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	<updated>2026-06-04T04:50:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130063</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130063"/>
		<updated>2025-05-02T22:50:33Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Can be secured. Cannot be locked.&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an [[Easter egg]] or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to a maximum of 6 hours between visits.&lt;br /&gt;
* If you get a rare basket, it can be opened and will give an [[treasure map| Easter bunny map]], that will lead you to a place nearby, where you can dig up a present. Can get easter maps more than once.&lt;br /&gt;
* The [[Easter Bunny]] will visit only 1 nest placed per premium player to exchange gifts, if other nests placed, then only latest visited. Can be crafted and/or filled by other accounts.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* Has to be placed outside and not on or under a bridge, but can be placed on deeds or on the same tile as other players' nests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130052</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130052"/>
		<updated>2025-04-27T05:55:40Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an [[Easter egg]] or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to a maximum of 6 hours between visits.&lt;br /&gt;
* If you get a rare basket, it can be opened and will give an [[treasure map| Easter bunny map]], that will lead you to a place nearby, where you can dig up a present. Can get easter maps more than once.&lt;br /&gt;
* The [[Easter Bunny]] will visit only 1 nest placed per premium player to exchange gifts, if other nests placed, then only latest visited. Can be crafted and/or filled by other accounts.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* Has to be placed outside and not on or under a bridge, but can be placed on deeds or on the same tile as other players' nests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decorative_easter_egg&amp;diff=130051</id>
		<title>Decorative easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decorative_easter_egg&amp;diff=130051"/>
		<updated>2025-04-27T05:52:15Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_egg.png&lt;br /&gt;
|creation=foraging or botanizing&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A colorful egg'' or&lt;br /&gt;
&lt;br /&gt;
''A draconic egg'' or  &lt;br /&gt;
&lt;br /&gt;
''An eggy egg'' or  &lt;br /&gt;
&lt;br /&gt;
''A flowery egg'' or &lt;br /&gt;
&lt;br /&gt;
''A joyful egg'' or &lt;br /&gt;
&lt;br /&gt;
''A serpentine egg'' or  &lt;br /&gt;
&lt;br /&gt;
''A starry egg''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Decorative eggs can be found during Easter events from 2023 and forward. They exist in different variations (colorful, draconic, eggy, flowery, joyful, serpentine or starry) and sizes (tiny, small, medium, large, humongous).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=250px widths=250px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Colorfulegg.jpeg|Colorful&lt;br /&gt;
File:Draconicegg.jpg|Draconic&lt;br /&gt;
File:Eggyegg.jpeg|Eggy&lt;br /&gt;
File:Floweryegg.jpeg|Flowery&lt;br /&gt;
File:Joyfullegg.jpeg|Joyful&lt;br /&gt;
File:Serpentineegg.jpg|Serpentine&lt;br /&gt;
File:Starryegg.jpeg|Starry&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* Easter 2023 - One [[Easter basket]] per premium account, containing a one-step treasure map to find a [[Bunny ears]] skin. Forage-able decorative easter eggs were also released.&lt;br /&gt;
* Easter 2024 - An [[Easter basket]] containing a one-step treasure map to find a [[Delightful easter basket]] and several eggs inside. Forage-able eggs also available.&lt;br /&gt;
* Easter 2025 - Craft an [[Easter nest]], place a [[Carrot]] inside, and wait for the Easter Bunny to visit, and exchange the Carrot for a gift. Forage-able eggs also available.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130050</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130050"/>
		<updated>2025-04-27T05:48:35Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an [[Easter egg]] or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to a maximum of 6 hours between visits.&lt;br /&gt;
* If you get a rare basket, it can be opened and will give an [[treasure map| Easter bunny map]], that will lead you to a place nearby, where you can dig up a present. &lt;br /&gt;
* The [[Easter Bunny]] will visit only 1 nest placed per premium player to exchange gifts, if other nests placed, then only latest visited. Can be crafted and/or filled by other accounts.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* Has to be placed outside and not on or under a bridge, but can be placed on deeds or on the same tile as other players' nests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130032</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=130032"/>
		<updated>2025-04-23T06:34:08Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an easter egg or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to several hours. 6hrs max?&lt;br /&gt;
* If you get a rare basket, it can be opened and will give a [[treasure map| easter bunny map]], that will lead you to a place nearby, where you can dig up a present. &lt;br /&gt;
* The Easter Bunny will visit only 1 nest per premium player to exchange gifts, if you craft more than one, only the latest created will get visits.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* If the Easter Bunny left a Easter basket, only the player that crafted the Easter nest, can open it.&lt;br /&gt;
* Has to be placed outside, but can be placed on deeds or same tile as other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rarity_system&amp;diff=129244</id>
		<title>Rarity system</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rarity_system&amp;diff=129244"/>
		<updated>2024-08-15T01:28:58Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */  grammar tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This mystical, magical system creates items of an improved functionality. &lt;br /&gt;
&lt;br /&gt;
There are three classes of item improvements;&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color: #4299E0;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;'''&lt;br /&gt;
** Rare items have a dark blue font color when held in your inventory, and shimmer slightly of white when on the ground.&lt;br /&gt;
** Rare items are, as the name suggests, rare. Only a few items turn rare, even after attempting to get one for a prolonged time.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color: #00FFFF;&amp;quot;&amp;gt;Supreme&amp;lt;/span&amp;gt;''' &lt;br /&gt;
** Supreme items have a light blue (cyan) font color when in inventory, and shimmer blue when on the ground&lt;br /&gt;
** This is the intermediate rarity, and while it's rarer than rare items, it's not unheard of.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color: #FF00FF;&amp;quot;&amp;gt;Fantastic&amp;lt;/span&amp;gt;'''&lt;br /&gt;
** Fantastic items have a pink font color when in your inventory, and shimmer gold when on the ground.&lt;br /&gt;
** This is the highest rarity one can achieve.&lt;br /&gt;
&lt;br /&gt;
== Rare Items ==&lt;br /&gt;
''This is a very rare and interesting version of the item.''&lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating or finding rare items. A drum roll plays and visual cue appears when your chance to create or generate a rare item arises. The visual cue is a green halo which will surround the border of the screen, lasting a fraction of a second. Your event text will say ''You have a moment of inspiration''. Players often call this event an MOI, a rare roll, or a drumroll. &lt;br /&gt;
&lt;br /&gt;
[[File:drumroll.jpg|300px|Moment of inspiration/drumroll visual effect]]&lt;br /&gt;
&lt;br /&gt;
When you successfully turn an item rare, the text in your inventory will change color. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:rare_items.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Supreme Items ==&lt;br /&gt;
''This is a supreme example of the item, with fine details and slick design.''&lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating or finding supreme items. A &amp;quot;drum-roll&amp;quot; and visual cue appears when your chance to create or generate a supreme item arises, just like with rare items. &lt;br /&gt;
&lt;br /&gt;
[[File:Supreme_item_.png]]&lt;br /&gt;
&lt;br /&gt;
== Fantastic Items ==&lt;br /&gt;
''This is a fantastic example of the item, with fascinating design details and perfect ideas for functionality.''&lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating or finding fantastic items. A &amp;quot;drum-roll&amp;quot; and visual cue appears when your chance to create or generate a fantastic item arises, just like with rare and supreme items.&lt;br /&gt;
&lt;br /&gt;
[[File:Fantasitc_Item.png]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The improvement that a rare (or better) status grants varies per item type.&lt;br /&gt;
* Items have a subtle pulsating graphical effect. The pulsating graphic effect is also different colors depending on the rarity: rare items are white, supreme are blue, and fantastic items are gold.&lt;br /&gt;
* Premium accounts have an added bonus to the creation of rare, supreme, and fantastic items over non-premium players. &lt;br /&gt;
* Rare, supreme, and fantastic materials may not be put in a bulk storage bin or food storage bin.&lt;br /&gt;
* Rare items, both materials and finished items, can be protected from damage by keeping them in an inventory, merchant, bank, [[small magical chest]], or [[large magical chest]].&lt;br /&gt;
* All types of item can have 'rarity', but not all of them have advantages.&lt;br /&gt;
* Using a rare, supreme, or fantastic bow string to string a bow makes it lose the status and become a normal bow string.&lt;br /&gt;
* Any rarity on tool and weapon heads (including blades and spear tips) will transfer over to the completed item.&lt;br /&gt;
* Any rarity on [[fragments]] will transfer over to the completed item.&lt;br /&gt;
* Rarity of [[ore]] will transfer to a [[metal lumps|metal lump]] when smelted.&lt;br /&gt;
* A moment of inspiration while improving has a small chance to turn an item into a rare, supreme or fantastic.&lt;br /&gt;
* Adding a rare material to an item with 3+ parts has a chance of 1/(# of parts) of turning rare.&lt;br /&gt;
* Improving an item with a rare material has a 1/100 chance to transfer the rarity. &lt;br /&gt;
* Moments of inspiration (rare rolls) do not produce rare crops while harvesting, however there is a 1 in 4 chance of discovering a [[Treasure hunt | Treasure map]] while harvesting or tending. It is also believed that a moment of inspiration during a harvest action may increase the chance at a higher yield during that single action.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
=== Sacrificing ===&lt;br /&gt;
When you [[sacrifice]] the item at the altar of your god, you will be granted 99% nutrition, food, and water. If you have any wounds, one of them will also be healed completely, regardless of severity.&lt;br /&gt;
*If the item is supreme, you will also get a random skill tick. &lt;br /&gt;
*If the item is fantastic, you will also get a skill tick, but a much larger one than a supreme. &lt;br /&gt;
*'''Note''': [[Unidentified fragment|fragments]] with rarity do not give these bonuses, as they are not completed items.&lt;br /&gt;
&lt;br /&gt;
=== Raw Materials ===&lt;br /&gt;
&lt;br /&gt;
This includes anything you use up to create something else, examples being [[sand]], [[dirt]], [[planks]], [[nails]] and so on.&lt;br /&gt;
Upon completely consuming the item - through improving with it, or creating an item with it - there is a ''small'' chance of its rarity transferring to the item that are being worked on exists.&lt;br /&gt;
&lt;br /&gt;
=== Tools and Toolbelts ===&lt;br /&gt;
&lt;br /&gt;
Rare tools typically receive less damage during use and enchantments, such as [[Circle of cunning]] and [[Wind of ages]], decrease less over time.  Damage reduction from use stacks with the reduction coming from oakenwood and steel materials.&lt;br /&gt;
&lt;br /&gt;
*Rare: 10% damage reduction from use.  Five times less likely to lose an enchant level on use per [https://forum.wurmonline.com/index.php?/topic/157432-valrei-international-035/ this announcement].&lt;br /&gt;
*Supreme: 19% damage reduction from use.  Ten times less likely to lose an enchant level on use.&lt;br /&gt;
*Fantastic: ??% damage reduction, from use.  Fifteen times less likely to lose an enchant level on use.&lt;br /&gt;
&lt;br /&gt;
[[Toolbelt]]s gain an extra slot per rarity level.&lt;br /&gt;
&lt;br /&gt;
Go here: [[Talk:Rare_item#Individual_Item_Reports|Talk page]] for more and comprehensive individual rare item listings.&lt;br /&gt;
&lt;br /&gt;
=== Gathering Tool Specifics ===&lt;br /&gt;
&lt;br /&gt;
Tools that are used to gather resources - for example [[shovel]] or [[pickaxe]], get a slightly faster timer (0.1 seconds subtracted per rarity level) and provides a higher quality resource upon finishing the action. How much higher is determined by a multitude of factors:&lt;br /&gt;
* Your skill. The gains are severely reduced when producing resources over 90 QL&lt;br /&gt;
* The QL cap of the resource. Only applicable to mining.&lt;br /&gt;
* The rarity of your tool. Rare grants 1.5 additional QL at low QL levels, supreme and fantastic more so.&lt;br /&gt;
* Note: The additional QL bonus can and will be above your skill level.&lt;br /&gt;
&lt;br /&gt;
=== Boats ===&lt;br /&gt;
&lt;br /&gt;
Each level of rarity adds another &amp;quot;shadow passenger&amp;quot; to the boat, thus making it go faster. The rarity level does '''NOT''' overcap the amount of passengers you can have, and you will lose the benefit if you fill the shadow passengers slot with an actual passenger.&lt;br /&gt;
&lt;br /&gt;
==== Rarity and speed bonus of boats ====&lt;br /&gt;
&lt;br /&gt;
: You have a fantastic [[sailing boat]], which can hold 5 total players, the commander and 4 passengers.&lt;br /&gt;
&lt;br /&gt;
:: [_] = Empty Slot&amp;lt;br&amp;gt;&lt;br /&gt;
:: [C] = Commander&amp;lt;br&amp;gt;&lt;br /&gt;
:: [P] = Passenger &amp;lt;br&amp;gt;&lt;br /&gt;
:: [S] = Shadow passenger&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:: [C][S][S][S][_]&lt;br /&gt;
&lt;br /&gt;
: So, without any additional players on your boat, you already have 3/4 out of the maximum speed boost you get from passengers.&lt;br /&gt;
: If you pick up two passengers, the situation will look like this:&lt;br /&gt;
&lt;br /&gt;
:: [C][P][P][S][S]&lt;br /&gt;
&lt;br /&gt;
: This means that you've lost 1/3 of the bonus that the fantastic boat gives since it will not go over the cap on how much speed bonus a boat can get.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
Armour pieces that have been granted the boon of rarity will have additional damage mitigation. Each level of rarity grants another 3% damage mitigation on top of the static mitigation from the armour type. It has also been shown to increase the glance rate when compared to normal, non-rare, armour.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
Weapons that turn rare, supreme, or fantastic are granted increased critical strike chance on hit.&lt;br /&gt;
&lt;br /&gt;
* Rare: 10%&lt;br /&gt;
* Supreme: 30%&lt;br /&gt;
* Fantastic: 50%&lt;br /&gt;
&lt;br /&gt;
This is a modifier on the default critical strike chance (usually 0-2%).&lt;br /&gt;
&lt;br /&gt;
Critical hits are enabled in PvE combat and deal 150% of the original damage.&lt;br /&gt;
&lt;br /&gt;
=== Horse Shoes ===&lt;br /&gt;
&lt;br /&gt;
Horse shoes that turn rare, supreme, or fantastic will give an added speed bonus.&lt;br /&gt;
&lt;br /&gt;
*Rare: 0.48 km/h speed bonus.&lt;br /&gt;
*Supreme: 0.96 km/h speed bonus.&lt;br /&gt;
*Fantastic: 1.44 km/h speed bonus.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/ Rare Item Reports on the Wurm Forum]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/page__st__20#entry592357 Manny explains rare item timer and effects of rare items]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/94002-rare-raw-resource-to-rare-refined-item/?p=945189 Rolf explains possible rare creation improving with rare materials]&lt;br /&gt;
*[[Talk:Rare_item#Individual_Item_Reports|Talk page]] with more and comprehensive individual item listings.&lt;br /&gt;
&lt;br /&gt;
==Developer comments==&lt;br /&gt;
* When rare items were introduced players were told &amp;quot;You get approximately 1 chance of 50% each hour to create a rare item.&amp;quot;  What this actually means to game play is unknown.  The odds of creating a rare seem to be much higher than improving an item and making it rare.&lt;br /&gt;
* [https://forum.wurmonline.com/index.php?/topic/94002-rare-raw-resource-to-rare-refined-item/&amp;amp;do=findComment&amp;amp;comment=945189|14th January 2014, Rolf]: There is already a chance that using rare materials transfer to the thing you create or improve. Consuming a rare material when improving has a 1/100 possibility to transfer rarity. When improving or polishing a drum roll doesn't always mean rarity. The window is 20 seconds plus up to 10 of [[Faith_bonus#Deed_Faith_Bonus|village faith creation bonus]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Festive_pipe&amp;diff=128507</id>
		<title>Festive pipe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Festive_pipe&amp;diff=128507"/>
		<updated>2023-12-26T09:07:55Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBoxMulti&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Festive_pipe.png&lt;br /&gt;
|creation=Found by [[Foraging]] and [[Botanizing]] at [[Resource nodes]], [[Digging]], [[Mining]] and [[Woodcutting]] &lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (2.5kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A hollow metal rod, one end angled. Where did it come from?''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ho! Ho! Ho!&lt;br /&gt;
&lt;br /&gt;
Santa Claus is in a festive frenzy as the holiday season approaches, but disaster has struck his jolly abode - the North Pole's famed toy factory!&lt;br /&gt;
The once meticulously organized machinery has gone haywire, leaving pipes, gears, and valves scattered all over the lands of Wurm. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Send this item to Santa either at a starter town or at a [[Christmas tree]] to participate in the 2023 Christmas event quests and receive gifts!&lt;br /&gt;
* Functions as a simple club weapon using the [[clubs]] skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Holiday items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Merry_wreath&amp;diff=128450</id>
		<title>Merry wreath</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Merry_wreath&amp;diff=128450"/>
		<updated>2023-12-24T08:59:10Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Merry_wreath.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A ring-shaped wreath crafted from fir branches, thoughtfully decorated with candles and shiny crimson red baubles.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Use a [[steel and flint]] on it to light.&lt;br /&gt;
* Uses [[candles]] for fuel.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The Merry wreath is a gift given to [[premium]] players in 2023 as a Christmas gift.&lt;br /&gt;
* It is designed to adorn flat surfaces; it cannot be hung on walls. &lt;br /&gt;
&lt;br /&gt;
[[Category: Decoration]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_sled&amp;diff=128449</id>
		<title>Large sled</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_sled&amp;diff=128449"/>
		<updated>2023-12-24T08:54:57Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBoxMulti&lt;br /&gt;
|name=Large sled&lt;br /&gt;
