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	<updated>2026-06-04T06:12:29Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=131143</id>
		<title>Caravel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=131143"/>
		<updated>2026-01-17T12:59:57Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Loadable Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 5x [[keel section]]s&lt;br /&gt;
* 300x [[tenon]]s&lt;br /&gt;
* 1x [[tall square rig]]&lt;br /&gt;
* 1x [[ship helm]]&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 8x [[mooring rope]]s&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 1x [[triangular rig]]&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 600x [[peg]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
|materialbreakdown=* 5x [[keel section]]s&lt;br /&gt;
* 1x [[tall mast]] &lt;br /&gt;
* 1x [[medium mast]] &lt;br /&gt;
* 2x [[small mast]]s &lt;br /&gt;
* 7x [[square sail]]s&lt;br /&gt;
* 1x [[small square sail]] &lt;br /&gt;
* 1x [[triangular sail]] &lt;br /&gt;
* 24x [[cordage rope]]s&lt;br /&gt;
* 8x [[mooring rope]]s&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 4x [[Iron ribbon]]s&lt;br /&gt;
* 411x [[hull plank]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 24x [[plank]]s&lt;br /&gt;
* 310x [[tenon]]s&lt;br /&gt;
* 10x [[large tackle]]s&lt;br /&gt;
* 10x [[small tackle]]s&lt;br /&gt;
* 7x [[shaft]]s&lt;br /&gt;
* 10x [[Belaying pin]]s&lt;br /&gt;
* 628x [[peg]]s&lt;br /&gt;
* Total components: 1716&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|dyeamount=220000/66000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An impressive merchant ship.''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Requires 24 [[mind logic]] to be able to command it.&lt;br /&gt;
*Passengers: 1 captain + 13 crew.&lt;br /&gt;
*Maximum speed: 30.88km/h (solo, with a [[gale]] in the back).&lt;br /&gt;
*Hold Capacity: 62 large crates. see [[#Loadable Items]] for more info.&lt;br /&gt;
*Creature Cage Capacity: 8&lt;br /&gt;
*Minimum passable depth: 20 dirt.&lt;br /&gt;
*35 [[body strength]] minimum to drag.&lt;br /&gt;
*Hull size: 5 x 2 tiles&lt;br /&gt;
*Overall length: 6 x 2 tiles.&lt;br /&gt;
*Height: 35 dirt from water level to deck(?).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.&lt;br /&gt;
* Ships with a [[quality]] of less than 10 cannot be commanded. &lt;br /&gt;
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).&lt;br /&gt;
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.&lt;br /&gt;
*The most difficult ships to build. Higher quality parts improves chance of success.&lt;br /&gt;
*Ships cannot be hauled up ladders&lt;br /&gt;
*Can be loaded with a wagon or a large cart, and enough animals to drive them.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 62&lt;br /&gt;
*[[Small crate]] - 100&lt;br /&gt;
*[[Bulk storage bin]] - 6&lt;br /&gt;
*[[Wagon]] and 2 [[Bulk storage bin]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=131142</id>
		<title>Caravel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=131142"/>
		<updated>2026-01-17T12:59:42Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Loadable Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
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|materials=* 5x [[keel section]]s&lt;br /&gt;
* 300x [[tenon]]s&lt;br /&gt;
* 1x [[tall square rig]]&lt;br /&gt;
* 1x [[ship helm]]&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 8x [[mooring rope]]s&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 1x [[triangular rig]]&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 600x [[peg]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
|materialbreakdown=* 5x [[keel section]]s&lt;br /&gt;
* 1x [[tall mast]] &lt;br /&gt;
* 1x [[medium mast]] &lt;br /&gt;
* 2x [[small mast]]s &lt;br /&gt;
* 7x [[square sail]]s&lt;br /&gt;
* 1x [[small square sail]] &lt;br /&gt;
* 1x [[triangular sail]] &lt;br /&gt;
* 24x [[cordage rope]]s&lt;br /&gt;
* 8x [[mooring rope]]s&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 4x [[Iron ribbon]]s&lt;br /&gt;
* 411x [[hull plank]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 24x [[plank]]s&lt;br /&gt;
* 310x [[tenon]]s&lt;br /&gt;
* 10x [[large tackle]]s&lt;br /&gt;
* 10x [[small tackle]]s&lt;br /&gt;
* 7x [[shaft]]s&lt;br /&gt;
* 10x [[Belaying pin]]s&lt;br /&gt;
* 628x [[peg]]s&lt;br /&gt;
* Total components: 1716&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|dyeamount=220000/66000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An impressive merchant ship.''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Requires 24 [[mind logic]] to be able to command it.&lt;br /&gt;
*Passengers: 1 captain + 13 crew.&lt;br /&gt;
*Maximum speed: 30.88km/h (solo, with a [[gale]] in the back).&lt;br /&gt;
*Hold Capacity: 62 large crates. see [[#Loadable Items]] for more info.&lt;br /&gt;
*Creature Cage Capacity: 8&lt;br /&gt;
*Minimum passable depth: 20 dirt.&lt;br /&gt;
*35 [[body strength]] minimum to drag.&lt;br /&gt;
*Hull size: 5 x 2 tiles&lt;br /&gt;
*Overall length: 6 x 2 tiles.&lt;br /&gt;
*Height: 35 dirt from water level to deck(?).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.&lt;br /&gt;
* Ships with a [[quality]] of less than 10 cannot be commanded. &lt;br /&gt;
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).&lt;br /&gt;
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.&lt;br /&gt;
*The most difficult ships to build. Higher quality parts improves chance of success.&lt;br /&gt;
*Ships cannot be hauled up ladders&lt;br /&gt;
*Can be loaded with a wagon or a large cart, and enough animals to drive them.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 62&lt;br /&gt;
*[[Small crate]] - 100&lt;br /&gt;
*[[Bulk storage bin]] - 6&lt;br /&gt;
*[[Wagon]] and 2 [[Bulk storage bins]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=130975</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=130975"/>
		<updated>2025-12-08T23:00:33Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[settlement]], or deed, is an area of land owned by a player or group of players: a [[mayor]] and [[citizen]]s (if any). A settlement is marked by a [[settlement token]] on an outdoor tile somewhere within its borders. You receive a settlement deed form in your inventory (that is no-drop) when you deed a settlement. &lt;br /&gt;
&lt;br /&gt;
The mayor is the most important citizen of a settlement. &lt;br /&gt;
&lt;br /&gt;
A character may only be a citizen or mayor of one settlement at a time per server. The same character can be a citizen or mayor of another settlement on a different server. A player with multiple characters can have each character in a different settlement on the same server and may own multiple settlements on the same server if each character is the mayor of one settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages to Deeding Land ==&lt;br /&gt;
* Control of who is allowed which actions within the settlement area.&lt;br /&gt;
* [[Deed guards]] protecting the settlement.&lt;br /&gt;
* Setting reputations to keep out unwanted people (see [[Kill on Sight]]).&lt;br /&gt;
* A settlement token to access your [[bank]] account.&lt;br /&gt;
* On settlements with over 30 days upkeep in their coffers:&lt;br /&gt;
** No decay on buildings, fences, or decorative items.&lt;br /&gt;
** No monthly partial loss of bulk items in crates or other bulk storage.&lt;br /&gt;
* Maintenance of signs, lamps, banners and flags by [[spirit guards]].&lt;br /&gt;
* Village chat.&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply).&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die.&lt;br /&gt;
* Respawn at [[Ally#Allies_and_wars|allied]] settlements that are within 50 [[tile]]s when you die.&lt;br /&gt;
* [[Skill]]-loss when dying on your own deed or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25&lt;br /&gt;
* [[Branding]] animals to show the village they belong to and to allow managing their permissions.&lt;br /&gt;
* A [[productivity bonus]] to item crafting for the citizens the older the deed is; see ''acquired knowledge'' in the village info at the token.&lt;br /&gt;
Note: It seems that the productivity bonus begins to decrease when upkeep is lower than one month (you will receive a message in the village chat tab when you log in when upkeep falls below one month). Keeping more than one month's worth of upkeep in the village coffers will reverse this trend.&lt;br /&gt;
* Enchanting bonus, healing bonus, and increased [[Rarity system|rare window]] from settlement members sacrificing items at altars.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Founding a settlement (deed) requires the use of a [[deed stake]]. &lt;br /&gt;
&lt;br /&gt;
Right-clicking a deed stake in your inventory brings up a &amp;quot;Settlement Application Form&amp;quot; dialog in which you have all the options for your settlement. The founding costs are taken from your bank account. The cost for the minimum sized deed is 4 silver, 21 copper. This includes the cost of the tiles plus 3 silver coins towards upkeep.&lt;br /&gt;
&lt;br /&gt;
Stand on the tile that you want your village centre token to be on, right-click the Settlement deed stake in your inventory, and choose Village &amp;gt; Found Village. A series of forms follows where you can set:&lt;br /&gt;
* Settlement size (east, west, north, and south)&lt;br /&gt;
* Perimeter size, beyond the five free tiles&lt;br /&gt;
* Village name and motto and whether it is a democracy or dictatorship.&lt;br /&gt;
** You can rename a village in the resize option for 5 silver coins. This resets the productivity bonus of the village and locks the name for 6 months.&lt;br /&gt;
*Number of guards.&lt;br /&gt;
&lt;br /&gt;
One tile on deed costs 1 copper to purchase and has a 20 iron upkeep. 1 perimeter tile costs 50 iron to purchase and has a 5 iron upkeep.&lt;br /&gt;
&lt;br /&gt;
You can found a deed while you are still a villager of another deed. Once you found the new deed you'll become the mayor of the new deed and automatically leave the old deed.&lt;br /&gt;
&lt;br /&gt;
A deed has a rectangular form. One edge of the deed can not be longer than four times the other edge. Minimum size is 5.&lt;br /&gt;
&lt;br /&gt;
Example: Settlement size east 5 west 5 and north 6 south 6 will create a deed 11 tiles by 13 tiles. You could not make a deed of 11 tiles by 45 tiles as that would make one side be more than 4 times larger than the other. To visualize the area better, make use of the Survey Area button in the forms that places temporary survey markers at the planned borders.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Free players can plant a deed, but won't be able to invite other players until they turn premium. Free players cannot take over ownership of a pre-existing deed.&lt;br /&gt;
*You need to have management [[permissions]] of all buildings that fall within your new settlement area to be able to place a deed. &lt;br /&gt;
**''You can place a new deed's '''perimeter''' over existing buildings for which you don't own, but you need at least two full tiles of perimeter between the edge of your deed and the edge of any building you do not own.&lt;br /&gt;
*Settlements can only be founded within your [[kingdom]]. On Chaos, Defiance or the Epic servers, this might require building [[guard tower]]s.&lt;br /&gt;
*On Chaos, Defiance or the Epic servers you cannot found a deed within 100 tiles of any non-allied same kingdom deed.&lt;br /&gt;
*If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it. You cannot build a house or fence on the token tile later on either, but [[terraforming]] is possible.&lt;br /&gt;
*A token can be placed next to water, but not on a tile submersed in water. &lt;br /&gt;
*A token cannot be inside a cave, or a house.&lt;br /&gt;
*Aggressive animals, on what will become the deed, prevent planting of the deed; kill or lead them away first. Creatures in the future perimeter do not count.&lt;br /&gt;
*The mayor can destroy any building on deed, even if he/she does not have permissions to that building.&lt;br /&gt;
*You may not plant a deed on [[Holy Ground]].&lt;br /&gt;
*When founding a deed, it will add 3 silver to the cost of founding, and apply that to upkeep.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' You can test whether you are able to plant a deed at your current location simply by trying to found it. &lt;br /&gt;
&lt;br /&gt;
After founding, you can edit your settings from the Token &amp;gt; Settlement menu, or from the Settlement deed paper &amp;gt; Village menu.&lt;br /&gt;
&lt;br /&gt;
== Perimeter ==&lt;br /&gt;
The perimeter around a deed disallows non-citizens building structures, and the founding of other deeds. Your deed perimeter cannot overlap with the perimeter of another deed, although they can share a perimeter border. On the Epic servers, the kingdom guards will hunt down any player that have less than -30 reputation in the deed within the perimeter. &lt;br /&gt;
&lt;br /&gt;
The first 5 tiles around a settlement deed are free perimeter. You can extend beyond the free perimeter, but this will come at a cost. Initial fee per tile is 50 iron, with an added monthly upkeep of 5 iron. Perimeter can be resized at any time, but the minimum perimeter allowed is 5 tiles.&lt;br /&gt;
&lt;br /&gt;
Perimeter is treated the same with wilderness, thus do not reduce decay.&lt;br /&gt;
Nor does it increase decay unless the owner of the structure has been away from the server for more than three months. At which time the building will begin to accumulate increased perimeter decay. This occurs in addition to the “abandoned” status decay increase.&lt;br /&gt;
&lt;br /&gt;
To understand the concept of perimeters and their implications to deed planting, you can check this example: [http://i.imgur.com/4ANSNmE.png]&lt;br /&gt;
&lt;br /&gt;
== Resizing ==&lt;br /&gt;
Deeds can be resized by the mayor at the token or with the settlement deed. You cannot resize if the settlement is under siege, or if your Templar is fighting an aggressive animal. There are '''no refunds''' for downsizing. Premium time is not required to re-size a settlement.&lt;br /&gt;
&lt;br /&gt;
The mayor can expand his perimeter over a house which he does not have permissions for. This serves as a warning for a deed expansion and gives the owner of the house time to move. Only the perimeter can be expanded over a house - the mayor has to have permissions to the house to expand the deed over it. &lt;br /&gt;
&lt;br /&gt;
the cost of resizing will be taken from the deeds coffers first and then the player bank account if the coffers dont have enough. This will be reflected on the last screen of the resize dialog. 3 silver will always be left as a minimum, so if you have less than that, the coffers will not be used.&lt;br /&gt;
&lt;br /&gt;
'''Warning:'''  At the question concerning hiring of a spirit templar (or guards), if you leave it as 0 the resized deed will have no templar even if you originally had one (or more).  &amp;lt;u&amp;gt;Always fill this in with the number of templars you want on your resized deed.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
'''Warning :''' Do not sail to another server in your cluster between issuing a disband order, and the actual disbanding of the deed.  Doing so may cause you to not receive any refund. Crossing to anther cluster (Epic / Freedom) is okay, as that is a separate avatar, and the original is still on the deed's server.&lt;br /&gt;
&lt;br /&gt;
* A deed may be disbanded. If manually disbanded, the owner receives all of settlement coffer money back. The owner will receive nothing back if the deed is disbanded due to lack of upkeep. The money is placed in the former owner's bank account. It is believed this money comes direct from the King; reasonable since deed money goes direct to the King.&lt;br /&gt;
* Only the mayor may disband the settlement via the option at the token.&lt;br /&gt;
* Disbanding a settlement takes 24 real hours. If set to disband immediately, it will take 1 hour.&lt;br /&gt;
* If you remove all villagers and resize the deed to smallest size before disbanding, disbanding will take 1 real hour.&lt;br /&gt;
* When disbanding, all branded animals lose their branding.&lt;br /&gt;
* The area occupied by a deed when it disbands becomes the area in which archaeology can be performed on that deed, no matter how large or small the deed was previously.&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Mayor and villagers get a bonus to bashing structures on deed. Mayors can pass through locked gates. &lt;br /&gt;
&lt;br /&gt;
Trading the deed makes the new owner of the deed the mayor. A player must have premium time to take over the ownership of a deed.&lt;br /&gt;
&lt;br /&gt;
*If trading to a player who is not in a village, the transfer is immediate.&lt;br /&gt;
*If trading to a player who is in that village, they must have been a member for at least 24 hours before the transfer can take place.&lt;br /&gt;
&lt;br /&gt;
'''If you are purchasing a Settlement from someone, do NOT join the village first.  If you do, you will not be able to take ownership for 24 hours.'''&lt;br /&gt;
=== Voting ===&lt;br /&gt;
If your deed is a Dictatorship, the mayor cannot be voted out.  (This was changed, as an 81% vote used to be enough to evict the mayor)&lt;br /&gt;
&lt;br /&gt;
If your deed is a Democracy, your villages can elect a new mayor by a successful vote, by using the command ''/vote''. Success requires a majority: 51% or more of the votes. &lt;br /&gt;
&lt;br /&gt;
Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority has voted. Each citizen is allowed only one vote per election, and can only vote for another citizen, not for themselves. A vote cannot be changed after it is cast. If a new mayor is elected, the deed transfers into their possession. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Note: Vote command gives the confirmation message: &amp;quot;You vote for Name as mayor this week.&amp;quot;, so possibly the mayor can only be changed once per week, regardless of the number of elections?''&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A village can have many citizens, maximum being the number of deed tiles divided by 11. You may remove even that restriction if you pay double upkeep.&lt;br /&gt;
&lt;br /&gt;
Inviting someone to join your village requires that you have the '''(make people) citizens''' permission. Right-click them and choose ''Invite to join''. They will get a Settlement invitation confirmation window.&lt;br /&gt;
&lt;br /&gt;
If the village is a dictatorship, the mayor can remove citizens. Citizens can also leave on their own volition using the [[chat command]] ''/revoke &amp;lt;village name&amp;gt;''. Citizens of a democracy cannot be removed; they must revoke their citizenship. If you have become a citizen of a settlement in the past 24 hours, you will not be able to join a new village until 24 hours have passed. You can however found a deed and become a villager of the newly founded deed without having to wait  for the 24 hours to pass.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding, and removing roles, requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
The non-founding mayor of a deed can change from democracy to dictatorship by opening the resize deed box and unchecking the box for democracy. &lt;br /&gt;
&lt;br /&gt;
== Spirit Templars (Deed Guards) ==&lt;br /&gt;
Settlements can be protected by [[Spirit templar]]s. Hiring or releasing templars requires the ''Hire guards'' permission. &lt;br /&gt;
&lt;br /&gt;
Spirit templars will attack any aggressive [[creatures]] that enter the settlement area, but not the perimeter.  Unlike [[tower guard]]s, they do not respond to calls for help. &lt;br /&gt;
&lt;br /&gt;
They will also attack anyone who is marked as Kill on Sight for that deed.  ''(See [[KoS]] and [[Reputation]] for details)''. &lt;br /&gt;
Citizens with the '''manage roles''' permission can also set reputations manually. To remove someone added manually, set their reputation to 0 and tick permanent, then save the form.&lt;br /&gt;
&lt;br /&gt;
The maximum number of templars you can have is 1 per 49 tiles. Example: Number of templars in a 31x31 deed is 19. On the Epic servers, the maximum number is limited to 20.&lt;br /&gt;
&lt;br /&gt;
Spirit templars demand payment. Hiring each new templar will cost 2 silver summoning cost, or 3 silver if the settlement is on an Epic server. This is deducted immediately from the settlement upkeep, before they spawn. Each Templar also adds 1 silver to the monthly settlement upkeep. On epic, the cost of templars will increase by .5s by each guard hired (I.E 1s for the first guard, 1.5s for the second, 2s for the third). &lt;br /&gt;
&lt;br /&gt;
Templars can be managed at the token under Settlement &amp;gt; Manage guards, or from the Settlement deed paper under Village &amp;gt; Manage guards.&lt;br /&gt;
&lt;br /&gt;
== Upkeep / Coffers ==&lt;br /&gt;
Upkeep money is taken from the village funds every 8 real-life minutes. If the upkeep fund is depleted, the settlement is disbanded automatically. If the fund has more than a month of upkeep, there is no decay at all. Upkeep can be paid at the token under Settlement &amp;gt; Add to upkeep, or from the Settlement deed paper under Settlement &amp;gt; Add to upkeep. Anyone can donate money to the upkeep fund at the token, even non-citizens. &lt;br /&gt;
&lt;br /&gt;
'''There is a minimum 1 silver cost per month for upkeep. For purposes of upkeep, a month is 30 days. &amp;quot;12x12x9x10&amp;quot; and &amp;quot;32x5x5x7&amp;quot; are examples that would fit this limit, if you are not sure how much a deed size will cost you can use [https://warlander.github.io/Wurm-Toolbox/#deed-calc Warlander´s deed Calculator]''' the calculator does not include the 3 silver for the upkeep coffers.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep used for expansion costs ===&lt;br /&gt;
When resizing a deed, some of the charges can come from the coffers.  This will be reflected on the last screen of the resize dialog. 3 silver will always be left as a minimum, so if you have less than that, the coffers will not be used.&lt;br /&gt;
&lt;br /&gt;
Example : &lt;br /&gt;
:The settlement has 7 silver, 99 copper and 96 iron in its coffers.&lt;br /&gt;
&lt;br /&gt;
:This change will cost 26 silver and 80 copper.&lt;br /&gt;
:Up to 4 silver, 99 copper and 96 iron can be taken from the settlement upkeep funds.&lt;br /&gt;
:21 silver, 80 copper and 4 iron will be taken from your bank account.&lt;br /&gt;
&lt;br /&gt;
:The settlement has 3 silver in its coffers.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
On the Chaos, Defiance and Epic servers, citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will remove 15% of the monthly upkeep cost from the upkeep fund, of which the drainer receives half. Upkeep cost is treated as always being at least 5 silver, which gives a minimum drain of 75 copper (37.5 to the drainer). A drain can occur once every 24 real-time hours. Every time a deed is drained, the drained amount will increase by 50%. This is reset if the deed is not drained for 2 days. Enemies can drain from an adjacent tile and do not need to be on the same tile as the token, even if there is a wall or palisade in the way. &lt;br /&gt;
&lt;br /&gt;
Draining cannot take more money than the upkeep fund actually contains. If a drain empties the upkeep fund completely, the deed will disband in a short while. (The reason given will be the generic lack of upkeep message.) Unlike normal disbands, no money is refunded to the former mayor.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
To form or add to an alliance, right click on a person with diplomacy rights from another village, and ask to form alliance. Unlike village invites (which can be done remotely with a slash command), adding a village to your alliance requires you to do it face-to-face.)&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Citizens need a role with the &amp;quot;allow actions on allied deeds&amp;quot; permission to get the benefits of the ally role permissions&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can be allowed or denied the ability to loot your corpse using the &amp;quot;corpse lootability&amp;quot; profile option.&lt;br /&gt;
&lt;br /&gt;
=== Wars ===&lt;br /&gt;
Same-kingdom wars are possible on [[Epic]] and [[Chaos]].&lt;br /&gt;
&lt;br /&gt;
When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline. &lt;br /&gt;
When declaring war it will come into effect 24h after the declaration, unless the other side accepts it, in which case it will start immediately.&lt;br /&gt;
&lt;br /&gt;
== Permissions &amp;amp; Settings ==&lt;br /&gt;
=== Permissions ===&lt;br /&gt;
For permission information, please see [[Permissions#Settlement|Settlement Permissions]] in the permissions tutorial.&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
;Village motto: The Motto will be on all gates when examined.&lt;br /&gt;
:[14:28:13] You see a wooden fence gate in the settlement of &amp;lt;village name&amp;gt;.&lt;br /&gt;
