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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Carlez</id>
	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T18:22:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Pinevale&amp;diff=35820</id>
		<title>Settlement:Pinevale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Pinevale&amp;diff=35820"/>
		<updated>2008-07-20T19:06:27Z</updated>

		<summary type="html">&lt;p&gt;Carlez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|type=v&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Ashyja&lt;br /&gt;
|population=1&lt;br /&gt;
|allies=None&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
Pinevale is a size 5 village located about 15 minutes west of Newtown. It has been founded in December 2007 and is currently in the state of being built.&lt;br /&gt;
Pinevale welcomes new villagers or people considering to settle near the village.&lt;br /&gt;
&lt;br /&gt;
During the last two months or so (as of beginning of June 2008), Pinevale seemed to be abandoned. All of the villagers seemed to have left Wurm for good and I (Ashyja) had to quit due to getting a new job and some personal problems. Now I have returned and try to shape the village and surroundings once again to form a unique, somewhat secluded space in a vast forest.&lt;br /&gt;
If you want to be part of this process, can look for yourself, are friendly and like the possibilities the village could give you (a combination of being far away and still near enough to civilization, a large space you can help shape into something unique and having a place, that offers anything one would need without the hassle and anonymity of a large village), then Pinevale could be something for you.&lt;br /&gt;
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(I'd just like to clarify that many of the villagers hasn't left the game, only moved to an outpost on the west coast near the old Oakvale bay. /Carlez)&lt;br /&gt;
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== How to reach the village ==&lt;br /&gt;
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http://img512.imageshack.us/img512/5235/pinevalelz9.jpg&lt;br /&gt;
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== Citizens ==&lt;br /&gt;
&lt;br /&gt;
#[[User:Ashyja|Ashyja]] - Mayor&lt;br /&gt;
#[[User:Scaper|Scaper]] - Elder (inactive)&lt;br /&gt;
#[[User:Azzull|Azzull]] - Elder (inactive)&lt;br /&gt;
#[[User:Imnotryan|Imnotryan]] - Rookie (inactive)&lt;/div&gt;</summary>
		<author><name>Carlez</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=35819</id>
		<title>Ship building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=35819"/>
		<updated>2008-07-20T18:52:06Z</updated>

		<summary type="html">&lt;p&gt;Carlez: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ship building consists of making ships and the parts needed to construct them.&lt;br /&gt;
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Ship building is a sub-skill of [[carpentry]]. &lt;br /&gt;
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== Items ==&lt;br /&gt;
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See also ''[[:Category:Ship building items]]''&lt;br /&gt;
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=== Ships ===&lt;br /&gt;
See also [[ship]] for information about using ships. All ships are started by using a [[keel section]] on a [[keel section]].&lt;br /&gt;
&lt;br /&gt;
* [[Small raft]] (not even a boat!)&lt;br /&gt;
* [[Rowing boat]] (technically a boat)&lt;br /&gt;
* [[Small sailing boat]] (technically a boat)&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
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=== Miscellaneous ===&lt;br /&gt;
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Some ship building items are impossible to create with 0 skill, but at least [[seat]] and [[hull plank]] should be available to get the initial 1 skill.&lt;br /&gt;
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If you're making your first ever boat it is recommended to not make the keels as the first item. You should start by making [[hull plank]], [[tenon]], [[peg]], and [[belaying pin]]. Then you make some of the more complicated pieces like [[oar]] or [[seat]], and you improve those as far as you can to get your [[ship building]] skill up. Once your skill has reached 10-15, you may create the [[keel sections]] with decent success rate.&lt;br /&gt;
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'''Weight in parentheses is raw material weight required to create.'''&lt;br /&gt;
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'''Hatchet on Felled Tree'''&lt;br /&gt;
* [[Keel section]] (90.00kg, sometimes unfinished)&lt;br /&gt;
* [[Small mast]] (72.00kg)&lt;br /&gt;
* [[Medium mast]] (96.00kg)&lt;br /&gt;
* [[Large mast]] (120.00kg)&lt;br /&gt;
* [[Tall mast]] (148.00kg)&lt;br /&gt;
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'''Saw on Log'''&lt;br /&gt;
* [[Seat]] (24.00kg, sometimes unfinished)&lt;br /&gt;
* [[Hull plank]] (8.80kg)&lt;br /&gt;
* [[Oar]] (8.00kg)&lt;br /&gt;
* [[Deck board]] (5.60kg)&lt;br /&gt;
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'''Carving Knife on Log'''&lt;br /&gt;
* [[Tenon]] (1.40kg)&lt;br /&gt;
* [[Large tackle]] (13.00kg, sometimes unfinished)&lt;br /&gt;
* [[Small tackle]] (6.50kg, sometimes unfinished)&lt;br /&gt;
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'''Carving Knife on Shaft'''&lt;br /&gt;
* [[Belaying pin]] (0.65kg)&lt;br /&gt;
* [[Peg]]s (0.10kg) are a vital part of ship building, but count as regular [[carpentry]] items. &lt;br /&gt;
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'''Multiple Parts'''&lt;br /&gt;
* [[Rudder]]&lt;br /&gt;
* [[Ship helm]]&lt;br /&gt;
* [[Stern]]&lt;br /&gt;
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[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Carlez</name></author>
		
	</entry>
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