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	<updated>2026-06-04T07:48:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unidentified_fragment&amp;diff=126099</id>
		<title>Unidentified fragment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unidentified_fragment&amp;diff=126099"/>
		<updated>2023-06-05T20:07:53Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Add note on output trait causing frags to be picked up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Unidentified_fragment.jpg&lt;br /&gt;
|creation=[[Archaeology|Investigate]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=Archaeology}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fragment of another item. You think you can see how multiples of these fragments may fit together in a way that restores the original item. A'' [metal brush/chisel] ''would be useful to clear away some dirt and rock from it.''&lt;br /&gt;
&lt;br /&gt;
Unidentified fragments are found by [[investigate|investigating]] a tile.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unidentified fragments can be identified by using a [[stone chisel]] and/or a [[metal brush]]. Activate the tool, right click on the unidentified fragment and select ''Identify''.&lt;br /&gt;
* The IDENTIFY action can be [[keybinds|bound]] to a key.&lt;br /&gt;
* Once identified, the fragment will state how many other fragments need to be combined in order to create a finished product.&lt;br /&gt;
* This uses the [[Archaeology|Restoration]] skill.&lt;br /&gt;
* Animals with the [[Animal_husbandry#Traits|&amp;quot;It seems to pick stuff up&amp;quot;]] output trait have a small chance of unearthing fragments while eating.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
Either upon investigation, or during the restoration process, you may encounter one of the following types of partially identified fragments.&lt;br /&gt;
* Unidentified wooden fragment&lt;br /&gt;
* Unidentified weapon fragment&lt;br /&gt;
* Unidentified tool fragment&lt;br /&gt;
* Unidentified metal fragment&lt;br /&gt;
* Unidentified container fragment&lt;br /&gt;
* Unidentified statue fragment&lt;br /&gt;
* Unidentified armour fragment&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you may investigate an item of a specific type directly, e.g. an ore fragment or wooden fragment, at any point on the identification spectrum.&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=125957</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=125957"/>
		<updated>2023-05-04T17:05:11Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Lorelei&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Lorelei, a recently founded deed in the north west of the server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore). It was also around this time (in January of 2014) that she left the Wurm team as a permanent PR manager had been hired and PRAs were no longer needed.&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
Doc re-joined the team again in April 2015, around the same time that [[Player:Wossoo|Wossoo]] re-joined as PR manager. She became PR Manager herself for a brief period, including during the time when [[Wurm Unlimited]] was released.&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In early 2016, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity by the summer of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
== Return to Wurm ==&lt;br /&gt;
&lt;br /&gt;
=== Trying Again on Independence ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior. This was a crazy coincidence, particularly since Doc and Max both originally started playing Wurm just 1 week apart from each other eleven years prior in October 2011. It was a good week to rejoin Wurm! &lt;br /&gt;
&lt;br /&gt;
Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return was focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st. Doc managed to get multiple 90s in skills for the first time, including in Mining, Pickaxe, Blacksmithing and Ropemaking.&lt;br /&gt;
&lt;br /&gt;
=== Founding of Lorelei ===&lt;br /&gt;
&lt;br /&gt;
Now properly back into Wurm, Doc decided it was time for her to found her own deed. Hence, on November 26th 2022, Lorelei was founded in the forests of North-West Independence, intentionally close to other alliance deeds including Archeon and Elska Heima. Long-term, Doc wants to use the deed as a permanent forever home in Wurm, and will set it up with extensive workshops, housing, and a boat canal. As of May 2023, extensive progress has already been made on constructing a massive underground boat cave - although most of her focus has been on skills on her priest account Laureltrees, who finally reached 95 [[Channeling]] around this time.&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. For 2023, I want to focus mostly on work on Lorelei, in addition to some other skill grinds and on finishing the grind on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Skilling goals:''&lt;br /&gt;
* 90 Digging&lt;br /&gt;
* 95 Mining (+ some characteristics work)&lt;br /&gt;
* 90 Meditation&lt;br /&gt;
* 90 Masonry&lt;br /&gt;
* 90 Fine carpentry&lt;br /&gt;
* 90 Carpentry&lt;br /&gt;
&lt;br /&gt;
''Combat goals:''&lt;br /&gt;
* 90 Fighting&lt;br /&gt;
* 90 Aggressive fighting&lt;br /&gt;
* &amp;lt;s&amp;gt;70 Normal fighting&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Defensive fighting&lt;br /&gt;
* 90 Large metal shield&lt;br /&gt;
* &amp;lt;s&amp;gt;50 Staff&amp;lt;/s&amp;gt;&lt;br /&gt;
* 50 Sickle&lt;br /&gt;
&lt;br /&gt;
''Journal goals:''&lt;br /&gt;
* &amp;lt;s&amp;gt;6. Picking Up Speed&amp;lt;/s&amp;gt;&lt;br /&gt;
* 7. The Winding Road&lt;br /&gt;
* 8. Going the Distance&lt;br /&gt;
* As much of The Road Less Travelled &amp;amp; Destinations Unknown as possible&lt;br /&gt;
&lt;br /&gt;
''Priest goals (Laureltrees):''&lt;br /&gt;
* &amp;lt;s&amp;gt;95 Channeling&amp;lt;/s&amp;gt;&lt;br /&gt;
* 100 Faith&lt;br /&gt;
* &amp;lt;s&amp;gt;Complete benediction journal&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Prayer (I'm already close so why not)&lt;br /&gt;
* 70 FS? (Maybe, if I get time. Would be useful!)&lt;br /&gt;
&lt;br /&gt;
''Additional skilling targets not strictly for 2023:''&lt;br /&gt;
(these won't get done for a while though)&lt;br /&gt;
* 90 Woodcutting&lt;br /&gt;
* 90 Plate armour smithing&lt;br /&gt;
* 90 Shieldsmithing&lt;br /&gt;
* 70 Healing (getting the [Doctor] title would be so funny)&lt;br /&gt;
* Level some cooking things (good for mind logic + not starving)&lt;br /&gt;
}}&lt;br /&gt;
=== Deed targets for Lorelei ===&lt;br /&gt;
In addition to planning the deed, by the end of 2023 I'd like to have done the following...&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Underground utilities:''&lt;br /&gt;
* &amp;lt;s&amp;gt;Complete the mine entrance&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Mine out the initial layout&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Get mistakes fixed by a mag priest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Build a minimally functional boat cave&lt;br /&gt;
* Connect to the Salem canal&lt;br /&gt;
* Remove essential veins&lt;br /&gt;
* Mine canal down to water level&lt;br /&gt;
&lt;br /&gt;
''Long-term underground goals (probably not for 2023):''&lt;br /&gt;
* Remove all other veins&lt;br /&gt;
* Mine down the entire boat cave&lt;br /&gt;
* Make a quick access dropshaft&lt;br /&gt;
* Beautify the cave with paving and walls&lt;br /&gt;
&lt;br /&gt;
''Terraforming:''&lt;br /&gt;
* &amp;lt;s&amp;gt;Fill in the old mine&amp;lt;/s&amp;gt;&lt;br /&gt;
* Create a roughly final terraforming of the deed in-game&lt;br /&gt;
&lt;br /&gt;
''Construction:''&lt;br /&gt;
* Set down the roughly final road layout&lt;br /&gt;
* Build the primary (smithing) workshop&lt;br /&gt;
* Build my house&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wurmnode links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.wurmnode.com Wurmnode]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmnode.com/character/Docterchese Docterchese]&lt;br /&gt;
* [https://www.wurmnode.com/character/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first thing Doc ever said in local was: &amp;quot;[10:24:24] &amp;lt;Docterchese&amp;gt; no! fog!&amp;quot;, clearly in response to what was probably her first time seeing [[fog]].&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
* December 2022 - 5th Lunalong (Xanadu)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Holy_sites&amp;diff=125849</id>
		<title>Holy sites</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Holy_sites&amp;diff=125849"/>
		<updated>2023-04-21T19:15:09Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Power and Corruption */ fix some typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]]  / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Holy sites''' are randomly spawned zones for players to find. They are themed after specific Gods and biomes, in unsettled areas of the map. Priests and followers of that [[deity]] can maintain the site through [[prayer]]s and [[sermon]]s. The Holy site will provide bonuses to all who have a [[Premium]] account. The site will also have some additional positive effects within it radius. Some of these benefits will be available to all [[premium]] accounts even if they do not follow that particular [[deity]].  &lt;br /&gt;
&lt;br /&gt;
*Holy sites are temporary and will last approximately 2 weeks.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
Each type of Holy site can only spawn in places matching certain features, limiting the areas you might need to search in order to find them.&lt;br /&gt;
&lt;br /&gt;
*You can receive a map, which will help guide you to a Holy site through [[prayer]], [[sermon]]s or [[meditation]]. Note that only actions that would give a chance to gain [[faith]] or [[meditation]] skill has a chance to give a map. These maps have various modifiers applied to make them less clear than a normal [[Treasure map]] or [[Cartography]] map, so you may need to compare maps with others or combine them with your understanding of the server layout in order to locate the Holy site. &lt;br /&gt;
&lt;br /&gt;
*These maps hints will be given for Holy site's that have not yet been located and activated. They will also be associated with the God you follow.&lt;br /&gt;
&lt;br /&gt;
*On PVP servers, you may also get hint about opposite-light gods' (i.e. maps of a White light Holy site if your God is Libila and vice-versa).&lt;br /&gt;
&lt;br /&gt;
*Holy sites that have been located and activated can be seen by right clicking an altar and choosing &amp;quot;locate Holy sites&amp;quot;. this will show the locations of all activated Holy sites on the in-game map. &lt;br /&gt;
&lt;br /&gt;
==Activation==&lt;br /&gt;
A Holy site is dormant and provides no benefits until it is found and activated by a follower or priest of the site's [[deity]].&lt;br /&gt;
*To activate the Holy site, pray or hold a sermon (with enough listeners for [[faith]] gain at the special item in the center of the Holy site.&lt;br /&gt;
*Once activated, the expiration timer of the Holy site will reset, in order to guarantee that a site will last for its full duration after being found.&lt;br /&gt;
&lt;br /&gt;
==Power and Corruption==&lt;br /&gt;
Power and Corruption are the two most important characteristics of a Holy site. Each ranges from 0 to 100.&lt;br /&gt;
&lt;br /&gt;
'''Power''' is the strength of the [[deity]]'s influence. &lt;br /&gt;
&lt;br /&gt;
This is represented by the [[QL]] level of the special item at the center of the Holy site, and can be seen by examining it.&lt;br /&gt;
&lt;br /&gt;
'''Power affects'''&lt;br /&gt;
*The size of the Holy site.&lt;br /&gt;
*The power or effectiveness of almost all Holy site benefits, such as the [[QL]] level of goods received from it.&lt;br /&gt;
*There is a possibility of the Holy site expiring early, if the power ever reaches 0.&lt;br /&gt;
'''Power is increased by:'''&lt;br /&gt;
*[[Prayer]]s and [[sermon]]s within the Holy site by [[follower]]s and [[priest]]s of the site God.&lt;br /&gt;
*The [[prayer]]s and [[sermon]]s may be done at the Holy site's special item, but any altar will work, as long as it is within the current borders of the Holy site.&lt;br /&gt;
&lt;br /&gt;
'''Power is decreased by:'''&lt;br /&gt;
*Natural decay over time once the Holy site is activated.&lt;br /&gt;
*Chance for decay occurs at the same time as Pulse events.&lt;br /&gt;
*Amount of power decay is randomized and may not occur at all. &lt;br /&gt;
&lt;br /&gt;
'''Corruption''' &lt;br /&gt;
*The malicious taint and impurity, which makes the Holy site less effective and possibly resulting in negative effects.&lt;br /&gt;
&lt;br /&gt;
*This is represented by the damage of the special item at the center of the Holy site, and can be seen by examining it. &lt;br /&gt;
&lt;br /&gt;
'''Corruption affects:'''&lt;br /&gt;
*Damage on items received from the Holy site. &lt;br /&gt;
*Chance of backlash effects when performing [[prayer]]s or [[sermon]]s to increase the Holy site's power.&lt;br /&gt;
*Disabling of pulse effects, item improvement bonuses, and some passive bonuses if the corruption is at least 40.&lt;br /&gt;
*The effective power of the Holy site when providing benefits. For example, a Holy site with 80 [[QL]] that has 50 damage will only have the effective [[QL]] of 40 power for most purposes. &lt;br /&gt;
*The corruption will not affect the size of the Holy site.&lt;br /&gt;
&lt;br /&gt;
'''Corruption is increased by:'''&lt;br /&gt;
&lt;br /&gt;
There is a random chance when performing [[prayer]]s , [[sermon]]s, or special Holy site actions within the site.&lt;br /&gt;
*This is far more likely if the current corruption is already above 0.&lt;br /&gt;
*Power-affecting actions (prayers/sermons) have a higher chance to corrupt the site than special actions do.&lt;br /&gt;
*Any corruption from performing an action may be partially or fully resisted by a soul strength skill check. &lt;br /&gt;
*Chance of corruption over time is triggered on pulse events and scales with the number of players who have contributed to the site's power since the last pulse. &lt;br /&gt;
Natural chance of corruption over time once the Holy site is activated. &lt;br /&gt;
*Just like power decay, this chance occurs at the same time as pulse events. &lt;br /&gt;
(PVP only) Desecration actions performed by [[follower]]s or [[priest]]s of an opposing [[deity]], using the [[exorcism]] skill. &lt;br /&gt;
 &lt;br /&gt;
'''Corruption is decreased by:'''&lt;br /&gt;
&lt;br /&gt;
Purify actions performed on the Holy site item by [[follower]]s or [[priest]]s of the Holy site's [[deity]], using the [[exorcism]] skill. &lt;br /&gt;
&lt;br /&gt;
'''Scaling effects on decay'''&lt;br /&gt;
&lt;br /&gt;
Chance of corruption gain and power decay over time is increased with the number of players who have somehow contributed to the Holy site's power since the last pulse event. &lt;br /&gt;
&lt;br /&gt;
'''Rarity'''&lt;br /&gt;
Has a significant impact on [[favor]] granted to the [[deity]] upon expiration. &lt;br /&gt;
*This is represented by the rarity of the special item at the center of the Holy site, and can be seen by examining it.&lt;br /&gt;
*Rarity of the Holy site is determined randomly when it spawns, and does not change.&lt;br /&gt;
&lt;br /&gt;
==Holy Site Types==&lt;br /&gt;
[[Fo Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Wishing Tree'''&lt;br /&gt;
*A magical tree, blossoming with many types of fruit and other produce. Spawns in dense forests.&lt;br /&gt;
'''Sampo''' &lt;br /&gt;
*A strange divine mechanism, dispensing the necessities of life. Spawns on steppe.&lt;br /&gt;
&lt;br /&gt;
[[Vynora Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Wellspring of Knowledge''' &lt;br /&gt;
*A mystical fountain dispensing knowledge. Spawns on beaches and other natural waterfronts.&lt;br /&gt;
&lt;br /&gt;
'''Akashic Mirror''' &lt;br /&gt;
* A weird, black mirror that appears to be peering into another world. Spawns on roads and other paved areas.&lt;br /&gt;
&lt;br /&gt;
[[Magranon Holy Site]]s&lt;br /&gt;
 &lt;br /&gt;
'''Glowing Fissure''' &lt;br /&gt;
*A glowing, volcanic crack in the rock. Spawns in barren, rocky terrain.&lt;br /&gt;
&lt;br /&gt;
'''Otherworldly monolith''' &lt;br /&gt;
*An obelisk that has fallen from the sky and buried itself into the ground. Spawns on sand.&lt;br /&gt;
&lt;br /&gt;
[[Libila Holy Site]]s&lt;br /&gt;
&lt;br /&gt;
'''Abyssal Circle''' &lt;br /&gt;
*An unholy ritual circle of uncertain purpose. Spawns on tundra.&lt;br /&gt;
&lt;br /&gt;
'''Pillar of Decay'''&lt;br /&gt;
*A crude totem of skulls, viscera, and decay. Spawns on tar and peat.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
Holy sites are special places protected by their Gods, and are meant to be accessed and used by the public. As such, the following activities are disallowed within Holy sites:&lt;br /&gt;
*Founding a settlement&lt;br /&gt;
*Expanding an existing settlement into the Holy site.&lt;br /&gt;
*Terraforming (digging, mining, etc.).&lt;br /&gt;
*Building structures or fences.&lt;br /&gt;
*Changing tile types by packing, cultivating, adding or removing pavement, dropping dirt/sand, transmuting, planting or cutting trees, or any similar actions. &lt;br /&gt;
*Creatures grazing or moving will also not pack tiles within Holy sites.&lt;br /&gt;
*(PVE server only) Blocking in intentionally restricting access to the Holy site in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=125384</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=125384"/>
		<updated>2023-03-05T21:41:56Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Current goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In early 2016, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity by the summer of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior. This was a crazy coincidence, particularly since Doc and Max both originally started playing Wurm just 1 week apart from each other eleven years prior in October 2011. It was a good week to rejoin Wurm! &lt;br /&gt;
&lt;br /&gt;
Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return was focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st. Doc managed to get multiple 90s in skills for the first time, including in Mining, Pickaxe, Blacksmithing and Ropemaking.&lt;br /&gt;
&lt;br /&gt;
=== Lorelei ===&lt;br /&gt;
&lt;br /&gt;
Now properly back into Wurm, Doc decided it was time for her to found her own deed. Hence, on November 26th 2022, Lorelei was founded in the forests of North-West Independence, intentionally close to other alliance deeds including Archeon and Elska Heima. Long-term, Doc wants to use the deed as a permanent forever home in Wurm, and will set it up with extensive workshops, housing, and a boat canal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. For 2023, I want to focus mostly on work on Lorelei, in addition to some other skill grinds and on finishing the grind on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Skilling goals:''&lt;br /&gt;
* 90 Digging&lt;br /&gt;
* 95 Mining (+ some characteristics work)&lt;br /&gt;
* 90 Meditation&lt;br /&gt;
* 90 Masonry&lt;br /&gt;
* 90 Fine carpentry&lt;br /&gt;
* 90 Carpentry&lt;br /&gt;
&lt;br /&gt;
''Combat goals:''&lt;br /&gt;
* 90 Fighting&lt;br /&gt;
* 90 Aggressive fighting&lt;br /&gt;
* &amp;lt;s&amp;gt;70 Normal fighting&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Defensive fighting&lt;br /&gt;
* 90 Large metal shield&lt;br /&gt;
* &amp;lt;s&amp;gt;50 Staff&amp;lt;/s&amp;gt;&lt;br /&gt;
* 50 Sickle&lt;br /&gt;
&lt;br /&gt;
''Journal goals:''&lt;br /&gt;
* 6. Picking Up Speed&lt;br /&gt;
* 7. The Winding Road&lt;br /&gt;
* 8. Going the Distance&lt;br /&gt;
* As much of The Road Less Travelled &amp;amp; Destinations Unknown as possible&lt;br /&gt;
&lt;br /&gt;
''Priest goals (Laureltrees):''&lt;br /&gt;
* 95 Channeling&lt;br /&gt;
* 100 Faith&lt;br /&gt;
* &amp;lt;s&amp;gt;Complete benediction journal&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Prayer (I'm already close so why not)&lt;br /&gt;
* 70 FS? (Maybe, if I get time. Would be useful!)&lt;br /&gt;
&lt;br /&gt;
''Additional skilling targets not strictly for 2023:''&lt;br /&gt;
(these won't get done for a while though)&lt;br /&gt;
* 90 Woodcutting&lt;br /&gt;
* 90 Plate armour smithing&lt;br /&gt;
* 90 Shieldsmithing&lt;br /&gt;
* 70 Healing (getting the [Doctor] title would be so funny)&lt;br /&gt;
* Level some cooking things (good for mind logic + not starving)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Deed targets for Lorelei ===&lt;br /&gt;
In addition to planning the deed, by the end of 2023 I'd like to have done the following...&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Underground utilities:''&lt;br /&gt;
* &amp;lt;s&amp;gt;Complete the mine entrance&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Mine out the initial layout&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Get mistakes fixed by a mag priest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Build a minimally functional boat cave&lt;br /&gt;
* Connect to the Salem canal&lt;br /&gt;
* Remove essential veins&lt;br /&gt;
* Mine canal down to water level&lt;br /&gt;
&lt;br /&gt;
''Long-term underground goals (probably not for 2023):''&lt;br /&gt;
* Remove all other veins&lt;br /&gt;
* Mine down the entire boat cave&lt;br /&gt;
* Make a quick access dropshaft&lt;br /&gt;
* Beautify the cave with paving and walls&lt;br /&gt;
&lt;br /&gt;
''Terraforming:''&lt;br /&gt;
* &amp;lt;s&amp;gt;Fill in the old mine&amp;lt;/s&amp;gt;&lt;br /&gt;
* Create a roughly final terraforming of the deed in-game&lt;br /&gt;
&lt;br /&gt;
''Construction:''&lt;br /&gt;
* Set down the roughly final road layout&lt;br /&gt;
* Build the primary (smithing) workshop&lt;br /&gt;
* Build my house&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wurmnode links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.wurmnode.com Wurmnode]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmnode.com/character/Docterchese Docterchese]&lt;br /&gt;
* [https://www.wurmnode.com/character/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first thing Doc ever said in local was: &amp;quot;[10:24:24] &amp;lt;Docterchese&amp;gt; no! fog!&amp;quot;, clearly in response to what was probably her first time seeing [[fog]].&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
* December 2022 - 5th Lunalong (Xanadu)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Strongwall&amp;diff=125371</id>
		<title>Strongwall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Strongwall&amp;diff=125371"/>
		<updated>2023-03-02T18:36:38Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added correct required permissions for the spell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=70&lt;br /&gt;
|favor=70&lt;br /&gt;
|difficulty=70 (0)&lt;br /&gt;
|target=Tile&lt;br /&gt;
|castingtime=180&lt;br /&gt;
|god=[[Magranon]], [[Libila]] (PvP servers only)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Strongwall changes open cave tiles to [[cave wall]]s or [[support beam|reinforce]]s existing cave walls. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This spell always succeeds, even though it has a difficulty of 70.&lt;br /&gt;
* Can be used on any cave wall to make a reinforced wall.&lt;br /&gt;
* Can be used on any cave floor to recreate a stone pillar (wall)&lt;br /&gt;
* The spell can be cast on mine entrances to close them, including from outside, similar to a [[shaker orb]]. &lt;br /&gt;
* Attached mine doors must be destroyed before strong wall can be cast on the entrance.&lt;br /&gt;
* Be careful as a reinforced tile can only be removed by the mayor of the deed (or any person with permission) or through the use of [[Disintegrate]].&lt;br /&gt;
* You must have the permissions 'build', 'drop', and 'cast spells (deity)' to cast this spell on deed.&lt;br /&gt;
* [[Libila]] priests may only cast this spell on PvP servers.&lt;br /&gt;
* The tile will keep its original quality, regardless of if it was a rock or vein tile before being mined out.&lt;br /&gt;
**Mining out a vein and casting strong wall on same floor tile WILL NOT get you a new vein but a rock wall. (i.e. mining a wall out and strong walling a new wall in same tile  does not affect the tile's quality).&lt;br /&gt;
* Reinforced tiles can be removed through the use of the [[Disintegrate]] spell or mined out on deed.&lt;br /&gt;
== Warnings ==&lt;br /&gt;
; You should remove the items first. : You can't cast the spell on a floor of a cave tile occupied by a creature (or by yourself) or any by any items.&lt;br /&gt;
; That tile is occupied by creatures. : You can't cast the spell on a floor of a cave tile occupied by a creature (or by yourself).&lt;br /&gt;
; You do not have permission to do that. : You need the permissions 'build', 'drop', and 'cast spells (deity)' to cast Strongwall on a deed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Magranon spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124925</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124925"/>
		<updated>2023-01-07T09:27:17Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added new deed info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In early 2016, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity by the summer of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior. This was a crazy coincidence, particularly since Doc and Max both originally started playing Wurm just 1 week apart from each other eleven years prior in October 2011. It was a good week to rejoin Wurm! &lt;br /&gt;
&lt;br /&gt;
Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return was focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st. Doc managed to get multiple 90s in skills for the first time, including in Mining, Pickaxe, Blacksmithing and Ropemaking.&lt;br /&gt;
&lt;br /&gt;
=== Lorelei ===&lt;br /&gt;
&lt;br /&gt;
Now properly back into Wurm, Doc decided it was time for her to found her own deed. Hence, on November 26th 2022, Lorelei was founded in the forests of North-West Independence, intentionally close to other alliance deeds including Archeon and Elska Heima. Long-term, Doc wants to use the deed as a permanent forever home in Wurm, and will set it up with extensive workshops, housing, and a boat canal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. For 2023, I want to focus mostly on work on Lorelei, in addition to some other skill grinds and on finishing the grind on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Skilling goals:''&lt;br /&gt;
* 90 Digging&lt;br /&gt;
* 95 Mining (+ some characteristics work)&lt;br /&gt;
* 90 Meditation&lt;br /&gt;
* 90 Masonry&lt;br /&gt;
* 90 Fine carpentry&lt;br /&gt;
* 90 Carpentry&lt;br /&gt;
&lt;br /&gt;
''Combat goals:''&lt;br /&gt;
* 90+ Fighting&lt;br /&gt;
* 90 Aggressive fighting&lt;br /&gt;
* 70 Normal fighting&lt;br /&gt;
* 70 Defensive fighting&lt;br /&gt;
* 90+ Large metal shield&lt;br /&gt;
* 50 Staff&lt;br /&gt;
* 50 Sickle&lt;br /&gt;
&lt;br /&gt;
''Journal goals:''&lt;br /&gt;
* 6. Picking Up Speed&lt;br /&gt;
* 7. The Winding Road&lt;br /&gt;
* 8. Going the Distance&lt;br /&gt;
* As much of The Road Less Travelled &amp;amp; Destinations Unknown as possible&lt;br /&gt;
&lt;br /&gt;
''Priest goals (Laureltrees):''&lt;br /&gt;
* 95 Channeling&lt;br /&gt;
* 100 Faith&lt;br /&gt;
* Complete benediction journal&lt;br /&gt;
* 70 Prayer (I'm already close so why not)&lt;br /&gt;
* 70 FS? (Maybe, if I get time. Would be useful!)&lt;br /&gt;
&lt;br /&gt;
''Additional skilling targets not strictly for 2023:''&lt;br /&gt;
(these won't get done for a while though)&lt;br /&gt;
* 90 Woodcutting&lt;br /&gt;
* 90 Shieldsmithing&lt;br /&gt;
* 70 Healing (getting the [Doctor] title would be so funny)&lt;br /&gt;
* Level some cooking things (good for mind logic + not starving)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Deed targets for Lorelei ===&lt;br /&gt;
In addition to planning the deed, by the end of 2023 I'd like to have done the following...&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Underground utilities:''&lt;br /&gt;
* &amp;lt;s&amp;gt;Complete the mine entrance&amp;lt;/s&amp;gt;&lt;br /&gt;
* Build a boat cave&lt;br /&gt;
* Connect to the Salem canal&lt;br /&gt;
* Get mistakes fixed by a mag priest&lt;br /&gt;
* Beautify the cave with paving and walls&lt;br /&gt;
&lt;br /&gt;
''Terraforming:''&lt;br /&gt;
* Fill in the old mine&lt;br /&gt;
* Create a roughly final terraforming of the deed in-game&lt;br /&gt;
&lt;br /&gt;
''Construction:''&lt;br /&gt;
* Set down the roughly final road layout&lt;br /&gt;
* Build the primary (smithing) workshop&lt;br /&gt;
* Build my house&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wurmnode links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.wurmnode.com Wurmnode]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmnode.com/character/Docterchese Docterchese]&lt;br /&gt;
* [https://www.wurmnode.com/character/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first thing Doc ever said in local was: &amp;quot;[10:24:24] &amp;lt;Docterchese&amp;gt; no! fog!&amp;quot;, clearly in response to what was probably her first time seeing [[fog]].&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
* December 2022 - 5th Lunalong (Xanadu)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Summon_soul&amp;diff=124886</id>
		<title>Summon soul</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Summon_soul&amp;diff=124886"/>
		<updated>2023-01-02T20:16:46Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Grammar improvements and added note on checkbox that the summoned player must tick&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=80&lt;br /&gt;
|favor=100&lt;br /&gt;
|difficulty=20&lt;br /&gt;
|target=Tile&lt;br /&gt;
|castingtime=30&lt;br /&gt;
|cooldowntime=No cooldown&lt;br /&gt;
|god=[[Fo]], [[Vynora]], [[Magranon]], [[Libila]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Summon soul''' is a spell given to priests at 80 faith, although it requires 100 faith or [[linking]] to cast due to its 100 favor cost.&lt;br /&gt;
&lt;br /&gt;
The spell will summon (teleport) a player of your choice to your current location. They will need to be on the same [[server]] and will have to accept the summon. Does not work on servers with [[pvp]] enabled.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] your deity's [[statuette]]&lt;br /&gt;
# Right-click a [[tile]].&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''{{PAGENAME}}''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Fo spells]]&lt;br /&gt;
[[Category:Libila spells]]&lt;br /&gt;
[[Category:Magranon spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=124842</id>
		<title>Load cargo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Load_cargo&amp;diff=124842"/>
		<updated>2022-12-19T11:01:10Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Alphabetical list of loadable items */ Fix width of table and add note about LMCs only being loadable by owner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
Action allowing large items which can not be picked up and held in inventory to be loaded into [[large cart]]s, [[wagon]]s, large [[ship]]s and [[ship transporter]]s.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
: '''Load''': Embark the [[:Category:Vehicles|vehicle]] and right-click on the object, select '''Load cargo'''.&lt;br /&gt;
: '''Unload''': Right-click on the object in the vehicle inventory and select '''Unload cargo'''.&lt;br /&gt;
==Notes==&lt;br /&gt;
* 23 [[body strength]] is required to load cargo.&lt;br /&gt;
* Has a 10 second timer.&lt;br /&gt;
** Loading and unloading is significantly faster on-deed.&lt;br /&gt;
* Normal rules apply for having more than one large item on any tile, such as beds.&lt;br /&gt;
&lt;br /&gt;
==Vehicles that hold loadable cargo==&lt;br /&gt;
From smallest to largest: ''Land Transportation'': [[Large cart]], [[Wagon]] | ''Water Transportation'': [[Rowboat]], [[Sailboat]], [[Cog]], [[Knarr]], [[Corbita]], [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
== Alphabetical list of loadable items ==&lt;br /&gt;
Here are some examples of what can and can't be loaded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ May be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
! width=300 | Min. vehicle&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery target]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour stand]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow rack]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Brazier pillar]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulk storage bin]] || Cog, Corbita, Knarr,  Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Coffin]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Canopy bed]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge oil barrel]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge tub]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Barrel]] || Rowboat&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || Caravel, Cog, Corbita or Knarr&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large crate]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large dining table]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]] || Large Cart, Wagon (may only be loaded by the &amp;quot;owner&amp;quot; of the item, i.e. whoever originally dropped it)&lt;br /&gt;
