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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gavin</id>
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	<updated>2026-06-04T04:12:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=86247</id>
		<title>Settlement:Kyara</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=86247"/>
		<updated>2014-05-21T08:50:01Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=If its worth doing, its worth over doing.&lt;br /&gt;
|type=v&lt;br /&gt;
|size=240&lt;br /&gt;
|mayor=Duce&lt;br /&gt;
|population=250+&lt;br /&gt;
|allies=&lt;br /&gt;
All Jenn-Kellon settlements&lt;br /&gt;
|enemies=Empire of Mol-Rehan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Kyara.png|thumb|left|Kyara at Present Day]]&lt;br /&gt;
== Description ==&lt;br /&gt;
Kyara is the capital of the Jenn Kellon [[Player made kingdom]] on the Chaos wild server, and was originally founded by Eaglef and Dreammaster on the 6th beta map. It's name was made up by Teseng. Kyara is the oldest surviving town in Wurm. This is the 7th version of Kyara.&lt;br /&gt;
&lt;br /&gt;
Jenn Kellon is currently at war with the Empire of Mol Rehan, but is not in a state of war against the Horde of the Summoned.&lt;br /&gt;
&lt;br /&gt;
=== Historical screenshots ===&lt;br /&gt;
{| border=0&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-1.jpg|left|thumb]] || The first Kyara was situated between an ocean and the top of a mountain range. This was before climbing was implemented. The white square to the right of the large fields was the location of the first guard tower build in wurm. It took 1000 bricks, 1000 clays and 500 planks.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_2/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-3.jpg|left|thumb]] || The 3rd Kyara.  This was a short-lived map where Kyara settled on a seashore with a rocky headland. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_3/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-4.jpg|left|thumb]] || The 4th Kyara, on the last beta map (9th world), had 87 active citizens, and a size 100 deed. The walled area with the tower in the center of the picture was town center. On the upper left of the picture, the buildings with the tiny 1x1 sheds next to the two farms was the recruiting center. Kyara was receiving new recruits daily.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_4/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-5.JPG|left|thumb]] || The 5th Kyara was located on the homeserver in Gold-1. It was a size 10 deed and was near the unicorn spawn. At the end of Gold-1, it served mostly as a recruiting center for Kyara V6.&lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_5/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-6.JPG|left|thumb]] || The 6th Kyara was located on the wildserver in Gold-1, and was called Merkamanost. At the end of Gold-1 it had a large dirt wall and a thorn moat surrounding the town, and the only way inside was through a deeded cave system. You can see the early defenses and the start of the dirt wall in this screenshot. No screenshots of the finished Kyara V6 are currently available. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Merk/index.html Gallery]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
[http://www.kyara.us/ Website]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
=== Founders of Kyara ===&lt;br /&gt;
[[User:Eaglef|Eaglef]] and [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Kyara ===&lt;br /&gt;
[[User:Duce|Duce]]&lt;br /&gt;
&lt;br /&gt;
=== Consuls of Kyara ===&lt;br /&gt;
* [[User:Adoll|Adoll]]&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Gavin|Gavin]]&lt;br /&gt;
* [[User:Madt|Madt]]&lt;br /&gt;
* [[User:Manny|Manny]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Miggy|Miggy]]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]]&lt;br /&gt;
* [[Player:Sqorpius|Sqorpius]]&lt;br /&gt;
* [[User:Starving|Starving]]&lt;br /&gt;
* [[Undefined player|Wintermute]]&lt;br /&gt;
* [[Player:Xallo|Xallo]]&lt;br /&gt;
&lt;br /&gt;
=== Former Consuls ===&lt;br /&gt;
* Herme&lt;br /&gt;
* [[Player:Inacron|Inacron]]&lt;br /&gt;
* [[Player:Ironlion|Ironlion]]&lt;br /&gt;
* [[Player:Omegaforce|Omegaforce]]&lt;br /&gt;
* [[Undefined player|Tehheretic]]&lt;br /&gt;
* [[Player:Toni|Toni]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=86246</id>
		<title>Settlement:Kyara</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=86246"/>
		<updated>2014-05-21T08:49:42Z</updated>

