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	<updated>2026-06-04T04:46:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=33335</id>
		<title>Player:Gavin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gavin&amp;diff=33335"/>
		<updated>2008-05-03T01:43:18Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: RV. Lets refrain from Drivel here as well. ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Info ==&lt;br /&gt;
* Is a consul of Kyara (Elder)&lt;br /&gt;
* Is a Jenn-Kellon&lt;br /&gt;
* Is a battle master as displayed in /ranks, Battlerank is gained by killing people, At the time of updating he was 2nd best at 1489&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
'''Character: Gavin'''&lt;br /&gt;
* [Keeper Of Faith] ''Recieved  10th May 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Digger] ''Recieved on 16th May 2007''* (First title in Gold 2.0 i believe)&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excavator] ''Recieved June 10th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Handyman] ''Recieved on July 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Goldsmith] ''Recieved on July 25th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Lumberjack] ''Recieved on august 10th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Trollslayer] ''Recieved on august 13th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Miner] ''Recieved on August 24th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Warrior] ''Recieved on September 1st 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Renowned Goldsmith] ''Recieved on September 16th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Giantslayer] ''Recieved on September 26th 2007*''&amp;lt;br&amp;gt;&lt;br /&gt;
* [Repairman] ''Recieved on October 26th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [ShieldSmith] ''Recieved on November 26th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Smith] ''Recieved on December 5th 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Dragonslayer] ''Recieved on January 5th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Blacksmith] ''Recieved on January 18th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Fearless] ''Recieved on January 24th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Prime Minester] ''Recieved on February 22nd 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Timberman] ''Recieved on March 9th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Mason] ''Recieved on March 21st 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Able Shieldsmith] ''Recieved on April 8th 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Note: I may have other titles that i have not put on this list ;)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character: Elamor''' &lt;br /&gt;
* [Caterer] ''Recieved on 15th November 2007''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Reverent] ''Recieved on 4th February 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Channeler] ''Recieved on 4th February 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Excorcist] ''Recieved on on 4th February 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
* [Champion of Vynora] ''Recieved on on 4th February 2008''*&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Australian Dates&lt;br /&gt;
&lt;br /&gt;
== Last Map (Gold v1) Info ==&lt;br /&gt;
Was mayor of cliffside, Moved to wild joining silron, Then moved to IS and became a elder later on&lt;br /&gt;
&lt;br /&gt;
Titles i had were [Trollslayer], [Digger] (51 skill), [Carpenter] (62 skill), [Lumberjack] (55 skill), &lt;br /&gt;
I had 68 Hot Food Cooking, 50+ Fighting with 50+ Longsword skill,&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=32108</id>
		<title>Settlement:Whosville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=32108"/>
		<updated>2008-02-28T20:19:32Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[User:Horton|Horton]]&lt;br /&gt;
|population=30+&lt;br /&gt;
|allies= &lt;br /&gt;
[[Camelot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Libilian Outlaws]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Woodscove]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grimsburough]]&lt;br /&gt;
|enemies=[[Jenn-Kellon]] and [[HOTS]]&lt;br /&gt;
}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville is a strong village of [[Mol-Rehan]]. The first village to found after the opening of the portal to Mol-Rehan. &lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
*Adborr&lt;br /&gt;
*Ahnu&lt;br /&gt;
*Bloodmaster&lt;br /&gt;
*Cross&lt;br /&gt;
*Daz&lt;br /&gt;
*Fevfev&lt;br /&gt;
*Genocideop&lt;br /&gt;
*Godly&lt;br /&gt;
*Goldfishmoo&lt;br /&gt;
*Holyjudgement&lt;br /&gt;
*Hogue&lt;br /&gt;
*Ivansimonica&lt;br /&gt;
*Jimmi&lt;br /&gt;
*Jolinar&lt;br /&gt;
*Jonglen&lt;br /&gt;
*Kingarthias&lt;br /&gt;
*Mypoppy&lt;br /&gt;
*Planeteer&lt;br /&gt;
*Ruburne&lt;br /&gt;
*Sanctum&lt;br /&gt;
*Solar&lt;br /&gt;
*Uthra&lt;br /&gt;
*Vargo&lt;br /&gt;
*Vel&lt;br /&gt;
*Zandarth&lt;br /&gt;
*Zeterai&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=32092</id>
		<title>Settlement:Whosville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=32092"/>
		<updated>2008-02-28T06:04:53Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[User:Horton|Horton]]&lt;br /&gt;
|population=30+&lt;br /&gt;
|allies= &lt;br /&gt;
[[Camelot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Libilian Outlawz]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Woodscove]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grimsburough]]&lt;br /&gt;
|enemies=[[Jenn-Kellon]] and [[HOTS]]&lt;br /&gt;
}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville has is a strong village of [[Mol-Rehan]]. The first village to found after the opening of the portal to Mol-Rehan. &lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*[[User:Commcd|Commcd]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
*Adborr&lt;br /&gt;
*Ahnu&lt;br /&gt;
*Bloodmaster&lt;br /&gt;
*Cross&lt;br /&gt;
*Daz&lt;br /&gt;
*Fevfev&lt;br /&gt;
*Genocideop&lt;br /&gt;
*Godly&lt;br /&gt;
*Goldfishmoo&lt;br /&gt;
*Holyjudgement&lt;br /&gt;
*Hogue&lt;br /&gt;
*Ivansimonica&lt;br /&gt;
*Jimmi&lt;br /&gt;
*Jolinar&lt;br /&gt;
*Jonglen&lt;br /&gt;
*Kingarthias&lt;br /&gt;
*Mypoppy&lt;br /&gt;
*Planeteer&lt;br /&gt;
*Ruburne&lt;br /&gt;
*Sanctum&lt;br /&gt;
*Solar&lt;br /&gt;
*Uthra&lt;br /&gt;
*Vargo&lt;br /&gt;
*Vel&lt;br /&gt;
*Zandarth&lt;br /&gt;
*Zeterai&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hammerfell&amp;diff=32091</id>
		<title>Settlement:Hammerfell</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hammerfell&amp;diff=32091"/>
		<updated>2008-02-28T05:53:31Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{settlement&lt;br /&gt;
|name=Hammerfell &lt;br /&gt;
|motto=Capital of Jenn Kellon&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10 &lt;br /&gt;
|mayor=Krelos&lt;br /&gt;
|population=30+&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Whosville]]&lt;br /&gt;
*[[Vallhalla]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Independent Settlers]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Fort Mole]]&lt;br /&gt;
*[[Rivendell]]&lt;br /&gt;
|enemies&lt;br /&gt;
}}&lt;br /&gt;
{{s-wild-jk}}&lt;br /&gt;
== The history of the town of Hammerfell ==&lt;br /&gt;
&lt;br /&gt;
The second oldest town in Wurm, Hammerfell had its roots as an unofficial satellite of Whosville. After the fall of WV however, the people of Hammerfell struck out as their own entity. Settling in a narrow valley, we founded a small village and named it Pit because of the location and its mining effort. But the town of Pit was short lived. After a betrayal from within Pit met its destruction and we began searching for a new home. After exploring vast lands, Krelos led us to our home in the mountains. Here we grew in size and power and gained a reputation as some of the greatest road builders. But it was not meant to last.&lt;br /&gt;
&lt;br /&gt;
The great cataclysm struck and all that was ceased to be. We found ourselves in a new land of virgin forests and fierce trolls. It was in this place we finally took the name Hammerfell and grew into a great city. Peace was foreign to this land and raiders roamed free across the world. It was during a time of peace, declared by the gods themselves, that the raiders struck at us. They escaped with such stealth that even the servants of the gods did not see them as they emptied our storehouses of gold. Outraged at the gods indifference to this crime against their decree, we struck back at them in full force and crippled their base of operations. Or so we thought. Over the next few months reports of new attacks began to come in. Eventually entire towns were destroyed and many survivors sought refuge with us, telling stories of terrifying warriors who could not be killed.&lt;br /&gt;
&lt;br /&gt;
In the end we too were assaulted by this mysterious force. They bled out of the forest near Hammerfell and walked toward the walls with steady complacency. Shouts went up and our warriors went out to meet them as the archers climbed the wall. When they reached our men we realised why they were invulnerable. They were the very same raiders we had slain many months before, now walking dead and unable to die a second time. Though there was far fewer of them, they quickly overwhelmed our force and made for the walls even as they were filled with arrows. All seemed lost and we were forced to flee the city with what we could carry. From a hilltop some kilometers away we could see the fires burning Hammerfell to the ground and sending a column of smoke into the clouds. All we had known for so long, destroyed in a single night. We also learned that our close neighbors and allies, Daargard and Asgard, had met the same fate that night.&lt;br /&gt;
&lt;br /&gt;
Those who had the desire to rebuild returned to the city several days later. The long process had barely begun however when a messenger from the gods came. He told us that soon all would be remade, all that was lost would be regained and we would be taken to a new world. That night we went to sleep in our ruined city but woke atop a hill in a place we did not know.&lt;br /&gt;
&lt;br /&gt;
Some of us chose to reject violence utterly and founded [[the Abbey]] of Lhasa. Others wanted to learn the dark ways and gain the power that we had seen in the undead. Still others wanted to pursue a peaceful life, much as they had always known. And so for many years, Hammerfell ceased to be. But now our return is at hand and we will raise up a great kingdom, united by the banner of Hammerfell. A kingdom of strength and honor, standing against the darkness that creeps out from the Black Altar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Citizens are always welcome, but be warned, thieves will not be tolerated. We are a very laid back, helpful and friendly community.&lt;br /&gt;
Come check us out!&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
''''' Town leaders '''''&lt;br /&gt;
&lt;br /&gt;
* [[Krelos]] Inactive&lt;br /&gt;
* [[Mudbucket]] &lt;br /&gt;
* [[Asasfasfasf]]&lt;br /&gt;
* [[Solei]] Inactive&lt;br /&gt;
&lt;br /&gt;
''''' Notable Members '''''&lt;br /&gt;
* [[Pedro]] Grand Prince of Jenn Kellon&lt;br /&gt;
* [[Inacron]]&lt;br /&gt;
* [[Annalise]]&lt;br /&gt;
* [[Falas]]&lt;br /&gt;
* [[Burdzi]]&lt;br /&gt;
* [[Aven]]&lt;br /&gt;
* [[Kix]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://hammer.phpbbnow.com/index.php Hammerfell Forums]&lt;br /&gt;
&lt;br /&gt;
== Images of Hammerfell ==&lt;br /&gt;
&lt;br /&gt;
All of these images are of the 2nd Hammerfell which was built on the first Gold map and no longer [[Cataclysm|exists]].&lt;br /&gt;
&lt;br /&gt;
No images of the 3rd and current Hammerfell are available for the public at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://img186.imageshack.us/img186/4526/wurm127ox7.th.png [[http://img186.imageshack.us/img186/4526/wurm127ox7.png]] http://img186.imageshack.us/img186/7780/wurm128zh2.th.png [[http://img186.imageshack.us/img186/7780/wurm128zh2.png]]&lt;br /&gt;
http://img186.imageshack.us/img186/1069/wurm129wg2.th.png&lt;br /&gt;
[[http://img186.imageshack.us/img186/1069/wurm129wg2.png]]&lt;br /&gt;
http://img186.imageshack.us/img186/8094/wurm134yj8.th.png&lt;br /&gt;
[[http://img186.imageshack.us/img186/8094/wurm134yj8.png]]&lt;br /&gt;
&lt;br /&gt;
http://img186.imageshack.us/img186/7562/wurm136bl3.th.png&lt;br /&gt;
[[http://img186.imageshack.us/img186/7562/wurm136bl3.png]]&lt;br /&gt;
http://img186.imageshack.us/img186/2876/wurm138uq1.th.png&lt;br /&gt;
[[http://img186.imageshack.us/img186/2876/wurm138uq1.png]]&lt;br /&gt;
http://img186.imageshack.us/img186/4480/wurm139ig4.th.png [[http://img186.imageshack.us/img186/4480/wurm139ig4.png]]&lt;br /&gt;
http://img186.imageshack.us/img186/2332/wurm145yp4.th.png&lt;br /&gt;
[[http://img186.imageshack.us/img186/2332/wurm145yp4.png]]&lt;br /&gt;
&lt;br /&gt;
http://img204.imageshack.us/img204/3839/wurm146fp2.th.png&lt;br /&gt;
[[http://img204.imageshack.us/img204/3839/wurm146fp2.png]]&lt;br /&gt;
http://img184.imageshack.us/img184/8337/wurm148wx4.th.png [[http://img184.imageshack.us/img184/8337/wurm148wx4.png]]&lt;br /&gt;
http://img204.imageshack.us/img204/9558/wurm149mo7.th.png&lt;br /&gt;
[[http://img204.imageshack.us/img204/9558/wurm149mo7.png]]&lt;br /&gt;
&lt;br /&gt;
http://img204.imageshack.us/img204/8067/wurm153qw7.th.png&lt;br /&gt;
[[http://img204.imageshack.us/img204/8067/wurm153qw7.png]]&lt;br /&gt;
http://img204.imageshack.us/img204/788/wurm150jt9.th.png&lt;br /&gt;
[[http://img204.imageshack.us/img204/788/wurm150jt9.png]]&lt;br /&gt;
http://img204.imageshack.us/img204/3761/wurm154ny0.th.png&lt;br /&gt;
[[http://img204.imageshack.us/img204/3761/wurm154ny0.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=32077</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=32077"/>
		<updated>2008-02-27T21:07:43Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
A [[settlement]] is an area of land owned by a player or group of players. There are two kinds of settlements: ''villages'' and ''homesteads''. A settlement is marked by a [[settlement token]] in the exact center of the settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Reduced [[decay]] on [[structure]]s&lt;br /&gt;
* Village chat (not for homesteads)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die.&lt;br /&gt;
* Respawn at allied settlements that are within 50 [[tile]]s when you die.&lt;br /&gt;
* [[Skill]]-loss when dying on your own [[deed]] or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25.&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* Setting reputations to keep out unwanted people&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* [[Champion]]s suiciding on a deed get a 50% chance of not counting as a [[real death]]&lt;br /&gt;
* Less skill decay (see the token for how much)&lt;br /&gt;
* Size 10 village deeds and above receive a [[trader]] (homesteads do not)&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
To found a settlement you must first obtain a deed. Unlike [[Item:writ of ownership|writs]], which are created by building a [[house]], deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free trader. The price of a [[village deed]] starts at 25 [[silver]] for a size 5, while [[homestead deed]]s start at 5 [[silver]].&lt;br /&gt;
&lt;br /&gt;
New settlements have some restrictions on placement. Villages must be placed at least 100 tiles away from the nearest village, or 50 tiles away from the nearest homestead. &lt;br /&gt;
&lt;br /&gt;
Homesteads must be placed at least 20 tiles away from settlements with the '''other settlements''' permission enabled. If it is disabled, it must be at least 50 tiles away if the other settlement is a homestead, or 100 tiles away if it is a village. This distance is counted from both settlements' border, not the token. &lt;br /&gt;
&lt;br /&gt;
Settlements can only be founded within your [[kingdom]]. On the [[wild server]], this might require building [[guard tower]]s.&lt;br /&gt;
&lt;br /&gt;
The settlement is usually centered on the settlement token, and covers its size in tiles in every direction. A size 10 settlement thus covers a 21x21 square (10 + 1 + 10). This area includes the tile borders' &amp;quot;outside&amp;quot; the outermost tiles.&lt;br /&gt;
&lt;br /&gt;
If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
* A deed may be disbanded. The owner receives half of the cost of the deed, and half of the remaining [[upkeep]]. The money is placed in the former owner's bank account. It is believed this money comes direct from the King (reasonable since deed money goes to direct to the King).&lt;br /&gt;
* Only people with the ''manage roles'' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a village takes 24 hours. Disbanding a homestead takes 1 hour.&lt;br /&gt;
* When villages disband, all the [[gate]]s are unlocked.&lt;br /&gt;
* Size 5 homesteads may not be disbanded in the first week after having been planted. &lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A homestead can only have one citizen. A village can have many, with the exact number depending on the size. Making someone a citizen of a village requires the '''citizens' ''' permission. If the village is a dictatorship, the mayor can also remove citizens. Citizens of a democracy cannot be removed, they must leave on their own volition using ''/revoke &amp;lt;village name&amp;gt;''.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding and removing roles requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Voting ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed make the new owner of the deed, the mayor. Villages can elect a new mayor by a successful vote. Success requires a majority: 51% of the votes if the village is a democracy, 81% if it is a dictatorship. Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. (Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority have voted.) Each citizen is allowed only one vote per election, and can only vote for another citizen (not for themselves). A vote can't be changed after it is cast. If a new mayor is elected, the deed transfers into their possession ''(not tested)''. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Possibly the mayor can only be changed once per week, regardless of the number of elections in a week? - investigating.''&lt;br /&gt;
&lt;br /&gt;
== Guards and upkeep ==&lt;br /&gt;
Settlements are automatically protected by [[deed guards]]. Guards can be light, medium, or heavy. Changing the guard level requires the ''hire guards'' permission. If the guard level is decreased, it cannot be increased again until a [[week]] has passed.&lt;br /&gt;
&lt;br /&gt;
Guards will attack aggressive [[creature]]s that enter the settlement area, as well as any character with -30 or lower [[reputation]]. Negative reputation is automatically aquired when [[stealing]] and otherwise breaking the settlement rules. Citizens with the '''manage roles''' permission can also set reputations manually.&lt;br /&gt;
&lt;br /&gt;
Guards demand payment. This payment is calculated as a percentage of the deed price. One [[month]] with light guards costs 10% of the deed price, medium guards cost 31%, and heavy guards 56%. ''Note: size 5 homesteads are an exception to this rule. See the table below for their upkeep cost''.&lt;br /&gt;