|image=Large_sled.png&lt;br /&gt;
|active=any item from the materials list&lt;br /&gt;
|passive=unfinished large sled (0.00 kg) received from 2023 Christmas event&lt;br /&gt;
|TopMost=Continue building&lt;br /&gt;
|materials=* 1x unfinished large sled&lt;br /&gt;
* 15x [[plank]]s&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|dyeamount=15000}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
''A fairly large sled designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*A large sled is a mobile [[container]] used to transport cargo and [[player]]s. &lt;br /&gt;
*It is identical in function and storage capacity as the [[Large cart]]. See [[Large cart]] for more details. &lt;br /&gt;
*It can be [[drag]]ged by a player or led by up to two [[Creatures|animals]].  &lt;br /&gt;
*It can have a commander and up to three passengers.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The large sled was a gift given to [[premium]] players in 2023 as a Christmas gift.&lt;br /&gt;
* This item can not be crafted, apart from the gift mentioned above. &lt;br /&gt;
* The wood type is determined by the last piece attached. &lt;br /&gt;
* The sled's model is significantly smaller and set lower than a [[large cart]], enabling easier visibility for various activities:[[farming]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Hauled items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Key_to_the_heavens&amp;diff=125051</id>
		<title>Historical:Key to the heavens</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Key_to_the_heavens&amp;diff=125051"/>
		<updated>2023-02-13T04:27:45Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image= None.jpg&lt;br /&gt;
|result=1 '''{{PAGENAME}}''' (0.1 kg)&lt;br /&gt;
|creation=no&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Sorcery items|Sorcery Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A small golden puzzle covered with unintelligible movable bricks. If solved, something very dramatic will happen.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
This item was previously used by players ascending to player-god status when that was a working game mechanic exclusive to the [[Epic]] servers.&lt;br /&gt;
&lt;br /&gt;
==Item Use Requirements==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''You need to be standing in a 3x3 flat area in order to use this.&amp;lt;br&amp;gt;You need to be in the vicinity of a holy altar.&amp;lt;br&amp;gt;You need to be high up towards the heavens, closer to the gods.''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Can be used at any altar in a 3x3 flat area, at least 1000 slope above sea level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sorcery items]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Archery&amp;diff=124937</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Archery&amp;diff=124937"/>
		<updated>2023-01-10T08:49:40Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Skillgain Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Archery is used for ranged combat against [[:Category:Bestiary|animals]] and players.&lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
To enter ranged combat, activate an equipped and strung [[bow]], move within range, then right-click on your target to engage. (You can also use the icon on the select bar to quickly queue up multiple shots.)&lt;br /&gt;
&lt;br /&gt;
Archery works best when standing at optimal range. You will miss more if you are closer than, or farther from, the optimal range. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Bow&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot; | Range (in tiles)&lt;br /&gt;
|-&lt;br /&gt;
! Minimum&lt;br /&gt;
! Optimal&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Long Bow]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As you gain better skill in a bow, you get more targeting options. Right-click your target to select an option.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; |  Option&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 30&lt;br /&gt;
| Shoot quickly&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 35&lt;br /&gt;
| Aim at torso&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
| Aim at left/right arm&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| Aim at head&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 60&lt;br /&gt;
| Aim at face&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| Aim at legs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Archery has a lower hit chance during the night (from 21:00 to 05:00 Wurm time). When firing a bow at night at an archery target for example, the message, &amp;quot;The dusk makes it harder to get a clear view of the archery target.&amp;quot; will appear each time you shoot.&lt;br /&gt;
&lt;br /&gt;
== Notes on Bows ==&lt;br /&gt;
There are three types of bows:&lt;br /&gt;
*[[Short bow]]&lt;br /&gt;
*[[Bow]]&lt;br /&gt;
*[[Long bow]]&lt;br /&gt;
&lt;br /&gt;
To use a bow in combat, it must be strung with a [[bow string]]. Bow strings can snap.&lt;br /&gt;
*The higher the QL of the bow string, the less chance that it snaps.&lt;br /&gt;
*The chance of a bow string snapping is thought to be 1 in (QL of bow string * 10)&lt;br /&gt;
&lt;br /&gt;
Additionally:&lt;br /&gt;
*Bows made with [[willow]] decrease the difficulty of your shot.&lt;br /&gt;
*The higher the QL of the bow, the more damage is inflicted on your target. &lt;br /&gt;
*Rare bows increase damage by 5%, supreme bows increase damage by 10%, and fantastic bows increase damage by 15%.&lt;br /&gt;
&lt;br /&gt;
== Notes on Arrows ==&lt;br /&gt;
There are three types of arrows:&lt;br /&gt;
*[[Hunting arrow]]&lt;br /&gt;
*[[War arrow]]&lt;br /&gt;
*[[Arrow shaft]] can be used as an arrow, without any arrow head affixed&lt;br /&gt;
&lt;br /&gt;
When shooting a bow, the order of arrow selection is:&lt;br /&gt;
#Arrows in an equipped [[quiver]]&lt;br /&gt;
#Arrows in your [[backpack]]&lt;br /&gt;
#Arrows in a quiver in your inventory&lt;br /&gt;
#Arrows in your inventory not in a quiver&lt;br /&gt;
&lt;br /&gt;
In addition to the order of precedence above, the type of arrow also determines the order of arrow selection:&lt;br /&gt;
#War arrows&lt;br /&gt;
#Hunting arrows&lt;br /&gt;
#Arrow shafts&lt;br /&gt;
&lt;br /&gt;
Additionally:&lt;br /&gt;
*Arrows made with [[cedar]] are easier to improve.&lt;br /&gt;
*Arrows made with [[cedar]] reduce the difficulty of the shot by 5%&lt;br /&gt;
*Arrows made with [[maple]] take 20% less damage.&lt;br /&gt;
*Arrows made with [[maple]] reduce the difficulty of the shot by 3% &lt;br /&gt;
*Rare arrows decrease the difficulty of the shot by 5%, supreme arrows by 10%, and fantastic arrows by 15%. &lt;br /&gt;
*Rare arrows increase the damage of the shot by 30%, supreme arrows by 60%, and fantastic arrows by 90%&lt;br /&gt;
&lt;br /&gt;
== Additional Damage Modifiers ==&lt;br /&gt;
*Every point in [[body strength]] increases archery damage by 1%.&lt;br /&gt;
*The biggest damage modifier is the ql of the arrows used.&lt;br /&gt;
*Shooting a bow from a position above your target increases damage, while shooting a bow from a position below your target decreases damage. For each level of dirt you are above or below your target, the modifier is 1%, up to a maximum of 20%.&lt;br /&gt;
*A target that is under water will take half damage unless the target is taller than 4 meters.&lt;br /&gt;
*The target’s armour is a significant factor in damage. &lt;br /&gt;
*Targets wearing a shield can block shots from inflicting damage.&lt;br /&gt;
&lt;br /&gt;
== Enchanting ==&lt;br /&gt;
Possible enchantments on bows:&lt;br /&gt;
*[[Circle of cunning]] can be put on a bow to increase archery and bow skill.&lt;br /&gt;
*[[Nimbleness]] will reduce the difficulty of the shot by (Spell QL / 30).&lt;br /&gt;
*[[Bloodthirst]] increases damage as it increases in power.&lt;br /&gt;
*[[Wind of ages]] will increase attack speed, but only until 55 in that bow's skill (Short bow, Medium bow, Long bow), at which point you reach the hard cap for a bow’s action timer. You should enchant the bow with Nimbleness instead of WoA.&lt;br /&gt;
*[[Blessings of the dark]] are a substitute for CoC and WoA, but you should use CoC + Nimbleness instead.&lt;br /&gt;
*[[Mind stealer]] to occasionally gain skills&lt;br /&gt;
&lt;br /&gt;
Possible enchantments on arrows:&lt;br /&gt;
*Each of the [[demise spells]]&lt;br /&gt;
*[[Frostbrand]] or [[Rotting touch]] or [[Venom]] to increase damage&lt;br /&gt;
*[[Life transfer]] to gain health&lt;br /&gt;
&lt;br /&gt;
== Skillgain Tips ==&lt;br /&gt;
* The archery skill is limited to 45 while practicing on an archery [[target]]. You may gain up to 30 skill in a bow type by practicing on an archery target. &lt;br /&gt;
* Although they give less skill than real arrows, it is best to use arrow shafts when practicing on archery targets, as they are far easier to make and won't cause excessive damage to the target. Arrows that aren't broken can be picked up at the archery target.&lt;br /&gt;
* Firing on the target from outside your bow's optimal range will increase the difficulty, and thus increase your skillgain at higher skill levels.&lt;br /&gt;
* Practicing at night or in darkness will similarly increase the difficulty, so if you find skillgain slowing, you may want to practice at night or underground. The game will advise you of the increased difficulty in events when triggered.&lt;br /&gt;
* Beyond 45 skill, the only way to gain further is by using archery on animals or in player vs. player combat. Unlike fighting skill, you gain random archery skill for every shot and optimum archery skill for every successful damage dealt. Fighting skill is also gained after a successful kill.&lt;br /&gt;
* Using other players as targets to train is effective at any level. There is a 3 hour cooldown, which begins after the event message, &amp;quot;You will not gain skill for attacking #### for a few hours&amp;quot;.&lt;br /&gt;
* WLers shooting same kingdom will become hunted.&lt;br /&gt;
* Skillgain is affected by [[Sleep bonus]].&lt;br /&gt;
* You can't gain archery and sub-archery skills from bred animals.&lt;br /&gt;
* Every priest can use bows.&lt;br /&gt;
* Archery provides the fastest means to gains in [[body control]].&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Characteristics==&lt;br /&gt;
* Archery&lt;br /&gt;
* [[Body]] &amp;gt; [[Body control]]&lt;br /&gt;
===Subskills===&lt;br /&gt;
* Archery &amp;gt; [[Short bow]]&lt;br /&gt;
* Archery &amp;gt; [[Bow|Medium bow]]&lt;br /&gt;
* Archery &amp;gt; [[Long bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Archer at 50 skill&lt;br /&gt;
* Hawk Eye at 70 skill&lt;br /&gt;
* Eagle Eye at 90 skill&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fletching]]&lt;br /&gt;
* [[Bowyery]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Archery]]&lt;br /&gt;
[[Category:Fighting]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124840</id>
		<title>Loyalty program</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loyalty_program&amp;diff=124840"/>
		<updated>2022-12-18T18:20:49Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Premium players earn points for buying premium time and silver from the [https://shop.wurmonline.com/WurmWeb/index.jsp Wurm shop] for regular launcher users or the Steam shop, for Steam launcher users. These points are called marks and can be redeemed at a token for trader goods, decorative skins, and new novelty items. Marks are applied to the account making the purchase and cannot be transferred. '''Note: buying the first time premium special from the shop will not award marks.'''&lt;br /&gt;
&lt;br /&gt;
==Earning Marks==&lt;br /&gt;
Marks are earned by the purchase of premium time at the following rates:&lt;br /&gt;
*15 days from token (with 5 silver coins): 1000 marks.&lt;br /&gt;
*30 days from token (with 10 silver coins): 3000 marks.&lt;br /&gt;
*30 days from shop: 4500 marks.&lt;br /&gt;
&lt;br /&gt;
Any single purchase of six months premium time will award 3000 marks as a bonus.&lt;br /&gt;
Any single purchase of twelve months premium time will award 6000 marks as a bonus.&lt;br /&gt;
Purchases of silver coins from the shop will award 20 marks per silver coin purchased.&lt;br /&gt;
&lt;br /&gt;
==Purchasing with Marks==&lt;br /&gt;
You may only purchase from the shop while you are premium. Go to a token, right-click, and select '''Select Premium Awards'''. A screen will appear with the selections available. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Marks shop.JPG|The Marks Shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:50%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Caution:''' Some shop items, such as [[Magical ink]] are not tradeable to other player accounts. See their respective wiki pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_rewards|Jackal skin]]. Additionally, there will be monthly skins for weapons added to the shop, which are only available that month. Several [[Trader#Item_stocks|trader items]] are also available, including the [[Rod of transmutation]], [[Shaker orb]]s, and large and small magical chests, a complete list of items available is shown in the table below.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot; | Cost (marks)&lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Metal_lumps#Moon_metals|moonmetal]] lump&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Random [[Jackal#Jackal_points_and_rewards|ancient Jackal skin]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyalty_program#Monthly_Skins|Monthly skin]]&lt;br /&gt;
| 4500&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift pack]]&lt;br /&gt;
| 4500&lt;br /&gt;
| A random item from a premade table of possibilities including [[Metal_lumps#Moon_metals|moonmetal]], [[Restoration#Unique_Fragments|statues]], and [[Strange_bone|bones]] though [[sleep powder]] is the most common item rewarded. &lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 6000&lt;br /&gt;
|  A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| Random [[affinity]]&lt;br /&gt;
| 10000&lt;br /&gt;
| Adds one random affinity.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden nameplate]]&lt;br /&gt;
| 18000&lt;br /&gt;
| The player can change the name of one cared for animal (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 22500&lt;br /&gt;
| A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 25000&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]] swap&lt;br /&gt;
| 27000&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 27000&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 30000&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 35000&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 36000&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 42000&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Sorcery_items|Magical tomes]]&lt;br /&gt;
| 54000&lt;br /&gt;
| Previously only available as rare drops from [[unique]]s or as a reward for the old [[Historical:Personal_goals|personal goals]] system. One random tome with one [[Sorcery#Usage|charge]] can be purchased. Available variants: [[Red tome of magic]], [[Tome of incineration]], [[Green tome of magic]], [[Black tome of magic]], [[Blue tome of magic]], [[White tome of magic]], [[Libram of the night]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Skins==&lt;br /&gt;
Each month, the Marks shop will offer a skin for armour or a weapon. These are different from the Jackal skins. Skins must be applied to a certain item, noted in parentheses, by right-clicking and applying. &lt;br /&gt;
&lt;br /&gt;
Warning: skins cannot be removed from an item after applying without destroying the skin.&lt;br /&gt;
===2020===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Monthlyskin.png | February 2020 &amp;lt;br&amp;gt; '''Raider Shield''' (Medium wooden shield) &amp;lt;br&amp;gt; ''A sturdy round wooden shield, also effective outside of raids.''&lt;br /&gt;
File:Monthlyskin2.png | March 2020 &amp;lt;br&amp;gt;'''Shield of the Ageless''' (Large metal shield) &amp;lt;br&amp;gt; ''Once wielded by a mighty race, now forgotten.''&lt;br /&gt;
File:Monthlyskin3.png | April 2020 &amp;lt;br&amp;gt;'''Tower Shield''' (Large wooden shield) &amp;lt;br&amp;gt;''This shapely shield took the saying &amp;quot;Don't be a square&amp;quot; to its cold wooden heart.''&lt;br /&gt;
File:Monthlyskin4.png | May 2020 &amp;lt;br&amp;gt; '''Lómanian Cavalry Maul''' (Maul) &amp;lt;br&amp;gt; ''Wielded with precision and an iron will it shall overcome any two- or four-legged obstacle.''&lt;br /&gt;
File:Monthlyskin5.png | June 2020 &amp;lt;br&amp;gt; '''Prodigious Longbow''' (Long bow) &amp;lt;br&amp;gt; ''An old proverb is engraved into its shiny wood: &amp;quot;True Aim, Goblin's Bane&amp;quot; ''&lt;br /&gt;
File:Monthlyskin6.png | July 2020 &amp;lt;br&amp;gt; '''Agile Bow''' (Bow) &amp;lt;br&amp;gt; ''Best ye go, best ye go, outrun my bow''&lt;br /&gt;
File:Monthlyskin7.png | August 2020 &amp;lt;br&amp;gt; '''Fiendish Large Maul''' (Large maul) &amp;lt;br&amp;gt; ''Crushing bones, crushing hearts''&lt;br /&gt;
File:Monthlyskin8.png | September 2020 &amp;lt;br&amp;gt; '''Bearded Hatchet''' (Hatchet) &amp;lt;br&amp;gt; ''Excels in chopping wood, limbs and small critters that happen to wander by.''&lt;br /&gt;
File:Monthlyskin9.png | October 2020 &amp;lt;br&amp;gt; '''Goblinsbane''' (Long sword) &amp;lt;br&amp;gt; ''Highly effective against goblins and other green, thieving vermin.''&lt;br /&gt;
File:Monthlyskin10.png | November 2020 &amp;lt;br&amp;gt; '''Mastercrafted Basinet Helm''' (Basinet helm) &amp;lt;br&amp;gt;''A finely worked piece of armour, fit for a king.''&lt;br /&gt;
File:Monthlyskin11.png | December 2020 &amp;lt;br&amp;gt; '''Candy Cane''' (Short sword) &amp;lt;br&amp;gt; ''Delicious, give it a lick!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2021===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monthlyskin12.png | January 2021 &amp;lt;br&amp;gt;'''Goat Helm''' (Open helm) &amp;lt;br&amp;gt; ''You ponder which nightmarish creature these appendages once belonged to. Absolutely terrifying.''&lt;br /&gt;
File:Monthlyskin13.png | March 2021 &amp;lt;br&amp;gt; '''Seafarer's Hat''' (Leather adventurer hat) &amp;lt;br&amp;gt; ''Now where did the rum go?''&lt;br /&gt;
File:April2021Monthlyskin.png | April 2021 &amp;lt;br&amp;gt; '''Stag Helm''' (Open helm) &amp;lt;br&amp;gt; ''They might call you bone-headed but at least that precious noggin is safe.''&lt;br /&gt;
File:May2021Monthlyskin.png | May 2021 &amp;lt;br&amp;gt; '''Executioner Hood''' (Studded leather cap) &amp;lt;br&amp;gt; ''Best worn during mischievous activities or on bad hair days.''&lt;br /&gt;
File:Trident.png ‎| June 2021 &amp;lt;br&amp;gt; '''Trident''' (Metal spear) &amp;lt;br&amp;gt; ''Poking three holes instead of one-The inventor must have been some kind of genius.''&lt;br /&gt;
File:July 2021 Monthly skin Blacksmiths Hammer.png ‎| July 2021 &amp;lt;br&amp;gt; '''Blacksmith's Hammer''' (Hammer) &amp;lt;br&amp;gt; ''The Blacksmith and his hammer - a love story based on true events.''&lt;br /&gt;
File:August skin.png ‎| August 2021 &amp;lt;br&amp;gt; '''Bulwark Shield''' (Large metal shield) &amp;lt;br&amp;gt; ''Stand proud mine brothers, no turning back now!''&lt;br /&gt;
File: September skin.png | September 2021 &amp;lt;br&amp;gt; '''Staff of the Dragon''' (Metal staff) &amp;lt;br&amp;gt; ''A small dragon figurine is tightly wrapped around one end. When the light hits it just right it almost appears to be alive - Weird.''&lt;br /&gt;
File:Octlampskin.png | October 2021 &amp;lt;br&amp;gt; '''Seeker's Lantern''' (lantern) &amp;lt;br&amp;gt; ''Once used by Vynora herself to illuminate the Void.''&lt;br /&gt;
File:Skeleton_chest.png | November 2021 &amp;lt;br&amp;gt; '''Skeleton Chest''' (large chest) &amp;lt;br&amp;gt; ''A sturdy, roomy chest for keeping treasured possessions. Various bones of the last scoundrel who wandered too close are nailed to all corners. Better luck next time!''&lt;br /&gt;
