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	<updated>2026-06-04T03:48:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=90452</id>
		<title>Colossus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=90452"/>
		<updated>2015-02-23T21:16:00Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Deliverance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Colossus.png&lt;br /&gt;
|active=[[colossus brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 2,000x [[clay]] (2kg each)&lt;br /&gt;
* 2,000x [[colossus brick]]s&lt;br /&gt;
|result='''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''colossus''' is a HUGE statue twice the height of a [[guard tower]], 3 [[tile]]s long and wide, and weighing 34,000 kg.&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A colossus can be dyed using a fountain container and 66.67kg of dye.&lt;br /&gt;
*A colossus is considerably harder to create than guard tower.&lt;br /&gt;
*Can't be built on top/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''&lt;br /&gt;
*Can be rotated by the owner&lt;br /&gt;
*Can be pushed/pulled by the owner&lt;br /&gt;
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.&lt;br /&gt;
*Max sight distance on flat ground is 60 tiles.&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Colossus of Magranon]]&lt;br /&gt;
* [[Colossus of Vynora]]&lt;br /&gt;
== Known Colossi ==&lt;br /&gt;
=== [[Server types|Independence]] ===&lt;br /&gt;
* Colossus of Bay View - ''[[Bay View]]''&lt;br /&gt;
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''&lt;br /&gt;
* Failossus - ''[[PCG Freedom Village]]''&lt;br /&gt;
* Colossus of Foreverskyz - ''[[Exile's Gate]]''&lt;br /&gt;
* Colossus of the Southern bear - located south-east of  ''[[Free_Bears|Freebears]]''&lt;br /&gt;
* Colossus of Hillside hideout&lt;br /&gt;
* Colossus of Home Sweet Home&lt;br /&gt;
* [[Halcyon]] Colossus&lt;br /&gt;
* Colossus of Liberty - [[Freedom Harbor]]&lt;br /&gt;
* Colossus of Atrestos&lt;br /&gt;
* Colossus of Shadow - [[Shadow's Reach]]&lt;br /&gt;
* Colossus of Hurf - Nation Of Grizzlam&lt;br /&gt;
* Colossus of Durf - Nation Of Girzzlam&lt;br /&gt;
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]&lt;br /&gt;
* Colossus of Erebus - Shadow Pond Seaside&lt;br /&gt;
* Colossus of Vulcan Bay - Vulcan Bay&lt;br /&gt;
* Colossus of Celtic Highlands - [[Celtic Highlands]]&lt;br /&gt;
* Colossus of Celtic Highlands - Celtic Highlands&lt;br /&gt;
* Colossus of Ultimarus - [[Ultimarus]]&lt;br /&gt;
* Titan of Storm's End - [[Storm's End]]&lt;br /&gt;
* Colossus of Rage - [[POP the Magic Dragon]]&lt;br /&gt;
* Colossus of Piety - [[POP the Magic Dragon]]&lt;br /&gt;
&lt;br /&gt;
===[[Server types|Deliverance]] ===&lt;br /&gt;
* Colusses of Autumn Twilight - [[Autumn Twilight]]&lt;br /&gt;
* rare Colossus of Zboczek - [[Zbuczyn]]&lt;br /&gt;
* Colossus of Petawawa Market - Petawawa Market&lt;br /&gt;
* Colossus of Himdalf of the Storm - Funndy Docks&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Chaos]] ===&lt;br /&gt;
* Colossus of Landing - ''[[The Landing]]''&lt;br /&gt;
* Colossus of Mole Hill - ''[[Fort Mole]]''&lt;br /&gt;
* Colossus of The Shroud - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Aab - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Whosville - ''[[Whosville]]''&lt;br /&gt;
* Colossus of Dark Citadel - ''[[Dark Citadel]]''&lt;br /&gt;
* Colossus of the Innkeeper - ''[[Kyara]]''&lt;br /&gt;
* Colossus of Nope - ''[[Altar of Three]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Golden Valley (server)|Golden Valley]] ===&lt;br /&gt;
* Colossus of Zephyr - ''[[Glitterdale]]''&lt;br /&gt;
* Brolossus of Brohalla - ''[[Brohalla]]''&lt;br /&gt;
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Exodus]] ===&lt;br /&gt;
* Colossus of Calenduleae - Boppingtonville&lt;br /&gt;
* Colossus of Pineview Dominion - New Pineview Waterfront&lt;br /&gt;
* Colossus of Harbour Hideout - Jackals Cove&lt;br /&gt;
* Colossus of The outlanders - Jackals Cove&lt;br /&gt;
* Colossus - Port in the Storm&lt;br /&gt;
* Colossus - The Preatorian Guard&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Serenity]] ===&lt;br /&gt;
*Colossus of Shoehorn Cove&lt;br /&gt;
*Colossus of Hots Lake&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Affliction]] ===&lt;br /&gt;
* Brolossus of Africa&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Pristine]] ===&lt;br /&gt;
*(First?) Colossus - [[Wandering Hill]]'s stable&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Xanadu]] ===&lt;br /&gt;
* Colossus of Vynora - Misareaux Coast, (I-9) on the map&lt;br /&gt;
* Skychurch - Colossus of Vynora, Fo, Magranon, and Normal - Newspring City, (S-9) on the map&lt;br /&gt;
* Colossus of Maxian Memorial - XBears, (J-11) on the map.&lt;br /&gt;
* Colossus of Vynora by Chrysanthy - South Eastern Border Floating Market, (R25) on the map&lt;br /&gt;
&lt;br /&gt;
[[Category:Colossi]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus_of_vynora&amp;diff=89497</id>
		<title>Colossus of vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus_of_vynora&amp;diff=89497"/>
		<updated>2014-11-08T11:43:03Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Redirected page to Item:Colossus of Vynora&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Item:Colossus_of_Vynora]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus_of_magranon&amp;diff=89496</id>
		<title>Colossus of magranon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus_of_magranon&amp;diff=89496"/>
		<updated>2014-11-08T11:39:49Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Redirected page to Item:Colossus of Magranon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Item:Colossus_of_Magranon]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Masonry&amp;diff=89493</id>
