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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=21198</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=21198"/>
		<updated>2007-04-28T15:07:10Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: refered info from Woodcutting and Digging tutorials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Jars and flasks can be used to carry water, and bowls can be used to cook food. For better food you will need a metal [[frying pan]].&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* [[Woodcutting(tutorial)|Woodcutting Tutorial]]&lt;br /&gt;
* [[Digging(tutorial)|Digging Tutorial]]&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]], [[peat]] OR [[tar]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]], [[oven]] OR [[forge]]&lt;br /&gt;
* [[Steel and flint]]&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Wooden clay shaper]]&lt;br /&gt;
* [[wooden spatula]]&lt;br /&gt;
* [[item:water|Water]](In pottery jar)&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Pottery bowl]]&lt;br /&gt;
*: ''Pottery bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery jar]]&lt;br /&gt;
*:''Pottery jars are used to store water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[pottery]] and [[blacksmithing]]. Flasks can also carry water, but far less, which is why jars are almost exclusively used for the task''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery flask]]&lt;br /&gt;
*:''Pottery flasks can be used to store small items. They can store water, but jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
&lt;br /&gt;
== Creating pots ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
# Unless you have [[clay]] in your [[inventory]] you will need to locate a source of it.&lt;br /&gt;
## Clay is found on clay tiles, then [[digging|dig]] that tile to add clay into your inventory to use.&lt;br /&gt;
### If you have a low Digging Skill, you cannot dig on slopes. If this effects you you should find a flat source of clay, or drop Dirt on the lower corners to raise them up and reduce slope. (''See the [[Digging(tutorial)|Digging Tutorial]] for more info'')&lt;br /&gt;
# In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand by double-clicking on Body &amp;gt; (right or left) arm &amp;gt; hand.&lt;br /&gt;
# With your hand active, right click the clay, Create &amp;gt; Containers &amp;gt; ([[#Items covered in this tutorial|select]] which container you want to make).&lt;br /&gt;
## If you want to improve the quality of your [[Category:Pottery items|clay item]] now is the time. Examining it (right click, Examine) will tell you the current [[quality]], [[damage]] and what items are required to improve it. If you activate those items, right clicking your clay item will give you an Improve option. If you fail to improve it you will damage it.&lt;br /&gt;
### IMPORTANT - You can no improve the clay item after they are turned into pottery items.  You should Improve it before you make the pottery item.&lt;br /&gt;
# Unless you have a [[kindling]] in your inventory you will need to make it. You will also need [[log]]s, [[peat]] or [[tar]] to fuel the fire once you have started it.&lt;br /&gt;
## Create Kindling from logs with a Carving knife. (''See the [[woodcutting(tutorial)|Woodcutting Tutorial]] for more info'').&lt;br /&gt;
# Once you have a finished clay item you will need fire. You may use a forge, an oven or you will need to make a campfire. In either case you will need to fuel it shortly with logs or some other flammable material in your inventory such as peat or tar. If the fire goes out the process will not be completed&lt;br /&gt;
## If you have a forge or oven, activate your steel and flint, right click the forge and light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
## If you choose to make a campfire, find the tile you wish to make it on, activate your steel and flint, right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
# Right click, open your forge, oven or campfire. Drag the clay item from your inventory into it.&lt;br /&gt;
## You will now have to wait. Depending on the quality of the forge, oven or campfire as well as how brightly it burns (both can be seen by right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a oven which in turn is faster than a campfire. Go do something else, like [[botanizing]] and [[foraging]] tiles for food.&lt;br /&gt;
# Open the forge, oven or campfire again. If you see a pottery item instead of a clay item the process is complete, otherwise you can examine the clay bowl to see how hot it is. Clay items need to be glowing from heat before they are finished.&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
==== Clay items ====&lt;br /&gt;
&lt;br /&gt;
There are some uses to clay (i.e. not baked and turned into pottery) items:&lt;br /&gt;
&lt;br /&gt;
* '''Adding:''' To add to a container, select the item you want to add from your inventory and drag it over over the container.&lt;br /&gt;
&lt;br /&gt;
* '''Removing:''' To remove an item from a container, open it, select the item you wish to move and drag it outside of it into the rest of your inventory.&lt;br /&gt;
&lt;br /&gt;
* '''Opening / Closing:''' In order to open a container to see how much it contains click the '+' symbol next to it, the items will appear below it and the symbol will become a '-'. In order to close it, click the '-', items within it will be hidden and the symbol will become a '+'.&lt;br /&gt;
&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. Activate your container, then on a water tile right click and select Fill. Your container now contains as much water as it can hold.&lt;br /&gt;
*: You can fill it with any other liquids, such as [[lye]] and [[dye]]. It can only contain one type of liquid. If it has e.g. [[quality|QL]]9 lye in it with room for more, you may only add lye on it, and it will mix with the lye already present - that means the QL is averaged. It can be used to mix dye colors (e.g. mix red and white dye to create pink).&lt;br /&gt;
&lt;br /&gt;
* '''Drinking:''' If your jar contains water, Open your jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, find the water inside a container and activate it. Then on the item in question, right click and there should be an ''Improve'' option.&lt;br /&gt;
&lt;br /&gt;
==== Pottery items ====&lt;br /&gt;
&lt;br /&gt;
Once clay items are baked, they [[decay]] slower, but can't be improved or repaired anymore. In addition to all the above uses, pottery items can also be used to:&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' You can make hot food with a pottery bowl. Add things into your bowl and then put it into a oven, forge or campfire. For more detail see [[Hot-Food Cooking]].&lt;br /&gt;
&lt;br /&gt;
* '''Creating a compass:''' You can create a [[compass]] with a pottery jar, a [[needle]] and [[olive oil]]. See [[compass]] for details.&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fueled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially succeed and create an 'Unfinished item', where you have a choice... if you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
* If you want a pottery item of a specific quality you will need to improve it to that quality while it is still a clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:The_Lone_Soldier&amp;diff=21006</id>
		<title>Talk:The Lone Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:The_Lone_Soldier&amp;diff=21006"/>
		<updated>2007-04-26T15:09:39Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I Like this story but it's very generic at the moment... i think i could make something better of it by fleshing it out, without really changing what happened... does anyone mind or does someone have a stake in keeping their words as they are? If i flesh out the story should iresist the urge to take it further than it is? I kind of have a strong desire to make it a metaphor for the way the game has developed, the features that were added, or maybe have the potential fate of the lone soldier become a part of the legendary, for or against --[[User:Karmien Hearthflame|Karmien Hearthflame]] 10:03, 26 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:The_Lone_Soldier&amp;diff=21005</id>
		<title>Talk:The Lone Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:The_Lone_Soldier&amp;diff=21005"/>
		<updated>2007-04-26T15:03:00Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I Like this story but it's very generic at the moment... i think i could make something better of it by fleshing it out, without really changing what happened... does anyone mind or does someone have a stake in keeping their words as they are? If i flesh out the story should iresist the urge to take it further than it is?--[[User:Karmien Hearthflame|Karmien Hearthflame]] 10:03, 26 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lockpicking&amp;diff=21002</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lockpicking&amp;diff=21002"/>
		<updated>2007-04-26T14:28:04Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: 20+ Skill premium only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thievery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Lockpicking is the skill used when picking locks with a [[lockpick]], such as [[large padlock|large]] and [[small padlock|small padlocks]] on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]]. &lt;br /&gt;
&lt;br /&gt;
When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house [[door lock]] or [[gate lock]], the lock stays attached. The door or gate will remain unlocked for 10 minutes [[Time of Wurm|Wurm time]].&lt;br /&gt;
&lt;br /&gt;
On each attempt of lockpicking, you can break or damage the lockpick, even when you're successful in picking the lock. &lt;br /&gt;
&lt;br /&gt;
The success rate of lockpicking is effected by the quality of the [[lockpick]], the lockpicking skill and for a minor degree it's parent skill [[thievery]]. The quality also seems to affect the chances of breaking; however, this is unconfirmed.&lt;br /&gt;
&lt;br /&gt;
High quality locks will prevent any lockpicking attempt with lockpicks that are too low in relative quality. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Locksmithing]] is the skill used to make [[lockpicks]].&lt;br /&gt;
* To gain lockpicking skill you need a Lockpick&lt;br /&gt;
* To produce a Lockpick you need a minimum of 25 skill in Locksmithing.&lt;br /&gt;
* Only members with Premium can raise a skill over 20, thus, in order to lockpick you need premium.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lockpicking&amp;diff=21001</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lockpicking&amp;diff=21001"/>
		<updated>2007-04-26T14:25:58Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: 25 skills required in locksmithing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thievery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Lockpicking is the skill used when picking locks with a [[lockpick]], such as [[large padlock|large]] and [[small padlock|small padlocks]] on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]]. &lt;br /&gt;
&lt;br /&gt;
When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house [[door lock]] or [[gate lock]], the lock stays attached. The door or gate will remain unlocked for 10 minutes [[Time of Wurm|Wurm time]].&lt;br /&gt;
&lt;br /&gt;
On each attempt of lockpicking, you can break or damage the lockpick, even when you're successful in picking the lock. &lt;br /&gt;
&lt;br /&gt;
The success rate of lockpicking is effected by the quality of the [[lockpick]], the lockpicking skill and for a minor degree it's parent skill [[thievery]]. The quality also seems to affect the chances of breaking; however, this is unconfirmed.&lt;br /&gt;
&lt;br /&gt;
High quality locks will prevent any lockpicking attempt with lockpicks that are too low in relative quality. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Locksmithing]] is the skill used to make [[lockpicks]].&lt;br /&gt;
* To gain lockpicking skill you need a Lockpick&lt;br /&gt;
* To produce a Lockpick you need a minimum of 25 skill in Locksmithing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20995</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20995"/>
		<updated>2007-04-26T03:46:53Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: STILL more sprout stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower, not to mention being neccesary to build a Wooden House. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn foraged ingredients into food, clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions. A Tree cannot have more than one sprout removed per 24hours, so you may need to use other trees nearby instead&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree. This will take time, each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info.&lt;br /&gt;
