<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Donamarlene</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Donamarlene"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Donamarlene"/>
	<updated>2026-06-04T07:54:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_cloth_hood&amp;diff=116266</id>
		<title>White cloth hood</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_cloth_hood&amp;diff=116266"/>
		<updated>2020-08-28T12:06:00Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Clothes&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* [[{{PAGENAME}}]] (0.20 kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|dyeamount=&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Armour for your head and face. &lt;br /&gt;
* Cloth armour is the weakest of all, with 40% damage reduction at 100 quality. However, it has no penalty to walking speed, and offers the highest evasion rate.&lt;br /&gt;
* A higher quality needle increases your chance at creating.&lt;br /&gt;
* Failure creating will consume 0.02 kg of square piece of cloth.&lt;br /&gt;
* Can be dyed with ?g of dye.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Cloth armour]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Cloth armour]]&lt;br /&gt;
[[Category:Clothes]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=116250</id>
		<title>Acorns</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=116250"/>
		<updated>2020-08-23T10:59:45Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Acorns.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|creation=Harvesting from [[Oak|Oak Trees]] when in season.&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=bsb&lt;br /&gt;
|decoration=no&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A handful of oak acorns.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can be found while botanized, and have higher chance to be found near [[oak tree]]s.&lt;br /&gt;
*Can be used to create [[tannin]] for black [[dye]].&lt;br /&gt;
*Can be used in creating [[healing cover]]s. &lt;br /&gt;
*Can be used in [[taming]] or feeding [[animals]] that graze.&lt;br /&gt;
*Can not be used in [[cooking]].&lt;br /&gt;
*Can not be used to plant [[oak tree]]s, see [[sprouts]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Forestry items]] &lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category: Resources]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridge&amp;diff=116194</id>
		<title>Bridge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridge&amp;diff=116194"/>
		<updated>2020-08-19T11:02:30Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
A bridge is a player-made structure that spans an open space between two static points, allowing movement across said span. Once complete, a bridge allows for players, land vehicles, and creatures to move across. Bridges can be built between land masses and structures alike as well as in caves, over land, and over water. Bridges can be flat as well as built on a slope from one end to the other.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge is that you can survey.'&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actual survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 looks like bridge would be &amp;lt;'width'x'length'&amp;gt; (East-West)&lt;br /&gt;
 The tile border to your &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 The tile border to your helpers &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 &amp;lt;Height difference&amp;gt;.&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances and any lava.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is &amp;lt;x&amp;gt; tiles long and &amp;lt;y&amp;gt; tile wide.&lt;br /&gt;
 (23:ESabFFFFFFFFFFFFFFFBASE)&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:bridgepane.jpg]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
If you have choosen a flat bridge that is longer than 5 tiles then you have the possibility to change the schematic of your bridge plan.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
'''It is also important to note that, with bridge permissions set accordingly, players other than the original planners of the bridge may work on and complete said bridge.'''&lt;br /&gt;
&lt;br /&gt;
== Bridge Warnings and Possible Solutions ==&lt;br /&gt;
'''Your end of the bridge is too close to the water level!'''&lt;br /&gt;
*Both ends of the bridge need to be at water level or higher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;The quality of the [[dioptra]] makes it too hard to work out the distance.&amp;quot; or &amp;quot;You can't read the graduations on the [[range pole]] at this distance&amp;quot;.'''&lt;br /&gt;
*Improve both items. Note that the lowest QL of the two will determine the max length of bridge you can plan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''You notice that there is not enough clearance for a bridge to be built here.'''&lt;br /&gt;
