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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Baeowulf</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Baeowulf"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Baeowulf"/>
	<updated>2026-06-04T03:48:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131175</id>
		<title>Candle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131175"/>
		<updated>2026-02-02T03:21:17Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Candle.jpg&lt;br /&gt;
|active=[[string of cloth]] (0.075 kg)&lt;br /&gt;
|passive=[[Animal fat|animal fat]] or [[Beeswax]]&lt;br /&gt;
|group=Lights and lamps&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.05 or 0.10 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A candle made from tallow repeatedly dipped around a cloth wick.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Candles will emit light upon being lit. They lose quality over time, at a rate of 0.5QL per minute - unless they are placed on deed to benefit from the unlimited fuel benefit all lights are granted.&lt;br /&gt;
* They are also part of [[candelabra]], [[metal chandelier]] and [[Snow lantern]].&lt;br /&gt;
* On success, 1.00kg of fat and 0.08kg of string is consumed to create a 0.05kg candle.&lt;br /&gt;
* If you fail creating a candle, you use 0.005 of the animal fat and 0.01 of the string of cloth.&lt;br /&gt;
* The quality of animal fat determines the chance to create a candle.&lt;br /&gt;
* The quality of the string of cloth used determines the quality of the candle. A candle's quality is no more than the quality of the string of cloth.&lt;br /&gt;
* Cannot be stored in a [[Bsb]].&lt;br /&gt;
&lt;br /&gt;
==Other personal lamp options==&lt;br /&gt;
* [[Lantern]]&lt;br /&gt;
* [[Carved pumpkin]]&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Brass oil lamp]]&lt;br /&gt;
* [[Metal torch]]&lt;br /&gt;
* Items with glow [[runes]] attached&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Personal lights]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131174</id>
		<title>Candle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131174"/>
		<updated>2026-02-02T03:20:15Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Candle.jpg&lt;br /&gt;
|active=[[string of cloth]] (0.075 kg)&lt;br /&gt;
|passive=[[Animal fat|animal fat]] or [[Beeswax]]&lt;br /&gt;
|group=Lights and lamps&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.05 or 0.10 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A candle made from tallow repeatedly dipped around a cloth wick.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Candles will emit light upon being lit. They lose quality over time.  They are also part of [[candelabra]], [[metal chandelier]] and [[Snow lantern]].&lt;br /&gt;
* On success, 1.00kg of fat and 0.08kg of string is consumed to create a 0.05kg candle.&lt;br /&gt;
* If you fail creating a candle, you use 0.005 of the animal fat and 0.01 of the string of cloth.&lt;br /&gt;
* The quality of animal fat determines the chance to create a candle.&lt;br /&gt;
* The quality of the string of cloth used determines the quality of the candle. A candle's quality is no more than the quality of the string of cloth.&lt;br /&gt;
* Candles burn at a rate of .5QL per minute, unless placed on deed.&lt;br /&gt;
* Cannot be stored in a [[Bsb]].&lt;br /&gt;
&lt;br /&gt;
==Other personal lamp options==&lt;br /&gt;
* [[Lantern]]&lt;br /&gt;
* [[Carved pumpkin]]&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Brass oil lamp]]&lt;br /&gt;
* [[Metal torch]]&lt;br /&gt;
* Items with glow [[runes]] attached&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Personal lights]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131173</id>
		<title>Candle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Candle&amp;diff=131173"/>
		<updated>2026-02-02T03:19:27Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Candle.jpg&lt;br /&gt;
|active=[[string of cloth]] (0.075 kg)&lt;br /&gt;
|passive=[[Animal fat|animal fat]] or [[Beeswax]]&lt;br /&gt;
|group=Lights and lamps&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.05 or 0.10 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A candle made from tallow repeatedly dipped around a cloth wick.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Candles will emit light upon being lit. They lose quality over time.  They are also part of [[candelabra]], [[metal chandelier]] and [[Snow lantern]].&lt;br /&gt;
* On success, 1.00kg of fat and 0.08kg of string is consumed to create a 0.05kg candle.&lt;br /&gt;
* If you fail creating a candle, you use 0.005 of the animal fat and 0.01 of the string of cloth.&lt;br /&gt;
* The quality of animal fat determines the chance to create a candle.&lt;br /&gt;
* The quality of the string of cloth used determines the quality of the candle. A candle's quality is no more than the quality of the string of cloth.&lt;br /&gt;
* Candles burn at a rate of .5QL per minute.&lt;br /&gt;
* Cannot be stored in a [[Bsb]].&lt;br /&gt;
&lt;br /&gt;
==Other personal lamp options==&lt;br /&gt;
* [[Lantern]]&lt;br /&gt;
* [[Carved pumpkin]]&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Brass oil lamp]]&lt;br /&gt;
* [[Metal torch]]&lt;br /&gt;
* Items with glow [[runes]] attached&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Personal lights]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Metal_chandelier&amp;diff=131172</id>
		<title>Metal chandelier</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Metal_chandelier&amp;diff=131172"/>
		<updated>2026-02-02T03:18:36Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Chandelier.png&lt;br /&gt;
|active=[[glowing]] [[metal lump]] (1.80 kg)&lt;br /&gt;
|passive=[[large anvil]]&lt;br /&gt;
|group=Lights and lamps&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.80 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small metal chandelier with four candles.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It can be hung from [[ceilings]].&lt;br /&gt;
* When placed on a deed, chandeliers will automatically snuff at night and re-light at sunrise, like other types of lamps. You need fuel them with candles to light them the first time, but they will not need refueling.&lt;br /&gt;
* Chandeliers are lit by [[candles]] made from [[animal fat]] or [[beeswax]], instead of tar or oil.&lt;br /&gt;
* The lamp quality determines how far the lamp will illuminate.&lt;br /&gt;
* Can be made from any metal. &lt;br /&gt;
* No matter how many candles the model holds, you only need one to fill it.&lt;br /&gt;
&lt;br /&gt;
[[File:Chand.jpg|Chand.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Decorative lamps]]&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Blacksmithing_items]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Any-metal products]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Disintegrate&amp;diff=130723</id>
		<title>Disintegrate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Disintegrate&amp;diff=130723"/>
		<updated>2025-10-04T14:29:21Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=70&lt;br /&gt;
|favor=80&lt;br /&gt;
|difficulty=70&lt;br /&gt;
|target=[[Cave wall]]&lt;br /&gt;
|castingtime=60&lt;br /&gt;
|god=* All: [[Magranon]]&lt;br /&gt;
* PvP Only: [[Vynora]], [[Libila]], [[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Disintegrate''' is a spell used [[Mining|underground]] to destroy [[rock tile]]s and [[Support beam|reinforced]] tiles. Metal [[vein]]s have not been tested extensively. The spell is available for [[Magranon]] on PvE based servers and all priests on PvP.&lt;br /&gt;
&lt;br /&gt;
Its use is tied into the [[mining]] role for [[deed]]s. This means on freedom servers, only players that have mining permissions can disintegrate inside a deed. Anyone can disintegrate off deed. You must have multiple mining permissions: Mine rock, mine iron veins, mine other veins, tunnel, mine floor, add/remove reinforcements as well as cast deity spells to cast this on deed. &lt;br /&gt;
&lt;br /&gt;
On PVP servers, you can only disintegrate reinforced tiles inside enemy settlements if they were drained during the last 2 hours.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Disintegrate removes chunks from a vein or wall at 3 times the cast power of ore/rock from the wall. You lose the rock or ore when using disintegrate.&lt;br /&gt;
&lt;br /&gt;
event messages after cast:&lt;br /&gt;
&lt;br /&gt;
* You chip away at the ... vein and remove a small chunk of material. 0-75 &lt;br /&gt;
* You chip away at the ... vein and remove a chunk of material. 75-150&lt;br /&gt;
* You chip away at the ... vein and remove a large chunk of material. 150-250&lt;br /&gt;
* You chip away at the ... vein and remove a huge chunk of material. 250+&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When a disintegrate cast results in the last bit of a wall being destroyed, it will result in the same floor slope as a &amp;quot;mine forward&amp;quot; action.&lt;br /&gt;
* If side shafts are attempted, it will not crack the rock tile and will only waste favor.&lt;br /&gt;
* If you are too deep under water to mine, it will not work and will only waste favor. (Needs further testing, it does make the amount of ore of a vein go down.)&lt;br /&gt;
* Can be used to create an exit from a mine (follows same rules as manually mining), but cannot be used to create a tunnel from the outside.&lt;br /&gt;
**Mining or disintegrate from inside a mine will not result in the 20 entrance slope, it instead connects to the 2 lowest tile corners.&lt;br /&gt;
**Any item, corpse, player, mine door or altar in the way will result in 'Item in the way' error.&lt;br /&gt;
*The chances are very low – 2% for a 50 power cast and 10% if you manage to cast a 90 power spell which is hard enough for a difficulty 70 spell. This goes up to 25% at 95 power and 50 percent at 98%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fo spells]]&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Magranon spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dye&amp;diff=130325</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dye&amp;diff=130325"/>
		<updated>2025-08-28T16:37:31Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''Dye, used to color clothing and items with.''&lt;br /&gt;
&lt;br /&gt;
== Color Recipes ==&lt;br /&gt;
:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)-at 1kg of water per [[acorns]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. Larger amounts of tannin and iron produce larger amounts of dye.&lt;br /&gt;
:* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - [[Woad]] - at 1kg of water per [[woad]]. Produces 1kg of dye per woad.&lt;br /&gt;
:* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - [[Copper lump]] (minimum .8 kg) - 1kg of water per 1kg of [[copper lump]]. Produces 1kg of dye per copper lump. &lt;br /&gt;
:* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; -  [[Cave bug]] or [[scorpion]] [[cochineal]]- at 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.&lt;br /&gt;
:* &amp;lt;span style=background-color:grey;color:white&amp;gt;White&amp;lt;/span&amp;gt; - [[Zinc lump]]- 1kg of water per 1kg of [[zinc lump]]. Larger amounts of water and zinc produce larger amounts of dye. (NOTE: White only works on lamps to change the color from a yellow to a bright white even at lower quality dye.)&lt;br /&gt;
&lt;br /&gt;
=== Method ===&lt;br /&gt;
# Put appropriate item in [[inventory]].&lt;br /&gt;
# Put water in container.&lt;br /&gt;
# [[Activate]] item.&lt;br /&gt;
# Right-click on water in container and select ''Create &amp;gt; Dyes &amp;gt; &amp;lt;color&amp;gt; dye''. &lt;br /&gt;
&lt;br /&gt;
* Different colors of dye can be mixed together to make other colors by pouring one container into another. More exact colors can be obtained by mixing cochineals, copper lumps, or woad into an existing dye. Activate the item, right-click, and select ''Mix''. If you, for example, have a red dye, and add some copper lump, it will gradually turn into orange. Adding even more copper, and you will get a yellow color.&lt;br /&gt;
* When making dye with metal lumps, there is no need to [[heat]] them up first.&lt;br /&gt;
* When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.&lt;br /&gt;
* Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Dye can be created in any [[container]] that can hold [[liquid]], like a [[pottery jar]] or [[small bucket]].&lt;br /&gt;
* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]], or [[large pottery amphora]].&lt;br /&gt;
* The dye color shows up as the color of the word &amp;quot;Dye&amp;quot;.&lt;br /&gt;
* Resulting dye will have three color values: &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt;, &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, and &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;R&amp;lt;/font&amp;gt;=255 &amp;lt;font color=green&amp;gt;G&amp;lt;/font&amp;gt;=255 &amp;lt;font color=blue&amp;gt;B&amp;lt;/font&amp;gt;=255 is pure &amp;lt;span style=background:black;color:white&amp;gt;white&amp;lt;/span&amp;gt;.&lt;br /&gt;
* Dye may be combined and the values will average out (although they will be slightly closer to &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; across the board).&lt;br /&gt;
** '''Note that this may occur even if the dye being combined are both the same color. The lower the QL of the combined dye, the closer to grey the dye will become. For example, it is possible for two units of RGB 1,1,1 dye to combine to produce a larger unit of RGB 2,2,2 dye.'''&lt;br /&gt;
* The higher the quality of the creation item is, the brighter and less &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; the color of the dye at creation. &lt;br /&gt;
* Dye and water cannot be mixed to make a paler dye.&lt;br /&gt;
* The [[quality]] of the cochineal does not affect the success chance when creating &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye.&lt;br /&gt;
* If [[failing]] to make dye the mass of...&lt;br /&gt;
** the copper lump is decreased by 0.1.&lt;br /&gt;
** the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.&lt;br /&gt;
** the [[woad]] is reduced in quality by 0.5&lt;br /&gt;
** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1&lt;br /&gt;
* To get rid of unwanted dye, just right-click and select ''Pour'' &amp;gt; ''On ground''.&lt;br /&gt;
* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:&lt;br /&gt;
** Bed&lt;br /&gt;
** Armchair&lt;br /&gt;
** Caravel&lt;br /&gt;
** Cog&lt;br /&gt;
** Corbita&lt;br /&gt;
** Knarr&lt;br /&gt;
** Small sailing boat&lt;br /&gt;
&lt;br /&gt;
Improving color on dye uses high quality items of the color needed mixing into the already made dye IE 200 50 173 dye mixing pure cochineal of 100ql into this dye would only raise the RED value. &lt;br /&gt;
&lt;br /&gt;
* Items with a size rune attached will need slightly more dye than normal to paint them.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
# Activate dye.&lt;br /&gt;
# Right-click on item and select 'Paint' or ''Paint wood''.&lt;br /&gt;
&lt;br /&gt;
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armours, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.&lt;br /&gt;
&lt;br /&gt;
The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least &amp;lt;# amount&amp;gt; g of dye.}}&lt;br /&gt;
&lt;br /&gt;
==Dye requirements==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal gear===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridle]]&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Dyeable cloth barding]]&lt;br /&gt;
| Body-0.592 Pattern-0.177&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather barding]]&lt;br /&gt;
|  0.592&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Saddle]]&lt;br /&gt;
|  0.376&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Saddle bags]]&lt;br /&gt;
|  0.520&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armour/Clothing===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Shoulders'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoulders]]&lt;br /&gt;
| 0.010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Helms'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Great helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather adventurer hat]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Chain'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Clothing'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather belt]]&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth sleeve]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolbelt]]&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Scale'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Drake'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Leather'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Plate'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Studded'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather boot]] &lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather cap]] &lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather glove]] &lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather jacket]] &lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather pants]] &lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Coffee ibrik]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Pet bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery coffee pot]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery cup]]&lt;br /&gt;
|  0.024&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery mug]]&lt;br /&gt;
|  0.024&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery teapot]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Small pottery amphora]]&lt;br /&gt;
|  0.576&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Tackle box]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Furniture &amp;amp; Decorations===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bedroll]] &lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.042&lt;br /&gt;
|-&lt;br /&gt;
|[[Book]] &lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.081&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cotton sheet]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fence]]&lt;br /&gt;
|  1.00&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Hedge]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall|House walls]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  3.584&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Small bedside table]]&lt;br /&gt;
|  1.235&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman (snow)]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Lights'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Main Item, kg&lt;br /&gt;
! Sub Item, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Buoy]]&lt;br /&gt;
|  0.312  (Lamp)&lt;br /&gt;
|  0.040 (Barrel)&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Street lamps|Street lamps]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Oil Lamp]]&lt;br /&gt;
| 0.020&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statues===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus]]&lt;br /&gt;
|  65.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of drake]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of eagle]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of fo]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of hell horse]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of Libila]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of Magranon]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of Vynora]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of worg]]&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette of Fo]]&lt;br /&gt;
|  ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette of Libila]]&lt;br /&gt;
|  ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette of Magranon]]&lt;br /&gt;
|  ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette of Vynora]]&lt;br /&gt;
|  ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheese drill]]&lt;br /&gt;
|  0.138&lt;br /&gt;
|-&lt;br /&gt;
|[[Dredge]]&lt;br /&gt;
|  0.264&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vehicles/Ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Land'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Creature transporter]]&lt;br /&gt;
| 15.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Sea'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|[[Crude canoe]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''War'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Trebuchet]]&lt;br /&gt;
|  113.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|-&lt;br /&gt;
|[[Ballista]]&lt;br /&gt;
|  17.800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Shields'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Large metal shield]]&lt;br /&gt;
| 0.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Large wooden shield]]&lt;br /&gt;
| 0.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium metal shield]]&lt;br /&gt;
| 0.180&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium wooden shield]]&lt;br /&gt;
| Wood: 0.180 Stripes: 0.054 &lt;br /&gt;
|-&lt;br /&gt;
|[[Small metal shield]]&lt;br /&gt;
| 0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wooden shield]]&lt;br /&gt;
| 0.068&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Walls===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[House Wall]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.&lt;br /&gt;
* [[Lye]] is used to remove dye from cloth, leather, and [[drake hide armour]].&lt;br /&gt;
* If the item has dual dyeable areas:&lt;br /&gt;