		<title>Masonry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Masonry&amp;diff=89493"/>
		<updated>2014-11-08T11:14:05Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[Masonry]] is the mastery of [[Rock shards|stone]] and [[clay]], used for creating objects such as [[stone house]]s, [[stone wall]]s, [[guard tower]]s, [[forge]]s, [[stone oven]]s, and more. The skill value determines the [[maximum slope]] you can build [[stone wall]]s on.&lt;br /&gt;
&lt;br /&gt;
[[Masonry]] items are worked with only a [[stone chisel]], [[rock shards]], or [[stone brick]]s.&lt;br /&gt;
&lt;br /&gt;
== Subskills ==&lt;br /&gt;
* [[Stone cutting]] - Creating bricks, statues, and other items purely of stone.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See also ''[[:Category:Masonry items]]''&lt;br /&gt;
{| width=80%&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
'''Decorations'''&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Pillar]]&lt;br /&gt;
||&lt;br /&gt;
'''Containers'''&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Stone oven]]&lt;br /&gt;
* [[Stone altar]]&lt;br /&gt;
* [[Well]]&lt;br /&gt;
||&lt;br /&gt;
'''Fences'''&lt;br /&gt;
* [[Stone wall]]&lt;br /&gt;
* [[Tall stone wall]]&lt;br /&gt;
* [[Iron fence]]&lt;br /&gt;
* [[Iron fence gate]]&lt;br /&gt;
* [[High iron fence]]&lt;br /&gt;
* [[High iron fence gate]]&lt;br /&gt;
* [[Stone and iron parapet]]&lt;br /&gt;
* [[Stone parapet]]&lt;br /&gt;
* [[Curb]]&lt;br /&gt;
||&lt;br /&gt;
'''Structures'''&lt;br /&gt;
* [[Colossus]]&lt;br /&gt;
* [[Colossus of Magranon]]&lt;br /&gt;
* [[Colossus of Vynora]]&lt;br /&gt;
* [[Guard tower]]&lt;br /&gt;
* [[Stone house]]&lt;br /&gt;
* [[Mine door (rock)]]&lt;br /&gt;
||&lt;br /&gt;
'''Mission Structures'''&lt;br /&gt;
* [[Obelisk]]&lt;br /&gt;
* [[Spirit gate]]&lt;br /&gt;
||&lt;br /&gt;
'''Mailboxes'''&lt;br /&gt;
* [[Spirit cottage]]&lt;br /&gt;
* [[Spirit castle]]&lt;br /&gt;
||&lt;br /&gt;
'''Misc'''&lt;br /&gt;
* [[Colossus brick]]&lt;br /&gt;
* [[Grindstone]]&lt;br /&gt;
* [[Mine door (rock) ]]&lt;br /&gt;
* [[Mortar]]&lt;br /&gt;
* [[Scythe trap]]&lt;br /&gt;
* [[Slab]]&lt;br /&gt;
* [[Statue of boy]]&lt;br /&gt;
* [[Statue of demon]]&lt;br /&gt;
* [[Statue of dog]]&lt;br /&gt;
* [[Statue of girl]]&lt;br /&gt;
* [[Statue of horse]]&lt;br /&gt;
* [[Statue of nymph]]&lt;br /&gt;
* [[Statue of troll]]&lt;br /&gt;
* [[Stone brick]]&lt;br /&gt;
* [[Whetstone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Mason at 50 skill&lt;br /&gt;
* High Mason at 70 skill&lt;br /&gt;
* Master Mason at 90 skill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Masonry items|*]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=89492</id>
		<title>Colossus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=89492"/>
		<updated>2014-11-08T11:12:03Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Colossus.png&lt;br /&gt;
|active=[[colossus brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 1999x [[clay]] (2kg each)&lt;br /&gt;
* 1999x [[colossus brick]]s&lt;br /&gt;
|result='''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''colossus''' is a HUGE statue twice the height of a [[guard tower]], 3 [[tile]]s long and wide, and weighing 34,000 kg.&lt;br /&gt;
&lt;br /&gt;
== Other Styles ==&lt;br /&gt;
&lt;br /&gt;
* [[Colossus of Magranon]]&lt;br /&gt;
* [[Colossus of Vynora]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A colossus can be dyed using a fountain container and 66.67kg of dye.&lt;br /&gt;
*A colossus is considerably harder to create than guard tower.&lt;br /&gt;
*Can't be built ontop/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''&lt;br /&gt;
*Can be rotated by the owner&lt;br /&gt;
*Can be pushed/pulled by the owner&lt;br /&gt;
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.&lt;br /&gt;
*Max sight distance on flat ground is 60 tiles.&lt;br /&gt;
&lt;br /&gt;
== Known Colossi ==&lt;br /&gt;
=== [[Server types|Independence]] ===&lt;br /&gt;
* Colossus of Bay View - ''[[Bay View]]''&lt;br /&gt;
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''&lt;br /&gt;
* Failossus - ''[[PCG Freedom Village]]''&lt;br /&gt;
* Colossus of Foreverskyz - ''[[Exile's Gate]]''&lt;br /&gt;
* Colossus of the Southern bear - located south-east of  ''[[Free_Bears|Freebears]]''&lt;br /&gt;
* Colossus of Hillside hideout&lt;br /&gt;
* Colossus of Home Sweet Home&lt;br /&gt;
* [[Halcyon]] Colossus&lt;br /&gt;
* Colossus of Liberty - [[Freedom Harbor]]&lt;br /&gt;
* Colossus of Atrestos&lt;br /&gt;
* Colossus of Shadow - [[Shadow's Reach]]&lt;br /&gt;
* Colossus of Hurf - Nation Of Grizzlam&lt;br /&gt;
* Colossus of Durf - Nation Of Girzzlam&lt;br /&gt;
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]&lt;br /&gt;
* Colossus of Erebus - Shadow Pond Seaside&lt;br /&gt;
* Colossus of Vulcan Bay - Vulcan Bay&lt;br /&gt;
* Colossus of Celtic Highlands - [[Celtic Highlands]]&lt;br /&gt;
* Colossus of Celtic Highlands - Celtic Highlands&lt;br /&gt;
* Colossus of Ultimarus - [[Ultimarus]]&lt;br /&gt;
* Titan of Storm's End - [[Storm's End]]&lt;br /&gt;
* Colossus of Rage - [[POP the Magic Dragon]]&lt;br /&gt;
&lt;br /&gt;
===[[Server types|Deliverance]] ===&lt;br /&gt;
* Colusses of Autumn Twilight - [[Autumn Twilight]]&lt;br /&gt;
* rare Colossus of Zboczek - [[Zbuczyn]]&lt;br /&gt;
* Colossus of Doom - Whispering Pines Marina&lt;br /&gt;
* Colossus of Himdalf of the Storm - Funndy Docks&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Chaos]] ===&lt;br /&gt;
* Colossus of Landing - ''[[The Landing]]''&lt;br /&gt;
* Colossus of Mole Hill - ''[[Fort Mole]]''&lt;br /&gt;