## If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, provided this tree hasn't had a sprout taken from it recently, only one sprout may be taken from each tree in a 24hour period&lt;br /&gt;
## If you fail in your attempt to take a sprout or you don't gain a 'Pick Sprout' option because one has already been taken, you will need to use another tree, if you DO have the sickle it's best to get atleast one sprout to replace this tree before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
===== Planks =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
===== Shafts =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
===== Woodcuts =====&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
===== Fires =====&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20994</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20994"/>
		<updated>2007-04-26T03:43:59Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: more info about sprouts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower, not to mention being neccesary to build a Wooden House. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn foraged ingredients into food, clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, provided this tree hasn't had a sprout taken from it recently, only one sprout may be taken from each tree in a 24hour period&lt;br /&gt;
## If you fail in your attempt to take a sprout or you don't gain a 'Pick Sprout' option because one has already been taken, you will need to use another tree, if you DO have the sickle it's best to get atleast one sprout to replace this tree before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
===== Planks =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
===== Shafts =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
===== Woodcuts =====&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
===== Fires =====&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides_talk:Woodcutting(tutorial)&amp;diff=20993</id>
		<title>Guides talk:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides_talk:Woodcutting(tutorial)&amp;diff=20993"/>
		<updated>2007-04-26T03:40:23Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking this over, in the hints and tips i've transplanted the 'Uninished item' tip from pottery... is it even POSSIBLE to make an unfinished Campfire, Plank or Shaft? Should i get rid of this point? --[[User:Karmien Hearthflame|Karmien Hearthflame]] 22:40, 25 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20992</id>
		<title>Talk:Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20992"/>
		<updated>2007-04-26T03:36:18Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manny, do you really call that a tutorial? you don't NEED to flatten the ground for a road, the flatten function rarely works the way it should and you don't go through the whole thing in a step by step process... all you do infact, is practically link to the paving skill. I was just hoping for something a little more definitive like the Woodcutting or Pottery Tutorials that guides you through virtually the entire process as though you know nothing, which in many cases is true, thus the tutorial, instead of divying up the information by name... Or am i just being pedantic?--[[User:Karmien Hearthflame|Karmien Hearthflame]] 08:49, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: That page is listed here because I merged the road construction tutorial with the paving skill page and moved them here from the newbie links page. I think having seperate tutorials from the skill pages isn't good. Information will often get unnecessarily redundant, incorrect and contradictory. Users will often not know where to look for the information they need. &lt;br /&gt;
: As for the leveling information in the paving skill page, that was added by [[User:Maluraq|Maluraq]] because he thought it was relevant to paving, and I have to agree with that. Considering the page is about paving, I think he has adequately explained on how to level, and when the flattening action might be useful. The flattening action itself works exactly the way it should, and it has a more detailed page of it's own explaining explaining flattening step-by-step. [[User:Manny|Manny]] 11:00, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: Hmm, not completely a bad viewpoint, so i think i'll justify why i chose to do it, if you agree with me we might make a seperate tutorial for Roadmaking and Paving... of course, if i agree with you that no new tutorial is neccesary then i'll simply add in a few details that might be vital for the less clued in players.&lt;br /&gt;
''I first made the pottery and woodcutting tutorials to bring a lot of scattered but highly related information together (How different is making a Bowl from a Pot?) and then include the hints and tips that have become common knowledge and common courtesy amongst the older players(Don't cut down young trees, try to replant, ask permission etc)... While the existing information is good, and concise, it is geared towards those who already know the system, and isn't always reflective of the entire process(Rockshards for gravel gotcha... now how do i make this square into gravel?), the tutorials i hoped, would include the information experienced players would find redundant (thus, why they don't use the tutorials) but new players desperately need if they are unfamiliar with this new particular skill... also by lumping it together like this, someone who wants to learn how to make a barrel for instance, might find out how to make a chest even if he's never seen one, or someone learns that pots are better for water than flasks''&lt;br /&gt;
: I think experienced players use the Wikisearch, and tend to find the page about the specific item they want (barrels for instance)... and that is fine and good for them, because they know the gaps between the highly condensed information, Newbies however, if they have had good experiences with the tutorial links page, return there again and again, until they understand enough about the game to bypass the tutorials and seek out specific information(plus he may find out a chest is better for what he wants than a barrel, even if he's never seen or made one)... when they seek out specific information earlier, it doesn't guide them through the process... Misinformation may be a problem, but the information would REALLY only be repeated twice, hardly a Herculean Feat to edit, and if the wiki has to conform to two target audiences (the experienced and the new) then it might NEED to be repeated in order to be properly geared to the appropriate user--[[User:Karmien Hearthflame|Karmien Hearthflame]] 22:34, 25 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20991</id>
		<title>Talk:Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20991"/>
		<updated>2007-04-26T03:35:18Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manny, do you really call that a tutorial? you don't NEED to flatten the ground for a road, the flatten function rarely works the way it should and you don't go through the whole thing in a step by step process... all you do infact, is practically link to the paving skill. I was just hoping for something a little more definitive like the Woodcutting or Pottery Tutorials that guides you through virtually the entire process as though you know nothing, which in many cases is true, thus the tutorial, instead of divying up the information by name... Or am i just being pedantic?--[[User:Karmien Hearthflame|Karmien Hearthflame]] 08:49, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: That page is listed here because I merged the road construction tutorial with the paving skill page and moved them here from the newbie links page. I think having seperate tutorials from the skill pages isn't good. Information will often get unnecessarily redundant, incorrect and contradictory. Users will often not know where to look for the information they need. &lt;br /&gt;
: As for the leveling information in the paving skill page, that was added by [[User:Maluraq|Maluraq]] because he thought it was relevant to paving, and I have to agree with that. Considering the page is about paving, I think he has adequately explained on how to level, and when the flattening action might be useful. The flattening action itself works exactly the way it should, and it has a more detailed page of it's own explaining explaining flattening step-by-step. [[User:Manny|Manny]] 11:00, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Hmm, not completely a bad viewpoint, so i think i'll justify why i chose to do it, if you agree with me we might make a seperate tutorial for Roadmaking and Paving... of course, if i agree with you that no new tutorial is neccesary then i'll simply add in a few details that might be vital for the less clued in players.&lt;br /&gt;
''I first made the pottery and woodcutting tutorials to bring a lot of scattered but highly related information together (How different is making a Bowl from a Pot?) and then include the hints and tips that have become common knowledge and common courtesy amongst the older players(Don't cut down young trees, try to replant, ask permission etc)... While the existing information is good, and concise, it is geared towards those who already know the system, and isn't always reflective of the entire process(Rockshards for gravel gotcha... now how do i make this square into gravel?), the tutorials i hoped, would include the information experienced players would find redundant (thus, why they don't use the tutorials) but new players desperately need if they are unfamiliar with this new particular skill... also by lumping it together like this, someone who wants to learn how to make a barrel for instance, might find out how to make a chest even if he's never seen one, or someone learns that pots are better for water than flasks''&lt;br /&gt;
: I think experienced players use the Wikisearch, and tend to find the page about the specific item they want (barrels for instance)... and that is fine and good for them, because they know the gaps between the highly condensed information, Newbies however, if they have had good experiences with the tutorial links page, return there again and again, until they understand enough about the game to bypass the tutorials and seek out specific information(plus he may find out a chest is better for what he wants than a barrel, even if he's never seen or made one)... when they seek out specific information earlier, it doesn't guide them through the process... Misinformation may be a problem, but the information would REALLY only be repeated twice, hardly a Herculean Feat to edit, and if the wiki has to conform to two target audiences (the experienced and the new) then it might NEED to be repeated in order to be properly geared to the appropriate user--[[User:Karmien Hearthflame|Karmien Hearthflame]] 22:34, 25 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20990</id>
		<title>Talk:Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20990"/>
		<updated>2007-04-26T03:34:34Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manny, do you really call that a tutorial? you don't NEED to flatten the ground for a road, the flatten function rarely works the way it should and you don't go through the whole thing in a step by step process... all you do infact, is practically link to the paving skill. I was just hoping for something a little more definitive like the Woodcutting or Pottery Tutorials that guides you through virtually the entire process as though you know nothing, which in many cases is true, thus the tutorial, instead of divying up the information by name... Or am i just being pedantic?--[[User:Karmien Hearthflame|Karmien Hearthflame]] 08:49, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: That page is listed here because I merged the road construction tutorial with the paving skill page and moved them here from the newbie links page. I think having seperate tutorials from the skill pages isn't good. Information will often get unnecessarily redundant, incorrect and contradictory. Users will often not know where to look for the information they need. &lt;br /&gt;
: As for the leveling information in the paving skill page, that was added by [[User:Maluraq|Maluraq]] because he thought it was relevant to paving, and I have to agree with that. Considering the page is about paving, I think he has adequately explained on how to level, and when the flattening action might be useful. The flattening action itself works exactly the way it should, and it has a more detailed page of it's own explaining explaining flattening step-by-step. [[User:Manny|Manny]] 11:00, 25 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Hmm, not completely a bad viewpoint, so i think i'll justify why i chose to do it, if you agree with me we might make a seperate tutorial for Roadmaking and Paving... of course, if i agree with you that no new tutorial is neccesary then i'll simply add in a few details that might be vital for the less clued in players.&lt;br /&gt;