*Remove trees, houses, fences at both end tiles where the bridge should have enough drop off.&lt;br /&gt;
*For bridges from a building, all walls under the bridge must be a solid wall type. Arched, windowed, barred, and doors will not provide enough support.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''There are some terrains nearby'''&lt;br /&gt;
*A cave entrance is one factor. Make sure to build the bridge at least 2 tiles away from the opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The (East) tile border in front of you must be level.'''&lt;br /&gt;
*Level the tile borders where the bridge will connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Some terrain is in the way!'''&lt;br /&gt;
*Possible solution: lower any tiles that height-wise are near the span of the bridge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''You notice that the west bridge end does not butt all to same building all way along.'''&lt;br /&gt;
*Possible solution: In the diagram below try standing on the letter '''B''' for both planners. &lt;br /&gt;
&lt;br /&gt;
   +-----+-----+-----+&lt;br /&gt;
   |A   B|     |     |&lt;br /&gt;
   |  North Building |&lt;br /&gt;
   |C   D|     |     |&lt;br /&gt;
   +-----+-----+-----+&lt;br /&gt;
 W |     |     |     | E&lt;br /&gt;
 e |     |     |     | a&lt;br /&gt;
 s |     |     |     | s&lt;br /&gt;
 t +-----+-----+-----+ t&lt;br /&gt;
   |     |     |D   C|&lt;br /&gt;
   |  South Building |&lt;br /&gt;
   |     |     |B   A|&lt;br /&gt;
   +-----+-----+-----+&lt;br /&gt;
&lt;br /&gt;
== Height difference ==&lt;br /&gt;
Arched bridges have a limit on the maximum height difference between the start and end point, which is between 10 and 11.43 per tile.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Distance !! Start elevation !! Max elevation !! Difference !! Difference per tile&lt;br /&gt;
|-&lt;br /&gt;
|4 || 375 || 415 || 40 || 10&lt;br /&gt;
|-&lt;br /&gt;
|5 || 375 || 432 || 57 || 11.4&lt;br /&gt;
|-&lt;br /&gt;
|6 || 375 || 440 || 65 || 10.83&lt;br /&gt;
|-&lt;br /&gt;
|7 || 375 || 455 || 80 || 11.43&lt;br /&gt;
|-&lt;br /&gt;
|8 || 375 || 465 || 90 || 11.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the estimated required skill to plan bridges (by length and material). The person holding the dioptra requires this skill. These numbers are rough, whole-number estimates. '''You may require slightly more skill in practice.'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length (tiles) and material&lt;br /&gt;
|-&lt;br /&gt;
!Type/Length&lt;br /&gt;
!5 tiles&lt;br /&gt;
!6&lt;br /&gt;
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|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Ropemaking&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble/Slate/Sandstone/Rounded Stone&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble/Slate/Sandstone&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Paving ==&lt;br /&gt;
&lt;br /&gt;
The surface of a bridge can be [[Paving|paved]] (Excluding [[Rope bridge|rope bridges]] and [[Wood bridge|wooden bridges]]).&lt;br /&gt;
&lt;br /&gt;
As with reinforced cave floors, this is accomplished first by activating [[mortar]] and using it to '''Prepare''' the surface of the bridge, then using the appropriate pavement material to pave the prepared tile. No diagonal (corner) paving is possible. &lt;br /&gt;
&lt;br /&gt;
[[Pavement]] can be removed from [[bridges]] at any time using a [[crowbar]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rope_bridge.jpg|link=Rope bridge|Rope bridge&lt;br /&gt;
File:Wood_bridge.jpg|link=Wood bridge|Wood bridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_bridge.jpg|link=Brick bridge|Brick bridge&lt;br /&gt;
File:Rounded_stone_bridge.jpg|link=Rounded stone bridge|Rounded stone bridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rendered_bridge.jpg|link=Rendered bridge|Rendered bridge&lt;br /&gt;
File:Sandstone_bridge.jpg|link=Sandstone brick bridge|Sandstone brick bridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_bridge.jpg|link=Slate bridge|Slate bridge&lt;br /&gt;
File:Marble_bridge.jpg|link=Marble bridge|Marble bridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_bridge.jpg|link=Pottery brick bridge|Pottery bridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Bridges and their components cannot be dyed.&lt;br /&gt;
* Bridge type is somewhat limited by wall type when connected to a building. Rope bridges can be built with any wall type, but a wood building will only give rope and wood options. Building types using masonry (stone, slate, etc) will give the option to build non-wood bridges using masonry components. &lt;br /&gt;
* The first level of a house is calculated at 33 dirt. Each additional level adds 30 dirt.&lt;br /&gt;