&lt;br /&gt;
Two months with medium guards on a size 10 village costs 2 * (1g * 31%) = 62 silver. Note: the payment happens continuously in small increments, not one big payment once a month. &lt;br /&gt;
&lt;br /&gt;
Every settlement has an upkeep fund, which guards take their payment from. Anyone can donate money to the fund, even non-citizens. If the upkeep fund is depleted the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep there is no decay at all.&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
On the [[wild server]], citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will cost you 15% of the monthly upkeep, of which the drainer receives 7.5%. The minimum drain is 75 [[copper]].&lt;br /&gt;
&lt;br /&gt;
== Deed expansion ==&lt;br /&gt;
Expanding a deed gives half the money back for the old deed to the mayor, keeps the old upkeep, and adds a month's worth of light upkeep. &lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
===Allies===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
&lt;br /&gt;
===Wars===&lt;br /&gt;
Wars in Wurm need to be accepted by both sides to come into effect. When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline.&lt;br /&gt;
&lt;br /&gt;
== Permissions ==&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences &amp;lt;br&amp;gt; Also allows [[lockpicking]]&lt;br /&gt;
; [[Forestry]] : Chopping down [[tree]]s, picking [[sprout]]s, planting sprouts&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans &amp;lt;br&amp;gt; Also allows lockpicking&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]]&lt;br /&gt;
; Hire guards : Changing guard level&lt;br /&gt;
; Citizens : Making non-citizens into citizens&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations &amp;lt;br&amp;gt; Also allows disbanding the settlement&lt;br /&gt;
; Mine : [[Mining]]&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten&lt;br /&gt;
; Expand : Expand the settlement with a larger deed&lt;br /&gt;
; Pass fences : Passing through all fences, even locked ones&lt;br /&gt;
; Lock fences : Locking fences&lt;br /&gt;
; Attack citizen : Attacking citizens&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace&lt;br /&gt;
; DELETE : This permission will delete the role if set&lt;br /&gt;
&lt;br /&gt;
There are two additional permissions, which are not linked to roles&lt;br /&gt;
&lt;br /&gt;
; Other settlements: Normally, settlements are not allowed within 100 tiles from a village, or within 50 tiles from a homestead. Setting this option allows homesteads within those limits, with a minimum distance of 20 tiles. &lt;br /&gt;
&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up [[item]]s and [[tame]] animals within the settlement (but not inside buildings).&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Rows with one citizen are homesteads. The other rows are villages.&lt;br /&gt;
&lt;br /&gt;
Guard columns are upkeep per month (actually 28 days). Note: size 5 homestead upkeep deviates from the usual rates.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Size !! Deed area !! Citizens !! Price !! Light guards !! Medium guards !! Heavy guards&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 11x11&lt;br /&gt;
| 10 || 25s || 2s 50c  || 7s 75c || 14s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5s || style=&amp;quot;color:red&amp;quot; | 1s 50c  || style=&amp;quot;color:red&amp;quot; | 4s 65c || style=&amp;quot;color:red&amp;quot; | 8s 40c&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 21x21&lt;br /&gt;
| 40 || 1g || 10s || 31s || 56s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 75s || 7s 50c || 23s 25c || 42s&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 31x31 || 90 || 2g 25s || 22s 50c || 69s 75c || 1g 26s&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 41x41&lt;br /&gt;
| 160 || 4g || 40s || 1g 24s || 2g 24s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2g || 20s || 62s || 1g 12s&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 101x101 || 1,000 || 20g || 2g || 6g 20s || 11g 20s&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 201x201 || 4,000 || 40g || 4g || 12g 40s || 22g 40s&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 401x401 || 16,000 || 55g || 5g 50s || 17g 5s || 30g 80s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=31952</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=31952"/>
		<updated>2008-02-22T23:16:17Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
== 080222 ==&lt;br /&gt;
* Archery skillgain was made 5 times faster when shooting creatures.&lt;br /&gt;
* Fighting skillgain was slowed a bit. You now gain skill for creatures at skill 70+, but very slowly.&lt;br /&gt;
* You may not perform special attacks on stances where the opponent is defending or opposing now.&lt;br /&gt;
* Most special moves were tweaked. Very few remain in the center attack position. They also drain more stamina on a miss and are harder to hit with.&lt;br /&gt;
* Most actions except attacking, stance changes, and taut will make you a bit more vulnerable to attacks. They vulnerability includes (and targets) bashing, special moves, focusing, shooting arrows and casting spells in close combat.&lt;br /&gt;
* Size five village deeds left the server even if they had been used. This was a bug so you may not bring those that left the server back home now.&lt;br /&gt;
* A bug with attacking open opponents was fixed.&lt;br /&gt;
* You should now gain more weapon skill.&lt;br /&gt;
* About half a minute needs to pass in a fight before you can focus or do special moves.&lt;br /&gt;
* Focusing changed so there is only 5 levels. They are attainable when you have certain high characteristics.&lt;br /&gt;
* You receive weapon and shield skill from fighting guards and spirits again, as well as when sparring. A bit better for HOTS but they have less creatures to hunt because of the mycelium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 080220 ==&lt;br /&gt;
* Since focusing was not regarded as a decision but rather a free requirement it now takes one second longer and has a stamina cost.&lt;br /&gt;
* Metal armour movement penalty was diminished a little and they protect more. Cloth was made worse against slash.&lt;br /&gt;
* There is now a delay at the start of a fight before you can use special moves.&lt;br /&gt;
* Due to heavy rains, crop yield has diminished.&lt;br /&gt;
* Mind speed is now used when trying to perform extra attacks.&lt;br /&gt;
* Heavy guards were debeefed again, but overall guard power has increased a bit since last week. Three guards can hunt a target now instead, respawn rates are higher and only 6 people may attack heavies at one time.&lt;br /&gt;
&lt;br /&gt;
== 080218 ==&lt;br /&gt;
* Heavy guards were made tougher. They obviously were too little of a challenge. With heavy guards you should be able to feel safe. Guard respawn rate was also increased.&lt;br /&gt;
&lt;br /&gt;
== 080215 ==&lt;br /&gt;
* Weapon skillgain should increase. Note that you need to deal or receive damage in order to gain skill in weapons while fighting (in order to prevent exploits).&lt;br /&gt;
&lt;br /&gt;
== 080212 ==&lt;br /&gt;
* The bug where creatures were displaced was fixed.&lt;br /&gt;
* Taunting should work again.&lt;br /&gt;
&lt;br /&gt;
== 080208 ==&lt;br /&gt;
* A bug that made building towers confusing was fixed. Build towers just inside your kingdom border to expand it to where you want to settle down.&lt;br /&gt;
&lt;br /&gt;
== 080207 ==&lt;br /&gt;
* The kingdom change counters are now properly reset.&lt;br /&gt;
* ''You may no longer disband deeds for free. Half the upkeep and the deed is lost again.''&lt;br /&gt;
* Special moves now have higher stamina cost.&lt;br /&gt;
&lt;br /&gt;
== 080205 ==&lt;br /&gt;
* Made it a bit easier to trade pets and cast the spell dominate.&lt;br /&gt;
* ''Failing a combat move now drains more stamina.''&lt;br /&gt;
&lt;br /&gt;
== 080204 ==&lt;br /&gt;
* Fixed a bug where animals who go disloyal did not stop following their dominators. It should also be easier to stop pets from attacking.&lt;br /&gt;
* ''A bug with corpse models fixed''&lt;br /&gt;
&lt;br /&gt;
== 080203 ==&lt;br /&gt;
* Creatures are now much harder to tame. Dominate and rebirth were also a bit affected. It was way too easy before since tamed powerful creatures should be rare and only for experienced tamers. You have to make a taming check (with a bonus) when you receive a pet as well.&lt;br /&gt;
* ''Archery damage now is more dependent on skill. Aiming at the legs is now hardest.''&lt;br /&gt;
* Fight skill is more important now in PvP.&lt;br /&gt;
* ''Guides and Tormentors now offer refugees to join their kingdom.''&lt;br /&gt;
* Due to climate changes, farming became harder. Crop difficulties changed dramatically. In any case, there was overproduce and high-skilled farmers received no skillgain so the change would be positive.&lt;br /&gt;
* ''New technology makes chain armour 20% better versus piercing (arrows).''&lt;br /&gt;
* The Orb of Doom is rumoured to suddenly have grown in potency.&lt;br /&gt;
* ''Now when you purchase farwalker items, only half of the money remains with the trader. One tenth goes to the king, and the rest to the mystics who created the item.''&lt;br /&gt;
* The soul depth requirements to become champion was lowered to 23. Soul depth gain may increase with religion changes later.&lt;br /&gt;
* ''Some limitations were added for rebirthing and zombies, since the Scale of Libila was too powerful. You can not raise a butchered body now for instance.''&lt;br /&gt;
* A bug that made skills decay too fast was found.&lt;br /&gt;
* ''Increased weapon and fight style skillgain some more. Removed the skillgain from tower guards and spirits''.&lt;br /&gt;
&lt;br /&gt;
== 080119  ==&lt;br /&gt;
* Taming is now harder for tougher animals&lt;br /&gt;
* ''A bug made it possible to gain fighting skill above 70 for non-players''&lt;br /&gt;
&lt;br /&gt;
== 080116 ==&lt;br /&gt;
* Armor base protection was beefed a bit.&lt;br /&gt;
* ''Weapon and archery skillgain was increased a bit.''&lt;br /&gt;
* Fixed a bug where dead spirit guards prevented draining of a deed.&lt;br /&gt;
* ''Hatchets are now created using blacksmithing skill. There were no strong objections to changing this.''&lt;br /&gt;
* Zombies should not give as much skillgain. Dominated creatures should fight back at their dominator.&lt;br /&gt;
&lt;br /&gt;
== 080111 ==&lt;br /&gt;
* Special moves no longer can be performed through walls and fences.&lt;br /&gt;
* ''The wolves have trouble finding food, and the population has been noted to start shrinking.''&lt;br /&gt;
&lt;br /&gt;
== 080109 ==&lt;br /&gt;
* ''Combat moves that affect your concentration/battle rating now lasts at least 10 seconds.''&lt;br /&gt;
* The bug with logging off after a respawn was fixed.&lt;br /&gt;
* ''A bug that made cooking a bit too predictable was fixed.''&lt;br /&gt;
&lt;br /&gt;
== 080107 ==&lt;br /&gt;
* Herbivores should stay alive longer now.&lt;br /&gt;
* ''A bug where you could purchase premium for deleted accounts was fixed.''&lt;br /&gt;
&lt;br /&gt;
== 080104 ==&lt;br /&gt;
* Destroying towers was made harder.&lt;br /&gt;
* ''It is now harder to hit moving targets with archery.''&lt;br /&gt;
* ''Dragon armour was made better compared to leather and studded leather. Those were too powerful compared to other armour and made a little weaker.''&lt;br /&gt;
&lt;br /&gt;
== 080102 ==&lt;br /&gt;
* Happy new year! The bug that effected action speed and fighting should be gone now.''&lt;br /&gt;
* ''First aid bandage timer was too long for light wounds''&lt;br /&gt;
* A bug with damage dealt when destroying items was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=31951</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=31951"/>
		<updated>2008-02-22T23:15:56Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: Added quite a few of em&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
== 080222 ==&lt;br /&gt;
* Archery skillgain was made 5 times faster when shooting creatures.&lt;br /&gt;
* Fighting skillgain was slowed a bit. You now gain skill for creatures at skill 70+, but very slowly.&lt;br /&gt;
* You may not perform special attacks on stances where the opponent is defending or opposing now.&lt;br /&gt;
* Most special moves were tweaked. Very few remain in the center attack position. They also drain more stamina on a miss and are harder to hit with.&lt;br /&gt;
* Most actions except attacking, stance changes, and taut will make you a bit more vulnerable to attacks. They vulnerability includes (and targets) bashing, special moves, focusing, shooting arrows and casting spells in close combat.&lt;br /&gt;
* Size five village deeds left the server even if they had been used. This was a bug so you may not bring those that left the server back home now.&lt;br /&gt;
* A bug with attacking open opponents was fixed.&lt;br /&gt;
* You should now gain more weapon skill.&lt;br /&gt;
* About half a minute needs to pass in a fight before you can focus or do special moves.&lt;br /&gt;
* Focusing changed so there is only 5 levels. They are attainable when you have certain high characteristics.&lt;br /&gt;
You receive weapon and shield skill from fighting guards and spirits again, as well as when sparring. A bit better for HOTS but they have less creatures to hunt because of the mycelium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 080220 ==&lt;br /&gt;
* Since focusing was not regarded as a decision but rather a free requirement it now takes one second longer and has a stamina cost.&lt;br /&gt;
* Metal armour movement penalty was diminished a little and they protect more. Cloth was made worse against slash.&lt;br /&gt;
* There is now a delay at the start of a fight before you can use special moves.&lt;br /&gt;
* Due to heavy rains, crop yield has diminished.&lt;br /&gt;
* Mind speed is now used when trying to perform extra attacks.&lt;br /&gt;
* Heavy guards were debeefed again, but overall guard power has increased a bit since last week. Three guards can hunt a target now instead, respawn rates are higher and only 6 people may attack heavies at one time.&lt;br /&gt;
&lt;br /&gt;
== 080218 ==&lt;br /&gt;
* Heavy guards were made tougher. They obviously were too little of a challenge. With heavy guards you should be able to feel safe. Guard respawn rate was also increased.&lt;br /&gt;
&lt;br /&gt;
== 080215 ==&lt;br /&gt;
* Weapon skillgain should increase. Note that you need to deal or receive damage in order to gain skill in weapons while fighting (in order to prevent exploits).&lt;br /&gt;
&lt;br /&gt;
== 080212 ==&lt;br /&gt;
* The bug where creatures were displaced was fixed.&lt;br /&gt;
* Taunting should work again.&lt;br /&gt;
&lt;br /&gt;
== 080208 ==&lt;br /&gt;
* A bug that made building towers confusing was fixed. Build towers just inside your kingdom border to expand it to where you want to settle down.&lt;br /&gt;
&lt;br /&gt;
== 080207 ==&lt;br /&gt;
* The kingdom change counters are now properly reset.&lt;br /&gt;
* ''You may no longer disband deeds for free. Half the upkeep and the deed is lost again.''&lt;br /&gt;
* Special moves now have higher stamina cost.&lt;br /&gt;
&lt;br /&gt;
== 080205 ==&lt;br /&gt;
* Made it a bit easier to trade pets and cast the spell dominate.&lt;br /&gt;
* ''Failing a combat move now drains more stamina.''&lt;br /&gt;
&lt;br /&gt;
== 080204 ==&lt;br /&gt;
* Fixed a bug where animals who go disloyal did not stop following their dominators. It should also be easier to stop pets from attacking.&lt;br /&gt;
* ''A bug with corpse models fixed''&lt;br /&gt;
&lt;br /&gt;
== 080203 ==&lt;br /&gt;
* Creatures are now much harder to tame. Dominate and rebirth were also a bit affected. It was way too easy before since tamed powerful creatures should be rare and only for experienced tamers. You have to make a taming check (with a bonus) when you receive a pet as well.&lt;br /&gt;
* ''Archery damage now is more dependent on skill. Aiming at the legs is now hardest.''&lt;br /&gt;
* Fight skill is more important now in PvP.&lt;br /&gt;
* ''Guides and Tormentors now offer refugees to join their kingdom.''&lt;br /&gt;
* Due to climate changes, farming became harder. Crop difficulties changed dramatically. In any case, there was overproduce and high-skilled farmers received no skillgain so the change would be positive.&lt;br /&gt;
* ''New technology makes chain armour 20% better versus piercing (arrows).''&lt;br /&gt;
* The Orb of Doom is rumoured to suddenly have grown in potency.&lt;br /&gt;
* ''Now when you purchase farwalker items, only half of the money remains with the trader. One tenth goes to the king, and the rest to the mystics who created the item.''&lt;br /&gt;
* The soul depth requirements to become champion was lowered to 23. Soul depth gain may increase with religion changes later.&lt;br /&gt;
* ''Some limitations were added for rebirthing and zombies, since the Scale of Libila was too powerful. You can not raise a butchered body now for instance.''&lt;br /&gt;
* A bug that made skills decay too fast was found.&lt;br /&gt;
* ''Increased weapon and fight style skillgain some more. Removed the skillgain from tower guards and spirits''.&lt;br /&gt;
&lt;br /&gt;
== 080119  ==&lt;br /&gt;
* Taming is now harder for tougher animals&lt;br /&gt;
* ''A bug made it possible to gain fighting skill above 70 for non-players''&lt;br /&gt;
&lt;br /&gt;
== 080116 ==&lt;br /&gt;
* Armor base protection was beefed a bit.&lt;br /&gt;
* ''Weapon and archery skillgain was increased a bit.''&lt;br /&gt;
* Fixed a bug where dead spirit guards prevented draining of a deed.&lt;br /&gt;
* ''Hatchets are now created using blacksmithing skill. There were no strong objections to changing this.''&lt;br /&gt;
* Zombies should not give as much skillgain. Dominated creatures should fight back at their dominator.&lt;br /&gt;
&lt;br /&gt;
== 080111 ==&lt;br /&gt;
* Special moves no longer can be performed through walls and fences.&lt;br /&gt;
* ''The wolves have trouble finding food, and the population has been noted to start shrinking.''&lt;br /&gt;
&lt;br /&gt;
== 080109 ==&lt;br /&gt;
* ''Combat moves that affect your concentration/battle rating now lasts at least 10 seconds.''&lt;br /&gt;
* The bug with logging off after a respawn was fixed.&lt;br /&gt;
* ''A bug that made cooking a bit too predictable was fixed.''&lt;br /&gt;
&lt;br /&gt;
== 080107 ==&lt;br /&gt;
* Herbivores should stay alive longer now.&lt;br /&gt;
* ''A bug where you could purchase premium for deleted accounts was fixed.''&lt;br /&gt;
&lt;br /&gt;
== 080104 ==&lt;br /&gt;
* Destroying towers was made harder.&lt;br /&gt;
* ''It is now harder to hit moving targets with archery.''&lt;br /&gt;
* ''Dragon armour was made better compared to leather and studded leather. Those were too powerful compared to other armour and made a little weaker.''&lt;br /&gt;
&lt;br /&gt;
== 080102 ==&lt;br /&gt;
* Happy new year! The bug that effected action speed and fighting should be gone now.''&lt;br /&gt;
* ''First aid bandage timer was too long for light wounds''&lt;br /&gt;
