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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Innominate</id>
	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T20:44:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brown_bear&amp;diff=99503</id>
		<title>Brown bear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brown_bear&amp;diff=99503"/>
		<updated>2016-08-18T13:23:38Z</updated>

		<summary type="html">&lt;p&gt;Innominate: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Brownbear.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]] (1.2kg/piece), [[fur]], [[tooth]]&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=Yes (if tame)&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Bear cave]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
''The brown bear has a distinctive hump on the shoulders, and long deadly claws on the front paws.''&lt;br /&gt;
&lt;br /&gt;
'''Brown bear''' is a dangerous [[animal]] to new players, but less so than its cousin [[black bear]]. It can be killed by a well-equipped player without much [[fighting]] skill. Do not try to run away from it into the water, because this bear can swim. It can be [[taming|tamed]] with meat or fish (15+ taming skill recommended). Since brown bears can swim, one in the water is sometimes referred to as a Bearshark.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Brown bears are the fastest hitched animals yet discovered. However, as they can only be hitched while tamed, they will unhitch themselves when they become aggressive/untamed again.&lt;br /&gt;
* Only young and adolescent brown bears can be hitched. Mature and above results in the message &amp;quot;The (age) Brown Bear is too unruly to be hitched&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[:wikipedia:brown bear|Brown bear]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Long_spear&amp;diff=99098</id>
		<title>Long spear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Long_spear&amp;diff=99098"/>
		<updated>2016-06-21T00:39:25Z</updated>

		<summary type="html">&lt;p&gt;Innominate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Long spear.jpg&lt;br /&gt;
|active=[[staff]] (2.00 kg)&lt;br /&gt;
|passive=[[spear tip]] &lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.70 kg)&lt;br /&gt;
|skill=Weapon smithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A long well-polished shaft with a heavy sharp blade attached at one end.''&lt;br /&gt;
&lt;br /&gt;
The long spear is wielded in two hands, so you cannot wield a [[shield]] with it.&lt;br /&gt;
&lt;br /&gt;
== Weapon Stats ==&lt;br /&gt;
*Skills: [[Polearms]] -&amp;gt; [[Skills:Long spear|Long spear]]&lt;br /&gt;
*Strength: 0.40 (Similar to the medium Maul)&lt;br /&gt;
*Attack Speed: 5 seconds (4 in Aggressive Mode)&lt;br /&gt;
*Attack Range: 1 Tile&lt;br /&gt;
*Damage Type: Piercing&lt;br /&gt;
*Parry Rate: Rate uncertain, but capable of parrying.&lt;br /&gt;
*Wielding: Two-hander (can't use a [[shield]] with it)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Wood type of staff determines wood type of long spear.&lt;br /&gt;
* The spear tip quality determines success chances.&lt;br /&gt;
* Failing attaching, will lower staff quality and damage spear tip.&lt;br /&gt;
* You wield a long spear in your two hands.&lt;br /&gt;
* Heating the spear in a [[forge]] will destroy the spear.&lt;br /&gt;
* Quality of the weapon will greatly affect overall damage.&lt;br /&gt;
* Can't be Mailed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
[[Category:Two handed weapon]]&lt;br /&gt;
[[Category:Polearms]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Long_spear&amp;diff=99097</id>
		<title>Long spear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Long_spear&amp;diff=99097"/>
		<updated>2016-06-21T00:39:01Z</updated>

		<summary type="html">&lt;p&gt;Innominate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Long spear.jpg&lt;br /&gt;
|active=[[staff]] (2.00 kg)&lt;br /&gt;
|passive=[[spear tip]] &lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.70 kg)&lt;br /&gt;
|skill=Weapon smithing&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A long well-polished shaft with a heavy sharp blade attached at one end.''&lt;br /&gt;
&lt;br /&gt;
The long spear is wielded in two hands, so you cannot wield a [[shield]] with it.&lt;br /&gt;
&lt;br /&gt;
== Weapon Stats ==&lt;br /&gt;
*Skills: [[Polearms]] -&amp;gt; [[Skills:Long spear|Long spear]]&lt;br /&gt;
*Strength: 0.40 (Similar to the medium Maul)&lt;br /&gt;
*Attack Speed: 5 seconds (4 in Aggressive Mode)&lt;br /&gt;
*Attack Range: 1 Tile&lt;br /&gt;
*Damage Type: Piercing&lt;br /&gt;
*Parry Rate: Rate uncertain, but capable of parrying.&lt;br /&gt;