* Brick/Marble/Wood/Slate/Sandstone bridges require solid walls directly below, for at least two stories of the building. Example: 3-story house can have a door on the first floor, but must have solid walls for the next two floors on the side with a connecting bridge.&lt;br /&gt;
* Any bridges connected directly to a structure will disappear upon the structure being destroyed.&lt;br /&gt;
* Bridges will only begin to decay after a week of no use.&lt;br /&gt;
* Bridges max slope is 20 per bridge part.&lt;br /&gt;
* Modifying the terrain after planning a bridge will require re-planning the bridge.&lt;br /&gt;
* You can dig under bridges, with the exception of at the ends or next to supports.&lt;br /&gt;
* On neighboring tiles, bridges and buildings do not generally cause a conflict with one another. This is regardless of the order in which each is built.&lt;br /&gt;
* Bridges cannot be built over any tile that has a [[settlement token]] or any opening into a mine. These obstacles must be located 2 tiles away from any bridge component, at least, in order for successful bridge planning to take place. See image on [[rope bridge]] page for visual example (here the mine entrance is located just outside of the interference range).&lt;br /&gt;
* '''Building Tip:''' Building 2 or more tile wide bridges can be difficult to plan. As the diagram shows below you must offset your two characters (the A and the B in the diagram) by how many tiles wide you want the bridge to be and make the two characters face each other. &lt;br /&gt;
&lt;br /&gt;
  +-----+-----+&lt;br /&gt;
  |A    |     |&lt;br /&gt;
  |     |     |&lt;br /&gt;
  |     |     |&lt;br /&gt;
  +-----+-----+&lt;br /&gt;
  |     |     | &lt;br /&gt;
  |     |     | &lt;br /&gt;
  |     |     | &lt;br /&gt;
  +-----+-----+ &lt;br /&gt;
  |     |     |&lt;br /&gt;
  |     |     |&lt;br /&gt;
  |     |    B|&lt;br /&gt;
  +-----+-----+&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== Bridge Types, Required Planning Tools ==&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Rope bridge]]&lt;br /&gt;
* [[Wood bridge]]&lt;br /&gt;
* [[Brick bridge]]&lt;br /&gt;
* [[Marble bridge]]&lt;br /&gt;
* [[Pottery brick bridge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Felled_Tree&amp;diff=116186</id>
		<title>Felled Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Felled_Tree&amp;diff=116186"/>
		<updated>2020-08-19T01:20:20Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Cuts to fell */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''Felled Tree'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Felled_Tree.jpg&lt;br /&gt;
|name=Felled Tree&lt;br /&gt;
|active=[[Hatchet]]&lt;br /&gt;
|passive=[[Tree]]&lt;br /&gt;
|groupM=Cut down&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''Felled Tree''' (varies)&lt;br /&gt;
|skill=woodcutting&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A felled tree. Can be used in palisades or to make smaller logs from. It is made from [wood type].''&lt;br /&gt;
&lt;br /&gt;
==Cuts to fell==&lt;br /&gt;
As trees age they take more hits to cut down.&lt;br /&gt;
* At 85 [[Woodcutting]] and using a 85 ql hatchet an overage tree usually takes 2 hits to fall.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A felled tree is primarily used for making [[log]]s, [[wooden palisade gate]]s, [[palisade]]s, [[keel section]]s and [[mast]]s. &lt;br /&gt;
* The [[quality]] of the felled tree depends on the character's [[woodcutting]] skill as well as the quality of the [[:Category:Axes|hatchet]] used to fell it. &lt;br /&gt;
* A felled tree consumes 320 [[volume]] regardless of weight.&lt;br /&gt;
* A [[Hatchet]] is the most effective tool for cutting them down. Many medium size and larger bladed tools or weapons can, at a slower speed, cut down a tree.&lt;br /&gt;
* You can now right-click Felled Trees and select 'Discard' to get rid of them immediately.&lt;br /&gt;
* Older [[tree]]s (except shrivelled) produce a heavier felled tree.  See [[Tree#Tree/Bush Ages|tree ages]] for more information.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! WIDTH=150  | Age&lt;br /&gt;
! WIDTH=90 ALIGN=LEFT | Weight&lt;br /&gt;
|- &lt;br /&gt;
|  | Old (1)&lt;br /&gt;
| ALIGN=LEFT | 106.67 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Old (1), sprouting&lt;br /&gt;
| ALIGN=LEFT | 120.00 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Old (2)&lt;br /&gt;
| ALIGN=LEFT | 133.33 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Old (2), sprouting&lt;br /&gt;
| ALIGN=LEFT | 146.67 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Very old&lt;br /&gt;
| ALIGN=LEFT | 160.00 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Very old, sprouting&lt;br /&gt;
| ALIGN=LEFT | 173.33 kg&lt;br /&gt;
|- &lt;br /&gt;
|  | Overaged&lt;br /&gt;
| ALIGN=LEFT | 186.67 kg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
