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	<updated>2026-06-04T05:15:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Black_bear_helm&amp;diff=131207</id>
		<title>Talk:Black bear helm</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Black_bear_helm&amp;diff=131207"/>
		<updated>2026-02-11T20:57:09Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: discussion of page inaccuracy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don't think this statement is true:&lt;br /&gt;
&lt;br /&gt;
&amp;gt; and can be used in any way an open helm can&lt;br /&gt;
&lt;br /&gt;
I can't seem to cook in my black bear helm.&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Web_armour&amp;diff=131123</id>
		<title>Web armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Web_armour&amp;diff=131123"/>
		<updated>2026-01-02T21:21:33Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: clarify this is not swing timer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]]  / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=25&lt;br /&gt;
|favor=35&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Libila]], [[Magranon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Web Armour has been cast on it, so it may slow down creatures when they hit this armour.''&lt;br /&gt;
&lt;br /&gt;
May slow down creatures hitting you.  (This refers to walking / running / possibly swimming speed, not swing timer or other combat rating)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This spell will not stack with [[Aura of shared pain]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Magranon spells]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=104881</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=104881"/>
		<updated>2017-12-29T14:56:24Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: fixed typo in last line of meditation chart.  Also, apparently all meditation times are less than 18 days now, needs more updating.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
===The Basics===&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;.  Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.  The earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.&lt;br /&gt;
&lt;br /&gt;
===Skill Training===&lt;br /&gt;
Skill can be gained on any tile but you have to move at least 10 tiles from the spot of the previous meditation. A successful meditation is completing the two minute meditation timer but you will not necessarily gain skill every time.&lt;br /&gt;
&lt;br /&gt;
Below 20 meditation skill there is '''no time limit''' between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate each corner.&lt;br /&gt;
&lt;br /&gt;
Above 20 meditation skill the chances to gain skill are limited to a few per day:&lt;br /&gt;
&lt;br /&gt;
* All meditations need to be 30 minutes apart at least&lt;br /&gt;
* Only 4 meditations per day can be less than 3 hours from the previous one. The message ''You feel that it will take you a while before you are ready to meditate again'' indicates the longer wait time.&lt;br /&gt;
* Every 24 hours after a server restart the counter is reset and you get 4 new chances at closer meditation immediately.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
: Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again.&lt;br /&gt;
&lt;br /&gt;
You do not lose a chance nor do you get any meditation skill if you meditate before the wait time is up or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (waited long enough and moved the 10 tiles) you will use up a chance and randomly get meditation skill. The ratio of skill gain per tries depends on the meditation rug. At lower levels a ratio of about 50% can be reached. Around 70 meditation skill the highest ratio has been about 40%. It is possible that you don't get any skill in one or two days but if the ratio over at least 10-20 tries is way below the listed examples you should try to change the quality of the rug. The listed ratios have been reached with a rug in the range of 20-30 quality.&lt;br /&gt;
&lt;br /&gt;
== Path Management and Advancement ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:&lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.&lt;br /&gt;
&lt;br /&gt;
You must wait 24 hours before joining a meditation path after leaving one: &amp;quot;You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Path Leaders===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name becomes eligible to appear on this list.  You will need to be on the list to use the Light Path option for others.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment===&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level, or visible wait time.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the ''Light Path'' option&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
*May 2013 update - there is now a one minute cool-down for enlightenment&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Path leader:&lt;br /&gt;
 [12:07:16] STUDENT needs to type in the command /invitations.&lt;br /&gt;
 [12:07:27] You attempt to light the path for STUDENT.&lt;br /&gt;
 [12:07:27] You ask STUDENT a question. she seems to think hard.&lt;br /&gt;
 [12:07:58] STUDENT has reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Student:&lt;br /&gt;
 [12:07:24] You will now accept invitations to change kingdom and religion.&lt;br /&gt;
 [12:07:27] TEACHER asks you a question.&lt;br /&gt;