*Wielding: Two-hander (can't use a [[shield]] with it)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Wood type of staff determines wood type of long spear.&lt;br /&gt;
* The spear tip quality determines success chances.&lt;br /&gt;
* Failing attaching, will lower staff quality and damage spear tip.&lt;br /&gt;
* You wield a long spear in your two hands.&lt;br /&gt;
* Heating the spear in a [[forge]] will destroy the spear.&lt;br /&gt;
* Quality of the weapon will greatly affect overall damage.&lt;br /&gt;
* Can't be Mailed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
[[Category:Two handed weapon]]&lt;br /&gt;
[[Category:Polearms]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Priest&amp;diff=99085</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Priest&amp;diff=99085"/>
		<updated>2016-06-17T18:41:50Z</updated>

		<summary type="html">&lt;p&gt;Innominate: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Priests''' are [[player]]s who have completely devoted themselves to their chosen [[god]] (or [[deity]]). The priest is rewarded for their devotion by means of the ability to cast [[spells]] and the chance to become a [[Champion player|champion]].&lt;br /&gt;
&lt;br /&gt;
== Converting ==&lt;br /&gt;
{{main|Convert}}To become a priest a [[follower]] can either make a pilgrimage to the [[white light]]'s '''[[Altar of Three]]''' on [[Chaos]] or [[Elevation]], or the [[black light]]'s '''[[Bone Altar]]''' on [[Elevation]], depending on the god they follow. Another [[priest]] of the same religion may also convert a follower if the requirements are right.&lt;br /&gt;
&lt;br /&gt;
* The follower requires a minimum of 30 [[faith]] when to be converted by a priest, and the priest must have at least 40.&lt;br /&gt;
* On [[Chaos]] a follower with 30 faith may visit the [[Altar of Three]] or [[Bone Altar]] to become a priest.&lt;br /&gt;
* On the [[Epic]] cluster with 30 faith may visit the Altar of Three or Bone Altar on [[Elevation]] to become a priest.&lt;br /&gt;
;* Any character wishing to become a priest must have active [[premium]] time.&lt;br /&gt;
&lt;br /&gt;
; Altar Text&lt;br /&gt;
{{event|inline|You may chose to become a priest of &amp;lt;your god&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.&amp;lt;br&amp;gt;&lt;br /&gt;
You must also walk this path if you strive to become a Champion of &amp;lt;your god&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
You will however by very limited in what you can do.&amp;lt;br&amp;gt;&lt;br /&gt;
You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.&amp;lt;br&amp;gt;&lt;br /&gt;
You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.&amp;lt;br&amp;gt;&lt;br /&gt;
If you later decide to become a Champion of &amp;lt;your god&amp;gt; these restrictions will be lifted.&amp;lt;br&amp;gt;&lt;br /&gt;
As a Champion, you may only escape death a few times though.&amp;lt;br&amp;gt;&lt;br /&gt;
After that your life ends permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
If your faith ever fails you, you will lose your priesthood.&amp;lt;br&amp;gt;&lt;br /&gt;
Do you want to become a priest of &amp;lt;your god&amp;gt; despite the severe limitations it will have on your actions?}}&lt;br /&gt;
&lt;br /&gt;
=== Changing faith ===&lt;br /&gt;
If a priest ever feels the need to begin worshipping a different god they may be converted by a follower or of the respective faith. Doing so will reduce the faith of the converted to 20% of the preaching skill of the converter, meaning they will no longer be a priest. As above either of the special altars may also be used, but this will result in faith being set to 1.&lt;br /&gt;
&lt;br /&gt;
'''Read more''': [[Convert]] | [[Religion]] | [[Gods]] | [[Follower]] | [[Faith]] | [[Altar]] | [[Premium]]&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
With great power comes restriction; priests forbidden by their gods from undertaking a multitude of activities. Although it's possible to go unfaithful and ignore your god, the repercussions are not accepted well; faith will be removed if the actions are noticed by the gods.&lt;br /&gt;
&lt;br /&gt;
Priests typically cannot do any of the following actions (any exceptions are listed in the table below).  See the table below for details.&lt;br /&gt;
* [[Improve]], continue or destroy/bash items, walls or structures, or [[repair]] structures.  However they are permitted to create and plan items and structures.&lt;br /&gt;
* [[digging|Dig]] or [[Woodcutting|cut wood]], pack dirt or [[pave]].&lt;br /&gt;
* [[Mine]], [[prospect]] or tunnel.&lt;br /&gt;
* Use [[alchemy]] or make [[healing cover]]s.&lt;br /&gt;
* Cannot [[steal]].&lt;br /&gt;
&lt;br /&gt;
Priests do not gain [[body]] or [[mind]] [[skills]] as at the same rate as normal characters while doing the same actions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Comparison table&lt;br /&gt;
