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	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T10:27:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Charcoal_pile&amp;diff=80096</id>
		<title>Charcoal pile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Charcoal_pile&amp;diff=80096"/>
		<updated>2013-06-29T14:11:04Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Coal-making]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Charcoal pile.png&lt;br /&gt;
|active=[[kindling]] (1.50 kg)&lt;br /&gt;
|passive=[[log]] (24.00 kg)&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 1x [[kindling]] (see Usage)&lt;br /&gt;
* 20x [[log]] (17.00 kg)&lt;br /&gt;
* 2x [[pile of dirt]] (20.00 kg)&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=Coal-making&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A large kiln-like structure made from logs covered in dirt. The purpose is to turn the logs into tar and charcoal.''&lt;br /&gt;
&lt;br /&gt;
'''Charcoal pile''' is a large structure made from [[log]]s and [[pile of dirt|dirt]] and lit up with a [[kindling]]. When it burns, it slowly creates [[charcoal]], [[tar]] and [[ash]]. They are mainly used to create charcoal in order to make [[steel lump]]s.&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* The [[quality]] of the kindling affects the chance of creating a charcoal pile.&lt;br /&gt;
* The log and dirt affect the rate of increase in quality of the pile when building, according to your [[coal-making]] skill. The quality level is not limited by skill, it is limited by the quality of the components added. A quality 20 pile will yield approximately 14 tar, charcoal and ash.&lt;br /&gt;
* It uses 1 Kindling and 1 Log to create. Using combined kindling will use the entire combined amount.&lt;br /&gt;
* Pile cannot be created or continued inside a [[House (general)|house]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
After finished, light the pile with your [[steel and flint]], with a kindling in your inventory. The pile will slowly damage and create charcoal, tar and ash. A pile will burn for one to two real life days, accumulating the products over time. The higher the quality, the longer the pile will burn. The pile products can be removed at any time without harm to further production.&lt;br /&gt;
&lt;br /&gt;
Light as soon as possible. Unlit piles will soon start to take &amp;quot;invisible&amp;quot; damage till lit, which is when the damage becomes apparent.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cedarwood piles burn slower. Oakenwood piles burn slower and produce more charcoal.&lt;br /&gt;
* The last log added determines the wood type of the pile. So you could add 20 pine logs, but have the final one added be an oak log, and you would get an oak charcoal pile.&lt;br /&gt;
* Ash decays fast, even inside the pile as it burns.&lt;br /&gt;
* Making 31 piles from discovery without sleep bonus will net around 24 Coal-making Skill.&lt;br /&gt;
* It's possible to get a [[Rare item|rarity drumroll]] while continuing a [[charcoal pile]], but it's not sure whether that could result in a rare [[charcoal pile]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79781</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79781"/>
		<updated>2013-06-20T12:10:37Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Uncategorized Trees */ Added firwood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a [[hatchet]]. This uses the [[woodcutting]] skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of [[wood]] produced depends on the age of the tree and the type of tree. See [[woodcutting]] for more information on cutting down trees. &lt;br /&gt;
&lt;br /&gt;
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. These sprouts can then be used to plant new trees. Planting a sprout uses the [[gardening]] skill. Removing the sprout from a tree reduces the age of the tree slightly. &lt;br /&gt;
&lt;br /&gt;
Very old trees with sprouts and overaged trees can be pruned with a sickle. This reduces their age and delays the 'old and shriveled' stage.&lt;br /&gt;
&lt;br /&gt;
==Tree Types==&lt;br /&gt;
===Lumber Trees===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Less wood is needed to reach the maximum burntime of a fire.&lt;br /&gt;
* [[Cedar]] - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar [[charcoal pile]]s will burn longer but produce less [[charcoal]].&lt;br /&gt;
* [[Maple]] - Maple trees is a lumber tree that can be harvested for [[maple sap]] with a bucket (while it's in [[season]]). Arrows made out of maple take less damage. &lt;br /&gt;
* [[Oak]] - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak [[charcoal pile]]s will burn longer and produce more [[charcoal]]&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Rare tree. Willow wood is good for [[bow]]s and [[fishing rod]]s. A willow will kill other trees within 2 tiles.&lt;br /&gt;
&lt;br /&gt;
===Fruit Trees===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Trees===&lt;br /&gt;
Added in v1.1. [[Sprout]]s can be found while [[foraging]] or [[botanizing]].&lt;br /&gt;
* [[Lindenwood]]&lt;br /&gt;
* [[Chestnut]]&lt;br /&gt;
* [[Walnut]]&lt;br /&gt;
* [[Firwood]]&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
* [[Thorn]] - not harvestable, dangerous&lt;br /&gt;
&lt;br /&gt;
==Tree/Bush Ages==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 1.60, 3.20 or 4.80 kg [[log]]; Fruit trees and very young lumber trees yield a [[wood scrap]]&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)&lt;br /&gt;
* '''Shriveled''' (Old and Shriveled on Examine)&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap&lt;br /&gt;
** Will replant itself after it dies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Trees generally take several real weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Sprout quality does not determine tree quality.&lt;br /&gt;
&lt;br /&gt;
==See Also ==&lt;br /&gt;
* [[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[category:trees|Trees]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79780</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79780"/>
		<updated>2013-06-20T11:10:46Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Added some v1.1 trees.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a [[hatchet]]. This uses the [[woodcutting]] skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of [[wood]] produced depends on the age of the tree and the type of tree. See [[woodcutting]] for more information on cutting down trees. &lt;br /&gt;
&lt;br /&gt;
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. These sprouts can then be used to plant new trees. Planting a sprout uses the [[gardening]] skill. Removing the sprout from a tree reduces the age of the tree slightly. &lt;br /&gt;
&lt;br /&gt;
Very old trees with sprouts and overaged trees can be pruned with a sickle. This reduces their age and delays the 'old and shriveled' stage.&lt;br /&gt;
&lt;br /&gt;
==Tree Types==&lt;br /&gt;
===Lumber Trees===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Less wood is needed to reach the maximum burntime of a fire.&lt;br /&gt;
* [[Cedar]] - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar [[charcoal pile]]s will burn longer but produce less [[charcoal]].&lt;br /&gt;
* [[Maple]] - Maple trees is a lumber tree that can be harvested for [[maple sap]] with a bucket (while it's in [[season]]). Arrows made out of maple take less damage. &lt;br /&gt;
* [[Oak]] - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak [[charcoal pile]]s will burn longer and produce more [[charcoal]]&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Rare tree. Willow wood is good for [[bow]]s and [[fishing rod]]s. A willow will kill other trees within 2 tiles.&lt;br /&gt;
&lt;br /&gt;
