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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Console&amp;diff=59485</id>
		<title>Console</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Console&amp;diff=59485"/>
		<updated>2010-09-28T22:15:29Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Teaser update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
The '''console''' is a window for entering text commands to the [[Wurm]] [[client]]. It can be opened using {{key|F1}} in the default key bindings ({{key|F9}} in the current unstable client). Console commands should not be confused with [[chat commands]] or [[action]]s.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Legend: &amp;lt;name&amp;gt; is a mandatory argument, [name] is an optional argument, (name|other) is an argument which requires one of the listed values.&lt;br /&gt;
&lt;br /&gt;
; bind &amp;lt;key&amp;gt; : Shows the current binding for the given key.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot; &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;(Added in 2.7.2)&amp;lt;/span&amp;gt; : Removes the current binding for the given key.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt; : Binds the key to the specified action. See [[key bindings]] for more information on &amp;lt;key&amp;gt; and &amp;lt;action&amp;gt; values.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;text&amp;gt;&amp;quot; : Binds the key to a console command. Pressing the key will act as if you had typed the text into the console. See [[key bindings]] for more information.&lt;br /&gt;
; cmd &amp;lt;num&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Raw [[fight]] commands; use with care.&lt;br /&gt;
; dump (debug | skills) : Saves the specified data to a file in the [[player]]'s dumps directory.&lt;br /&gt;
; dump (binds | options) : Dumps the specified data to the console.&lt;br /&gt;
; exec &amp;lt;filename&amp;gt; : Executes each line in the file as a console command.&lt;br /&gt;
; fightmove&amp;lt;1-5&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Use fight special move 1-5. (No space in the command.)&lt;br /&gt;
; irc [server] [port] : Connects to the specified [[IRC]] network. Defaults are isis.heavenlyplace.net and 6667. &amp;lt;br&amp;gt; If the defaults are used, the client also autoconnects to #wurm&lt;br /&gt;
; ircsay &amp;lt;text&amp;gt; : Sends the text to the topmost IRC window.&lt;br /&gt;
; quit : Opens the quit dialog&lt;br /&gt;
; reallyquit : Quits the client without asking for confirmation&lt;br /&gt;
; refresh: Reloads the game graphics&lt;br /&gt;
; resize (windowed|maximized|fullscreen) &amp;lt;width&amp;gt; &amp;lt;height&amp;gt; [refreshrate] &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;(Added in wurm.next)&amp;lt;/span&amp;gt; : Changes the window mode and resolution.&lt;br /&gt;
; say &amp;lt;text&amp;gt; : Sends the specified text to the local chat window. (Access other chat windows using /tell, /shout, /village)&lt;br /&gt;
; screenshot : Creates a screenshot (in the player's screenshot directory)&lt;br /&gt;
; sensitivity &amp;lt;0-10&amp;gt; : Changes mouse sensitivity to the given value. Note that this only changes the senstivity when looking around.&lt;br /&gt;
; setoption &amp;lt;string&amp;gt; : Displays a list of options whose name matches the string.&lt;br /&gt;
; setoption &amp;lt;option_name&amp;gt; &amp;lt;option_value&amp;gt; : Changes a game option without restarting. Not all options can be changed while playing. Look in gamesettings.txt for option names and value hints.&lt;br /&gt;
; showbml &amp;lt;filename&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Parses the file as [[BML]] and displays it&lt;br /&gt;
; switchlight &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.6.8)&amp;lt;/span&amp;gt; : Toggles between old and new light code&lt;br /&gt;
; toggle ( [[compass]]* | console | debug | fightspam | gui | health | improve | inventory | mainmenu | menubar | skills | spelleffects | stats | target | [[toolbelt]]* | wikisearch*) : Toggles the specified feature. Most control display of [[HUD]] components.&lt;br /&gt;
; wiki &amp;lt;title&amp;gt; : Opens a window with the specified wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Console&amp;diff=56026</id>
		<title>Console</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Console&amp;diff=56026"/>
		<updated>2010-05-10T11:45:50Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Change to bind behavior&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
The '''console''' is a window for entering text commands to the [[Wurm]] [[client]]. It can be opened using {{key|F1}} in the default key bindings ({{key|F9}} in the current unstable client). Console commands should not be confused with [[chat commands]] or [[action]]s.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Legend: &amp;lt;name&amp;gt; is a mandatory argument, [name] is an optional argument, (name|other) is an argument which requires one of the listed values.&lt;br /&gt;
&lt;br /&gt;
; bind &amp;lt;key&amp;gt; : Shows the current binding for the given key.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot; &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;(Added in 2.7.2)&amp;lt;/span&amp;gt; : Removes the current binding for the given key.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt; : Binds the key to the specified action. See [[key bindings]] for more information on &amp;lt;key&amp;gt; and &amp;lt;action&amp;gt; values.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;text&amp;gt;&amp;quot; : Binds the key to a console command. Pressing the key will act as if you had typed the text into the console. See [[key bindings]] for more information.&lt;br /&gt;
; cmd &amp;lt;num&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Raw [[fight]] commands; use with care.&lt;br /&gt;
; dump (debug | skills) : Saves the specified data to a file in the [[player]]'s dumps directory.&lt;br /&gt;
; dump (binds | options) : Dumps the specified data to the console.&lt;br /&gt;
; exec &amp;lt;filename&amp;gt; : Executes each line in the file as a console command.&lt;br /&gt;
; fightmove&amp;lt;1-5&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Use fight special move 1-5. (No space in the command.)&lt;br /&gt;
; irc [server] [port] : Connects to the specified [[IRC]] network. Defaults are isis.heavenlyplace.net and 6667. &amp;lt;br&amp;gt; If the defaults are used, the client also autoconnects to #wurm&lt;br /&gt;
; ircsay &amp;lt;text&amp;gt; : Sends the text to the topmost IRC window.&lt;br /&gt;
; quit : Opens the quit dialog&lt;br /&gt;
; reallyquit : Quits the client without asking for confirmation&lt;br /&gt;
; refresh: Reloads the game graphics&lt;br /&gt;
; say &amp;lt;text&amp;gt; : Sends the specified text to the local chat window. (Access other chat windows using /tell, /shout, /village)&lt;br /&gt;
; screenshot : Creates a screenshot (in the player's screenshot directory)&lt;br /&gt;
; sensitivity &amp;lt;0-10&amp;gt; : Changes mouse sensitivity to the given value. Note that this only changes the senstivity when looking around.&lt;br /&gt;
; setoption &amp;lt;string&amp;gt; : Displays a list of options whose name matches the string.&lt;br /&gt;
; setoption &amp;lt;option_name&amp;gt; &amp;lt;option_value&amp;gt; : Changes a game option without restarting. Not all options can be changed while playing. Look in gamesettings.txt for option names and value hints.&lt;br /&gt;
; showbml &amp;lt;filename&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Parses the file as [[BML]] and displays it&lt;br /&gt;
; switchlight &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.6.8)&amp;lt;/span&amp;gt; : Toggles between old and new light code&lt;br /&gt;
; toggle ( [[compass]]* | console | debug | fightspam | gui | health | improve | inventory | mainmenu | menubar | skills | spelleffects | stats | target | [[toolbelt]]* | wikisearch*) : Toggles the specified feature. Most control display of [[HUD]] components.&lt;br /&gt;
; wiki &amp;lt;title&amp;gt; : Opens a window with the specified wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Firewalls&amp;diff=55493</id>
		<title>Firewalls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Firewalls&amp;diff=55493"/>
		<updated>2010-04-11T17:38:19Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Port change 48000 -&amp;gt; 3724&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you have a firewall active you may be unable to connect to the Wurm game [[server]]s.&lt;br /&gt;
&lt;br /&gt;
The Wurm client connects to port 80 at start-up to download client packs, so make sure outgoing TCP port 80 is open  unless you have a proxy server configured.&lt;br /&gt;
&lt;br /&gt;
While running, Wurm stays in constant communication with the servers on port 3724 (source ports are random).&lt;br /&gt;
&lt;br /&gt;
==Port Summary==&lt;br /&gt;
TCP outbound port 80&lt;br /&gt;
TCP outbound port 3724&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Compass&amp;diff=55133</id>
		<title>Compass</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Compass&amp;diff=55133"/>
		<updated>2010-03-30T14:10:46Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Clarify compass a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Compass&lt;br /&gt;
|active=[[pottery jar]]&lt;br /&gt;
|passive=[[olive oil]] (0.06 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=*1x [[needle]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.60 kg)&lt;br /&gt;
|skill=miscellaneous items&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.''&lt;br /&gt;
&lt;br /&gt;
A tool that indicates the cardinal points relative to the position of the player.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The compass must be in the inventory of the player in order to use it.  Then, it can be placed wherever you like in the [[HUD]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The compass gradually becomes unstable while moving, and stabilizes while standing still. When the compass is too unstable it can't be used.&lt;br /&gt;
* The quality of the compass affects how fast it changes towards stability or instability.&lt;br /&gt;
* A QL 1 compass will become unreadable almost immediately, QL 30 after approximately 2 seconds, and QL 70 after 10 seconds.&lt;br /&gt;
* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1.&lt;br /&gt;
* A finished compass cannot be improved. Your best bet is to use high quality components to make it. Additionally they can't be repaired, other than with the [[mend]] spell.&lt;br /&gt;
&amp;lt;!-- :*Wurm has a magnetic west. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creation Details ==&lt;br /&gt;
&lt;br /&gt;
The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an iron needle. &lt;br /&gt;
&lt;br /&gt;
In the first stage, the maximum QL of the unfinished compass is: &lt;br /&gt;
&lt;br /&gt;
QL of jar/3 = max QL of unfinished compass &lt;br /&gt;
&lt;br /&gt;
For example, if you're using a QL60 jar, the maximum QL of the resultant unfinished compass will be QL20.&lt;br /&gt;
&lt;br /&gt;
The QL of the olive oil used seems to only increase the success rate of making the unfinished compass, as well as the chance of making an unfinished compass of maximum QL. &lt;br /&gt;
&lt;br /&gt;
In the second stage, the maximum QL of the finished compass produced by attaching the iron needle to the unfinished compass is: &lt;br /&gt;
&lt;br /&gt;
QL of unfinished compass + ( QL of needle / 2 )&lt;br /&gt;
&lt;br /&gt;
For example, using a QL20 unfinished compass and a QL70 iron needle, the maximum QL of the finished compass will be QL55. &lt;br /&gt;
&lt;br /&gt;
General notes: &lt;br /&gt;
&lt;br /&gt;
Note 1. &lt;br /&gt;
&lt;br /&gt;
Test has been performed on avatar with over 63 in miscellaneous skill, that skill seems to be responsible for overall success ratio making compasses &lt;br /&gt;
&lt;br /&gt;
Note 2. The cap of the miscellaneous skill has not been tested due to lack of high quality semi-products, the final ql can be more skill capped. &lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Client_Configuration&amp;diff=53755</id>
		<title>Client Configuration</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Client_Configuration&amp;diff=53755"/>
		<updated>2010-01-10T20:19:46Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: /* Compatibility tab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
This page explains the configuration options available in the Wurm client launcher. &lt;br /&gt;
&lt;br /&gt;
Click on the ''Settings'' button on the Wurm client launcher to display the configuration options screens.&lt;br /&gt;
&lt;br /&gt;
==Game tab==&lt;br /&gt;
&lt;br /&gt;
[[Image:WurmClient-Options-Game-Tab.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
;Game renderer&lt;br /&gt;
: You here have the choice between [[JOGL]] + AWT and [[LWJGL]]. If you have an ATI graphics card (Radeon series), you will want to use LWJGL renderer, or you will get a lousy fps no matter what you do.&lt;br /&gt;
&lt;br /&gt;
;DisplayResolution&lt;br /&gt;
: Choose from the resolutions that are supported by your graphics card. Choosing a too low or too high resolution might effect performance. Some monitors have an optimal resolution. Wurm looks much better at higher resolutions so compare the performance at different settings.&lt;br /&gt;
&lt;br /&gt;
;Fullscreen&lt;br /&gt;
:Play Wurm in a window or use all of the screen. Windowed and fullscreen does not have much difference, fullscreen yields a little more performance, not really noticeable unless on an old computer; this may depend on your graphics card.&lt;br /&gt;
&lt;br /&gt;
;Advanced..&lt;br /&gt;
:Opens the [[Client Configuration#Advanced display options|advanced display options]] dialogue.&lt;br /&gt;
&lt;br /&gt;
;GUI window opacity&lt;br /&gt;
: The opacity of the interface windows. This can make screens like the inventory see-through, completely solid, or something in between.  &lt;br /&gt;
&lt;br /&gt;
;Outline hovered objects&lt;br /&gt;
:Make the outline of objects under the cursor &amp;lt;font color=#4e5095&amp;gt;highlighted&amp;lt;/font&amp;gt;. This can have a huge impact on framerate (since it has to go from '''thick''' to thin for some reason, instead of staying the same thickness--very thin) but depends on the system--have it on so you can see what is actually under the cursor. Recommended setting is ON.&lt;br /&gt;
&lt;br /&gt;
;Censor bad language&lt;br /&gt;
:Will censor bad language in a chat message. No effect on performance.&lt;br /&gt;
&lt;br /&gt;
;Invert mouse&lt;br /&gt;
:Inverts the mouse's Y-Axis for looking up and down.&lt;br /&gt;
&lt;br /&gt;
;Prefetch inventory contents&lt;br /&gt;
:TODO&lt;br /&gt;
&lt;br /&gt;
'''Note''': The following actions can be bound to keys in the [[console]] and are used to tidy up the context menu. You can examine objects in the world by double-clicking them, too.&lt;br /&gt;
&lt;br /&gt;
;Don't display ''Examine'' in menus&lt;br /&gt;
:Removes the ''[[Examine]]'' item from the [[context menu]] (right-click).&lt;br /&gt;
&lt;br /&gt;
;Don't display ''No target'' in menus&lt;br /&gt;
:Removes the ''No [[target]]'' item from the context menu&lt;br /&gt;
&lt;br /&gt;
;Don't display ''Spam mode'' in menus&lt;br /&gt;
:Removes the ''[[Spam mode]]'' item from the context menu&lt;br /&gt;
&lt;br /&gt;
;Don't display ''Stop'' in menus&lt;br /&gt;
:Removes the ''Stop'' item from the context menu. If you have ''Stop'' 2 times in the context menu, enable this to display it only once. (bug)&lt;br /&gt;
&lt;br /&gt;
==Advanced display options==&lt;br /&gt;
[[Image:WurmClient-Options-Advanced-display-options.png|thumb]] &lt;br /&gt;
&lt;br /&gt;
;Monitor&lt;br /&gt;
:Choose the display you want Wurm to be displayed on if you use more than one monitor.&lt;br /&gt;
&lt;br /&gt;
;Window mode&lt;br /&gt;
:Choose from windowed, a maximized window or fullscreen.&lt;br /&gt;
&lt;br /&gt;
;DisplayResolution&lt;br /&gt;
:Choose a resolution that is supported by your monitor and satisfies your performance needs.&lt;br /&gt;
&lt;br /&gt;
;Custom&lt;br /&gt;
:Choose a custom resolution. Only works with JOGL+AWT renderer.&lt;br /&gt;
&lt;br /&gt;
;Colour depth&lt;br /&gt;
:Choose 16 bit or 32 bit colour depth. Only available in fullscreen mode, otherwise the desktop settings are used.&lt;br /&gt;
&lt;br /&gt;
;Refresh rate&lt;br /&gt;
:Choose a refresh rate. Only set this to a rate your monitor supports!&lt;br /&gt;
&lt;br /&gt;
==Text tab==&lt;br /&gt;
&lt;br /&gt;
[[Image:WurmClient-Options-Fonts-Tab.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
;Default Font Size&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Header Font Size&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;HugeHeader Font Size&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Event message logging&lt;br /&gt;
:Logs all messages from the event tab.&lt;br /&gt;
&lt;br /&gt;
;IRC message logging&lt;br /&gt;
:Logs all messages from the [[Setting up IRC in the client|ingame IRC client]].&lt;br /&gt;
&lt;br /&gt;
;Other message logging&lt;br /&gt;
:Logs all other messages such as local chat, kingdom chat and private messages.&lt;br /&gt;
&lt;br /&gt;
;Timestamp messages&lt;br /&gt;
:Adds a time stamp in front of all messages including chat, events, and the combat log for example. It helps to keep track of when someone said something in the chat window or an event occurred. No effect on performance.&lt;br /&gt;
&lt;br /&gt;
;Log obscure error messages&lt;br /&gt;
:Enabling this will log various trivial error messages to the console. No reason to enable unless you plan to monitor your console logs and report them to a developer.&lt;br /&gt;
&lt;br /&gt;
;Save skills on exit&lt;br /&gt;
:When activated, dumps all your skill-values to a textfile in your profile's directory under ''dumps\''.&lt;br /&gt;
&lt;br /&gt;
;Send client data?&lt;br /&gt;
:TODO&lt;br /&gt;
&lt;br /&gt;
;Skillgain tab updates&lt;br /&gt;
:TODO&lt;br /&gt;
&lt;br /&gt;
==Sound tab==&lt;br /&gt;
&lt;br /&gt;
[[Image:WurmClient-Options-Sound-Tab.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
;Sound engine&lt;br /&gt;
:Choose from none (silent), software or hardware (OpenAL). This will cause sounds to be played for certain actions, if you have downloaded the optional packs. Your own preference.&lt;br /&gt;