File:Claymore skin.jpg | December 2021 &amp;lt;br&amp;gt; '''Claymore''' (two-handed sword) &amp;lt;br&amp;gt; ''Make your clanmates turn blue with envy by wielding this glorious sword.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===2022===&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dragon statuette.png ‎ | January 2022 &amp;lt;br&amp;gt;'''Dragon Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A tiny dragon guards the general area. You feel safer immediately.''&lt;br /&gt;
File:Bear_statuette_skin.png  |  February 2022 &amp;lt;br&amp;gt;'''Bear Army Statuette''' (Statuette) &amp;lt;br&amp;gt; ''A proud warriorette seated upon her salmon-fueled battle mount.''&lt;br /&gt;
File:Marchskin.JPG | March 2022 &amp;lt;br&amp;gt;'''Decorative Flowers''' (Pottery jar) &amp;lt;br&amp;gt; ''Some lovely, fragrant flowers brighten up the room.''&lt;br /&gt;
File:April_Skin.jpg | April 2022 &amp;lt;br&amp;gt;'''Statuette of the Avenger''' (Statuette) &amp;lt;br&amp;gt; ''Not much is known about this noble creature other than that it has a great sense of fashion.''&lt;br /&gt;
File:Messer_skin.png | May 2022 &amp;lt;br&amp;gt; '''Messer''' (Longsword) &amp;lt;br&amp;gt; ''No messering around with this sturdy single-edged sword!''&lt;br /&gt;
File:Cactus_skin.jpeg | June 2022 &amp;lt;br&amp;gt; '''Cactus Skin''' (Pottery planter) &amp;lt;br&amp;gt; ''Yowch! Why, you little...''&lt;br /&gt;
File:Raid_Axe_Skin.png | July 2022 &amp;lt;br&amp;gt; '''Raider Axe Skin''' (Medium Axe) &amp;lt;br&amp;gt; ''All bets are off after the third keg of mead has run dry.''&lt;br /&gt;
File:Bjarne_backpack.jpeg | August 2022 &amp;lt;br&amp;gt; '''Bjarne Backpack Skin''' (Backpack) &amp;lt;br&amp;gt; ''The bravest bear in all of Wurm always has your back!''&lt;br /&gt;
File:Winged_helm.jpeg | September 2022 &amp;lt;br&amp;gt; '''Winged Helm''' (Open Helm) &amp;lt;br&amp;gt; ''Invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle.''&lt;br /&gt;
File:Menacing_Medium_Maul_Skin.png| October 2022 &amp;lt;br&amp;gt; '''Menacing Medium Maul Skin''' (Medium Maul) &amp;lt;br&amp;gt; ''&amp;lt;flavor text here&amp;gt;''&lt;br /&gt;
File:Sigvard's_wrath_skin.jpeg| November 2022 &amp;lt;br&amp;gt; '''Sigvard's Wrath''' (Huge axe) &amp;lt;br&amp;gt; ''Its former owner appears to be all tied up, might as well get some use out of it!''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Venom&amp;diff=124719</id>
		<title>Venom</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Venom&amp;diff=124719"/>
		<updated>2022-11-27T04:25:29Z</updated>

		<summary type="html">&lt;p&gt;Klaa: pvp vs pve&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=62&lt;br /&gt;
|favor=100&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Venom''' is a spell given to priests of Fo at 62 faith. It is a weapon enchantment that deals poison wounds to opponents when struck with it.&lt;br /&gt;
&lt;br /&gt;
Wounds caused by this enchantment bypass the glancing effect of armour in pve, not so in pvp.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] a [[statuette of Fo]]&lt;br /&gt;
# Right-click on an item&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Venom''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This spell will stack with [[Blessings of the dark]], [[Circle of cunning]], [[Demise spells]], [[Mind stealer]], [[Nimbleness]], [[Web armour]] and [[Wind of ages]].&lt;br /&gt;
* This spell will '''not''' stack with [[Bloodthirst]], [[Flaming aura]], [[Frostbrand]], [[Life transfer]], [[Essence drain]], and [[Rotting touch]].&lt;br /&gt;
* Can be reflected back by [[Aura of shared pain]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Fo spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Babel/V]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122782</id>
		<title>Bjarne the bear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122782"/>
		<updated>2022-02-14T18:16:41Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=none.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=wool&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.60kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A small cuddly bear sits here, doing small cuddly bear things. Ql: 99.0, Dam: 0.0''&lt;br /&gt;
&lt;br /&gt;
==  Usage ==&lt;br /&gt;
Selecting the &amp;quot;Squeeze&amp;quot; right menu option when bear [[place|placed]] or [[activate|activated]].&lt;br /&gt;
&lt;br /&gt;
{{event|inline|Bjarne wiggles with joy!}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Appeared in the inventory of [[premium]] players upon login during Valentines 2022.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Past [[valentines]] were made available via the '''/redeemkey''' chat command.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Bjarne or Bjorn is a Nordic male name meaning &amp;quot;bear&amp;quot;.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122781</id>
		<title>Bjarne the bear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122781"/>
		<updated>2022-02-14T18:14:10Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=none.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=wool&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.60kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A small cuddly bear sits here, doing small cuddly bear things. Ql: 99.0, Dam: 0.0''&lt;br /&gt;
&lt;br /&gt;
==  Usage ==&lt;br /&gt;
Selecting the &amp;quot;Squeeze&amp;quot; right menu option when bear [[place|placed]] or [[activate|activated]].&lt;br /&gt;
&lt;br /&gt;
{{event|inline|Bjarne wiggles with joy!}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Appeared in the inventory of [[premium]] players upon login during Valentines 2022.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Past [[valentines]] were made available via the '''/redeemkey''' chat command.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122780</id>
		<title>Bjarne the bear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bjarne_the_bear&amp;diff=122780"/>
		<updated>2022-02-14T18:11:49Z</updated>

		<summary type="html">&lt;p&gt;Klaa: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Valentine.png |creation=no |materials=wool |result=* '''{{PAGENAME}}''' (0.60kg) |improve=no }} __NOTOC__Main / :Category:Items|I...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Valentine.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=wool&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.60kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A small cuddly bear sits here, doing small cuddly bear things. Ql: 99.0, Dam: 0.0''&lt;br /&gt;
&lt;br /&gt;
==  Usage ==&lt;br /&gt;
Selecting the &amp;quot;Squeeze&amp;quot; right menu option when bear [[place|placed]] or [[activate|activated]].&lt;br /&gt;
&lt;br /&gt;
{{event|inline|Bjarne wiggles with joy!}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Appeared in the inventory of [[premium]] players upon login during Valentines 2022.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Past [[valentines]] were made available via the '''/redeemkey''' chat command.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jewelry_Casket_Skin&amp;diff=122415</id>
		<title>Jewelry Casket Skin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jewelry_Casket_Skin&amp;diff=122415"/>
		<updated>2022-01-02T11:32:21Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Jewelry Casket Skin.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Items|Gifts]] / [[:Category:No drop|No-drop]] / [[Category:Babel/J]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A small token that can be applied to a valid item to apply a different skin to it.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This was a Christmas gift awarded to premium players in December 2021.&lt;br /&gt;
*Can be applied to [[small chest]], including GM-spawned, renamed versions.&lt;br /&gt;
*Like all other [[skins]], can only be applied once and is destroyed when removed.&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jewelry_Casket_Skin&amp;diff=122414</id>
		<title>Jewelry Casket Skin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jewelry_Casket_Skin&amp;diff=122414"/>
		<updated>2022-01-02T11:28:02Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Jewelry Casket Skin.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Items|Gifts]] / [[:Category:No drop|No-drop]] / [[Category:Babel/J]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A small token that can be applied to a valid item to apply a different skin to it.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This was a Christmas gift awarded to premium players in December 2021.&lt;br /&gt;
*Can be applied to [[small chest]], including GM-spawned, renamed versions.&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=114786</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=114786"/>
		<updated>2020-05-10T13:22:21Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_egg.png&lt;br /&gt;
|creation=forage&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A large funny-coloured egg.''&lt;br /&gt;
&lt;br /&gt;
'''Easter eggs''' can be found around Easter by [[forage|foraging]] on valid tiles. Eggs may only be found by accounts with premium status and will appear directly in the player inventory once located.&lt;br /&gt;
&lt;br /&gt;
To obtain the contents of an egg, right click it and select Open.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Easter 2006 - The eggs were dropped by [[Easter Bunny]]. When decayed, they dropped [[gem]]s, either a Crystal Diamond, or a Crystal Sapphire. &lt;br /&gt;
* Easter 2007 - No eggs had been added.&lt;br /&gt;
* Easter 2008 - The eggs dropped by the bunny decayed into high-quality [[cheese]] of various types, including buffalo and feta and also, more rarely, dropped gems.&lt;br /&gt;
* Easter 2009 - Eggs were [[forage]]d from grass tiles and turned into gems.  Other eggs were dropped by the Easter bunny; some were cheese or gems like the year before.&lt;br /&gt;
* Easter 2010 - No eggs had been added.&lt;br /&gt;
* Easter 2011 - Eggs are found by foraging and rummaging.&lt;br /&gt;
* Easter 2012 - Eggs are found by foraging.&lt;br /&gt;
* Easter 2013 - No eggs added (?)&lt;br /&gt;
* Easter 2014 - Eggs are found by foraging.&lt;br /&gt;
* Easter 2017 - Eggs can be redeemed with a key, still good for once per premium character&lt;br /&gt;
/redeemkey 9VMY486QSC8D-QH84F6O8UMSN (2017)&lt;br /&gt;
* Easter 2020 - One foraged easter egg per premium account, and multiple [[Easter Bunny]] roaming.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Easter_egg&amp;diff=114785</id>
		<title>Talk:Easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Easter_egg&amp;diff=114785"/>
		<updated>2020-05-10T13:19:46Z</updated>

		<summary type="html">&lt;p&gt;Klaa: Outdated model&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Model pic is outdated. Noted this years had white filigree design layered over the old texture. Unfortunately I didn't make a SS at the time. --[[User:Klaa|Klaa]] ([[User talk:Klaa|talk]]) 06:19, 10 May 2020 (PDT)&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gift_box&amp;diff=110691</id>
		<title>Gift box</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gift_box&amp;diff=110691"/>
		<updated>2019-02-23T12:58:37Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Removed}}&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Gift Box&lt;br /&gt;
|image=giftbox2.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|group=Containers&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=miscellaneous items&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A gift box with nice decorations.''&lt;br /&gt;
&lt;br /&gt;
'''Ability to create item removed from game, see here: http://www.wurmonline.com/2014/01/08/slew-of-bugfixes/'''&lt;br /&gt;
&lt;br /&gt;
The '''gift box''' was a player-made [[gift]] that could be addressed to other players. Unfortunately it became widely abused to avoid decay on many items, especially food, which devs found to be undesired behavior.&lt;br /&gt;
&lt;br /&gt;
== Creation/Wrapping Method ==&lt;br /&gt;
*First, activate a [[wood scrap]], right-click the item to be wrapped into a present, and select &amp;quot;Wrap&amp;quot;. Next, 'rename' the gift box with the name of the recipient. The gift itself will then carry the name: &amp;quot;From [creator] to [receiver]&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
*Wrapping Event Text:&lt;br /&gt;
 You start to wrap the &amp;lt;[[item]]&amp;gt; in a nice package. You will have to destroy the package to retrieve it afterwards.&lt;br /&gt;
 You create a box side.&lt;br /&gt;
 You create another box side.&lt;br /&gt;
 You create yet another box side.&lt;br /&gt;
 You create the last box side.&lt;br /&gt;
 You create a bottom.&lt;br /&gt;
 You create a top.&lt;br /&gt;
 You paint the package.&lt;br /&gt;
 You add some decoration and put the &amp;lt;[[item]]&amp;gt; in it.&lt;br /&gt;
&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
*To open the gift box, right-click it and select &amp;quot;Open&amp;quot;. Opening will destroy the box, while just the contents will remain. Only the named recipient or the creator can open the box in this way.&lt;br /&gt;
*Players with long names were reported to have problems opening the box. It wass therefore suggested that players experiment with the process before wrapping something of considerable value.&lt;br /&gt;
*The gift box is created at a quality of 99. It decays slowly, only if left off-deed, and it cannot be repaired or improved.&lt;br /&gt;
*The gift box will always say, ''&amp;quot;It is made from birchwood&amp;quot;'', despite the wood scrap type used in creation.&lt;br /&gt;
*Items unable to be gift wrapped include: wood scrap, edible items, ores, lumps, rock shards, and leather.&lt;br /&gt;
*Gift boxes will not burn if placed in a fire, forge, or oven. Instead, they will glow red, much like a metal lump, not incurring any decay/fire damage. However, players can use a gift box as [[fuel]] by selecting the &amp;quot;burn&amp;quot; option on the burning vessel with the gift box activated. The results of this action are not yet confirmed.&lt;br /&gt;
*Players can destroy a gift box in a [[trash heap]], along with its contents.&lt;br /&gt;
*Gift boxes can no longer cross server borders, either via ship, or through the mail.&lt;br /&gt;
*An ''examine'' action performed on some of the gift boxes will then refresh them and allow the intended recipient to open them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Removed_feature]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=110588</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=110588"/>
		<updated>2019-02-16T03:03:14Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_egg.png&lt;br /&gt;
|creation=forage&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A large funny-coloured egg.''&lt;br /&gt;
&lt;br /&gt;
'''Easter eggs''' can be found around Easter by [[forage|foraging]] on valid tiles. Eggs may only be found by accounts with premium status and will appear directly in the player inventory once located.&lt;br /&gt;
&lt;br /&gt;
To obtain the contents of an egg it must be left to decay; some items known to be found inside include [[salt]], [[flint]] and [[gem]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Easter Eggs will decay over time, they will then drop their contents onto the floor -- they will '''not''' decay whilst in the inventory or bank.&lt;br /&gt;
*Eggs that decay inside a container will drop their contents to the floor beneath the container.&lt;br /&gt;
:* This includes ship inventories; items may drop on the bottom of the ocean!&lt;br /&gt;
*Eggs that decay inside multistory house will drop their contents on the lowest floor.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Easter 2006 - The eggs were dropped by [[Easter Bunny]]. When decayed, they dropped [[gem]]s, either a Crystal Diamond, or a Crystal Sapphire. &lt;br /&gt;
* Easter 2007 - No eggs had been added.&lt;br /&gt;
* Easter 2008 - The eggs dropped by the bunny decayed into high-quality [[cheese]] of various types, including buffalo and feta and also, more rarely, dropped gems.&lt;br /&gt;
* Easter 2009 - Eggs were [[forage]]d from grass tiles and turned into gems.  Other eggs were dropped by the Easter bunny; some were cheese or gems like the year before.&lt;br /&gt;
* Easter 2010 - No eggs had been added.&lt;br /&gt;
* Easter 2011 - Eggs are found by foraging and rummaging.&lt;br /&gt;
* Easter 2012 - Eggs are found by foraging.&lt;br /&gt;
* Easter 2013 - No eggs added (?)&lt;br /&gt;
* Easter 2014 onwards - Eggs are found by foraging.&lt;br /&gt;
* Easter 2017 - Eggs can be redeemed with a key, still good for once per premium character&lt;br /&gt;
/redeemkey 9VMY486QSC8D-QH84F6O8UMSN (2017)&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=110587</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_egg&amp;diff=110587"/>
		<updated>2019-02-16T03:01:26Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_egg.png&lt;br /&gt;
|creation=forage&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A large funny-coloured egg.''&lt;br /&gt;
&lt;br /&gt;
'''Easter eggs''' can be found around Easter by [[forage|foraging]] on valid tiles. Eggs may only be found by accounts with premium status and will appear directly in the player inventory once located.&lt;br /&gt;
&lt;br /&gt;
To obtain the contents of an egg it must be left to decay; some items known to be found inside include [[salt]], [[flint]] and [[gem]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Easter Eggs will decay over time, they will then drop their contents onto the floor -- they will '''not''' decay whilst in the inventory or bank.&lt;br /&gt;
*Eggs that decay inside a container will drop their contents to the floor beneath the container.&lt;br /&gt;
:* This includes ship inventories; items may drop on the bottom of the ocean!&lt;br /&gt;
*Eggs that decay inside multistory house will drop their contents on the lowest floor.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Easter 2006 - The eggs were dropped by [[Easter Bunny]]. When decayed, they dropped [[gem]]s, either a Crystal Diamond, or a Crystal Sapphire. &lt;br /&gt;
* Easter 2007 - No eggs had been added.&lt;br /&gt;
* Easter 2008 - The eggs dropped by the bunny decayed into high-quality [[cheese]] of various types, including buffalo and feta and also, more rarely, dropped gems.&lt;br /&gt;
* Easter 2009 - Eggs were [[forage]]d from grass tiles and turned into gems.  Other eggs were dropped by the Easter bunny; some were cheese or gems like the year before.&lt;br /&gt;
* Easter 2010 - No eggs had been added.&lt;br /&gt;
* Easter 2011 - Eggs are found by foraging and rummaging.&lt;br /&gt;
* Easter 2012 - Eggs are found by foraging.&lt;br /&gt;
* Easter 2013 - No eggs added (?)&lt;br /&gt;
* Easter 2014 onwards - Eggs are found by foraging.&lt;br /&gt;
* Easter 2017 - Eggs can be redeemed with a key, still good for once per premium character&lt;br /&gt;
/redeemkey 9VMY486QSC8D-QH84F6O8UMSN (2017)&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Clam&amp;diff=110094</id>
		<title>Clam</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Clam&amp;diff=110094"/>
		<updated>2019-01-26T02:29:05Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */ Verified&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
''A clam that may have something useful in it.''&lt;br /&gt;
&lt;br /&gt;
''You will need to pry open the clam with a knife.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Clams are harvested by using a [[fishing net]] in shallow water.&lt;br /&gt;
* Activate any kind of knife to pry the clam open. Inside the clam can be found seafood meat, lumps of metal, pearls, and sometimes, nothing at all. Prying open the clam will discard the shell.&lt;br /&gt;