===Fruit Trees===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Trees===&lt;br /&gt;
Added in v1.1. [[Sprout]]s can be found while [[foraging]] or [[botanizing]].&lt;br /&gt;
* [[Lindenwood]]&lt;br /&gt;
* [[Chestnut]]&lt;br /&gt;
* [[Walnut]]&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
* [[Thorn]] - not harvestable, dangerous&lt;br /&gt;
&lt;br /&gt;
==Tree/Bush Ages==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 1.60, 3.20 or 4.80 kg [[log]]; Fruit trees and very young lumber trees yield a [[wood scrap]]&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)&lt;br /&gt;
* '''Shriveled''' (Old and Shriveled on Examine)&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap&lt;br /&gt;
** Will replant itself after it dies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Trees generally take several real weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Sprout quality does not determine tree quality.&lt;br /&gt;
&lt;br /&gt;
==See Also ==&lt;br /&gt;
* [[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[category:trees|Trees]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79779</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79779"/>
		<updated>2013-06-20T11:06:54Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a [[hatchet]]. This uses the [[woodcutting]] skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of [[wood]] produced depends on the age of the tree and the type of tree. See [[woodcutting]] for more information on cutting down trees. &lt;br /&gt;
&lt;br /&gt;
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. These sprouts can then be used to plant new trees. Planting a sprout uses the [[gardening]] skill. Removing the sprout from a tree reduces the age of the tree slightly. &lt;br /&gt;
&lt;br /&gt;
Very old trees with sprouts and overaged trees can be pruned with a sickle. This reduces their age and delays the 'old and shriveled' stage.&lt;br /&gt;
&lt;br /&gt;
==Tree Types==&lt;br /&gt;
===Lumber Trees===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Less wood is needed to reach the maximum burntime of a fire.&lt;br /&gt;
* [[Cedar]] - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar [[charcoal pile]]s will burn longer but produce less [[charcoal]].&lt;br /&gt;
* [[Maple]] - Maple trees is a lumber tree that can be harvested for [[maple sap]] with a bucket (while it's in [[season]]). Arrows made out of maple take less damage. &lt;br /&gt;
* [[Oak]] - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak [[charcoal pile]]s will burn longer and produce more [[charcoal]]&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Rare tree. Willow wood is good for [[bow]]s and [[fishing rod]]s. A willow will kill other trees within 2 tiles.&lt;br /&gt;
* [[Lindenwood]] ? Added in v1.1. [[Sprout]]s can be found while [[botanizing]].&lt;br /&gt;
* [[Chestnut]] ? Added in v1.1. Sprouts can be found while botanizing.&lt;br /&gt;
&lt;br /&gt;
===Fruit Trees===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
* [[Walnut]] ? Added in v1.1. Sprouts can be found while botanizing.&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
* [[Thorn]] - not harvestable, dangerous&lt;br /&gt;
&lt;br /&gt;
==Tree/Bush Ages==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 1.60, 3.20 or 4.80 kg [[log]]; Fruit trees and very young lumber trees yield a [[wood scrap]]&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)&lt;br /&gt;
* '''Shriveled''' (Old and Shriveled on Examine)&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap&lt;br /&gt;
** Will replant itself after it dies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Trees generally take several real weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Sprout quality does not determine tree quality.&lt;br /&gt;
&lt;br /&gt;
==See Also ==&lt;br /&gt;
* [[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[category:trees|Trees]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79778</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=79778"/>
		<updated>2013-06-20T11:06:10Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Added lindenwood and chestnut&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a [[hatchet]]. This uses the [[woodcutting]] skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of [[wood]] produced depends on the age of the tree and the type of tree. See [[woodcutting]] for more information on cutting down trees. &lt;br /&gt;
&lt;br /&gt;
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. These sprouts can then be used to plant new trees. Planting a sprout uses the [[gardening]] skill. Removing the sprout from a tree reduces the age of the tree slightly. &lt;br /&gt;
&lt;br /&gt;
Very old trees with sprouts and overaged trees can be pruned with a sickle. This reduces their age and delays the 'old and shriveled' stage.&lt;br /&gt;
&lt;br /&gt;
==Tree Types==&lt;br /&gt;
===Lumber Trees===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Less wood is needed to reach the maximum burntime of a fire.&lt;br /&gt;
* [[Cedar]] - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar [[charcoal pile]]s will burn longer but produce less [[charcoal]].&lt;br /&gt;
* [[Maple]] - Maple trees is a lumber tree that can be harvested for [[maple sap]] with a bucket (while it's in [[season]]). Arrows made out of maple take less damage. &lt;br /&gt;
* [[Oak]] - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak [[charcoal pile]]s will burn longer and produce more [[charcoal]]&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Rare tree. Willow wood is good for [[bow]]s and [[fishing rod]]s. A willow will kill other trees within 2 tiles.&lt;br /&gt;
* [[Lindenwood]] ? Added in v1.1. [[Sprout]]s can be found while [[botanizing]].&lt;br /&gt;
* [[Chestnut]] ? Added in v1.1. Sprouts can be found while botanizing.&lt;br /&gt;
&lt;br /&gt;
===Fruit Trees===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
* [[Thorn]] - not harvestable, dangerous&lt;br /&gt;
&lt;br /&gt;
==Tree/Bush Ages==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 1.60, 3.20 or 4.80 kg [[log]]; Fruit trees and very young lumber trees yield a [[wood scrap]]&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)&lt;br /&gt;
* '''Shriveled''' (Old and Shriveled on Examine)&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap&lt;br /&gt;
** Will replant itself after it dies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Trees generally take several real weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Sprout quality does not determine tree quality.&lt;br /&gt;
&lt;br /&gt;
==See Also ==&lt;br /&gt;
* [[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[category:trees|Trees]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mixed_grass&amp;diff=79396</id>
		<title>Mixed grass</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mixed_grass&amp;diff=79396"/>
		<updated>2013-05-30T15:04:56Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Removed redundancy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Mixed grass.jpg&lt;br /&gt;
|creation=cutting [[Grass tile]]&lt;br /&gt;
|result=* '''Mixed grass''' (0.05 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Mixed grasses abundant with seeds.''&lt;br /&gt;
 &lt;br /&gt;
Mixed grass is a herb item obtained from [[botanizing]] [[grass]] and [[steppe]] tiles or from [[Grass_tile#Cut_grass|cutting grass]] tiles when they are tall enough, with a [[sickle]], [[scythe]], [[carving knife]], [[butchering knife]] or [[shovel]].&lt;br /&gt;
&lt;br /&gt;
* Planting it on a [[dirt tile]] turns it to [[steppe]].&lt;br /&gt;
* Planting it uses the [[gardening]] skill.&lt;br /&gt;
* Cutting it from grass tiles uses the gardening skill.&lt;br /&gt;
* Can be stored in a [[bulk storage bin]].&lt;br /&gt;
* Can be used to [[Animal taming|tame]] livestock.&lt;br /&gt;