* A rare felled tree will produce a few normal logs and a single rare log. The rare log is created from the last log cut from its trunk.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Wood]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Slate_slab_opening&amp;diff=116185</id>
		<title>Slate slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Slate_slab_opening&amp;diff=116185"/>
		<updated>2020-08-19T01:17:11Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Slate slab opening&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Slate slab opening&lt;br /&gt;
|materials=*10x [[mortar]]&lt;br /&gt;
*2x [[slate slab]]s&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Slate slab opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can activate a [[rope]] and right click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires 30 paving skill to start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Marble_slab_opening&amp;diff=116184</id>
		<title>Marble slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Marble_slab_opening&amp;diff=116184"/>
		<updated>2020-08-19T01:16:27Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Marble slab opening&lt;br /&gt;
|image=marble opening.jpg&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Marble slab opening&lt;br /&gt;
|materials=* 2x [[marble slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Marble slab opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can activate a [[rope]] and right click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 40 [[paving]] skill is required to start a marble slab opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_brick_opening&amp;diff=116183</id>
		<title>Stone brick opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_brick_opening&amp;diff=116183"/>
		<updated>2020-08-19T01:16:08Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Stone brick opening&lt;br /&gt;
|image=Stone brick opening.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Stone brick opening&lt;br /&gt;
|materials=* 5x [[stone brick]]s&lt;br /&gt;
* 5x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Stone brick opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can activate a [[rope]] and right click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Must have 1 stone brick and 1 mortar in inventory to start. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sandstone_slab_opening&amp;diff=116182</id>
		<title>Sandstone slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sandstone_slab_opening&amp;diff=116182"/>
		<updated>2020-08-19T01:16:01Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Sandstone slab opening&lt;br /&gt;
|image=Sandstone_slab_opening.jpg&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Sandstone slab opening&lt;br /&gt;
|materials=* 2x [[sandstone slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right-click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right-click the floor plan, select ''Build'' &amp;gt; ''Sandstone slab opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right-click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor, you can activate a [[rope]] and right-click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way, and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 21 [[paving]] skill is required to start a sandstone slab opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=116181</id>
		<title>Pottery brick opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=116181"/>
		<updated>2020-08-19T01:15:49Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Pottery brick opening&lt;br /&gt;
|image=Pottery brick opening.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Pottery brick opening&lt;br /&gt;
|materials=* 5x [[pottery brick]]s&lt;br /&gt;
* 5x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Pottery brick opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can activate a [[rope]] and right click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires 25 paving skill.&lt;br /&gt;
* Use clay to repair or improve a pottery brick opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wooden_plank_opening&amp;diff=116180</id>
		<title>Wooden plank opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wooden_plank_opening&amp;diff=116180"/>
		<updated>2020-08-19T01:15:25Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Wooden plank opening&lt;br /&gt;
|image=Wooden_plank_opening.jpg&lt;br /&gt;
|active=[[mallet]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Wooden plank opening&lt;br /&gt;
|materials=* 5x [[plank]]s&lt;br /&gt;
* 1x [[small nails]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
''It is a normal opening made of wood.''&lt;br /&gt;
==Creation==&lt;br /&gt;
* To plan an opening: '''Activate''' a [[hammer]], [[mallet]], or [[trowel]] and '''right click''' the floor of the house, then select '''Plan''' and '''Build Ladder''' to create a [[floor plan]].&lt;br /&gt;