&lt;br /&gt;
;[[Sound settings|OpenAL Volume]]&lt;br /&gt;
:Modifies the volume sounds will be played at.&lt;br /&gt;
&lt;br /&gt;
;Use ambient sound&lt;br /&gt;
:Plays ambient sounds specific to the current area and time of the day around your avatar (Twittering birds, howling wolves, etc).&lt;br /&gt;
&lt;br /&gt;
;Use weather sounds&lt;br /&gt;
:Plays sounds specific for the current weather around your avatar.&lt;br /&gt;
&lt;br /&gt;
;Use background buzz sound&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Buzz level (2 = normal)&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Play music scores&lt;br /&gt;
:Choose to have the client play music on startup and occasionally throughout the game.&lt;br /&gt;
&lt;br /&gt;
;Play footsteps&lt;br /&gt;
:Choose to play footsteps of yourself and others.&lt;br /&gt;
&lt;br /&gt;
;Footsteps level (10 = normal)&lt;br /&gt;
:Choose the volume of the footsteps.&lt;br /&gt;
&lt;br /&gt;
==Graphics tab==&lt;br /&gt;
[[Image:WurmClient-Options-Graphics-Tab.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
Note that setting all the graphics settings on the extreme settings is not recommended. It will result in poor frame rate on even the fastest systems. &lt;br /&gt;
&lt;br /&gt;
;Terrain resolution&lt;br /&gt;
:Choose from low, medium, or high. This has some effect on performance and affects the quality. More means more detailed landscape far away from you. If you appreciate a good view then use high unless your computer can't handle it. Settings medium and high also show rocks in the terrain.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
| Example screenshots: [[:Image:Terrain-low.png|Low]] | [[:Image:Terrain-med.png|Medium]] | [[:Image:Terrain-high.png|High]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Water reflections ([[Wikipedia:pixel shader|pixel shader]] effect)&lt;br /&gt;
:Choose from &amp;quot;Mone&amp;quot;, &amp;quot;Sky only&amp;quot;, &amp;quot;Sky and terrain&amp;quot;, &amp;quot;Sky, terrain, and trees&amp;quot;, &amp;quot;Almost everything&amp;quot;. Have set to '''none''' unless you have a semi-old card (FX5600 or better at least) and a good CPU (AMD Athlon 2000+, 2GHz P4). It has a great effect on performance, turning it on will use a lot, but with a good comp it only gives a small drop in performance and it does make the water look nice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
| Example screenshots: [[:Image:Reflection-none.png|None]] | [[:Image:Reflection-sky.png|Sky only]] | [[:Image:Reflection-terrain.png|Sky and Terrain]] | [[:Image:Reflection-trees.png|Sky, terrain and trees]] | [[:Image:Reflection-full.png|Almost everything]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Tile decorations&lt;br /&gt;
:Choose from extremely sparse, sparse, normal, dense, or extreme. Have this set to extremely sparse for a performance boost. Using higher settings makes the game much prettier, but you also have a harder time finding anything on the ground, unless it is on/in dirt, road, water, rock or sand. Large performance drop if used. Using the extreme setting is not recommended, it will effect performance greatly. &lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
| Example screenshots: [[:Image:Decoration-extsparse.png|Extremely sparse]] | [[:Image:Decoration-sparse.png|Sparse]] | [[:Image:Decoration-normal.png|Normal]] | [[:Image:Decoration-dense.png|Dense]] | [[:Image:Decoration-extreme.png|Extremely dense]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;TreePosition render distance&lt;br /&gt;
:Choose from very short, short, normal, far, or extreme. The amount of trees you can see. Have set to very short to have best performance. However, structures, items and animals will not be rendered beyond the tree limit. Short or normal are optimal for quality versus performance. Only use far or extreme when you have a good computer. Using the extreme setting is not recommended, it will effect performance greatly. &lt;br /&gt;
&lt;br /&gt;
;StructureData render distance&lt;br /&gt;
:Choose from very short, short, normal, far, or extreme. The distance in which you can see structures. Set it to very short for a performance boost when you are in a (large) town. Set to extreme if you want to see towns from quite a distance away. ''The maximum setting of this option is the setting of tree render distance''&lt;br /&gt;
&lt;br /&gt;
;Item/creature render distance&lt;br /&gt;
:Choose from very short, short, normal, far, or extreme. Set this to very short for a performance boost. Setting this to extreme helps looking for items and creatures. ''The maximum setting of this option is the setting of structure render distance''&lt;br /&gt;
&lt;br /&gt;
;Avatar's animations&lt;br /&gt;
:Choose from all, walking only or none.&lt;br /&gt;
&lt;br /&gt;
;Sky detail&lt;br /&gt;
:Choose from low, normal, high. Set to high for more detailed clouds, but much less performance. Set to low for very crude clouds, but heaps of performance.&lt;br /&gt;
&lt;br /&gt;
;Cave detail&lt;br /&gt;
:Choose from very low, low, normal, high. Set to normal, the difference in performance from low to normal is minimal, and in a cave you don't need great performance mostly. Even set to the highest does not drop your performance too much. If you find your cave looks to ''spiky'', set it to very low for flat walls.&lt;br /&gt;
&lt;br /&gt;
;Shadows ([[Wikipedia:pixel shader|pixel shader]] effect)&lt;br /&gt;
:Set this to none for a great performance increase. Setting this to the highest setting will cause the client to render everything twice. &lt;br /&gt;
&lt;br /&gt;
;Render cloud shadows ([[Wikipedia:pixel shader|pixel shader]] effect)&lt;br /&gt;
:Turn this off for a noticeable performance increase. &lt;br /&gt;
&lt;br /&gt;
;Render distant terrain&lt;br /&gt;
:Have ON unless it really makes the game unplayable. Great effect on performance, but good for spotting things early (like enemies).&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
| Example screenshots: [[:Image:Distant-ON.png|ON]] | [[:Image:Distant-OFF.png|OFF]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Render tile transitions&lt;br /&gt;
:ON is prettier but it isn't essential as it only makes the tile border between tiles blend between the tiles. Turn it OFF to increase performance slightly.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
| Example screenshots: [[:Image:Transitions-ON.png|ON]] | [[:Image:Transitions-OFF.png|OFF]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Render bloom (&amp;quot;glow&amp;quot;, [[Wikipedia:pixel shader|pixel shader]] effect)&lt;br /&gt;
:Set to OFF for performance. Very pretty, makes the game look great, but has a large effect on performance. Makes the game look...well, more lifelike, look at the sun and you will not see much :P ''The effects of this option depends greatly on your hardware (some users may experience a heavy performance drop, some close to none)''.&lt;br /&gt;
&lt;br /&gt;
;Render sun glare&lt;br /&gt;
: If you have performance problems while looking at trees, turn this off.&lt;br /&gt;
&lt;br /&gt;
==Advanced graphics tab ==&lt;br /&gt;
[[Image:WurmClient-Options-Advanced-Tab.png|thumb]] &lt;br /&gt;
&lt;br /&gt;
;Maximum texture size (normal textures)&lt;br /&gt;
:Choose from 256, 512, 1024 and No Limit. This setting has a heavy impact on performance and graphics quality. It effects the quality of all models in the game. If your video card has lots of memory, choose a high setting. If you are having serious [[Wikipedia:FPS|FPS]] issues (1 FPS or less), try choosing 256.&lt;br /&gt;
&lt;br /&gt;
;Maximum texture size (megatextures)&lt;br /&gt;
:Choose from 256, 512, 1024, 2048, 4096, 8196 and No Limit. Do not change unless told to. It is currently only used for the loading screen image, and will reduce itself if needed. &lt;br /&gt;
&lt;br /&gt;
;Reflection quality&lt;br /&gt;
:Choose from Low, Medium, High. Effects the quality of the water reflection. Has no effect if that is turned off. Can use quite some video memory. Turn this down for an FPS boost.&lt;br /&gt;
&lt;br /&gt;
;Terrain/shadow resolution&lt;br /&gt;
:Choose from Low, Medium or High. Can use over 200Mb of Video RAM&lt;br /&gt;
&lt;br /&gt;
;Texture scaling hint, when not using large textures&lt;br /&gt;
:TODO&lt;br /&gt;
&lt;br /&gt;
;Bumpy lighting (looks okay without, can be a lot faster)&lt;br /&gt;
:TODO&lt;br /&gt;
&lt;br /&gt;
;Pretty trees (models near player)&lt;br /&gt;
:Always enable. It's actually a performance boost as well as looking better.&lt;br /&gt;
&lt;br /&gt;
;Pretty weather&lt;br /&gt;
:Have OFF for performance. Performance will drop a great deal when it starts to rain, but on will make weather (mostly fog) look nicer (but more annoying), but weather is really nice anyway so it´s up to you.&lt;br /&gt;
&lt;br /&gt;
;Use compressed textures&lt;br /&gt;
:Use ON or OFF. Increases FPS but sacrifices texture quality&lt;br /&gt;
&lt;br /&gt;
;Use S3TC/DXT when using compressed textures&lt;br /&gt;
:Use ON or OFF. Generally looks better then the standard OpenGL compression. &lt;br /&gt;
&lt;br /&gt;
;Screenshot image file format&lt;br /&gt;
:Choose from higher quality and larger filesize PNG or lower quality and smaller filesize JPG image formats.&lt;br /&gt;
&lt;br /&gt;
;High resolution [[spyglass]]&lt;br /&gt;
:Choose from ON or OFF. Set to OFF if you don't have a spyglass. &lt;br /&gt;
&lt;br /&gt;
;Birds, butterflies, fish and falling leaves&lt;br /&gt;
:Choose from ON or OFF. ON looks nicer, OFF will give a trivial effect on performance.&lt;br /&gt;
&lt;br /&gt;
;Anisotropic Texture Filtering Level&lt;br /&gt;
:More accurate texture filtering than bilinear but slightly slower.&lt;br /&gt;
&lt;br /&gt;
;Smooth points with anti-aliasing&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Smooth lines with anti-aliasing (Can be very slow)&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Smooth polygons with anti-aliasing&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Model loading threads&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Model Loader Thread Priority&lt;br /&gt;
:Todo&lt;br /&gt;
&lt;br /&gt;
;Enable frame limiter&lt;br /&gt;
:Choose to limit your framerate to anywhere from 30 to 120 FPS, this may help your graphics card running at lower temperature and not working full steam ahead.&lt;br /&gt;
&lt;br /&gt;
;Use Experimental Outline Picking Optimisation&lt;br /&gt;
:Can reduce the effect of outline picking on FPS. Still under testing. &lt;br /&gt;
&lt;br /&gt;
;Use Experimental Birds, Leaves, Fish, Butterflies Optimisation&lt;br /&gt;
:Can reduce the effect on FPS. Still under testing. &lt;br /&gt;
&lt;br /&gt;
;Use Experimental Frustrum Optimisation&lt;br /&gt;
:Can increase FPS. Still under testing.&lt;br /&gt;
&lt;br /&gt;
== Compatibility tab ==&lt;br /&gt;
[[Image:WurmClient-Options-Compatibility-Tab.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
'''Do not change these options unless told to. Exceptions are marked in &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt;.'''&lt;br /&gt;
&lt;br /&gt;
;MultiDraw support&lt;br /&gt;
:Used for certain Intel workarounds.&lt;br /&gt;
&lt;br /&gt;
;GLSL shader support&lt;br /&gt;
:Used for certain ATI workarounds. If this option is disabled, reflections will not work.&lt;br /&gt;
&lt;br /&gt;
;VBO support&lt;br /&gt;
:Used for certain Intel workarounds. Disabling will reduce performance.&lt;br /&gt;
&lt;br /&gt;
;FBO support&lt;br /&gt;
:Used for certain ATI workarounds. Disabling will reduce performance, and reflections will not work.&lt;br /&gt;
&lt;br /&gt;
;Automatic mipmaps&lt;br /&gt;
:Disabling will crash the game on startup.&lt;br /&gt;
&lt;br /&gt;
;Non-power-of-two textures&lt;br /&gt;
:Used for certain ATI workarounds. Disabling will reduce performance.&lt;br /&gt;
&lt;br /&gt;
;Disable system clock protection&lt;br /&gt;
:Deprecated. May cause your system clock to go too fast or too slow.&lt;br /&gt;
&lt;br /&gt;
;Disable color picking&lt;br /&gt;
:Deprecated. May cause object outlining and selection to become buggy.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Use direct color picking (if enabled)&amp;lt;/span&amp;gt;&lt;br /&gt;
:Direct color picking requires FBO enabled. May increase performance.&lt;br /&gt;
&lt;br /&gt;
;Use nanoTime timer&lt;br /&gt;
:Used for certain Mac workarounds. May cause erratic time in-game.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fast yield (May cause mouse and keyboard lag)&amp;lt;/span&amp;gt;&lt;br /&gt;
:If turned on you can get a performance gain, but you can also have trouble writing and moving your mouse in-game, if no keyboard or mouse lag, have it on.&lt;br /&gt;
&lt;br /&gt;
;Debug mode (used for finding bugs)&lt;br /&gt;
:Enabling this option will crash the game when certain error conditions are detected, making it easier for the developers to diagnose the problem. Only use if you're trying to reproduce a bug, or testing a new client. Is automatically enabled in test and unstable clients.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Release openGL context each frame&amp;lt;/span&amp;gt;&lt;br /&gt;
:If you use LWJGL renderer, and/or have an ATI graphics card, you will want to enable this for a boost in fps.&lt;br /&gt;
&lt;br /&gt;
;Enable [[WikiPedia:Nagle's Algorithm | Nagle's Algorithm]] for combining packets&lt;br /&gt;
:Increases latency and reduces bandwidth used. Recommended setting: disabled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Reinstall&amp;diff=53754</id>
		<title>Historical:Reinstall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Reinstall&amp;diff=53754"/>
		<updated>2010-01-10T19:55:58Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Reinstalling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reinstalling the client is fairly simple.&lt;br /&gt;
&lt;br /&gt;
* Run 'javaws -viewer' (e.g. in windows, from start menu -&amp;gt; run)&lt;br /&gt;
* Delete the wurm client entry you want to uninstall&lt;br /&gt;
* Launch the client from the website (or the sidebar here) to install again.&lt;br /&gt;
&lt;br /&gt;
'''Things not to do'''&lt;br /&gt;
&lt;br /&gt;
* Don't delete your wurm directory. It only contains profile data.&lt;br /&gt;
* Don't change anything in the registry.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Common_bugs_and_solutions&amp;diff=53753</id>
		<title>Common bugs and solutions</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Common_bugs_and_solutions&amp;diff=53753"/>
		<updated>2010-01-10T19:55:50Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Trying to improve this a little&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:LogicBug.jpg|50px|right|&amp;quot;It has been just so in all of my inventions. The first step is an intuition, and comes with a burst, then difficulties arise—this thing gives out and [it is] then that &amp;quot;Bugs&amp;quot;—as such little faults and difficulties are called—show themselves and months of intense watching, study and labor are requisite before commercial success or failure is certainly reached...&amp;quot; -Thomas Edison.]]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' This is made by the ''players'' of Wurm, not someone from the development team so there may be errors, don't just fully rely on this, just check this first, attempt it then post.&lt;br /&gt;
&lt;br /&gt;
Have a look at [[Client Log Messages]] for more common errors and solutions.&lt;br /&gt;
&lt;br /&gt;
== Problems before pressing the play button ==&lt;br /&gt;
&lt;br /&gt;
=== The game crashes before the login screen ===&lt;br /&gt;
&lt;br /&gt;
* Make sure you are running an up to date client version.&lt;br /&gt;
* Make sure your Java version is up to date.&lt;br /&gt;
&lt;br /&gt;
=== The play button is grayed out ===&lt;br /&gt;
&lt;br /&gt;
* Have you entered your character name correctly?&lt;br /&gt;
* Have you entered your password?&lt;br /&gt;
* Have you read and accepted the EULA?&lt;br /&gt;
* Has the pack update completed successfully?&lt;br /&gt;
&lt;br /&gt;
If the button remains greyed out, post a thread in the bug forum and ask for help.&lt;br /&gt;
&lt;br /&gt;
=== The pack update has failed ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(In version 2.7.0 or newer only)&amp;lt;/span&amp;gt; Press the 'show error log' button and post the log in the bug forum.&lt;br /&gt;
&lt;br /&gt;
[[Image:Download-icon.gif]] ''Attempt to download the packs manually.''&lt;br /&gt;
&lt;br /&gt;
The packs can be downloaded using these links (Right click &amp;amp; then &amp;lt;tt&amp;gt;Save Target/Link As&amp;lt;/tt&amp;gt;):&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius: 10px; background-color:#f8f8f8; border:2px solid #e0e0e0;margin-right:50%;&amp;quot;&amp;gt;''&lt;br /&gt;
* [http://www.wurmonline.com/packs/graphics.jar http://www.wurmonline.com/packs/graphics.jar]&lt;br /&gt;
* [http://www.wurmonline.com/packs/sound.jar http://www.wurmonline.com/packs/sound.jar]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Then, place the downloaded .jar files in the wurm/packs/ folder.&lt;br /&gt;
&lt;br /&gt;
'''Do not attempt to unzip the files.'''&lt;br /&gt;
&lt;br /&gt;
Make sure ALL files are downloaded and installed.&lt;br /&gt;
&lt;br /&gt;
'''If it still doesn't work:'''&lt;br /&gt;
&lt;br /&gt;
Make a post in the bug forum and wait for dev or GM assistance.&lt;br /&gt;
&lt;br /&gt;
== Problems after pressing play, before actually playing ==&lt;br /&gt;
&lt;br /&gt;
=== Grey game window when using a Macintosh ===&lt;br /&gt;
&lt;br /&gt;
Make sure you are using the JOGL+AWT renderer in game settings.&lt;br /&gt;
&lt;br /&gt;
Turn on 'Use nanoTime' timer in the compatibility tab in the settings. &lt;br /&gt;
&lt;br /&gt;
=== The game crashes with a crash window ===&lt;br /&gt;
&lt;br /&gt;
Read the crash message at the top of the window (the part inside &amp;lt;brackets&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
* Make sure maximum texture size for megatextures (advanced graphics) is more than 256.&lt;br /&gt;
* Make sure automatic mipmap generation (compatibility) is not disabled.&lt;br /&gt;
* Make sure your Java version is up to date.&lt;br /&gt;
* If the crash message mentions jogl.library.path, [[reinstall]] the client.&lt;br /&gt;
&lt;br /&gt;
=== The game crashes without a crash window ===&lt;br /&gt;