* Is needed when creating [[archery target]]s.&lt;br /&gt;
* Examine to determine length.&lt;br /&gt;
** Medium you get 1 seed.&lt;br /&gt;
** Long you get 2 seeds.&lt;br /&gt;
** Wild you get 3 seeds.&lt;br /&gt;
*Can be used to create a [[thatch]] for [[Thatched roof]].&lt;br /&gt;
*Can be used as a food source for most neutral animals, but cannot be eaten by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather&amp;diff=79247</id>
		<title>Leather</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather&amp;diff=79247"/>
		<updated>2013-05-18T19:08:50Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Quality of the hide is not reduced on failure anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[lye]] &lt;br /&gt;
|passive=[[animal hide]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The prepared hide of an animal.''&lt;br /&gt;
&lt;br /&gt;
'''Leather''' is created from the [[animal hide | hide]] of a [[butchering|butchered]] animal.&lt;br /&gt;
&lt;br /&gt;
0.10kg of [[lye]] is required to turn 3.00kg of hide into 3.00kg of leather. You may use larger quantities of both [[lye]] and [[animal hide | hide]], only the amount required will be used. The quality of the lye affects the creation chance.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Failure to produce leather will use 0.05kg of the lye and 0.30kg of the hide.&lt;br /&gt;
&lt;br /&gt;
You need a hide with a weight of at least 3.30kg to start.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Leather is used for creating and improving [[leatherworking]] items.&lt;br /&gt;
&lt;br /&gt;
== Other creation methods ==&lt;br /&gt;
Please see [[Leather pieces]] for an alternative method of making leather&lt;br /&gt;
&lt;br /&gt;
[[Category:Leather items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=79172</id>
		<title>Rare item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=79172"/>
		<updated>2013-05-05T23:46:15Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Other */ Combining two rare clays yields still rare clay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
''...This is a very rare and interesting version of the item.''&lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating rare, [[supreme item|supreme]] or even [[fantastic item|fantastic]] items. Tools may be faster, weapons may do more damage, and armour could protect the wearer a bit better. These special items may also be made as you improve on regular items and those rare items may again turn into a supreme or fantastic item. Constructing new items using rare materials may turn the unfinished item into a rare item.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;drum-roll&amp;quot; and visual cue appears when your chance to create or generate a rare item arises.  The visual cue is a green halo which will surround the border of the screen, lasting a fraction of a second.&lt;br /&gt;
&lt;br /&gt;
When rare items were introduced players were told &amp;quot;You get approximately 1 chance of 50% each hour to create a rare item.&amp;quot;  What this actually means to game play is unknown.  The odds of creating a rare seem to be much higher than improving an item and making it rare.&lt;br /&gt;
&lt;br /&gt;
[[File:rare_items.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
[[Sacrificing]] rare items at an [[altar]] has a high chance to provide 99% [[nutrition]], [[water]] and [[food]]. There is also a chance that sacrificing one of these items will heal you should you be wounded.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
*Rare tools may work slightly faster, as if they were enchanted with [[Wind of Ages]]. For example, a 57.41 ql regular [[whetstone]] had a 12 second use while a rare 57.41 ql whetstone took 11.9 seconds.&lt;br /&gt;
*[[Lockpick]]s break less often and aid picking.&lt;br /&gt;
*[[Fishing rod]]s receive less damage and have better odds at catching rare fish.&lt;br /&gt;
*[[Butchering knife|Butchering knives]] increase [[meat]] yield and meat quality.&lt;br /&gt;
*Rare [[grooming brush]]es take 12.5% less damage.&lt;br /&gt;
*Rare [[Small anvil]] and [[Large Anvil]] both increase the quality cap (normally limited by the material quality) by 1.&lt;br /&gt;
*[[Saw]]s increases the quality cap (normally limited by the material quality) by 1.&lt;br /&gt;
&lt;br /&gt;
===Weapons and Armor===&lt;br /&gt;
*Rare [[weapon]]s hit harder.&lt;br /&gt;
*Rare [[armor]] protects more.&lt;br /&gt;
*[[Arrow]]s hit harder and miss less.&lt;br /&gt;
*[[Bow]]s hit harder and miss less.&lt;br /&gt;
*[[War machines]] do more damage.&lt;br /&gt;
&lt;br /&gt;
===Vehicles, Mounts and Containers===&lt;br /&gt;
*[[Container]]s (including boats) are harder to pick.&lt;br /&gt;
*[[Ships]] sail faster, still capped at their maximum. A rare ship will have an increase in speed as if there were another passenger on board.&lt;br /&gt;
*[[Cart]]s move faster.&lt;br /&gt;
*[[Horse shoe]]s improve speed. A rare horse shoe gives 0.72km.h (?) extra gain.&lt;br /&gt;
*[[Saddle]]s improve speed. A rare saddle gives 0.72km.h extra speed.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*[[Lock]]s are harder to pick.&lt;br /&gt;
*[[Yoyo]]s and [[Puppet]]s succeed more.&lt;br /&gt;
*Fires heat up faster and stay lit longer.&lt;br /&gt;
*[[Altar]]s receive bonuses to normal effects and alignment during prayers and sermons.&lt;br /&gt;
*[[Food]] provides more nutrition.&lt;br /&gt;
*[[Beverages|Drinks]] are more potent.&lt;br /&gt;
*[[Gem]]s store more [[favor]].&lt;br /&gt;
*[[Healing]] items give stronger effects.&lt;br /&gt;
*[[Sign]]s allow for a few more letters to be carved.&lt;br /&gt;
*Rare [[rock shard]]s can create [[whetstone]]s 1 quality higher than the shard quality.&lt;br /&gt;
*A rare [[toolbelt]] has 1 more slot than the regular equivalent.&lt;br /&gt;
*Rare [[lye]] can create leather 1 quality higher than the hide.&lt;br /&gt;
*Rare ores smelt into rare lumps.&lt;br /&gt;
*Combining two rare [[clay]]s yields still rare clay.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Items have a subtle pulsating graphical effect.&lt;br /&gt;
*Items sometimes create their own item tree in inventory lists.  Keep an eye out for those which don't!&lt;br /&gt;
*Some items have a chance to retain their rarity when [[Combine|combining]] with other non-rare items.&lt;br /&gt;
*Materials may not be put in a [[bulk storage bin]] or [[food storage bin]].&lt;br /&gt;
*All types of item can become 'rare', but not all of them have advantages coded for them.&lt;br /&gt;
*Using rare small iron nails does not create a rare wooden fence.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/ Rare Item Reports on the Wurm Forum]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/page__st__20#entry592357 Manny explains rare item timer and effects of rare items]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73754</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73754"/>
		<updated>2012-07-09T13:25:28Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Scrapion added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
===Achievements===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || Fasting.&lt;br /&gt;
|-&lt;br /&gt;
| Almost impossible || You've manufactured something really special || Diamond || Create a fantastic item.&lt;br /&gt;
|-&lt;br /&gt;
| Amost as good as an Axe || There's always a way to bring down a tree. || Silver || Cut down a tree with something other than an axe.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Ashes to Ashes || Most people avoid lava for good reasons || Silver || Die on a lava tile&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Maker || You finished the &amp;quot;boat type&amp;quot; || Silver || Complete construction of different types of boats.&lt;br /&gt;
|-&lt;br /&gt;