 [12:07:58] You think 'Sounds about right'&lt;br /&gt;
 [12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Failure (Path leader). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
 [12:07:20] You attempt to light the path for &amp;lt;Player&amp;gt;.&lt;br /&gt;
 [12:07:20] &amp;lt;Player&amp;gt; does not grasp the question. he needs to meditate more.&lt;br /&gt;
* Failure (Student). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
  &amp;lt;Player&amp;gt; asks you a very confusing question. You do not understand it and need to contemplate more. &lt;br /&gt;
&lt;br /&gt;
After a path enlightenment the leader cannot do it again for 7 days.&lt;br /&gt;
&lt;br /&gt;
After the v1.1 patch a new difficulty check was added:&lt;br /&gt;
&lt;br /&gt;
Rolf: it's not a skill requirement per se but there's a difficulty check&lt;br /&gt;
&lt;br /&gt;
Rolf: like level you try to achieve *10 or so&lt;br /&gt;
&lt;br /&gt;
Rolf: increasing meditation skill will increase chances yes&lt;br /&gt;
&lt;br /&gt;
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.&lt;br /&gt;
&lt;br /&gt;
== Path Levels ==&lt;br /&gt;
''A note to further make clear the timing for path advancement:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of &amp;quot;&amp;lt;character name&amp;gt; the &amp;lt;meditation title&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Total Time to reach** !! Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || None|| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours|| 12 hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 1 Day || 1 Day 12 hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 2 Days || 3 Days 12 hours || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4*&lt;br /&gt;
| 4.5 Days || 8 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 8 Days || 16 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 12.5 Days || 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7*&lt;br /&gt;
| 18 Days || 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 18 Days || 64 Days 12 hours  || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9*&lt;br /&gt;
| 18 Days || 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 18 Days || 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
| 11*&lt;br /&gt;
| 18 Days || 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
| 12*&lt;br /&gt;
| 18 Days || 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 13*&lt;br /&gt;
| 18 Days || 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 18 Days || 172 Days 12 hours || 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 18 Days || 190 Days 12 hours || 90 || 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant  || 16th Eidolon  || 16th Sovereign || 16th Deva|| 16th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''* New bonus available at this level, see below for more details''&lt;br /&gt;
&lt;br /&gt;
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''&lt;br /&gt;
&lt;br /&gt;
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)&lt;br /&gt;
&lt;br /&gt;
== Path Bonuses ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]', [[Path of Knowledge#No skill loss|No skill loss]] || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || '[[Path of Hate#Fear|Fear]]'&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' || '[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Healing Hands|Healing Hands]]' || '[[Path of Hate#Spell Immunity|Spell Immunity]]'&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || '[[Path of Hate#Recall Home|Recall Home]]'&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| '[[Path of Knowledge#Final Breath|Final Breath]]'  || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || '[[Path of Love#Final Breath|Final Breath]]' || '[[Path of Hate#Final Breath|Final Breath]]'&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Bonuses ==&lt;br /&gt;
Commonly referred to as a &amp;quot;Refresh tick&amp;quot;. Randomly appears at the end of a successful meditation, with meditation skill level and rug quality increasing the chance.&lt;br /&gt;
Your food and water will be filled (Nutrition is unaffected). You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :Appears at start of meditation.  After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :Appears at start of meditation.  You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :Appears after meditating for five seconds.  You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. (Waiting Message) :Appears after meditating for five seconds.  Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You finish your meditation. :Appears at the end of a successful meditation.  Additional messages may also appear.&lt;br /&gt;
&lt;br /&gt;
;This is indeed a special place. :Appears at the end of a successful meditation.  You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose &amp;quot;yes&amp;quot; in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation.  You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :Appears at the end of a successful meditation.  You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You still need to let your recent progress sink in for a few hours / several hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation.  You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
* Rama at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beeswax&amp;diff=104262</id>
		<title>Beeswax</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beeswax&amp;diff=104262"/>