:[14:28:13] A plaque is attached to it:&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] &amp;lt;Motto&amp;gt;.&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] QL=26.913738, dam=0.0&lt;br /&gt;
&lt;br /&gt;
;Village message of the day : Message of the day for village chat. Displays on login / change.&lt;br /&gt;
:[14:21:04] MOTD:TESTING IT&lt;br /&gt;
&lt;br /&gt;
'''Additional Settings'''&lt;br /&gt;
:;Politics: Marking this will make the settlement a permanent democracy (founding mayors can revert).&lt;br /&gt;
:;Aggressive Creatures: Mark this if you want guards to ignore aggressive creatures. (Note: Changing this setting while one or more templars are engaged with a hostile creature will not disengage the templars from combat.)&lt;br /&gt;
:;Unlimited citizens: Allows the recruitment of citizens above the maximum amount. While you are above the maximum amount of citizens upkeep is doubled.&lt;br /&gt;
&lt;br /&gt;
=== Alliance ===&lt;br /&gt;
An Alliance's MOTD can be changed via Manage &amp;gt; Settlement &amp;gt; Manage Politics&lt;br /&gt;
&lt;br /&gt;
To leave an Alliance, put a checkmark at &amp;quot;break alliance...&amp;quot; via Manage &amp;gt; Settlement &amp;gt; Manage Politics&lt;br /&gt;
&lt;br /&gt;
== Cost Calculations ==&lt;br /&gt;
=== Detailed breakdown ===&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile of a settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 100 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 20 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile for a perimeter:&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;  50 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for a perimeter: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 5 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost for hiring a guard (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 2 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Guard monthly salary (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 1 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
You can [[sell]] items at a [[settlement token]] for iron coins as long as there is funds in the kingdoms coffers. See the sell link for more information.&lt;br /&gt;
&lt;br /&gt;
See [[Faith_bonus#Deed_Faith_Bonus|Deed Faith Bonus]] for information about possible bonuses given to your settlement for sacrificing items.&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=War_arrow&amp;diff=130906</id>
		<title>War arrow</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=War_arrow&amp;diff=130906"/>
		<updated>2025-11-17T12:06:25Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fletching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=War arrow.png&lt;br /&gt;
|active=[[arrow shaft]] (0.1 kg)&lt;br /&gt;
|passive=[[war arrow head]] &lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.14 kg)&lt;br /&gt;
|skill=fletching&lt;br /&gt;
|improve=fletching&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An arrow with barbs designed to inflict damage to anyone trying to pull the arrow out.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It does more damage then a [[hunting arrow]], but it is less accurate.&lt;br /&gt;
* The quality level of the [[War arrow head|arrow head]] affects creation success.&lt;br /&gt;
* Arrows made from [[maple]] take less damage (4 damage a shot instead of 5). Examine on maple arrow includes &amp;quot;Maple arrows are smooth, uniform and take less damage than other arrows.&amp;quot;&lt;br /&gt;
* Arrows made from [[oak]] take less damage (4 damage a shot instead of 5).&lt;br /&gt;
* Arrows made from [[cedar]] are easier to improve. Examine on Cedar arrow includes &amp;quot;Cedar arrows are easier to make straight and smooth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Archery]]&lt;br /&gt;
* [[Arrow bundle]]&lt;br /&gt;
* [[Hunting arrow]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arrows]]&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mend&amp;diff=129207</id>
		<title>Mend</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mend&amp;diff=129207"/>
		<updated>2024-07-24T10:22:02Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* No repair or mend items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|faith=29&lt;br /&gt;
|favor=29&lt;br /&gt;
|difficulty=20&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Mend''' is a a spell available to a [[Vynora]] [[priest]]s at 29 [[faith]] that allows players to remove [[damage]] from items.&lt;br /&gt;
&lt;br /&gt;
The spell reduces the [[damage]] of an item by up to 20 points and the quality by up to 2, and can be cast on some items that cannot normally be repaired.&lt;br /&gt;
&lt;br /&gt;
Reduction in quality depends on the amount of damage reduced. For example, if cast on an item with 10 damage, damage would be reduced by 10 and quality would be reduced by 1.&lt;br /&gt;
&lt;br /&gt;
''Depending on repair skill level, can be more effective at repairing on normal items.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
[[Activate]] a [[Statuette]], '''right-click''' an item and select ''Spells'' &amp;gt; ''Mend''.&lt;br /&gt;
&lt;br /&gt;
*You cannot cast mend on items of QL 2 or less. Instead you'll get an error message saying that the item {{event|inline|...would break under the power of the spell.}}&lt;br /&gt;
*Mend does not shatter items on failure.&lt;br /&gt;
*You cannot cast mend on items with 0 damage.&lt;br /&gt;
&lt;br /&gt;
=== Mend only items ===&lt;br /&gt;
A non-exhaustive list of such that '''cannot be repaired''', but can be mended.&lt;br /&gt;
* [[Compass]]es&lt;br /&gt;
* [[Logs]]&lt;br /&gt;
* [[Lump]]s&lt;br /&gt;
* [[Pelt]]s&lt;br /&gt;
* [[Whetstone]]s&lt;br /&gt;
* [[Pottery]] items&lt;br /&gt;
* [[Runes]]&lt;br /&gt;
&lt;br /&gt;
=== No repair or mend items ===&lt;br /&gt;
A non-exhaustive list of items that cannot be repaired or mended.&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Small magical chest]]&lt;br /&gt;
* [[Starter tent]]&lt;br /&gt;
* [[Valrei item]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jackal&amp;diff=129058</id>
		<title>Jackal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jackal&amp;diff=129058"/>
		<updated>2024-06-12T01:26:08Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{server&lt;br /&gt;
|image=Jackal.png&lt;br /&gt;
|cluster=&lt;br /&gt;
|date=August 30, 2019&lt;br /&gt;
|size=&lt;br /&gt;
|twitter=WO_jackal&lt;br /&gt;
|abbr=Jac&lt;br /&gt;
|mrtg-name=Jackal&lt;br /&gt;
|forum-url=https://forum.wurmonline.com/index.php?/forum/369-jackal-discussions/&lt;br /&gt;
|start-towns=Camp Freedom&lt;br /&gt;
|faiths=Fo, Libila, Magranon,Vynora&lt;br /&gt;
|kingdoms=[[Freedom]]&lt;br /&gt;
|deeds=influence&lt;br /&gt;
|traders=no&lt;br /&gt;
|account-types=premium&lt;br /&gt;
}}[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
This is a page for the server Jackal. For astronomical information see:[[Jackal (moon)]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The server Jackal opened August 30, 2019. It was intended as a temporary, adventure-based server that lasted six months, allowing for a fresh start and a new series of goals and adventures. Due to the short nature of the server, skill gain and skill timers were increased.&lt;br /&gt;
&lt;br /&gt;
*Jackal is currently closed with no plans to reopen it at this time.&lt;br /&gt;
&lt;br /&gt;
== Character ==&lt;br /&gt;
Jackal is a moon of our homeland, Wurm. Most of Jackal is still wholly unexplored. Around the spawn town of Camp Freedom there are both familiar and unfamiliar animals and trees. In the distance a land that seems to be corrupted looms. &lt;br /&gt;
&lt;br /&gt;
== Travel ==&lt;br /&gt;
To reach Jackal, you must use [[jackal lodestone|lodestone]]s which appear at completed [[rift]] sites. You may also construct a lodestone from rift materials at any location. When you travel to Jackal you abandon your armour, inventory, and skills from Freedom servers and cannot bring anything back to Freedom from Jackal. &lt;br /&gt;
&lt;br /&gt;
You may only travel to Jackal from Freedom servers, never from Epic and vice versa.&lt;br /&gt;
&lt;br /&gt;
As Jackal is for premium players only. You will have to buy premium at the shop or with silver if your premium time runs out while you are on Jackal. If your premium runs out unexpectedly and you wish you pay with silver, you will be able to log into Jackal and will have 2 minutes to pay for premium in game. If premium is not paid for within that time, you will automatically be transferred back to the server you were on prior to Jackal.&lt;br /&gt;
&lt;br /&gt;
== Animals of Jackal ==&lt;br /&gt;
Many of the animals on Jackal are the same as those on Freedom servers. However, there are some only seen on Jackal, during rift fights, or on the Epic islands. This may be an incomplete list, as Jackal is still a mysterious land. &lt;br /&gt;
* [[Rabid Hyena]]--Also seen on Epic servers&lt;br /&gt;
* [[Gorilla]]--Also seen on Epic servers&lt;br /&gt;
* [[Worg]]&lt;br /&gt;
* [[Giant crab]]&lt;br /&gt;
* [[Weta]]&lt;br /&gt;
* [[Isopod]]&lt;br /&gt;
* [[Rift beast]]&lt;br /&gt;
* [[Rift caster]]&lt;br /&gt;
* [[Rift jackal]]&lt;br /&gt;
* [[Rift ogre]]&lt;br /&gt;
* [[Rift ogre mage]]&lt;br /&gt;
* [[Rift summoner]]&lt;br /&gt;
* [[Warmaster]]&lt;br /&gt;
&lt;br /&gt;
== Trees of Jackal ==&lt;br /&gt;
Jackal is also home to several new species of trees. Like all Wurm trees, they give different colors to the items made from them. Any special properties are still unknown. [[Pine tree|Pine]], [[orange tree|orange]], and [[lemon tree]]s are not found on Jackal. &lt;br /&gt;
&lt;br /&gt;
* Coral tree&lt;br /&gt;
* Desolate tree&lt;br /&gt;
* Frond tree&lt;br /&gt;
* Rock tree&lt;br /&gt;
* Spiky tree&lt;br /&gt;
* Tulip tree&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Jackalwoods.png|link=|Mallets made from the trees of Jackal&lt;br /&gt;
File:Rock tree.jpg|Rock tree&lt;br /&gt;
File:Coral_tree.png|Coral tree&lt;br /&gt;
File:Desolate tree .png|Desolate tree&lt;br /&gt;
File:Tulip tree .png|Tulip tree&lt;br /&gt;
File:Frond tree .png|Frond tree&lt;br /&gt;
File:Spiky tree .png|Spiky tree&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jackal points and rewards==&lt;br /&gt;
Jackal points are rewarded for skilling and defeating enemies on Jackal. The points are redeemed on Freedom servers by right-clicking on a mailbox. So far all Jackal rewards are for decorative skins for your weapons. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:bastard_longsword_skin.png|link=|Bastard long sword skin&lt;br /&gt;
File:cleaver_shortsword_skin.png|link=|Cleaver skin for shortswords&lt;br /&gt;
File:masterwork_small_axe_skin.png|link=|Small axe skin&lt;br /&gt;
File:zweihander_twohandedsword_skin.png|link=|Zweihander skin for two handed sword&lt;br /&gt;
File:executioner_mediumaxe_skin.png|link=|Executioner skin for medium axe&lt;br /&gt;
File:exquisite_smallmaul_skin.png|link=|Exquisite small maul skin&lt;br /&gt;
File:sickle_skin.png|link=|Sickle skin&lt;br /&gt;
File:Jackal-butchering-knife.png|link=|Masterwork Butchering Knife Skin&lt;br /&gt;
File:Jackal-halberd.png|link=|Horseman's Halberd Skin&lt;br /&gt;
File:Jackal-huge-battle-axe.png|link=|Bearded Huge Battle Axe Skin&lt;br /&gt;
File:Jackal-pickaxe.png|link=|Adorned Pickaxe Skin&lt;br /&gt;
File:Jackal-spiked-club.png|link=|Spiked Club Skin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Coffee_pot&amp;diff=127036</id>
		<title>Coffee pot</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Coffee_pot&amp;diff=127036"/>
		<updated>2023-08-15T00:02:03Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Coffee pot.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50 kg)&lt;br /&gt;
|creation=Heating [[clay coffee pot]]&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeamount=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay coffee pot hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A pottery coffee pot is created by heating a [[clay coffee pot]] in a [[campfire]], [[stone oven]], [[forge]], or [[kiln]]. &lt;br /&gt;
* Holds up to 4.50 kg of liquid.&lt;br /&gt;
* The coffee pot can also hold small non-liquid items.&lt;br /&gt;
* Can be sealed using a [[wax sealing kit]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking utensils]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=125054</id>
		<title>Loyalty program</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=125054"/>
		<updated>2023-02-14T04:50:37Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* 2023 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Premium players earn points for buying premium time and silver from the [https://shop.wurmonline.com/WurmWeb/index.jsp Wurm shop] for regular launcher users or the Steam shop, for Steam launcher users. These points are called marks and can be redeemed at a token for trader goods, decorative skins, and new novelty items. Marks are applied to the account making the purchase and cannot be transferred. '''Note: buying the first time premium special from the shop will not award marks.'''&lt;br /&gt;
&lt;br /&gt;
==Earning Marks==&lt;br /&gt;
Marks are earned by the purchase of premium time at the following rates:&lt;br /&gt;
*15 days from token (with 5 silver coins): 1000 marks.&lt;br /&gt;
*30 days from token (with 10 silver coins): 3000 marks.&lt;br /&gt;
*30 days from shop: 4500 marks.&lt;br /&gt;
&lt;br /&gt;
Any single purchase of six months premium time will award 3000 marks as a bonus.&lt;br /&gt;
Any single purchase of twelve months premium time will award 6000 marks as a bonus.&lt;br /&gt;
Purchases of silver coins from the shop will award 20 marks per silver coin purchased.&lt;br /&gt;
&lt;br /&gt;
==Purchasing with Marks==&lt;br /&gt;
You may only purchase from the shop while you are premium. Go to a token, right-click, and select '''Select Premium Awards'''. A screen will appear with the selections available. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Marks shop.JPG|The Marks Shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:50%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Caution:''' Some shop items, such as [[Magical ink]] are not tradeable to other player accounts. See their respective wiki pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_rewards|Jackal skin]]. Additionally, there will be monthly skins for weapons added to the shop, which are only available that month. Several [[Trader#Item_stocks|trader items]] are also available, including the [[Rod of transmutation]], [[Shaker orb]]s, and large and small magical chests, a complete list of items available is shown in the table below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot; | Cost (marks)&lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Metal_lumps#Moon_metals|moonmetal]] lump&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Jackal#Jackal_points_and_rewards|ancient Jackal skin]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyalty_program#Monthly_Skins|Monthly skin]]&lt;br /&gt;
| 4500&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift pack]]&lt;br /&gt;
| 4500&lt;br /&gt;
| A random item from a premade table of possibilities including [[Metal_lumps#Moon_metals|moonmetal]], [[Restoration#Unique_Fragments|statues]], and [[Strange_bone|bones]] though [[sleep powder]] is the most common item rewarded. &lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 6000&lt;br /&gt;
|  A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| Random [[affinity]]&lt;br /&gt;
| 10000&lt;br /&gt;
| Adds one random affinity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden nameplate]]&lt;br /&gt;
| 18000&lt;br /&gt;
| The player can change the name of one cared for animal (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 22500&lt;br /&gt;
| A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 25000&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]] swap&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 30000&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[small chest]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 35000&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 36000&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 42000&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[large chest]].&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcery_items|Magical tomes]]&lt;br /&gt;
| 54000&lt;br /&gt;
| Previously only available as rare drops from [[unique]]s or as a reward for the old [[Historical:Personal_goals|personal goals]] system. One random tome with one [[Sorcery#Usage|charge]] can be purchased. Available variants: [[Red tome of magic]], [[Tome of incineration]], [[Green tome of magic]], [[Black tome of magic]], [[Blue tome of magic]], [[White tome of magic]], [[Libram of the night]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Skins==&lt;br /&gt;
Each month, the Marks shop will offer a skin for armour or a weapon. These are different from the Jackal skins. Skins must be applied to a certain item, noted in parentheses, by right-clicking and applying. &lt;br /&gt;
&lt;br /&gt;
Warning: skins cannot be removed from an item after applying without destroying the skin.&lt;br /&gt;
===2020===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Monthlyskin.png | February 2020 &amp;lt;br&amp;gt; '''Raider Shield''' (Medium wooden shield) &amp;lt;br&amp;gt; ''A sturdy round wooden shield, also effective outside of raids.''&lt;br /&gt;
File:Monthlyskin2.png | March 2020 &amp;lt;br&amp;gt;'''Shield of the Ageless''' (Large metal shield) &amp;lt;br&amp;gt; ''Once wielded by a mighty race, now forgotten.''&lt;br /&gt;
File:Monthlyskin3.png | April 2020 &amp;lt;br&amp;gt;'''Tower Shield''' (Large wooden shield) &amp;lt;br&amp;gt;''This shapely shield took the saying &amp;quot;Don't be a square&amp;quot; to its cold wooden heart.''&lt;br /&gt;
File:Monthlyskin4.png | May 2020 &amp;lt;br&amp;gt; '''Lómanian Cavalry Maul''' (Maul) &amp;lt;br&amp;gt; ''Wielded with precision and an iron will it shall overcome any two- or four-legged obstacle.''&lt;br /&gt;
File:Monthlyskin5.png | June 2020 &amp;lt;br&amp;gt; '''Prodigious Longbow''' (Long bow) &amp;lt;br&amp;gt; ''An old proverb is engraved into its shiny wood: &amp;quot;True Aim, Goblin's Bane&amp;quot; ''&lt;br /&gt;
File:Monthlyskin6.png | July 2020 &amp;lt;br&amp;gt; '''Agile Bow''' (Bow) &amp;lt;br&amp;gt; ''Best ye go, best ye go, outrun my bow''&lt;br /&gt;
File:Monthlyskin7.png | August 2020 &amp;lt;br&amp;gt; '''Fiendish Large Maul''' (Large maul) &amp;lt;br&amp;gt; ''Crushing bones, crushing hearts''&lt;br /&gt;
File:Monthlyskin8.png | September 2020 &amp;lt;br&amp;gt; '''Bearded Hatchet''' (Hatchet) &amp;lt;br&amp;gt; ''Excels in chopping wood, limbs and small critters that happen to wander by.''&lt;br /&gt;
File:Monthlyskin9.png | October 2020 &amp;lt;br&amp;gt; '''Goblinsbane''' (Long sword) &amp;lt;br&amp;gt; ''Highly effective against goblins and other green, thieving vermin.''&lt;br /&gt;
File:Monthlyskin10.png | November 2020 &amp;lt;br&amp;gt; '''Mastercrafted Basinet Helm''' (Basinet helm) &amp;lt;br&amp;gt;''A finely worked piece of armour, fit for a king.''&lt;br /&gt;
File:Monthlyskin11.png | December 2020 &amp;lt;br&amp;gt; '''Candy Cane''' (Short sword) &amp;lt;br&amp;gt; ''Delicious, give it a lick!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2021===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monthlyskin12.png | January 2021 &amp;lt;br&amp;gt;'''Goat Helm''' (Open helm) &amp;lt;br&amp;gt; ''You ponder which nightmarish creature these appendages once belonged to. Absolutely terrifying.''&lt;br /&gt;
File:Monthlyskin13.png | March 2021 &amp;lt;br&amp;gt; '''Seafarer's Hat''' (Leather adventurer hat) &amp;lt;br&amp;gt; ''Now where did the rum go?''&lt;br /&gt;
File:April2021Monthlyskin.png | April 2021 &amp;lt;br&amp;gt; '''Stag Helm''' (Open helm) &amp;lt;br&amp;gt; ''They might call you bone-headed but at least that precious noggin is safe.''&lt;br /&gt;
File:May2021Monthlyskin.png | May 2021 &amp;lt;br&amp;gt; '''Executioner Hood''' (Studded leather cap) &amp;lt;br&amp;gt; ''Best worn during mischievous activities or on bad hair days.''&lt;br /&gt;
File:Trident.png ‎| June 2021 &amp;lt;br&amp;gt; '''Trident''' (Metal spear) &amp;lt;br&amp;gt; ''Poking three holes instead of one-The inventor must have been some kind of genius.''&lt;br /&gt;
File:July 2021 Monthly skin Blacksmiths Hammer.png ‎| July 2021 &amp;lt;br&amp;gt; '''Blacksmith's Hammer''' (Hammer) &amp;lt;br&amp;gt; ''The Blacksmith and his hammer - a love story based on true events.''&lt;br /&gt;
File:August skin.png ‎| August 2021 &amp;lt;br&amp;gt; '''Bulwark Shield''' (Large metal shield) &amp;lt;br&amp;gt; ''Stand proud mine brothers, no turning back now!''&lt;br /&gt;
File: September skin.png | September 2021 &amp;lt;br&amp;gt; '''Staff of the Dragon''' (Metal staff) &amp;lt;br&amp;gt; ''A small dragon figurine is tightly wrapped around one end. When the light hits it just right it almost appears to be alive - Weird.''&lt;br /&gt;
File:Octlampskin.png | October 2021 &amp;lt;br&amp;gt; '''Seeker's Lantern''' (lantern) &amp;lt;br&amp;gt; ''Once used by Vynora herself to illuminate the Void.''&lt;br /&gt;
File:Skeleton_chest.png | November 2021 &amp;lt;br&amp;gt; '''Skeleton Chest''' (large chest) &amp;lt;br&amp;gt; ''A sturdy, roomy chest for keeping treasured possessions. Various bones of the last scoundrel who wandered too close are nailed to all corners. Better luck next time!''&lt;br /&gt;
File:Claymore skin.jpg | December 2021 &amp;lt;br&amp;gt; '''Claymore''' (two-handed sword) &amp;lt;br&amp;gt; ''Make your clanmates turn blue with envy by wielding this glorious sword.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2022===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dragon statuette.png ‎ | January 2022 &amp;lt;br&amp;gt;'''Dragon Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A tiny dragon guards the general area. You feel safer immediately.''&lt;br /&gt;
File:Bear_statuette_skin.png  |  February 2022 &amp;lt;br&amp;gt;'''Bear Army Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A proud warriorette seated upon her salmon-fueled battle mount.''&lt;br /&gt;
File:Marchskin.JPG | March 2022 &amp;lt;br&amp;gt;'''Decorative Flowers''' (Pottery jar) &amp;lt;br&amp;gt; ''Some lovely, fragrant flowers brighten up the room.''&lt;br /&gt;
File:April_Skin.jpg | April 2022 &amp;lt;br&amp;gt;'''Statuette of the Avenger''' (Statuette) &amp;lt;br&amp;gt; ''Not much is known about this noble creature other than that it has a great sense of fashion.''&lt;br /&gt;
File:Messer_skin.png | May 2022 &amp;lt;br&amp;gt; '''Messer''' (Longsword) &amp;lt;br&amp;gt; ''No messering around with this sturdy single-edged sword!''&lt;br /&gt;
File:Cactus_skin.jpeg | June 2022 &amp;lt;br&amp;gt; '''Cactus Skin''' (Pottery planter) &amp;lt;br&amp;gt; ''Yowch! Why, you little...''&lt;br /&gt;
File:Raid_Axe_Skin.png | July 2022 &amp;lt;br&amp;gt; '''Raider Axe Skin''' (Medium Axe) &amp;lt;br&amp;gt; ''All bets are off after the third keg of mead has run dry.''&lt;br /&gt;
File:Bjarne_backpack.jpeg | August 2022 &amp;lt;br&amp;gt; '''Bjarne Backpack Skin''' (Backpack) &amp;lt;br&amp;gt; ''The bravest bear in all of Wurm always has your back!''&lt;br /&gt;
File:Winged_helm.jpeg | September 2022 &amp;lt;br&amp;gt; '''Winged Helm''' (Open Helm) &amp;lt;br&amp;gt; ''Invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle.''&lt;br /&gt;
File:Menacing_Medium_Maul_Skin.png| October 2022 &amp;lt;br&amp;gt; '''Menacing Medium Maul Skin''' (Medium Maul) &amp;lt;br&amp;gt; ''Deliver some satisfyingly spiky bonks to your enemies!''&lt;br /&gt;
File:Sigvard's_wrath_skin.jpeg| November 2022 &amp;lt;br&amp;gt; '''Sigvard's Wrath''' (Huge axe) &amp;lt;br&amp;gt; ''Its former owner appears to be all tied up, might as well get some use out of it!''&lt;br /&gt;
File:Festive_candelabra.png| December 2022 &amp;lt;br&amp;gt; '''Festive Light of the Gods''' (Candelabra) &amp;lt;br&amp;gt; ''As if by magic the center part starts to move. Certainly a sign of the gods!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;br /&gt;
===2023===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Buckethelmskin.png ‎ | January 2023 &amp;lt;br&amp;gt;'''Bucket Helm''' (Great Helm) &amp;lt;br&amp;gt; ''fashionable and functional, with a solid metal liner for superior protection and blocking out the smells imbibed by its previous uses!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Harmony&amp;diff=122792</id>
		<title>Harmony</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Harmony&amp;diff=122792"/>
		<updated>2022-02-17T22:19:09Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Travel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{server&lt;br /&gt;
|abbr=&lt;br /&gt;
|image=Harmony4.jpg&lt;br /&gt;
|cluster=northern&lt;br /&gt;
|date=July 24, 2020&lt;br /&gt;
|size=4096x4096&lt;br /&gt;
|twitter=WO_Harmony&lt;br /&gt;
|mrtg-name=Harmony&lt;br /&gt;