* Clams can be caught along shorelines, even in caves.&lt;br /&gt;
* Further research is pending as to the best conditions in which to catch clams: day/night/seasons/etc.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:clam.jpg|A Common Clam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Lava&amp;diff=108899</id>
		<title>Talk:Lava</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Lava&amp;diff=108899"/>
		<updated>2018-11-09T14:48:01Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moved the following notes off the Lava page - these need to be more specific or verified!&lt;br /&gt;
* A cart left on a lava tile seems to take 1 point of damage every 18 minutes.&lt;br /&gt;
* [[Animals]] will avoid walking over lava, but they can be led onto a lava tile--but will not receive any damage. This can be used to an advantage if a player is being chased by an aggressive animal.&lt;br /&gt;
&lt;br /&gt;
(Above by Seedlings)&lt;br /&gt;
&lt;br /&gt;
* Most items indeed take 1 damage every 15 minutes, give or take a few minutes, on a lava tile. Can't guarantee this is true of all items, as I certainly haven't tried them all, but fences (and possibly buildings?) will take 1 damage every few ''seconds'' if they lie on some borders (will have to verify which) of the tile.&lt;br /&gt;
* Animals do seem to avoid walking on lava themselves. I can't guarantee it, but I did used to have a small island full of wild seals, with several erupted lava tiles, and I never noticed seals walking on the lava, or any corpses on the lava.&lt;br /&gt;
** That said, animals definitely do take damage on lava! I haven't tried leading, but hitched animals take damage very quickly, presumably as quickly as players.&lt;br /&gt;
[[User:Ostentatio|Ostentatio]] ([[User talk:Ostentatio|talk]]) 23:38, 20 August 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
Bridges still taking dmg on sections that span lava tiles without &amp;quot;contacting&amp;quot;? --[[User:Klaa|Klaa]] ([[User talk:Klaa|talk]]) 15:48, 9 November 2018 (CET)&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining&amp;diff=108208</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining&amp;diff=108208"/>
		<updated>2018-08-07T05:44:13Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
==== Description ====&lt;br /&gt;
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins. &lt;br /&gt;
&lt;br /&gt;
==== Characteristics gained ====&lt;br /&gt;
* Body / [[Body strength]], [[Body stamina]]&lt;br /&gt;
* Mind / [[Mind logic]]&lt;br /&gt;
* Soul / [[Soul strength]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
There are several &amp;quot;modes&amp;quot; of '''mining''', depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -&amp;gt; (action). Mining speed is determined by mining skill, [[pickaxe]] [[quality]], [[Skills:Pickaxe|pickaxe skill]] and the [[Wind of Ages]] cast, ordered from greatest effect to least.&lt;br /&gt;
&lt;br /&gt;
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].&lt;br /&gt;
&lt;br /&gt;
* Mining straight mines at zero slope. Mining upward or downward mines at a slope of 20 in that direction. From this, a set of variants is applied based on skill which ultimately determines the final slope of the tile. This skill-based variance set is such that: &amp;lt;50 skill is +/- 3, 50-70 is +/- 2, 70-90 is +/- 1, 90+ is 0. Only the final action that breaks the wall (upward, downward, or straight) determines the direction mined.  &lt;br /&gt;
* You may not mine upward out of rock and into the [[dirt]] that is covering it.&lt;br /&gt;
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.&lt;br /&gt;
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
=== Opening a mine ===&lt;br /&gt;
The first step is to make a '''mine entrance''' on the surface which may be done on any [[cliff]] or [[rock tile]].&lt;br /&gt;
&lt;br /&gt;
The [[slope]] of the [[tile border]]s around the left and right of the required entrance are an important factor, too shallow of an opening and the entrance would be too steep to easily walk in and out of. The slope on both sides should ideally be greater than 10 each to ensure that the entrance is easy to navigate.  Poor tunnel slopes can be fixed, however, it is very difficult. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the rock or cliff, select '''Mining''' &amp;gt; '''Tunnel'''.&lt;br /&gt;
&lt;br /&gt;
Each tunneling action has a chance to create a [[rock shard]]. After a number of [[rock shards]] are created, usually 9, the message {{event|inline|You will soon create an entrance}} will appear. A [[rock shard]] or two later, and an entrance will be created.&lt;br /&gt;
&lt;br /&gt;
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].&lt;br /&gt;
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.&lt;br /&gt;
* The maximum height of a tunnel entrance is 270 slope.&lt;br /&gt;
* The maximum height of an tunnel entrance is 90 slope if you plan to add a mine door. &lt;br /&gt;
* You may create a mine entrance up to 3 tiles wide.&lt;br /&gt;
** To widen a tunnel, the tile you mine must only be connected to ONE open tunnel only&lt;br /&gt;
** Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]&lt;br /&gt;
&lt;br /&gt;
=== Tunnel excavation ===&lt;br /&gt;
Mining a cave wall inside of a mine will remove that tile of rock. It takes anywhere from 45-50 mining actions to produce the message {{event|inline|The wall will break soon}} after which it takes an average of 5 actions to fully remove the tile.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* It is possible to mine up, down or flat but only the final action is taken into account.  The resulting slope of up or down will be approximately 20.&lt;br /&gt;
* There are slight deviations in mine slopes (up to 3 &amp;quot;Slope&amp;quot;) when a mine shaft progresses.This is based off Mining Skill.&lt;br /&gt;
** skill less than 50, +-3&lt;br /&gt;
** skill = 50, variance is +-2&lt;br /&gt;
** skill = 70, variance is +-1&lt;br /&gt;
** skill = 90+ no variance&lt;br /&gt;
* When connecting two mine shafts, the direction of the mining is irrelevant; one floor will connect to the other floor and ceilings will likewise connect.&lt;br /&gt;
* Each action will produce one rock shard.&lt;br /&gt;
* All items mined from the cave wall will appear in a pile on the ground on the tile you're stood; this often includes items such as [[salt]] and [[gem]]s, all of which are found randomly.&lt;br /&gt;
* It is not possible to create an exit from the inside if there is dirt covering the planned exit, this must be fully uncovered and bare just as If you were to create an entrance from the outside.&lt;br /&gt;
** If the outside tile if covered by dirt while trying to mine out the message {{event|inline|The cave wall looks very unstable and dirt flows in. You would be buried alive}}&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Gem|Gems]] | [[Salt]]&lt;br /&gt;
&lt;br /&gt;
=== Ore mining ===&lt;br /&gt;
[[Ore]] is produced by mining on ore [[vein]]s found inside of a mine. When an ore vein is depleted a tunnel is created the same as when mining rock. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.  Shards may also be produced from [[marble]] and [[slate]] veins.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the ore or shard tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* Each action will produce one ore or shard of the vein's type on the floor in a pile where you are standing.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Ore]]&lt;br /&gt;
&lt;br /&gt;
=== Floor and ceiling mining ===&lt;br /&gt;
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that, as with [[digging]], these actions affect the closest corner of the tile and not the tile itself. A ceiling tile can be mined upward around 31 times before it is too high to reach (given that you haven't lowered the floor before you start). A floor tile can be mined down well past swimming depth to let boats such as Corbitas pass through. It is a good idea to keep a rowboat/sailboat close by for stamina regain when mining past the water level. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the floor or ceiling tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* When removing a rock tile adjacent to a section of the mine which has been modified as such it's important to know that the floor of the new section connecting the modified corners will match up (providing you didn't mine up or down), but the ceiling will not.  The ceiling will take the standard height.&lt;br /&gt;
* You can fix slopes with [[Concrete]]: one concrete will raise one corner, the equivalent of 1 dirt or 1 mine action.&lt;br /&gt;
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.&lt;br /&gt;
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.&lt;br /&gt;
* When mining the floor too low, (with an already high ceiling, before hitting the water level) you will receive the message:{{event|inline|Lowering the floor further would make the cavern unstable}}.&lt;br /&gt;
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions &amp;quot;mine up&amp;quot; and &amp;quot;mine down&amp;quot; create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way. &lt;br /&gt;
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining warnings|Mining Warnings]] | [[Concrete]] | [[Digging]]&lt;br /&gt;
&lt;br /&gt;
=== Leveling ===&lt;br /&gt;
Standing on a flat cave tile will permit the leveling of an adjacent tile so that it will be at the same height.  To see if a tile is flat simply activate a pickaxe and hover over the tile.&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave floor tile, select '''Mining''' &amp;gt; '''Level'''.&lt;br /&gt;
* In order to raise any corners [[concrete]] must be held in the inventory.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Concrete]] &lt;br /&gt;
&lt;br /&gt;
=== Surface mining ===&lt;br /&gt;
Surface mining is the action of shaping external rock or cliff faces to prepare an area for tunneling, adjusting terrain for other uses or simply for aesthetic reasons. To mine on the surface, all adjacent corners of the tile must be clear of dirt. When mining into water the maximum depth permitted is -24 from the water level. To mine the surface rock, first '''activate''' a [[pickaxe]]. While standing on the corner you wish to modify, '''right-click''' on the rock of cliff tile, select '''Mining''' &amp;gt; '''Mine'''. It may take one or more actions to lower a single dirt level of rock.  Border [[slope]] depth may be seen with a pickaxe activated just as with a [[shovel]].&lt;br /&gt;
:Slope reduction: {{event|inline|You mine some rock shards.}}&lt;br /&gt;
:No reduction: {{event|inline|You chip away at the rock.}}&lt;br /&gt;
&lt;br /&gt;
:'''Read more''': [[Surface mining]] | [[Digging]] | [[Slope]]&lt;br /&gt;
&lt;br /&gt;
== Other information ==&lt;br /&gt;
=== Mine doors ===&lt;br /&gt;
You can limit access to your mine with the use of a '''[[mine door]]'''. Several types of mine doors are available.  Remember that off-deed mine doors can be bashed by other players, so your mine is not entirely safe just because it has a mine door attached. A deed [[perimeter]] does '''not''' protect mine doors.&lt;br /&gt;
* If you wish to place a [[fence]] around a mine entrance this should be done before attaching a mine door.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mine door|Mine Doors]]&lt;br /&gt;
=== Dropshaft ===&lt;br /&gt;
Dropshafts are typically unfavorable in mines. They link two sections of a mine together which have a height difference of many dirts.  They are not easily traversable. Vehicles and horses will not be able to move between the levels, and a player must [[Climbing|climb]] to move between the two.&lt;br /&gt;
&lt;br /&gt;
When a drop shaft is going to be created you will receive this message before the wall breaks: {{event|inline|You hear falling rocks from the other side of the wall. A deep shaft will probably emerge.}}&lt;br /&gt;
&lt;br /&gt;
Should a dropshaft be required, simply mine out the rock tile which separates two mines of different levels.  Some players have created dropshafts to gain fast access to water or create short-cuts.  There is no falling [[damage]] inside mines, so falling down these shafts is not going to injure the player.&lt;br /&gt;
:Proceed with caution as these are very hard, often impossible, to modify once created.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Climbing]] | [[Damage]]&lt;br /&gt;
&lt;br /&gt;
=== Cave-ins ===&lt;br /&gt;
Any excavated cave tile has a chance of caving in. When this occurs the tile will become either a rock or ore/shard vein and will need to be re-excavated.  A recently collapsed rock tile may not require as many actions to re-open, however an ore tile will likely require many hundred, or even thousand, actions to remove.&lt;br /&gt;
&lt;br /&gt;
Reinforcing a cave wall with a [[support beam]] will lower the chance of a cave-in on tiles surrounding that support.  Once reinforced they may not be excavated, however a mayor may mine out the support should it reside on their deed.  This would take approximately 50 actions just to remove the support.  Ore veins are considered similar to reinforced walls for purposes of stability.&lt;br /&gt;
* The chance that a tile is replaced with a vein or shard other than rock is extremely low.&lt;br /&gt;
* You also have the option to manually cave in mine tiles using the spell [[Strongwall]] and using a [[shaker orb]] which can be bought from a trader for 5 silver and is a one time use item.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Support Beam]] | [[Strongwall]] | [[shaker orb|Shaker Orb]]&lt;br /&gt;
&lt;br /&gt;
== Skillgain ==&lt;br /&gt;
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product. &lt;br /&gt;
&lt;br /&gt;
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile quality.&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order to gain skill from a mining action the by product has to be anywhere in between 1.01 and 39.99 quality range.&lt;br /&gt;
&lt;br /&gt;
'''Note''': All tests were done with a 25ql pickaxe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]], [[Zinc vein|Zinc]] || 1-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron vein|Iron]] || 25-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin vein|Tin]] || 35-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper vein|Copper]], [[Slate]], [[Lead vein|Lead]] || 50-75&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver vein|Silver]] || 75-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold vein|Gold]], [[Marble]], [[Sandstone]] || 90+&lt;br /&gt;
|-&lt;br /&gt;
|+ Optimal Skill Gain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Optimal Pickaxe Selection for Skill Gain'''&lt;br /&gt;
&lt;br /&gt;
If you want to optimize mining skill gain, you need to pick the correct QL pickaxe for your skill and for the vein you are mining.  You can use the formula:&lt;br /&gt;
&lt;br /&gt;
''(Skill + Tool QL) divided by 2, then subtract 20 = &amp;lt;optimal difficulty&amp;gt;&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
Plug in the variables you know, and solve for the remaining variable.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ore type !! Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Stone || 2&lt;br /&gt;
|-&lt;br /&gt;
| Zinc || 2&lt;br /&gt;
|-&lt;br /&gt;
| Iron || 3&lt;br /&gt;
|-&lt;br /&gt;
| Tin || 10&lt;br /&gt;
|-&lt;br /&gt;
| Copper || 20&lt;br /&gt;
|-&lt;br /&gt;
| Slate || 20&lt;br /&gt;
|-&lt;br /&gt;
| Lead || 20&lt;br /&gt;
|-&lt;br /&gt;
| Silver || 35&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 40&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced || 40&lt;br /&gt;
|-&lt;br /&gt;
| Marble || 40&lt;br /&gt;
|-&lt;br /&gt;
| Sandstone || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
There are several types of resource which can be found while mining:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Mining By-Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || [[Rock shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Slate]] || [[Slate shards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandstone]] || [[Sandstone shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Marble wall|Marble]] || [[Marble shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Vein]] || [[Iron ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Copper Vein]] || [[Copper ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin Vein]] || [[Tin ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Zinc Vein]] || [[Zinc ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Vein]] || [[Lead ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Silver Vein]] || [[Silver ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Vein]] || [[Gold ore]]&lt;br /&gt;
|+ Mining Resources &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other resources which can be found include [[salt]], [[gems]], [[source crystal]]s and [[flint]].&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Resources]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Support beam]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Mining warnings]]&lt;br /&gt;
* [[Strongwall]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Miner at 50 skill&lt;br /&gt;
* Prime Minester at 70 skill&lt;br /&gt;
* Mastermine at 90 skill&lt;br /&gt;
*'''The World is Mine''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Mining can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.&lt;br /&gt;
* See [[Mining_warnings]] for more indepth information on each situation.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:While_moving]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Bell_tower&amp;diff=107854</id>
		<title>Talk:Bell tower</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Bell_tower&amp;diff=107854"/>
		<updated>2018-07-13T06:25:17Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How does the bell tone change as you improve it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Think it would be worthwhile to add sound files to wurmpedia? Such as the different tones? --[[User:Klaa|Klaa]] ([[User talk:Klaa|talk]]) 08:25, 13 July 2018 (CEST)&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wine&amp;diff=107853</id>
		<title>Wine</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wine&amp;diff=107853"/>
		<updated>2018-07-13T06:24:01Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Wine&lt;br /&gt;
|image=liquid.jpg&lt;br /&gt;
|active=[[Juice]]&lt;br /&gt;
|passive=[[Maple syrup]]&lt;br /&gt;
|group=Liquid&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=beverages&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Wine is a [[Beverages|beverage]] made from [[maple syrup]] and [[juice|grape juice]]. It is stored in a wine barrel to age over time.&lt;br /&gt;
* Blue [[grapes]] make red wine&lt;br /&gt;
* Green [[grapes]] make white wine. &lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Wine requires combining an equal amount of grape juice/rice and maple syrup, and then ferments in a [[wine barrel]]. &lt;br /&gt;
&lt;br /&gt;
Unlike most other items, wine [[quality]] goes up over time, as long as it stays in a sealed wine barrel.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Wine has been shown to increase [[stamina]] as well as [[thirst]], with the effect multiplying in higher quality wine.&lt;br /&gt;
&lt;br /&gt;
Wine will also give a temporary random skill [[affinity]], with the duration varying depending on quality and amount drank.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Wine is created in the container that the grape juice is in. If the total amount is greater than the container's volume, the extra wine will spill. &lt;br /&gt;
* Wine barrels must be sealed with a peg for the wine to age.&lt;br /&gt;