** Dye on the wooden area is removed by using a [[metal brush]] on it.&lt;br /&gt;
** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:&lt;br /&gt;
*** Bed - 0.331 kg&lt;br /&gt;
*** Armchair - 0.032 kg &lt;br /&gt;
*** Caravel - 33.000 kg&lt;br /&gt;
*** Cog - 5.473 kg &lt;br /&gt;
*** Corbita - 9.385 kg &lt;br /&gt;
*** Knarr - 25.440 kg&lt;br /&gt;
*** Small sailing boat - 0.750 kg&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
&lt;br /&gt;
Example of Dyed items.&lt;br /&gt;
&lt;br /&gt;
[[File:Statuebarreldyed.png|640px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_tool&amp;diff=130316</id>
		<title>Rope tool</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_tool&amp;diff=130316"/>
		<updated>2025-08-26T21:51:22Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=rope tool.png&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[shaft]] (1.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[plank]]&lt;br /&gt;
* 1x [[shaft]]&lt;br /&gt;
* 3x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.50 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A rope making tool, a small handheld spinning wheel with three large nails.''&lt;br /&gt;
&lt;br /&gt;
A '''rope tool''' is used for [[ropemaking]], the art of making various types of [[rope]]s as well as [[bow string]]s from [[wemp fibre]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rare rope tools can create products with a higher QL than the wemp fiber. (Up to +1 QL)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Failure to create results in damage to the plank and shaft.&lt;br /&gt;
* The [[wood]] type is dictated by the wooden type activated OR what's in the second box while using the crafting window during creation. For example: If you activate shaft and right click plank, the unfinished rope tool will be of the shaft's wood type.&lt;br /&gt;
* Like with many other tools a high QL rope tool will increase chance of success (important with the harder types of rope).&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bowl&amp;diff=130156</id>
		<title>Bowl</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bowl&amp;diff=130156"/>
		<updated>2025-07-04T01:49:35Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=bowl.png|300px&lt;br /&gt;
|active=[[glowing]] [[metal lumps]] (0.33 kg)&lt;br /&gt;
|passive=[[large anvil]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.3 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A one foot wide shiny metal bowl, hammered thin.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Used to create an [[altar]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be used to cook things in.&lt;br /&gt;
* Holds 0.15kg of liquid.&lt;br /&gt;
* Successful creation will use .33kg of metal, and give a .03kg lump at 10% quality.&lt;br /&gt;
* Failure of creation will use .03kg of metal.&lt;br /&gt;
* Can be improved.&lt;br /&gt;
* Can be used in place of an altar to consume charges from sorcery tomes once blessed. The bowl has to be set on the ground in order to be used in this way.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Container]]&lt;br /&gt;
[[Image:Disambiguous.png|20px]] This article is about jewelry smithing. For the pottery items, see [[clay bowl]] and [[pottery bowl]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Any-metal_products]]&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pet_bowl&amp;diff=130155</id>
		<title>Pet bowl</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pet_bowl&amp;diff=130155"/>
		<updated>2025-07-04T01:46:33Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Pet bowl&lt;br /&gt;
|image=Petbowl empty.jpg ‎&lt;br /&gt;
|active=[[carving knife]]&lt;br /&gt;
|passive=[[log]] (0.50kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|dyeamount =120&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A small feeding bowl inscribed with the name of a pet.''&lt;br /&gt;
==Notes==&lt;br /&gt;
* Pet bowls are used to hold food for animals.&lt;br /&gt;
* Can hold up to 9kg of liquids.&lt;br /&gt;
* Foods that act as liquids, such as stew, can also be placed in pet bowls and animals will eat it.&lt;br /&gt;
* Creatures not in an enclosure can eat from an outdoor pet bowl, but will not eat from anything else.&lt;br /&gt;
* The food inside will decay. &lt;br /&gt;
* Animals will walk to the bowl to eat. &lt;br /&gt;
* It is not actually inscribed with a name, though it can be renamed. &lt;br /&gt;
* Neither corpses nor water fit in a pet bowl. &lt;br /&gt;
* Can be used as a container for planting seeds.&lt;br /&gt;
* Creatures will eat from the pet bowl when within 5 tiles distance.&lt;br /&gt;
[[Image:Petbowl veggies.jpg|200px|Pet bowl containing vegetables or grains]]&lt;br /&gt;
[[Image:Petbowl meat.jpg|200px|Pet bowl containing meat]]&lt;br /&gt;
[[Image:Horseeating.jpeg|200px|Horse eating from a pet bowl]]&lt;br /&gt;
[[Image:Bisoneating.jpeg|200px|Bison eating from a pet bowl]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unfinished_item&amp;diff=130121</id>
		<title>Unfinished item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unfinished_item&amp;diff=130121"/>
		<updated>2025-06-14T02:02:23Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
An '''unfinished item''' is an [[item]] that needs to be continued by attaching parts to it. [[Examine]] the unfinished item to see what parts are missing, or add it to the [[crafting window]]. Items that do not have the '''Add to crafting window''' option when '''right-clicking''', can usually be dragged and dropped into it with your mouse.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Several unfinished [[decoration]]s can only be moved when unfinished, such as a [[guard tower]] by picking up, provided you have the body strength.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Items used to have a chance to be created as unfinished items. Although they needed no additional parts attached, they required the same [[action]]s as [[improving]] an item with [[tools]], raising their [[quality]]. Every action had a chance to finish the item.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Goblin_skull&amp;diff=129947</id>
		<title>Goblin skull</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Goblin_skull&amp;diff=129947"/>
		<updated>2025-04-02T14:37:01Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBoxMulti&lt;br /&gt;
|image=goblin_skull.png&lt;br /&gt;
|result={{PAGENAME}} (2.00 kg)&lt;br /&gt;
|creation=butchering&lt;br /&gt;
|creation2=Foraging&lt;br /&gt;
|skill=Butchering&lt;br /&gt;
|skill2=Foraging&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The skull from a goblin, looks like it could make a great drinking vessel.''&lt;br /&gt;
&lt;br /&gt;
A Goblin skull is a butchering product obtainable from [[Goblin]]s and can be used to create a [[Skull cup]] or a [[bone fishing hook]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Goblin skulls do not decay; to get rid of them they must be sacrificed.&lt;br /&gt;
* Goblin skulls can sometimes be found by [[Foraging]] [[Bog muck]] [[Resource nodes]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Butchering items]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Defiance&amp;diff=129788</id>
		<title>Defiance</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Defiance&amp;diff=129788"/>
		<updated>2025-02-16T19:46:13Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{server&lt;br /&gt;
|abbr=Def&lt;br /&gt;
|type=pvp&lt;br /&gt;
|image=Defiance_v4_2.jpg&lt;br /&gt;
|cluster=northern&lt;br /&gt;
|date=July 24, 2020&lt;br /&gt;
|size=4096x4096&lt;br /&gt;
|twitter=WO_Defiance&lt;br /&gt;
|mrtg-name=Defiance&lt;br /&gt;
|forum-url=https://forum.wurmonline.com/index.php?/forum/382-defiance/&lt;br /&gt;
|start-towns=Frontier, Rotten Hollow, Rumble&lt;br /&gt;
|faiths= Fo, Magranon, Vynora, Libila&lt;br /&gt;
|kingdoms=[[Mol-Rehan]], [[Jenn-Kellon]], [[Horde of the Summoned]]&lt;br /&gt;
|theft = yes&lt;br /&gt;
|guard-towers = yes&lt;br /&gt;
|deeds = influence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Defiance is a PVP server located in the Northern Freedom Isles cluster. &lt;br /&gt;
&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
Each kingdom has its own starter town.&lt;br /&gt;
* [[Mol-Rehan]]: Rumble&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Jenn-Kellon]]: Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Horde of the Summoned]]: Rotten Hollow&lt;br /&gt;
==Travel==&lt;br /&gt;
The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] PVE servers, via portals. Players may not take items, animals, or vehicles to PVE servers. All skills except [[faith]] will transfer between servers. Meditation skill will transfer but Path choice does not.  Player [[affinities]] are also independent between the PvE maps and Defiance. [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
&lt;br /&gt;
==[[Maps]]==&lt;br /&gt;
* [[:File:Defiance_v4_2.jpg| In-game map]]&lt;br /&gt;
* [https://drive.google.com/drive/folders/1RV1Z19R-WyJ1-ufhYXUNDYx4xNJYl4xS Map dumps]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Defiance PVP Ruleset==&lt;br /&gt;
Defiance has a different rule set from other servers, in addition to normal [[PVP]] rules, as follows:&lt;br /&gt;
&lt;br /&gt;
Similar to the Elevation server:&lt;br /&gt;
&lt;br /&gt;
* Maximum digging slope has been reduced to 150.&lt;br /&gt;
* Maximum surface mining / tunneling slope has been reduced to 60.&lt;br /&gt;
* There now needs to be a minimum of 3 tiles between mine doors.&lt;br /&gt;
* A deed will disband automatically after five chained deed drains.&lt;br /&gt;
* Meditation abilities over level 9 have been disabled.&lt;br /&gt;
* Hate damage bonus now increases lockpicking chance.&lt;br /&gt;
* Element immunity now only lasts 5 minutes down from 30.&lt;br /&gt;
* Removed rare bonus from boats(No replacement for now).&lt;br /&gt;
* Rare horse gear now takes less damage instead of granting a speed bonus.&lt;br /&gt;
* Horses give birth faster.&lt;br /&gt;
* Border crossing will be disabled, travel only available via portal.&lt;br /&gt;
* Increased cooldowns on Truestrike, Stoneskin and Continuum.&lt;br /&gt;
* Physical damage resistance and penalty effects from sorcery items changed to fall damage.&lt;br /&gt;
* Karma home teleport has been disabled.&lt;br /&gt;
* Hell horses and unicorns cannot be hitched or ridden.&lt;br /&gt;
&lt;br /&gt;
Defiance only rules:&lt;br /&gt;
 &lt;br /&gt;
* Players will move between the new PvP and PvE server with a portal that is easily craftable and also available in the starter zones. All skills Faith will transfer, and meditation paths do not cross, and items do not cross.&lt;br /&gt;
* Starting areas have a zone around them providing some extra benefits and restrictions.&lt;br /&gt;