|+ style=&amp;quot;caption-side:bottom; text-align:right&amp;quot;|&lt;br /&gt;
| WIDTH=86 HEIGHT=47 ALIGN=LEFT | &lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Digging]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Woodcutting]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Alchemy]] &amp;amp; [[Healing Cover]]s&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Mining]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Paving]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Steal]] &amp;amp; Destroy [[Structure]]s&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Farming]], [[Gardening]] &amp;amp; [[Taming]]&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Fo]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Libila]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Magranon]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Vynora]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Tosiek]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Nahjo]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺ &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; |&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Nathan]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺ &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; |&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Losing faith ==&lt;br /&gt;
Going against the will of a god will anger them and as a result the priest will lose faith, the amount lost depends entirely on the action taken. If a priest is to ever drop below 30 faith they will be stripped of their priesthood and re-join the ranks of the followers with an added 10 point loss in faith, leaving them at 20.&lt;br /&gt;
&lt;br /&gt;
{{event|inline|&amp;lt;God&amp;gt; no longer accepts you as a priest!}}&lt;br /&gt;
&lt;br /&gt;
=== Premium ===&lt;br /&gt;
Once a player runs out of [[premium]] time their faith and favor will be limited to 20 and they will temporarily lose priesthood. Once premium time is renewed all skills and priesthood will revert back. Priests who are no longer premium become followers and are therefore not under the strict limitations described in the table above, meaning there will be no severe faith loss for going unfaithful while non-premium.  However sometimes the gods will punish followers for disobedience, so it may be wise not to test the will of the gods.&lt;br /&gt;
;Faith gain beyond 30 is not possible for non-premium accounts.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Notice/guide}}&lt;br /&gt;
=== Skills ===&lt;br /&gt;
# Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect soul characteristics which, in turn, improve spell casting abilities. Keeping them low at the start in that case should help you raise soul faster if you become premium.&lt;br /&gt;
# Support skills such as [[blacksmithing]], [[carpentry]], [[cloth tailoring]], [[masonry]], [[pottery]], [[stone cutting]] and [[woodcutting]] should all be raised to at least 20, and probably 30, so that you will not be left mostly unable to help yourself or your village in other ways after you become a priest.&lt;br /&gt;
# You should strongly consider raising [[Mind logic]] to 20.1 and [[Body control]] to 21 for the ability to command sailing boats and to ride horses. These characteristics are much harder to gain without crafting.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
Assuming that you start as a premium character or that you intend to become premium around the time you become a priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise strength well.&lt;br /&gt;
&lt;br /&gt;
When you become a priest you must raise your soul strength/depth in order to improve the outcome of your spells. Libilian and Magranon priests must raise [[soul strength]], Fo and Vynoran Priests must raise [[soul depth]].&lt;br /&gt;
&lt;br /&gt;
* [[Priest Guide]]&lt;br /&gt;
* [[Priest Guide Sincor]]&lt;br /&gt;
* [[Before priesting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Priest&amp;diff=99084</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Priest&amp;diff=99084"/>
		<updated>2016-06-17T18:41:26Z</updated>

		<summary type="html">&lt;p&gt;Innominate: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Priests''' are [[player]]s who have completely devoted themselves to their chosen [[god]] (or [[deity]]). The priest is rewarded for their devotion by means of the ability to cast [[spells]] and the chance to become a [[Champion player|champion]].&lt;br /&gt;
&lt;br /&gt;
== Converting ==&lt;br /&gt;
{{main|Convert}}To become a priest a [[follower]] can either make a pilgrimage to the [[white light]]'s '''[[Altar of Three]]''' on [[Chaos]] or [[Elevation]], or the [[black light]]'s '''[[Bone Altar]]''' on [[Elevation]], depending on the god they follow. Another [[priest]] of the same religion may also convert a follower if the requirements are right.&lt;br /&gt;