|forum-url=https://forum.wurmonline.com/index.php?/forum/381-harmony/&lt;br /&gt;
|start-towns= Heartland, Harmony Bay&lt;br /&gt;
|faiths= Fo, Magranon, Vynora, Libila&lt;br /&gt;
|kingdoms=[[Freedom]]&lt;br /&gt;
}}[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
Harmony is one of the PVE servers in the Northern Freedom Isles cluster.&lt;br /&gt;
&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
Harmony has two settlements: Heartland, located in the center-north and Harmony Bay, located in the center-south. Both are on the main central landmass.&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
From Harmony, you can travel to [[Melody]] or [[Cadence]] by boat. There is also a one time use portal in Heartland that can bring you to [[Melody]] or [[Cadence]]. This will transfer all items in your inventory with you, but not any vehicle you are riding or dragging, or any animal you are riding.&lt;br /&gt;
&lt;br /&gt;
Harmony residents can reach the [[Defiance]] PVP server via portal. Players may not take items to Defiance. All skills except [[fighting]], [[faith]], and [[meditation]] will transfer when going to Defiance. Player affinities are also independent between the PvE maps and Defiance. [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not transfer PVE to PVP or vice versa.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
[http://wurmonlinemaps.com/harmony Harmony Community Map]&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats|address=harmony.game.wurmonline.com}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=121327</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=121327"/>
		<updated>2021-07-13T16:44:17Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Largecart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 16x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|materialbreakdown=* 24x [[plank]]s&lt;br /&gt;
* 7x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*A large cart is a mobile [[container]] used to transport cargo and [[player]]s. &lt;br /&gt;
*It has a larger capacity than the [[small cart]]. &lt;br /&gt;
*It can be [[drag]]ged by a player or led by up to two [[Creatures|animals]].  &lt;br /&gt;
*It can have a commander and up to three passengers.&lt;br /&gt;
*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased. &lt;br /&gt;
*A player must have 20.1 [[mind logic]] to command the large cart.&lt;br /&gt;
*All carts need to be of at least 10 [[quality]] to be functional. &lt;br /&gt;
&lt;br /&gt;
== Hitchable Creatures ==&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a cart or wagon.  &lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
*The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click &amp;gt; Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.&lt;br /&gt;
&lt;br /&gt;
*Any player can push a non-hitched cart off deed, regardless of whether or not it's locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being undesirably taken by others. Dragging an unhitched cart off deed requires that it is unlocked or that the player has permissions. &lt;br /&gt;
&lt;br /&gt;
*Important: Permissions only take effect when the cart is locked with a [[small padlock|small]] or [[large padlock]], and anyone can attach one, if one isn't attached already, to enable the permissions. Older carts may not have locks attached; however, all newly created carts automatically include a working lock upon creation.&lt;br /&gt;
&lt;br /&gt;
*On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
A large cart normally holds the maximum of 100 items directly in the hold, however, as mentioned above, the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside.  Up to 7 rafts can be added to a large cart or 3/5 large/small crates. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; |&lt;br /&gt;
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates &amp;amp; raft  !! 3 large crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Stone shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts? || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93 || ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78 || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and raft combinations ==&lt;br /&gt;
There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Not all items currently listed. In order to load you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 body strength or higher. Right click item and select load.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again, or unhitch the animals.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 15 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
* {{haul|hitch=yes}}&lt;br /&gt;
* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart. &lt;br /&gt;
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.&lt;br /&gt;
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.&lt;br /&gt;
* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.&lt;br /&gt;
* Animals remain hitched to carts during server restarts.&lt;br /&gt;
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=121326</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=121326"/>
		<updated>2021-07-13T16:43:26Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Largecart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 16x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|materialbreakdown=* 24x [[plank]]s&lt;br /&gt;
* 7x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*A large cart is a mobile [[container]] used to transport cargo and [[player]]s. &lt;br /&gt;
*It has a larger capacity than the [[small cart]]. &lt;br /&gt;
*It can be [[drag]]ged by a player or led by up to two [[Creatures|animals]].  &lt;br /&gt;
*It can have a commander and up to three passengers.&lt;br /&gt;
*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased. &lt;br /&gt;
*A player must have 20.1 [[mind logic]] to command the large cart.&lt;br /&gt;
*All carts need to be of at least 10 [[quality]] to be functional. &lt;br /&gt;
&lt;br /&gt;
== Hitchable Creatures ==&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a cart or wagon.  &lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
*The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click &amp;gt; Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.&lt;br /&gt;
&lt;br /&gt;
*Any player can push a non-hitched cart off deed, regardless of whether or not it's locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being undesirably taken by others. Dragging an unhitched cart off deed requires that it is unlocked or that the player has permissions. &lt;br /&gt;
&lt;br /&gt;
*Important: Permissions only take effect when the cart is locked with a [[small padlock|small]] or [[large padlock]], and anyone can attach one, if one isn't attached already, to enable the permissions. Older carts may not have locks attached; however, all newly created carts automatically include a working lock upon creation.&lt;br /&gt;
&lt;br /&gt;
*On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
A large cart normally holds the maximum of 100 items directly in the hold, however, as mentioned above, the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside.  Up to 7 rafts can be added to a large cart or 3/5 large/small crates. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; |&lt;br /&gt;
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates &amp;amp; raft  !! 3 large crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Stone shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts? || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93 || ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78 || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and raft combinations ==&lt;br /&gt;
There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Not all items currently listed. In order to load you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 body strength or higher. Right click item and select load.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again, or unhitch the animals.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there are no other bonuses from increasing the QL of carts.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 15 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
* {{haul|hitch=yes}}&lt;br /&gt;
* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart. &lt;br /&gt;
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.&lt;br /&gt;
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.&lt;br /&gt;
* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.&lt;br /&gt;
* Animals remain hitched to carts during server restarts.&lt;br /&gt;
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118844</id>
		<title>Avatars</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118844"/>
		<updated>2021-02-21T16:05:58Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=AvatarOfVynora.jpg&lt;br /&gt;
|aggro=Enemy Kingdoms&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|drops=[[Valrei item]], [[eye]] and [[gland]]&lt;br /&gt;
|meattype=Tough&lt;br /&gt;
|eats=[[Meat]], [[Grain]], [[Vegatables]] and [[Corpse]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Incarnation of the god/goddess, these avatars attack enemies whenever possible or when player decide to target them. Each avatar has a different form and some models are still outdated (Avatar of Vynora and Libila).&lt;br /&gt;
&lt;br /&gt;
Upon examine, Avatar of Magnaron described as ''A ferocious beast indeed, the juggernaut can crush mountains with its horned forehead.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Cannot spawn on deeds.&lt;br /&gt;
*Can climb anything.&lt;br /&gt;
*Can inflict internal injuries.&lt;br /&gt;
*Hits moderately hard but less than a [[Kyklops]].&lt;br /&gt;
*Does not give a title.&lt;br /&gt;
*Cannot run out of stamina.&lt;br /&gt;
*It can throw [[player]]s far away; even onto tiles inside of structures.&lt;br /&gt;
*It often uses an [[AoE]] powerful stun.&lt;br /&gt;
*[[Healing|Heals]] itself moderately.&lt;br /&gt;
*Slower than [[Kyklops]] on grass but has a faster speed than 12 km/h on [[cobblestone]].&lt;br /&gt;
*Not restricted to any particular area.&lt;br /&gt;
*Similar in height to the [[Forest Giant]].&lt;br /&gt;
*Disappears and drops [[Valrei item]]s, [[eye]] and [[gland]] upon [[death]].&lt;br /&gt;
*[[Spirit guard]]s will not aid you in combat, although [[tower guard]]s can be called to assist the player.&lt;br /&gt;
*Initially [[spawn]]ed on the '''29th October 2011''' after [[Epic]] was released. After them being killed on [[Freedom Isles]], they disappear on '''4th November 2011''' until an update before 1.1 comes out with missions for [[Freedom Isles]].&lt;br /&gt;
*They are related to some missions, usually involve giving them items.&lt;br /&gt;
*There is also a chance for them to drop [[seryll lump]]s. ''Tested on June 4th, 2016 with the death of Aged Avatar of Paawheelr.''&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
*'''Independence''' - Dead, killed by '''Xandra's''' organized group.&lt;br /&gt;
**'''Avatar of Magranon''' - Caught and penned by [[User:Omegaseph|Omegaseph]], [[Undefined player|Bellaamore]], and [[Undefined player|Capnsavaho]] on '''14:27 PST, 12 May 2013 Freedom:Independence''' and is currently being held at [[Undefined settlement|Northern Crater]] located in the northern part of the Eastern Plains.&lt;br /&gt;
**'''Avatar of Vynora''' - Killed by Cerber.&lt;br /&gt;
**Another '''Avatar of Magranon''' is caught and killed by Cerber, Rosedragon, [[User:Alyeska|Alyeska]], and [[User:Xallo|Xallo]] on 24 June 2013 when it spawned for a mission. It drop two [[Valrei item]] (golden harp and deadly feather) and an [[eye]].&lt;br /&gt;
**The first '''Avatar of Paawheelr''' was killed on June 4th, 2016 by [[User:Zachariah|Zachariah]] and Asdf when it spawned for a mission. It dropped a 1kg 77ql [[seryll lump]]. &lt;br /&gt;
*'''Exodus''' - Originally penned in '''Shimmering Tree''' by '''Schiann''', '''Alorn''' and '''UKRedDevil'''.&lt;br /&gt;
**Now Dead as of '''0714 GMT London 04 November 2011''', died under mysterious circumstances, no player or guard killed it, nothing in fight or event log, possible GM/Developer action.&lt;br /&gt;
*'''Deliverance''' - Unknown, last stated by '''Ruinertoo''' to be on the East coast near Tyger Bay. '''04 November 2011'''.&lt;br /&gt;
**Reported dead under similar circumstances to the Avatar of Vynora by '''[[player:Kaih|KaiH]]''' at '''1927 GMT London 04 November 2011'''&lt;br /&gt;
*** 2/15/12 - Avatar of Vynora first spotted by [[Player:Genocide|Genocide]], trapped and penned by Oebade &amp;amp; Genocide at the North West part of Deli, near the Kyklops. &lt;br /&gt;
**** 2/18/12 Was later slain by a splinter group after the Kyklops slaying.&lt;br /&gt;
*'''Fo''' - [[Jenn-Kellon]] Home on Epic.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=200px perrow=4&amp;gt;&lt;br /&gt;
Image:Avatar of Lib.jpg|Libila&lt;br /&gt;
Image:AvatarOfVynora.jpg|Vynora&lt;br /&gt;
Image:AvatarOfMagranon.png|Magranon&lt;br /&gt;
Image:AvatarOfFo.jpg|Fo&lt;br /&gt;
Image:DeadAvatarOfVynora.jpg|Dead Vynora&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65587.0 Avatar of Libila forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65748.0 Avatar of Vynora forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65837.0 Avatar of Magranon forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/66548-avatar-of-fo-found-slaying-event-anyone/page__hl__mission Avatar of Fo forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/83457-the-killing-of-the-avatar-of-magnaron/ Video of the killing of Avatar of Magnaron on 24 June 2013]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118842</id>
		<title>Avatars</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118842"/>
		<updated>2021-02-21T16:04:55Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=AvatarOfVynora.jpg&lt;br /&gt;
|aggro=Enemy Kingdoms&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|drops=[[Valrei item]], [[eye]] and [[gland]]&lt;br /&gt;
|meattype=Tough&lt;br /&gt;
|eats=[[Meat]], [[Grain]], [[Vegatables]] and [[Corpse]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Incarnation of the god/goddess, these avatars attack enemies whenever possible or when player decide to target them. Each avatar has a different form and some models are still outdated (Avatar of Vynora and Libila).&lt;br /&gt;
&lt;br /&gt;
Upon examine, Avatar of Magnaron described as ''A ferocious beast indeed, the juggernaut can crush mountains with its horned forehead.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Cannot spawn on deeds.&lt;br /&gt;
*Can climb anything.&lt;br /&gt;
*Can inflict internal injuries.&lt;br /&gt;
*Hits moderately hard but less than a [[Kyklops]].&lt;br /&gt;
*Does not give a title.&lt;br /&gt;
*Cannot run out of stamina.&lt;br /&gt;
*It can throw [[player]]s far away; even onto tiles inside of structures.&lt;br /&gt;
*It often uses an [[AoE]] powerful stun.&lt;br /&gt;
*[[Healing|Heals]] itself moderately.&lt;br /&gt;
*Slower than [[Kyklops]] on grass but has a faster speed than 12 km/h on [[cobblestone]].&lt;br /&gt;
*Not restricted to any particular area.&lt;br /&gt;
*Similar in height to the [[Forest Giant]].&lt;br /&gt;
*Disappears and drops [[Valrei item]]s, [[eye]] and [[gland]] upon [[death]].&lt;br /&gt;
*[[Spirit guard]]s will not aid you in combat, although [[tower guard]]s can be called to assist the player.&lt;br /&gt;
*Initially [[spawn]]ed on the '''29th October 2011''' after [[Epic]] was released. After they being killed on [[Freedom Isles]], they disappear on '''4th November 2011''' until an update before 1.1 comes out with missions for [[Freedom Isles]].&lt;br /&gt;
*They are related to some missions, usually involve giving them items.&lt;br /&gt;
*There is also a chance for them to drop [[seryll lump]]s. ''Tested on June 4th, 2016 with the death of Aged Avatar of Paawheelr.''&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
*'''Independence''' - Dead, killed by '''Xandra's''' organized group.&lt;br /&gt;
**'''Avatar of Magranon''' - Caught and penned by [[User:Omegaseph|Omegaseph]], [[Undefined player|Bellaamore]], and [[Undefined player|Capnsavaho]] on '''14:27 PST, 12 May 2013 Freedom:Independence''' and is currently being held at [[Undefined settlement|Northern Crater]] located in the northern part of the Eastern Plains.&lt;br /&gt;
**'''Avatar of Vynora''' - Killed by Cerber.&lt;br /&gt;
**Another '''Avatar of Magranon''' is caught and killed by Cerber, Rosedragon, [[User:Alyeska|Alyeska]], and [[User:Xallo|Xallo]] on 24 June 2013 when it spawned for a mission. It drop two [[Valrei item]] (golden harp and deadly feather) and an [[eye]].&lt;br /&gt;
**The first '''Avatar of Paawheelr''' was killed on June 4th, 2016 by [[User:Zachariah|Zachariah]] and Asdf when it spawned for a mission. It dropped a 1kg 77ql [[seryll lump]]. &lt;br /&gt;
*'''Exodus''' - Originally penned in '''Shimmering Tree''' by '''Schiann''', '''Alorn''' and '''UKRedDevil'''.&lt;br /&gt;
**Now Dead as of '''0714 GMT London 04 November 2011''', died under mysterious circumstances, no player or guard killed it, nothing in fight or event log, possible GM/Developer action.&lt;br /&gt;
*'''Deliverance''' - Unknown, last stated by '''Ruinertoo''' to be on the East coast near Tyger Bay. '''04 November 2011'''.&lt;br /&gt;
**Reported dead under similar circumstances to the Avatar of Vynora by '''[[player:Kaih|KaiH]]''' at '''1927 GMT London 04 November 2011'''&lt;br /&gt;
*** 2/15/12 - Avatar of Vynora first spotted by [[Player:Genocide|Genocide]], trapped and penned by Oebade &amp;amp; Genocide at the North West part of Deli, near the Kyklops. &lt;br /&gt;
**** 2/18/12 Was later slain by a splinter group after the Kyklops slaying.&lt;br /&gt;
*'''Fo''' - [[Jenn-Kellon]] Home on Epic.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=200px perrow=4&amp;gt;&lt;br /&gt;
Image:Avatar of Lib.jpg|Libila&lt;br /&gt;
Image:AvatarOfVynora.jpg|Vynora&lt;br /&gt;
Image:AvatarOfMagranon.png|Magranon&lt;br /&gt;
Image:AvatarOfFo.jpg|Fo&lt;br /&gt;
Image:DeadAvatarOfVynora.jpg|Dead Vynora&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65587.0 Avatar of Libila forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65748.0 Avatar of Vynora forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65837.0 Avatar of Magranon forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/66548-avatar-of-fo-found-slaying-event-anyone/page__hl__mission Avatar of Fo forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/83457-the-killing-of-the-avatar-of-magnaron/ Video of the killing of Avatar of Magnaron on 24 June 2013]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118841</id>
		<title>Avatars</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Avatars&amp;diff=118841"/>
		<updated>2021-02-21T16:03:51Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=AvatarOfVynora.jpg&lt;br /&gt;
|aggro=Enemy Kingdoms&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|drops=[[Valrei item]], [[eye]] and [[gland]]&lt;br /&gt;
|meattype=Tough&lt;br /&gt;
|eats=[[Meat]], [[Grain]], [[Vegatables]] and [[Corpse]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Incarnation of the god/goddess, these avatars attack enemies whenever possible or when player decide to target them. Each avatar has a different form and some models are still outdated (Avatar of Vynora and Libila).&lt;br /&gt;
&lt;br /&gt;
Upon examine, Avatar of Magnaron described as ''A ferocious beast indeed, the juggernaut can crush mountains with its horned forehead.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Cannot spawn on deeds.&lt;br /&gt;
*Can climb anything.&lt;br /&gt;
*Can inflict internal injuries.&lt;br /&gt;
*Hits moderately hard but less than a [[Kyklops]].&lt;br /&gt;
*Does not give a title.&lt;br /&gt;
*Cannot run out of stamina.&lt;br /&gt;
*It can throw [[player]]s far away; even onto tiles inside of structures.&lt;br /&gt;
*It often uses an [[AoE]] powerful stun.&lt;br /&gt;
*[[Healing|Heals]] itself moderately.&lt;br /&gt;
*Slower than [[Kyklops]] on grass but has a faster speed than 12 km/h on [[cobblestone]].&lt;br /&gt;
*Not restricted to any particular area.&lt;br /&gt;
*Similar in height to the [[Forest Giant]].&lt;br /&gt;
*Disappear and drop [[Valrei item]]s, [[eye]] and [[gland]] upon [[death]].&lt;br /&gt;
*[[Spirit guard]]s will not aid you in combat, although [[tower guard]]s can be called to assist the player.&lt;br /&gt;
*Initially [[spawn]]ed on the '''29th October 2011''' after [[Epic]] was released. After they being killed on [[Freedom Isles]], they disappear on '''4th November 2011''' until an update before 1.1 comes out with missions for [[Freedom Isles]].&lt;br /&gt;
*They are related to some missions, usually involve giving them items.&lt;br /&gt;
*There is also a chance for them to drop [[seryll lump]]s. ''Tested on June 4th, 2016 with the death of Aged Avatar of Paawheelr.''&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
*'''Independence''' - Dead, killed by '''Xandra's''' organized group.&lt;br /&gt;
**'''Avatar of Magranon''' - Caught and penned by [[User:Omegaseph|Omegaseph]], [[Undefined player|Bellaamore]], and [[Undefined player|Capnsavaho]] on '''14:27 PST, 12 May 2013 Freedom:Independence''' and is currently being held at [[Undefined settlement|Northern Crater]] located in the northern part of the Eastern Plains.&lt;br /&gt;
**'''Avatar of Vynora''' - Killed by Cerber.&lt;br /&gt;
**Another '''Avatar of Magranon''' is caught and killed by Cerber, Rosedragon, [[User:Alyeska|Alyeska]], and [[User:Xallo|Xallo]] on 24 June 2013 when it spawned for a mission. It drop two [[Valrei item]] (golden harp and deadly feather) and an [[eye]].&lt;br /&gt;
**The first '''Avatar of Paawheelr''' was killed on June 4th, 2016 by [[User:Zachariah|Zachariah]] and Asdf when it spawned for a mission. It dropped a 1kg 77ql [[seryll lump]]. &lt;br /&gt;
*'''Exodus''' - Originally penned in '''Shimmering Tree''' by '''Schiann''', '''Alorn''' and '''UKRedDevil'''.&lt;br /&gt;
**Now Dead as of '''0714 GMT London 04 November 2011''', died under mysterious circumstances, no player or guard killed it, nothing in fight or event log, possible GM/Developer action.&lt;br /&gt;
*'''Deliverance''' - Unknown, last stated by '''Ruinertoo''' to be on the East coast near Tyger Bay. '''04 November 2011'''.&lt;br /&gt;
**Reported dead under similar circumstances to the Avatar of Vynora by '''[[player:Kaih|KaiH]]''' at '''1927 GMT London 04 November 2011'''&lt;br /&gt;
*** 2/15/12 - Avatar of Vynora first spotted by [[Player:Genocide|Genocide]], trapped and penned by Oebade &amp;amp; Genocide at the North West part of Deli, near the Kyklops. &lt;br /&gt;
**** 2/18/12 Was later slain by a splinter group after the Kyklops slaying.&lt;br /&gt;
*'''Fo''' - [[Jenn-Kellon]] Home on Epic.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery widths=200px heights=200px perrow=4&amp;gt;&lt;br /&gt;
Image:Avatar of Lib.jpg|Libila&lt;br /&gt;
Image:AvatarOfVynora.jpg|Vynora&lt;br /&gt;
Image:AvatarOfMagranon.png|Magranon&lt;br /&gt;
Image:AvatarOfFo.jpg|Fo&lt;br /&gt;
Image:DeadAvatarOfVynora.jpg|Dead Vynora&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65587.0 Avatar of Libila forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65748.0 Avatar of Vynora forum post]&lt;br /&gt;
*[http://wurmonline.com/forum/index.php?topic=65837.0 Avatar of Magranon forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/66548-avatar-of-fo-found-slaying-event-anyone/page__hl__mission Avatar of Fo forum post]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/83457-the-killing-of-the-avatar-of-magnaron/ Video of the killing of Avatar of Magnaron on 24 June 2013]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hen&amp;diff=117243</id>
		<title>Hen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hen&amp;diff=117243"/>
		<updated>2020-11-21T01:50:02Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=3Hens.png&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]] (0.3 kg/piece)&lt;br /&gt;
:[[Fat]]&lt;br /&gt;
:[[Feather]]&lt;br /&gt;
|meattype=Fowl&lt;br /&gt;
|eats=Grain, seeds, vegetables, and grass.&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fine hen proudly prods around here.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* A hen is a farm [[animal]] that can be found in the wilderness. &lt;br /&gt;
* They can be white, black or brown in color. &lt;br /&gt;
* They can be lead with a [[rope]] without being [[Taming|tamed]]. Hens do ''not'' graze.  &lt;br /&gt;
* You must feed them by hand or by dropping a pile of seeds, cereals, small vegetables or mixed grass near them.  &lt;br /&gt;
** When eating from a pile, they seem to eat roughly 10 seeds per RL day.  &lt;br /&gt;
** When fed and kept on the appropriate terrain ([[Dirt tile|dirt]], [[Grass tile|grass]], [[farming|crops]] tile), they will lay [[egg]]s.&lt;br /&gt;
* To hatch eggs, lay a fertile egg on a tile and allow it to decay.  When it reaches 100 damage, there is a small chance that a chicken will emerge.&lt;br /&gt;