** Much stronger tower guard spawns inside this zone instead of the normal ones.&lt;br /&gt;
** Reduced damage from siege weapons.&lt;br /&gt;
** Villages here have no silver removed when drained, only left in to allow breaking mine reinforcements.&lt;br /&gt;
** Shorter raid windows than outside the starting islands.&lt;br /&gt;
** Max village size 10 tiles in each direction with no additional perimeter allowed inside this zone.&lt;br /&gt;
** Capitals cannot be located inside this safe zone. &lt;br /&gt;
** Artifacts in the safe zone will lose charges every hour even when on players.&lt;br /&gt;
** Battle camp towers cannot spawn inside or within 100 tiles of safe areas.&lt;br /&gt;
* Deeds can now only be raided during raid windows, villages will be able to pick the time this window opens, and this can only be changed every 2 weeks. You will be able to view the window and how long until it starts by right-clicking any wall/fence on the deed from any distance. Starter villages will be 100% unraidable.&lt;br /&gt;
** Raid windows will be 2 hours for safe zones and 6 hours outside them; as people start raiding, we will see how this affects it and tweak accordingly.&lt;br /&gt;
** Lockpicking will always work even outside raid windows.&lt;br /&gt;
** If you find ways to damage deeds outside of raid windows, you are expected to report it and not abuse it.&lt;br /&gt;
* There will be a few karma spells castable by anyone with a gem staff/karma to use them:&lt;br /&gt;
** Summon skeletons/Wraith/Worg&lt;br /&gt;
** Mirrored self&lt;br /&gt;
** Stone/Ice/Fire walls&lt;br /&gt;
* Random chest spawns will return and can contain crafting supplies, good compasses, gems, traps, arrows, and rarely seryll lumps/rare bones that transfers its rarity to 1 item.&lt;br /&gt;
* Weapons/Armour tweaks to change the meta up, we will be leaving this undocumented.&lt;br /&gt;
* Increased shield/shield bashing skill outside of the safe zones.&lt;br /&gt;
* Village war bonus will now reduce the damage your walls/fences take from siege weapons and no longer increase players damage.&lt;br /&gt;
* Locate souls will have a reduced range; this will also include locating corpses.&lt;br /&gt;
* Off deed reinforcements will have a much higher chance to break when using the disintegrate spell.&lt;br /&gt;
* Messages like lost link/left the world/logged in will only be shown to people in your own kingdom.&lt;br /&gt;
* You can not drop or use tents and bedrolls in enemy influence.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats|address=defiance.game.wurmonline.com}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/D]]&lt;br /&gt;
[[Category:PVP]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Defiance&amp;diff=129787</id>
		<title>Defiance</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Defiance&amp;diff=129787"/>
		<updated>2025-02-16T19:44:53Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: Removed fighting skill not transfering, source: https://forum.wurmonline.com/index.php?/topic/203438-patch-notes-27-aug-2024/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{server&lt;br /&gt;
|abbr=Def&lt;br /&gt;
|type=pvp&lt;br /&gt;
|image=Defiance_v4_2.jpg&lt;br /&gt;
|cluster=northern&lt;br /&gt;
|date=July 24, 2020&lt;br /&gt;
|size=4096x4096&lt;br /&gt;
|twitter=WO_Defiance&lt;br /&gt;
|mrtg-name=Defiance&lt;br /&gt;
|forum-url=https://forum.wurmonline.com/index.php?/forum/382-defiance/&lt;br /&gt;
|start-towns=Frontier, Rotten Hollow, Rumble&lt;br /&gt;
|faiths= Fo, Magranon, Vynora, Libila&lt;br /&gt;
|kingdoms=[[Mol-Rehan]], [[Jenn-Kellon]], [[Horde of the Summoned]]&lt;br /&gt;
|theft = yes&lt;br /&gt;
|guard-towers = yes&lt;br /&gt;
|deeds = influence&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Defiance is a PVP server located in the Northern Freedom Isles cluster. &lt;br /&gt;
&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
Each kingdom has its own starter town.&lt;br /&gt;
* [[Mol-Rehan]]: Rumble&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Jenn-Kellon]]: Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Horde of the Summoned]]: Rotten Hollow&lt;br /&gt;
==Travel==&lt;br /&gt;
The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] PVE servers, via portals. Players may not take items, animals, or vehicles to PVE servers. All skills except [[fighting]] and [[faith]], will transfer between servers. Meditation skill will transfer but Path choice does not.  Player [[affinities]] are also independent between the PvE maps and Defiance. [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
&lt;br /&gt;
==[[Maps]]==&lt;br /&gt;
* [[:File:Defiance_v4_2.jpg| In-game map]]&lt;br /&gt;
* [https://drive.google.com/drive/folders/1RV1Z19R-WyJ1-ufhYXUNDYx4xNJYl4xS Map dumps]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Defiance PVP Ruleset==&lt;br /&gt;
Defiance has a different rule set from other servers, in addition to normal [[PVP]] rules, as follows:&lt;br /&gt;
&lt;br /&gt;
Similar to the Elevation server:&lt;br /&gt;
&lt;br /&gt;
* Maximum digging slope has been reduced to 150.&lt;br /&gt;
* Maximum surface mining / tunneling slope has been reduced to 60.&lt;br /&gt;
* There now needs to be a minimum of 3 tiles between mine doors.&lt;br /&gt;
* A deed will disband automatically after five chained deed drains.&lt;br /&gt;
* Meditation abilities over level 9 have been disabled.&lt;br /&gt;
* Hate damage bonus now increases lockpicking chance.&lt;br /&gt;
* Element immunity now only lasts 5 minutes down from 30.&lt;br /&gt;
* Removed rare bonus from boats(No replacement for now).&lt;br /&gt;
* Rare horse gear now takes less damage instead of granting a speed bonus.&lt;br /&gt;
* Horses give birth faster.&lt;br /&gt;
* Border crossing will be disabled, travel only available via portal.&lt;br /&gt;
* Increased cooldowns on Truestrike, Stoneskin and Continuum.&lt;br /&gt;
* Physical damage resistance and penalty effects from sorcery items changed to fall damage.&lt;br /&gt;
* Karma home teleport has been disabled.&lt;br /&gt;
* Hell horses and unicorns cannot be hitched or ridden.&lt;br /&gt;
&lt;br /&gt;
Defiance only rules:&lt;br /&gt;
 &lt;br /&gt;
* Players will move between the new PvP and PvE server with a portal that is easily craftable and also available in the starter zones. All skills Faith will transfer, and meditation paths do not cross, and items do not cross.&lt;br /&gt;
* Starting areas have a zone around them providing some extra benefits and restrictions.&lt;br /&gt;
** Much stronger tower guard spawns inside this zone instead of the normal ones.&lt;br /&gt;
** Reduced damage from siege weapons.&lt;br /&gt;
** Villages here have no silver removed when drained, only left in to allow breaking mine reinforcements.&lt;br /&gt;
** Shorter raid windows than outside the starting islands.&lt;br /&gt;
** Max village size 10 tiles in each direction with no additional perimeter allowed inside this zone.&lt;br /&gt;
** Capitals cannot be located inside this safe zone. &lt;br /&gt;
** Artifacts in the safe zone will lose charges every hour even when on players.&lt;br /&gt;
** Battle camp towers cannot spawn inside or within 100 tiles of safe areas.&lt;br /&gt;
* Deeds can now only be raided during raid windows, villages will be able to pick the time this window opens, and this can only be changed every 2 weeks. You will be able to view the window and how long until it starts by right-clicking any wall/fence on the deed from any distance. Starter villages will be 100% unraidable.&lt;br /&gt;
** Raid windows will be 2 hours for safe zones and 6 hours outside them; as people start raiding, we will see how this affects it and tweak accordingly.&lt;br /&gt;
** Lockpicking will always work even outside raid windows.&lt;br /&gt;
** If you find ways to damage deeds outside of raid windows, you are expected to report it and not abuse it.&lt;br /&gt;
* There will be a few karma spells castable by anyone with a gem staff/karma to use them:&lt;br /&gt;
** Summon skeletons/Wraith/Worg&lt;br /&gt;
** Mirrored self&lt;br /&gt;
** Stone/Ice/Fire walls&lt;br /&gt;
* Random chest spawns will return and can contain crafting supplies, good compasses, gems, traps, arrows, and rarely seryll lumps/rare bones that transfers its rarity to 1 item.&lt;br /&gt;
* Weapons/Armour tweaks to change the meta up, we will be leaving this undocumented.&lt;br /&gt;
* Increased shield/shield bashing skill outside of the safe zones.&lt;br /&gt;
* Village war bonus will now reduce the damage your walls/fences take from siege weapons and no longer increase players damage.&lt;br /&gt;
* Locate souls will have a reduced range; this will also include locating corpses.&lt;br /&gt;
* Off deed reinforcements will have a much higher chance to break when using the disintegrate spell.&lt;br /&gt;
* Messages like lost link/left the world/logged in will only be shown to people in your own kingdom.&lt;br /&gt;
* You can not drop or use tents and bedrolls in enemy influence.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats|address=defiance.game.wurmonline.com}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/D]]&lt;br /&gt;
[[Category:PVP]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=129639</id>
		<title>Explorer tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=129639"/>
		<updated>2025-01-12T18:02:04Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Explorer tent&lt;br /&gt;
|image=Explorer_tent.png&lt;br /&gt;
|active=[[shaft]] (1.00kg)&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Tents&lt;br /&gt;
|materials= * 9x [[square piece of cloth]]&lt;br /&gt;
* 6x [[peg]]s&lt;br /&gt;
* 9x [[shaft]]s&lt;br /&gt;
* 6x [[cordage rope]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A more robust version of the standard tent but without the item protection restrictions.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
An explorer tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select &amp;quot;drop&amp;quot;. You will need at least a 2 x 2 area that is free of items for a successful placement.&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* Mend -UNLOCKED- non-starter tents&lt;br /&gt;
* [[Lockpicking|lockpick]] and pick up other players' tents on PVP servers&lt;br /&gt;
* Pick up other players' tents on PvE servers when they are unlocked&lt;br /&gt;
* They come pre-locked upon completion, however, can be locked with a [[small padlock|small]] or [[large padlock]]&lt;br /&gt;
* Use it as a container that holds 100 items.&lt;br /&gt;
* Place them in mines.&lt;br /&gt;
* Place them on a deed you are a citizen of. &lt;br /&gt;
&lt;br /&gt;
You cannot:&lt;br /&gt;
* [[Dye]] tents.&lt;br /&gt;
* Load them onto vehicles using the [[load cargo|load]] ability.&lt;br /&gt;
* Repair tents.&lt;br /&gt;
* Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages:&lt;br /&gt;