&lt;br /&gt;
* The follower requires a minimum of 30 [[faith]] when to be converted by a priest, and the priest must have at least 40.&lt;br /&gt;
* On [[Chaos]] a follower with 30 faith may visit the [[Altar of Three]] or [[Bone Altar]] to become a priest.&lt;br /&gt;
* On the [[Epic]] cluster with 30 faith may visit the Altar of Three or Bone Altar on [[Elevation]] to become a priest.&lt;br /&gt;
;* Any character wishing to become a priest must have active [[premium]] time.&lt;br /&gt;
&lt;br /&gt;
; Altar Text&lt;br /&gt;
{{event|inline|You may chose to become a priest of &amp;lt;your god&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.&amp;lt;br&amp;gt;&lt;br /&gt;
You must also walk this path if you strive to become a Champion of &amp;lt;your god&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
You will however by very limited in what you can do.&amp;lt;br&amp;gt;&lt;br /&gt;
You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.&amp;lt;br&amp;gt;&lt;br /&gt;
You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.&amp;lt;br&amp;gt;&lt;br /&gt;
If you later decide to become a Champion of &amp;lt;your god&amp;gt; these restrictions will be lifted.&amp;lt;br&amp;gt;&lt;br /&gt;
As a Champion, you may only escape death a few times though.&amp;lt;br&amp;gt;&lt;br /&gt;
After that your life ends permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
If your faith ever fails you, you will lose your priesthood.&amp;lt;br&amp;gt;&lt;br /&gt;
Do you want to become a priest of &amp;lt;your god&amp;gt; despite the severe limitations it will have on your actions?}}&lt;br /&gt;
&lt;br /&gt;
=== Changing faith ===&lt;br /&gt;
If a priest ever feels the need to begin worshipping a different god they may be converted by a follower or of the respective faith. Doing so will reduce the faith of the converted to 20% of the preaching skill of the converter, meaning they will no longer be a priest. As above either of the special altars may also be used, but this will result in faith being set to 1.&lt;br /&gt;
&lt;br /&gt;
'''Read more''': [[Convert]] | [[Religion]] | [[Gods]] | [[Follower]] | [[Faith]] | [[Altar]] | [[Premium]]&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
With great power comes restriction; priests forbidden by their gods from undertaking a multitude of activities. Although it's possible to go unfaithful and ignore your god, the repercussions are not accepted well; faith will be removed if the actions are noticed by the gods.&lt;br /&gt;
&lt;br /&gt;
Priests typically cannot do any of the following actions (any exceptions are listed in the graph below).  See the table below for details.&lt;br /&gt;
* [[Improve]], continue or destroy/bash items, walls or structures, or [[repair]] structures.  However they are permitted to create and plan items and structures.&lt;br /&gt;
* [[digging|Dig]] or [[Woodcutting|cut wood]], pack dirt or [[pave]].&lt;br /&gt;
* [[Mine]], [[prospect]] or tunnel.&lt;br /&gt;
* Use [[alchemy]] or make [[healing cover]]s.&lt;br /&gt;
* Cannot [[steal]].&lt;br /&gt;
&lt;br /&gt;
Priests do not gain [[body]] or [[mind]] [[skills]] as at the same rate as normal characters while doing the same actions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Comparison table&lt;br /&gt;
|+ style=&amp;quot;caption-side:bottom; text-align:right&amp;quot;|&lt;br /&gt;
| WIDTH=86 HEIGHT=47 ALIGN=LEFT | &lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Digging]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Woodcutting]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Alchemy]] &amp;amp; [[Healing Cover]]s&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Mining]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Paving]]&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Steal]] &amp;amp; Destroy [[Structure]]s&lt;br /&gt;
! WIDTH=110 ALIGN=CENTER | [[Farming]], [[Gardening]] &amp;amp; [[Taming]]&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Fo]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Libila]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Magranon]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Vynora]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Tosiek]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Nahjo]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺ &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; |&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|- &lt;br /&gt;
! HEIGHT=17 ALIGN=LEFT | [[Nathan]]&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺ &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; | &lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#f4cccc&amp;quot; |&lt;br /&gt;
