beeinflussen:&lt;br /&gt;
&lt;br /&gt;
* Unwegsames Gelände.&lt;br /&gt;
* Schwere Lasten&lt;br /&gt;
* getragene Rüstungen&lt;br /&gt;
* Keine Audauer(stamina) übgrig&lt;br /&gt;
* Der Status &amp;quot;Verletzt&amp;quot;(Hurting)&lt;br /&gt;
&lt;br /&gt;
Überprüft ebemnfalls ob Klettern ([[Climbing]]) deaktiviert ist.&lt;br /&gt;
&lt;br /&gt;
=== Was bedeuten die prozent angaben beim Erstellen von Gegenständen ? ===&lt;br /&gt;
Die Prozentangaben im Herstellungsmenü (create) geben euch an wie hoch die Chance für eine erfolgreiche Herstellung ist. Allerdings ist dieser Prozess vollkommen Zufällig, wenn euch die herstellung 10 mal hintereinander mislingt obwohl ihr 95% Erfolgsrate habt, ist das Pech, kein Bug.&lt;br /&gt;
&lt;br /&gt;
=== Warum regeneriert meine Ausdauer ([[Body stamina|stamina]]) nicht? ===&lt;br /&gt;
DIes kann am Lag liegen, daran das ihr hungrig (Hungry) oder durstig(Thirsty) seid, sichtbar in der [[Interface and controls#Statusbar|status bar]], daran dass ihr schwimmt, oder Klettern([[Climbing]]) aktiviert habt. &lt;br /&gt;
&lt;br /&gt;
Wären ihr angegriffen werdet, regeneriert die Ausdauer ebenfalls nicht und ihr seit villeicht nicht in der Lage euch schnell genug zu entfernen (besonders wenn Ausdauer bereits aufgebraucht ist) damit sie wieder regeneriert. Dies ist eine sehr gefährlichee Situation.&lt;br /&gt;
&lt;br /&gt;
=== Mein Handgelenk schmerzt, kann ich Aktionen an Tasten binden? ===&lt;br /&gt;
Ja, könnt ihr und es ist auch empfohlen, da es das Spiel wesentlich angenehmer macht. Welche Aktionen ihr wie binden könnt steht in [[Key bindings]] und [[Quickswitch hotkeys]].&lt;br /&gt;
&lt;br /&gt;
=== Ich glaube, ich habe den falschen Server gewählt, kann ich zu einem anderen wechseln? ===&lt;br /&gt;
&lt;br /&gt;
Es ist möglich von einem Server zu einem anderen innerhalb der Gruppe zu segeln. Es gibt Portale um zwischen den beiden Gruppen zu wechseln. Mehr informationen findet ihr unter: [[Server types#Server travel map|Server travel]]&lt;br /&gt;
&lt;br /&gt;
Anfänger können jedoch nur Ruderboote benutzen und selbst die sind schwer herzustellen, also versucht bei jemandem mitzufahren.&lt;br /&gt;
&lt;br /&gt;
Wenn ihr zu einer Gruppe von Freunden stoßen wollt die bereits spielen, stellt doppelt sicher, dass ihr den richtigen Server ausgewählt habt.&lt;br /&gt;
&lt;br /&gt;
[[Epic]] und [[Freedom]] sind unterschiedliche Cluster und komplett (ausgenommen ist Geld in der Bank) voneinander getrennt. Man kann mit Hilfe eines [[Epic_portal|Epic Portal's]] den Cluster wechseln.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Colossus_of_Libila.jpg&amp;diff=91041</id>
		<title>File:Colossus of Libila.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Colossus_of_Libila.jpg&amp;diff=91041"/>
		<updated>2015-04-05T21:11:49Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus_of_Libila&amp;diff=91040</id>
		<title>Colossus of Libila</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus_of_Libila&amp;diff=91040"/>
		<updated>2015-04-05T21:09:23Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Created page with &amp;quot;Main / Skills / Masonry / '''{{PAGENAME}}''' {{ItemBox |name={{PAGENAME}} |image=Colossus_of_Libila.jpg |active=colossus brick |passive=clay (2.00kg) |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Colossus_of_Libila.jpg&lt;br /&gt;
|active=[[colossus brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 2,000x [[clay]] (2kg each)&lt;br /&gt;
* 2,000x [[colossus brick]]s&lt;br /&gt;
* 10x [[copper sheet]]s&lt;br /&gt;
|result='''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
You must be a follower of [[Libila]] to start as well as to continue this item.  See the page on the [[colossus]] for more details.&lt;br /&gt;
[[Category:Colossi]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Masonry&amp;diff=91039</id>
		<title>Masonry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Masonry&amp;diff=91039"/>
		<updated>2015-04-05T21:06:43Z</updated>

		<summary type="html">&lt;p&gt;Armynator: added fo and libila colossus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[Masonry]] is the mastery of [[Rock shards|stone]] and [[clay]], used for creating objects such as [[stone house]]s, [[stone wall]]s, [[guard tower]]s, [[forge]]s, [[stone oven]]s, and more. The skill value determines the [[maximum slope]] you can build [[stone wall]]s on.&lt;br /&gt;
&lt;br /&gt;
[[Masonry]] items are worked with only a [[stone chisel]], [[rock shards]], or [[stone brick]]s.&lt;br /&gt;
&lt;br /&gt;
== Subskills ==&lt;br /&gt;
* [[Stone cutting]] - Creating bricks, statues, and other items purely of stone.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See also ''[[:Category:Masonry items]]''&lt;br /&gt;
{| width=80%&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
'''Decorations'''&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Pillar]]&lt;br /&gt;
||&lt;br /&gt;
'''Containers'''&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Stone oven]]&lt;br /&gt;
* [[Stone altar]]&lt;br /&gt;
* [[Well]]&lt;br /&gt;
||&lt;br /&gt;
'''Fences'''&lt;br /&gt;
* [[Stone wall]]&lt;br /&gt;
* [[Tall stone wall]]&lt;br /&gt;
* [[Iron fence]]&lt;br /&gt;
* [[Iron fence gate]]&lt;br /&gt;
* [[High iron fence]]&lt;br /&gt;
* [[High iron fence gate]]&lt;br /&gt;
* [[Stone and iron parapet]]&lt;br /&gt;
* [[Stone parapet]]&lt;br /&gt;
* [[Curb]]&lt;br /&gt;
||&lt;br /&gt;
'''Structures'''&lt;br /&gt;
* [[Colossus]]&lt;br /&gt;
* [[Colossus of Magranon]]&lt;br /&gt;
* [[Colossus of Vynora]]&lt;br /&gt;
* [[Colossus of Fo]]&lt;br /&gt;
* [[Colossus of Libila]]&lt;br /&gt;
* [[Guard tower]]&lt;br /&gt;
* [[Stone house]]&lt;br /&gt;
* [[Mine door (rock)]]&lt;br /&gt;
||&lt;br /&gt;
'''Mission Structures'''&lt;br /&gt;
* [[Obelisk]]&lt;br /&gt;
* [[Spirit gate]]&lt;br /&gt;
||&lt;br /&gt;
'''Mailboxes'''&lt;br /&gt;
* [[Spirit cottage]]&lt;br /&gt;
* [[Spirit castle]]&lt;br /&gt;
||&lt;br /&gt;
'''Misc'''&lt;br /&gt;
* [[Colossus brick]]&lt;br /&gt;
* [[Grindstone]]&lt;br /&gt;
* [[Mine door (rock) ]]&lt;br /&gt;
* [[Mortar]]&lt;br /&gt;
* [[Scythe trap]]&lt;br /&gt;
* [[Slab]]&lt;br /&gt;
* [[Statue of boy]]&lt;br /&gt;
* [[Statue of demon]]&lt;br /&gt;
* [[Statue of dog]]&lt;br /&gt;
* [[Statue of girl]]&lt;br /&gt;
* [[Statue of horse]]&lt;br /&gt;
* [[Statue of nymph]]&lt;br /&gt;
* [[Statue of troll]]&lt;br /&gt;
* [[Stone brick]]&lt;br /&gt;
* [[Whetstone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Mason at 50 skill&lt;br /&gt;
* High Mason at 70 skill&lt;br /&gt;
* Master Mason at 90 skill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Masonry items|*]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Challenge&amp;diff=91018</id>
		<title>Historical:Challenge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Challenge&amp;diff=91018"/>
		<updated>2015-04-02T18:16:05Z</updated>

		<summary type="html">&lt;p&gt;Armynator: added some info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
Challenge servers are a new type of PvP servers first released with [[Challenge001|Storm]].&lt;br /&gt;
&lt;br /&gt;
It is a separate cluster, that means there is no interaction with other Freedom or Epic servers.&lt;br /&gt;
&lt;br /&gt;
The server is round-based and completely resets after a previously specified amount of time.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round there are given some challenge categories. The winners of the categories will recieve a previously specified (sometimes unique) prize.&lt;br /&gt;
&lt;br /&gt;
You can find the stats or the latest running round [http://www.wurmonline.com/challenge-stats/ here].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Shorter action times&lt;br /&gt;
* Highly increased skill gain&lt;br /&gt;
* Spawn with higher initial skills and selectable loadout&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Characters are being moved back to Golden Valley after round end&lt;br /&gt;
* Winners of a prize will recieve a tradeable code wich can be redeemed ingame&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Archery_tower&amp;diff=91015</id>
		<title>Archery tower</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Archery_tower&amp;diff=91015"/>
		<updated>2015-04-02T13:59:07Z</updated>

		<summary type="html">&lt;p&gt;Armynator: min. distance, creation inside guard towers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[large nails]]&lt;br /&gt;
|passive=[[plank]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 20 [[log]]s (24kg)&lt;br /&gt;
* 20 [[wooden beam]]s&lt;br /&gt;
* 200 [[plank]]s&lt;br /&gt;
* 6 [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Inside this building live fanatic guards who spend all their time awake shooting arrows at every enemy in sight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Shoots arrows at enemy players. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Have to be built at least 20 tiles apart from another archery tower. (19 tiles between them)&lt;br /&gt;
* Can be created inside guard towers.&lt;br /&gt;
* Only functions within kingdom influence.&lt;br /&gt;
* Automatically centers on tile created on.&lt;br /&gt;
* Purely cosmetic on PvE servers.&lt;br /&gt;
* Requires no ammo; shot arrows can't be picked up.&lt;br /&gt;
* Cannot be picked up.&lt;br /&gt;
* Arrows can be block by shield.&lt;br /&gt;
* Range is 10-15 tiles.&lt;br /&gt;
* At least 40 fine carpentry is required to create as well as to continue building an archery tower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:War machines]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spirit_templar&amp;diff=90812</id>
		<title>Spirit templar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spirit_templar&amp;diff=90812"/>
		<updated>2015-03-15T18:36:49Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=Yes/No&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=?&lt;br /&gt;
|eats=No&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Settlement Token&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
''The spirit of a proud knight has decided to protect this place.''&lt;br /&gt;
&lt;br /&gt;
'''Spirit templars''' are [[NPC]]s that protect your [[settlement]] (=&amp;gt;Deed guard).  Unlike [[tower guard]]s, spirit templars do not respond to calls for help.&lt;br /&gt;
&lt;br /&gt;
On PvP servers, spirit templars will attack players who break the settlement permissions by not being [[lawful]].&lt;br /&gt;
&lt;br /&gt;
Spirit templars have 70% damage reduction (equal to ql 100 steel plate armor).&lt;br /&gt;
&lt;br /&gt;
== Hiring ==&lt;br /&gt;
[[Settlement]]s start with no deed guards. If you want to hire one or more, you have to pay a one-time fee of 2 silver (3 silver on Epic) and an upkeep cost of 1 silver (3 silver on Epic) per month per guard. Note that the payment happens continuously in small increments, not one big payment once a month.&lt;br /&gt;
&lt;br /&gt;
If a deed guards is killed by a creature it will re-spawn; you will not have to hire another.&lt;br /&gt;
&lt;br /&gt;
== Fighting Skill ==&lt;br /&gt;
Spirit templars have over 60 [[fighting]] skill, which makes them stronger than [[tower guard]]s. &lt;br /&gt;
&lt;br /&gt;
Guards attack players from an enemy kingdom. By default, they will also attack aggressive [[animals|monsters]] that enter the settlement area. You can turn this behavior off from the deed setting ''&amp;quot;Mark this if you want guards to ignore aggressive creatures&amp;quot;''. They will still attack any player with -30 or lower [[reputation]]. Negative reputation is automatically earned when stealing, or otherwise breaking the settlement rules.&lt;br /&gt;
&lt;br /&gt;
[[Citizen]]s with the manage roles permission can also set reputations manually.&lt;br /&gt;
*Tip: Set your own reputation to +100, so your own guards will not attack you even if you happen to go outlaw.&lt;br /&gt;
&lt;br /&gt;
== Caves ==&lt;br /&gt;
A templar will drop down into mines to attack aggressive [[animals|monsters]], if the cave and monster is on deeded area. &lt;br /&gt;
&lt;br /&gt;
Occasionally, they might get stuck, if such a cave area has no clear exit route (eg: caved in) for them to walk out of. This is usually easily identified, as a spirit templar will spam Local chat(&amp;quot;I will take care of...&amp;quot;) the moment another aggressive enters deed space, and it can not reach it. &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Tower guard]]&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:security guard|Guard]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90547</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90547"/>