		<updated>2017-09-12T13:24:17Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: skull cup also uses beeswax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=beeswax.jpg&lt;br /&gt;
|creation=Obtained from [[Bee hive]] and [[Wild bee hive]] using a [[Bee smoker]] to avoid being stung.&lt;br /&gt;
|result=Beeswax (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A natural wax produced by honey bees which is formed into 'scales'.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Used to make [[Waxed paper]], [[Wax sealing kit]]s, and [[Candle]]s.  Also used in constructing a [[Skull cup]].  &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* Pandalet's guide to everything in the cooking update: [https://docs.google.com/document/d/1PhEhJkjNy-jl3_L5mdaQRVzyfdS7MfAt8_iNwSaHYYE Cooking Update Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beeswax&amp;diff=104261</id>
		<title>Beeswax</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beeswax&amp;diff=104261"/>
		<updated>2017-09-12T13:20:00Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: can also make candles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=beeswax.jpg&lt;br /&gt;
|creation=Obtained from [[Bee hive]] and [[Wild bee hive]] using a [[Bee smoker]] to avoid being stung.&lt;br /&gt;
|result=Beeswax (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A natural wax produced by honey bees which is formed into 'scales'.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Used to make [[Waxed paper]], [[Wax sealing kit]]s, and [[Candle]]s.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* Pandalet's guide to everything in the cooking update: [https://docs.google.com/document/d/1PhEhJkjNy-jl3_L5mdaQRVzyfdS7MfAt8_iNwSaHYYE Cooking Update Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=90278</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=90278"/>
		<updated>2015-02-08T18:14:12Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: /* Altering your alignment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Alignment is a measure of how good you are to your [[god]], 100 alignment being the maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.  For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.&lt;br /&gt;
&lt;br /&gt;
==Alignment gain and loss==&lt;br /&gt;
Alignment will automatically go towards 1 over time for [[whitelight]]ers, and -1 for [[blacklight]]ers.&lt;br /&gt;
&lt;br /&gt;
When alignment goes down, for whatever reason, it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.  This loss is halved in local range to the White light for whitelighters.&lt;br /&gt;
&lt;br /&gt;
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again.  Note that alignment automatically drifting towards zero does not affect this timer.&lt;br /&gt;
&lt;br /&gt;
===Altering your alignment===&lt;br /&gt;
&lt;br /&gt;
These actions can effect your alignment:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=250 |Action&lt;br /&gt;
! width=50 | Direction&lt;br /&gt;
! width=50 | Amount&lt;br /&gt;
! width=200 | Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Butcher]]ing a human corpse&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Burying a human corpse&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a [[confession]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Confessing to a priest&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Holding a [[sermon]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a sermon&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | ≤4&lt;br /&gt;
| Depending on preaching success&lt;br /&gt;
|-&lt;br /&gt;
| [[Convert]]ing someone to your religion&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]] another player&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Successful [[lockpicking]]&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Casting [[Bless]] on players&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Possibly random&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificing items in an [[altar]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Item must be least 50c ''get'' price&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[White Light]] on [[Chaos]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[Black Light]] on Chaos&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Desecrating an altar&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a whitelighter&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a blacklighter&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Plant a sprout or a flower&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Fo]] only&lt;br /&gt;
|-&lt;br /&gt;
| Felling trees older than [[Age|old]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Vynora]] only (sometimes [[mag]])&lt;br /&gt;
|-&lt;br /&gt;
| Working on [[wall]]s&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Mine&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only: &lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only&lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Libila]] only&lt;br /&gt;
|}&lt;br /&gt;
Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters.  A negative sign (-) is the opposite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hitching&amp;diff=89969</id>
		<title>Hitching</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hitching&amp;diff=89969"/>