|-&lt;br /&gt;
| [[Floor loom]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Food storage bin]] || Cog, Corbita, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || Wagon, Large cart - with size rune&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornate fountain]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Oven]] || Wagon, Large cart - with size rune&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Small crate]] || Large cart&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelter]] || Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
|  [[Trash heap]]  ||  Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons rack]] || Large cart, Wagon&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagon]] || Caravel, Corbita, Knarr&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; These items may be carried in the player's inventory when empty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cannot be loaded&lt;br /&gt;
|-&lt;br /&gt;
! width=150 | Item&lt;br /&gt;
|-&lt;br /&gt;
| [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail|Mail box]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit gate]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diseased&amp;diff=124841</id>
		<title>Diseased</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diseased&amp;diff=124841"/>
		<updated>2022-12-19T10:52:26Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Fix broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A ''disease'' can be caught by [[creatures|animal]]s being poorly treated and may pass to other animals or [[player]]s.&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one [[tile]]) or by catching it from another animal or player that is diseased. A disease causes an animal to lose [[fat]] faster and eventually die if left untreated. Pregnant animals seem to have a higher chance of miscarriage when diseased (when giving birth).&lt;br /&gt;
&lt;br /&gt;
Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by [[examining]] it. Animals usually require grooming about every two real life days.&lt;br /&gt;
&lt;br /&gt;
To slowly cure this status, make sure the animal is well-fed, put it in isolation, and use a [[grooming brush]] on it. Another option is to ask a [[Fo]] priest to cast [[Humid drizzle|humid drizzle]]. This will instantly heal the disease (note that client delay may sometimes delay reporting of a newly disease-free animal in-game when this approach is taken). &lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[animal husbandry|Animal Husbandry]].&lt;br /&gt;
&lt;br /&gt;
== Player ==&lt;br /&gt;
* As a player, it is possible to catch a disease after contact with diseased animals or players, when standing on the same tile as them. &lt;br /&gt;
** It is also possible to catch a disease from contact with many non-diseased animals or players. &lt;br /&gt;
** It's possible to catch a disease when multiple accounts are embarked on the same [[:Category:Vehicles|vehicle]]. &lt;br /&gt;
* When the power of a disease is over 100, skill gain is impaired. &lt;br /&gt;
&lt;br /&gt;
You will be notified with the following line in the [[event window]] in &amp;lt;font color=Chocolate&amp;gt;orange&amp;lt;/font&amp;gt; text:&lt;br /&gt;
&lt;br /&gt;
:''&amp;lt;font color=Chocolate&amp;gt;You scratch yourself. What did you catch now?&amp;lt;/font&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
* The following actions will help you to get rid of a disease:&lt;br /&gt;
&lt;br /&gt;
** Keep your [[food bar]] above 90%. Otherwise, the disease will continue to increase by 5 power every 30 minutes. The effect can be seen by looking at [[spell effects]].&lt;br /&gt;
** Stand on a tile with enchanted grass. &lt;br /&gt;
** Have Humid Drizzle or Heal cast on you.&lt;br /&gt;
** Death removes the disease, when you respawn. &lt;br /&gt;
** Curing disease may require that players/animals are moved to separate tiles, even when using spells. &lt;br /&gt;
&lt;br /&gt;
* Once you lose the disease, you will be notified with the following line in the event window:&lt;br /&gt;
&lt;br /&gt;
:''&amp;lt;font color=Chocolate&amp;gt;You feel a lot better now as your disease is gone.&amp;lt;/font&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It is possible for disease to be cured relatively quickly (14 minutes was observed by Petrius)&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124723</id>
		<title>Loyalty program</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124723"/>
		<updated>2022-11-29T07:47:47Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Purchasing with Marks */ Fix capitalisation on tome names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Premium players earn points for buying premium time and silver from the [https://shop.wurmonline.com/WurmWeb/index.jsp Wurm shop] for regular launcher users or the Steam shop, for Steam launcher users. These points are called marks and can be redeemed at a token for trader goods, decorative skins, and new novelty items. Marks are applied to the account making the purchase and cannot be transferred. '''Note: buying the first time premium special from the shop will not award marks.'''&lt;br /&gt;
&lt;br /&gt;
==Earning Marks==&lt;br /&gt;
Marks are earned by the purchase of premium time at the following rates:&lt;br /&gt;
*15 days from token (with 5 silver coins): 1000 marks.&lt;br /&gt;
*30 days from token (with 10 silver coins): 3000 marks.&lt;br /&gt;
*30 days from shop: 4500 marks.&lt;br /&gt;
&lt;br /&gt;
Any single purchase of six months premium time will award 3000 marks as a bonus.&lt;br /&gt;
Any single purchase of twelve months premium time will award 6000 marks as a bonus.&lt;br /&gt;
Purchases of silver coins from the shop will award 20 marks per silver coin purchased.&lt;br /&gt;
&lt;br /&gt;
==Purchasing with Marks==&lt;br /&gt;
You may only purchase from the shop while you are premium. Go to a token, right-click, and select '''Select Premium Awards'''. A screen will appear with the selections available. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Marks shop.JPG|The Marks Shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_rewards|Jackal skin]]. Additionally, there will be monthly skins for weapons added to the shop, which are only available that month. Several [[Trader#Item_stocks|trader items]] are also available, including the [[Rod of transmutation]], [[Shaker orb]]s, and large and small magical chests, a complete list of items available is shown in the table below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot; | Cost (marks)&lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Metal_lumps#Moon_metals|moonmetal]] lump&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Jackal#Jackal_points_and_rewards|ancient Jackal skin]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyalty_program#Monthly_Skins|Monthly skin]]&lt;br /&gt;
| 4500&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift pack]]&lt;br /&gt;
| 4500&lt;br /&gt;
| A random item from a premade table of possibilities including [[Metal_lumps#Moon_metals|moonmetal]], [[Restoration#Unique_Fragments|statues]], and [[Strange_bone|bones]] though [[sleep powder]] is the most common item rewarded. &lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 6000&lt;br /&gt;
|  A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| Random [[affinity]]&lt;br /&gt;
| 10000&lt;br /&gt;
| Adds one random affinity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden nameplate]]&lt;br /&gt;
| 18000&lt;br /&gt;
| The player can change the name of one cared for animal (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 22500&lt;br /&gt;
| A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 25000&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]] swap&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 30000&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 35000&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 36000&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 42000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcery_items|Magical tomes]]&lt;br /&gt;
| 54000&lt;br /&gt;
| Previously only available as rare drops from [[unique]]s or as a reward for the old [[Historical:Personal_goals|personal goals]] system. One random tome with one [[Sorcery#Usage|charge]] can be purchased. Available variants: [[Red tome of magic]], [[Tome of incineration]], [[Green tome of magic]], [[Black tome of magic]], [[Blue tome of magic]], [[White tome of magic]], [[Libram of the night]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Skins==&lt;br /&gt;
Each month, the Marks shop will offer a skin for armour or a weapon. These are different from the Jackal skins. Skins must be applied to a certain item, noted in parentheses, by right-clicking and applying. &lt;br /&gt;
&lt;br /&gt;
Warning: skins cannot be removed from an item after applying without destroying the skin.&lt;br /&gt;
===2020===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Monthlyskin.png | February 2020 &amp;lt;br&amp;gt; '''Raider Shield''' (Medium wooden shield) &amp;lt;br&amp;gt; ''A sturdy round wooden shield, also effective outside of raids.''&lt;br /&gt;
File:Monthlyskin2.png | March 2020 &amp;lt;br&amp;gt;'''Shield of the Ageless''' (Large metal shield) &amp;lt;br&amp;gt; ''Once wielded by a mighty race, now forgotten.''&lt;br /&gt;
File:Monthlyskin3.png | April 2020 &amp;lt;br&amp;gt;'''Tower Shield''' (Large wooden shield) &amp;lt;br&amp;gt;''This shapely shield took the saying &amp;quot;Don't be a square&amp;quot; to its cold wooden heart.''&lt;br /&gt;
File:Monthlyskin4.png | May 2020 &amp;lt;br&amp;gt; '''Lómanian Cavalry Maul''' (Maul) &amp;lt;br&amp;gt; ''Wielded with precision and an iron will it shall overcome any two- or four-legged obstacle.''&lt;br /&gt;
File:Monthlyskin5.png | June 2020 &amp;lt;br&amp;gt; '''Prodigious Longbow''' (Long bow) &amp;lt;br&amp;gt; ''An old proverb is engraved into its shiny wood: &amp;quot;True Aim, Goblin's Bane&amp;quot; ''&lt;br /&gt;
File:Monthlyskin6.png | July 2020 &amp;lt;br&amp;gt; '''Agile Bow''' (Bow) &amp;lt;br&amp;gt; ''Best ye go, best ye go, outrun my bow''&lt;br /&gt;
File:Monthlyskin7.png | August 2020 &amp;lt;br&amp;gt; '''Fiendish Large Maul''' (Large maul) &amp;lt;br&amp;gt; ''Crushing bones, crushing hearts''&lt;br /&gt;
File:Monthlyskin8.png | September 2020 &amp;lt;br&amp;gt; '''Bearded Hatchet''' (Hatchet) &amp;lt;br&amp;gt; ''Excels in chopping wood, limbs and small critters that happen to wander by.''&lt;br /&gt;
File:Monthlyskin9.png | October 2020 &amp;lt;br&amp;gt; '''Goblinsbane''' (Long sword) &amp;lt;br&amp;gt; ''Highly effective against goblins and other green, thieving vermin.''&lt;br /&gt;
File:Monthlyskin10.png | November 2020 &amp;lt;br&amp;gt; '''Mastercrafted Basinet Helm''' (Basinet helm) &amp;lt;br&amp;gt;''A finely worked piece of armour, fit for a king.''&lt;br /&gt;
File:Monthlyskin11.png | December 2020 &amp;lt;br&amp;gt; '''Candy Cane''' (Short sword) &amp;lt;br&amp;gt; ''Delicious, give it a lick!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2021===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monthlyskin12.png | January 2021 &amp;lt;br&amp;gt;'''Goat Helm''' (Open helm) &amp;lt;br&amp;gt; ''You ponder which nightmarish creature these appendages once belonged to. Absolutely terrifying.''&lt;br /&gt;
File:Monthlyskin13.png | March 2021 &amp;lt;br&amp;gt; '''Seafarer's Hat''' (Leather adventurer hat) &amp;lt;br&amp;gt; ''Now where did the rum go?''&lt;br /&gt;
File:April2021Monthlyskin.png | April 2021 &amp;lt;br&amp;gt; '''Stag Helm''' (Open helm) &amp;lt;br&amp;gt; ''They might call you bone-headed but at least that precious noggin is safe.''&lt;br /&gt;
File:May2021Monthlyskin.png | May 2021 &amp;lt;br&amp;gt; '''Executioner Hood''' (Studded leather cap) &amp;lt;br&amp;gt; ''Best worn during mischievous activities or on bad hair days.''&lt;br /&gt;
File:Trident.png ‎| June 2021 &amp;lt;br&amp;gt; '''Trident''' (Metal spear) &amp;lt;br&amp;gt; ''Poking three holes instead of one-The inventor must have been some kind of genius.''&lt;br /&gt;
File:July 2021 Monthly skin Blacksmiths Hammer.png ‎| July 2021 &amp;lt;br&amp;gt; '''Blacksmith's Hammer''' (Hammer) &amp;lt;br&amp;gt; ''The Blacksmith and his hammer - a love story based on true events.''&lt;br /&gt;
File:August skin.png ‎| August 2021 &amp;lt;br&amp;gt; '''Bulwark Shield''' (Large metal shield) &amp;lt;br&amp;gt; ''Stand proud mine brothers, no turning back now!''&lt;br /&gt;
File: September skin.png | September 2021 &amp;lt;br&amp;gt; '''Staff of the Dragon''' (Metal staff) &amp;lt;br&amp;gt; ''A small dragon figurine is tightly wrapped around one end. When the light hits it just right it almost appears to be alive - Weird.''&lt;br /&gt;
File:Octlampskin.png | October 2021 &amp;lt;br&amp;gt; '''Seeker's Lantern''' (lantern) &amp;lt;br&amp;gt; ''Once used by Vynora herself to illuminate the Void.''&lt;br /&gt;
File:Skeleton_chest.png | November 2021 &amp;lt;br&amp;gt; '''Skeleton Chest''' (large chest) &amp;lt;br&amp;gt; ''A sturdy, roomy chest for keeping treasured possessions. Various bones of the last scoundrel who wandered too close are nailed to all corners. Better luck next time!''&lt;br /&gt;
File:Claymore skin.jpg | December 2021 &amp;lt;br&amp;gt; '''Claymore''' (two-handed sword) &amp;lt;br&amp;gt; ''Make your clanmates turn blue with envy by wielding this glorious sword.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2022===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dragon statuette.png ‎ | January 2022 &amp;lt;br&amp;gt;'''Dragon Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A tiny dragon guards the general area. You feel safer immediately.''&lt;br /&gt;
File:Bear_statuette_skin.png  |  February 2022 &amp;lt;br&amp;gt;'''Bear Army Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A proud warriorette seated upon her salmon-fueled battle mount.''&lt;br /&gt;
File:Marchskin.JPG | March 2022 &amp;lt;br&amp;gt;'''Decorative Flowers''' (Pottery jar) &amp;lt;br&amp;gt; ''Some lovely, fragrant flowers brighten up the room.''&lt;br /&gt;
File:April_Skin.jpg | April 2022 &amp;lt;br&amp;gt;'''Statuette of the Avenger''' (Statuette) &amp;lt;br&amp;gt; ''Not much is known about this noble creature other than that it has a great sense of fashion.''&lt;br /&gt;
File:Messer_skin.png | May 2022 &amp;lt;br&amp;gt; '''Messer''' (Longsword) &amp;lt;br&amp;gt; ''No messering around with this sturdy single-edged sword!''&lt;br /&gt;
File:Cactus_skin.jpeg | June 2022 &amp;lt;br&amp;gt; '''Cactus Skin''' (Pottery planter) &amp;lt;br&amp;gt; ''Yowch! Why, you little...''&lt;br /&gt;
File:Raid_Axe_Skin.png | July 2022 &amp;lt;br&amp;gt; '''Raider Axe Skin''' (Medium Axe) &amp;lt;br&amp;gt; ''All bets are off after the third keg of mead has run dry.''&lt;br /&gt;
File:Bjarne_backpack.jpeg | August 2022 &amp;lt;br&amp;gt; '''Bjarne Backpack Skin''' (Backpack) &amp;lt;br&amp;gt; ''The bravest bear in all of Wurm always has your back!''&lt;br /&gt;
File:Winged_helm.jpeg | September 2022 &amp;lt;br&amp;gt; '''Winged Helm''' (Open Helm) &amp;lt;br&amp;gt; ''Invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle.''&lt;br /&gt;
File:Menacing_Medium_Maul_Skin.png| October 2022 &amp;lt;br&amp;gt; '''Menacing Medium Maul Skin''' (Medium Maul) &amp;lt;br&amp;gt; ''&amp;lt;flavor text here&amp;gt;''&lt;br /&gt;
File:Sigvard's_wrath_skin.jpeg| November 2022 &amp;lt;br&amp;gt; '''Sigvard's Wrath''' (Huge axe) &amp;lt;br&amp;gt; ''Its former owner appears to be all tied up, might as well get some use out of it!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124722</id>
		<title>Loyalty program</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124722"/>
		<updated>2022-11-29T07:46:57Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Purchasing with Marks */ Add links to pages of possible tomes in rewards table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Premium players earn points for buying premium time and silver from the [https://shop.wurmonline.com/WurmWeb/index.jsp Wurm shop] for regular launcher users or the Steam shop, for Steam launcher users. These points are called marks and can be redeemed at a token for trader goods, decorative skins, and new novelty items. Marks are applied to the account making the purchase and cannot be transferred. '''Note: buying the first time premium special from the shop will not award marks.'''&lt;br /&gt;
&lt;br /&gt;
==Earning Marks==&lt;br /&gt;
Marks are earned by the purchase of premium time at the following rates:&lt;br /&gt;
*15 days from token (with 5 silver coins): 1000 marks.&lt;br /&gt;
*30 days from token (with 10 silver coins): 3000 marks.&lt;br /&gt;
*30 days from shop: 4500 marks.&lt;br /&gt;
&lt;br /&gt;
Any single purchase of six months premium time will award 3000 marks as a bonus.&lt;br /&gt;
Any single purchase of twelve months premium time will award 6000 marks as a bonus.&lt;br /&gt;
Purchases of silver coins from the shop will award 20 marks per silver coin purchased.&lt;br /&gt;
&lt;br /&gt;
==Purchasing with Marks==&lt;br /&gt;
You may only purchase from the shop while you are premium. Go to a token, right-click, and select '''Select Premium Awards'''. A screen will appear with the selections available. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Marks shop.JPG|The Marks Shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_rewards|Jackal skin]]. Additionally, there will be monthly skins for weapons added to the shop, which are only available that month. Several [[Trader#Item_stocks|trader items]] are also available, including the [[Rod of transmutation]], [[Shaker orb]]s, and large and small magical chests, a complete list of items available is shown in the table below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot; | Cost (marks)&lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Metal_lumps#Moon_metals|moonmetal]] lump&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Jackal#Jackal_points_and_rewards|ancient Jackal skin]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyalty_program#Monthly_Skins|Monthly skin]]&lt;br /&gt;
| 4500&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift pack]]&lt;br /&gt;
| 4500&lt;br /&gt;
| A random item from a premade table of possibilities including [[Metal_lumps#Moon_metals|moonmetal]], [[Restoration#Unique_Fragments|statues]], and [[Strange_bone|bones]] though [[sleep powder]] is the most common item rewarded. &lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 6000&lt;br /&gt;
|  A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| Random [[affinity]]&lt;br /&gt;
| 10000&lt;br /&gt;
| Adds one random affinity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden nameplate]]&lt;br /&gt;
| 18000&lt;br /&gt;
| The player can change the name of one cared for animal (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 22500&lt;br /&gt;
| A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 25000&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]] swap&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 30000&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 35000&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 36000&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 42000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcery_items|Magical tomes]]&lt;br /&gt;
| 54000&lt;br /&gt;
| Previously only available as rare drops from [[unique]]s or as a reward for the old [[Historical:Personal_goals|personal goals]] system. One random tome with one [[Sorcery#Usage|charge]] can be purchased. Available variants: [[Red Tome of Magic]], [[Tome of incineration]], [[Green Tome of Magic]], [[Black Tome of Magic]], [[Blue Tome of Magic]], [[White Tome of Magic]], [[Libram of the Night]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Skins==&lt;br /&gt;
Each month, the Marks shop will offer a skin for armour or a weapon. These are different from the Jackal skins. Skins must be applied to a certain item, noted in parentheses, by right-clicking and applying. &lt;br /&gt;
&lt;br /&gt;
Warning: skins cannot be removed from an item after applying without destroying the skin.&lt;br /&gt;
===2020===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Monthlyskin.png | February 2020 &amp;lt;br&amp;gt; '''Raider Shield''' (Medium wooden shield) &amp;lt;br&amp;gt; ''A sturdy round wooden shield, also effective outside of raids.''&lt;br /&gt;
File:Monthlyskin2.png | March 2020 &amp;lt;br&amp;gt;'''Shield of the Ageless''' (Large metal shield) &amp;lt;br&amp;gt; ''Once wielded by a mighty race, now forgotten.''&lt;br /&gt;
File:Monthlyskin3.png | April 2020 &amp;lt;br&amp;gt;'''Tower Shield''' (Large wooden shield) &amp;lt;br&amp;gt;''This shapely shield took the saying &amp;quot;Don't be a square&amp;quot; to its cold wooden heart.''&lt;br /&gt;
File:Monthlyskin4.png | May 2020 &amp;lt;br&amp;gt; '''Lómanian Cavalry Maul''' (Maul) &amp;lt;br&amp;gt; ''Wielded with precision and an iron will it shall overcome any two- or four-legged obstacle.''&lt;br /&gt;
File:Monthlyskin5.png | June 2020 &amp;lt;br&amp;gt; '''Prodigious Longbow''' (Long bow) &amp;lt;br&amp;gt; ''An old proverb is engraved into its shiny wood: &amp;quot;True Aim, Goblin's Bane&amp;quot; ''&lt;br /&gt;
File:Monthlyskin6.png | July 2020 &amp;lt;br&amp;gt; '''Agile Bow''' (Bow) &amp;lt;br&amp;gt; ''Best ye go, best ye go, outrun my bow''&lt;br /&gt;
File:Monthlyskin7.png | August 2020 &amp;lt;br&amp;gt; '''Fiendish Large Maul''' (Large maul) &amp;lt;br&amp;gt; ''Crushing bones, crushing hearts''&lt;br /&gt;
File:Monthlyskin8.png | September 2020 &amp;lt;br&amp;gt; '''Bearded Hatchet''' (Hatchet) &amp;lt;br&amp;gt; ''Excels in chopping wood, limbs and small critters that happen to wander by.''&lt;br /&gt;
File:Monthlyskin9.png | October 2020 &amp;lt;br&amp;gt; '''Goblinsbane''' (Long sword) &amp;lt;br&amp;gt; ''Highly effective against goblins and other green, thieving vermin.''&lt;br /&gt;
File:Monthlyskin10.png | November 2020 &amp;lt;br&amp;gt; '''Mastercrafted Basinet Helm''' (Basinet helm) &amp;lt;br&amp;gt;''A finely worked piece of armour, fit for a king.''&lt;br /&gt;
File:Monthlyskin11.png | December 2020 &amp;lt;br&amp;gt; '''Candy Cane''' (Short sword) &amp;lt;br&amp;gt; ''Delicious, give it a lick!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2021===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monthlyskin12.png | January 2021 &amp;lt;br&amp;gt;'''Goat Helm''' (Open helm) &amp;lt;br&amp;gt; ''You ponder which nightmarish creature these appendages once belonged to. Absolutely terrifying.''&lt;br /&gt;
File:Monthlyskin13.png | March 2021 &amp;lt;br&amp;gt; '''Seafarer's Hat''' (Leather adventurer hat) &amp;lt;br&amp;gt; ''Now where did the rum go?''&lt;br /&gt;
File:April2021Monthlyskin.png | April 2021 &amp;lt;br&amp;gt; '''Stag Helm''' (Open helm) &amp;lt;br&amp;gt; ''They might call you bone-headed but at least that precious noggin is safe.''&lt;br /&gt;
File:May2021Monthlyskin.png | May 2021 &amp;lt;br&amp;gt; '''Executioner Hood''' (Studded leather cap) &amp;lt;br&amp;gt; ''Best worn during mischievous activities or on bad hair days.''&lt;br /&gt;
File:Trident.png ‎| June 2021 &amp;lt;br&amp;gt; '''Trident''' (Metal spear) &amp;lt;br&amp;gt; ''Poking three holes instead of one-The inventor must have been some kind of genius.''&lt;br /&gt;
File:July 2021 Monthly skin Blacksmiths Hammer.png ‎| July 2021 &amp;lt;br&amp;gt; '''Blacksmith's Hammer''' (Hammer) &amp;lt;br&amp;gt; ''The Blacksmith and his hammer - a love story based on true events.''&lt;br /&gt;
File:August skin.png ‎| August 2021 &amp;lt;br&amp;gt; '''Bulwark Shield''' (Large metal shield) &amp;lt;br&amp;gt; ''Stand proud mine brothers, no turning back now!''&lt;br /&gt;
File: September skin.png | September 2021 &amp;lt;br&amp;gt; '''Staff of the Dragon''' (Metal staff) &amp;lt;br&amp;gt; ''A small dragon figurine is tightly wrapped around one end. When the light hits it just right it almost appears to be alive - Weird.''&lt;br /&gt;
File:Octlampskin.png | October 2021 &amp;lt;br&amp;gt; '''Seeker's Lantern''' (lantern) &amp;lt;br&amp;gt; ''Once used by Vynora herself to illuminate the Void.''&lt;br /&gt;
File:Skeleton_chest.png | November 2021 &amp;lt;br&amp;gt; '''Skeleton Chest''' (large chest) &amp;lt;br&amp;gt; ''A sturdy, roomy chest for keeping treasured possessions. Various bones of the last scoundrel who wandered too close are nailed to all corners. Better luck next time!''&lt;br /&gt;
File:Claymore skin.jpg | December 2021 &amp;lt;br&amp;gt; '''Claymore''' (two-handed sword) &amp;lt;br&amp;gt; ''Make your clanmates turn blue with envy by wielding this glorious sword.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2022===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dragon statuette.png ‎ | January 2022 &amp;lt;br&amp;gt;'''Dragon Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A tiny dragon guards the general area. You feel safer immediately.''&lt;br /&gt;
File:Bear_statuette_skin.png  |  February 2022 &amp;lt;br&amp;gt;'''Bear Army Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A proud warriorette seated upon her salmon-fueled battle mount.''&lt;br /&gt;
File:Marchskin.JPG | March 2022 &amp;lt;br&amp;gt;'''Decorative Flowers''' (Pottery jar) &amp;lt;br&amp;gt; ''Some lovely, fragrant flowers brighten up the room.''&lt;br /&gt;
File:April_Skin.jpg | April 2022 &amp;lt;br&amp;gt;'''Statuette of the Avenger''' (Statuette) &amp;lt;br&amp;gt; ''Not much is known about this noble creature other than that it has a great sense of fashion.''&lt;br /&gt;
File:Messer_skin.png | May 2022 &amp;lt;br&amp;gt; '''Messer''' (Longsword) &amp;lt;br&amp;gt; ''No messering around with this sturdy single-edged sword!''&lt;br /&gt;
File:Cactus_skin.jpeg | June 2022 &amp;lt;br&amp;gt; '''Cactus Skin''' (Pottery planter) &amp;lt;br&amp;gt; ''Yowch! Why, you little...''&lt;br /&gt;
File:Raid_Axe_Skin.png | July 2022 &amp;lt;br&amp;gt; '''Raider Axe Skin''' (Medium Axe) &amp;lt;br&amp;gt; ''All bets are off after the third keg of mead has run dry.''&lt;br /&gt;
File:Bjarne_backpack.jpeg | August 2022 &amp;lt;br&amp;gt; '''Bjarne Backpack Skin''' (Backpack) &amp;lt;br&amp;gt; ''The bravest bear in all of Wurm always has your back!''&lt;br /&gt;
File:Winged_helm.jpeg | September 2022 &amp;lt;br&amp;gt; '''Winged Helm''' (Open Helm) &amp;lt;br&amp;gt; ''Invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle.''&lt;br /&gt;
File:Menacing_Medium_Maul_Skin.png| October 2022 &amp;lt;br&amp;gt; '''Menacing Medium Maul Skin''' (Medium Maul) &amp;lt;br&amp;gt; ''&amp;lt;flavor text here&amp;gt;''&lt;br /&gt;
File:Sigvard's_wrath_skin.jpeg| November 2022 &amp;lt;br&amp;gt; '''Sigvard's Wrath''' (Huge axe) &amp;lt;br&amp;gt; ''Its former owner appears to be all tied up, might as well get some use out of it!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=124697</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=124697"/>
		<updated>2022-11-21T11:44:41Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Skill titles */ Added 100 Metallurgy title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
*Players can equip two titles in whichever order they desire.&lt;br /&gt;
**When a title has an effect on improving (for example, improving armour), only the first title has an effect.&lt;br /&gt;
&lt;br /&gt;
*[[Chat command]]s:&lt;br /&gt;
** &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
** &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known Skilling Titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
==100 Level Skill Titles==&lt;br /&gt;
The first player to reach 100 in a skill gets to name the 100 title (within Wurm chat rules). These have been added to the titles table, though quite a few high achievers do not want to be mentioned by name, which the Wurmpedia respects. &lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot; | First Player to 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || Olympian&lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| Controlled || Disciplined || Acrobat&lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| Enduring || Perseverent || Indefatigable&lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| Robust || Strongman || Atlas&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || Philosopher&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| Logician || Genius || Smarty Pants&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| Quick || Witty || Prodigy&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || Maverick&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| Resolute || Deepwalker || Stormwalker&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || Spirited || Runemaster &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot;  | First player to 100 &lt;br /&gt;
|-&lt;br /&gt;
| [[Aggressive fighting]]&lt;br /&gt;
| Feisty || Belligerent || Barbarian || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || Chemist || Shaman || &lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || Zoologist&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster || Who let the dogs out || Moogien&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaeology]]&lt;br /&gt;
|  Investigator|| Archaeologist || Curator || Witness to Decay || Plaguer&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;&amp;gt;Using a title of the appropriate skill while improving items that count as human or horse armour gives a bonus to imping&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier || Breaking Bread &lt;br /&gt;
|-&lt;br /&gt;
| [[Ballista|Ballistae]]&lt;br /&gt;
| N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier || Cocktail Shaker&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith || Anvil of Tears || Hailene&lt;br /&gt;
|- &lt;br /&gt;
| [[Blades smithing]]&lt;br /&gt;
| N/A ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker || Bow Down || Toriyo&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Slicer || Master Butcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering knife]]&lt;br /&gt;
| Dissector || Skinner || Cleaver ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect &lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || Eradicator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith || Chains of Time || KyleBooze&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist || Shattered&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || Sherpa || Cliffhanger ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  Fateweaver&lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || Thumper || Smasher || &lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||   Chef de Cuisine || Shydow&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || Master Cheesemaker ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Defensive fighting]]&lt;br /&gt;
| Defensive || Steadfast || Guardian ||  Unyielding  || Silakka &lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || Terrorwringer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || Illuminated&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon || Swift Death &lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Pyromaniac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Paramedic ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing &lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement &lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || Master of Plants ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  Lorax&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji || Flower Power || Richtje&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| Pikeman || Halberdier || Woman At Arms ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]]&lt;br /&gt;
| Tapper || Knocker || Pounder || Absolutely Hammered || Nineol&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]] &amp;lt;ref name=&amp;quot;hammers&amp;quot;&amp;gt;This &amp;quot;Hammers&amp;quot; refers to the parent skill of Hammers, with the child skill of Warhammer.  It does not refer to Misc. Item's Hammer skill.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Hammerer|| Assaulter || Thor || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchet]]&lt;br /&gt;
| Woodsman || Hewer || Tomahawk ||  Slayer of Trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| Doctor || Surgeon || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef || Hellroth&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge axe]]&lt;br /&gt;
| Huge Axeman || Headsman || Axecutioner || Legendary Decapitator&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge club]]&lt;br /&gt;
| Troll|| Forest Giant || Kyklops ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch || Rumpelstiltskin﻿&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || Knife Specialist || &lt;br /&gt;