''I first made the pottery and woodcutting tutorials to bring a lot of scattered but highly related information together (How different is making a Bowl from a Pot?) and then include the hints and tips that have become common knowledge and common courtesy amongst the older players(Don't cut down young trees, try to replant, ask permission etc)... While the existing information is good, and concise, it is geared towards those who already know the system, and isn't always reflective of the entire process(Rockshards for gravel gotcha... now how do i make this square into gravel?), the tutorials i hoped, would include the information experienced players would find redundant (thus, why they don't use the tutorials) but new players desperately need if they are unfamiliar with this new particular skill... also by lumping it together like this, someone who wants to learn how to make a barrel for instance, might find out how to make a chest even if he's never seen one, or someone learns that pots are better for water than flasks''&lt;br /&gt;
I think experienced players use the Wikisearch, and tend to find the page about the specific item they want (barrels for instance)... and that is fine and good for them, because they know the gaps between the highly condensed information, Newbies however, if they have had good experiences with the tutorial links page, return there again and again, until they understand enough about the game to bypass the tutorials and seek out specific information(plus he may find out a chest is better for what he wants than a barrel, even if he's never seen or made one)... when they seek out specific information earlier, it doesn't guide them through the process... Misinformation may be a problem, but the information would REALLY only be repeated twice, hardly a Herculean Feat to edit, and if the wiki has to conform to two target audiences (the experienced and the new) then it might NEED to be repeated in order to be properly geared to the appropriate user--[[User:Karmien Hearthflame|Karmien Hearthflame]] 22:34, 25 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20983</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20983"/>
		<updated>2007-04-25T14:00:42Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: /* Items covered in this tutorial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower, not to mention being neccesary to build a Wooden House. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn foraged ingredients into food, clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
===== Planks =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
===== Shafts =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
===== Woodcuts =====&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
===== Fires =====&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20982</id>
		<title>Talk:Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Tutorials&amp;diff=20982"/>
		<updated>2007-04-25T13:49:17Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Manny, do you really call that a tutorial? you don't NEED to flatten the ground for a road, the flatten function rarely works the way it should and you don't go through the whole thing in a step by step process... all you do infact, is practically link to the paving skill. I was just hoping for something a little more definitive like the Woodcutting or Pottery Tutorials that guides you through virtually the entire process as though you know nothing, which in many cases is true, thus the tutorial, instead of divying up the information by name... Or am i just being pedantic?--[[User:Karmien Hearthflame|Karmien Hearthflame]] 08:49, 25 April 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=20981</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=20981"/>
		<updated>2007-04-25T13:43:23Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: added Woodcutting tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of tutorials==&lt;br /&gt;
*[[Tutorial#First_Steps|Beginners 1]] - Making a bowl.&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial2|Beginners 2 (new)]] - Everything else for beginners.&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Beginners 3 (new)]] - 'Simple' Guide.&lt;br /&gt;
&lt;br /&gt;
*[[The &amp;quot;how do I build a house?&amp;quot; guide.]] - The definitive guide to building your first house.&lt;br /&gt;
&lt;br /&gt;
*[[Blacksmithing|Smithing]] - Excellent tips for smithing.&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies.&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Vein Finding]] - Kiro's guide to finding ore veins.&lt;br /&gt;
&lt;br /&gt;
*[[Nono345's business guide.|Business Guide]] - Nono345's guide to business in Wurm.&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client.&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively.&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively.&lt;br /&gt;
&lt;br /&gt;
== Tutorials by skill ==&lt;br /&gt;
* [[Paving | Paving (Road construction)]] : A guide on how to construct a road.&lt;br /&gt;
* [[pottery(tutorial)|Pottery]] - The Art of making Pots and Jars from Clay&lt;br /&gt;
* [[woodcutting(tutorial)|Wood Cutting]] - Planks, Shafts, Logs and Campfires, basic tools needed for many other skills&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20980</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20980"/>
		<updated>2007-04-25T13:39:47Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
===== Planks =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
===== Shafts =====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
===== Woodcuts =====&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
===== Fires =====&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20979</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20979"/>
		<updated>2007-04-25T13:38:59Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
==== Planks ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
==== Shafts ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
===== Woodcuts =====&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
===== Fires =====&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20978</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20978"/>
		<updated>2007-04-25T13:38:05Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: added uses for campfires&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
==== Planks ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
==== Shafts ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
=== Woodcuts ===&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;br /&gt;
=== Fires ===&lt;br /&gt;
* '''Light:''' Campfires provide light, if you need to work on an area in the dark where you need to see what you are doing and have not yet produced a torch or lantern a campfire may be your best option. This is also Good down in a mine, as the campfire can double-up by providing light and smelting ore at the same time&lt;br /&gt;
&lt;br /&gt;
* '''Smelting:''' Although a forge is better for the Job, Iron Ore can be smelted in a Campfire to reduce it to an Iron Lump. You need to open the Campfire and put the Iron ORe inside, examining the Iron Ore will tell you how hot it is, once it is glowing from heat it will be reduced to an Iron Lump shortly. The lower the QL of the campfire the longer this will take, and the campfire will need to be kept well fuelled while it is being used this way.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Although an Oven is best, and a Forge can be used, both are better than a campfire for cooking, however if you are only making a Caserole, Soup or Stew the difference will be neglible.&lt;br /&gt;
&lt;br /&gt;
* '''Baking:''' Although a forge is faster, A Campfire can be used to bake Clay goods and make them into pottery. The Quality of the pottery will not be affected, but it may take longer and/or more fuel to bake&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20977</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20977"/>
		<updated>2007-04-25T13:26:04Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: Added Making Planks and Shafts - need shaft weights&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs. They can be combined to increase their weight so that you don't have to feed them in one at a time&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are generally of higher quality than items produced immediately.&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
==== Planks ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Saw by Double Clicking it, then choose a log with more than 4kg weight&lt;br /&gt;
# Richt clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Plank' option&lt;br /&gt;
## Succeeding should Provide you a 2kg woodscrap as well as the 2kg Plank. Failing should give you two 2kg woodscraps. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Plank you can try again on the same Log so long as it is still heavier than 4kg, otherwise you will need a new log.&lt;br /&gt;
==== Shafts ====&lt;br /&gt;
# You will need a Log from the earlier 'Woodcutting' section&lt;br /&gt;
# Activate your Carving Knife by Double Clicking it, then choose a log with more than Xkg weight&lt;br /&gt;
# Right clicking it with your Saw active should give you a 'Create &amp;gt; Weapon &amp;gt; Shaft' option&lt;br /&gt;
## Succeeding should Provide you with a Shaft. Failing should give you a woodscrap instead. Don't toss these as they can be combined and Burned or used to create Kindling. See the 'Making Fire' section earlier&lt;br /&gt;
# If you fail producing the Shaft you can try again on the same Log so long as it is still heavier than Xkg, otherwise you will need a new log.&lt;br /&gt;
&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
# You will need either a Log from the 'Making Logs' section, or woodscraps from the 'Making Woodcuts' section.&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling from a Log, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20958</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20958"/>
		<updated>2007-04-24T06:46:34Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: added making fire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs.&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
=== Making fire ===&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
** Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use another woodscrap again or more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
&lt;br /&gt;
=== Making woodcuts ===&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20957</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=20957"/>
		<updated>2007-04-24T06:42:49Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both [[pottery]] and [[blacksmithing]], and provides the raw materials necessary for carpentry which makes tools necessary for making string, rope, stone walls and houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw materials ====&lt;br /&gt;
''Raw materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Necessary tools ====&lt;br /&gt;
&lt;br /&gt;
''Necessary tools that are required to make the item''&lt;br /&gt;
* [[Small axe]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron file]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Log]]s&lt;br /&gt;
*: ''Logs are the largest manageable portion of a felled tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as planks or shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in carpentry where they are used to produce a vast number of items including: rafts, chests, barrels, carts, furniture, wooden fences, signs and more esoteric items such as the cheese drill, fruit press, archer target, practice doll and guard tower. They can also be used as an impromptu weapon, but the pickaxe or small axe you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to create arrows and wooden handles, tools for pottery, the mallet and fishing rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a campfire allows you to see at night. It is also used to turn clay items into pottery, and iron ore into iron lumps, which can be turned into metal objects using blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide don't chop down trees younger than 'old' or 'very old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees are big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. If you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a woodscrap. Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs.&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools. If you have the tools necessary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