* A bug with damage dealt when destroying items was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Goblin_Hut.jpg&amp;diff=31714</id>
		<title>File:Goblin Hut.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Goblin_Hut.jpg&amp;diff=31714"/>
		<updated>2008-02-12T17:57:14Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Woodscove&amp;diff=31651</id>
		<title>Woodscove</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Woodscove&amp;diff=31651"/>
		<updated>2008-02-09T17:02:55Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Woodscove&lt;br /&gt;
|motto=A village unlike any other&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=''50''&lt;br /&gt;
|mayor=Dadd&lt;br /&gt;
|population=20+&lt;br /&gt;
|allies=&amp;lt;s&amp;gt;[[Independent Settlers]]&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fort Mole]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kyara]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rivendell]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fort White]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cantenbury Town]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;[[Littleduff]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|enemies=Blacklighters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Woodscove''' is a size 50 [[Jenn-Kellon]] [[Settlement|village]] located on the [[Server Types#Wild server details|Wild Server]].  Situated in the middle of a dense cedar forest, the village features easy access to the White Light Highway and enjoys close proximity to other major Whitelight towns.  We are currently accepting new members if they are vouched for by existing citizens.  All applications should be directed to our forum or to village leaders in-game.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Mayor === &lt;br /&gt;
* [[Player:Dadd|Dadd]] [Lumberjack, Mason, Miner, Digger, Handyman]&lt;br /&gt;
&lt;br /&gt;
=== Elders ===&lt;br /&gt;
* [[Player:Zeeawk|Zeeawk]] [Channeler] [''Priest of Vynora'']&lt;br /&gt;
* [[Player:Arkanor|Arkanor]] [Miner, Blacksmith, Trollslayer, Goldsmith]&lt;br /&gt;
* [[Player:Jamesmax|Jamesmax]] [Trollslayer]&lt;br /&gt;
* [[Player:Maximustehgreat|Maximustehgreat]] [Digger, Trollslayer]&lt;br /&gt;
* [[Player:Icarusthegreat|Icarusthegreat]] [Mason, Carpenter, Trollslayer]&lt;br /&gt;
* [[Player:Cardboardboxprocessor|Cardboardboxprocessor]] [Miner, Trollslayer]&lt;br /&gt;
* [[Player:Schiff|Schiff]] [Trollslayer]&lt;br /&gt;
&lt;br /&gt;
=== Citizens ===&lt;br /&gt;
* [[Player:Ruthie|Ruthie]] &lt;br /&gt;
* [[Player:Crazybill|Crazybill]] [Trollslayer]&lt;br /&gt;
* [[Player:Hogue|Hogue]]&lt;br /&gt;
* [[Player:Derelict|Derelict]]&lt;br /&gt;
* [[Player:Dramen|Dramen]] [Ageless, Keeper of Faith]&lt;br /&gt;
* [[Player:Hubble|Hubble]]&lt;br /&gt;
* [[Player:Darkreaper|Darkreaper]]&lt;br /&gt;
* [[Player:Condor|Condor]] [Keeper of Faith] [''Priest of Vynora'']&lt;br /&gt;
* [[Player:Vinarom|Vinarom]]&lt;br /&gt;
* [[Player:Victorthegreat|Victorthegreat]]&lt;br /&gt;
* [[Player:Violet|Violet]]&lt;br /&gt;
* [[Player:Cleonweiss|Cleonweiss]]&lt;br /&gt;
* [[Player:Andrewmiller|Andrewmiller]]&lt;br /&gt;
* [[Player:Graylord|Graylord]]&lt;br /&gt;
* [[Player:Mikes|Mikes]]&lt;br /&gt;
* [[Player:TheLimeGoblin|TheLimeGoblin]]&lt;br /&gt;
* [[Player:Harbinger|Harbinger]]&lt;br /&gt;
* [[Player:Adborr|Adborr]]&lt;br /&gt;
* [[Player:Regulator|Regulator]]&lt;br /&gt;
&lt;br /&gt;
=== Inactive Citizens ===&lt;br /&gt;
* [[Player:Funkychunkk|Funkychunkk]]  &lt;br /&gt;
* [[Player:Chavkilltwo|Chavkilltwo]] &lt;br /&gt;
* [[Player:Zooyork|Zooyork]] &lt;br /&gt;
* [[Player:Perkins|Perkins]] &lt;br /&gt;
* [[Player:Shep|Shep]] &lt;br /&gt;
* [[Player:Diopall|Diopall]]&lt;br /&gt;
* [[Player:Doxdox|Doxdox]]&lt;br /&gt;
* [[Player:Lokivan|Lokivan]]&lt;br /&gt;
* [[Player:Terasar|Terasar]]&lt;br /&gt;
* [[Player:Shadyus|Shadyus]]&lt;br /&gt;
* [[Player:Franek|Franek]]&lt;br /&gt;
&lt;br /&gt;
=== Legion of Alts ===&lt;br /&gt;
* [[Player:Sanguine|Sanguine]] &amp;lt;i&amp;gt;(Priest of Vynora)&amp;lt;/i&amp;gt;&lt;br /&gt;
* [[Player:Wildad|Wildad]]&lt;br /&gt;
* [[Player:Drbill|Drbill]] (''Alt of Crazybill'')&lt;br /&gt;
* [[Player:Robert|Robert]] [Blacksmith, Renowned Blacksmith, Handyman]&lt;br /&gt;
* [[Player:Jamesishere|Jamesishere]] (''Alt of Jamesmax'')&lt;br /&gt;
* [[Player:Nicodemus|Nicodemus]] (''Alt of Icarusthegreat'')&lt;br /&gt;
* [[Player:Felix|Felix]]&lt;br /&gt;
* [[Player:Chavkillfour|Chavkillfour]] &lt;br /&gt;
* [[Player:Bjarne|Bjarne]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://z15.invisionfree.com/Woodscove/index.php? Woodscove Forum]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:The_Abyss&amp;diff=31650</id>
		<title>Settlement:The Abyss</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:The_Abyss&amp;diff=31650"/>
		<updated>2008-02-09T17:02:32Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=EL OH EL BL FTW&lt;br /&gt;
|type=hs&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Cross&lt;br /&gt;
|population=1&lt;br /&gt;
|allies=*[[Libilian Outlaws]]&lt;br /&gt;
*[[Shadow Requiem]]&lt;br /&gt;
|enemies=[[:Category:Jenn-Kellon wild settlements|Jenn-Kellon Settlements]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Libilian_Outlaws&amp;diff=31649</id>
		<title>Settlement:Libilian Outlaws</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Libilian_Outlaws&amp;diff=31649"/>
		<updated>2008-02-09T17:02:09Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto=Kill first, ask questions later&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=Tigga&lt;br /&gt;
|population=43&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Dark Citadel]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[NeXus]]&amp;lt;/s&amp;gt; (Disbanded)&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Cruorem]]&amp;lt;/s&amp;gt; (Disbanded)&lt;br /&gt;
* [[Asgard]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Darkwoods]]&amp;lt;/s&amp;gt; (Disbanded)&lt;br /&gt;
* [[Shadow Requiem]]&lt;br /&gt;
|enemies=Various whitelighters&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
http://img249.imageshack.us/img249/5010/assassinscreedbs6.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''…fearsome warriors aided by the Undead, some the bodies of our fallen comrades raised by their Dark Goddess.  Those of their northern fortress have an even more gruesome practice.  As a rite of passage, one must single-handedly slay a troll and consume its still beating heart.''&lt;br /&gt;
&lt;br /&gt;
''…These [[Eaters of the Dead]].''&lt;br /&gt;
*A Grizzled Old Bartender at the Landing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Outlaws ==&lt;br /&gt;
&lt;br /&gt;
'''Queen Bitch'''&lt;br /&gt;
*Tigga - ''Rock Badger''&lt;br /&gt;
'''Wise Guys'''&lt;br /&gt;
*Azzu - ''Assclown - Inactive for the time being''&lt;br /&gt;
*Bier - ''Lazy Bum and Wearer of a Thousand Masks''&lt;br /&gt;
*Mikeyaya - ''Crazy Weaponsmith''&lt;br /&gt;
*OneSickPuppy - ''Inactive for the time being''&lt;br /&gt;
*Sunn - ''Almighty Builder of Shroud''&lt;br /&gt;
*[[User:Thunderstruck|Thunderstruck]] - ''Lazy Bugga and Plate smith'&lt;br /&gt;
*[[User:Zerobyte|Zerobyte]] - ''Jenn-Kellon Slayer and Sneaky Bastard''&lt;br /&gt;
*DoctorChaos - ''The Rare BL Farmer''&lt;br /&gt;
*Gnarus - ''The Original G-Man''&lt;br /&gt;
*Ghost - ''Name Says It All''&lt;br /&gt;
&lt;br /&gt;
'''Muscle'''&lt;br /&gt;
*Aab - ''The Runt of The Litter''&lt;br /&gt;
*Angrycat - ''Goldsmith Extraordinaré''&lt;br /&gt;
*Balmore - ''Drinker of Jenn-Kellon Blood''&lt;br /&gt;
*Beelzebub - ''One of the Lesser Deamons''&lt;br /&gt;
*Benj &lt;br /&gt;
*Bjorn &lt;br /&gt;
*Blackangel - &amp;quot;Wife of Mr Chaos so we got to be nice&amp;quot;&lt;br /&gt;
*[[Player:Bleth|Bleth]] - BSer&lt;br /&gt;
*Bods - Chain nutter&lt;br /&gt;
*Caedes &lt;br /&gt;
*Captainspaulding &lt;br /&gt;
*Coolfrogman - ''Master Swimmer''&lt;br /&gt;
*Daz - ''Dirty Mole, WL Spy, and BL Crafter''&lt;br /&gt;
*Deathchic - ''Nicest Blacksmith Ever... for a BL''&lt;br /&gt;
*Drudo&lt;br /&gt;
*Enchantedw - ''Lazy Priestess''&lt;br /&gt;
*Equinox - ''Lazy Priest''&lt;br /&gt;
*Godofdarkness - ''Lazy Priest''&lt;br /&gt;
*[[Player:Klaa|Klaa]] - ''Crazy Locksmith and Destroyer of HQ Lumps''&lt;br /&gt;
*Lunn - ''Eater of Rocks''&lt;br /&gt;
*Lunt&lt;br /&gt;
*Malvado - ''aka Malvada''&lt;br /&gt;
*Mazarinkid - ''The Italian Kid''&lt;br /&gt;
*Phennexion&lt;br /&gt;
*Prometheus - ''The Fire Thief''&lt;br /&gt;
*Shweet - &amp;quot;Crazy Aussie&amp;quot;&lt;br /&gt;
*Swiss - ''Neutral BL''&lt;br /&gt;
*Sye - ''Lazyest Champ ever''&lt;br /&gt;
*Taya - ''Lazy Priestess (Just dont look under the robes)''&lt;br /&gt;
*Tdekker - ''Dirty Mole''&lt;br /&gt;
*Topdog - ''Foul-smelling Tanner''&lt;br /&gt;
*Wossoo - ''Lazy Carpenter''&lt;br /&gt;
*Zarnibuddha - ''Not Entirely Sure What He Does But Must Be Badass''&lt;br /&gt;
&lt;br /&gt;
== Major Battles ==&lt;br /&gt;
*[[Siege of Libilian Outlawz]]&lt;br /&gt;
&lt;br /&gt;
== Battles On Previous Maps ==&lt;br /&gt;
*[[Siege of Merkamanost]] - ''[[Cataclysm|Goldv1]]''&lt;br /&gt;
*[[Battle for the White Light]] - ''Final Beta''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ancient LO ==&lt;br /&gt;
* [[Libilian Outlawz]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=31552</id>
		<title>Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=31552"/>
		<updated>2008-02-05T06:07:26Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;center&amp;gt;This is a non-exhaustive list of reasons you may be muted:&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
* Talk of/about illicit drug use, possession, or sale.&lt;br /&gt;
* Use of vulgar language. &lt;br /&gt;
* Discuss R rated themes, please keep chat PG, many players are very young. &lt;br /&gt;
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.&lt;br /&gt;
* If you say something that is offensive to a large group of people and are asked to shut up, please do.&lt;br /&gt;
* Discussion of macros.&lt;br /&gt;
* Spamming chat.&lt;br /&gt;
* Flaming.&lt;br /&gt;
* If you are excessively combative or argumentative when warned or asked to change the subject.&lt;br /&gt;
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).&lt;br /&gt;
* [[:wikipedia:Troll (Internet)|Trolling]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Procedure(s) for mutes:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* You the player have said something from the list above. &lt;br /&gt;
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) &lt;br /&gt;
* You continue&lt;br /&gt;
* An official mute warning is given, this will appear in that scary orange color in your event window. &lt;br /&gt;
* You keep continuing&lt;br /&gt;
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)&lt;br /&gt;
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Things they may not do:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* Vendetta mutes. They don't like you, so they mute you. &lt;br /&gt;
* Mutes for things they find personally offensive. &lt;br /&gt;
* Casual muting (just for the hell of it) &lt;br /&gt;
* Mute a GM, or attempt to, or even think about it.&lt;br /&gt;
* Mute you because you PKd them and they are angry.&lt;br /&gt;
* Mute you because of something you said in local. &lt;br /&gt;
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.&lt;br /&gt;
* Mute you in a manner inconsistant with the procedure posted above.&lt;br /&gt;
* Mute without warning&lt;br /&gt;
* Abuse their position, or pose as a GM.&lt;br /&gt;
&lt;br /&gt;
''Note: mutes are now timed, so it's ok to log out if you've been muted.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devs and GMs|Developers and Game Masters]]&lt;br /&gt;
&lt;br /&gt;
=== Current Moderators ===&lt;br /&gt;
&lt;br /&gt;
====Home====&lt;br /&gt;
*[[User:Kinoss|Kinoss]]&lt;br /&gt;
*Lex&lt;br /&gt;
*Bubba &lt;br /&gt;
*[[User:Oracle|Barakus]]&lt;br /&gt;
*Mitokandria &lt;br /&gt;
*Mithika&lt;br /&gt;
*Tich &lt;br /&gt;
*Uzetaab &lt;br /&gt;
*Chemyst&lt;br /&gt;
*[[User:Zerobyte|Zerobyte]]&lt;br /&gt;
&lt;br /&gt;
====Jenn-Kellon Wild ====&lt;br /&gt;
*[[User:Inacron|Inacron]] &lt;br /&gt;
*[[User:Commcd|Bahamut]]&lt;br /&gt;
*Bubba &lt;br /&gt;
*Levedara &lt;br /&gt;
*Annalise &lt;br /&gt;
*DreamMaster&lt;br /&gt;
*Manny&lt;br /&gt;
&lt;br /&gt;
====Mol-Rehan Wild====&lt;br /&gt;
*[[User:Whos|Horton]]&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
*Haraldstern &lt;br /&gt;
*Ivansimconia &lt;br /&gt;
&lt;br /&gt;
====Horde of the Summoned====&lt;br /&gt;
*[[User:Eir|Eir]] &lt;br /&gt;
*Riotz &lt;br /&gt;
*[[User:Artibaton|Artibaton]]&lt;br /&gt;
*Queenie &lt;br /&gt;
*Aiya&lt;br /&gt;
*Pwin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=31482</id>
		<title>Settlement:Whosville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=31482"/>
		<updated>2008-02-02T21:31:36Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-mr}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=?&lt;br /&gt;
|mayor=[[User:Horton|Horton]]&lt;br /&gt;
|population=TBA&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville has decided to join the kingdom of Mol-Rehan.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*[[User:Commcd|Commcd]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville_(JK)&amp;diff=31481</id>
		<title>Settlement:Whosville (JK)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville_(JK)&amp;diff=31481"/>
		<updated>2008-02-02T21:30:14Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: New page: {{s-abandoned}} {{settlement |name |motto |type=v |size=? |mayor=Horton |population=26 |allies= *Fort Mole *Hammerfell *&amp;lt;s&amp;gt;Independent Settlers&amp;lt;/s&amp;gt; *Kyara *...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=?&lt;br /&gt;
|mayor=[[User:Horton|Horton]]&lt;br /&gt;
|population=26&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Fort Mole]]&lt;br /&gt;
*[[Hammerfell]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Independent Settlers]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Rivendell]]&lt;br /&gt;
*[[Vallhalla]]&lt;br /&gt;
|enemies=Various blacklighters&lt;br /&gt;
}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville is a wild town situated on the side of a mountain a bit South-east of the WL. If you would like to join, contact the Mayor or one of the Council.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*[[User:Commcd|Commcd]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
*Dumatoin&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
*Butler&lt;br /&gt;
*Chike&lt;br /&gt;
*Cyril&lt;br /&gt;
*Debug&lt;br /&gt;
*Fez&lt;br /&gt;
*Formurin&lt;br /&gt;
*Frigolit&lt;br /&gt;
*Jerhaad&lt;br /&gt;
*Jolinar&lt;br /&gt;
*Jonnyftw&lt;br /&gt;
*Kissmyaxe&lt;br /&gt;
*Mrt&lt;br /&gt;
*Mystry&lt;br /&gt;
*Nololims&lt;br /&gt;
*Raiden&lt;br /&gt;
*Starshard&lt;br /&gt;
*Vircung&lt;br /&gt;
*Whowantsabodymassage&lt;br /&gt;
*Xghost&lt;br /&gt;
*Ysildur&lt;br /&gt;
&lt;br /&gt;
== Whosville Gold-1 ==&lt;br /&gt;
'''Whosville''' was a size 10 [[Settlement|village]] located on [[Whosville Island]], just west-north-west of [[Newtown]].  Popular attractions included the [[Whosville Hotel]] and the [[Whosville Market]]. The Whosville Pyramid was one of the wonders of Wurm and justified a visit by itself.&lt;br /&gt;
&lt;br /&gt;
[http://img170.imageshack.us/img170/3493/wurm080xd5.png http://img170.imageshack.us/img170/3493/wurm080xd5.th.png]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=31224</id>
		<title>Player:Jbobj</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=31224"/>
		<updated>2008-01-24T04:28:27Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hp-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
Council of Whosville. A [[CM]] on Wild Server. Usually quite the helpful guy. Enjoys the Pvp aspect of the game, but doesn't take it personally. Can be found all over the map, likes to travel.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Ageless&lt;br /&gt;
*Keeper of Truth&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Tanner&lt;br /&gt;
*Warrior&lt;br /&gt;
*Handyman&lt;br /&gt;
*Digger&lt;br /&gt;
*Fearless&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made a map of [[Whosville Island]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=31223</id>
		<title>Player:Jbobj</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=31223"/>
		<updated>2008-01-24T04:25:04Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hp-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
Council of Whosville. A [[CM]] on Wild Server. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Ageless&lt;br /&gt;
*Keeper of Truth&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Tanner&lt;br /&gt;
*Warrior&lt;br /&gt;
*Handyman&lt;br /&gt;
*Digger&lt;br /&gt;
*Fearless&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made a map of [[Whosville Island]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Special_move&amp;diff=31105</id>
		<title>Special move</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Special_move&amp;diff=31105"/>
		<updated>2008-01-19T02:57:34Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: /* Jenn-Kellon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&lt;br /&gt;
Special moves are gained when you have enough skill in a specific weapon. You can only perform special moves with your primary weapon (a weapon equipped in your right hand), and in certain stances. &lt;br /&gt;
There are about 6 different moves in each class of weapons, in each kingdom. Special moves cost more stamina to use than regular attacks, but instead inflict more damage, multiple wounds or add some kind of effect. If you fail to perform the move it will cost you 1/10 of the original stamina cost. The chance to hit remains the same as you usually have.&lt;br /&gt;
&lt;br /&gt;
These classes are: &lt;br /&gt;
* [[Swords]]&lt;br /&gt;
* [[Axes]]&lt;br /&gt;
* [[Mauls]]&lt;br /&gt;
&lt;br /&gt;
''Note that some tools also have special moves, but from one of these classes mentioned above.''&lt;br /&gt;
&lt;br /&gt;
Different kingdoms learn different moves, so no one of the opposing kingdom can learn your special moves. Kingdoms generally have these typical properties, but it may vary from move to move;&lt;br /&gt;
&lt;br /&gt;
[[Jenn-Kellon]]:&lt;br /&gt;
* Average time to perform the move.&lt;br /&gt;
* Average damage wounds.&lt;br /&gt;
* Creates multiple wounds.&lt;br /&gt;
&lt;br /&gt;
[[Horde of the Summoned]]:&lt;br /&gt;
* Slow time to perform the move.&lt;br /&gt;
* High damage wounds.&lt;br /&gt;
* Often drains stamina of the opponent.&lt;br /&gt;
&lt;br /&gt;
[[Mol-Rehan]]:&lt;br /&gt;
* Fast time to perform the move.&lt;br /&gt;
* Lower damage wounds.&lt;br /&gt;
* Low stamina cost.&lt;br /&gt;
* Often affects the opponent's combat rating negative.&lt;br /&gt;
&lt;br /&gt;
==Special moves==&lt;br /&gt;
&lt;br /&gt;
===Jenn-Kellon===&lt;br /&gt;
&lt;br /&gt;
'''Swords:'''&lt;br /&gt;
&lt;br /&gt;
* '''Carver''' (Gained at ? skill)&lt;br /&gt;
Stances: Center&lt;br /&gt;
&amp;lt;br&amp;gt;Length: 4 seconds&lt;br /&gt;
&lt;br /&gt;
Hits the Left arm twice, and target loses concentration.&lt;br /&gt;
&lt;br /&gt;
* '''Sludge'''&lt;br /&gt;
Stances: Lower Center&lt;br /&gt;
&amp;lt;br&amp;gt;Length: 4 seconds&lt;br /&gt;