|-&lt;br /&gt;
| [[Large axe]]&lt;br /&gt;
| Large Axeman/woman || Battleaxe || Viking ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Large maul]]&lt;br /&gt;
| Large Mauler || Siegebreaker || Hand of Magranon ||  God/Goddess of Thunder&lt;br /&gt;
|-&lt;br /&gt;
| [[Large metal shield]]&lt;br /&gt;
| Sturdy Heavy Defender || Sturdy Heavy Bastion || Sturdy Heavy Bulwark || Held the Line &lt;br /&gt;
|-&lt;br /&gt;
| [[Large wooden shield]]&lt;br /&gt;
| Nimble Heavy Defender || Nimble Heavy Bastion || Nimble Heavy Bulwark || Immovable Object   &lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Master/Mistress of the Hide  || Willow&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long bow]]&lt;br /&gt;
| Longbowman || Marksman || Robin Hood ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long spear]]&lt;br /&gt;
| Spearman || Hussar || Spartan ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long sword]]&lt;br /&gt;
| Long Swordsman || Fighter || Myrmidon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason || Another Brick In The Wall  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Archery|Medium bow]]&lt;br /&gt;
| Bowman || Skirmisher || Ranger ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium maul]]&lt;br /&gt;
| Medium Mauler || Whacker || Cracker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium metal shield]]&lt;br /&gt;
| Sturdy Defender || Sturdy Bastion || Sturdy Bulwark || Aegis &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium wooden shield]]&lt;br /&gt;
| Nimble Defender || Nimble Bastion || Nimble Bulwark || Aspis   &lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist || Metal Fatigue || Hvergi&lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || Cow Whisperer || Udder Madness &lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  Supernatural || Sidereal&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Normal fighting]]&lt;br /&gt;
| Infantry || Sergeant || Captain ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || Pulp-beater || Book Maker || Bookwurm || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior || World Connector&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]]&lt;br /&gt;
| Rockbreaker || Tunneller || Vein Destroyer ||  Mountain Eater || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith || Imperial Dragonsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || Impaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Prayer]]&lt;br /&gt;
| Reverent || Pious || Ascetic ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || Orator || Soothsayer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer || I am so Vein  &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm &lt;br /&gt;
|-&lt;br /&gt;
| [[Rake]]&lt;br /&gt;
| Cultivator || Furrower || Harrower ||  We are farmers&lt;br /&gt;
|-&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || Zealous ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer || Damage Control &lt;br /&gt;
|-&lt;br /&gt;
| [[Restoration]]&lt;br /&gt;
|       Restorer|| Fragmented || Conservator || Ancient Fraggle || VelvetSun&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || Tom Sawyer&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| Harvester || Reaper || Hand of Libila || Reaper of Souls || Ehizellbob&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield bashing]]&lt;br /&gt;
| Basher || Stunner || Juggernaut ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith || Forge of the Shieldwall&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]]&lt;br /&gt;
| Shoveler || Packer || Undertaker || Ace Of Spades&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  Invincible Wall&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright || Ancient Mariner&lt;br /&gt;
|-&lt;br /&gt;
| [[Short bow]]&lt;br /&gt;
| Shortbowman || Bowhunter || Point Blank ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| Short Swordsman || Gladiator || Assassin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| Pruner || Gatherer || Fully Sickle ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small axe]]&lt;br /&gt;
| Small Axeman || Hacker|| Ripper||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small maul]]&lt;br /&gt;
| Small Mauler || Banger || Masher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small metal shield]]&lt;br /&gt;
| Sturdy Light Defender || Sturdy Light Bastion || Sturdy Light Bulwark || Ogleshield &lt;br /&gt;
|-&lt;br /&gt;
| [[Small wooden shield]]&lt;br /&gt;
| Nimble Light Defender || Nimble Light Bastion || Nimble Light Bulwark || Bin lid wielder   &lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  Ill-Tempered&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff]]&lt;br /&gt;
| Disciple || Monk || Sensei ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stealing]]&lt;br /&gt;
| Pickpocket || Burglar || Robber || Criminal Mastermind&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone chisel]]&lt;br /&gt;
| Brickmaker || Chipper || One More Brick ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stone cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo || Chiseled to perfection || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster/Swordsmistress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || Repulsive || Loathsome ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || Roofer || Master Thatcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || Thespian ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder || Bloodhound of Wurm&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || Trapper || Snare Artist ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Trebuchet|Trebuchets]]&lt;br /&gt;
| N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Two handed sword]]&lt;br /&gt;
| Twohanded Swordsman || Templar || Paladin || Savagely Striking&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || Demolisher || Siege Master/Mistress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]]&lt;br /&gt;
| Sledgehammer || Dwarf || Stag King ||  &lt;br /&gt;
|- &lt;br /&gt;
| [[Weapon heads smithing]]&lt;br /&gt;
| N/A ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  Accessory to Murder&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponless fighting]]&lt;br /&gt;
| Lightweight || Middleweight  || Heavyweight ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester || Wurmian Termite&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild One || Legendary Woodspinner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]]. ''* New bonus available at this level.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information and proof of implementation used to be tracked on the [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| forum thread ], but it seems to be stale now and cannot be relied on.&lt;br /&gt;
&lt;br /&gt;
== Journal Titles==&lt;br /&gt;
Title given from completion of levels in the ingame skill and priest [[journal]]s. &lt;br /&gt;
&lt;br /&gt;
=== Crafter journal titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Step&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| First Steps&lt;br /&gt;
| Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| Finding the Path&lt;br /&gt;
| Learned &lt;br /&gt;
|-&lt;br /&gt;
| Gathering Stride&lt;br /&gt;
| Experienced&lt;br /&gt;
|-&lt;br /&gt;
| Paved With Stone&lt;br /&gt;
| Skilled&lt;br /&gt;
|-&lt;br /&gt;
| On the Highway&lt;br /&gt;
| Accomplished &lt;br /&gt;
|-&lt;br /&gt;
| Picking up Speed&lt;br /&gt;
| Proficient&lt;br /&gt;
|-&lt;br /&gt;
| The Winding Road&lt;br /&gt;
| Talented&lt;br /&gt;
|-&lt;br /&gt;
| Going the Distance&lt;br /&gt;
| Professional &lt;br /&gt;
|-&lt;br /&gt;
| The Road Less Traveled&lt;br /&gt;
| Expert&lt;br /&gt;
|-&lt;br /&gt;
| Destinations Unknown&lt;br /&gt;
| Master&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Carpentry&lt;br /&gt;
| Novice Woodworker&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Smithing&lt;br /&gt;
| Novice Metalworker&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Tailor&lt;br /&gt;
| Novice Clothier&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Masonry&lt;br /&gt;
| Novice Bricklayer&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Pottery&lt;br /&gt;
| Novice Ceramist&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Terraforming&lt;br /&gt;
| Novice Landscaper&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Cooking&lt;br /&gt;
|Novice Provisioner&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Nature&lt;br /&gt;
|Novice Naturalist&lt;br /&gt;
|-&lt;br /&gt;
|Hunting for Clues&lt;br /&gt;
|Scavenger&lt;br /&gt;
|-&lt;br /&gt;
|Hunting for Treasure&lt;br /&gt;
|Treasure Hunter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest journal titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Step&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| Dedication&lt;br /&gt;
| Blessed&lt;br /&gt;
|-&lt;br /&gt;
| Approbation&lt;br /&gt;
| Angelic&lt;br /&gt;
|-&lt;br /&gt;
| Benediction&lt;br /&gt;
| Divine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special &amp;amp; Event titles ==&lt;br /&gt;
===PVP Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status.&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character. &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies.&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners).&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player.&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|}&lt;br /&gt;
===Event titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account types|premium account]] in the first week of Gold release.&lt;br /&gt;
|-&lt;br /&gt;
| Keepers of Truth&lt;br /&gt;
| Pay a [[Account types|premium account]] for a year in the first week of Gold release.&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007.&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007.&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[goblin leader]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death).&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the tutorial (previously on [[Golden Valley]], now on [[Haven]]).&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs.&lt;br /&gt;
|-&lt;br /&gt;
| Winner&lt;br /&gt;
| Win the game by completing all of your personal achievements.&lt;br /&gt;
|-&lt;br /&gt;
| Marker&lt;br /&gt;
| Redeem marks in the loyalty shop.&lt;br /&gt;
|-&lt;br /&gt;
|Pointer&lt;br /&gt;
| Redeem 50k marks in the loyalty shop. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Premium reward titles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Marquis/Marchioness of Lomaner&lt;br /&gt;
| You have been premium a total of 40 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Grand Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 54 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| ViceRoy of Lomaner&lt;br /&gt;
| You have been premium a total of 70 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Prince/Princess of Lomaner&lt;br /&gt;
| You have been premium a total of 100 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PVP Titles==&lt;br /&gt;
On the Chaos and Epic servers the leaders of each [[kingdom]] can appoint several '''offices''' to players of their choosing, some of which grant the holder special abilities or items, as well as a title. The number of titles a kingdom leader can grant is dependent on the kingdom's size (method of determination unknown) though there is a guaranteed minimum number.&lt;br /&gt;
&lt;br /&gt;
=== Offices ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! JK Office name&lt;br /&gt;
! MR Office name&lt;br /&gt;
! HOTS office name&lt;br /&gt;
! Function&lt;br /&gt;
! Abilities/Items granted&lt;br /&gt;
|-&lt;br /&gt;
! Grand Prince/Grand Princess&lt;br /&gt;
! Chancellor&lt;br /&gt;
! Emperor/Empress&lt;br /&gt;
| Kingdom leader || Fighting bonus(+3CR), ability to grant offices&lt;br /&gt;
|-&lt;br /&gt;
! Information Minister&lt;br /&gt;
! Head of the secret police	&lt;br /&gt;
! Bloodwhisperer&lt;br /&gt;
| Info on enemy || Allows you to see who of the enemy offices are online&lt;br /&gt;
|-&lt;br /&gt;
! Court magus&lt;br /&gt;
! Court magus&lt;br /&gt;
! Shaman/Shamaness &lt;br /&gt;
| Faster favor regeneration || Favor regenerates twice(?) as fast.&lt;br /&gt;
|-&lt;br /&gt;
! Earl Marshal&lt;br /&gt;
! Defense advisor&lt;br /&gt;
! Chief of the Cabal&lt;br /&gt;
| Kingdom defense || Ability to know when your kingdom's guard towers are under attack, as well as the Tower location relative to your own position on the map.&lt;br /&gt;
|-&lt;br /&gt;
! Court Smith&lt;br /&gt;
! Court Smith&lt;br /&gt;
! Painwringer&lt;br /&gt;
| Kingdom smith || Higher % when creating metal items&lt;br /&gt;
|-&lt;br /&gt;
! Court Jester&lt;br /&gt;
! Court Harlequin&lt;br /&gt;
! Dancer&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Chief of economy&lt;br /&gt;
! Economic advisor&lt;br /&gt;
! Main thug &lt;br /&gt;
| Kingdom economics || Ability to see the amount of money in the King's coffers and the amount possessed by traders, as well as the ratios for each trader in the kingdom. &lt;br /&gt;
|-&lt;br /&gt;
! Royal priest&lt;br /&gt;
! Religious advisor&lt;br /&gt;
! Seer&lt;br /&gt;
| Less favor || Allows priests/champions to cast spells only costing them 1/2 the normal favor&lt;br /&gt;
|-&lt;br /&gt;
! Royal mistress&lt;br /&gt;
! Betrothed&lt;br /&gt;
! Lover/Mistress&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Royal avenger&lt;br /&gt;
! Executioner&lt;br /&gt;
! Assassin/Nightingale&lt;br /&gt;
| Fighter || Fighting bonus (+2CR) and stealth bonus&lt;br /&gt;
|-&lt;br /&gt;
! Royal cook&lt;br /&gt;
! Court chef&lt;br /&gt;
! Party Fixer/Party Hostess&lt;br /&gt;
| Cook || Makes meals higher quality&lt;br /&gt;
|-&lt;br /&gt;
! Royal herald&lt;br /&gt;
! Court announcer&lt;br /&gt;
! Harbinger&lt;br /&gt;
| Announcer || Ability to write messages to area history and announce players in local event windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
	&lt;br /&gt;
The great (and not so great) kings of Wurm are ranked within the Kingdom History, which can be viewed on any [[settlement token]]. Titles that appear after kingdom leaders' names in a settlement [[token]]'s [[Kingdom History]]. There are two known sets of titles, which combine to form the displayed title. One is gained from having a high/low kingdom expansion. The other is gained from a high/low success percentage, which is simply the number of levels ([[Offices]]) killed by said kingdom divided by the number of its offices killed by opposing kingdoms. Due to differences in scores, it is possible to have a title such as &amp;quot;''_____ the Stupid Savior''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Expansion Titles'''&lt;br /&gt;
	&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Subtitle&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Traitor&lt;br /&gt;
| -50%&lt;br /&gt;
|-&lt;br /&gt;
|Failed&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Stupid&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Acceptable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Conquering&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Great&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
	&lt;br /&gt;
'''Success Titles'''&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Subtitle&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
|Savior&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holiness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warrior&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff &amp;amp; Volunteer titles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Wurm staff|Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Wurm staff|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
Users with 0 posts have the forum title of 'Settler'&lt;br /&gt;
&lt;br /&gt;
Users with 10 posts have the forum title of 'Villager'&lt;br /&gt;
&lt;br /&gt;
Users with 1,000 posts have the forum title of 'Mayor'&lt;br /&gt;
&lt;br /&gt;
Users with 5,000 posts have the forum title of 'Elder'&lt;br /&gt;
&lt;br /&gt;
Users with 10,000 posts have the forum title of 'Ancient'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=124641</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=124641"/>
		<updated>2022-11-13T18:27:50Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Skill titles */ Change name of praying skill to prayer, as it is in-game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
*Players can equip two titles in whichever order they desire.&lt;br /&gt;
**When a title has an effect on improving (for example, improving armour), only the first title has an effect.&lt;br /&gt;
&lt;br /&gt;
*[[Chat command]]s:&lt;br /&gt;
** &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
** &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known Skilling Titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
==100 Level Skill Titles==&lt;br /&gt;
The first player to reach 100 in a skill gets to name the 100 title (within Wurm chat rules). These have been added to the titles table, though quite a few high achievers do not want to be mentioned by name, which the Wurmpedia respects. &lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot; | First Player to 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || Olympian&lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| Controlled || Disciplined || Acrobat&lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| Enduring || Perseverent || Indefatigable&lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| Robust || Strongman || Atlas&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || Philosopher&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| Logician || Genius || Smarty Pants&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| Quick || Witty || Prodigy&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || Maverick&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| Resolute || Deepwalker || Stormwalker&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || Spirited || Runemaster &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot;  | First player to 100 &lt;br /&gt;
|-&lt;br /&gt;
| [[Aggressive fighting]]&lt;br /&gt;
| Feisty || Belligerent || Barbarian || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || Chemist || Shaman || &lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || Zoologist&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster || Who let the dogs out || Moogien&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaeology]]&lt;br /&gt;
|  Investigator|| Archaeologist || Curator || Witness to Decay || Plaguer&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;&amp;gt;Using a title of the appropriate skill while improving items that count as human or horse armour gives a bonus to imping&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier || Breaking Bread &lt;br /&gt;
|-&lt;br /&gt;
| [[Ballista|Ballistae]]&lt;br /&gt;
| N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier || Cocktail Shaker&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith || Anvil of Tears || Hailene&lt;br /&gt;
|- &lt;br /&gt;
| [[Blades smithing]]&lt;br /&gt;
| N/A ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker || Bow Down || Toriyo&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Slicer || Master Butcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering knife]]&lt;br /&gt;
| Dissector || Skinner || Cleaver ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect &lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || Eradicator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith || Chains of Time || KyleBooze&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist || Shattered&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || Sherpa || Cliffhanger ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  Fateweaver&lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || Thumper || Smasher || &lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||   Chef de Cuisine || Shydow&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || Master Cheesemaker ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Defensive fighting]]&lt;br /&gt;
| Defensive || Steadfast || Guardian ||  Unyielding  || Silakka &lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || Terrorwringer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || Illuminated&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon || Swift Death &lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Pyromaniac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Paramedic ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing &lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement &lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || Master of Plants ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  Lorax&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji || Flower Power || Richtje&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| Pikeman || Halberdier || Woman At Arms ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]]&lt;br /&gt;
| Tapper || Knocker || Pounder || Absolutely Hammered || Nineol&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]] &amp;lt;ref name=&amp;quot;hammers&amp;quot;&amp;gt;This &amp;quot;Hammers&amp;quot; refers to the parent skill of Hammers, with the child skill of Warhammer.  It does not refer to Misc. Item's Hammer skill.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Hammerer|| Assaulter || Thor || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchet]]&lt;br /&gt;
| Woodsman || Hewer || Tomahawk ||  Slayer of Trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| Doctor || Surgeon || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef || Hellroth&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge axe]]&lt;br /&gt;
| Huge Axeman || Headsman || Axecutioner || Legendary Decapitator&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge club]]&lt;br /&gt;
| Troll|| Forest Giant || Kyklops ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch || Rumpelstiltskin﻿&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || Knife Specialist || &lt;br /&gt;
|-&lt;br /&gt;
| [[Large axe]]&lt;br /&gt;
| Large Axeman/woman || Battleaxe || Viking ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Large maul]]&lt;br /&gt;
| Large Mauler || Siegebreaker || Hand of Magranon ||  God/Goddess of Thunder&lt;br /&gt;
|-&lt;br /&gt;
| [[Large metal shield]]&lt;br /&gt;
| Sturdy Heavy Defender || Sturdy Heavy Bastion || Sturdy Heavy Bulwark || Held the Line &lt;br /&gt;
|-&lt;br /&gt;
| [[Large wooden shield]]&lt;br /&gt;
| Nimble Heavy Defender || Nimble Heavy Bastion || Nimble Heavy Bulwark || Immovable Object   &lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Master/Mistress of the Hide  || Willow&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long bow]]&lt;br /&gt;
| Longbowman || Marksman || Robin Hood ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long spear]]&lt;br /&gt;
| Spearman || Hussar || Spartan ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Long sword]]&lt;br /&gt;
| Long Swordsman || Fighter || Myrmidon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason || Another Brick In The Wall  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Archery|Medium bow]]&lt;br /&gt;
| Bowman || Skirmisher || Ranger ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium maul]]&lt;br /&gt;
| Medium Mauler || Whacker || Cracker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium metal shield]]&lt;br /&gt;
| Sturdy Defender || Sturdy Bastion || Sturdy Bulwark || Aegis &lt;br /&gt;
|-&lt;br /&gt;
| [[Medium wooden shield]]&lt;br /&gt;
| Nimble Defender || Nimble Bastion || Nimble Bulwark || Aspis   &lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  &lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || Cow Whisperer || Udder Madness &lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  Supernatural || Sidereal&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Normal fighting]]&lt;br /&gt;
| Infantry || Sergeant || Captain ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || Pulp-beater || Book Maker || Bookwurm || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior || World Connector&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]]&lt;br /&gt;
| Rockbreaker || Tunneller || Vein Destroyer ||  Mountain Eater || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]] &amp;lt;ref name=&amp;quot;imping&amp;quot;/&amp;gt;&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith || Imperial Dragonsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || Impaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Prayer]]&lt;br /&gt;
| Reverent || Pious || Ascetic ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || Orator || Soothsayer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer || I am so Vein  &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm &lt;br /&gt;
|-&lt;br /&gt;
| [[Rake]]&lt;br /&gt;
| Cultivator || Furrower || Harrower ||  We are farmers&lt;br /&gt;
|-&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || Zealous ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer || Damage Control &lt;br /&gt;
|-&lt;br /&gt;
| [[Restoration]]&lt;br /&gt;
|       Restorer|| Fragmented || Conservator || Ancient Fraggle || VelvetSun&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || Tom Sawyer&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| Harvester || Reaper || Hand of Libila || Reaper of Souls || Ehizellbob&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield bashing]]&lt;br /&gt;
| Basher || Stunner || Juggernaut ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith || Forge of the Shieldwall&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]]&lt;br /&gt;
| Shoveler || Packer || Undertaker || Ace Of Spades&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  Invincible Wall&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright || Ancient Mariner&lt;br /&gt;
|-&lt;br /&gt;
| [[Short bow]]&lt;br /&gt;
| Shortbowman || Bowhunter || Point Blank ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| Short Swordsman || Gladiator || Assassin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| Pruner || Gatherer || Fully Sickle ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small axe]]&lt;br /&gt;
| Small Axeman || Hacker|| Ripper||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small maul]]&lt;br /&gt;
| Small Mauler || Banger || Masher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Small metal shield]]&lt;br /&gt;
| Sturdy Light Defender || Sturdy Light Bastion || Sturdy Light Bulwark || Ogleshield &lt;br /&gt;
|-&lt;br /&gt;
| [[Small wooden shield]]&lt;br /&gt;
| Nimble Light Defender || Nimble Light Bastion || Nimble Light Bulwark || Bin lid wielder   &lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  Ill-Tempered&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff]]&lt;br /&gt;
| Disciple || Monk || Sensei ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stealing]]&lt;br /&gt;
| Pickpocket || Burglar || Robber || Criminal Mastermind&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone chisel]]&lt;br /&gt;
| Brickmaker || Chipper || One More Brick ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stone cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo || Chiseled to perfection || Pingpong&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster/Swordsmistress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || Repulsive || Loathsome ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || Roofer || Master Thatcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || Thespian ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder || Bloodhound of Wurm&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || Trapper || Snare Artist ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Trebuchet|Trebuchets]]&lt;br /&gt;
| N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Two handed sword]]&lt;br /&gt;
| Twohanded Swordsman || Templar || Paladin || Savagely Striking&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || Demolisher || Siege Master/Mistress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]]&lt;br /&gt;
| Sledgehammer || Dwarf || Stag King ||  &lt;br /&gt;
|- &lt;br /&gt;
| [[Weapon heads smithing]]&lt;br /&gt;
| N/A ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  Accessory to Murder&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponless fighting]]&lt;br /&gt;
| Lightweight || Middleweight  || Heavyweight ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester || Wurmian Termite&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild One || Legendary Woodspinner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]]. ''* New bonus available at this level.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information and proof of implementation used to be tracked on the [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| forum thread ], but it seems to be stale now and cannot be relied on.&lt;br /&gt;
&lt;br /&gt;
== Journal Titles==&lt;br /&gt;
Title given from completion of levels in the ingame skill and priest [[journal]]s. &lt;br /&gt;
&lt;br /&gt;
=== Crafter journal titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Step&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| First Steps&lt;br /&gt;
| Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| Finding the Path&lt;br /&gt;
| Learned &lt;br /&gt;
|-&lt;br /&gt;
| Gathering Stride&lt;br /&gt;
| Experienced&lt;br /&gt;
|-&lt;br /&gt;
| Paved With Stone&lt;br /&gt;
| Skilled&lt;br /&gt;
|-&lt;br /&gt;
| On the Highway&lt;br /&gt;
| Accomplished &lt;br /&gt;
|-&lt;br /&gt;
| Picking up Speed&lt;br /&gt;
| Proficient&lt;br /&gt;
|-&lt;br /&gt;
| The Winding Road&lt;br /&gt;
| Talented&lt;br /&gt;
|-&lt;br /&gt;
| Going the Distance&lt;br /&gt;
| Professional &lt;br /&gt;
|-&lt;br /&gt;
| The Road Less Traveled&lt;br /&gt;
| Expert&lt;br /&gt;
|-&lt;br /&gt;
| Destinations Unknown&lt;br /&gt;
| Master&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Carpentry&lt;br /&gt;
| Novice Woodworker&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Smithing&lt;br /&gt;
| Novice Metalworker&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Tailor&lt;br /&gt;
| Novice Clothier&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Masonry&lt;br /&gt;
| Novice Bricklayer&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Pottery&lt;br /&gt;
| Novice Ceramist&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Terraforming&lt;br /&gt;
| Novice Landscaper&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Cooking&lt;br /&gt;
|Novice Provisioner&lt;br /&gt;
|-&lt;br /&gt;
|Basic Training: Nature&lt;br /&gt;
|Novice Naturalist&lt;br /&gt;
|-&lt;br /&gt;
|Hunting for Clues&lt;br /&gt;
|Scavenger&lt;br /&gt;
|-&lt;br /&gt;
|Hunting for Treasure&lt;br /&gt;
|Treasure Hunter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest journal titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Step&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| Dedication&lt;br /&gt;
| Blessed&lt;br /&gt;
|-&lt;br /&gt;
| Approbation&lt;br /&gt;
| Angelic&lt;br /&gt;
|-&lt;br /&gt;
| Benediction&lt;br /&gt;
| Divine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special &amp;amp; Event titles ==&lt;br /&gt;
===PVP Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]].&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status.&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character. &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies.&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners).&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player.&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|}&lt;br /&gt;
===Event titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account types|premium account]] in the first week of Gold release.&lt;br /&gt;
|-&lt;br /&gt;
| Keepers of Truth&lt;br /&gt;
| Pay a [[Account types|premium account]] for a year in the first week of Gold release.&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007.&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007.&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[goblin leader]] before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death).&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the tutorial (previously on [[Golden Valley]], now on [[Haven]]).&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies.&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs.&lt;br /&gt;
|-&lt;br /&gt;
| Winner&lt;br /&gt;
| Win the game by completing all of your personal achievements.&lt;br /&gt;
|-&lt;br /&gt;
| Marker&lt;br /&gt;
| Redeem marks in the loyalty shop.&lt;br /&gt;
|-&lt;br /&gt;
|Pointer&lt;br /&gt;
| Redeem 50k marks in the loyalty shop. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Premium reward titles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Marquis/Marchioness of Lomaner&lt;br /&gt;