# Activate your Carving Knife by double clicking it. Then choose either a Log or Woodscrap with weight more than 1.5kg&lt;br /&gt;
## Is your Woodscrap too light? You can combine Woodscraps the same way you combine Rock-shards and Iron Lumps (As long as the lumps are glowing). Activate one of the two, then, when right clicking the other you should gain a 'Combine' option. This will destroy both and make a new item with the combined weight of both and a QL that is the weighted average of the pieces. (''Combining a QL 3 0.2kg Woodscrap with a QL 1 0.4kg woodcrap will give you a QL 1.33 0.6kg Woodscrap'')&lt;br /&gt;
# Right click on the Woodscrap or Log. You should gain a 'Create &amp;gt; Miscellanious &amp;gt; Kindling' option. you will need a kindling every time you start a fire, and every fire will consume one kindling&lt;br /&gt;
## if you fail to create a kindling, you will create a woodscrap the exact weight of a kindling. Since you can create a Kindling from a woodscrap you shouldn't need to use another woodscrap again or more of your log&lt;br /&gt;
# Activate your Steel and Flint. You will need it to light your fire&lt;br /&gt;
## If you wish to light a fire on the ground move onto the square you wish to make it on, then right click your kindling, you should get a 'Create &amp;gt; Container &amp;gt; Campfire' option if your Steel and Flint is Active. Doing this will consume your kindling and create a campfire on the space you are standing, this fire will not last long without more fuel however.&lt;br /&gt;
## If you wish to make your fire inside a Forge or Oven, right click it instead, you should gain a 'Light' option, if your Steel and Flint is Active. Doing this will consume your kindling, and create a fire inside the Forge or Oven. this fire will not last long without more fuel however.&lt;br /&gt;
# You will now need to add fuel to the fire, Logs are the fuel of choice, but Tar and Peat also burn well. The best burning substance is Charcoal, which must be personally created. A Fire can take up to 20kg of fuel, the more fuel added the longer it will burn, any more than 20kg will not cause it to burn any longer than ity already is. Nearly any wooden item will also burn, Planks and Shafts, allong with Small Chests and Barrels can be burned, but this is generally considered wasteful.&lt;br /&gt;
## 20kg is the right ammount to fuel a fire with the average log, wasting little after producing two kindling from a 24kg log&lt;br /&gt;
# Right click and Examine the fire. This will tell you it's quality andhow fuelled it is which determines how well it burns. If it has plenty of fuel it will burn longer and heat at maximum capacity. The higher the Quality of the Campfire, Forge or Oven the faster it will heat things up inside it, Campfires' Quality are determined by the firemaking skill of the lighter, while Forges and Ovens can be improved with good quality Rockshards and tools.&lt;br /&gt;
=== Making logs ===&lt;br /&gt;
# To begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your small axe by double-clicking it. When you right click the tree now you have a 'Cut Down' option. This will turn the tree into a felled tree&lt;br /&gt;
## This will take time. Each attempt will hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a sickle you will want to try and take a sprout before you continue, Activate your sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the tree is cut down you can begin cutting it into more manageable pieces called logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your small axe should still be active, right clicking the felled tree should produce a 'Chop Up' option. If you do anything with the logs produced this way before the felled tree disappears you will need to reactivate your small axe. You can chop the felled tree into a number of logs, depending on the age of the tree.&lt;br /&gt;
## If you had a sickle now is a good time to plant the sprout you got earlier, preferably on the same square you took it from. The logs and the felled tree won't get in the way of planting it. Double click the sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the logs and/or felled tree will mark your spot if you have to go take another sprout.&lt;br /&gt;
# Once you are finished chopping the felled tree you should have a number of logs in front of you, perfect to start experimenting with carpentry or firemaking.&lt;br /&gt;
=== Making fire ===&lt;br /&gt;
=== Making woodcuts ===&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require planks in order to repair them, if an item does not have a repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require planks and/or shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19661</id>
		<title>Guides talk:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19661"/>
		<updated>2007-03-20T07:22:23Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Woodcutting overlap ==&lt;br /&gt;
&lt;br /&gt;
[[User:Parsifal|Parsifal]], Do we need the log chopping bit to make the Kindling? The idea is that they should already know how to make logs and kindling from the woodchopping tutorial (both use the Woodchopping skill, not carpentry which is why i assumed it would be there) Still, do we think it's beneficial to repeat it Anyway?&lt;br /&gt;
--[[User:Karmien Hearthflame|Karmien Hearthflame]] 00:33, 16 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Good point, I think you're right. I'm for completely removing the &amp;quot;how to make kindling&amp;quot; part. Perhaps we should wait till the WC tutorial is done? [[User:Parsifal|Parsifal]] 16:50, 16 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, i'll finish the Woodcutting tutorial, then you can replace that line with something like ( See ''Woodcutting Tutorial'' for details)--[[User:Karmien Hearthflame|Karmien Hearthflame]] 20:53, 16 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Woodcutting tutorial is up. Hopefully you won't get this until i complete it, lol --[[User:Karmien Hearthflame|Karmien Hearthflame]] 02:22, 20 March 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19660</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19660"/>
		<updated>2007-03-20T07:19:52Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: redirected Woodcuting tut link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Jars and flasks can be used to carry water, and bowls can be used to cook food. For better food you will need a metal [[frying pan]].&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* [[Woodcutting(tutorial)|Woodcutting Tutorial]]&lt;br /&gt;
* [[Digging Tutorial]]&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]], [[peat]] OR [[tar]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]], [[oven]] OR [[forge]]&lt;br /&gt;
* [[Steel and flint]]&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
*: ''Pottery Bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
*:''Pottery Jars are used to store Water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[Pottery]] and [[Blacksmithing]]. Flasks can also carry water, but far less, which is why Jars are almost exclusively used for the task''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
*:''Pottery Flasks can be used to store small items. They can store water, but Jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
&lt;br /&gt;
== Creating pots ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
# Unless you have [[clay]] in your [[inventory]] you will need to locate a source of it.&lt;br /&gt;
## Clay is found on clay tiles, then [[digging|dig]] that tile to add clay into your inventory to use.&lt;br /&gt;
# In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand by double-clicking on Body &amp;gt; (right or left) arm &amp;gt; hand.&lt;br /&gt;
# With your hand active, right click the clay, Create &amp;gt; Containers &amp;gt; ([[#Items covered in this tutorial|select]] which container you want to make).&lt;br /&gt;
## If you want to improve the quality of your [[Category:Pottery items|clay item]] now is the time. Examining it (right click, Examine) will tell you the current [[quality]], [[damage]] and what items are required to improve it. If you activate those items, right clicking your clay item will give you an Improve option. If you fail to improve it you will damage it.&lt;br /&gt;
# Unless you have a [[kindling]] in your inventory you will need to make it. You will also need [[Log|Logs]], [[Peat]] or [[Tar]] to fuel the fire once you have started it.&lt;br /&gt;
## Cut a [[tree]] down and chop it into logs. Double-click to activate your [[carving knife]]or your [[axe]] and right-click a log or wood scrap and select Create &amp;gt; Miscellaneous &amp;gt; Kindling.&lt;br /&gt;
# Once you have a finished clay item you will need fire. You may use a forge, an oven or you will need to make a campfire. In either case you will need to fuel it shortly with logs or some other flammable material in your inventory such as peat or tar. If the fire goes out the process will not be completed&lt;br /&gt;
## If you have a forge or oven, activate your steel and flint, right click the forge and light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
## If you choose to make a campfire, find the tile you wish to make it on, activate your steel and flint, right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
# Right click, open your forge, oven or campfire. Drag the clay item from your inventory into it.&lt;br /&gt;
## You will now have to wait. Depending on the quality of the forge, oven or campfire as well as how brightly it burns (both can be seen by right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a oven which in turn is faster than a campfire. Go do something else, like [[botanizing]] and [[foraging]] tiles for food.&lt;br /&gt;
# Open the forge, oven or campfire again. If you see a pottery item instead of a clay item the process is complete, otherwise you can examine the clay bowl to see how hot it is. Clay items need to be glowing from heat before they are finished.&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
==== Clay items ====&lt;br /&gt;
&lt;br /&gt;
There are some uses to clay (i.e. not baked and turned into pottery) items:&lt;br /&gt;
&lt;br /&gt;
* '''Adding:''' To add to a container, select the item you want to add from your inventory and drag it over over the container.&lt;br /&gt;
&lt;br /&gt;
* '''Removing:''' To remove an item from a containter, open it, select the item you wish to move and drag it outside of it into the rest of your inventory.&lt;br /&gt;
&lt;br /&gt;
* '''Opening / Closing:''' In order to open a container to see how much it contains click the '+' symbol next to it, the items will appear below it and the symbol will become a '-'. In order to close it, click the '-', items within it will be hidden and the symbol will become a '+'.&lt;br /&gt;
&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. Activate your container, then on a water tile right click and select Fill. Your container now contains as much water as it can hold.&lt;br /&gt;
*: You can fill it with any other liquids, such as [[lye]] and [[dye]]. It can only contain one type of liquid. If it has e.g. [[quality|QL]]9 lye in it with room for more, you may only add lye on it, and it will mix with the lye already present - that means the QL is averaged. It can be used to mix dye colors (e.g. mix red and white dye to create pink).&lt;br /&gt;
&lt;br /&gt;
* '''Drinking:''' If your Jar contains water, Open your Jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, find the water inside a container and activate it. Then on the item in question, right click and there should be an ''Improve'' option.&lt;br /&gt;
&lt;br /&gt;
==== Pottery items ====&lt;br /&gt;
&lt;br /&gt;
Once clay items are baked, they [[decay]] slower, but can't be improved or repaired anymore. In addition to all the above uses, pottery items can also be used to:&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' You can make hot food with a pottery bowl. Add things into your bowl and then put it into a oven, forge or campfire. For more detail see [[Hot-Food Cooking]].&lt;br /&gt;
&lt;br /&gt;
* '''Creating a compass:''' You can create a [[compass]] with a pottery jar, a [[needle]] and [[olive oil]]. See [[compass]] for details.&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
* If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=19659</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=19659"/>
		<updated>2007-03-20T07:16:40Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: Added 'Making Logs'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a Useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both Pottery and Blacksmithing, and provides the raw materials neccesary for Carpentry Which makes tools neccesary for making String, Rope, Stone Walls and Houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Hatchet]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving Knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron File]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Logs]]&lt;br /&gt;