**{{event|inline|You are currently inside the settlement of &amp;lt;Settlement name&amp;gt;. You may not drop your tent in someone else's village or perimeter.}}&lt;br /&gt;
**{{event|inline|You are currently within the perimeter of &amp;lt;Settlement name&amp;gt;. You may not drop your tent in someone else's village or perimeter.}}&lt;br /&gt;
*Drop them on a tile below sea level.&lt;br /&gt;
**{{event|inline|The ground is too wet to drop your tent there. You'll need to drop it on higher ground.}}&lt;br /&gt;
* Drop them within a Rift.&lt;br /&gt;
**{{event|inline|The influence of the Rift prevents you from pitching your tent there.}}&lt;br /&gt;
*Use them to respawn on PVP server IF in territory of enemy influence.&lt;br /&gt;
&lt;br /&gt;
== How to Give a Tent to Another Player ==&lt;br /&gt;
* Take your tent lock off (with right-click). &lt;br /&gt;
* Trade the tent to another player/character.&lt;br /&gt;
* That player adds their own lock. &lt;br /&gt;
* The tent now belongs to the new player. &lt;br /&gt;
* Newbie tents cannot be traded.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The explorer tent comes pre-locked upon completion, however, the lock can be replaced with a [[small padlock|small]] or [[large padlock]].&lt;br /&gt;
* To use it as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, however, the tent will work as a [[respawn]] point from anywhere that it is placed on the ground.&lt;br /&gt;
* When finishing building it, the tent will drop on the ground, even on deed or deed perimeter.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Military tent]]&lt;br /&gt;
* [[Pavilion]]&lt;br /&gt;
* [[Starter tent]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Military_tent&amp;diff=129638</id>
		<title>Military tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Military_tent&amp;diff=129638"/>
		<updated>2025-01-12T17:57:41Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Military tent&lt;br /&gt;
|image=Military_tent.png&lt;br /&gt;
|active=[[shaft]] (1.00kg)&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Tents&lt;br /&gt;
|materials= * 13x [[square piece of cloth]]&lt;br /&gt;
* 10x [[peg]]s&lt;br /&gt;
* 11x [[shaft]]s&lt;br /&gt;
* 10x [[cordage rope]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''This is the standard tent for military actions.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A military tent can be used by players as a spawn point, as a temporary storage, and as a hitching post for one animal. To place the tent '''right click''' it in your inventory and select '''drop'''. You will need at least 2×2 area that is free of any items for placement.&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* Mend -UNLOCKED- non-starter tents&lt;br /&gt;
* [[Lockpicking|lockpick]] and pick up other players' tents on PVP servers&lt;br /&gt;
* Pick up other players' tents on PvE servers when they are unlocked&lt;br /&gt;
* They come pre-locked upon completion, however, can be locked with a [[small padlock|small]] or [[large padlock]]&lt;br /&gt;
* Use it as a container that holds 100 items.&lt;br /&gt;
* Place them in mines.&lt;br /&gt;
* Place them on a deed you are a citizen of. &lt;br /&gt;
&lt;br /&gt;
You cannot:&lt;br /&gt;
* [[Dye]] tents.&lt;br /&gt;
* Load them onto vehicles using the [[load cargo|load]] ability.&lt;br /&gt;
* Repair tents.&lt;br /&gt;
* Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages:&lt;br /&gt;
**{{event|inline|You are currently inside the settlement of &amp;lt;Settlement name&amp;gt;. You may not drop your tent in someone else's village or perimeter.}}&lt;br /&gt;
**{{event|inline|You are currently within the perimeter of &amp;lt;Settlement name&amp;gt;. You may not drop your tent in someone else's village or perimeter.}}&lt;br /&gt;
*Drop them on a tile below sea level.&lt;br /&gt;
**{{event|inline|The ground is too wet to drop your tent there. You'll need to drop it on higher ground.}}&lt;br /&gt;
* Drop them within a Rift.&lt;br /&gt;
**{{event|inline|The influence of the Rift prevents you from pitching your tent there.}}&lt;br /&gt;
&lt;br /&gt;
== How to Give a Tent to Another Player ==&lt;br /&gt;
* Take your tent lock off (with right-click). &lt;br /&gt;
* Trade the tent to another player/character.&lt;br /&gt;
* That player adds their own lock. &lt;br /&gt;
* The tent now belongs to the new player. &lt;br /&gt;
* Newbie tents cannot be traded. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* To use it as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, the tent will work as a [[respawn]] point from anywhere that it is placed on the ground.&lt;br /&gt;
* When finishing building it, the tent will drop on ground.&lt;br /&gt;
* Can have different textures if created in different PvP kingdoms - only the final piece must be attached while on Chaos for it to be created of that kingdom's template.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forge&amp;diff=129421</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forge&amp;diff=129421"/>
		<updated>2024-11-10T01:21:17Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Forge&lt;br /&gt;
|image=Forge.png&lt;br /&gt;
|active=[[brick]]&lt;br /&gt;
|passive=[[clay]] (2.00 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*11x [[brick]]s&lt;br /&gt;
*11x 2.00 kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
|dyeable=rune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A forge made from stone bricks and clay, intended for smelting and smithing.''&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Activate the [[brick]], right-click the [[clay]], and select ''Create &amp;gt; Containers &amp;gt; forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or brick activated, and choose ''Continue building''.&lt;br /&gt;
&lt;br /&gt;
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.&lt;br /&gt;
&lt;br /&gt;
To light the forge, activate a [[steel and flint]] with a [[kindling]] in your inventory, then right-click the forge and select '''Light'''. To then fuel the forge, activate any wooden item, right-click the forge and select '''Burn'''. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.&lt;br /&gt;
&lt;br /&gt;
== Burn time ==&lt;br /&gt;
&lt;br /&gt;
The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.&lt;br /&gt;
&lt;br /&gt;
A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of [[fuel]].&lt;br /&gt;
&lt;br /&gt;
A 60 quality forge will burn for about 30 minutes with 1 kindling only. Enough time to allow cleaning for ash.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*Smelting [[:Category:Ores | metal ore]] into lumps&lt;br /&gt;
*Heating up items&lt;br /&gt;
*Hardening items like [[pottery]] or [[key mould]]s&lt;br /&gt;
*[[Cooking]] - Note that forges add 10 difficulty to the recipe being cooked.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
&lt;br /&gt;
Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Only 20 kg of [[fuel]] is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.&lt;br /&gt;
* Put items in [[cauldron|cauldrons]] or [[backpack|backpacks]] inside the forge to allow it to hold more items.&lt;br /&gt;
* A forge will hold 8 cauldrons.&lt;br /&gt;
* A forge will hold at most 28 ore.&lt;br /&gt;
* Items that can be [[Fuel|burned]] like [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.&lt;br /&gt;
* Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.&lt;br /&gt;
* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting ''Burn'' in the actions menu.&lt;br /&gt;
* Can be loaded with a wagon or a large cart (runed with a zinc [[rune]] of Magranon). The forge takes up a little bit more space as 3 large crates.&lt;br /&gt;
* Planted forges will not take damage on deeds.&lt;br /&gt;
* Can be cleaned of [[ash]] with an activated [[shovel]].&lt;br /&gt;
* A rendered forge requires one extra clay to build.&lt;br /&gt;
[[File:Forges.png|600px|thumb|center|Forge material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Large light sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Rendered items]]&lt;br /&gt;
[[Category:Rounded stone items]]&lt;br /&gt;
[[Category:Sandstone items]]&lt;br /&gt;
[[Category:Slate items]]&lt;br /&gt;
[[Category:Stone items]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guidance&amp;diff=129310</id>
		<title>Guidance</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guidance&amp;diff=129310"/>
		<updated>2024-09-15T21:12:03Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{server&lt;br /&gt;
|image=Guidance.png&lt;br /&gt;
|cluster=tutorial&lt;br /&gt;
|date=June 24th, 2024&lt;br /&gt;
|size=2048x2048&lt;br /&gt;
|twitter=WO_???&lt;br /&gt;
|mrtg-name=????&lt;br /&gt;
|start-towns=New Dawn&lt;br /&gt;
|account-types=all&lt;br /&gt;
|skillcap = yes&lt;br /&gt;
|faiths=Fo, Magranon, Vynora, Libila&lt;br /&gt;
|nopriest = yes&lt;br /&gt;
|deeds=no&lt;br /&gt;
|kingdoms=[[Freedom]]&lt;br /&gt;
}}[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A special tutorial server for new players to learn the game.&lt;br /&gt;
===Quests===&lt;br /&gt;
Inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further&lt;br /&gt;
&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
* [[Settlement:New Dawn|New Dawn]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
This island is the spawn of new characters. You can reach Guidance by using a portal in another starter town. You can only leave Guidance by a portal.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
* [[:File:Guidance.png| In-game map]]&lt;br /&gt;
&lt;br /&gt;
==Guidance Rule Set==&lt;br /&gt;
* Web shop items can't be bought while on Guidance&lt;br /&gt;
* Mail can't be sent between Guidance and other servers&lt;br /&gt;
* Treasure hunts, rifts, holy sites and the highway system are disabled&lt;br /&gt;
* Many stronger/high-difficulty creatures are prevented from spawning&lt;br /&gt;
* Unique creatures are prevented from spawning&lt;br /&gt;
* Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells&lt;br /&gt;
* All skills are limited to 30 while on Guidance (Non-premium is still limited to 20)&lt;br /&gt;
* Player-owned villages/deeds are disabled on Guidance, use building permissions and the new [[yard|yard system]] to protect your property instead&lt;br /&gt;
* Players can only own one building at a time&lt;br /&gt;
* Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server&lt;br /&gt;
* Wells and fountains are always refilled, no matter what tile they are on&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats |address=guidance.live.wurmonline.io}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Holy_sites&amp;diff=129057</id>
		<title>Holy sites</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Holy_sites&amp;diff=129057"/>