		<updated>2015-03-03T20:15:17Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction (Death Island) and Release (Gulasch Hill/Revelstone).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90539</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90539"/>
		<updated>2015-03-01T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ca-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction (Death Island) and Release (Gulasch Hill/Revelstone).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90258</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=90258"/>
		<updated>2015-02-04T18:26:06Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fm-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction (Death Island) and Release (Revelstone).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90257</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90257"/>
		<updated>2015-02-04T13:57:31Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Updated uniques table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Wurm]] is full of '''animals'''/'''creatures'''/'''monsters'''--some harmless and others quite dangerous.&lt;br /&gt;
&lt;br /&gt;
== Spawning and behavior ==&lt;br /&gt;
* There are basically two types of creatures in Wurm: normal animals which can be [[Animal taming|tamed]] (and are usually based on real-world domesticated animals) and monsters which cannot be tamed (and are sometimes also known in the real world) but can often be [[dominate]]d. &lt;br /&gt;
* Most creatures [[spawn]] in [[lair]]s. Some can also be [[animal husbandry|bred]] by players.&lt;br /&gt;
* Most creatures like to avoid civilized areas and will have a reduced spawn rate near such areas.&lt;br /&gt;
* Animals are attracted to food sources. Creatures such as [[huge spider]]s may come to piles of [[meat]], while unicorns may come to piles of [[seed]].&lt;br /&gt;
* Some animals have various [[animal conditions|conditions]] that affect their strengths and weaknesses.&lt;br /&gt;
* Bred animals can have traits that normally spawned animals do not have.&lt;br /&gt;
* Most animals have [[age]]s of young, adolescent, mature, aged, old, or venerable.&lt;br /&gt;
* Animal can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butcher]]ed, and some animals can die of starvation.&lt;br /&gt;
&lt;br /&gt;
==Leading==&lt;br /&gt;
* Using a [[rope]] or [[ mooring rope]] on some animals will let you lead it around behind you. To do this you activate the rope, open the [[context menu]] on the animal, and choose &amp;quot;Lead&amp;quot;.&lt;br /&gt;
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below. &lt;br /&gt;
* You can lead up to four animals at a time. With a [[rope]] you need a different one for each animal. Where as, a single [[Mooring rope]] can lead four animals.&lt;br /&gt;
*Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
== Table ==&lt;br /&gt;
: ''[[Fighting skill]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the [[player]]'s [[equip]]ped [[weapon]]s and their [[quality level]]s.''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Hostile&lt;br /&gt;
! [[Taming | Tamable]]&lt;br /&gt;
! [[Animal husbandry | Groomable]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Lead w/o Taming&lt;br /&gt;
! [[Dominate | Dominated]]&lt;br /&gt;
! [[Fur]]&lt;br /&gt;
! [[Animal hide |  Hide]]&lt;br /&gt;
! [[Pelt]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]]&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave bug]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicken]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolphin]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell hound]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell scorpious]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hen]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge spider]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava fiend]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava spider]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gorilla]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain lion]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Pheasant]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabid hyena]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooster]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| 30&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shark]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[sheep]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| 25&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild cat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|}&lt;br /&gt;
* Yellow colored are hostile towards opposing kingdom&lt;br /&gt;
* CSV file of table http://pastebin.com/JW6ZAtjp&lt;br /&gt;
&lt;br /&gt;
=== Unique Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal Name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Drops&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatars | Avatar of (Deity)]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Random Valrei Item&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Red dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| [[Dragon scale]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[White dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| White [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Green dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Green [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Black [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest giant]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin leader]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 45ql [[Shortsword]] and [[Medium metal shield]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyklops]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll king]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
* CSV file of table http://pastebin.com/ntmKVLuJ&lt;br /&gt;
&lt;br /&gt;
==[[Image:Information_icon.png|15px]] Additional Information ==&lt;br /&gt;
* Creatures can be [[examine]]d to determine their [[wound]]s, if any (look at their [[Inventory#Body|equipment]] to see the body with wounds).&lt;br /&gt;
* Some rare creatures will drop unique items when killed, some of which are highly valuable.&lt;br /&gt;
* As of undocumented January 2012 update, all corpses except humans max is now 50.00kg.&lt;br /&gt;
* Any creature that is listed as Tameable can also be [[Charm|Charmed]]&lt;br /&gt;
* As of April 2014, carnivorous animals or mobs will attack certain non-hostile animals.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Animal conditions]]&lt;br /&gt;
* [[:Category:Bestiary|Bestiary]]&lt;br /&gt;
* [[Butchering]]&lt;br /&gt;
* [[Dominate]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Lair]]&lt;br /&gt;
* [[Mounts]]&lt;br /&gt;
* [[Taming]]&lt;br /&gt;
* [[Pet]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia:Mob (computer gaming)|Wikipedia: Mobs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Bestiary| ]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=90096</id>
		<title>Chat commands</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=90096"/>
		<updated>2015-01-14T11:27:49Z</updated>

		<summary type="html">&lt;p&gt;Armynator: added /clear &amp;lt;tab name&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Chat commands]]&lt;br /&gt;
&lt;br /&gt;
'''Chat commmands''' are commands for use in [[chat]]. Do not confuse them with [[IRC]] or [[console]] commands.&lt;br /&gt;
:;The triangular brackets should not be included in any of these chat commands when you use them. They are here to clarify the different parts of the message only.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
&lt;br /&gt;
:; /help or /? : Lists most of these chat commands in the :Help tab&lt;br /&gt;
&lt;br /&gt;
=== Chat and channel commands ===&lt;br /&gt;
:; /alliance (also /ally or /all) &amp;lt;message&amp;gt; : Opens and sends message to your Alliance channel, if you are in one.&lt;br /&gt;
:; /ca : Toggles the [[Community Assistant]] (CA Help) channel window.&lt;br /&gt;
:; /clear : clears all messages from the current chat tab.&lt;br /&gt;
:; /clear &amp;lt;tab name&amp;gt;: clears all messages from the specified tab on event side (e.g. /clear Event)&lt;br /&gt;
:; /gchat : Toggles Global channel on / off.&lt;br /&gt;
:; /kchat : Toggles Kingdom channel on / off.&lt;br /&gt;
:; /gshout &amp;lt;message&amp;gt; : Opens and sends message to your Global channel.&lt;br /&gt;
:; /me &amp;lt;message&amp;gt; : Chat message without &amp;lt;&amp;gt; around your name, in a yellow color (aka Emote). Works in all channels except Kingdom. &amp;lt;br /&amp;gt;Example: '/me dances' produces 'Bob dances' when Bob types it.&lt;br /&gt;
:; /shout &amp;lt;message&amp;gt; :  Opens and sends message to your Kingdom channel.&lt;br /&gt;
:; /support &amp;lt;message&amp;gt; : Sends message to the chat moderator and game master channel on your server when you need support. (Replacement for /dev).&lt;br /&gt;
:; /team &amp;lt;message&amp;gt; :  Opens and sends message to your Team channel, if you are in one.&lt;br /&gt;
:; /tell &amp;lt;person&amp;gt; &amp;lt;message&amp;gt; : Open and sends message to a private chat channel with the &amp;lt;person&amp;gt; account.  They must be on the same server as you are.&lt;br /&gt;
:; /village (or /vil) &amp;lt;message&amp;gt; : Opens and sends message to your Village channel, if you are in one.&lt;br /&gt;
(to have village chat or alliance chat open automatically when starting game you must have a message of the day set for them.)&lt;br /&gt;
&lt;br /&gt;
=== Information commands ===&lt;br /&gt;
:; /attackers : Displays what you have been [[fighting]] the last five minutes.&lt;br /&gt;
:; /caringfor :  Displays a list of all the animals you are currently [[Animal husbandry#Caring|caring]] for.&lt;br /&gt;
:; /converts : Displays how many times you have changed [[kingdom]], and when you can [[convert]] again.&lt;br /&gt;
:; /fatigue : Displays how much time you have left to perform [[fatigue|fatiguing]] tasks.&lt;br /&gt;
:; /fl : Displays your current [[focus]] level.&lt;br /&gt;
:; /ignore : Displays the list of accounts that you are currently ignoring.&lt;br /&gt;
:; /kingdoms : Displays [[kingdom]] influence on the [[server]].&lt;br /&gt;
:; /lives : Displays how many lives ([[respawn]]s) remain for a [[Champion player|champion]].&lt;br /&gt;
:; /lotime : Displays logout time; how long your session will last if you lose your connection with the server.  This includes logging out.&lt;br /&gt;
:; /mission : Displays the list of active missions.  Only useful on an Epic server.&lt;br /&gt;
:; /playtime : Displays information about the time you have played. Including your remaining [[premium]] time.&lt;br /&gt;
:; /rank : Displays your current [[battle rank]].&lt;br /&gt;
:; /ranks : Displays the top battle ranks on the server.&lt;br /&gt;
:; /reputation : Displays your current [[reputation]].&lt;br /&gt;
:; /sleep : Displays your current remaining [[sleep bonus]], and if it's frozen or not.&lt;br /&gt;
:; /time : Displays current game [[time]] and date.&lt;br /&gt;
:; /title : Displays your current [[title]].&lt;br /&gt;
:; /uptime : Displays the time since the last server reboot.&lt;br /&gt;
:; /warnings : Displays information about your official moderation warnings.  These do not include any mute warnings issued by CM's or GM's.&lt;br /&gt;
:; /weather : Displays the current [[wind]] direction and speed&lt;br /&gt;
:; /who : Displays the number of players currently logged in on your server, your server name, and the total Wurm players online.&lt;br /&gt;
&lt;br /&gt;
=== Control commands ===&lt;br /&gt;
:; /afk &amp;lt;message&amp;gt; : Toggles away-from-keyboard mode, with optional message.&lt;br /&gt;
:; /addfriend &amp;lt;friendsname&amp;gt; : Add someone to your friends list remotely.&lt;br /&gt;
:; /changeemail &amp;lt;newemail&amp;gt; &amp;lt;password&amp;gt; : Changes the registered e-mail address for this account. &amp;lt;br /&amp;gt; Do not include the Triangular Brackets (&amp;lt; and &amp;gt;) when using this or any other command. The password needs to be for an account already using the new e-mail, to ensure that the owner of that e-mail agrees to the addition of your account. If the new e-mail already owns several accounts, any of their passwords will work.&amp;lt;br /&amp;gt;If you want to use an e-mail that is unknown to Wurm, you'll need to register a new account first on the web page to set up the recovery question.&amp;lt;br /&amp;gt;(See [[#Example_cm|Examples]])&lt;br /&gt;
:; /fsleep : Toggles [[sleep bonus]] on and off. Set to Off when you log on. May be toggled every 5 minutes.&lt;br /&gt;