*: ''Logs are the largest managable portion of a felled Tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into Logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as Planks or Shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in Carpentry where they are used to produce a vast number of items including: Rafts, Chests, Barrels, Carts, Furniture, Wooden Fences, Signs and more esoteric items such as the Cheese Drill, Fruit Press, Archer Target, Practice Doll and Guard Tower. They can also be used as an impromptu weapon, but the Pickaxe or Hatchet you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to Create Arrows and Wooden Handles, Tools for Pottery, the Mallet and Fishing Rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a Campfire allows you to see at Night. It is also used to turn Clay Items into Pottery, and Iron Ore into Iron Lumps, which can be turned into metal objects using Blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide Don't chop down trees younger than 'Old' or 'Very Old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a Sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees Are Big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. if you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a Woodscrap, Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs.&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
== Woodcutting ==&lt;br /&gt;
&lt;br /&gt;
=== Making Logs ===&lt;br /&gt;
# To Begin you will need to find an appropriate tree. See'' 'Hints and Tips' ''for Details on advice for picking trees without making enemies.&lt;br /&gt;
# Activate your Hatchet by Double-clicking it. When you right click the Tree now you have a 'Cut Down' option. This will turn the Tree into a Felled Tree&lt;br /&gt;
## This will take time. Each attempt wil hack further away at the tree until it falls over. See'' 'Hints and Tips' ''for more info. If you have a Sickle you will want to try and take a sprout before you continue, Activate your Sickle (double click it) and right click the tree, you should get a 'Take Sprout' option, if you fail in your attempt to take a sprout you will need to use another Tree, if you DO have the sickle it's best to get one before you continue.&lt;br /&gt;
# Now that the Tree is cut down you can Begin cutting it into more managable pieces called Logs. Logs are generally too big to use on any one items, most are made by carving parts off the log into a usable shape. Your Hatchet should still be active, right clicking the Felled Tree should produce a 'Chop Up' option. If you do anythng with the Logs produced this way before the Felled Tree disappears you will need to reactivate your hatchet. You can chop the Felled tree into a number of Logs, depending on the age of the tree&lt;br /&gt;
## If you had a Sickle now is a good time to plant the Sprout you got earlier, preferably on the same square you took it from... the Logs and the Felled Tree won't get in the way of planting it. Double click the Sprout to select it, right click the place you wish to grow it, then choose the 'Plant' option. If you fail the sprout will be ruined, but the Logs and/or Felled Tree will mark your spot if you have to go take another Sprout.&lt;br /&gt;
# Once you are finished Chopping the Felled Tree you should have a Number of Logs in front of you, perfect to start experimenting with Carpentry or Firemaking&lt;br /&gt;
=== Making Fire ===&lt;br /&gt;
=== Making Woodcuts ===&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes Planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require Planks in order to repair them, if an item does not have a Repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require Planks and/or Shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=19658</id>
		<title>Guides:Woodcutting(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Woodcutting(tutorial)&amp;diff=19658"/>
		<updated>2007-03-20T06:30:33Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: Pasted the work i'd already done in Notepad&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a Useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in both Pottery and Blacksmithing, and provides the raw materials neccesary for Carpentry Which makes tools neccesary for making String, Rope, Stone Walls and Houses, just to name a few things. Just because it seems simple and straight forward doesn't mean it is.&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Woodcutting]]&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Tree]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Hatchet]](Logs)&lt;br /&gt;
* [[Steel and flint]](Campfire)&lt;br /&gt;
* [[Saw]](Plank)&lt;br /&gt;
* [[Carving Knife]](Shaft)&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[Pelt]]&lt;br /&gt;
* [[Iron File]]&lt;br /&gt;
* [[Log]]&lt;br /&gt;
* [[Mallet]]&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Logs]]&lt;br /&gt;
*: ''Logs are the largest managable portion of a felled Tree, When a tree has been chopped down it is still far too big to use, and so needs to be cut into Logs. Logs provide plenty of raw wood to fuel fires or create raw materials such as Planks or Shafts.&lt;br /&gt;
&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
*: ''Planks are a staple in Carpentry where they are used to produce a vast number of items including: Rafts, Chests, Barrels, Carts, Furniture, Wooden Fences, Signs and more esoteric items such as the Cheese Drill, Fruit Press, Archer Target, Practice Doll and Guard Tower. They can also be used as an impromptu weapon, but the Pickaxe or Hatchet you start with is better.''&lt;br /&gt;
&lt;br /&gt;
* [[Shaft]]&lt;br /&gt;
*:''Another impromptu weapon with many other practical uses. Used to Create Arrows and Wooden Handles, Tools for Pottery, the Mallet and Fishing Rod it is also itself used in the creation of many weapons and other blacksmithing items as well as often being vital to finished items created with Planks''&lt;br /&gt;
&lt;br /&gt;
* [[Campfire]]&lt;br /&gt;
*:''This might be considered self-explanatory but a Campfire allows you to see at Night. It is also used to turn Clay Items into Pottery, and Iron Ore into Iron Lumps, which can be turned into metal objects using Blacksmithing''&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
* Don't chop down the first tree you see. The reason you may have to walk a few minutes to even find one is because of people who did this. As a general guide Don't chop down trees younger than 'Old' or 'Very Old', and don't chop down trees in areas where they are sparse or uncommon. If there is anyone in Local chat feel free to ask if they don't mind you taking a tree&lt;br /&gt;
&lt;br /&gt;
*If you have a Sickle try to take a sprout from a tree and plant it to replace the tree. If you don't have one you can ask the nearby people in Local chat if someone has one you can borrow or can plant the sprout for you, not everyone can, but many people will be happy to see the hills not deforested and to see someone who cares about the repercussions of his actions.&lt;br /&gt;
&lt;br /&gt;
* Trees Are Big, it will take more than one go to chop them down. You can right click to examine them to see how much damage you have done to the tree each attempt, when the damage reaches 100 the tree falls and you can now start chopping it into pieces.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again. if you fail producing an item made of wood you may mangle it so badly you end up with an unusable piece of wood known as a Woodscrap, Woodscraps are not completely useless, they can be used to create kindling, and can also be used to fuel a fire without wasting precious logs.&lt;br /&gt;
&lt;br /&gt;
* Sometimes when you fail you will make an 'Unfinished item', a damaged item that is repairable with the right tools... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
== Creating Logs ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' Many carpentry items can be improved with Log or sometimes Planks, ''Right click, Examine'' something will generally tell you what can be used to improve it. Activate this item by double clicking it, and this time when you right click the item there should be an 'improve' option.&lt;br /&gt;
&lt;br /&gt;
* '''Repairing:''' Many items can be repaired without tools, but some require tools and others require raw materials. Things like houses and fences generally require Planks in order to repair them, if an item does not have a Repair function when you right click it you generally need something. If you have the right item selected by double clicking, the 'Repair' option will reappear.&lt;br /&gt;
&lt;br /&gt;
* '''Creating:''' Carpentry items without exception generally require Planks and/or Shafts if they aren't to be made from a log itself, you will need to check what tools and materials they need. With the right tool active (by double clicking it) you gain a new 'Create' option.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19600</id>
		<title>Guides talk:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19600"/>
		<updated>2007-03-17T01:53:14Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Woodcutting overlap ==&lt;br /&gt;
&lt;br /&gt;
[[User:Parsifal|Parsifal]], Do we need the log chopping bit to make the Kindling? The idea is that they should already know how to make logs and kindling from the woodchopping tutorial (both use the Woodchopping skill, not carpentry which is why i assumed it would be there) Still, do we think it's beneficial to repeat it Anyway?&lt;br /&gt;
--[[User:Karmien Hearthflame|Karmien Hearthflame]] 00:33, 16 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Good point, I think you're right. I'm for completely removing the &amp;quot;how to make kindling&amp;quot; part. Perhaps we should wait till the WC tutorial is done? [[User:Parsifal|Parsifal]] 16:50, 16 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, i'll finish the Woodcutting tutorial, then you can replace that line with something like ( See ''Woodcutting Tutorial'' for details)--[[User:Karmien Hearthflame|Karmien Hearthflame]] 20:53, 16 March 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19544</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19544"/>
		<updated>2007-03-16T05:38:30Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: Opening was duplicated. Minor changes otherwise&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Jars and flasks can be used to carry water, and bowls can be used to cook food. For better food you will need a metal [[frying pan]].&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* [[Woodcutting Tutorial]]&lt;br /&gt;
* [[Digging Tutorial]]&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]], [[peat]] OR [[tar]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]], [[oven]] OR [[forge]]&lt;br /&gt;
* [[Steel and flint]]&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
*: ''Pottery Bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
*:''Pottery Jars are used to store Water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[Pottery]] and [[Blacksmithing]]. Flasks can also carry water, but far less, which is why Jars are almost exclusively used for the task''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
*:''Pottery Flasks can be used to store small items. They can store water, but Jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
&lt;br /&gt;
== Creating pots ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
# Unless you have [[clay]] in your [[inventory]] you will need to locate a source of it.&lt;br /&gt;
## Clay is found on clay tiles, then [[digging|dig]] that tile to add clay into your inventory to use.&lt;br /&gt;
# In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand by double-clicking on Body &amp;gt; (right or left) arm &amp;gt; hand.&lt;br /&gt;
# With your hand active, right click the clay, Create &amp;gt; Containers &amp;gt; ([[#Items covered in this tutorial|select]] which container you want to make).&lt;br /&gt;
## If you want to improve the quality of your [[Category:Pottery items|clay item]] now is the time. Examining it (right click, Examine) will tell you the current [[quality]], [[damage]] and what items are required to improve it. If you activate those items, right clicking your clay item will give you an Improve option. If you fail to improve it you will damage it.&lt;br /&gt;
# Unless you have a [[kindling]] in your inventory you will need to make it. You will also need [[Log|Logs]], [[Peat]] or [[Tar]] to fuel the fire once you have started it.&lt;br /&gt;
## Cut a [[tree]] down and chop it into logs. Double-click to activate your [[carving knife]]or your [[axe]] and right-click a log or wood scrap and select Create &amp;gt; Miscellaneous &amp;gt; Kindling.&lt;br /&gt;
# Once you have a finished clay item you will need fire. You may use a forge, an oven or you will need to make a campfire. In either case you will need to fuel it shortly with logs or some other flammable material in your inventory such as peat or tar. If the fire goes out the process will not be completed&lt;br /&gt;
## If you have a forge or oven, activate your steel and flint, right click the forge and light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
## If you choose to make a campfire, find the tile you wish to make it on, activate your steel and flint, right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
# Right click, open your forge, oven or campfire. Drag the clay item from your inventory into it.&lt;br /&gt;
## You will now have to wait. Depending on the quality of the forge, oven or campfire as well as how brightly it burns (both can be seen by right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a oven which in turn is faster than a campfire. Go do something else, like [[botanizing]] and [[foraging]] tiles for food.&lt;br /&gt;
# Open the forge, oven or campfire again. If you see a pottery item instead of a clay item the process is complete, otherwise you can examine the clay bowl to see how hot it is. Clay items need to be glowing from heat before they are finished.&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
==== Clay items ====&lt;br /&gt;