&lt;br /&gt;
Hits opponent once in the body, Drains him of stamina, and stuns.&lt;br /&gt;
&lt;br /&gt;
* '''False props''' (Gained at ? skill)&lt;br /&gt;
Stances: Lower Left, Lower Center, Lower Right&lt;br /&gt;
&amp;lt;br&amp;gt;Length: 6 Seconds&lt;br /&gt;
&lt;br /&gt;
Hits the opponent twice in the torso, and once in the left arm. Target loses concentration.&lt;br /&gt;
&lt;br /&gt;
* '''Falcon''' (Gained at ? skill)&lt;br /&gt;
Stances: Upper Center, Upper Left, Upper Right&lt;br /&gt;
&amp;lt;br&amp;gt;Length: 6 Seconds&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once in the body, and drains its stamina.&lt;br /&gt;
&lt;br /&gt;
* '''Flurry of Pain''' (Gained at ? skill)&lt;br /&gt;
Stances: Left and Right&lt;br /&gt;
&amp;lt;br&amp;gt;Length: 3 Seconds&lt;br /&gt;
&lt;br /&gt;
Two very light hits one arm, and a medium hit on the other arm. Target loses concetration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Axes:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mauls:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
===Horde of the Summoned===&lt;br /&gt;
&lt;br /&gt;
'''Swords:'''&lt;br /&gt;
&lt;br /&gt;
* '''Dark grace''' (Gained at ? skill)&lt;br /&gt;
Stances: Lowercenter, lower left and lower right parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent three times and reduces its concentration (focus).&lt;br /&gt;
* '''Dragontail''' (Gained at ? skill)&lt;br /&gt;
Stances: Lowercenter parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once, stuns it and drains some of its stamina.&lt;br /&gt;
* '''Hurting scion''' (Gained at ? skill)&lt;br /&gt;
Stances: Left and right parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once and reduces its concentration (focus).&lt;br /&gt;
* '''Red wind''' (Gained at ? skill)&lt;br /&gt;
Stances: Center.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once and reduces its concentration (focus).&lt;br /&gt;
* '''True blood''' (Gained at ? skill)&lt;br /&gt;
Stances: Left and right parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once and reduces its concentration (focus).&lt;br /&gt;
* '''Wanderer''' (Gained at ? skill)&lt;br /&gt;
Stances: Lower left and lower right parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once and drains some of its stamina.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Axes:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mauls:'''&lt;br /&gt;
&lt;br /&gt;
* '''Double impact''' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
* '''Dissolver''' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
* '''Dragontail''' (Gained at ? skill)&lt;br /&gt;
Stances: Lowercenter parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once, stuns it and drains some of its stamina.&lt;br /&gt;
* '''Kiss goodnight''' (Gained at ? skill)&lt;br /&gt;
Stances: Uppercenter, upper left and upper right parts.&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once in the body, drains some of its stamina and makes it throw up.&lt;br /&gt;
&lt;br /&gt;
* '''Squarepusher''' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
Hits the opponent once and drains some of its stamina.&lt;br /&gt;
* '''Wanderer''' (Gained at ? skill)&lt;br /&gt;
Stances: Lower left and lower right parts.&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mol-Rehan===&lt;br /&gt;
&lt;br /&gt;
'''Swords:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Axes:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mauls:'''&lt;br /&gt;
&lt;br /&gt;
* ''Special move here'' (Gained at ? skill)&lt;br /&gt;
Stances: ?&lt;br /&gt;
&lt;br /&gt;
''Description missing''&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Kabill&amp;diff=30586</id>
		<title>Player:Kabill</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Kabill&amp;diff=30586"/>
		<updated>2008-01-06T05:08:19Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Fez&amp;diff=30585</id>
		<title>User talk:Fez</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Fez&amp;diff=30585"/>
		<updated>2008-01-06T05:04:25Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: New page: You vandalize other peoples pages again, and you'll get banned from the Wiki. ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You vandalize other peoples pages again, and you'll get banned from the Wiki. [[User:Jbobj|Jbobj]] 23:04, 5 January 2008 (CST)&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=29905</id>
		<title>Player:Jbobj</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=29905"/>
		<updated>2007-12-20T04:29:46Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hp-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
Council of Whosville. A [[CM]] on Wild Server. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Ageless&lt;br /&gt;
*Keeper of Truth&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Tanner&lt;br /&gt;
*Warrior&lt;br /&gt;
*Handyman&lt;br /&gt;
&lt;br /&gt;
==Beta History==&lt;br /&gt;
Started playing on Beta Map 7 with a friend. Made a small shack by Newtown, and spent my days scrounging for food, and getting eaten by wolves. Climbing was introduced, and the map was reset. I settled by a small lake and a rock valley, but soon found others settling there with me. I joined with them, as they were creating the village of [[Darkwood]]. It was a undeeded village of layed back people. We built up the town and a rather poor set of walls around the large area we were situated in. I built up a small house and a temple to Magranon, even though Magranon gave me no useful spells or bonuses. I started to wander the map, meeting people and learned how to kill the pesky wolves that had eaten me so often as a noob. After a raid where everyones house was broken except mine, I became one of the only active ones. Someone got ahold of Rolf's password soon after that, which ushered in the final Beta map. I decided to go out on my own that next map, but could not find any iron in which to settle next to anywhere I wandered. Growing tired of not finding anything, I took a pilgrimage to the Blacklight (multiple times &amp;gt;.&amp;lt;) and converted to the Great goddess of Libila. I started a small Homestead by some Iron on a small cliff in the forest near the BL. It was not until after I had settled down that I realized that my new home was on the outskirts of troll territory. The boredom of nothing but troll's to keep company caused me to lose interest in the game soon after.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made a map of [[Whosville Island]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Devs_and_GMs&amp;diff=29614</id>
		<title>Talk:Devs and GMs</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Devs_and_GMs&amp;diff=29614"/>
		<updated>2007-12-12T23:33:37Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PD is in active gm's and inactive gms, and i dont feel right editing something so official looking [[User:Stika 1|Stika 1]] 16:59, 12 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Meant to hit cut instead of copy. :P [[User:Jbobj|Jbobj]] 17:33, 12 December 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=29613</id>
		<title>Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=29613"/>
		<updated>2007-12-12T23:32:55Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;center&amp;gt;This is a non-exhaustive list of reasons you may be muted:&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
* Talk of/about illicit drug use, possession, or sale.&lt;br /&gt;
* Use of vulgar language. &lt;br /&gt;
* Discuss R rated themes, please keep chat PG, many players are very young. &lt;br /&gt;
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.&lt;br /&gt;
* If you say something that is offensive to a large group of people and are asked to shut up, please do.&lt;br /&gt;
* Discussion of macros.&lt;br /&gt;
* Spamming chat.&lt;br /&gt;
* Flaming.&lt;br /&gt;
* If you are excessively combative or argumentative when warned or asked to change the subject.&lt;br /&gt;
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).&lt;br /&gt;
* [[:wikipedia:Troll (Internet)|Trolling]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Procedure(s) for mutes:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* You the player have said something from the list above. &lt;br /&gt;
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) &lt;br /&gt;
* You continue&lt;br /&gt;
* An official mute warning is given, this will appear in that scary orange color in your event window. &lt;br /&gt;
* You keep continuing&lt;br /&gt;
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)&lt;br /&gt;
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Things they may not do:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* Vendetta mutes. They don't like you, so they mute you. &lt;br /&gt;
* Mutes for things they find personally offensive. &lt;br /&gt;
* Casual muting (just for the hell of it) &lt;br /&gt;
* Mute a GM, or attempt to, or even think about it.&lt;br /&gt;
* Mute you because you PKd them and they are angry.&lt;br /&gt;
* Mute you because of something you said in local. &lt;br /&gt;
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.&lt;br /&gt;
* Mute you in a manner inconsistant with the procedure posted above.&lt;br /&gt;
* Mute without warning&lt;br /&gt;
* Abuse their position, or pose as a GM.&lt;br /&gt;
&lt;br /&gt;
''Note: mutes are now timed, so it's ok to log out if you've been muted.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devs and GMs|Developers and Game Masters]]&lt;br /&gt;
&lt;br /&gt;
=== Current Moderators ===&lt;br /&gt;
&lt;br /&gt;
====Home====&lt;br /&gt;
*[[User:Kinoss|Kinoss]]&lt;br /&gt;
*Lex&lt;br /&gt;
*Bubba &lt;br /&gt;
*[[User:Oracle|Barakus]]&lt;br /&gt;
*Ivansimconia &lt;br /&gt;
*Mitokandria &lt;br /&gt;
*Mithika&lt;br /&gt;
*Tich &lt;br /&gt;
*Uzetaab &lt;br /&gt;
*Chemyst&lt;br /&gt;
*Zerobyte&lt;br /&gt;
&lt;br /&gt;
====Jenn-Kellon Wild ====&lt;br /&gt;
*[[User:Inacron|Inacron]] &lt;br /&gt;
*[[User:Commcd|Bahamut]]&lt;br /&gt;
*Bubba &lt;br /&gt;
*Levedara &lt;br /&gt;
*Haraldstern &lt;br /&gt;
*Annalise &lt;br /&gt;
*[[User:Whos|Horton]]&lt;br /&gt;
*DreamMaster&lt;br /&gt;
*Manny&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
====Horde of the Summoned====&lt;br /&gt;
*[[User:Eir|Eir]] &lt;br /&gt;
*Riotz &lt;br /&gt;
*[[User:Artibaton|Artibaton]]&lt;br /&gt;
*Queenie &lt;br /&gt;
*Aiya&lt;br /&gt;
*Pwin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=29604</id>
		<title>Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=29604"/>
		<updated>2007-12-12T18:06:06Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;center&amp;gt;This is a non-exhaustive list of reasons you may be muted:&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
* Talk of/about illicit drug use, possession, or sale.&lt;br /&gt;
* Use of vulgar language. &lt;br /&gt;
* Discuss R rated themes, please keep chat PG, many players are very young. &lt;br /&gt;
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.&lt;br /&gt;
* If you say something that is offensive to a large group of people and are asked to shut up, please do.&lt;br /&gt;
* Discussion of macros.&lt;br /&gt;
* Spamming chat.&lt;br /&gt;
* Flaming.&lt;br /&gt;
* If you are excessively combative or argumentative when warned or asked to change the subject.&lt;br /&gt;
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).&lt;br /&gt;
* [[:wikipedia:Troll (Internet)|Trolling]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Procedure(s) for mutes:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* You the player have said something from the list above. &lt;br /&gt;
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) &lt;br /&gt;
* You continue&lt;br /&gt;
* An official mute warning is given, this will appear in that scary orange color in your event window. &lt;br /&gt;
* You keep continuing&lt;br /&gt;
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)&lt;br /&gt;
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Things they may not do:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* Vendetta mutes. They don't like you, so they mute you. &lt;br /&gt;
* Mutes for things they find personally offensive. &lt;br /&gt;
* Casual muting (just for the hell of it) &lt;br /&gt;
* Mute a GM, or attempt to, or even think about it.&lt;br /&gt;
* Mute you because you PKd them and they are angry.&lt;br /&gt;
* Mute you because of something you said in local. &lt;br /&gt;
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.&lt;br /&gt;
* Mute you in a manner inconsistant with the procedure posted above.&lt;br /&gt;
* Mute without warning&lt;br /&gt;
* Abuse their position, or pose as a GM.&lt;br /&gt;
&lt;br /&gt;
''Note: mutes are now timed, so it's ok to log out if you've been muted.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devs and GMs|Developers and Game Masters]]&lt;br /&gt;
&lt;br /&gt;
=== Current Moderators ===&lt;br /&gt;
&lt;br /&gt;
====Home====&lt;br /&gt;
*[[User:Kinoss|Kinoss]]&lt;br /&gt;
*Lex&lt;br /&gt;
*Bubba &lt;br /&gt;
*[[User:Oracle|Barakus]]&lt;br /&gt;
*Ivansimconia &lt;br /&gt;
*Mitokandria &lt;br /&gt;
*Mithika&lt;br /&gt;
*Tich &lt;br /&gt;
*Uzetaab &lt;br /&gt;
*Chemyst&lt;br /&gt;
*Zerobyte&lt;br /&gt;
&lt;br /&gt;
====Jenn-Kellon Wild ====&lt;br /&gt;
*[[User:Inacron|Inacron]] &lt;br /&gt;
*[[User:Commcd|Bahamut]]&lt;br /&gt;
*Bubba &lt;br /&gt;
*Levedara &lt;br /&gt;
*[[User:Pinkdaisy|Pinkdaisy]] &lt;br /&gt;
*Haraldstern &lt;br /&gt;
*Annalise &lt;br /&gt;
*[[User:Whos|Horton]]&lt;br /&gt;
*DreamMaster&lt;br /&gt;
*Manny&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
====Horde of the Summoned====&lt;br /&gt;
*[[User:Eir|Eir]] &lt;br /&gt;
*Riotz &lt;br /&gt;
*[[User:Artibaton|Artibaton]]&lt;br /&gt;
*Queenie &lt;br /&gt;
*Aiya&lt;br /&gt;
*Pwin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement_talk:Shadow_Requiem&amp;diff=29421</id>
		<title>Settlement talk:Shadow Requiem</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement_talk:Shadow_Requiem&amp;diff=29421"/>
		<updated>2007-12-07T04:13:02Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ive have seen similar statements on even WL raid logs. Show some restraint or at least respect for other people's town pages.&lt;br /&gt;
&lt;br /&gt;
http://www.wurmonline.com/wiki/index.php?title=Shadow_Requiem&amp;amp;curid=5419&amp;amp;diff=29357&amp;amp;oldid=29354&lt;br /&gt;
&lt;br /&gt;
--[[User:Klaa|Klaa]] 16:25, 5 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Never meant to imply it was the reason it disbanded, we all knew it wasn't. If anything, was trying to show it as more of a hollow victory seeing as it was essentially abandoned at that point.&lt;br /&gt;
&lt;br /&gt;
--[[User:Siege7|Siege7]] 18:15, 5 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Depends on how one defines a victory. By WL standards it was a smashing success (literally). In any case, taking away over 16 silver in a single drain is decent. Doing it before the disband to deprieve the holder makes it even better --[[User:Klaa|Klaa]] 18:59, 5 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
IS posted stuff about the Asgard raid on their page when they drained roughly 10 seconds before it disbanded. They still made out that it was an epic victory on their part.&lt;br /&gt;
&lt;br /&gt;
The IS wiki page said nothing of epic victory. It pretty clear it was moved purposely. The simple 6 hour/1.5 minutes after it disbands suffices and doesn't imply much. &lt;br /&gt;
[[User:Jbobj|Jbobj]] 22:13, 6 December 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Independent_Settlers&amp;diff=29420</id>
		<title>Settlement:Independent Settlers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Independent_Settlers&amp;diff=29420"/>
		<updated>2007-12-07T04:11:23Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=15&lt;br /&gt;
|mayor=Toni&lt;br /&gt;
|population=31&lt;br /&gt;
|allies=&lt;br /&gt;
'''Villages'''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Kyara]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Hammerfell]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Whosville]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Rivendell]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Vallhalla]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Fort Mole]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Outposts'''&amp;lt;br&amp;gt;&lt;br /&gt;
* IS East&amp;lt;br&amp;gt;&lt;br /&gt;
|enemies&lt;br /&gt;
}}&lt;br /&gt;
Independent Settlers is a village located near the Whitelight&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Currently, we are only accepting members that we have known from previous maps due to many spies,&amp;lt;br&amp;gt; &lt;br /&gt;
If you wish to join and meet these requirements pm an elder.&lt;br /&gt;
&lt;br /&gt;
===Milestones===&lt;br /&gt;
*Upgraded to s15&lt;br /&gt;
 [18:06:42] It is 08:20:17 on Wrath day in week 1 of the starfall of the Saw in the year of 981.&lt;br /&gt;
 [18:06:42] The village of Independent Settlers has just been expanded by Toni to the size of 15.&lt;br /&gt;
&lt;br /&gt;
=== Mayor ===&lt;br /&gt;
* [[Player:Toni|Toni]] [Tanner, Goldsmith, Carpenter, Excavator, Digger, Bowmaker]&lt;br /&gt;
&lt;br /&gt;
=== Elders ===&lt;br /&gt;
''Name / Titles&amp;lt;br&amp;gt;''&lt;br /&gt;
* [[Player:Antondaslayer|Antondaslayer]] [Miner, Prime Miner]&lt;br /&gt;
* [[Player:Greyhound|Greyhound]] [High Mason, Mason, Digger, Ageless]&lt;br /&gt;
* [[Player:Mongo|Mongo]] [Ageless]&lt;br /&gt;
* [[Player:Wintermute|Wintermute]] [Ageless]&lt;br /&gt;
&lt;br /&gt;
=== Citizens ===&lt;br /&gt;
''Name / Titles&amp;lt;br&amp;gt;''&lt;br /&gt;
* [[Player:Christian|Christian]] - [Digger, Miner, Handyman, Carpenter]&lt;br /&gt;
* [[Player:Custos|Custos]] - Priest of Magranon&lt;br /&gt;
* [[Player:Discon|Discon]]&lt;br /&gt;
* [[Player:Dummy|Dummy]] - Priest of Fo - The real tree hugger&lt;br /&gt;
* [[Player:Enclave|Enclave]]&lt;br /&gt;
* [[Player:Fardringle|Fardringle]] [Carpenter, Renowned Carpenter]&lt;br /&gt;
* [[Player:Fevfev|Fevfev]] [Digger, Excavator]&lt;br /&gt;
* [[Player:Judgemaik|Judgemaik]] - Priest of Magranon&lt;br /&gt;
* [[Player:Kameo|Kameo]] (Alt of Rudie)&lt;br /&gt;
* [[Player:Kingen|Kingen]] [Tanner, Digger, Warrior]&lt;br /&gt;
* [[Player:Knorr|Knorr]] - Priest of Fo&lt;br /&gt;
* [[Player:Lando|Lando]] [Mason, Blacksmith, Digger, Excavator]&lt;br /&gt;
* [[Player:Mendoza|Mendoza]] [Goldsmith, Miner] (Alt of Rudie)&lt;br /&gt;
* [[Player:Miller|Miller]] [Mason, Digger, Excavator, Shieldsmith, Blacksmith, Trollslayer]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]] [Tanner, Digger, Excavator, Handyman, Mason]&lt;br /&gt;
* [[Player:Peo|Peo]] [Weaponsmith, Digger,]&lt;br /&gt;
* [[Player:Pinkdaisy|Pinkdaisy]] [Insane Leatherworker]&lt;br /&gt;
* [[Player:Robert|Robert]] [Blacksmith, Renowned Blacksmith, Handyman]&lt;br /&gt;
* [[Player:Roy|Roy]] - Priest of Fo - Bigger tree hugger than Dummy and Riceandbeans.&lt;br /&gt;
* [[Player:Riceandbeans|Riceandbeans]] - Tree Hugger&lt;br /&gt;
* [[Player:Riceri|Riceri]]&lt;br /&gt;
* [[Player:Rudie|Rudie]] [Ageless, Blacksmith, Digger, Excavator, Trollslayer, Lumberjack]&lt;br /&gt;
* [[Player:Siementaa|Siementaa]] [Blacksmith]&lt;br /&gt;