* Colossus of The Shroud - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Aab - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Whosville - ''[[Whosville]]''&lt;br /&gt;
* Colossus of Dark Citadel - ''[[Dark Citadel]]''&lt;br /&gt;
* Colossus of the Innkeeper - ''[[Kyara]]''&lt;br /&gt;
* Colossus of Nope - ''[[Altar of Three]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Golden Valley (server)|Golden Valley]] ===&lt;br /&gt;
* Colossus of Zephyr - ''[[Glitterdale]]''&lt;br /&gt;
* Brolossus of Brohalla - ''[[Brohalla]]''&lt;br /&gt;
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Exodus]] ===&lt;br /&gt;
* Colossus of Calenduleae - Boppingtonville&lt;br /&gt;
* Colossus of Pineview Dominion - New Pineview Waterfront&lt;br /&gt;
* Colossus of Harbour Hideout - Jackals Cove&lt;br /&gt;
* Colossus of The outlanders - Jackals Cove&lt;br /&gt;
* Colossus - Port in the Storm&lt;br /&gt;
* Colossus - The Preatorian Guard&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Serenity]] ===&lt;br /&gt;
*Coolosus of Shoehorn Cove&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Affliction]] ===&lt;br /&gt;
* Brolossus of Africa&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Pristine]] ===&lt;br /&gt;
*(First?) Colossus - [[Wandering Hill]]'s stable&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Xanadu]] ===&lt;br /&gt;
* Colossus of Vynora - Misareaux Coast, (I-9) on the map&lt;br /&gt;
* Skychurch - Colossus of Vynora, Fo, Magranon, and Normal - Newspring City, (S-9) on the map&lt;br /&gt;
&lt;br /&gt;
[[Category:Colossi]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89489</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89489"/>
		<updated>2014-11-08T08:49:35Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Total Materials Needed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=Portcullis.jpg&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone brick&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a portcullis.''&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
'''Fence Version'''&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
'''Door Version'''&lt;br /&gt;
* 20x [[Stone brick]]s&lt;br /&gt;
* 20x [[Mortar]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Slope to build on have to be 10 or less, otherwise you get this message: [...] The slope must be 10 or less.&lt;br /&gt;
* It's possible to lock them with a [[Gate lock]] (fence version) or [[Door lock]] (wall version).&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89488</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89488"/>
		<updated>2014-11-08T08:48:02Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=Portcullis.jpg&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone brick&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a portcullis.''&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Slope to build on have to be 10 or less, otherwise you get this message: [...] The slope must be 10 or less.&lt;br /&gt;
* It's possible to lock them with a [[Gate lock]] (fence version) or [[Door lock]] (wall version).&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89487</id>
		<title>Portcullis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Portcullis&amp;diff=89487"/>
		<updated>2014-11-08T00:35:17Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=Portcullis.jpg&lt;br /&gt;
|name=Portcullis&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Build portcullis&lt;br /&gt;
|materials=* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|result=*'''Portcullis'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone brick&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a portcullis.''&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 15x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Slope to build on have to be 10 or less, otherwise you get this message: [...] The slope must be 10 or less.&lt;br /&gt;
* It's possible to lock them with a gatelock (fence version) or doorlock (wall version).&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89486</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89486"/>
		<updated>2014-11-07T22:34:27Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
{{player&lt;br /&gt;
|name= Len&lt;br /&gt;
|kingdom= Mol-Rehan&lt;br /&gt;
|server= Deliverance&lt;br /&gt;
|settlement=The Stonemasons&lt;br /&gt;
|alts=*Rockhound&lt;br /&gt;
*Elysium&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''February 2014'''&lt;br /&gt;
&lt;br /&gt;
*Prime Minester&lt;br /&gt;
*Soldier&lt;br /&gt;
*Mercenary&lt;br /&gt;
&lt;br /&gt;
'''September 2014'''&lt;br /&gt;
&lt;br /&gt;
*Handyman&lt;br /&gt;
&lt;br /&gt;
'''October 2014'''&lt;br /&gt;
&lt;br /&gt;
*Renowned Carpenter&lt;br /&gt;
*Arrowmaker&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89485</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89485"/>
		<updated>2014-11-07T22:32:43Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''February 2014'''&lt;br /&gt;
&lt;br /&gt;
*Prime Minester&lt;br /&gt;
*Soldier&lt;br /&gt;
*Mercenary&lt;br /&gt;
&lt;br /&gt;
'''September 2014'''&lt;br /&gt;
&lt;br /&gt;
*Handyman&lt;br /&gt;
&lt;br /&gt;
'''October 2014'''&lt;br /&gt;
&lt;br /&gt;
*Renowned Carpenter&lt;br /&gt;
*Arrowmaker&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89484</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89484"/>
		<updated>2014-11-07T22:31:26Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''February 2014'''&lt;br /&gt;
&lt;br /&gt;
Prime Minester&lt;br /&gt;
Soldier&lt;br /&gt;
Mercenary&lt;br /&gt;
&lt;br /&gt;
'''September 2014'''&lt;br /&gt;
&lt;br /&gt;
Handyman&lt;br /&gt;
&lt;br /&gt;
'''October 2014'''&lt;br /&gt;
&lt;br /&gt;
Renowned Carpenter&lt;br /&gt;