		<updated>2024-06-09T01:25:20Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]]  / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Holy sites''' are randomly spawned zones for players to find. They are themed after specific Gods and biomes, in unsettled areas of the map. Priests and followers of that [[deity]] can maintain the site through [[prayer]]s and [[sermon]]s. The Holy site will provide bonuses to all who have a [[Premium]] account. The site will also have some additional positive effects within it radius. Some of these benefits will be available to all [[premium]] accounts even if they do not follow that particular [[deity]].  &lt;br /&gt;
&lt;br /&gt;
*Holy sites are temporary and will last approximately 2 weeks.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Each type of Holy site can only spawn in places matching certain features, limiting the areas you might need to search in order to find them.&lt;br /&gt;
&lt;br /&gt;
*You can receive a map, which will help guide you to a Holy site through [[prayer]], [[sermon]]s or [[meditation]]. Note that only actions that would give a chance to gain [[faith]] or [[meditation]] skill has a chance to give a map. These maps have various modifiers applied to make them less clear than a normal [[Treasure map]] or [[Cartography]] map, so you may need to compare maps with others or combine them with your understanding of the server layout in order to locate the Holy site. &lt;br /&gt;
&lt;br /&gt;
*These maps hints will be given for Holy sites that have not yet been located and activated. They will also be associated with the God you follow.&lt;br /&gt;
&lt;br /&gt;
*On PVP servers, you may also get hint about opposite-light gods' (i.e. maps of a White light Holy site if your God is Libila and vice-versa).&lt;br /&gt;
&lt;br /&gt;
*Holy sites that have been located and activated can be seen by right clicking an altar and choosing &amp;quot;locate Holy sites&amp;quot;. this will show the locations of all activated Holy sites on the in-game map. &lt;br /&gt;
&lt;br /&gt;
==Activation==&lt;br /&gt;
A Holy site is dormant and provides no benefits until it is found and activated by a priest of the site's [[deity]].&lt;br /&gt;
*To activate the Holy site, pray or hold a sermon (with enough listeners for [[faith]] gain at the special item in the center of the Holy site.&lt;br /&gt;
*Once activated, the expiration timer of the Holy site will reset, in order to guarantee that a site will last for its full duration after being found.&lt;br /&gt;
&lt;br /&gt;
==Power and Corruption==&lt;br /&gt;
Power and Corruption are the two most important characteristics of a Holy site. Each ranges from 0 to 100.&lt;br /&gt;
&lt;br /&gt;
'''Power''' is the strength of the [[deity]]'s influence. &lt;br /&gt;
&lt;br /&gt;
This is represented by the [[QL]] level of the special item at the center of the Holy site, and can be seen by examining it.&lt;br /&gt;
&lt;br /&gt;
'''Power affects'''&lt;br /&gt;
*The size of the Holy site.&lt;br /&gt;
*The power or effectiveness of almost all Holy site benefits, such as the [[QL]] level of goods received from it.&lt;br /&gt;
*There is a possibility of the Holy site expiring early, if the power ever reaches 0.&lt;br /&gt;
'''Power is increased by:'''&lt;br /&gt;
*[[Prayer]]s and [[sermon]]s within the Holy site by [[follower]]s and [[priest]]s of the site God.&lt;br /&gt;
*The [[prayer]]s and [[sermon]]s may be done at the Holy site's special item, but any altar will work, as long as it is within the current borders of the Holy site.&lt;br /&gt;
&lt;br /&gt;
'''Power is decreased by:'''&lt;br /&gt;
*Natural decay over time once the Holy site is activated.&lt;br /&gt;
*Chance for decay occurs at the same time as Pulse events.&lt;br /&gt;
*Amount of power decay is randomized and may not occur at all. &lt;br /&gt;
&lt;br /&gt;
'''Corruption''' &lt;br /&gt;
*The malicious taint and impurity, which makes the Holy site less effective and possibly resulting in negative effects.&lt;br /&gt;
&lt;br /&gt;
*This is represented by the damage of the special item at the center of the Holy site, and can be seen by examining it. &lt;br /&gt;
&lt;br /&gt;
'''Corruption affects:'''&lt;br /&gt;
*Damage on items received from the Holy site. &lt;br /&gt;
*Chance of backlash effects when performing [[prayer]]s or [[sermon]]s to increase the Holy site's power.&lt;br /&gt;
*Disabling of pulse effects, item improvement bonuses, and some passive bonuses if the corruption is at least 40.&lt;br /&gt;
*The effective power of the Holy site when providing benefits. For example, a Holy site with 80 [[QL]] that has 50 damage will only have the effective [[QL]] of 40 power for most purposes. &lt;br /&gt;
*The corruption will not affect the size of the Holy site.&lt;br /&gt;
&lt;br /&gt;
'''Corruption is increased by:'''&lt;br /&gt;
&lt;br /&gt;
There is a random chance when performing [[prayer]]s , [[sermon]]s, or special Holy site actions within the site.&lt;br /&gt;
*This is far more likely if the current corruption is already above 0.&lt;br /&gt;
*Power-affecting actions (prayers/sermons) have a higher chance to corrupt the site than special actions do.&lt;br /&gt;
*Any corruption from performing an action may be partially or fully resisted by a soul strength skill check. &lt;br /&gt;
*Chance of corruption over time is triggered on pulse events and scales with the number of players who have contributed to the site's power since the last pulse. &lt;br /&gt;
Natural chance of corruption over time once the Holy site is activated. &lt;br /&gt;
*Just like power decay, this chance occurs at the same time as pulse events. &lt;br /&gt;
(PVP only) Desecration actions performed by [[follower]]s or [[priest]]s of an opposing [[deity]], using the [[exorcism]] skill. &lt;br /&gt;
 &lt;br /&gt;
'''Corruption is decreased by:'''&lt;br /&gt;
&lt;br /&gt;
Purify actions performed on the Holy site item by [[follower]]s or [[priest]]s of the Holy site's [[deity]], using the [[exorcism]] skill. &lt;br /&gt;
&lt;br /&gt;
'''Scaling effects on decay'''&lt;br /&gt;
&lt;br /&gt;
Chance of corruption gain and power decay over time is increased with the number of players who have somehow contributed to the Holy site's power since the last pulse event. &lt;br /&gt;
&lt;br /&gt;
'''Rarity'''&lt;br /&gt;
Has a significant impact on [[favor]] granted to the [[deity]] upon expiration. &lt;br /&gt;
*This is represented by the rarity of the special item at the center of the Holy site, and can be seen by examining it.&lt;br /&gt;
*Rarity of the Holy site is determined randomly when it spawns, and does not change.&lt;br /&gt;
&lt;br /&gt;
==Holy Site Types==&lt;br /&gt;
[[Fo Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Wishing Tree'''&lt;br /&gt;
*A magical tree, blossoming with many types of fruit and other produce. Spawns in dense forests.&lt;br /&gt;
'''Sampo''' &lt;br /&gt;
*A strange divine mechanism, dispensing the necessities of life. Spawns on steppe.&lt;br /&gt;
&lt;br /&gt;
[[Vynora Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Wellspring of Knowledge''' &lt;br /&gt;
*A mystical fountain dispensing knowledge. Spawns on beaches and other natural waterfronts.&lt;br /&gt;
&lt;br /&gt;
'''Akashic Mirror''' &lt;br /&gt;
* A weird, black mirror that appears to be peering into another world. Spawns on roads and other paved areas.&lt;br /&gt;
&lt;br /&gt;
[[Magranon Holy Site]]s&lt;br /&gt;
 &lt;br /&gt;
'''Glowing Fissure''' &lt;br /&gt;
*A glowing, volcanic crack in the rock. Spawns in barren, rocky terrain.&lt;br /&gt;
&lt;br /&gt;
'''Otherworldly monolith''' &lt;br /&gt;
*An obelisk that has fallen from the sky and buried itself into the ground. Spawns on sand.&lt;br /&gt;
&lt;br /&gt;
[[Libila Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Abyssal Circle''' &lt;br /&gt;
*An unholy ritual circle of uncertain purpose. Spawns on tundra.&lt;br /&gt;
&lt;br /&gt;
'''Pillar of Decay'''&lt;br /&gt;
*A crude totem of skulls, viscera, and decay. Spawns on tar and peat.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
Holy sites are special places protected by their Gods, and are meant to be accessed and used by the public. As such, the following activities are disallowed within Holy sites:&lt;br /&gt;
*Founding a settlement&lt;br /&gt;
*Expanding an existing settlement into the Holy site.&lt;br /&gt;
*Terraforming (digging, mining, etc.).&lt;br /&gt;
*Building structures or fences.&lt;br /&gt;
*Changing tile types by packing, cultivating, adding or removing pavement, dropping dirt/sand, transmuting, planting or cutting trees, or any similar actions. &lt;br /&gt;
*Creatures grazing or moving will also not pack tiles within Holy sites.&lt;br /&gt;
*(PVE server only) Blocking in intentionally restricting access to the Holy site in any way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Libila&amp;diff=128164</id>
		<title>Libila</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Libila&amp;diff=128164"/>
		<updated>2023-12-08T18:55:17Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Follower abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Blacklight.jpg|thumb|right|240px|The [[Bone Altar]].]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Libila is the evil, dark goddess of the [[Horde of the Summoned]] template kingdoms. Becoming a follower of this goddess will mean automatically joining the default Horde of the Summoned kingdom on PVP servers.  On PVE servers, you can become a follower or priest of Libila and will still remain a member of the Freedom Kingdom.&lt;br /&gt;
&lt;br /&gt;
Her [[channeling]] item is a gold or silver [[statuette of Libila]].&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
=== Libila's converting speech ===&lt;br /&gt;
&amp;lt;em&amp;gt;Look at you. Pitiful creature.&lt;br /&gt;
&lt;br /&gt;
You seek the powers of the Whisperer? They may be available.&lt;br /&gt;
&lt;br /&gt;
Know that I personally will not help you much. But I am bound to tell you that she will.&lt;br /&gt;
&lt;br /&gt;
To tell the truth - She rewards me for recruiting you.&lt;br /&gt;
&lt;br /&gt;
People say much about us. They think we lie. And yes we do. We lie about a lot of things, but not about the truth.&lt;br /&gt;
&lt;br /&gt;
Truth is everything will end. Truth is some of us will be rewarded greatly by Her some day.&lt;br /&gt;
&lt;br /&gt;
Libila will not accept her having been betrayed by the other gods. Your contract with her is to help her, and she will help you.&lt;br /&gt;
&lt;br /&gt;
Her aim is to gain control here, and your goal is to stop the others from gaining it instead.&lt;br /&gt;
&lt;br /&gt;
You are expected and required to use all effective means available: Terror, deception, torture, death, sacrifices.&lt;br /&gt;
&lt;br /&gt;
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against us!&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Libila's inscription  at the [[Bone Altar]]===&lt;br /&gt;
&amp;lt;em&amp;gt;&lt;br /&gt;
Look at you. Pitiful creature. &lt;br /&gt;
&lt;br /&gt;
You seek the powers of the Whisperer? They may be available. &lt;br /&gt;
&lt;br /&gt;
I am the Hate and the Deceit, but know that I will help you much. &lt;br /&gt;