| You have been premium a total of 40 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Grand Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 54 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| ViceRoy of Lomaner&lt;br /&gt;
| You have been premium a total of 70 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Prince/Princess of Lomaner&lt;br /&gt;
| You have been premium a total of 100 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PVP Titles==&lt;br /&gt;
On the Chaos and Epic servers the leaders of each [[kingdom]] can appoint several '''offices''' to players of their choosing, some of which grant the holder special abilities or items, as well as a title. The number of titles a kingdom leader can grant is dependent on the kingdom's size (method of determination unknown) though there is a guaranteed minimum number.&lt;br /&gt;
&lt;br /&gt;
=== Offices ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! JK Office name&lt;br /&gt;
! MR Office name&lt;br /&gt;
! HOTS office name&lt;br /&gt;
! Function&lt;br /&gt;
! Abilities/Items granted&lt;br /&gt;
|-&lt;br /&gt;
! Grand Prince/Grand Princess&lt;br /&gt;
! Chancellor&lt;br /&gt;
! Emperor/Empress&lt;br /&gt;
| Kingdom leader || Fighting bonus(+3CR), ability to grant offices&lt;br /&gt;
|-&lt;br /&gt;
! Information Minister&lt;br /&gt;
! Head of the secret police	&lt;br /&gt;
! Bloodwhisperer&lt;br /&gt;
| Info on enemy || Allows you to see who of the enemy offices are online&lt;br /&gt;
|-&lt;br /&gt;
! Court magus&lt;br /&gt;
! Court magus&lt;br /&gt;
! Shaman/Shamaness &lt;br /&gt;
| Faster favor regeneration || Favor regenerates twice(?) as fast.&lt;br /&gt;
|-&lt;br /&gt;
! Earl Marshal&lt;br /&gt;
! Defense advisor&lt;br /&gt;
! Chief of the Cabal&lt;br /&gt;
| Kingdom defense || Ability to know when your kingdom's guard towers are under attack, as well as the Tower location relative to your own position on the map.&lt;br /&gt;
|-&lt;br /&gt;
! Court Smith&lt;br /&gt;
! Court Smith&lt;br /&gt;
! Painwringer&lt;br /&gt;
| Kingdom smith || Higher % when creating metal items&lt;br /&gt;
|-&lt;br /&gt;
! Court Jester&lt;br /&gt;
! Court Harlequin&lt;br /&gt;
! Dancer&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Chief of economy&lt;br /&gt;
! Economic advisor&lt;br /&gt;
! Main thug &lt;br /&gt;
| Kingdom economics || Ability to see the amount of money in the King's coffers and the amount possessed by traders, as well as the ratios for each trader in the kingdom. &lt;br /&gt;
|-&lt;br /&gt;
! Royal priest&lt;br /&gt;
! Religious advisor&lt;br /&gt;
! Seer&lt;br /&gt;
| Less favor || Allows priests/champions to cast spells only costing them 1/2 the normal favor&lt;br /&gt;
|-&lt;br /&gt;
! Royal mistress&lt;br /&gt;
! Betrothed&lt;br /&gt;
! Lover/Mistress&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Royal avenger&lt;br /&gt;
! Executioner&lt;br /&gt;
! Assassin/Nightingale&lt;br /&gt;
| Fighter || Fighting bonus (+2CR) and stealth bonus&lt;br /&gt;
|-&lt;br /&gt;
! Royal cook&lt;br /&gt;
! Court chef&lt;br /&gt;
! Party Fixer/Party Hostess&lt;br /&gt;
| Cook || Makes meals higher quality&lt;br /&gt;
|-&lt;br /&gt;
! Royal herald&lt;br /&gt;
! Court announcer&lt;br /&gt;
! Harbinger&lt;br /&gt;
| Announcer || Ability to write messages to area history and announce players in local event windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
	&lt;br /&gt;
The great (and not so great) kings of Wurm are ranked within the Kingdom History, which can be viewed on any [[settlement token]]. Titles that appear after kingdom leaders' names in a settlement [[token]]'s [[Kingdom History]]. There are two known sets of titles, which combine to form the displayed title. One is gained from having a high/low kingdom expansion. The other is gained from a high/low success percentage, which is simply the number of levels ([[Offices]]) killed by said kingdom divided by the number of its offices killed by opposing kingdoms. Due to differences in scores, it is possible to have a title such as &amp;quot;''_____ the Stupid Savior''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Expansion Titles'''&lt;br /&gt;
	&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Subtitle&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Rate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Traitor&lt;br /&gt;
| -50%&lt;br /&gt;
|-&lt;br /&gt;
|Failed&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Stupid&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Acceptable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Conquering&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Great&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
	&lt;br /&gt;
'''Success Titles'''&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Subtitle&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
|Savior&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holiness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warrior&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff &amp;amp; Volunteer titles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Wurm staff|Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Wurm staff|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
Users with 0 posts have the forum title of 'Settler'&lt;br /&gt;
&lt;br /&gt;
Users with 10 posts have the forum title of 'Villager'&lt;br /&gt;
&lt;br /&gt;
Users with 1,000 posts have the forum title of 'Mayor'&lt;br /&gt;
&lt;br /&gt;
Users with 5,000 posts have the forum title of 'Elder'&lt;br /&gt;
&lt;br /&gt;
Users with 10,000 posts have the forum title of 'Ancient'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124524</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124524"/>
		<updated>2022-10-27T08:37:39Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Skillgain updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return so far has been focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st.&lt;br /&gt;
&lt;br /&gt;
With skills to grind, a deed idea brewing and a lovely community of Wurmians around her, who knows where Doc's Wurm journey will go next...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. Currently, in 2022, I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;73 → 80 Meditation + Level 12 Path&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;75 → 90 Mining&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;77 → 90 Blacksmithing&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 90 Prospecting&amp;lt;/s&amp;gt;&lt;br /&gt;
* Complete the first eight journal goals&lt;br /&gt;
* 0 → 50 Staff&lt;br /&gt;
* 20 → 70 Aggressive fighting&lt;br /&gt;
* 65 → 70 Normal fighting&lt;br /&gt;
* 80+ Fightskill&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Laureltrees, for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;90 Ropemaking&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Prayer&lt;br /&gt;
* 95 Channeling&lt;br /&gt;
* 100 Faith (this one might have to wait until 2023)&lt;br /&gt;
* Complete the benediction journal goal&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title - although given that this requires about ~95 First Aid skill, it's fiendishly difficult)&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (so I can imp my darn shields)&lt;br /&gt;
* 70 in primary weapon skills (medium maul, staff)&lt;br /&gt;
* 90 Large metal shield&lt;br /&gt;
* 70 Defensive fighting&lt;br /&gt;
}}&lt;br /&gt;
=== Wurmnode links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.wurmnode.com Wurmnode]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmnode.com/character/Docterchese Docterchese]&lt;br /&gt;
* [https://www.wurmnode.com/character/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first thing Doc ever said in local was: &amp;quot;[10:24:24] &amp;lt;Docterchese&amp;gt; no! fog!&amp;quot;, clearly in response to what was probably her first time seeing [[fog]].&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sacrificial_knife&amp;diff=124460</id>
		<title>Sacrificial knife</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sacrificial_knife&amp;diff=124460"/>
		<updated>2022-10-13T19:09:42Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Add missing total materials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Sacrificial knife.jpg&lt;br /&gt;
|active=[[Sacrificial knife blade]] (1.1 kg)&lt;br /&gt;
|passive=[[Leather wound handle]] (0.13 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=* 1x [[Sacrificial knife blade]]&lt;br /&gt;
* 1x [[Leather wound handle]]&lt;br /&gt;
* 3x [[Sapphire]]&lt;br /&gt;
* 1x [[Diamond]]&lt;br /&gt;
* 3x [[Ruby]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (1.23 kg)&lt;br /&gt;
|skill=weapon smithing&lt;br /&gt;
|improve=weapon smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A curved, sharp knife with a long decorated blade inset with gems.''&lt;br /&gt;
&lt;br /&gt;
A [[knife]] used for [[sacrificing]] missions.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Sacrificing an animal must be done within the influence of an [[altar]], the domain range of the god. With Sacrificial knife activated, right-click the animal and sacrifice.&lt;br /&gt;
&lt;br /&gt;
Sacrificing of animals gives [[favor]] for a [[priest]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Animals that can be sacrificed when there is an active mission for sacrifice. This includes:&lt;br /&gt;
*[[Bison]]&lt;br /&gt;
*[[Bull]]&lt;br /&gt;
*[[Cow]]&lt;br /&gt;
*[[Donkey]]&lt;br /&gt;
*[[Drake spirit]]&lt;br /&gt;
*[[Hen]]/[[Chicken]]&lt;br /&gt;
*[[Horse]]&lt;br /&gt;
*[[Mule]]&lt;br /&gt;
*[[Pig]]&lt;br /&gt;
*[[Rooster]]&lt;br /&gt;
&lt;br /&gt;
Animals that can be sacrificed even when there is no active mission for sacrifice. This includes:&lt;br /&gt;
*[[Anaconda]]&lt;br /&gt;
*[[Black bear]]&lt;br /&gt;
*[[Brown bear]]&lt;br /&gt;
*[[Black wolf]]&lt;br /&gt;
*[[Cave bug]]&lt;br /&gt;
*[[Crab]]&lt;br /&gt;
*[[Crocodile]]&lt;br /&gt;
*[[Deer]]&lt;br /&gt;
*[[Dolphin]]&lt;br /&gt;
*[[Goblin]]&lt;br /&gt;
*[[Hell hound]]&lt;br /&gt;
*[[Hell scorpious]]&lt;br /&gt;
*[[Large rat]]&lt;br /&gt;
*[[Lava spider]]&lt;br /&gt;
*[[Mountain lion]]&lt;br /&gt;
*[[Octopus]]&lt;br /&gt;
*[[Pheasant]]&lt;br /&gt;
*[[Scorpion]]&lt;br /&gt;
*[[Seal]]&lt;br /&gt;
*[[Spider]]&lt;br /&gt;
*[[Tortoise]]&lt;br /&gt;
*[[Troll]]&lt;br /&gt;
*[[Whale]]&lt;br /&gt;
*[[Wild cat]]&lt;br /&gt;
&lt;br /&gt;
Favor gains are dependent on animal [[age]]:&lt;br /&gt;
*Young = 4.5 &lt;br /&gt;
*Adolescent = 5.0&lt;br /&gt;
*Mature = 5.5&lt;br /&gt;
*Aged = 6.0&lt;br /&gt;
*Old = 6.5&lt;br /&gt;
*Venerable = 7.0&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Sacrifice creature success for missions take a player's FS and creature CR into account, so weaker creatures can be sacrificed at more health with the max of 50% health as the cap. &lt;br /&gt;
*Can also be used used for [[butchering]] and filleting [[meat]] and [[fish]]. Butchering only produces maximum one meat.&lt;br /&gt;
*Uses [[butchering knife]] skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_graphs&amp;diff=124271</id>
		<title>Server graphs</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_graphs&amp;diff=124271"/>
		<updated>2022-09-27T12:45:30Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Fix creature graph links for Defiance and Desertion (table contained an error)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Servers|Servers]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Server type&lt;br /&gt;
! Logon&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Freedom South&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Freedom North&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Epic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server name&lt;br /&gt;
!  Golden Valley !! Independence !! Deliverance !! Exodus !! Celebration !! Pristine !! Release !! Xanadu !! Chaos &lt;br /&gt;
!  Harmony !! Melody !! Cadence !! Defiance &lt;br /&gt;
!  Desertion !! Serenity !! Affliction !! Elevation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Player banks&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/economy.html All servers]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/economy.html Banks]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server traffic&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/eth0.html Traffic]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Player count&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/wurm.html Players]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Deed count&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/villages.html Deeds]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Total creature count&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://defiance.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/creatures.html Creatures]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Total item count&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/items.html Items]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Lag&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/lag.html Lag]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Logons&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/logons.html Logons]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Unique IP's&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/ips.html UIPs]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Total IP's&lt;br /&gt;
| [http://jenn001.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/totalips.html TIPs]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; | All graphs and the data that used for them can be accessed below.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Raw data&lt;br /&gt;
| &amp;lt;!--[http://jenn001.game.wurmonline.com/mrtg/ Raw]--&amp;gt; N/A&lt;br /&gt;
| [http://freedom001.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://freedom002.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://freedom003.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://freedom004.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://freedom005.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://freedom006.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://xanadu.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://wild001.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://harmony.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://melody.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://cadence.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://defiance.game.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://desertion.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://serenity.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://affliction.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
| [http://elevation.wurmonline.com/mrtg/ Raw]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Servers]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_shovel&amp;diff=124246</id>
		<title>Crude shovel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_shovel&amp;diff=124246"/>
		<updated>2022-09-21T20:15:36Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* See Also */ improved section, including adding a missing link and a link to the 'Crude tools' category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name=Crude shovel&lt;br /&gt;
|image=Crudeshovel2.png&lt;br /&gt;
|active=[[Crude shovel blade]] (0.66 kg)&lt;br /&gt;
|passive=[[Crude shaft]] (2.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
|skill=Stone cutting&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A tool for digging.''&lt;br /&gt;
&lt;br /&gt;
A '''crude shovel''' can be made from a stone crude shovel blade and a crude shaft, if you have lost your iron [[shovel]].&lt;br /&gt;
&lt;br /&gt;
You can't repair a crude shovel.&amp;lt;br&amp;gt;You can also use it to [[woodcutting|cut down trees]] but you won't be able to chop up [[felled tree]]s with it (you will need to cut a mature tree to get a log).&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* A normal chopped wood [[shaft]] can be used besides a crude shaft.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be improved.&lt;br /&gt;
* Cannot be used for burying corpses&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Crude tools]]&lt;br /&gt;
* [[Crude axe]]&lt;br /&gt;
* [[Crude knife]]&lt;br /&gt;
* [[Crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stone items]]&lt;br /&gt;
[[Category:Crude Tools]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_pickaxe&amp;diff=124245</id>
		<title>Crude pickaxe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_pickaxe&amp;diff=124245"/>
		<updated>2022-09-21T20:14:21Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* See Also */ Added link to crude tool section and sorted links alphabetically.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name=Crude pickaxe&lt;br /&gt;
|image=Crude pickaxe.jpg&lt;br /&gt;
|active=[[Crude shaft]] or [[Shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[Pickaxe head (crude)|Crude pickaxe head]] (2.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Stone cutting&lt;br /&gt;
|improve=no}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A hard, sharp piece of rock fastened to a shaft.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Either a [[crude knife]] or a [[carving knife]] can be used to carve a [[Crude shaft|crude shaft]] from a [[branch]].&lt;br /&gt;
* Only a [[carving knife]] can create a [[shaft]] from a [[log]]; a [[crude knife]] will not work.&lt;br /&gt;
* Either a crude knife or a [[stone chisel]] can be used to create a [[Pickaxe head (crude)|crude pickaxe head]] from [[stone shards]].&lt;br /&gt;
* A '''crude pickaxe''' of stone can be made from simple [[foraging|rummaged and foraged]] materials if you have lost your iron [[pickaxe]].&lt;br /&gt;
* Cannot be improved or repaired.&lt;br /&gt;
* You can also use it to [[woodcutting|cut down trees]] but you won't be able to chop up felled trees with it. A [[Crude axe|crude axe]] is recommended.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Crude tools]]&lt;br /&gt;
* [[Crude axe]]&lt;br /&gt;
* [[Crude knife]]&lt;br /&gt;
* [[Crude shovel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stone items]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Crude Tools]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_axe&amp;diff=124244</id>
		<title>Crude axe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_axe&amp;diff=124244"/>
		<updated>2022-09-21T20:13:47Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added improve=no tag to bar on right. Improved See Also section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Crude axe&lt;br /&gt;
|image=Crude axe.jpg&lt;br /&gt;
|active=[[Crude shaft]] or [[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[Crude axe head]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Blacksmithing&lt;br /&gt;
|improve=no}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
''A hard, sharp piece of rock fastened to a short shaft.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Either a [[crude knife]] or a [[carving knife]] can be used to carve a [[Crude shaft|crude shaft]] from a [[branch]].&lt;br /&gt;
* Only a [[carving knife]] can create a [[shaft]] from a [[log]]; a [[crude knife]] will not work.&lt;br /&gt;
* Either a crude knife or a [[stone chisel]] can be used to create a [[Crude axe head]] from at [[stone shards]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A '''crude axe''' of stone can be made from simple [[foraging|rummaged and foraged]] materials if you have lost your iron [[hatchet]].&lt;br /&gt;
* Cannot be improved or repaired.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Crude tools]]&lt;br /&gt;
* [[Crude knife]]&lt;br /&gt;
* [[Crude pickaxe]]&lt;br /&gt;
* [[Crude shovel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Crude Tools]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_knife&amp;diff=124243</id>
		<title>Crude knife</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_knife&amp;diff=124243"/>
		<updated>2022-09-21T20:12:39Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added improve=no tag to bar on right. Improved See Also section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name=Crude knife&lt;br /&gt;
|image=Crude knife.jpg&lt;br /&gt;
|active=[[Stone shards]] (0.66 kg)&lt;br /&gt;
|passive=[[Iron rock]] (3.0 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.40 kg)&lt;br /&gt;
|skill=Stone cutting&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This piece of rock can barely be called a knife but it will do the trick.''&lt;br /&gt;
&lt;br /&gt;
A '''crude knife''' made from iron rock and rock shards, this knife has a broad blade and half a hilt.&lt;br /&gt;
It can be used to make a [[crude shaft]], if you have lost your other tools.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be improved or repaired.&lt;br /&gt;
* Can be used to butcher corpses.&lt;br /&gt;
* Uses the [[Carving knife]] skill.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Crude tools]]&lt;br /&gt;
* [[Crude axe]]&lt;br /&gt;
* [[Crude pickaxe]]&lt;br /&gt;
* [[Crude shovel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stone items]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Crude Tools]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spawning&amp;diff=124168</id>
		<title>Spawning</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spawning&amp;diff=124168"/>
		<updated>2022-08-31T09:18:43Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Southern Freedom Isles starting towns */ Added spawn locations on Independence that were missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
If you [[die]], you may choose to respawn at different locations. All players have a infinite amount of respawns, however, [[Champion_player|champions of a god]] have some different restrictions regarding respawning and keeping their champion status.&lt;br /&gt;
&lt;br /&gt;
If the respawn window does not show after you die, type in &amp;lt;code&amp;gt;/respawn&amp;lt;/code&amp;gt; into the chat window.&lt;br /&gt;
&lt;br /&gt;
== General Respawn Locations ==&lt;br /&gt;
*You can respawn at your kingdom's starter town of your [[server types|current server]].&lt;br /&gt;
*You can respawn at your [[Settlement|village]].&lt;br /&gt;
*You can respawn at a [[settlement]] you are allied with, if you died within 50 tiles of its token.&lt;br /&gt;
*You can respawn at your [[tent]], if it is placed on the ground. On PVP servers, the tent must be placed in your kingdom's area of influence.&lt;br /&gt;
&lt;br /&gt;
== Server Dependent Respawn Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Epic cluster starting towns ===&lt;br /&gt;
*Desertion : Glittershore&lt;br /&gt;
*Affliction : Deadlake&lt;br /&gt;
*Serenity : Strongbox&lt;br /&gt;
*Elevation : Flamma (MR), Gloomshade (BL), High Hopes (JK)&lt;br /&gt;
&lt;br /&gt;
=== Southern Freedom Isles starting towns ===&lt;br /&gt;
*Independence : The Howl, Freedom Market, Haven's Landing&lt;br /&gt;
*Deliverance : Green Dog&lt;br /&gt;
*Exodus : Esert&lt;br /&gt;
*Celebration : Tap Dance&lt;br /&gt;
*Release : Sloping Sands&lt;br /&gt;
*Pristine : Blossom&lt;br /&gt;
*Xanadu : Glasshollow, Vrock Landing, Summerholt, Greymead, Whitefay, Linton, Lormere, Newspring, Esteron&lt;br /&gt;
*Chaos (PVP) : Non-premium players on Chaos are not given an option to respawn at a specific location. They will respawn on a random tile on the server. If KOS'd at your own starter town, you will get the option to respawn &amp;quot;Somewhere&amp;quot;.&lt;br /&gt;
**Hunter's Lodge: (Freedom default)&lt;br /&gt;
**The Landing: (Freedom)&lt;br /&gt;
**Gold Coast: (Freedom)&lt;br /&gt;
**The Shroud: ([[Horde of the Summoned]])&lt;br /&gt;
&lt;br /&gt;
=== Northern Freedom Isles starting towns ===&lt;br /&gt;
*Harmony : Heartland, Harmony Bay &lt;br /&gt;
*Melody : Overture &lt;br /&gt;
*Cadence: Sonata, Encore  &lt;br /&gt;
*Defiance (PVP)&lt;br /&gt;
**Rumble : (Mol-Rehan)&lt;br /&gt;
**Frontier : (Jenn-Kellon)&lt;br /&gt;
**Rotten Hollow : (Horde of the Summoned)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124166</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124166"/>
		<updated>2022-08-29T19:02:35Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Trivia */ Added a funny quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return so far has been focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st.&lt;br /&gt;
&lt;br /&gt;
With skills to grind, a deed idea brewing and a lovely community of Wurmians around her, who knows where Doc's Wurm journey will go next...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. Currently, in 2022, I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth Tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;73 → 80 Meditation + Level 12 Path&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;75 → 90 Mining&amp;lt;/s&amp;gt;&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 20 → 60/80/90 Prospecting (preferably 90, but 60 as a minimum)&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* Complete the first eight journal goals&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Learn the staff skill&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Laureltrees, for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;90 Ropemaking&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Prayer&lt;br /&gt;
* 95 Channeling&lt;br /&gt;
* 100 Faith (this one might have to wait until 2023)&lt;br /&gt;
* Complete the benediction journal goal&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title - although given that this requires about ~95 First Aid skill, it's fiendishly difficult)&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
=== Niarja links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.niarja.com Niarja]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Docterchese Docterchese]&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first thing Doc ever said in local was: &amp;quot;[10:24:24] &amp;lt;Docterchese&amp;gt; no! fog!&amp;quot;, clearly in response to what was probably her first time seeing [[fog]].&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124153</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124153"/>
		<updated>2022-08-26T08:55:13Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Current goals */ Little additions and edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return so far has been focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st.&lt;br /&gt;
&lt;br /&gt;
With skills to grind, a deed idea brewing and a lovely community of Wurmians around her, who knows where Doc's Wurm journey will go next...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. Currently, in 2022, I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth Tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;73 → 80 Meditation + Level 12 Path&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;75 → 90 Mining&amp;lt;/s&amp;gt;&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 20 → 60/80/90 Prospecting (preferably 90, but 60 as a minimum)&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* Complete the first eight journal goals&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Learn the staff skill&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Laureltrees, for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;90 Ropemaking&amp;lt;/s&amp;gt;&lt;br /&gt;
* 70 Prayer&lt;br /&gt;
* 95 Channeling&lt;br /&gt;
* 100 Faith (this one might have to wait until 2023)&lt;br /&gt;
* Complete the benediction journal goal&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title - although given that this requires about ~95 First Aid skill, it's fiendishly difficult)&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
=== Niarja links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.niarja.com Niarja]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Docterchese Docterchese]&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Journal&amp;diff=124149</id>
		<title>Journal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Journal&amp;diff=124149"/>
		<updated>2022-08-24T20:30:17Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Journal Goals */ added missing goals in priest journals and added subheadings for journal types.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Every player has a journal with which to track various premade goals.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The journal is in no way related to the separate item, the [[archaeology journal]].&lt;br /&gt;
* The journal is not craftable and cannot be lost. Every player has one from the very first moment of character creation.&lt;br /&gt;
* Successful completion of journal goals results in several rewards. One known reward is an increase in the player's maximum sleep bonus capacity.&lt;br /&gt;
* Sections in the journal written in green text indicate completed sections.&lt;br /&gt;
* Sleep bonuses added by journal completions do not stack above your sleep bonus capacity.&lt;br /&gt;
* You can leave one goal in each section uncompleted and still complete that section.&lt;br /&gt;
&lt;br /&gt;
== Journal Goals ==&lt;br /&gt;
&lt;br /&gt;
===Crafter journal===&lt;br /&gt;
&lt;br /&gt;
'''First Steps:'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Chop down some trees&lt;br /&gt;
#Flatten a tile&lt;br /&gt;
#Create a mallet&lt;br /&gt;
#Mine iron&lt;br /&gt;
#Create some nails&lt;br /&gt;
#Plan a house&lt;br /&gt;
#Complete a house&lt;br /&gt;
#Improve a metal tool to 15ql&lt;br /&gt;
#Ride a cow&lt;br /&gt;
#Kill a creature&lt;br /&gt;
#Plant a crop&lt;br /&gt;
#Find a route&lt;br /&gt;
#Pick flowers&lt;br /&gt;
Reward: Apprentice title and 1 hour of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Finding the Path:'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Build a stone house wall&lt;br /&gt;
#Tame a creature&lt;br /&gt;
#Mine copper and tin&lt;br /&gt;
#Create a bronze lump&lt;br /&gt;
#Breed a creature&lt;br /&gt;
#Create a small cart&lt;br /&gt;
#Create a forge or oven&lt;br /&gt;
#Cook a breakfast&lt;br /&gt;
#Ride a horse&lt;br /&gt;
#Bandage a wound&lt;br /&gt;
#Plant a tree&lt;br /&gt;
#Find a rare coin&lt;br /&gt;
Reward: Learned title and 1 hour of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Gathering Stride'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Create a large cart&lt;br /&gt;
#Build a two story building&lt;br /&gt;
#Create a boat&lt;br /&gt;
#Cook a meal&lt;br /&gt;
#Catch a large fish&lt;br /&gt;
#Kill a spider&lt;br /&gt;
#Improve a tool to 50QL &lt;br /&gt;
#Harvest 5 cotton&lt;br /&gt;
#Ride a bear or bull&lt;br /&gt;
#Create a healing cover&lt;br /&gt;
#Make a rare item&lt;br /&gt;
#Sleep in a bed&lt;br /&gt;
#Join a meditation path&lt;br /&gt;
#Get to focus level 3&lt;br /&gt;
#Epic Helper&lt;br /&gt;
Reward: Experienced title and 2 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Paved With Stone'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Restore an item from fragments&lt;br /&gt;
#Slay a troll&lt;br /&gt;
#Open a wild beehive without being stung&lt;br /&gt;
#Study a tree or bush&lt;br /&gt;
#Improve a weapon to 50QL (doesn't need to be a weaponsmithing item)&lt;br /&gt;
#Get a skill to 50&lt;br /&gt;
#Become a follower of a deity &lt;br /&gt;
#Plan a bridge&lt;br /&gt;
#Pilot a Knarr&lt;br /&gt;
#Spear a fish&lt;br /&gt;
#Make some wine&lt;br /&gt;
#Create a halter rope&lt;br /&gt;
#Get to focus level 5&lt;br /&gt;
#Taunt a creature&lt;br /&gt;
#Write with Black Ink and a Reed Pen&lt;br /&gt;
Reward: Skilled title and 2 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''On the Highway''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Get a skill to 70&lt;br /&gt;
#Improve a tool to 70QL&lt;br /&gt;
#Slay a greenish creature&lt;br /&gt;
#Get drunk&lt;br /&gt;
#Catch a disease&lt;br /&gt;
#Reach 30 faith&lt;br /&gt;
#Reach meditation path level 4&lt;br /&gt;
#Build an underground house&lt;br /&gt;
#Obtain 15 titles&lt;br /&gt;
#Kill a creature with a catapult&lt;br /&gt;
#Build a guard tower&lt;br /&gt;
#Complete an almanac&lt;br /&gt;
#Harvest Lingonberries&lt;br /&gt;
Reward: Accomplished title. [[glimmersteel]] or [[adamantine]] lump, and 3 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Picking up Speed''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Use a rune&lt;br /&gt;
#Slay each rift creature&lt;br /&gt;
#Reach meditation path level 7&lt;br /&gt;
#Equip an enchanted weapon&lt;br /&gt;
#Discover an archaeology cache&lt;br /&gt;
#obtain 30 titles&lt;br /&gt;
#Ride a horse over 30km/h&lt;br /&gt;
#Create a wagon&lt;br /&gt;
#Harvest 50 herbs&lt;br /&gt;
#Help complete 10 missions&lt;br /&gt;
#Catch a huge fish&lt;br /&gt;
#Slay a champion creature&lt;br /&gt;
#Breed a Hostile Wild Champion Creature&lt;br /&gt;
Reward: Proficient title, a choice of [[affinity]], and 3 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''The Winding Road''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Get a skill to 90&lt;br /&gt;