&lt;br /&gt;
There are some uses to clay (i.e. not baked and turned into pottery) items:&lt;br /&gt;
&lt;br /&gt;
* '''Adding:''' To add to a container, select the item you want to add from your inventory and drag it over over the container.&lt;br /&gt;
&lt;br /&gt;
* '''Removing:''' To remove an item from a containter, open it, select the item you wish to move and drag it outside of it into the rest of your inventory.&lt;br /&gt;
&lt;br /&gt;
* '''Opening / Closing:''' In order to open a container to see how much it contains click the '+' symbol next to it, the items will appear below it and the symbol will become a '-'. In order to close it, click the '-', items within it will be hidden and the symbol will become a '+'.&lt;br /&gt;
&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. Activate your container, then on a water tile right click and select Fill. Your container now contains as much water as it can hold.&lt;br /&gt;
*: You can fill it with any other liquids, such as [[lye]] and [[dye]]. It can only contain one type of liquid. If it has e.g. [[quality|QL]]9 lye in it with room for more, you may only add lye on it, and it will mix with the lye already present - that means the QL is averaged. It can be used to mix dye colors (e.g. mix red and white dye to create pink).&lt;br /&gt;
&lt;br /&gt;
* '''Drinking:''' If your Jar contains water, Open your Jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, find the water inside a container and activate it. Then on the item in question, right click and there should be an ''Improve'' option.&lt;br /&gt;
&lt;br /&gt;
==== Pottery items ====&lt;br /&gt;
&lt;br /&gt;
Once clay items are baked, they [[decay]] slower, but can't be improved or repaired anymore. In addition to all the above uses, pottery items can also be used to:&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' You can make hot food with a pottery bowl. Add things into your bowl and then put it into a oven, forge or campfire. For more detail see [[Hot-Food Cooking]].&lt;br /&gt;
&lt;br /&gt;
* '''Creating a compass:''' You can create a [[compass]] with a pottery jar, a [[needle]] and [[olive oil]]. See [[compass]] for details.&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
* If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19543</id>
		<title>Guides talk:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides_talk:Pottery(tutorial)&amp;diff=19543"/>
		<updated>2007-03-16T05:33:34Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Parsifal|Parsifal]], Do we need the log chopping bit to make the Kindling? The idea is that they should already know how to make logs and kindling from the woodchopping tutorial (both use the Woodchopping skill, not carpentry which is why i assumed it would be there) Still, do we think it's beneficial to repeat it Anyway?&lt;br /&gt;
--[[User:Karmien Hearthflame|Karmien Hearthflame]] 00:33, 16 March 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19542</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19542"/>
		<updated>2007-03-16T05:28:54Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Jars and flasks can be used to carry water, and bowls can be used to cook food. For better food you will need a metal [[frying pan]].&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* [[Woodcutting Tutorial]]&lt;br /&gt;
* [[Digging Tutorial]]&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]], [[peat]] OR [[tar]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]], [[oven]] OR [[forge]]&lt;br /&gt;
* [[Steel and flint]]&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
*: ''Pottery Bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
*:''Pottery Jars are used to store Water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[Pottery]] and [[Blacksmithing]]. Flasks can also carry water, but far less, which is why Jars are almost exclusively used for the task''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
*:''Pottery Flasks can be used to store small items. They can store water, but Jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
&lt;br /&gt;
== Creating pots ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
# Unless you have [[clay]] in your [[inventory]] you will need to locate a source of it.&lt;br /&gt;
## Clay is found on clay tiles, then [[digging|dig]] that tile to add clay into your inventory to use.&lt;br /&gt;
# In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand by double-clicking on Body &amp;gt; (right or left) arm &amp;gt; hand.&lt;br /&gt;
# With your hand active, right click the clay, Create &amp;gt; Containers &amp;gt; ([[#Items covered in this tutorial|select]] which container you want to make).&lt;br /&gt;
## If you want to improve the quality of your [[Category:Pottery items|clay item]] now is the time. Examining it (right click, Examine) will tell you the current [[quality]], [[damage]] and what items are required to improve it. If you activate those items, right clicking your clay item will give you an Improve option. If you fail to improve it you will damage it.&lt;br /&gt;
# Unless you have a [[kindling]] in your inventory you will need to make it. You will also need [[Log|Logs]], [[Peat]] or [[Tar]] to fuel the fire once you have started it.&lt;br /&gt;
## Cut a [[tree]] down and chop it into logs. Double-click to activate your [[carving knife]]or your [[axe]] and right-click a log or wood scrap and select Create &amp;gt; Miscellaneous &amp;gt; Kindling.&lt;br /&gt;
# Once you have a finished clay item you will need fire. You may use a forge, an oven or you will need to make a campfire. In either case make sure you have logs or some other flammable material in your inventory such as peat or tar.&lt;br /&gt;
## If you have a forge or oven, activate your steel and flint, right click the forge and light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
## If you choose to make a campfire, find the tile you wish to make it on, activate your steel and flint, right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
# Right click, open your forge, oven or campfire. Drag the clay item from your inventory into it.&lt;br /&gt;
## You will now have to wait. Depending on the quality of the forge, oven or campfire as well as how brightly it burns (both can be seen by right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a oven which in turn is faster than a campfire. Go do something else, like [[botanizing]] and [[foraging]] tiles for food.&lt;br /&gt;
# Open the forge, oven or campfire again. If you see a pottery item instead of a clay item the process is complete, otherwise you can examine the clay bowl to see how hot it is. Clay items need to be glowing from heat before they are finished.&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
==== Clay items ====&lt;br /&gt;
&lt;br /&gt;
There are some uses to clay (i.e. not baked and turned into pottery) items:&lt;br /&gt;
&lt;br /&gt;
* '''Adding:''' To add to a container, select the item you want to add from your inventory and drag it over over the container.&lt;br /&gt;
&lt;br /&gt;
* '''Removing:''' To remove an item from a containter, open it, select the item you wish to move and drag it outside of it into the rest of your inventory.&lt;br /&gt;
&lt;br /&gt;
* '''Opening / Closing:''' In order to open a container to see how much it contains click the '+' symbol next to it, the items will appear below it and the symbol will become a '-'. In order to close it, click the '-', items within it will be hidden and the symbol will become a '+'.&lt;br /&gt;
&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. Activate your container, then on a water tile right click and select Fill. Your container now contains as much water as it can hold.&lt;br /&gt;
*: You can fill it with any other liquids, such as [[lye]] and [[dye]]. It can only contain one type of liquid. If it has e.g. [[quality|QL]]9 lye in it with room for more, you may only add lye on it, and it will mix with the lye already present - that means the QL is averaged. It can be used to mix dye colors (e.g. mix red and white dye to create pink).&lt;br /&gt;
&lt;br /&gt;
* '''Drinking:''' If your Jar contains water, Open your Jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, find the water inside a container and activate it. Then on the item in question, right click and there should be an ''Improve'' option.&lt;br /&gt;
&lt;br /&gt;
==== Pottery items ====&lt;br /&gt;
&lt;br /&gt;
Once clay items are baked, they [[decay]] slower, but can't be improved or repaired anymore. In addition to all the above uses, pottery items can also be used to:&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' You can make hot food with a pottery bowl. Add things into your bowl and then put it into a oven, forge or campfire. For more detail see [[Hot-Food Cooking]].&lt;br /&gt;
&lt;br /&gt;
* '''Creating a compass:''' You can create a [[compass]] with a pottery jar, a [[needle]] and [[olive oil]]. See [[compass]] for details.&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
* If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19541</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19541"/>
		<updated>2007-03-16T05:25:25Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Jars and flasks can be used to carry water, and bowls can be used to cook food. For better food you will need a metal [[frying pan]].&lt;br /&gt;
&lt;br /&gt;
=== Trained Skills ===&lt;br /&gt;
&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
=== Assumed Knowledge ===&lt;br /&gt;
&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* [[Woodcutting Tutorial]]&lt;br /&gt;
* [[Digging Tutorial]]&lt;br /&gt;
&lt;br /&gt;
=== Items needed ===&lt;br /&gt;
&lt;br /&gt;
==== Raw Materials ====&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]], [[peat]] OR [[tar]]&lt;br /&gt;
&lt;br /&gt;
==== Neccesary Tools ====&lt;br /&gt;
&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]], [[oven]] OR [[forge]]&lt;br /&gt;
* [[Steel and flint]]&lt;br /&gt;
&lt;br /&gt;
==== Useful tools ====&lt;br /&gt;
&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
&lt;br /&gt;
=== Items covered in this tutorial ===&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
*: ''Pottery Bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
*:''Pottery Jars are used to store Water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[Pottery]] and [[Blacksmithing]]. Flasks can also carry water, but far less, which is why Jars are almost exclusively used for the task''&lt;br /&gt;
&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
*:''Pottery Flasks can be used to store small items. They can store water, but Jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
&lt;br /&gt;
== Creating pots ==&lt;br /&gt;
&lt;br /&gt;
=== Making ===&lt;br /&gt;
&lt;br /&gt;