&lt;br /&gt;
Locate the HS_ERR_PID crash log. It is usually on the desktop, but can be placed in other locations too.&lt;br /&gt;
&lt;br /&gt;
==== For Intel users ====&lt;br /&gt;
&lt;br /&gt;
* Disable VBO (compatibility tab)&lt;br /&gt;
* If it still crashes, disable multidraw (compatibility tab)&lt;br /&gt;
&lt;br /&gt;
==== For ATI users ====&lt;br /&gt;
&lt;br /&gt;
* Make sure you are using Catalyst 9.12 '''or newer'''.&lt;br /&gt;
** If your card is too old, use Catalyst 9.3 '''or older'''.&lt;br /&gt;
** Catalyst 9.4 through 9.11 have OpenGL memory leaks.&lt;br /&gt;
* Disable Catalyst AI&lt;br /&gt;
* Set antialiasing (AA) and anisotropic filtering (AF) to game-controlled.&lt;br /&gt;
&lt;br /&gt;
==== If it still fails ====&lt;br /&gt;
&lt;br /&gt;
Post a log file on the forums and wait for developer or GM assistance.&lt;br /&gt;
&lt;br /&gt;
Mention that you used this page, and that your problem wasn't listed.&lt;br /&gt;
&lt;br /&gt;
== Gameplay problems ==&lt;br /&gt;
&lt;br /&gt;
=== Wurm runs, but doesn't accept keyboard or mouse input/gain window focus after login (Linux) ===&lt;br /&gt;
&lt;br /&gt;
Try a combination of switching the renderer between JOGL and LWJGL, and also experiment with &amp;lt;tt&amp;gt;'Release OpenGL context each frame'&amp;lt;/tt&amp;gt; in the advanced options menu. For Nvidia users the 877x series of drivers are recommended, unless you are using X.org 7.0 or higher. You should also check that you are using the official Sun JRE 1.5, instead of [[http://www.blackdown.org/ Blackdown Java-Linux]] 1.4.2-02 (as included by default with many 'fully GPL' distros), as it is known to cause problems.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=53397</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=53397"/>
		<updated>2010-01-09T11:47:46Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Note about numpad keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
Key binds allow quick &amp;quot;hotkey&amp;quot; access to common [[command]]s and [[action]]s. The bind command requires special values as input.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;key&amp;gt; is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list]. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift, and Alt. The &amp;quot;Alt Gr&amp;quot; key is treated as Alt (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)&lt;br /&gt;
&lt;br /&gt;
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the [[ground]] (or a [[tile]] itself for other binds), and the &amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=100%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
===Category===&lt;br /&gt;
''(incomplete and needs cleaning up)''&lt;br /&gt;
&lt;br /&gt;
'''* UI CONTROL:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;NEXT_TAB, TOGGLE_CHAT, PREVIOUS_TAB, NEXT_WINDOW, PREVIOUS_WINDOW&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* Movement/Control:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;AUTORUN, CENTER_VIEW, TURN_DOWN, TURN_UP, TURN_LEFT, TURN_RIGHT, MOVE_FORWARD, MOVE_BACK, MOVE_LEFT, MOVE_RIGHT, STRAFE, GLANCE_LEFT, GLANCE_RIGHT&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* FIGHTING/COMBAT:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;FIGHT_DEFENSIVE, FIGHT_NORMAL, FIGHT_AGGRESSIVELY, TOGGLE_FIGHT_SPAM, NO_TARGET, TARGET&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* STATUS TOGGLES:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* ITEM MOVEMENT/MANIPULATION:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;DRAG, STOP_DRAGGING, PUSH, PULL, TURN_CLOCKWISE, TURN_COUNTERCLOCKWISE, ACTIVATE_TOOL1, ACTIVATE_TOOL2, ACTIVATE_TOOL3, ACTIVATE_TOOL4, ACTIVATE_TOOL5, TAKE, DROP, EXAMINE&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* MINING/DIGGING:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;DIG, FLATTEN, PACK, MINE_FORWARD, MINE_UP, MINE_DOWN, MINE_SURFACE, MINE_TUNNEL, PROSPECT, DREDGE&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* NATURE/FARMING/GROOMING:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;FORAGE, BOTANIZE, PICK_FLOWERS, PRUNE, CULTIVATE, PICK_SPROUT, FARM, HARVEST, BREED, GROOM, TAME, LEAD, STOP_LEADING, FEED&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* RELIGION:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;ABSORB&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* ITEM CREATION/MISC ITEMS:'''&lt;br /&gt;
&amp;lt;tt&amp;gt;IMPROVE, REPAIR, CUT_DOWN, CHOP_UP&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''* MISC SKILLS:'''&lt;br /&gt;
TRACK&lt;br /&gt;
&lt;br /&gt;
===Date added===&lt;br /&gt;
Pre November 2007: &amp;lt;tt&amp;gt;NEXT_TAB, TOGGLE_CHAT, AUTORUN, CENTER_VIEW, TURN_DOWN, TURN_UP, TURN_LEFT, TURN_RIGHT, MOVE_FORWARD, MOVE_BACK, MOVE_LEFT, MOVE_RIGHT, STRAFE&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
November 2007: &amp;lt;tt&amp;gt;[[fight|FIGHT_DEFENSIVE, FIGHT_NORMAL, FIGHT_AGGRESSIVELY]], [[climb|TOGGLE_CLIMB]], [[faith|TOGGLE_FAITHFUL]], [[lawful|TOGGLE_LAWFUL]], [[Toolbelt|ACTIVATE_TOOL1]], [[Toolbelt|ACTIVATE_TOOL2]], [[Toolbelt|ACTIVATE_TOOL3]], [[Toolbelt|ACTIVATE_TOOL4]], [[Toolbelt|ACTIVATE_TOOL5]]&amp;lt;/tt&amp;gt; (there was no key option for [[spam mode]])&lt;br /&gt;
&lt;br /&gt;
March 2008: &amp;lt;tt&amp;gt;[[Spam mode|TOGGLE_FIGHT_SPAM]], GLANCE_LEFT, GLANCE_RIGHT, NO_TARGET, PREVIOUS_TAB, NEXT_WINDOW, PREVIOUS_WINDOW, [[Examine|EXAMINE]], [[take|TAKE]], [[drop|DROP]]&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
August 2009 (client version 2.6.8-1658 [[unstable client]]): &amp;lt;tt&amp;gt;[[drag|DRAG, STOP_DRAGGING]], PUSH, [[repair|REPAIR]], TURN_CLOCKWISE, TURN_COUNTERCLOCKWISE, PULL, [[improve|IMPROVE]], [[dig|DIG, FLATTEN, PACK]], [[harvest|HARVEST, FARM]], [[cultivate|CULTIVATE]], [[mine|MINE_FORWARD, MINE_UP, MINE_DOWN, MINE_SURFACE, MINE_TUNNEL]], [[prospect|PROSPECT]], [[pick|PICK_SPROUT]], [[prune|PRUNE]], [[cut|CUT_DOWN]], [[chop|CHOP_UP]]&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
October 2009 (2.6.8-1735 [[test client]]): &amp;lt;tt&amp;gt;ACTIVATE, [[tame|TAME]], [[Lead (action)|LEAD, STOP_LEADING]], [[track|TRACK]], [[feed|FEED]], [[target|TARGET]], [[absorb|ABSORB]], [[breed|BREED]], [[groom|GROOM]], [[dredge|DREDGE]], [[forage|FORAGE]], [[botanize|BOTANIZE]], [[pick|PICK_FLOWERS]]&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
December 2009 (2.6.8-1906,1908,1914 test): &amp;lt;tt&amp;gt;[[fish|FISH]], [[build|BUILD_HOUSE_WALL, BUILD_HOUSE_WINDOW, BUILD_HOUSE_DOOR, BUILD_STONE_WALL, BUILD_TALL_STONE_WALL, BUILD_PALISADE, BUILD_FENCE, BUILD_PALISADE_GATE, BUILD_FENCE_GATE]], [[finish|FINISH]], [[continue building|CONTINUE_BUILDING]]&amp;lt;/tt&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=2% bgcolor=#797b86&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Table===&lt;br /&gt;
''(date-sorted by default but doesn't manually sort correctly so reload page)''&lt;br /&gt;
{| cellpadding=2 cellspacing=4 class=sortable&lt;br /&gt;
!Bind !!Category !!Date added&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_TAB&amp;lt;/tt&amp;gt; || [[Interface]] || Pre-November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHAT&amp;lt;/tt&amp;gt; || [[Interface]] || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AUTORUN&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CENTER_VIEW&amp;lt;/tt&amp;gt; || Camera || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_DOWN&amp;lt;/tt&amp;gt; || Camera || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_UP&amp;lt;/tt&amp;gt; || Camera || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_FORWARD&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_BACK&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STRAFE&amp;lt;/tt&amp;gt; || [[Player]] movement || Pre-November  2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[fight|FIGHT_DEFENSIVE]]&amp;lt;/tt&amp;gt; || [[Fighting]] || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[fight|FIGHT_NORMAL]]&amp;lt;/tt&amp;gt; || [[Fighting]] || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[fight|FIGHT_AGGRESSIVELY]]&amp;lt;/tt&amp;gt; || [[Fighting]] || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[climb|TOGGLE_CLIMB]]&amp;lt;/tt&amp;gt; || [[Player]] movement || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[faith|TOGGLE_FAITHFUL]]&amp;lt;/tt&amp;gt; || [[Religion]] || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[lawful|TOGGLE_LAWFUL]]&amp;lt;/tt&amp;gt; || Morality || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Toolbelt|ACTIVATE_TOOL1]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Toolbelt|ACTIVATE_TOOL2]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Toolbelt|ACTIVATE_TOOL3]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Toolbelt|ACTIVATE_TOOL4]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Toolbelt|ACTIVATE_TOOL5]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || November 2007&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Spam mode|TOGGLE_FIGHT_SPAM]]&amp;lt;/tt&amp;gt; || [[Fighting]] || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_LEFT&amp;lt;/tt&amp;gt; || Camera || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_RIGHT&amp;lt;/tt&amp;gt; || Camera || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NO_TARGET&amp;lt;/tt&amp;gt; || [[Fighting]] || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_TAB&amp;lt;/tt&amp;gt; || [[Interface]] || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]] || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]] || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Examine|EXAMINE]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[take|TAKE]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[drop|DROP]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || March 2008&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[drag|DRAG]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[drag|STOP_DRAGGING]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[repair|REPAIR]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_CLOCKWISE&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_COUNTERCLOCKWISE&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PULL&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[improve|IMPROVE]]&amp;lt;/tt&amp;gt; || [[Item]] movement/manipulation || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[dig|DIG]]&amp;lt;/tt&amp;gt; || [[Digging]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[flatten|FLATTEN]]&amp;lt;/tt&amp;gt; || [[Digging]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[pack|PACK]]&amp;lt;/tt&amp;gt; || [[Digging]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[harvest|HARVEST]]&amp;lt;/tt&amp;gt; || [[Farming]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[farm|FARM]]&amp;lt;/tt&amp;gt; || [[Farming]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[cultivate|CULTIVATE]]&amp;lt;/tt&amp;gt; || [[Digging]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[mine|MINE_FORWARD]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[mine|MINE_UP]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[mine|MINE_DOWN]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[mine|MINE_SURFACE]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[mine|MINE_TUNNEL]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[prospect|PROSPECT]]&amp;lt;/tt&amp;gt; || [[Mining]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Pick sprout|PICK_SPROUT]]&amp;lt;/tt&amp;gt; || [[Nature]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[prune|PRUNE]]&amp;lt;/tt&amp;gt; || [[Nature]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[cut|CUT_DOWN]]&amp;lt;/tt&amp;gt; || [[Woodcutting]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[chop|CHOP_UP]]&amp;lt;/tt&amp;gt; || [[Woodcutting]] || August 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[activate|ACTIVATE]]&amp;lt;/tt&amp;gt; || [[Item ]] manipulation || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[tame|TAME]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Lead (action)|LEAD]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Lead (action)|STOP_LEADING]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[track|TRACK]]&amp;lt;/tt&amp;gt; || [[Nature]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[feed|FEED]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[target|TARGET]]&amp;lt;/tt&amp;gt; || [[Fighting]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[absorb|ABSORB]]&amp;lt;/tt&amp;gt; || [[Healing]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[breed|BREED]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[groom|GROOM]]&amp;lt;/tt&amp;gt; || [[Animals]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[dredge|DREDGE]]&amp;lt;/tt&amp;gt; || [[Digging]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[forage|FORAGE]]&amp;lt;/tt&amp;gt; || [[Nature]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[botanize|BOTANIZE]]&amp;lt;/tt&amp;gt; || [[Nature]] || October 2009&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;[[Pick flowers|PICK_FLOWERS]]&amp;lt;/tt&amp;gt; || [[Nature]] || October 2009&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
For an example of how key bindings can help you, see [[quickswitch hotkeys]].&lt;br /&gt;
&lt;br /&gt;
== Additional autorun.txt uses ==&lt;br /&gt;
&lt;br /&gt;
''autorun.txt'' can be used in several other useful ways.&lt;br /&gt;
&lt;br /&gt;
The following opens windows when the client loads:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
toggle skills&lt;br /&gt;
toggle inventory&lt;br /&gt;
toggle stats&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This stops kingdom chat from loading when the game starts, but sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /kchat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how much sleep bonus you have when you log in. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /sleep&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how long the server has been up. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /uptime&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Defaults ===&lt;br /&gt;
If you want to reset your key bindings to their default state simply delete the keybindings file. A new one will be created with the default values.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Console&amp;diff=53396</id>
		<title>Console</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Console&amp;diff=53396"/>
		<updated>2010-01-09T11:40:02Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Updates for recent and upcoming changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
The '''console''' is a window for entering text commands to the [[Wurm]] [[client]]. It can be opened using {{key|F1}} in the default key bindings ({{key|F9}} in the current unstable client). Console commands should not be confused with [[chat commands]] or [[action]]s.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Legend: &amp;lt;name&amp;gt; is a mandatory argument, [name] is an optional argument, (name|other) is an argument which requires one of the listed values.&lt;br /&gt;
&lt;br /&gt;
; bind &amp;lt;key&amp;gt; : Shows the current binding for the given key.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt; : Binds the key to the specified action. See [[key bindings]] for more information on &amp;lt;key&amp;gt; and &amp;lt;action&amp;gt; values.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;text&amp;gt;&amp;quot; : Binds the key to a console command. Pressing the key will act as if you had typed the text into the console. See [[key bindings]] for more information.&lt;br /&gt;
; cmd &amp;lt;num&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Raw [[fight]] commands; use with care.&lt;br /&gt;
; dump (debug | skills) : Saves the specified data to a file in the [[player]]'s dumps directory.&lt;br /&gt;
; dump (binds | options) : Dumps the specified data to the console.&lt;br /&gt;
; exec &amp;lt;filename&amp;gt; : Executes each line in the file as a console command.&lt;br /&gt;
; fightmove&amp;lt;1-5&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Use fight special move 1-5. (No space in the command.)&lt;br /&gt;
; irc [server] [port] : Connects to the specified [[IRC]] network. Defaults are isis.heavenlyplace.net and 6667. &amp;lt;br&amp;gt; If the defaults are used, the client also autoconnects to #wurm&lt;br /&gt;
; ircsay &amp;lt;text&amp;gt; : Sends the text to the topmost IRC window.&lt;br /&gt;
; quit : Opens the quit dialog&lt;br /&gt;
; reallyquit : Quits the client without asking for confirmation&lt;br /&gt;
; refresh: Reloads the game graphics&lt;br /&gt;
; say &amp;lt;text&amp;gt; : Sends the specified text to the local chat window. (Access other chat windows using /tell, /shout, /village)&lt;br /&gt;
; screenshot : Creates a screenshot (in the player's screenshot directory)&lt;br /&gt;
; sensitivity &amp;lt;0-10&amp;gt; : Changes mouse sensitivity to the given value. Note that this only changes the senstivity when looking around.&lt;br /&gt;
; setoption &amp;lt;string&amp;gt; : Displays a list of options whose name matches the string.&lt;br /&gt;
; setoption &amp;lt;option_name&amp;gt; &amp;lt;option_value&amp;gt; : Changes a game option without restarting. Not all options can be changed while playing. Look in gamesettings.txt for option names and value hints.&lt;br /&gt;
; showbml &amp;lt;filename&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.7.0)&amp;lt;/span&amp;gt; : Parses the file as [[BML]] and displays it&lt;br /&gt;
; switchlight &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(Removed in 2.6.8)&amp;lt;/span&amp;gt; : Toggles between old and new light code&lt;br /&gt;
; toggle (console | fightspam | fps | gui | [[healthbar]] | [[improve]] | [[inventory]] | keyboard_hints | [[skills]] | [[spelleffects]] | [[stats]] | [[target]] | wikisearch* | [[compass]]* | [[toolbelt]]*) : Toggles the specified feature. Most control display of [[HUD]] components.&lt;br /&gt;
; wiki &amp;lt;title&amp;gt; : Opens a window with the specified wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Jenn002&amp;diff=48955</id>
		<title>Historical:Jenn002</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Jenn002&amp;diff=48955"/>