#Obtain 60 titles&lt;br /&gt;
#Ride a Unicorn&lt;br /&gt;
#Slay a legendary creature&lt;br /&gt;
#Restore a statue from fragments&lt;br /&gt;
#Cook Billy Sheep Gruff Stew&lt;br /&gt;
#Improve an armour piece to 80QL&lt;br /&gt;
#Win 10 spars&lt;br /&gt;
#Reach meditation path level 9&lt;br /&gt;
#Mine a tonne of high quality ore (1000kg of ore 80+ql)&lt;br /&gt;
#Create 10 Runes&lt;br /&gt;
#Get 10 skills to 50&lt;br /&gt;
#Create a Moon Metal Item&lt;br /&gt;
Reward: Talented title, increased maximum sleep bonus, and 6 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Going the Distance''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Learn 250 cooking recipes&lt;br /&gt;
#Get 2000 total skill points&lt;br /&gt;
#Create 5 items from every metal&lt;br /&gt;
#Help with 50 missions&lt;br /&gt;
#Slay 50 champion creatures&lt;br /&gt;
#Use 50 runes&lt;br /&gt;
#Complete a colossus&lt;br /&gt;
#Dye 100 things&lt;br /&gt;
#Bandage 1000 wounds&lt;br /&gt;
#Discover 10 archaeology caches&lt;br /&gt;
#Get 70 fighting skill&lt;br /&gt;
#Get 70 in a sub-fighting skill&lt;br /&gt;
#Contribute to an Epic Mission Structure&lt;br /&gt;
Reward: Professional title, 2.5% bonus skillgain, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''The Road Less Traveled''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Travel 7500km&lt;br /&gt;
#Complete 20 buildings&lt;br /&gt;
#Catch a 75KG fish&lt;br /&gt;
#Get 90 titles&lt;br /&gt;
#Slay 10 legendary creatures&lt;br /&gt;
#Destroy 25 veins via mining&lt;br /&gt;
#Reach level 11 meditation path&lt;br /&gt;
#Get 10 skills to 70&lt;br /&gt;
#Restore 250 items from fragments&lt;br /&gt;
#Plant 2500 trees&lt;br /&gt;
#Equip a complete set of Drake armour&lt;br /&gt;
#Get 80 fighting skill&lt;br /&gt;
#Create a chess set&lt;br /&gt;
Rewards: Expert title, 10% more rarity windows, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Destinations Unknown''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Build a 10 story building &lt;br /&gt;
#Get a skill to 99&lt;br /&gt;
#Get 5000 total skill points&lt;br /&gt;
#Learn 500 cooking recipes&lt;br /&gt;
#Help with 250 missions&lt;br /&gt;
#Get 120 titles&lt;br /&gt;
#Slay 20000 creatures&lt;br /&gt;
#Improve items 100000 times&lt;br /&gt;
#Close 100 rifts (You must have 20 participation points per rift)&lt;br /&gt;
#Perform 500000 actions&lt;br /&gt;
#Equip a complete set of enchanted scale armour&lt;br /&gt;
#Get 90 fighting skill&lt;br /&gt;
#Collect 10 chests from difficult treasure hunts&lt;br /&gt;
Rewards: Master title, 10% more affinity windows, Master Cape, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Basic training ===&lt;br /&gt;
&lt;br /&gt;
'''Basic Training: Carpentry''' - Complete at least 10 out of 11 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice carpenter&lt;br /&gt;
#Create a set of carpentry tools&lt;br /&gt;
#Create a bed&lt;br /&gt;
#Plan a building of 10 or more tiles&lt;br /&gt;
#Sailboat maker&lt;br /&gt;
#Create 10 crates&lt;br /&gt;
#Creat 100 arrows&lt;br /&gt;
#Create a set of puppets&lt;br /&gt;
#Create items from each type of tree wood&lt;br /&gt;
#Create a rare carpentry item&lt;br /&gt;
#Improve a carpentry item to 30 ql&lt;br /&gt;
Rewards: Novice Woodworker title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Smithing''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
# Apprentice smith&lt;br /&gt;
#Create a set of smithing tools&lt;br /&gt;
#Create 100 nails&lt;br /&gt;
#Create a lunchbox&lt;br /&gt;
#Create a set of god statuettes&lt;br /&gt;
#Create a set of chain armour&lt;br /&gt;
#Create a dioptra&lt;br /&gt;
#Create some lockpicks&lt;br /&gt;
#Create a charcoal pile&lt;br /&gt;
#Create a lump of each alloy&lt;br /&gt;
#Create an item of each base metal&lt;br /&gt;
#Create a rare smithing item&lt;br /&gt;
#Improve a smithing item to 30 ql&lt;br /&gt;
Rewards: Novice metalworker title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Tailoring''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice tailor&lt;br /&gt;
#Create a set of tailoring tools&lt;br /&gt;
#Create a set of leather armour&lt;br /&gt;
#Create a set of cloth armour&lt;br /&gt;
#Create 100 strings of cloth or wool yarn&lt;br /&gt;
#Create a meditation rug&lt;br /&gt;
#Create a tapestry stand&lt;br /&gt;
#Create a set of tailored horse equipment&lt;br /&gt;
#Create a triangular sail&lt;br /&gt;
#Create an animal skin rug&lt;br /&gt;
#Create a cordage rope&lt;br /&gt;
#Create a rare tailoring or ropemaking item&lt;br /&gt;
#Improve a tailoring or ropemaking item to 30 ql&lt;br /&gt;
Rewards: Novice Clothier title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Masonry''' - Complete at least 13 out of 14 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice mason&lt;br /&gt;
#Create a set of masonry tools&lt;br /&gt;
#Create a forge and oven&lt;br /&gt;
#Create an open fireplace&lt;br /&gt;
#Create a coffin and gravestone&lt;br /&gt;
#Create 10 masonry fences&lt;br /&gt;
#Create 10 statues&lt;br /&gt;
#Build a stone house wall&lt;br /&gt;
#Render a wall or fence using clay&lt;br /&gt;
#Create a well&lt;br /&gt;
#Create an item of each stone&lt;br /&gt;
#Create a rare masonry item&lt;br /&gt;
#Improve a masonry item to 30 ql&lt;br /&gt;
Rewards: Novice Bricklayer title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Pottery''' - Complete at least 9 out of 10 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice potter&lt;br /&gt;
#Create a set of pottery tools&lt;br /&gt;
#Create an amphora&lt;br /&gt;
#Create 100 clay shingles or bricks&lt;br /&gt;
#Create 10 clay flowerpots&lt;br /&gt;
#Create 10 clay planters&lt;br /&gt;
#Create a measuring jug&lt;br /&gt;
#Use a kiln&lt;br /&gt;
#Create a rare pottery item&lt;br /&gt;
#Improve a pottery item to 30 ql&lt;br /&gt;
Rewards: Novice Ceramist title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Terraforming''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice terraformer&lt;br /&gt;
#Create a set of terraforming tools&lt;br /&gt;
#Create a dredge&lt;br /&gt;
#Dig special resources&lt;br /&gt;
#Dig or mine a gem&lt;br /&gt;
#Mine for minerals&lt;br /&gt;
#Flatten or level a cave tile&lt;br /&gt;
#Flatter or level a tile border&lt;br /&gt;
#Prospect for silver or gold&lt;br /&gt;
#Analyze for traces of metal&lt;br /&gt;
#Plan an underground house&lt;br /&gt;
#Pave 10 tiles&lt;br /&gt;
#Mine, dig, or dredge a rare item&lt;br /&gt;
Rewards: Novice Landscaper title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Cooking''' - Complete at least 11 out of 12 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice cook&lt;br /&gt;
#Create a set of utensils&lt;br /&gt;
#Learn 50 cooking recipes&lt;br /&gt;
#Butcher animal skins&lt;br /&gt;
#Mill salt&lt;br /&gt;
#Use a wine barrel&lt;br /&gt;
#Bake a pie, tart, or cake&lt;br /&gt;
#Make fruit juice, olive oil, and cooking oil&lt;br /&gt;
#The smell of freshly baked bread&lt;br /&gt;
#Create butter&lt;br /&gt;
#Spit-roast an animal&lt;br /&gt;
#Make rare food&lt;br /&gt;
Rewards: Novice Provisioner title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Nature''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice Ecologist&lt;br /&gt;
#Create a set of agriculture tools&lt;br /&gt;
#Plant 10 trees&lt;br /&gt;
#Pick 10 bouquets of flowers&lt;br /&gt;
#Catch a clam&lt;br /&gt;
#Create a trellis&lt;br /&gt;
#Harvest seasonal products&lt;br /&gt;
#Farm vegetables&lt;br /&gt;
#Join a meditation path&lt;br /&gt;
#Breed a creature&lt;br /&gt;
#Milk a cow, bison, and sheep&lt;br /&gt;
#Find foraging and botanizing items&lt;br /&gt;
#Find a rare nature product&lt;br /&gt;
Rewards: Novice Naturalist, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Treasure hunting ===&lt;br /&gt;
&lt;br /&gt;
'''Hunting for Clues''' - Complete at least 5 out of 6 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Search via farming or harvesting&lt;br /&gt;
#search via foraging or botanizing&lt;br /&gt;
#Search via digging or dredging&lt;br /&gt;
#Search via mining&lt;br /&gt;
#Search via investigating&lt;br /&gt;
#Search via catching fish&lt;br /&gt;
Rewards: Scavenger title, 1 hour sleep bonus, 1 novice treasure clue&lt;br /&gt;
}}&lt;br /&gt;
'''Hunting for Treasure''' - Complete at least 7 out of 8 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Complete 10 novice hunts&lt;br /&gt;
#Complete 3 challenging hunts&lt;br /&gt;
#Complete a difficult hunt&lt;br /&gt;
#Create a chess set&lt;br /&gt;
#Kill 50 ambushing creatures&lt;br /&gt;
#Win a game of chess&lt;br /&gt;
#Complete a hunt in 24 hours&lt;br /&gt;
Rewards: Treasure Hunter title, 1 hours sleep bonus, 1 unique treasure hunting reward roll&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Priest journal ===&lt;br /&gt;
&lt;br /&gt;
[[Priest]]s can complete an extra three journal levels.&lt;br /&gt;
&lt;br /&gt;
'''Dedication''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Become a priest&lt;br /&gt;
#Enchant an item&lt;br /&gt;
#Receive an item via prayer&lt;br /&gt;
#Reach 40 faith&lt;br /&gt;
#Store favor in a gem&lt;br /&gt;
#Link with another priest&lt;br /&gt;
#Reach 20 channeling&lt;br /&gt;
#Sacrifice an item&lt;br /&gt;
#Listen to a confession&lt;br /&gt;
#Sacrifice a creature&lt;br /&gt;
#Listen to a sermon&lt;br /&gt;
#Spend 1K favor&lt;br /&gt;
#Fully desecrate an altar&lt;br /&gt;
Reward: Blessed title, 2h of sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Approbation''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Reach 50 channeling&lt;br /&gt;
#Cast a spell worth 50 favor&lt;br /&gt;
#Shatter an item&lt;br /&gt;
#Create an electrum statuette&lt;br /&gt;
#Recover 50 favor from a vesseled gem&lt;br /&gt;
#Hold 10 sermons&lt;br /&gt;
#Receive a gem via prayer&lt;br /&gt;
#Convert a player&lt;br /&gt;
#Fully align with your deity&lt;br /&gt;
#Reach 70 faith&lt;br /&gt;
#Sacrifice 1K items&lt;br /&gt;
#Sacrifice an item worth 30 favor&lt;br /&gt;
#Claim a Global Spell Reward&lt;br /&gt;
Reward: Angelic title, increased max faith gains per day and 3hr sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Benediction''' - Complete at least 10 out of 11 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Create a gold altar &lt;br /&gt;
#Reach 90 faith&lt;br /&gt;
#Cast a global spell&lt;br /&gt;
#Sacrifice a champion creature&lt;br /&gt;
#Spend 100K favor&lt;br /&gt;
#Hold 100 sermons&lt;br /&gt;
#Reach 70 prayer&lt;br /&gt;
#Sacrifice 10K items&lt;br /&gt;
#Receive 100 gems by prayer&lt;br /&gt;
#Cast a 95 power spell&lt;br /&gt;
#Recover 50 favor form a vesseled star gem&lt;br /&gt;
'''Reward:''' Divine title, +5 power to spell casts and 5hr sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Note:''' the goals of hold 10 sermons and hold 100 sermons only require 1 premium listener to count for the journal.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:journal.PNG|The Open Journal Panel&lt;br /&gt;
File:priest_journal.png|Priest Journal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Archaeology journal]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124104</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124104"/>
		<updated>2022-08-13T15:18:34Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Backstory and skill target section edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|profession=Builder, Miner, Blacksmith, Carpenter&lt;br /&gt;
|alts=Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. Having played since October 2011, Doc has lived on many of the servers on the [[Freedom Isles]], including two years of PvP experience on [[Chaos]]. Initially beginning as a [[carpentry|carpenter]], Doc has since shifted her focus into [[mining]] and [[blacksmithing]], amongst many other skills in which she specialises. Additionally, Doc has ran a number of (mediocre) priest alts over the years.&lt;br /&gt;
&lt;br /&gt;
On the Wurm team, she was originally a [[Public Relations | Public Relations Assistant]] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
Currently, Doc lives on the [[Independence]] server at Seahaven Valley, a modest deed on the western coast of the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on [[Exodus]] on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to [[Deliverance]] to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance.&lt;br /&gt;
&lt;br /&gt;
It was around this time that Doc joined the Wurm team for the first time as a Public Relations Assistant (PRA). Her experiences in the team over the next few years were tons of fun, and led to long-term friendships with [[Player:Wossoo|Wossoo]] (the Public Relations Manager at the time) and [[Player:Maximusi|Maximusi]], a fellow PRA. In fact, she first met Max at the Guild of Artificers Summer Festival while organising the boat racing there. Applications for PRA were open at the time and she encouraged Max to apply - the rest was history!&lt;br /&gt;
&lt;br /&gt;
Back in-game, Doc bought a local deed on the west coast of Deliverance for Miya to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012. Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the [[Lore:Empire of Mol Rehan|Empire of Mol Rehan]], staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at [[Settlement:Ravenholm|Ravenholm]], under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan, furthering the use of her &amp;quot;PR Skillz&amp;quot; to aid in recruitment for the kingdom. At Ravenholm, her playstyle was more relaxed, PvPing occasionally but mostly focusing on projects around the deed, including the construction of Ravenholm's colossal walls and a large temple at the deed. It was also around this time that she grinded more skills, reaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]].&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after six years away from the game, curious about what had changed. By total coincidence, a long-term friend from Doc's Wurm team days, [[Player:Maximusi|Maximusi]], happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. In no small part thanks to the many wonderful people in the Shepherds of Gnome, Doc fell in love with Wurm again. As it turns out, all she needed was a ''really'' big break from the game...&lt;br /&gt;
&lt;br /&gt;
Most of her return so far has been focused on getting re-established and grinding skills. In addition, Doc is finally working on making a good priest - starting a new [[Vynora]] priest account, Laureltrees, on May 20th. She may also eventually make [[Fo]], [[Magranon]] and [[Libila]] priests on three additional alts - Alectro, Megera and Tisiphone - which all entered the portal to the lands of Wurm on July 31st.&lt;br /&gt;
&lt;br /&gt;
With skills to grind, a deed idea brewing and a lovely community of Wurmians around her, who knows where Doc's Wurm journey will go next...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on. Currently, in 2022, I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth Tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* 73 → 80 Meditation + Level 12 Path&lt;br /&gt;
* 75 → 90 Mining&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 20 → 60/80/90 Prospecting (preferably 90, but 60 as a minimum)&lt;br /&gt;
* Do as much of the journal as I can until I get stuck at a level&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Learn the staff skill&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Laureltrees, for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;90 Ropemaking&amp;lt;/s&amp;gt;&lt;br /&gt;
* 90+ Channeling (preferably: 95)&lt;br /&gt;
* 100 Faith (this one might have to wait until 2023)&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title - although given that this requires about ~95 First Aid skill, it's fiendishly difficult)&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (for the journal + so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
=== Niarja links ===&lt;br /&gt;
&lt;br /&gt;
You can view Doc's skill progress on her main and her alts on the third party skill comparison site [https://www.niarja.com Niarja]:&lt;br /&gt;
&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Docterchese Docterchese]&lt;br /&gt;
* [https://www.niarja.com/universes/online/clusters/freedom/skills/Laureltrees Laureltrees]&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Marsh&amp;diff=124099</id>
		<title>Marsh</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Marsh&amp;diff=124099"/>
		<updated>2022-08-12T11:24:32Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Grammar and readability improvements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Marsh&lt;br /&gt;
|speed=8.18km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=Naturally-occuring&lt;br /&gt;
|material=dirt&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
'''Marsh''' is a form of vegetation similar to [[grass]] found close to or under [[water tile|water]]. However, its uses are more restricted.&lt;br /&gt;
&lt;br /&gt;
==Reclaiming==&lt;br /&gt;
&lt;br /&gt;
Digging marsh with a [[shovel]] does not convert it into [[dirt tile|dirt]] as it does with grass. It can only be converted into other tile types by paving it with [[floor board]]s, after which it can be unpaved and will become a dirt tile that can be [[paving|paved]] as usual.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
*Marsh does not spread to any other tiles.&lt;br /&gt;
*Marsh tiles can be foraged at 43 [[foraging]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=124098</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=124098"/>
		<updated>2022-08-11T21:36:46Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Independence */ Added the Independence Exploration Map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
Please note: Many of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt. The official map dumps and in-game map are the only ones provided by Code Club.&lt;br /&gt;
&amp;quot;The map is not the territory&amp;quot; ~ Alfred Korzybski&lt;br /&gt;
To use the following maps, open the given links in your browser (Internet Explorer or Mozilla Firefox for example).&lt;br /&gt;
&lt;br /&gt;
All maps without date were taken from this article's &amp;quot;normal version&amp;quot; on 15/08/2010.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;div {{boxstyle|width=500px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''Please note: Many of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt. The official map dumps and in-game map are the only ones provided by Code Club.&lt;br /&gt;
&lt;br /&gt;
See [[World map|this article]] if you are seeking information on the in-game World map.'''&lt;br /&gt;
''The map is not the territory ~  Alfred Korzybski&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Current Maps''' ==&lt;br /&gt;
&lt;br /&gt;
''&lt;br /&gt;
'''Note: For information on crossing servers and the game mechanics therein, see the associated section on the [[ship]] page.'''''&lt;br /&gt;
&lt;br /&gt;
=== [https://www.dropbox.com/s/eqt28p4z85136d4/epic.png?dl=0 Epic Server Cluster] ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== [[Affliction]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://drive.google.com/drive/folders/0B6J_aGQ6URL8VDd0cVlkYzZHdXc Official map dump release] (Jan 2020)&lt;br /&gt;
*[https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8VDd0cVlkYzZHdXc Official map dump release] (Nov 2016)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/vqordm6uvuryrfn/Affliction.png Official map dump release] (Nov 2011)&lt;br /&gt;
*[https://www.dropbox.com/s/o0447uwoe2x79vu/affliction.png?dl=0 In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Desertion]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://drive.google.com/drive/folders/0B6J_aGQ6URL8UXlLX3lVQ0ZmM2c Official map dump release] (Jan 2020)&lt;br /&gt;
*[https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8UXlLX3lVQ0ZmM2c Official map dump release] (Nov 2016)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/qbwndobhyf52p50/Desertion.png Official map dump release] (Nov 2011) &lt;br /&gt;
*[https://www.dropbox.com/s/ormnehxcypqcdls/desertion.png?dl=0 In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Elevation]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''New Server (2015):'''&lt;br /&gt;
*[https://drive.google.com/drive/folders/0B6J_aGQ6URL8SHlvVG5FV3U3SU0 Official map dump release] (Jan 2020)&lt;br /&gt;
*[https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8SHlvVG5FV3U3SU0 Official map dump release] (Nov 2016)&lt;br /&gt;
*[http://ewild001.game.wurmonline.com/map.jpg Official map dump release] (Apr 2015)&lt;br /&gt;
*[https://www.dropbox.com/s/q0cp8eshdm3ll4d/elevation.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
'''Old Server (2011):'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upkm6uk0mnmc0hw/Elevation.png Official map dump release] (Nov 2011) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Serenity]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://drive.google.com/drive/folders/0B6J_aGQ6URL8QUJGNTF0cktUeE0 Official map dump release] (Jan 2020)&lt;br /&gt;
*[https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8QUJGNTF0cktUeE0 Official map dump release] (Nov 2016)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upfhe54nhi1wmxv/Serenity.png Official map dump release] (Nov 2011) &lt;br /&gt;
*[https://www.dropbox.com/s/u9fmb4stph1vdph/serenity.png?dl=0 In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [https://www.dropbox.com/s/49ny4u0v6lstgwo/freedom.png?dl=0 Freedom Server Cluster] ===&lt;br /&gt;
(Note: The cluster map shows geographic relations should plot-free sailing have the player cross server borders. Plotting course, on the other hand, alleviates the geographic relations/positioning visually seen in the cluster map.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== [[Independence]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8S3YtYl9pV1hjZHM Official map dump release] (Jan 2020)&lt;br /&gt;
* [https://drive.google.com/file/d/1VXUlm1dnPAy4mcp7-thzVoPcrJaN4Rv8/view Independence Cats Eye Highway Map by HughMongus] [https://forum.wurmonline.com/index.php?/topic/160073-albia-cats-eyes-highways-map-of-indy/ Forum Thread]&lt;br /&gt;
* [https://drive.google.com/file/d/1kHuvWv-8Sha5nsRgow9LSLrNxwYbHFpL/ Independence Community Map] [https://forum.wurmonline.com/index.php?/topic/140493-albia-roads-map-of-indy/ Forum Thread]&lt;br /&gt;
* [https://independence.yaga.host/ Independence Exploration Map] [https://forum.wurmonline.com/index.php?/topic/191907-the-independence-exploration-map Forum thread]&lt;br /&gt;
&lt;br /&gt;
* [https://www.dropbox.com/s/eoz7mtwqcdwx2yh/independance.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Independence Maps, no longer updated:'''&lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8S3YtYl9pV1hjZHM Official map dump release] (Nov 2016)&lt;br /&gt;
:* [http://tinyurl.com/mqu6268 Freedom Market Merchant Map] By MamaDarkness - Updated by Akaryd&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/srtm065c3sjpcag/independence.png Official map dump release] (Jan 2012) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Deliverance]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8S2ZXRjlsdDV2SWM Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://deliverance.yaga.host Deliverance Community Map] by Yaga, [https://forum.wurmonline.com/index.php?/topic/168376-deliverance-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/8gmvmgmpzbfap0x/deliverance.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Deliverance Maps, no longer updated.'''&lt;br /&gt;
:&lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8S2ZXRjlsdDV2SWM Official map dump release] (Nov 2016) &lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png Old Deliverance Community Map] Updated by Nicrolis[http://forum.wurmonline.com/index.php?/topic/125117-deliverance-community-map/ Forum Thread]&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/lpoy9o580u3hfgf/deliverance%20map.png Older Deliverance Community Map] By Tpikol updated by Akaryd. (Last updated: June 2015) [http://forum.wurmonline.com/index.php?/topic/106016-deliverance-community-map/ Forum Thread]&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/sh/nq6rphf21ibk255/AAAR1r_NPiyGO2rfiGeUFYt2a/Delimap.jpg Deliverance map] By Tpikol&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/h8xchi35lk6gw41/Deliverance.png Official map dump release] (Jan 2015)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Exodus]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8eXNqaXBXNl83Y00 Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://exodus.yaga.host/ Exodus Community Map by Solmark] [https://forum.wurmonline.com/index.php?/topic/171226-new-exodus-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/dskq0nx8yn3glyn/exodus.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Exodus Maps, no longer updated.'''&lt;br /&gt;
:* [http://exodus.nesgamepro.com/ Exodus Community Map by NESGamePro] ([http://exodus.nesgamepro.com/map.jpg Alternate version])&lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8eXNqaXBXNl83Y00 Official map dump release] (Nov 2016)&lt;br /&gt;
:* [http://www.wurmonline.info/exodus.jpg Exodus Deed Map] Lobber map continued by Eject. (Last updated: Oct 2015) [http://forum.wurmonline.com/index.php?/topic/85299-exodus-deed-map/ Forum Thread]&lt;br /&gt;
:* [http://imgur.com/a/VdByP#0 Leslie's Continuation of Lobbers Mapping Project] Lobber Map continued by Leslie (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/56568-the-new-new-map-for-exodus/ Forum Thread]&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/pjoqnsjikbyo2q8/Exodus%20Dump.jpg Older map dump release] (Estimated year: 2012)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Celebration]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8S1g3RlRYcFdmSVk Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://celebration.yaga.host/ Celebration Community Map by Oluffus] [https://forum.wurmonline.com/index.php?/topic/171395-new-celebration-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/8yp95dky6jxocbg/celebration.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Celebration Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/9x60q48nnanaisz/Celebrationmap.png?dl=0 Celebration Community Map by Kristof continued by Oluffus] &lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8S1g3RlRYcFdmSVk Official map dump release] (Nov 2016)&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/sh/1wpwh8zwqnx628z/OKkIlCaRz1/celebtpikols1.jpg Celebration Map] Tpikol Map continued by validate (Last updated: April 2015). [http://forum.wurmonline.com/index.php?/topic/91583-celebration-map-nov-25-2013-to-current/ Forum Thread]&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/tlrpbfbzddd7sms/Celebration.png Official map dump release] (Jul 2012)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Pristine]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8cTV5QnBfcEpXbEU Official map dump release] (Jan 2020) &lt;br /&gt;
* [http://wurmonlinemaps.com/pristine Pristine Community Map by MrJonnyboy] [https://forum.wurmonline.com/index.php?/topic/163485-pristine-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/aj661gbocor1cyj/pristine.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Pristine Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/tkd810jh6lkaf2u/Pristine_Community_Map.png?dl=0 Pristine Community Map by Xor]&lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8cTV5QnBfcEpXbEU Official map dump release] (Nov 2016)&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/kdwn6jkl97u0j4l/Pristine.png Official map dump release] (Jan 2013) &lt;br /&gt;
:* [http://www.karthcraft.net/pristinemap/CommunityMapPristine.jpg Pristine Community Map] By Acaos and Karthannar. [http://forum.wurmonline.com/index.php?/topic/130500-pristine-community-map-091715/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Release]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8dW96YXB3dldhZDA Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://www.dl.dropboxusercontent.com/s/73vyoke8037rxbv/release%20map.png?dl=0 Release Community Map by Fraseska] [https://forum.wurmonline.com/index.php?/topic/184079-release-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/o8bkkw0qqi0scmw/release.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Release Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/ox9aubpjn8c9os3/release%20map.png?dl=0 Release Community Map by Pandalet] [http://forum.wurmonline.com/index.php?/topic/140248-release-community-map Forum Thread]&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/ox9aubpjn8c9os3/release%20map.png?dl=0 Official map dump release] (Nov 2016)&lt;br /&gt;
:* [http://admc.com/projectdocs/wurm/glenwood-map.png Glenwood Cove map] Map of Glenwood Cove settlement, by Blaine Simpson (Apr 2014)&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/7bp5xjvlhe3e69d/Release.png Official map dump release] (Jan 2013)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Xanadu]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8aktjVDNfcWt3SHc Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://xanadu.yaga.host/ NEW Xanadu Community Map by Dalethegood] [https://forum.wurmonline.com/index.php?/topic/183918-new-xanadu-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.dropbox.com/s/1i2q1dgwap8544j/xanadu.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Xanadu Maps, no longer updated.'''&lt;br /&gt;
:* [http://wurmonlinemaps.com/xanadu Xanadu Community Map by Anicest] [http://forum.wurmonline.com/index.php?/topic/145689-new-xanadu-community-map-10316 Forum Thread]&lt;br /&gt;
:* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8aktjVDNfcWt3SHc Official map dump release] (Nov 2016)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Chaos]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://drive.google.com/drive/folders/0B6J_aGQ6URL8TkJpbllsR0s5UEE Official map dump release] (Jan 2020) &lt;br /&gt;
* [https://www.dropbox.com/s/7d2i6angw3os5qt/chaos.png?dl=0 In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Chaos Maps, no longer updated.'''&lt;br /&gt;
* [https://drive.google.com/drive/u/0/folders/0B6J_aGQ6URL8TkJpbllsR0s5UEE Official map dump release] (Nov 2016)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/azwcjmsvkhwjsp6/Chaos.png January 2012 Map Dump]&lt;br /&gt;
* [http://www.nickersonm.com/wurm/mapping/wild001-map.png Dec 17 2007 Map Dump]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Northern Freedom Isles ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== [[Harmony]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://harmony.yaga.host/ Harmony Community Map by Ravenoffaith] [https://forum.wurmonline.com/index.php?/topic/183441-harmony-community-map-v20/ Forum Thread]&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmpedia.com/index.php/File:Harmony4.jpg In-game map]&lt;br /&gt;
:'''Old Harmony Maps, no longer updated:'''&lt;br /&gt;
* [http://wurmonlinemaps.com/harmony Harmony Community Map by Jackjones] [https://forum.wurmonline.com/index.php?/topic/177522-harmony-community-map/ Forum Thread]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Melody]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://melody.yaga.host Melody Community Map by Yldrania] [https://forum.wurmonline.com/index.php?/topic/177782-melody-community-map/ Forum Thread]&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmpedia.com/index.php/File:Melody2.jpg In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== [[Cadence]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://cadence.yaga.host Cadence Community Map by Nordlys] [https://forum.wurmonline.com/index.php?/topic/181314-cadence-community-map/ Forum Thread]&lt;br /&gt;
* [https://www.wurmpedia.com/index.php/File:Cadence.PNG In-game map]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Defiance]] ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://www.wurmpedia.com/index.php/File:Defiance_v4_2.jpg In-game map]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Valrei]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
Valrei is the setting for the Gods scenarios, relating to Epic missions.&lt;br /&gt;
&lt;br /&gt;
* [http://strikelimit.co.uk/Valrei/ Valrei map by Jekev and Mthec]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''Redundant Maps (Offline Servers)''' ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
&lt;br /&gt;
==== Server Transfer Map ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://overmap.blackburrow.net Wurm Server Travel Map] By Ingmar. Shows all servers and links to available maps.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
''The Golden Valley was historically the tutorial/non-premium server before the tutorial was moved to Independence, but travel to these lands is no longer possible.&lt;br /&gt;
*[https://web.archive.org/web/20151107015025/http://img407.imageshack.us/img407/2149/newgoldenvalleyfreedomb.png Golden Valley by Xsamuraizx] - Updated: 4/20/2010&lt;br /&gt;