* Fermentation time is approximately 5-7 real days. Unfermented wine must be sealed with a woodscrap.&lt;br /&gt;
* Food affinity for the wine will depend on wood type f scrap used to seal. Fruit trees make vinegar.&lt;br /&gt;
* Wine will age better inside a building than outside (ie: where other items would have minimized decay, wine ages better). &lt;br /&gt;
* Best aging method known for wine is storing it in a oak wine barrel in a underground building on deed.&lt;br /&gt;
* [[Rice wine]] does not count toward the [[Personal goals|personal goal]] of making wine.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rice wine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Beverages items]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=107639</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=107639"/>
		<updated>2018-06-29T10:15:27Z</updated>

		<summary type="html">&lt;p&gt;Klaa: redundant entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Hud settings&amp;quot;, then click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
===Achievements===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || [[Fasting]].&lt;br /&gt;
|-&lt;br /&gt;
| Adulterator || You like wine || Silver || Make 100 liters of [[wine]] &lt;br /&gt;
|-&lt;br /&gt;
| Almost impossible || You've manufactured something really special || Diamond || Create a fantastic item.&lt;br /&gt;
|-&lt;br /&gt;
| Ambitious || You're not fooling around. You're doing things! || Gold || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Amost as good as an Axe || There's always a way to bring down a tree. || Silver || Cut down a tree with something other than an axe.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| Ascetic || You are dying from famine || Silver || Food bar below 7% (no more fasting).&lt;br /&gt;
|-&lt;br /&gt;
| Ashes to Ashes || Most people avoid lava for good reasons || Silver || Die on a [[lava]] tile&lt;br /&gt;
|-&lt;br /&gt;
| Baker || You should wear a white cap || silver || Bake 100 bread&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Embark different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Maker || You finished the &amp;quot;boat type&amp;quot; || Silver || Complete construction of different types of boats.&lt;br /&gt;
|-&lt;br /&gt;
| Be Gentle Please || You won a spar, hooray! || Silver || Win a spar&lt;br /&gt;
|-&lt;br /&gt;
| Bodhisattva || Meditating cleans the mind and elevates your soul. || Gold || [[meditating|Meditate]] 2000 times.&lt;br /&gt;
|-&lt;br /&gt;
| Bread Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Brilliant! || You've mined a brilliant gem || Gold || Mine a 90QL gem.&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achievement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Bumble Bee || Are you in it for the honey, Honey? || Gold || Plant many [[flowers]]&lt;br /&gt;
|-&lt;br /&gt;
| Burglar || They can't keep you out! || Silver || Pick 5 [[locks]].&lt;br /&gt;
|-&lt;br /&gt;
| Cap'n || Aye aye, Cap'n || Silver || Embark all the different types of [[boat]]s as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Identifier || Care and attention to detail let you identify ancient items. || Silver || Completely clean and identify 50 fragments.&lt;br /&gt;
|-&lt;br /&gt;
| Chief Mate || Yarr Matey || Silver || Be a passenger in a boat&lt;br /&gt;
|-&lt;br /&gt;
| Citizen || Congratulations! You've joined your first settlement! || Silver || Become a citizen of a settlement &lt;br /&gt;
|-&lt;br /&gt;
| Cleanup Operation || You are recycling things. Good. || Silver || Let 100 items 'decay' in a [[trash heap]] &lt;br /&gt;
|-&lt;br /&gt;
| Cleptomaniac ||Just... one... more... || Silver || Pick 50 [[locks]].&lt;br /&gt;
|-&lt;br /&gt;
| Clumsy || Try to be more gentle when climbing || Silver || Fall down and take some damage.&lt;br /&gt;
|-&lt;br /&gt;
| Concrete Shoes || You've discovered that swimming requires training || Silver || Death by drowning&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy || Bovine is your thing. || Silver || Lead 3 [[bull]]s while riding a horse.&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops || Ouch! The eye! || Silver || Take a hit to the face?&lt;br /&gt;
|-&lt;br /&gt;
| Dead end || Sometimes it's hard to survive while driving || Silver || Killed while on a cart.&lt;br /&gt;
|-&lt;br /&gt;
| Debt Collector || You can't possibly carry more || Silver || Drain a deed&lt;br /&gt;
|-&lt;br /&gt;
| Decay Removal Services || You could do this for a living. Unless you already are. || Gold || Repair 1250 fences, floors or walls. &lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Defiler || You have destroyed the holy altar || Diamond || Destroy the whitelight&lt;br /&gt;
|-&lt;br /&gt;
| Deforestation || There is something with you and trees || Silver || Cut down 1000 trees&lt;br /&gt;
|- &lt;br /&gt;
| Die by the Rift || You died in the Rift Area || Silver || Die inside the Rift Area. &lt;br /&gt;
|-&lt;br /&gt;
| Dough Hands || Ignorance and error are necessary to life, like bread and water. || Gold || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Environment Improval Engineer || You take pride in repairing structures || Silver || Repair 250 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Epic helper || You did your part in helping the gods advance on their journey on Valrei. || Silver || Contribute towards a mission on one of the Epic servers.&lt;br /&gt;
|-&lt;br /&gt;
| Epic Finalizer || You managed to finish that mission. Good job! || Silver || Complete a mission on one of the Epic Servers.&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional craftsmen || You can do really fine things || Silver || Improve an item from under 50.00ql to above 50.00ql&lt;br /&gt;
|- &lt;br /&gt;
| Experienced || You have been premium for 9 months. || Silver || Have a total of 9 months of premium. &lt;br /&gt;
|-&lt;br /&gt;
| Flirtatious || Your smiles can melt ice || Silver || [[emote|flirt]] with 10 players. (Must be unique accounts)&lt;br /&gt;
|-&lt;br /&gt;
| Fo's Favorite || You start to become popular with the gods of nature || Silver || Plant 1000 trees.&lt;br /&gt;
|-&lt;br /&gt;
| Fragmental || The ancients apparently used these tools too, who knew? || Silver || Recreate a tool from fragments&lt;br /&gt;
|-&lt;br /&gt;
| Founder || There's nothing like home || Silver || Found a deed&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Ghost || Others only notice a slight movement of the air but choose to look the other way || Silver || Successfully stealth 200 times&lt;br /&gt;
|-&lt;br /&gt;
| Gold Digger || Found the Gold. Now - what to do with it? || Silver || Mine gold.&lt;br /&gt;
|-&lt;br /&gt;
| Gollum || It came to me, my own, my love... my... preciousss. || Silver || [[Stealth|Stealthing]] in a cave(with an equipped ring?)&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Drag a cart 250 tiles.&lt;br /&gt;
|-&lt;br /&gt;
| Hedgehog || You are a one for hedges. || Silver || Plant 200 hedges or flowerbeds.&lt;br /&gt;
|-&lt;br /&gt;
| Hexer || Are you addicted to potions? || Silver || Drink many 20 potions.&lt;br /&gt;
|-&lt;br /&gt;
| Hippie || Flower power! || Silver || Plant 100 [[flower]]s&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use the 'wave'-[[emote]] on a [[horse]]&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving&lt;br /&gt;
|-&lt;br /&gt;
| Investigating the Rift || What's up there? || Silver || Cross the center tile of a rift area, before it opens. &lt;br /&gt;
|-&lt;br /&gt;
| Janitor || You keep the place in good order || Silver || Repair 50 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]]&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Appleseed || You have to check your skin for bark complexion. || Gold || Plant xxx trees?&lt;br /&gt;
|-&lt;br /&gt;
| Joyrider || You had the chance to view the surroundings quite a while there. || Silver || Ride a cart as a passenger 4000 tiles.&lt;br /&gt;
|-&lt;br /&gt;
| Knarr sailor || Look, it floats! || Silver || Command a [[knarr]]&lt;br /&gt;
|-&lt;br /&gt;
| King's court || You have been allowed to join the Inner ranks || Gold || Have a kingdom office.&lt;br /&gt;
|-&lt;br /&gt;
| Landed || You have been premium for 1 month || Silver || Have one Month of used premium playtime.&lt;br /&gt;
|-&lt;br /&gt;
| Last Rope || The more the merrier || Silver || Lead 3 animals at same time&lt;br /&gt;
|-&lt;br /&gt;
| Marble Bridge Maker || You finished a Marble Bridge || Silver || Complete a Marble Bridge&lt;br /&gt;
|-&lt;br /&gt;
| Master Bridgebuilder || People should come to you for bridges || Gold || Complete one bridge of each material type&lt;br /&gt;
|-&lt;br /&gt;
| Master Winemaker || Winemaking is an art, and you're an expert at it! || Diamond || Make 5000 liters of wine.&lt;br /&gt;
|-&lt;br /&gt;
| Maskter of Recreation || People really wore these things? || Gold || Recreate 1 masks from fragments.&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Goat || Wow, you can really climb heights || Silver || Go even higher up than the &amp;quot;Went up a Hill&amp;quot; achievement.&lt;br /&gt;
|- &lt;br /&gt;
| Moved a Mountain || You know how to drag a cart || Silver || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Miner on Strike || Better not to underestimate a miner and his pickaxe || Silver || Kill another player using a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| Nomad || Are you restless? || Gold || Travel a really long distance (10x 'Wanderer')&lt;br /&gt;
|-&lt;br /&gt;
| Nancy the Tavern Wench || Let's danec! || Silver || [[emote|dance]] with 10 unique players.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the Way to the Moon || There's no limit! No, no, no limit! || Silver || Go even higher than &amp;quot;Thin Air&amp;quot; (This is possibly only achieved by climbing to the top of dragon fang)&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving&lt;br /&gt;
|-&lt;br /&gt;
| Out At Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Overdosed on Acupuncture || Those thorns give deadly prickles || Silver || Die from [[thorn]]s. Spike Barriers also work.&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || You are getting in to not getting in to things. || Silver || Meditate 200 times&lt;br /&gt;
|-&lt;br /&gt;
| Paul Bunyan || You can measure yourself with the greatest of lumberjacks. || Silver || Cut down 5000 trees.&lt;br /&gt;
|-&lt;br /&gt;
| Peasant Winemaker || You really like wine! || Silver || Make 500 liters of [[wine]]&lt;br /&gt;
|-&lt;br /&gt;
| Perfection || Few have mastered item creation like you.  There's little room for improving an item more than this! || Diamond || 99.00Ql Item&lt;br /&gt;
|-&lt;br /&gt;
| Pie-maker || Make some pies.|| Silver || Make the following pies: Cottage, fish, raspberry, fruit, berry, custard, steak and ale, pork and meat.&lt;br /&gt;
|-&lt;br /&gt;
| Popular Joe || You have many friends! || Silver || Add a friend&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Improve an item past the previous maximum for an item of that type on the entire server.&lt;br /&gt;
|-&lt;br /&gt;
| Really rare || You've manufactured a really rare item || Silver || Creating supreme items&lt;br /&gt;
|-&lt;br /&gt;
| Revered one || You have been premium for 48 months || Diamond || Being premium for 48 consecutive months. &lt;br /&gt;
|-&lt;br /&gt;
| Rift Specialist || You've defeated all sorts of Rift creatures. || Gold || Kill some Rift creatures. &lt;br /&gt;
|-&lt;br /&gt;
| Rift Opener || You sacrificed at the Rift Altar || Silver || Sacrifice a Rift heart at the Rift altar. &lt;br /&gt;
|-&lt;br /&gt;
| Rider of the Apocalypse|| You rode, and rode, and rode. || Silver || Travel a far distance on horse.&lt;br /&gt;
|-&lt;br /&gt;
| Rope Bridge Maker || You finished a Rope Bridge || Silver || Complete a Rope Bridge&lt;br /&gt;
|-&lt;br /&gt;
| Ruler || You made it to the top. || Diamond || Become faction leader on Elevation.&lt;br /&gt;
|-&lt;br /&gt;
| Sandwich Maker || As the Sandwich-Islander believes that the strength and valor of the enemy he kills passes into himself, so we gain the strength of the temptations we resist || Silver || Make a [[sandwich]].&lt;br /&gt;
|-&lt;br /&gt;
| Scouted || You have been premium for 6 months. || Silver || You have been premium for 6 months.&lt;br /&gt;
|-&lt;br /&gt;
| Settlement assault || You've killed an enemy spirit guard || Silver ||&lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [[House (general)|house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Shadow || Hiding in the shadows is becoming one of your favorite pastimes. || Silver || Successfully [[stealth|sneak]] 50 times.&lt;br /&gt;
|-&lt;br /&gt;
| Shutting Down || You were there when the Rift was shut || Silver || Participate in a rift and be online when it closes. &lt;br /&gt;
|- &lt;br /&gt;
| Slacker || Your just standing there! || Silver || (?)&lt;br /&gt;
|-&lt;br /&gt;
| Sneaky || Sometimes it is best not to be seen by others. || Silver || Successfully sneak 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| Singing While Eating || Who was that cook? || Silver || Eat high ql food&lt;br /&gt;
|-&lt;br /&gt;
| Sisyphus Says Hello || Repair 6250 fences, floors or walls. || Diamond || Repair 6250 fences, floors or walls.&lt;br /&gt;
|-&lt;br /&gt;
| Skilled || Skill points. Can't have too many of them || Silver || Certain amount of skill points? (500 total?)&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| Stone Bridge Maker || You finished a Stone Bridge || Silver || Complete a Stone Bridge.&lt;br /&gt;
|-&lt;br /&gt;
| Survived || You have been premium for 3 months || Silver || Stay premium for 3 months in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Talented Investigator || The ancient world cannot hide any secrets from you! || Silver || Investigate and find 50 fragments.&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server&lt;br /&gt;
|-&lt;br /&gt;
| The Lucky One || Wow, that was really, really close. || Silver || Heal from less then 1% health.&lt;br /&gt;
|-&lt;br /&gt;
| The Path of Vynora || You and fishing are one || Gold || Catch 1,000 fish.&lt;br /&gt;
|-&lt;br /&gt;
| The Smell of Freshly Baked Bread || If you have two loaves of bread, sell one and buy a lily. || Silver || Bake 100 [[Bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Thin Air || How high can you reach? || Silver || Go higher than &amp;quot;Mountain Goat&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Tossed Dwarf || Nobody dares to throw you around and you're hoping nobody watched you fly helplessly through the air this time || Silver || Get thrown&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build a [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Tradesman || You're seeing the world! || Silver || Travel between servers (?)&lt;br /&gt;
|-&lt;br /&gt;
| Tree Hugger || You plant trees. || Silver || Succesfully plant 200 [[sprout]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Trucker || You drove that cart really far. || Silver || Ride a cart as a commander for a long time&lt;br /&gt;
|-&lt;br /&gt;
| Truffle Pig || You like them mushies || Silver || Pick 20 [[mushroom]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Under the Influence || You like them potion || Silver || Drink 5 [[potion]].&lt;br /&gt;
|-&lt;br /&gt;
| Up The Drain || You've got expenses like everyone else! || Silver || Drain a deed 2 days in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Vigeron || Creating wine is your thing. || Gold || Make 1000 liters of wine.&lt;br /&gt;
|-&lt;br /&gt;
| Vynora commands you || The fish bring secrets from the deep || Silver || Catch 200 fish.&lt;br /&gt;
|-&lt;br /&gt;
| Waller || You weaved the source and created a wall || Silver || Summon a magical wall&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer || You know how to move around || Silver || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || You're getting a reputation for being a successful fighter. || Gold || Reach 1100 [[Battle Rank]]&lt;br /&gt;
|-&lt;br /&gt;
| Well Maker || You found water and brought it to the surface of the world. || Silver || Build a [[well]] on the right spot (a water source).&lt;br /&gt;
|-&lt;br /&gt;
| Went up a Hill || The view is pretty up here || Silver || Going to a high altitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Take a swim.&lt;br /&gt;
|-&lt;br /&gt;
| Won The Game || You achieved all your personal goals in these lands and may feel closure || Diamond || Finish all of your personal goals.&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Bridge Maker || You finished a Wooden Bridge || Silver || Complete a Wooden Bridge.&lt;br /&gt;
|-&lt;br /&gt;
| You Beauty || You like to dress up. || Silver || Wear a ring, a necklace and a bracelet at the same time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kill Counters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| All Hell || You've held your ground against the Hell creatures || Gold || Kill all hell mobs. [[Hell scorpious]],[[hell horse]] and [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Arachnophile || You hate spider || Silver || Kill 100 [[spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]].&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Bisons || You've killed the bison || Silver || Kill a [[bison]].&lt;br /&gt;
|-&lt;br /&gt;
| Bovine Master || You slay bovine like none other || Silver || Kill a [[cow]].&lt;br /&gt;
|-&lt;br /&gt;
| Braaains || Zombies stand no chance || Silver || Kill 10 [[Zombie]]s&lt;br /&gt;
|-&lt;br /&gt;
| Crocodile Dundee || It was the croc and not you this time || Gold || Kill a large amount of [[crocodile]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || You need them shoes, belts and bags || Silver || Kill a [[crocodile]].&lt;br /&gt;
|-&lt;br /&gt;
| Dances with Wolves || You know how to kill wolves now || Silver || Kill 100 [[black wolf|wolves]].&lt;br /&gt;
|-&lt;br /&gt;
| Death comes crawling || You've killed the Deathcrawler || Silver || Kill a [[Deathcrawler minion]]&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]].&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || You've killed the dear || Silver || Kill a [[deer]].&lt;br /&gt;
|-&lt;br /&gt;
| Demons || You've killed the demon || Silver || Kill a [[Sol Demon]]&lt;br /&gt;
|-&lt;br /&gt;
| Dog Life || You put dogs out of their misery || Silver || Kill a [[dog]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer || You've killed the Red Dragon || Gold || Be engaged in combat with the red, green, black, white or blue [[dragon]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Drakeslayer || You've killed a Drake || Gold || Be engaged in combat with the black, green, blue, red or white [[dragon]]hatchling when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Drake Spirits || You've killed the Drake Spirit || Silver || Kill a [[Drakespirit]]&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]].&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]].&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Honey, guess what's for dinner! || Too many spiders! || Gold || Kill 1000 [[spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| How many Sons? || You've killed the Son of Nogump || Silver || Kill a [[Son of Nogump]].&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Incarnated To Hell || You've vanquished the Incarnation of Libila || Gold || Kill an Avatar of Libila&lt;br /&gt;
|-&lt;br /&gt;
| Kill the pig || You require pork || Silver || Kill a [[pig]].&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Infiltration || You've killed an enemy kingdom creature || Silver || Kill a creature belonging to an enemy kingdom&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || You've killed the lava fiend || Silver || Kill a [[lava fiend]].&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || You've killed the lava spider || Silver || Kill a [[lava spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Meoww! || Wild Cats try to put up a fight || Silver || Kill a [[wild cat]].&lt;br /&gt;