* [[Player:Undercover|Undercover]] - Priest of vynora [Farmer]&lt;br /&gt;
* [[Player:Zcul|Zcul]] [Tanner]&lt;br /&gt;
&lt;br /&gt;
==A Warning To All==&lt;br /&gt;
&lt;br /&gt;
Be warned, due to the amount of spies and alts running around, anyone who comes into local of Independent Settlers unless part of an allied town or unless you have a decent person who can vouch your identity, you will be chased, and killed. If you wish to come to Independent Settlers and ask us something or for work, PM someone first so we can clear your name. &lt;br /&gt;
&lt;br /&gt;
''Trespassers will be shot, survivors will be shot again.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Village Raid Log ===&lt;br /&gt;
* 1st June   2007 You find 2 silver and 25 copper in the coffers of Cruorem.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st June   2007 You find 75 copper in the coffers of Nexus. &amp;lt;br&amp;gt;&lt;br /&gt;
* 17th June  2007 You find 2 silver and 25 copper in the coffers of Cruorem. (Which disbanded soonafter)&amp;lt;br&amp;gt;&lt;br /&gt;
* 30th June  2007 You find 75 copper in the coffers of Asgard.&amp;lt;br&amp;gt;&lt;br /&gt;
* 22nd July  2007 You find 75 copper in the the coffers of Kaer Morhen.. (Which disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 22nd July  2007 You find 3 silver and 75 copper in the coffers of Asgard...&amp;lt;br&amp;gt;&lt;br /&gt;
* 7th August 2007 You find 3 silver and 75 copper in the coffers of Nexus.(Which disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 18th August 2007 You find 3 silver and 75 copper in the coffers of Asgard...(Disbanded 1 minute and 30 seconds later and was refounded a few hours later) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''We have had many allies help with drains, so we cannot take all the credit for some.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Homestead Raid Log ===&lt;br /&gt;
* 4th June   2007 You find 37 copper and 50 iron in the coffers of Tor Zur Hoelle.&amp;lt;br&amp;gt;&lt;br /&gt;
* 4th June   2007 You find 37 copper and 50 iron in the coffers of Nebelhoehle.      (Which disbanded soonafter)&amp;lt;br&amp;gt;&lt;br /&gt;
* 15th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 16th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 17th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Ombos.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Tor Zur Hoelle.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Burning Homes.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 37 copper and 50 iron  in the coffers of Lo Slayers Inc.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 20 copper and 71 iron  in the coffers of Tor Zur Hoelle   (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 21 copper and 81 iron  in the coffers of Ombos            (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 12 copper and 38 iron  in the coffers of Burning Homes.   (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 2nd August 2007 You find 56 copper and 25 iron in the coffers of Tal Des Todes.&lt;br /&gt;
* 2nd August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 2nd August 2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.      (Disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 3rd August 2007 You find 56 copper and 25 iron in the coffers of Tal Des Todes.    (Disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 4th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 5th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 6th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 7th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 8th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 9th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 10th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 11th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 12th August 2007 You find 18 copper and 48 iron in the coffers of The Wall.       (Disbanded a few minutes later)&lt;br /&gt;
&lt;br /&gt;
=== Uniques Killed ===&lt;br /&gt;
'''Troll King,'''&amp;lt;br&amp;gt;&lt;br /&gt;
* Starving got killshot, And tanked, Therefore was awarded the 65ql Club&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;'''White Dragon,'''&amp;lt;br&amp;gt;&lt;br /&gt;
A member of IS (Kingen) assisted Kyara and Hammerfell&amp;lt;br&amp;gt;&lt;br /&gt;
Take out the homeserver white dragon&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Butchering yielded many hides that will be put to good use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;'''Forest giant'''&amp;lt;br&amp;gt;&lt;br /&gt;
Independent Settlers fighters, Rhapzody, Tehheretic, Madt and Nosyt took part in the WL killing of the forest giant. The kill was clean and quick and no casualties were taken. Jbobj tanked and &lt;br /&gt;
Gavin got the killshot which awarded him the title 'Giantslayer'.&lt;br /&gt;
The 65ql shod club was given to Starving as a treat and way of congratulating him on going champ of Magranon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:troll king.jpg|thumb|100px|left|The Troll King.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:White Dragon.jpg|left|thumb|100px|The White Dragon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Forest Giant.jpg|left|thumb|100px|The Forest Giant.]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Resource_Pack_Release_History&amp;diff=29100</id>
		<title>Wurm Resource Pack Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Resource_Pack_Release_History&amp;diff=29100"/>
		<updated>2007-11-28T15:24:30Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: 2007-11-28&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
This is a unofficial copy of the Wurm client resource pack release notes as posted by Mortimar and the other graphics developers on the [http://www.wurmonline.com/packs/ website]. Some people might find it interesting to see what has been changed over the past few months. I hope that people will be able to see just how busy Mojang has been. The section headings are the release dates.&lt;br /&gt;
&lt;br /&gt;
The Resource Packs contain the graphic models, textures, animations and sounds for the Wurm Client.&lt;br /&gt;
&lt;br /&gt;
== 2007-11-28 ==&lt;br /&gt;
* camellia bush (texture improvement), rose bush (texture improvement), hunting arrow (model resized), war arrow (model resized), arrow shaft and pile (model resized), hunting arrow pile, war arrow pile, campfire (model and texture improvements, also added different wood types), coal pile (model and texture improvement), log (texture improvements, also added different wood types), log pile (texture improvements), training doll and unfinished (model and texture improvements), palisade gate plan, quiver (model improvements), fixed keymold pile mappings, quiver pile, toolbelt (texture improvements), cochineal and pile.&lt;br /&gt;
&lt;br /&gt;
== 2007-11-12 ==&lt;br /&gt;
* apple tree (reduced file size, and improved texture), birch tree (improved texture), cedar tree (improved texture), lemon tree (reduced file size and improved texture), maple tree (reduced file size and improved texture), pine tree (improved texture), willow tree (improved texture), lava spider corpse, palisade gate, wall, and plan (reduced file size, and improved texture), mt lion butchered.&lt;br /&gt;
&lt;br /&gt;
== 2007-11-04 ==&lt;br /&gt;
* oil lamp, pendulume, chain armor (foot, head, hand, torso, sleeve, pants), sandwich, steel bp (texture fix), stone house wall plan (model improve), charm of fo, removed halloween pack.&lt;br /&gt;
&lt;br /&gt;
== 20007-10-?? ==&lt;br /&gt;
* pumpkin and pile (model change to jack o lantern).&lt;br /&gt;
&lt;br /&gt;
== 2007-10-?? ==&lt;br /&gt;
* palisade gate (model improve, with new animation), male (face and body texture improve), salesman (model and texture improve, with idle animation), halloween pack (skeleton, and dark skeleton, as tower guards, and ghost as town guards), jack o lantern and pile.&lt;br /&gt;
&lt;br /&gt;
== 2007-10-08 ==&lt;br /&gt;
* catapult (texture improve), catapult unfinished (texture improve, lowered file size), crocodile corpse (model improve, lowered file size), butchered crocodile, butchered huge spider, cave ore: copper, iron, silver, zinc, gold, lead, tin (texture improve), cave ore lead (mapping fix), new icons 75, moved icons 3, improved icons 8.&lt;br /&gt;
&lt;br /&gt;
== 2007-09-26==&lt;br /&gt;
* male and female (model and texture improve) with emote animations: wave, point, cry, slap, laugh, and bow. colossus (statue size increased and some model changes), colossus unfinished (scaffolding added), lemon pile, healing cover pile, yellow flower (set as default flower for the other colors), forest giant (model selection fixed, temporarily removed walk animation), light altar (removed unused texture mappings, and fixed texture bug).&lt;br /&gt;
&lt;br /&gt;
== 2007-09-11 ==&lt;br /&gt;
* barrel large and small unfinished, bench, female salesman, pile of items, large and small sign ( file size lowered), colossus brick pile (now using pileofstonebrick), statue of colossus and unfinished.&lt;br /&gt;
&lt;br /&gt;
== 2007-08-22 ==&lt;br /&gt;
* village token (model and texture improve), spindle pile (texture fix), kyclopes (texture fix), terrain texture (clay, cobblestone, dirt, packed dirt, marsh, mycelium, sand, stoneslabs) distance cave (texture change), crocodile and corpse (model and texture improve, with walk animation).&lt;br /&gt;
&lt;br /&gt;
== 2007-07-29 ==&lt;br /&gt;
* goblin corpse (fix)&lt;br /&gt;
&lt;br /&gt;
== 2007-07-25 ==&lt;br /&gt;
* lowered file size for the following models: boy statue, dark altar, demon statue, girl statue, light altar, nymph statue, troll statue, libila statuette gold and silver, magranon statuette gold and silver, troll and corpse, troll king and corpse, santa and corpse, evil santa and corpse.&lt;br /&gt;
&lt;br /&gt;
== 2007-07-23 ==&lt;br /&gt;
* armchair and unfinished (resize), chair and unfinished (resize), ruby, scorpion and corpse (model improvement), forest giant (walk animation), fruit press (model improvement), fruit press pile, floor boards unfinished, optional3 and 4 (file size reduced), black bear and butchered (texture improve), texture file size lowered (base, optional1, and optional7), static position changed for some hand tools (optional7), spirit cottage, spirit castle, spirit house, spirit mansion.&lt;br /&gt;
&lt;br /&gt;
== 2007-06-21 ==&lt;br /&gt;
* silver arm ring, texture fix (ball copper, and ball iron), silver ball, dragon egg (texture improve), silver ring, satchel (model and texture improve), satchel pile (model and texture improve), statuette fo (gold and silver), statuette vynora (gold, and silver), statuette magranon (gold, and silver), statuette libila (gold, and silver), tall stone wall (model improve), wheel (texture fix), wheel pile (texture fix), wooden shield pile (texture fix), carving knife pile (fix), all male and female guards (walk and idle animation).&lt;br /&gt;
&lt;br /&gt;
== 2007-05-27 ==&lt;br /&gt;
* medium axe (model), light altar (model and texture improve), dark altar (model and texture improve), red dragon and corpse (model and texture improve with walk animation), dragon hatchlings green, black, and white with corpse (model and texture improve with walk animation), statuette fo, vynora, magranon, and libila, iron saw (model fix), pile of hide.&lt;br /&gt;
&lt;br /&gt;
== 2007-04-14 == &lt;br /&gt;
* fixed pottery (clay flask, clay bowel, pile of pottery flask), mortar pile, gate lock, stone wall plan, sounds fixed (woodcutting3, fixed carvingknife, added mallet 1 and 2), wheel axle pile, finefishing rod pile, awl pile, leather pile, flour and pile (model and texture improve), twisted horn pile (new model and a texture improve), potato and pile (texture fix), scythe and blade (texture fix model resize), deer (walk animation), bull (walk animation), pig (walk animation), training doll unfinished. &lt;br /&gt;
&lt;br /&gt;
== 2007-04-08 == &lt;br /&gt;
* easter bunny (walk animation), hatchet.&lt;br /&gt;
&lt;br /&gt;
== 2007-03-18 ==&lt;br /&gt;
* human male and female (improved walk animation), icon lavender (texture fix), troll (walk animation, texture improve, model improve, with updated corpse), troll king (walk animation, texture improve, model improve, with updated corpse), mt lion (walk animation, improved texture), cavebug (walk animation), butchered tower guards now use corpse model.&lt;br /&gt;
&lt;br /&gt;
== 2007-03-10 ==&lt;br /&gt;
* [[scorpion]] walk animation (model now with eyes), scorpion [[corpse]] (new model), [[eye]] (icon fix and change), [[tower guard]] corpse (male and female, [[HOTS]] and [[JK]])&lt;br /&gt;
&lt;br /&gt;
== 2007-03-04 ==&lt;br /&gt;
* walk animation ([[brown bear]], [[black bear]], [[wolf]], [[wild cat]]), split optional3 to reduce size&lt;br /&gt;
&lt;br /&gt;
== 2007-02-26 ==&lt;br /&gt;
* walk animation ([[huge spider]])&lt;br /&gt;
&lt;br /&gt;
== 2007-02-25 ==&lt;br /&gt;
* female walk and idle animation, large rat walk and idle animation&lt;br /&gt;
&lt;br /&gt;
== 2007-02-20 ==&lt;br /&gt;
* chicken walk and idle animation, hen walk and idle animation, rooster walk and idle animation, lava fiend walk and idle animation, male walk and idle animation, cow walk and idle animation&lt;br /&gt;
&lt;br /&gt;
== 2007-02-11 ==&lt;br /&gt;
* daffodil texture&lt;br /&gt;
&lt;br /&gt;
== 2007-02-08 ==&lt;br /&gt;
* arrow aim sound, arrow stuck sound, arrow shot sound, door open sound (improved), door close (improved), smithing polish sound, plank terrain texture (texture improve), unfinished wooden table, street lamp&lt;br /&gt;
&lt;br /&gt;
== 2007-02-04 ==&lt;br /&gt;
* gold altar (texture improve), silver altar (texture improve), thorn bush (model and texture improve), small cart (model and texture improve), small cart unfinished, distance stone house (wall, window, door), leather strip, scissors blade pile, trowel, trowel pile, trowel blade, trowel blade pile, wheel axel (model and texture fix), woad, woad pile, mortar, lock pick pile, lava fiend corpse, pile of items (model and texture improve), sound emotes ( applaud, call, chuckle, cry, curse, disagree, fart, insult, kiss, laugh, spit, tease, wave), smithing polish sound now using carpentry polish, destroywall sound now using woodcutting3, icons (74 new ones and 4 improved), rose bush (model and texture improve), camellia bush (model and texture improve), removed old shovel, added mappings for pile of gate lock, added mappings for pile of bowstring&lt;br /&gt;
&lt;br /&gt;
== 2007-01-15 ==&lt;br /&gt;
* chair unfinished, bed sheet, clay and pile (texture fix), lava creature, small rowing boat, correct mappings for distant window&lt;br /&gt;
&lt;br /&gt;
== 2007-01-01 ==&lt;br /&gt;
* black wolf paw pile, female model (improved texturing and model), female butchered and new corpse as well, female saleslady, rose bush (model improvements), spyglass, wooden stool (model improvements), wooden stool unfinished, willow tree (model improvements), removed (xmas tree and all distance tree and bush images)&lt;br /&gt;
&lt;br /&gt;
== 2006-12-18 ==&lt;br /&gt;
* rose bush (model and texture improve), apple tree and lemon tree (texture darker), tundra (texture darker), sounds (leaf rustle, lockunlock, masonry, temper, steelandflint) (fixed), scythe (new sound), pack (new sound), thatched roof (new texture), stone house (models and texture not implemented), removed old stone house (models and textures), cobblestone (new texture), gravel (now has old cobblestone texture), hookstring (now using stingofclothe), charcoal pile (fixed), added mappings for fishing string (using string of cloth mappings), xmas pack: xmas tree&lt;br /&gt;
&lt;br /&gt;
== 2006-11-26 ==&lt;br /&gt;
* camellia bush (model and texture), sound (leaf rustle, lockunlock, masonry, steel and flint, and tempering), sound door and close (lowered the sound abit), marsh (texture improve), mycelium (texture improve), rock (texture improve), sand (texture improve), necklace (gold and silver model and texture), small padlock pile&lt;br /&gt;
&lt;br /&gt;
== 2006-11-02 ==&lt;br /&gt;
* female tower guard hots (model and texture)&lt;br /&gt;
&lt;br /&gt;
== 2006-10-30 ==&lt;br /&gt;
* black wolf, corpse, and butchered (model and texture improve), black wolf paw, charcoal, dog, dog corpse and butchered (model and texture impove), flint pile, fruit press unfinished, lemon, oat pile, olive pile, stone coffin unfinished, wooden spatula pile, yoyo pile&lt;br /&gt;
&lt;br /&gt;
== 2006-10-22 ==&lt;br /&gt;
* new pack setup (added more folders to help reduce update failure, and organized things abit), unfinished large chest, new female guard models, thyme and pile, temp Halloween pack: jack o lantern (changed pumpkin texture), bats  (changed the butterfly's), ghost (spirit guards)&lt;br /&gt;
&lt;br /&gt;
== 2006-09-17 ==&lt;br /&gt;
* guard tower (model and texture improve), dark tower (model and texture improve), wooden house (walls extended), large barrel unfinished, small barrel unfinished, bucket unfinished, strawberry pile, bed frame unfinished, loom unfinished, crocodile and corpse, scorpion and corpse, mappings for most unfinished items fixed&lt;br /&gt;
&lt;br /&gt;
== 2006-08-20 ==&lt;br /&gt;
* Replacement models and textures as follows: candelabra (copper, gold, silver), coalpile, fire texture, fishingpole and pile, hazelnut, kindling and pile, log and pile, pumpkin and pile, raft and unfinished, support beam and pile, training doll (new head), wooden fence and plan (model with distance png), wooden gate and plan (model with distance png)&lt;br /&gt;
&lt;br /&gt;
== 2006-08-26 ==&lt;br /&gt;
* stone altar unfinished, wooden altar unfinished, armchair unfinished, catapult unfinished, round table unfinished, small square table unfinished, archery target unfinished, bull and corpse (texture improve), bull butchered, pelt pile (fix), support beam pile (fix), woodenshield pile (texture fix), cheesedrill pile, wemp plant pile, seeds and pile (defult model for wemp,cotton, and pumpkin), grape bush, 44 new icons, removed the elf model, removed the xmas house, removed the dude model with the santa hat&lt;br /&gt;
&lt;br /&gt;
== 2006-07-20 ==&lt;br /&gt;
* cobble stone (texture improve), sand (texture improve), gravel (texture improve), tundra (texture improve), lemon tree (texture improve), steak and pile (model improve), stone oven (model and texture fix), unfinished stone oven, unfinished small raft, unfinished support beam.&lt;br /&gt;
&lt;br /&gt;
== 2006-06-27 ==&lt;br /&gt;
* texture fixes and improvements: gold altar, silver altar, green apple, bread and pile, candle, cauldron and pile, charcoal, cheese, cheese drill, cherry, chisel and pile, chisel blade, cotten and pile, dough and pile, fruit press, gorilla, blue grapes, green grapes, large iron shield, maple/sap, tar and pile&lt;br /&gt;
 &lt;br /&gt;
new and improved models: rose flower and pile, sprout and pile, tower guard jen and hots, wooden hammer head and pile, wooden hammer pile&lt;br /&gt;
&lt;br /&gt;
== 2006-06-18 ==&lt;br /&gt;