Arrowmaker&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89483</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89483"/>
		<updated>2014-11-07T22:26:44Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Len */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89482</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89482"/>
		<updated>2014-11-07T22:24:54Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Westport */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89481</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=89481"/>
		<updated>2014-11-07T22:24:21Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: /* Len */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of The Stonemasons in the North West region of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
Len founded Westport in a quiet little part of the north-western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Westport ==&lt;br /&gt;
&lt;br /&gt;
Westport is currently undergoing and facial and should be ready sometime in the next 5-10 years. Living on a beach line I have chosen to go for a tiered deed and as such have a ton of surface mining to do as the dirt layer is so low.&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mooring_rope&amp;diff=88762</id>
		<title>Mooring rope</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mooring_rope&amp;diff=88762"/>
		<updated>2014-10-06T16:53:39Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Rope.png&lt;br /&gt;
|active=[[Rope tool]]&lt;br /&gt;
|passive=[[wemp fibre]] (0.65 kg)&lt;br /&gt;
|group=Ropes&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.5 kg)&lt;br /&gt;
|skill=Ropemaking&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A sturdy but lean rope used for the anchor and for mooring a ship.''&lt;br /&gt;
&lt;br /&gt;
'''Mooring rope''' is a medium-difficulty rope, used for anchors and [[shipbuilding]].&lt;br /&gt;
&lt;br /&gt;
Failure to create the '''Mooring rope''' costs 0.05 wemp fibre.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* [[Mooring anchor]]&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
A single [[Mooring anchor]] can be used to lead up to 4 [[Animals]] at once.&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Ropes]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=84086</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=84086"/>
		<updated>2014-02-18T18:02:09Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 84085 by LenHarvey (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default&lt;br /&gt;
&lt;br /&gt;
Additionally, key binds can be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
To access the console, press {{key|F1}} (by default). You can also press {{key|ESC}} and then click on &amp;quot;Console.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
Key binds allow quick &amp;quot;hotkey&amp;quot; access to common [[command]]s and [[action]]s. The bind command requires special values as input.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;[[Console#Commands|console command]]&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;key&amp;gt;''' is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list]. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift, and Alt. The {{key|Alt Gr}} key is treated as {{key|Alt}} (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)&lt;br /&gt;
&lt;br /&gt;
It is also possible to bind an action to the middle mouse button, Mouse2.&lt;br /&gt;
&lt;br /&gt;
NB: It's reported that mouse3 and mouse4 work for the &amp;quot;forward/back&amp;quot; buttons on a 5 button mouse.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;action&amp;gt;''' is a bindable action as listed in the table below. &lt;br /&gt;
&lt;br /&gt;
 bind M MINE_FORWARD&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;console command&amp;gt;''' can be any console command. The console command has to be in quotes.&lt;br /&gt;
&lt;br /&gt;
 bind F2 &amp;quot;toggle inventory&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To see the current key bind you can issue the command with only the key name&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To remove a key bind assign an empty command&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can bind keys to say things, in local chat and in other available chats.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say guards!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /shout Hello kingdom people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /vil Hello village people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /t &amp;lt;name&amp;gt; Enemies in local run awayyyy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You may also choose to change certain chat-function-based bindings like /sleep to different keys&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /sleep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can view a list of most &amp;quot;say&amp;quot; bindings by saying /help in game.&lt;br /&gt;
&lt;br /&gt;
To list all key binds use the console command&lt;br /&gt;
 &lt;br /&gt;
 dump binds&lt;br /&gt;
&lt;br /&gt;
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the ground (or a [[tile]] itself for other binds), and the &amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.&lt;br /&gt;
&lt;br /&gt;
===Table===&lt;br /&gt;
This table lists actions only. For commands check the [[console]] and [[chat commands]] pages.&lt;br /&gt;
&amp;lt;table width=95%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=4 class=sortable&lt;br /&gt;
|+ Bindable actions&lt;br /&gt;