|-&lt;br /&gt;
| Mercykiller || You've killed a diseased creature || Silver || Kill a [[Animal conditions|diseased]] animal.&lt;br /&gt;
|-&lt;br /&gt;
| Moby Dick || You've killed the Huge Shark || Silver || Kill a Huge [[Shark]]&lt;br /&gt;
|- &lt;br /&gt;
| My furry eight-legged friends || What's up with these spiders everywhere? || Diamond || Kill 2000 [[Spider]]s.&lt;br /&gt;
|-&lt;br /&gt;
| No Son of a Troll || You don't fancy trolls || Gold || Kill 1000 [[Troll]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Off Horse || You slay horses || Silver || Kill a [[horse]].&lt;br /&gt;
|-&lt;br /&gt;
| One Eyed Snake || You've killed the Kyklops || Gold||  Be engaged in combat with the [[Kyklops]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Out, out, brief candle! || It appears scaring hens to death is your favorite pasttime. || Silver||  Kill ten hens.&lt;br /&gt;
|-&lt;br /&gt;
| Pheasant Hunt || You've killed the pheasant || Silver || Kill a [[pheasant]].&lt;br /&gt;
|-&lt;br /&gt;
| Rat Race || The rat race has begun! || Silver || Kill a [[rat]].&lt;br /&gt;
|-&lt;br /&gt;
| Rift Beasts || You've vanquished a Rift Beast || Silver || Kill a Rift Beast &lt;br /&gt;
|-&lt;br /&gt;
| Rift Jackals || You've vanquished a Rift Jackal! || Silver || Kill a Rift Jackal.&lt;br /&gt;
|-&lt;br /&gt;
| Rift Ogre || You've vanquished a Rift Ogre || Silver || Kill a Rift Ogre &lt;br /&gt;
|- &lt;br /&gt;
| Rift Warmaster || You've vanquished a Rift Warmaster || Silver || Kill a Rift Warmaster &lt;br /&gt;
|- &lt;br /&gt;
| Rrreoww! || Mountain Lions try to put up a fight || Silver || Kill a [[mountain lion]].&lt;br /&gt;
|-&lt;br /&gt;
| Scrapion || Scorpions are at your mercy || Silver || Kill a [[Scorpion]].&lt;br /&gt;
|-&lt;br /&gt;
| Settlement Assault || You've killed an enemy spirit guard || Silver || Kill an enemy kingdom [[Spirit templar]].&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of The Lurker || You've killed a lurking creature || Silver || Kill a [[Animal conditions|lurking]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Sly || You've killed a sly creature || Silver || Kill a [[Animal conditions|sly]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Soilent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill an [[Animal conditions|alert]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || You've killed a spider || Silver || Kill a [[spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Tastes like Chicken || You know how to get crocodile meat || Silver || Kill 20 [[crocodile]]s&lt;br /&gt;
|-&lt;br /&gt;
| Tears of the Unicorn || You are a slayer of beauty || Silver || Kill 100 [[unicorn]]s&lt;br /&gt;
|-&lt;br /&gt;
| To hell with it || You've killed the Hell Hound || Silver || Kill a [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Traitor || And that poor guard was just doing his duty || Silver || Kill a [[Guard]].&lt;br /&gt;
|-&lt;br /&gt;
| Troll King Assassination || You've killed the Troll King || Gold ||  Be engaged in combat with the [[Troll King]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trolls killed || You've killed the fearsome Troll || Silver || Kill a [[Troll]].&lt;br /&gt;
|-&lt;br /&gt;
| Unicorns Killed || You've slain the Unicorn || Silver || Kill a [[Unicorn]] &lt;br /&gt;
|-&lt;br /&gt;
| Uttacha Spawn Slayer || You've killed the Uttacha Spawn || Silver || Kill a [[Spawn of Uttacha]]&lt;br /&gt;
|-&lt;br /&gt;
| Willbreaker || You've killed a hardened creature || Silver || Kill a [[Animal conditions|hardened]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || You're a wolf slayer || Silver || Kill a [[black_wolf|wolf]].&lt;br /&gt;
|-&lt;br /&gt;
| You Cannot Pass || You have defeated many Lava Fiends || Silver || Kill 20 [[lava fiend]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Zombies killed  || Zombie! Zombie! || Silver || Kill a [[zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Hunter || Apparently It's you or zombies || Gold || kill 50 [[Zombie]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Event Achievements ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|- &lt;br /&gt;
| Independence Tourist || You've toured the sights of Independence! || Iron || Complete the Independence Sightseeing Race. &lt;br /&gt;
|- &lt;br /&gt;
| Gopher for the Gods || You finished the May 2016 Scavenger hunt... Either that or you're a rodent of some sort. One of the two anyhow || Iron || Complete the Independence May 2016 Treasure Hunt.&lt;br /&gt;
|-&lt;br /&gt;
| Geographer of the Isles || You have successfully pieced together the locations to a treasure map || Iron || Complete the Pristine April 2016 event. &lt;br /&gt;
|- &lt;br /&gt;
| I survived the Labyrinth. || Granted for completing the 2015 Labyrinth on Xanadu || Iron || Complete the famous Xanadu Labyrinth. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sorcery&amp;diff=106826</id>
		<title>Sorcery</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sorcery&amp;diff=106826"/>
		<updated>2018-05-13T16:40:47Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sorcery is the ability to create magical spawns, or cast spells, with the use of [[karma]].  It is sometimes confused with a very different area of the game:[[priest]]s and the use of religion-based [[spells]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
*Sorcery abilities are learned from magic tomes or through special [[Astrology:Valrei|Valrei]] items.&lt;br /&gt;
&lt;br /&gt;
*Each Sorcery item comes with it's own unique ability as well as a resistance and a weakness to a certain type of damage. &lt;br /&gt;
&lt;br /&gt;
*'''On Freedom''': Sorcery items have a chance to be dropped by a [[Unique]] monster upon death. These are dropped before the butcher, similar to how a troll may drop a [[Huge shod club|Troll club]]).&lt;br /&gt;
&lt;br /&gt;
*'''On Epic''': Sorcery items are acquired through the completion of missions and obtaining scenario points. If the main god of your kingdom wins the current scenario on the Valrei map, then each scenario point acquired works like a raffle ticket (a random point is drawn and a sorcery item is given). &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Each Sorcery item comes with 3 charges that grant its effect to the player that uses it. To gain powers from a sorcery item, it must be used near an altar. &lt;br /&gt;
&lt;br /&gt;
*Titles are also granted to players who obtain certain sorcery powers. See chart below for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;200&amp;quot; | Title !! width=&amp;quot;200&amp;quot; | Spell !! width=&amp;quot;300&amp;quot; | Spell Description !! width=&amp;quot;150&amp;quot; | Resistance !! width=&amp;quot;150&amp;quot; | Weakness &lt;br /&gt;
|-&lt;br /&gt;
| [[Smoke of Sol]]&lt;br /&gt;
| Occultist || Karma Disease || Causes 19dmg Infected Wound || Physical || Poison &lt;br /&gt;
|-&lt;br /&gt;
| [[White Cherry]]&lt;br /&gt;
| Enchanter(m)/Norn(f) || Rust Monster || Attacker Weapon Takes more damage || Water || Disease &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Tome]]&lt;br /&gt;
| Sorcerer || Fireball || AoE FireBall ||Fire || Internal &lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cherry]]&lt;br /&gt;
|  Evocator || Karma Bolt || Causes 19dmg Headwound  || Poison || Physical &lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of Angels]](m)&lt;br /&gt;
|  Conjurer || Continuum || 20% Damage Reduction for Duration || Acid || Cold&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of Angels]](f)&lt;br /&gt;
| Mesmerizer  || Mirrored Self || Creates 3 illusions only enemies can see || Acid || Cold &lt;br /&gt;
|-&lt;br /&gt;
| [[Green Cherry]]&lt;br /&gt;
| Berserker(m)/Valkyrie(f) || Stoneskin || Attacker Misses Next Three Attacks || Internal || Fire&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Walnut]]&lt;br /&gt;
| Druid || Lightning || Causes a  HeadWound || Internal || Fire &lt;br /&gt;
|-&lt;br /&gt;
| [[Green Tome]]&lt;br /&gt;
| Worgmaster || Summon Worg || Summons a [[Worg]] || Internal || Fire &lt;br /&gt;
|-&lt;br /&gt;
| [[Black Tome]]&lt;br /&gt;
| Necromancer(m)/Witch(f) || Summon Skeletons/Wraith|| Summons 1-9 Skeletons/ 1 Wraith || Disease || Water &lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Tome]]&lt;br /&gt;
| Illusionist || Stone Wall || Click Tile Border to Create a Wall of stone || Cold || Acid &lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of Binding]]&lt;br /&gt;
| Spellbinder || Karma Slow ||Slows Attack Speed || Crush || Slash &lt;br /&gt;
|-&lt;br /&gt;
| [[Libram of the Night]]&lt;br /&gt;
| Inquisitor || Karma Missile || || Pierce || Bite &lt;br /&gt;
|-&lt;br /&gt;
| [[Slime of Uttacha]]&lt;br /&gt;
| Witch Hunter(m)/Soothsayer(f) || True Strike || Next hit is 100% Crit || Slash || Crush &lt;br /&gt;
|-&lt;br /&gt;
| [[White Tome]]&lt;br /&gt;
| Summoner(m)/Medium(f) || Fire Wall || Summons a wall of fire on Tile Border || Bite || Pierce &lt;br /&gt;
|-&lt;br /&gt;
| [[Tome of Incineration]]&lt;br /&gt;
| Incinerator (m/f?) || Incinerate || DoT Fire Spell || Fire || Bite &lt;br /&gt;
|-&lt;br /&gt;
| [[Key to the Heavens]]&lt;br /&gt;
| Ascended || || 0-3 Random Abilities || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related items==&lt;br /&gt;
*[[Smoke of Sol]]&lt;br /&gt;
*[[Blood of Angels]]&lt;br /&gt;
*[[Red Cherry]]&lt;br /&gt;
*[[White Cherry]]&lt;br /&gt;
*[[Green Cherry]]&lt;br /&gt;
*[[Red Tome]]&lt;br /&gt;
*[[White Tome]]&lt;br /&gt;
*[[Black Tome]]&lt;br /&gt;
*[[Green Tome]]&lt;br /&gt;
*[[Blue Tome]]&lt;br /&gt;
*[[Libram of the Night]]&lt;br /&gt;
*[[Slime of Uttacha]]&lt;br /&gt;
*[[Giant Walnut]]&lt;br /&gt;
*[[Scroll of Binding]]&lt;br /&gt;
*Wand of the Seas&lt;br /&gt;
*[[Tome of Incineration]]&lt;br /&gt;
*[[Key to the Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_lump&amp;diff=106782</id>
		<title>Gold lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_lump&amp;diff=106782"/>
		<updated>2018-05-07T16:44:30Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Gold_lump.png&lt;br /&gt;
|creation=Smelting [[gold ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Gold lump''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small lump of pure gold.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[gold ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 0.1kg '''gold lump''' per 20kg of gold ore.&lt;br /&gt;
&lt;br /&gt;
== Enchanting ==&lt;br /&gt;
* Will be faster to use if enchanted with [[Wind of Ages]].&lt;br /&gt;
* Skill experience boost if enchanted with [[Circle of Cunning]] &lt;br /&gt;
* Enchantments on gold lumps will degrade over time.&lt;br /&gt;
* You can keep using the enchantments by combining more lump into the enchanted one.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Gold items are worth more to a [[trader]] than their equivalence in silver.&lt;br /&gt;
* Higher [[QL]] [[forge]]s, [[campfire]]s, and [[oven]]s will smelt the ore faster.&lt;br /&gt;
* This metal has some [[Metal_properties#Gold_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
See [[:Category:Gold products|List of gold products]].&lt;br /&gt;
&lt;br /&gt;
[[Small Anvil]]:&lt;br /&gt;
*[[Ball]]&lt;br /&gt;
*[[Bracelet]]&lt;br /&gt;
*[[Candelabra]]&lt;br /&gt;
*[[Chain]]&lt;br /&gt;
*[[Hooks]]&lt;br /&gt;
*[[Hunting arrow head]]&lt;br /&gt;
*[[Necklace]]&lt;br /&gt;
*[[Ring]]&lt;br /&gt;
*[[Rivets]]&lt;br /&gt;
*[[Sheet]]&lt;br /&gt;
*[[Statuette of Fo]]&lt;br /&gt;
*[[Statuette of Libila]]&lt;br /&gt;
*[[Statuette of Magranon]]&lt;br /&gt;
*[[Statuette of Vynora]]&lt;br /&gt;
*[[Statuette]]&lt;br /&gt;
*[[War arrow head]]&lt;br /&gt;
&lt;br /&gt;
[[Large Anvil]]:&lt;br /&gt;
*[[Altar]]&lt;br /&gt;
*[[Bowl]]&lt;br /&gt;
*[[Hanging lamp head]]&lt;br /&gt;
*[[Large brazier bowl]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_lump&amp;diff=106781</id>
		<title>Silver lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_lump&amp;diff=106781"/>
		<updated>2018-05-07T16:43:56Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=smelting [[Silver ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Silver lump''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small lump of pure silver.''&lt;br /&gt;
&lt;br /&gt;
[[Silver lump]] comes from the melting [[silver ore]]. This process returns 0.1kg of silver lump per 20kg of silver ore.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
To create a silver lump you'll need 20 kg of silver ore and a heat source (could be a [[forge]] or a [[campfire]]). You must put the silver ore into the heat source and wait till it is [[glowing]] from heat. This might take anywhere from 10 minutes to nearly an hour, depending on the quality of the silver ore and the [[quality]] of the fire. Once the silver ore is glowing from heat it will turn into a 0.1kg [[silver lump]], which can then be used on either a [[large anvil]] or [[small anvil]].&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* This metal has some [[Metal_properties#Silver_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Silver products|List of Silver products]].&lt;br /&gt;
&lt;br /&gt;
Small Anvil:&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Bracelet]]&lt;br /&gt;
* [[Candelabra]]&lt;br /&gt;
* [[Chain]]&lt;br /&gt;
* [[Fork]]&lt;br /&gt;
* [[Hooks]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Knife (cutlery)|Knife]]&lt;br /&gt;
* [[Necklace]]&lt;br /&gt;
* [[Ring]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[Sacrificial knife blade]]&lt;br /&gt;
* [[Sheet]]&lt;br /&gt;
* [[Spoon]]&lt;br /&gt;
* [[Statuette of Fo]]&lt;br /&gt;
* [[Statuette of Libila]]&lt;br /&gt;
* [[Statuette of Magranon]]&lt;br /&gt;
* [[Statuette of Vynora]]&lt;br /&gt;
* [[Statuette]]&lt;br /&gt;
* [[War arrow head]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
&lt;br /&gt;
Large Anvil:&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Armour chains]]&lt;br /&gt;
* [[Bowl]]&lt;br /&gt;
* [[Gold hanging lamp head]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tin_lump&amp;diff=106780</id>
		<title>Tin lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tin_lump&amp;diff=106780"/>
		<updated>2018-05-07T16:43:31Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=Smelting [[Tin ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Tin lump''' (0.50 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of light tin.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[tin ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 0.5kg of '''tin lump''' per 20kg of tin ore.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
* Used to create [[bronze lump|bronze]] when combined with [[copper lump|copper]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Higher [[QL]] [[forge]]s, [[campfire]]s, and [[oven]]s will smelt the ore faster.&lt;br /&gt;
* This metal has some [[Metal_properties#Tin_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lead_lump&amp;diff=106779</id>
		<title>Lead lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lead_lump&amp;diff=106779"/>
		<updated>2018-05-07T16:43:04Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=Smelting [[Lead ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Lead lump''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A heavy lump of dull grey lead.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[lead ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 1.0kg '''lead lump''' per 20kg of lead ore.&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* This metal has some [[Metal_properties#Lead_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Anchor]]&lt;br /&gt;
* [[Larder]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=106778</id>
		<title>Zinc lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=106778"/>
		<updated>2018-05-07T16:42:21Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Zinc lump.jpg&lt;br /&gt;
|creation=Smelting [[Zinc ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Zinc lump''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A grey and white lump of zinc.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[zinc ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 1.0kg of '''zinc lump''' per 20kg of zinc ore. &lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
* Used to create [[brass lump|brass]] when combined with [[copper lump|copper]].&lt;br /&gt;
* Used to create white [[dye]] when combined with [[water]].&lt;br /&gt;
* A list of items that be crafted can be found [[:Category:Zinc products|here]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Higher [[QL]] [[forge]]s, [[campfire]]s, and [[oven]]s will smelt the ore faster.&lt;br /&gt;
* This metal has some [[Metal_properties#Zinc_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/Z]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=106777</id>
		<title>Copper lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=106777"/>
		<updated>2018-05-07T16:41:48Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=Smelting [[Copper ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Copper lump''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of pure red copper.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[copper ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 1.0kg of '''copper lump''' per 20kg of copper ore.&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* This metal has some [[Metal_properties#Copper_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Copper products|List of Copper products]].&lt;br /&gt;
&lt;br /&gt;
[[Small Anvil]]:&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Candelabra]]&lt;br /&gt;
* [[Hooks]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Lock picks]]&lt;br /&gt;
* [[Needle]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[Sheet]]&lt;br /&gt;
* [[War arrow head]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
&lt;br /&gt;
[[Large Anvil]]:&lt;br /&gt;
* [[Armour chains]]&lt;br /&gt;
* [[Bowl]]&lt;br /&gt;
* [[Brazier bowl]]&lt;br /&gt;
* [[Brazier stand]]&lt;br /&gt;
* [[Copper hanging lamp]]&lt;br /&gt;
&lt;br /&gt;
[[Water]]:&lt;br /&gt;
* [[Green dye]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brass_lump&amp;diff=106776</id>
		<title>Brass lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brass_lump&amp;diff=106776"/>
		<updated>2018-05-07T16:40:15Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Brass lump.png&lt;br /&gt;
|active=[[zinc lump]] (1.00 kg)&lt;br /&gt;
|passive=[[copper lump]] (0.15 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A shiny yellowy red lump of brass.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the [[QL]] of the [[zinc lump|zinc]] affects your success chance.&lt;br /&gt;
* Any [[enchantments]] should be cast upon the zinc lump.&lt;br /&gt;
* The quality of the [[copper lump|copper]] is the maximum quality of the resulting lump.&lt;br /&gt;
* If you fail creating, you lose 0.01kg from both lumps.&lt;br /&gt;
* The copper and/or zinc can be combined into one lump, as only the amount required is used.  If both are combined they will create one larger lump of brass.&lt;br /&gt;
* This alloy has some [[Metal_properties#Brass_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category: Brass products|List of Brass products]].&lt;br /&gt;
&lt;br /&gt;
[[Small Anvil]]:&lt;br /&gt;
*[[Ball]]&lt;br /&gt;
*[[Small resonator]]&lt;br /&gt;
&lt;br /&gt;
[[Large Anvil]]:&lt;br /&gt;
*[[Brass hanging lamp head]]&lt;br /&gt;
*[[Brass lamp head]]&lt;br /&gt;
*[[Oil Lamp]]&lt;br /&gt;
*[[Ribbon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=106775</id>
		<title>Steel lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=106775"/>
		<updated>2018-05-07T16:39:43Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Steel lump.jpg&lt;br /&gt;