:; /ignore &amp;lt;player&amp;gt; : Add [[player]] to your ignore list, or removes them they are being ignored. Other person will get an event message when (s)he /tells you. It also adds to [[mute]] vote if used by many people at the same time.&lt;br /&gt;
:; /invitations : Toggles whether you allow people to invite you to join their [[kingdom]] or [[religion]].  Set to Off when you log on.&lt;br /&gt;
:; /password &amp;lt;oldpassword&amp;gt; &amp;lt;newpassword&amp;gt; : Changes your password. The triangle brackets should not be included (no &amp;lt; or &amp;gt;)&lt;br /&gt;
:; /poll : In Game poll.&lt;br /&gt;
:; /random &amp;lt;number&amp;gt; : broadcasts a random number up to max &amp;lt;number&amp;gt; a few tiles.&lt;br /&gt;
:; /refer (or /referals) : Displays window allowing you to either award your [[referral]], or use and see the ones you have received yourself.&lt;br /&gt;
:; /release corpse : Makes all your current [[corpse]]s [[loot]]able by anyone from your kingdom. Normally, people from same kingdom who aren't [[friend]]s, fellow citizens, or allies cannot loot your corpses.&lt;br /&gt;
:; /remove &amp;lt;person&amp;gt; : Removes the person from your [[friend]]s list.&lt;br /&gt;
:; /respawn : Displays the [[respawn]] dialog. For use when you are dead.&lt;br /&gt;
:; /revoke &amp;lt;village name&amp;gt; : Revokes your citizenship of the specified [[village]] (i.e. allows you to leave without being kicked out by the [[mayor]]).&lt;br /&gt;
:; /snipe &amp;lt;person&amp;gt; : (premium only) will mute the person if enough people issue this command at roughly the same time. You have only one snipe per time period.&lt;br /&gt;
:; /stopcaring : Frees all the animal husbandry slots for [[Animal husbandry#Caring|caring]].&lt;br /&gt;
:; /stuck : Helps you getting out from trees and such that you are stuck in.&lt;br /&gt;
:; /suicide : Presents a [[suicide]] dialog.&lt;br /&gt;
:; /titles : Displays all your achieved titles and lets you choose which to display.&lt;br /&gt;
:; /transfer: Allows a very old player to change the god they follow.  Can only be used once.  May force a kingdom change if switching from WL to BL or visa versa, but cannot be used to join a PMK.&lt;br /&gt;
:; /tweet : Sends your tweet to your village [[twitter]], if enabled.&lt;br /&gt;
:; /villageinvite &amp;lt;playername&amp;gt; and /vinvite &amp;lt;playername&amp;gt;: Invites someone into your village&lt;br /&gt;
:; /vote &amp;lt;citizen&amp;gt; : Vote for citizen as village mayor.&lt;br /&gt;
;; /vteleport : Allows you to use your one free village teleport. One use only per character, not one use per village that character is joining.&lt;br /&gt;
&lt;br /&gt;
'''Examples :'''&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm&amp;quot;&amp;gt;''Change email''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account ADAM wants to change their e-mail to eve@eden.com, and that e-mail is already registered to account EVE and LILITH.  When ADAM issues the /changeemail command, they need to use EVE's or LILITH's logon password.&lt;br /&gt;
::* Account CAIN wants to change their e-mail to able@eden.com, but that e-mail is not already registered to a Wurm account.  CAIN needs to register a new account ABLE using able@eden.com first to set up the e-mail in the database, and then use ABLE's password for the /changeemail command.  They do not need to ever log on to ABLE though, and it will be deleted in a few months.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm2&amp;quot;&amp;gt;''Change password''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account GOD accidentally told somebody their password. To make sure their account is secure, they change their password by using the command &amp;quot;/password password1 password2&amp;quot;. Sadly, Satan could guess the new password pretty easily once he'd seen the old one! Pick your passwords carefully!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [[IRC]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_types&amp;diff=90045</id>
		<title>Server types</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_types&amp;diff=90045"/>
		<updated>2015-01-10T08:26:14Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added deed planting note for storm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Server Types]]&lt;br /&gt;
&lt;br /&gt;
{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Wurm currently has the following types of servers that players can access: &lt;br /&gt;
:*Tutorial (Also known as Golden Valley)&lt;br /&gt;
:*Freedom cluster [[PvE]] (Independence, Deliverance, Exodus, Celebration, Pristine, Release and Xanadu)&lt;br /&gt;
:*Freedom cluster [[PvP]] (Chaos, which used to be called Wild)&lt;br /&gt;
:*Epic [[PvP]] (Elevation, Desertion, Affliction, and Serenity)&lt;br /&gt;
:*Challenge [[PvP]] (also know as Storm)&lt;br /&gt;
&lt;br /&gt;
'''Other servers'''&lt;br /&gt;
&lt;br /&gt;
There is a [[test server]] which allows testing of new game content.&lt;br /&gt;
&lt;br /&gt;
[[Astrology:Valrei|Valrei]], a moon of Wurm, has a special server on which battles between the gods take place.  We mere-mortals can not visit the moon with our avatars, but we can follow these events remotely via a twitter feed and maps. Avatars on the Epic servers can assist their god by completing missions, and can potentially be rewarded for their efforts. ''See [[Scenarios]] for more information.''&lt;br /&gt;
&lt;br /&gt;
Finally there is a logon server which is part of the Wurm infrastructure used to manage accounts.  If this server is down, no accounts can logon to any of the other servers.&lt;br /&gt;
&lt;br /&gt;
== Server travel map ==&lt;br /&gt;
You can sail across some server borders, depending on which cluster it belongs to. This will leave your skills and items intact. Animals cannot cross server borders.&lt;br /&gt;
'''NOTE:'''  If you are traveling across server borders, make sure all passengers are logged into the ship prior to crossing the border. Players logged off when a ship crosses the border may be left at their last log-in position on the previous server.&lt;br /&gt;
&lt;br /&gt;
You can use an [[Epic portal]] to travel between a Freedom cluster and the [[Epic cluster]]. Please read [[Epic portal|here]] what happens to your skills and items!&lt;br /&gt;
&lt;br /&gt;
== Server type summary ==&lt;br /&gt;
The following table summaries the features of the player servers.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cluster&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Freedom!! colspan=&amp;quot;4&amp;quot; | Epic!! colspan=&amp;quot;11&amp;quot; | Challenge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server name&lt;br /&gt;
!  Independence !! Deliverance !! Exodus !! Celebration !! Pristine !! Release !! Xanadu !! Chaos !! Elevation !! Desertion !! Affliction !! Serenity !! Storm&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server size in tiles&lt;br /&gt;
| 4096x4096 || 2048x2048 || 2048 x2048 || 2048x2048 || 2048x2048 || 2048x2048 || 8192x8192 || 4096x4096 || 2048x2048 || 2048 x2048 || 2048 x2048 || 2048 x2048 || 2048 x2048&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Starter town&lt;br /&gt;
| [[The Howl]] || [[Greendog]] || [[Esert]] || [[Tap Dance]] || [[Blossom]] || [[Sloping Sands]] || &lt;br /&gt;
Glasshollow&amp;lt;br&amp;gt;Vrock Landing&amp;lt;br&amp;gt;Summerholt&amp;lt;br&amp;gt;Greymead&amp;lt;br&amp;gt;Whitefay&amp;lt;br&amp;gt;Linton&amp;lt;br&amp;gt;Lormere&amp;lt;br&amp;gt;Newspring&amp;lt;br&amp;gt;Esteron&lt;br /&gt;
|| [[Hunters Lodge]]&amp;lt;br&amp;gt;[[The Landing]]&amp;lt;br&amp;gt;[[Gold Coast]]&amp;lt;br&amp;gt;[[The Shroud]] || [[High Hopes (JK)]]&amp;lt;br&amp;gt;[[Flamma (MR)]]&amp;lt;br&amp;gt;[[Gloomshade (BL)]] || Glittershore || Blackbone || Strongbox || Leymart (MR Far Base)&amp;lt;br&amp;gt;Fire fangs(MR Forward Base)&amp;lt;br&amp;gt;Two Shores(JK Far Base)&amp;lt;br&amp;gt;Dim Lake(JK Forward Base)&amp;lt;br&amp;gt;Hacksorrow(HOTS Far Base)&amp;lt;br&amp;gt;Mad Door(HOTS Forward Base)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! [[Kingdom]]s&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; align=&amp;quot;center&amp;quot; | Freedom || Freedom,&amp;lt;br&amp;gt; [[Horde of the Summoned]],&amp;lt;br&amp;gt; and [[Player Made Kingdom]]s&lt;br /&gt;
| [[Jenn-Kellon|JK]],[[Mol-Rehan|MR]], [[Horde of the Summoned|HOTS]],&amp;lt;br&amp;gt; and [[Player Made Kingdom]]s&lt;br /&gt;
| MR &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| HOTS &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| JK &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| [[Jenn-Kellon|JK]],[[Mol-Rehan|MR]], [[Horde of the Summoned|HOTS]],&amp;lt;br&amp;gt; and [[Player Made Kingdom]]s&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[PvP]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Limited. [[Dueling]] and [[Sparring]] with other players if both parties consent.&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; | Yes &amp;lt;sup&amp;gt;[[#Note_2|[2]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Yes. Enemy kingdoms receive&amp;lt;br&amp;gt;a [[combat rating]] penalty.&lt;br /&gt;
| Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Theft]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Guard tower]]s&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Optional&lt;br /&gt;
| Needed to claim kingdom land.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Optional&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Deeds]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Yes. Can be planted anywhere&amp;lt;br&amp;gt;as server is all one kingdom.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes. Can only be planted in&amp;lt;br&amp;gt;land claimed by kingdom.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Yes. Can be planted anywhere&amp;lt;br&amp;gt;as server is all one kingdom.&lt;br /&gt;
| Yes. Can only be planted in&amp;lt;br&amp;gt;land claimed by kingdom.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Artifact]]s&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | No &lt;br /&gt;
| Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Priest]]s&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [[White Light]] gods only. Vynora, Fo, and Magranon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | All [[gods]]. Vynora, Fo, Magranon, and Libila&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[champion player|Champion]]s&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | No&lt;br /&gt;
| Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Account Types]]&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Premium and Basic&lt;br /&gt;
| Premium only&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Premium and Basic&lt;br /&gt;
| Free Premium&amp;lt;sup&amp;gt;[[#Note_4|[4]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[GM]] activity&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | High&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Minimal&lt;br /&gt;
| Limited&amp;lt;sup&amp;gt;[[#Note_5|[5]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Scenarios]]&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
| No&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[The Curve]]&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Double skillgain&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
| 20x faster than Epic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Spy protection]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Yes&lt;br /&gt;
| No&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 50ql ore cap&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Yes. All ores except iron.[[#Note_3|[3]]]&lt;br /&gt;
| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_1&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Enemy kingdoms can still be on this server, but they cannot create towers or deeds. &lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_2&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Possible to attack other players, but you will become an outlaw. In PvP zones however you can attack all players.&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_3&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Only applies to natural veins.  A Rod of Transmutation will create a 99QL vein.  (From Rolf : This is expected)&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_4&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; The first round of the Storm server was free-to-play so everyone had premium accounts.&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_5&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Also please note that the nature of this server means that GM presence is very limited, so please keep our no reimbursement policy in mind if you lose your stuff for whatever reason.&lt;br /&gt;