		<summary type="html">&lt;p&gt;Gavin: size/population&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=If its worth doing, its worth over doing.&lt;br /&gt;
|type=v&lt;br /&gt;
|size=size 240&lt;br /&gt;
|mayor=Duce&lt;br /&gt;
|population=250+&lt;br /&gt;
|allies=&lt;br /&gt;
All Jenn-Kellon settlements&lt;br /&gt;
|enemies=Empire of Mol-Rehan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Kyara.png|thumb|left|Kyara at Present Day]]&lt;br /&gt;
== Description ==&lt;br /&gt;
Kyara is the capital of the Jenn Kellon [[Player made kingdom]] on the Chaos wild server, and was originally founded by Eaglef and Dreammaster on the 6th beta map. It's name was made up by Teseng. Kyara is the oldest surviving town in Wurm. This is the 7th version of Kyara.&lt;br /&gt;
&lt;br /&gt;
Jenn Kellon is currently at war with the Empire of Mol Rehan, but is not in a state of war against the Horde of the Summoned.&lt;br /&gt;
&lt;br /&gt;
=== Historical screenshots ===&lt;br /&gt;
{| border=0&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-1.jpg|left|thumb]] || The first Kyara was situated between an ocean and the top of a mountain range. This was before climbing was implemented. The white square to the right of the large fields was the location of the first guard tower build in wurm. It took 1000 bricks, 1000 clays and 500 planks.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_2/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-3.jpg|left|thumb]] || The 3rd Kyara.  This was a short-lived map where Kyara settled on a seashore with a rocky headland. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_3/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-4.jpg|left|thumb]] || The 4th Kyara, on the last beta map (9th world), had 87 active citizens, and a size 100 deed. The walled area with the tower in the center of the picture was town center. On the upper left of the picture, the buildings with the tiny 1x1 sheds next to the two farms was the recruiting center. Kyara was receiving new recruits daily.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_4/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-5.JPG|left|thumb]] || The 5th Kyara was located on the homeserver in Gold-1. It was a size 10 deed and was near the unicorn spawn. At the end of Gold-1, it served mostly as a recruiting center for Kyara V6.&lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_5/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-6.JPG|left|thumb]] || The 6th Kyara was located on the wildserver in Gold-1, and was called Merkamanost. At the end of Gold-1 it had a large dirt wall and a thorn moat surrounding the town, and the only way inside was through a deeded cave system. You can see the early defenses and the start of the dirt wall in this screenshot. No screenshots of the finished Kyara V6 are currently available. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Merk/index.html Gallery]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
[http://www.kyara.us/ Website]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
=== Founders of Kyara ===&lt;br /&gt;
[[User:Eaglef|Eaglef]] and [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Kyara ===&lt;br /&gt;
[[User:Duce|Duce]]&lt;br /&gt;
&lt;br /&gt;
=== Consuls of Kyara ===&lt;br /&gt;
* [[User:Adoll|Adoll]]&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Gavin|Gavin]]&lt;br /&gt;
* [[User:Madt|Madt]]&lt;br /&gt;
* [[User:Manny|Manny]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Miggy|Miggy]]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]]&lt;br /&gt;
* [[Player:Sqorpius|Sqorpius]]&lt;br /&gt;
* [[User:Starving|Starving]]&lt;br /&gt;
* [[Undefined player|Wintermute]]&lt;br /&gt;
* [[Player:Xallo|Xallo]]&lt;br /&gt;
&lt;br /&gt;
=== Former Consuls ===&lt;br /&gt;
* Herme&lt;br /&gt;
* [[Player:Inacron|Inacron]]&lt;br /&gt;
* [[Player:Ironlion|Ironlion]]&lt;br /&gt;
* [[Player:Omegaforce|Omegaforce]]&lt;br /&gt;
* [[Undefined player|Tehheretic]]&lt;br /&gt;
* [[Player:Toni|Toni]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=81493</id>
		<title>Settlement:Kyara</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=81493"/>
		<updated>2013-09-20T04:00:37Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=If its worth doing, its worth over doing.&lt;br /&gt;
|type=v&lt;br /&gt;
|size=107x237&lt;br /&gt;
|mayor=Duce&lt;br /&gt;
|population=50+&lt;br /&gt;
|allies=&lt;br /&gt;
All Jenn-Kellon settlements&lt;br /&gt;
|enemies=Empire of Mol-Rehan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Kyara.png|thumb|left|Kyara at Present Day]]&lt;br /&gt;
== Description ==&lt;br /&gt;
Kyara is the capital of the Jenn Kellon [[Player made kingdom]] on the Chaos wild server, and was originally founded by Eaglef and Dreammaster on the 6th beta map. It's name was made up by Teseng. Kyara is the oldest surviving town in Wurm. This is the 7th version of Kyara.&lt;br /&gt;
&lt;br /&gt;
Jenn Kellon is currently at war with the Empire of Mol Rehan, but is not in a state of war against the Horde of the Summoned.&lt;br /&gt;
&lt;br /&gt;
=== Historical screenshots ===&lt;br /&gt;
{| border=0&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-1.jpg|left|thumb]] || The first Kyara was situated between an ocean and the top of a mountain range. This was before climbing was implemented. The white square to the right of the large fields was the location of the first guard tower build in wurm. It took 1000 bricks, 1000 clays and 500 planks.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_2/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-3.jpg|left|thumb]] || The 3rd Kyara.  This was a short-lived map where Kyara settled on a seashore with a rocky headland. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_3/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-4.jpg|left|thumb]] || The 4th Kyara, on the last beta map (9th world), had 87 active citizens, and a size 100 deed. The walled area with the tower in the center of the picture was town center. On the upper left of the picture, the buildings with the tiny 1x1 sheds next to the two farms was the recruiting center. Kyara was receiving new recruits daily.  &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_4/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-5.JPG|left|thumb]] || The 5th Kyara was located on the homeserver in Gold-1. It was a size 10 deed and was near the unicorn spawn. At the end of Gold-1, it served mostly as a recruiting center for Kyara V6.&lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Kyara_5/images.html Gallery]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-6.JPG|left|thumb]] || The 6th Kyara was located on the wildserver in Gold-1, and was called Merkamanost. At the end of Gold-1 it had a large dirt wall and a thorn moat surrounding the town, and the only way inside was through a deeded cave system. You can see the early defenses and the start of the dirt wall in this screenshot. No screenshots of the finished Kyara V6 are currently available. &lt;br /&gt;
[http://www.kyara.us/adoll/kyara/Merk/index.html Gallery]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
[http://www.kyara.us/ Website]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
=== Founders of Kyara ===&lt;br /&gt;
[[User:Eaglef|Eaglef]] and [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Kyara ===&lt;br /&gt;
[[User:Duce|Duce]]&lt;br /&gt;
&lt;br /&gt;
=== Consuls of Kyara ===&lt;br /&gt;
* [[User:Adoll|Adoll]]&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Gavin|Gavin]]&lt;br /&gt;
* [[User:Madt|Madt]]&lt;br /&gt;
* [[User:Manny|Manny]] (presently on loan to Wurmonline team)&lt;br /&gt;
* [[Player:Miggy|Miggy]]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]]&lt;br /&gt;
* [[Player:Sqorpius|Sqorpius]]&lt;br /&gt;
* [[User:Starving|Starving]]&lt;br /&gt;
* [[Undefined player|Wintermute]]&lt;br /&gt;
* [[Player:Xallo|Xallo]]&lt;br /&gt;
&lt;br /&gt;
=== Former Consuls ===&lt;br /&gt;
* Herme&lt;br /&gt;
* [[Player:Inacron|Inacron]]&lt;br /&gt;
* [[Player:Ironlion|Ironlion]]&lt;br /&gt;
* [[Player:Omegaforce|Omegaforce]]&lt;br /&gt;
* [[Undefined player|Tehheretic]]&lt;br /&gt;
* [[Player:Toni|Toni]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=81012</id>
		<title>Settlement:Kyara</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=81012"/>
		<updated>2013-08-21T23:07:51Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=If its worth doing, its worth over doing.&lt;br /&gt;
|type=v&lt;br /&gt;
|size=107x237&lt;br /&gt;
|mayor=Dreammaster&lt;br /&gt;
|population=50+&lt;br /&gt;
|allies=&lt;br /&gt;
All Jenn-Kellon settlements&lt;br /&gt;
|enemies=Mol-Rehan and blacklight towns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Kyara.png|thumb|left]]&lt;br /&gt;
== Description ==&lt;br /&gt;
Kyara is the Jenn Kellon capital on the wild server, and was originally founded by Eaglef and Dreammaster on the 6th beta map. It's name was made up by Teseng. Kyara is the oldest surviving town in Wurm. This is the the 7th version of Kyara.&lt;br /&gt;
&lt;br /&gt;
=== History screenshots ===&lt;br /&gt;
{| border=0&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-1.jpg|left|thumb]] || The first Kyara was situated between an ocean and the top of a mountain range. This was before climbing was implemented. The white square to the right of the large fields was the location of the first guard tower build in wurm. It took 1000 bricks, 1000 clays and 500 planks.&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-3.jpg|left|thumb]] || The 3rd Kyara&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-4.jpg|left|thumb]] || The 4th Kyara, on the last beta map (9th world), had 87 active citizens, and a size 100 deed. The walled area with the tower in the center of the picture was town center. On the upper left of the picture, the buildings with the tiny 1x1 sheds next to the two farms was the recruiting center. Kyara was receiving new recruits daily&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-5.JPG|left|thumb]] || The 5th Kyara was located on the homeserver in Gold-1. It was a size 10 deed and was near the unicorn spawn. At the end of Gold-1, it served mostly as a recruiting center for Kyara V6.&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-6.JPG|left|thumb]] || The 6th Kyara was located on the wildserver in Gold-1, and was called Merkamanost. At the end of Gold-1 it had a large dirt wall and a thorn moat surrounding the town, and the only way inside was through a deeded cave system. You can see the early defenses and the start of the dirt wall in this screenshot. No screenshots of the finished Kyara V6 are currently available. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
[http://www.kyara.us/ Website]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
=== Founders of Kyara ===&lt;br /&gt;
[[User:Eaglef|Eaglef]] and [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Kyara ===&lt;br /&gt;
[[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Consuls of Kyara ===&lt;br /&gt;
* [[User:Adoll|Adoll]]&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
* [[Player:Ironlion|Ironlion]]&lt;br /&gt;
* [[User:Manny|Manny]]&lt;br /&gt;
* [[Player:Sqorpius|Sqorpius]]&lt;br /&gt;
* [[User:Starving|Starving]]&lt;br /&gt;
* [[Player:Omegaforce|Omegaforce]]&lt;br /&gt;
* [[Undefined player|Tehheretic]]&lt;br /&gt;
* [[Player:Toni|Toni]]&lt;br /&gt;
* [[Player:Gavin|Gavin]]&lt;br /&gt;
* [[Player:Inacron|Inacron]]&lt;br /&gt;
* [[User:Duce|Duce]]&lt;br /&gt;
* [[Player:Miggy|Miggy]]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]]&lt;br /&gt;
* [[Undefined player|Wintermute]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=75447</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=75447"/>
		<updated>2012-10-22T04:51:18Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lives in Kyara on the Wild server.&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Gavin&amp;diff=75446</id>
		<title>User:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Gavin&amp;diff=75446"/>
		<updated>2012-10-22T04:50:25Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lives in Kyara on the Wild server.&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=75445</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=75445"/>
		<updated>2012-10-22T04:48:56Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skill titles */  70 metallurgy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Titles''' are earned when a [[player]] reaches certain [[skill]] levels like 50, 70, or 90. When a title is used, players of the same [[kingdom]] can see the title in use when hovering the mouse over the player.&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: Title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: List available titles to choose from&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
=== Religion titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
There are no titles for either Favor or Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Master tailor&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Tank Girl&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Mighty Fine Carpenter || Master of Fine Carpentry&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Firestarter&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Doctor || Surgeon&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Constant Gardener || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Smasher&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safesmith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Treehugger || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || Transmutator || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Brunel wannabe || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster&lt;br /&gt;
|-&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Rope for help || Hangman/woman&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Educated&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
Players without posts have the forum title of 'Newbie'. After 2 posts this changes to 'Villager'.&lt;br /&gt;
&lt;br /&gt;
In addition to the above title, moderating staff (such as [[Community Assistant|Community Assistants]] and [[GM|Game Moderators]]) and [[dev|developers]] receive a banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
===Various Banners===&lt;br /&gt;
&lt;br /&gt;
[[File:Crt.png]]&lt;br /&gt;
[[File:Dev.png]]&lt;br /&gt;
[[File:Gad.png]]&lt;br /&gt;
[[File:Pr.png]]&lt;br /&gt;
[[File:Cd.png]]&lt;br /&gt;
[[File:Art.png]]&lt;br /&gt;
[[File:Gma.png]]&lt;br /&gt;
[[File:Gm.png]]&lt;br /&gt;
[[File:Cm.png]]&lt;br /&gt;
[[File:Ca.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=64808</id>
		<title>Prospecting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=64808"/>
		<updated>2011-06-13T07:06:56Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Vein quality */ very good craps out at 94&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
'''Prospecting''' is a [[mining]] sub[[skill]] for locating [[ore vein]]s, [[flint]], and [[salt]] in [[rock tile|rock]]. To prospect, activate a [[pickaxe]], right-click a [[rock tile]], and select &amp;quot;Mining &amp;gt; Prospect&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Ore veins can't be searched for by means of prospecting when being inside a [[cave]]; the player has to be on the surface. Surface prospecting of flint and salt is only for the single tile prospected; nearby flint/salt tiles can't be prospected.&lt;br /&gt;
* [[Gem]]s appear randomly during all mining, and cannot be prospected.&lt;br /&gt;
* All ores are slightly regional. Thus, if an ore vein is located, it is likely there will be other veins of the same ore type nearby.&lt;br /&gt;
* You can also use a [[tuning fork of metal detection]] to determine the exact quality and mining operations left on a vein.&lt;br /&gt;
* Currently a bug where after you transmute a rock tile into a vein, it still gives you the quality of the rock tile you transmuted. Not the proper quality, which is 99ql, or utmost.&lt;br /&gt;
&lt;br /&gt;
==Skill levels==&lt;br /&gt;
Anyone can detect veins within 3 tiles. At higher skill levels, additional abilities are unlocked:&lt;br /&gt;
&lt;br /&gt;
* 20: Estimate the [[quality]] of a vein or rock tile and detect flint&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* 40: Detect salt&lt;br /&gt;
* 60: Estimate the remaining amount of ore in a vein&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This does not apply to a player without premium time or players on the [[Golden Valley]] server.''&lt;br /&gt;
&lt;br /&gt;
== Vein quality ==&lt;br /&gt;
Rock tiles and ore veins have a maximum quality level.&lt;br /&gt;
&lt;br /&gt;
When prospecting inside a cave, both &amp;quot;poor&amp;quot; and &amp;quot;acceptable&amp;quot; are displayed as &amp;quot;pretty bad&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Poor: 20-29&lt;br /&gt;
* Acceptable: 30-39&lt;br /&gt;
* Normal: 40-59&lt;br /&gt;
* Good: 60-79&lt;br /&gt;
* Very good: 80-94&lt;br /&gt;
* Utmost: 94-99&lt;br /&gt;
&lt;br /&gt;
== Vein depletion ==&lt;br /&gt;
If your prospecting skill is over 60, prospecting an ore vein will give you an estimate of how much ore is left there.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Only a few weeks mining remain here&amp;quot; ''(more than 5000)''&lt;br /&gt;
* &amp;quot;The ore is starting to deplete&amp;quot; ''(between 3000 and 5000)''&lt;br /&gt;
* &amp;quot;You should start to prospect for another vein of this ore&amp;quot; ''(between 1000 and 3000)''&lt;br /&gt;
* &amp;quot;The ore will run out soon&amp;quot; ''(between 100 and 1000)''&lt;br /&gt;
* &amp;quot;The ore will run out any hour&amp;quot; ''(1-100)''&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
===Prospecting guide (large rock face)===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+---+ &lt;br /&gt;
|   |   |   | 3 | 2 | 1 |&amp;lt;--| X |&lt;br /&gt;
+---+---+---+---+---+---+---+---+&lt;br /&gt;
&lt;br /&gt;
X = no prospect of that ore&lt;br /&gt;
&amp;lt;-- = last tile you did get a prospect&lt;br /&gt;
3 = I recommend you start mining here&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realize that the world is two-dimensional. All the rock and ore tiles are pillars, they are not cubes. You can ignore the height of mountains when prospecting. Only North/South/West/East matter.&lt;br /&gt;
&lt;br /&gt;
When you prospect on the surface, you can detect ore in an area of 7x7 area around you. That's 3 tiles in all directions from the tile you are prospecting. Prospecting inside a cave is not done to find ores, but to tell specific details about the tile you are prospecting.&lt;br /&gt;
&lt;br /&gt;
When you prospect e.g. iron ore on the surface, that means that somewhere within a range of 3 tiles around you (including the tiles behind you) an iron vein is located. You then try to find the tiles where you can no longer prospect the ore. You need to find one North or South edge, and one East or West edge.&lt;br /&gt;
&lt;br /&gt;
Then count 3 tiles from both those edges and the tile you end up with is the ore vein.&lt;br /&gt;
&lt;br /&gt;
You cannot mine the vein tile directly from the surface. If you try to mine the vein tile from the surface, you will get the message &amp;lt;b&amp;gt;You fail to produce anything, the rock is stone hard&amp;lt;/b&amp;gt;, or &amp;lt;b&amp;gt;You cannot keep mining here, the rock is unusually hard&amp;lt;/b&amp;gt; (only when you were supposed to get a stone shard, otherwise you'll get &amp;lt;b&amp;gt;You chip away at the rock&amp;lt;/b&amp;gt; as usual). You will have to start tunneling in the tile next to vein.  &lt;br /&gt;
&lt;br /&gt;
Sometimes grass, dirt or other tile types hinder the prospecting. Try to find a large rockface to ease prospecting.&lt;br /&gt;
&lt;br /&gt;
Or you can try this program out as well: http://discon.googlepages.com/prospector.html&lt;br /&gt;
&lt;br /&gt;
===[[User:Uzetaab|Uzetaab]]'s Guide===&lt;br /&gt;
Alternative for if you do not have a large rock face to prospect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X | X |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 3&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 2&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X |X  | 1&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
  3   2   1 | # | 1   2   3&lt;br /&gt;
            +---+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to reveal all the tiles in a 7x7 area to find the vein.&lt;br /&gt;
&lt;br /&gt;
* ‘O’ the tile you prospected&lt;br /&gt;
* ‘X’ tiles that need to be mined out&lt;br /&gt;
* ‘#’ you&lt;br /&gt;
&lt;br /&gt;
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded to reveal all the tiles in your mine's area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kiro's guide ===&lt;br /&gt;
* [[Kiro%27s_mining_guide|Kiro's mining guide]]&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
Player-made tools to help find veins.&lt;br /&gt;
&lt;br /&gt;
* [http://discon.googlepages.com/prospector.html Prospector]&lt;br /&gt;
* [http://www.pivari.com/grid-maker.html Grid Maker]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* 50 = Prospector&lt;br /&gt;
* 70 = Geologist&lt;br /&gt;
* 90 = Goldsniffer&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Tuning fork of metal detection]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Mining]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=64807</id>
		<title>Prospecting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=64807"/>
		<updated>2011-06-13T07:03:51Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Vein depletion */  It kicks in at 100, confirmed now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
'''Prospecting''' is a [[mining]] sub[[skill]] for locating [[ore vein]]s, [[flint]], and [[salt]] in [[rock tile|rock]]. To prospect, activate a [[pickaxe]], right-click a [[rock tile]], and select &amp;quot;Mining &amp;gt; Prospect&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Ore veins can't be searched for by means of prospecting when being inside a [[cave]]; the player has to be on the surface. Surface prospecting of flint and salt is only for the single tile prospected; nearby flint/salt tiles can't be prospected.&lt;br /&gt;
* [[Gem]]s appear randomly during all mining, and cannot be prospected.&lt;br /&gt;
* All ores are slightly regional. Thus, if an ore vein is located, it is likely there will be other veins of the same ore type nearby.&lt;br /&gt;
* You can also use a [[tuning fork of metal detection]] to determine the exact quality and mining operations left on a vein.&lt;br /&gt;
* Currently a bug where after you transmute a rock tile into a vein, it still gives you the quality of the rock tile you transmuted. Not the proper quality, which is 99ql, or utmost.&lt;br /&gt;
&lt;br /&gt;
==Skill levels==&lt;br /&gt;
Anyone can detect veins within 3 tiles. At higher skill levels, additional abilities are unlocked:&lt;br /&gt;
&lt;br /&gt;
* 20: Estimate the [[quality]] of a vein or rock tile and detect flint&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* 40: Detect salt&lt;br /&gt;
* 60: Estimate the remaining amount of ore in a vein&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; This does not apply to a player without premium time or players on the [[Golden Valley]] server.''&lt;br /&gt;
&lt;br /&gt;
== Vein quality ==&lt;br /&gt;
Rock tiles and ore veins have a maximum quality level.&lt;br /&gt;
&lt;br /&gt;
When prospecting inside a cave, both &amp;quot;poor&amp;quot; and &amp;quot;acceptable&amp;quot; are displayed as &amp;quot;pretty bad&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Poor: 20-29&lt;br /&gt;
* Acceptable: 30-39&lt;br /&gt;
* Normal: 40-59&lt;br /&gt;
* Good: 60-79&lt;br /&gt;
* Very good: 80-93&lt;br /&gt;
* Utmost: 93-99&lt;br /&gt;
&lt;br /&gt;
== Vein depletion ==&lt;br /&gt;
If your prospecting skill is over 60, prospecting an ore vein will give you an estimate of how much ore is left there.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Only a few weeks mining remain here&amp;quot; ''(more than 5000)''&lt;br /&gt;
* &amp;quot;The ore is starting to deplete&amp;quot; ''(between 3000 and 5000)''&lt;br /&gt;
* &amp;quot;You should start to prospect for another vein of this ore&amp;quot; ''(between 1000 and 3000)''&lt;br /&gt;
* &amp;quot;The ore will run out soon&amp;quot; ''(between 100 and 1000)''&lt;br /&gt;
* &amp;quot;The ore will run out any hour&amp;quot; ''(1-100)''&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
===Prospecting guide (large rock face)===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+---+ &lt;br /&gt;
|   |   |   | 3 | 2 | 1 |&amp;lt;--| X |&lt;br /&gt;
+---+---+---+---+---+---+---+---+&lt;br /&gt;
&lt;br /&gt;
X = no prospect of that ore&lt;br /&gt;
&amp;lt;-- = last tile you did get a prospect&lt;br /&gt;
3 = I recommend you start mining here&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realize that the world is two-dimensional. All the rock and ore tiles are pillars, they are not cubes. You can ignore the height of mountains when prospecting. Only North/South/West/East matter.&lt;br /&gt;
&lt;br /&gt;
When you prospect on the surface, you can detect ore in an area of 7x7 area around you. That's 3 tiles in all directions from the tile you are prospecting. Prospecting inside a cave is not done to find ores, but to tell specific details about the tile you are prospecting.&lt;br /&gt;
&lt;br /&gt;
When you prospect e.g. iron ore on the surface, that means that somewhere within a range of 3 tiles around you (including the tiles behind you) an iron vein is located. You then try to find the tiles where you can no longer prospect the ore. You need to find one North or South edge, and one East or West edge.&lt;br /&gt;
&lt;br /&gt;
Then count 3 tiles from both those edges and the tile you end up with is the ore vein.&lt;br /&gt;
&lt;br /&gt;
You cannot mine the vein tile directly from the surface. If you try to mine the vein tile from the surface, you will get the message &amp;lt;b&amp;gt;You fail to produce anything, the rock is stone hard&amp;lt;/b&amp;gt;, or &amp;lt;b&amp;gt;You cannot keep mining here, the rock is unusually hard&amp;lt;/b&amp;gt; (only when you were supposed to get a stone shard, otherwise you'll get &amp;lt;b&amp;gt;You chip away at the rock&amp;lt;/b&amp;gt; as usual). You will have to start tunneling in the tile next to vein.  &lt;br /&gt;
&lt;br /&gt;
Sometimes grass, dirt or other tile types hinder the prospecting. Try to find a large rockface to ease prospecting.&lt;br /&gt;
&lt;br /&gt;
Or you can try this program out as well: http://discon.googlepages.com/prospector.html&lt;br /&gt;
&lt;br /&gt;
===[[User:Uzetaab|Uzetaab]]'s Guide===&lt;br /&gt;
Alternative for if you do not have a large rock face to prospect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X | X |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 3&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 2&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X |X  | 1&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
  3   2   1 | # | 1   2   3&lt;br /&gt;
            +---+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to reveal all the tiles in a 7x7 area to find the vein.&lt;br /&gt;
&lt;br /&gt;
* ‘O’ the tile you prospected&lt;br /&gt;
* ‘X’ tiles that need to be mined out&lt;br /&gt;
* ‘#’ you&lt;br /&gt;
&lt;br /&gt;
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded to reveal all the tiles in your mine's area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kiro's guide ===&lt;br /&gt;
* [[Kiro%27s_mining_guide|Kiro's mining guide]]&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
Player-made tools to help find veins.&lt;br /&gt;
&lt;br /&gt;
* [http://discon.googlepages.com/prospector.html Prospector]&lt;br /&gt;
* [http://www.pivari.com/grid-maker.html Grid Maker]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* 50 = Prospector&lt;br /&gt;
* 70 = Geologist&lt;br /&gt;
* 90 = Goldsniffer&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Tuning fork of metal detection]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Mining]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=52479</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=52479"/>
		<updated>2009-12-30T08:19:34Z</updated>

		<summary type="html">&lt;p&gt;Gavin: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Info'''&amp;lt;br&amp;gt;&lt;br /&gt;
Is a Jenn-Kellon player on the wild server, Resides in Kyara.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a bunch of titles and rank.&lt;br /&gt;
&lt;br /&gt;
Has a second character Elamor who is a Champion of Vynora.&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=49373</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=49373"/>
		<updated>2009-10-22T05:04:15Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&amp;lt;br&amp;gt;&lt;br /&gt;
I am a Jenn-Kellon player who resides in Kyara on the Wild Server, There i wear the mark of a Consul.&lt;br /&gt;
I am a JOAT crafter who is also a good fighter. My Battle Rank is currently 1761 which is currently #1&lt;br /&gt;
&lt;br /&gt;
I once was a magranon priest, I achieved 73 faith before unpriesting.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Excavator&lt;br /&gt;
* Chainsmith&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Devout&lt;br /&gt;
* Handyman&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Duelist&lt;br /&gt;
* Carpenter&lt;br /&gt;
* Body Builder&lt;br /&gt;
* Mason&lt;br /&gt;
* Renowned Chainsmith&lt;br /&gt;
* Mercanary&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Armoursmith&lt;br /&gt;
* Prospector&lt;br /&gt;
* Tim the Toolman&lt;br /&gt;
* Mastermine&lt;br /&gt;
* Digger&lt;br /&gt;
* Sculptor&lt;br /&gt;
* Shieldsman&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Bowman&lt;br /&gt;
* Repairman&lt;br /&gt;
* Padre&lt;br /&gt;
* Archer&lt;br /&gt;
* Keeper of Faith&lt;br /&gt;
* Battlemaster&lt;br /&gt;
* Fletcher&lt;br /&gt;
* Prime Minester&lt;br /&gt;
* Soldier&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Smith&lt;br /&gt;
* Animal trainer&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Materia Tamer&lt;br /&gt;
* Quackalver&lt;br /&gt;
* Warrior&lt;br /&gt;
* Shieldsmith&lt;br /&gt;
* Kingslayer&lt;br /&gt;
* Timberman&lt;br /&gt;
* Swordsman&lt;br /&gt;
* Miner&lt;br /&gt;
* Axeman&lt;br /&gt;
* Giantslayer&lt;br /&gt;
* Fearless&lt;br /&gt;
* Goldsmith&lt;br /&gt;
* Renowned Goldsmith&lt;br /&gt;
* Defender&lt;br /&gt;
* Earl Mashal&lt;br /&gt;
* Knight of the Sword&lt;br /&gt;
* High Mason&lt;br /&gt;
* Arrowmaker&lt;br /&gt;
* Renowned Carpenter&lt;br /&gt;
* Fine Carpenter&lt;br /&gt;
* Bowmaker&lt;br /&gt;
* Stabber&lt;br /&gt;
* Land Shaper&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal and this list is usually out of date.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Conduit&lt;br /&gt;
* Exorcist&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Reverent&lt;br /&gt;
* Channeller&lt;br /&gt;
* Caterer&lt;br /&gt;
* Repairman&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Information Minister&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Aaetius&amp;diff=48991</id>
		<title>Player:Aaetius</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Aaetius&amp;diff=48991"/>
		<updated>2009-10-04T12:39:17Z</updated>