| Be Gentle Please || You won a spar, hooray! || Silver || Win a spar&lt;br /&gt;
|-&lt;br /&gt;
| Bread Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achivement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Citizen || Congratulations! You've joined your first settlement! || Silver || Become a citizen of a settlement &lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer || You've killed the Red Dragon || Gold || Be engaged in combat with the red [[dragon]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Epic helper || You did your part in helping the gods advance on their journey on Valrei. || Silver || Contribute towards a mission on one of the Epic servers.&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional craftsmen || You can do really fine things || Silver || Improve an item from  under 50.00ql to above 50.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Founder || There's nothing like home || Silver || Found a deed&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Stop dragging a cart(?)&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use the 'wave'-[[emote]] on a [[horse]]&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Last Rope || The more the merrier || Silver || Lead 3 animals at same time&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Goat || Wow, you can really climb heights || Silver || Go even higher up than the &amp;quot;Went up a Hill&amp;quot; achievement.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving&lt;br /&gt;
|-&lt;br /&gt;
| Out At Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Overdosed on Acupuncture || Those thorns give deadly prickles || Silver || Die from [[thorn]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Popular Joe || You have many friends! || Silver || Add a friend&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Improve an item past the previous maximum for an item of that type on the entire server.&lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [[house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Singing While Eating || Who was that cook? || Silver || Eat high ql food&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server&lt;br /&gt;
|-&lt;br /&gt;
| Tossed Dwarf || Nobody dares to throw you around and you're hoping nobody watched you fly helplessly through the air this time || Silver || Get thrown&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build a [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Tree Hugger || You plant trees. || Silver || Plant a [[sprout]].&lt;br /&gt;
|-&lt;br /&gt;
| Trucker || You drove that cart really far. || Silver || .&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer || Yow how to move around || Gold || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Went up a Hill || The view is pretty up here || Silver || Going to a high altitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Take a swim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kill Counters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| All Hell || You've held your ground against the Hell creatures || Gold || Kill all hell mobs. [[Hell scorpious]],[[hell horse]] and [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]].&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Bisons || You've killed the bison || Silver || Kill a [[bison]].&lt;br /&gt;
|-&lt;br /&gt;
| Bovine Master || You slay bovine like none other || Silver || Kill a [[cow]].&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || You need them shoes, belts and bags || Silver || Kill a [[crocodile]].&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]].&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || You've killed the dear deer|| Silver || Kill a [[deer]].&lt;br /&gt;
|-&lt;br /&gt;
| Dog Life || You put dogs out of their misery || Silver || Kill a [[dog]].&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]].&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]].&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Kill the pig || You require pork || Silver || kill a [[pig]].&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Infiltration || You've killed an enemy kingdom creature || Silver || Kill a creature belonging to an enemy kingdom&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || You've killed the lava fiend || Silver || Kill a [[lava fiend]].&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || You've killed the lava spider || Silver || Kill a [[lava spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Meoww! || Wild Cats try to put up a fight || Silver || Kill a [[wild cat]].&lt;br /&gt;
|-&lt;br /&gt;
| Mercykiller || You've killed a diseased creature || Silver || Kill a [[Animal conditions|diseased]] animal.&lt;br /&gt;
|-&lt;br /&gt;
| Off Horse || You slay horses || Silver || Kill a [[horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Pheasant Hunt || You've killed the pheasant || Silver || Kill a [[pheasant]].&lt;br /&gt;
|-&lt;br /&gt;
| Rat Race || The rat race has begun! || Silver || Kill a [[rat]].&lt;br /&gt;
|-&lt;br /&gt;
| Rrreoww! || Mountain Lions try to put up a fight || Silver || Kill a [[mountain lion]].&lt;br /&gt;
|-&lt;br /&gt;
| Scrapion || Scorpions are at your mercy || Silver || Kill a [[Scorpion]].&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of The Lurker || You've killed a lurking creature || Silver || Kill a [[Animal conditions|lurking]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Sly || You've killed a sly creature || Silver || Kill a [[Animal conditions|sly]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Soilent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill an [[Animal conditions|alert]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || You've killed a spider || Silver || Kill a [[spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Tastes like Chicken || You know how to get crocodile meat || Silver || Kill 20 [[crocodile]]s&lt;br /&gt;
|-&lt;br /&gt;
| To hell with it || You've killed the Hell Hound || Silver || Kill a [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Traitor || And that poor guard was just doing his duty || Silver || Kill a [[Guard]].&lt;br /&gt;
|-&lt;br /&gt;
| Trolls killed || You've killed the fearsome Troll || Silver || Kill a [[Troll]].&lt;br /&gt;
|-&lt;br /&gt;
| Willbreaker || You've killed a hardened creature || Silver || Kill a [[Animal conditions|hardened]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || You're a wolf slayer || Silver || Kill a [[black_wolf|wolf]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73722</id>
		<title>Rare item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73722"/>
		<updated>2012-07-08T12:47:52Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Toolbelt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Description===&lt;br /&gt;
''...This is a very rare and interesting version of the item.''&lt;br /&gt;
&lt;br /&gt;
Rare items were introduced in an update, Thursday, 29 March 2012. &lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating rare, [[supreme item|supreme]] or even [[fantastic item|fantastic]] items. These tools are faster, weapons do more damage, and armour protects a bit better. This may also happen as you improve or polish items and rare items may turn into even rarer items. Constructing new items using rare materials may turn the unfinished item into a rare item. Rare guard towers spawn more guards, for instance. More functionality will be added over time.&lt;br /&gt;
&lt;br /&gt;
You get approximately 1 chance of 50% each hour to create a rare item.&lt;br /&gt;
&lt;br /&gt;
[[File:rare_items.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*Rare tools go faster. For example, a 57.41 ql whetstone had a 12 second use while a rare 57.41 ql whetstone took 11.9 seconds.&lt;br /&gt;
*Rare weapons hit harder.&lt;br /&gt;