|active= glowing hot [[charcoal]] (&amp;gt; 0.20kg)&lt;br /&gt;
|passive=[[Iron lump]] (&amp;gt; 0.20kg)&lt;br /&gt;
|group=Resources&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''0.40kg {{PAGENAME}}'''&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A heavy lump of dark steel.''&lt;br /&gt;
&lt;br /&gt;
Tools made from steel take 20% less damage from use than similar quality iron versions.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A minimum of 0.20kg for both iron and coal is needed for creation. For both materials, regardless of how large a bundle may be, only 0.20kg is used.&lt;br /&gt;
* A success consumes 0.20kg iron and 0.20kg of coal and results in a 0.40kg steel lump.&lt;br /&gt;
* A failed attempt decreases both the charcoal and the iron lumps' weight by 0.04kg.&lt;br /&gt;
* The [[quality]] of the charcoal affects the success chance as well as the likelihood the lump will be high quality.&lt;br /&gt;
* The quality of the iron lump caps the quality of the steel lump.&lt;br /&gt;
* Only the charcoal needs to be glowing hot.&lt;br /&gt;
* Any [[enchantments]] should be cast upon the charcoal.&lt;br /&gt;
* This alloy has some [[Metal_properties#Steel_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
See [[:Category:Steel products|List of steel products]].&lt;br /&gt;
&lt;br /&gt;
[[Small anvil]]:&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Carving knife blade]]&lt;br /&gt;
* [[Hatchet head]]&lt;br /&gt;
* [[Hooks]]&lt;br /&gt;
* [[Hunting Arrow Head]]&lt;br /&gt;
* [[Leather knife blade]]&lt;br /&gt;
* [[Pickaxe Head]]&lt;br /&gt;
* [[Rivet]]&lt;br /&gt;
* [[Short sword blade]]&lt;br /&gt;
* [[Small Axe Head]]&lt;br /&gt;
* [[Spear tip]]&lt;br /&gt;
* [[Steel sheet]]&lt;br /&gt;
* [[War Arrow Head]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
&lt;br /&gt;
[[Large anvil]]:&lt;br /&gt;
* [[Armour Chains]]&lt;br /&gt;
* [[Axe head]]&lt;br /&gt;
* [[Basinet helm]]&lt;br /&gt;
* [[Bowl]]&lt;br /&gt;
* [[Dredge scraping lip]]&lt;br /&gt;
* [[Great helm]]&lt;br /&gt;
* [[Horse shoe]]&lt;br /&gt;
* [[Huge Axe Head]]&lt;br /&gt;
* [[Huge halberd head]]&lt;br /&gt;
* [[Huge Sword Blade]]&lt;br /&gt;
* [[Large Maul Head]]&lt;br /&gt;
* [[Large shield]]&lt;br /&gt;
* [[Long Sword Blade]]&lt;br /&gt;
* [[Maul Head]]&lt;br /&gt;
* [[Mouth bit]]&lt;br /&gt;
* [[Open helm]]&lt;br /&gt;
* [[Plate Leggings]]&lt;br /&gt;
* [[Plate sabaton]]&lt;br /&gt;
* [[Plate Vambrace]]&lt;br /&gt;
* [[Scythe Blade]]&lt;br /&gt;
* [[Shield]]&lt;br /&gt;
* [[Shovel Blade]]&lt;br /&gt;
* [[Small Maul Head]]&lt;br /&gt;
* [[Small shield]]&lt;br /&gt;
* [[Spring]]&lt;br /&gt;
* [[Staff]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bronze_lump&amp;diff=106774</id>
		<title>Bronze lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bronze_lump&amp;diff=106774"/>
		<updated>2018-05-07T16:38:44Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Bronze lump.jpg&lt;br /&gt;
|active=[[tin lump]] (min 0.15 kg)&lt;br /&gt;
|passive=[[copper lump]] (0.5 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A red glistening lump of bronze.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The copper can be combined into one lump as only the amount required is used.&lt;br /&gt;
* The quality of the copper determines the maximum quality of the resulting bronze lumps.&lt;br /&gt;
* Any [[enchantments]] should be cast upon the tin lump.&lt;br /&gt;
* This alloy has some [[Metal_properties#Bronze_Properties|special properties]], especially when compared to [[Iron]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Bronze products|List of Bronze products]].&lt;br /&gt;
&lt;br /&gt;
[[Small Anvil]]:&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Hooks]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[War arrow head]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
&lt;br /&gt;
[[Large Anvil]]:&lt;br /&gt;
* [[Armour chains]]&lt;br /&gt;
* [[Bowl]]&lt;br /&gt;
* [[Bronze hanging lamp head]]&lt;br /&gt;
* [[Large bell resonator]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Tin products]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seryll_lump&amp;diff=106773</id>
		<title>Seryll lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seryll_lump&amp;diff=106773"/>
		<updated>2018-05-07T16:36:56Z</updated>

		<summary type="html">&lt;p&gt;Klaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|result=* [[Seryll lump]]&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / [[{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This reddish metal is believed to exist naturally only on Seris, and be delivered here by envoys from the gods.''&lt;br /&gt;
&lt;br /&gt;
[[Seryll]] was given out as a gift to the community with the [[legacy loyalty bonus]], and it has a small chance of dropping from [[Valrei creatures]] and appearing in [[Large treasure chest]]s on [[Elevation]]. The [[quality]] varies and is random.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Items made from seryll can be smelted into [[lump]] using a [[smelting pot]].&lt;br /&gt;
* Because of its value, seryll lump is best stored in a [[magic chest]] or kept in a character's [[inventory]].&lt;br /&gt;
* Any off deed [[crate]]s and [[bulk storage bin]]s that are subject to 5% loss of their content once a month (eg. those off-deed) should not be used to store seryll lump.&lt;br /&gt;
* Like other moon metals, this metal has some very [[Metal_properties#Seryll_Properties|special properties]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[:Category:Seryll products|Seryll products]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seryll_lump&amp;diff=106772</id>
		<title>Seryll lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seryll_lump&amp;diff=106772"/>
		<updated>2018-05-07T16:36:01Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Special properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|result=* [[Seryll lump]]&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / [[{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This reddish metal is believed to exist naturally only on Seris, and be delivered here by envoys from the gods.''&lt;br /&gt;
&lt;br /&gt;
[[Seryll]] was given out as a gift to the community with the [[legacy loyalty bonus]], and it has a small chance of dropping from [[Valrei creatures]] and appearing in [[Large treasure chest]]s on [[Elevation]]. The [[quality]] varies and is random.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Items made from seryll can be smelted into [[lump]] using a [[smelting pot]].&lt;br /&gt;
* Because of its value, seryll lump is best stored in a [[magic chest]] or kept in a character's [[inventory]].&lt;br /&gt;
* Any off deed [[crate]]s and [[bulk storage bin]]s that are subject to 5% loss of their content once a month (eg. those off-deed) should not be used to store seryll lump.&lt;br /&gt;
&lt;br /&gt;
== Special properties == &lt;br /&gt;
* Like other moon metals, this metal has some very [[Metal_properties#Seryll_Properties|special properties]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[:Category:Seryll products|Seryll products]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Adamantine&amp;diff=106771</id>
		<title>Adamantine</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Adamantine&amp;diff=106771"/>
		<updated>2018-05-07T16:35:33Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Adamantine and glimmersteel lumps are obtained as rewards from the [[Hunt of the ancients]]. &lt;br /&gt;
&lt;br /&gt;
Also, at the end of Epic scenarios the winning God will sometimes inflict terraforming events upon the territories of opposing kingdoms such as large trenches, towers of dirt and volcanos. Around these changes boulders appear which can be mined for glimmersteel and adamantine.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Like other moon metals, this metal has some very [[Metal_properties#Adamantine_Properties|special properties]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Adamantine products|Adamantine products]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Metal]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Glimmersteel_lump&amp;diff=106770</id>
		<title>Glimmersteel lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Glimmersteel_lump&amp;diff=106770"/>
		<updated>2018-05-07T16:34:56Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=Reward from [[Hota]], [[Rift]], Terraforming event (Epic)&lt;br /&gt;
|result=* '''Glimmersteel lump''' (0.40 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A heavy lump of faintly sparkling white metal.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
Glimmersteel lumps are obtained as rewards from the [[Hunt of the ancients]]. &lt;br /&gt;
&lt;br /&gt;
Also, at the end of Epic scenarios, the winning God will sometimes inflict terraforming events upon the territories of opposing kingdoms, such as large trenches, towers of dirt and volcanos. Around these changes, boulders appear which can be mined for Glimmersteel and Adamantine.&lt;br /&gt;
&lt;br /&gt;
Can also be obtained at the end of a [[rift]].&lt;br /&gt;
&lt;br /&gt;
Can also be obtained from Terraforming events (Epic only)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Like other moon metals, this metal has some very [[Metal_properties#Glimmersteel_Properties|special properties]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
See [[:Category:Glimmersteel products|List of glimmersteel products]].&lt;br /&gt;
&lt;br /&gt;
[[Small anvil]]:&lt;br /&gt;
* [[Ball]]&lt;br /&gt;
* [[Bracelet]]&lt;br /&gt;
* [[Candelabra]]&lt;br /&gt;
* [[Carving knife blade]]&lt;br /&gt;
* [[Door lock]]&lt;br /&gt;
* [[Hatchet head]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Large padlock]]&lt;br /&gt;
* [[Leather knife blade]]&lt;br /&gt;
* [[Lock picks]]&lt;br /&gt;
* [[Pickaxe head]]&lt;br /&gt;
* [[Ring]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[Short sword blade]]&lt;br /&gt;
* [[Small axe head]]&lt;br /&gt;
* [[Small padlock]]&lt;br /&gt;
* [[Spear tip]]&lt;br /&gt;
* [[War arrow head]]&lt;br /&gt;
&lt;br /&gt;
[[Large anvil]]:&lt;br /&gt;
* [[Armour Chains]]&lt;br /&gt;
* [[Axe head]]&lt;br /&gt;
* [[Basinet helm]]&lt;br /&gt;
* [[Bowl]]&lt;br /&gt;
* [[Breast plate]]&lt;br /&gt;
* [[Great helm]]&lt;br /&gt;
* [[Huge Axe Head]]&lt;br /&gt;
* [[Huge halberd head]]&lt;br /&gt;
* [[Huge Sword Blade]]&lt;br /&gt;
* [[Large Maul Head]]&lt;br /&gt;
* [[Large metal shield]]&lt;br /&gt;
* [[Long Sword Blade]]&lt;br /&gt;
* [[Maul Head]]&lt;br /&gt;
* [[Medium metal shield]]&lt;br /&gt;
* [[Open helm]]&lt;br /&gt;
* [[Plate gauntlet]]&lt;br /&gt;
* [[Plate Leggings]]&lt;br /&gt;
* [[Plate sabaton]]&lt;br /&gt;
* [[Plate Vambrace]]&lt;br /&gt;
* [[Scythe Blade]]&lt;br /&gt;
* [[Shovel Blade]]&lt;br /&gt;
* [[Small axe head]]&lt;br /&gt;
* [[Small Maul Head]]&lt;br /&gt;
* [[Small metal shield]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lump&amp;diff=106769</id>
		<title>Iron lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lump&amp;diff=106769"/>
		<updated>2018-05-07T16:28:23Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|creation=Smelting [[Iron ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Iron lump''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of pure iron.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[iron ore]] in a [[smelter]], [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 1.0kg '''iron lump''' per 20kg of iron ore. &lt;br /&gt;
&lt;br /&gt;
== Enchanting ==&lt;br /&gt;
* Will be faster to use if enchanted with [[Wind of Ages]].&lt;br /&gt;
* Skill experience boost if enchanted with [[Circle of Cunning]] &lt;br /&gt;
* Enchantments on iron lumps will degrade over time.&lt;br /&gt;
* You can keep using the enchantments by combining more lump into the enchanted one.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The metal is considered an average material, and as such doesn't provide any [[Metal_properties#Iron_Properties|special properties]].&lt;br /&gt;
* Higher [[QL]] [[forge]]s, [[campfire]]s, and [[oven]]s will smelt the ore faster.&lt;br /&gt;
* To smelt you press &amp;quot;open&amp;quot; on the fire source and put the ore in the window.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Iron products|List of iron products]].&lt;br /&gt;
&lt;br /&gt;
[[Small Anvil]]:&lt;br /&gt;
* [[Awl blade]]&lt;br /&gt;
* [[Butchering knife blade]]&lt;br /&gt;
* [[Carving knife blade]] &lt;br /&gt;
* [[Chisel blade]]&lt;br /&gt;
* [[Door Lock]]&lt;br /&gt;
* [[File blade]]&lt;br /&gt;
* [[Fork]]&lt;br /&gt;
* [[Hammer head]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Iron fishing hook]]&lt;br /&gt;
* [[Iron hook]]s&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Large Anvil]]&lt;br /&gt;
* [[Large nails]]&lt;br /&gt;
* [[Large padlock]]&lt;br /&gt;
* [[Leather knife blade]]&lt;br /&gt;
* [[Needle]]&lt;br /&gt;
* [[Pickaxe head]]&lt;br /&gt;
* [[Pliers]]&lt;br /&gt;
* [[Rake blade]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[Saw]]&lt;br /&gt;
* [[Scissor blade]]&lt;br /&gt;
* [[Short sword blade]]&lt;br /&gt;
* [[Small axe head]]&lt;br /&gt;
* [[Small nails]]&lt;br /&gt;
* [[Small padlock]]&lt;br /&gt;
* [[Spoon]]&lt;br /&gt;
* [[Trowel blade]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
&lt;br /&gt;
[[Large Anvil]]:&lt;br /&gt;
* [[Armour chains]]&lt;br /&gt;
* [[Gate Lock]]&lt;br /&gt;
* [[Huge axe head]]&lt;br /&gt;
* [[Huge sword blade]]&lt;br /&gt;
* [[Iron ribbon]]&lt;br /&gt;
* [[Lamp head]]&lt;br /&gt;
* [[Large axe head]]&lt;br /&gt;
* [[Large maul head]]&lt;br /&gt;
* [[Long sword blade]]&lt;br /&gt;
* [[Maul head]]&lt;br /&gt;
* [[Scythe blade]]&lt;br /&gt;
* [[Shovel blade]]&lt;br /&gt;
* [[Sickle blade]]&lt;br /&gt;
* [[Small maul head]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Hammer]] / [[Mallet]]:&lt;br /&gt;
* [[Small anvil]]&lt;br /&gt;
&lt;br /&gt;
[[Charcoal]]&lt;br /&gt;
* [[Steel Lump]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oven&amp;diff=105216</id>
		<title>Oven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oven&amp;diff=105216"/>
		<updated>2018-02-10T07:13:29Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Oven&lt;br /&gt;
|image=Oven.jpg&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.0 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=* 11x [[stone brick]]s&lt;br /&gt;
* 22 kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An oven made from stone bricks and clay intended for cooking and baking.''&lt;br /&gt;
&lt;br /&gt;
A stone '''oven''' is a fire container best suited for [[cooking]] and [[baking]], but can also be used to heat up [[ore]] (NB: the QL of the lump will be lower than  the ore QL), make [[pottery]] and so on, like [[campfire]] and [[forge]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* [[Activate]] the [[stone brick]], right-click the [[clay]], and select '''Create''' &amp;gt; '''Containers''' &amp;gt; '''Oven'''.&lt;br /&gt;
* The stone brick and clay used to start the oven are damaged if the attempt fails.&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
* Activate a [[rock shards]] from your [[inventory]], right-click the oven, and select 'Improve'&lt;br /&gt;
* Or activate a [[stone chisel]] and 'Chip'.&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the oven will affect the duration of the [[fuel]]: the higher the quality, the longer fuel lasts. The higher the quality of the oven, the faster items [[heat]] up, too.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Ovens with rare properties heat up contained items more quickly than their regular counterparts and have been claimed to stay lit longer and cook food items faster.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Oven adds less difficulty to meals than forge, so it is better suited for cooking at low skills.&lt;br /&gt;
* Loading requires a wagon. While a large cart can hold 3 crates, they are too small for an oven. &lt;br /&gt;
* The oven takes approximately the space of 3 large crates when loaded.&lt;br /&gt;
* To light the forge activate a [[steel and flint]] with a [[kindling]] in your inventory.&lt;br /&gt;
* To [[fuel]] the forge activate any wooden item, right click the oven and select '''Burn'''. Alternatively the fuel can be placed inside the oven, letting the fire damage do the rest.&lt;br /&gt;
* Can be cleaned of [[ash]] with an activated [[shovel]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forge&amp;diff=105214</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forge&amp;diff=105214"/>
		<updated>2018-02-10T07:13:09Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Forge&lt;br /&gt;
|image=Forge.png&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.00 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*11 [[stone brick]]s&lt;br /&gt;
*11 x 2.00 kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A forge made from stone bricks and clay, intended for smelting and smithing.''&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Activate the [[stone brick]], right-click the [[clay]], and select ''Create &amp;gt; Containers &amp;gt; forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or stone brick activated, and choose ''Continue building''.&lt;br /&gt;
&lt;br /&gt;
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.&lt;br /&gt;
&lt;br /&gt;
To light the forge activate a [[steel and flint]] with a [[kindling]] in your inventory, then to fuel the forge activate any wooden item, right click the forge and select '''Burn'''. Alternatively the fuel can be placed inside the forge, letting the fire damage do the rest.&lt;br /&gt;
&lt;br /&gt;
== Burn time ==&lt;br /&gt;
&lt;br /&gt;
The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.&lt;br /&gt;
&lt;br /&gt;
A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of woodscraps. It will burn for between 30 and 40 minutes with only the initial lighting and no additional fuel.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*Smelting [[:Category:Ores | metal ore]] into lumps&lt;br /&gt;
*Heating up items&lt;br /&gt;
*Hardening items like [[pottery]] or [[key mould]]s&lt;br /&gt;
*[[Cooking]]. - Note that forges add 10 difficulty to the recipe being cooked.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
&lt;br /&gt;
Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Only 20 kg of [[fuel]] is needed at a time, any more is unnecessary. QL of fuel does not seem to affect burning time.&lt;br /&gt;
* Put items in [[cauldron]]s or [[backpack]]s inside the forge to allow it to hold more items.&lt;br /&gt;
* A forge will hold 7 cauldrons.&lt;br /&gt;
* A forge will hold at most 28 ore.&lt;br /&gt;
* Items that can be [[Fuel|burned]] like [[rags]], [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.&lt;br /&gt;
* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting burn in the actions menu.&lt;br /&gt;
* Loading requires a wagon. Currently the forge takes up the same space as 3 large crates within the wagon.&lt;br /&gt;
* While a large cart can hold 3 large crates (equivalent size of a forge within a wagon), the cart cannot contain a forge.&lt;br /&gt;
* Planted forges will not take damage on deeds.&lt;br /&gt;
* Can be cleaned of [[ash]] with an activated [[shovel]].&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rift&amp;diff=105058</id>
		<title>Rift</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rift&amp;diff=105058"/>
		<updated>2018-01-28T03:54:54Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* How They Work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[File:Riftbeacon.jpg|200px|thumb|right|Rift Beacon]]&lt;br /&gt;
When a beacon appears you may walk through it for the Rift Investigator achievement and when the rift is closed you will get the ''Rift Defender'' and ''Rifter'' [[titles]]. &lt;br /&gt;
&lt;br /&gt;