		<updated>2015-01-02T04:29:49Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: Redirected page to Large cart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Large cart]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=89406</id>
		<title>Load cargo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=89406"/>
		<updated>2014-10-29T14:35:41Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: trying to make size distinction cog vs corbita more clear (some will be confused thinking Coribita (second largest hold) is smallest ship&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
Action allowing large items which can not be picked up and held in inventory to be loaded into [[large cart]]s, [[wagon]]s, large [[ship]]s and [[ship transporter]]s.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
: '''Load''': Embark the [[:Category:Vehicles|vehicle]] and use the {{key|RMB}} on the object, select '''Load cargo'''.&lt;br /&gt;
: '''Unload''': Embark the [[:Category:Vehicles|vehicle]] and use the {{key|RMB}} on the object in the vehicle inventory, select '''Unload cargo'''.&lt;br /&gt;
==Notes==&lt;br /&gt;
* 23 [[body strength]] is required to load cargo.&lt;br /&gt;
* All containers apart from [[crate]]s need to be empty before they can be loaded.&lt;br /&gt;
* Has a 10 second timer.&lt;br /&gt;
* Normal rules apply for having more than one large item on any tile, such as beds.&lt;br /&gt;
&lt;br /&gt;
==Vehicles that hold loadable cargo==&lt;br /&gt;
From smallest to largest: [[Large cart]], [[Wagon]], [[Cog]], [[Knarr]], [[Corbita]], [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
== Alphabetical list of loadable items ==&lt;br /&gt;
Here are some examples of what can and can't be loaded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ May be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
! width=100 | Min. vehicle&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery target]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Armor stand]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow rack]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulk storage bin]] || Wagon&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Coffin]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Barrel]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || Cog or Corbita&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large crate]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large dining table]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Floor loom]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Food storage bin]] || Wagon&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Marble brazier pillar]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornate fountain]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Oven]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Small crate]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons rack]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagon]] || Cog or Corbita&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; These items may be carried in the player's inventory when empty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cannot be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
|-&lt;br /&gt;
| [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge oil barrel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge tub]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail|Mail box]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit gate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trash heap]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Corbita&amp;diff=89405</id>
		<title>Corbita</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Corbita&amp;diff=89405"/>
		<updated>2014-10-29T14:28:16Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: added link to load cargo page under non-loadable items heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Corbita.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 1x [[stern]]&lt;br /&gt;
* 40x [[deck board]]&lt;br /&gt;
* 2x 13kg [[rudder]]s&lt;br /&gt;
* 50x [[tar]]s&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 2x [[keel section]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 400x [[peg]]s&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 200x [[hull plank]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 200x [[tenon]]s&lt;br /&gt;
* 2x [[oar]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A ship  with square sails steered by two side rudders connected to each other.''&lt;br /&gt;
&lt;br /&gt;
You will need 21.05 [[Mind_logic|Mind Logic]] to be able to command it. Has manageable permissions.&lt;br /&gt;
&lt;br /&gt;
The Corbita is a small merchant ship. It is relatively good for trading but is smaller than the Cog. As such they can be useful as personal ships, and as a step up from a Small Sailing Boat. Aside from needing more resources, they aren't much harder to build.&lt;br /&gt;
&lt;br /&gt;
''The amount of dye used to paint this is unknown as there are currently no [[container|containers]] able to hold enough dye.''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 captain + 6 crew.&lt;br /&gt;
*Maximum speed: 28 km/h (in a [[gale]])&lt;br /&gt;
*Hold Capacity: ??? [[Container|volume]] units (100 [[rafts]]). Weight(kg) has no affect on this. &lt;br /&gt;
*Size: 5 tiles by 2 tiles&lt;br /&gt;
*Height: 25 dirt from water level to deck&lt;br /&gt;
*Weight: 1400kg (20 strength minimum to drag)&lt;br /&gt;