		<updated>2009-10-03T16:57:18Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Preserve historical pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Server Types]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Jenn002 was the [[Jenn-Kellon]] home server.  It was shut down July 15th 2009.&lt;br /&gt;
&lt;br /&gt;
[[Category:Servers]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Molr001&amp;diff=48954</id>
		<title>Historical:Molr001</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Molr001&amp;diff=48954"/>
		<updated>2009-10-03T16:57:02Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Preserve historical pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Server Types]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
Molr001 was the Mol-Rehan home server. It was shut down July 15th 2009.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
[http://molr001.game.wurmonline.com/mrtg/wurm Server statistics]&lt;br /&gt;
&lt;br /&gt;
[[Category:Servers]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Bug_report&amp;diff=48294</id>
		<title>Talk:Bug report</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Bug_report&amp;diff=48294"/>
		<updated>2009-09-12T11:48:40Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: New page: == Alternate system ==  I think it would be better to work with the existing bugzilla concepts, so here's a proposal.  ; UNCONFIRMED : These are bugs reported by regular users (currently d...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alternate system ==&lt;br /&gt;
&lt;br /&gt;
I think it would be better to work with the existing bugzilla concepts, so here's a proposal.&lt;br /&gt;
&lt;br /&gt;
; UNCONFIRMED&lt;br /&gt;
: These are bugs reported by regular users (currently disabled)&lt;br /&gt;
: &amp;gt; '''NEW''' if the bug can be confirmed [bug triager]&lt;br /&gt;
: &amp;gt; '''RESOLVED INVALID''' if it's not a bug. [bug triager]&lt;br /&gt;
: &amp;gt; '''RESOLVED WORKSFORME''' if it can't be reproduced. [bug triager]&lt;br /&gt;
; NEW&lt;br /&gt;
: Confirmed bugs. No special action is required, but further testing should be done where needed.&lt;br /&gt;
: &amp;gt; '''ASSIGNED''' when appopriate [bug lead]&lt;br /&gt;
; ASSIGNED&lt;br /&gt;
: Bug assigned to a developer for fixing. Only a limited number of bugs should be assigned at any given time.&lt;br /&gt;
: &amp;gt; '''RESOLVED FIXED''' if the bug is fixed [dev]&lt;br /&gt;
: &amp;gt; '''RESOLVED WONTFIX''' if the dev refuses to fix it [dev]&lt;br /&gt;
: &amp;gt; '''RESOLVED REMIND''' to postpone the bug [dev]&lt;br /&gt;
: &amp;gt; '''RESOLVED LATER''' to postpone the bug [dev]&lt;br /&gt;
; RESOLVED&lt;br /&gt;
: These bugs are &amp;quot;finished&amp;quot; according to the last person to change them.&lt;br /&gt;
: &amp;gt; '''VERIFIED''' to confirm the resolution [bug triager]&lt;br /&gt;
; VERIFIED&lt;br /&gt;
: These bugs have been independently confirmed as &amp;quot;finished&amp;quot;.&lt;br /&gt;
; CLOSED&lt;br /&gt;
: Not used.&lt;br /&gt;
&lt;br /&gt;
Note that since normal users can't report bugs, all added bugs are implicitly confirmed by the person adding them, and start in NEW.&lt;br /&gt;
&lt;br /&gt;
Bug triagers can also change the ''severity'' and ''priority'' fields to help the bug lead make decisions on which bugs to assign.&lt;br /&gt;
&lt;br /&gt;
Priority suggests how fast the bug should be fixed:&lt;br /&gt;
&lt;br /&gt;
* '''P1''' should be fixed in the first coming update&lt;br /&gt;
* '''P2''' is high priority&lt;br /&gt;
* '''P3''' is the default&lt;br /&gt;
* '''P4''' is low priority&lt;br /&gt;
* '''P5''' is completely unimportant&lt;br /&gt;
&lt;br /&gt;
''Severity'' indicates how much damage the bug does:&lt;br /&gt;
&lt;br /&gt;
; Blocker&lt;br /&gt;
: A new version cannot be released until this bug is fixed.&lt;br /&gt;
: This field makes most sense for bugs in test server/client.&lt;br /&gt;
; Severe&lt;br /&gt;
: Major exploits.&lt;br /&gt;
: Widespread crashes.&lt;br /&gt;
: Significant number of users unable to play properly.&lt;br /&gt;
; Major&lt;br /&gt;
: Minor exploits.&lt;br /&gt;
: Uncommon crashes.&lt;br /&gt;
: Small number of users unable to play properly.&lt;br /&gt;
; Normal&lt;br /&gt;
: The default&lt;br /&gt;
; Minor&lt;br /&gt;
: Bugs with easy workarounds.&lt;br /&gt;
: Unessential features.&lt;br /&gt;
; Trivial&lt;br /&gt;
: Spelling errors, incorrect message text.&lt;br /&gt;
: Other cosmetic errors.&lt;br /&gt;
; Enhancement&lt;br /&gt;
: Feature request. Bugs with this severity should be closed.&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Digging&amp;diff=47770</id>
		<title>Digging</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Digging&amp;diff=47770"/>
		<updated>2009-08-17T21:17:56Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: +Messages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Digging''' is the [[skill]] of [[wikipedia:terraforming|terraforming]], or moving [[dirt]] around, and is used either to raise or lower a [[tile]]. Digging requires a [[shovel]] and increases several [[characteristics]], [[body strength]], [[body stamina]], and [[mind logic]].&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
; You cannot dig in such terrain.&lt;br /&gt;
: Happens when the corner is surrounded on all sides by trees or other digging-unfriendly tiles. Cut down one of the trees to continue.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
Activate a shovel and right-click a tile (it is not possible to dig on [[rock]] tiles) and select '''Dig'''. This will lower the [[ground]] and put 1x of the tile material in your [[inventory]]. Please note, dirt is dug from corners (points) of tiles and the corner of reference is where you were standing when the digging finished. Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig. Where your avatars feet are is all that matters.&lt;br /&gt;
&lt;br /&gt;
To lower a whole tile, you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corner.&lt;br /&gt;
&lt;br /&gt;
To check if a tile is flat, you can either right-click a tile and click ''[[flattening|flatten]]'' or examine a tile's borders. If all tile borders say &amp;quot;The slope is flat&amp;quot;, the tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you're standing. For example, if the slope is two &amp;quot;dirts&amp;quot; toward you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near or preferably on, the blank non-highlightable &amp;quot;mini-square&amp;quot; at the corner of a tile.&lt;br /&gt;
&lt;br /&gt;
Slopes become to steep when the dirt slope is greater than 3x your digging skill (This includes any slopes on any tiles bordering the tile you wish to dig on). For example, with 5 digging skill, you can dig on a slope up to 15 steep.&lt;br /&gt;
&lt;br /&gt;
Note: Upon reaching level 15, you no longer have to examine, nor double click a border to see it's slope. All you have to do is have a shovel activate and hover your mouse over it. At 30, you can see up to 2 borders away, at 45, 3 borders, and so on.&lt;br /&gt;
&lt;br /&gt;
==Digging for rock==&lt;br /&gt;
To start you must dig a reasonable distance above [[water]]. Keep digging in one corner until you &amp;quot;hit rock&amp;quot; or you do not have enough skill to continue digging. Once you hit rock in one corner you then must dig in all other corners of the tile until they have all hit rock. When you hit rock in all four corners the rock tile will be uncovered.  If you lack the skill to dig in &amp;quot;such steep slopes&amp;quot;, you could dig the nearby tiles down further as well, to reduce the slope to the corners you're working on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Small digging guide==&lt;br /&gt;
For those that have trouble with any of the above guides, here is a small picture that may clarify it. This is the result of dropping a small amount of dirt on the corner of a tile:&lt;br /&gt;
&lt;br /&gt;
http://img237.imageshack.us/img237/9803/n00bdiggingguideoe0.png&lt;br /&gt;
&lt;br /&gt;
As per the image above, if you were to stand on the center corner (right in the center of the green square) and examine the rectangular tile border north of you, the game would tell you that the &amp;quot;slope is 1 dirts steep away from you&amp;quot;. If you were to stand in the top-middle, and looking south, the examine would say that &amp;quot;the slope is 1 dirts steep towards you&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Dredging ==&lt;br /&gt;
A dredge is used to dig dirt from under the water level. Maximum depth is determined by your digging skill. You need a boat to dredge. When not in a boat you can only dredge to the same depth as you could dig with a shovel (2 dirt deep).&lt;br /&gt;
&lt;br /&gt;
Improving the dredge uses carpentry tools and logs, but improves blacksmithing skill.&lt;br /&gt;
&lt;br /&gt;
To use a dredge, while in a boat such as a Small Rowing boat, you simply float on top of the tile you want to dredge, and right click the tiles below and select &amp;quot;Dredge&amp;quot;. Dredging will also make the tile you dredged steeper, just like normal digging, it's basicly the same. There is no specific boat to dredge from. There is no such boat as a &amp;quot;Dredger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* ''Digger'' at 50 skill&lt;br /&gt;
* ''Excavator'' at 70 skill&lt;br /&gt;
* ''Land Shaper'' at 90 skill&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Shovel]]&lt;br /&gt;
* [[Tile types]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Guides/Flattening|Flattening]]&lt;br /&gt;
* [[Guides/Landbridges|Landbridges]]&lt;br /&gt;
* [[Guides/FlatRaising|Flatraising]]&lt;br /&gt;
* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=47699</id>
		<title>Settlement:Denhuir</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=47699"/>
		<updated>2009-08-14T04:33:58Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Gone again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
&lt;br /&gt;
Denhuir is a small village on the freedom server.&lt;br /&gt;
&lt;br /&gt;
Nothing interesting to be found there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Founded Jan 21, 2009 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-2, refounded August 8, 2009 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Disbanded August 14, 2009 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:The_Black_Hills&amp;diff=47698</id>
		<title>Settlement:The Black Hills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:The_Black_Hills&amp;diff=47698"/>
		<updated>2009-08-14T04:33:28Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: -&amp;gt; Village&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-freedom}}&lt;br /&gt;
&lt;br /&gt;
The Black Hills is a small village on the freedom server.&lt;br /&gt;
&lt;br /&gt;
Nothing interesting to be found there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-1, refounded May 11, 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-2, refounded August 7, 2009 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Converted to village August 14, 2009 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=47697</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=47697"/>
		<updated>2009-08-14T04:28:20Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Move section, expand a little&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
A [[settlement]] is an area of land owned by a player or group of players. There are two kinds of settlements: ''villages'' and ''homesteads''. A settlement is marked by a [[settlement token]] in the exact center of the settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Reduced [[decay]] on [[structure]]s&lt;br /&gt;
* Village chat (not for homesteads)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die.&lt;br /&gt;
* Respawn at allied settlements that are within 50 [[tile]]s when you die.&lt;br /&gt;
* [[Skill]]-loss when dying on your own [[deed]] or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25.&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* Setting reputations to keep out unwanted people&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* [[Champion]]s suiciding on a deed get a 50% chance of not counting as a [[real death]]&lt;br /&gt;
* Less skill decay (see the token for how much)&lt;br /&gt;
* Size 10 village deeds and above receive a [[trader]] (homesteads do not)&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
To found a settlement you must first obtain a deed. Unlike [[Writ of Ownership|writs]], which are created by building a [[house]], deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free trader. The price of a [[village deed]] starts at 25 [[silver]] for a size 5, while [[homestead deed]]s start at 5 [[silver]].&lt;br /&gt;
&lt;br /&gt;
New settlements have some restrictions on placement. Villages must be placed at least 100 tiles away from the nearest village, or 50 tiles away from the nearest homestead. villages may never be any closer than the 100 tile limit to another village, regardless of settings.&lt;br /&gt;
&lt;br /&gt;
Homesteads must be placed at least 20 tiles away from settlements with the '''other settlements''' permission enabled. If it is disabled, it must be at least 50 tiles away if the other settlement is a homestead, or 100 tiles away if it is a village. This distance is counted from both settlements' border, not the token. &lt;br /&gt;
&lt;br /&gt;
Settlements can only be founded within your [[kingdom]]. On the [[wild server]], this might require building [[guard tower]]s.&lt;br /&gt;
&lt;br /&gt;
The settlement is usually centered on the settlement token, and covers its size in tiles in every direction. A size 10 settlement thus covers a 21x21 square (10 + 1 + 10). This area includes the tile borders' &amp;quot;outside&amp;quot; the outermost tiles.&lt;br /&gt;
&lt;br /&gt;
If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it.&lt;br /&gt;
&lt;br /&gt;
Founding a settlement too close to water will fail. Each homestead's token must be placed a certain distance from tiles submersed in water. In the case of a size 5 Homestead, there must be no water tiles in a radius of 2 tiles from the center of the deed. This means that a 5x5 square should be at the center of where you plan to deed.&lt;br /&gt;
&lt;br /&gt;
== Deed resizing ==&lt;br /&gt;
An existing settlement may be resized by using an unplanted deed on the settlement token. Resizing a deed gives half the money back for the old deed to the mayor, keeps the old upkeep, and adds a month's worth of light upkeep. Resizing can make a settlement both smaller and larger, but villages can only be resized with village deeds and homesteads with homestead deeds.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
* A deed may be disbanded. The owner receives half of the cost of the deed, and half of the remaining [[upkeep]] if manually disbanded. The owner will receive nothing back if the deed is disbanded due to lack of upkeep. The money is placed in the former owner's bank account. It is believed this money comes direct from the King (reasonable since deed money goes to direct to the King).&lt;br /&gt;
* Only people with the ''manage roles'' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a village takes 24 hours. Disbanding a homestead takes 1 hour.&lt;br /&gt;
* When villages disband, all the [[gate]]s are unlocked.&lt;br /&gt;
* Size 5 homesteads may not be disbanded in the first week after having been planted.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A homestead can only have one citizen. A village can have many, with the exact number depending on the size. Making someone a citizen of a village requires the '''citizens' ''' permission. If the village is a dictatorship, the mayor can also remove citizens. Citizens can also leave on their own volition using ''/revoke &amp;lt;village name&amp;gt;''. Citizens of a democracy cannot be removed; they must revoke their citizenship. If you have become a citizen of a village of homestead in the past 24 hours, you will not be able to join a new village until 24 hours have passed.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding and removing roles requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Voting ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed make the new owner of the deed, the mayor. Villages can elect a new mayor by a successful vote. Success requires a majority: 51% of the votes if the village is a democracy, 81% if it is a dictatorship. Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. (Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority have voted.) Each citizen is allowed only one vote per election, and can only vote for another citizen (not for themselves). A vote can't be changed after it is cast. If a new mayor is elected, the deed transfers into their possession ''(not tested)''. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Possibly the mayor can only be changed once per week, regardless of the number of elections in a week? - investigating.''&lt;br /&gt;
&lt;br /&gt;
== Guards and upkeep ==&lt;br /&gt;
Settlements are automatically protected by [[deed guards]]. Guards can be light, medium, or heavy. Changing the guard level requires the ''hire guards'' permission. If the guard level is decreased, it cannot be increased again until a [[week]] has passed.&lt;br /&gt;
&lt;br /&gt;
Guards will attack aggressive [[creature]]s that enter the settlement area, as well as any character with -30 or lower [[reputation]]. Negative reputation is automatically aquired when [[stealing]] and otherwise breaking the settlement rules. Citizens with the '''manage roles''' permission can also set reputations manually.&lt;br /&gt;
&lt;br /&gt;
Guards demand payment. This payment is calculated as a percentage of the deed price. One [[month]] (actually 28 days) with light guards costs 10% of the deed price, medium guards cost 30%, and heavy guards 50%. ''Note: size 5 homesteads are an exception to this rule. See the table below for their upkeep cost''.&lt;br /&gt;
&lt;br /&gt;
Two months with medium guards on a size 10 village costs 2 * (1g * 30%) = 60 silver. Note: the payment happens continuously in small increments, not one big payment once a month. &lt;br /&gt;
&lt;br /&gt;