!Bind !!Category !!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CENTER_VIEW&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_LEFT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_RIGHT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_DOWN&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_UP&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AUTORUN&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_FORWARD&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_BACK&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STRAFE&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_UP&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_DOWN&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_DEFENSIVE&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_NORMAL&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_AGGRESSIVELY&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NO_TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FOCUS &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SHIELD_BASH &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_UPPER&amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LOWER &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move1 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move2 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move3 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move4 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move5 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIRSTAID &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHAT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHARACTER&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHARACTER_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE INVENTORY&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP_LEFT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP_RIGHT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;UNEQUIP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_MAP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CRAFTING&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ADD_TO_CRAFTING_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CRAFTING_RECIPES&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SELL&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;Lock&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;UNLOCK&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PLAN_BUILDING&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINALIZE_BUILDING&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUTCHER&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREACH&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LISTEN&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LINK&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TREAT&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CLIMB&amp;lt;/tt&amp;gt; || [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FAITHFUL&amp;lt;/tt&amp;gt; || [[Religion]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_LAWFUL&amp;lt;/tt&amp;gt; || Morality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL1&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL2&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL3&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL4&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL5&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL6&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL7&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL8&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL9&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL10&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FIGHT_SPAM&amp;lt;/tt&amp;gt; || [[Spam mode]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DRAG&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_DRAGGING&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_CLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_COUNTERCLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PULL&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EXAMINE&amp;lt;/tt&amp;gt; || Item manipulation &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DROP&amp;lt;/tt&amp;gt; || Item manipulation || This also pours liquids.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;COMBINE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;REPAIR&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;IMPROVE&amp;lt;/tt&amp;gt; || Item manipulation || Used when 'imping' items. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINISH &amp;lt;/tt&amp;gt; || Item manipulation || Used when finishing 'unfinished' hammers, spindles, minedoors, etc. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE &amp;lt;/tt&amp;gt; || Item manipulation || Used when attaching additional items to i.e. unfinished bsb's, ships, etc. Activate the needed item, then use this command. Does not work with house walls, house floors or fences where the item to be attached isn't activated.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DIG&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DREDGE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN_BORDER&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEVEL&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PACK&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CULTIVATE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BURY&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SOW&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;HARVEST&amp;lt;/tt&amp;gt; || [[Farming]] || Also works for cutting [[grass]], [[reed]], and [[kelp]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FARM&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; || [[Mining]] || Also works for