* barley and pile (used as defult for barley, wheat, and rye), casserole (also used for pile), cole pile unfinished, corn and pile (model and texture fix), crop texture (color improve), garlic and pile, guard tower unfinished, lavender flower, parsley and pile ( used for parsley, basil, oregano), meat filet (now useing meat model), meat filet pile (now useing meat pile model), water (texture fix, and now used for liquid defult), pig food (also used for pile), scissors, scissor blade, wemp fiber and pile, deleted doubled mappings for meat and steak&lt;br /&gt;
&lt;br /&gt;
== 2006-06-11 ==&lt;br /&gt;
* clay shaper (model improve), clay shaper pile, maple tree, lemon tree, compass, red dragon corpse, drake black with corpse, drake green with corpse, drake white with corpse, forest giant (model fix with texture improve), hoof pile, long bow pile, short bow pile, medium bow pile, black mushroom and pile (model and texture improve), blue mushroom and pile (model and texture improve), brown mushroom and pile (model and texture improve), green mushroom and pile (model and texture improve), red mushroom and pile (model and texture improve), yellow mushroom and pile (model and texture improve), peat, peat pile, pile of back packs (texture fix), pile of clay (texture fix), pile of grind stone (texture fix), town token (texture improve), unfinished item pile, unicorn and corpse (texture improve), unicorn butchered, pine and cedar (texture improve)&lt;br /&gt;
&lt;br /&gt;
== 2006-06-07 ==&lt;br /&gt;
* ash and pile (texture fix), belladonna and pile, clay jar (model fix), fish filet and pile, goblin and corpse (texture improve), goblin butchured, low stone wall plan (model improve), low stone wall (texture improve), human male butchered, wemp plant, wooden shield (texture fix), clay, dirt, moss, packed dirt, peat, steppe, target (texture improve)&lt;br /&gt;
&lt;br /&gt;
== 2006-05-31 ==&lt;br /&gt;
* 2 handed sword (model and texture improve), 2 handed sword pile, long sword (model and texture improve), long sword pile, short sword (model and texture improve), short sword pile, bass pile, brook trout pile, carp pile, herring pile, catfish pile, perch pile, roach pile, snook pile, corpse (model and texture improve), red dragon, large egg, dark altar (texture fix), fallen apple tree (texture fix), fallen birch tree (texture fix), iron lantern (reduced tries), iron lantern pile, key form, key form pile, key mold pile, large pad lock pile, lock picks, string of cloth (texture fix)&lt;br /&gt;
string of cloth pile (texture fix), tooth (texture fix), tooth pile, bartender (model and texture improve), spirit avenger, spirit brute, spirit guard, spirit sentry, spirit templar (texture improve), spirit shadow (texture improve)&lt;br /&gt;
&lt;br /&gt;
== 2006-05-21 ==&lt;br /&gt;
* basinet helm, gauntlet, sabatons, sleeve plate, steel leggings, brest plate, scabbard (model and texture fix), long sword (model fix), black opal, opal, sapphire (model and texture fix), emerald (model and texture improve), finger of fo, ear of vynora, spirit templar, spirit shadow, fallen apple (model fix), fallen birch (model fix), fallen cedar (model fix), rose bush (fix)&lt;br /&gt;
&lt;br /&gt;
== 2006-05-14 ==&lt;br /&gt;
* cobblestone (texture fix), gravel, lava (texture fix), marsh, stoneslabs, tundra&lt;br /&gt;
&lt;br /&gt;
== 2006-05-09 ==&lt;br /&gt;
* spider and corpse (model resize), planks, cobblestone, moss, steepe, cliff, butchered pig&lt;br /&gt;
&lt;br /&gt;
== 2006-05-06 ==&lt;br /&gt;
* brown bear and corpse (texture improve), butchered brown bear, black bear and corpse (texture improve), butchered black bear, butchered cow, butchered deer, hyena and corpse (texture improve), butchered hyena, large rat and corpse (model and texture improve), butchered large rat, wild cat and corpse (model resize and texture improve), butchered wild cat, butchered wild boar, enchanted grass, lava, peat, tar, libila's scale, orb of doom, sword of magranon&lt;br /&gt;
&lt;br /&gt;
== 2006-04-30 ==&lt;br /&gt;
* pig and corpse (texture improve), sellsmen (texture fix), wild boar and corpse (model and texture improve)&lt;br /&gt;
&lt;br /&gt;
== 2006-04-26 ==&lt;br /&gt;
* bass fish, brooktrout fish, carp fish, catfish, herring fish, perch fish, pike fish, roach fish, snook fish, deer and corpse (model and texture improve)&lt;br /&gt;
&lt;br /&gt;
== 2006-04-19 ==&lt;br /&gt;
* chicken (model resize), chicken corpse (model resize), cow (texture improve), cow corpse (model and texture improve), hen (model resize and improve), hen corpse (model resize and improve), rooster (model resize), rooster corpse (model resize), pheasant (model resize), pheasant corpse (model resize), easter egg (model improve and resize), easter egg pile, egg (model resize), egg pile, huge club pile, mappings fixed for sentry guards (set to defult hots guards)&lt;br /&gt;
&lt;br /&gt;
== 2006-04-18 ==&lt;br /&gt;
* deer, deer corpse, mountain lion (model and texture improve), mountain lion corpse (model and texture improve), pheasant, pheasant corpse&lt;br /&gt;
&lt;br /&gt;
== 2006-04-14 ==&lt;br /&gt;
* easter bunny, easter bunny corpse, easter egg, egg, needle (mappings fix), spider, spider corpse, bull corpse, calf corpse, chicken (model fix), chicken corpse, dog corpse, hen (model fix), hen corpse, rooster (model fix), rooster corpse, cow tail pile&lt;br /&gt;
&lt;br /&gt;
== 2006-04-12 ==&lt;br /&gt;
* altar of three (model and texture fix), arrow shaft pile, bull, calf, chicken, dog, hen, rooster, lump pile, cherry, illusionary item, salt&lt;br /&gt;
&lt;br /&gt;
== 2006-04-08 ==&lt;br /&gt;
* arm ring, hunting arrowhead pile, war arrow head, war arrow, medium bow, short bow, chisel pile, wooden fishing hook pile, olives, rope tool, dog statue (model change), torch, waterskin&lt;br /&gt;
&lt;br /&gt;
== 2006-03-23 ==&lt;br /&gt;
* long bow, archery target, fallen birch tree (texture fix), lingonberry pile, new sounds: cow hit, dragon hit, horse hit, lion hit, pig hit, wolf hit, cow death, dragon death, lion death, pig death, wolf death, fixes: day crickets, fire, heavy rain, light rain, bird 1, bird 2, bird 3, bird 4, bird 5, bird 6, bird 7, bird 8, bird 9, crows, hawk, owl, bear hit, female hit, male hit, rat hit, troll hit, soft creak, fill container barrel, fill container bucket, fill container jar, carvingknife, polish, rasp, saw, hammer, whetstone, falling tree, miss large, miss med, parry1, parry2, parry3, metal shield, wood sheild, bear death, close door, open door, branchsnap, water, hammer1, hammer2, digging1, digging2, digging3, prospecting1, prospecting2, prospecting3, mining1, mining2, mining3, woodcutting1, woodcutting2, woodcutting3&lt;br /&gt;
&lt;br /&gt;
== 2006-03-19 ==&lt;br /&gt;
* 2hsword blade, longsword blade, shortsword blade, onion, pile of nails (pile of small nails), gold altar, silver altar, wooden altar, carvingknife, pile of carvingknife, carvingknife blade, ash pile, huge axe head, small axe head, leather, oat (mappings fix), marker, cauldron pile, copper ball, cow hoof, cow tail, diamond (model fix), emerald (model fix), male corpes (texture fix), female corpes, flint, rose flower pile, fur pile, fork, green grapes, blue grapes, twisted horn, rake blade, gold ring, sap (used same model for maple), scythe, scythe blade, spoon, shovel blade, sickle blade, spindle pile (texture fix), steel and flint, steel and flint pile, strawberry, string of clothe, string of clothe pile, tannin, tar pile, water pile, yo yo, zombie human male, armour chain, armour chain pile, fallen apple tree, fallen birch tree, fallen cedar tree, frying pan pile&lt;br /&gt;
&lt;br /&gt;
== 2006-03-11 ==&lt;br /&gt;
* ash (model fix), clay bowl pile, pottery bowl pile, clay flask pile, pottery flask pile, clay jar (model fix), clay jare pile, pottery jar (model fix), pottery jar pile, fur, cheesedrill, fallen pine, fallen pine pile, copper needle, pile of needles, rose flower, nettle, oats&lt;br /&gt;
&lt;br /&gt;
== 2006-03-10 ==&lt;br /&gt;
* pile of pile of dirt ( mappings fix), wooden sheild&lt;br /&gt;
&lt;br /&gt;
== 2006-03-05 ==&lt;br /&gt;
* diamond, gem emerald, female (model and texture fix), forestgiant, fruitpress, pile of handles, pile of dirt (model fix), pile of sand ( model fix), pile of pile of dirt (model fix), pile of pile of sand (model fix), iron ribbon, pile of iron, ribbon, spatula, thorn bush, wooden shield pile, lightend stone texture for statues&lt;br /&gt;
&lt;br /&gt;
== 2006-03-01 ==&lt;br /&gt;
* awl blade, kyclopes, pile of fishingpole, pile of grindstone, pile of rope, pile of satchel, pile of stoneslab&lt;br /&gt;
&lt;br /&gt;
== 2006-02-16 ==&lt;br /&gt;
* rope, rake (model fix), rag (model fix), pile of steel and flint, pile of saw, pile of rake, pile of rags, pile of pumkin, pile of axe, coal pile, evil altar, pile of shovel, birch tree, apple tree, leather items: belt, boot, cap, gloves, jacket, pants, sleeve, wound handle, iron leather knife, iron leather knife blade, studded leather: boots, cap, glove, jacket, pants, sleeve, padlock large and small, scabbard&lt;br /&gt;
&lt;br /&gt;
== 2006-02-08 ==&lt;br /&gt;
* black bear corpse, brown bear corpse, cavebug corpse, cow corpse, evil santa corpse, santa corpse, goblin corpse, goblin leader corpse, gorilla corpse, hyena corpse, large rat corpse, mountain lion corpse, pig corpse, salesmen corpse, troll corpse, troll king corpse, unicorn corpse, black wolf corpse, wild boar corpse, wild cat corpse, meat pile, cooked meat pile, light altar, club model (model fix), anvil pile&lt;br /&gt;
&lt;br /&gt;
== 2006-02-03 ==&lt;br /&gt;
* Statuette Gold model/texture, Statuette Silver model/texture, pile of keys model, unicorn model/texture, goblin leader model/texture, trollking model/texture, pile of whet stones model, male corpse model, troll tooth model, pile of pickaxes model, pickaxe (model fix), pile of potato model&lt;br /&gt;
&lt;br /&gt;
== 2006-01-25 ==&lt;br /&gt;
* Bartender, cavebug, demon (model fix), supportbeam (model fix), pile of supportbeam, sellsmen, stoneslab (model fix), female, cave ore (textures), rags&lt;br /&gt;
&lt;br /&gt;
== 2006-01-20 ==&lt;br /&gt;
* some male character model fixes, goblin model, demon statue model, saw, rake, mappings fixed on the picaxe&lt;br /&gt;
&lt;br /&gt;
== 2006-01-11 ==&lt;br /&gt;
* pine (model fix), nymph statue&lt;br /&gt;
&lt;br /&gt;
== 2006-01-04 ==&lt;br /&gt;
* added/changed: Small catapult model/texture, rabid hyena model/texture, Wild cat model/texture, guard model/texture, adjusted player model, olive model, pine model/texture, cedar model, troll model/texture, statue of troll model, acorn model/texture, iron file model, iron awl model, clay key mold model, cooked meat/texture, heap of sand model, tar model/texture, clayshaper tool model&lt;br /&gt;
&lt;br /&gt;
== 2005-12-14 ==&lt;br /&gt;
* candle  and pile of candle, cheese  and pile of cheese, cotten  and pile of cotten, dough and pile of dough, flour  and pile of flour, greenapple and pile of greenapple, tallow, bladder and pile of bladder, cookedmeat, large nails, small nails, milk, eye, meat, potato, steak, water, bread and pile of bread, gland and pile of gland, stone slab, girl statue&lt;br /&gt;
&lt;br /&gt;
== 2005-12-11 ==&lt;br /&gt;
* male model, boy statue, dog statue, pig&lt;br /&gt;
&lt;br /&gt;
== 2005-11-30 ==&lt;br /&gt;
* mountain gorilla, cherry tree, cow, a change for the willow tree, some landscape texture fixes, mappings for the stone house&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=28592</id>
		<title>Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=28592"/>
		<updated>2007-11-11T17:40:18Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;center&amp;gt;This is a non-exhaustive list of reasons you may be muted:&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
* Talk of/about illicit drug use, possession, or sale.&lt;br /&gt;
* Use of vulgar language. &lt;br /&gt;
* Discuss R rated themes, please keep chat PG, many players are very young. &lt;br /&gt;
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.&lt;br /&gt;
* If you say something that is offensive to a large group of people and are asked to shut up, please do.&lt;br /&gt;
* Discussion of macros.&lt;br /&gt;
* Spamming chat.&lt;br /&gt;
* Flaming.&lt;br /&gt;
* If you are excessively combative or argumentative when warned or asked to change the subject.&lt;br /&gt;
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).&lt;br /&gt;
* [[:wikipedia:Troll (Internet)|Trolling]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Procedure(s) for mutes:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* You the player have said something from the list above. &lt;br /&gt;
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) &lt;br /&gt;
* You continue&lt;br /&gt;
* An official mute warning is given, this will appear in that scary orange color in your event window. &lt;br /&gt;
* You keep continuing&lt;br /&gt;
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)&lt;br /&gt;
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Things they may not do:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* Vendetta mutes. They don't like you, so they mute you. &lt;br /&gt;
* Mutes for things they find personally offensive. &lt;br /&gt;
* Casual muting (just for the hell of it) &lt;br /&gt;
* Mute a GM, or attempt to, or even think about it.&lt;br /&gt;
* Mute you because you PKd them and they are angry.&lt;br /&gt;
* Mute you because of something you said in local. &lt;br /&gt;
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.&lt;br /&gt;
* Mute you in a manner inconsistant with the procedure posted above.&lt;br /&gt;
* Mute without warning&lt;br /&gt;
* Abuse their position, or pose as a GM.&lt;br /&gt;
&lt;br /&gt;
''Note: mutes are now timed, so it's ok to log out if you've been muted.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devs and GMs|Developers and Game Masters]]&lt;br /&gt;
&lt;br /&gt;
=== Current Moderators ===&lt;br /&gt;
&lt;br /&gt;
====Home====&lt;br /&gt;
*[[User:Kinoss|Kinoss]]&lt;br /&gt;
*Lex&lt;br /&gt;
*Bubba &lt;br /&gt;
*[[User:Oracle|Barakus]]&lt;br /&gt;
*Pinkdaisy &lt;br /&gt;
*Ivansimconia &lt;br /&gt;
*Mitokandria &lt;br /&gt;
*Mithika&lt;br /&gt;
*Tich &lt;br /&gt;
*Uzetaab &lt;br /&gt;
*Chemyst&lt;br /&gt;
&lt;br /&gt;
====Jenn-Kellon Wild ====&lt;br /&gt;
*[[User:Inacron|Inacron]] &lt;br /&gt;
*[[User:Commcd|Bahamut]]&lt;br /&gt;
*Bubba &lt;br /&gt;
*Levedara &lt;br /&gt;
*[[User:Pinkdaisy|Pinkdaisy]] &lt;br /&gt;
*Haraldstern &lt;br /&gt;
*Annalise &lt;br /&gt;
*[[User:Whos|Horton]]&lt;br /&gt;
*DreamMaster&lt;br /&gt;
*Manny&lt;br /&gt;
&lt;br /&gt;
====Horde of the Summoned====&lt;br /&gt;
*[[User:Eir|Eir]] &lt;br /&gt;
*Riotz &lt;br /&gt;
*[[User:Artibaton|Artibaton]]&lt;br /&gt;
*Queenie &lt;br /&gt;
*Zerobyte&lt;br /&gt;
*Aiya&lt;br /&gt;
*Pwin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Locate_Artifact&amp;diff=28130</id>
		<title>Locate Artifact</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Locate_Artifact&amp;diff=28130"/>
		<updated>2007-11-01T16:46:07Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[:category:spells|Spell]] of [[Vynora]] and [[Libila]]. Locates [[:category:Artifact|Artifact]] items spread across the land.&lt;br /&gt;
&lt;br /&gt;
A 70 [[favor]] cost for this spell, cast on the ground tiles.&lt;br /&gt;
&lt;br /&gt;
It is a completely random process to locate each item.&lt;br /&gt;
&lt;br /&gt;
It will tell you what direction, right, left, forward/front/ahead etc and a relative distance.&amp;lt;br&amp;gt;&lt;br /&gt;
Very far, far, pretty far, rather long distance, quite some distance, some distance, pretty close by, a stone throw away, practically standing on. (add more, and maybe some measure in km).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It will also tell you if someone has found it, who is carrying it, and if they are in a village, what village they are in. If someone has left the artifact somewhere, it will tell you it is in the wild. If it is in a village, it will tell you what settlement it is in. If it is in a building, it will tell you the name of the building.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''The gold Charm of Fo has not yet been revealed. The gold Charm of Fo is very far away ahead of you to the left.''&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''The glass Orb of Doom is carried by Malvada. Malvada is in the settlement of Mist.''&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''In your vision, you can only discern a shadow that carries the gold Rod of Beguiling.'' (Indicates the holder is logged off.) NOTE: This no longer happens, artifact is dropped to the ground when logging off.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of artifacts ==&lt;br /&gt;
&lt;br /&gt;
=== [[Vynora]] ===&lt;br /&gt;
:*[[Glass Eye of Vynora]]&lt;br /&gt;
:*[[Glass Mouth of Vynora]]&lt;br /&gt;
:*[[Glass Ear of Vynora]]&lt;br /&gt;
&lt;br /&gt;
=== [[Fo]] ===&lt;br /&gt;
:*[[Silver Finger of Fo]]&lt;br /&gt;
:*[[Gold Rod of Beguiling]]&lt;br /&gt;
:*[[Gold Charm of Fo]]&lt;br /&gt;
&lt;br /&gt;
=== [[Magranon]] ===&lt;br /&gt;
:*[[Gold Crown of Might]]&lt;br /&gt;
:*[[Steel Sword of Magranon]]&lt;br /&gt;
:*[[Bronze Hammer of Magranon]]&lt;br /&gt;
&lt;br /&gt;
=== [[Libila]] ===&lt;br /&gt;
:*[[Glass Orb of Doom]]&lt;br /&gt;
:*[[Steel Sceptre of Ascension]]&lt;br /&gt;
:*[[Iron Scale of Libila]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Libila Spells]]&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discoveries ==&lt;br /&gt;
Artifacts are items hidden in the ground, and once dug up it produces a server wide area history log. &lt;br /&gt;
&lt;br /&gt;
These artifacts can be captured regardless of if the holder is online or not as they drop to the ground.&lt;br /&gt;
&lt;br /&gt;
:Oct 4th 11:38pm - Wwiiol reveals the '''''[[Glass Eye of Vynora]]'''''&lt;br /&gt;
:Oct 7th 7:47pm - Jbobj reveals the '''''[[Gold Crown of Might]]'''''&lt;br /&gt;
:Oct 12th 8:20pm - Horton reveals the '''''[[Bronze Hammer of Magranon]]'''''&lt;br /&gt;
:Oct 13th 10:18am - Miggy reveals the '''''[[Steel Sceptre of Ascension]]'''''&lt;br /&gt;
:Oct 17th 1:22pm - Nubcaek reveals the '''''[[Iron Scale of Libila]]'''''&lt;br /&gt;
:Oct 21th, 3:56pm - Balmore reveals the '''''[[Glass Orb of Doom]]'''''&lt;br /&gt;
:Oct 29th, 10:25pm - Merle reveals the '''''[[Steel Sword of Magranon]]'''''&lt;br /&gt;
:Oct 31th, 11:38am - Horton reveals the '''''[[Glass Ear of Vynora]]'''''&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=House&amp;diff=28096</id>
		<title>House</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=House&amp;diff=28096"/>
		<updated>2007-11-01T14:44:08Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''house''' is a building/structure built of [[wood]] (or [[stone houses|stone]]) on flat [[ground]]. &lt;br /&gt;
&lt;br /&gt;
A house preserves your possessions by reducing [[decay]], and protects them from [[theft]] (to a degree): if equipped with a [[door lock]] no one may enter your house except the [[friend]]s you give permission to--unless they break in. If the owner of a house has not logged in for 1.5 months, the house is marked as 'abandoned', and takes much higher decay.&lt;br /&gt;
&lt;br /&gt;
For more information, see [[The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_Scale_of_Libila&amp;diff=28061</id>
		<title>Iron Scale of Libila</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_Scale_of_Libila&amp;diff=28061"/>