| ALIGN=CENTER BGCOLOR=&amp;quot;#d9ead3&amp;quot; | ☺&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Losing faith ==&lt;br /&gt;
Going against the will of a god will anger them and as a result the priest will lose faith, the amount lost depends entirely on the action taken. If a priest is to ever drop below 30 faith they will be stripped of their priesthood and re-join the ranks of the followers with an added 10 point loss in faith, leaving them at 20.&lt;br /&gt;
&lt;br /&gt;
{{event|inline|&amp;lt;God&amp;gt; no longer accepts you as a priest!}}&lt;br /&gt;
&lt;br /&gt;
=== Premium ===&lt;br /&gt;
Once a player runs out of [[premium]] time their faith and favor will be limited to 20 and they will temporarily lose priesthood. Once premium time is renewed all skills and priesthood will revert back. Priests who are no longer premium become followers and are therefore not under the strict limitations described in the table above, meaning there will be no severe faith loss for going unfaithful while non-premium.  However sometimes the gods will punish followers for disobedience, so it may be wise not to test the will of the gods.&lt;br /&gt;
;Faith gain beyond 30 is not possible for non-premium accounts.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Notice/guide}}&lt;br /&gt;
=== Skills ===&lt;br /&gt;
# Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect soul characteristics which, in turn, improve spell casting abilities. Keeping them low at the start in that case should help you raise soul faster if you become premium.&lt;br /&gt;
# Support skills such as [[blacksmithing]], [[carpentry]], [[cloth tailoring]], [[masonry]], [[pottery]], [[stone cutting]] and [[woodcutting]] should all be raised to at least 20, and probably 30, so that you will not be left mostly unable to help yourself or your village in other ways after you become a priest.&lt;br /&gt;
# You should strongly consider raising [[Mind logic]] to 20.1 and [[Body control]] to 21 for the ability to command sailing boats and to ride horses. These characteristics are much harder to gain without crafting.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
Assuming that you start as a premium character or that you intend to become premium around the time you become a priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise strength well.&lt;br /&gt;
&lt;br /&gt;
When you become a priest you must raise your soul strength/depth in order to improve the outcome of your spells. Libilian and Magranon priests must raise [[soul strength]], Fo and Vynoran Priests must raise [[soul depth]].&lt;br /&gt;
&lt;br /&gt;
* [[Priest Guide]]&lt;br /&gt;
* [[Priest Guide Sincor]]&lt;br /&gt;
* [[Before priesting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99083</id>
		<title>Large saddle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99083"/>
		<updated>2016-06-17T17:54:19Z</updated>

		<summary type="html">&lt;p&gt;Innominate: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Large saddle&lt;br /&gt;
|image=Saddle.jpg&lt;br /&gt;
|active=[[girth]]&lt;br /&gt;
|passive=[[large saddle seat]]&lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 1x [[girth]]&lt;br /&gt;
* 1x [[large saddle seat]]&lt;br /&gt;
* 1x [[stirrups]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (6.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A leather saddle complete with a girth and stirrups.''&lt;br /&gt;
&lt;br /&gt;
== Can be worn by ==&lt;br /&gt;
[[Brown bear]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Dragon]]s used to be able to wear them when they could still be dominated.&lt;br /&gt;
* [[Girth]] quality affects the chance of creating.&lt;br /&gt;
* Does not fit on Horses, or Unicorns.&lt;br /&gt;
* The speed increase is dependent on the quality of the saddle.&lt;br /&gt;
* On creation failure, both components are damaged.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Saddle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99082</id>
		<title>Large saddle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99082"/>
		<updated>2016-06-17T17:53:51Z</updated>

		<summary type="html">&lt;p&gt;Innominate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Large saddle&lt;br /&gt;
|image=Saddle.jpg&lt;br /&gt;
|active=[[girth]]&lt;br /&gt;
|passive=[[large saddle seat]]&lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 1x [[girth]]&lt;br /&gt;
* 1x [[large saddle seat]]&lt;br /&gt;
* 1x [[stirrups]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (6.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A leather saddle complete with a girth and stirrups.''&lt;br /&gt;
&lt;br /&gt;
== Can be worn by ==&lt;br /&gt;
[[Brown bear]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Dragon]]s used to be able to wear them.&lt;br /&gt;