*Requires 21 dirt water depth &lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
Depending on your skill you may have to create extra [[keel section]]s and other components.&lt;br /&gt;
&lt;br /&gt;
* 420x [[Peg]] (20x for [[stern]])&lt;br /&gt;
* 210x [[Tenon]] (10x for [[stern]])&lt;br /&gt;
* 211x [[Hull plank]] (11x for [[stern]])&lt;br /&gt;
* 40x [[Deck board]]&lt;br /&gt;
* 2x [[Shaft]] (1x for each [[rudder]])&lt;br /&gt;
* 12x [[Plank]] (6 for each [[rudder]])&lt;br /&gt;
* 50x [[Tar]] &lt;br /&gt;
* 1x [[Square sail]] (for [[square rig]])&lt;br /&gt;
* 2x [[Large tackle]] (for [[square rig]])&lt;br /&gt;
* 1x [[Medium mast]] (for [[square rig]])&lt;br /&gt;
* 4x [[Small tackle]] (2x for [[square rig]]) (2x for [[spinnaker rig]])&lt;br /&gt;
* 6x [[Cordage rope]] (4x for [[square rig]]) (2x for [[spinnaker rig]])&lt;br /&gt;
* 1x [[Small mast]] (for [[spinnaker rig]])&lt;br /&gt;
* 1x [[Small square sail]] (for [[spinnaker rig]])&lt;br /&gt;
* 4x [[Keel section]]&lt;br /&gt;
* 4x [[Mooring rope]]&lt;br /&gt;
* 8x [[Thick rope]]&lt;br /&gt;
* 10x [[Belaying pin]]&lt;br /&gt;
* 2x [[Oar]]&lt;br /&gt;
*Total components: 989&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The QL of the keel section that is ACTIVE is what effects creation chance.&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*With the new addition of the [[Load]] feature, many new items can now be loaded onto ships.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 49&lt;br /&gt;
*[[Small crate]] - 85&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=89404</id>
		<title>Caravel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=89404"/>
		<updated>2014-10-29T14:26:33Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: added link to load cargo page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Caravel.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[tenon]]s&lt;br /&gt;
* 1x [[tall square rig]]&lt;br /&gt;
* 1x [[ship helm]]&lt;br /&gt;
* 150x [[tar]]s&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 1x [[triangular rig]]&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 3x [[keel section]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 600x [[peg]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Caravel Caravel]&lt;br /&gt;
&lt;br /&gt;
''An impressive merchant ship.''&lt;br /&gt;
&lt;br /&gt;
The largest ship possible to construct, this huge ship requires 36 skill to start. Has permission management.&lt;br /&gt;
&lt;br /&gt;
24 [[Mind logic]] is required to command this ship.&lt;br /&gt;
&lt;br /&gt;
The Caravel is a good merchant ship but can be impractical. Its size can make some areas impassable. But its size is also its advantage, as the Caravel's large hold means that it can transport a massive amount of materials - making it a useful ship for the sale and delivery of bulk supplies - although it is very difficult to construct and can be expensive to buy.&lt;br /&gt;
&lt;br /&gt;
'''Note that you do not have to have 35 strength to avoid beaching the boat - so long as it is not moored then you can still push and pull the boat off of a reef.'''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 13 crew&lt;br /&gt;
*Maximum speed: 28.47 km/h (solo)&lt;br /&gt;
*Maximum speed: 34.13 km/h (full crew)&lt;br /&gt;
*Hold Capacity: &amp;gt;86 000 kg (100 rafts full of rock shards)&lt;br /&gt;
*Size: 5 tiles by 3 tiles (?)&lt;br /&gt;
*Height: 35 dirt from water level to deck(?)&lt;br /&gt;
*Weight: 2450kg (35 strength minimum to drag)&lt;br /&gt;
&lt;br /&gt;
== Total Components ==&lt;br /&gt;
&lt;br /&gt;
* 310x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 1x [[tall mast]] (for [[tall square rig]])&lt;br /&gt;
* 7x [[square sail]] (6x for [[tall square rig]], 1x for [[square rig]])&lt;br /&gt;
* 24x [[cordage rope]] (16x for [[tall square rig]], 2x for [[spinnaker rig]], 4x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 10x [[large tackle]] (8x for [[tall square rig]], 2x for [[square rig]])&lt;br /&gt;
* 10x [[small tackle]] (4x for [[tall square rig]], 2x for [[spinnaker rig]], 2x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 4x [[Iron ribbon]] (for [[crows nest]])&lt;br /&gt;
* 24x [[plank]] (13x for [[crows nest]]) (5x for [[ship helm]], 6x for [[rudder]])&lt;br /&gt;
* 628x [[peg]] (8x for [[ship helm]], 20x for [[stern]])&lt;br /&gt;
* 7x [[shaft]] (6x for [[ship helm]], 1x for [[rudder]])&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 80x [[deck board]]&lt;br /&gt;
* 2x [[small mast]] (1x for [[spinnaker rig]], 1x for [[triangular rig]])&lt;br /&gt;
* 1x [[small square sail]] (for [[spinnaker rig]])&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[medium mast]] (for [[square rig]])&lt;br /&gt;
* 1x [[triangular sail]] (for [[triangular rig]])&lt;br /&gt;
* 12x [[thick rope]]&lt;br /&gt;
* 5x [[keel section]]&lt;br /&gt;
* 10x [[Belaying pin]]&lt;br /&gt;
* 411x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* Total components: 1706&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*The most difficult ships to build. Higher quality of parts being attached improves chance of success.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 62&lt;br /&gt;
*[[Small crate]] - 100&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Knarr&amp;diff=89403</id>
		<title>Knarr</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Knarr&amp;diff=89403"/>