		<updated>2007-11-01T01:53:01Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
This looks somewhat like a large black leaf, except that it is made of dark shiny iron.&lt;br /&gt;
It is a 90 [[quality]] medium shield.&lt;br /&gt;
&lt;br /&gt;
== Item Use ==&lt;br /&gt;
The item itself can be used as a [[Shields|shield]], it takes no damage and has a very high block percentage.&lt;br /&gt;
&lt;br /&gt;
Having the shield activated and right clicking on a corpse allows it to be [[Rebirth|rebirthed]]. One rebirth every 3 hours. &lt;br /&gt;
&lt;br /&gt;
This is a mysterious powerful item hidden in the ground somewhere.&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Nubcaek|Nubcaek]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]]&lt;br /&gt;
[[Category:Shields]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_Scale_of_Libila&amp;diff=28060</id>
		<title>Iron Scale of Libila</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_Scale_of_Libila&amp;diff=28060"/>
		<updated>2007-11-01T01:52:52Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
This looks somewhat like a large black leaf, except that it is made of dark shiny iron.&lt;br /&gt;
It is a 90 [[quality]] shield.&lt;br /&gt;
&lt;br /&gt;
== Item Use ==&lt;br /&gt;
The item itself can be used as a [[Shields|shield]], it takes no damage and has a very high block percentage.&lt;br /&gt;
&lt;br /&gt;
Having the shield activated and right clicking on a corpse allows it to be [[Rebirth|rebirthed]]. One rebirth every 3 hours. &lt;br /&gt;
&lt;br /&gt;
This is a mysterious powerful item hidden in the ground somewhere.&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Nubcaek|Nubcaek]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]]&lt;br /&gt;
[[Category:Shields]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bronze_Hammer_of_Magranon&amp;diff=28059</id>
		<title>Bronze Hammer of Magranon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bronze_Hammer_of_Magranon&amp;diff=28059"/>
		<updated>2007-11-01T01:52:28Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A huge brutal warhammer made totally from bronze.&lt;br /&gt;
&lt;br /&gt;
Extremely powerful weapon, but heavy and slow to use. When activated, you get a message saying &amp;quot;you feel the light of Fo shine upon you&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Followers of Magranon get bonuses when using this weapon &lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Who|Horton]].&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Glass_Ear_of_Vynora&amp;diff=28058</id>
		<title>Glass Ear of Vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Glass_Ear_of_Vynora&amp;diff=28058"/>
		<updated>2007-11-01T01:45:21Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A large seashell made from blue crystal.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Every 3 hours this artifact spawns a high quality gem.&lt;br /&gt;
[[Category:Artifact]][[Category:Babel/G]]&lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by Horton.&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leatherworking&amp;diff=27609</id>
		<title>Leatherworking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leatherworking&amp;diff=27609"/>
		<updated>2007-10-20T17:11:19Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''Leatherworking'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
:*The skill of creating leather or drake hide items.&lt;br /&gt;
&lt;br /&gt;
==Tools Required==&lt;br /&gt;
:*[[Needle]]&lt;br /&gt;
:*[[Leather knife]]&lt;br /&gt;
:*[[Iron awl]]&lt;br /&gt;
:*[[Mallet]]&lt;br /&gt;
:*[[Leather]]&lt;br /&gt;
:*[[Lye]]&lt;br /&gt;
:*[[Animal hide]]&lt;br /&gt;
:*[[Item:drake hide|Drake hide]]&lt;br /&gt;
:*[[Rivets]]&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
=== Leather armour ===&lt;br /&gt;
Leather armour generally provides the least amount of base defense. However it also has one of the smallest penalties to attack speed and walking speed. Leather armour has defensive bonuses to bashing, while the equipment itself also gets extra damage from cutting. A full leather set weighs 3.2KGs and will slow you to 15.40KM/h on cobblestone when worn.&lt;br /&gt;
&lt;br /&gt;
:*[[Leather glove]]&lt;br /&gt;
:*[[Leather jacket]]&lt;br /&gt;
:*[[Leather pants]]&lt;br /&gt;
:*[[Leather boot]]&lt;br /&gt;
:*[[Leather sleeve]]&lt;br /&gt;
:*[[Leather cap]]&lt;br /&gt;
&lt;br /&gt;
=== Studded leather armour ===&lt;br /&gt;
Studded leather armour generally provides a moderate amount of base defense with similar penalties as leather armour. Studded leather armour represents a good common ground between speed and reasonable defense though still less base defense then plate provides.  A full studded leather set weighs 4.9KGs and will slow you to 14.77KM/h on cobblestone when worn.&lt;br /&gt;
&lt;br /&gt;
:*[[Studded leather glove]]&lt;br /&gt;
:*[[Studded leather jacket]]&lt;br /&gt;
:*[[Studded leather pants]]&lt;br /&gt;
:*[[Studded leather boot]]&lt;br /&gt;
:*[[Studded leather sleeve]]&lt;br /&gt;
:*[[Studded leather cap]]&lt;br /&gt;
&lt;br /&gt;
=== Drake hide armour ===&lt;br /&gt;
Drake hide is the best leatherworking based armour existing in Wurm. Its protection rating is between chain and plate, yet more sensible to cutting and piercing than chain armor.&lt;br /&gt;
Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
&lt;br /&gt;
:*[[Drake hide glove]]&lt;br /&gt;
:*[[Drake hide jacket]]&lt;br /&gt;
:*[[Drake hide pants]]&lt;br /&gt;
:*[[Drake hide boot]]&lt;br /&gt;
:*[[Drake hide sleeve]]&lt;br /&gt;
:*[[Drake hide cap]]&lt;br /&gt;
&lt;br /&gt;
===Various===&lt;br /&gt;
:*[[Backpack]]&lt;br /&gt;
:*[[Quiver]]&lt;br /&gt;
:*[[Water skin]]&lt;br /&gt;
:*[[Toolbelt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27608</id>
		<title>Leather belt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27608"/>
		<updated>2007-10-20T17:06:28Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Needle]]&lt;br /&gt;
|passive=[[Leather]] (0.33 kg)&lt;br /&gt;
|group= Armor&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.3 kg)&lt;br /&gt;
*[[Leather pieces]] (0.03 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A thick strip of leather with holes and a metal husk.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Can be worn on Torso. Used to create [[Toolbelt]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Leather armour]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27607</id>
		<title>Leather belt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27607"/>
		<updated>2007-10-20T17:05:46Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Needle]]&lt;br /&gt;
|passive=[[Leather]] (0.33 kg)&lt;br /&gt;
|group= Armor&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (9.3 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A thick strip of leather with holes and a metal husk.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Can be worn on Torso. Used to create [[Toolbelt]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Leather armour]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27606</id>
		<title>Leather belt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27606"/>
		<updated>2007-10-20T17:04:02Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Needle]]&lt;br /&gt;
|passive=[[Leather]] (0.33 kg)&lt;br /&gt;
|group= Armor&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (9.3 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Can be worn on Torso. Used to create [[Toolbelt]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Leather armour]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27605</id>
		<title>Leather belt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather_belt&amp;diff=27605"/>
		<updated>2007-10-20T17:03:14Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: New page: Main / Skills / Tailoring /Leatherworking / '''{{PAGENAME}}'''   {{item |name={{PAGENAME}} |active=Needle |passive=Leather (0.33 kg) |group= Armor |result=*'''{...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Needle]]&lt;br /&gt;
|passive=[[Leather]] (0.33 kg)&lt;br /&gt;
|group= Armor&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (9.3 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Can be worn on Torso. Used to create [[Toolbelt]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Leather Armor]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=27604</id>
		<title>Toolbelt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=27604"/>
		<updated>2007-10-20T17:00:06Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: New page: Main / Skills / Tailoring /Leatherworking / '''{{PAGENAME}}'''   {{item |name={{PAGENAME}} |active=Leather belt (0.3 kg) |passive=Hooks (0.2 kg) |group= Miscell...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Leather belt]] (0.3 kg)&lt;br /&gt;
|passive=[[Hooks]] (0.2 kg)&lt;br /&gt;
|group= Miscellaneous&lt;br /&gt;
|materials=* [[Leather]] 3.0 kg&lt;br /&gt;
* [[Square piece of cloth]] 0.3kg&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.0 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When in your inventory, will give access to the Toolbelt window. Here you can drag tools into slots which can be bound to Hotkeys. There is one slot at 20ql, plus an extra slot for every 10ql after that up to 5 maxiumum slots&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=27457</id>
		<title>Player:Jbobj</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=27457"/>
		<updated>2007-10-15T15:31:03Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hp-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
Council of Whosville &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Ageless&lt;br /&gt;
*Keeper of Truth&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Tanner&lt;br /&gt;
*Warrior&lt;br /&gt;
*Handyman&lt;br /&gt;
&lt;br /&gt;
==Beta History==&lt;br /&gt;
Started playing on Beta Map 7 with a friend. Made a small shack by Newtown, and spent my days scrounging for food, and getting eaten by wolves. Climbing was introduced, and the map was reset. I settled by a small lake and a rock valley, but soon found others settling there with me. I joined with them, as they were creating the village of [[Darkwood]]. It was a undeeded village of layed back people. We built up the town and a rather poor set of walls around the large area we were situated in. I built up a small house and a temple to Magranon, even though Magranon gave me no useful spells or bonuses. I started to wander the map, meeting people and learned how to kill the pesky wolves that had eaten me so often as a noob. After a raid where everyones house was broken except mine, I became one of the only active ones. Someone got ahold of Rolf's password soon after that, which ushered in the final Beta map. I decided to go out on my own that next map, but could not find any iron in which to settle next to anywhere I wandered. Growing tired of not finding anything, I took a pilgrimage to the Blacklight (multiple times &amp;gt;.&amp;lt;) and converted to the Great goddess of Libila. I started a small Homestead by some Iron on a small cliff in the forest near the BL. It was not until after I had settled down that I realized that my new home was on the outskirts of troll territory. The boredom of nothing but troll's to keep company caused me to lose interest in the game soon after.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made a map of [[Whosville Island]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Locate_Artifact&amp;diff=27456</id>
		<title>Locate Artifact</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Locate_Artifact&amp;diff=27456"/>
		<updated>2007-10-15T15:28:19Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[:category:spells|Spell]] of [[Vynora]] and [[Libila]]. Locates [[:category:Artifact|Artifact]] items spread across the land.&amp;lt;br&amp;gt;&lt;br /&gt;
A 70 favor cost for this spell, cast on the ground tiles.&amp;lt;br&amp;gt; It is a completely random process to locate each item.&lt;br /&gt;
Will tell you what direction, right, left, forward/front/ahead etc and a relative distance.&amp;lt;br&amp;gt;&lt;br /&gt;
Very far, far, pretty far, rather long distance, quite some distance, some distance, pretty close by, a stone throw away, practically standing on. (add more, and maybe some measure in km).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It will also tell you if someone has found it, who is carrying it, and if they are in a village, what village they are in. If someone has left the artifact somewhere, it will tell you it is in the wild. If it is in a village, it will tell you what settlement it is in. If it is in a building, it will tell you the name of the building.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''The gold Charm of Fo has not yet been revealed. The gold Charm of Fo is very far away ahead of you to the left.''&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''The glass Orb of Doom is carried by Malvada. Malvada is in the settlement of Mist.''&amp;lt;br&amp;gt;&lt;br /&gt;
eg. ''In your vision, you can only discern a shadow that carries the gold Rod of Beguiling.'' (Indicates the holder is logged off.) NOTE: This no longer happens, artifact is dropped to the ground when logging off.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Artifacts ==&lt;br /&gt;
&lt;br /&gt;
=== [[Vynora]] ===&lt;br /&gt;
:*[[Glass Eye of Vynora]]&lt;br /&gt;
:*[[Glass Mouth of Vynora]]&lt;br /&gt;
:*[[Glass Ear of Vynora]]&lt;br /&gt;
&lt;br /&gt;
=== [[Fo]] ===&lt;br /&gt;
:*[[Silver Finger of Fo]]&lt;br /&gt;
:*[[Gold Rod of Beguiling]]&lt;br /&gt;
:*[[Gold Charm of Fo]]&lt;br /&gt;
&lt;br /&gt;
=== [[Magranon]] ===&lt;br /&gt;
:*[[Gold Crown of Might]]&lt;br /&gt;
:*[[Steel Sword of Magranon]]&lt;br /&gt;
:*[[Bronze Hammer of Magranon]]&lt;br /&gt;
&lt;br /&gt;
=== [[Libila]] ===&lt;br /&gt;
:*[[Glass Orb of Doom]]&lt;br /&gt;
:*[[Steel Sceptre of Ascension]]&lt;br /&gt;
:*[[Iron Scale of Libila]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Libila Spells]]&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discoveries ==&lt;br /&gt;
Artifacts are items hidden in the ground, Once dug up it produces a server wide area history log, And someone claims ownership of said artifact&amp;lt;br&amp;gt;&lt;br /&gt;
These artifacts can be captured regardless of if the holder is online or not as they drop to the ground&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Oct 4th 11:38pm - Wwiiol reveals the '''''[[Glass Eye of Vynora]]'''''&amp;lt;br&amp;gt;&lt;br /&gt;
Oct 7th 7:47pm - Jbobj reveals the '''''[[Gold Crown of Might]]'''''&amp;lt;br&amp;gt;&lt;br /&gt;
Oct 12th 8:20pm - Horton reveals the '''''[[Bronze Hammer of Magranon]]'''''&amp;lt;br&amp;gt;&lt;br /&gt;
Oct 13th 10:18am - Miggy reveals the '''''[[Steel Sceptre of Ascension]]''''' &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_Sceptre_of_Ascension&amp;diff=27448</id>
		<title>Steel Sceptre of Ascension</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_Sceptre_of_Ascension&amp;diff=27448"/>
		<updated>2007-10-15T12:25:25Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A large bulky sceptre, made from shiny white steel with black steel thorns attached to the head. It bears an aura of [[Libila]]. It emits a sense of power. It is enchanted with [[Fo's Demise|Fo's demise]], and has an aggressive aura towards [[Fo]]. (99ql, 5.0 kg)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item use ==&lt;br /&gt;
This item in possession of a [[Blacklighter]] (follower of Libila) will upon activation give the option to destroy the [[Altar of Three]] when you right click upon it. However the strength needed to do so is dependent upon followers of your faith and the faith they have in Libila.&lt;br /&gt;
&lt;br /&gt;
It also gives the message : &amp;quot;You feel Libila's light shine on you...&amp;quot; when used.&lt;br /&gt;
&lt;br /&gt;
It can also be used as a [[large maul]] which does decent damage against walls / palisades, around 0.25 to 0.5 [[damage]] per hit.&lt;br /&gt;
&lt;br /&gt;
It can be used to destroy normal altars as well.&lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Miggy|Miggy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]][[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bronze_Hammer_of_Magranon&amp;diff=27447</id>
		<title>Bronze Hammer of Magranon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bronze_Hammer_of_Magranon&amp;diff=27447"/>
		<updated>2007-10-15T12:25:01Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Extremely powerful weapon, but heavy and slow to use. When activated, you get a message saying &amp;quot;you feel the light of Fo shine upon you&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Followers of Magranon get bonuses when using this weapon &lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Who|Horton]].&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_Crown_of_Might&amp;diff=27446</id>
		<title>Gold Crown of Might</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_Crown_of_Might&amp;diff=27446"/>
		<updated>2007-10-15T12:24:16Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
It can dominate a monster every 3 hours, without fail. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See [[Locate Artifact]].&lt;br /&gt;
&lt;br /&gt;
This artifact has been revealed by [[Player:Jbobj|Jbobj]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifact]][[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=27445</id>
		<title>Player:Jbobj</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jbobj&amp;diff=27445"/>
		<updated>2007-10-15T12:23:50Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Council of Whosville &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Ageless&lt;br /&gt;
*Keeper of Truth&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Tanner&lt;br /&gt;
*Warrior&lt;br /&gt;
*Handyman&lt;br /&gt;
&lt;br /&gt;
==Beta History==&lt;br /&gt;
Started playing on Beta Map 7 with a friend. Made a small shack by Newtown, and spent my days scrounging for food, and getting eaten by wolves. Climbing was introduced, and the map was reset. I settled by a small lake and a rock valley, but soon found others settling there with me. I joined with them, as they were creating the village of [[Darkwood]]. It was a undeeded village of layed back people. We built up the town and a rather poor set of walls around the large area we were situated in. I built up a small house and a temple to Magranon, even though Magranon gave me no useful spells or bonuses. I started to wander the map, meeting people and learned how to kill the pesky wolves that had eaten me so often as a noob. After a raid where everyones house was broken except mine, I became one of the only active ones. Someone got ahold of Rolf's password soon after that, which ushered in the final Beta map. I decided to go out on my own that next map, but could not find any iron in which to settle next to anywhere I wandered. Growing tired of not finding anything, I took a pilgrimage to the Blacklight (multiple times &amp;gt;.&amp;lt;) and converted to the Great goddess of Libila. I started a small Homestead by some Iron on a small cliff in the forest near the BL. It was not until after I had settled down that I realized that my new home was on the outskirts of troll territory. The boredom of nothing but troll's to keep company caused me to lose interest in the game soon after.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made a map of [[Whosville Island]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Independent_Settlers&amp;diff=27440</id>