Every settlement has an upkeep fund, which guards take their payment from. Anyone can donate money to the fund, even non-citizens. If the upkeep fund is depleted the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep there is no decay at all.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
Citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will remove 15% of the monthly upkeep cost from the upkeep fund, of which the drainer receives half. Upkeep cost is treated as always being at least 5 silver, which gives a minimum drain of 75 copper (37.5 to the drainer). A drain can occur once every 24 real-time hours.&lt;br /&gt;
&lt;br /&gt;
Draining cannot take more money than the upkeep fund actually contains. If a drain empties the upkeep fund completely, the deed will disband in a short while. (The reason given will be the generic lack of upkeep message.)&lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
* Allies can pick up items on the ground, even if they're on deed and your permissions would otherwise not allow people to do so&lt;br /&gt;
&lt;br /&gt;
===Wars===&lt;br /&gt;
Wars in Wurm need to be accepted by both sides to come into effect. When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline.&lt;br /&gt;
&lt;br /&gt;
== Permissions ==&lt;br /&gt;
&lt;br /&gt;
=== Permission Roles ===&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences &amp;lt;br&amp;gt; Also allows [[lockpicking]]&lt;br /&gt;
; [[Forestry]] : Chopping down [[tree]]s, picking [[sprout]]s, planting sprouts&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans. Only works on citizens, not allies. &amp;lt;br&amp;gt; Also allows lockpicking&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]]&lt;br /&gt;
; Hire guards : Changing guard level&lt;br /&gt;
; Citizens : Making non-citizens into citizens. If your village has the maximum number of citizens, none can be added.&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations &amp;lt;br&amp;gt; Also allows disbanding the settlement&lt;br /&gt;
; Mine : [[Mining]]&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten&lt;br /&gt;
; Expand : Expand the settlement with a larger deed&lt;br /&gt;
; Pass fences : Passing through all fences, even locked ones&lt;br /&gt;
; Lock fences : Locking fences&lt;br /&gt;
; Attack citizen : Attacking citizens&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace&lt;br /&gt;
; DELETE : This permission will delete the role if set&lt;br /&gt;
&lt;br /&gt;
There are two additional permissions, which are not linked to roles&lt;br /&gt;
&lt;br /&gt;
; Other settlements: Normally, settlements are not allowed within 100 tiles from a village, or within 50 tiles from a homestead. Setting this option allows homesteads within those limits, with a minimum distance of 20 tiles. &lt;br /&gt;
&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up [[item]]s and [[tame]] animals within the settlement (but not inside buildings). Allies are always able to do this, unchecked or not.&lt;br /&gt;
&lt;br /&gt;
=== Perimeter Control ===&lt;br /&gt;
&lt;br /&gt;
Perimeter control allows deed holders to specify which activities can be carried out in said deed's immediate vicinity by non-citizens. Allies do not have such restrictions unless set this way. The size of the perimeter a deed controls can be found on the table below. The following are the perimeter options.&lt;br /&gt;
;Build fences : Allows non-citizens to build fences. Is probably the permission for repairing fences, too.&lt;br /&gt;
;Destroy fences : Allows non-citizens to bash or [[catapult]] fences.&lt;br /&gt;
;Destroy roads and floorboards : Allows non-citizens to turn roads and floorboards into dirt tiles.&lt;br /&gt;
;Build roads and floorboards : Allows non-citizens to [[pave]].&lt;br /&gt;
;Build houses : Allows non-citizens to plan and build [[house]]s. Is probably the permission for repairing houses, too.&lt;br /&gt;
;Allow allies to do all of the above : Allows [[Settlement#Allies_and_wars|allies]] to perform any of the actions listed above.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Rows with one citizen are homesteads. The other rows are villages.&lt;br /&gt;
&lt;br /&gt;
''Monthly upkeep'' is actually for 28 days. Note: size 5 homestead upkeep deviates from the usual rates.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Deed&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Citizens&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Perimeter control&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Price&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Monthly upkeep&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of guards&lt;br /&gt;
|-&lt;br /&gt;
! Size !! Area&lt;br /&gt;
! Size !! Area&lt;br /&gt;
! Light !! Medium !! Heavy&lt;br /&gt;
! Light !! Medium !! Heavy&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5 || rowspan=&amp;quot;2&amp;quot; | 11x11&lt;br /&gt;
| 10 || +50 || 111x111 || 25s&lt;br /&gt;
| 2s 50c  || 7s 50c || 12s 50c&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | 3 || rowspan=&amp;quot;2&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +5 || 21x21 || 5s&lt;br /&gt;
| style=&amp;quot;color:red&amp;quot; | 1s 50c  || style=&amp;quot;color:red&amp;quot; | 4s 50c || style=&amp;quot;color:red&amp;quot; | 7s 50c&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 || rowspan=&amp;quot;2&amp;quot; | 21x21&lt;br /&gt;
| 40 || +50 || 121x121 || 1g&lt;br /&gt;
| 10s || 30s || 50s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5 || rowspan=&amp;quot;2&amp;quot; | 7 || rowspan=&amp;quot;2&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +10 || 41x41 || 75s&lt;br /&gt;
| 7s 50c || 22s 50c || &amp;lt;tt&amp;gt;37s 50c&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 31x31&lt;br /&gt;
| 90 || +50 || 131x131 || 2g25s&lt;br /&gt;
| 22s 50c || 67s 50c || 1g 12s 50c&lt;br /&gt;
| 7 || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 41x41&lt;br /&gt;
| 160 || +50 || 141x141 || 4g&lt;br /&gt;
| 40s || 1g 20s || 2g&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 || rowspan=&amp;quot;2&amp;quot; | ?? || rowspan=&amp;quot;2&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20 || 81x81 || 2g&lt;br /&gt;
| 20s || 60s || 1g&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 101x101&lt;br /&gt;
| 1,000 || +50 || 201x201 || 20g&lt;br /&gt;
| 2g || 6g || 10g&lt;br /&gt;
| 33 || ?? || 66&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 201x201&lt;br /&gt;
| 4,000 || +50 || 301x301 || 40g&lt;br /&gt;
| 4g || 12g || 20g&lt;br /&gt;
| ?? || ?? ||133&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 401x401&lt;br /&gt;
| 16,000 || +50 || 501x501 || 55g&lt;br /&gt;
| 5g 50s || 16g 50s || 22g 50s&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=47696</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=47696"/>
		<updated>2009-08-14T03:32:13Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: /* Deed expansion */ Clarify some more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
A [[settlement]] is an area of land owned by a player or group of players. There are two kinds of settlements: ''villages'' and ''homesteads''. A settlement is marked by a [[settlement token]] in the exact center of the settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Reduced [[decay]] on [[structure]]s&lt;br /&gt;
* Village chat (not for homesteads)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die.&lt;br /&gt;
* Respawn at allied settlements that are within 50 [[tile]]s when you die.&lt;br /&gt;
* [[Skill]]-loss when dying on your own [[deed]] or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25.&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* Setting reputations to keep out unwanted people&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* [[Champion]]s suiciding on a deed get a 50% chance of not counting as a [[real death]]&lt;br /&gt;
* Less skill decay (see the token for how much)&lt;br /&gt;
* Size 10 village deeds and above receive a [[trader]] (homesteads do not)&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
To found a settlement you must first obtain a deed. Unlike [[Writ of Ownership|writs]], which are created by building a [[house]], deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free trader. The price of a [[village deed]] starts at 25 [[silver]] for a size 5, while [[homestead deed]]s start at 5 [[silver]].&lt;br /&gt;
&lt;br /&gt;
New settlements have some restrictions on placement. Villages must be placed at least 100 tiles away from the nearest village, or 50 tiles away from the nearest homestead. villages may never be any closer than the 100 tile limit to another village, regardless of settings.&lt;br /&gt;
&lt;br /&gt;
Homesteads must be placed at least 20 tiles away from settlements with the '''other settlements''' permission enabled. If it is disabled, it must be at least 50 tiles away if the other settlement is a homestead, or 100 tiles away if it is a village. This distance is counted from both settlements' border, not the token. &lt;br /&gt;
&lt;br /&gt;
Settlements can only be founded within your [[kingdom]]. On the [[wild server]], this might require building [[guard tower]]s.&lt;br /&gt;
&lt;br /&gt;
The settlement is usually centered on the settlement token, and covers its size in tiles in every direction. A size 10 settlement thus covers a 21x21 square (10 + 1 + 10). This area includes the tile borders' &amp;quot;outside&amp;quot; the outermost tiles.&lt;br /&gt;
&lt;br /&gt;
If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it.&lt;br /&gt;
&lt;br /&gt;
Founding a settlement too close to water will fail. Each homestead's token must be placed a certain distance from tiles submersed in water. In the case of a size 5 Homestead, there must be no water tiles in a radius of 2 tiles from the center of the deed. This means that a 5x5 square should be at the center of where you plan to deed.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
* A deed may be disbanded. The owner receives half of the cost of the deed, and half of the remaining [[upkeep]] if manually disbanded. The owner will receive nothing back if the deed is disbanded due to lack of upkeep. The money is placed in the former owner's bank account. It is believed this money comes direct from the King (reasonable since deed money goes to direct to the King).&lt;br /&gt;
* Only people with the ''manage roles'' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a village takes 24 hours. Disbanding a homestead takes 1 hour.&lt;br /&gt;
* When villages disband, all the [[gate]]s are unlocked.&lt;br /&gt;
* Size 5 homesteads may not be disbanded in the first week after having been planted.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A homestead can only have one citizen. A village can have many, with the exact number depending on the size. Making someone a citizen of a village requires the '''citizens' ''' permission. If the village is a dictatorship, the mayor can also remove citizens. Citizens can also leave on their own volition using ''/revoke &amp;lt;village name&amp;gt;''. Citizens of a democracy cannot be removed; they must revoke their citizenship. If you have become a citizen of a village of homestead in the past 24 hours, you will not be able to join a new village until 24 hours have passed.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding and removing roles requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Voting ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed make the new owner of the deed, the mayor. Villages can elect a new mayor by a successful vote. Success requires a majority: 51% of the votes if the village is a democracy, 81% if it is a dictatorship. Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. (Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority have voted.) Each citizen is allowed only one vote per election, and can only vote for another citizen (not for themselves). A vote can't be changed after it is cast. If a new mayor is elected, the deed transfers into their possession ''(not tested)''. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Possibly the mayor can only be changed once per week, regardless of the number of elections in a week? - investigating.''&lt;br /&gt;
&lt;br /&gt;
== Guards and upkeep ==&lt;br /&gt;
Settlements are automatically protected by [[deed guards]]. Guards can be light, medium, or heavy. Changing the guard level requires the ''hire guards'' permission. If the guard level is decreased, it cannot be increased again until a [[week]] has passed.&lt;br /&gt;
&lt;br /&gt;
Guards will attack aggressive [[creature]]s that enter the settlement area, as well as any character with -30 or lower [[reputation]]. Negative reputation is automatically aquired when [[stealing]] and otherwise breaking the settlement rules. Citizens with the '''manage roles''' permission can also set reputations manually.&lt;br /&gt;
&lt;br /&gt;
Guards demand payment. This payment is calculated as a percentage of the deed price. One [[month]] (actually 28 days) with light guards costs 10% of the deed price, medium guards cost 30%, and heavy guards 50%. ''Note: size 5 homesteads are an exception to this rule. See the table below for their upkeep cost''.&lt;br /&gt;
&lt;br /&gt;
Two months with medium guards on a size 10 village costs 2 * (1g * 30%) = 60 silver. Note: the payment happens continuously in small increments, not one big payment once a month. &lt;br /&gt;
&lt;br /&gt;
Every settlement has an upkeep fund, which guards take their payment from. Anyone can donate money to the fund, even non-citizens. If the upkeep fund is depleted the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep there is no decay at all.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
Citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will remove 15% of the monthly upkeep cost from the upkeep fund, of which the drainer receives half. Upkeep cost is treated as always being at least 5 silver, which gives a minimum drain of 75 copper (37.5 to the drainer). A drain can occur once every 24 real-time hours.&lt;br /&gt;
&lt;br /&gt;
Draining cannot take more money than the upkeep fund actually contains. If a drain empties the upkeep fund completely, the deed will disband in a short while. (The reason given will be the generic lack of upkeep message.)&lt;br /&gt;
&lt;br /&gt;
== Deed resizing ==&lt;br /&gt;
Resizing a deed gives half the money back for the old deed to the mayor, keeps the old upkeep, and adds a month's worth of light upkeep. Resizing can be used to expand as well as shrink the settlement. However, villages can only be resized with village deeds, and homesteads with homestead deeds.&lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
* Allies can pick up items on the ground, even if they're on deed and your permissions would otherwise not allow people to do so&lt;br /&gt;
&lt;br /&gt;
===Wars===&lt;br /&gt;
Wars in Wurm need to be accepted by both sides to come into effect. When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline.&lt;br /&gt;
&lt;br /&gt;
== Permissions ==&lt;br /&gt;
&lt;br /&gt;
=== Permission Roles ===&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences &amp;lt;br&amp;gt; Also allows [[lockpicking]]&lt;br /&gt;
; [[Forestry]] : Chopping down [[tree]]s, picking [[sprout]]s, planting sprouts&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans. Only works on citizens, not allies. &amp;lt;br&amp;gt; Also allows lockpicking&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]]&lt;br /&gt;
; Hire guards : Changing guard level&lt;br /&gt;
; Citizens : Making non-citizens into citizens. If your village has the maximum number of citizens, none can be added.&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations &amp;lt;br&amp;gt; Also allows disbanding the settlement&lt;br /&gt;
; Mine : [[Mining]]&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten&lt;br /&gt;
; Expand : Expand the settlement with a larger deed&lt;br /&gt;
; Pass fences : Passing through all fences, even locked ones&lt;br /&gt;
; Lock fences : Locking fences&lt;br /&gt;
; Attack citizen : Attacking citizens&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace&lt;br /&gt;
; DELETE : This permission will delete the role if set&lt;br /&gt;
&lt;br /&gt;
There are two additional permissions, which are not linked to roles&lt;br /&gt;
&lt;br /&gt;
; Other settlements: Normally, settlements are not allowed within 100 tiles from a village, or within 50 tiles from a homestead. Setting this option allows homesteads within those limits, with a minimum distance of 20 tiles. &lt;br /&gt;
&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up [[item]]s and [[tame]] animals within the settlement (but not inside buildings). Allies are always able to do this, unchecked or not.&lt;br /&gt;
&lt;br /&gt;
=== Perimeter Control ===&lt;br /&gt;
&lt;br /&gt;
Perimeter control allows deed holders to specify which activities can be carried out in said deed's immediate vicinity by non-citizens. Allies do not have such restrictions unless set this way. The size of the perimeter a deed controls can be found on the table below. The following are the perimeter options.&lt;br /&gt;
;Build fences : Allows non-citizens to build fences. Is probably the permission for repairing fences, too.&lt;br /&gt;
;Destroy fences : Allows non-citizens to bash or [[catapult]] fences.&lt;br /&gt;
;Destroy roads and floorboards : Allows non-citizens to turn roads and floorboards into dirt tiles.&lt;br /&gt;
;Build roads and floorboards : Allows non-citizens to [[pave]].&lt;br /&gt;
;Build houses : Allows non-citizens to plan and build [[house]]s. Is probably the permission for repairing houses, too.&lt;br /&gt;
;Allow allies to do all of the above : Allows [[Settlement#Allies_and_wars|allies]] to perform any of the actions listed above.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Rows with one citizen are homesteads. The other rows are villages.&lt;br /&gt;
&lt;br /&gt;
''Monthly upkeep'' is actually for 28 days. Note: size 5 homestead upkeep deviates from the usual rates.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Deed&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Citizens&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Perimeter control&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Price&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Monthly upkeep&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number of guards&lt;br /&gt;