*[https://i.imgur.com/ZhELuJj.jpg New Dawn Map] - Shows an accurate representation of the New Dawn deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[http://wurmonline.com/wiki/index.php?title=File:Mp1_West_New_Dawn.png West New Dawn]; *[http://wurmonline.com/wiki/index.php?title=File:Mp2a_East_New_Dawn.png East New Dawn].  (Maps by Notchmand)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*No data available&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Jenn Kellon Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*Gold 2 Village Roadmap or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] (December 2007)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[https://web.archive.org/web/20160629163634/http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[[Historical:Servermap (Gold 1)|Servermap1 (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however). &lt;br /&gt;
*[[Historical:Servermap4 (Gold 1)|Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[https://i.imgur.com/TOOLU0E.gif A map of one of the first worlds].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[Wurm Universe]], Metrics and Astro Research, Last Updated 15/04/15&lt;br /&gt;
*[[AstroResearch 1]], 14/09 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/07 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*See [[World map|this article]] if you are seeking information on the in-game World map.&lt;br /&gt;
*Scale for the topographical﻿ markings is 250 dirt/slope.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Astronomy and geography]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Independence&amp;diff=124097</id>
		<title>Independence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Independence&amp;diff=124097"/>
		<updated>2022-08-11T21:31:12Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Maps */ Fix broken map link and ensure page lists all current Independence community maps.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{server&lt;br /&gt;
|abbr=Ind&lt;br /&gt;
|image=Independence_01.jpg&lt;br /&gt;
|cluster=freedom&lt;br /&gt;
|date=June 17th, 2009&lt;br /&gt;
|size=4096x4096&lt;br /&gt;
|twitter=WO_Independence&lt;br /&gt;
|mrtg-name=Freedom001&lt;br /&gt;
|forum-url=http://forum.wurmonline.com/index.php?/forum/38-independence/&lt;br /&gt;
|start-towns=[[Settlement:The Howl|The Howl]], [[Settlement:Freedom Market|Freedom Market]]&lt;br /&gt;
|faiths= Fo, Magranon, Vynora, Libila&lt;br /&gt;
|kingdoms=[[Freedom]]&lt;br /&gt;
}}[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
Independence is the oldest PVE server, created in June 2009. Initially the server was only open to premium accounts, however in November 2010 it was opened to all players. It is joint 3rd in maps size being 16km², or 4096² tiles.&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
Many players speak very highly of the varied terrain on Independence, being such a large island there is definitely something for everyone. From some of the highest mountains in Wurm to huge [[steppe]] fields. Also, with it being one of the oldest servers on Wurm it has a lot of history to find, such as long-ago abandoned mines and areas cut into hillsides that aren't noticeable without close inspection.&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
* [[Settlement:Freedom Market|Freedom Market]] (M16)&lt;br /&gt;
* [[Settlement:The Howl|The Howl]] (M16)&lt;br /&gt;
* [[Settlement:Haven's Landing|Haven's Landing]] (P21)&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
The island may be accessed from the north of the east edge of [[Chaos]], the west of the north edge of [[Deliverance]] and the northern point of the west edge of [[Xanadu]].&lt;br /&gt;
&lt;br /&gt;
You can also [[Plot course|plot a course]] to Independence, allowing you to go from any server to Independence directly. also works on [[Chaos]] unless enemy's are in your local area.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
The Independence server currently has three different community maps, with each serving a different purpose.&lt;br /&gt;
* [https://forum.wurmonline.com/index.php?/topic/140493-albia-roads-map-of-indy Albia Roads Map] - hand-illustrated topographic map with roads, deeds, and points of interest&lt;br /&gt;
* [https://forum.wurmonline.com/index.php?/topic/160073-albia-cats-eyes-highways-map-of-indy Albia Cats Eyes Highways Map] - hand-illustrated topographic map with [[highway]]s, deeds, and points of interest&lt;br /&gt;
* [https://forum.wurmonline.com/index.php?/topic/191907-the-independence-exploration-map Independence Exploration Map] - searchable online mapdump with [[guard tower]]s, [[mission structures]] and deeds&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats|address=freedom001.game.wurmonline.com}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse&amp;diff=124057</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse&amp;diff=124057"/>
		<updated>2022-08-04T12:19:00Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Traits */ minor punctuation change to improve readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Horse]]&lt;br /&gt;
{{WIP|Due to the animal update this page is a work in progress and will be updated}}&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=Horse.jpg&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|meattype=Horse&lt;br /&gt;
|eats=[[Herbivore]], [[Grazer]]&lt;br /&gt;
|ridable=Yes, with 21 [[body control]]&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Horses like this one have many uses.''&lt;br /&gt;
&lt;br /&gt;
Horses are rideable [[creatures|animals]].&lt;br /&gt;
&lt;br /&gt;
Being mounted provides a very substantial advantage in combat. It is usually much easier to kill a strong opponent when riding. In addition, mounts are unaffected by the rider's [[stamina]] and [[health]], which makes it possible to retreat from combat even with low stamina or critical wounds. Riding a fast mount is often the only way of successfully escaping some of the faster mobs (like aged [[troll]]s or [[crocodile]]s). This is especially true when carrying loads above a bare minimum, because horses are not slowed as much as players are when carrying heavy loads.&lt;br /&gt;
==Variations==&lt;br /&gt;
Horses come in one of 13 colour types: black, white, grey, brown, gold, blood bay, ebony black (also known as &amp;quot;jet black&amp;quot;), piebald pinto, chestnut, appaloosa, gold buckskin, skewbald pinto, and black silver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Horse_colors.jpg|250px|Horse colours, image provided by Malena]]&lt;br /&gt;
&lt;br /&gt;
Horse bodies are also different depending on their traits. Horses are now considered hot blooded (wiry — speed traits), warm blooded (medium — mixed traits), or cold blooded (husky — draft traits).&lt;br /&gt;
&lt;br /&gt;
[[Image:Horse bodies.jpg|250px|Horse body variations]]&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
A horse without speed affecting traits or equipment will have a max speed of ~18 kph when riding it. Riding speed is completely unaffected by [[terrain]] type. It is the same everywhere on and off-road. [[Saddle]]s and [[horse shoe]]s will raise the maximum speed. A horse's gear can only be accessed or changed when tamed by the tamer, or when branded by whoever has [[permissions]].&lt;br /&gt;
&lt;br /&gt;
Any [[Animal husbandry|traits]], the horse's [[hunger]], [[terrain]] steepness, and the rider's [[inventory]] [[weight]] can affect the speed of the horse when riding. If the speed of a horse slows suddenly, without a weight or terrain increase, then the horse is most likely hungry. Feed it something or get off and lead the horse to [[grass]] tiles. After eating or grazing the speed should be back to normal.&lt;br /&gt;
&lt;br /&gt;
==Speed Boosting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align: center; cellpadding=&amp;quot;3&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: green;&amp;quot; | 50ql boost &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: #c5c503;&amp;quot; | 70ql boost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: red;&amp;quot; | 90 ql boost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Horse shoe]] set of 4&lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Saddle]]&lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Wind of ages]] &lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|cast on shoes or saddle&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;color:blue&amp;quot; | rare versions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;color:teal&amp;quot; | supreme versions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1.44km/h&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Equipment speeds aren't determined at 50, 70 or 90 quality thresholds, it's linear and scales according to quality.&lt;br /&gt;
&lt;br /&gt;
== Bred Horses ==&lt;br /&gt;
*Bred horses have individual (but not unique) [[horse names|names]] randomly chosen at birth. They can have traits affecting their speed and other [[animal conditions|characteristics]]. &lt;br /&gt;
*Bred horses have 2 [[foal]] stages (young foal and adolescent foal) before they grow to young horses. &lt;br /&gt;
*Color of bred horses will be inherited from their parents, with a very small chance of becoming an entirely different color at birth.&lt;br /&gt;
*Traits have a chance to be inherited from the parents. Both parents having a trait will help but does not guarantee that trait will be passed on.&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
There are numerous traits that can positively or negatively affect the speed of a creature being ridden by a player, or pulling a [[:Category:Vehicles|vehicle]]. For horses, a player is likely to want to seek out speed traits for a horse that's ridden, or draft traits for a horse that pulls a cart or wagon. &lt;br /&gt;
&lt;br /&gt;
See [[Animal husbandry#Traits|animal husbandry]] for a full list of traits.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Equipment that can be equipped on tamed or branded horses:&lt;br /&gt;
*[[Bridle]]&lt;br /&gt;
*[[Saddle]]&lt;br /&gt;
*[[Horse shoe]]&lt;br /&gt;
*[[Cloth barding]], [[dyeable cloth barding]], [[leather barding]], and [[chain barding]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*They can be [[Creatures#Leading|led]] with a rope by anybody without being tamed, but they are [[mounts|ride-able]] only with 21 [[body control]].&lt;br /&gt;
*Horses can be [[tame]]d with [[seeds]] and some [[vegetable]]s. Be aware though that aggressive mobs occasionally attack tamed horses/mounts.&lt;br /&gt;
*Horses can be ridden up and down a straight 40 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 40. While only turning, your horse will move forward a little. A horse will move much slower when ridden backwards or up a hill, it moves faster when riding down a hill.&lt;br /&gt;
*One or two horses can be used to pull a [[large cart]] or a [[ship transporter]]. Up to four horses can be hitched to a [[wagon]].&lt;br /&gt;
*Horses have 20 body strength.&lt;br /&gt;
*Breeding a female horse with a male [[donkey]] will produce a [[mule]].&lt;br /&gt;
*Horses, including foals, can be found spawned in the wild, including swimming deep in the ocean.&lt;br /&gt;
*It IS possible for an untamed, branded horse to be attacked by a champion aggressive animal and killed.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Horse names]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
[[Category:Hitchable creatures]]&lt;br /&gt;
[[Category:Mounts]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124041</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=124041"/>
		<updated>2022-08-01T19:30:19Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added new alts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Alecto, Megera, Tisiphone, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to Deliverance to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the Empire of Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after 6 years away from the game, curious about what had changed. By total coincidence, long-term friend from Doc's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. Doc also started a new Vynora priest alt, Laureltrees, on May 20th - followed a few months later on July 31st by three more priest alts: Alecto, Megera and Tisiphone.&lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Doc insists that out of everywhere she's lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. In particular, her years at Ravenholm on Chaos were probably the most fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth Tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* 73 → 80 Meditation + Level 12 Path&lt;br /&gt;
* 75 → 90 Mining&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title)&lt;br /&gt;
* 20 → 60/80/90 Prospecting (preferably 90, but 60 as a minimum)&lt;br /&gt;
* Do as much of the journal as I can until I get stuck at a level&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Better weapon skill in huge axe / a 2H weapon&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Laureltrees, for 2022/2023:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* 90 Ropemaking&lt;br /&gt;
* 90+ Channeling (preferably: 95)&lt;br /&gt;
* 100 Faith&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (for the journal + so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123911</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123911"/>
		<updated>2022-07-25T14:45:43Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Current goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to Deliverance to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the Empire of Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after 6 years away from the game, curious about what had changed. By total coincidence, long-term friend from Doc's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. Doc also started a new Vynora priest alt, Laureltrees, on May 20th. &lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Doc insists that out of everywhere she's lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. In particular, her years at Ravenholm on Chaos were probably the most fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* &amp;lt;s&amp;gt;20 → 70 Cloth Tailoring&amp;lt;/s&amp;gt;&lt;br /&gt;
* 73 → 80 Meditation + Level 12 Path&lt;br /&gt;
* 75 → 90 Mining&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title)&lt;br /&gt;
* Do as much of the journal as I can until I get stuck at a level&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Better weapon skill in huge axe / a 2H weapon&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''For 2022/2023:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* 90 Ropemaking&lt;br /&gt;
* 90+ Channeling (preferably: 95)&lt;br /&gt;
* 100 Faith&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (for the journal + so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123910</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123910"/>
		<updated>2022-07-25T14:27:37Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Events Attended */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to Deliverance to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the Empire of Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after 6 years away from the game, curious about what had changed. By total coincidence, long-term friend from Doc's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. Doc also started a new Vynora priest alt, Laureltrees, on May 20th. &lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Doc insists that out of everywhere she's lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. In particular, her years at Ravenholm on Chaos were probably the most fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* 73 → 80 Meditation + Level 12 Path&lt;br /&gt;
* 75 → 90 Mining&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title)&lt;br /&gt;
* Do as much of the journal as I can until I get stuck at a level&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Better weapon skill in huge axe / a 2H weapon&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
&lt;br /&gt;
''Completed:''&lt;br /&gt;
* 20 → 50 Cloth Tailoring&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''For 2022/2023:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* 80+ Ropemaking (will push to 90 if I can)&lt;br /&gt;
* 90+ Channeling&lt;br /&gt;
* 100 Faith&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (for the journal + so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
* June 2022 - Slaying of the Goblin that Believed (Independence)&lt;br /&gt;
* July 2022 - Double Dragon Slaying (Xanadu)&lt;br /&gt;
* July 2022 - 5th Friendship Bay Summer Impalong (Pristine)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=123651</id>
		<title>Fruit press</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=123651"/>
		<updated>2022-07-19T20:56:28Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Materials and Products */ Added weight information for creating black ink from octopus ink sacs and added links to certain products that have pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Fruit press&lt;br /&gt;
|image=Fruit press.png&lt;br /&gt;
|active=[[shaft]] (1.0 kg)&lt;br /&gt;
|passive=[[plank]] (2.0 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=&lt;br /&gt;
* 1 x [[shaft]]&lt;br /&gt;
* 4 x [[plank]]s&lt;br /&gt;
* 2 x [[sprout]]s  &lt;br /&gt;
* 1 x [[small nails]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''  (2.00 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improve=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden contraption made from planks with a shaft to press in order to extract juice from fruits and vegetables.''&lt;br /&gt;
&lt;br /&gt;
Utilized in conjunction with certain materials, a fruit press can be used to create [[oil]] and fruit juice.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To use, [[activate]] the fruit press and then right-click the material intended to be pressed. From the resulting menu, select &amp;quot;Create &amp;gt; Food &amp;gt; Fruit juice&amp;quot;. The chosen juice will then be created inside the fruit press. &lt;br /&gt;
* The fruit press can hold 2.00kg of juice, and any excess produced above this amount will be wasted. It is therefore recommended the produced juice/oil held within the fruit press be moved regularly to another container.&lt;br /&gt;
&lt;br /&gt;
=== Materials and Products ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Input Material !! Difficulty !! Base Weight of Input Material (One Unit) !! Input Material Used Up Per Press !! Resulting Output and Its Weight&lt;br /&gt;
|-&lt;br /&gt;
| [[Blueberries]] || 20 || 0.30 kg || 0.30 kg || Blueberry juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Cherries]] || 15|| 0.20 kg || 0.20 kg || Cherry juice,   0.18 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Apples]] || 15 || 0.30 kg || 0.30 kg || Apple juice,   0.27 kg&lt;br /&gt;
|- &lt;br /&gt;
| [[Grapes]] || 10 || 0.30 kg || 0.30 kg || Grape juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemons]] || 15 || 0.30 kg || 0.30 kg || Lemon juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Oranges]] || 20 ||0.30 kg || 0.30 kg || Orange juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lingonberries]] || 20 || 0.30 kg || 0.30 kg || Lingonberry juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Olives]] ||10 || 0.30 kg || 0.30 kg || Olive oil,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Strawberries]] || 20 || 0.30 kg || 0.30 kg || Strawberry juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Raspberries]] || 20 ||0.30 kg || 0.30 kg || Raspberry juice,   0.27 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Pinenuts]] || 35 ||0.20 kg || 0.20 kg || Pinenut oil,   0.18 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapples]] || 25 ||0.50 kg || 0.50 kg || Pineapple juice,   0.45 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Cotton seeds]] || 25 ||0.10 kg || 0.10 kg || Cotton seed oil,   0.09 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Fennel]] || 40 ||0.05 kg || 0.05 kg || Fennel oil,   0.045 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Hazelnuts]] || 30 || 0.20 kg || 0.20 kg || Hazelnuts oil,   0.18 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnuts]] || 20 || 0.20 kg || 0.20 kg || Walnut oil,   0.18 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Nutmeg]] || 50 || 0.05 kg || 0.05 kg || Nutmeg oil,   0.045 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Corn]] || 15 || 0.10 kg || 0.10 kg || Corn oil,   0.09 kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus ink sac]] || ? || 0.40 kg || 0.20 kg || [[Black ink]],   0.10 kg and [[Pig food]], 0.05 kg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
* The last wood piece (sprout included) used in the creation process of the fruit press will determine its final woodtype.&lt;br /&gt;
* Creating oils and juices using the fruit press uses the [[beverages]] skill.&lt;br /&gt;
* A rare fruit press speeds the action timer and increases final product quality.&lt;br /&gt;
* Higher quality in a fruit press speeds the action timer and increases the chance of a skill-tick based on the action's difficulty.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Cooking utensils]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123594</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123594"/>
		<updated>2022-07-19T08:40:26Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Path Bonuses */ clarified that bonuses are removed when you change path.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
===The Basics===&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;.  Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.  The earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.&lt;br /&gt;
&lt;br /&gt;
===Skill Training===&lt;br /&gt;
Skill can be gained on any tile, but you have to move at least 10 tiles away from the tile that you meditated on previously. A successful meditation only occurs after completing the two minute meditation timer. You will not necessarily gain skill on every meditation.&lt;br /&gt;
&lt;br /&gt;
Below 20 meditation skill, there is '''no time limit''' between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate on each corner.&lt;br /&gt;
&lt;br /&gt;
Above 20 meditation skill, the chances to gain skill are limited to a few per day:&lt;br /&gt;
&lt;br /&gt;
* First 5 meditations need to be at least 30 minutes apart&lt;br /&gt;
* After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message ''You feel that it will take you a while before you are ready to meditate again'' indicates the longer wait time.&lt;br /&gt;
* Every 24 hours after a server restart, the timers reset to the 30 minute wait.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
: Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.&lt;br /&gt;
&lt;br /&gt;
You do not lose a chance (nor do you get any meditation skill) if you meditate before the wait time is up, or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (i.e. you waited long enough and moved 10 tiles), then you will use up a chance to meditate, and will have a random chance to gain meditation skill. &lt;br /&gt;
&lt;br /&gt;
Your chance at gaining skill on a given meditation depends on the quality of your meditation rug, although the type of rug used appears to be irrelevant for skill gain. At lower levels, a ratio of about 50% can be reached. Around 70 meditation skill, the highest ratio has been about 40%. (These ratios have been reached with a rug in the range of 20-30 quality.) &lt;br /&gt;
&lt;br /&gt;
If you get particularly unlucky, it is possible that you won't gain any skill in one or two days. However, if the ratio over at least 10-20 tries is way below the above examples, then you should try changing the quality of your meditation rug. As a general rule of thumb, as you gain skill, you should lower the quality of your meditation rug to increase the difficulty of the meditation action and raise your chance of a skill tick occurring.&lt;br /&gt;
&lt;br /&gt;
== Path Management and Advancement ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:&lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and meditate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.&lt;br /&gt;
&lt;br /&gt;
You must wait 24 hours before joining a meditation path after leaving one: &amp;quot;You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Path Leaders===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name becomes eligible to appear on this list.  You will need to be on the list to use the Light Path option for others.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment===&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level or regular wait time.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the ''Light Path'' option&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
*May 2013 update - there is now a one minute cool-down for enlightenment&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Path leader:&lt;br /&gt;
 [12:07:16] STUDENT needs to type in the command /invitations.&lt;br /&gt;
 [12:07:27] You attempt to light the path for STUDENT.&lt;br /&gt;
 [12:07:27] You ask STUDENT a question. she seems to think hard.&lt;br /&gt;
 [12:07:58] STUDENT has reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Student:&lt;br /&gt;
 [12:07:24] You will now accept invitations to change kingdom and religion.&lt;br /&gt;
 [12:07:27] TEACHER asks you a question.&lt;br /&gt;
 [12:07:58] You think 'Sounds about right'&lt;br /&gt;
 [12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Failure (Path leader). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
 [12:07:20] You attempt to light the path for &amp;lt;Player&amp;gt;.&lt;br /&gt;
 [12:07:20] &amp;lt;Player&amp;gt; does not grasp the question. he needs to meditate more.&lt;br /&gt;
* Failure (Student). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
  &amp;lt;Player&amp;gt; asks you a very confusing question. You do not understand it and need to contemplate more. &lt;br /&gt;
&lt;br /&gt;
After a path enlightenment the leader cannot do it again for 7 days.&lt;br /&gt;
&lt;br /&gt;
After the v1.1 patch a new difficulty check was added:&lt;br /&gt;
&lt;br /&gt;
 Rolf: it's not a skill requirement per se but there's a difficulty check&lt;br /&gt;
 Rolf: like level you try to achieve *10 or so&lt;br /&gt;
 Rolf: increasing meditation skill will increase chances yes&lt;br /&gt;
&lt;br /&gt;
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.&lt;br /&gt;
&lt;br /&gt;
== Path Levels ==&lt;br /&gt;
''A note to further make clear the timing for path advancement:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of &amp;quot;&amp;lt;character name&amp;gt; the &amp;lt;meditation title&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Total Time to reach** !! Minimum Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || None|| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours|| 12 hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 1 Day || 1 Day 12 hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 2 Days || 3 Days 12 hours || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4*&lt;br /&gt;
| 4.5 Days || 8 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 8 Days || 16 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 12.5 Days || 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7*&lt;br /&gt;
| 18 Days || 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 18 Days || 64 Days 12 hours  || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9*&lt;br /&gt;
| 18 Days || 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 18 Days || 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
| 11*&lt;br /&gt;
| 18 Days || 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
| 12*&lt;br /&gt;
| 18 Days || 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 13*&lt;br /&gt;
| 18 Days || 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 18 Days || 172 Days 12 hours || 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 18 Days || 190 Days 12 hours || 90 || 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 16***&lt;br /&gt;
| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant  || 16th Eidolon  || 16th Sovereign || 16th Deva|| 16th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''* New bonus available at this level, see below for more details''&lt;br /&gt;
&lt;br /&gt;
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''&lt;br /&gt;
&lt;br /&gt;
''***Levels above 16 go on to infinity(ish), with the same requirements of 18 days between. Higher levels reduce to cooldown timers, like Recall home being reduced by 1 hour for each level above 12&lt;br /&gt;
&lt;br /&gt;
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)&lt;br /&gt;
&lt;br /&gt;
== Path Bonuses ==&lt;br /&gt;
All meditation paths have a number of powerful bonuses that are unlocked at different levels. Path bonuses are unlocked when your level on a path is at (or higher than) the minimum level required. &lt;br /&gt;
&lt;br /&gt;
Changing path (for instance, by using [[marks]]) will remove any bonuses from your previous meditation path. It is hence not possible to have bonuses from more than one meditation path on one account.&lt;br /&gt;
&lt;br /&gt;
Below is a table of the bonuses for different meditation paths, with links to further information on each bonus.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]','[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]', [[Path of Knowledge#No skill loss|No skill loss]] || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || '[[Path of Hate#Fear|Fear]]'&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' ||  || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Healing Hands|Healing Hands]]' || '[[Path of Hate#Spell Immunity|Spell Immunity]]'&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || '[[Path of Hate#Recall Home|Recall Home]]'&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| '[[Path of Knowledge#Final Breath|Final Breath]]'  || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || '[[Path of Love#Final Breath|Final Breath]]' || '[[Path of Hate#Final Breath|Final Breath]]'&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Bonuses ==&lt;br /&gt;
=== Refresh ===&lt;br /&gt;
There is a small, random chance that your food and water will be filled at the end of a successful meditation, with meditation skill level and rug quality increasing the chance. Your nutrition and CCFP values will be unaffected. You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :Appears at start of meditation.  After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :Appears at start of meditation.  You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :Appears after meditating for five seconds.  You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. (Waiting Message) :Appears after meditating for five seconds.  Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You finish your meditation. :Appears at the end of a successful meditation.  Additional messages may also appear.&lt;br /&gt;
&lt;br /&gt;
;This is indeed a special place. :Appears at the end of a successful meditation.  You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose &amp;quot;yes&amp;quot; in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation.  You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :Appears at the end of a successful meditation.  You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You still need to let your recent progress sink in for a few hours / several hours / many hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation.  You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.&lt;br /&gt;
&lt;br /&gt;
==Characteristics trained==&lt;br /&gt;
See: [[Characteristics]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
* Rama at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Path_of_Knowledge&amp;diff=123593</id>
		<title>Path of Knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Path_of_Knowledge&amp;diff=123593"/>
		<updated>2022-07-19T08:30:47Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Intellect of the Enlightened */ remove &amp;quot;permanently&amp;quot; to clarify that the bonus only applies while on the path&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Meditating|Meditating]]&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''Path of Knowledge''' is one of the paths you can join by [[meditating]].&lt;br /&gt;
&lt;br /&gt;
== Path of Knowledge tiles ==&lt;br /&gt;
Knowledge path tiles are usually found beside water and sand. Generally they are quite close to the shore, but some have also been found in deep waters.&lt;br /&gt;
&lt;br /&gt;
You should be able to create your own knowledge path tile by flattening a low 3x3 area close to open water and creating some sand tiles near by.  Once planted, test each tile to see if it's &amp;quot;special&amp;quot; as the Knowledge Tile does not have to be in the center.  If the area is disturbed , the special tile may vanish, and must be recreated, and may show up in a different spot than before.&lt;br /&gt;