		<summary type="html">&lt;p&gt;Gavin: 'scuse me kyara never offered you 1g to join, we have never offered anyone any amount of money to join. i removed that statement. please dont re-add it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AAetius first started playing Wurm when he was playing Tribal Wars as a member of the OT Brotherhood on World 3.  Chumpy (Wwiiol) had noted that Fort Mole in Wurm Online was requesting reinforcements, and I was one of those who signed up.  I spent a lot of my time at Fort Mole Mining the (at the time) the top secret Subway that linked Fort Mole to Kyara.  After linking the two Villages (note: Kyara did not add many *myself included* to the writs so we wouldn't have been able to use the subway as an escape plan if the Mighty Blacklighters would have sieged Fort Mole.)  It was decided that instead of reinforcing the walls that we (Fort Molers) would make it 2 tiles wide.  Then 3 tiles Wide.  I repaired and Imped the walls of Fort Mole with all the shards and Bricks, at a few points the whore house was overfilling with Stone Bricks.  Stone Bricks were even exported to Black Horse and Kyara.  After the Fort's walls were completely repaired and improved, it was decided that the town was becoming too inactive as we were too elite to recruit from inside the game of Wurm to have a Viking Funeral and disband.&lt;br /&gt;
&lt;br /&gt;
AAetius then went to Blackhorse where he gained '''Fletcher''' title.  It was rumored that AAetius refused a 1 gold offer to make Gavin a ton of arrows at this time, because AAetius felt he could not make them fast enough).  &lt;br /&gt;
&lt;br /&gt;
AAetius then went to Valhalla after his friend Kryton (and most reliable high QL wood source) converted to become a Mighty Black lighter,  where he gained '''Arrow maker''' title.&lt;br /&gt;
&lt;br /&gt;
AAetius then left to join the mighty Kingdom of Mol Rehan.  AAetius joined LO where he earned the '''Master Fletcher''' and '''Soldier''' titles.  AAetius was present and assisted in the slaying of Gavin at LO Land Bridge.  AAetius became severely inactive around early March when he purchased Darkfall Online (which is a vastly superior game) and entrusted Rudie to make arrows on AAetius to keep the 91+ Fletching skill up.  &lt;br /&gt;
&lt;br /&gt;
Over 6 months later (LO had disbanded in this time because of Rolf's mass banning), I (AAetius) Reactivated my Wurm Online Premium, seeing that I had been marooned at Whosville Port with nothing but 3 pieces of chain armor that I made on Biletma at LO and my toolbelt, converted to the Horde of The Summoned to become a blacklighter.  &lt;br /&gt;
&lt;br /&gt;
AAetius is now a citizen of E.V.  &lt;br /&gt;
Due to game limitations AA's name appears in game as Aaetius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check out the   [http://www.wurmonline.com/media/Anthem-HotS-Vocal.mp3 HOTS anthem]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=47849</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=47849"/>
		<updated>2009-08-21T05:28:54Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&amp;lt;br&amp;gt;&lt;br /&gt;
I am a Jenn-Kellon player who resides in Kyara on the Wild Server, There i wear the mark of a Consul.&lt;br /&gt;
I like to think of myself as a JOAT crafter who is also a good fighter. My Battle Rank is currently 1753 which is currently #1&lt;br /&gt;
&lt;br /&gt;
I once was a magranon priest, I achieved 73 faith before getting pushed over the edge and hitting the unfaithful button. &lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Excavator&lt;br /&gt;
* Chainsmith&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Devout&lt;br /&gt;
* Handyman&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Duelist&lt;br /&gt;
* Carpenter&lt;br /&gt;
* Body Builder&lt;br /&gt;
* Mason&lt;br /&gt;
* Renowned Chainsmith&lt;br /&gt;
* Mercanary&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Armoursmith&lt;br /&gt;
* Prospector&lt;br /&gt;
* Tim the Toolman&lt;br /&gt;
* Mastermine&lt;br /&gt;
* Digger&lt;br /&gt;
* Sculptor&lt;br /&gt;
* Shieldsman&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Bowman&lt;br /&gt;
* Repairman&lt;br /&gt;
* Padre&lt;br /&gt;
* Archer&lt;br /&gt;
* Keeper of Faith&lt;br /&gt;
* Battlemaster&lt;br /&gt;
* Fletcher&lt;br /&gt;
* Prime Minester&lt;br /&gt;
* Soldier&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Smith&lt;br /&gt;
* Animal trainer&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Materia Tamer&lt;br /&gt;
* Quackalver&lt;br /&gt;
* Warrior&lt;br /&gt;
* Shieldsmith&lt;br /&gt;
* Kingslayer&lt;br /&gt;
* Timberman&lt;br /&gt;
* Swordsman&lt;br /&gt;
* Miner&lt;br /&gt;
* Axeman&lt;br /&gt;
* Giantslayer&lt;br /&gt;
* Fearless&lt;br /&gt;
* Goldsmith&lt;br /&gt;
* Renowned Goldsmith&lt;br /&gt;
* Defender&lt;br /&gt;
* Earl Mashal&lt;br /&gt;
* Knight of the Sword&lt;br /&gt;
* High Mason&lt;br /&gt;
* Arrowmaker&lt;br /&gt;
* Renowned Carpenter&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Conduit&lt;br /&gt;
* Exorcist&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Reverent&lt;br /&gt;
* Channeller&lt;br /&gt;
* Caterer&lt;br /&gt;
* Repairman&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Information Minister&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=44783</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=44783"/>
		<updated>2009-06-06T07:24:00Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&amp;lt;br&amp;gt;&lt;br /&gt;
I am a Jenn-Kellon player who resides in Kyara on the Wild Server, There i wear the mark of a Consul.&lt;br /&gt;
I like to think of myself as a JOAT crafter who is also a good fighter. My Battle Rank is currently 1683 which is currently #1&lt;br /&gt;
&lt;br /&gt;
I once was a magranon priest, I achieved 73 faith before getting pushed over the edge and hitting the unfaithful button. &lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Excavator&lt;br /&gt;
* Chainsmith&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Devout&lt;br /&gt;
* Handyman&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Duelist&lt;br /&gt;
* Carpenter&lt;br /&gt;
* Body Builder&lt;br /&gt;
* Mason&lt;br /&gt;
* Renowned Chainsmith&lt;br /&gt;
* Mercanary&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Armoursmith&lt;br /&gt;
* Prospector&lt;br /&gt;
* Tim the Toolman&lt;br /&gt;
* Mastermine&lt;br /&gt;
* Digger&lt;br /&gt;
* Sculptor&lt;br /&gt;
* Shieldsman&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Bowman&lt;br /&gt;
* Repairman&lt;br /&gt;
* Padre&lt;br /&gt;
* Archer&lt;br /&gt;
* Keeper of Faith&lt;br /&gt;
* Battlemaster&lt;br /&gt;
* Fletcher&lt;br /&gt;
* Prime Minester&lt;br /&gt;
* Soldier&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Smith&lt;br /&gt;
* Animal trainer&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Materia Tamer&lt;br /&gt;
* Quackalver&lt;br /&gt;
* Warrior&lt;br /&gt;
* Shieldsmith&lt;br /&gt;
* Kingslayer&lt;br /&gt;
* Timberman&lt;br /&gt;
* Swordsman&lt;br /&gt;
* Miner&lt;br /&gt;
* Axeman&lt;br /&gt;
* Giantslayer&lt;br /&gt;
* Fearless&lt;br /&gt;
* Goldsmith&lt;br /&gt;
* Renowned Goldsmith&lt;br /&gt;
* Defender&lt;br /&gt;
* Earl Mashal&lt;br /&gt;
* Knight of the Sword&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Conduit&lt;br /&gt;
* Exorcist&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Reverent&lt;br /&gt;
* Channeller&lt;br /&gt;
* Caterer&lt;br /&gt;
* Repairman&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Information Minister&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=44782</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=44782"/>
		<updated>2009-06-06T07:23:16Z</updated>

		<summary type="html">&lt;p&gt;Gavin: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
I am a Jenn-Kellon player who resides in Kyara on the Wild Server, There i wear the mark of a Consul.&lt;br /&gt;
I like to think of myself as a JOAT crafter who is also a good fighter. My Battle Rank is currently 1683 which is currently #1&lt;br /&gt;
&lt;br /&gt;
I once was a magranon priest, I achieved 73 faith before getting pushed over the edge and hitting the unfaithful button. &lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Excavator&lt;br /&gt;
* Chainsmith&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Devout&lt;br /&gt;
* Handyman&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Duelist&lt;br /&gt;
* Carpenter&lt;br /&gt;
* Body Builder&lt;br /&gt;
* Mason&lt;br /&gt;
* Renowned Chainsmith&lt;br /&gt;
* Mercanary&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Armoursmith&lt;br /&gt;
* Prospector&lt;br /&gt;
* Tim the Toolman&lt;br /&gt;
* Mastermine&lt;br /&gt;
* Digger&lt;br /&gt;
* Sculptor&lt;br /&gt;
* Shieldsman&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Bowman&lt;br /&gt;
* Repairman&lt;br /&gt;
* Padre&lt;br /&gt;
* Archer&lt;br /&gt;
* Keeper of Faith&lt;br /&gt;
* Battlemaster&lt;br /&gt;
* Fletcher&lt;br /&gt;
* Prime Minester&lt;br /&gt;
* Soldier&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Smith&lt;br /&gt;
* Animal trainer&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Materia Tamer&lt;br /&gt;
* Quackalver&lt;br /&gt;
* Warrior&lt;br /&gt;
* Shieldsmith&lt;br /&gt;
* Kingslayer&lt;br /&gt;
* Timberman&lt;br /&gt;
* Swordsman&lt;br /&gt;
* Miner&lt;br /&gt;
* Axeman&lt;br /&gt;
* Giantslayer&lt;br /&gt;
* Fearless&lt;br /&gt;
* Goldsmith&lt;br /&gt;
* Renowned Goldsmith&lt;br /&gt;
* Defender&lt;br /&gt;
* Earl Mashal&lt;br /&gt;
* Knight of the Sword&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* Conduit&lt;br /&gt;
* Exorcist&lt;br /&gt;
* Able Shieldsmith&lt;br /&gt;
* Reverent&lt;br /&gt;
* Channeller&lt;br /&gt;
* Caterer&lt;br /&gt;
* Repairman&lt;br /&gt;
* Master Shieldsmith&lt;br /&gt;
* Trollslayer&lt;br /&gt;
* Information Minister&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=44781</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=44781"/>
		<updated>2009-06-06T07:08:04Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
==Targeting==&lt;br /&gt;
&lt;br /&gt;
{{:Target}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, And chance to successfully focus. &lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match. Greenish Raging Angry and Champion creatures are a very effective way to train fighting.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped. (depends on weight of items being carried and type of armor) you get skill when you get a Kick message&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will parry less, Damage dealt seems close to Normal but maybe slightly higher, Aggressive fighting is generally a very poor choice to use.&lt;br /&gt;
::* [[Defensive fighting]] -  In defensive mode damage you deal is lower, and your attack speed suffers. Miss rate seems increased also&lt;br /&gt;
::* [[Normal Fighting]] - The best fighting mode. It has a identical parry rate of Defensive fighting, You will do more damage than defensive, And it is also the same hit-speed as Aggressive fighting, Most people deem Normal fighting as the holy grail for fighting styles.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in unless you already have high in your main weapon and want to train more subskills up.&lt;br /&gt;
It is best to use dual wield if you want to use both hands. If you use more than one type of weapon your skill gain is spread over two categories and will take longer to raise.&lt;br /&gt;
&lt;br /&gt;
Weaponskill over 50 does not do anything. At 60 you get a new special move but that's about it. Higher weapon skill will not help you parry more contrary to what some believe.&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
If you choose to use mauls please note that until you hit a reasonable level of skill (say, 15+) you will only get skill from parrying which does not happen very often, If you want to get anywhere fast its easiest to get 20 maulskill on a Practice doll, And then start fighting. If you attempt to gain maulskill purely from hunting you will not get anywhere fast&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack less often. Left hand also does not parry at all.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a high base damage with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with left hand combo's. Axes have a slow attack speed and high miss rate.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal the highest amount of base damage. They have a similar parry rate of swords and a moderate attack speed.&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the left arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps mostly with dodging. Best method to gain body control is by [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to land a special move.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you unless you severely outclass them.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You '''&amp;lt;weapon type&amp;gt;''' young starving wolf '''&amp;lt;strength&amp;gt;''' and '''&amp;lt;result&amp;gt;''' it.&lt;br /&gt;
&lt;br /&gt;
''Weapon type'' is the type of damage dealt by the weapon, e.g. ''piercing'' or ''mauling''. &lt;br /&gt;
&lt;br /&gt;
''Strength'' is how hard the hit itself is. The scale is: very lightly, lightly, pretty hard, hard, very hard, extremely hard, deadly hard.&lt;br /&gt;
&lt;br /&gt;
''Result'' is the severity of the resulting wound. This includes all existing damage if you hit an existing wound, so even a 1 damage hit can give ''damages'' if it hits an already severe wound. The scale is: slaps, irritates, hurts, harms, damages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Soldier at 50 skill&lt;br /&gt;
* Mercenary at 70 skill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=44780</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=44780"/>
		<updated>2009-06-06T07:06:43Z</updated>