# Unless you have [[clay]] in your [[inventory]] you will need to locate a source of it.&lt;br /&gt;
## Clay is found on clay tiles, then [[digging|dig]] that tile to add clay into your inventory to use.&lt;br /&gt;
# In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand by double-clicking on Body &amp;gt; (right or left) arm &amp;gt; hand.&lt;br /&gt;
# With your hand active, right click the clay, Create &amp;gt; Containers &amp;gt; ([[#Items covered in this tutorial|select]] which container you want to make).&lt;br /&gt;
## If you want to improve the quality of your [[Category:Pottery items|clay item]] now is the time. Examining it (right click, Examine) will tell you the current [[quality]], [[damage]] and what items are required to improve it. If you activate those items, right clicking your clay item will give you an Improve option. If you fail to improve it you will damage it.&lt;br /&gt;
# Unless you have a [[kindling]] in your inventory you will need to make it.&lt;br /&gt;
## Cut a [[tree]] down and chop it into logs. Double-click to activate your [[carving knife]]or your [[axe]] and right-click a log or wood scrap and select Create &amp;gt; Miscellaneous &amp;gt; Kindling.&lt;br /&gt;
# Once you have a finished clay item you will need fire. You may use a forge, an oven or you will need to make a campfire. In either case make sure you have logs or some other flammable material in your inventory such as peat or tar.&lt;br /&gt;
## If you have a forge or oven, activate your steel and flint, right click the forge and light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
## If you choose to make a campfire, find the tile you wish to make it on, activate your steel and flint, right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out.&lt;br /&gt;
# Right click, open your forge, oven or campfire. Drag the clay item from your inventory into it.&lt;br /&gt;
## You will now have to wait. Depending on the quality of the forge, oven or campfire as well as how brightly it burns (both can be seen by right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a oven which in turn is faster than a campfire. Go do something else, like [[botanizing]] and [[foraging]] tiles for food.&lt;br /&gt;
# Open the forge, oven or campfire again. If you see a pottery item instead of a clay item the process is complete, otherwise you can examine the clay bowl to see how hot it is. Clay items need to be glowing from heat before they are finished.&lt;br /&gt;
&lt;br /&gt;
===Using===&lt;br /&gt;
&lt;br /&gt;
==== Clay items ====&lt;br /&gt;
&lt;br /&gt;
There are some uses to clay (i.e. not baked and turned into pottery) items:&lt;br /&gt;
&lt;br /&gt;
* '''Adding:''' To add to a container, select the item you want to add from your inventory and drag it over over the container.&lt;br /&gt;
&lt;br /&gt;
* '''Removing:''' To remove an item from a containter, open it, select the item you wish to move and drag it outside of it into the rest of your inventory.&lt;br /&gt;
&lt;br /&gt;
* '''Opening / Closing:''' In order to open a container to see how much it contains click the '+' symbol next to it, the items will appear below it and the symbol will become a '-'. In order to close it, click the '-', items within it will be hidden and the symbol will become a '+'.&lt;br /&gt;
&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. Activate your container, then on a water tile right click and select Fill. Your container now contains as much water as it can hold.&lt;br /&gt;
*: You can fill it with any other liquids, such as [[lye]] and [[dye]]. It can only contain one type of liquid. If it has e.g. [[quality|QL]]9 lye in it with room for more, you may only add lye on it, and it will mix with the lye already present - that means the QL is averaged. It can be used to mix dye colors (e.g. mix red and white dye to create pink).&lt;br /&gt;
&lt;br /&gt;
* '''Drinking:''' If your Jar contains water, Open your Jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, find the water inside a container and activate it. Then on the item in question, right click and there should be an ''Improve'' option.&lt;br /&gt;
&lt;br /&gt;
==== Pottery items ====&lt;br /&gt;
&lt;br /&gt;
Once clay items are baked, they [[decay]] slower, but can't be improved or repaired anymore. In addition to all the above uses, pottery items can also be used to:&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' You can make hot food with a pottery bowl. Add things into your bowl and then put it into a oven, forge or campfire. For more detail see [[Hot-Food Cooking]].&lt;br /&gt;
&lt;br /&gt;
* '''Creating a compass:''' You can create a [[compass]] with a pottery jar, a [[needle]] and [[olive oil]]. See [[compass]] for details.&lt;br /&gt;
&lt;br /&gt;
== Hints &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
* Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
* When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
* If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19477</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19477"/>
		<updated>2007-03-15T13:15:44Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Pottery Tutorial =&lt;br /&gt;
'''Trained Skills:'''&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
'''Assumed Knowledge;'''&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* Woodcutting Tutorial&lt;br /&gt;
* Digging Tutorial&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Raw Materials:'''&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]] OR [[Peat]] OR [[Tar]]&lt;br /&gt;
'''Neccesary Tools:'''&lt;br /&gt;
''Neccesary tools that are required to make the item''&lt;br /&gt;
* [[Campfire]] OR [[Forge]]&lt;br /&gt;
* [[steel_and_flint|Steel and Flint]]&lt;br /&gt;
'''Useful tools:'''&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Potter's Jars can be used to carry water, and pottery bowls can be used to cook food. For better food you will need a metal [[Frying Pan]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Hints &amp;amp; Tips:''' Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== List of Items ==&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pottery Bowl===&lt;br /&gt;
''Pottery Bowls can be used to cook, but they can also be used for a limited form of personal storage; those with [[cooking]] skill often use them to store and seperate various foodstuffs grown from [[farming]] and various herbs found from [[foraging]]''&lt;br /&gt;
----&lt;br /&gt;
====Making====&lt;br /&gt;
'''1&amp;gt;''' Unless you have Clay in your Inventory you will need to locate a Source of [[Clay]], then dig that tile to add clay into your inventory to use.&lt;br /&gt;
&lt;br /&gt;
'''2&amp;gt;''' Unless you have a Log or Wood Scraps in your inventory you will need to chop down a tree and cut it into logs. Activate your Carving Knife, Take a Log or Wood Scrap and Right-click, Create &amp;gt; Miscellaneous &amp;gt; Kindling&lt;br /&gt;
&lt;br /&gt;
'''3&amp;gt;''' In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand. Body &amp;gt; Arm &amp;gt; Hand&lt;br /&gt;
&lt;br /&gt;
'''4&amp;gt;''' With your Hand active, right click the Clay, Create &amp;gt; Containers &amp;gt; Pottery Bowl&lt;br /&gt;
* If you want to improve the quality of your Bowl now is the time. Examining it (Right click, Examine) will tell you the current Quality, Damage and what items are required to improve it, if you activate those items right clicking your bowl will give you an Improve option. If you fail to improve it you will damage it, damaged items must be repaired (Right click, Repair) before you can attempt to improve them&lt;br /&gt;
&lt;br /&gt;
'''5&amp;gt;''' Once you have a complete Clay Bowl you will need access to a Forge or you will need to make a Campfire. In either case make sure you have Logs or some other flammable material in your inventory such as Peat or Tar&lt;br /&gt;
* If you have a Forge, activate your 'Steel and Flint', right click the forge and Light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
* If you choose to make a Campfire, find the tile you wish to make it on, Activate your 'Steel and Flint', right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
&lt;br /&gt;
'''6&amp;gt;''' Right click, Open your Forge or Campfire. Drag the clay Bowl from your inventory into the Campfire or Forge&lt;br /&gt;
* You may now have to wait. Depending on the quality of the Forge or Campfire as well as how brightly it burns (Both can be seen by Right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a Campfire&lt;br /&gt;
&lt;br /&gt;
'''7&amp;gt;''' Open the Forge or Campfire again. If you see a Pottery Bowl instead of a Clay Bowl the process is complete, otherwise you can Right click, Examine the clay bowl to see how hot it is. Clay items need to get up to 'Glowing Hot' before they are finished.&lt;br /&gt;
====Using====&lt;br /&gt;
* '''Adding:''' To add to a Bowl, select the item you want to add and drag it over over Bowl.&lt;br /&gt;
* '''Removing:''' To remove an item from your bowl, Open your Bowl, select the item you wish to move and drag it outside of the bowl into the rest of your inventory.&lt;br /&gt;
* '''Opening / Closing:''' In order to open your Bowl to see how much it contains click the '+' symbol next to it, the items will appear below the Bowl and the symbol will become a '-'. In order to close it, click the '-', items within the Bowl will be hidden and the symbol will become a '+'&lt;br /&gt;
* '''Cooking:''' You can make food with a Pottery Bowl, you need to add things into your bowl and then put it into a [[Campfire]], [[Forge]] or [[Stone Oven]]. For more detail see [[Hot-food_cooking|Cooking]]&lt;br /&gt;
&lt;br /&gt;
===Pottery Jar===&lt;br /&gt;
''Pottery Jars are used to store Water, which can be drunk to reduce thirst, but is also used to improve various other items produced by [[Pottery]] and [[Blacksmithing]]. Flasks can also carry water, but far less, which is why Jars are almost exclusively used for the task''&lt;br /&gt;
----&lt;br /&gt;
====Making====&lt;br /&gt;
'''1&amp;gt;''' Unless you have Clay in your Inventory you will need to locate a Source of [[Clay]], then dig that tile to add clay into your inventory to use.&lt;br /&gt;
&lt;br /&gt;
'''2&amp;gt;''' Unless you have a Log or Wood Scraps in your inventory you will need to chop down a tree and cut it into logs. Activate your Carving Knife, Take a Log or Wood Scrap and Right-click, Create &amp;gt; Miscellaneous &amp;gt; Kindling&lt;br /&gt;
&lt;br /&gt;
'''3&amp;gt;''' In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand. Body &amp;gt; Arm &amp;gt; Hand&lt;br /&gt;
&lt;br /&gt;
'''4&amp;gt;''' With your Hand active, right click the Clay, Create &amp;gt; Containers &amp;gt; Pottery Jar&lt;br /&gt;
* If you want to improve the quality of your Jar now is the time. Examining it (Right click, Examine) will tell you the current Quality, Damage and what items are required to improve it, if you activate those items right clicking your bowl will give you an Improve option. If you fail to improve it you will damage it, damaged items must be repaired (Right click, Repair) before you can attempt to improve them&lt;br /&gt;
&lt;br /&gt;
'''5&amp;gt;''' Once you have a complete Clay Jar you will need access to a Forge or you will need to make a Campfire. In either case make sure you have Logs or some other flammable material in your inventory such as Peat or Tar&lt;br /&gt;
* If you have a Forge, activate your 'Steel and Flint', right click the forge and Light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
* If you choose to make a Campfire, find the tile you wish to make it on, Activate your 'Steel and Flint', right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
&lt;br /&gt;
'''6&amp;gt;''' Right click, Open your Forge or Campfire. Drag the clay Jar from your inventory into the Campfire or Forge&lt;br /&gt;
* You may now have to wait. Depending on the quality of the Forge or Campfire as well as how brightly it burns (Both can be seen by Right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a Campfire&lt;br /&gt;
&lt;br /&gt;
'''7&amp;gt;''' Open the Forge or Campfire again. If you see a Pottery Jar instead of a Clay Jar the process is complete, otherwise you can Right click, Examine the Clay Jar to see how hot it is. Clay items need to get up to 'Glowing Hot' before they are finished.&lt;br /&gt;
====Using====&lt;br /&gt;
* '''Filling:''' Walk up to a water source as though to drink. ''Right click &amp;gt; Activate'' your Clay Jar, then on the water, ''Right click &amp;gt; Fill''. Your Jar now contains as much water as it can hold&lt;br /&gt;
* '''Opening / Closing:''' In order to open your jar to see how much it contains click the '+' symbol next to it, the items will appear below the jar and the symbol will become a '-'. In order to close it, click the '-', items within the jar will be hidden and the symbol will become a '+'&lt;br /&gt;
* '''Drinking:''' If your Jar contains water, Open your Jar, On the water ''Right click &amp;gt; Drink''. The weight of the water will be reduced and your thirst will be reduced.&lt;br /&gt;
* '''Improving:''' If an item requires water to be improved, Open a full Jar, On the water ''Right click &amp;gt; Activate'', Then on the item in question, right click and there should be an ''improve'' option.&lt;br /&gt;
&lt;br /&gt;
===Pottery Flasks===&lt;br /&gt;
''Pottery Flasks can be used to store small items. They can store water, but Jars store much more. They are best for storing small, unrelated items you may carry a lot of such as different coins''&lt;br /&gt;
----&lt;br /&gt;
====Making====&lt;br /&gt;
'''1&amp;gt;''' Unless you have Clay in your Inventory you will need to locate a Source of [[Clay]], then dig that tile to add clay into your inventory to use.&lt;br /&gt;
&lt;br /&gt;
'''2&amp;gt;''' Unless you have a Log or Wood Scraps in your inventory you will need to chop down a tree and cut it into logs. Activate your Carving Knife, Take a Log or Wood Scrap and Right-click, Create &amp;gt; Miscellaneous &amp;gt; Kindling&lt;br /&gt;
&lt;br /&gt;