&lt;br /&gt;
As with all paths, meditating on the tile gives the message &amp;quot;This is indeed a special place&amp;quot; after meditation is complete, and shows that you have found a special tile that belongs to a path.&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
&lt;br /&gt;
==== Get Info (Level 1)====&lt;br /&gt;
&lt;br /&gt;
Gained at level 4 &lt;br /&gt;
&lt;br /&gt;
You get the option on creatures and players. You are only able to use this option once every 18 hours.&lt;br /&gt;
&lt;br /&gt;
Using the ability on a creature gives information similar to this:&lt;br /&gt;
 You decide to classify the Adolescent fat Haltchaser using numbers.&lt;br /&gt;
 Stamina level 65535, damage level 0.&lt;br /&gt;
 Hunger value 36001, fat level 125, nutrition level 31.620344, thirst level 0, dominated by X, loyalty level 28.508104.&lt;br /&gt;
 Normal stamina regen true.&lt;br /&gt;
 Kingdom is Freedom Isles, leader is none, hitched to none.&lt;br /&gt;
 Rank=1000, Max Rank=1000&lt;br /&gt;
 Not busy doing anything.&lt;br /&gt;
 Adolescent fat Haltchaser targets none, and fights none.&lt;br /&gt;
&lt;br /&gt;
If somebody uses this on you, you see the event message: ''XXX evaluates you.''&lt;br /&gt;
&lt;br /&gt;
==== Get Info (Level 2)====&lt;br /&gt;
&lt;br /&gt;
Gained at level 7&lt;br /&gt;
&lt;br /&gt;
You get the option on tiles. It tells you the direction and the distance of all the nearby hostile creatures and if they are above ground or under it. You are only able to use this option once every 18 hours.&lt;br /&gt;
&lt;br /&gt;
 The Aged champion troll is behind you fairly close by. Above ground.&lt;br /&gt;
&lt;br /&gt;
The distances and directions are the same as listed for the [[Vynora]] spell [[Reveal creatures]].&lt;br /&gt;
&lt;br /&gt;
==== Get Info (Level 3)====&lt;br /&gt;
&lt;br /&gt;
Gained at level 9&lt;br /&gt;
&lt;br /&gt;
You gain this option as an extension to the Level 1 ability: &amp;quot;You feel the skills of creatures&amp;quot;. Since this is an extension to the Level 1 ability the same cooldown applies as well.&lt;br /&gt;
Using the Level 1 ability gives some additional information: &lt;br /&gt;
&lt;br /&gt;
 ...&lt;br /&gt;
 Affinity in skill Yoyo&lt;br /&gt;
 she is carrying 92 kgs in inventory and 11 kgs equipped.&lt;br /&gt;
&lt;br /&gt;
You cannot see the affinity of a player who has not yet discovered their affinity.&lt;br /&gt;
&lt;br /&gt;
==== No skill loss ====&lt;br /&gt;
&lt;br /&gt;
Gained at level 9&lt;br /&gt;
&lt;br /&gt;
All skills, except Fighting skill, are preserved when you die: &amp;quot;You understand how to cement your knowledge, never forgetting anything&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Intellect of the Enlightened ====&lt;br /&gt;
&lt;br /&gt;
Gained at level 11&lt;br /&gt;
&lt;br /&gt;
All skillgains are increased by 25%, with the exception of Fighting skill and Faith. Characteristics will also gain this boost.&lt;br /&gt;
&lt;br /&gt;
==== Recall Home ====&lt;br /&gt;
Gained at level 12&lt;br /&gt;
&lt;br /&gt;
You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. Can be used once every 12 hours. This cooldown is lowered by 1 hour for every level past 12. It only works if you have been part of the village for more than 24 hours. &lt;br /&gt;
&lt;br /&gt;
* You close your eyes and let your spirit fly home.&lt;br /&gt;
&lt;br /&gt;
==== Final Breath ====&lt;br /&gt;
Gained at level 13&lt;br /&gt;
&lt;br /&gt;
''Your willpower now gives you the ability to deal a powerful short range blow to the enemies.''&lt;br /&gt;
&lt;br /&gt;
Final Breath deals wounds to the head of the opponent.&lt;br /&gt;
The damage inflicted is affected by armour.&lt;br /&gt;
&lt;br /&gt;
 You sharpen your thoughts into a shining arrow of energy with which you assault Zombie.&lt;br /&gt;
 You thought pulse Zombie extremely hard in the head and damage it.&lt;br /&gt;
 You see a deep hole at the head.&lt;br /&gt;
&lt;br /&gt;
Final Breath has a 2 hour cooldown.&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Skill !! Path of Knowledge Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15 || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 15 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 15 || Eager&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 15 || Explorer&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 15 || Sheetfolder&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 15 || Desertmind&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20 || Observer&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 30 || Bookkeeper&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 40 || Mud-dweller&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 50 || Thought Eater&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 60 || Crooked&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 70 || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 80 || 12th Hierophant&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 90 || 13th Hierophant&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 90 || 14th Hierophant&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 90 || 15th Hierophant&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 90 || 16th Hierophant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Questions &amp;amp; Answers==&lt;br /&gt;
&lt;br /&gt;
The answers for the path questions can be found [[Meditating_answers|here]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cloth_tailoring&amp;diff=123530</id>
		<title>Cloth tailoring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cloth_tailoring&amp;diff=123530"/>
		<updated>2022-07-13T11:50:13Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Tools Used */ Clarify which tools are needed to improve cloth tailoring items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Cloth tailoring''' is a [[tailoring]] sub[[skill]] used to create and improve cloth items.&lt;br /&gt;
&lt;br /&gt;
== Tools Used ==&lt;br /&gt;
For creating items and resources:&lt;br /&gt;
* [[Wooden spindle]]&lt;br /&gt;
* [[Needle]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Spinning wheel]]&lt;br /&gt;
&lt;br /&gt;
For improving items:&lt;br /&gt;
* [[String of cloth]]&lt;br /&gt;
* [[Needle]]&lt;br /&gt;
* [[Scissors]]&lt;br /&gt;
* [[Water]]&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Characteristics==&lt;br /&gt;
* [[Tailoring]] &amp;gt; Cloth tailoring&lt;br /&gt;
* [[Mind]] &amp;gt; [[Mind logic]]&lt;br /&gt;
* [[Body]] &amp;gt; [[Body control]]&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Tailor at 50 skill&lt;br /&gt;
* Dreamweaver at 70 skill&lt;br /&gt;
* Seamster/Seamstress at 90 skill&lt;br /&gt;
* Fateweaver at 100 skill&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cloth tailoring items will burn if placed on or in any hot surface/burning vessel.&lt;br /&gt;
* Wearing your cloth tailoring title gives a bonus while improving armour items, including barding and any items that can be equipped on a horse.&lt;br /&gt;
&lt;br /&gt;
==Cloth Armour Variations==&lt;br /&gt;
===Cloth Armour===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=250px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Full cloth set with cloth jacket.jpg | &amp;quot;Classic&amp;quot;/original full cloth jacket set: [[Blue cloth hood]], [[red cloth jacket]], [[red striped cloth sleeve]]s [[cloth pants]], [[cloth gloves]], [[cloth shoes]]&lt;br /&gt;
File:Full cloth set with cloth shirt.jpg | &amp;quot;Classic&amp;quot;/original full cloth shirt set: [[Blue cloth hood]], [[cloth shirt]], [[red striped cloth sleeve]]s [[cloth pants]], [[cloth gloves]], [[cloth shoes]]&lt;br /&gt;
File: Blackclothset.jpg | Black clothes: [[Black belted vest]], [[black cloth sleeve]]s [[black cloth pants]]&lt;br /&gt;
File: Redclothset.jpg | Red clothes: [[Red cloth tunic]], [[red cloth sleeve]]s &lt;br /&gt;
File: Greenclothset.jpg | Green clothes: [[Green cloth tunic]], [[green cloth sleeve]]s [[green cloth pants]]&lt;br /&gt;
File: Dyeableclothset.jpg | Dyeable clothes (shown without dye): [[White cloth hood]], [[White cloth jacket]], [[plain white cloth pants]]&lt;br /&gt;
File: Patchworkpants.jpg | [[Patchwork pants]] shown with [[cloth shirt]]&lt;br /&gt;
File: Brownstripedbreeches.jpg | [[Brown striped breeches]] shown with [[cloth shirt]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Cloth Barding===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=250px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Clothbarding.jpg | Cloth barding&lt;br /&gt;
File:Dyeable cloth barding - undyed.png | Undyed dyeable cloth barding&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[:Category:Cloth tailoring items]]&lt;br /&gt;
* [[Tailoring]]&lt;br /&gt;
** [[Cloth tailoring]]&lt;br /&gt;
** [[Leatherworking]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Press&amp;diff=123470</id>
		<title>Press</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Press&amp;diff=123470"/>
		<updated>2022-07-06T21:38:47Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Usage */ Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Press&lt;br /&gt;
|image=Press.png&lt;br /&gt;
|active=[[shaft]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[shaft]]&lt;br /&gt;
* 4x [[plank]]s &lt;br /&gt;
* 2x [[iron ribbon]]s&lt;br /&gt;
* 2x [[small nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' - (2.0 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden construction made from planks with a large wooden screw connected to a shaft. It is used for making things flat.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You can press 0.01 kg of [[reed fibre]] to create a [[papyrus sheet]]. &lt;br /&gt;
&lt;br /&gt;
You can also press [[wood pulp]] to create a [[paper sheet]].&lt;br /&gt;
&lt;br /&gt;
Both use the [[papyrusmaking]] skill.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the [[quality]] of the shaft affects the success change.&lt;br /&gt;
* When creating, the quality of the plank affects the initial quality, and determines the type of wood for the unfinished item.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123287</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123287"/>
		<updated>2022-06-21T12:00:00Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Additional Bonuses */ Grammar edits for clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
===The Basics===&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;.  Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.  The earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.&lt;br /&gt;
&lt;br /&gt;
===Skill Training===&lt;br /&gt;
Skill can be gained on any tile, but you have to move at least 10 tiles away from the tile that you meditated on previously. A successful meditation only occurs after completing the two minute meditation timer. You will not necessarily gain skill on every meditation.&lt;br /&gt;
&lt;br /&gt;
Below 20 meditation skill, there is '''no time limit''' between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate on each corner.&lt;br /&gt;
&lt;br /&gt;
Above 20 meditation skill, the chances to gain skill are limited to a few per day:&lt;br /&gt;
&lt;br /&gt;
* First 5 meditations need to be at least 30 minutes apart&lt;br /&gt;
* After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message ''You feel that it will take you a while before you are ready to meditate again'' indicates the longer wait time.&lt;br /&gt;
* Every 24 hours after a server restart, the timers reset to the 30 minute wait.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
: Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.&lt;br /&gt;
&lt;br /&gt;
You do not lose a chance (nor do you get any meditation skill) if you meditate before the wait time is up, or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (i.e. you waited long enough and moved 10 tiles), then you will use up a chance to meditate, and will have a random chance to gain meditation skill. &lt;br /&gt;
&lt;br /&gt;
Your chance at gaining skill on a given meditation depends on the quality of your meditation rug, although the type of rug used appears to be irrelevant for skill gain. At lower levels, a ratio of about 50% can be reached. Around 70 meditation skill, the highest ratio has been about 40%. (These ratios have been reached with a rug in the range of 20-30 quality.) &lt;br /&gt;
&lt;br /&gt;
If you get particularly unlucky, it is possible that you won't gain any skill in one or two days. However, if the ratio over at least 10-20 tries is way below the above examples, then you should try changing the quality of your meditation rug. As a general rule of thumb, as you gain skill, you should lower the quality of your meditation rug to increase the difficulty of the meditation action and raise your chance of a skill tick occurring.&lt;br /&gt;
&lt;br /&gt;
== Path Management and Advancement ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:&lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.&lt;br /&gt;
&lt;br /&gt;
You must wait 24 hours before joining a meditation path after leaving one: &amp;quot;You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Path Leaders===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name becomes eligible to appear on this list.  You will need to be on the list to use the Light Path option for others.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment===&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level or regular wait time.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the ''Light Path'' option&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
*May 2013 update - there is now a one minute cool-down for enlightenment&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Path leader:&lt;br /&gt;
 [12:07:16] STUDENT needs to type in the command /invitations.&lt;br /&gt;
 [12:07:27] You attempt to light the path for STUDENT.&lt;br /&gt;
 [12:07:27] You ask STUDENT a question. she seems to think hard.&lt;br /&gt;
 [12:07:58] STUDENT has reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Student:&lt;br /&gt;
 [12:07:24] You will now accept invitations to change kingdom and religion.&lt;br /&gt;
 [12:07:27] TEACHER asks you a question.&lt;br /&gt;
 [12:07:58] You think 'Sounds about right'&lt;br /&gt;
 [12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Failure (Path leader). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
 [12:07:20] You attempt to light the path for &amp;lt;Player&amp;gt;.&lt;br /&gt;
 [12:07:20] &amp;lt;Player&amp;gt; does not grasp the question. he needs to meditate more.&lt;br /&gt;
* Failure (Student). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
  &amp;lt;Player&amp;gt; asks you a very confusing question. You do not understand it and need to contemplate more. &lt;br /&gt;
&lt;br /&gt;
After a path enlightenment the leader cannot do it again for 7 days.&lt;br /&gt;
&lt;br /&gt;
After the v1.1 patch a new difficulty check was added:&lt;br /&gt;
&lt;br /&gt;
 Rolf: it's not a skill requirement per se but there's a difficulty check&lt;br /&gt;
 Rolf: like level you try to achieve *10 or so&lt;br /&gt;
 Rolf: increasing meditation skill will increase chances yes&lt;br /&gt;
&lt;br /&gt;
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.&lt;br /&gt;
&lt;br /&gt;
== Path Levels ==&lt;br /&gt;
''A note to further make clear the timing for path advancement:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of &amp;quot;&amp;lt;character name&amp;gt; the &amp;lt;meditation title&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Total Time to reach** !! Minimum Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || None|| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours|| 12 hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 1 Day || 1 Day 12 hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 2 Days || 3 Days 12 hours || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4*&lt;br /&gt;
| 4.5 Days || 8 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 8 Days || 16 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 12.5 Days || 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7*&lt;br /&gt;
| 18 Days || 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 18 Days || 64 Days 12 hours  || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9*&lt;br /&gt;
| 18 Days || 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 18 Days || 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
| 11*&lt;br /&gt;
| 18 Days || 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
| 12*&lt;br /&gt;
| 18 Days || 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 13*&lt;br /&gt;
| 18 Days || 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 18 Days || 172 Days 12 hours || 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 18 Days || 190 Days 12 hours || 90 || 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 16***&lt;br /&gt;
| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant  || 16th Eidolon  || 16th Sovereign || 16th Deva|| 16th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''* New bonus available at this level, see below for more details''&lt;br /&gt;
&lt;br /&gt;
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''&lt;br /&gt;
&lt;br /&gt;
''***Levels above 16 go on to infinity(ish), with the same requirements of 18 days between. Higher levels reduce to cooldown timers, like Recall home being reduced by 1 hour for each level above 12&lt;br /&gt;
&lt;br /&gt;
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)&lt;br /&gt;
&lt;br /&gt;
== Path Bonuses ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]','[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]', [[Path of Knowledge#No skill loss|No skill loss]] || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || '[[Path of Hate#Fear|Fear]]'&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' ||  || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Healing Hands|Healing Hands]]' || '[[Path of Hate#Spell Immunity|Spell Immunity]]'&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || '[[Path of Hate#Recall Home|Recall Home]]'&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| '[[Path of Knowledge#Final Breath|Final Breath]]'  || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || '[[Path of Love#Final Breath|Final Breath]]' || '[[Path of Hate#Final Breath|Final Breath]]'&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Bonuses ==&lt;br /&gt;
=== Refresh ===&lt;br /&gt;
There is a small, random chance that your food and water will be filled at the end of a successful meditation, with meditation skill level and rug quality increasing the chance. Your nutrition and CCFP values will be unaffected. You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :Appears at start of meditation.  After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :Appears at start of meditation.  You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :Appears after meditating for five seconds.  You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. (Waiting Message) :Appears after meditating for five seconds.  Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You finish your meditation. :Appears at the end of a successful meditation.  Additional messages may also appear.&lt;br /&gt;
&lt;br /&gt;
;This is indeed a special place. :Appears at the end of a successful meditation.  You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose &amp;quot;yes&amp;quot; in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation.  You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :Appears at the end of a successful meditation.  You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You still need to let your recent progress sink in for a few hours / several hours / many hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation.  You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.&lt;br /&gt;
&lt;br /&gt;
==Characteristics trained==&lt;br /&gt;
See: [[Characteristics]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
* Rama at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123286</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=123286"/>
		<updated>2022-06-21T11:57:07Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Meditation */ Improved grammar on skill training section and added information on rug type (which does not seem to impact the size or frequency of ticks.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
===The Basics===&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;.  Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.  The earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.&lt;br /&gt;
&lt;br /&gt;
===Skill Training===&lt;br /&gt;
Skill can be gained on any tile, but you have to move at least 10 tiles away from the tile that you meditated on previously. A successful meditation only occurs after completing the two minute meditation timer. You will not necessarily gain skill on every meditation.&lt;br /&gt;
&lt;br /&gt;
Below 20 meditation skill, there is '''no time limit''' between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate on each corner.&lt;br /&gt;
&lt;br /&gt;
Above 20 meditation skill, the chances to gain skill are limited to a few per day:&lt;br /&gt;
&lt;br /&gt;
* First 5 meditations need to be at least 30 minutes apart&lt;br /&gt;
* After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message ''You feel that it will take you a while before you are ready to meditate again'' indicates the longer wait time.&lt;br /&gt;
* Every 24 hours after a server restart, the timers reset to the 30 minute wait.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
: Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.&lt;br /&gt;
&lt;br /&gt;
You do not lose a chance (nor do you get any meditation skill) if you meditate before the wait time is up, or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (i.e. you waited long enough and moved 10 tiles), then you will use up a chance to meditate, and will have a random chance to gain meditation skill. &lt;br /&gt;
&lt;br /&gt;
Your chance at gaining skill on a given meditation depends on the quality of your meditation rug, although the type of rug used appears to be irrelevant for skill gain. At lower levels, a ratio of about 50% can be reached. Around 70 meditation skill, the highest ratio has been about 40%. (These ratios have been reached with a rug in the range of 20-30 quality.) &lt;br /&gt;
&lt;br /&gt;
If you get particularly unlucky, it is possible that you won't gain any skill in one or two days. However, if the ratio over at least 10-20 tries is way below the above examples, then you should try changing the quality of your meditation rug. As a general rule of thumb, as you gain skill, you should lower the quality of your meditation rug to increase the difficulty of the meditation action and raise your chance of a skill tick occurring.&lt;br /&gt;
&lt;br /&gt;
== Path Management and Advancement ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:&lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.&lt;br /&gt;
&lt;br /&gt;
You must wait 24 hours before joining a meditation path after leaving one: &amp;quot;You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Path Leaders===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name becomes eligible to appear on this list.  You will need to be on the list to use the Light Path option for others.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment===&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level or regular wait time.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the ''Light Path'' option&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
*May 2013 update - there is now a one minute cool-down for enlightenment&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Path leader:&lt;br /&gt;
 [12:07:16] STUDENT needs to type in the command /invitations.&lt;br /&gt;
 [12:07:27] You attempt to light the path for STUDENT.&lt;br /&gt;
 [12:07:27] You ask STUDENT a question. she seems to think hard.&lt;br /&gt;
 [12:07:58] STUDENT has reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Student:&lt;br /&gt;
 [12:07:24] You will now accept invitations to change kingdom and religion.&lt;br /&gt;
 [12:07:27] TEACHER asks you a question.&lt;br /&gt;
 [12:07:58] You think 'Sounds about right'&lt;br /&gt;
 [12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!&lt;br /&gt;
&lt;br /&gt;
* Failure (Path leader). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
 [12:07:20] You attempt to light the path for &amp;lt;Player&amp;gt;.&lt;br /&gt;
 [12:07:20] &amp;lt;Player&amp;gt; does not grasp the question. he needs to meditate more.&lt;br /&gt;
* Failure (Student). If you get those messages just retry after waiting 1 minute:&lt;br /&gt;
  &amp;lt;Player&amp;gt; asks you a very confusing question. You do not understand it and need to contemplate more. &lt;br /&gt;
&lt;br /&gt;
After a path enlightenment the leader cannot do it again for 7 days.&lt;br /&gt;
&lt;br /&gt;
After the v1.1 patch a new difficulty check was added:&lt;br /&gt;
&lt;br /&gt;
 Rolf: it's not a skill requirement per se but there's a difficulty check&lt;br /&gt;
 Rolf: like level you try to achieve *10 or so&lt;br /&gt;
 Rolf: increasing meditation skill will increase chances yes&lt;br /&gt;
&lt;br /&gt;
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.&lt;br /&gt;
&lt;br /&gt;
== Path Levels ==&lt;br /&gt;
''A note to further make clear the timing for path advancement:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of &amp;quot;&amp;lt;character name&amp;gt; the &amp;lt;meditation title&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Total Time to reach** !! Minimum Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || None|| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours|| 12 hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 1 Day || 1 Day 12 hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 2 Days || 3 Days 12 hours || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4*&lt;br /&gt;
| 4.5 Days || 8 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 8 Days || 16 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 12.5 Days || 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7*&lt;br /&gt;
| 18 Days || 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 18 Days || 64 Days 12 hours  || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9*&lt;br /&gt;
| 18 Days || 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 18 Days || 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
| 11*&lt;br /&gt;
| 18 Days || 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
| 12*&lt;br /&gt;
| 18 Days || 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 13*&lt;br /&gt;
| 18 Days || 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 18 Days || 172 Days 12 hours || 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 18 Days || 190 Days 12 hours || 90 || 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
| 16***&lt;br /&gt;
| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant  || 16th Eidolon  || 16th Sovereign || 16th Deva|| 16th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''* New bonus available at this level, see below for more details''&lt;br /&gt;
&lt;br /&gt;
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''&lt;br /&gt;
&lt;br /&gt;
''***Levels above 16 go on to infinity(ish), with the same requirements of 18 days between. Higher levels reduce to cooldown timers, like Recall home being reduced by 1 hour for each level above 12&lt;br /&gt;
&lt;br /&gt;
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)&lt;br /&gt;
&lt;br /&gt;
== Path Bonuses ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]','[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]', [[Path of Knowledge#No skill loss|No skill loss]] || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || '[[Path of Hate#Fear|Fear]]'&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' ||  || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Healing Hands|Healing Hands]]' || '[[Path of Hate#Spell Immunity|Spell Immunity]]'&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || '[[Path of Hate#Recall Home|Recall Home]]'&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| '[[Path of Knowledge#Final Breath|Final Breath]]'  || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || '[[Path of Love#Final Breath|Final Breath]]' || '[[Path of Hate#Final Breath|Final Breath]]'&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Bonuses ==&lt;br /&gt;
Commonly referred to as a &amp;quot;Refresh tick&amp;quot;. Randomly appears at the end of a successful meditation, with meditation skill level and rug quality increasing the chance.&lt;br /&gt;
Your food and water will be filled (Nutrition is unaffected). You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :Appears at start of meditation.  After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :Appears at start of meditation.  You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :Appears after meditating for five seconds.  You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. (Waiting Message) :Appears after meditating for five seconds.  Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You finish your meditation. :Appears at the end of a successful meditation.  Additional messages may also appear.&lt;br /&gt;
&lt;br /&gt;
;This is indeed a special place. :Appears at the end of a successful meditation.  You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose &amp;quot;yes&amp;quot; in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation.  You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :Appears at the end of a successful meditation.  You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You still need to let your recent progress sink in for a few hours / several hours / many hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation.  You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.&lt;br /&gt;
&lt;br /&gt;
==Characteristics trained==&lt;br /&gt;
See: [[Characteristics]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
* Rama at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123282</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123282"/>
		<updated>2022-06-20T08:12:58Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Various grammar updates and skillgain targets changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Doc relocated south to Sheriff. 3 months later, Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Doc then eloped to Deliverance to live at Miya, remaining there for 5 months starting in May 2012 under the mayorship of her friend Mishia (and later, Kitaelia). The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Doc originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Doc bought Miya when it went up for sale. Doc originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Doc also began PvPing on the Chaos server with the Empire of Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Doc made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Doc a way to do something new. Doc got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Doc had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Doc was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
In the Autumn of 2015, Doc briefly set up a deed called Laurel in south-west Independence, in an attempt to cure some Wurm burnout and take it easy on Freedom for a while. She also left the staff team at a similar time in November 2015, citing no hard feelings: she simply didn't have the time to continue as PR manager as IRL at the time was way too busy (due to university).&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Laurel as a deed was short-lived, and never saw much progress. After 5 years of playing Wurm with 3200 hours playtime on her main account alone, Doc had played a lot and simply didn't have much left to do in the game. Laurel fell into inactivity in the spring of 2016, and was quietly disbanded by upkeep in 2017.&lt;br /&gt;
&lt;br /&gt;
Along with countless happy memories from years of playing, Doc moved on from Wurm for good to pastures new. &lt;br /&gt;
&lt;br /&gt;
Or so she thought...&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
On April 17th, 2022, Doc decided to reinstall Wurm after 6 years away from the game, curious about what had changed. By total coincidence, long-term friend from Doc's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Doc went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. Doc also started a new Vynora priest alt, Laureltrees, on May 20th. &lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Doc insists that out of everywhere she's lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. In particular, her years at Ravenholm on Chaos were probably the most fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of high skills that I can finally push to 90), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Primary goals for 2022:''&lt;br /&gt;