MINE_SURFACE&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_UP&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_DOWN&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_SURFACE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_TUNNEL&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PROSPECT&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ANALYSE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_SPROUT&amp;lt;/tt&amp;gt; || [[Forestry]] || This also works for PICK_FLOWERS&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRUNE&amp;lt;/tt&amp;gt; || [[Forestry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CUT_DOWN&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CHOP_UP&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAME&amp;lt;/tt&amp;gt; || [[Animal taming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEAD&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_LEADING&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FEED&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ABSORB&amp;lt;/tt&amp;gt; || [[Mycelium]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BREED&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GROOM&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE&amp;lt;/tt&amp;gt; || [[Foraging]] || also works for [[Rummaging]] on [[rock]] tiles&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_VEG&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for vegetables&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_RESOURCE&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for resource items&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_BERRIES&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for berries&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE&amp;lt;/tt&amp;gt; || [[Botanizing]] || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_SEEDS&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for seeds&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_HERBS&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for herbs&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_RESOURCE&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for resource items&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_FLOWERS&amp;lt;/tt&amp;gt; || [[Gardening]] || This also works for PICK_SPROUT&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FISH&amp;lt;/tt&amp;gt; || [[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TRACK&amp;lt;/tt&amp;gt; || [[Tracking]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;OPEN &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLOSE &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_OR_MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP&amp;lt;/tt&amp;gt; || Actions || Much more effective at stopping certain actions than STOP_OR_MAIN_MENU&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRAY &amp;lt;/tt&amp;gt; || [[Praying]] &lt;br /&gt;
&amp;lt;!-- Disabled commands&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WALL &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WINDOW &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_DOOR &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_TALL_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE_BUILDING &amp;lt;/tt&amp;gt; || [[Fence]]s &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:A note specifically about the in-game wiki.  This command is bound by default to the H key.  If you've managed to unbind it, you can put it back by using the bind command in your console with &amp;quot;toggle wikisearch&amp;quot; as your bound action.  So if you wanted to bind {{key|H}} to the wiki search, you would open your console and type in exactly as below:&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Key names ===&lt;br /&gt;
In case you want to bind more keys than the regular keys&lt;br /&gt;
&amp;lt;table width=50%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=3 class=sortable&lt;br /&gt;
!&amp;lt;key&amp;gt; Name !!standard !!german keyboard&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;slash&amp;lt;/tt&amp;gt; || / || #&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;apostrophe&amp;lt;/tt&amp;gt; || ' || ä&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;period&amp;lt;/tt&amp;gt; || . || .&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;semicolon&amp;lt;/tt&amp;gt; || ; || ü&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;equals&amp;lt;/tt&amp;gt; || = || *&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;comma&amp;lt;/tt&amp;gt; || , || ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;minus&amp;lt;/tt&amp;gt; || - || -&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;plus&amp;lt;/tt&amp;gt; || + || ; (or numpad +)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;grave&amp;lt;/tt&amp;gt; || ` || ö&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;RBRACKET&amp;lt;/tt&amp;gt; || ] || ´&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LBRACKET&amp;lt;/tt&amp;gt; || [ || ß&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;backslash&amp;lt;/tt&amp;gt; || \ || ^&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;decimal&amp;lt;/tt&amp;gt; || (numpad) , || (numpad) ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;divide&amp;lt;/tt&amp;gt; || (numpad) / || (numpad) /&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;multiply&amp;lt;/tt&amp;gt; || (numpad) * || (numpad) *&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;mouse2&amp;lt;/tt&amp;gt; || ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;at&amp;lt;/tt&amp;gt; || @ ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;colon&amp;lt;/tt&amp;gt; || : || &lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;circumflex&amp;lt;/tt&amp;gt; || ^ ||  &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