&lt;br /&gt;
== Server type details  ==&lt;br /&gt;
&lt;br /&gt;
=== Tutorial server ===&lt;br /&gt;
&lt;br /&gt;
The Tutorial server (Golden Valley) is where all new accounts are created. The aim of the tutorial is to introduce the player to the game mechanics.  Players may then move on from the tutorial area to any of the player servers using [[portal]]s. (Premium must be purchased to be able to move to the Elevation server.) &lt;br /&gt;
&lt;br /&gt;
Premium time has no effect till the player leaves the server, as the Tutorial server only allows basic accounts. Thus skills are limited to a maximum of 20 and resource quality is also limited to 20. There are no gods or altars present on the Tutorial server.&lt;br /&gt;
&lt;br /&gt;
The tutorial was built on the Golden Valley server.  New players are spawned in the tutorial area and cannot leave other than through the portals to the Epic and Freedom servers.  However accounts that were active before the tutorial was created are currently able to stay outside the tutorial area.  These accounts are able to transfer to the other servers, but some have chosen to remain.  PvP, theft, deeds, and [[guard tower]]s are not allowed on the Tutorial server.&lt;br /&gt;
&lt;br /&gt;
=== Freedom servers cluster 1 ===&lt;br /&gt;
&lt;br /&gt;
The entire area of each server is automatically claimed as Freedom kingdom territory, so guard towers are not required to plant deeds. &lt;br /&gt;
&lt;br /&gt;
Griefing is frowned upon, and is a potentially bannable offense. [[GMs]] will police these servers as needed, but ideally the game rules should take care of things automatically. Moderators police the kingdom chat channels to ensure the chat rules are followed.&lt;br /&gt;
&lt;br /&gt;
The original Freedom server was Independence. The second one was Deliverance, which is situated to the south of Independence.  This was followed by Exodus, to the south of Deliverance.&lt;br /&gt;
&lt;br /&gt;
The old Wild server became the fourth server to join Freedom. It is now known as the Chaos server and can be accessed by sailing across the west border of any of the three servers above. However, sailing back east across the border from Chaos will only take you to Deliverance.&lt;br /&gt;
&lt;br /&gt;
Later, Celebration [http://wurmonline.tumblr.com/post/24127944261/celebration-opened/ release note] was added to the south of Exodus.  At this time, it is not directly connected to Chaos.&lt;br /&gt;
&lt;br /&gt;
All of the freedom clusters were connected when Xanadu was opened to the east of this cluster.&lt;br /&gt;
&lt;br /&gt;
=== Freedom servers cluster 2 ===&lt;br /&gt;
&lt;br /&gt;
Follows Freedom servers rule set (see above). This is a new cluster starting with Pristine at the official release of Wurm Online 1.0 which wasn't connected to freedom cluster 1 for one and a half years in order to provide that total newbie feeling. The second server in this cluster was Release, which is situated to the South border of Pristine. Sailing west from either of these servers leads you to Xanadu.&lt;br /&gt;
&lt;br /&gt;
=== Freedom servers cluster 3 ===&lt;br /&gt;
&lt;br /&gt;
The new Freedom server of Xanadu was isolated from the other servers for a few weeks.  After that, it was connected to freedom cluster 1 to the west and freedom cluster 2 to the east. Sailing west from Xanadu leads you to Deliverance and sailing east from Xanadu leads you to Release.&lt;br /&gt;
&lt;br /&gt;
=== Chaos server ===&lt;br /&gt;
&lt;br /&gt;
The Chaos server is a PvP enabled Freedom cluster server. It can be access by sailing west from Independence, Deliverance, or Exodus. Upon arriving here you are automatically in the Freedom Isles kingdom and can join other Player Made Kingdoms. Sailing back East to Deliverance will put you back in the Freedom Isles kingdom, while returning to Chaos will put you back to whatever kingdom you were in when you left. &lt;br /&gt;
Full PvP is enabled here between the Freedom Isles and Player Made Kingdoms. You can fully raid deeds, pick locks and bash things on deed.&lt;br /&gt;
&lt;br /&gt;
GMs generally avoid intervening in PvP server affairs. However, excessive griefing and other violations of the game rules will be punished as appropriate.&lt;br /&gt;
&lt;br /&gt;
=== Epic servers ===&lt;br /&gt;
Please refer to [[Epic Cluster]] for more information on these servers.&lt;br /&gt;
&lt;br /&gt;
=== Challenge server ===&lt;br /&gt;
Please refer to [[Challenge]] for more information on this server.&lt;br /&gt;
&lt;br /&gt;
=== Test server ===&lt;br /&gt;
The [[test server]] exists to test large game updates before they are added to the main servers.&lt;br /&gt;
&lt;br /&gt;
== Server list  ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Land Name !! Type !! Twitter !! Status !! Battles&amp;lt;sup&amp;gt;[[#Note_5|[5]]]&amp;lt;/sup&amp;gt; !! Machine&lt;br /&gt;
|-&lt;br /&gt;
| [[Jenn001]]&amp;lt;sup&amp;gt;[[#Note_4|[4]]]&amp;lt;/sup&amp;gt; || Login || Login || n/a || n/a || n/a || jenn001&lt;br /&gt;
|-&lt;br /&gt;
| [[Jenn001]]&amp;lt;sup&amp;gt;[[#Note_4|[4]]]&amp;lt;/sup&amp;gt; || Golden Valley || Tutorial || [http://twitter.com/goldenvalley1 Golden Valley] || [http://jenn001.game.wurmonline.com/battles/stats.html GV]|| [http://jenn001.game.wurmonline.com/battles GV] || jenn001&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom001]] || Independence || Freedom || [http://twitter.com/freeserv1 Freedom Server] || [http://freedom001.game.wurmonline.com/battles/stats.html Indi] || [http://freedom001.game.wurmonline.com/battles Indi] || freedom001&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom002]] || Deliverance || Freedom || [http://twitter.com/freedom0002 Freedom002] || [http://freedom002.game.wurmonline.com/battles/stats.html Deli] || [http://freedom002.game.wurmonline.com/battles Deli] || freedom002&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom003]] || Exodus || Freedom || [http://twitter.com/freedom003 Freedom003] || [http://freedom003.game.wurmonline.com/battles/stats.html Exo] || [http://freedom003.game.wurmonline.com/battles Exo] || freedom003&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom004]] || Celebration || Freedom || [http://twitter.com/freedom0004 Freedom004] || [http://freedom004.game.wurmonline.com/battles/stats.html Cele] || [http://freedom004.game.wurmonline.com/battles Cele] || freedom004&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom005]] || Pristine || Freedom || [http://twitter.com/Pristineserver Pristineserv] || [http://freedom005.game.wurmonline.com/battles/stats.html Pris] || [http://freedom005.game.wurmonline.com/battles Pris] || freedom005&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom006]] || Release || Freedom || [http://twitter.com/Releaseserv Releaseserv] || [http://freedom006.game.wurmonline.com/battles/stats.html Rel] || [http://freedom006.game.wurmonline.com/battles Rel] || freedom006&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom007]] || Xanadu || Freedom || [http://twitter.com/XanaduWurm Xanadu] || [http://freedom007.game.wurmonline.com/battles/stats.html Xan] || [http://freedom007.game.wurmonline.com/battles/ Xan] || freedom007&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild001]] || Chaos || Freedom || [http://twitter.com/wildserv1 Chaos Server] || [http://wild001.game.wurmonline.com/battles/stats.html Chaos] || [http://wild001.game.wurmonline.com/battles Chaos] || wild001&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic001]] || Elevation || Epic Wild || [http://twitter.com/epicserv1 epicserv1] || [http://elevation.wurmonline.com/battles/stats.html Ele] || [http://elevation.wurmonline.com/battles Ele] || elevation&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic002]] || Affliction || Epic [[HOTS]] home server || [http://twitter.com/epicserv2 epicserv2] || [http://affliction.wurmonline.com/battles/stats.html Aff] || [http://affliction.wurmonline.com/battles Aff] || affliction&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic003]] || Desertion || Epic [[Mol-Rehan]] home server || [http://twitter.com/epicserv3 epicserv3] || [http://desertion.wurmonline.com/battles/stats.html Des] || [http://desertion.wurmonline.com/battles Des]|| desertion&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic004]] || Serenity || Epic [[Jenn-Kellon]] home server || [http://twitter.com/epicserv4 epicserv4] || [http://serenity.wurmonline.com/battles/stats.html Ser] || [http://serenity.wurmonline.com/battles Ser]|| serenity&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenge001]] || Storm || Challenge || [http://twitter.com/stormchallenge Storm] || [http://c001.game.wurmonline.com/battles/stats.html Sto] || [http://c001.game.wurmonline.com/battles Sto] || c001&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrology:Valrei|Valrei]]  || Valrei || Home of the gods || [http://twitter.com/valreimoon Valrei] || n/a || n/a || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The Golden Valley entry server and the Login server are hosted on the same physical server.&lt;br /&gt;
* &amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt; Ranks and Max Ranks (if applicable) can be found at the bottom of the lists.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Servers]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=89591</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=89591"/>
		<updated>2014-11-14T06:04:35Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fm-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Libila/Vynora Priest:''' Army&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction and Xanadu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=89590</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=89590"/>
		<updated>2014-11-14T06:03:46Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fm-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction and Xanadu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Writ_of_Ownership&amp;diff=89448</id>
		<title>Historical:Writ of Ownership</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Writ_of_Ownership&amp;diff=89448"/>
		<updated>2014-11-03T20:22:10Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added inventory slot note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'' This is the writ of ownership for &amp;lt;house name&amp;gt;. It will act as a key for any doorlock on that structure.''&lt;br /&gt;
&lt;br /&gt;
A '''writ of ownership''' is a document received in your inventory when finalizing a [[House (general)|house]] [[Building plan|plan]]. &lt;br /&gt;
It can be used to rename or destroy the house and control who is allowed entrance.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Right-click on the writ of ownership and select 'Manage', in order to:&lt;br /&gt;
* Add or remove guest rights to friends&lt;br /&gt;
* Lock or unlock all doors in the house, if [[door lock]]s have been added&lt;br /&gt;
* Add or remove the rights to enter for fellow citizens or allies&lt;br /&gt;
* Change the name of the building&lt;br /&gt;
* Destroy the whole building.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Writ never [[decay]]s. It stays at [[quality]] 100.&lt;br /&gt;
* Writ stays in [[inventory]] if you [[Death|die]].&lt;br /&gt;
* Writ may be sold or given away by [[Trade|trading]].&lt;br /&gt;
* Writ only shows in your inventory if you're present on the same [[Server Types|server]] as the [[House (general)|house]].&lt;br /&gt;
* Writs use inventory slots. Put them into backpacks/satchels to get more space.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Portcullis.jpg&amp;diff=89446</id>
		<title>File:Portcullis.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Portcullis.jpg&amp;diff=89446"/>
		<updated>2014-11-03T12:25:26Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Armynator uploaded a new version of &amp;amp;quot;File:Portcullis.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89443</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89443"/>
		<updated>2014-11-02T22:44:29Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added max slope info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=Portcullis.jpg&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone brick&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a portcullis.''&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Slope to build on have to be 10 or less, otherwise you get this message: [...] The slope must be 10 or less.&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89442</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89442"/>