		<updated>2014-10-29T14:25:06Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: added link to load cargo page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Knarr.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 1x [[square yard rig]]&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 200x [[Rivets]]&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 200x [[tenon]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 100x [[tar]]s&lt;br /&gt;
* 400x [[peg]]s&lt;br /&gt;
* 80x [[deck board]]&lt;br /&gt;
* 3x [[keel section]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Knarr Knarr]&lt;br /&gt;
&lt;br /&gt;
''It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rown with oars. The side rudder is on the starboard side.''&lt;br /&gt;
&lt;br /&gt;
The second largest ship possible to construct. Has permission management.&lt;br /&gt;
&lt;br /&gt;
Knarrs are fast ships used for cross-server travel, with the advantage that their speed isn't affected nearly as much as other ships in low winds. Due to their speed, crew capacity, expansive cargo, and shallow draft knarrs are very popular among PVP raiders.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
*23 [[Mind_logic|Mind Logic]] is required to command &lt;br /&gt;
*You need 29 [[Body Strength]] to drag a Knarr.&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 12 crew.&lt;br /&gt;
*Maximum total crew: 13&lt;br /&gt;
*Maximum speed: 27 km/h (solo).&lt;br /&gt;
*Maximum speed: ? km/h (full crew).&lt;br /&gt;
*Hold Capacity: &amp;gt;20,000 kg (100 rafts)&lt;br /&gt;
*Size: 4 tiles by 1 tiles&lt;br /&gt;
*Height: 8 dirt from water level to deck(?)&lt;br /&gt;
*Total Dye Needed: 240kg&lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
* 1x [[tall mast]] (for [[square yard rig]])&lt;br /&gt;
* 4x [[square sail]] (for [[square yard rig]])&lt;br /&gt;
* 12x [[cordage rope]] (for [[square yard rig]])&lt;br /&gt;
* 6x [[large tackle]] (for [[square yard rig]])&lt;br /&gt;
* 10x [[belaying pin]]&lt;br /&gt;
* 200x [[Rivets]]&lt;br /&gt;
* 10x [[oar]]&lt;br /&gt;
* 411 [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* 420 [[peg]] (20x for [[stern]])&lt;br /&gt;
* 210 [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 1x [[shaft]] (1x for [[rudder]])&lt;br /&gt;
* 6x [[planks]] (6x for [[rudder]])&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 100x [[tar]]&lt;br /&gt;
* 80x [[deck board]]&lt;br /&gt;
* 5x [[keel section]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
* Total components: 1488&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.&lt;br /&gt;
*Knarr's show in the creation list when [[Cog]]s are between 13% and 14%, and [[Corbita]]s are at 27%&lt;br /&gt;
*Shallow draft allows for passage at depths that would stop other large ships.&lt;br /&gt;
*Can fit 43 [[Large crate]]s and 1 [[Small crate]] inside.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Large crate]] - 43&lt;br /&gt;
*[[Small crate]] - 75&lt;br /&gt;
*[[Wagon]] (+4 Large crate)&lt;br /&gt;
*[[Large cart]]&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large chest]]&lt;br /&gt;
*[[Bed]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cog&amp;diff=89402</id>
		<title>Cog</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cog&amp;diff=89402"/>
		<updated>2014-10-29T14:24:18Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: added pointer to load cargo page under non-loadable items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cog.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[hull plank]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 200x [[tenon]]s&lt;br /&gt;
* 400x [[peg]]s&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 1x [[large square rig]]&lt;br /&gt;
* 2x [[keel section]]&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]s&lt;br /&gt;
* 2x [[oar]]s&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A sturdy one-masted merchant ship with a flat bottom.'' ([http://en.wikipedia.org/wiki/Cog_%28ship%29 Wikipedia Entry])&lt;br /&gt;
&lt;br /&gt;
A medium difficulty ship, the cog requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One large advantage it has over the similarly sized corbita is that the first passenger to board is put into the [[crows nest]], giving them a great view of the surrounding area.&lt;br /&gt;
&lt;br /&gt;
Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds.&lt;br /&gt;
&lt;br /&gt;
You will need 22 [[Mind_logic|Mind Logic]] to be able to command it.&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 8 crew&lt;br /&gt;
*Maximum speed: 33.22 km/h (solo, with a [[gale]] in the back)&lt;br /&gt;
*Maximum speed: 35(?) km/h (full crew)&lt;br /&gt;
*Hold Capacity: 50916 [[Container|volume]] units (67 rafts). Weight(kg) has no effect on this. &lt;br /&gt;
*The Hold's item count is limited to 100. If more is needed, use containers like [[small barrel]]s or [[raft]]s. &lt;br /&gt;
*Size: ~ 5 tiles long and 2 tiles wide&lt;br /&gt;
*Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to top&lt;br /&gt;
*819.84 kg of dye is required to paint a cog&lt;br /&gt;
*Requires 20 dirt water depth&lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
Depending on your skill you may have to create extra [[keel section]]s and other components.&lt;br /&gt;
* 311x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* 10x [[belaying pin]]&lt;br /&gt;
* 210x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 420x [[peg]]s (20x for [[stern]])&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[large mast]] (for [[large square rig]])&lt;br /&gt;