* Hens will be hunted down by carnivorous animals or mobs.&lt;br /&gt;
* Dies at [[Age#Creatures|aged]] stage unless [[Animal husbandry#Caring|cared for]].&lt;br /&gt;
* You can have a few hens loaded into a [[Chicken coop|chicken coop]] for easy access to eggs. They can be fertile or infertile and will decay while in the chicken coop. &lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Smelting_pot&amp;diff=115956</id>
		<title>Smelting pot</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Smelting_pot&amp;diff=115956"/>
		<updated>2020-08-13T00:23:05Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Pottery Smelting Pot&lt;br /&gt;
|image=Pottery smelting pot.png&lt;br /&gt;
|creation= Heating a [[clay smelting pot]]&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=no&lt;br /&gt;
|improve=no&lt;br /&gt;
|result= '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|skill=pottery&lt;br /&gt;
|dyeamount=120}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A ceramic smelting pot, used to smelt metal.''&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Created by placing a [[clay smelting pot]] into a [[campfire]], [[forge]], [[oven]], or [[kiln]]. &lt;br /&gt;
* To smelt an item using the smelting pot, [[activate]] the glowing hot smelting pot, right-click the glowing hot metal item, and select '''Smelt'''. The material will appear as a metal [[lump]] in place of the item.&lt;br /&gt;
* There are no known size limitations for items the smelter can smelt. The item only need be metal, not enchanted, and able to be heated to a red, glowing hot temperature state.&lt;br /&gt;
* Low quality smelting pots cap the quality of the produced lump to 50ql. Otherwise smelting various metal items produces lumps equivalent to the quality of the original metal item being smelted.&lt;br /&gt;
* Metal items must be glowing hot to smelt down into a lump. The option to smelt will appear once the metal has sufficiently heated.&lt;br /&gt;
* The smelting pot is not a container and is actually activated and used like a tool.&lt;br /&gt;
* Smelting a rare or better metal item will produce a corresponding rare or better lump.&lt;br /&gt;
* A small amount of metal from the original item is typically lost to the smelting process.&lt;br /&gt;
* Smelted lump is capped by pot quality. Items that cannot be improved and are not capped by the 20% of total skill when created will now receive a quality penalty when smelted, at the following rates: -7.5% to -2.5% for common metals, -12.5% to -7.5% for moon metals and alloys. Items that can be improved will no longer receive the penalty when smelted.&lt;br /&gt;
&lt;br /&gt;
== Cannot Be Smelted ==&lt;br /&gt;
* [[Lock]]s and [[key]]s&lt;br /&gt;
* Enchanted Items&lt;br /&gt;
* Runed items&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
* [[:Category:Smithing items|Smithing items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114766</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114766"/>
		<updated>2020-05-04T22:07:57Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Alignment is a measure of how good you are to your [[god]], 100 alignment being the maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.  For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.&lt;br /&gt;
&lt;br /&gt;
'''Warning:''' Priests who lost all their alignment towards their god will lose priesthood and their faith will drop to 0.&lt;br /&gt;
&lt;br /&gt;
==Alignment gain and loss==&lt;br /&gt;
Alignment will automatically go towards 1 over time for [[whitelight]]ers, and -1 for [[blacklight]]ers.&lt;br /&gt;
&lt;br /&gt;
When alignment goes down, for whatever reason, it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.  This loss is halved in local range to the White light for whitelighters.&lt;br /&gt;
&lt;br /&gt;
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again.  Note that alignment automatically drifting towards zero does not affect this timer.&lt;br /&gt;
&lt;br /&gt;
===Altering your alignment===&lt;br /&gt;
&lt;br /&gt;
These actions can effect your alignment:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=250 |Action&lt;br /&gt;
! width=50 | Direction&lt;br /&gt;
! width=50 | Amount&lt;br /&gt;
! width=200 | Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]] a human corpse&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Burying a human corpse&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a [[confession]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Confessing to a priest&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Holding a [[sermon]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a sermon&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Convert]]ing someone to your religion&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]] another player&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Casting [[Bless]] on players&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Possibly random&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificing items in an [[altar]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Item must be least 50c ''get'' price&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[White Light]] on [[Chaos]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[Black Light]] on Chaos&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Desecrating an altar&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a whitelighter&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a blacklighter&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Plant a sprout or a flower&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Fo]] only&lt;br /&gt;
|-&lt;br /&gt;
| Felling trees aged [[Age|old]] to [[Age|overaged]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Working on [[:Category:Walls|wall]]s&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Mine&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only: &lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only&lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Libila]] only&lt;br /&gt;
|}&lt;br /&gt;
Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters.  A negative sign (-) is the opposite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114765</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114765"/>
		<updated>2020-05-04T22:07:14Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Alignment is a measure of how good you are to your [[god]], 100 alignment being the maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.  For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.&lt;br /&gt;
&lt;br /&gt;
'''Warning:''' priests losing all their alignment towards their god will lose priesthood and their faith will drop to 0.&lt;br /&gt;
&lt;br /&gt;
==Alignment gain and loss==&lt;br /&gt;
Alignment will automatically go towards 1 over time for [[whitelight]]ers, and -1 for [[blacklight]]ers.&lt;br /&gt;
&lt;br /&gt;
When alignment goes down, for whatever reason, it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.  This loss is halved in local range to the White light for whitelighters.&lt;br /&gt;
&lt;br /&gt;
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again.  Note that alignment automatically drifting towards zero does not affect this timer.&lt;br /&gt;
&lt;br /&gt;
===Altering your alignment===&lt;br /&gt;
&lt;br /&gt;
These actions can effect your alignment:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=250 |Action&lt;br /&gt;
! width=50 | Direction&lt;br /&gt;
! width=50 | Amount&lt;br /&gt;
! width=200 | Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]] a human corpse&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Burying a human corpse&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a [[confession]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Confessing to a priest&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Holding a [[sermon]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a sermon&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Convert]]ing someone to your religion&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]] another player&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Casting [[Bless]] on players&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Possibly random&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificing items in an [[altar]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Item must be least 50c ''get'' price&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[White Light]] on [[Chaos]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[Black Light]] on Chaos&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Desecrating an altar&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a whitelighter&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a blacklighter&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Plant a sprout or a flower&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Fo]] only&lt;br /&gt;
|-&lt;br /&gt;
| Felling trees aged [[Age|old]] to [[Age|overaged]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Working on [[:Category:Walls|wall]]s&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Mine&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only: &lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only&lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Libila]] only&lt;br /&gt;
|}&lt;br /&gt;
Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters.  A negative sign (-) is the opposite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114764</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=114764"/>
		<updated>2020-05-04T22:06:49Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Alignment is a measure of how good you are to your [[god]], 100 alignment being the maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.  For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.&lt;br /&gt;
'''Warning:''' priests losing all their alignment towards their god will lose priesthood and their faith will drop to 0.&lt;br /&gt;
&lt;br /&gt;
==Alignment gain and loss==&lt;br /&gt;
Alignment will automatically go towards 1 over time for [[whitelight]]ers, and -1 for [[blacklight]]ers.&lt;br /&gt;
&lt;br /&gt;
When alignment goes down, for whatever reason, it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.  This loss is halved in local range to the White light for whitelighters.&lt;br /&gt;
&lt;br /&gt;
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again.  Note that alignment automatically drifting towards zero does not affect this timer.&lt;br /&gt;
&lt;br /&gt;
===Altering your alignment===&lt;br /&gt;
&lt;br /&gt;
These actions can effect your alignment:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=250 |Action&lt;br /&gt;
! width=50 | Direction&lt;br /&gt;
! width=50 | Amount&lt;br /&gt;
! width=200 | Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]] a human corpse&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Burying a human corpse&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a [[confession]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Confessing to a priest&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Holding a [[sermon]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a sermon&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Convert]]ing someone to your religion&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]] another player&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Casting [[Bless]] on players&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Possibly random&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificing items in an [[altar]]&lt;br /&gt;
| align=center | +/-&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| Item must be least 50c ''get'' price&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[White Light]] on [[Chaos]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[Black Light]] on Chaos&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 3&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Desecrating an altar&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a whitelighter&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a blacklighter&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| Plant a sprout or a flower&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Fo]] only&lt;br /&gt;
|-&lt;br /&gt;
| Felling trees aged [[Age|old]] to [[Age|overaged]]&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Working on [[:Category:Walls|wall]]s&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Vynora]] only&lt;br /&gt;
|-&lt;br /&gt;
| Mine&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only: &lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | +&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Magranon]] only&lt;br /&gt;
|-&lt;br /&gt;
| Kill a creature&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | 0.5&lt;br /&gt;
| [[Libila]] only&lt;br /&gt;
|}&lt;br /&gt;
Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters.  A negative sign (-) is the opposite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Red_dragon&amp;diff=114152</id>
		<title>Red dragon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Red_dragon&amp;diff=114152"/>
		<updated>2020-03-25T23:02:27Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Red Dragon]]&lt;br /&gt;
&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=Reddragon.jpg&lt;br /&gt;
|unique=yes&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[Skull]], [[Strange bone]], [[Tooth]], [[Eye]], [[Gland]]&lt;br /&gt;
|meattype=Dragon&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=Yes, when dominated&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The menacing huge dragon, with scales in every possible red color.''&lt;br /&gt;
&lt;br /&gt;
The red dragon is one of the 5 dragons in Wurm. They are spawned at random, unless they are hatched from [[huge egg]]s (which are no longer produced). The red dragon is an adult dragon. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Despite its wings, the red dragon is unable to fly.&lt;br /&gt;
* The red dragon can swim.&lt;br /&gt;
* It cannot be tamed.&lt;br /&gt;
* The red dragon can breathe fire.&lt;br /&gt;
* The red dragon, like any other unique, will break any wall or fence in its path.&lt;br /&gt;
* Slaying the red dragon will give the title &amp;quot;[[Dragonslayer]]&amp;quot;.&lt;br /&gt;
* It cannot spawn on deeds.&lt;br /&gt;
* When slain, every premium player in local will receive a small piece of dragon scale and [[blood]]. Mixing red dragon [[blood]] with [[source salt]] will create a [[Potion of the ropemaker]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Black dragon hatchling]]&lt;br /&gt;
* [[Blue dragon hatchling]]&lt;br /&gt;
* [[Green dragon hatchling]]&lt;br /&gt;
* [[Red dragon hatchling]]&lt;br /&gt;
* [[White dragon hatchling]]&lt;br /&gt;
* [[Black dragon]]&lt;br /&gt;
* [[Blue dragon]]&lt;br /&gt;
* [[Green dragon]]&lt;br /&gt;
* [[White dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Karma&amp;diff=113916</id>
		<title>Karma</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Karma&amp;diff=113916"/>
		<updated>2020-02-13T20:00:00Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Using Karma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Getting Karma==&lt;br /&gt;
The following ways are known to give karma:&lt;br /&gt;
*[[Conquer]] a tower on [[epic]] and [[chaos]]&lt;br /&gt;
*Drink [[source]] liquid found in [[source spring|source springs]] and [[source fountain|source fountains]].&lt;br /&gt;
*Eat [[source salt]] found when [[mining]].&lt;br /&gt;
*Contribute to [[missions]].&lt;br /&gt;
&lt;br /&gt;
==Uses for Karma==&lt;br /&gt;
Karma is used to cast spells granted to players through [[sorcery]] or the default karma spells. Information on the default karma spells can be found below.&lt;br /&gt;
&lt;br /&gt;
==Using Karma==&lt;br /&gt;
You can see the your current karma level in the &amp;quot;Using your karma&amp;quot; window. You use karma by right clicking on your body:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! How to find the karma menu&lt;br /&gt;
! The current options available on the menu&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Karma_Menu.png|250px]]&lt;br /&gt;
| [[Image:Karma_Options.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;color:#ffffff;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;color:#000000;&amp;quot; |&lt;br /&gt;
! Karma options&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| Light up 50 tiles radius (500 karma)&lt;br /&gt;
| Lights up any lanterns within 50 tiles radius.&lt;br /&gt;
|- &lt;br /&gt;
| Light up 100 tiles radius (1500 karma)&lt;br /&gt;
| Lights up any lanterns within 100 tiles radius.&lt;br /&gt;
|-&lt;br /&gt;
| Light up 200 tiles radius (3000 karma)&lt;br /&gt;
| Lights up any lanterns within 200 tiles radius.&lt;br /&gt;
|-&lt;br /&gt;
| Summon corpse (3000 karma, 5 minutes delay)&lt;br /&gt;
| Summons your corpse in your inventory.&lt;br /&gt;
* If you have multiple corpses in the world, this summons the corpse with the most items.&lt;br /&gt;
|-&lt;br /&gt;
| Town Portal (1000 karma, enemies block)&lt;br /&gt;
| &lt;br /&gt;
*Instantly teleports you back to your village.&lt;br /&gt;
*Any enemies within a certain unknown range will stop you from making the portal.&lt;br /&gt;
*Does '''not''' teleport your mount.&lt;br /&gt;
*Only works if you have been a member of the village for more than 24 hours.&lt;br /&gt;
*Does '''not''' work cross-servers. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=110584</id>
		<title>Twitter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=110584"/>
		<updated>2019-02-15T18:25:42Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Let your [[village]] tweet! Village tweets make it possible to check the status and events of your village even when out of Wurm, using the popular http://twitter.com social networking and microblogging service.&lt;br /&gt;
&lt;br /&gt;
== Setting Up ==&lt;br /&gt;
&lt;br /&gt;
You need to be allowed to manage the village settings in order to set up the village twitter.&lt;br /&gt;
&lt;br /&gt;
=== Configure Twitter.com Account ===&lt;br /&gt;
Note that this account probably should not be your personal twitter account.&lt;br /&gt;
&lt;br /&gt;
==== Account registration ====&lt;br /&gt;
# Click the big yellow Sign Up button.&lt;br /&gt;
# Create an account.&lt;br /&gt;
# Skip the 3 friends, sources of interest and search steps.&lt;br /&gt;
&lt;br /&gt;
==== Application registration ====&lt;br /&gt;
# Go to Application Management: [https://apps.twitter.com/ here ]. If you are not logged in, you will be asked to do so.&lt;br /&gt;
# Click the &amp;quot;Create New App&amp;quot; button.&lt;br /&gt;
# Name your application something like &amp;quot;MyVillage Chat&amp;quot;&lt;br /&gt;
# Description: Chat for MyVillage&lt;br /&gt;
# Fill in an url; you can use http://www.wurmonline.com but feel free to use your own.&lt;br /&gt;
# Leave Callback blank.&lt;br /&gt;
# Accept the &amp;quot;Developer Rules of the Road&amp;quot;. Click the &amp;quot;Create your Twitter application&amp;quot; button&lt;br /&gt;
# Go to the API Keys Tab&lt;br /&gt;
# Click on &amp;quot;modify app permissions&amp;quot;, select Read and Write.&lt;br /&gt;
# If you have not a verified account, twitter will ask you to verify your account.&lt;br /&gt;
# Select a logo image, solve the Captcha and click Done.&lt;br /&gt;
&lt;br /&gt;
==== Retrieving the application keys ====&lt;br /&gt;
# Go to the API Keys Tab:&lt;br /&gt;
# Now look for &amp;quot;API key&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Now look for &amp;quot;API secret&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Create your Access token.&lt;br /&gt;
# Note the &amp;quot;Access Token&amp;quot; key. It will be used later.&lt;br /&gt;
# Note the &amp;quot;Access Token Secret&amp;quot; key. It will be used later.&lt;br /&gt;
&lt;br /&gt;
=== Configure Wurm ===&lt;br /&gt;
* Go to your token and select Settlement &amp;gt; Twitter settings&lt;br /&gt;
* Fill in:&lt;br /&gt;
# Consumer key = API key&lt;br /&gt;
# Consumer secret = API secret&lt;br /&gt;
# Application key = Access Token&lt;br /&gt;
# Application secret = Access Token Secret&lt;br /&gt;
* ''Twit all village chat'' checkbox allows all village chat to go to twitter, if checked.&lt;br /&gt;
&lt;br /&gt;
Unless you have done it already, confirm the twitter account in the email they send you.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;/tweet&amp;lt;/code&amp;gt; [[chat command]] sends your twit to the village twitter if enabled.&lt;br /&gt;
&lt;br /&gt;
== Server Twitter Feeds ==&lt;br /&gt;
=== Freedom ===&lt;br /&gt;
&lt;br /&gt;
* Celebration: https://twitter.com/WO_Celebration&lt;br /&gt;
* Chaos: https://twitter.com/WO_Chaos&lt;br /&gt;
* Deliverance: https://twitter.com/WO_Deliverance&lt;br /&gt;
* Exodus: https://twitter.com/WO_Exodus&lt;br /&gt;
* Golden Valley: https://twitter.com/WO_Goldenvalley&lt;br /&gt;
* Independence: https://twitter.com/WO_Independence&lt;br /&gt;
* Prist﻿ine: https://twitter.com/WO_Pristine&lt;br /&gt;
* Release: https://twitter.com/WO_Release&lt;br /&gt;
* X﻿anadu: https://twitter.c﻿om/WO_Xanadu&lt;br /&gt;
&lt;br /&gt;
=== Epic ===&lt;br /&gt;
* Elevation: https://twitter.com/epicserv1&lt;br /&gt;
* Affliction: https://twitter.com/epicserv2&lt;br /&gt;
* Desertion: https://twitter.com/epicserv3&lt;br /&gt;
* Serenity: https://twitter.com/epicserv4&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
* Storm: https://twitter.com/stormchallenge&lt;br /&gt;
=== Others ===&lt;br /&gt;
* Valrei : http://twitter.com/valreimoon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Normal chat will not appear on the server twitter feeds, only server-wide events like disbanding, appointment of offices - things that go in the Area History. &lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=108619</id>
		<title>Twitter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=108619"/>
		<updated>2018-09-12T06:32:38Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Server Twitter Feeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Let your [[village]] tweet! Village tweets make it possible to check the status and events of your village even when out of Wurm, using the popular http://twitter.com social networking and microblogging service.&lt;br /&gt;
&lt;br /&gt;
== Setting Up ==&lt;br /&gt;
&lt;br /&gt;
You need to be allowed to manage the village settings in order to set up the village twitter.&lt;br /&gt;
&lt;br /&gt;
=== Configure Twitter.com Account ===&lt;br /&gt;
Note that this account probably should not be your personal twitter account.&lt;br /&gt;
&lt;br /&gt;
==== Account registration ====&lt;br /&gt;
# Click the big yellow Sign Up button.&lt;br /&gt;
# Create an account.&lt;br /&gt;
# Skip the 3 friends, sources of interest and search steps.&lt;br /&gt;
&lt;br /&gt;
==== Application registration ====&lt;br /&gt;
# Go to Application Management: [https://apps.twitter.com/ here ]. If you are not logged in, you will be asked to do so.&lt;br /&gt;
# Click the &amp;quot;Create New App&amp;quot; button.&lt;br /&gt;
# Name your application something like &amp;quot;MyVillage Chat&amp;quot;&lt;br /&gt;
# Description: Chat for MyVillage&lt;br /&gt;
# Fill in an url; you can use http://www.wurmonline.com but feel free to use your own.&lt;br /&gt;
# Leave Callback blank.&lt;br /&gt;
# Accept the &amp;quot;Developer Rules of the Road&amp;quot;. Click the &amp;quot;Create your Twitter application&amp;quot; button&lt;br /&gt;
# Go to the API Keys Tab&lt;br /&gt;
# Click on &amp;quot;modify app permissions&amp;quot;, select Read and Write.&lt;br /&gt;
# If you have not a verified account, twitter will ask you to verify your account.&lt;br /&gt;
# Select a logo image, solve the Captcha and click Done.&lt;br /&gt;
&lt;br /&gt;
==== Retrieving the application keys ====&lt;br /&gt;
# Go to the API Keys Tab:&lt;br /&gt;
# Now look for &amp;quot;API key&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Now look for &amp;quot;API secret&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Create your Access token.&lt;br /&gt;
# Note the &amp;quot;Access Token&amp;quot; key. It will be used later.&lt;br /&gt;
# Note the &amp;quot;Access Token Secret&amp;quot; key. It will be used later.&lt;br /&gt;
&lt;br /&gt;
=== Configure Wurm ===&lt;br /&gt;
* Go to your token and select Settlement &amp;gt; Twitter settings&lt;br /&gt;
* Fill in:&lt;br /&gt;
# Consumer key = API key&lt;br /&gt;
# Consumer secret = API secret&lt;br /&gt;
# Application key = Access Token&lt;br /&gt;
# Application secret = Access Token Secret&lt;br /&gt;
* ''Twit all village chat'' checkbox allows all village chat to go to twitter, if checked.&lt;br /&gt;
&lt;br /&gt;
Unless you have done it already, confirm the twitter account in the email they send you.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;/tweet&amp;lt;/code&amp;gt; [[chat command]] sends your twit to the village twitter if enabled.&lt;br /&gt;