* 73 → 80 Meditation + Level 12 Path&lt;br /&gt;
* 75 → 90 Mining&lt;br /&gt;
* 77 → 90 Blacksmithing&lt;br /&gt;
* 70 → 90 Woodcutting&lt;br /&gt;
* 20 → 70 Healing (I want the [Doctor] title)&lt;br /&gt;
* Do as much of the journal as I can until I get stuck at a level&lt;br /&gt;
&lt;br /&gt;
''Additional combat-related goals:''&lt;br /&gt;
* Better weapon skill in huge axe / a 2H weapon&lt;br /&gt;
* Better aggressive fighting + other subskills&lt;br /&gt;
* Grind large metal shield more&lt;br /&gt;
* 80+ FS&lt;br /&gt;
&lt;br /&gt;
''Completed:''&lt;br /&gt;
* 20 → 50 Cloth Tailoring&lt;br /&gt;
}}&lt;br /&gt;
=== Priest targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''For 2022/2023:''&lt;br /&gt;
* &amp;lt;s&amp;gt;21 Body Control&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;30 Meditation&amp;lt;/s&amp;gt;&lt;br /&gt;
* 80+ Ropemaking (will push to 90 if I can)&lt;br /&gt;
* 90+ Channeling&lt;br /&gt;
* 100 Faith&lt;br /&gt;
}}&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
''Some of these might get completed before my main goals if and when needed''&lt;br /&gt;
* 80 → 90 Carpentry&lt;br /&gt;
* 70 → 90 Fine Carpentry&lt;br /&gt;
* 73 → 90 Masonry&lt;br /&gt;
* 85 → 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff&lt;br /&gt;
* 80 → 90 Meditation (because masochism)&lt;br /&gt;
* 90 Shieldsmithing (for the journal + so I can imp my darn shields)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123154</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123154"/>
		<updated>2022-05-23T10:06:54Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Other Info */ Added spoiler tags to longer lists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. She also started a new Vynora priest alt, Laureltrees, on May 20th. &lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 20 -&amp;gt; 70 Huge Axe&lt;br /&gt;
* 20 -&amp;gt; 70 Aggressive Fighting&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 73 -&amp;gt; 90 Masonry&lt;br /&gt;
* 85 -&amp;gt; 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
* 80 -&amp;gt; 90 Meditation (because masochism)&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
}}&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
}}&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123137</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123137"/>
		<updated>2022-05-20T14:43:35Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added new alt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Laureltrees, Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea, in the alliance of the Shepherds of Gnome. She also started a new Vynora priest alt, Laureltrees, on May 20th. &lt;br /&gt;
&lt;br /&gt;
Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there), work around the village, and on getting the basics down on my priest alt Laureltrees.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 20 -&amp;gt; 70 Huge Axe&lt;br /&gt;
* 20 -&amp;gt; 70 Aggressive Fighting&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 73 -&amp;gt; 90 Masonry&lt;br /&gt;
* 85 -&amp;gt; 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
* 80 -&amp;gt; 90 Meditation (because masochism)&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123084</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123084"/>
		<updated>2022-04-25T18:44:40Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Future skillgain targets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea. Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom has provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there) and work around the village.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 20 -&amp;gt; 70 Huge Axe&lt;br /&gt;
* 20 -&amp;gt; 70 Aggressive Fighting&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 73 -&amp;gt; 90 Masonry&lt;br /&gt;
* 85 -&amp;gt; 90 Digging (will happen eventually I'm sure)&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
* 80 -&amp;gt; 90 Meditation (because masochism)&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wogic&amp;diff=123082</id>
		<title>Wogic</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wogic&amp;diff=123082"/>
		<updated>2022-04-24T20:41:29Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Lunchboxes are made of lead. That's Wogic for you&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Wogic is the art of Wurm Logic.  Perfected over the last decade it is, simply put, the 'Flawless' actions unique to Wurm Online.&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a term used to describe something quirky about [[Basic Knowledge|Wurm]] that just doesn't seem quite right or logical.&lt;br /&gt;
&lt;br /&gt;
Wogic dictates:&lt;br /&gt;
* You must polish the glowing hot metal object with a bundle of fur!&lt;br /&gt;
* You must sharpen the metal ball!&lt;br /&gt;
* Needing a [[mallet]] to finish or improve a mallet.&lt;br /&gt;
* Needing a [[hammer]] to finish or improve a hammer.&lt;br /&gt;
* Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by activating a hand on it).&lt;br /&gt;
* (No longer possible.) Attaching an [[anchor]] to a [[mooring rope]] and, if failing, the anchor becomes [[lead scrap]]. ''Only'' the rope should be lost (or just [[damage]]d, even more logically).&lt;br /&gt;
* [[Pile of dirt|Dirt]] taking damage and &amp;quot;crumbling to dust&amp;quot;. Dirt doesn't [[decay]]...ever! If anything, when dirt is in a [[Pile of items|pile]], it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a [[container]] it should stay there forever.&lt;br /&gt;
* (No longer possible) Fitting large [[unfinished]] items in a [[pottery flask|flask]] or any other [[container]] that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts. &lt;br /&gt;
* (No longer possible) Building [[ship]]s in a [[cart]]. &lt;br /&gt;
* Holding the [[water]] to temper a hot item.&lt;br /&gt;
* [[Shaft]]s are longer than the [[log]]s they are made from.&lt;br /&gt;
* Having the ability to equip massive objects like [[tree]]s and unfinished ships and unfinished guard towers.&lt;br /&gt;
* Being able to put a 12 kg [[hide]] in a [[backpack]] but not a 0.2 kg [[pelt]].&lt;br /&gt;
* Being able to bury a [[corpse]] while in a [[large cart]] but can't dig, pack, plant flowers/sprouts, etc.&lt;br /&gt;
* Being &amp;quot;too far away to eat&amp;quot; despite having the food right there with you.&lt;br /&gt;
* Using a [[yoyo]] is impossible while riding a boat, even if it is moored. It is possible while swimming.&lt;br /&gt;
* Tempering items in boiling water.&lt;br /&gt;
* [[Silver|Silver altars]] or [[Gold altar]]s are improved without heating them up, despite being [[Jewelry Smithing]].&lt;br /&gt;
* Snuffing a glowing hot [[Lantern]], even when in a lit [[Forge]] will instantly cool it down.&lt;br /&gt;
* Mining a roof gives you a warning &amp;quot;The roof sounds strangely hollow. You must mine the other corners if you want to create an opening.&amp;quot; But your are unable to mine out a &amp;quot;sunroof&amp;quot; in the roof.&lt;br /&gt;
* A [[measuring jug]] can fit into a backpack, but a [[water skin]] cannot.&lt;br /&gt;
* A small [[rowing boat]] requires 4 seats to make but can only hold 3 people&lt;br /&gt;
* Some spells like [[Locate soul]] are available below 30 faith, but 30 faith are needed to be a priest &lt;br /&gt;
* [[Lunchbox|Lunchboxes]] are made of [[lead sheet]]s, even though [https://en.wikipedia.org/wiki/Lead_poisoning lead is poisonous].&lt;br /&gt;
&lt;br /&gt;
Please add your contributions to this page. &lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Humor]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123075</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123075"/>
		<updated>2022-04-22T09:38:31Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Current goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea. Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom has provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there) and work around the village.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 20 -&amp;gt; 70 Huge Axe&lt;br /&gt;
* 20 -&amp;gt; 70 Aggressive Fighting&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 73 -&amp;gt; 90 Masonry&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
* 80 -&amp;gt; 90 Meditation (because masochism)&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123074</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123074"/>
		<updated>2022-04-22T09:37:21Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Current goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea. Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom has provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there) and work around the village.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 20 -&amp;gt; 70 Huge Axe&lt;br /&gt;
* 20 -&amp;gt; 70 Aggressive Fighting&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 73 -&amp;gt; 90 Masonry&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
* 80 -&amp;gt; 90 Meditation (because masochism)&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123041</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=123041"/>
		<updated>2022-04-19T17:12:26Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Various additions now that I'm playing again!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=Freedom / The Empire of Mol-Rehan&lt;br /&gt;
|server=Independence&lt;br /&gt;
|settlement=Seahaven Valley&lt;br /&gt;
|alts= Finnsfarmer (GV)}}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and former Wurm team member. She was originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014, re-joining the team again in April 2015 and becoming PR Manager for a brief period before stepping down at the end of 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
=== First Years on the Freedom Isles ===&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus on the 15th October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. 3 months later Doc, moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other - Doc was young and maybe not the best of mayors...&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town was barely a week old when she arrived. Miya was a large deed located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August. It was huge, and too much for one person!&lt;br /&gt;
&lt;br /&gt;
=== PvP on Chaos ===&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
TODO: add more info on 2014 -&amp;gt; 2015&lt;br /&gt;
&lt;br /&gt;
=== Brief Return to Freedom ===&lt;br /&gt;
&lt;br /&gt;
TODO: add stuff on 2015, 2016&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2022 Return ===&lt;br /&gt;
&lt;br /&gt;
In on April 17th, 2022, Chese decided to reinstall Wurm after 5 years away from the game, curious about what had changed. By total coincidence, long-term friend from Chese's Wurm team days Maximusi happened to be online, having also decided to retry Wurm just two weeks prior! Chese went to join Max's new deed, Seahaven Valley, on the west coast of Independence's Inner Sea. Who knows where her new journey will take her...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Overall... ===&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom has provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current goals ==&lt;br /&gt;
&lt;br /&gt;
This is a little list to remind myself of things I can work on!&lt;br /&gt;
&lt;br /&gt;
Currently (2022) I want to focus on grinding (since I have a lot of near-90 skills that would be amazing to get there) and work around the village.&lt;br /&gt;
&lt;br /&gt;
=== Current skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 70 Huge Axe&lt;br /&gt;
* 70 Aggressive Fighting&lt;br /&gt;
* 70 -&amp;gt; 90 Woodcutting (eurgh)&lt;br /&gt;
* 80 -&amp;gt; 90 Carpentry&lt;br /&gt;
* 70 -&amp;gt; 90 Fine Carpentry&lt;br /&gt;
* 73 -&amp;gt; 80 Meditation + Level 12 Path&lt;br /&gt;
&lt;br /&gt;
=== Future skillgain targets ===&lt;br /&gt;
&lt;br /&gt;
* 75 -&amp;gt; 90 Mining&lt;br /&gt;
* 77 -&amp;gt; 90 Blacksmithing&lt;br /&gt;
* 70 -&amp;gt; 90 Masonry&lt;br /&gt;
* 50 in Shipbuilding, Cooking stuff, Cloth Tailoring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Info==&lt;br /&gt;
&lt;br /&gt;
===Events Attended===&lt;br /&gt;
&lt;br /&gt;
* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;br /&gt;
&lt;br /&gt;
===Raids Attended on Chaos (big ones &amp;amp; little ones)===&lt;br /&gt;
&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
===All Appearances on Chaos Deathtabs===&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong, Big Oops'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore:Empire_of_Mol_Rehan&amp;diff=96302</id>
		<title>Lore:Empire of Mol Rehan</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore:Empire_of_Mol_Rehan&amp;diff=96302"/>
		<updated>2015-09-16T20:09:40Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: /* Azkaban */ Updated mayors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Empire of Mol Rehan (often abbreviated as just MR) is a [[player made kingdom]] on the Chaos server, based on the old Wild template kingdom [http://www.wurmpedia.com/index.php?title=Mol_rehan Mol-Rehan]. Mol Rehan operates as a democracy, with all members of the Empire having a say in kingdom affairs.&lt;br /&gt;
&lt;br /&gt;
[[File:EoMR Sigil.png|frame|alt=The Empire of Mol Rehan Sigil.|The Empire of Mol Rehan Sigil]]&lt;br /&gt;
&lt;br /&gt;
==History of the Empire==&lt;br /&gt;
&lt;br /&gt;
The following is a complete history of the Empire of Mol Rehan on Chaos. It attempts to be as unbiased as possible, although it does present the war from MR's side.&lt;br /&gt;
&lt;br /&gt;
'''This section is a WIP. Feel free to contribute!'''&lt;br /&gt;
&lt;br /&gt;
==Leadership Structure==&lt;br /&gt;
&lt;br /&gt;
=== Kingdom Management Council ===&lt;br /&gt;
&lt;br /&gt;
* '''Emperor [[Player:Whos|Horton]]''' - the Emperor of the Empire of Mol Rehan, Horton, holds a special title as the symbolic leader of the kingdom. Horton holds executive, ''de-jure'' power over the kingdom, meaning that he normally does not preside over kingdom matters (only offering his advice) except for in times of crisis. Horton is a highly respected and seasoned member of the kingdom, once the mayor of [[Whosville]] and both the last and longest-serving chancellor of the Wild kingdom Mol-Rehan.&lt;br /&gt;
&lt;br /&gt;
* '''War Chief [[Player:Emoo|Emoo]]'''- responsible for the day to day ''de-facto'' running of the kingdom and for chairing the Warlords, the War Chief can be regarded as the main leader of the kingdom. They also hold the in-game Chief title and the crown of the kingdom. War Chiefs are elected by the citizens of the Empire every 6 months (Normally in January and July.) Any citizen may stand for election and there is no limit on how many times a Chief may stand for re-election.&lt;br /&gt;
&lt;br /&gt;
=== Warlords ===&lt;br /&gt;
&lt;br /&gt;
The Warlords are a closed group of MR's most loyal and long-serving players. Its main focus is on planning PvP activities, but it also handles many other high-level kingdom issues. The Warlords system allows players who have contributed to the kingdom for a long time and who have proven their trust to have a say in the running of the most sensitive kingdom issues. The only real requirements for joining are maturity and ability to be trusted.&lt;br /&gt;
&lt;br /&gt;
=== Citizens ===&lt;br /&gt;
&lt;br /&gt;
All citizens of MR are entitled to have their opinion heard in front of the kingdom as a whole, regardless of its nature. Every citizen is entitled to one vote in the biannual War Chief election, and is also entitled to nominate themself for election if they so wish.&lt;br /&gt;
&lt;br /&gt;
==Main Deeds==&lt;br /&gt;
&lt;br /&gt;
The Empire has a number of major deeds, with a list and description of them compiled below. This list will not attempt to include all MR deeds.&lt;br /&gt;
&lt;br /&gt;
====House of Mol-Rehan====&lt;br /&gt;
''Hom Nom Nom Nom''&lt;br /&gt;
&lt;br /&gt;
''Mayor: Horton''&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php?title=House_of_Mol_Rehan HoM] is MR's capital and most symbolic deed. Back in the old Wild days and after the fall of LO, MR's first major wardeed, HoM was the village that united the kingdom and kept it afloat. Some say that without HoM and the closure of the home servers, MR on Wild would have become non-existent. HoM is MR's largest deed.&lt;br /&gt;
&lt;br /&gt;
====Arachnadelphia====&lt;br /&gt;
''FOR THE WAR!!!''&lt;br /&gt;
&lt;br /&gt;
''Mayor: Robus''&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php?title=Arachnadelphia Arachnadelphia] has stood the test of time for many years as a major homeland deed in Mol Rehan. Constructed in the days of the Wild server, Arach still stands to this day as a strong and active deed.&lt;br /&gt;
&lt;br /&gt;
====Azkaban====&lt;br /&gt;
''Mayors: Kharm &amp;amp; Zivirt''&lt;br /&gt;
&lt;br /&gt;
Azkaban is an eastern fortress, built on the ruins of the old HotS capital Dark Citadel, home to many players who benefit from both its proximity to the Freedom border and its friendly community comprised of new and old players alike.&lt;br /&gt;
&lt;br /&gt;
====Eden====&lt;br /&gt;
''No sanity allowed!''&lt;br /&gt;
&lt;br /&gt;
''Mayor: Febur''&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php?title=Eden Eden] is by far the furthest west and most secluded deed on the Chaos server - although that doesn't mean it wasn't built for a fight. With huge walls and a number of veteran players housed inside, it has never been successfully attacked. Eden was also MR's stronghold in the brief period of the 3rd Whitelight.&lt;br /&gt;
&lt;br /&gt;
====Fort Freedom====&lt;br /&gt;
''Mayor: Madnezz''&lt;br /&gt;
&lt;br /&gt;
Fort Freedom is a relatively new deed to the Empire, originally founded as a Freedom village south of starter town [[Hunter's Lodge]]. FF is now a strong and prominent central stronghold, with a large number of active players. FF is expected to play a key role in the continued growth of the Empire.&lt;br /&gt;
&lt;br /&gt;
====Heaven's Canteen====&lt;br /&gt;
''Mayor: Tommty''&lt;br /&gt;
&lt;br /&gt;
An island fortress founded on the abandoned island previously known as [http://www.wurmpedia.com/index.php?title=Hell%27s_Kitchen Hell's Kitchen], HC is a strong MR deed poised on the edge of the Blacklight mainlands.&lt;br /&gt;
&lt;br /&gt;
====Kratos====&lt;br /&gt;
''Mayor: Emoo''&lt;br /&gt;
&lt;br /&gt;
Founded by Emoo in the far East of the server, Kratos has been the Empire's PvP stronghold since the re-introduction of PvP gameplay to the server. A colossal and impressive mountain fortress, Kratos is the strongest deed in the Empire and arguably the strongest on the server, having never been successfully raided. The deed provided an important staging point for all of the Empire's territorial gains in the East of the server.&lt;br /&gt;
&lt;br /&gt;
====Ravenholm====&lt;br /&gt;
''Don't dare to question the ways of the Raven.''&lt;br /&gt;
&lt;br /&gt;
''Mayor: Reincarnation/Balmore''&lt;br /&gt;
&lt;br /&gt;
[http://www.wurmpedia.com/index.php/Ravenholm Ravenholm] is another relatively new deed to the server, founded by long-standing and returned players Reincarnation and Taya, who both served as LO Mayor and MR Chancellor respectively in the glory days of Libilan Outlaws. Now, they offer another new take on PvP, with a large and friendly deed with a strong focus on [http://forum.wurmonline.com/index.php?/topic/92192-ravenholm-mr-chaos/ recruiting new players to the Chaos server].&lt;br /&gt;
&lt;br /&gt;
====Valley Cove====&lt;br /&gt;
''Mayor: Epicphail/Felinas''&lt;br /&gt;
&lt;br /&gt;
[forum.wurmonline.com/index.php?/topic/110966-valley-cove-mol-rehan-chaos/ Valley Cove] is a newly built town on the East of Chaos. Ruled over by the ever-friendly Epicphail, it's a popular destination for new players to the server, while also being home to numerous more experienced players who are always happy to pass on their knowledge.&lt;br /&gt;
&lt;br /&gt;
[[Category:Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Game_master&amp;diff=91983</id>
		<title>Game master</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Game_master&amp;diff=91983"/>
		<updated>2015-05-27T20:47:06Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Added WurmStaff template to bottom of page as it was missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{disclaimer}}&lt;br /&gt;
==Overview==&lt;br /&gt;
In Wurm Online the Game Masters (GMs) serve several purposes, some pertaining more to certain server types. They mediate player conflicts that may result from griefing, examine bugs, investigate exploits, and a handful of other less colorful things. GMs are responsible for enforcing rules throughout the game and handling the penalties given to players that refuse to follow them.&lt;br /&gt;
&lt;br /&gt;
The original GMs were chosen from the initial player-base by the founding developers. Since then that tradition has continued with new GMs being selected by the Head Game Master and the current team. This means that all GMs are players just like us! Typically a GM is someone that has long term game experience, has shown a willingness to help and contribute to the community, and may have spent time as one of the many other volunteer roles.&lt;br /&gt;
&lt;br /&gt;
===The Team===&lt;br /&gt;
Please refer to the forum post [http://forum.wurmonline.com/index.php?/topic/4976-wurm-staff// Team List] for the current list of GM's&lt;br /&gt;
&lt;br /&gt;
[[File:WurmTeam.png]]&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
=== Game Masters ===&lt;br /&gt;
* Head Game Master - The boss; the head of all game staff.&lt;br /&gt;
* Assistant Head Game Master - Assistants to the Head Game Master, overseeing the various game and moderation teams.&lt;br /&gt;
* Game Master - Handles escalated support tickets. They collect information, assist with bug resolution if possible in game, and enforce game rules.  They do not assist with normal game situations.&lt;br /&gt;
&lt;br /&gt;
=== Support roles ===&lt;br /&gt;
* Lead Chat Moderator - Manages the team of Community Assistants and Chat Moderators.&lt;br /&gt;
* Lead Forum Moderator - Manages all forum and board moderators, employs an Assistant Lead Forum Moderator.&lt;br /&gt;
&lt;br /&gt;
==Authenticity==&lt;br /&gt;
Many staff characters are immune to the /ignore command and may bear different colour player ourline, text in chat and the text in the player list.  A good test, if in doubt, is to attempt to /ignore a player claiming to be staff, an error will appear in the event window if they are indeed who they claim to be.  Another way is to attempt to give the person a negative reputation in a settlement, the game will tell you:&amp;quot;please make sure that &amp;lt;staffmember name&amp;gt; is a normal player.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=91982</id>
		<title>Player:Docterchese</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Docterchese&amp;diff=91982"/>
		<updated>2015-05-27T20:44:10Z</updated>

		<summary type="html">&lt;p&gt;Docterchese: Alts update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Docterchese&lt;br /&gt;
|kingdom=The Empire of Mol-Rehan&lt;br /&gt;
|server=Chaos&lt;br /&gt;
|settlement=Ravenholm&lt;br /&gt;
|alts= Docterfish }}&lt;br /&gt;
&lt;br /&gt;
I'm using this page as a way to remember my own history and for anyone else who's interested. :)&lt;br /&gt;
&lt;br /&gt;
Docterchese is a Wurm Online player and is currently serving their second stint on the Wurm team. They were originally a [http://wurmpedia.com/index.php/Public_Relations Public Relations Assistant] (PRA) between August 2012 (when the role was originally created) and January 2014 (leaving due to being busy IRL and there being few PR tasks to do at the time,) but has since re-joined the team as of April 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Docterchese began life on Exodus in October 2011, first settling on a beach in the north of the server. After a month spent there alongside neighbour and mentor Daimex, Chese relocated south to Sheriff. But after problems there, 3 months later Doc moved with friends and founded Cormorant Isle Trading Post in February 2012, in the north of the server, on an island very near to the first place Doc settled. CITP also acquired the nearby Tiffin's Castle Market, which was used as a farm and support deed. However, after around 2 and a 1/2 months and despite the deed being mostly completed, Docterchese took the decision to sell CITP and disband Tiffin's. Many of the original villagers had left, and whoever remained fought against each other. &amp;quot;The deed has lost its original vision and the friends I founded it with.&amp;quot; - Docterchese, when asked about the controversial decision on the village's forums.&lt;br /&gt;
&lt;br /&gt;
Chese then eloped to Deliverance to live at Miya, remaining there for 5 months starting May 2012 under the mayorship of friends Mishia and later Kitaelia. The town, barely a week old when Chese arrived, was large and located in the south-western forests of the server. The town grew to encompass many local deeds in the &amp;quot;Brotherhood of Cake&amp;quot; alliance. Chese also took on a local deed for the town to use as a port, A Captain's Hideaway, before eventually moving to live there full-time in October 2012.&lt;br /&gt;
&lt;br /&gt;
Chese originally intended to sell Captain's in the long term, potentially moving to Independence, but instead decided to remain there and use it as a base of operations. As of January 2013 the deed began formally recruiting villagers, the first of whom was Frozencanadian.&lt;br /&gt;
&lt;br /&gt;
But then in May of that year, Chese re-bought Miya when it went up for sale. Chese originally intended that it would become a special deed for priests, but later decided that the impulse purchase would not be worth the amount of time it would take up. Reluctantly, Miya was sold on 3 months later in August.&lt;br /&gt;
&lt;br /&gt;
In July 2013, Chese also began PvPing on the Chaos server with Mol-Rehan, staying at Kratos and enjoying the change of scenery and gameplay. By October 2013, with Captain's reaching a natural low in villager numbers, Chese made the decision to sell the deed and move full-time to Chaos to live at Ravenholm, under the mayorship of long-standing MR player Reincarnation (aka Balmore).&lt;br /&gt;
&lt;br /&gt;
Moving to Ravenholm was both a practical decision and a gameplay one. Practically, it would make playing Wurm easier (because trying to play on priest alts living on a different server isn't fun) - while in terms of playing the game, it offered Chese a way to do something new. Chese got involved with recruitment at the deed through use of &amp;quot;PR Skillz,&amp;quot; and soon created an immaturely high 2x2 tower to live in. By February 2014, Chese had received the title of Elder at the village and began the construction of a brand new temple at the deed.&lt;br /&gt;
&lt;br /&gt;
In July 2014, Chese was elected as Prime Minister of Mol Rehan.&lt;br /&gt;
&lt;br /&gt;
Chese insists that out of everywhere lived, Sheriff was the best village in terms of location - while the Mol-Rehan kingdom has provided the best socialising and friendships. CITP was the most ambitious!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Info==&lt;br /&gt;
&amp;lt;u&amp;gt;&lt;br /&gt;
===Raids Attended (big ones &amp;amp; little ones)===&lt;br /&gt;
&amp;lt;/u&amp;gt;&lt;br /&gt;
* August 2013 - Commorragh&lt;br /&gt;
* October 2013 - League of Gentlemen&lt;br /&gt;
* October 2013 - Guardians of the Light&lt;br /&gt;
* November 2013 - The Damned&lt;br /&gt;
* January 2014 - Pardranor&lt;br /&gt;
* January 2014 - Whorefrost Hill&lt;br /&gt;
* March 2014 - Sparta&lt;br /&gt;
* April 2014 - Slate Hill&lt;br /&gt;
* June 2014 - Bloodwode Fortress (organised)&lt;br /&gt;
* August 2014 - Kyara&lt;br /&gt;
* August 2014 - South of Heaven&lt;br /&gt;
* September 2014 - The Legion Riders&lt;br /&gt;
* November 2014 - Commorragh II&lt;br /&gt;
* December 2014 - Bloodwode Fortress II&lt;br /&gt;
* February 2015 - Commorragh III&lt;br /&gt;
* April 2015 - Utopia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&lt;br /&gt;
===All Appearances on Deathtabs===&lt;br /&gt;
&amp;lt;/u&amp;gt;&lt;br /&gt;
(One day I'll format this more nicely)&lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:55:52] Tiu slain by Nadroj Emoo Camobeast Docterchese Togiodi Red Fevfev Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
02-08-13 ''Commorragh Raid'': [22:56:08] Daolin slain by Docterchese Camobeast Emoo Nadroj Togiodi Fevfev Zarmazarmaex Demondan Jberg Infinitai Carmichael &lt;br /&gt;
&lt;br /&gt;
26-09-13 ''Soloing a HotA goes wrong'': [21:27:37] Docterchese slain by Norad &lt;br /&gt;
&lt;br /&gt;
22-11-13 ''Trying to trap a JK retreat from Fort Freedom raid'': [19:56:02] Umbranik slain by Miniroll Emoo Docterchese Red Christa Bonefly &lt;br /&gt;
&lt;br /&gt;
03-01-14 ''Removing a thief from kingdom'': [22:35:35] Kingen slain by Battlepaw Docterchese Freddy Dderick &lt;br /&gt;
&lt;br /&gt;
19-01-14 ''It always helps if you spar when you spar...'': [16:36:19] Jberg slain by Docterchese &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [14:42:26] Atazs slain by Blinksyrevived Emoo Nightfall Docterchese Kharm Demondan Taya Jberg Carmichael &lt;br /&gt;
&lt;br /&gt;
22-03-14 ''Sparta Raid'': [15:26:10] Rockybalboa slain by Embolism Nightfall Roman Baddbob Brandonsf Alaskanbob Docterchese Revelation Red Demondan Taya Kriet Jberg Worldtender &lt;br /&gt;
&lt;br /&gt;
18-04-14 ''Slate Hill Raid'': [23:04:05] Dagobert slain by Miniroll Docterchese Felinas Red Redhawk Mcdaniel Horton Nightfall Garrettwademan Christa Reincarnation &lt;br /&gt;
&lt;br /&gt;
02-08-14 ''Kyara Raid'': [13:05:39] Smackeddown slain by Docterchese Emoo Redhawk Fevfev Cita Garrettwademan Cienio Zarmazarmaex Jberg Rosie Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:44:29] Zerocool slain by Docterchese Christa Reincarnation Caradal Jukimo Redhawk Jberg Drsatan Cita &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:14] Noob slain by Docterchese Horton Christa Mcdaniel Eroing Sklo Jukimo Redhawk Drsatan Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:25] Hempfire slain by Docterchese Pinejon Christa Mcdaniel Embolism Drsatan Zivirt &lt;br /&gt;
&lt;br /&gt;
13-09-14 ''Falcon's Landing Defence'': [22:47:59] Lockehalfblood slain by Docterchese Horton Reincarnation Mcdaniel Christa Sklo Eroing Jukimo Redhawk Embolism Jberg Zivirt &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:08:50] Rolandt slain by Emoo Pinejon Jukimo Redhawk Maciejkow Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
&lt;br /&gt;
05-10-14 ''PvP at Charon's Crossing'': [21:09:50] Mawej slain by Emoo Pinejon Jukimo Redhawk Docterchese Miniroll Embolism Rosie Red &lt;br /&gt;
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===Events Attended===&lt;br /&gt;
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* January 2012 - Exodus impalong hosted by Elwood.&lt;br /&gt;
* February 2012 - 2nd Slaying Attempt of Erik the Red Dragon on Independence.&lt;br /&gt;
* March 2012 - 4th Akhenaten Fighting Tournament&lt;br /&gt;
* July 2012 - Guild of Artificers Summer Festival (ran the boat racing and finished second in the Iron Wurmian competition)&lt;br /&gt;
* December 2012 to January 2013 - Winter Impalong (Willow's last)&lt;br /&gt;
* February 2013 - 5th Akhenaten Fighting Tournament (won the 3rd League 60-69FS division)&lt;br /&gt;
* September 2013 - 6th Akhenaten Fighting Tournament at Tap Dance Market&lt;br /&gt;
* December 2013 - Deliverance Winter Impalong hosted by Battlepants&lt;br /&gt;
&lt;br /&gt;
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===Trivia===&lt;br /&gt;
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* The first ever ore type Doc mined was in fact gold, in a mine in the hills near to Esert, the Exodus server start town. Doc then proceeded to make a gold bowl, Doc's first item (1ql of course!) that later disappeared from a garden in Sheriff.&lt;br /&gt;
* The first animal to kill Doc was a scorpion south of Esert. Doc was then later killed by another scorpion...&lt;br /&gt;
* The first house Doc built was in fact sized 2x1, having worked out that making all the planks for the house first would give enough carpentry skill to plan a larger house, tehe.&lt;br /&gt;
* Having built the Golden Hind as a first boat, Doc spent a week travelling around the entire Exodus server.&lt;br /&gt;
* Doc was effectively homeless between February 2012 to August 2013, despite still playing regularly! (Never settled down in one place long enough to have a proper house built...)&lt;br /&gt;
* Doc once tried to solo a sea serpent, but gave up after over an hour of continuous (no hops!) fighting. They don't hit well but they're pretty strong!&lt;/div&gt;</summary>
		<author><name>Docterchese</name></author>
		
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