&lt;br /&gt;
Know that I want revenge for the betrayal by the others. This is why the scythe is my symbol. &lt;br /&gt;
&lt;br /&gt;
Become my tool and my weapon. Let me sharpen you, and let me run you through the heart of my enemies. &lt;br /&gt;
&lt;br /&gt;
For this I will reward you greatly. You will be given powers beyond normal mortal possibilities. &lt;br /&gt;
&lt;br /&gt;
Exact my revenge anywhere, anytime and anyhow. Make it painful and frightening. &lt;br /&gt;
&lt;br /&gt;
Together, let us enter the Forbidden Lands. We are all in our right to do so! &lt;br /&gt;
&lt;br /&gt;
Let us grow together, and throw our enemies into the void! &lt;br /&gt;
&lt;br /&gt;
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against me!  &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Libila's Sermon === &lt;br /&gt;
&amp;lt;em&amp;gt;You initiate the sermon by brandishing your scythe.&lt;br /&gt;
&lt;br /&gt;
You clear your throat and evaluate your audience.&lt;br /&gt;
&lt;br /&gt;
The rabble you have to deal with these days! Let's scare them into submission.&lt;br /&gt;
&lt;br /&gt;
Clearly that didn't do the trick. More gore!&lt;br /&gt;
&lt;br /&gt;
You explain how Libila is in the waning crescent and needs you to do a lot more for her so that she may manifest her powers.&lt;br /&gt;
&lt;br /&gt;
Today you decide to suggest that they confess.&lt;br /&gt;
&lt;br /&gt;
There are enemies of the faith and these must be stopped. You urge the flock to be vigilant, and wary of strangers and infidels.&lt;br /&gt;
&lt;br /&gt;
You finish this sermon by yet again praising Libila and ask everyone to pray together with you.&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the [[gods]] individual pages for details. Below lists only the abilities and penalties of Libila. Follower abilities are only available to players with faith above 20. &lt;br /&gt;
&lt;br /&gt;
=== Libila follower abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* (PvP Only) Followers of Libila can absorb [[mycelium]], healing a random wound for 7 damage. This consumes the mycelium tile.&lt;br /&gt;
* (PvE Only) “Consume Corpse” ability to regain health from corpses by consuming their residual life energy.&lt;br /&gt;
** Only usable on non-butchered, non-damaged corpses, and when permissions would allow butchering.&lt;br /&gt;
** The player must have any item that can be used for [[butchering]], activated before the consume option will appear.&lt;br /&gt;
** The player does not need to have wounds to consume a corpse, if they want to.  &lt;br /&gt;
** Health gained scales with creature CR, depending on creature type, age, and conditions (such as Champion or Greenish).&lt;br /&gt;
** Automatically targets your most severe wound, like healing spells.&lt;br /&gt;
** Sets corpse as “butchered”, so there is a choice between this and butchering products.&lt;br /&gt;
** When Rite of Death is in effect, Consume Corpse has a chance of triggering an effect similar to a Mind stealer enchantment.&lt;br /&gt;
** 10-minute cooldown timer.&lt;br /&gt;
* The food bar of followers of Libila will slowly be restored while standing on mycelium. Mycelium will raise [[nutrition]] to a maximum of 99.&lt;br /&gt;
* Can butcher human corpses without alignment penalty.&lt;br /&gt;
* +15% skill gain to Religion &amp;amp; its sub skills, Alchemy &amp;amp; its Natural Substances, and Thievery &amp;amp; its sub skills.&lt;br /&gt;
* +2.5%-10% skill gain to Body Strength, Soul Strength scaled by alignment.&lt;br /&gt;
* Ability to get meat from butchering player corpses.&lt;br /&gt;
* +1 Offensive CR (does not stack with +2 Offensive CR for priests in favoured terrain).&lt;br /&gt;
* +10% QL gain when improving leather items.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise faith above 30.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
* Libila followers cannot bury human corpses.&lt;br /&gt;
&lt;br /&gt;
=== Libila priest abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
====Abilities====&lt;br /&gt;
* All Libila follower abilities except the bonus to improving leather, as priests can not improve items.&lt;br /&gt;
* Ability to cast Libila spells (see below).&lt;br /&gt;
* Priests of Libila with 30 favor receive 10% increased [[favor]] regeneration.&lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are ignored by monsters (this does not apply to all hostile creatures, as some are not considered monsters (like bears). This also excludes rift monsters and legendary creatures.). &lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are inspired in their deity's favored terrain and suffer less stamina drain on [[mycelium]].&lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are protected by Libila, giving them a 75% chance to receive 50% skill loss on death.&lt;br /&gt;
*Priests of Libila receive favor bonus for sacrificing animal parts.&lt;br /&gt;
*Priests of Libila receive slightly more [[favor]] than other gods from sacrificing butchered products.&lt;br /&gt;
* [[Mining|Mine]] ([[Vynora]] priests cannot do this).&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this).&lt;br /&gt;
* Can use [[bows]].&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
* All Libila follower penalties except for the faith limit.&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[digging|dig]].&lt;br /&gt;
* Cannot [[dredge]].&lt;br /&gt;
&lt;br /&gt;
==== Libila champion abilities and penalties ====&lt;br /&gt;
'''Please note: Champions have been discontinued until further notice.'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* All Libila follower and Libila priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Libila(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Libila' for example).&lt;br /&gt;
* You will lose your Champion status after you lose all your [[Champion_player#Champion_points|Champion points]].&lt;br /&gt;
}}&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
*'''See [[Table of spells]] page for full spell list.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Libila&amp;diff=128163</id>
		<title>Libila</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Libila&amp;diff=128163"/>
		<updated>2023-12-08T18:54:47Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Blacklight.jpg|thumb|right|240px|The [[Bone Altar]].]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Libila is the evil, dark goddess of the [[Horde of the Summoned]] template kingdoms. Becoming a follower of this goddess will mean automatically joining the default Horde of the Summoned kingdom on PVP servers.  On PVE servers, you can become a follower or priest of Libila and will still remain a member of the Freedom Kingdom.&lt;br /&gt;
&lt;br /&gt;
Her [[channeling]] item is a gold or silver [[statuette of Libila]].&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
=== Libila's converting speech ===&lt;br /&gt;
&amp;lt;em&amp;gt;Look at you. Pitiful creature.&lt;br /&gt;
&lt;br /&gt;
You seek the powers of the Whisperer? They may be available.&lt;br /&gt;
&lt;br /&gt;
Know that I personally will not help you much. But I am bound to tell you that she will.&lt;br /&gt;
&lt;br /&gt;
To tell the truth - She rewards me for recruiting you.&lt;br /&gt;
&lt;br /&gt;
People say much about us. They think we lie. And yes we do. We lie about a lot of things, but not about the truth.&lt;br /&gt;
&lt;br /&gt;
Truth is everything will end. Truth is some of us will be rewarded greatly by Her some day.&lt;br /&gt;
&lt;br /&gt;
Libila will not accept her having been betrayed by the other gods. Your contract with her is to help her, and she will help you.&lt;br /&gt;
&lt;br /&gt;
Her aim is to gain control here, and your goal is to stop the others from gaining it instead.&lt;br /&gt;
&lt;br /&gt;
You are expected and required to use all effective means available: Terror, deception, torture, death, sacrifices.&lt;br /&gt;
&lt;br /&gt;
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against us!&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Libila's inscription  at the [[Bone Altar]]===&lt;br /&gt;
&amp;lt;em&amp;gt;&lt;br /&gt;
Look at you. Pitiful creature. &lt;br /&gt;
&lt;br /&gt;
You seek the powers of the Whisperer? They may be available. &lt;br /&gt;
&lt;br /&gt;
I am the Hate and the Deceit, but know that I will help you much. &lt;br /&gt;
&lt;br /&gt;
Know that I want revenge for the betrayal by the others. This is why the scythe is my symbol. &lt;br /&gt;
&lt;br /&gt;
Become my tool and my weapon. Let me sharpen you, and let me run you through the heart of my enemies. &lt;br /&gt;
&lt;br /&gt;
For this I will reward you greatly. You will be given powers beyond normal mortal possibilities. &lt;br /&gt;
&lt;br /&gt;
Exact my revenge anywhere, anytime and anyhow. Make it painful and frightening. &lt;br /&gt;
&lt;br /&gt;
Together, let us enter the Forbidden Lands. We are all in our right to do so! &lt;br /&gt;
&lt;br /&gt;
Let us grow together, and throw our enemies into the void! &lt;br /&gt;
&lt;br /&gt;
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against me!  &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Libila's Sermon === &lt;br /&gt;
&amp;lt;em&amp;gt;You initiate the sermon by brandishing your scythe.&lt;br /&gt;
&lt;br /&gt;
You clear your throat and evaluate your audience.&lt;br /&gt;
&lt;br /&gt;
The rabble you have to deal with these days! Let's scare them into submission.&lt;br /&gt;
&lt;br /&gt;
Clearly that didn't do the trick. More gore!&lt;br /&gt;
&lt;br /&gt;
You explain how Libila is in the waning crescent and needs you to do a lot more for her so that she may manifest her powers.&lt;br /&gt;
&lt;br /&gt;
Today you decide to suggest that they confess.&lt;br /&gt;
&lt;br /&gt;
There are enemies of the faith and these must be stopped. You urge the flock to be vigilant, and wary of strangers and infidels.&lt;br /&gt;
&lt;br /&gt;
You finish this sermon by yet again praising Libila and ask everyone to pray together with you.&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the [[gods]] individual pages for details. Below lists only the abilities and penalties of Libila. Follower abilities are only available to players with faith above 20. &lt;br /&gt;
&lt;br /&gt;
=== Libila follower abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* (PvP Only) Followers of Libila can absorb [[mycelium]], healing a random wound for 7 damage. This consumes the mycelium tile.&lt;br /&gt;
* (PvE Only) “Consume Corpse” ability to regain health from corpses by consuming their residual life energy.&lt;br /&gt;