&lt;br /&gt;
== Server Twitter Feeds ==&lt;br /&gt;
=== Freedom ===&lt;br /&gt;
&lt;br /&gt;
* Celebration: https://twitter.com/WO_Celebration&lt;br /&gt;
* Chaos: https://twitter.com/WO_Chaos&lt;br /&gt;
* Deliverance: https://twitter.com/WO_Deliverance&lt;br /&gt;
* Exodus: https://twitter.com/WO_Exodus&lt;br /&gt;
* Golden Valley: https://twitter.com/WO_Goldenvalley&lt;br /&gt;
* Independence: https://twitter.com/WO_Independence&lt;br /&gt;
* Prist﻿ine: https://twitter.com/WO_Pristine&lt;br /&gt;
* Release: https://twitter.com/Releaseserv&lt;br /&gt;
* X﻿anadu: https://twitter.c﻿om/WO_Xanadu&lt;br /&gt;
&lt;br /&gt;
=== Epic ===&lt;br /&gt;
* Elevation: https://twitter.com/epicserv1&lt;br /&gt;
* Affliction: https://twitter.com/epicserv2&lt;br /&gt;
* Desertion: https://twitter.com/epicserv3&lt;br /&gt;
* Serenity: https://twitter.com/epicserv4&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
* Storm: https://twitter.com/stormchallenge&lt;br /&gt;
=== Others ===&lt;br /&gt;
* Valrei : http://twitter.com/valreimoon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Normal chat will not appear on the server twitter feeds, only server-wide events like disbanding, appointment of offices - things that go in the Area History. &lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=108586</id>
		<title>Twitter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Twitter&amp;diff=108586"/>
		<updated>2018-09-05T09:07:01Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Server Twitter Feeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Let your [[village]] tweet! Village tweets make it possible to check the status and events of your village even when out of Wurm, using the popular http://twitter.com social networking and microblogging service.&lt;br /&gt;
&lt;br /&gt;
== Setting Up ==&lt;br /&gt;
&lt;br /&gt;
You need to be allowed to manage the village settings in order to set up the village twitter.&lt;br /&gt;
&lt;br /&gt;
=== Configure Twitter.com Account ===&lt;br /&gt;
Note that this account probably should not be your personal twitter account.&lt;br /&gt;
&lt;br /&gt;
==== Account registration ====&lt;br /&gt;
# Click the big yellow Sign Up button.&lt;br /&gt;
# Create an account.&lt;br /&gt;
# Skip the 3 friends, sources of interest and search steps.&lt;br /&gt;
&lt;br /&gt;
==== Application registration ====&lt;br /&gt;
# Go to Application Management: [https://apps.twitter.com/ here ]. If you are not logged in, you will be asked to do so.&lt;br /&gt;
# Click the &amp;quot;Create New App&amp;quot; button.&lt;br /&gt;
# Name your application something like &amp;quot;MyVillage Chat&amp;quot;&lt;br /&gt;
# Description: Chat for MyVillage&lt;br /&gt;
# Fill in an url; you can use http://www.wurmonline.com but feel free to use your own.&lt;br /&gt;
# Leave Callback blank.&lt;br /&gt;
# Accept the &amp;quot;Developer Rules of the Road&amp;quot;. Click the &amp;quot;Create your Twitter application&amp;quot; button&lt;br /&gt;
# Go to the API Keys Tab&lt;br /&gt;
# Click on &amp;quot;modify app permissions&amp;quot;, select Read and Write.&lt;br /&gt;
# If you have not a verified account, twitter will ask you to verify your account.&lt;br /&gt;
# Select a logo image, solve the Captcha and click Done.&lt;br /&gt;
&lt;br /&gt;
==== Retrieving the application keys ====&lt;br /&gt;
# Go to the API Keys Tab:&lt;br /&gt;
# Now look for &amp;quot;API key&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Now look for &amp;quot;API secret&amp;quot; on the middle of the page. It will be used later.&lt;br /&gt;
# Create your Access token.&lt;br /&gt;
# Note the &amp;quot;Access Token&amp;quot; key. It will be used later.&lt;br /&gt;
# Note the &amp;quot;Access Token Secret&amp;quot; key. It will be used later.&lt;br /&gt;
&lt;br /&gt;
=== Configure Wurm ===&lt;br /&gt;
* Go to your token and select Settlement &amp;gt; Twitter settings&lt;br /&gt;
* Fill in:&lt;br /&gt;
# Consumer key = API key&lt;br /&gt;
# Consumer secret = API secret&lt;br /&gt;
# Application key = Access Token&lt;br /&gt;
# Application secret = Access Token Secret&lt;br /&gt;
* ''Twit all village chat'' checkbox allows all village chat to go to twitter, if checked.&lt;br /&gt;
&lt;br /&gt;
Unless you have done it already, confirm the twitter account in the email they send you.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;/tweet&amp;lt;/code&amp;gt; [[chat command]] sends your twit to the village twitter if enabled.&lt;br /&gt;
&lt;br /&gt;
== Server Twitter Feeds ==&lt;br /&gt;
=== Freedom ===&lt;br /&gt;
&lt;br /&gt;
* Celebration: https://twitter.com/WO_Celebration&lt;br /&gt;
* Chaos: https://twitter.com/WO_Chaos&lt;br /&gt;
* Deliverance: https://twitter.com/WO_Deliverance&lt;br /&gt;
* Exodus: https://twitter.com/WO_Exodus&lt;br /&gt;
* Golden Valley: https://twitter.com/WO_Goldenvalley&lt;br /&gt;
* Independence: https://twitter.com/WO_Independence&lt;br /&gt;
* Prist﻿ine: https://twitter.com/WO_Pristin﻿e&lt;br /&gt;
* Release: https://twitter.com/Releaseserv&lt;br /&gt;
* X﻿anadu: https://twitter.c﻿om/WO_Xanadu&lt;br /&gt;
&lt;br /&gt;
=== Epic ===&lt;br /&gt;
* Elevation: https://twitter.com/epicserv1&lt;br /&gt;
* Affliction: https://twitter.com/epicserv2&lt;br /&gt;
* Desertion: https://twitter.com/epicserv3&lt;br /&gt;
* Serenity: https://twitter.com/epicserv4&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
* Storm: https://twitter.com/stormchallenge&lt;br /&gt;
=== Others ===&lt;br /&gt;
* Valrei : http://twitter.com/valreimoon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Normal chat will not appear on the server twitter feeds, only server-wide events like disbanding, appointment of offices - things that go in the Area History. &lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagoner&amp;diff=108369</id>
		<title>Wagoner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagoner&amp;diff=108369"/>
		<updated>2018-08-16T18:16:25Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Requirements for a camp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The wagoner provides a way of sending bulk items (e.g. bricks, etc) to a particular person in a semi-automated way.&lt;br /&gt;
&lt;br /&gt;
Wagoners operate a special wagon for their deliveries.  When making a delivery, the wagoner will drive to the collection point, load their wagon, and drive it from there to the destination, unload the goods, before returning to their camp.&lt;br /&gt;
&lt;br /&gt;
==Wagoner camp==&lt;br /&gt;
Upon placing a wagoner, they will spawn a camp; this consists of some furniture, a campfire and a place to park the wagoner’s wagon when the wagoner is not on deliveries.  While idle, the wagoner may be found sitting at his campfire or asleep on a straw bed in their tent.&lt;br /&gt;
&lt;br /&gt;
The waystone becomes the wagoner’s ‘home’ waystone, and the wagoner becomes a citizen of the deed (similar to [[traders]]).&lt;br /&gt;
&lt;br /&gt;
The camp layout can not be changed and its rotation is determined by the link it has.&lt;br /&gt;
==Sending items==&lt;br /&gt;
To set up a delivery, crates need to be placed into a [[wagoner container]] (which holds a maximum of 20 [[large crate|large crates]], 34 [[small crate|small crates]], or a combination).&lt;br /&gt;
&lt;br /&gt;
*Ensure that the wagoner container is planted next to the waystone. This can be done by activating the container and right clicking on the waystone and clicking plant.&lt;br /&gt;
* Select a receiving player for the delivery; that player will receive a notification that they have a delivery pending (similar to mail notifications).  &lt;br /&gt;
* The recipient needs to select a waystone to receive the delivery at (connected waystone, but not in a wagoner's camp).  &lt;br /&gt;
*Once the recipient has accepted the delivery, the job will be added to the wagoner's queue, and they will start working if they are not busy.&lt;br /&gt;
* The wagoner will drive to the collection container, load up their wagon and transport the crates to the destination waypoint, eventually unloading the crates at the destination.&lt;br /&gt;
*If the recipient does not accept the delivery within a set time, the delivery will time out (and the fees refunded if appropriate).&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Resizing a deed so their camp falls outside the deed boundaries will return the contract to the owner's inventory as well.&lt;br /&gt;
*Wagoners may be set to public or private availability, via their permissions (set by the owner), with options for deed and alliance members.&lt;br /&gt;
*You can obtain a wagoner contract from a trader for 15 [[Bank of Wurm|silver]] coins, allowing you to place your own wagoner on your deed. This gives your deed (or alliance) their own wagoner to use for pickups and deliveries, which speeds up the time it takes for a delivery.&lt;br /&gt;
*Wagoners use the new highway system to navigate, so the origin and destination need to be connected via a network of [[waystone]]s and [[catseye]]s&lt;br /&gt;
*There may be a delay before the wagoner does the delivery, as will depend on how busy they are&lt;br /&gt;
*Delivery costs 1c per crate. And may also be set to C.O.D. (cash on delivery). Money is not credited to the sender's account until the recipient accepts.&lt;br /&gt;
*The sender can opt to pay the 1c/crate up front.&lt;br /&gt;
*Contracts can cross servers as long as the wagoner is not planted.&lt;br /&gt;
&lt;br /&gt;
===Requirements for a camp===&lt;br /&gt;
&lt;br /&gt;
* The camp site is created by using a wagoner contract on a (dedicated) waystone, on deed, connected with only one active catseye&lt;br /&gt;
* Must be placed around a cul-de-sac waypoint (i.e. one with only 1 link) &lt;br /&gt;
* On a flat 2x2 tile area&lt;br /&gt;
* Above water level &lt;br /&gt;
* Completely contained on a deed &lt;br /&gt;
* Only one catseye (and no waystones) on the border of the camp.&lt;br /&gt;
&lt;br /&gt;
==Dismissal==&lt;br /&gt;
Wagoners can be dismissed either by the owner or when their camp falls outside of the village or their village disbands. &lt;br /&gt;
&lt;br /&gt;
In all these cases, the wagoner will: &lt;br /&gt;
* Complete any current delivery they are performing. &lt;br /&gt;
* Vanish and the contract will become available to be used again. &lt;br /&gt;
* Pending for accept deliveries which have the wagoner assigned will be auto-rejected.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Any containers that were sealed for the deliveries will stay sealed, but can be unsealed by the sender.&lt;br /&gt;
* Queued deliveries can be reassigned via the manage-delveries menu if a wagoner is dismissed. Deliveries reassigned this way will not be refunded and will be carried out normally.&lt;br /&gt;
&lt;br /&gt;
==Chat options==&lt;br /&gt;
When you setup a wagoner camp you will get the option to set how they chat. This is also available on the contract itself.&lt;br /&gt;
&amp;lt;gallery heights=200px widths=200px mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
file:Wagoner chat options.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Wagoners may have several deliveries queued - each simultaneously-active delivery requires its own crate rack.  The wagoner will work through the deliveries in order, returning to their home camp after each one.&lt;br /&gt;
* A maximum of one wagoner camp may be placed per waystone&lt;br /&gt;
* You may not select a wagoner camp as the target for a delivery&lt;br /&gt;
* When making a delivery, the crates are left at the delivery point, and will be sealed. Only the recipient may unseal them or load them into a vehicle&lt;br /&gt;
* Wagoners cannot cross server borders&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=500px widths=500px mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
file:wagoner.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Documents==&lt;br /&gt;
* https://docs.google.com/document/d/1TRk4AvTP0PFKKJbW-ndB0EvLQTJjRM04qDjee4PYsYI/edit#&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_altar&amp;diff=106329</id>
		<title>Gold altar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_altar&amp;diff=106329"/>
		<updated>2018-04-04T09:17:26Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Skill and Creation Chances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Gold altar.png&lt;br /&gt;
|active=[[glowing]] [[gold lump]] (5.0 kg)&lt;br /&gt;
|passive=[[large anvil]] &lt;br /&gt;
|group=Altar&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A golden altar, with mystical carvings and inscriptions.''&lt;br /&gt;
&lt;br /&gt;
== Skill and Creation Chances ==&lt;br /&gt;
&lt;br /&gt;
Per prior studies, you have a:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
8% chance to make a gold altar at 13.00 jewelry smithing using a 90Ql large anvil.&lt;br /&gt;
&lt;br /&gt;
10% chance to make a gold altar at 20.00 jewelsmithing on a 46.22Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
11% chance to make a gold altar at 20.85 jewelsmithing on a 46.22Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
6% chance to make a gold altar at 13.42 jewelsmithing on a 67.59Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
19% chance to make a gold altar at 20.85 jewelsmithing on a 80.87Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
20% chance to make a gold altar at 21.35 jewelsmithing on a 80.87Ql Large Anvil (still 11% on a 46.22ql).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Failure to create the altar will use up 0.5 kg of gold&lt;br /&gt;
* Regardless of which god has domain over an area, any altar may be created in that area.&lt;br /&gt;
* Gold altars need to have the [[bless]] spell cast on them in order to be set to a specified deity. Stone and wooden altars, on the other hand, do not have this requirement.&lt;br /&gt;
* Improvement of the altar requires the standard jewelsmithing or blacksmithing tools. The use of heat here to make the altar &amp;quot;glowing&amp;quot; is not necessary as it is in most other smithing and metal-works endeavors.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* [[Praying|Pray]]&lt;br /&gt;
* [[Faith#Sermons|Sermons]]&lt;br /&gt;
* [[Sacrificing]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Silver altar]]&lt;br /&gt;
* [[Wooden altar]]&lt;br /&gt;
* [[Stone altar]] &lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Religion]]&lt;br /&gt;
* [[Jewelry smithing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Altar]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_altar&amp;diff=106328</id>
		<title>Gold altar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_altar&amp;diff=106328"/>
		<updated>2018-04-04T09:16:01Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Skill and Creation Chances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Gold altar.png&lt;br /&gt;
|active=[[glowing]] [[gold lump]] (5.0 kg)&lt;br /&gt;
|passive=[[large anvil]] &lt;br /&gt;
|group=Altar&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A golden altar, with mystical carvings and inscriptions.''&lt;br /&gt;
&lt;br /&gt;
== Skill and Creation Chances ==&lt;br /&gt;
&lt;br /&gt;
Per prior studies, you have a:&lt;br /&gt;
&lt;br /&gt;
 8% chance to make a gold altar at 13.00 jewelry smithing using a 90Ql large anvil.&lt;br /&gt;
&lt;br /&gt;
10% chance to make a gold altar at 20.00 jewelsmithing on a 46.22Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
11% chance to make a gold altar at 20.85 jewelsmithing on a 46.22Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
6% chance to make a gold altar at 13.42 jewelsmithing on a 67.59Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
19% chance to make a gold altar at 20.85 jewelsmithing on a 80.87Ql Large Anvil.&lt;br /&gt;
&lt;br /&gt;
20% chance to make a gold altar at 21.35 jewelsmithing on a 80.87Ql Large Anvil (still 11% on a 46.22ql).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Failure to create the altar will use up 0.5 kg of gold&lt;br /&gt;
* Regardless of which god has domain over an area, any altar may be created in that area.&lt;br /&gt;
* Gold altars need to have the [[bless]] spell cast on them in order to be set to a specified deity. Stone and wooden altars, on the other hand, do not have this requirement.&lt;br /&gt;
* Improvement of the altar requires the standard jewelsmithing or blacksmithing tools. The use of heat here to make the altar &amp;quot;glowing&amp;quot; is not necessary as it is in most other smithing and metal-works endeavors.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* [[Praying|Pray]]&lt;br /&gt;
* [[Faith#Sermons|Sermons]]&lt;br /&gt;
* [[Sacrificing]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Silver altar]]&lt;br /&gt;
* [[Wooden altar]]&lt;br /&gt;
* [[Stone altar]] &lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Religion]]&lt;br /&gt;
* [[Jewelry smithing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Altar]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trader&amp;diff=104977</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trader&amp;diff=104977"/>
		<updated>2018-01-20T13:32:03Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''trader''' is a [[NPC]] who buys and sells items. You can also [[trade]] items for items with it.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
[[Image:Trader.jpg|right|thumb|200px|Trader Dialog]]&lt;br /&gt;
Trader is placed by using a [[trader contract]], which can be purchased from other traders at a cost of 50s. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Trader must be placed inside a [[House (general)|building]] (not a [[market stall]] like [[Personal Merchant]]s can), but stays functional even if the building disappears. &lt;br /&gt;
&lt;br /&gt;
Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.&lt;br /&gt;
&lt;br /&gt;
If you own the writ to the building the trader is in and bring that building on-[[deed]] (for example by resizing the deed), the trader will automatically become a citizen of your settlement. If you disband your deed for any reason the trader will vanish without replacement unless you first manage citizens and remove the trader as a citizen. Then the trader remains in place. Non-citizen traders do not benefit your deed upkeep. You can not place a new trader on your deed with an old trader nearby. Resizing a deed does not remove a trader from a deed.&lt;br /&gt;
&lt;br /&gt;
The three windows you will need to go through in order to place your Trader are on the left-hand side. They explain a bit about the Trader, allow you to name him or her, and what you want to set the tax rate of the Trader to.&lt;br /&gt;
&lt;br /&gt;
The tax rate is the percentage of all sales that you want to go towards the upkeep of the deed he/she is apart of. The cap of this rate is 40%, meaning that at the very most, only 40% of the Trader's profit will go towards the upkeep of the deed he is apart of. If set to 0%, the Trader will not fund the upkeep of a deed, but rather only keep the money in his pockets to be given to those who sell merchandise to him.&lt;br /&gt;
&lt;br /&gt;
== Item stocks ==&lt;br /&gt;
A trader will always start with the following items in stock:&lt;br /&gt;
* 3 [[farwalker stone]]s&lt;br /&gt;
* 3 [[farwalker twig]]s&lt;br /&gt;
* 3 [[large magical chest]]s&lt;br /&gt;
* 1 [[personal merchant contract]]&lt;br /&gt;
* 3 [[resurrection stone]]s&lt;br /&gt;
* 3 [[Rod of transmutation|Rods of Transmutation]]&lt;br /&gt;
* 1 [[settlement form]]&lt;br /&gt;
* 3 [[shaker orb]]s&lt;br /&gt;
* 3 [[sleep powder]]s&lt;br /&gt;
* 3 [[small magical chest]]s&lt;br /&gt;
* 3 [[steel and flint]]s&lt;br /&gt;
* 1 [[trader contract]]&lt;br /&gt;
* 3 [[tuning fork of metal detection|tuning forks of metal detection]]&lt;br /&gt;
&lt;br /&gt;
Once all of the items in any of these categories is bought, the trader will always have at least 1 in stock on the next trade. For example if you buy 3 large magical chests in one trade, you will see the trader has none left. On re-trading with the same trader it will always somehow have 1 more in stock.&lt;br /&gt;
&lt;br /&gt;
Beyond this, traders only have the items they have bought from players. When the King distributes new funds to traders (see below), he may claim some items from the stock.&lt;br /&gt;
&lt;br /&gt;
When purchasing an item from the trader, the majority of the purchase price goes directly to the King. For at least some of the above items, a proportion of the sale price remains in the inventory of the trader and they can use this to purchase items from the player. This is confirmed for:&lt;br /&gt;
&lt;br /&gt;
* [[trader contract]] - 25% (12.5 silver) remains with the trader.&lt;br /&gt;
* [[personal merchant contract]] - 25% (2.5 silver) remains with the trader.&lt;br /&gt;
* [[small magical chest]] - 20% (5 silver) remains with the trader.&lt;br /&gt;
&lt;br /&gt;
* [[settlement form]]s will not leave any money on the trader, 100% of the purchase price goes directly to the King.&lt;br /&gt;
&lt;br /&gt;
== Cash flow ==&lt;br /&gt;
Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a [[Base Price]], which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The tax is settable on trader creation, 40% maximum. The remaining money goes to the seller.&lt;br /&gt;
&lt;br /&gt;
'''''Exception:''' Money from deed and contract purchases go straight to the king.''&lt;br /&gt;
&lt;br /&gt;
A new trader starts out with 1 silver coin in funds. Periodically throughout the month, the king will distribute new funds to traders, provided the trader has sold at least 10% of what it purchased. You can see what amounts a trader has bought and sold with the [[Path of Knowledge|Get Info]] ability. The ratio of items they have sold  to items they have bought needs to be at least 1:10 (0.1 or higher on Get Info).&lt;br /&gt;
&lt;br /&gt;
The envoy of the king will sometimes redistribute items on the trader to other traders and players in local will see.&lt;br /&gt;
''[11:50:48] Trader_Megan sells some items to an envoy from the ruler.''&lt;br /&gt;
&lt;br /&gt;
Traders ratio's also reset every 28 days. The period can extend by a couple hours probably due to server downtimes.&lt;br /&gt;
&lt;br /&gt;
The main source of the kings funds is [[settlement]] upkeep. The king will not grant funds to traders holding 50 silver or more.&lt;br /&gt;
&lt;br /&gt;
=== A Cash Flow Fix ===&lt;br /&gt;
Try this fix if your trader has not been receiving funds from the kingdom pool, and you have confirmed via Path of Knowledge that its ratio is 0.0. &lt;br /&gt;
Buy 1 silver worth of player made items off the trader.&lt;br /&gt;
Sell back the player made items as as you bought.&lt;br /&gt;
If you are able to sell back all the player made items you bought, then the trader should have a ratio of around 0.5.    &lt;br /&gt;
Of course if the trader is a citizen of a deed, then a portion of the coin you put on the trader will go into deed upkeep so you won't be able to get the full 1s back.&lt;br /&gt;
A ratio of at least 0.1 is needed to get funds off the kingdom pool.&lt;br /&gt;
Once a Trader's ratio has been corrected, it may take a few days or a server restart before the trader start acquiring coin off the kingdom pool.  I'm not quite sure how often the mysterious figure visits the traders, buying random stuff off of them which replenishes some of the trader's coins from the kingdom pool.&lt;br /&gt;
This is speculative, however It seems I have been able to get 1 trader that was suffering from its 28 day ratio reset back in working condition. I won't make any guarantees this will work but if your trader hasn't been collecting any coin, a 1 silver investment could pay off.  Detailed Knowledge of Traders is limited so this fix might have errors, but good luck. ~AAetius&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Traders will not disappear for not having any activity for a while.&lt;br /&gt;
* A 3x3 house with the trader on the centre tile is required to protect a trader from being used.&lt;br /&gt;
* &amp;quot;Abandoned&amp;quot; traders without active citizenship standing outside existing deed, will instantly become citizens of a newly-formed deed that covers the area where they stay.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;Enki&amp;gt; Public Service Announcement - Citizen traders DO leave when you disband your deed. To keep the trader, remove it from your citizen list before deed disbandment.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; You do not get a new contract when a trader leaves. Non-citizen traders do not benefit your deed upkeep. You cannot place a new trader on your deed with an old trader nearby.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; Traders planted by a deed citizen automatically makes the trader a default citizen. Resizing a deed does not remove a trader from a deed.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; Keep this in mind before you decide to remove a trader from your deed's citizen list.&amp;lt;br /&amp;gt;(29 May 2012)&lt;br /&gt;
&lt;br /&gt;