		<updated>2014-11-02T22:37:03Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added image and improving item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=Portcullis.jpg&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone brick&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a portcullis.''&lt;br /&gt;
==Skill Required==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Portcullis.jpg&amp;diff=89441</id>
		<title>File:Portcullis.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Portcullis.jpg&amp;diff=89441"/>
		<updated>2014-11-02T22:34:35Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89440</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89440"/>
		<updated>2014-11-02T22:07:52Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Created page with required materials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=?&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skill Required==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Fences&amp;diff=89439</id>
		<title>Category:Fences</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Fences&amp;diff=89439"/>
		<updated>2014-11-02T21:53:33Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added Portcullis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Category:Structures]][[Category:Babel/F]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Structures|Structures]] / '''Fences'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    Crude wooden fence&lt;br /&gt;
    Crude wooden fence gate&lt;br /&gt;
    Curb&lt;br /&gt;
    Empirical Evaluation of Fences&lt;br /&gt;
    Fencing&lt;br /&gt;
    Hedges&lt;br /&gt;
    High iron fence&lt;br /&gt;
    High iron fence gate&lt;br /&gt;
    High rope fence&lt;br /&gt;
    High roundpole fence&lt;br /&gt;
    Iron fence&lt;br /&gt;
    Iron fence gate&lt;br /&gt;
    Low rope fence&lt;br /&gt;
    Low roundpole fence&lt;br /&gt;
    Low stone wall&lt;br /&gt;
    Palisade&lt;br /&gt;
    Portcullis&lt;br /&gt;
    Roundpole fence gate&lt;br /&gt;
    Stone and iron parapet&lt;br /&gt;
    Stone fence&lt;br /&gt;
    Stone parapet&lt;br /&gt;
    Tall stone wall&lt;br /&gt;
    Wooden fence&lt;br /&gt;
    Wooden fence gate&lt;br /&gt;
    Wooden palisade gate&lt;br /&gt;
    Wooden parapet&lt;br /&gt;
    Woven fence&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=89216</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=89216"/>
		<updated>2014-10-28T12:11:48Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Fixed crate/raft combinations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Large cart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 15 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.00 kg)&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.  A large cart must be at least 10 quality for commander or passengers to ride it.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank|planks]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
&lt;br /&gt;
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
The last piece of wood will determine wood type of cart when attached.&lt;br /&gt;
&lt;br /&gt;
== Hitching ==&lt;br /&gt;
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select &amp;quot;Hitch&amp;quot;.&lt;br /&gt;
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
*To unhitch both animals from the cart, right-click the cart and select &amp;quot;Animals&amp;quot; &amp;gt; &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Hitching Notes ===&lt;br /&gt;
* Free players can hitch animals but cannot drive it.&lt;br /&gt;
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.&lt;br /&gt;
* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.&lt;br /&gt;
* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)&lt;br /&gt;
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.&lt;br /&gt;
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.&lt;br /&gt;
* Driver [[stamina]] is drained while driving the cart.  Running out of stamina has no effect on the speed.&lt;br /&gt;
* Animals remain hitched during a server restart.&lt;br /&gt;
&lt;br /&gt;
=== Animals that can be hitched ===&lt;br /&gt;
* [[Horse]] (adult, not foal)&lt;br /&gt;
* [[Bull]] (not cows)&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]] (young and adolescent, fastest known)&lt;br /&gt;
* [[Brown bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Black bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Troll]] when dominated (young and adolescent)&lt;br /&gt;
&lt;br /&gt;
Note : the strength of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. &lt;br /&gt;
&lt;br /&gt;
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. &lt;br /&gt;
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''The settings only take effect if the cart is locked, however.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.&lt;br /&gt;
&lt;br /&gt;
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with a hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management options will prevent these others from accessing the inventory or using animals to drive the cart away.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.  Up to 7 rafts can be added to a large cart.  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates &amp;amp; raft  !! With Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and Raft combinations ==&lt;br /&gt;
&lt;br /&gt;
There are various configurations of [[Small crate]], [[Large crate]] and [[Small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Most containers (not the crates) must be empty before loading. Not all are currently listed. You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Unloadable items ==&lt;br /&gt;
These cannot be loaded onto a cart, but may be loaded onto a [[wagon]]. Not all are currently listed.&lt;br /&gt;
&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Digging&amp;diff=88874</id>
		<title>Digging</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Digging&amp;diff=88874"/>
		<updated>2014-10-10T20:45:21Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Removed deleted image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Digging''' is the [[skill]] of [[wikipedia:terraforming|terraforming]] or moving [[dirt]] around, and is used either to raise or lower a [[tile]]. Digging requires a [[shovel]] and increases several [[characteristics]]: [[body strength]], [[body stamina]], and [[mind logic]]. [[Destroy pavement|Destroying pavement]] and cultivating a [[packed dirt]] tile also increases the digging skill.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
Activate a shovel and right-click a tile and select '''Dig'''. This will lower the [[ground]] and put one unit of the tile material in your [[inventory]] (if you have enough [[strength]] to carry it). Please note that the material is dug from corners or points of tiles, and the corner of reference is where you were standing when the digging finished. Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig, where your avatars feet are is all that matters. The maximum slope you can dig on is 3 x [your digging skill]. e.g. A skill of 50.25 in digging will mean you can dig on, or adjacent to, a slope of up to 151 dirt.&lt;br /&gt;
&lt;br /&gt;
It is not possible to dig on [[cliff]] or [[rock tile]]s. Rock tiles can be [[Mining|mined]] down though.&lt;br /&gt;
&lt;br /&gt;
To lower a whole tile, you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corners. Digging on tiles like [[clay]] produces material each dig, but not lower the clay or other material tile.&lt;br /&gt;
&lt;br /&gt;
To check if a tile is flat, you can either right-click a tile and select '''[[flattening|Flatten]]''' or examine the tile's borders. If all tile borders say &amp;quot;The [[slope]] is level&amp;quot;, then tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you are standing. For example, if the slope is 2 dirt steep ''towards'' you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable &amp;quot;mini-square&amp;quot; at the corner of a tile.&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
*Upon reaching digging skill level 15, you no longer have to examine nor double-click a border to see its slope. All you have to do is have a shovel activated and hover your mouse over the border. If the slope is level, it will say &amp;quot;(flat)&amp;quot;. You can also check if the whole tile is flat this way, by hovering mouse over the tile itself. At 30, you can see up to 2 borders away, at 45, 3 borders, and so on.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The only instance trees will obstruct digging is when there is a tree in the NE, NW and SW tiles.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
; The road would be too steep to traverse.&lt;br /&gt;
: Cannot dig a cobblestone road to over 20 slope steep.&lt;br /&gt;
; You are not allowed to drop dirt there.&lt;br /&gt;
: Cannot drop dirt on cobblestone road when the corner is surrounded on all sides by trees or similar tiles.&lt;br /&gt;
; You are not skilled enough to dig in such steep slopes.&lt;br /&gt;
: Slopes become too steep when the dirt slope is greater than 3x your digging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. For example, with 5 digging skill, you can dig on a slope up to 15 steep.&lt;br /&gt;
; You cannot dig in such terrain.&lt;br /&gt;
: This message only happens when there is a tree in the NE, NW and SW tiles.&lt;br /&gt;
; You hit rock.&lt;br /&gt;
: All the dirt above the rock layer in this tile corner has been dug away.&lt;br /&gt;
; Your shovel fails to penetrate the earth no matter what you try. Weird.&lt;br /&gt;
: You are trying to dig in an area protected by the GMs. Most likely the Amnesty Road on Golden Valley. Find a different spot.&lt;br /&gt;
; You suddenly become very weak, and your arm muscles fail you. You just can not dig here it seems.&lt;br /&gt;
: You are trying to dig within a planned house.&lt;br /&gt;
; You can't figure out how to remove the stone. You must become a bit better at digging first.&lt;br /&gt;
: You need 10 digging to remove pavement.&lt;br /&gt;
; You need to be stronger to destroy pavement.&lt;br /&gt;
: 20+ Body Strength is required to destroy pavement.&lt;br /&gt;
; You need to be stronger to dig on roads.&lt;br /&gt;
: You need 20 body strength to dig on roads.&lt;br /&gt;
&lt;br /&gt;
==Burying==&lt;br /&gt;
&lt;br /&gt;
Activate a shovel, right-click the corpse and select '''Bury'''.&lt;br /&gt;
&lt;br /&gt;
*Note: a [[crude shovel]] does &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; provide the bury action&lt;br /&gt;
&lt;br /&gt;
Burying is generally designed for the disposal of a corpse. An unbutchered corpse will attract carnivores so therefore it is a respectful act to bury an animal after you kill it. It is a good idea to [[butcher]] the animal with a [[butchering knife]] before it is buried. Also, remember to bury your own corpse after you pick up its inventory.&lt;br /&gt;
&lt;br /&gt;
If you try to bury something on a rock tile, cave tile, or a dirt tile where the dirt is less then 3 dirts deep you will fail and get the message, &amp;quot;The rock is too shallow to bury anything in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Dredging==&lt;br /&gt;
A [[dredge]] is a tool used to dig dirt from under the water level. Maximum depth may be determined by your digging skill. Dredge quality is also known to affect maximum depth. You cannot dredge at a depth greater than 180 dirt below sea level.&lt;br /&gt;
&lt;br /&gt;
You need a boat to dredge; any boat will do, there is no specific &amp;quot;Dredger&amp;quot; boat type. When not in a boat, you can only dredge to the same depth as you could dig with a shovel, which is 8 dirt deep below water level.&lt;br /&gt;
&lt;br /&gt;
To dredge,  drive a boat to +-corner you wish to dredge and disembark, drag the boat to corner you want to dredge and stand still for a few seconds, embark the boat, activate the dredge, right-click the boat and select &amp;quot;Dredge&amp;quot;. Boarding the boat as a passenger may help you stay on top of the tile easier, without drifting. Dredging makes the tile you dredged steeper, just like normal digging.&lt;br /&gt;
&lt;br /&gt;
==Digging for Rock Guide==&lt;br /&gt;
To set up a mine where there is no exposed rock, you must first reveal the rock layer under the dirt layer. Dig at a reasonable distance above [[water]]. Keep digging in one corner until &amp;quot;You hit rock&amp;quot; or do not have enough skill to continue digging. Once you hit rock in one corner, then you must dig in all other corners until they have hit rock also. When you hit rock in all four corners, then the rock tile will be uncovered. If you lack the skill to dig in &amp;quot;such steep slopes&amp;quot;, you could dig the nearby tiles down further as well, to reduce the slope to the corners you are working on.&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