'''3&amp;gt;''' In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand. Body &amp;gt; Arm &amp;gt; Hand&lt;br /&gt;
&lt;br /&gt;
'''4&amp;gt;''' With your Hand active, right click the Clay, Create &amp;gt; Containers &amp;gt; Pottery Flask&lt;br /&gt;
* If you want to improve the quality of your Flask now is the time. Examining it (Right click, Examine) will tell you the current Quality, Damage and what items are required to improve it, if you activate those items right clicking your Flask will give you an Improve option. If you fail to improve it you will damage it, damaged items must be repaired (Right click, Repair) before you can attempt to improve them&lt;br /&gt;
&lt;br /&gt;
'''5&amp;gt;''' Once you have a complete Clay Flask you will need access to a Forge or you will need to make a Campfire. In either case make sure you have Logs or some other flammable material in your inventory such as Peat or Tar&lt;br /&gt;
* If you have a Forge, activate your 'Steel and Flint', right click the forge and Light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
* If you choose to make a Campfire, find the tile you wish to make it on, Activate your 'Steel and Flint', right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
&lt;br /&gt;
'''6&amp;gt;''' Right click, Open your Forge or Campfire. Drag the Clay Flask from your inventory into the Campfire or Forge&lt;br /&gt;
* You may now have to wait. Depending on the quality of the Forge or Campfire as well as how brightly it burns (Both can be seen by Right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a Campfire&lt;br /&gt;
&lt;br /&gt;
'''7&amp;gt;''' Open the Forge or Campfire again. If you see a Pottery Flask instead of a Clay Flask the process is complete, otherwise you can Right click, Examine the clay bowl to see how hot it is. Clay items need to get up to 'Glowing Hot' before they are finished.&lt;br /&gt;
====Using====&lt;br /&gt;
* '''Adding:''' To add to a Flask, select the item you want to add and drag it over over Bowl.&lt;br /&gt;
* '''Removing:''' To remove an item from your Flask, Open your Flask, select the item you wish to move and drag it outside of the Flask into the rest of your inventory.&lt;br /&gt;
* '''Opening / Closing:''' In order to open your Flask to see how much it contains click the '+' symbol next to it, the items will appear below the Flask and the symbol will become a '-'. In order to close it, click the '-', items within the Flask will be hidden and the symbol will become a '+'&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=19476</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=19476"/>
		<updated>2007-03-15T12:29:23Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of Tutorials==&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial#First_Steps|Beginners 1]] - Making a bowl.&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial2|Beginners 2 (new)]] - Everything else for beginners.&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Beginners 3 (new)]] - 'Simple' Guide.&lt;br /&gt;
&lt;br /&gt;
*[[Blacksmithing|Smithing]] - Excellent tips for smithing.&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies.&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Vein Finding]] - Kiro's guide to finding ore veins.&lt;br /&gt;
&lt;br /&gt;
*[[Nono345's business guide.|Business Guide]] - Nono345's guide to business in Wurm.&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client.&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively.&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively.&lt;br /&gt;
&lt;br /&gt;
==Tutorials by Skill==&lt;br /&gt;
&lt;br /&gt;
* [[pottery(tutorial)|Pottery]] - The Art of making Pots and Jars from Clay&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19475</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19475"/>
		<updated>2007-03-15T12:22:42Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Pottery Tutorial =&lt;br /&gt;
'''Trained Skills:'''&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
'''Assumed Knowledge;'''&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* Woodcutting Tutorial&lt;br /&gt;
* Digging Tutorial&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Raw Materials:'''&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]] OR [[Peat]] OR [[Tar]]&lt;br /&gt;
'''Neccesary Tools:'''&lt;br /&gt;
''Neccesary tools are required to make the item''&lt;br /&gt;
* [[Campfire]] OR [[Forge]]&lt;br /&gt;
* [[steel_and_flint|Steel and Flint]]&lt;br /&gt;
'''Useful tools:'''&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Potter's Jars can be used to carry water, and pottery bowls can be used to cook food. For higher quality food you will need a metal [[Frying Pan]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Hints &amp;amp; Tips:''' Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== List of Items ==&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pottery Bowl====&lt;br /&gt;
'''1&amp;gt;''' Unless you have Clay in your Inventory you will need to locate a Source of [[Clay]], then dig that tile to add clay into your inventory to use.&lt;br /&gt;
&lt;br /&gt;
'''2&amp;gt;''' Unless you have a Log or Wood Scraps in your inventory you will need to chop down a tree and cut it into logs. Activate your Carving Knife, Take a Log or Wood Scrap and Right-click, Create &amp;gt; Miscellaneous &amp;gt; Kindling&lt;br /&gt;
&lt;br /&gt;
'''3&amp;gt;''' In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand. Body &amp;gt; Arm &amp;gt; Hand&lt;br /&gt;
&lt;br /&gt;
'''4&amp;gt;''' With your Hand active, right click the Clay, Create &amp;gt; Containers &amp;gt; Pottery Bowl&lt;br /&gt;
* If you want to improve the quality of your Bowl now is the time. Examining it (Right click, Examine) will tell you the current Quality, Damage and what items are required to improve it, if you activate those items right clicking your bowl will give you an Improve option. If you fail to improve it you will damage it, damaged items must be repaired (Right click, Repair) before you can attempt to improve them&lt;br /&gt;
&lt;br /&gt;
'''5&amp;gt;''' Once you have a complete Clay Bowl you will need access to a Forge or you will need to make a Campfire. In either case make sure you have Logs or some other flammable material in your inventory such as Peat or Tar&lt;br /&gt;
* If you have a Forge, activate your 'Steel and Flint', right click the forge and Light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
* If you choose to make a Campfire, find the tile you wish to make it on, Activate your 'Steel and Flint', right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
&lt;br /&gt;
'''6&amp;gt;''' Right click, Open your Forge or Campfire. Drag the clay Bowl from your inventory into the Campfire or Forge&lt;br /&gt;
* You may now have to wait. Depending on the quality of the Forge or Campfire as well as how brightly it burns (Both can be seen by Right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a Campfire&lt;br /&gt;
&lt;br /&gt;
'''7&amp;gt;''' Open the Forge or Campfire again. If you see a Pottery Bowl instead of a Clay Bowl the process is complete, otherwise you can Right click, Examine the clay bowl to see how hot it is. Clay items need to get up to 'Glowing Hot' before they are finished.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19474</id>
		<title>Guides:Pottery(tutorial)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Pottery(tutorial)&amp;diff=19474"/>
		<updated>2007-03-15T12:09:05Z</updated>

		<summary type="html">&lt;p&gt;Karmien Hearthflame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Pottery Tutorial =&lt;br /&gt;
'''Trained Skills:'''&lt;br /&gt;
''Skills that are used and thus trained by this Tutorial''&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
'''Assumed Knowledge;'''&lt;br /&gt;
''Information you are expected to know or have obtained from other tutorials''&lt;br /&gt;
* Woodcutting Tutorial&lt;br /&gt;
* Digging Tutorial&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Raw Materials:'''&lt;br /&gt;
''Raw Materials are consumed in the process of creating the item''&lt;br /&gt;
* [[Clay]]&lt;br /&gt;
* [[Kindling]]&lt;br /&gt;
* [[Log]] OR [[Peat]] OR [[Tar]]&lt;br /&gt;
'''Neccesary Tools:'''&lt;br /&gt;
''Neccesary tools are required to make the item''&lt;br /&gt;
* [[Campfire]] OR [[Forge]]&lt;br /&gt;
* [[steel_and_flint|Steel and Flint]]&lt;br /&gt;
'''Useful tools:'''&lt;br /&gt;
''Useful tools help improve the quality of an item, or complete incomplete items''&lt;br /&gt;
* [[wooden_clay_shaper|Wooden Clay Shaper]]&lt;br /&gt;
* [[wooden_spatula|Wooden Spatula]]&lt;br /&gt;
* [[item:water|Water]](In Pottery Jar)&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pottery involves the creation of items from clay, which are then hardened by being baked within a fire. Potter's Jars can be used to carry water, and pottery bowls can be used to cook food. For higher quality food you will need a metal [[Frying Pan]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Hints &amp;amp; Tips:''' Patience is a virtue. Clay items must be heated up a great deal, and unless you have a high quality Forge this will take some time... remember to keep it fuelled or the fire will go out and you will have to start again.&lt;br /&gt;
&lt;br /&gt;
When you attempt an item at a low skill level you will often fail and have to start again, sometimes you will partially suceed and create an 'Unfinished item', where you have a choice... if you have the tools neccesary to complete the item, or the time and resources to create them you can use those items to complete the unfinished item, if you can't or won't then your best bet is just to try over again. Completing unfinished items is not a waste of time though, items finally produced this way are of higher quality than items produced immediately&lt;br /&gt;
&lt;br /&gt;
If you want a Pottery item of a specific quality you will need to improve it to that quality while it is still a Clay item instead of a pottery one. This means you should improve it before you put it into the fire.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== List of Items ==&lt;br /&gt;
* [[Pottery Bowl]]&lt;br /&gt;
* [[Pottery Jar]]&lt;br /&gt;
* [[Pottery Flask]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pottery Bowl====&lt;br /&gt;
'''1&amp;gt;''' Locate a Source of [[Clay]], you will need to dig the tile to add clay into your inventory to use.&lt;br /&gt;
&lt;br /&gt;
'''2&amp;gt;''' Unless you have a Log or Wood Scraps in your inventory you will need to chop down a tree and cut it into logs. Activate your Carving Knife, Take a Log or Wood Scrap and Right-click, Create &amp;gt; Miscellaneous &amp;gt; Kindling&lt;br /&gt;
&lt;br /&gt;
'''3&amp;gt;''' In your inventory you will have a Body icon. By clicking the '+' symbols you can expand it out to see the various parts, you will need to activate either your left or right hand. Body &amp;gt; Arm &amp;gt; Hand&lt;br /&gt;
&lt;br /&gt;
'''4&amp;gt;''' With your Hand active, right click the Clay, Create &amp;gt; Containers &amp;gt; Pottery Bowl&lt;br /&gt;
* If you want to improve the quality of your Bowl now is the time. Examining it (Right click, Examine) will tell you the current Quality, Damage and what items are required to improve it, if you activate those items right clicking your bowl will give you an Improve option. If you fail to improve it you will damage it, damaged items must be repaired (Right click, Repair) before you can attempt to improve them&lt;br /&gt;
&lt;br /&gt;
'''5&amp;gt;''' Once you have a complete Clay Bowl you will need access to a Forge or you will need to make a Campfire. In either case make sure you have Logs or some other flammable material in your inventory such as Peat or Tar&lt;br /&gt;
* If you have a Forge, activate your 'Steel and Flint', right click the forge and Light it. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
* If you choose to make a Campfire, find the tile you wish to make it on, Activate your 'Steel and Flint', right click your kindling, Create &amp;gt; Container &amp;gt; Campfire. This will consume your kindling, you will need to add fuel to it shortly or it will burn out&lt;br /&gt;
&lt;br /&gt;
'''6&amp;gt;''' Right click, Open your Forge or Campfire. Drag the clay Bowl from your inventory into the Campfire or Forge&lt;br /&gt;
* You may now have to wait. Depending on the quality of the Forge or Campfire as well as how brightly it burns (Both can be seen by Right click, Examine) this may take a longer or shorter period of time. ''Generally'' a forge is faster than a Campfire&lt;br /&gt;
&lt;br /&gt;
'''7&amp;gt;''' Open the Forge or Campfire again. If you see a Pottery Bowl instead of a Clay Bowl the process is complete, otherwise you can Right click, Examine the clay bowl to see how hot it is. Clay items need to get up to 'Glowing Hot' before they are finished.&lt;/div&gt;</summary>
		<author><name>Karmien Hearthflame</name></author>
		
	</entry>
</feed>