		<summary type="html">&lt;p&gt;Gavin: removed a bunch of stuff that was false and added some more useful info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
==Targeting==&lt;br /&gt;
&lt;br /&gt;
{{:Target}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped. (depends on weight of items being carried and type of armor) you get skill when you get a Kick message&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will parry less, Damage dealt seems close to Normal but maybe slightly higher, Aggressive fighting is generally a very poor choice to use.&lt;br /&gt;
::* [[Defensive fighting]] -  In defensive mode damage you deal is lower, and your attack speed suffers. Miss rate seems increased also&lt;br /&gt;
::* [[Normal Fighting]] - The best fighting mode. It has a identical parry rate of Defensive fighting, You will do more damage than defensive, And it is also the same hit-speed as Aggressive fighting, Most people deem Normal fighting as the holy grail for fighting styles.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in unless you already have high in your main weapon and want to train more subskills up.&lt;br /&gt;
It is best to use dual wield if you want to use both hands. If you use more than one type of weapon your skill gain is spread over two categories and will take longer to raise.&lt;br /&gt;
&lt;br /&gt;
Weaponskill over 50 does not do anything. At 60 you get a new special move but that's about it. Higher weapon skill will not help you parry more contrary to what some believe.&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
If you choose to use mauls please note that until you hit a reasonable level of skill (say, 15+) you will only get skill from parrying which does not happen very often, If you want to get anywhere fast its easiest to get 20 maulskill on a Practice doll, And then start fighting. If you attempt to gain maulskill purely from hunting you will not get anywhere fast&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack less often. Left hand also does not parry at all.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a high base damage with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with left hand combo's. Axes have a slow attack speed and high miss rate.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal the highest amount of base damage. They have a similar parry rate of swords and a moderate attack speed.&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the left arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps mostly with dodging. Best method to gain body control is by [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to land a special move.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you unless you severely outclass them.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You '''&amp;lt;weapon type&amp;gt;''' young starving wolf '''&amp;lt;strength&amp;gt;''' and '''&amp;lt;result&amp;gt;''' it.&lt;br /&gt;
&lt;br /&gt;
''Weapon type'' is the type of damage dealt by the weapon, e.g. ''piercing'' or ''mauling''. &lt;br /&gt;
&lt;br /&gt;
''Strength'' is how hard the hit itself is. The scale is: very lightly, lightly, pretty hard, hard, very hard, extremely hard, deadly hard.&lt;br /&gt;
&lt;br /&gt;
''Result'' is the severity of the resulting wound. This includes all existing damage if you hit an existing wound, so even a 1 damage hit can give ''damages'' if it hits an already severe wound. The scale is: slaps, irritates, hurts, harms, damages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Soldier at 50 skill&lt;br /&gt;
* Mercenary at 70 skill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mail&amp;diff=43617</id>
		<title>Mail</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mail&amp;diff=43617"/>
		<updated>2009-04-27T01:41:20Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
You can send mail to other players in the game via [[spirit cottage]]s and [[spirit house]]s which have been enchanted by priests/priestesses of Fo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method===&lt;br /&gt;
To send the mail, drop the item(s) into the [[spirit cottage]] or [[spirit house]], and then &amp;quot;send&amp;quot; the item. A window will come up asking for various details, such as if you want to send it COD (Cash On Delivery) and to whom you're sending. If sending multiple items you'll need to check the boxes for the items you wish to send.&lt;br /&gt;
&lt;br /&gt;
Any items sent via a mailbox have a predetermined time for mailing, Enchant power effects this.&lt;br /&gt;
&lt;br /&gt;
The shipping charge used to be 1s per item. But have recently been changed to...Within the same server 10c / each item...Crossing servers 20c / each item.&lt;br /&gt;
&lt;br /&gt;
Remember that even containers you send cost as one item in mailfee&lt;br /&gt;
&lt;br /&gt;
One thing people should note is you can only send inter server if the receiver has visited the server of the sender at least once to 'register' there location, If not it will say 'failed to locate the receiver'&lt;br /&gt;
&lt;br /&gt;
===Can Be Sent===&lt;br /&gt;
*Backpack (and everything that can fit in one)&lt;br /&gt;
*Small Barrel (and everything that can fit in one)&lt;br /&gt;
*Cauldron (and everything that can fit in one)&lt;br /&gt;
*Metal Lumps (sendable only in a container)&lt;br /&gt;
*Carving Knife&lt;br /&gt;
*Hatchet&lt;br /&gt;
*Shortsword&lt;br /&gt;
*Armor pieces&lt;br /&gt;
*Saw&lt;br /&gt;
*Mallet&lt;br /&gt;
*File&lt;br /&gt;
*Sickle&lt;br /&gt;
*Knives&lt;br /&gt;
*Needle&lt;br /&gt;
*Lantern&lt;br /&gt;
*Pickaxe&lt;br /&gt;
*Chisel&lt;br /&gt;
*Steel and Flint&lt;br /&gt;
*Large Anvil&lt;br /&gt;
*Small Anvil&lt;br /&gt;
*Hammer&lt;br /&gt;
*Trowel&lt;br /&gt;
*Small Axe&lt;br /&gt;
*Pelt&lt;br /&gt;
&lt;br /&gt;
===Cannot Be Sent===&lt;br /&gt;
*Two-handed sword&lt;br /&gt;
*Longsword&lt;br /&gt;
*Huge Axe&lt;br /&gt;
*Longbow&lt;br /&gt;
*Bow&lt;br /&gt;
*Shovel&lt;br /&gt;
*Rake&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=42245</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=42245"/>
		<updated>2009-02-26T02:30:07Z</updated>

		<summary type="html">&lt;p&gt;Gavin: 70 exorcism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
| ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Mighty Fine Carpenter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || Tim the Toolman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Treehugger || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Rope for help || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman || Defender || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beast Speaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|????&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shields&amp;diff=41343</id>
		<title>Shields</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shields&amp;diff=41343"/>
		<updated>2009-01-28T22:55:07Z</updated>

		<summary type="html">&lt;p&gt;Gavin: lol who writes this stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / [[Shields]]&lt;br /&gt;
&lt;br /&gt;
Shields can block a large number of melee attacks, Shields must be equiped on the left arm. Shields damage quite fast when in use, so repair them often. The subskills for each shield type only help when using that type of shield and is the only skill that matters. Overall shields does next to nothing. Shields can be used to [[Shield-Bashing|Shieldbash]] an opponent, lowering their defense for a short time and sometimes causing a small amount of damage to them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Shields are also extremely effective at blocking arrows. They are only effective if you are looking at your target and do not block arrows and attacks from behind you.&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
&lt;br /&gt;
There are 6 types of [[:Category:Shields|Shield]], each has its own subskill.&lt;br /&gt;
:*[[Small Iron Shield]] &lt;br /&gt;
:*[[Iron Shield]] &lt;br /&gt;
:*[[Large Iron Shield]]&lt;br /&gt;
:*[[Small wooden shield]]&lt;br /&gt;
:*[[Medium wooden shield]]&lt;br /&gt;
:*[[Large wooden shield]]&lt;br /&gt;
&lt;br /&gt;
==Theory==&lt;br /&gt;
''NOTE:'' '''This is not confirmed'''&amp;lt;br&amp;gt;&lt;br /&gt;
The larger shields seem to block more often, but it also seems that while using a Large iron shield, I attack less then if I was just using a single one-handed weapon. So it may be that the larger the shield the more it blocks, but it also inhibits your attacks more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Shields]][[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41342</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41342"/>
		<updated>2009-01-28T22:41:29Z</updated>

		<summary type="html">&lt;p&gt;Gavin: faster hitting ? wat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raising your focus give you advantages, and taking less damage. How high you can focus is dependent on your [[fighting|fight skill]]. Overall fightskill/5 determines the level of focus that is easiest for you to reach.&lt;br /&gt;
&lt;br /&gt;
You can focus by turning off auto fight and clicking on the eye surrounded by the red box, in the image.&lt;br /&gt;
&lt;br /&gt;
http://i18.tinypic.com/6ooc3mt.jpg&lt;br /&gt;
&lt;br /&gt;
It goes in the order as follows:&lt;br /&gt;
&lt;br /&gt;
# You balance your feet and your soul.&lt;br /&gt;
# You are now focused on the enemy and its every move.&lt;br /&gt;
# You feel lightning inside, quickening your reflexes.&lt;br /&gt;
# Your consciousness is lifted to a higher level, making you very attentive.&lt;br /&gt;
# You feel supernatural. Invincible! ''(max focus level)''&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
:*You can check your current focus level by typing the /fl command in the chat window.&lt;br /&gt;
:* it is believed that focus raises your CR by a little bit&lt;br /&gt;
:* focus helps you parry more with your weapon&lt;br /&gt;
:* focus helps you hit more&lt;br /&gt;
:* focus may help you get a better footing (unconfirmed)&lt;br /&gt;
:* in PvE, focus can turn a fight around completely &lt;br /&gt;
:* whilst the focus action timer is in progress, You are alot more open to attack.&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Archery&amp;diff=41341</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Archery&amp;diff=41341"/>
		<updated>2009-01-28T22:39:43Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skill based options */  Removed the 'to be discovered' note, Aim at legs is last&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Archery is a skill which involves an [[:Category:Arrows|arrow]] and a [[:Category:Bows|bow]].&lt;br /&gt;
&lt;br /&gt;
To shoot you need to equip a bow in your hands and activate it, and then right click on your target. Make sure the bow is strung. &lt;br /&gt;
&lt;br /&gt;
If you have a target selected (player or animal, not [[archery target]]), you can also use the 'ranged' icon if you have the bow equipped. &lt;br /&gt;
&lt;br /&gt;
The arrows shot first are the ones in your quiver on your body, next are the ones in your quiver in your inventory, and last are the ones in your inventory. If you have an empty quiver in your inventory, no arrows in your inventory or in other quivers in your inventory will be shot.&lt;br /&gt;
&lt;br /&gt;
If a quiver is found in the inventory but it is empty, no arrow will be shot. This gives you good control over which arrows are shot. Arrows are fired in the following order: 1. War arrows, 2. Hunting arrows, 3. shafts.&lt;br /&gt;
&lt;br /&gt;
*Best bows are made from [[willow]].&lt;br /&gt;
*Arrows made from [[cedar]] are easier to improve.&lt;br /&gt;
*Arrows made from [[maple]] take less damage. &lt;br /&gt;
&lt;br /&gt;
*[[Short bow]]s are best shot from 5 tiles.&lt;br /&gt;
*[[Bow]]s are best shot from 10 tiles.&lt;br /&gt;
*[[Long bow]]s are best shot from 20 tiles.&lt;br /&gt;
&lt;br /&gt;
*[[Quality]] of the [[bow string]] affects hit chance and the chance that it breaks.&lt;br /&gt;
*Quality of the arrow affects hit chance and the chance that it breaks.&lt;br /&gt;
&lt;br /&gt;
*Archery has a lower hit chance during the night (from 21:00 to 06:00 wurm time).&lt;br /&gt;
&lt;br /&gt;
*Wearing a shield can significantly increase the rate at which you block arrows.&lt;br /&gt;
&lt;br /&gt;
== Skill based options ==&lt;br /&gt;
At various points in your bow skill progression you get the following special shooting options:&lt;br /&gt;
:* When you have 30 skill in a specific bow, you'll get the '''Shoot Quickly''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 35 skill in a specific bow, you'll get the '''Aim at Torso''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 40 skill in a specific bow, you'll get the '''Aim at right arm''' and '''Aim at left arm''' options. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 50 skill in a specific bow, you'll get the '''Aim at Head''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 60 skill in a specific bow, you'll get the '''Aim at Face''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 70 skill in a specific bow, you'll get the '''Aim at Legs''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skillgain tips ==&lt;br /&gt;
* You may gain up to 30 skill in a bow type by practicing on an [[archery target]]. The main archery skill is also limited to 40 while practicing on an archery target. When 40 main skill is hit, you will no longer be able to gain any skill from archery targets. It is possible to to gain 30 skill in one bow type, then begin a new bow type until your main skill reaches 40.&lt;br /&gt;
* Although they give less skill than real arrows, it is best to use arrow shafts when practicing in this way as they are far easier to make and won't damage the target too much.&lt;br /&gt;
* Firing on the target from outside your bow's optimal range will increase the difficulty, and thus increase your skillgain at higher skill levels.&lt;br /&gt;
* Practicing at night will similarly increase the difficultly, so if you find the skillgain slowing you may want to practice when it's dark instead.&lt;br /&gt;
* Beyond 40 skill the only way to gain further is by using archery on animals or in player vs. player combat.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Bows|Bows]] ==&lt;br /&gt;
*[[Long bow]]&lt;br /&gt;
*[[Bow]]&lt;br /&gt;
*[[Short bow]]&lt;br /&gt;
''Note: When a bow is unstrung, even if it has not been used and was strung minutes ago, the bowstring will be worse than before strung. Avoid unstringing and re-stringing if you can.''&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Arrows|Arrows]] ==&lt;br /&gt;
*[[Hunting arrow]]&lt;br /&gt;
*[[War arrow]]&lt;br /&gt;
*[[Arrow shaft]]&lt;br /&gt;
''Note: You can use [[arrow shafts]] as normal arrows, but they have poor accuracy and damage, and will gain you less skill. They are however much easier to replace when broken. ''&lt;br /&gt;
&lt;br /&gt;
== Associated items ==&lt;br /&gt;
*[[Bow string]]&lt;br /&gt;
*[[Archery target]]&lt;br /&gt;
*[[Hunting arrow head]]&lt;br /&gt;
*[[War arrow head]]&lt;br /&gt;
*[[Quiver]]&lt;br /&gt;
&lt;br /&gt;
== Associated skills ==&lt;br /&gt;
*[[Fletching]]&lt;br /&gt;
*[[Bowyery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:skills]]&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Archer at 50 skill&lt;br /&gt;
* Bowman at 70 skill&lt;br /&gt;
* Marksman at 90 skill&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41340</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41340"/>
		<updated>2009-01-28T22:39:03Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Shields */  Where on earth did you get this 75% figure from ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
In order to attack someone, right click and select target.&lt;br /&gt;
Then to attack just move up to the person. If you want to guard an area, target an approaching enemy and stand still. You will attack as the enemy approaches. &lt;br /&gt;
&lt;br /&gt;
If you have targeted someone that is too far away and a closer enemy attacks you, you should attack back. Shield bashes and stance changes will be made against the closer creature.&lt;br /&gt;
If you have your bow equipped and have targeted one enemy and have right-clicked to shoot another, you will shoot at the enemy you right-clicked.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;ranged attack&amp;quot; button in the GUI. If you wield a bow you will try to shoot your target when you press it. If you don't use a bow, you will instead throw your selected item at your enemy.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is equal to normal, and you will block and parry less.&lt;br /&gt;
::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers. Miss rate seems increased also&lt;br /&gt;
::* [[Normal Fighting]] - The best fighting mode. It has a similar (maybe even the same) parry rate of Defensive fighting, You will do more damage than defensive, And it is also on par with agressive in hit speed.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in against something that is stronger or as strong as you, it's better to use these weapons against weak animals.&lt;br /&gt;
&lt;br /&gt;
Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack less often. Left hand also does not parry at all.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a moderate base damage before armor modifiers with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with Aggressive fighting. Axes are fast weapons that deal moderate damage. In essence, damage at the expense of defense.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal bashing damage. Mauls do the highest base damage of all weapons, but are among the slowest and only sport a mediocre parry rate. Bashing damage is very effective against buildings and heavily armored targets, and thus sees ample usage in [[PvP]].&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate and mitigates cutting and piercing damage extremely well, but is highly susceptible to crushing damage from [[Mauls]]. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Receives less damage from crushing attacks, but is highly susceptible to piercing damage. Chain armor is suspected to mitigate creature (bite, claw) damage more effectively than other armors. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed.  Leather armour has defensive bonuses to crushing damage, while the equipment itself also gets extra damage from cutting. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the left arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps with chance to hit, accuracy or attack speed. Best method to gain body control is by fighting however [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to hit, accuracy or attack speed. Best method to gain Mind Speed is by fighting however yo-yoing and [[tracking]] also provides some skill gain.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to deal and defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You pierce young starving wolf very hard and hurt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
:*''Pierce'' is the weapon you are using (a sword in this example)&lt;br /&gt;
:*''Very Hard'' is how hard you hit. It goes from Very lightly to Deadly hard.&lt;br /&gt;
:*''Hurt it'' is the resulting damage that is dealt. It goes from Slap to Damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage&lt;br /&gt;
The damage message varies depending on what weapon you are using, For example a 15dmg cut with a short sword might be a damage. If you did that with a huge sword it may only be a harm. So claiming Xmessage is Xdamage is incorrect. A damage with a heavy weapon is considered more than a damage with a light weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41339</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41339"/>
		<updated>2009-01-28T22:35:30Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Weapons */  lefthand does not parry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
In order to attack someone, right click and select target.&lt;br /&gt;
Then to attack just move up to the person. If you want to guard an area, target an approaching enemy and stand still. You will attack as the enemy approaches. &lt;br /&gt;
&lt;br /&gt;
If you have targeted someone that is too far away and a closer enemy attacks you, you should attack back. Shield bashes and stance changes will be made against the closer creature.&lt;br /&gt;
If you have your bow equipped and have targeted one enemy and have right-clicked to shoot another, you will shoot at the enemy you right-clicked.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;ranged attack&amp;quot; button in the GUI. If you wield a bow you will try to shoot your target when you press it. If you don't use a bow, you will instead throw your selected item at your enemy.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is equal to normal, and you will block and parry less.&lt;br /&gt;
::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers. Miss rate seems increased also&lt;br /&gt;
::* [[Normal Fighting]] - The best fighting mode. It has a similar (maybe even the same) parry rate of Defensive fighting, You will do more damage than defensive, And it is also on par with agressive in hit speed.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in against something that is stronger or as strong as you, it's better to use these weapons against weak animals.&lt;br /&gt;
&lt;br /&gt;
Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack less often. Left hand also does not parry at all.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a moderate base damage before armor modifiers with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with Aggressive fighting. Axes are fast weapons that deal moderate damage. In essence, damage at the expense of defense.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal bashing damage. Mauls do the highest base damage of all weapons, but are among the slowest and only sport a mediocre parry rate. Bashing damage is very effective against buildings and heavily armored targets, and thus sees ample usage in [[PvP]].&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate and mitigates cutting and piercing damage extremely well, but is highly susceptible to crushing damage from [[Mauls]]. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Receives less damage from crushing attacks, but is highly susceptible to piercing damage. Chain armor is suspected to mitigate creature (bite, claw) damage more effectively than other armors. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed.  Leather armour has defensive bonuses to crushing damage, while the equipment itself also gets extra damage from cutting. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield, up to a maximum of 75%. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the same arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps with chance to hit, accuracy or attack speed. Best method to gain body control is by fighting however [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to hit, accuracy or attack speed. Best method to gain Mind Speed is by fighting however yo-yoing and [[tracking]] also provides some skill gain.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to deal and defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You pierce young starving wolf very hard and hurt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
:*''Pierce'' is the weapon you are using (a sword in this example)&lt;br /&gt;
:*''Very Hard'' is how hard you hit. It goes from Very lightly to Deadly hard.&lt;br /&gt;
:*''Hurt it'' is the resulting damage that is dealt. It goes from Slap to Damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage&lt;br /&gt;
The damage message varies depending on what weapon you are using, For example a 15dmg cut with a short sword might be a damage. If you did that with a huge sword it may only be a harm. So claiming Xmessage is Xdamage is incorrect. A damage with a heavy weapon is considered more than a damage with a light weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41338</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41338"/>
		<updated>2009-01-28T22:34:19Z</updated>