The rifts work off of a points system. Depending on the amount of kills the player participated in they can get a higher participation ranking. The rankings are from minimal to phenomenal. Before the rift is closed you may type /rift to get the participation ranking list; however, you have to be standing inside the rift area. After the rift is closed the command can be issued anywhere to view the ranking list. &lt;br /&gt;
&lt;br /&gt;
When a rift is closed {{event|inline|The Rift that has plagued &amp;lt;server name&amp;gt; has been shut!}} will be broadcast server-wide as an event message to all. If the 20 hearts are sacrificed before all the rift mobs are dead, the mobs will de-spawn and leave a pile of ash in their spot. At the closing of the rift every player who participated in at least 10 kills will get a lump of uncommon metal ([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of random rarity, quality, and weight.&lt;br /&gt;
&lt;br /&gt;
== How They Work ==&lt;br /&gt;
&lt;br /&gt;
[[File:SKuJOaH.jpg|300px|thumb|left|Active Rift]]&lt;br /&gt;
&lt;br /&gt;
A light beacon will appear on a server (one beam per server at one time) 2 days before the rift will open on PvE and 3 hours before on PvP. The location is random each time. The actual size of light appears to be a radius of 20 tiles in all directions from the beacon, or a 41x41 tile perimeter. &lt;br /&gt;
&lt;br /&gt;
When the rift opens, it will clear all the trees within its borders and turn all terrain into dirt. Also, when the rift opens it will spawn a few traps, rift stones, rift crystals, and rift trees, which can be harvested once the rift has closed. You cannot terraform inside the rift area until it has been closed. Also, rift mobs will attack all the creatures in the rift area at the time of the rift opening weather said creatures of passive or aggressive. The only time the rift mobs will not attack creatures is if they are being ridden. ''Note: This does not apply to hitched animals, which will still be attacked.''&lt;br /&gt;
&lt;br /&gt;
When the rift opens many different kinds of mobs will spawn. These mobs come in waves of increasing difficulty and they include Rift Beasts, Rift Casters and Rift Summoners, Rift Jackals and Rift Ogres, Ogre Mages, and lastly the Warmaster. In order to advance to the next wave of creatures you must sacrifice 20 rift mob hearts that are obtained by butchering the mobs at the '''Rift Altar''', an altar that the rift will spawn on its own. ''Note: These hearts are not like normal hearts. They cannot be put into a [[food storage bin]] and create healing covers of useless potency.'' When a mob is killed every player has a 5% chance to get a loot item that can include but are not limited to shoulder pads and jewelry with special abilities. Please visit [http://forum.wurmonline.com/index.php?/topic/141729-wsa-guide-to-rift-gear/ this guide] on the rift loot for any questions.&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
* Killing Champion rift mobs seem to give a higher chance in receiving a rift accessory.&lt;br /&gt;
* If you have more than 60 participation (phenomenal), the lump received will be less random QL and weight, and be more dependent on your participation score (with a slight amount of random % on top of your score).&lt;br /&gt;
* In addition to having more than 60 participation score, you'll get an amount of Rift Materials (up to a max of 20) that are random between the three rift materials and QL will be scale based on participation. &lt;br /&gt;
&lt;br /&gt;
== Rift Materials ==&lt;br /&gt;
Resources can be collected from rifts once the rift has been closed.&lt;br /&gt;
* [[Mining|Mine]] a [[rift stone]] to gather [[rift stone shard]]s. &lt;br /&gt;
* [[Prospecting|Prospect]] a [[rift crystal (node)]] to gather [[rift crystal]]s.&lt;br /&gt;
* [[Woodcutting|Cut]] down a [[rift plant]] to gather [[rift wood]].  &lt;br /&gt;
&lt;br /&gt;
When combined with a metal, they can be forged into [[runes]], which will provide bonuses to equipment, vehicles and containers. Bonuses from these items will depend on the metal used when forging, as well as other factors, and provide a range of bonuses, including:&lt;br /&gt;
&lt;br /&gt;
*Increased volume capacity&lt;br /&gt;
*Lower weight&lt;br /&gt;
*Less damage taken&lt;br /&gt;
*Higher shatter resistance&lt;br /&gt;
*Reducing decay of the contents of a container&lt;br /&gt;
&lt;br /&gt;
Some will be one use only, but others will attach to the target to provide a continual boost. Only one rune that provides an ongoing effect can be attached to a tool, excepting the single use ones.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Traps&amp;diff=105057</id>
		<title>Traps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Traps&amp;diff=105057"/>
		<updated>2018-01-28T03:52:11Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thievery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The traps skill affects the success rate of placing '''traps'''. &lt;br /&gt;
 &lt;br /&gt;
Traps skill is increased by placing and disarming traps.&lt;br /&gt;
&lt;br /&gt;
For a list of traps see [[:category:traps|traps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
Traps are devious devices used to damage or cause other ill effects to those who trigger them. The [[traps]] skill is used in the placement or disarming of traps and affects the success rate. When failing to set a trap the message, &amp;quot;Sadly you fail to set the trap properly, the trap triggers and is destroyed&amp;quot; appears and successfully setting a trap prompts the message &amp;quot;You carefully set the trap&amp;quot; To set a trap, [[activate]] the trap and right click the corresponding tile for the type of trap and click &amp;quot;Set trap.&amp;quot; Once set, traps begin to decay causing them do do less damage and eventually disappear. They can only be activated by enemy [[kingdom]]s or villages. Allies, neutrals, and [[monsters]] remain unaffected. &lt;br /&gt;
&lt;br /&gt;
Creating traps uses several different skills, these include: [[carpentry]], [[blacksmithing]], [[ropemaking]], [[pottery]], and [[masonry]]. For more detailed information of the various trap types, see the list below.&lt;br /&gt;
&lt;br /&gt;
'''Quality Scale:'''&lt;br /&gt;
&lt;br /&gt;
1 - 24.99 - Low&lt;br /&gt;
&lt;br /&gt;
25 - 54.99 - Average&lt;br /&gt;
&lt;br /&gt;
55 - 74.99 - High &lt;br /&gt;
&lt;br /&gt;
75 - 99.99 - ???&lt;br /&gt;
&lt;br /&gt;
== Countering Traps ==&lt;br /&gt;
&lt;br /&gt;
To remove a trap you must disarm it. The chance to successfully disarm relies on the '''Traps''' skill.&lt;br /&gt;
&lt;br /&gt;
Skill check failures will trigger the event message &amp;quot;You fail to trigger any traps.&amp;quot; For disarming a variety of tools are possible: [[rake]], [[plank]], [[shovel]], [[log]], or a [[shaft]]. It is advised to use something expendable, such as a '''shaft''', for disarming successes can destroy the activated item.&lt;br /&gt;
&lt;br /&gt;
There are three ways to detect traps, the [[Sixth sense]] spell, being a [[Blacklighter]], and [[examining]] the tile on which the trap is set. When using '''Sixth Sense''' or when walking within 1 tile of a trap as a '''Blacklighter''' a message is displayed in the event window, &amp;quot;You detect a trap!&amp;quot; No further information on the trap is given.&lt;br /&gt;
&lt;br /&gt;
When examining a trapped tile you will receive the message &amp;quot;You detect a (Trap Type) of (Quality Value) quality, it was set by the (Kingdom) people.&amp;quot;*&lt;br /&gt;
&lt;br /&gt;
Someone who is rank 4 in the Path of Power can use the [[Trap Immunity]] perk.&lt;br /&gt;
&lt;br /&gt;
== Trap Placement ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! !! [[Bow Trap|bow]] !! [[Stick Trap|stick]] !! [[Pole Trap|pole]] !! [[Knife Trap|knife]] !! [[Scythe Trap|scythe]] !! [[Corrosive Trap|corr]] !! [[Net trap|net]] !! [[Rope trap|rope]] !! [[Man trap|man]] !! [[Axe Trap|axe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt tile|Dirt]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Paved tile|Paved]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bush]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Packed dirt tile|Packed]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock tile|Rock]] || x || - || - || - || x || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave]] || x || - || - || - || x || x || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Field]] || - || x || - || x || - || - || - || - || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar tile|Tar]] || x || x || x || x || - || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Moss]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Steppe]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Peat tile|Peat]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay tile|Clay]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || x || x || x || x || x || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mycelium]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A 5[[QL]] bow trap produced a 2.15 damage [[wound]] (un[[armor]]ed)&lt;br /&gt;
* A 15QL stick trap produced a 5.5 damage wound (unarmored)&lt;br /&gt;
* A 50QL stick trap produced two 20 damage wounds (unarmored)&lt;br /&gt;
* When a trap is set on a [[dirt]] or [[cave floor]] tile, it is impossible to be detected by examining; this appears to be a bizarre glitch.&lt;br /&gt;
* Traps once set only last a few days. Preferable to stockpile and set as needed.&lt;br /&gt;
* Dmg enhancer enchants, such as [[Rotting Touch]], do work on traps.&lt;br /&gt;
* [[Terraforming]] on tiles that are trapped does not effect the trap.&lt;br /&gt;
* If a trap is set on a tree tile and the tree advances in age (Young to Mature for example) the trap will be destroyed.&lt;br /&gt;
* Traps have been noted within [[Rift]] even areas.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
*It's a Trap at 50 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Traps| ]]&lt;br /&gt;
[[Category:skills]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trader&amp;diff=104976</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trader&amp;diff=104976"/>
		<updated>2018-01-20T13:28:52Z</updated>

		<summary type="html">&lt;p&gt;Klaa: /* Placement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''trader''' is a [[NPC]] who buys and sells items. You can also [[trade]] items for items with it.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
[[Image:Trader.jpg|right|thumb|200px|Trader Dialog]]&lt;br /&gt;
Trader is placed by using a [[trader contract]], which can be purchased from other traders at a cost of 50s. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Trader must be placed inside a [[House (general)|building]] (not a [[market stall]] like [[Personal Merchant]]s can), but stays functional even if the building disappears. Trader cannot be moved or dismissed after it has been placed. If you own the writ to the building the trader is in and bring that building on-[[deed]] (for example by resizing the deed), the trader will automatically become a citizen of your settlement. If you disband your deed for any reason the trader will vanish without replacement unless you first manage citizens and remove the trader as a citizen. Then the trader remains in place. Non-citizen traders do not benefit your deed upkeep. You can not place a new trader on your deed with an old trader nearby. Resizing a deed does not remove a trader from a deed.&lt;br /&gt;
&lt;br /&gt;
The three windows you will need to go through in order to place your Trader are on the left-hand side. They explain a bit about the Trader, allow you to name him or her, and what you want to set the tax rate of the Trader to.&lt;br /&gt;
&lt;br /&gt;
The tax rate is the percentage of all sales that you want to go towards the upkeep of the deed he/she is apart of. The cap of this rate is 40%, meaning that at the very most, only 40% of the Trader's profit will go towards the upkeep of the deed he is apart of. If set to 0%, the Trader will not fund the upkeep of a deed, but rather only keep the money in his pockets to be given to those who sell merchandise to him.&lt;br /&gt;
&lt;br /&gt;
== Item stocks ==&lt;br /&gt;
A trader will always start with the following items in stock:&lt;br /&gt;
* 3 [[farwalker stone]]s&lt;br /&gt;
* 3 [[farwalker twig]]s&lt;br /&gt;
* 3 [[large magical chest]]s&lt;br /&gt;
* 1 [[personal merchant contract]]&lt;br /&gt;
* 3 [[resurrection stone]]s&lt;br /&gt;
* 3 [[Rod of transmutation|Rods of Transmutation]]&lt;br /&gt;
* 1 [[settlement form]]&lt;br /&gt;
* 3 [[shaker orb]]s&lt;br /&gt;
* 3 [[sleep powder]]s&lt;br /&gt;
* 3 [[small magical chest]]s&lt;br /&gt;
* 3 [[steel and flint]]s&lt;br /&gt;
* 1 [[trader contract]]&lt;br /&gt;
* 3 [[tuning fork of metal detection|tuning forks of metal detection]]&lt;br /&gt;
&lt;br /&gt;
Once all of the items in any of these categories is bought, the trader will always have at least 1 in stock on the next trade. For example if you buy 3 large magical chests in one trade, you will see the trader has none left. On re-trading with the same trader it will always somehow have 1 more in stock.&lt;br /&gt;
&lt;br /&gt;
Beyond this, traders only have the items they have bought from players. When the King distributes new funds to traders (see below), he may claim some items from the stock.&lt;br /&gt;
&lt;br /&gt;
When purchasing an item from the trader, the majority of the purchase price goes directly to the King. For at least some of the above items, a proportion of the sale price remains in the inventory of the trader and they can use this to purchase items from the player. This is confirmed for:&lt;br /&gt;
&lt;br /&gt;
* [[trader contract]] - 25% (12.5 silver) remains with the trader.&lt;br /&gt;
* [[personal merchant contract]] - 25% (2.5 silver) remains with the trader.&lt;br /&gt;
* [[small magical chest]] - 20% (5 silver) remains with the trader.&lt;br /&gt;
&lt;br /&gt;
* [[settlement form]]s will not leave any money on the trader, 100% of the purchase price goes directly to the King.&lt;br /&gt;
&lt;br /&gt;
== Cash flow ==&lt;br /&gt;
Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a [[Base Price]], which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The tax is settable on trader creation, 40% maximum. The remaining money goes to the seller.&lt;br /&gt;
&lt;br /&gt;
'''''Exception:''' Money from deed and contract purchases go straight to the king.''&lt;br /&gt;
&lt;br /&gt;
A new trader starts out with 1 silver coin in funds. Periodically throughout the month, the king will distribute new funds to traders, provided the trader has sold at least 10% of what it purchased. You can see what amounts a trader has bought and sold with the [[Path of Knowledge|Get Info]] ability. The ratio of items they have sold  to items they have bought needs to be at least 1:10 (0.1 or higher on Get Info).&lt;br /&gt;
&lt;br /&gt;
The envoy of the king will sometimes redistribute items on the trader to other traders and players in local will see.&lt;br /&gt;
''[11:50:48] Trader_Megan sells some items to an envoy from the ruler.''&lt;br /&gt;
&lt;br /&gt;
Traders ratio's also reset every 28 days. The period can extend by a couple hours probably due to server downtimes.&lt;br /&gt;
&lt;br /&gt;
The main source of the kings funds is [[settlement]] upkeep. The king will not grant funds to traders holding 50 silver or more.&lt;br /&gt;
&lt;br /&gt;
=== A Cash Flow Fix ===&lt;br /&gt;
Try this fix if your trader has not been receiving funds from the kingdom pool, and you have confirmed via Path of Knowledge that its ratio is 0.0. &lt;br /&gt;
Buy 1 silver worth of player made items off the trader.&lt;br /&gt;
Sell back the player made items as as you bought.&lt;br /&gt;
If you are able to sell back all the player made items you bought, then the trader should have a ratio of around 0.5.    &lt;br /&gt;
Of course if the trader is a citizen of a deed, then a portion of the coin you put on the trader will go into deed upkeep so you won't be able to get the full 1s back.&lt;br /&gt;
A ratio of at least 0.1 is needed to get funds off the kingdom pool.&lt;br /&gt;
Once a Trader's ratio has been corrected, it may take a few days or a server restart before the trader start acquiring coin off the kingdom pool.  I'm not quite sure how often the mysterious figure visits the traders, buying random stuff off of them which replenishes some of the trader's coins from the kingdom pool.&lt;br /&gt;
This is speculative, however It seems I have been able to get 1 trader that was suffering from its 28 day ratio reset back in working condition. I won't make any guarantees this will work but if your trader hasn't been collecting any coin, a 1 silver investment could pay off.  Detailed Knowledge of Traders is limited so this fix might have errors, but good luck. ~AAetius&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Traders will not disappear for not having any activity for a while.&lt;br /&gt;
* A 3x3 house with the trader on the centre tile is required to protect a trader from being used.&lt;br /&gt;
* &amp;quot;Abandoned&amp;quot; traders without active citizenship standing outside existing deed, will instantly become citizens of a newly-formed deed that covers the area where they stay.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;Enki&amp;gt; Public Service Announcement - Citizen traders DO leave when you disband your deed. To keep the trader, remove it from your citizen list before deed disbandment.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; You do not get a new contract when a trader leaves. Non-citizen traders do not benefit your deed upkeep. You cannot place a new trader on your deed with an old trader nearby.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; Traders planted by a deed citizen automatically makes the trader a default citizen. Resizing a deed does not remove a trader from a deed.&amp;lt;br /&amp;gt;&amp;lt;Enki&amp;gt; Keep this in mind before you decide to remove a trader from your deed's citizen list.&amp;lt;br /&amp;gt;(29 May 2012)&lt;br /&gt;
&lt;br /&gt;
* A trader you place will always become part of the deed &amp;lt;strong&amp;gt;you are part of&amp;lt;/strong&amp;gt;, even if you place it on another deed.&lt;br /&gt;
* A trader who is physically on a deed, and has their citizenship revoked, will automatically rejoin that deed as a citizen when the server restart.&lt;br /&gt;
&lt;br /&gt;
* You can now sell low quality items to Traders. See [[Sell]] for more information.&lt;br /&gt;
* On Elevation and Chaos, traders receive bonus coins depending on kingdom size. Selling may yield bonus iron depending on the land % in the kingdom. Battle camps increase this value by up to 10% per camp controlled.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Personal merchant]]&lt;br /&gt;
* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]&lt;br /&gt;
* [http://freedom001.game.wurmonline.com/mrtg/economy Freedom economy graph]&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore_talk:The_Knights_of_Seris&amp;diff=104860</id>
		<title>Lore talk:The Knights of Seris</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore_talk:The_Knights_of_Seris&amp;diff=104860"/>
		<updated>2017-12-19T21:51:56Z</updated>

		<summary type="html">&lt;p&gt;Klaa: Created page with &amp;quot;Don't get me wrong. I love game lore and backstories; however, I thought all such was headed for the forums now, in the scribe threads? Unless this is official? --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don't get me wrong. I love game lore and backstories; however, I thought all such was headed for the forums now, in the scribe threads? Unless this is official? --[[User:Klaa|Klaa]] ([[User talk:Klaa|talk]]) 22:51, 19 December 2017 (CET)&lt;/div&gt;</summary>
		<author><name>Klaa</name></author>
		
	</entry>
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