* [[Visual digging with Axeblade]] a in game image guide to flattening 2 tiles&lt;br /&gt;
* [[Digging - Simplified]] an attempt to explain how to flatten a tile, and how it affects the surrounding area&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* ''Digger'' at 50 skill&lt;br /&gt;
* ''Excavator'' at 70 skill&lt;br /&gt;
* ''Land Shaper'' at 90 skill&lt;br /&gt;
* '''''Legendary Digger''''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Tile types]]&lt;br /&gt;
* [[Guides/Flattening|Flattening]]&lt;br /&gt;
* [[Leveling]]&lt;br /&gt;
* [[Guides/FlatRaising|Flatraising]]&lt;br /&gt;
* [[Guides/Landbridges|Landbridges]]&lt;br /&gt;
* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=88859</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=88859"/>
		<updated>2014-10-09T20:28:18Z</updated>

		<summary type="html">&lt;p&gt;Armynator: changed kingdom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ca-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Libila Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' HOTS&lt;br /&gt;
&lt;br /&gt;
Playing on Affliction and Xanadu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=88784</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=88784"/>
		<updated>2014-10-07T08:53:45Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Removed deleted images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A large funny-coloured egg.''&lt;br /&gt;
&lt;br /&gt;
'''Easter eggs''' can sometimes be found around Easter time.&lt;br /&gt;
&lt;br /&gt;
Can be found by foraging with a premium account.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Easter Eggs will decay over time and then they drop their contents -- but will NOT decay in your inventory or bank.&lt;br /&gt;
*Eggs that decay inside a container will drop their contents to the floor beneath the container&lt;br /&gt;
*Do not store or leave to decay inside of a boat - the contents will drop to the sea floor.&lt;br /&gt;
&lt;br /&gt;
== Easter Egg Years ==&lt;br /&gt;
* Easter 2006 - The eggs were dropped by [[Easter Bunny]]. When decayed, they dropped [[gem]]s, either a Crystal Diamond, or a Crystal Sapphire. &lt;br /&gt;
* Easter 2007 - No eggs had been added.&lt;br /&gt;
* Easter 2008 - The eggs dropped by the bunny decayed into high-quality [[cheese]] of various types, including buffalo and feta and also, more rarely, dropped gems.&lt;br /&gt;
* Easter 2009 - Eggs were [[forage]]d from grass tiles and turned into gems.  Other eggs were dropped by the Easter bunny; some were cheese or gems like the year before.&lt;br /&gt;
* Easter 2010 - No eggs had been added.&lt;br /&gt;
* Easter 2011 - Eggs are found by foraging and rummaging.&lt;br /&gt;
* Easter 2012 - Eggs are found by foraging.&lt;br /&gt;
* Easter 2013 - No eggs added (?)&lt;br /&gt;
* Easter 2014 - Eggs are [[forage]]d from grass tiles, or found in the open (rarely). Known items from the eggs include salt, flint and gems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Foraging&amp;diff=88778</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Foraging&amp;diff=88778"/>
		<updated>2014-10-07T04:01:51Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added seedlings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / [[Foraging]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Foraging''' is the [[skill]] used when searching [[tile|a tile]] for [[vegetables]], [[berries]] and [[resources]]. &lt;br /&gt;
&lt;br /&gt;
Foraging is also used to find [[branch]]es on [[grass tile|grass]] or [[trees|trees]] and &amp;quot;Rummage&amp;quot; on [[Rock tile|rock]] or [[cliff]] tiles to find low quality [[iron rock]]s or [[rock shards]], which can be used to create low quality [[crude tools]].&lt;br /&gt;
&lt;br /&gt;
* At skill level 0, you can forage on [[grass tile|grass]] and [[trees|trees]].&lt;br /&gt;
* At skill level 20, you can choose what to forage (Anything, Vegetables, Resources, and Berries).&lt;br /&gt;
* At skill level 23, you can forage on [[Steppe_tile|steppe]].&lt;br /&gt;
* At skill level 26, you can forage two items on [[grass tile|grass]].&lt;br /&gt;
* At skill level 33, you can forage on [[Tundra|tundra]].&lt;br /&gt;
* At skill level 43, you can forage on [[Marsh|marsh]].&lt;br /&gt;
* Higher skill reduces the action timer, increase the average QL of the items found, and increase the likelihood of finding more than a single resources in a single tile&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Right-click any tile and select ''Nature &amp;gt; Forage'', or&lt;br /&gt;
* Right-click a rock or cliff tile and select ''Rummage''.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
===[[Vegetable]]s===&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Mushroom]]&lt;br /&gt;
* [[Onion]]&lt;br /&gt;
* [[Rice]] (found mostly on grass near water and on marsh)&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
===[[Berries]]===&lt;br /&gt;
* [[Blueberry]]&lt;br /&gt;
* [[Lingonberry]]&lt;br /&gt;
* [[Strawberries]]&lt;br /&gt;
||&lt;br /&gt;
===[[Resources]]===&lt;br /&gt;
* [[Branch]]&lt;br /&gt;
* [[Iron Rock]]&lt;br /&gt;
* [[Rock Shards]]&lt;br /&gt;
* [[Hazelnuts]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Wemp plants]]&lt;br /&gt;
* Sprouts for: [[Linden]], [[Walnut]], [[Chestnut]], [[Fir]]&lt;br /&gt;
* Seedlings: [[Grape_seedling|Grape]], [[Ivy_seedling|Ivy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Eating foraged [[food]] directly, raw and uncooked, will solve [[starvation]], but they are more [[nutrition]]al when used in [[cooking]].&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
; &amp;quot;This area looks picked clean.&amp;quot; : There is nothing to be found on the tile.&lt;br /&gt;
; &amp;quot;You find nothing edible.&amp;quot; : There is nothing to be foraged, but you will find something botanizing.&lt;br /&gt;
; &amp;quot;This area looks picked clean. New plants and herbs will grow over time so check back later&amp;quot; : There is nothing to be found on this tile at the moment.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* A tile can be foraged every 24 real [[hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. Yet tiles not foraged or botanized for a long time can still be empty.&lt;br /&gt;
* Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.&lt;br /&gt;
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.&lt;br /&gt;
* It is possible to both forage and botanize on the same tile as these actions are on separate timers.&lt;br /&gt;
* Different tiles, player condition, and other possible variables affect the percentage of items that can be foraged.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Botanizing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ivy_seedling&amp;diff=88777</id>
		<title>Ivy seedling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ivy_seedling&amp;diff=88777"/>
		<updated>2014-10-07T03:57:22Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Created page with &amp;quot;{{stub}} file:Sprout.png == Description == ''A tiny ivy seedling.''   Obtained through foraging.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[file:Sprout.png]]&lt;br /&gt;
== Description ==&lt;br /&gt;
''A tiny ivy seedling.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtained through [[foraging]].&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Grape_seedling&amp;diff=88776</id>
		<title>Historical:Grape seedling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Grape_seedling&amp;diff=88776"/>
		<updated>2014-10-07T03:56:40Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Created page with &amp;quot;{{stub}} file:Sprout.png == Description == ''A tiny grape seedling.''   Obtained through foraging.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[file:Sprout.png]]&lt;br /&gt;
== Description ==&lt;br /&gt;
''A tiny grape seedling.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtained through [[foraging]].&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=88722</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=88722"/>
		<updated>2014-10-03T01:45:23Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Added small tool for calculating damage reduction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=88585</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=88585"/>
		<updated>2014-09-23T20:46:38Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[settlement]], or deed, is an area of land owned by a player or group of players: a [[mayor]] and optional [[citizen]]s. A settlement is marked by a [[settlement token]] in the exact center.&lt;br /&gt;
&lt;br /&gt;
See this website for details about the new deed system introduced in February of 2010: http://sites.google.com/a/wurmonline.com/new-deed-system/&lt;br /&gt;
&lt;br /&gt;
Placing, or trading an already placed settlement, requires [[Premium]] Time.  If premium time expires for the mayor, the mayor DOES NOT lose the deed or their role as mayor. &lt;br /&gt;
&lt;br /&gt;
The mayor is the most important citizen of a settlement. &lt;br /&gt;
&lt;br /&gt;
A character may only be a citizen or mayor of one settlement at a time per server. The same character can be a citizen or mayor of another settlement on a different server. A player with multiple characters (alts) can have each character in a different settlement on the same server and may own multiple settlements on the same server if each character is the mayor of one settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Setting reputations to keep out unwanted people (see [[Kill on Sight]])&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Reduced [[decay]] on structures&lt;br /&gt;
* Maintenance of signs, lamps, banners and flags by spirit guards&lt;br /&gt;
* Village chat&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die&lt;br /&gt;
* Respawn at [[Ally#Allies_and_wars|allied]] settlements that are within 50 [[tile]]s when you die&lt;br /&gt;
* [[Skill]]-loss when dying on your own deed or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25&lt;br /&gt;
* [[Branding]] animals to show the village they belong to and to allow them to be lead by villagers&lt;br /&gt;
* An enchanting bonus similar to the productivity bonus&lt;br /&gt;
* A productivity bonus to item crafting for the citizens the older the deed is; see ''acquired knowledge'' in the village info at the token.&lt;br /&gt;
Note: It seems that the productivity bonus begins to decrease when upkeep is lower than one month (you will receive a message in the village chat tab when you log in when upkeep falls below one month). Keeping more than one month's worth of upkeep in the village coffers will reverse this trend.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Founding a settlement (deed) requires the use of either a [[deed stake]] or a [[settlement form]]. Unlike [[Writ of Ownership|writs]], which are created by building a [[House (general)|house]], settlement forms must be purchased from an [[NPC]] [[trader]]. The price of a form is 10 silver.&lt;br /&gt;
&lt;br /&gt;
Using a deed stake brings up a &amp;quot;Settlement Application Form&amp;quot; dialog. If you have sufficient funds in your bank an 11x11 tile deed is selected (with no other choices).&lt;br /&gt;
&lt;br /&gt;
When you use your settlement form to found a deed, you will have a credit of 10 silver. 3 silver will always be reserved for upkeep.  The other 7 silver is used to cover your tile costs, and any left over will also go to your upkeep.  If your inital deed would cost more than 7 silver, you must have the extra amount in your bank account. One tile on deed costs 1 copper to purchase and has a 20 iron upkeep. 1 perimeter tile costs 50 iron to purchase and has a 5 iron upkeep.&lt;br /&gt;
&lt;br /&gt;
Stand on the tile that you want your village centre token to be on, right-click the Settlement deed paper|deed stake in your inventory, and choose Village &amp;gt; Found Village. A series of forms follows where you can set:&lt;br /&gt;
*Settlement size, east-west and north-south&lt;br /&gt;
*Perimeter size, beyond the five free tiles&lt;br /&gt;
*Village name and motto and whether it is a democracy or autocracy&lt;br /&gt;
** You can rename a village in the resize option. This resets the productivity bonus of the village and lock the name for 6 months.&lt;br /&gt;
*Number of guards.&lt;br /&gt;
&lt;br /&gt;
You can found a deed while you are still a villager of another deed. Once you found the new deed you'll become the mayor of the new deed and automatically leave the old deed.&lt;br /&gt;
&lt;br /&gt;
A deed has a rectangular form. One edge of the deed can not be longer than four times the other edge. Minimum size is 5.&lt;br /&gt;