		<summary type="html">&lt;p&gt;Gavin: focus level was changed from 10 levels to 5, The figure was not updated when it changed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raising your focus give you advantages, such as faster hitting, and taking less damage. How high you can focus is dependent on your [[fighting|fight skill]]. Overall fightskill/5 determines the level of focus that is easiest for you to reach.&lt;br /&gt;
&lt;br /&gt;
You can focus by turning off auto fight and clicking on the eye surrounded by the red box, in the image.&lt;br /&gt;
&lt;br /&gt;
http://i18.tinypic.com/6ooc3mt.jpg&lt;br /&gt;
&lt;br /&gt;
It goes in the order as follows:&lt;br /&gt;
&lt;br /&gt;
# You balance your feet and your soul.&lt;br /&gt;
# You are now focused on the enemy and its every move.&lt;br /&gt;
# You feel lightning inside, quickening your reflexes.&lt;br /&gt;
# Your consciousness is lifted to a higher level, making you very attentive.&lt;br /&gt;
# You feel supernatural. Invincible! ''(max focus level)''&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
:*You can check your current focus level by typing the /fl command in the chat window.&lt;br /&gt;
:* it is believed that focus raises your CR by a little bit&lt;br /&gt;
:* focus helps you parry more with your weapon&lt;br /&gt;
:* focus helps you hit more&lt;br /&gt;
:* focus may help you get a better footing (unconfirmed)&lt;br /&gt;
:* in PvE, focus can turn a fight around completely &lt;br /&gt;
:* whilst the focus action timer is in progress, You are alot more open to attack.&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41337</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41337"/>
		<updated>2009-01-28T22:33:09Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Fighting sub-skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
In order to attack someone, right click and select target.&lt;br /&gt;
Then to attack just move up to the person. If you want to guard an area, target an approaching enemy and stand still. You will attack as the enemy approaches. &lt;br /&gt;
&lt;br /&gt;
If you have targeted someone that is too far away and a closer enemy attacks you, you should attack back. Shield bashes and stance changes will be made against the closer creature.&lt;br /&gt;
If you have your bow equipped and have targeted one enemy and have right-clicked to shoot another, you will shoot at the enemy you right-clicked.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;ranged attack&amp;quot; button in the GUI. If you wield a bow you will try to shoot your target when you press it. If you don't use a bow, you will instead throw your selected item at your enemy.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is equal to normal, and you will block and parry less.&lt;br /&gt;
::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers. Miss rate seems increased also&lt;br /&gt;
::* [[Normal Fighting]] - The best fighting mode. It has a similar (maybe even the same) parry rate of Defensive fighting, You will do more damage than defensive, And it is also on par with agressive in hit speed.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in against something that is stronger or as strong as you, it's better to use these weapons against weak animals.&lt;br /&gt;
&lt;br /&gt;
Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack and parry less often.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a moderate base damage before armor modifiers with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with Aggressive fighting. Axes are fast weapons that deal moderate damage. In essence, damage at the expense of defense.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal bashing damage. Mauls do the highest base damage of all weapons, but are among the slowest and only sport a mediocre parry rate. Bashing damage is very effective against buildings and heavily armored targets, and thus sees ample usage in [[PvP]].&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate and mitigates cutting and piercing damage extremely well, but is highly susceptible to crushing damage from [[Mauls]]. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Receives less damage from crushing attacks, but is highly susceptible to piercing damage. Chain armor is suspected to mitigate creature (bite, claw) damage more effectively than other armors. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed.  Leather armour has defensive bonuses to crushing damage, while the equipment itself also gets extra damage from cutting. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield, up to a maximum of 75%. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the same arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps with chance to hit, accuracy or attack speed. Best method to gain body control is by fighting however [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to hit, accuracy or attack speed. Best method to gain Mind Speed is by fighting however yo-yoing and [[tracking]] also provides some skill gain.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to deal and defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You pierce young starving wolf very hard and hurt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
:*''Pierce'' is the weapon you are using (a sword in this example)&lt;br /&gt;
:*''Very Hard'' is how hard you hit. It goes from Very lightly to Deadly hard.&lt;br /&gt;
:*''Hurt it'' is the resulting damage that is dealt. It goes from Slap to Damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage&lt;br /&gt;
The damage message varies depending on what weapon you are using, For example a 15dmg cut with a short sword might be a damage. If you did that with a huge sword it may only be a harm. So claiming Xmessage is Xdamage is incorrect. A damage with a heavy weapon is considered more than a damage with a light weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41336</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=41336"/>
		<updated>2009-01-28T22:30:51Z</updated>

		<summary type="html">&lt;p&gt;Gavin: Edited damage page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
In order to attack someone, right click and select target.&lt;br /&gt;
Then to attack just move up to the person. If you want to guard an area, target an approaching enemy and stand still. You will attack as the enemy approaches. &lt;br /&gt;
&lt;br /&gt;
If you have targeted someone that is too far away and a closer enemy attacks you, you should attack back. Shield bashes and stance changes will be made against the closer creature.&lt;br /&gt;
If you have your bow equipped and have targeted one enemy and have right-clicked to shoot another, you will shoot at the enemy you right-clicked.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;ranged attack&amp;quot; button in the GUI. If you wield a bow you will try to shoot your target when you press it. If you don't use a bow, you will instead throw your selected item at your enemy.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is slower then normal, and you will only block and parry at 1/3rd the rate of normal. &lt;br /&gt;
::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers.&lt;br /&gt;
::* [[Normal Fighting]] - A middle road fighting style with no boosts or penalties to dodge, parry or attack speed.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in against something that is stronger or as strong as you, it's better to use these weapons against weak animals.&lt;br /&gt;
&lt;br /&gt;
Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)&lt;br /&gt;
&lt;br /&gt;
An easy way to gain weaponskill with [[Axes]] and [[Swords]] ([[longsword]] and [[huge sword]] respectively) is to cut trees down with [[Woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[Body]] and [[Woodcutting]] skillgain to boot.&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack and parry less often.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and piercing damage. Swords have the highest parry rate and do a moderate base damage before armor modifiers with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with Aggressive fighting. Axes are fast weapons that deal moderate damage. In essence, damage at the expense of defense.&lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal bashing damage. Mauls do the highest base damage of all weapons, but are among the slowest and only sport a mediocre parry rate. Bashing damage is very effective against buildings and heavily armored targets, and thus sees ample usage in [[PvP]].&lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Plate armor provides the largest defense bonus of any armor crafted from non-unique components, at the largest expense of mobility. Plate armor has a large glance rate and mitigates cutting and piercing damage extremely well, but is highly susceptible to crushing damage from [[Mauls]]. Very rarely sees use due to its high offensive penalties.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Chain armor provides superior defense at the expense of mobility. Attack speed and evasion are moderately affected by chain armor. Receives less damage from crushing attacks, but is highly susceptible to piercing damage. Chain armor is suspected to mitigate creature (bite, claw) damage more effectively than other armors. Chain armor is commonly used.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed.  Leather armour has defensive bonuses to crushing damage, while the equipment itself also gets extra damage from cutting. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player.&lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and moderate defense. Studded leather armor has a mild evasion penalty. Studded leather is very popular, as it's mix of moderate mitigation and high mobility make it perfect for archers and light fighters in [[PvP]].&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers tiny protection from most attacks. To mitigate for this, cloth armour has the highest evasion rate of any armor type and can be used as an emergency bandage to great effect in dire situations. Cloth armor effectively never saw use previously, but is becoming more common as it's new properties become more well known.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best [[Plate armour smithing]] armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour.&lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield, up to a maximum of 75%. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the same arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps with chance to hit, accuracy or attack speed. Best method to gain body control is by fighting however [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to hit, accuracy or attack speed. Best method to gain Mind Speed is by fighting however yo-yoing and [[tracking]] also provides some skill gain.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower (30s duration).&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Never fight in water.&lt;br /&gt;
:* Standing above a critter improves hit chance and reduces the capacity of that critter to target your upper components. Standing beneath one reverses this effect.&lt;br /&gt;
:* Running out of stamina during a fight reduces your capacity to deal and defend incoming damage.&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Throwing'''&lt;br /&gt;
&lt;br /&gt;
You may throw an object during a fight. You are allowed to throw any object that you can drop (except bows) - so be careful not to chuck your only sword at your opponent.&lt;br /&gt;
&lt;br /&gt;
To throw:&lt;br /&gt;
:* Target the opponent&lt;br /&gt;
:* Equip the object to throw (inventory equip, not hand-equip)&lt;br /&gt;
:* Method 1: Right-click opponent and select throw&lt;br /&gt;
:* Method 2: enter Ranged attack mode and double click your opponent &lt;br /&gt;
Note that each object has specific minimum and maximum ranges. The damage that you inflict depends on many variables.&lt;br /&gt;
&lt;br /&gt;
== Damage messages and Strength of attacks==&lt;br /&gt;
An attack will show this:&lt;br /&gt;
&lt;br /&gt;
You pierce young starving wolf very hard and hurt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
:*''Pierce'' is the weapon you are using (a sword in this example)&lt;br /&gt;
:*''Very Hard'' is how hard you hit. It goes from Very lightly to Deadly hard.&lt;br /&gt;
:*''Hurt it'' is the resulting damage that is dealt. It goes from Slap to Damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage&lt;br /&gt;
The damage message varies depending on what weapon you are using, For example a 15dmg cut with a short sword might be a damage. If you did that with a huge sword it may only be a harm. So claiming Xmessage is Xdamage is incorrect. A damage with a heavy weapon is considered more than a damage with a light weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41335</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41335"/>
		<updated>2009-01-28T22:30:28Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raising your focus give you advantages, such as faster hitting, and taking less damage. How high you can focus is dependent on your [[fighting|fight skill]]. Overall fightskill/10 determines the level of focus that is easiest for you to reach.&lt;br /&gt;
&lt;br /&gt;
You can focus by turning off auto fight and clicking on the eye surrounded by the red box, in the image.&lt;br /&gt;
&lt;br /&gt;
http://i18.tinypic.com/6ooc3mt.jpg&lt;br /&gt;
&lt;br /&gt;
It goes in the order as follows:&lt;br /&gt;
&lt;br /&gt;
# You balance your feet and your soul.&lt;br /&gt;
# You are now focused on the enemy and its every move.&lt;br /&gt;
# You feel lightning inside, quickening your reflexes.&lt;br /&gt;
# Your consciousness is lifted to a higher level, making you very attentive.&lt;br /&gt;
# You feel supernatural. Invincible! ''(max focus level)''&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
:*You can check your current focus level by typing the /fl command in the chat window.&lt;br /&gt;
:* it is believed that focus raises your CR by a little bit&lt;br /&gt;
:* focus helps you parry more with your weapon&lt;br /&gt;
:* focus helps you hit more&lt;br /&gt;
:* focus may help you get a better footing (unconfirmed)&lt;br /&gt;
:* in PvE, focus can turn a fight around completely &lt;br /&gt;
:* whilst the focus action timer is in progress, You are alot more open to attack.&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41334</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Focus&amp;diff=41334"/>
		<updated>2009-01-28T22:27:27Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raising your focus give you advantages, such as faster hitting, and taking less damage. How high you can focus is dependent on your [[fighting|fight skill]]. Overall fightskill/10 determines the level of focus that is easiest for you to reach.&lt;br /&gt;
&lt;br /&gt;
You can focus by turning off auto fight and clicking on the eye surrounded by the red box, in the image.&lt;br /&gt;
&lt;br /&gt;
http://i18.tinypic.com/6ooc3mt.jpg&lt;br /&gt;
&lt;br /&gt;
It goes in the order as follows:&lt;br /&gt;
&lt;br /&gt;
# You balance your feet and your soul.&lt;br /&gt;
# You are now focused on the enemy and its every move.&lt;br /&gt;
# You feel lightning inside, quickening your reflexes.&lt;br /&gt;
# Your consciousness is lifted to a higher level, making you very attentive.&lt;br /&gt;
# You feel supernatural. Invincible! ''(max focus level)''&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
:*You can check your current focus level by typing the /fl command in the chat window.&lt;br /&gt;
:* it is believed that focus raises your CR by a little bit&lt;br /&gt;
:* focus helps you parry more with both weapon&lt;br /&gt;
:* focus helps you hit more&lt;br /&gt;
:* focus may help you get a better footing (unconfirmed)&lt;br /&gt;
:* in PvE, focus can turn a fight around completely &lt;br /&gt;
:* whilst the focus action timer is in progress, You are alot more open to attack.&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=39647</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=39647"/>
		<updated>2008-12-16T05:40:52Z</updated>