* A trader you place will always become part of the deed &amp;lt;strong&amp;gt;you are part of&amp;lt;/strong&amp;gt;, even if you place it on another deed.&lt;br /&gt;
* A trader who is physically on a deed, and has their citizenship revoked, will automatically rejoin that deed as a citizen when the server restart.&lt;br /&gt;
&lt;br /&gt;
* You can now sell low quality items to Traders. See [[Sell]] for more information.&lt;br /&gt;
* On Elevation and Chaos, traders receive bonus coins depending on kingdom size. Selling may yield bonus iron depending on the land % in the kingdom. Battle camps increase this value by up to 10% per camp controlled.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Personal merchant]]&lt;br /&gt;
* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]&lt;br /&gt;
* [http://freedom001.game.wurmonline.com/mrtg/economy Freedom economy graph]&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Altar&amp;diff=104932</id>
		<title>Altar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Altar&amp;diff=104932"/>
		<updated>2018-01-16T19:48:41Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Altars are primarily used to [[praying|pray]] at to gain [[Faith]].&lt;br /&gt;
&lt;br /&gt;
Another use of altars is [[sacrificing]].&lt;br /&gt;
&lt;br /&gt;
== Domain ==&lt;br /&gt;
&lt;br /&gt;
Altars also create the domain of the gods. You know when you're in such a domain when you get the message &amp;quot;You feel the presence of &amp;lt;god&amp;gt;&amp;quot;. &lt;br /&gt;
When you first build an altar in an area without a domain, you will receive the message: &amp;quot;The domain of &amp;lt;God&amp;gt; now has reached this place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Domain with the greatest &amp;quot;power&amp;quot; takes effect, and only 1 domain can be in an area.&lt;br /&gt;
&lt;br /&gt;
Domains get updated approximately 5 minutes after a server is restarted, so for a small period of time after a restart, there are no domains. A new altar's domain can take around 5 minutes to update, and a domain change can take up to 10 minutes.&lt;br /&gt;
&lt;br /&gt;
When you are in the domain of your [[Gods|God]] and have at least 10 faith, you'll get certain bonuses, including a [[fighting]] bonus. The amount of the bonus is affected by a great number of things, such as faith, [[alignment]], the type of the altar (see below), the distance to the altar, the [[quality]] of the altar, and if you're a [[Champion player|Champion]]. &lt;br /&gt;
&lt;br /&gt;
Priests also get several bonuses from altars, including a bonus of up to 20% to successfully cast a spell, and an increase to the chance of casting a higher strength enchant spell.&lt;br /&gt;
&lt;br /&gt;
You can have 1 domain below ground and 1 other above ground without them affecting each other.&lt;br /&gt;
&lt;br /&gt;
Underground altars will still give their bonuses above ground. For example, underground [[Libila]] altars will spawn mycelium above ground. However, you will not receive the domain message moving through these underground altars.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The material type of altar does NOT affect domain range. A quality 10 wooden altar will have the same range as a quality 10 golden altar.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
If you are trying to make an altar for a Priest of a different religion, i.e. you are a black lighter and your priest is Vynora, you can build the altar, and have your priest put the last piece of the altar on by unclicking faithful and attaching the last piece. Works for wooden and stone altars.&lt;br /&gt;
&lt;br /&gt;
== Destroying an altar ==&lt;br /&gt;
If you desecrate an altar of your deity you stop following that god and have your faith and favor reset to 0. [[Exorcism]] xp is gained. The altar is removed from the game.&lt;br /&gt;
&lt;br /&gt;
Before desecrating, it should be noted that mayors and everyone with [[Settlement#Permissions|'destroy' permission]] are able to equip a maul and have a minimum of 10 faith. Right click an altar to select the destroy (or desecrate) option.&lt;br /&gt;
&lt;br /&gt;
Do not desecrate your deity's altar unless you are certain you want to deal with the faith and favor resets.&lt;br /&gt;
There are no known penalties for destroying an altar on deed if you are the mayor.&lt;br /&gt;
&lt;br /&gt;
== Types of altars ==&lt;br /&gt;
&lt;br /&gt;
:* [[Wooden altar]]&lt;br /&gt;
:* [[Stone altar]]&lt;br /&gt;
:* [[Silver altar]]&lt;br /&gt;
:* [[Gold altar]]&lt;br /&gt;
&lt;br /&gt;
=== Special altars ===&lt;br /&gt;
:* [[Bone Altar]]&lt;br /&gt;
:* [[Altar of Three]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
:* [[Religion]]&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
To find a local Altar:&lt;br /&gt;
&lt;br /&gt;
Hit 'escape' key to open up the menu , Click on spell effects.&lt;br /&gt;
&lt;br /&gt;
The power of the faith bonus will go up as you closer to the altar.&lt;br /&gt;
&lt;br /&gt;
Note it goes to the strongest one at all times.&lt;br /&gt;
&lt;br /&gt;
Far from the altar is 12 and at it is 55.&lt;br /&gt;
&lt;br /&gt;
The type, god , type and Quality of the altar does not change these values.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150px&amp;quot; heights=&amp;quot;150px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Stone altar.png|stone altar&lt;br /&gt;
Image:Wooden altar.png|wooden altar&lt;br /&gt;
Image:Silver altar.png|silver altar&lt;br /&gt;
Image:Gold altar.png|golden altar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Battering_ram&amp;diff=104844</id>
		<title>Battering ram</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Battering_ram&amp;diff=104844"/>
		<updated>2017-12-01T07:48:59Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Battering_Ram.jpg&lt;br /&gt;
|active=[[Wooden beam]] &lt;br /&gt;
|passive=[[Large Nails]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=&lt;br /&gt;
* 1x [[Battering ram head]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 2x [[rope]]s&lt;br /&gt;
* 5x [[Large nails]]&lt;br /&gt;
* 3x [[log]]s&lt;br /&gt;
* 10x [[Wooden beam]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}''' &lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improve=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A large war machine designed to knock down walls and doors, used by ramming the large log into the wall you wish to no longer exist.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
A Battering ram's primary use is the destruction of walls and doors. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Minimum of 21 Body Strength is needed to use it.&lt;br /&gt;
* Uses the War Machine skill, Meaning the higher the skill, the faster the action timer. &lt;br /&gt;
* Can only be used by one person at a time and they must be close to use it. &lt;br /&gt;
* Citizen or ally with destroy wall permissions will deal bonus damage. &lt;br /&gt;
* Cannot be used on steep slopes. &lt;br /&gt;
* Ram does double damage to walls underground. &lt;br /&gt;
* Damage is determined by the ram quality and the skill. &lt;br /&gt;
* Checks a short area in front of the ram for anything to hit and will hit the first thing it finds.&lt;br /&gt;
&lt;br /&gt;
[[Category:War machines]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=104260</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=104260"/>
		<updated>2017-09-11T22:07:21Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* List of known Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Hud settings&amp;quot;, then click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
===Achievements===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || [[Fasting]].&lt;br /&gt;
|-&lt;br /&gt;
| Adulterator || You like wine || Silver || Make [[wine]] (?)&lt;br /&gt;
|-&lt;br /&gt;
| Almost as good as an Axe || There's always a way to bring down a tree || Silver || Cut a tree down with something unusual. &lt;br /&gt;
|-&lt;br /&gt;
| Almost impossible || You've manufactured something really special || Diamond || Create a fantastic item.&lt;br /&gt;
|-&lt;br /&gt;
| Ambitious || You're not fooling around. You're doing things! || Gold || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Amost as good as an Axe || There's always a way to bring down a tree. || Silver || Cut down a tree with something other than an axe.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Ascetic || You are dying from famine || Silver || Food bar below 7% (no more fasting).&lt;br /&gt;
|-&lt;br /&gt;
| Ashes to Ashes || Most people avoid lava for good reasons || Silver || Die on a [[lava]] tile&lt;br /&gt;
|-&lt;br /&gt;
| Baker || You should wear a white cap || silver || Bake 100 bread&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Maker || You finished the &amp;quot;boat type&amp;quot; || Silver || Complete construction of different types of boats.&lt;br /&gt;
|-&lt;br /&gt;
| Be Gentle Please || You won a spar, hooray! || Silver || Win a spar&lt;br /&gt;
|-&lt;br /&gt;
| Bodhisattva || Meditating cleans the mind and elevates your soul. || Gold || [[meditating|Meditate]] 2000 times.&lt;br /&gt;
|-&lt;br /&gt;
| Bread Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Brilliant! || You've mined a brilliant gem || Gold || Mine a 90QL gem.&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achievement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Bumble Bee || Are you in it for the honey, Honey? || Gold || Plant many [[flowers]]&lt;br /&gt;
|-&lt;br /&gt;
| Burglar || They can't keep you out! || Silver || Pick 5 [[locks]].&lt;br /&gt;
|-&lt;br /&gt;
| Cap'n || Aye aye, Cap'n || Silver || Enter all the different types of [[boat]]s as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Chief Mate || Yarr Matey || Silver || Be a passenger in a boat&lt;br /&gt;
|-&lt;br /&gt;
| Citizen || Congratulations! You've joined your first settlement! || Silver || Become a citizen of a settlement &lt;br /&gt;
|-&lt;br /&gt;
| Cleanup Operation || Put 100 items in the trash bin || Silver || Let 100 items 'decay' in a [[trash heap]] &lt;br /&gt;
|-&lt;br /&gt;
| Cleptomaniac ||Just... one... more... || Silver || Pick 50 [[locks]].&lt;br /&gt;
|-&lt;br /&gt;
| Clumsy || Try to be more gentle when climbing || Silver || Fall down and take some damage.&lt;br /&gt;
|-&lt;br /&gt;
| Concrete Shoes || You've discovered that swimming requires training || Silver || Death by drowning&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy || Bovine is your thing. || Silver || Lead 3 [[bull]]s while riding a horse.&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops || Ouch! The eye! || Silver || Take a hit to the face?&lt;br /&gt;
|-&lt;br /&gt;
| Dead end || Sometimes it's hard to survive while driving || Silver || Killed while on a cart.&lt;br /&gt;
|-&lt;br /&gt;
| Debt Collector || You can't possibly carry more || Silver || Drain a deed&lt;br /&gt;
|-&lt;br /&gt;
| Decay Removal Services || You could do this for a living. Unless you already are. || Gold || Repair 1250 fences, floors or walls. &lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Defiler || You have destroyed the holy altar || Diamond || Destroy the whitelight&lt;br /&gt;
|-&lt;br /&gt;
| Deforestation || There is something with you and trees || Silver || Cut down 1000 trees&lt;br /&gt;
|- &lt;br /&gt;
| Die by the Rift || You died in the Rift Area || Silver || Die inside the Rift Area. &lt;br /&gt;
|-&lt;br /&gt;
| Dough Hands || Ignorance and error are necessary to life, like bread and water. || Gold || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Environment Improval Engineer || You take pride in repairing structures || Silver || Repair 6000 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Epic helper || You did your part in helping the gods advance on their journey on Valrei. || Silver || Contribute towards a mission on one of the Epic servers.&lt;br /&gt;
|-&lt;br /&gt;
| Epic Finalizer || You managed to finish that mission. Good job! || Silver || Complete a mission on one of the Epic Servers.&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional craftsmen || You can do really fine things || Silver || Improve an item from under 50.00ql to above 50.00ql&lt;br /&gt;
|- &lt;br /&gt;
| Experienced || You have been premium for 9 months. || Silver || Have a total of 9 months of premium. &lt;br /&gt;
|-&lt;br /&gt;
| Flirtatious || Your smiles can melt ice || Silver || [[emote|flirt]] with 10 players. (Must be unique accounts)&lt;br /&gt;
|-&lt;br /&gt;
| Fo's Favorite || You start to become popular with the gods of nature || Silver || Plant 1000 trees.&lt;br /&gt;
|-&lt;br /&gt;
| Founder || There's nothing like home || Silver || Found a deed&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Ghost || Others only notice a slight movement of the air but choose to look the other way || Silver || Successfully stealth 1 of times&lt;br /&gt;
|-&lt;br /&gt;
| Gold Digger || Found the Gold. Now - what to do with it? || Silver || Mine gold.&lt;br /&gt;
|-&lt;br /&gt;
| Gollum || It came to me, my own, my love... my... preciousss. || Silver || [[Stealth|Stealthing]] in a cave(with an equipped ring?)&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Drag a cart 250 tiles.&lt;br /&gt;
|-&lt;br /&gt;
| Hedgehog || You are a one for hedges. || Silver || Plant 200 hedges or flowerbeds.&lt;br /&gt;
|-&lt;br /&gt;
| Hexer || Are you addicted to potions? || Silver || Drink many 20 potions.&lt;br /&gt;
|-&lt;br /&gt;
| Hippie || Flower power! || Silver || Plant 100 [[flower]]s&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use the 'wave'-[[emote]] on a [[horse]]&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving&lt;br /&gt;
|-&lt;br /&gt;
| Investigating the Rift || What's up there? || Silver || Cross the center tile of a rift area, before it opens. &lt;br /&gt;
|-&lt;br /&gt;
| Janitor || You keep the place in good order || Silver || Repair 50 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]]&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Appleseed || You have to check your skin for bark complexion. || Gold || Plant xxx trees?&lt;br /&gt;
|-&lt;br /&gt;
| Joyrider || You had the chance to view the surroundings quite a while there. || Silver || Ride a cart as a passenger 4000 tiles.&lt;br /&gt;
|-&lt;br /&gt;
| Knarr sailor || Look, it floats! || Silver || Command a [[knarr]]&lt;br /&gt;
|-&lt;br /&gt;
| King's court || You have been allowed to join the Inner ranks || Gold || Have a kingdom office.&lt;br /&gt;
|-&lt;br /&gt;
| Landed || You have been premium for 1 month || Silver || Have one Month of used premium playtime.&lt;br /&gt;
|-&lt;br /&gt;
| Last Rope || The more the merrier || Silver || Lead 3 animals at same time&lt;br /&gt;
|-&lt;br /&gt;
| Marble Bridge Maker || You finished a Marble Bridge || Silver || Complete a Marble Bridge&lt;br /&gt;
|-&lt;br /&gt;
| Master Bridgebuilder || People should come to you for bridges || Gold || Complete one bridge of each material type&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Goat || Wow, you can really climb heights || Silver || Go even higher up than the &amp;quot;Went up a Hill&amp;quot; achievement.&lt;br /&gt;
|- &lt;br /&gt;
| Moved a Mountain || You know how to drag a cart || Silver || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Miner on Strike || Better not to underestimate a miner and his pickaxe || Silver || Kill another player using a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| Nomad || Are you restless? || Gold || Travel a really long distance (10x 'Wanderer')&lt;br /&gt;
|-&lt;br /&gt;
| Nancy the Tavern Wench || Let's danec! || Silver || [[emote|dance]] with 10 unique players.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the Way to the Moon || There's no limit! No, no, no limit! || Silver || Go even higher than &amp;quot;Thin Air&amp;quot; (This is possibly only achieved by climbing to the top of dragon fang)&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving&lt;br /&gt;
|-&lt;br /&gt;
| Out At Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Overdosed on Acupuncture || Those thorns give deadly prickles || Silver || Die from [[thorn]]s. Spike Barriers also work.&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || You are getting in to not getting in to things. || Silver || Meditate 200 times&lt;br /&gt;
|-&lt;br /&gt;
| Paul Bunyan || You can measure yourself with the greatest of lumberjacks. || Silver || Cut down 5000 trees.&lt;br /&gt;
|-&lt;br /&gt;
| Peasant Winemaker || You really like wine! || Silver || Make at 50kg of wine. (?)&lt;br /&gt;
|-&lt;br /&gt;
| Perfection || Few have mastered item creation like you.  There's little room for improving an item more than this! || Diamond || 99.00Ql Item&lt;br /&gt;
|-&lt;br /&gt;
| Popular Joe || You have many friends! || Silver || Add a friend&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Improve an item past the previous maximum for an item of that type on the entire server.&lt;br /&gt;
|-&lt;br /&gt;
| Really rare || You've manufactured a really rare item || Silver || Creating supreme items&lt;br /&gt;
|-&lt;br /&gt;
| Revered one || You have been premium for 48 months || Diamond || Being premium for 48 consecutive months. &lt;br /&gt;
|-&lt;br /&gt;
| Rift Specialist || You've defeated all sorts of Rift creatures. || Gold || Kill some Rift creatures. &lt;br /&gt;
|-&lt;br /&gt;
| Rift Opener || You sacrificed at the Rift Altar || Silver || Sacrifice a Rift heart at the Rift altar. &lt;br /&gt;
|-&lt;br /&gt;
| Rider of the Apocalypse|| You rode, and rode, and rode. || Silver || Travel a far distance on horse.&lt;br /&gt;
|-&lt;br /&gt;
| Rope Bridge Maker || You finished a Rope Bridge || Silver || Complete a Rope Bridge&lt;br /&gt;
|-&lt;br /&gt;
| Ruler || You made it to the top. || Diamond || Become faction leader on Elevation.&lt;br /&gt;
|-&lt;br /&gt;
| Sandwich Maker || As the Sandwich-Islander believes that the strength and valor of the enemy he kills passes into himself, so we gain the strength of the temptations we resist || Silver || Make a [[sandwich]].&lt;br /&gt;
|-&lt;br /&gt;
| Scouted || You have been premium for 6 months. || Silver || You have been premium for 6 months.&lt;br /&gt;
|-&lt;br /&gt;
| Settlement assault || You've killed an enemy spirit guard || Silver ||&lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [[House (general)|house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Shadow || Hiding in the shadows is becoming one of your favorite pastimes. || Silver || Successfully [[stealth|sneak]] 50 times.&lt;br /&gt;
|-&lt;br /&gt;
| Shutting Down || You were there when the Rift was shut || Silver || Participate in a rift and be online when it closes. &lt;br /&gt;
|- &lt;br /&gt;
| Slacker || Your just standing there! || Silver || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Sneaky || Sometimes it is best not to be seen by others. || Silver || Successfully sneak 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| Singing While Eating || Who was that cook? || Silver || Eat high ql food&lt;br /&gt;
|-&lt;br /&gt;
| Sisyphus Says Hello || Repair 6000 fences, floors or walls. || Diamond || Repair 6000 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Skilled || Skill points. Can't have too many of them || Silver || Certain amount of skill points? (500 total?)&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| Stone Bridge Maker || You finished a Stone Bridge || Silver || Complete a Stone Bridge.&lt;br /&gt;
|-&lt;br /&gt;
| Survived || You have been premium for 3 months || Silver || Stay premium for 3 months in a row.&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server&lt;br /&gt;
|-&lt;br /&gt;
| The Lucky One || Wow, that was really, really close. || Silver || Heal from less then 1% health.&lt;br /&gt;
|-&lt;br /&gt;
| The Smell of Freshly Baked Bread || If you have two loaves of bread, sell one and buy a lily. || Silver || Bake 100 [[Bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Thin Air || How high can you reach? || Silver || Go higher than &amp;quot;Mountain Goat&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Tossed Dwarf || Nobody dares to throw you around and you're hoping nobody watched you fly helplessly through the air this time || Silver || Get thrown&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build a [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Tradesman || You're seeing the world! || Silver || Travel between servers (?)&lt;br /&gt;
|-&lt;br /&gt;
| Tree Hugger || You plant trees. || Silver || Succesfully plant 100 [[sprout]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Trucker || You drove that cart really far. || Silver || Ride a cart as a commander for a long time&lt;br /&gt;
|-&lt;br /&gt;
| Truffle Pig || You like them mushies || Silver || Pick 20 [[mushroom]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Under the Influence || You like them potion || Silver || Drink 5 [[potion]].&lt;br /&gt;
|-&lt;br /&gt;
| Up The Drain || You've got expenses like everyone else! || Silver || Drain a deed 2 days in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Vynora commands you || The fish bring secrets from the deep || Silver || Catch 250 fish.&lt;br /&gt;
|-&lt;br /&gt;
| Waller || You weaved the source and created a wall || Silver || Summon a magical wall&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer || You know how to move around || Silver || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || You're getting a reputation for being a successful fighter. || Gold || Reach 1100 [[Battle Rank]]&lt;br /&gt;
|-&lt;br /&gt;
| Well Maker || You found water and brought it to the surface of the world. || Silver || Build a [[well]] on the right spot (a water source).&lt;br /&gt;
|-&lt;br /&gt;
| Went up a Hill || The view is pretty up here || Silver || Going to a high altitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Take a swim.&lt;br /&gt;
|-&lt;br /&gt;
| Won The Game || You achieved all your personal goals in these lands and may feel closure || Diamond || Finish all of your personal goals.&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Bridge Maker || You finished a Wooden Bridge || Silver || Complete a Wooden Bridge.&lt;br /&gt;
|-&lt;br /&gt;
| You Beauty || You like to dress up. || Silver || Wear a ring, a necklace and a bracelet at the same time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kill Counters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| All Hell || You've held your ground against the Hell creatures || Gold || Kill all hell mobs. [[Hell scorpious]],[[hell horse]] and [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Arachnophile || You hate spider || Silver || Kill 100 [[spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]].&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Bisons || You've killed the bison || Silver || Kill a [[bison]].&lt;br /&gt;
|-&lt;br /&gt;
| Bovine Master || You slay bovine like none other || Silver || Kill a [[cow]].&lt;br /&gt;
|-&lt;br /&gt;
| Braaains || Zombies stand no chance || Silver || Kill many [[Zombie]]s&lt;br /&gt;
|-&lt;br /&gt;
| Crocodile Dundee || It was the croc and not you this time || Gold || Kill a large amount of [[crocodile]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || You need them shoes, belts and bags || Silver || Kill a [[crocodile]].&lt;br /&gt;
|-&lt;br /&gt;
| Dances with Wolves || You know how to kill wolves now || Silver || Kill 100 [[black wolf|wolves]].&lt;br /&gt;
|-&lt;br /&gt;
| Death comes crawling || You've killed the Deathcrawler || Silver || Kill a [[Deathcrawler minion]]&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]].&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || You've killed the dear || Silver || Kill a [[deer]].&lt;br /&gt;
|-&lt;br /&gt;
| Demons || You've killed the demon || Silver || Kill a [[Sol Demon]]&lt;br /&gt;
|-&lt;br /&gt;
| Dog Life || You put dogs out of their misery || Silver || Kill a [[dog]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer || You've killed the Red Dragon || Gold || Be engaged in combat with the red [[dragon]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Drakeslayer || You've killed a Drake || Gold || Be engaged in combat with the black, green or white [[dragon]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Drake Spirits || You've killed the Drake Spirit || Silver || Kill a [[Drakespirit]]&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]].&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]].&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Honey, guess what's for dinner! || Too many spiders! || Gold || Kill 1000 [[spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| How many Sons? || You've killed the Son of Nogump || Silver || Kill a [[Son of Nogump]].&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Incarnated To Hell || You've vanquished the Incarnation of Libila || Gold || Kill an Avatar of Libila&lt;br /&gt;
|-&lt;br /&gt;