		<title>Settlement:Independent Settlers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Independent_Settlers&amp;diff=27440"/>
		<updated>2007-10-15T11:11:54Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: tsk tsk, children :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
Independent Settlers is a village located near the Whitelight&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Currently, we are only accepting members that we have known from previous maps due to many spies,&amp;lt;br&amp;gt; &lt;br /&gt;
If you wish to join and meet these requirements pm an elder.&lt;br /&gt;
&lt;br /&gt;
===Milestones===&lt;br /&gt;
*Upgraded to s15&lt;br /&gt;
 [18:06:42] It is 08:20:17 on Wrath day in week 1 of the starfall of the Saw in the year of 981.&lt;br /&gt;
 [18:06:42] The village of Independent Settlers has just been expanded by Toni to the size of 15.&lt;br /&gt;
&lt;br /&gt;
=== Mayor ===&lt;br /&gt;
* [[Player:Toni|Toni]] [Ageless]&lt;br /&gt;
&lt;br /&gt;
=== Elders ===&lt;br /&gt;
''Name / Titles&amp;lt;br&amp;gt;''&lt;br /&gt;
* [[Player:Antondaslayer|Antondaslayer]] [Miner, Prime Miner]&lt;br /&gt;
* [[Player:Greyhound|Greyhound]] [High Mason, Mason, Digger, Ageless]&lt;br /&gt;
* [[Player:Mongo|Mongo]] [Ageless]&lt;br /&gt;
* [[Player:Tehheretic|Tehheretic]] [Lumberjack, Troll Slayer, Warrior]&lt;br /&gt;
* [[Player:Wintermute|Wintermute]] [Ageless]&lt;br /&gt;
&lt;br /&gt;
=== Citizens ===&lt;br /&gt;
''Name / Titles&amp;lt;br&amp;gt;''&lt;br /&gt;
* [[Player:Christian|Christian]] [Digger]&lt;br /&gt;
* [[Player:Custos|Custos]] - Priest of Magranon&lt;br /&gt;
* [[Player:Discon|Discon]]&lt;br /&gt;
* [[Player:Enclave|Enclave]]&lt;br /&gt;
* [[Player:Fardringle|Fardringle]] [Carpenter, Renowned Carpenter]&lt;br /&gt;
* [[Player:Fevfev|Fevfev]] [Digger, Excavator]&lt;br /&gt;
* [[Player:Fuel|Fuel]] [Warrior]&lt;br /&gt;
* [[Player:Judgemaik|Judgemaik]] - Priest of Magranon&lt;br /&gt;
* [[Player:Kingen|Kingen]] [Tanner, Digger, Warrior]&lt;br /&gt;
* [[Player:Knorr|Knorr]] - Priest of Fo&lt;br /&gt;
* [[Player:Lando|Lando]][Mason, Blacksmith, Digger, Excavator]&lt;br /&gt;
* [[Player:Madt|Madt]] [Trollslayer, Miner, Fletcher]&lt;br /&gt;
* [[Player:Miller|Miller]] [Mason]&lt;br /&gt;
* [[Player:Nosyt|Nosyt]] [Tanner, Digger, Excavator, Handyman, Mason]&lt;br /&gt;
* [[Player:Peo|Peo]] [Weaponsmith, Digger,]&lt;br /&gt;
* [[Player:Pinkdaisy|Pinkdaisy]] [Insane Leatherworker]&lt;br /&gt;
* [[Player:Rhapzody|Rhapzody]] [Miner, Handyman]- Priest of Magranon&lt;br /&gt;
* [[Player:Robert|Robert]] [Blacksmith, Renowned Blacksmith, Handyman] (Inactive for time being)&lt;br /&gt;
* [[Player:Roy|Roy]] [Priest of Fo] - Tree hugger.&lt;br /&gt;
* [[Player:Riceri|Riceri]]&lt;br /&gt;
* [[Player:Siementaa|Siementaa]] [Blacksmith]&lt;br /&gt;
* [[Player:Undercover|Undercover]] - Priest of vynora&lt;br /&gt;
* [[Player:Zcul|Zcul]] [Tanner]&lt;br /&gt;
* [[Player:Zoe|Zoe]] [Blacksmith, Renowned Blacksmith, Tanner, Smith] - Bad tempered cow do not PM!&lt;br /&gt;
* [[Player:Zodina|Zodina]] [Caterer]- Priest of Vynora&lt;br /&gt;
&lt;br /&gt;
=== Alliances ===&lt;br /&gt;
'''Villages'''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Kyara]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Hammerfell]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Whosville]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Rivendell]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Vallhalla]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Fort Mole]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Outposts'''&amp;lt;br&amp;gt;&lt;br /&gt;
* IS East&amp;lt;br&amp;gt;&lt;br /&gt;
* Gateway&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==A Warning To All==&lt;br /&gt;
&lt;br /&gt;
Be warned, due to the amount of spies and alts running around, anyone who comes into local of Independent Settlers unless part of an allied town or unless you have a decent person who can vouch your identity, you will be chased, and killed. If you wish to come to Independent Settlers and ask us something or for work, PM someone first so we can clear your name. &lt;br /&gt;
&lt;br /&gt;
''Trespassers will be shot, survivors will be shot again.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Village Raid Log ===&lt;br /&gt;
* 1st June   2007 You find 2 silver and 25 copper in the coffers of Cruorem.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st June   2007 You find 75 copper in the coffers of Nexus. &amp;lt;br&amp;gt;&lt;br /&gt;
* 17th June  2007 You find 2 silver and 25 copper in the coffers of Cruorem. (Which disbanded soonafter)&amp;lt;br&amp;gt;&lt;br /&gt;
* 30th June  2007 You find 75 copper in the coffers of Asgard.&amp;lt;br&amp;gt;&lt;br /&gt;
* 22nd July  2007 You find 75 copper in the the coffers of Kaer Morhen.. (Which disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 22nd July  2007 You find 3 silver and 75 copper in the coffers of Asgard...&amp;lt;br&amp;gt;&lt;br /&gt;
* 7th August 2007 You find 3 silver and 75 copper in the coffers of Nexus.(Which disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 18th August 2007 You find 3 silver and 75 copper in the coffers of Asgard...(Disbanded 1 minute and 30 seconds later and was refounded a few hours later) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''We have had many allies help with drains, so we cannot take all the credit for some.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Homestead Raid Log ===&lt;br /&gt;
* 4th June   2007 You find 37 copper and 50 iron in the coffers of Tor Zur Hoelle.&amp;lt;br&amp;gt;&lt;br /&gt;
* 4th June   2007 You find 37 copper and 50 iron in the coffers of Nebelhoehle.      (Which disbanded soonafter)&amp;lt;br&amp;gt;&lt;br /&gt;
* 15th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 16th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 17th July  2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Ombos.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Tor Zur Hoelle.&amp;lt;br&amp;gt;&lt;br /&gt;
* 29th July  2007 You find 56 copper and 25 iron  in the coffers of Burning Homes.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 37 copper and 50 iron  in the coffers of Lo Slayers Inc.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 20 copper and 71 iron  in the coffers of Tor Zur Hoelle   (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 21 copper and 81 iron  in the coffers of Ombos            (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 1st August 2007 You find 12 copper and 38 iron  in the coffers of Burning Homes.   (Disbanded minutes later).&amp;lt;br&amp;gt;&lt;br /&gt;
* 2nd August 2007 You find 56 copper and 25 iron in the coffers of Tal Des Todes.&lt;br /&gt;
* 2nd August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 2nd August 2007 You find 56 copper and 25 iron  in the coffers of Adlerhorst.      (Disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 3rd August 2007 You find 56 copper and 25 iron in the coffers of Tal Des Todes.    (Disbanded the next day)&amp;lt;br&amp;gt;&lt;br /&gt;
* 4th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 5th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 6th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 7th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 8th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 9th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 10th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 11th August 2007 You find 37 copper and 50 iron  in the coffers of The Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
* 12th August 2007 You find 18 copper and 48 iron in the coffers of The Wall.       (Disbanded a few minutes later)&lt;br /&gt;
&lt;br /&gt;
=== Uniques Killed ===&lt;br /&gt;
'''Troll King,'''&amp;lt;br&amp;gt;&lt;br /&gt;
* Starving got killshot, And tanked, Therefore was awarded the 65ql Club&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;'''White Dragon,'''&amp;lt;br&amp;gt;&lt;br /&gt;
A member of IS (Kingen) assisted Kyara and Hammerfell&amp;lt;br&amp;gt;&lt;br /&gt;
Take out the homeserver white dragon&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Butchering yielded many hides that will be put to good use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;'''Forest giant'''&amp;lt;br&amp;gt;&lt;br /&gt;
Independent Settlers fighters, Rhapzody, Tehheretic, Madt and Nosyt took part in the WL killing of the forest giant. The kill was clean and quick and no casualties were taken. Jbobj tanked and &lt;br /&gt;
Gavin got the killshot which awarded him the title 'Giantslayer'.&lt;br /&gt;
The 65ql shod club was given to Starving as a treat and way of congratulating him on going champ of Magranon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:troll king.jpg|thumb|100px|left|The Troll King.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:White Dragon.jpg|left|thumb|100px|The White Dragon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Forest Giant.jpg|left|thumb|100px|The Forest Giant.]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fo&amp;diff=27242</id>
		<title>Fo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fo&amp;diff=27242"/>
		<updated>2007-10-10T19:11:31Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Fo'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Fo is the [[deity]] of [[gardening]] and [[farming]]. His [[channeling]] item is the tree [[sprout]].&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
=== Fo's converting speech ===&lt;br /&gt;
Fo!&lt;br /&gt;
&lt;br /&gt;
His creations surround you. His love is everywhere around you.&lt;br /&gt;
&lt;br /&gt;
He is the father of all things. He created the world out of love and passion.&lt;br /&gt;
&lt;br /&gt;
To embrace Fo is to embrace all living things around you.&lt;br /&gt;
&lt;br /&gt;
All and everyone is equal, but different. &lt;br /&gt;
&lt;br /&gt;
We are all dirt. We are all gems. We just come in different shapes and colors.&lt;br /&gt;
&lt;br /&gt;
To create more and love all that is already created is to love Fo.&lt;br /&gt;
&lt;br /&gt;
To passionately strike down at those who aim to destroy these creations is to love Fo.&lt;br /&gt;
&lt;br /&gt;
To strive after beauty and harmony with nature is to love Fo.&lt;br /&gt;
&lt;br /&gt;
=== Fo's Inscription ([[Altar of Three]]) ===&lt;br /&gt;
&amp;lt;em&amp;gt; I am Fo. I am the Silence and the Trees. &lt;br /&gt;
&lt;br /&gt;
The sprout is my symbol. &lt;br /&gt;
&lt;br /&gt;
Silent and lonely I lingered in darkness. Look around you. I created this of love and loneliness. &lt;br /&gt;
&lt;br /&gt;
You are all like, but different. You are all dirt. You are all gems. You just come in different shapes and colors. &lt;br /&gt;
&lt;br /&gt;
Do my bidding. Let all things grow into the splendor they may possess. Strive after beauty and harmony with nature. Let your soul become a lustrous gem. &lt;br /&gt;
&lt;br /&gt;
With the same passion by which I once created all this, strike down at those who aim to destroy these creations. &lt;br /&gt;
&lt;br /&gt;
Love me. Let me love you.&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|God]] has slightly different abilities and penalties. See the [[Gods]] individual pages for details. Below lists only the abilities and penalties of Libila. &lt;br /&gt;
&lt;br /&gt;
=== Followers abilities and penalties ===&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Receives Fo domain bonuses while in Fo's domain. See domain of the gods for more details about this.&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* No known penalties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fo priests abilities and penalties ===&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
''Note that the combination of the normal wildlife ignoring you at 60 faith and the inability to attack will seriously hinder fighting skill training. ''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Priests with 60 [[faith]] and 35 [[favor]] normal [[animals]] will ignore you. This does not include [[Rabid Hyena|hyenas]] and 'monsters' like [[Dragons|dragons]] or [[huge spider]]s.&lt;br /&gt;
* Priests with high faith are inspired in their deities favored terrains, and have less stamina drain there. Fo gets the bonus on grass, dirt, trees.&lt;br /&gt;
* Priests of Fo with 39 [[faith]] may pass through thorns unhindered.&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Priests of Fo cannot attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fo champion abilities and penalties ===&lt;br /&gt;
(See the [[champion]] page for details on champion-hood)&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Fo follower and Fo priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
*shorter time for normal healing&lt;br /&gt;
*increased skill gain (factor isn't known)&lt;br /&gt;
*[[Break altar]] spell&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Fo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).&lt;br /&gt;
*You can never loose your Deity&lt;br /&gt;
&lt;br /&gt;
==== Champion penalties ====&lt;br /&gt;
*Permadeath. You get 3 lives, if you die after the second respawn , you do ''NOT'' respawn. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You can not change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
'' Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest''&lt;br /&gt;
{| border=1&lt;br /&gt;
!30 Faith&lt;br /&gt;
!40 Faith&lt;br /&gt;
!50 Faith&lt;br /&gt;
|----&lt;br /&gt;
|[[Fo's Hand]]&lt;br /&gt;
|[[Vessel]]&lt;br /&gt;
|[[Libila's Demise]]&lt;br /&gt;
|----&lt;br /&gt;
|[[Bless]]&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Morning Fog]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Refresh]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Cure Light]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Cure medium]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Cure Serious]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|----&lt;br /&gt;
|[[Courier]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Courier&amp;diff=27241</id>
		<title>Courier</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Courier&amp;diff=27241"/>
		<updated>2007-10-10T19:10:19Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''Courier'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
[[Fo]] spell available to [[Priest/Priestess]] at 30 [[Faith]]. Used to enchant [[Spirit Cottage]]s and [[Item:spirit house|Spirit House]]s to allow them to send [[mail]] to other players.&lt;br /&gt;
&lt;br /&gt;
The power and effect of spell is given in the bracket [x] Ranging from 0 to 99. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your channeling skill. A higher power increases how keen the Messengers are to working for you.&lt;br /&gt;
&lt;br /&gt;
A successful casting uses 30 favor.&lt;br /&gt;
&lt;br /&gt;
Failure to cast uses 1.5 favor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Method===&lt;br /&gt;
# Activate a [[Sprout]] and right-click on a Mailbox. Select Spells / [[Courier]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Fo Spells]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=26880</id>
		<title>Settlement:Whosville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=26880"/>
		<updated>2007-10-03T01:30:40Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville is a wild town situated on the side of a mountain a bit South-east of the WL. If you would like to join, contact the Mayor or one of the Council.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*[[User:Commcd|Commcd]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
*Dumatoin&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
*Butler&lt;br /&gt;
*Chike&lt;br /&gt;
*Cyril&lt;br /&gt;
*Debug&lt;br /&gt;
*Dispe&lt;br /&gt;
*Fez&lt;br /&gt;
*Formurin&lt;br /&gt;
*Frigolit&lt;br /&gt;
*Jerhaad&lt;br /&gt;
*Jonnyftw&lt;br /&gt;
*Kissmyaxe&lt;br /&gt;
*Mrt&lt;br /&gt;
*Mystry&lt;br /&gt;
*Nololims&lt;br /&gt;
*Raiden&lt;br /&gt;
*Starshard&lt;br /&gt;
*Vircung&lt;br /&gt;
*Whowantsabodymassage&lt;br /&gt;
*Xghost&lt;br /&gt;
*Ysildur&lt;br /&gt;
&lt;br /&gt;
==Alliances==&lt;br /&gt;
*[[Fort Mole]]&lt;br /&gt;
*[[Hammerfell]]&lt;br /&gt;
*[[Independent Settlers]]&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Rivendell]]&lt;br /&gt;
*[[Vallhalla]]&lt;br /&gt;
&lt;br /&gt;
== Whosville Gold-1 ==&lt;br /&gt;
'''Whosville''' was a size 10 [[Settlement|village]] located on [[Whosville Island]], just west-north-west of [[Newtown]].  Popular attractions included the [[Whosville Hotel]] and the [[Whosville Market]]. The Whosville Pyramid was one of the wonders of Wurm and justified a visit by itself.&lt;br /&gt;
&lt;br /&gt;
[http://img170.imageshack.us/img170/3493/wurm080xd5.png http://img170.imageshack.us/img170/3493/wurm080xd5.th.png]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=26878</id>
		<title>Settlement:Whosville</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Whosville&amp;diff=26878"/>
		<updated>2007-10-03T01:07:06Z</updated>

		<summary type="html">&lt;p&gt;Jbobj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-jk}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Whosville is a wild town situated on the side of a mountain a bit South-east of the WL. If you would like to join, contact the Mayor or one of the Council.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
*[[User:Horton|Horton]]&lt;br /&gt;
&lt;br /&gt;
====Council====&lt;br /&gt;
*Haraldstern&lt;br /&gt;
*[[User:Commcd|Commcd]]&lt;br /&gt;
*[[User:Gaeron|Gaeron]]&lt;br /&gt;
*Goglepox&lt;br /&gt;
*[[User:Jbobj|Jbobj]]&lt;br /&gt;
*Dumatoin&lt;br /&gt;
&lt;br /&gt;
====Citizens====&lt;br /&gt;
*Butler&lt;br /&gt;
*Chike&lt;br /&gt;
*Cyril&lt;br /&gt;
*Debug&lt;br /&gt;
*Dispe&lt;br /&gt;
*Fez&lt;br /&gt;
*Formurin&lt;br /&gt;
*Frigolit&lt;br /&gt;
*Jerhaad&lt;br /&gt;
*Jonnyftw&lt;br /&gt;
*Kissmyaxe&lt;br /&gt;
*Mrt&lt;br /&gt;
*Mystry&lt;br /&gt;
*Nololims&lt;br /&gt;
*Raiden&lt;br /&gt;
*Starshard&lt;br /&gt;
*Vircung&lt;br /&gt;
*Whowantsabodymassage&lt;br /&gt;
*Xghost&lt;br /&gt;
*Ysildur&lt;br /&gt;
&lt;br /&gt;
==Alliances==&lt;br /&gt;
*[[Fort Mole]]&lt;br /&gt;
*[[Hammerfell]]&lt;br /&gt;
*[[Independent Settlers]]&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Rivendell]]&lt;br /&gt;
*[[Vallhalla]]&lt;br /&gt;
&lt;br /&gt;
== Whosville Gold-1 ==&lt;br /&gt;
'''Whosville''' was a size 10 [[Settlement|village]] located on [[Whosville Island]], just west-north-west of [[Newtown]].  Popular attractions included the [[Whosville Hotel]] and the [[Whosville Market]]. The Whosville Pyramid was one of the wonders of Wurm and justified a visit by itself.&lt;br /&gt;
&lt;br /&gt;
[http://img170.imageshack.us/img170/3493/wurm080xd5.png http://img170.imageshack.us/img170/3493/wurm080xd5.th.png]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Jbobj</name></author>
		
	</entry>
</feed>