		<summary type="html">&lt;p&gt;Gavin: Undo revision 39635 by Special:Contributions/Scaper (User talk:Scaper) &amp;gt; I just checked on a trader, The s10hs is still 75s. I am unsure where you got your figures from&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
A [[settlement]] is an area of land owned by a player or group of players. There are two kinds of settlements: ''villages'' and ''homesteads''. A settlement is marked by a [[settlement token]] in the exact center of the settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Reduced [[decay]] on [[structure]]s&lt;br /&gt;
* Village chat (not for homesteads)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die.&lt;br /&gt;
* Respawn at allied settlements that are within 50 [[tile]]s when you die.&lt;br /&gt;
* [[Skill]]-loss when dying on your own [[deed]] or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25.&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* Setting reputations to keep out unwanted people&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* [[Champion]]s suiciding on a deed get a 50% chance of not counting as a [[real death]]&lt;br /&gt;
* Less skill decay (see the token for how much)&lt;br /&gt;
* Size 10 village deeds and above receive a [[trader]] (homesteads do not)&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
To found a settlement you must first obtain a deed. Unlike [[Item:writ of ownership|writs]], which are created by building a [[house]], deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free trader. The price of a [[village deed]] starts at 25 [[silver]] for a size 5, while [[homestead deed]]s start at 5 [[silver]].&lt;br /&gt;
&lt;br /&gt;
New settlements have some restrictions on placement. Villages must be placed at least 100 tiles away from the nearest village, or 50 tiles away from the nearest homestead. villages may never be any closer than the 100 tile limit to another village, regardless of settings.&lt;br /&gt;
&lt;br /&gt;
Homesteads must be placed at least 20 tiles away from settlements with the '''other settlements''' permission enabled. If it is disabled, it must be at least 50 tiles away if the other settlement is a homestead, or 100 tiles away if it is a village. This distance is counted from both settlements' border, not the token. &lt;br /&gt;
&lt;br /&gt;
Settlements can only be founded within your [[kingdom]]. On the [[wild server]], this might require building [[guard tower]]s.&lt;br /&gt;
&lt;br /&gt;
The settlement is usually centered on the settlement token, and covers its size in tiles in every direction. A size 10 settlement thus covers a 21x21 square (10 + 1 + 10). This area includes the tile borders' &amp;quot;outside&amp;quot; the outermost tiles.&lt;br /&gt;
&lt;br /&gt;
If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
* A deed may be disbanded. The owner receives half of the cost of the deed, and half of the remaining [[upkeep]]. The money is placed in the former owner's bank account. It is believed this money comes direct from the King (reasonable since deed money goes to direct to the King).&lt;br /&gt;
* Only people with the ''manage roles'' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a village takes 24 hours. Disbanding a homestead takes 1 hour.&lt;br /&gt;
* When villages disband, all the [[gate]]s are unlocked.&lt;br /&gt;
* Size 5 homesteads may not be disbanded in the first week after having been planted. &lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A homestead can only have one citizen. A village can have many, with the exact number depending on the size. Making someone a citizen of a village requires the '''citizens' ''' permission. If the village is a dictatorship, the mayor can also remove citizens. Citizens of a democracy cannot be removed, they must leave on their own volition using ''/revoke &amp;lt;village name&amp;gt;''.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding and removing roles requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Voting ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed make the new owner of the deed, the mayor. Villages can elect a new mayor by a successful vote. Success requires a majority: 51% of the votes if the village is a democracy, 81% if it is a dictatorship. Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. (Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority have voted.) Each citizen is allowed only one vote per election, and can only vote for another citizen (not for themselves). A vote can't be changed after it is cast. If a new mayor is elected, the deed transfers into their possession ''(not tested)''. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Possibly the mayor can only be changed once per week, regardless of the number of elections in a week? - investigating.''&lt;br /&gt;
&lt;br /&gt;
== Guards and upkeep ==&lt;br /&gt;
Settlements are automatically protected by [[deed guards]]. Guards can be light, medium, or heavy. Changing the guard level requires the ''hire guards'' permission. If the guard level is decreased, it cannot be increased again until a [[week]] has passed.&lt;br /&gt;
&lt;br /&gt;
Guards will attack aggressive [[creature]]s that enter the settlement area, as well as any character with -30 or lower [[reputation]]. Negative reputation is automatically aquired when [[stealing]] and otherwise breaking the settlement rules. Citizens with the '''manage roles''' permission can also set reputations manually.&lt;br /&gt;
&lt;br /&gt;
Guards demand payment. This payment is calculated as a percentage of the deed price. One [[month]] (actually 28 days) with light guards costs 10% of the deed price, medium guards cost 30%, and heavy guards 50%. ''Note: size 5 homesteads are an exception to this rule. See the table below for their upkeep cost''.&lt;br /&gt;
&lt;br /&gt;
Two months with medium guards on a size 10 village costs 2 * (1g * 30%) = 60 silver. Note: the payment happens continuously in small increments, not one big payment once a month. &lt;br /&gt;
&lt;br /&gt;
Every settlement has an upkeep fund, which guards take their payment from. Anyone can donate money to the fund, even non-citizens. If the upkeep fund is depleted the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep there is no decay at all.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
On the [[wild server]], citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will cost you 15% of the monthly upkeep, of which the drainer receives 7.5%. The minimum drain is 75 [[copper]]. A drain can occur once every 24 real-time hours.&lt;br /&gt;
&lt;br /&gt;
== Deed expansion ==&lt;br /&gt;
Expanding a deed gives half the money back for the old deed to the mayor, keeps the old upkeep, and adds a month's worth of light upkeep. &lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
&lt;br /&gt;
===Wars===&lt;br /&gt;
Wars in Wurm need to be accepted by both sides to come into effect. When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline.&lt;br /&gt;
&lt;br /&gt;
== Permissions ==&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences &amp;lt;br&amp;gt; Also allows [[lockpicking]]&lt;br /&gt;
; [[Forestry]] : Chopping down [[tree]]s, picking [[sprout]]s, planting sprouts&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans &amp;lt;br&amp;gt; Also allows lockpicking&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]]&lt;br /&gt;
; Hire guards : Changing guard level&lt;br /&gt;
; Citizens : Making non-citizens into citizens. If your village has the maximum number of citizens, none can be added.&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations &amp;lt;br&amp;gt; Also allows disbanding the settlement&lt;br /&gt;
; Mine : [[Mining]]&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten&lt;br /&gt;
; Expand : Expand the settlement with a larger deed&lt;br /&gt;
; Pass fences : Passing through all fences, even locked ones&lt;br /&gt;
; Lock fences : Locking fences&lt;br /&gt;
; Attack citizen : Attacking citizens&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace&lt;br /&gt;
; DELETE : This permission will delete the role if set&lt;br /&gt;
&lt;br /&gt;
There are two additional permissions, which are not linked to roles&lt;br /&gt;
&lt;br /&gt;
; Other settlements: Normally, settlements are not allowed within 100 tiles from a village, or within 50 tiles from a homestead. Setting this option allows homesteads within those limits, with a minimum distance of 20 tiles. &lt;br /&gt;
&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up [[item]]s and [[tame]] animals within the settlement (but not inside buildings).&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Rows with one citizen are homesteads. The other rows are villages.&lt;br /&gt;
&lt;br /&gt;
Guard columns are upkeep per month (actually 28 days). Note: size 5 homestead upkeep deviates from the usual rates.&amp;lt;br&amp;gt;&lt;br /&gt;
The number below &amp;quot;Medium guards&amp;quot; &amp;quot;Heavy guards&amp;quot; and such is the amount of spirit's you get when you choose this guard level.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Size !! Deed area !! Citizens !! Price !! Light guards !! Medium guards !! Heavy guards !! Light guards !! Medium guards !! Heavy guards&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 11x11&lt;br /&gt;
| 10 || 25s || 2s 50c  || 7s 50c || 12s 50c || 2 || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5s || style=&amp;quot;color:red&amp;quot; | 1s 50c  || style=&amp;quot;color:red&amp;quot; | 4s 50c || style=&amp;quot;color:red&amp;quot; | 7s 50c || 2 || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 21x21&lt;br /&gt;
| 40 || 1g || 10s || 30s || 50s || 5 || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 75s || 7s 50c || 22s 50c || 37s 50c || 5 || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 31x31 || 90 || 2g 25s || 22s 50c || 67s 50c || 1g 12s 50c || 7 || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 41x41&lt;br /&gt;
| 160 || 4g || 40s || 1g 20s || 2g || ?? || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2g || 20s || 60s || 1g || ?? || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 101x101 || 1,000 || 20g || 2g || 6g || 10g || 33 || ?? || 66&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 201x201 || 4,000 || 40g || 4g || 12g || 20g || ?? || ?? ||133&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 401x401 || 16,000 || 55g || 5g 50s || 16g 50s || 22g 50s || ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=39615</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=39615"/>
		<updated>2008-12-14T10:34:40Z</updated>

		<summary type="html">&lt;p&gt;Gavin: For christs sake you have been warned about screwing with my page several times already from GM's, Quit it now or something more may come of it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Soldier] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mercenary] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Swordsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Duelist] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Body Builder] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Materia Tamer] ''Recieved on on 18th September 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Quacksalver]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, some of which are fight related hence not wanting to reveal them, As word gets out i may update them :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=39369</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=39369"/>
		<updated>2008-11-28T15:46:51Z</updated>

		<summary type="html">&lt;p&gt;Gavin: no u&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Soldier] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mercenary] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Swordsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Duelist] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Body Builder] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Materia Tamer] ''Recieved on on 18th September 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Quacksalver]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, some of which are fight related hence not wanting to reveal them, As word gets out i may update them :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=39313</id>
		<title>Prospecting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=39313"/>
		<updated>2008-11-25T08:58:30Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Vein depletion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Prospecting is the locating of [[ore]] veins in rock. To start prospecting, activate a [[pickaxe]] and right-click a [[rock tile]], select Mining -&amp;gt; Prospect. Note that you can not search for ore veins by means of prospecting when being inside a cave - you have to be on the surface.&lt;br /&gt;
&lt;br /&gt;
Anyone can detect veins within 3 tiles. At higher skill levels, additional abilities are unlocked.&lt;br /&gt;
&lt;br /&gt;
* At 20 skill you can estimate the quality of a vein or rock tile. &amp;lt;br&amp;gt; You can detect the presence of [[flint]].&lt;br /&gt;
* At 40 skill you can detect the presence of [[salt]].&lt;br /&gt;
* At 60 skill you can estimate the remaining amount of ore in a vein.&lt;br /&gt;
&lt;br /&gt;
Gems appear randomly during all mining, and cannot be prospected.&lt;br /&gt;
&lt;br /&gt;
All ores are slightly regional. Thus, if you locate a vein of ore, it is likely there will be other veins of the same ore type nearby.&lt;br /&gt;
&lt;br /&gt;
== Vein quality ==&lt;br /&gt;
&lt;br /&gt;
Rock tiles and ore veins have a maximum quality level. Ore veins on the [[home server]] are limited to 50 QL (normal).&lt;br /&gt;
&lt;br /&gt;
* Pretty bad: 1-39 QL&lt;br /&gt;
* Normal: 40-59 QL&lt;br /&gt;
* Good: 60-79 QL&lt;br /&gt;
* Very good: 80-90+ (not sure exactly what the max is) QL&lt;br /&gt;
* Utmost: 90-99 QL&lt;br /&gt;
&lt;br /&gt;
== Vein depletion ==&lt;br /&gt;
&lt;br /&gt;
Ordered by decreasing ore supply. Some estimated values of the message added by Gavin.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Only a few weeks mining remain here&amp;quot;&lt;br /&gt;
* &amp;quot;The ore is starting to deplete&amp;quot;&lt;br /&gt;
* &amp;quot;You should start to prospect for another vein of this ore&amp;quot; ''(Definitely under 5,000)''&lt;br /&gt;
* &amp;quot;The ore will run out soon&amp;quot;'' (Definitely under 2,000. Likely under 1,000.)''&lt;br /&gt;
* &amp;quot;The ore will run out any hour&amp;quot; ''(Definitely under 300, Likely under 150)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The estimated values are not to be accepted as 'true', There could be all kinds of factors like it might be a message of total vein capacity, Not just 'whats left'&amp;lt;br&amp;gt;I noticed these numbers on a Silver vein.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prospecting Guide (large rock face) ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+---+ &lt;br /&gt;
|   |   |   | 3 | 2 | 1 |&amp;lt;--| X |&lt;br /&gt;
+---+---+---+---+---+---+---+---+&lt;br /&gt;
&lt;br /&gt;
X = no prospect of that ore&lt;br /&gt;
&amp;lt;-- = last tile you did get a prospect&lt;br /&gt;
3 = I recommend you start mining here&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realize that the world is 2 dimensional. All the rock and ore tiles are pillars, they are not cubes. You can ignore the height of mountains when prospecting. Only North/South/West/East matter.&lt;br /&gt;
&lt;br /&gt;
When you prospect on the surface, you can detect ore in an area of 7x7 area around you. That's 3 tiles in all directions from the tile you are prospecting. Prospecting inside a cave is not done to find ores, but to tell specific details about the tile you are prospecting.&lt;br /&gt;
&lt;br /&gt;
When you prospect e.g. iron ore on the surface that means that somewhere within a range of 3 tiles around you (including the tiles behind you) an iron vein is located. You then try to find the tiles where you can no longer prospect the ore. You need to find one North or South edge, and one East or West edge.&lt;br /&gt;
&lt;br /&gt;
Then count 3 tiles from both those edges and the tile you end up with is the ore vein.&lt;br /&gt;
&lt;br /&gt;
You cannot mine the vein tile directly from the surface. If you try to mine the vein tile from the surface you will get the message &amp;lt;b&amp;gt;You fail to produce anything, the rock is stone hard&amp;lt;/b&amp;gt;, or &amp;lt;b&amp;gt;You cannot keep mining here, the rock is unusually hard&amp;lt;/b&amp;gt; (only when you were supposed to get a rock slab, otherwise you'll get &amp;lt;b&amp;gt;You chip away at the rock&amp;lt;/b&amp;gt; as usual. You will have to start tunneling in the tile next to vein.  &lt;br /&gt;
&lt;br /&gt;
Sometimes grass, dirt or other tile types hinder the prospecting. Try to find a large rockface to ease prospecting.&lt;br /&gt;
&lt;br /&gt;
Or you can try this program out as well [http://discon.googlepages.com/prospector.html]&lt;br /&gt;
&lt;br /&gt;
==Uzetaab's Guide==&lt;br /&gt;
&lt;br /&gt;
Alternative for if you do not have a large rock face to prospect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X | X |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 3&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 2&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X |X  | 1&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
  3   2   1 | # | 1   2   3&lt;br /&gt;
            +---+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to reveal all the tiles in a 7x7 area to find the vein.&lt;br /&gt;
&lt;br /&gt;
* ‘O’ the tile you prospected&lt;br /&gt;
* ‘X’ tiles that need to be mined out&lt;br /&gt;
* ‘#’ you&lt;br /&gt;
&lt;br /&gt;
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded to reveal all the tiles in your mine's area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kiro's guide ==&lt;br /&gt;
&lt;br /&gt;
[[Kiro%27s_mining_guide|Click here to read Kiro's guide ^^]]&lt;br /&gt;
&lt;br /&gt;
== Helpful Tools ==&lt;br /&gt;
&lt;br /&gt;
Player-made tools to help find veins.&lt;br /&gt;
&lt;br /&gt;
* [http://discon.googlepages.com/prospector.html Prospector]&lt;br /&gt;
* [http://www.pivari.com/grid-maker.html Grid Maker]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* 50 = [[prospector]]&lt;br /&gt;
* 70 = N/A&lt;br /&gt;
* 90 = ?&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Mining]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=39279</id>
		<title>Prospecting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=39279"/>
		<updated>2008-11-23T16:53:47Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Vein depletion */  Unless something messed up with my 'testing vein' when the server rebooted, 3 and 4 were around the wrong way, Corrected now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Prospecting is the locating of [[ore]] veins in rock. To start prospecting, activate a [[pickaxe]] and right-click a [[rock tile]], select Mining -&amp;gt; Prospect. Note that you can not search for ore veins by means of prospecting when being inside a cave - you have to be on the surface.&lt;br /&gt;
&lt;br /&gt;
Anyone can detect veins within 3 tiles. At higher skill levels, additional abilities are unlocked.&lt;br /&gt;
&lt;br /&gt;
* At 20 skill you can estimate the quality of a vein or rock tile. &amp;lt;br&amp;gt; You can detect the presence of [[flint]].&lt;br /&gt;
* At 40 skill you can detect the presence of [[salt]].&lt;br /&gt;
* At 60 skill you can estimate the remaining amount of ore in a vein.&lt;br /&gt;
&lt;br /&gt;
Gems appear randomly during all mining, and cannot be prospected.&lt;br /&gt;
&lt;br /&gt;
All ores are slightly regional. Thus, if you locate a vein of ore, it is likely there will be other veins of the same ore type nearby.&lt;br /&gt;
&lt;br /&gt;
== Vein quality ==&lt;br /&gt;
&lt;br /&gt;
Rock tiles and ore veins have a maximum quality level. Ore veins on the [[home server]] are limited to 50 QL (normal).&lt;br /&gt;
&lt;br /&gt;
* Pretty bad: 1-39 QL&lt;br /&gt;
* Normal: 40-59 QL&lt;br /&gt;
* Good: 60-79 QL&lt;br /&gt;
* Very good: 80-90+ (not sure exactly what the max is) QL&lt;br /&gt;
* Utmost: 90-99 QL&lt;br /&gt;
&lt;br /&gt;
== Vein depletion ==&lt;br /&gt;
&lt;br /&gt;
Ordered by decreasing ore supply:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Only a few weeks mining remain here&amp;quot;&lt;br /&gt;
* &amp;quot;The ore is starting to deplete&amp;quot;&lt;br /&gt;
* &amp;quot;You should start to prospect for another vein of this ore&amp;quot;&lt;br /&gt;
* &amp;quot;The ore will run out soon&amp;quot;&lt;br /&gt;
* &amp;quot;The ore will run out any hour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Prospecting Guide (large rock face) ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+---+ &lt;br /&gt;
|   |   |   | 3 | 2 | 1 |&amp;lt;--| X |&lt;br /&gt;
+---+---+---+---+---+---+---+---+&lt;br /&gt;
&lt;br /&gt;
X = no prospect of that ore&lt;br /&gt;
&amp;lt;-- = last tile you did get a prospect&lt;br /&gt;
3 = I recommend you start mining here&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realize that the world is 2 dimensional. All the rock and ore tiles are pillars, they are not cubes. You can ignore the height of mountains when prospecting. Only North/South/West/East matter.&lt;br /&gt;
&lt;br /&gt;
When you prospect on the surface, you can detect ore in an area of 7x7 area around you. That's 3 tiles in all directions from the tile you are prospecting. Prospecting inside a cave is not done to find ores, but to tell specific details about the tile you are prospecting.&lt;br /&gt;
&lt;br /&gt;
When you prospect e.g. iron ore on the surface that means that somewhere within a range of 3 tiles around you (including the tiles behind you) an iron vein is located. You then try to find the tiles where you can no longer prospect the ore. You need to find one North or South edge, and one East or West edge.&lt;br /&gt;
&lt;br /&gt;
Then count 3 tiles from both those edges and the tile you end up with is the ore vein.&lt;br /&gt;
&lt;br /&gt;
You cannot mine the vein tile directly from the surface. If you try to mine the vein tile from the surface you will get the message &amp;lt;b&amp;gt;You fail to produce anything, the rock is stone hard&amp;lt;/b&amp;gt;, or &amp;lt;b&amp;gt;You cannot keep mining here, the rock is unusually hard&amp;lt;/b&amp;gt; (only when you were supposed to get a rock slab, otherwise you'll get &amp;lt;b&amp;gt;You chip away at the rock&amp;lt;/b&amp;gt; as usual. You will have to start tunneling in the tile next to vein.  &lt;br /&gt;
&lt;br /&gt;
Sometimes grass, dirt or other tile types hinder the prospecting. Try to find a large rockface to ease prospecting.&lt;br /&gt;
&lt;br /&gt;
Or you can try this program out as well [http://discon.googlepages.com/prospector.html]&lt;br /&gt;
&lt;br /&gt;
==Uzetaab's Guide==&lt;br /&gt;
&lt;br /&gt;
Alternative for if you do not have a large rock face to prospect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X | X |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 3&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 2&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X |X  | 1&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
  3   2   1 | # | 1   2   3&lt;br /&gt;
            +---+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to reveal all the tiles in a 7x7 area to find the vein.&lt;br /&gt;
&lt;br /&gt;
* ‘O’ the tile you prospected&lt;br /&gt;
* ‘X’ tiles that need to be mined out&lt;br /&gt;
* ‘#’ you&lt;br /&gt;
&lt;br /&gt;
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded to reveal all the tiles in your mine's area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kiro's guide ==&lt;br /&gt;
&lt;br /&gt;
[[Kiro%27s_mining_guide|Click here to read Kiro's guide ^^]]&lt;br /&gt;
&lt;br /&gt;
== Helpful Tools ==&lt;br /&gt;
&lt;br /&gt;
Player-made tools to help find veins.&lt;br /&gt;
&lt;br /&gt;
* [http://discon.googlepages.com/prospector.html Prospector]&lt;br /&gt;
* [http://www.pivari.com/grid-maker.html Grid Maker]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* 50 = [[prospector]]&lt;br /&gt;
* 70 = N/A&lt;br /&gt;
* 90 = ?&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Mining]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Magranon&amp;diff=39262</id>
		<title>Magranon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Magranon&amp;diff=39262"/>
		<updated>2008-11-21T07:53:29Z</updated>