| Kill the pig || You require pork || Silver || Kill a [[pig]].&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Infiltration || You've killed an enemy kingdom creature || Silver || Kill a creature belonging to an enemy kingdom&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || You've killed the lava fiend || Silver || Kill a [[lava fiend]].&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || You've killed the lava spider || Silver || Kill a [[lava spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Meoww! || Wild Cats try to put up a fight || Silver || Kill a [[wild cat]].&lt;br /&gt;
|-&lt;br /&gt;
| Mercykiller || You've killed a diseased creature || Silver || Kill a [[Animal conditions|diseased]] animal.&lt;br /&gt;
|-&lt;br /&gt;
| Moby Dick || You've killed the Huge Shark || Silver || Kill a Huge [[Shark]]&lt;br /&gt;
|- &lt;br /&gt;
| My furry eight-legged friends || What's up with these spiders everywhere? || Diamond || Kill 2000 [[Spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| No Son of a Troll || You don't fancy trolls || Gold || Kill 1000 [[Troll]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Off Horse || You slay horses || Silver || Kill a [[horse]].&lt;br /&gt;
|-&lt;br /&gt;
| One Eyed Snake || You've killed the Kyklops || Gold||  Be engaged in combat with the [[Kyklops]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Out, out, brief candle! || It appears scaring hens to death is your favorite pasttime. || Silver||  Kill ten hens.&lt;br /&gt;
|-&lt;br /&gt;
| Pheasant Hunt || You've killed the pheasant || Silver || Kill a [[pheasant]].&lt;br /&gt;
|-&lt;br /&gt;
| Rat Race || The rat race has begun! || Silver || Kill a [[rat]].&lt;br /&gt;
|-&lt;br /&gt;
| Rift Beasts || You've vanquished a Rift Beast || Silver || Kill a Rift Beast &lt;br /&gt;
|-&lt;br /&gt;
| Rift Jackals || You've vanquished a Rift Jackal! || Silver || Kill a Rift Jackal.&lt;br /&gt;
|-&lt;br /&gt;
| Rift Ogre || You've vanquished a Rift Ogre || Silver || Kill a Rift Ogre &lt;br /&gt;
|- &lt;br /&gt;
| Rift Warmaster || You've vanquished a Rift Warmaster || Silver || Kill a Rift Warmaster &lt;br /&gt;
|- &lt;br /&gt;
| Rrreoww! || Mountain Lions try to put up a fight || Silver || Kill a [[mountain lion]].&lt;br /&gt;
|-&lt;br /&gt;
| Scrapion || Scorpions are at your mercy || Silver || Kill a [[Scorpion]].&lt;br /&gt;
|-&lt;br /&gt;
| Settlement Assault || You've killed an enemy spirit guard || Silver || Kill an enemy kingdom [[Spirit templar]].&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of The Lurker || You've killed a lurking creature || Silver || Kill a [[Animal conditions|lurking]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Sly || You've killed a sly creature || Silver || Kill a [[Animal conditions|sly]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Soilent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill an [[Animal conditions|alert]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || You've killed a spider || Silver || Kill a [[spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Tastes like Chicken || You know how to get crocodile meat || Silver || Kill 20 [[crocodile]]s&lt;br /&gt;
|-&lt;br /&gt;
| Tears of the Unicorn || You are a slayer of beauty || Silver || Kill 100 [[unicorn]]s&lt;br /&gt;
|-&lt;br /&gt;
| To hell with it || You've killed the Hell Hound || Silver || Kill a [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Traitor || And that poor guard was just doing his duty || Silver || Kill a [[Guard]].&lt;br /&gt;
|-&lt;br /&gt;
| Troll King Assassination || You've killed the Troll King || Gold ||  Be engaged in combat with the [[Troll King]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trolls killed || You've killed the fearsome Troll || Silver || Kill a [[Troll]].&lt;br /&gt;
|-&lt;br /&gt;
| Unicorns Killed || You've slain the Unicorn || Silver || Kill a [[Unicorn]] &lt;br /&gt;
|-&lt;br /&gt;
| Uttacha Spawn Slayer || You've killed the Uttacha Spawn || Silver || Kill a [[Spawn of Uttacha]]&lt;br /&gt;
|-&lt;br /&gt;
| Willbreaker || You've killed a hardened creature || Silver || Kill a [[Animal conditions|hardened]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || You're a wolf slayer || Silver || Kill a [[black_wolf|wolf]].&lt;br /&gt;
|-&lt;br /&gt;
| You Cannot Pass || You have defeated many Lava Fiends || Silver || Kill 20 [[lava fiend]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Zombies killed  || Zombie! Zombie! || Silver || Kill a [[zombie]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Event Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|- &lt;br /&gt;
| Independence Tourist || You've toured the sights of Independence! || Iron || Complete the Independence Sightseeing Race. &lt;br /&gt;
|- &lt;br /&gt;
| Gopher for the Gods || You finished the May 2016 Scavenger hunt... Either that or you're a rodent of some sort. One of the two anyhow || Iron || Complete the Independence May 2016 Treasure Hunt.&lt;br /&gt;
|-&lt;br /&gt;
| Geographer of the Isles || You have successfully pieced together the locations to a treasure map || Iron || Complete the Pristine April 2016 event. &lt;br /&gt;
|- &lt;br /&gt;
| I survived the Labyrinth. || Granted for completing the 2015 Labyrinth on Xanadu || Iron || Complete the famous Xanadu Labyrinth. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=103925</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=103925"/>
		<updated>2017-08-15T12:52:13Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || &lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier || &lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || Master Butcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect &lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || Eradicator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist || &lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm &lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Pyromaniac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing &lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement &lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Skill:Hammers|Hammers]]&lt;br /&gt;
| Hammerer|| Assaulter || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Mistress of the Hide  &lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  &lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || Cow Whisperer || Udder Madness &lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || Impaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || Pious || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm &lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || Zealous ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[skills:saw|Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || Repulsive || Loathsome ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! ||  || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester || &lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild one ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|-&lt;br /&gt;
| Winner&lt;br /&gt;
| Win the game by completing all of your personal achievements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Premium reward titles ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; Volunteer titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Moderator|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 10 posts this changes to 'Villager'. After 5000 posts this changes to 'Elder'&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=103924</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=103924"/>
		<updated>2017-08-15T12:51:38Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || &lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier || &lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || Master Butcher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect &lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || Eradicator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist || &lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm &lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Pyromaniac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing &lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement &lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Skill:Hammers|Hammers]]&lt;br /&gt;
| Hammerer|| Assaulter || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Mistress of the Hide  &lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  &lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || Cow Whisperer || Udder Madness &lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || Impaler ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || Pious || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm &lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || ||  Zealous&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[skills:saw|Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || Repulsive || Loathsome ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! ||  || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester || &lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild one ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|-&lt;br /&gt;
| Winner&lt;br /&gt;
| Win the game by completing all of your personal achievements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Premium reward titles ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; Volunteer titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Moderator|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 10 posts this changes to 'Villager'. After 5000 posts this changes to 'Elder'&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Religion&amp;diff=103923</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Religion&amp;diff=103923"/>
		<updated>2017-08-15T12:50:50Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.&lt;br /&gt;
==Overview==&lt;br /&gt;
In the beginning there were four [[gods]]; the three [[White_light|white light]] gods [[Fo]], [[Vynora]] and [[Magranon]] and the [[Black Light|black light]] god [[Libila]]. In more recent times some Wurmians have succeeded in their efforts to ascend, adding three new player-gods to the pantheon. The white light god [[Nahjo]] and the black light gods [[Nathan]] and [[Tosiek]].&lt;br /&gt;
&lt;br /&gt;
Following a religion gives many bonuses to a player, the greatest of which is the ability to become a [[priest]], [[Champion_player|champion]] or a [[Scenarios#Player_demigods|demigod]].&lt;br /&gt;
*'''[[Follower]]s''' receive bonuses to some of their skills while in the domain of their god.&lt;br /&gt;
*'''[[Priest]]s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.&lt;br /&gt;
*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.&lt;br /&gt;
*'''[[Scenarios#Player_demigods|Demigods]]''' may join the ranks of the deities on [[Valrei]] and create their own religion for players to follow, battling for the victory of their followers.&lt;br /&gt;
&lt;br /&gt;
==Worship==&lt;br /&gt;
===Followers===&lt;br /&gt;
[[File:Religion_altars.jpg|200px|thumb|right|Player-made church]]Followers are those who have decided to accept a religion into their lives and by doing so they will trade a small number of restrictions in exchange for deity bonuses and the blessing of their god.&lt;br /&gt;
&lt;br /&gt;
There are two ways in which a Wurmian may become a follower of a god; by being [[convert]]ed by a current follower or by starting on a pilgrimage to one of the special altars, the [[Altar of Three]] for white light gods or the [[Bone Altar]] for black light.  Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to future abilities through priesthood.  Many Wurmians are followers and enjoy their life without ever considering becoming a priest.&lt;br /&gt;
:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of Three]] | [[Bone Altar]] | [[God]]&lt;br /&gt;
&lt;br /&gt;
===Priests===&lt;br /&gt;
Once a follower has decided to give their full devotion to a god they may seek out another priest to request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.&lt;br /&gt;
&lt;br /&gt;
All priests gain the ability to conjure [[spell]]s, the knowledge available to them depends on their [[faith]] and which of the gods they've devoted themselves to, casting these spells uses up their pool of [[favor]]. They also gain reduced [[stamina]] drain whilst on terrain favoured by their deity.&lt;br /&gt;
:'''Read more''': [[Priest]] | [[Spells]] | [[Alignment]] | [[Faith]] | [[Favor]]&lt;br /&gt;
&lt;br /&gt;
===Champions===&lt;br /&gt;
A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have soul depth and Magranon and Libila those who seek soul strength.&lt;br /&gt;
&lt;br /&gt;
As a reward for becoming a champion priests are given massive bonuses to their religious and characteristics skills, increased defence and providing faster healing. Becoming a champion is not easy, nor is retaining the title. There are a limited number of champions each god will permit at any time and death will reduce the faith a god has in their champions, they will be demoted for too many failures.&lt;br /&gt;
:'''Read more''': [[Champion player]] | [[Kingdom]]&lt;br /&gt;
&lt;br /&gt;
===Demigod===&lt;br /&gt;
A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[scenarios]], and obtain a unique item dropped from the heavens. Depending on the outcome of future battles on [[Valrei]] that demigod may then ascend to as a fully fledged god creating their own religion.&lt;br /&gt;
:'''Read more''': [[Demigod]] | [[Valrei]] | [[Mission]] | [[Scenarios]]&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
[[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a god provides bonuses to all their followers, priests and champions. An [[altar]] provides a portal from which a god may funnel their domain into the lands of Wurm and also a place where followers may [[pray]] or [[sacrifice]] in respect to their deity.&lt;br /&gt;
&lt;br /&gt;
Whilst in the domain of your deity any follower, priest or champion will receive a small bonus to some of their skills, such as [[fighting]] skill: these bonuses vary between gods. The strength of the bonus is affected by many variables such as the follower's faith and alignment, the distance from the altar and its quality.&lt;br /&gt;
&lt;br /&gt;
The distance of influence for a domain depends entirely on the quality and [[altar|type of altars]] nearby.  The highest quality, and therefore most influential, will control the domain in the area.&lt;br /&gt;
:'''Read more''': [[Altar]]&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
Religion is also the top branch in its respective skill set, covering [[favor]], [[faith]] and [[alignment]].  The religion skill itself holds no confirmed additional bonuses but does provide special [[title]]s for those who meet a milestone. The religion skill increases with gains in the 3 child values.&lt;br /&gt;
;Titles&lt;br /&gt;
*Spiritual at 50 skill&lt;br /&gt;
*Theological at 70 skill&lt;br /&gt;
*Zealous at 90 skill&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=103506</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=103506"/>
		<updated>2017-07-10T09:54:51Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=FSB.png&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Storage&lt;br /&gt;
|materials=* 25x [[plank]]s&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
* 1x [[iron ribbon]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A storage bin made from planks and strengthened with iron ribbons.''&lt;br /&gt;
&lt;br /&gt;
Food storage bins are useful for two main reasons. First, you can fit more than 100 objects into them. Second, they stop all decay of objects put into them. There are two major downsides: the quality of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*5% of each of the stored items are lost every 28 days. This loss does not apply to containers on a deed with more than 30 days of upkeep left.&lt;br /&gt;
* Finished storage bins can only be picked up if empty, but can always be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* They can be Planted to prevent pickup when they are empty.&lt;br /&gt;
* The Food Storage Bin fits in a runed wagon.&lt;br /&gt;
* Enchants, renames, and other &amp;quot;special&amp;quot; characteristics are lost.&lt;br /&gt;
* Can be secured like a [[large chest]] with a [[large padlock]].&lt;br /&gt;
* Can hold more than 100 items.&lt;br /&gt;
* Storage bins can be used to separate large piles of combined items (e.g. olives, grapes).&lt;br /&gt;
* Storage bins can be used to combine leftover bits of items, assuming they are of the same type.&lt;br /&gt;
* The 'Weight' column of the bin is actually the volume, a single bin can hold 16000.&lt;br /&gt;
* Items can be dragged directly from a container to the storage bin.&lt;br /&gt;
* Can only be destroyed by the creator.&lt;br /&gt;
* Dragging Items back and forth between bins and inventory causes item QL to lessen slightly each time, pay attention when organizing.&lt;br /&gt;
* Food storage bins can be bashed off deed and picked up, if they are empty, if they are 70+ dmg and or 10 quality and below&lt;br /&gt;
&lt;br /&gt;
==Items that fit in==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Volume&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Basil]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Belladonna]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Berries]] ([[Lingonberry]], [[Blueberry]], [[Strawberry]]) || 1.025&lt;br /&gt;
|-&lt;br /&gt;
| [[Bread]] || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 0.2533&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked meat]] || 0.253&lt;br /&gt;
|-&lt;br /&gt;
| [[Corn]] || 0.018&lt;br /&gt;
|- &lt;br /&gt;
| [[Dough]] || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye]] || 0.002&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]s ([[Grapes]], [[Olives]], [[Apples]], [[Lemon]] ) || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]] || 0.027&lt;br /&gt;
|-&lt;br /&gt;
| [[Hazelnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart]] || 0.07&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Oats]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Oleander]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Oregano]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Parsley]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Pig food]]|| 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] || 0.175&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin seed]]|| 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Cherries|Red Cherries]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Rye]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt]]|| 0.028&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Thyme]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finished food items (meal, gulash, casserole, stew, sandwich, porridge, stew, soup, dishwater) do not fit in.&lt;br /&gt;
&lt;br /&gt;
Most healing cover ingredients don't fit in either. &lt;br /&gt;
&lt;br /&gt;
Raw meat, diced meat, filets of meat can now be stored in a food storage bin. Minced meat does not fit in.&lt;br /&gt;
&lt;br /&gt;
Fish and filets of fish can now be stored in a food storage bin.&lt;br /&gt;
&lt;br /&gt;
Mushrooms now fit inside Food storage bins.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bulk storage bin]]&lt;br /&gt;
*[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Transmutation_liquid_(Feature)&amp;diff=102733</id>
		<title>Transmutation liquid (Feature)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Transmutation_liquid_(Feature)&amp;diff=102733"/>
		<updated>2017-05-09T17:44:16Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Natural substances items | Natural Substance Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=liquid.jpg&lt;br /&gt;
|creation=&lt;br /&gt;
* Activate Juice &lt;br /&gt;
* Right click [[Small pottery amphora]] filled with solid&lt;br /&gt;
* Open menu &amp;gt; Alchemy &amp;gt; Mix&lt;br /&gt;
* Bless the liquid to make active&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|improve=no&lt;br /&gt;
|skill=natural substances&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A milky and oily grey liquid. It has a strong pungent odor that burns your nostrils. It has a benevolent aura. Can help convert a &amp;lt;tile type&amp;gt; tile to a &amp;lt;tile type&amp;gt; tile.''&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' The format for the examine text is different depending on the liquid. The first and second sentence are the same for all of them. The third sentence determines if it is blessed or not. For example passive (non-blessed) liquids give the examine text {{event|inline|A milky and oily grey liquid.  It has a strong pungent odor that burns your nostrils.  Once blessed can help convert a sand tile to a clay tile.}} compared to the active (blessed) liquid giving the examine text {{event|inline|A milky and oily grey liquid.  It has a strong pungent odor that burns your nostrils.  It bears an aura of xxx.  Can help convert a sand tile to a clay tile.}}, with xxx being the deity that cast bless on it. &lt;br /&gt;
== Usage ==&lt;br /&gt;
'''Activate''' the blessed liquid, '''right-click''' on the tile and select '''Use'''.&lt;br /&gt;
&lt;br /&gt;
When enough liquids are used on a tile it will transform into a resource tile corresponding with the liquid used. This does take '''a lot''' of liquid (the amount is also dependent on quality), so expect to be at it for a bit, you can examine the tile for a rough idea (quarter of the way, halfway, almost there). &lt;br /&gt;
&lt;br /&gt;
=== Uses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Juice !! Solid !! Used on !! Makes&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Apples|Apple]] || 0.5 kg [[Tin vein|Tin]] || [[Sand]] || [[Clay]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Lemons|Lemon]] || 0.5 kg [[Charcoal]] || [[Grass]]/[[Mycelium]] || [[Peat]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Cherries|Cherry]] || 1.0 kg [[Iron vein|Iron]] || [[Steppe]] || [[Tar]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Lemons|Lemon]] || 1.0 kg [[Zinc vein|Zinc]] || [[Clay]] || [[Dirt]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Cherries|Cherry]] || 0.3 kg [[Moss]] || [[Peat]] || [[Dirt]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.05 kg [[Apples|Apple]] || 1.0 kg [[Lead vein|Lead]] || [[Tar]] || [[Dirt]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Messages === &lt;br /&gt;
* When examining the tile:&lt;br /&gt;
** {{event|inline| Someone has started transforming this tile.}}&lt;br /&gt;
** {{event|inline|The tile is over a quarter transformed.}}&lt;br /&gt;
** {{event|inline|The tile is over half way transformed.}}&lt;br /&gt;
** {{event|inline|The tile is over three quarters transformed.}}&lt;br /&gt;
** {{event|inline|The tile has almost been completely transformed.}}&lt;br /&gt;
** {{event|inline|The tile is so close to being completely transformed.}}&lt;br /&gt;
** {{event|inline|Yeah! You changed the Sand tile to Clay!}}&lt;br /&gt;
** {{event|inline|The tile has been transformed before.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Moving active transformation fluid to a new container causes it to ''revert'' to passive transformation fluid.  Measure appropriate quantities before you bless them to avoid wasting fluid.&lt;br /&gt;
* Using larger amounts of solids together with more liquid results in larger amounts of inactive transmutation liquid.&lt;br /&gt;
* Solids do not need to be combined in order to create larger amounts.&lt;br /&gt;
* Only the same types of transmutation liquid can be combined.&lt;br /&gt;
* Transmutation of a Clay Tile to Dirt takes 6,700 liters /(divided by liquid's) ql. &lt;br /&gt;
* Transmutation liquid on [[Epic]] and [[Chaos]] has a higher difficulty, and requires more material to create.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102419</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102419"/>
		<updated>2017-04-07T22:09:31Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
'''Note: Fish can`t be cooked on its own'''&lt;br /&gt;
&lt;br /&gt;
===Known species===&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fish !! Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:brook trout|Brook trout]] || 0.30kg || 0.03 || 2 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:carp|Carp]] || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:catfish|Catfish]] || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:herring|Herring]] || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:perch|Perch]] || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:pike|Pike]] || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:roach|Roach]] || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:smallmouth_bass|Smallmouth bass]] || 0.40kg || 0.04 || 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:snook|Snook]] || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 | '''Special fish'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:blue shark|Blue Shark]] || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:dorado|Dorado]] || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:marlin|Marlin]] || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:octopus|Octopus]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:sailfish|Sailfish]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:tuna|Tuna]] || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:white shark|White Shark]] || 20.00kg || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
&lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*If you plan a longer fishing run, choose [[satchel]]s or [[backpack]]s to store the fish, higher ql fish have exponential rising volumes - a 66ql carp doesnt fit in a [[small barrel]], but 94 white sharks at 10.9ql fit in a satchel.&lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
Image:94shark.png | 94 White sharks fit in a satchel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102418</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102418"/>
		<updated>2017-04-07T22:08:46Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
'''Note: Fish can`t be cooked on its own'''&lt;br /&gt;
&lt;br /&gt;
===Known species===&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fish !! Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:brook trout|Brook trout]] || 0.30kg || 0.03 || 2 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:carp|Carp]] || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:catfish|Catfish]] || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:herring|Herring]] || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:perch|Perch]] || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:pike|Pike]] || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:roach|Roach]] || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:smallmouth_bass|Smallmouth bass]] || 0.40kg || 0.04 || 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:snook|Snook]] || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 | '''Special fish'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:blue shark|Blue Shark]] || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:dorado|Dorado]] || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:marlin|Marlin]] || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:octopus|Octopus]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:sailfish|Sailfish]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:tuna|Tuna]] || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:white shark|White Shark]] || 20.00kg || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
&lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. &lt;br /&gt;
 Fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*If you plan a longer fishing run, choose [[satchel]]s or [[backpack]]s to store the fish, higher ql fish have exponential rising volumes - a 66ql carp doesnt fit in a [[small barrel]], but 94 white sharks at 10.9ql fit in a satchel.&lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
Image:94shark.png | 94 White sharks fit in a satchel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102417</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=102417"/>
		<updated>2017-04-07T22:08:23Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
'''Note: Fish can`t be cooked on its own'''&lt;br /&gt;
&lt;br /&gt;
===Known species===&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fish !! Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:brook trout|Brook trout]] || 0.30kg || 0.03 || 2 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:carp|Carp]] || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:catfish|Catfish]] || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:herring|Herring]] || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:perch|Perch]] || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:pike|Pike]] || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:roach|Roach]] || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:smallmouth_bass|Smallmouth bass]] || 0.40kg || 0.04 || 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:snook|Snook]] || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 | '''Special fish'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:blue shark|Blue Shark]] || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Item:dorado|Dorado]] || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:marlin|Marlin]] || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:octopus|Octopus]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:sailfish|Sailfish]] || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:tuna|Tuna]] || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:white shark|White Shark]] || 20.00kg || 2 || 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
&lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. &lt;br /&gt;
Fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*If you plan a longer fishing run, choose [[satchel]]s or [[backpack]]s to store the fish, higher ql fish have exponential rising volumes - a 66ql carp doesnt fit in a [[small barrel]], but 94 white sharks at 10.9ql fit in a satchel.&lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
Image:94shark.png | 94 White sharks fit in a satchel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99745</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99745"/>
		<updated>2016-10-10T21:17:10Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[cotton sheet]]s&lt;br /&gt;
* 21 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]s&lt;br /&gt;
* 2 [[small wheel axle]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[cotton sheet|sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 12 large crates or 20 small crates can be [[Load_cargo|loaded]] on a wagon. Up to 9 large crates and a forge can also fit. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Last wood piece determines wood type. &lt;br /&gt;
*Wagons can hold 20 small crates or 12 large crates or 27 rafts.&lt;br /&gt;
*Can be loaded with at least 60+ felled trees.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality affects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Requires at least 2 animals hitched to move.&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99744</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99744"/>
		<updated>2016-10-10T21:16:08Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[cotton sheet]]s&lt;br /&gt;
* 21 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]s&lt;br /&gt;
* 2 [[small wheel axle]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[cotton sheet|sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 12 large crates or 20 small crates can be [[Load_cargo|loaded]] on a wagon. Up to 9 large crates and a forge can also fit. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Last wood piece determines wood type. &lt;br /&gt;
*Wagons can hold 20 small crates or 12 large crates.&lt;br /&gt;
*Can be loaded with at least 60+ felled trees.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality affects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Requires at least 2 animals hitched to move.&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Statue_of_horse&amp;diff=99586</id>
		<title>Statue of horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Statue_of_horse&amp;diff=99586"/>
		<updated>2016-09-10T09:31:45Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Statue of horse.png&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (80kg)&lt;br /&gt;
|group=Statues&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (77kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=stone cutting&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A statue of a proud stallion.''&lt;br /&gt;
&lt;br /&gt;
'''Statue of horse''' is a decorative statue, to make your farm look nicer.&lt;br /&gt;
&lt;br /&gt;
Statues can be improved with [[rock shards]] and [[stone chisel]].&lt;br /&gt;
&lt;br /&gt;
Statues cannot be picked up once finished, but can be moved with 'Push','Pull' and &amp;quot;Turn&amp;quot; commands.&lt;br /&gt;
 &lt;br /&gt;
Statues can be loaded into large carts or wagons (23 body strength required for loading them).&lt;br /&gt;
&lt;br /&gt;
This statue takes 0.77 kg of [[dye]] to paint.&lt;br /&gt;
&lt;br /&gt;
[[Category:Statues]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hen&amp;diff=99543</id>
		<title>Hen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hen&amp;diff=99543"/>
		<updated>2016-09-02T22:57:08Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Hen.JPG&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]]&lt;br /&gt;
|eats=Grain,seeds,vegetables and grass.&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fine hen proudly prods around here.''&lt;br /&gt;
&lt;br /&gt;
'''Hen''' is a farm [[animal]] that can be found in the wilderness. They can be lead with a [[rope]] without being [[Taming|tamed]]. Hens do ''not'' graze.  You must feed them by hand or by dropping a pile of seeds, grains, small vegetables or mixed grass near them.  When eating from a pile, they seem to eat roughly 10 seeds per RL day.  When fed and kept on natural terrain they will lay [[egg]]s.&lt;br /&gt;
&lt;br /&gt;
[[Egg]]s can be used for [[cooking]], eating, or hatching new [[chicken]]s.  To hatch eggs, lay one on a tile and allow it to decay.  When it reaches 100 damage, there is a small chance that a chicken will emerge.  ''Due to the low success rate of hatching (at least on Freedom), there is speculation that this function is perhaps bugged or is dependent on how dense the server animal population is.''&lt;br /&gt;
&lt;br /&gt;
Hen will be hunted down by carnivorous animals or mobs.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*15 kg [[corpse]].&lt;br /&gt;
*Extremely weak, and will die (likely of fear) moments after initiating [[combat]].&lt;br /&gt;
*Will only lay eggs on a [[level]], natural ([[Dirt tile|dirt]], [[Grass tile|grass]], [[farming|crops]]) [[tile]].  Hens will not lay eggs on [[lawn]].&lt;br /&gt;
*Dies at [[Age#Creatures|aged]] stage unless [[Animal husbandry#Caring|cared for]].&lt;br /&gt;
*Does [[Wurm Server Release Notes 2015#150608 Bugfixflash|not follow]] a [[rooster]] automatically anymore.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:hen|Hen]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hen&amp;diff=99542</id>
		<title>Hen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hen&amp;diff=99542"/>
		<updated>2016-09-02T22:56:27Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Hen.JPG&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]]&lt;br /&gt;
|eats=Grain,seeds,vegetables and grass.&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fine hen proudly prods around here.''&lt;br /&gt;
&lt;br /&gt;
'''Hen''' is a farm [[animal]] that can be found in the wilderness. They can be lead with a [[rope]] without being [[Taming|tamed]]. Hens do ''not'' graze.  You must feed them by hand or by dropping a pile of seeds, small vegetables or mixed grass near them.  When eating from a pile, they seem to eat roughly 10 seeds per RL day.  When fed and kept on natural terrain they will lay [[egg]]s.&lt;br /&gt;
&lt;br /&gt;
[[Egg]]s can be used for [[cooking]], eating, or hatching new [[chicken]]s.  To hatch eggs, lay one on a tile and allow it to decay.  When it reaches 100 damage, there is a small chance that a chicken will emerge.  ''Due to the low success rate of hatching (at least on Freedom), there is speculation that this function is perhaps bugged or is dependent on how dense the server animal population is.''&lt;br /&gt;
&lt;br /&gt;
Hen will be hunted down by carnivorous animals or mobs.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*15 kg [[corpse]].&lt;br /&gt;
*Extremely weak, and will die (likely of fear) moments after initiating [[combat]].&lt;br /&gt;
*Will only lay eggs on a [[level]], natural ([[Dirt tile|dirt]], [[Grass tile|grass]], [[farming|crops]]) [[tile]].  Hens will not lay eggs on [[lawn]].&lt;br /&gt;
*Dies at [[Age#Creatures|aged]] stage unless [[Animal husbandry#Caring|cared for]].&lt;br /&gt;
*Does [[Wurm Server Release Notes 2015#150608 Bugfixflash|not follow]] a [[rooster]] automatically anymore.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:hen|Hen]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99541</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=99541"/>
		<updated>2016-09-01T22:42:08Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[cotton sheet]]s&lt;br /&gt;
* 21 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]s&lt;br /&gt;
* 2 [[small wheel axle]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[cotton sheet|sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 12 large crates or 20 small crates can be [[Load_cargo|loaded]] on a wagon. Up to 9 large crates and a forge can also fit. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Last wood piece determines wood type. &lt;br /&gt;
*Wagons can hold 20 small crates or 12 large crates.&lt;br /&gt;
*Can be loaded with at least 60+ felled trees.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality effects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Requires at least 2 animals hitched to move.&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Military_tent&amp;diff=99523</id>
		<title>Military tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Military_tent&amp;diff=99523"/>
		<updated>2016-08-21T18:59:34Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Military tent&lt;br /&gt;
|image=Military_tent.png&lt;br /&gt;
|active=[[shaft]] (1.00kg)&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Tents&lt;br /&gt;
|materials= * 13x [[square piece of cloth]]&lt;br /&gt;
* 10x [[peg]]s&lt;br /&gt;
* 11x [[shaft]]s&lt;br /&gt;
* 10x [[cordage rope]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This is the standard tent for military actions. The name of the owner, XXX, has been etched on a pole.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
A military tent can be used used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, '''right click''' it in your inventory and select '''drop'''. You will need at least  2 x 2 area that is free of items for placement.&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* [[lockpicking|lockpick]] and pick up other players' tents on PVP servers.&lt;br /&gt;
* pick up other players' tents on PvE servers when they are unlocked.&lt;br /&gt;
* They come pre-locked upon completion , however, can be locked with a [[small padlock|small]] or [[large padlock]].&lt;br /&gt;
* hold 100 items.&lt;br /&gt;
* place them in mines.&lt;br /&gt;
* bash tents of other players if they are on your friends list or live on the same deed.&lt;br /&gt;
&lt;br /&gt;
You cannot:&lt;br /&gt;
* place them on deeds or deed perimeters.&lt;br /&gt;
* [[dye]] tents.&lt;br /&gt;
* load onto vehicles using the [[load cargo|load]] ability.&lt;br /&gt;
* repair or mend tents.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence.&lt;br /&gt;
* When being created the tent will weigh more than the completed tent. Upon completion the weight of the tent will return to 3.50KG.&lt;br /&gt;
* When finishing building it, the tent will drop on ground, even on deed or deed perimeter, but once picked up, cannot be placed on a deed/perimeter again.&lt;br /&gt;
* Can have different textures if created in different PvP kingdoms - only the final piece must be attached while on Chaos for it to be created of that kingdom's template.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=99522</id>
		<title>Explorer tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=99522"/>
		<updated>2016-08-21T18:57:30Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Explorer tent&lt;br /&gt;
|image=Explorer_tent.png&lt;br /&gt;
|active=[[shaft]] (1.00kg)&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Tents&lt;br /&gt;
|materials= * 9x [[square piece of cloth]]&lt;br /&gt;
* 6x [[peg]]s&lt;br /&gt;
* 9x [[shaft]]s&lt;br /&gt;
* 6x [[cordage rope]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
''A more robust version of the standard tent but without the item protection restrictions. The name of the owner, XXX, has been etched on a pole.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
An explorer tent can be used used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, '''right click''' it in your inventory and select '''drop'''. You will need at least  2 x 2 area that is free of items for placement.&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* [[lockpicking|lockpick]] and pick up other players' tents on PVP servers.&lt;br /&gt;
* pick up other players' tent on PvE servers when they are unlocked.&lt;br /&gt;
* Come pre-locked upon completion, however, it can be locked with a [[small padlock|small]] or [[large padlock]].&lt;br /&gt;
* hold 100 items.&lt;br /&gt;
* place them in mines.&lt;br /&gt;
* bash tents of other players if they are on your friends list or live on the same deed.&lt;br /&gt;
&lt;br /&gt;
You cannot:&lt;br /&gt;
* place them on deeds or deed perimeters.&lt;br /&gt;
* [[dye]] tents.&lt;br /&gt;
* load onto vehicles using the [[load cargo|load]] ability.&lt;br /&gt;
* repair or mend tents.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence.&lt;br /&gt;
* When being created the tent will weight more than the completed tent. Upon completion the weight of the tent will return to 3.50KG&lt;br /&gt;
* When finishing building it, the tent will drop on ground, even on deed or deed perimeter, but once picked up, cannot be placed on a deed/perimeter again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=99521</id>
		<title>Explorer tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Explorer_tent&amp;diff=99521"/>
		<updated>2016-08-21T18:56:48Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Explorer tent&lt;br /&gt;
|image=Explorer_tent.png&lt;br /&gt;
|active=[[shaft]] (1.00kg)&lt;br /&gt;
|passive=[[square piece of cloth]]&lt;br /&gt;
|group=Tents&lt;br /&gt;
|materials= * 9x [[square piece of cloth]]&lt;br /&gt;
* 6x [[peg]]s&lt;br /&gt;
* 9x [[shaft]]s&lt;br /&gt;
* 6x [[cordage rope]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (3.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
''A more robust version of the standard tent but without the item protection restrictions. The name of the owner, XXX, has been etched on a pole.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
An explorer tent can be used used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, '''right click''' it in your inventory and select '''drop'''. You will need at least  2 x 2 area that is free of items for placement.&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* [[lockpicking|lockpick]] and pick up other players' tents on PVP servers.&lt;br /&gt;
* pick up other players' tent on PvE servers when they are unlocked.&lt;br /&gt;
* Come pre-locked upon completion, however, it can be locked with a [[small padlock|small]] or [[large padlock]].&lt;br /&gt;
* hold 100 items.&lt;br /&gt;
* place them in mines.&lt;br /&gt;
* bash tents of other players if they are on your friends list or live on the same deed.&lt;br /&gt;
&lt;br /&gt;
You cannot:&lt;br /&gt;
* place them on deeds or deed perimeters unless built there.&lt;br /&gt;
* [[dye]] tents.&lt;br /&gt;
* load onto vehicles using the [[load cargo|load]] ability.&lt;br /&gt;
* repair or mend tents.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence.&lt;br /&gt;
* When being created the tent will weight more than the completed tent. Upon completion the weight of the tent will return to 3.50KG&lt;br /&gt;
* When finishing building it, the tent will drop on ground, even on deed or deed perimeter, but once picked up, cannot be placed on a deed/perimeter again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=99506</id>
		<title>Fruit press</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=99506"/>
		<updated>2016-08-18T21:24:08Z</updated>

		<summary type="html">&lt;p&gt;Evening: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Fruit press&lt;br /&gt;
|image=Fruit press.png&lt;br /&gt;
|active=[[shaft]] (1.0 kg)&lt;br /&gt;
|passive=[[plank]] (2.0 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=*1 [[shaft]]&lt;br /&gt;
*4 [[plank]]s&lt;br /&gt;
*2 [[sprout]]s  &lt;br /&gt;
*1 [[small nails]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (2.0 kg)&lt;br /&gt;
* Unfinished '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden contraption made from planks with a shaft to press in order to extract juice from fruits and vegetables.''&lt;br /&gt;
&lt;br /&gt;
Can be used to turn [[olives]] into [[olive oil]], and fruits into fruit [[juice]].&lt;br /&gt;
&lt;br /&gt;
Last sprout used will determine the &amp;quot;wooden type&amp;quot; of the fruit press (therefore not unusual to see rosewood or thorn fruit presses, for example, although the wood type shown will be the generic one).&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[Activate]] the fruit press and right click the fruit. From the menu select &amp;quot;Create &amp;gt; Food &amp;gt; Fruit juice&amp;quot;. The juice will be created in the fruit press. &lt;br /&gt;
The fruit press can hold 2.00kg of [[juice]] and any excess produced above this amount will be wasted. Move the juice to another container to make more. &lt;br /&gt;
&lt;br /&gt;
=== Materials and Products ===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Fruit !! Fruit base weight !! weight used per press !! resulting liquid weight&lt;br /&gt;
|-&lt;br /&gt;
| [[Olives]] || 0.30kg || 0.30kg || 0.18kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapes]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Apples]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|- &lt;br /&gt;
| [[Cherries]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemon]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Blueberry]] || 0.05kg || 0.20kg (combine at least 4) || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Strawberry]] || 0.30kg || 0.30kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lingonberry]] || 0.30kg || 0.30kg || 0.10kg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skills used ===&lt;br /&gt;
&lt;br /&gt;
:* [[Beverages]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* 1 [[fine carpentry]] skill is needed to create a fruit press&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=99505</id>
		<title>Fruit press</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fruit_press&amp;diff=99505"/>
		<updated>2016-08-18T21:22:24Z</updated>

		<summary type="html">&lt;p&gt;Evening: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Fruit press&lt;br /&gt;
|image=Fruit press.png&lt;br /&gt;
|active=[[shaft]] (1.0 kg)&lt;br /&gt;
|passive=[[plank]] (2.0 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=*1 [[shaft]]&lt;br /&gt;
*4 [[plank]]s&lt;br /&gt;
*2 [[sprout]]s  &lt;br /&gt;
*1 [[small nails]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (2.0 kg)&lt;br /&gt;
* Unfinished '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden contraption made from planks with a shaft to press in order to extract juice from fruits and vegetables.''&lt;br /&gt;
&lt;br /&gt;
Can be used to turn [[olives]] into [[olive oil]], and fruits into fruit [[juice]].&lt;br /&gt;
&lt;br /&gt;
Last sprout used will determine the &amp;quot;wooden type&amp;quot; of the fruit press (therefore not unusual to see rosewood or thorn fruit presses, although the wood type shown will be the generic one).&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
[[Activate]] the fruit press and right click the fruit. From the menu select &amp;quot;Create &amp;gt; Food &amp;gt; Fruit juice&amp;quot;. The juice will be created in the fruit press. &lt;br /&gt;
The fruit press can hold 2.00kg of [[juice]] and any excess produced above this amount will be wasted. Move the juice to another container to make more. &lt;br /&gt;
&lt;br /&gt;
=== Materials and Products ===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Fruit !! Fruit base weight !! weight used per press !! resulting liquid weight&lt;br /&gt;
|-&lt;br /&gt;
| [[Olives]] || 0.30kg || 0.30kg || 0.18kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapes]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Apples]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|- &lt;br /&gt;
| [[Cherries]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemon]] || 0.20kg || 0.20kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Blueberry]] || 0.05kg || 0.20kg (combine at least 4) || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Strawberry]] || 0.30kg || 0.30kg || 0.10kg&lt;br /&gt;
|-&lt;br /&gt;
| [[Lingonberry]] || 0.30kg || 0.30kg || 0.10kg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skills used ===&lt;br /&gt;
&lt;br /&gt;
:* [[Beverages]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:* 1 [[fine carpentry]] skill is needed to create a fruit press&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Evening</name></author>
		
	</entry>
</feed>