|-&lt;br /&gt;
! Size !! Area&lt;br /&gt;
! Size !! Area&lt;br /&gt;
! Light !! Medium !! Heavy&lt;br /&gt;
! Light !! Medium !! Heavy&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5 || rowspan=&amp;quot;2&amp;quot; | 11x11&lt;br /&gt;
| 10 || +50 || 111x111 || 25s&lt;br /&gt;
| 2s 50c  || 7s 50c || 12s 50c&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | 3 || rowspan=&amp;quot;2&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +5 || 21x21 || 5s&lt;br /&gt;
| style=&amp;quot;color:red&amp;quot; | 1s 50c  || style=&amp;quot;color:red&amp;quot; | 4s 50c || style=&amp;quot;color:red&amp;quot; | 7s 50c&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 || rowspan=&amp;quot;2&amp;quot; | 21x21&lt;br /&gt;
| 40 || +50 || 121x121 || 1g&lt;br /&gt;
| 10s || 30s || 50s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5 || rowspan=&amp;quot;2&amp;quot; | 7 || rowspan=&amp;quot;2&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +10 || 41x41 || 75s&lt;br /&gt;
| 7s 50c || 22s 50c || &amp;lt;tt&amp;gt;37s 50c&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 31x31&lt;br /&gt;
| 90 || +50 || 131x131 || 2g25s&lt;br /&gt;
| 22s 50c || 67s 50c || 1g 12s 50c&lt;br /&gt;
| 7 || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 41x41&lt;br /&gt;
| 160 || +50 || 141x141 || 4g&lt;br /&gt;
| 40s || 1g 20s || 2g&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 || rowspan=&amp;quot;2&amp;quot; | ?? || rowspan=&amp;quot;2&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20 || 81x81 || 2g&lt;br /&gt;
| 20s || 60s || 1g&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 101x101&lt;br /&gt;
| 1,000 || +50 || 201x201 || 20g&lt;br /&gt;
| 2g || 6g || 10g&lt;br /&gt;
| 33 || ?? || 66&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 201x201&lt;br /&gt;
| 4,000 || +50 || 301x301 || 40g&lt;br /&gt;
| 4g || 12g || 20g&lt;br /&gt;
| ?? || ?? ||133&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 401x401&lt;br /&gt;
| 16,000 || +50 || 501x501 || 55g&lt;br /&gt;
| 5g 50s || 16g 50s || 22g 50s&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wind&amp;diff=47681</id>
		<title>Wind</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wind&amp;diff=47681"/>
		<updated>2009-08-13T02:05:02Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Strong breeze and strong wind are separate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Wind is used to determine maximum [[ship]] speeds in each direction. The 90 degree angle which stretches 45 degrees on either side of the direction the wind is coming from give you the slowest speed. The next 90 degrees away from the direction the wind is coming from give a much faster speed. The 90 degrees across from the wind source give you the fastest speed.&lt;br /&gt;
&lt;br /&gt;
You can find the current wind speed and direction by typing [[chat commands|/weather]] into a chat window.&lt;br /&gt;
&lt;br /&gt;
The possible wind speeds are, in ascending order in terms of power:&lt;br /&gt;
* Light breeze&lt;br /&gt;
* Breeze&lt;br /&gt;
* Strong breeze&lt;br /&gt;
* Strong wind&lt;br /&gt;
* Gale&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=47525</id>
		<title>Settlement:Denhuir</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=47525"/>
		<updated>2009-08-08T02:57:16Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-freedom}}&lt;br /&gt;
&lt;br /&gt;
Denhuir is a small village on the freedom server.&lt;br /&gt;
&lt;br /&gt;
Nothing interesting to be found there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Founded Jan 21, 2009 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-2, refounded August 8, 2009 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:The_Black_Hills&amp;diff=47512</id>
		<title>Settlement:The Black Hills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:The_Black_Hills&amp;diff=47512"/>
		<updated>2009-08-07T22:10:19Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Moved&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-freedom}}&lt;br /&gt;
&lt;br /&gt;
The Black Hills is a small homestead on the freedom server.&lt;br /&gt;
&lt;br /&gt;
Nothing interesting to be found there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-1, refounded May 11, 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Lost in the cataclysm of gold-2, refounded August 7, 2009 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Console&amp;diff=42904</id>
		<title>Console</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Console&amp;diff=42904"/>
		<updated>2009-03-27T19:39:49Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: More details about console changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Console]]&lt;br /&gt;
&lt;br /&gt;
The console is a window for entering text commands to the client. It can be opened using {{key|F1}} in the default key bindings. Console commands are different from [[chat commands]], which are typed in the chat and sent directly to the server.&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
&lt;br /&gt;
Console commands are small commands to use in the console, to change settings. These commands can also be used in [[Client Key Bindings|autorun.txt for defining key bindings]].&lt;br /&gt;
&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt; : Binds the key to the specified action. See the [[#Key binds|key section]] for &amp;lt;key&amp;gt; and &amp;lt;action&amp;gt; values.&lt;br /&gt;
; bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;text&amp;gt;&amp;quot; : Binds the key to a console command. Pressing the key will act as if you had typed the text into the console.&lt;br /&gt;
; cmd &amp;lt;num&amp;gt; : Raw fight commands, use with care.&lt;br /&gt;
; dump (debug | skills) : Saves the specified data to a file in the player's dumps directory.&lt;br /&gt;
; dump (binds | options) : Dumps the specified data to the console.&lt;br /&gt;
; exec &amp;lt;filename&amp;gt; : Executes each line in the file as a console command.&lt;br /&gt;
; fightmove&amp;lt;1-5&amp;gt; : Use fight special move 1-5. (No space in the command.)&lt;br /&gt;
; irc [server] [port] : Connects to the specified [[IRC]] network. Defaults are irc.heavenlyplace.net and 6667.&lt;br /&gt;
; ircsay &amp;lt;text&amp;gt; : Sends the text to the topmost IRC window.&lt;br /&gt;
; quit : Opens the quit dialog&lt;br /&gt;
; reallyquit : Quits the client without asking for confirmation&lt;br /&gt;
; refresh: Reloads the game graphics&lt;br /&gt;
; say &amp;lt;text&amp;gt; : Sends the specified text to the local chat window. (Access other chat windows using /tell, /shout, /village)&lt;br /&gt;
; screenshot : Creates a screenshot (in the player's screenshot directory)&lt;br /&gt;
; sensitivity &amp;lt;0-10&amp;gt; : Changes mouse sensitivity to the given value. Note that this only changes the senstivity when looking around.&lt;br /&gt;
; setoption &amp;lt;option_name&amp;gt; &amp;lt;option_value&amp;gt; : Changes a game option without restarting. Not all options can be changed while playing. Look in gamesettings.txt for option names and value hints.&lt;br /&gt;
; showbml &amp;lt;filename&amp;gt; : Parses the file as [[BML]] and displays it&lt;br /&gt;
; switchlight : toggles between old and new light code&lt;br /&gt;
; toggle (console | fightspam | fps | gui | health | improve | inventory | keyboard_hints | skills | spelleffects | stats | target) : Toggles the specified feature. Most control display of [[HUD]] components.&lt;br /&gt;
; wiki &amp;lt;title&amp;gt; : Opens a window with the specified wiki page.&lt;br /&gt;
&lt;br /&gt;
Legend: &amp;lt;name&amp;gt; is a mandatory argument, [name] is an optional argument, (name|other) is an argument which requires one of the listed values.&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
&lt;br /&gt;
The bind commands require special values as input.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;key&amp;gt; is based on Java key constants. Letters and numbers represent themselves. For other keys, search [http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list] if you can't guess the correct name. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift and Alt. The &amp;quot;Alt Gr&amp;quot; key is treated as Alt (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;action&amp;gt; is based on an internal client list. The known values are based on autorun.txt. They are: &amp;lt;tt&amp;gt;NEXT_TAB, TOGGLE_CHAT, AUTORUN, CENTER_VIEW, TURN_DOWN, TURN_UP, TURN_LEFT, TURN_RIGHT, MOVE_FORWARD, MOVE_BACK, MOVE_LEFT, MOVE_RIGHT, STRAFE&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In November 2007, more &amp;quot;keys&amp;quot; were added: &amp;lt;tt&amp;gt;FIGHT_DEFENSIVE, FIGHT_NORMAL, FIGHT_AGGRESSIVELY, TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL, ACTIVATE_TOOL1, ACTIVATE_TOOL2, ACTIVATE_TOOL3, ACTIVATE_TOOL4, ACTIVATE_TOOL5&amp;lt;/tt&amp;gt; (there was no key option for spam mode)&lt;br /&gt;
&lt;br /&gt;
In March 2008, more &amp;quot;keys&amp;quot; were added: &amp;lt;tt&amp;gt;TOGGLE_FIGHT_SPAM, GLANCE_LEFT, GLANCE_RIGHT, NO_TARGET, PREVIOUS_TAB, NEXT_WINDOW, PREVIOUS_WINDOW, EXAMINE, TAKE, DROP&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Healing&amp;diff=42698</id>
		<title>Healing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Healing&amp;diff=42698"/>
		<updated>2009-03-18T19:24:45Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Cotton is a bandage. Undo revision 42692 by Special:Contributions/Rotab (User talk:Rotab)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Healing]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The healing skill currently only has one sub-skill, [[First Aid]]. The first aid skill is used with the common healing items, and the [[Channeling]] skill is used if it's a healing spell. No skills are used when healing with [[Mycelium]].&lt;br /&gt;
&lt;br /&gt;
==Common Healing==&lt;br /&gt;
:*[[Bandage]]&lt;br /&gt;
:*[[Healing Cover]]s&lt;br /&gt;
&lt;br /&gt;
==Light Specific Healing==&lt;br /&gt;
===Whitelighters===&lt;br /&gt;
:*[[Fo]] spells&lt;br /&gt;
&lt;br /&gt;
===Blacklighters===&lt;br /&gt;
:*[[Mycelium]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=First_aid&amp;diff=42697</id>
		<title>First aid</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=First_aid&amp;diff=42697"/>
		<updated>2009-03-18T19:24:35Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Cotton is a bandage. Undo revision 42691 by Special:Contributions/Rotab (User talk:Rotab)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Healing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Skill used when applying [[bandage]]s and [[healing cover]]s to your wounds. A high skill increases the success chance.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Quacksalver at 50 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Yeagle_Bay&amp;diff=42639</id>
		<title>Settlement:Yeagle Bay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Yeagle_Bay&amp;diff=42639"/>
		<updated>2009-03-14T22:13:08Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: {{s-abandoned}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Yeagle Bay&lt;br /&gt;
|motto=Love for Mountains&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Tokeiito&lt;br /&gt;
|population=5&lt;br /&gt;
|allies=None&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Yeagle Bay''' is a size 5 [[Jenn-Kellon]] [[Settlement|village]] located in the NW of the map. At the moment its disbanded.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
===Location===&lt;br /&gt;
===Villagers===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Tokeiito|Tokeiito]] - mayor&lt;br /&gt;
* Saulencas - elder&lt;br /&gt;
* Saulencass - respectful villager&lt;br /&gt;
* Dokino - respectful villager&lt;br /&gt;
* Hunterboy - citizen&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
&lt;br /&gt;
* Single and mass production of blacksmith items up to 50ql&lt;br /&gt;
* Single and mass production of carpentry items up to 50ql&lt;br /&gt;
* Flattening works&lt;br /&gt;
** Road building including mountain passe's, ramps, land-bridges&lt;br /&gt;
** Deed areas flattening (we don't care what spot you will choose cause we can make it total flat)&lt;br /&gt;
&lt;br /&gt;
On Goin projects todo list: [[YB_todo]]&lt;br /&gt;
[[Category:Babel/Y]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Animals&amp;diff=42621</id>
		<title>Talk:Animals</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Animals&amp;diff=42621"/>
		<updated>2009-03-14T10:01:00Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re: fighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Work in progress. - Lain&lt;br /&gt;
&lt;br /&gt;
please dont edit my work unless you know what your talking about.you dont get a club from a troll when butchering it drops a 45ql club when it dies.doctorchaos.&lt;br /&gt;
&lt;br /&gt;
can someone also include the fs that one can start to kill these creatures at safely [[User:Stika 1|Stika 1]] 20:31, 14 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
Agreed. This page could have another few columns showing what fs is needed, and what types of armor/weapons increase your odds against the beast. I don't have the knowledge of this information.  --[[User:Silverhammers|Silverhammers]] 01:46, 14 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
: That's a rather complicated equation, and the table is already quite crowded. Seems better to leave it for the dedicated animal pages. - [[User:Dashiva|Dashiva]] 05:01, 14 March 2009 (CDT)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Corlan&amp;diff=42574</id>
		<title>Player:Corlan</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Corlan&amp;diff=42574"/>
		<updated>2009-03-12T11:40:19Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: New page: Nobody in particular.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nobody in particular.&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=42573</id>
		<title>Settlement:Denhuir</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Denhuir&amp;diff=42573"/>
		<updated>2009-03-12T11:39:52Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: New page: {{s-home-jk}}  Denhuir is a small village on the home server.  Nothing interesting to be found there.  &amp;lt;!-- Founded Jan 21, 2009 --&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
&lt;br /&gt;
Denhuir is a small village on the home server.&lt;br /&gt;
&lt;br /&gt;
Nothing interesting to be found there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Founded Jan 21, 2009 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Special:Badtitle/NS111:Large_axe&amp;diff=42566</id>
		<title>Special:Badtitle/NS111:Large axe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Special:Badtitle/NS111:Large_axe&amp;diff=42566"/>
		<updated>2009-03-11T22:01:03Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re: Spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My only thought is whether the rest of the Wurm wiki uses American spelling or not for things like armour vs armor. --[[User:Maluraq|Maluraq]] 11:31, 11 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Rolf generally uses British spelling. This is seen in e.g. [[Skills:Armour smithing]]. Beyond making sure server names are spelled as they are, there's no wiki policy on British vs American spelling. - [[User:Dashiva|Dashiva]] 17:01, 11 March 2009 (CDT)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Animal_breeding&amp;diff=42541</id>
		<title>Talk:Animal breeding</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Animal_breeding&amp;diff=42541"/>
		<updated>2009-03-11T14:40:25Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re: Breeding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;People really need to get some info on this. I've seen males &amp;quot;get it on&amp;quot; too. Any animals produced from breeding yet?-[[User:Mojo|Mojo]] 09:22, 11 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
: There are many cases of successful breedings, but it'll take days (at least) before any of them give birth. - [[User:Dashiva|Dashiva]] 09:40, 11 March 2009 (CDT)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Breeding&amp;diff=42536</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Breeding&amp;diff=42536"/>
		<updated>2009-03-11T12:25:34Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Fixing double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Animal breeding]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_breeding&amp;diff=42534</id>
		<title>Animal breeding</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_breeding&amp;diff=42534"/>
		<updated>2009-03-11T12:25:20Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Animal Breeding moved to Animal breeding: Standard article naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Animal Breeding'''&lt;br /&gt;
&lt;br /&gt;
Tame male or female animal and lead it with a rope to another animal of the same type and opposite sex.  Right click second animal select breed.&lt;br /&gt;
&lt;br /&gt;
Once breeding is selected a timer is triggered during which both male and female are uninterested in further breeding.&lt;br /&gt;
&lt;br /&gt;
Failure breeding results in interuption during intercourse.&lt;br /&gt;
&lt;br /&gt;
Animals have to be fed until they are not interested in food anymore to get them in the mood.&lt;br /&gt;
&lt;br /&gt;
-Young animals may breed.&lt;br /&gt;
&lt;br /&gt;
-2 young rats bred.&lt;br /&gt;
&lt;br /&gt;
-An adolescent fat deer and an aged champion deer mated.&lt;br /&gt;
&lt;br /&gt;
-Bred two skinny pigs.&lt;br /&gt;
&lt;br /&gt;
Skill Animal Breeding under nature.&lt;br /&gt;
&lt;br /&gt;
Animals do not have to be &amp;quot;fat&amp;quot; to breed.  &lt;br /&gt;
&lt;br /&gt;
Increases soul strength and depth&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_Breeding&amp;diff=42535</id>
		<title>Animal Breeding</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_Breeding&amp;diff=42535"/>
		<updated>2009-03-11T12:25:20Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Animal Breeding moved to Animal breeding: Standard article naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Animal breeding]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:KaiH&amp;diff=42436</id>