		<summary type="html">&lt;p&gt;Gavin: Lava + Re-worded 40 faith bonus which appears to be altered post-ff.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Magranon is the deity of [[fighting]] for justice and freedom. His [[channeling]] item is the [[long sword]]&lt;br /&gt;
&lt;br /&gt;
== Magranon's converting speech==&lt;br /&gt;
Is your goal in life to achieve riches? To achieve freedom?&lt;br /&gt;
&lt;br /&gt;
Who is stopping you? You are. Who will help you? Magranon will!&lt;br /&gt;
&lt;br /&gt;
We, the followers of Magranon will stand at the top of the world one day and sing!&lt;br /&gt;
&lt;br /&gt;
Together we will strive to rule the world. We will conquer all evil, build fantastic houses and live rich and glorious lives in them.&lt;br /&gt;
&lt;br /&gt;
What is knowledge for if you do not use it? What use is compassion if you are hungry?&lt;br /&gt;
&lt;br /&gt;
What are the alternatives?&lt;br /&gt;
&lt;br /&gt;
Say yes to yourself! Say 'I will!' Your world will change, and you will change the world!&lt;br /&gt;
&lt;br /&gt;
There are obstacles. People and forces will oppose us. Who will want to deny us all we strive for.&lt;br /&gt;
&lt;br /&gt;
That force must be utterly defeated! No victory will be possible unless we cleanse the world of that evil.&lt;br /&gt;
&lt;br /&gt;
Join our ranks. Help yourself reach the top! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magranon's Inscription ([[Altar of Three]])===&lt;br /&gt;
&amp;lt;em&amp;gt;&lt;br /&gt;
Listen to the words of Magranon: What are you? Could you not be more? &lt;br /&gt;
&lt;br /&gt;
I am the Fire and the Mountain. A sword is my symbol. I will help you rule the world. &lt;br /&gt;
&lt;br /&gt;
You will conquer all evil, and live a rich and glorious life. One day you will stand at the top of the world and sing! What is knowledge for if you do not use it? What use is compassion if you are hungry? &lt;br /&gt;
&lt;br /&gt;
Paths leading endlessly into the mist! What matters is power! First, power over self. Then, power over others. Say yes to yourself! Say 'I will!' Your world will change, and you will change the world! &lt;br /&gt;
&lt;br /&gt;
Let me help. Together, nothing can stop us!&lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each [[gods|God]] has slightly different abilities and penalties. See the [[Gods]] individual pages for details. Below lists only the abilities and penalties of Magranon. &lt;br /&gt;
&lt;br /&gt;
=== Follower abilities and penalties ===&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* Receives Magranon domain bonuses while in Magranon's domain. See [[religion#Domain of the gods|domain of the gods]] for more details about this. &lt;br /&gt;
&lt;br /&gt;
==== Penalties ====&lt;br /&gt;
* No known follower penalties&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magranon priests abilities and penalties ===&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* All abilities of Magranon followers.&lt;br /&gt;
* Ability to cast Magranon spells (see below)&lt;br /&gt;
* [[Priest]]s of Magranon with high faith (70+) and with enough favour (?) left, have about 75% chance to keep items and skills at death. (Similar to the [[item:resurrection stone|resurrection stone]])&lt;br /&gt;
* [[Priest]]s of Magranon with high faith (60-70?) and favor are inspired in their deities favored terrains, and have less stamina drain there. Magranon gets the bonus on rock.&lt;br /&gt;
* [[Priest]]s of Magranon receive a 25% bonus to damage dealt when they pass 40 faith. For this to be effective they must have over 40 favor also.&lt;br /&gt;
* [[Mining]] ([[Fo]] and [[Vynora]] priests cannot do this. )&lt;br /&gt;
* Can use [[bows]] ([[Fo]] and [[Vynora]] priests cannot do this.)&lt;br /&gt;
* Priests of Magranon with above 40 faith and 40 favor recieve the ability to walk on Lava tiles without taking damage.&lt;br /&gt;
&lt;br /&gt;
==== Penalties ====&lt;br /&gt;
* Cannot improve. This includes finishing unfinished items.&lt;br /&gt;
* Cannot continue on walls or structures. They can plan them. &lt;br /&gt;
* Cannot dig.&lt;br /&gt;
* Cannot cut wood.&lt;br /&gt;
* Cannot use alchemy&lt;br /&gt;
* Cannot pave or destroy roads&lt;br /&gt;
* Cannot use [[healing cover]]s&lt;br /&gt;
* Cannot [[stealing|steal]], [[lockpicking|pick locks]] or destroy structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magranon champion abilities and penalties ===&lt;br /&gt;
(See the [[champion]] page for details on champion-hood)&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
* All Magranon follower and Magranon priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+ your original skill, up to a maximum of 80.&lt;br /&gt;
*Shorter time for normal healing.&lt;br /&gt;
*Increased skill gain (factor isn't known).&lt;br /&gt;
*[[Break altar]] spell.&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Magranon (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Magranon' for example).&lt;br /&gt;
*You can never loose your Deity.&lt;br /&gt;
&lt;br /&gt;
==== Penalties ====&lt;br /&gt;
* Permadeath. You get 3 lives; If you die more then 3 times, you do ''NOT'' respawn. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You cannot change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without being a priest ''&lt;br /&gt;
{| border=1&lt;br /&gt;
!30 Faith&lt;br /&gt;
!38 Faith&lt;br /&gt;
!40 Faith&lt;br /&gt;
!43 Faith&lt;br /&gt;
!44 Faith&lt;br /&gt;
!50 Faith&lt;br /&gt;
!60 Faith&lt;br /&gt;
!70 Faith&lt;br /&gt;
|----&lt;br /&gt;
|[[Magranon's Shield]]&lt;br /&gt;
|[[Vessel]]&lt;br /&gt;
|[[Dominate]]&lt;br /&gt;
|[[Animal's Demise]]&lt;br /&gt;
|[[Libila's Demise]]&lt;br /&gt;
|[[Dragon's Demise]]&lt;br /&gt;
|[[Sunder]]&lt;br /&gt;
|[[Smite]]&lt;br /&gt;
|----&lt;br /&gt;
|[[Bless]]&lt;br /&gt;
|*&lt;br /&gt;
|[[Vynora's Demise]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|[[Fo's Demise]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|[[Selfhealers's Demise]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Cardboardboxprocessor&amp;diff=39054</id>
		<title>Player:Cardboardboxprocessor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Cardboardboxprocessor&amp;diff=39054"/>
		<updated>2008-11-10T04:58:15Z</updated>

		<summary type="html">&lt;p&gt;Gavin: updated page for him by request&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CardBoardBoxProcessor is a [http://wurmonline.com/wiki/index.php?title=Jenn-Kellon Jenn-Kellon] player who currently resides on the Wild server.&lt;br /&gt;
&lt;br /&gt;
- Mines stuff and doesn't afraid of anything. &lt;br /&gt;
&lt;br /&gt;
- He Also B! on [[Mol-Rehan Home|Mol-Rehan Home]]! &lt;br /&gt;
&lt;br /&gt;
- He /b/ OverLord for [[Cold Harbor|Cold Harbor]].&lt;br /&gt;
&lt;br /&gt;
- Is a [Mastermine]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=38087</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=38087"/>
		<updated>2008-10-02T03:29:22Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Soldier] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mercenary] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Swordsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Duelist] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Body Builder] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Materia Tamer] ''Recieved on on 18th September 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Quacksalver]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, some of which are fight related hence not wanting to reveal them, As word gets out i may update them :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shield_bashing&amp;diff=37784</id>
		<title>Shield bashing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shield_bashing&amp;diff=37784"/>
		<updated>2008-09-25T08:52:52Z</updated>

		<summary type="html">&lt;p&gt;Gavin: Strenth and armor play a part also&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Fighting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Skill Use ==&lt;br /&gt;
While having a [[shield]] equipped on the left arm, select ''shield bash'' from the combat stance bar. When you are successful you get the message that X is sprawling on the [[ground]].&lt;br /&gt;
&lt;br /&gt;
While shield bashing you gain both shield and shield bashing [[skill]].&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
A successful shield bash has the opponent make a bad move, i.e. their combat window turns red and they moved at extremely slow speeds. The length of this condition varies from under a second to up to 4 seconds.&lt;br /&gt;
&lt;br /&gt;
Depending on your shieldbashing skill and the defence of your opponent, you may also do a slight bit of damage. This is however extremely low amounts when done to other humans, rarely crossing the 5 damage mark (Unless your bashing a unarmored foe). Other factors in this include your and your opponents body strength. And what armor (if any) the person being shield bashed is wearing.&lt;br /&gt;
&lt;br /&gt;
Shieldbashing also resets the stance your opponent is in. If your opponent is aiming upper center and he is shield bashed, he will be pushed back into center stance. There is also a slight chance that your opponent will lose a bit of focus.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37566</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37566"/>
		<updated>2008-09-18T02:08:58Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Soldier] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mercenary] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Swordsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Duelist] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Body Builder] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Materia Tamer] ''Recieved on on 18th September 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, some of which are fight related hence not wanting to reveal them, As word gets out i may update them :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37352</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37352"/>
		<updated>2008-09-12T10:39:38Z</updated>

		<summary type="html">&lt;p&gt;Gavin: 70sc title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman || ? ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || N/A || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || Tim the Toolman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Crofter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of approximately 1110&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
Kingdom titles can be gained when a leader of a kingdom selects someone to hold one of their offices.&lt;br /&gt;
&lt;br /&gt;
(Incomplete list of offices)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Office Ability&lt;br /&gt;
|-&lt;br /&gt;
|Court Announcer (MR), Royal Herald (JK), Harbinger (HoTS)&lt;br /&gt;
|The ability to make custom Area History messages every 6 hours. Can also &amp;quot;right click -&amp;gt; Announce&amp;quot; people.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Incomplete List!''&lt;br /&gt;
&lt;br /&gt;
=== Unconfirmed titles ===&lt;br /&gt;
&lt;br /&gt;
* [[Armour Smithing|Armoursmith]]&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37337</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37337"/>
		<updated>2008-09-11T17:29:18Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Soldier] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mercenary] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Swordsman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Duelist] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, some of which are fight related hence not wanting to reveal them, As word gets out i may update them :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37336</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37336"/>
		<updated>2008-09-11T17:24:54Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skill titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || N/A || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || Tim the Toolman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Crofter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of approximately 1110&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
Kingdom titles can be gained when a leader of a kingdom selects someone to hold one of their offices.&lt;br /&gt;
&lt;br /&gt;
(Incomplete list of offices)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Office Ability&lt;br /&gt;
|-&lt;br /&gt;
|Court Announcer (MR), Royal Herald (JK), Harbinger (HoTS)&lt;br /&gt;
|The ability to make custom Area History messages every 6 hours. Can also &amp;quot;right click -&amp;gt; Announce&amp;quot; people.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Incomplete List!''&lt;br /&gt;
&lt;br /&gt;
=== Unconfirmed titles ===&lt;br /&gt;
&lt;br /&gt;
* [[Armour Smithing|Armoursmith]]&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37335</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=37335"/>
		<updated>2008-09-11T17:23:52Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skill titles */  bodybuilder duelist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Overall Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || N/A || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || Tim the Toolman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Crofter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Overall Shields]]&lt;br /&gt;
| Shieldman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Overall Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of approximately 1110&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
Kingdom titles can be gained when a leader of a kingdom selects someone to hold one of their offices.&lt;br /&gt;
&lt;br /&gt;
(Incomplete list of offices)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Office Ability&lt;br /&gt;
|-&lt;br /&gt;
|Court Announcer (MR), Royal Herald (JK), Harbinger (HoTS)&lt;br /&gt;
|The ability to make custom Area History messages every 6 hours. Can also &amp;quot;right click -&amp;gt; Announce&amp;quot; people.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Incomplete List!''&lt;br /&gt;
&lt;br /&gt;
=== Unconfirmed titles ===&lt;br /&gt;
&lt;br /&gt;
* [[Armour Smithing|Armoursmith]]&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37333</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=37333"/>
		<updated>2008-09-11T17:15:19Z</updated>