*Rare armor protects more.&lt;br /&gt;
*Locks are harder to pick&lt;br /&gt;
*Lockpicks break less and aid picking&lt;br /&gt;
*Containers (including boats) are harder to pick&lt;br /&gt;
*Arrows hit harder and miss less&lt;br /&gt;
*Bows hit harder and miss less&lt;br /&gt;
*All items get higher default price depending on rarity&lt;br /&gt;
*Ships sail faster (up to max so good only for fewer people)&lt;br /&gt;
*Carts move faster&lt;br /&gt;
*Yo-yos and Dolls succeed more&lt;br /&gt;
*Fishing poles dmg less and have better odds at rare fish&lt;br /&gt;
*General tools are faster&lt;br /&gt;
*Fires heat up faster and stay lit longer.&lt;br /&gt;
*Altars get bonus to normal affects and alignment during prayers and sermons&lt;br /&gt;
*Food gives more nutrition&lt;br /&gt;
*Drinks are more potent&lt;br /&gt;
*Gems store more favor&lt;br /&gt;
*War machines do more damage&lt;br /&gt;
*Healing items has better effect&lt;br /&gt;
*Signs have a few more letters&lt;br /&gt;
*[[Horse shoe]]s improve speed&lt;br /&gt;
*[[Butchering knife|Butchering knives]] increase [[meat]] yield and item ql&lt;br /&gt;
*[[Sacrificing]] rares gives 99% [[nutrition]], [[water]] and [[food]]&lt;br /&gt;
*Rare [[grooming brush]]es take 12.5% less damage&lt;br /&gt;
*Rare [[rock shard]]s can create [[whetstone]]s with slightly higher QL than the shard&lt;br /&gt;
*A rare [[toolbelt]] has 1 more slot than the equivalent normal [[toolbelt]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Rare items, graphically appear the same as regular items, however, they will have the &amp;quot;rare&amp;quot; prefix.&lt;br /&gt;
*Sometimes rare items create their own categories in inventory lists. For example, if you have 5 longswords in a pile, and 2 are rare, you would see longsword (3x) and rare long sword (2x). Other times, items like sprouts for example, will all appear under the regular sprouts category. This has been said to be true for logs as well.&lt;br /&gt;
*Rare items can be combined into larger weights, for items that can normally combined (make sure the active item is at the top of the list), but this seems to usually cause the rare status to disappear.&lt;br /&gt;
*Throwing rare materials into a [[bulk storage bin]] will cause the items to lose their rare status.&lt;br /&gt;
*Rare ore has been seen to make rare lumps.&lt;br /&gt;
*All types of item can become 'rare', but not all of them have advantages coded for them.&lt;br /&gt;
&lt;br /&gt;
===External Links===&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/ Rare Item Reports on the Wurm Forum]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/page__st__20#entry592357 Manny explains rare item timer and effects of rare items]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Diddiz&amp;diff=73539</id>
		<title>User:Diddiz</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Diddiz&amp;diff=73539"/>
		<updated>2012-06-25T22:15:37Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Redirected page to Player:Diddiz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Player:Diddiz]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Diddiz&amp;diff=73538</id>
		<title>Player:Diddiz</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Diddiz&amp;diff=73538"/>
		<updated>2012-06-25T22:01:27Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Created page with &amp;quot;== Titles ==  * Carpenter - 26.06.2012&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
&lt;br /&gt;
* [[Carpenter]] - 26.06.2012&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bow_rack&amp;diff=73445</id>
		<title>Bow rack</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bow_rack&amp;diff=73445"/>
		<updated>2012-06-22T23:34:47Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Bow rack.png&lt;br /&gt;
|active=[[small nails]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 9x [[plank]]&lt;br /&gt;
* 7x [[peg]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For storing [[bows]]. Currently only has a placeholder model&lt;br /&gt;
&lt;br /&gt;
* Just stringed bows fit, but can be unstringed inside&lt;br /&gt;
* Can't fit [[long bow]]s&lt;br /&gt;
* Wood type is always birch wood&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bow_rack&amp;diff=73444</id>
		<title>Bow rack</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bow_rack&amp;diff=73444"/>
		<updated>2012-06-22T23:32:04Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Bow rack.png&lt;br /&gt;
|active=[[small nails]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 9x [[plank]]&lt;br /&gt;
* 7x [[peg]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For storing [[bows]]. Currently only has a placeholder model&lt;br /&gt;
&lt;br /&gt;
* Just holds stringed bows&lt;br /&gt;
* Can't fit [[long bow]]s&lt;br /&gt;
* Wood type is always birch wood&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Peg&amp;diff=73443</id>
		<title>Peg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Peg&amp;diff=73443"/>
		<updated>2012-06-22T23:15:43Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Used for */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Peg&lt;br /&gt;
|image=Peg.png&lt;br /&gt;
|active=[[carving knife]]&lt;br /&gt;
|passive=[[shaft]] (0.10 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
* '''or''' [[Wood scrap]] (0.10 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A peg can be used in [[ship building]], but counts as a [[carpentry]] item. Small ships require only 70 pegs, while larger ships require between 400 and 600. Quality depends upon the quality of the shaft used.&lt;br /&gt;
&lt;br /&gt;
== Used for ==&lt;br /&gt;
&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Polearms rack]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Huge_oil_tub&amp;diff=73442</id>
		<title>Talk:Huge oil tub</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Huge_oil_tub&amp;diff=73442"/>
		<updated>2012-06-22T22:49:27Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Created page with &amp;quot;Is this the same as Huge tub?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this the same as [[Huge tub]]?&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73360</id>
		<title>Rare item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73360"/>
		<updated>2012-06-17T11:57:04Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Effects */ Rock shards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Description===&lt;br /&gt;
''...This is a very rare and interesting version of the item.''&lt;br /&gt;
&lt;br /&gt;
Rare items were introduced in an update, Thursday, 29 March 2012. &lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating rare, [[supreme item|supreme]] or even [[fantastic item|fantastic]] items. These tools are faster, weapons do more damage, and armour protects a bit better. This may also happen as you improve or polish items and rare items may turn into even rarer items. Constructing new items using rare materials may turn the unfinished item into a rare item. Rare guard towers spawn more guards, for instance. More functionality will be added over time.&lt;br /&gt;
&lt;br /&gt;
You get approximately 1 chance of 50% each hour to create a rare item.&lt;br /&gt;
&lt;br /&gt;
[[File:rare_items.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*Rare tools go faster. For example, a 57.41 ql whetstone had a 12 second use while a rare 57.41 ql whetstone took 11.9 seconds.&lt;br /&gt;
*Rare weapons hit harder.&lt;br /&gt;
*Rare armor protects more.&lt;br /&gt;
*Locks are harder to pick&lt;br /&gt;
*Lockpicks break less and aid picking&lt;br /&gt;
*Containers (including boats) are harder to pick&lt;br /&gt;
*Arrows hit harder and miss less&lt;br /&gt;
*Bows hit harder and miss less&lt;br /&gt;
*All items get higher default price depending on rarity&lt;br /&gt;