** Only usable on non-butchered, non-damaged corpses, and when permissions would allow butchering.&lt;br /&gt;
** The player must have any item that can be used for [[butchering]], activated before the consume option will appear.&lt;br /&gt;
** The player does not need to have wounds to consume a corpse, if they want to.  &lt;br /&gt;
** Health gained scales with creature CR, depending on creature type, age, and conditions (such as Champion or Greenish).&lt;br /&gt;
** Automatically targets your most severe wound, like healing spells.&lt;br /&gt;
** Sets corpse as “butchered”, so there is a choice between this and butchering products.&lt;br /&gt;
** When Rite of Death is in effect, Consume Corpse has a chance of triggering an effect similar to a Mind stealer enchantment.&lt;br /&gt;
** 10-minute cooldown timer.&lt;br /&gt;
* The food bar of followers of Libila will slowly be restored while standing on mycelium. Mycelium will raise [[nutrition]] to a maximum of 99.&lt;br /&gt;
* Can butcher human corpses without alignment penalty.&lt;br /&gt;
* +15% skill gain to Religion &amp;amp; its sub skills, Alchemy &amp;amp; its Natural Substances, and Thievery &amp;amp; its sub skills.&lt;br /&gt;
* +2.5%-10% skill gain to Body Strength, Soul Strength scaled by alignment.&lt;br /&gt;
* Ability to get meat from butchering human corpses.&lt;br /&gt;
* +1 Offensive CR (does not stack with +2 Offensive CR for priests in favoured terrain).&lt;br /&gt;
* +10% QL gain when improving leather items.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise faith above 30.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
* Libila followers cannot bury human corpses.&lt;br /&gt;
&lt;br /&gt;
=== Libila priest abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
====Abilities====&lt;br /&gt;
* All Libila follower abilities except the bonus to improving leather, as priests can not improve items.&lt;br /&gt;
* Ability to cast Libila spells (see below).&lt;br /&gt;
* Priests of Libila with 30 favor receive 10% increased [[favor]] regeneration.&lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are ignored by monsters (this does not apply to all hostile creatures, as some are not considered monsters (like bears). This also excludes rift monsters and legendary creatures.). &lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are inspired in their deity's favored terrain and suffer less stamina drain on [[mycelium]].&lt;br /&gt;
* Priests of Libila with 60 faith and 30 favor are protected by Libila, giving them a 75% chance to receive 50% skill loss on death.&lt;br /&gt;
*Priests of Libila receive favor bonus for sacrificing animal parts.&lt;br /&gt;
*Priests of Libila receive slightly more [[favor]] than other gods from sacrificing butchered products.&lt;br /&gt;
* [[Mining|Mine]] ([[Vynora]] priests cannot do this).&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this).&lt;br /&gt;
* Can use [[bows]].&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
* All Libila follower penalties except for the faith limit.&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[digging|dig]].&lt;br /&gt;
* Cannot [[dredge]].&lt;br /&gt;
&lt;br /&gt;
==== Libila champion abilities and penalties ====&lt;br /&gt;
'''Please note: Champions have been discontinued until further notice.'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* All Libila follower and Libila priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Libila(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Libila' for example).&lt;br /&gt;
* You will lose your Champion status after you lose all your [[Champion_player#Champion_points|Champion points]].&lt;br /&gt;
}}&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
*'''See [[Table of spells]] page for full spell list.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=127699</id>
		<title>Christmas tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=127699"/>
		<updated>2023-11-05T01:19:59Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: Removed &amp;quot;* Christmas trees can only be created during the Christmas season.&amp;quot; - not true&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Christmastree.jpg&lt;br /&gt;
|active=[[Felled tree]], [[pine]]&lt;br /&gt;
|passive=[[Wood scrap]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (varying weight)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A beautiful christmas tree, with colorful decoration. You should check if santa left you something!''&lt;br /&gt;
&lt;br /&gt;
'''Christmas tree''' can be used to get the christmas [[gift]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
# Have a [[felled tree|felled]] [[pine]] [[tree]] and a [[wood scrap]] in inventory&lt;br /&gt;
# Activate one of the items, right-click on the other and select Create &amp;gt; Decorations &amp;gt; Christmas tree&lt;br /&gt;
* Can be any weight felled tree but a full wood scrap is required.&lt;br /&gt;
* The weight of the felled tree is the final weight of the Christmas tree.&lt;br /&gt;
&lt;br /&gt;
== Using ==&lt;br /&gt;
To collect your gift, right-click on the tree, and select 'Check for gift'.&lt;br /&gt;
*You must have a [[premium]] account to collect a gift.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A failed creation will use up the entire wood scrap.&lt;br /&gt;
* Can be picked up.&lt;br /&gt;
* Cannot be repaired. &lt;br /&gt;
* The tree will disappear some time after Christmas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Carpentry items|*]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Troll&amp;diff=127097</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Troll&amp;diff=127097"/>
		<updated>2023-08-20T21:22:25Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */ removed &amp;quot;*They can bash down walls.&amp;quot; -told it was an exploit/unintended and has been fixed. Fencing can still be bashed!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=TrollRender.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=Yes&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]] (1.2 kg/piece)&lt;br /&gt;
:[[Gland]]&lt;br /&gt;
:[[Tooth]]&lt;br /&gt;
|meattype=Humanoid&lt;br /&gt;
|eats=[[Carnivore]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Troll mound]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Troll]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A dark green stinking troll. Always hungry. Always deadly.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Trolls can cause large wounds using a [[huge shod club]] as well as bite with strong jaws. A minimum of 60 fighting skill with good equipment is recommended to fight one alone.&lt;br /&gt;
*They can pass through unlocked doors and gates and can climb ladders.&lt;br /&gt;
*They can traverse any tile steepness but will not enter water.&lt;br /&gt;
*If killed, they give the [[title]] 'Trollslayer' (note: the player must record at least one hit on the troll before it dies in order to get the title).&lt;br /&gt;
*When [[dominate]]d, they cannot destroy fences/stone/house walls.&lt;br /&gt;
*They can pull carts but only while [[dominate|''dominated'']] or when a [[zombie|''zombie'']].&lt;br /&gt;
*They can rapidly regenerate and heal any wounds, despite severity.&lt;br /&gt;
*Trolls drop a 45ql, 15kg [[huge shod club]] upon death. They also pose a small chance to drop a non-rare, rare, supreme, or even a fantastic [[Cooking#Recipes|recipe]].&lt;br /&gt;
*You can take a [[huge shod club]] from a [[dominate]]d troll's inventory but not put it back in.  A shod clubless troll claws. &amp;quot;''[20:17:41] Adolescent greenish troll claws Aged huge spider extremely hard in the stomach and damages it.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery heights=300px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:2014-02-06 wiki troll.png|Today's common troll in its natural environment&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Hitchable creatures]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Disintegrate&amp;diff=124523</id>
		<title>Disintegrate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Disintegrate&amp;diff=124523"/>
		<updated>2022-10-26T14:24:10Z</updated>

		<summary type="html">&lt;p&gt;Baeowulf: /* Notes */  [10:19:01] You cast Disintegrate. [10:19:01] You chip away at the iron vein and remove a large chunk of material. Can confirm that it DOES work on veins, removed bad information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=70&lt;br /&gt;
|favor=80&lt;br /&gt;
|difficulty=70&lt;br /&gt;
|target=[[Cave wall]]&lt;br /&gt;
|castingtime=60&lt;br /&gt;
|god=* All: [[Magranon]]&lt;br /&gt;
* PvP Only: [[Vynora]], [[Libila]], [[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Disintegrate''' is a spell used [[Mining|underground]] to destroy [[rock tile]]s and [[Support beam|reinforced]] tiles. Metal [[vein]]s have not been tested extensively. The spell is available for [[Magranon]] on PvE based servers and all priests on PvP.&lt;br /&gt;
&lt;br /&gt;
Its use is tied into the [[mining]] role for [[deed]]s. This means on freedom servers, only players that have mining permissions can disintegrate inside a deed. Anyone can disintegrate off deed. You must have multiple mining permissions: Mine rock, mine iron veins, mine other veins, tunnel, mine floor, add/remove reinforcements as well as cast deity spells to cast this on deed. &lt;br /&gt;
&lt;br /&gt;
On PVP servers, you can only disintegrate reinforced tiles inside enemy settlements if they were drained during the last 2 hours.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Disintegrate removes chunks from a vein or wall at 3 times the cast power of ore/rock from the wall. You lose the rock or ore when using disintegrate.&lt;br /&gt;
&lt;br /&gt;
event messages after cast:&lt;br /&gt;
&lt;br /&gt;
* You chip away at the ... vein and remove a small chunk of material. 0-75 &lt;br /&gt;
* You chip away at the ... vein and remove a chunk of material. 75-150&lt;br /&gt;
* You chip away at the ... vein and remove a large chunk of material. 150-250&lt;br /&gt;
* You chip away at the ... vein and remove a huge chunk of material. 250+&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When a disintegrate cast results in the last bit of a wall being destroyed, it will result in the same floor slope as a &amp;quot;mine forward&amp;quot; action.&lt;br /&gt;
* If side shafts are attempted, it will not crack the rock tile and will only waste favor.&lt;br /&gt;
* If you are too deep under water to mine, it will not work and will only waste favor.&lt;br /&gt;
* Can be used to create an exit from a mine (follows same rules as manually mining), but cannot be used to create a tunnel from the outside.&lt;br /&gt;
**Mining or disintegrate from inside a mine will not result in the 20 entrance slope, it instead connects to the 2 lowest tile corners.&lt;br /&gt;
**Any item, corpse, player, mine door or altar in the way will result in 'Item in the way' error.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fo spells]]&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Magranon spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Baeowulf</name></author>
		
	</entry>
</feed>