		<summary type="html">&lt;p&gt;Gavin: Title update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Archer] ''Dont know the date for this one''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Tim the Toolman] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These are just the titles i choose to reveal. I do have more that are not on this list, 8 of which are fight related hence not wanting to reveal them :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Iron Chef] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Conduit] ''Recieved on on 12th September 2008 (When it was added)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Archery&amp;diff=37299</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Archery&amp;diff=37299"/>
		<updated>2008-09-08T10:49:54Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Archery is a skill which involves an [[:Category:Arrows|arrow]] and a [[:Category:Bows|bow]].&lt;br /&gt;
&lt;br /&gt;
To shoot you need to equip a bow in your hands and activate it, and then right click on your target. Make sure the bow is strung. &lt;br /&gt;
&lt;br /&gt;
If you have a target selected (player or animal, not [[archery target]]), you can also use the 'ranged' icon if you have the bow equipped. &lt;br /&gt;
&lt;br /&gt;
The arrows shot first are the ones in your quiver on your body, next are the ones in your quiver in your inventory, and last are the ones in your inventory. If you have an empty quiver in your inventory, no arrows in your inventory or in other quivers in your inventory will be shot.&lt;br /&gt;
&lt;br /&gt;
If a quiver is found in the inventory but it is empty, no arrow will be shot. This gives you good control over which arrows are shot. Arrows are fired in the following order: 1. War arrows, 2. Hunting arrows, 3. shafts.&lt;br /&gt;
&lt;br /&gt;
*Best bows are made from [[willow]].&lt;br /&gt;
*Arrows made from [[cedar]] are easier to improve.&lt;br /&gt;
*Arrows made from [[maple]] take less damage. &lt;br /&gt;
&lt;br /&gt;
*[[Short bow]]s are best shot from 5 tiles.&lt;br /&gt;
*[[Bow]]s are best shot from 10 tiles.&lt;br /&gt;
*[[Long bow]]s are best shot from 20 tiles.&lt;br /&gt;
&lt;br /&gt;
*[[Quality]] of the [[bow string]] affects hit chance and the chance that it breaks.&lt;br /&gt;
*Quality of the arrow affects hit chance and the chance that it breaks.&lt;br /&gt;
&lt;br /&gt;
*Archery has a lower hit chance during the night (from 21:00 to 06:00 wurm time).&lt;br /&gt;
&lt;br /&gt;
*Wearing a shield can significantly increase the rate at which you block arrows.&lt;br /&gt;
&lt;br /&gt;
== Skill based options ==&lt;br /&gt;
At various points in your bow skill progression you get the following special shooting options:&lt;br /&gt;
:* When you have 30 skill in a specific bow, you'll get the '''Shoot Quickly''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 35 skill in a specific bow, you'll get the '''Aim at Torso''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 40 skill in a specific bow, you'll get the '''Aim at right arm''' and '''Aim at left arm''' options. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 50 skill in a specific bow, you'll get the '''Aim at Head''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 60 skill in a specific bow, you'll get the '''Aim at Face''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* When you have 70 skill in a specific bow, you'll get the '''Aim at Legs''' option. &amp;lt;br&amp;gt;&lt;br /&gt;
:* Higher skill options to be discovered, feel free to add more.&lt;br /&gt;
&lt;br /&gt;
== Skillgain tips ==&lt;br /&gt;
* You may gain up to 30 skill in a bow type by practicing on an [[archery target]]. The main archery skill is also limited to 40 while practicing on an archery target. When 40 main skill is hit, you will no longer be able to gain any skill from archery targets. It is possible to to gain 30 skill in one bow type, then begin a new bow type until your main skill reaches 40.&lt;br /&gt;
* Although they give less skill than real arrows, it is best to use arrow shafts when practicing in this way as they are far easier to make and won't damage the target too much.&lt;br /&gt;
* Firing on the target from outside your bow's optimal range will increase the difficulty, and thus increase your skillgain at higher skill levels.&lt;br /&gt;
* Practicing at night will similarly increase the difficultly, so if you find the skillgain slowing you may want to practice when it's dark instead.&lt;br /&gt;
* Beyond 40 skill the only way to gain further is by using archery on animals or in player vs. player combat.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Bows|Bows]] ==&lt;br /&gt;
*[[Long bow]]&lt;br /&gt;
*[[Bow]]&lt;br /&gt;
*[[Short bow]]&lt;br /&gt;
''Note: When a bow is unstrung, even if it has not been used and was strung minutes ago, the bowstring will be worse than before strung. Avoid unstringing and re-stringing if you can.''&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Arrows|Arrows]] ==&lt;br /&gt;
*[[Hunting arrow]]&lt;br /&gt;
*[[War arrow]]&lt;br /&gt;
*[[Arrow shaft]]&lt;br /&gt;
''Note: You can use [[arrow shafts]] as normal arrows, but they have poor accuracy and damage, and will gain you less skill. They are however much easier to replace when broken. ''&lt;br /&gt;
&lt;br /&gt;
== Associated items ==&lt;br /&gt;
*[[Bow string]]&lt;br /&gt;
*[[Archery target]]&lt;br /&gt;
*[[Hunting arrow head]]&lt;br /&gt;
*[[War arrow head]]&lt;br /&gt;
*[[Quiver]]&lt;br /&gt;
&lt;br /&gt;
== Associated skills ==&lt;br /&gt;
*[[Fletching]]&lt;br /&gt;
*[[Bowyery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:skills]]&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Archer at 50 skill&lt;br /&gt;
* Bowman at 70 skill&lt;br /&gt;
* Marksman at 90 skill&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=36821</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=36821"/>
		<updated>2008-08-16T18:18:47Z</updated>

		<summary type="html">&lt;p&gt;Gavin: There is no need for any of that, Malvado.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=36778</id>
		<title>Lore:Hall of champions</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=36778"/>
		<updated>2008-08-14T08:09:46Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Vynora */  Added 2 more recent VY champs, Im not at a token to get dates thuo, Someone else can add those in.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following people will forever be remembered as [[Champion]]s of their chosen [[Gods|Deity]].&amp;lt;br/&amp;gt; If these players should suffer three deaths and 'ascend' (perma-death), that information will also be recorded here.&lt;br /&gt;
&lt;br /&gt;
== Fo ==&lt;br /&gt;
*[[Player:Monkman|Monkman]] - ''Nov 11, 2007 9:23:56 AM Monkman is now a Champion of Fo!''&lt;br /&gt;
&lt;br /&gt;
== Magranon ==&lt;br /&gt;
* [[User:Starving|Starving]] - ''Sep 27, 2007 00:07:28 AM Starving is now a Champion of Magranon!''&lt;br /&gt;
* Karr - ''Apr 14, 2008 15:21:50 '''Karr is now RIP, 11th May 2008'''''&lt;br /&gt;
* Spider - ''Jun 14, 2008 01:27:48 AM Spider is now a Champion of Magranon!''&lt;br /&gt;
* Rhapzody - ''Jun 27, 2008 04:21:41 PM Rhapzody is now a Champion of Magranon!''&lt;br /&gt;
* Myon - ''Jun 28, 2008 03:46:41 AM Myon is now a Champion of Magranon!''&lt;br /&gt;
&lt;br /&gt;
== Vynora ==&lt;br /&gt;
* [[User:Kilean|Haraldstern]] - ''Sep 25, 2007 1:55:22 PM Haraldstern is now a Champion of Vynora!'' &lt;br /&gt;
* Sunshine - ''Sep 28, 2007 7:43:54 AM Sunshine is now a Champion of Vynora!''&lt;br /&gt;
* Zodina - ''Oct 1, 2007 14:37:39 PM Zodina is now a Champion of Vynora!''&lt;br /&gt;
* Ryn - ''Oct 14, 2007 4:14:06 PM Ryn is now a Champion of Vynora!''&lt;br /&gt;
* Bosk - ''Nov 10, 2007 8:09:26 AM Bosk is now a Champion of Vynora!''&lt;br /&gt;
* Chumpy - ''Nov 20, 2007 4:04:46 PM (EST) Chumpy is now a Champion of Vynora!''&lt;br /&gt;
* Tilly - ''Jan 21, 2008 23:37:36 Tilly is now a Champion of Vynora!''&lt;br /&gt;
* Lathrod - ''Jan 27, 2008 19:49:11 Lathrod is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Gavin|Elamor]] - ''Feb 3, 2008 1:57:14 PM Elamor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Toni|Undercover]] - ''Feb 3, 2008 1:57:14 PM Undercover is now a Champion of Vynora!''&lt;br /&gt;
* Zeeawk - ''Feb 3, 2008 7:22:51 PM Zeeawk is now a Champion of Vynora!''&lt;br /&gt;
* Duce - ''Feb 4, 2008 4:52:57 AM Duce is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Felix|Condor]] - ''Feb 24, 2008 6:11:40 AM Condor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Davidbritsky|Nickromancer]] - ''Mar 6, 2008 5:45:58 PM Nickromancer is now a Champion of Vynora!''&lt;br /&gt;
* Arunsun - ''Mar 10, 2008 2:42:19 AM Arunsun is now a Champion of Vynora!''&lt;br /&gt;
* Skogar - ''Mar 24, 2008 8:58:32 PM EST Skogar is now a Champion of Vynora!''&lt;br /&gt;
* Shayne - ''Apr 15, 2008 09:56:48 Shayne is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Alexgodis|AlexGodis]] - ''Apr 16, 2008 4:01:03 PM Alexgodis is now a Champion of Vynora!''&lt;br /&gt;
* Sharaka - ''Apr 23, 2008 1:51:49 AM Sharaka is now a Champion of Vynora!''&lt;br /&gt;
* [[player:Ryuu|Polanpl]] - ''May 5, 2008 7:48:12 AM Polanpl is now a Champion of Vynora!''&lt;br /&gt;
* Syrox - ''May 6, 2008 11:15:47 PM Syrox is now a Champion of Vynora!''&lt;br /&gt;
* Pow - ''May 11, 2008 4:33:16 AM Pow is now a Champion of Vynora!''&lt;br /&gt;
* Solutare - ''May 17, 2008 7:49:40 PM Solutare is now a Champion of Vynora!''&lt;br /&gt;
* Kelp - ''May 27, 2008 2:36:09 PM Kelp is now a Champion of Vynora!''&lt;br /&gt;
* Nicodemus - ''June 30, 2008 7:05:54 Nicodemus is now a Champion of Vynora!''&lt;br /&gt;
* Priest - ''Priest is now a Champion of Vynora!'' (I dont remember the date for this, But he became a champ of vynora, Someone add in date please)&lt;br /&gt;
* Snout - ''Snout is now a Champion of Vynora!''&lt;br /&gt;
* Neas - ''Neas is now a Champion of Vynora!''&lt;br /&gt;
* Champsaf - ''August 12, 2008 11:54:51 PM MST Champsaf is now a Champion of Vynora!''&lt;br /&gt;
&lt;br /&gt;
== Libila ==&lt;br /&gt;
*[[User:Oracle|Asmodai]] - ''Sep 28, 2007 5:11:05 PM '''Asmodai is now RIP, 16th Dec 2007!'''''&lt;br /&gt;
* Sye - ''Oct 20, 2007 7:19:27 AM Sye is now a Champion of Libila!''&lt;br /&gt;
* Seth - ''Nov 20, 2007 8:59:12 AM Seth is now a Champion of Libila!''&lt;br /&gt;
&lt;br /&gt;
== Champions from Gold 1 ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (Gold-1)]] for a list.&lt;br /&gt;
&lt;br /&gt;
== Champions from beta ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (beta)]] for a list. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=36745</id>
		<title>Settlement:Kyara</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Kyara&amp;diff=36745"/>
		<updated>2008-08-13T01:25:02Z</updated>

		<summary type="html">&lt;p&gt;Gavin: wintermute&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=Dude, where's my cart?&lt;br /&gt;
|type=v&lt;br /&gt;
|size=20&lt;br /&gt;
|mayor=Dreammaster&lt;br /&gt;
|population=140+&lt;br /&gt;
|allies=&lt;br /&gt;
All Jenn-Kellon settlements&lt;br /&gt;
|enemies=Mol-Rehan and blacklight towns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Kyara is a Jenn-Kellon town, and was originally founded by Eaglef and Dreammaster on the 6th beta map. It's name was made up by Teseng. Kyara is one of the oldest surviving towns in Wurm. This is the the 7th version of Kyara, and is currently on a size 20 deed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History screenshots ==&lt;br /&gt;
{| border=0&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-1.jpg|left|thumb]] || The first Kyara was situated between an ocean and the top of a mountain range. This was before climbing was implemented. The white square to the right of the large fields was the location of the first guard tower build in wurm. It took 1000 bricks, 1000 clays and 500 planks.&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-3.jpg|left|thumb]] || The 3rd Kyara&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-4.jpg|left|thumb]] || The 4th Kyara, on the last beta map (9th world), had 87 active citizens, and a size 100 deed. The walled area with the tower in the center of the picture was town center. On the upper left of the picture, the buildings with the tiny 1x1 sheds next to the two farms was the recruiting center. Kyara was receiving new recruits daily&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-5.JPG|left|thumb]] || The 5th Kyara was located on the homeserver in Gold-1. It was a size 10 deed and was near the unicorn spawn. At the end of Gold-1, it served mostly as a recruiting center for Kyara V6.&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Kyara-6.JPG|left|thumb]] || The 6th Kyara was located on the wildserver in Gold-1, and was called Merkamanost. At the end of Gold-1 it had a large dirt wall and a thorn moat surrounding the town, and the only way inside was through a deeded cave system. You can see the early defenses and the start of the dirt wall in this screenshot. No screenshots of the finished Kyara V6 are currently available. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
[http://kyara.zoomcities.us/ Website]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
=== Founders of Kyara ===&lt;br /&gt;
[[User:Eaglef|Eaglef]] and [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Mayor of Kyara ===&lt;br /&gt;
[[User:Dreammaster|Dreammaster]]&lt;br /&gt;
&lt;br /&gt;
=== Consuls of Kyara ===&lt;br /&gt;
* [[User:Adoll|Adoll]]&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]]&lt;br /&gt;
* [[User:Eaglef|Eaglef]]&lt;br /&gt;
* [[Player:Rara|Rara]]&lt;br /&gt;
* [[Player:Ironlion|Ironlion]]&lt;br /&gt;
* [[User:Jarosz|Jarosz]]&lt;br /&gt;
* [[User:Ketza|Ketza]]&lt;br /&gt;
* [[User:Manny|Manny]]&lt;br /&gt;
* [[Player:Nubcaek|Nubcaek]]&lt;br /&gt;
* [[Player:Sqorpius|Sqorpius]]&lt;br /&gt;
* [[User:Starving|Starving]]&lt;br /&gt;
* [[Player:Omegaforce|Omegaforce]]&lt;br /&gt;
* [[Player:Zezima|Zezima]]&lt;br /&gt;
* [[Player:Toni|Toni]]&lt;br /&gt;
* [[Player:Gavin|Gavin]]&lt;br /&gt;
* [[Player:Inacron|Inacron]]&lt;br /&gt;
* [[User:Duce|Duce]]&lt;br /&gt;
* [[Player:Miggy|Miggy]]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]]&lt;br /&gt;
* [[Player:Wintermute|Wintermute]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Kyara ===&lt;br /&gt;
For a more complete list of citizens, see the citizens list on our [http://kyara.zoomcities.us/index.php?page_id=32 website].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=36713</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=36713"/>
		<updated>2008-08-11T14:57:28Z</updated>

		<summary type="html">&lt;p&gt;Gavin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Character: Gavin'''&lt;br /&gt;
&lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Ranked 1st in the ranks with 1541 points.&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007'' &amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Battlemaster] ''Recieved on June 8th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Kingslayer] ''Recieved on June 21st 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mastermine] ''Recieved on July 19th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Chainsmith] ''Recieved on July 20th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Master Shieldsmith] ''Recieved on August 9th 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character: Elamor'''&lt;br /&gt;
 &lt;br /&gt;
'''Info'''&lt;br /&gt;
* Is a citizen of Kyara&lt;br /&gt;
* Is a Champion of Vynora&lt;br /&gt;
&lt;br /&gt;
'''Titles'''&lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Shieldsmith] ''Recieved on on 7th June 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on on 4th July 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on on 41th August 2008''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=36661</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=36661"/>
		<updated>2008-08-09T07:09:46Z</updated>

		<summary type="html">&lt;p&gt;Gavin: /* Skill titles */  70 prospecting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || N/A || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || N/A || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Crofter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| N/A || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Warden&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of approximately 1110&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
Kingdom titles can be gained when a leader of a kingdom selects someone to hold one of their offices.&lt;br /&gt;
&lt;br /&gt;
(Incomplete list of offices)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Office Ability&lt;br /&gt;
|-&lt;br /&gt;
|Court Announcer (MR), Royal Herald (JK), Harbinger (HoTS)&lt;br /&gt;
|The ability to make custom Area History messages every 6 hours. Can also &amp;quot;right click -&amp;gt; Announce&amp;quot; people.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Incomplete List!''&lt;br /&gt;
&lt;br /&gt;
=== Unconfirmed titles ===&lt;br /&gt;
&lt;br /&gt;
* [[Armour Smithing|Armoursmith]]&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Gavin</name></author>
		
	</entry>
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