Example: Settlement size east 5 west 5 and north 6 south 6 will create a deed 11 tiles by 13 tiles. To visualize the area better, make use of the Survey Area button in the forms that places temporary survey markers at the planned borders.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Free players can plant a deed, but won't be able to invite other players until they turn premium.&lt;br /&gt;
*You need the writs for all buildings that fall within your new settlement area in your inventory to be able to place a deed. &lt;br /&gt;
**''You can place a new deed's '''perimeter''' over existing buildings for which you don't own the writ, provided you do not touch a house wall with the actual deed area - ie leave a 2 tiles gap between deed edge and any house wall.''&lt;br /&gt;
**''You can expand a perimeter over houses you do not own - provided your deed tiles do not touch the building''&lt;br /&gt;
*Settlements can only be founded within your [[kingdom]]. On Chaos or the Epic servers, this might require building [[guard tower]]s.&lt;br /&gt;
*If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it. You cannot build a house or fence on the token tile later on either, but [[terraforming]] is possible.&lt;br /&gt;
*A Token must be placed at least two tiles away from tiles submersed in water. &lt;br /&gt;
*A Token cannot be inside a cave, or a house.&lt;br /&gt;
*Aggressive animals, on what will become the deed, prevent planting of the deed; kill or lead them away first. Creatures in the future perimeter do not count.&lt;br /&gt;
*The mayor can destroy any building on deed, even if he/she does not have the writ for that building.&lt;br /&gt;
*You may not plant a deed on [[Holy Ground]].&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' You can test whether you are able to plant a deed at your current location simply by trying to found it. &lt;br /&gt;
&lt;br /&gt;
After founding, you can edit your settings from the Token &amp;gt; Settlement menu, or from the Settlement deed paper &amp;gt; Village menu.&lt;br /&gt;
&lt;br /&gt;
== Perimeter ==&lt;br /&gt;
The perimeter around a deed disallows non-citizens building structures, and the founding of other deeds. Your deed perimeter cannot overlap with the perimeter of another deed, although they can share a perimeter border. On the Epic servers, the kingdom guards will hunt down any player that have less than -30 reputation in the deed within the perimeter. &lt;br /&gt;
&lt;br /&gt;
The first 5 tiles around a settlement deed are free perimeter. You can extend beyond the free perimeter, but this will come at a cost. Initial fee per tile is 50 iron, with an added monthly upkeep of 5 iron. Perimeter can be resized at any time, but the minimum perimeter allowed is 5 tiles.&lt;br /&gt;
&lt;br /&gt;
To understand the concept of perimeters and their implications to deed planting, you can check this example: [http://i.imgur.com/4ANSNmE.png]&lt;br /&gt;
&lt;br /&gt;
== Resizing ==&lt;br /&gt;
Deeds can be resized by the mayor at the token or with the settlement deed. You cannot resize if the settlement is under siege, or if your Templar is fighting an aggressive animal. There are '''no refunds''' for downsizing. Premium time is not required to re-size a settlement.&lt;br /&gt;
&lt;br /&gt;
The mayor can expand his perimeter over a house which he do not have the writ for. This serves as a warning for a deed expansion and gives the owner of the house time to move. Only the perimeter can be expanded over a house - the mayor has to have the writ in his/her inventory to expand the deed over the house. &lt;br /&gt;
&lt;br /&gt;
The money needed to resize must be either on the person resizing or in their bank.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
'''Warning :''' Do not sail to another server in your cluster between issuing a Disband order, and the actual Disbanding of the deed.  Doing so may cause you to not receive the refund from the deed and the upkeep. Crossing to anther cluster (Epic / Freedom) is okay, as that is a separate avatar, and the original is still on the deed's server.&lt;br /&gt;
&lt;br /&gt;
* A deed may be disbanded. If manually disbanded, the owner receives all of settlement coffer money back. The owner will receive nothing back if the deed is disbanded due to lack of upkeep. The money is placed in the former owner's bank account. It is believed this money comes direct from the King; reasonable since deed money goes to direct to the King.&lt;br /&gt;
**Note - there used to be a 5s minimum refund.  That has been removed as of June 2014.&lt;br /&gt;
* Only people with the '''manage roles''' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a settlement takes 24 real hours.&lt;br /&gt;
* If you remove all villagers and resize the deed to smallest size before disbanding, disbanding will take 1 real hour.&lt;br /&gt;
* When a village disbands, all its [[gate]]s are unlocked. NOTE: This no longer appears to be true, disbanded a deed in May of 2011 and gates remained locked.&lt;br /&gt;
* When disbanding, all branded animals lose their branding.&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed makes the new owner of the deed the mayor. A player must have premium time to take over the ownership of a deed.&lt;br /&gt;
&lt;br /&gt;
*If trading to a player who is not in a village, the transfer is immediate.&lt;br /&gt;
*If trading to a player who is in that village, they must have been a member for at least 24 hours before the transfer can take place.&lt;br /&gt;
&lt;br /&gt;
'''If you are purchasing a Settlement from someone, do NOT join the village first.  If you do, you will not be able to take ownership for 24 hours.'''&lt;br /&gt;
=== Voting ===&lt;br /&gt;
If your deed is a Dictatorship, the mayor cannot be voted out.  (This was changed, as an 81% vote used to be enough to evict the mayor)&lt;br /&gt;
&lt;br /&gt;
If your deed is a Democracy, your villages can elect a new mayor by a successful vote, by using the command ''/vote''. Success requires a majority: 51% or more of the votes. &lt;br /&gt;
&lt;br /&gt;
Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority has voted. Each citizen is allowed only one vote per election, and can only vote for another citizen, not for themselves. A vote cannot be changed after it is cast. If a new mayor is elected, the deed transfers into their possession. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Note: Vote command gives the confirmation message: &amp;quot;You vote for Name as mayor this week.&amp;quot;, so possibly the mayor can only be changed once per week, regardless of the number of elections?''&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A village can have many citizens, maximum being the number of deed tiles divided by 11. You may remove even that restriction if you pay double upkeep.&lt;br /&gt;
&lt;br /&gt;
Inviting someone to join your village requires that you have the '''(make people) citizens''' permission. Right-click them and choose ''Invite to join''. They will get a Settlement invitation confirmation window.&lt;br /&gt;
&lt;br /&gt;
If the village is a dictatorship, the mayor can remove citizens. Citizens can also leave on their own volition using the [[chat command]] ''/revoke &amp;lt;village name&amp;gt;''. Citizens of a democracy cannot be removed; they must revoke their citizenship. If you have become a citizen of a settlement in the past 24 hours, you will not be able to join a new village until 24 hours have passed. You can however found a deed and become a villager of the newly founded deed without having to wait  for the 24 hours to pass.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding, and removing roles, requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Spirit Templars (Deed Guards) ==&lt;br /&gt;
Settlements can be protected by [[Spirit Templars]]. Hiring or releasing Templars requires the ''Hire guards'' permission. &lt;br /&gt;
&lt;br /&gt;
Spirit Templars will attack any aggressive [[creature]]s that enter the settlement area, but not the perimeter.  Unlike [[tower guard]]s, they do not respond to calls for help. &lt;br /&gt;
&lt;br /&gt;
They will also attack anyone who is marked as Kill on Sight for that deed.  ''(See [[KoS]] and [[Reputation]] for details)''. &lt;br /&gt;
Citizens with the '''manage roles''' permission can also set reputations manually. To remove someone added manually, set their reputation to 0 and tick permanent, then save the form.&lt;br /&gt;
&lt;br /&gt;
The maximum number of Templars you can have is 1 per 49 tiles. Example: Number of Templars in a 31x31 deed is 19. On the Epic servers, the maximum number is limited to 20.&lt;br /&gt;
&lt;br /&gt;
Spirit Templars demand payment. Hiring each new Templar will cost 2 silver summoning cost, or 3 silver if the settlement is on an Epic server. This is deducted immediately from the settlement upkeep, before they spawn. Each Templar also adds 1 silver to the monthly settlement upkeep, or 3 silver if the settlement is on an Epic server.&lt;br /&gt;
&lt;br /&gt;
Templars can be managed at the token under Settlement &amp;gt; Manage guards, or from the Settlement deed paper under Village &amp;gt; Manage guards.&lt;br /&gt;
&lt;br /&gt;
== Upkeep / Coffers ==&lt;br /&gt;
Upkeep money is taken from the village funds every month (one month being 28 days). If the upkeep fund is depleted, the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep, there is no decay at all. Upkeep can be paid at the token under Settlement &amp;gt; Info or Settlement &amp;gt; Manage guards, or from the Settlement deed paper under Village &amp;gt; Manage guards. Anyone can donate money to the upkeep fund at the token, even non-citizens. There is a minimum 1 silver cost per month for upkeep.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep used for expansion costs ===&lt;br /&gt;
When resizing a deed, some of the charges can come from the coffers.  This will be reflected on the last screen of the resize dialog.  It seems that 3s will always be left as a minimum, so if you have less than that, the coffers will not be used.&lt;br /&gt;
&lt;br /&gt;
Example : &lt;br /&gt;
:The settlement has 7 silver, 99 copper and 96 iron in its coffers.&lt;br /&gt;
&lt;br /&gt;
:This change will cost 26 silver and 80 copper.&lt;br /&gt;
:Up to 4 silver, 99 copper and 96 iron can be taken from the settlement upkeep funds.&lt;br /&gt;
:21 silver, 80 copper and 4 iron will be taken from your bank account.&lt;br /&gt;
&lt;br /&gt;
:The settlement has 3 silver in its coffers.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
On the Wild and Epic servers, citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will remove 15% of the monthly upkeep cost from the upkeep fund, of which the drainer receives half. Upkeep cost is treated as always being at least 5 silver, which gives a minimum drain of 75 copper (37.5 to the drainer). A drain can occur once every 24 real-time hours. Every time a deed is drained, the drained amount will increase by 50%. This is reset if the deed is not drained for 2 days. Enemies can drain from an adjacent tile and do not need to be on the same tile as the token, even if there is a wall or palisade in the way. &lt;br /&gt;
&lt;br /&gt;
Draining cannot take more money than the upkeep fund actually contains. If a drain empties the upkeep fund completely, the deed will disband in a short while. (The reason given will be the generic lack of upkeep message.) Unlike normal disbands, no money is refunded to the former mayor.&lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
To form or add to an alliance, right click on a person with diplomacy rights from another village, and ask to form alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
* Allies can pick up items on the ground, even if they're on deed and your permissions would otherwise not allow people to do so&lt;br /&gt;
&lt;br /&gt;
=== Wars ===&lt;br /&gt;
Wars are only possible on the wild server. &lt;br /&gt;
&lt;br /&gt;
When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline. &lt;br /&gt;
When declaring war it will come into effect 24h after the declaration, unless the other side accepts it, in which case it will start immediately.&lt;br /&gt;
&lt;br /&gt;
== Permissions &amp;amp; Settings ==&lt;br /&gt;
Note: if playing on a pvp server, where [[Lawful]] can be disabled, a [[Spirit Templar]] is required to enforce the permissions set here&lt;br /&gt;
&lt;br /&gt;
=== Permission per Role ===&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences. &amp;lt;br&amp;gt; Also allows [[lockpicking]].&lt;br /&gt;
; [[Forestry]] : Chopping down young [[tree]]s, picking [[sprout]]s, planting sprouts, [[gardening]].&lt;br /&gt;