*Ships sail faster (up to max so good only for fewer people)&lt;br /&gt;
*Carts move faster&lt;br /&gt;
*Yo-yos and Dolls succeed more&lt;br /&gt;
*Fishing poles dmg less and have better odds at rare fish&lt;br /&gt;
*General tools are faster&lt;br /&gt;
*Fires heat up faster and stay lit longer.&lt;br /&gt;
*Altars get bonus to normal affects and alignment during prayers and sermons&lt;br /&gt;
*Food gives more nutrition&lt;br /&gt;
*Drinks are more potent&lt;br /&gt;
*Gems store more favor&lt;br /&gt;
*War machines do more damage&lt;br /&gt;
*Healing items has better effect&lt;br /&gt;
*Signs have a few more letters&lt;br /&gt;
*[[Horse shoe]]s improve speed&lt;br /&gt;
*[[Butchering knife|Butchering knives]] increase [[meat]] yield and item ql&lt;br /&gt;
*[[Sacrificing]] rares gives 99% [[nutrition]], [[water]] and [[food]]&lt;br /&gt;
*Rare [[grooming brush]]es take 12.5% less damage&lt;br /&gt;
*Rare [[rock shard]]s can create [[whetstone]]s with slightly higher QL than the shard&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Rare items, graphically appear the same as regular items, however, they will have the &amp;quot;rare&amp;quot; prefix.&lt;br /&gt;
*Sometimes rare items create their own categories in inventory lists. For example, if you have 5 longswords in a pile, and 2 are rare, you would see longsword (3x) and rare long sword (2x). Other times, items like sprouts for example, will all appear under the regular sprouts category. This has been said to be true for logs as well.&lt;br /&gt;
*Rare items can be combined into larger weights, for items that can normally combined (make sure the active item is at the top of the list), but this seems to usually cause the rare status to disappear.&lt;br /&gt;
*Throwing rare materials into a [[bulk storage bin]] will cause the items to lose their rare status.&lt;br /&gt;
*Rare ore has been seen to make rare lumps.&lt;br /&gt;
*All types of item can become 'rare', but not all of them have advantages coded for them.&lt;br /&gt;
&lt;br /&gt;
===External Links===&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/ Rare Item Reports on the Wurm Forum]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/page__st__20#entry592357 Manny explains rare item timer and effects of rare items]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse_shoe&amp;diff=73348</id>
		<title>Horse shoe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse_shoe&amp;diff=73348"/>
		<updated>2012-06-16T18:27:35Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Notes */  Does not carry a signature.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Horse shoe&lt;br /&gt;
|image=Horse shoe.png&lt;br /&gt;
|active=[[lump]] (0.50 kg)&lt;br /&gt;
|passive=[[large anvil]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''Horse shoe''' (0.50 kg)&lt;br /&gt;
*or [[metal scrap]] (0.50 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''These are said to bring luck! Apart from improving horse speed and safety, of course.''&lt;br /&gt;
&lt;br /&gt;
'''Horse shoes''' are U-shaped [[metal]] [[item]]s which can be equipped on a [[horse]]'s hooves to help it move somewhat faster.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*4 horse shoes are needed per horse.&lt;br /&gt;
*The horse must be [[tame]]d before attaching horse shoes and other equipment. After equipping it can be untamed.&lt;br /&gt;
*Horse shoes are damaged with every step the horse takes while mounted. Horse shoes are not damaged on horses being led.&lt;br /&gt;
*The speed enhancement depends on the quality of the equipped horseshoes. 50 QL is required for any bonus. A bonus of .24 km/hr is gained for each shoe at QL50, another .24 km/hr at QL70, and a final .24 km/hr at QL90. &lt;br /&gt;
*Enchantment with [[Wind of Ages|WoA]] will increase the efficiency of the horse shoes. The same bonus is added as for the QL: a bonus of .24 km/hr at 50 WoA, another bonus of .24 km/hr at 70 WoA, and a bonus of .24 km/hr at 90 WoA.&lt;br /&gt;
*Speed bonuses are only at each threshhold. For example, a QL70 horse shoe will give the same bonus as the same shoe improved to QL89, and a horse shoe with 50 WoA will give the same bonus as the same shoe with 69 WoA.&lt;br /&gt;
*Does not carry a signature.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Saddle]]&lt;br /&gt;
* [[Bridle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Steel products]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse&amp;diff=73337</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse&amp;diff=73337"/>
		<updated>2012-06-15T16:08:46Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Speed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Horse.jpg&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|eats=Grain, seeds and vegetables; grazer&lt;br /&gt;
|ridable=Yes, with 21 [[body control]]&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Horse]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Horses like this one have many uses.''&lt;br /&gt;
&lt;br /&gt;
'''Horse''' is a rideable [[animal]] primarily found on [[Terrain:Steppe|steppe]] or [[Grass tiles|grass]] land. Wild horses (those that spawn somewhere in the wild) are grey. Bred horses come in one of 5 known colour types: black, white, grey, brown, gold. &lt;br /&gt;
&lt;br /&gt;
Being mounted provides a very substantial advantage in combat. It is usually much easier to kill a strong  opponent when riding. In addition, mounts are unaffected by the rider's [[stamina]] and [[health]], which makes it possible to retreat from combat even with low stamina or critical wounds. Riding a fast mount is often the only way of successfully escaping some of the faster mobs (like aged [[troll]]s or [[crocodile]]s). This is especially true when carrying loads above a bare minimum, because horses are not slowed as much as players are when carrying a lot.&lt;br /&gt;
&lt;br /&gt;
They can be [[lead]] with a rope by anybody without being tamed, but they are [[Mounts|ride-able]] only with 21 [[Body Control]]. Horses can be [[tame]]d with [[seeds]] and some [[vegetable]]s. However, as mobs attack tamed mounts before the rider and horses do not withstand much damage, it's usually wise to ride them untamed (to untame simply tame another animal).&lt;br /&gt;
*With the early 2012 patch, now untamed ridden mounts may also be attacked. Best to place barding on your horse if you wish it to survive more often. Tame the horse, put the barding on, tame something else to untame the barded horse, or it will also attack your enemy which may give it agro/attention from the mob/opponent.&lt;br /&gt;
&lt;br /&gt;
Horses can be ridden up and down a straight 40 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 40. &lt;br /&gt;
*The slope for a horse was changed from 30 to 40 in early 2012. Other changes include a much faster turning ability while riding a horse and/or commanding a cart. While only turning, your horse will now move forward a little. A horse will now move much slower when ridden backwards.&lt;br /&gt;
&lt;br /&gt;
One or two Horses can be used to pull a [[large cart]].&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
A horse without speed affecting traits or equipment will have a max speed of ~18 kph (when riding it). Riding speed is completely unaffected by [[terrain type]]. It is the same everywhere on and off-road. [[Saddle]]s and [[horse shoe]]s will raise the maximum speed. A horse's gear can only be accessed or changed when tamed, and only by the tamer. When riding down 20+ slopes the rider will not receive wounds like when walking, and mounts will go neither up nor down slopes over a certain max, so it can be wise to ride to avoid falling off mountains.&lt;br /&gt;
&lt;br /&gt;