* 1x [[square sail]] (for [[large square rig]])&lt;br /&gt;
* 8x [[cordage rope]] (for [[large square rig]])&lt;br /&gt;
* 2x [[small tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[large tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[iron ribbon]]s (for [[crows nest]])&lt;br /&gt;
* 19x [[plank]]s (13x for [[crows nest]]) (6x for [[rudder]])&lt;br /&gt;
* 1x [[shaft]] (for [[rudder]])&lt;br /&gt;
* 4x [[keel section]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]&lt;br /&gt;
* 2x [[oar]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
*Total components: 1119&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*The quality of each of the keel sections affects the chance of being created.&lt;br /&gt;
*Keel sections can be improved (Carpentry items) before attempting assembly.&lt;br /&gt;
&lt;br /&gt;
Keel section improvement examples (30.33 Carpentry and 18.21 Shipbuilding):&lt;br /&gt;
* QL6.12 + QL5.97 = 14% chance&lt;br /&gt;
* QL5.97 + QL18.33 = 23% chance&lt;br /&gt;
* QL10.46 + QL18.33 = 26% chance&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 29&lt;br /&gt;
*[[Small crate]] - 51&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89401</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89401"/>
		<updated>2014-10-29T14:22:30Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: added link to load cargo under non-loadable items section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[Small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[sheets]]&lt;br /&gt;
* 20 [[plank]] (2.00 kg)&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]&lt;br /&gt;
* 1 [[small wheel axle]]&lt;br /&gt;
* 2 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 9 large crates or 16 small crates can be [[Load_cargo|loaded]] on a wagon. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 9 Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 || 2723 (2700 in crates, 23 in wagon) &lt;br /&gt;
|-&lt;br /&gt;
| [[Felled Tree]] || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || 4 || 0 (1 Forge fits with 7 Large Crates)&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || 53 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raft]] || 21 || 0&lt;br /&gt;
|}&lt;br /&gt;
(9 crates takes 15552 (1728 * 9) which leaves 448 volume remaining.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* A Wagon holds 16000 units of [[Volume]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon cannot carry passengers, only one driver.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Wagons can hold 16 small crates or 9 large crates.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality effects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=89400</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=89400"/>
		<updated>2014-10-29T14:19:17Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: Pointed to load cargo page instead of listing what can't be loaded here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Large cart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 15 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.00 kg)&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.  A large cart must be at least 10 quality for commander or passengers to ride it.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank|planks]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
&lt;br /&gt;
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
The last piece of wood will determine wood type of cart when attached.&lt;br /&gt;
&lt;br /&gt;
== Hitching ==&lt;br /&gt;
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select &amp;quot;Hitch&amp;quot;.&lt;br /&gt;
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
*To unhitch both animals from the cart, right-click the cart and select &amp;quot;Animals&amp;quot; &amp;gt; &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Hitching Notes ===&lt;br /&gt;
* Free players can hitch animals but cannot drive it.&lt;br /&gt;
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.&lt;br /&gt;
* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.&lt;br /&gt;
* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)&lt;br /&gt;
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.&lt;br /&gt;
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.&lt;br /&gt;
* Driver [[stamina]] is drained while driving the cart.  Running out of stamina has no effect on the speed.&lt;br /&gt;
* Animals remain hitched during a server restart.&lt;br /&gt;
&lt;br /&gt;
=== Animals that can be hitched ===&lt;br /&gt;
* [[Horse]] (adult, not foal)&lt;br /&gt;
* [[Bull]] (not cows)&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]] (young and adolescent, fastest known)&lt;br /&gt;
* [[Brown bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Black bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Troll]] when dominated (young and adolescent)&lt;br /&gt;
&lt;br /&gt;
Note : the strength of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
&lt;br /&gt;
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. &lt;br /&gt;
&lt;br /&gt;
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. &lt;br /&gt;
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''The settings only take effect if the cart is locked, however.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.&lt;br /&gt;
&lt;br /&gt;