* [[Girth]] quality affects the chance of creating.&lt;br /&gt;
* Does not fit on Horses, or Unicorns.&lt;br /&gt;
* The speed increase is dependent on the quality of the saddle.&lt;br /&gt;
* On creation failure, both components are damaged.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Saddle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99081</id>
		<title>Large saddle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_saddle&amp;diff=99081"/>
		<updated>2016-06-17T17:53:23Z</updated>

		<summary type="html">&lt;p&gt;Innominate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Large saddle&lt;br /&gt;
|image=Saddle.jpg&lt;br /&gt;
|active=[[girth]]&lt;br /&gt;
|passive=[[large saddle seat]]&lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 1x [[girth]]&lt;br /&gt;
* 1x [[large saddle seat]]&lt;br /&gt;
* 1x [[stirrups]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (6.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A leather saddle complete with a girth and stirrups.''&lt;br /&gt;
&lt;br /&gt;
== Can be worn by ==&lt;br /&gt;
[[Brown bear]]&lt;br /&gt;
&lt;br /&gt;
*[[Dragon]]s used to be able to wear them.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Girth]] quality affects the chance of creating.&lt;br /&gt;
* Does not fit on Horses, or Unicorns.&lt;br /&gt;
* The speed increase is dependent on the quality of the saddle.&lt;br /&gt;
* On creation failure, both components are damaged.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Saddle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=99080</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=99080"/>
		<updated>2016-06-17T17:46:29Z</updated>

		<summary type="html">&lt;p&gt;Innominate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Reddragon.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No (they used to be)&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[meat]], [[Dragon Scale|scales]] (for red dragons), [[Drake hide|drake hide]] (for white, green and black dragons), a [[tooth]] and an [[eye]]&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=No (they used to be)&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Dragons]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The dragon hatchling is not as large as a full-grown dragon and unable to fly.''&lt;br /&gt;
&lt;br /&gt;
'''Dragons''' are unique [[creatures]] that [[spawn]] randomly. There is usually only one dragon of each type per [[map]], unless they are hatched from [[huge egg]]s.  &lt;br /&gt;
=== Adult Dragons ===&lt;br /&gt;
*[[Black dragon|Black Dragon]]&lt;br /&gt;
*[[Blue dragon|Blue Dragon]]&lt;br /&gt;
*[[Green dragon|Green Dragon]]&lt;br /&gt;
*[[Red dragon|Red Dragon]]&lt;br /&gt;
*[[White dragon|White Dragon]]&lt;br /&gt;
=== Hatchlings ===&lt;br /&gt;
*[[Black dragon hatchling|Black Dragon Hatchling]]&lt;br /&gt;
*[[Blue dragon hatchling|Blue Dragon Hatchling]]&lt;br /&gt;
*[[Green dragon hatchling|Green Dragon Hatchling]]&lt;br /&gt;
*[[Red dragon hatchling|Red Dragon Hatchling]]&lt;br /&gt;
*[[White dragon hatchling|White Dragon Hatchling]]&lt;br /&gt;
===Abilities===&lt;br /&gt;
* Can swim.&lt;br /&gt;
* Can climb everything.&lt;br /&gt;
* Cannot fly.&lt;br /&gt;
* The aggro range of the dragon depends on what type. It is highly unpredictable and will change every time you run from it.&lt;br /&gt;
* Cannot be [[Taming|tamed]].&lt;br /&gt;
* Cannot be [[dominate]]d anymore.&lt;br /&gt;
* Female dragons rarely lay [[huge egg]]s (when they are very well fed and fat).&lt;br /&gt;
* Has Bashing, slashing, biting, hitting, and tail whip attacks.&lt;br /&gt;
* Hits very quickly.&lt;br /&gt;
* Can bash down or damage [[wall]]s or [[fence]]s as well as break [[cave wall]]s. - ''Note: Dragons can instantly bash down any walls at any QL. They have been seen breaking down house walls or sometimes just walking through them.''&lt;br /&gt;
* Cannot run out of [[stamina]].&lt;br /&gt;
* Moves quite fast, but can be outrun by a [[player]] running on [[cobblestone]].&lt;br /&gt;
* When killed, gives every attacker the title [[Titles#Special titles|Dragonslayer]].&lt;br /&gt;
* Black dragons are known to throw [[player]]s. This can be in any direction and varies from about 5 to 20 tiles. - ''Note: Players can be thrown over walls. If you are thrown while inside a [[cave]], then you are teleported to the surface.''&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Reddragon.jpg | A red dragon&lt;br /&gt;
Image:greendragon.jpg| A green dragon&lt;br /&gt;
Image:whitedragon.jpg | A white dragon&lt;br /&gt;
Image:blackdragon.jpg | A black dragon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:dragon|Dragon]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Innominate</name></author>
		
	</entry>
</feed>