Any [[Animal husbandry|traits]], the horse's [[hunger]], [[terrain]] steepness (uphill only) and the rider's [[inventory]] [[weight]] can affect the speed of the horse when riding. If the speed of a horse slows suddenly and without a weight or terrain increase then the horse is most likely hungry.  Feed it something or get off and lead the horse to [[grass]] tiles.  After eating or grazing the speed should be back to normal.&lt;br /&gt;
&lt;br /&gt;
== Bred Horses ==&lt;br /&gt;
Bred horses have individual (but not unique) [[horse names|names]] randomly chosen at birth. They can have traits affecting their speed and other [[animal conditions|characteristics]]. &lt;br /&gt;
&lt;br /&gt;
Bred horses have 2 [[foal]] stages (young foal and adolescent foal) before they grow to young horses. All foals are bred, not wild.&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Speed related traits will turn on and off at random intervals by design. See [[Animal husbandry#Traits|animal husbandry]] for a full list.&lt;br /&gt;
*'''&amp;quot;It has fleeter movement than normal.&amp;quot;''' - This trait is known to create a small speed boost.&lt;br /&gt;
*'''&amp;quot;It has lightning movement.&amp;quot;''' - This causes a much higher speed boost.&lt;br /&gt;
*'''&amp;quot;It can carry more than average.&amp;quot; ''' - The rider's inventory will affect the horse's speed less.&lt;br /&gt;
*'''&amp;quot;It has very strong leg muscles.&amp;quot; ''' - Slopes affect the horses speed less.&lt;br /&gt;
*'''&amp;quot;The legs are of different length.&amp;quot; ''' - This causes a very severe speed penalty.&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:horse|Horse]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Achievements&amp;diff=73324</id>
		<title>Talk:Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Achievements&amp;diff=73324"/>
		<updated>2012-06-14T10:22:57Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Counter */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Right now it's not keeping separate records of achievements on each server, they get reset. [[User:Snakegal|Snakegal]] ([[User talk:Snakegal|talk]]) 15:20, 2 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Counter ==&lt;br /&gt;
&lt;br /&gt;
There are some achievements that counts every time and some only once. Should we add a column for that?&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wooden_fence&amp;diff=73268</id>
		<title>Wooden fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wooden_fence&amp;diff=73268"/>
		<updated>2012-06-10T14:03:17Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Description */  show decay at &amp;gt; 60 damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Wooden Fence&lt;br /&gt;
|image=Wooden Fence.png&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Wooden &amp;gt; Build wooden fence&lt;br /&gt;
|materials=*2x [[Shaft]] (min. 1 kg)&lt;br /&gt;
*2x [[Plank]]&lt;br /&gt;
*1x [[Small nails]]&lt;br /&gt;
|result=*'''Wooden Fence'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Plank&lt;br /&gt;
|note=*You must have at least one [[shaft]] in your [[inventory]] to start building it.&lt;br /&gt;
*You must have all materials in your inventory to complete.&lt;br /&gt;
*Canceling or interrupting the Continue Building action can result in loss of a [[Plank]]&lt;br /&gt;
*Repair with a plank.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a wooden fence.''&lt;br /&gt;
&lt;br /&gt;
A '''wooden fence''' is a quick and easy-to-make fence -- useful for animal pens. Wooden fences can break more easily than [[stone wall]]s when battered with a [[maul]] or [[rock]]s from a [[catapult]]. A [[wooden fence gate]] can be added for minimal protection when used with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
Wooden fences will begin to show decay at &amp;gt; 60 damage by exhibiting a mossy appearance.&lt;br /&gt;
Wooden fences can be improved or repaired with [[plank]]s. Each plank will repair 40 damage.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, which is based on your [[carpentry]] skill, use the following formula discovered by [[Player:Ketza|Ketza]]:&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The answer is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope !!  !!Skill !!Maximum Slope !!   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| || 16 || 22 || || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| || 19 || 23 || || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| || 22 || 24 || || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| || 25 || 25 || || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| || 29 || 26 || || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| || 33 || 27 || || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| || 36 || 28 || || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| || 41 || 29 || || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| || 45 || 30 || || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Total Materials needed for creation ==&lt;br /&gt;
* 2 [[plank]]s&lt;br /&gt;
* 2 [[shaft]]s&lt;br /&gt;
* 1 [[small nails]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mortar&amp;diff=73234</id>
		<title>Mortar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mortar&amp;diff=73234"/>
		<updated>2012-06-07T22:17:58Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Mortar.png&lt;br /&gt;
|active=[[clay]] (1.00 kg)&lt;br /&gt;
|passive=[[heap of sand]] (1.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1x '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Fine-grained brown [[mortar]], perfect for [[masonry]]. Required to build [[stone house|stone housing]] walls.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the clay used to create the [[mortar]] affects your success chance.&lt;br /&gt;
* The maximum quality of the resulting [[mortar]] is equal to the [[heap of sand|sand]]'s quality.&lt;br /&gt;
* [[Mortar]], like [[clay]], takes [[damage]] after a couple of hours. To increase its lifetime, put it into a [[container]].&lt;br /&gt;
* If you fail to create the [[mortar]], 0.20kg will be consumed from the clay and [[heap of sand|sand]] anyway.&lt;br /&gt;
* [[Mortar]] can be combined and still used in [[Stone house|house building]]. After each [[Stone brick|brick]] is added, 2kgs of [[mortar]] will simply be removed from the combined lump.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73053</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73053"/>
		<updated>2012-06-02T23:48:09Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* List of known Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || Fasting.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achivement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || n/a || Silver || Kill a [[crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Stop dragging a cart(?)&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]]&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell hound]] and [[hell horse]](?)&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use an [[emote]] on a [[horse]] (tested with wave emote, just wave seems to work, gets counted only one time)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || n/a || Silver || Kill a [[lava fiend]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || improving unfinished item (seems to count all imps atm) &lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [[house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill a [[Animal conditions|alert]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Wandered || Yow how to move around || Gold || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || n/a || Silver || Kill a [[black_wolf|wolf]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73052</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73052"/>