; Cut old trees: is required for cutting down old trees. This setting will not work on its own, so Forestry must still be enabled for a player with this permission to cut any trees at all.&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans. Players with this setting will get a large bonus to damage done, and will be able to quickly destroy structures. Allies with this setting will be able to destroy structures, but will not get the damage bonus. &amp;lt;br&amp;gt; Also allows lockpicking.&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields. &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]].&lt;br /&gt;
; Hire guards : Changing guard level.&lt;br /&gt;
; Citizens : Making non-citizens into citizens. If your village has the maximum number of citizens, none can be added.&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations. &amp;lt;br&amp;gt; Also allows disbanding the settlement.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Also allows pickup of items on the deed!&amp;lt;/b&amp;gt;&lt;br /&gt;
; Mine rock and ore: [[Mining]].&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten.&lt;br /&gt;
; Expand : Expand the settlement with a larger deed.&lt;br /&gt;
; Pass all fences : Passing through all fences, even locked ones.&lt;br /&gt;
; Lock fences : Locking fences.&lt;br /&gt;
; Attack citizen : Attacking citizens.&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens, disabling this will also keep players from attacking [[:wikipedia:Mob_(video_gaming)|mob's]] on the deed.&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace. '''Also can change settlement from a Dictatorship to a Democracy'''&lt;br /&gt;
; Fish : Allows fishing.&lt;br /&gt;
; Map : Allows ability to add and remove village annotations on the map.&lt;br /&gt;
; DELETE : This permission will delete the role if set.&lt;br /&gt;
''' Note that you cannot give specific permissions to solely a single player that is a non-citizen of the deed'''&lt;br /&gt;
&lt;br /&gt;
Be aware that even if you specifically put a player's name into the role field and the village that they are a part of in the village field, any permissions granted under that role name is allowed to any member of the village entered in the village field. For example, if Player1 was entered into the role field on VillageFunTime's settlement permissions, and was given the permission to terraform, and the village Player1 is a citizen of (say, VillageCoolBreeze) is entered into the village field, then if Player2 from the same village as Player1 came to VillageFunTime, then Player2 would be able to terraform even though their name was not specified in the role field. The town does not have to part of your alliance to be added in this manner.&lt;br /&gt;
&lt;br /&gt;
This has been tested as of 21/01/13 and is correct.&lt;br /&gt;
&lt;br /&gt;
=== Settings &amp;amp; Settlement permissions ===&lt;br /&gt;
;Village motto: The Motto will be on all gates when examined.&lt;br /&gt;
:[14:28:13] You see a wooden fence gate in the settlement of &amp;lt;village name&amp;gt;.&lt;br /&gt;
:[14:28:13] A plaque is attached to it:&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] &amp;lt;Motto&amp;gt;.&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] QL=26.913738, dam=0.0&lt;br /&gt;
;Village message of the day : Message of the day for village chat. Displays on login / change.&lt;br /&gt;
:[14:21:04] MOTD:TESTING IT&lt;br /&gt;
&lt;br /&gt;
These additional permissions are not linked to roles:&lt;br /&gt;
; Politics: Marking this will make the settlement a permanent democracy (founding mayors can revert).&lt;br /&gt;
; Unlimited citizens: Allows the recruitment of citizens above the maximum amount. While you are above the maximum amount of citizens upkeep is doubled.&lt;br /&gt;
; Merchants: Allows placing of personal merchants.&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up items and [[tame]] animals within the settlement (but not inside buildings). Allies are always able to pick up items, to let them tame animals this permission still needs to be checked.&lt;br /&gt;
&lt;br /&gt;
== Cost Calculations ==&lt;br /&gt;
=== Tools ===&lt;br /&gt;
* [http://wurmtools.com/calculators/deed Wurm Tools cost calculator]&lt;br /&gt;
* [http://wurmtoolbox.somee.com/DeedCalc.aspx Deed Calculator]&lt;br /&gt;
* (No longer working as of 15 July 2012) [http://sites.google.com/a/wurmonline.com/new-deed-system/cost-calculator New Deed system Cost calculator]&lt;br /&gt;
&lt;br /&gt;
=== Detailed breakdown ===&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile of a settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 100 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 20 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile for a perimeter:&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;  50 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for a perimeter: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 5 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost for hiring a guard (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 2 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Guard monthly salary (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 1 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
You can [[sell]] items at a [[settlement token]] for iron coins. See the sell link for more information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=87950</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=87950"/>
		<updated>2014-08-18T23:34:49Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ca-player}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main:''' Armynatorlp&lt;br /&gt;
&lt;br /&gt;
'''Vynora Priest:''' Armynator&lt;br /&gt;
&lt;br /&gt;
'''Epic Kingdom:''' Mol-Rehan&lt;br /&gt;
&lt;br /&gt;
Playing on Desertion and Xanadu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator Wiki Contributions]&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/user/13626-army/ Forum Profile]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=87744</id>
		<title>The Curve</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=87744"/>
		<updated>2014-08-13T11:48:12Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''The Curve'''&lt;br /&gt;
{{stub}}&lt;br /&gt;
==Description==&lt;br /&gt;
Skills on the [[Epic|Epic servers]] do not work as they do on the Classic servers.  They follow a 'curve' where skill gain is faster at lower levels, and drops off the higher skills get.  The result is that players reach a certain level of skill more quickly, allowing new players to reach competitive levels more quickly, whilst retaining some benefit for more experienced players.&lt;br /&gt;
&lt;br /&gt;
Skills in the [[Interface_and_controls#Skills|skill window]] are still listed at their non-curve level however.&lt;br /&gt;
&lt;br /&gt;
Due to The Curve the creation of certain items will unlock at a lower skill than listed on this wiki. &lt;br /&gt;
&lt;br /&gt;
[[Account_Types#Basic|Free accounts]] do not follow the curve on the Epic servers.  Once premium time has been bought the skills will follow The Curve, with no change to the listed skill.&lt;br /&gt;
&lt;br /&gt;
Skill gain is also faster at lower levels due to this curve.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
The Curve's formula is ''y'' = 2''x''-(''x''/10)^2, where ''y'' is the &amp;quot;effective skill&amp;quot; and ''x'' is the raw skill number.  For example, at 50 raw skill in mining, one can get 75 max. ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill. The reverse formula for this equation is -10*((100-''y'')^(1/2)-10) = ''x''.&lt;br /&gt;
&lt;br /&gt;
==Exceptions==&lt;br /&gt;
The following is an incomplete list of skills and abilities that '''do not''' follow the curve on the Epic servers:&lt;br /&gt;
&lt;br /&gt;
*Main [[Fighting]] skill&lt;br /&gt;
*[[Combat rating]]&lt;br /&gt;
*Maximum house size&lt;br /&gt;
*30 Masonry requirement to build [[stone house]]s&lt;br /&gt;
*[[Faith]]&lt;br /&gt;
*[[Lockpicking]]&lt;br /&gt;
*[[Locksmithing]]&lt;br /&gt;
*[[Farming]] yields (harvest ql follows the curve)&lt;br /&gt;
*[[Digging]] slope&lt;br /&gt;
*[[Meditation]]&lt;br /&gt;
*[[Paving]] requirements for slate, marble, etc.&lt;br /&gt;
* Bow skill requirements for aiming at certain body parts&lt;br /&gt;
* [[Analyse]]&lt;br /&gt;
* [[Large crate]] and [[Wagon]] skill requirement&lt;br /&gt;
&lt;br /&gt;
==Helpful Tools==&lt;br /&gt;
*[http://dl.dropbox.com/u/24651593/Wurm/Curve%20Calculator/curve.html Curve Calculator]&lt;br /&gt;
*[http://www.wolframalpha.com/input/?i=2x+-+%28x%2F10%29^2 WolframAlpha] (Add &amp;quot;if x is&amp;quot; followed by skill to calculate a single value.)&lt;br /&gt;
*A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=87743</id>
		<title>The Curve</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=87743"/>
		<updated>2014-08-13T11:47:52Z</updated>

		<summary type="html">&lt;p&gt;Armynator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''The Curve'''&lt;br /&gt;
{{stub}}&lt;br /&gt;
==Description==&lt;br /&gt;
Skills on the [[Epic|Epic servers]] do not work as they do on the Classic servers.  They follow a 'curve' where skill gain is faster at lower levels, and drops off the higher skills get.  The result is that players reach a certain level of skill more quickly, allowing new players to reach competitive levels more quickly, whilst retaining some benefit for more experienced players.&lt;br /&gt;
&lt;br /&gt;
Skills in the [[Interface_and_controls#Skills|skill window]] are still listed at their non-curve level however.&lt;br /&gt;
&lt;br /&gt;
Due to The Curve the creation of certain items will unlock at a lower skill than listed on this wiki. &lt;br /&gt;
&lt;br /&gt;
[[Account_Types#Basic|Free accounts]] do not follow the curve on the Epic servers.  Once premium time has been bought the skills will follow The Curve, with no change to the listed skill.&lt;br /&gt;
&lt;br /&gt;
Skill gain is also faster at lower levels due to this curve.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
The Curve's formula is ''y'' = 2''x''-(''x''/10)^2, where ''y'' is the &amp;quot;effective skill&amp;quot; and ''x'' is the raw skill number.  For example, at 50 raw skill in mining, one can get 75 max. ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill. The reverse formula for this equation is -10*((100-''y'')^(1/2)-10) = ''x''.&lt;br /&gt;
&lt;br /&gt;
==Exceptions==&lt;br /&gt;
The following is an incomplete list of skills and abilities that '''do not''' follow the curve on the Epic servers:&lt;br /&gt;
&lt;br /&gt;
*Main [[Fighting]] skill&lt;br /&gt;
*[[Combat rating]]&lt;br /&gt;
*Maximum house size&lt;br /&gt;
*30 Masonry requirement to build [[stone house]]s&lt;br /&gt;
*[[Faith]]&lt;br /&gt;
*[[Lockpicking]]&lt;br /&gt;
*[[Locksmithing]]&lt;br /&gt;
*[[Farming]] yields (harvest ql follows the curve)&lt;br /&gt;
*[[Digging]] slope&lt;br /&gt;
*[[Meditation]]&lt;br /&gt;
*[[Paving]] requirements for slate, marble, etc.&lt;br /&gt;
* Bow skill requirements for aiming at certain body parts&lt;br /&gt;
* [[Analyse]]&lt;br /&gt;
* [[Large Crate]] and [[Wagon]] skill requirement&lt;br /&gt;
&lt;br /&gt;
==Helpful Tools==&lt;br /&gt;
*[http://dl.dropbox.com/u/24651593/Wurm/Curve%20Calculator/curve.html Curve Calculator]&lt;br /&gt;
*[http://www.wolframalpha.com/input/?i=2x+-+%28x%2F10%29^2 WolframAlpha] (Add &amp;quot;if x is&amp;quot; followed by skill to calculate a single value.)&lt;br /&gt;
*A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=87518</id>
		<title>User:Armynator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Armynator&amp;diff=87518"/>
		<updated>2014-08-04T12:25:44Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Created page with &amp;quot;[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator My Contributions]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.wurmpedia.com/index.php/Special:Contributions/Armynator My Contributions]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Army&amp;diff=87517</id>
		<title>User:Army</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Army&amp;diff=87517"/>
		<updated>2014-08-04T12:22:01Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Redirected page to User:Armynator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Armynator]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Army&amp;diff=87516</id>
		<title>User:Army</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Army&amp;diff=87516"/>
		<updated>2014-08-04T12:21:46Z</updated>

		<summary type="html">&lt;p&gt;Armynator: Redirected page to Armynator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Armynator]]&lt;/div&gt;</summary>
		<author><name>Armynator</name></author>
		
	</entry>
</feed>