For examples of how key bindings can help you, see [[quickswitch hotkeys]] and this [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ forum thread].&lt;br /&gt;
&lt;br /&gt;
== Additional autorun.txt uses ==&lt;br /&gt;
&lt;br /&gt;
''autorun.txt'' can be used in several other useful ways.&lt;br /&gt;
&lt;br /&gt;
The following opens windows when the client loads:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
toggle skills&lt;br /&gt;
toggle inventory&lt;br /&gt;
toggle stats&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This stops kingdom chat from loading when the game starts, but sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /kchat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how much sleep bonus you have when you log in. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /sleep&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how long the server has been up. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /uptime&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defaults ==&lt;br /&gt;
If you want to reset your key bindings to their default state simply delete the keybindings file. A new one will be created with the default values.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=84085</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=84085"/>
		<updated>2014-02-18T17:57:59Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default&lt;br /&gt;
&lt;br /&gt;
Additionally, key binds can be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
To access the console, press {{key|F1}} (by default). You can also press {{key|ESC}} and then click on &amp;quot;Console.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
Key binds allow quick &amp;quot;hotkey&amp;quot; access to common [[command]]s and [[action]]s. The bind command requires special values as input.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;[[Console#Commands|console command]]&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;key&amp;gt;''' is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list]. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift, and Alt. The {{key|Alt Gr}} key is treated as {{key|Alt}} (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)&lt;br /&gt;
&lt;br /&gt;
It is also possible to bind an action to the middle mouse button, Mouse2.&lt;br /&gt;
&lt;br /&gt;
NB: It's reported that mouse3 and mouse4 work for the &amp;quot;forward/back&amp;quot; buttons on a 5 button mouse.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;action&amp;gt;''' is a bindable action as listed in the table below. &lt;br /&gt;
&lt;br /&gt;
 bind M MINE_FORWARD&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;console command&amp;gt;''' can be any console command. The console command has to be in quotes.&lt;br /&gt;
&lt;br /&gt;
 bind F2 &amp;quot;toggle inventory&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To see the current key bind you can issue the command with only the key name&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To remove a key bind assign an empty command&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can bind keys to say things, in local chat and in other available chats.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say guards!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /shout Hello kingdom people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /vil Hello village people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /t &amp;lt;name&amp;gt; Enemies in local run awayyyy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You may also choose to change certain chat-function-based bindings like /sleep to different keys&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /sleep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can view a list of most &amp;quot;say&amp;quot; bindings by saying /help in game.&lt;br /&gt;
&lt;br /&gt;
To list all key binds use the console command&lt;br /&gt;
 &lt;br /&gt;
 dump binds&lt;br /&gt;
&lt;br /&gt;
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the ground (or a [[tile]] itself for other binds), and the &amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.&lt;br /&gt;
&lt;br /&gt;
===Table===&lt;br /&gt;
This table lists actions only. For commands check the [[console]] and [[chat commands]] pages.&lt;br /&gt;
&amp;lt;table width=95%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=4 class=sortable&lt;br /&gt;
|+ Bindable actions&lt;br /&gt;
!Bind !!Category !!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CENTER_VIEW&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_LEFT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_RIGHT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_DOWN&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_UP&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AUTORUN&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_FORWARD&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_BACK&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STRAFE&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_UP&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_DOWN&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_DEFENSIVE&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_NORMAL&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_AGGRESSIVELY&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NO_TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FOCUS &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SHIELD_BASH &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_UPPER&amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LOWER &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move1 