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with a hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management options will prevent these others from accessing the inventory or using animals to drive the cart away.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.  Up to 7 rafts can be added to a large cart.  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates &amp;amp; raft  !! With Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and Raft combinations ==&lt;br /&gt;
&lt;br /&gt;
There are various configurations of [[Small crate]], [[Large crate]] and [[Small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Not all items currently listed. All containers (except crates) must be empty before loading. You must be embarked as commander in order to load items. Right click item and select load.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.  &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Load_cargo&amp;diff=89399</id>
		<title>Talk:Load cargo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Load_cargo&amp;diff=89399"/>
		<updated>2014-10-29T14:11:12Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: Created page with &amp;quot;I'm hoping to point several &amp;quot;loadable vehicle&amp;quot; pages here so the master list is in only 1 place.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm hoping to point several &amp;quot;loadable vehicle&amp;quot; pages here so the master list is in only 1 place.&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=89398</id>
		<title>Load cargo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=89398"/>
		<updated>2014-10-29T14:09:48Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: Added list of loadable vehicles and expanded list of loadable items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
Action allowing large items which can not be picked up and held in inventory to be loaded into [[large cart]]s, [[wagon]]s, large [[ship]]s and [[ship transporter]]s.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
: '''Load''': Embark the [[:Category:Vehicles|vehicle]] and use the {{key|RMB}} on the object, select '''Load cargo'''.&lt;br /&gt;
: '''Unload''': Embark the [[:Category:Vehicles|vehicle]] and use the {{key|RMB}} on the object in the vehicle inventory, select '''Unload cargo'''.&lt;br /&gt;
==Notes==&lt;br /&gt;
* 23 [[body strength]] is required to load cargo.&lt;br /&gt;
* All containers apart from [[crate]]s need to be empty before they can be loaded.&lt;br /&gt;
* Has a 10 second timer.&lt;br /&gt;
* Normal rules apply for having more than one large item on any tile, such as beds.&lt;br /&gt;
==Vehicles that hold loadable cargo==&lt;br /&gt;
From smallest to largest: [[Large cart]], [[Wagon]], [[Cog]], [[Corbita]], [[Knarr]], [[Caravel]]&lt;br /&gt;
== Alphabetical list of loadable items ==&lt;br /&gt;
Here are some examples of what can and can't be loaded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ May be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
! width=100 | Min. vehicle&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery target]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Armor stand]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow rack]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulk storage bin]] || Wagon&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Coffin]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Barrel]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || Corbita&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large crate]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large dining table]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Floor loom]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Food storage bin]] || Wagon&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Marble brazier pillar]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornate fountain]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Oven]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Small crate]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons rack]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagon]] || Corbita&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; These items may be carried in the player's inventory when empty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cannot be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
|-&lt;br /&gt;
| [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge oil barrel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge tub]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail|Mail box]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit gate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trash heap]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loadable&amp;diff=89397</id>
		<title>Loadable</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loadable&amp;diff=89397"/>
		<updated>2014-10-29T14:02:06Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: redirect to main loading/nonloadable page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Load cargo]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loading&amp;diff=89396</id>
		<title>Loading</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loading&amp;diff=89396"/>
		<updated>2014-10-29T13:26:51Z</updated>

		<summary type="html">&lt;p&gt;Belgrim: Redirected page to Load cargo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Load cargo]]&lt;/div&gt;</summary>
		<author><name>Belgrim</name></author>
		
	</entry>
</feed>