		<title>User talk:KaiH</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:KaiH&amp;diff=42436"/>
		<updated>2009-03-05T14:58:53Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Cargo holds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cargo holds ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to remind you that container capacity is based on volume, not weight. If you don't know the density of the item you're measuring with, just write the item and count instead and someone else can convert. - [[User:Dashiva|Dashiva]] 08:58, 5 March 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Greenside&amp;diff=42414</id>
		<title>Settlement:Greenside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Greenside&amp;diff=42414"/>
		<updated>2009-03-05T09:47:54Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: {{s-abandoned}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Notice&lt;br /&gt;
|Under Construction!&lt;br /&gt;
|&lt;br /&gt;
|Notice This section is currently under construction&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Greenside has been disbanded, and the town of [[Crafter's Terrace]] was founded near its location.&lt;br /&gt;
{{settlement&lt;br /&gt;
|name= GreenSide&lt;br /&gt;
|motto= Guardian of the mountainside. &lt;br /&gt;
|type= Village&lt;br /&gt;
|size= 10&lt;br /&gt;
|mayor= Lochivan&lt;br /&gt;
|population= 20&lt;br /&gt;
|allies= [[Shady Oaks Port]]&lt;br /&gt;
|enemies= You wish you knew !&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Skills&amp;diff=42366</id>
		<title>Talk:Skills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Skills&amp;diff=42366"/>
		<updated>2009-03-03T23:55:56Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re: Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could use some better data on skill decay =) [[User:Manny|Manny]] 04:44, 24 August 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
I notice that &amp;quot;Leather Knife&amp;quot; has been included under the &amp;quot;Knives&amp;quot; category here.  Is this erroneous?  On my client I don't see that skill appearing even though I've been leatherworking like crazy.&lt;br /&gt;
&lt;br /&gt;
== Effect vs. Affect ==&lt;br /&gt;
&lt;br /&gt;
I really feel the need to edit this page at some point and change all the 'effect' to 'affect' where relevant ... argh! --[[User:Maluraq|Maluraq]]&lt;br /&gt;
&lt;br /&gt;
I changed the spelling for ya. -silverhammers&lt;br /&gt;
&lt;br /&gt;
: It's not a fun job, but in the absence of semantic spell checkers it's easier than attempting to educate every single user. :-) - [[User:Dashiva|Dashiva]] 17:55, 3 March 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Malignwarlock&amp;diff=42354</id>
		<title>User talk:Malignwarlock</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Malignwarlock&amp;diff=42354"/>
		<updated>2009-03-03T15:57:20Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: User vs Player&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== User vs Player ==&lt;br /&gt;
&lt;br /&gt;
Just to let you know, User: pages are for actual wiki users. Player: pages are for Wurm game accounts. - [[User:Dashiva|Dashiva]] 09:57, 3 March 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Broville&amp;diff=42296</id>
		<title>Settlement:Broville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Broville&amp;diff=42296"/>
		<updated>2009-02-28T16:53:11Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: {{s-abandoned}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Cool story, bro.&lt;br /&gt;
|name=Broville&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Allurapre&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Arrowhead]]&lt;br /&gt;
|enemies=Boxxybabe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Broville''' is a size 5 [[Jenn-Kellon]] [[Settlement|village]] located north-east of [[Greenside]] and South-west of [[Sanctum]].&lt;br /&gt;
Broville is pretty cool, bro.&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Broville ===&lt;br /&gt;
*&amp;lt;s&amp;gt;Dregas&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*&amp;lt;s&amp;gt;Baeralorn&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*&amp;lt;s&amp;gt;Mordostallon&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*&amp;lt;s&amp;gt;Herpderp&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*&amp;lt;s&amp;gt;Meadows&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*&amp;lt;s&amp;gt;Baddbob&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
*Gordonbrohman&lt;br /&gt;
*&amp;lt;s&amp;gt;Thraxtril&amp;lt;/s&amp;gt; - moved to MRH&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Broville ===&lt;br /&gt;
*Allurapre&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Main_Page&amp;diff=42266</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Main_Page&amp;diff=42266"/>
		<updated>2009-02-27T16:51:53Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re: Duplication&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== External pictures ==&lt;br /&gt;
&lt;br /&gt;
Now external pictures just appear as links (MediaWiki updated). Anyone know the proper wikicode for inserting external pictures in the new version? --[[User:Ancient|Ancient/Graham Edgecombe]] 10:28, 7 May 2007 (CDT)&lt;br /&gt;
: It's the same code as the last version, it was just a setting that got disabled. It should again now. [[User:Manny|Manny]] 10:54, 7 May 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
::External image loading is [[New_World_Mapping_Project|broken again]]. &amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 06:18, 18 June 2007 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breadcrumbs ==&lt;br /&gt;
&lt;br /&gt;
It used to be common organise breadcrumbs outside the Complete Database like this:&lt;br /&gt;
&lt;br /&gt;
[[Main Page]] :: [[Page1]] :: '''Current Page'''&lt;br /&gt;
&lt;br /&gt;
I'm seeing more pages outside of the Complete Database being done like this:&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[Page1]] / '''Current Page'''&lt;br /&gt;
&lt;br /&gt;
Please could everyone help to fix the breadcrumbs!&lt;br /&gt;
&lt;br /&gt;
==RE: ''Player:'' Redirects And Babel Information==&lt;br /&gt;
Okay, we need a collaborative effort in making all of these happen. As you should know, a Wiki redirect is as follows: ''&amp;lt;nowiki&amp;gt;#Redirect [[Pagename]]&amp;lt;/nowiki&amp;gt;''. So when you come across a link to a User:USERNAME page please take the time to copy all the information on that page then make a redirect to Player:PLAYERNAME(for this purpose we will assume every wurmpedia account has a corresponding Wurm Online player account, if not please redirect that user page to the matching in-game name). Now go to the page you just redirected to and paste the information in, additionally you will need to add to the bottom of the page ''&amp;lt;nowiki&amp;gt;[[Category:Ingame Help]][[Category:Players]][[Category:Babel/INSERTFIRSTLETTEROFPLAYER'SNAMEHERE]]&amp;lt;/nowiki&amp;gt;''.&lt;br /&gt;
&lt;br /&gt;
I feel we need to discuss on how to do the talk pages for users, should we redirect the User talk:USERNAME to Talk:Player:USERNAME or vice versa? ~ [[User:Tigiot|Tigiot]] 01:18, 4 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
: Keep the user talk page. The wiki emails me when my user talk page is changed, it does not when my player talk page is changed :) [[User:Manny|Manny]] 02:30, 4 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
::'''AHAH!''' I was talking on the MW irc and they told me of a simple solution. :) We get Egal to rename the User: namespace to Player: they also said for us to get Egal to upgrade ;) not sure if it's required to change namespaces(why would it be, seems like a simple database thing) ~ [[User:Tigiot|Tigiot]] 13:58, 7 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
It would be so much easier if Notch just changed the client to access User: pages instead of Player: pages. --[[User:Ancient|Ancient/Graham Edgecombe]] 06:26, 16 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
I've changed my opinion on this, I think User: and Player: should be kept separate, some users might want different info to display on each. --[[User:Ancient|Ancient/Graham Edgecombe]] 02:09, 31 August 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Babel===&lt;br /&gt;
On another note, for uniformities sake can we all make it so that when we are adding categories that we '''always''' make &amp;lt;nowiki&amp;gt;[[Category:Babel/LETTER]]&amp;lt;/nowiki&amp;gt; the last category in the article? ~ [[User:Tigiot|Tigiot]] 01:21, 4 February 2007 (CST)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Toolbar==&lt;br /&gt;
If you are using Mozilla Firefox to edit these Wiki-pages, I suggest you get this Wiki-extension : http://wikipedia.mozdev.org/&amp;lt;br&amp;gt;&lt;br /&gt;
Gives you fast access to almost all Wikipedia editing features.&lt;br /&gt;
:http://www.downloadsquad.com/2006/09/01/firefox-2-making-your-old-extensions-work/ for if you use Firefox 2.x ~ [[User:Tigiot|Tigiot]] 20:36, 2 February 2007 (CST)&lt;br /&gt;
::Update: There is a slight problem, easily fixed though. Close Firefox. First download this file into some folder on your computer: http://downloads.mozdev.org/wikipedia/wikipedia_0.8.0.2.xpi. Next extract the wikipedia_0.8.0.2.xpi file into C:\Documents and Settings\[USER]\Application Data\Mozilla\Firefox\Profiles\[PROFILE THINGY]\extensions\wikitoolbar. Now go back to the profile directory and edit the file in there called extensions.ini by adding an extra extension variable in continuity with the value of the wikitoolbar folder. Restart Firefox, now it won't be on the add-ons list but it will appear. This took me about 2 minutes to figure out. ~ [[User:Tigiot|Tigiot]] 21:06, 2 February 2007 (CST)&lt;br /&gt;
:::Arg, if you do do this, be forewarned - IT WON'T LIKE YOU! ~ [[User:Tigiot|Tigiot]] 21:30, 2 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
==Translating Links==&lt;br /&gt;
If anyone knows how to translate the google links into the asian characters, please do so. thx, &amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 20:42, March 9, 2006 (CST)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Senryaku ha kaimu! (It is done.) ^_^&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 03:30, 10 March 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
I made a stub template, use &amp;lt;nowiki&amp;gt;{{stub}}&amp;lt;/nowiki&amp;gt; to put it in your articles. :) &amp;lt;small&amp;gt;[[User:Lainiwakura|Lain Iwakura]] 11:53, 8 January 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
[[Template:stub]]&lt;br /&gt;
&lt;br /&gt;
It's new template time again! &amp;lt;del&amp;gt;This one has bugs however, due to dependency problems&amp;lt;/del&amp;gt; I'll fix later...maybe.&lt;br /&gt;
Use the &amp;lt;nowiki&amp;gt;{{cleanup}}&amp;lt;/nowiki&amp;gt; tag on pages that have bad formatting or Wikicode.&lt;br /&gt;
[[Template:cleanup]]&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 21:48, 7 April 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another new one, use the &amp;lt;nowiki&amp;gt;{{Copyedit}}&amp;lt;/nowiki&amp;gt; tag for pages that have spelling or grammar mistakes, or use 'leetspeak'...:P&lt;br /&gt;
&lt;br /&gt;
{{Copyedit}}&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 02:01, 15 June 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I've made one for articles that don't belong in the complete database:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&amp;lt;nowiki&amp;gt;{{NotCDB|insert reason here}}&amp;lt;/nowiki&amp;gt;&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;nowiki&amp;gt;{{NotCDB|REASON}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
--[[User:Ancient|Ancient/Graham Edgecombe]] 05:06, 12 April 2007 (CDT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Prototyping ==&lt;br /&gt;
&lt;br /&gt;
I'm prototyping a new mainpage with a 'Wurmictionary' or babel, will list all articles by letter, [[User:Lainiwakura/NewMainPagePrototype|you can see it here]]. &amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 06:55, 20 May 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
: The prototype looks messed up in Firefox here. &amp;quot;Wiki editing requires login&amp;quot;, &amp;quot;Categories&amp;quot; and IRC   are on the right side of the contents window now, while the babel is below them in the right bottom corner.  &amp;lt;small&amp;gt;--[[User:Manny|Manny]] 0:43, 21 May 2006 (GMT+2)&amp;lt;/small&amp;gt;&lt;br /&gt;
: That's why it's a prototype... :P, I don't want to break the real mainpage whilst I experiment. &amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 12:49, 21 May 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
: Woo! Fixed it, should look right in Firefox &amp;amp; Opera now, but IE is being mean. :( &amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 02:06, 24 May 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Re organise the main page ==&lt;br /&gt;
&lt;br /&gt;
The main page is a bit messy at the moment. I think we should make something simple like Wikipedia's Main Page. It will help users find things faster. Does anyone agree? I will work on a prototype of the ideas I have in mind - check my [[User:Ancient|user page]].&lt;br /&gt;
--[[User:Ancient|Ancient]] 12:04, 6 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Here's what I've got so far: [[User:Ancient/Prototype_Main_Page]]. Any ideas and suggestions? Do you think we should replace the main page with this. I've also seen that Lain Iwakura is working on alphabetical categories for all articles: [[User:Lainiwakura/NewMainPagePrototype]]. This could be introduced into my prototype too and replace the main-page. Does anyone think this is a good idea?&lt;br /&gt;
&lt;br /&gt;
--[[User:Ancient|Ancient]] 13:21, 6 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
I like it so far. :) &amp;lt;small&amp;gt;--[[User:Lainiwakura|Lain Iwakura]] 06:04, 7 June 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well I've just about finished it - if i've forgotten some things then people can add them later. Unless anyone objects then we can replace the main page with it soon. &amp;lt;small&amp;gt;--[[User:Ancient|Ancient]] 09:56, 8 June 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two thumbs up: clean and efficient &amp;lt;small&amp;gt;--[[User:Kanif|Kanif]] 16:53, 13 june 2006 (EST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since babel is starting, maybe a &amp;quot;(work in progress)&amp;quot; beside &amp;quot;Alphabetically Categorised Articles&amp;quot; would be in order for a while. &amp;lt;small&amp;gt;--[[User:Kanif|Kanif]] 17:07, 13 june 2006 (EST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe we can put the contents in a little box :) --[[User:Sppt|Sppt]] 13:21, 14 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've took out most of the HTML in [[Fr:Page principale]].  Is it ok?  ''Fits well for a test page.''. --[[User:Kanif|Kanif]] 06:39, 16 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Absolutely fine. I don't mind - I think most people also find it easier to edit in wiki-code but I just don't get tables in it - that's why the new Main Page is nearly all HTML. --[[User:Ancient|Ancient]] 14:32, 16 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Babel ==&lt;br /&gt;
&lt;br /&gt;
This babel is quite a load of work.  Makes me amazed at how big this wiki really is.&lt;br /&gt;
&lt;br /&gt;
:I know, I've done tons of pages. :) &amp;lt;small&amp;gt;--http://img157.imageshack.us/img157/1144/duckie0fq.gif[[User:Lainiwakura|Lain Iwakura]] 10:22, 22 June 2006 (CDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== French branch ==&lt;br /&gt;
&lt;br /&gt;
I was wondering if a translation effort would be welcomed.  Is it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Huh? There are not that much French people playing wurm :p I would be useless&lt;br /&gt;
&lt;br /&gt;
And how could we translate the 1000+ article? It's a lot of work, and I don't think that there are a lot of people who can speak french who want to translate the whole wiki :O&lt;br /&gt;
&lt;br /&gt;
Up to now, me and [[User:Kiri|Kiri]] are on it.  We tried it on the [[Page principale|Main page]]. --[[User:Kanif|Kanif]] 14:03, 14 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
I asked [[User:Egal|Egal]] and she said that the french pages should be prefixed with either &amp;quot;Francais:&amp;quot; or &amp;quot;Fr:&amp;quot;.  I think &amp;quot;Fr:&amp;quot; would be just fine.  Onward, &amp;quot;Es:&amp;quot;, &amp;quot;Ru:&amp;quot;, might become interesting. --[[User:Kanif|Kanif]] 02:05, 16 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Would it be possible for Wurmpedia to detect the language preference of the visitor's browser and redirect those who chose fr, fr-CA, fr-FR, fr-BE, fr-CH and on to [[Fr:Page principale]]? --[[User:Kanif|Kanif]] 22:10, 16 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That would be possible if we asked Egal to make a script that does it. For example there is a wiki.php script which is executed when the user clicks &amp;quot;Wiki&amp;quot; in the menu, instead of going straight to the wiki, then the wiki.php script finds the language and redirects the user onwards to the real wiki.&lt;br /&gt;
&lt;br /&gt;
--[[User:Ancient|Ancient]] 05:32, 17 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
My proposed code is below:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;?php&lt;br /&gt;
     // Language Redirect Script by Graham Edgecombe aka Ancient&lt;br /&gt;
     //&lt;br /&gt;
     // Find the user's language&lt;br /&gt;
     $language = $_SERVER['HTTP_ACCEPT_LANGUAGE'];&lt;br /&gt;
     // Default it to English if it is not set by the browser&lt;br /&gt;
     if(!isset($language))&lt;br /&gt;
     {&lt;br /&gt;
         $language = &amp;quot;en&amp;quot;;&lt;br /&gt;
     }&lt;br /&gt;
     // A list of all the languages supported and their &amp;quot;Main Page&amp;quot; names is defined here&lt;br /&gt;
     $languages_supported = array&lt;br /&gt;
     (&lt;br /&gt;
         &amp;quot;en&amp;quot;    =&amp;gt;    &amp;quot;Main Page&amp;quot;&lt;br /&gt;
         &amp;quot;fr&amp;quot;    =&amp;gt;    &amp;quot;Page principale&amp;quot;&lt;br /&gt;