* To build an opening once planned: '''Activate''' a mallet and '''right click''' the floor plan, then select '''Build''' and '''Wooden plank opening'''.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* '''Right click''' the opening its ladder, then select '''climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can '''activate''' a [[rope]] and '''right click''' certain items to '''haul''' them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Must have 1 small nails and 1 plank in inventory to start.&lt;br /&gt;
* The ladder graphic is always positioned against the south edge of the opening as default.&lt;br /&gt;
* The ladder can be rotated after completion by ''right click&amp;gt;rotate clockwise/counterclockwise''.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Marble slab opening]]&lt;br /&gt;
* [[Pottery brick opening]]&lt;br /&gt;
* [[Stone brick opening]]&lt;br /&gt;
* [[Slate slab opening]]&lt;br /&gt;
* [[Stone slab opening]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_slab_opening&amp;diff=116179</id>
		<title>Stone slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_slab_opening&amp;diff=116179"/>
		<updated>2020-08-19T01:15:03Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Stone slab opening&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Stone slab opening&lt;br /&gt;
|materials=* 2x [[slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Stone slab opening''&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the opening or ladder, select '''Climb''' to move between floors.&lt;br /&gt;
* By standing on the opening of a floor you can activate a [[rope]] and right click certain items to haul them, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. You need 21 Body Strength to haul.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 21 [[paving]] skill is required to start a stone slab opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Openings]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ring&amp;diff=116178</id>
		<title>Ring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ring&amp;diff=116178"/>
		<updated>2020-08-18T23:58:35Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Goldring.png&lt;br /&gt;
|active=[[glowing]] [[Adamantine lump]], [[Electrum lump]], [[Glimmersteel lump]], [[Seryll lump]], [[silver lump]], or [[gold lump]] (0.1 kg).&lt;br /&gt;
|passive=[[small anvil]] &lt;br /&gt;
|group=Jewelry&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|skill=Jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A ring to put on your finger''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Commonly made to improve [[jewelry smithing]] as it only requires below 0.01kg lump to improve per attempt.&lt;br /&gt;
* Used for [[sacrificing]] at an [[altar]] to boost favor quickly as a priest.&lt;br /&gt;
* Can be enchanted with the [[Nolocate]] spell. &lt;br /&gt;
* Moon metal rings (Seryll, Glimmersteel, Adamantine) appear more vibrant in the dark (With a slight glow to the model).&lt;br /&gt;
* Seryll rings are commonly used to practice channeling because of Seryll's shatter resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=200px heights=200px perrow=4&amp;gt;&lt;br /&gt;
Image:Moonmetalglow.png| Moon metal glow&lt;br /&gt;
Image:AdamantineRing.png| Adamantine Ring&lt;br /&gt;
Image:Seryllring.png| Seryll Ring&lt;br /&gt;
Image:goldring.png|Gold Ring&lt;br /&gt;
Image:Silverring.png| Silver Ring&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Adamantine products]]&lt;br /&gt;
[[Category:Electrum products]]&lt;br /&gt;
[[Category:Glimmersteel products]]&lt;br /&gt;
[[Category:Gold products]]&lt;br /&gt;
[[Category:Seryll products]]&lt;br /&gt;
[[Category:Silver products]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spindle&amp;diff=116109</id>
		<title>Spindle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spindle&amp;diff=116109"/>
		<updated>2020-08-16T19:28:52Z</updated>

		<summary type="html">&lt;p&gt;Donamarlene: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wooden spindle&lt;br /&gt;
|image=Wooden spindle.png&lt;br /&gt;
|active=[[carving knife]]&lt;br /&gt;
|passive=[[log]] (0.60 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A spinning tool used to make cloth strings.''&lt;br /&gt;
&lt;br /&gt;
'''Spindle''' is a tool used to make [[string of cloth]] out of [[cotton]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Spindle [[quality]] affects the success %chance of making a string and also the duration of the action.&lt;br /&gt;
* To get your [[carpentry]] skill up quicker, it is recommended that you make and [[improve]] these as much as you can before selling them.&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Donamarlene</name></author>
		
	</entry>
</feed>