		<updated>2012-06-02T23:38:38Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || Fasting.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achivement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || n/a || Silver || Kill a [[crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Stop dragging a cart(?)&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]]&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell hound]] and [[hell horse]](?)&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use an [[emote]] on a [[horse]] (tested with wave emote, just wave seems to work, gets counted only one time)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || n/a || Silver || Kill a [[lava fiend]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || improving unfinished item (seems to count all imps atm) &lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill a [[Animal conditions|alert]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Wandered || Yow how to move around || Gold || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || n/a || Silver || Kill a [[black_wolf|wolf]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73051</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73051"/>
		<updated>2012-06-02T23:36:11Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* List of known Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || Fasting.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achivement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || n/a || Silver || Kill a [[crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Stop dragging a cart(?)&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]]&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell hound]] and [[hell horse]](?)&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use an [[emote]] on a [[horse]] (tested with wave emote)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || n/a || Silver || Kill a [[lava fiend]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || improving unfinished item (seems to count all imps atm) &lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill a [[Animal conditions|alert]] creature&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Wandered || Yow how to move around || Gold || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || n/a || Silver || Kill a [[black_wolf|wolf]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72772</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72772"/>
		<updated>2012-05-31T21:50:34Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* List of known Achievements */  Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Killed a Raging creature (Rat)&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill a angry creature&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a slow creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a champion creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a Scared creature || Silver || Kill a scared creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a Fierce creature || Silver || Kill a fierce creature&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a greenish creature&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || ?&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Successfull improving, seemingly same counter as &amp;quot;Improve&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72771</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72771"/>
		<updated>2012-05-31T21:49:56Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: /* List of known Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for ffod to drcerase from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Killed a Raging creature (Rat)&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill a angry creature&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a slow creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a champion creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a Scared creature || Silver || Kill a scared creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a Fierce creature || Silver || Kill a fierce creature&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a greenish creature&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || ?&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Successfull improving, seemingly same counter as &amp;quot;Improve&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72770</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72770"/>
		<updated>2012-05-31T21:38:41Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Killed a Raging creature (Rat)&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill a angry creature&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a slow creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a champion creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a Scared creature || Silver || Kill a scared creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a Fierce creature || Silver || Kill a fierce creature&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a greenish creature&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || ?&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Successfull improving, seemingly same counter as &amp;quot;Improve&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72768</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72768"/>
		<updated>2012-05-31T21:29:09Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Killed a Raging creature (Rat)&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || Bury a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill a angry creature&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]]&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a slow creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a champion creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a Scared creature || Silver || Kill a scared creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a Fierce creature || Silver || Kill a fierce creature&lt;br /&gt;
|-&lt;br /&gt;
| Soylent Green || You've killed a greenish creature || Silver || Kill a greenish creature&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || ?&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Successfull improving, seemingly same counter as &amp;quot;Improve&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Break Maker || You can bake! || Silver || Bake a bread&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72717</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=72717"/>
		<updated>2012-05-31T17:52:44Z</updated>

		<summary type="html">&lt;p&gt;Diddiz: Added imporving achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You got a cold. || Silver || ? &lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Killed a Raging creature (Rat)&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Walking into water.&lt;br /&gt;
|-&lt;br /&gt;
| Out at Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server?&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || Bury a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]]&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || n/a || Silver || Kill a [[deer]]&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || n/a || Silver || Kill a [[lava spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || n/a || Silver || Kill a [[spider]]&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a slow creature&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a champion creature&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || ?&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving (tested with tools)&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Successfull improving, seemingly same counter as &amp;quot;Improve&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;/div&gt;</summary>
		<author><name>Diddiz</name></author>
		
	</entry>
</feed>