         &amp;quot;de&amp;quot;    =&amp;gt;    &amp;quot;Hauptseite&amp;quot;&lt;br /&gt;
     );&lt;br /&gt;
     // Checks to see if the users language is supported&lt;br /&gt;
     if(isset($languages_supported[$language]))&lt;br /&gt;
     {&lt;br /&gt;
         // If so redirect them to their language's home page which is &amp;quot;language code&amp;quot;:&amp;quot;Main Page in that language&amp;quot; - of course this means English goes to &amp;quot;En:Main Page&amp;quot; so we will have to make a redirect in the wiki to go back to &amp;quot;Main Page&amp;quot;&lt;br /&gt;
         header(&amp;quot;Location: http://www.wurmonline.com/wiki/&amp;quot; . $language . &amp;quot;:&amp;quot; . $languages_supported[$language]);&lt;br /&gt;
     }&lt;br /&gt;
     else&lt;br /&gt;
     {&lt;br /&gt;
         // Otherwise redirect them to the Main Page, this could also be another page saying that the language is not supported&lt;br /&gt;
         header(&amp;quot;Location: http://www.wurmonline.com/wiki/Main Page&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
 ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Ancient|Ancient]] 05:28, 17 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
The web server has a function that, when there is a page that has multiple copy but all ending with a language code (ex.: index.html.en, index.html.fr, index.html.fr-CH, index.html.es) then it returns the file that match the language of the browser.  It isn't turned on by default.&lt;br /&gt;
&lt;br /&gt;
I don't think that would work with the wiki - it would do a different index.php file for each language, what we want is a different page in the wiki database, and that has to be done by passing a different parameter to the script, not by finding a different index.php file. --[[User:Ancient|Ancient]] 01:55, 18 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
***Did anything ever become of this idea? The implementation seems sound enough. &amp;lt;small&amp;gt;--http://img86.imageshack.us/img86/8964/duckieta2.gif[[User:Lainiwakura|Lain Iwakura]] 03:48, 21 December 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== German translation ==&lt;br /&gt;
&lt;br /&gt;
Well I've translated the Main Page into [[De:Hauptseite|German]]. It has been done by using my current knowledge, looking up words in dictionaries and not translating the complicated bits - just removing them! There are probably some mistakes in there - if someone finds any and knows German then please fix them! --[[User:Ancient|Ancient]] 02:50, 18 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dutch Translation ==&lt;br /&gt;
i guess since were having german and french translations that a dutch one would also be in place? --[[User:Sppt|Sppt]] 07:29, 18 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
:If you know Dutch then it would be great! --[[User:Ancient|Ancient]] 06:48, 19 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
::dutch is my mother language&lt;br /&gt;
::edit: i'm thinking of making a program either in php or java to grab the page, then i run some. replaces over it to translate it, write it to a file, and then i'm going to check them and upload it. but the thing is: i have to think of a way to do this &lt;br /&gt;
&lt;br /&gt;
::edit of the edit: i managed to do it using the curl library, code is [http://pastebin.com/720817 here]&amp;lt;br&amp;gt;  &lt;br /&gt;
::note: this is only the source grabber, i'm working out how to strip out the content ~ [[User:Sppt|Sppt]] 15:24, 19 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Signature generator ==&lt;br /&gt;
&lt;br /&gt;
Today I made a signature generator for my Wurm fansite.&lt;br /&gt;
&lt;br /&gt;
You can access it [http://www.grahamedgecombe.com/wurm/index.php?c=signature.php here].&lt;br /&gt;
&lt;br /&gt;
You can choose a background image, add some text and put some dynamic text in. At the moment you have three choices for dynamic text: number of players on home server, number of players on wild server or number of players on all the servers.&lt;br /&gt;
&lt;br /&gt;
It might be slightly off to what you see on [http://www.wurmonline.com www.wurmonline.com] because it only updates every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
Here's a sample signature:&lt;br /&gt;
&lt;br /&gt;
http://www.grahamedgecombe.com/wurm/sig.php?r=255&amp;amp;g=255&amp;amp;b=255&amp;amp;img=6&amp;amp;text_dynamic=pcTotal&amp;amp;dynx=200&amp;amp;dyny=80&amp;amp;text_normal=%3D+Ancient+-+Wurm+Online+Player+-+Member+of+DarkWood+%3D&amp;amp;staticx=5&amp;amp;staticy=20&amp;amp;/file001.png&lt;br /&gt;
It exports HTML, wikicode and BB code.&lt;br /&gt;
&lt;br /&gt;
Thought it might be interesting to put it up here. --[[User:Ancient|Ancient]] 07:33, 30 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
Another thought: maybe we could make a player count for the main page. Anybody like the idea? --Ancient 07:39, 30 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== Translation guidelines ==&lt;br /&gt;
&lt;br /&gt;
Since some people might be doing some Polish translations, I've set up a page with some basic guidelines on how namespaces should be used etc - [[WurmPedia:Translations]] - any comments? --[[User:Ancient|Ancient/Graham Edgecombe]] 13:13, 14 September 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Add new category? ==&lt;br /&gt;
&lt;br /&gt;
Should we add a new category to mainpage wich is about players with the highest skills and best achivements in villages and homesteads? --[[User:ChJees|ChJees]] 07:58, 26 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: I'm not convinced that's a good idea. There's already a skill compare site, and villages can boast their accomplishments on the village pages. The wiki should be as objective as possible, getting involved in matters as subjective as which achievements are best is not attractive to me. - [[User:Dashiva|Dashiva]] 13:02, 26 October 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Japanese wiki ==&lt;br /&gt;
&lt;br /&gt;
I'm a bit hesitant to mess with the main page, but the japanese community have been working on their own wiki &amp;amp; I thought it might be a good idea to link to it. It's here:&lt;br /&gt;
http://wurm.mmorpgplayer.com/ --[[User:Uzetaab|Uzetaab]] 03:16, 2 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
: I added the link to the language bar. - [[User:Dashiva|Dashiva]] 17:04, 2 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Duplication of effort and redirects, a suggestion ==&lt;br /&gt;
&lt;br /&gt;
Since the client has supported redirects for a while now, how about a bit of a reorganization spree involving deleting all the Item: Creature: Skill: (and so on) pages and redirecting them to their equivalent main namespace articles. I'm sure I can't be the only one who thinks having to maintain two copies of most pages is a big unnecessary pain.&lt;br /&gt;
[[User:Robert|Robert]] 04:48, 27 February 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
: Redirects were never the issue to begin with. The reason we have ingame help pages is because the client doesn't support markup. - [[User:Dashiva|Dashiva]] 10:51, 27 February 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Zindikasheen&amp;diff=42259</id>
		<title>User talk:Zindikasheen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Zindikasheen&amp;diff=42259"/>
		<updated>2009-02-27T05:23:19Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well dangit I keep trying to help with the wiki and keep gettin my revisions overwritten. I fail I guess. &amp;gt;_&amp;lt; --[[User:Zindikasheen|Zindikasheen]] 23:01, 26 February 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
: On the contrary, you're definitely helping improve the wiki. While some edits may be reverted, that points out weaknesses in the existing articles. Maybe something wasn't explained clearly enough (and that's why someone tried to add incorrect info). Maybe something wasn't documented properly (and that's why someone figured it was incorrect). Maybe the editor doesn't know about a certain guideline (and by breaking it he makes someone explain).&lt;br /&gt;
: There's also the motivation factor. There are lots and lots of wiki pages that need improving, but there are so many it's hard to pick anywhere to start. But if someone else makes an edit, that article is singled out in recentchanges. It's a lot easier to do extra improvement when you're already checking out the diff.&lt;br /&gt;
: So even if an edit is reverted, as long as you learn something, or the revert adds something extra to the article, or the revert leads to someone starting a talk page discussion, etc... then the overall wiki has improved. You just have to keep trying. :-) - [[User:Dashiva|Dashiva]] 23:23, 26 February 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-gv-jk&amp;diff=42206</id>
		<title>Template:S-gv-jk</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-gv-jk&amp;diff=42206"/>
		<updated>2009-02-24T21:03:27Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-jk moved to Template:S-gv-jk: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div {{boxstyle|width=600px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''[[:Category:Jenn-Kellon Golden Valley settlements|Jenn-Kellon Golden Valley settlement]]'''&lt;br /&gt;
&lt;br /&gt;
This is a Jenn-Kellon ([[white light]]) settlement on [[Golden valley|Golden Valley]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Jenn-Kellon Golden Valley settlements]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;See [[:Category:Jenn-Kellon Golden Valley settlements]] for a list of settlements using this template. [[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-GV-jk&amp;diff=42207</id>
		<title>Template:S-GV-jk</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-GV-jk&amp;diff=42207"/>
		<updated>2009-02-24T21:03:27Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-jk moved to Template:S-gv-jk: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:S-gv-jk]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-gv-hots&amp;diff=42204</id>
		<title>Template:S-gv-hots</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-gv-hots&amp;diff=42204"/>
		<updated>2009-02-24T21:03:22Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-hots moved to Template:S-gv-hots: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div {{boxstyle|width=600px|bgcolor=#C55|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''[[:Category:Horde of the Summoned Golden Valley settlements|Horde of the Summoned Golden Valley settlement]]'''&lt;br /&gt;
&lt;br /&gt;
This is a Horde of the Summoned ([[black light]]) settlement on [[Golden valley|Golden Valley]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Horde of the Summoned Golden Valley settlements]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;See [[:Category:Horde of the Summoned Golden Valley settlements]] for a list of settlements using this template. [[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-GV-hots&amp;diff=42205</id>
		<title>Template:S-GV-hots</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-GV-hots&amp;diff=42205"/>
		<updated>2009-02-24T21:03:22Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-hots moved to Template:S-gv-hots: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:S-gv-hots]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-gv-mr&amp;diff=42202</id>
		<title>Template:S-gv-mr</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-gv-mr&amp;diff=42202"/>
		<updated>2009-02-24T21:03:16Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-mr moved to Template:S-gv-mr: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div {{boxstyle|width=600px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''[[:Category:Mol-Rehan Golden Valley settlements|Mol-Rehan Golden Valley settlement]]'''&lt;br /&gt;
&lt;br /&gt;
This is a Mol-Rehan ([[white light]]) settlement on [[Golden valley|Golden Valley]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Mol-Rehan Golden Valley settlements]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;See [[:Category:Mol-Rehan Golden Valley settlements]] for a list of settlements using this template. [[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:S-GV-mr&amp;diff=42203</id>
		<title>Template:S-GV-mr</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:S-GV-mr&amp;diff=42203"/>
		<updated>2009-02-24T21:03:16Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Template:S-GV-mr moved to Template:S-gv-mr: Lowercase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:S-gv-mr]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=42197</id>
		<title>Toolbelt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=42197"/>
		<updated>2009-02-24T19:45:59Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Creation details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Leather belt]] (0.3 kg)&lt;br /&gt;
|passive=[[Hooks]] (0.2 kg)&lt;br /&gt;
|group= Miscellaneous&lt;br /&gt;
|materials=* [[Leather]] 3.0 kg&lt;br /&gt;
* [[Square piece of cloth]] 0.3kg&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.0 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.&lt;br /&gt;
&lt;br /&gt;
The hooks QL affects the success rate. Adding the cloth only uses 0.3kg even if the piece is bigger.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Wear the toolbelt on your legs and the Toolbelt window will appear. Here you can drag tools into slots which can be bound to Hotkeys. There is one slot at 20ql, plus an extra slot for every 10ql after that up to 5 maxiumum slots&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gardening&amp;diff=42192</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gardening&amp;diff=42192"/>
		<updated>2009-02-24T13:53:45Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Picking flowers is gardening&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Gardening skill is used to plant [[sprout]]s and [[flower]]s, and also for picking flowers. Picking flowers requires a [[sickle]]. It does not include sowing [[seed]]s for [[farming]].&lt;br /&gt;
&lt;br /&gt;
== How? ==&lt;br /&gt;
&lt;br /&gt;
# Activate the [[sprout]] or [[flower]]s you want to plant by double clicking on them in your inventory&lt;br /&gt;
# Right click the [[dirt]] or [[grass]] tile where you want to plant it at.&lt;br /&gt;
# Select Nature &amp;gt; Plant&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Flowers can currently only be planted in [[dirt]]. You can turn grass into packed dirt and then into dirt with a [[shovel]] by packing and then cultivating.&lt;br /&gt;
&lt;br /&gt;
Although success is not guaranteed, a higher [[quality]] of the [[sprout]] is believed to increase the chance of the sprout surviving.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forestry&amp;diff=42191</id>
		<title>Forestry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forestry&amp;diff=42191"/>
		<updated>2009-02-24T13:52:50Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Flowers are gardening both when picking and planting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Forestry'''&lt;br /&gt;
&lt;br /&gt;
== Forestry ==&lt;br /&gt;
Save the world from being a barren wasteland!&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Forestry is the skill used when:&lt;br /&gt;
* Cutting [[sprout|sprouts]] from bushes and [[tree|trees]]&lt;br /&gt;
* [[harvest|Harvesting]] from bushes and trees when they are in [[Seasons|season]] &lt;br /&gt;
* [[prune|Pruning]] overaged trees&lt;br /&gt;
&lt;br /&gt;
== How To Get Sprouts ==&lt;br /&gt;
Activate your [[Sickle]], get near a tree or bush, right click &amp;gt; Pick Sprout.  Some trees/bushes may not have any because they are too young or have already had their sprouts taken.&lt;br /&gt;
&lt;br /&gt;
== Planting Sprouts ==&lt;br /&gt;
This is part of [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Forester at 50 skill&lt;br /&gt;
* Arboriculturist at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Oak&amp;diff=42171</id>
		<title>Talk:Oak</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Oak&amp;diff=42171"/>
		<updated>2009-02-23T14:43:03Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Re&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I had an oak at Newtown where I'd regularly plant trees all near it, including directly adjacent. When I returned from a long absence, only the trees directly adjacent were gone. The ones two tiles away were always alive and intact. A similar experiment with willows resulted in everything within two tiles being wiped out. What observations have you made that conflict with this? - [[User:Dashiva|Dashiva]] 00:55, 23 February 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
: On the streets of Silent Hill I have planted oaks on grass tiles in groups, as shown on the images on the village page [[Silent Hill|here]].&lt;br /&gt;
: There is a certain pair of grass tiles that I cannot grow trees whatsoever on. It's outside the assumed kill-radius of the surrounding oaks, so I have no other explanation other than that the current assumed radius is incorrect. - [[User:EliasTheCrimson|EliasTheCrimson]] 02:22, 23 February 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:: Does it happen in all directions? My oak left trees intact to the north and east, but didn't have any to kill south and west. Perhaps there's a corner issue or something similar that makes the kill area non-centered. - [[User:Dashiva|Dashiva]] 08:43, 23 February 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Oak&amp;diff=42156</id>
		<title>Talk:Oak</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Oak&amp;diff=42156"/>
		<updated>2009-02-23T06:55:43Z</updated>

		<summary type="html">&lt;p&gt;Dashiva: Discussion on oak and kill radius&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I had an oak at Newtown where I'd regularly plant trees all near it, including directly adjacent. When I returned from a long absence, only the trees directly adjacent were gone. The ones two tiles away were always alive and intact. A similar experiment with willows resulted in everything within two tiles being wiped out. What observations have you made that conflict with this? - [[User:Dashiva|Dashiva]] 00:55, 23 February 2009 (CST)&lt;/div&gt;</summary>
		<author><name>Dashiva</name></author>
		
	</entry>
</feed>