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move2 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move3 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move4 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move5 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIRSTAID &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHAT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHARACTER&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHARACTER_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CRAFTING&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE INVENTORY&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP_LEFT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EQUIP_RIGHT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;UNEQUIP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_MAP&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CRAFTING&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ADD_TO_CRAFTING_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CRAFTING_RECIPES&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SELL&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;Lock&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;UNLOCK&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PLAN_BUILDING&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINALIZE_BUILDING&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUTCHER&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREACH&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LISTEN&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LINK&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TREAT&amp;lt;/tt&amp;gt; || [[Interaction]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CLIMB&amp;lt;/tt&amp;gt; || [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FAITHFUL&amp;lt;/tt&amp;gt; || [[Religion]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_LAWFUL&amp;lt;/tt&amp;gt; || Morality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL1&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL2&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL3&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL4&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL5&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL6&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL7&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL8&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL9&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL10&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FIGHT_SPAM&amp;lt;/tt&amp;gt; || [[Spam mode]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DRAG&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_DRAGGING&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_CLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_COUNTERCLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PULL&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EXAMINE&amp;lt;/tt&amp;gt; || Item manipulation &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DROP&amp;lt;/tt&amp;gt; || Item manipulation || This also pours liquids.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;COMBINE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;REPAIR&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;IMPROVE&amp;lt;/tt&amp;gt; || Item manipulation || Used when 'imping' items. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINISH &amp;lt;/tt&amp;gt; || Item manipulation || Used when finishing 'unfinished' hammers, spindles, minedoors, etc. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE &amp;lt;/tt&amp;gt; || Item manipulation || Used when attaching additional items to i.e. unfinished bsb's, ships, etc. Activate the needed item, then use this command. Does not work with house walls, house floors or fences where the item to be attached isn't activated.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DIG&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DREDGE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN_BORDER&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEVEL&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PACK&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CULTIVATE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BURY&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SOW&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;HARVEST&amp;lt;/tt&amp;gt; || [[Farming]] || Also works for cutting [[grass]], [[reed]], and [[kelp]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FARM&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; || [[Mining]] || Also works for MINE_SURFACE&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_UP&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_DOWN&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_SURFACE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_TUNNEL&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PROSPECT&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ANALYSE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_SPROUT&amp;lt;/tt&amp;gt; || [[Forestry]] || This also works for PICK_FLOWERS&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRUNE&amp;lt;/tt&amp;gt; || [[Forestry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CUT_DOWN&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CHOP_UP&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAME&amp;lt;/tt&amp;gt; || [[Animal taming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEAD&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_LEADING&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FEED&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ABSORB&amp;lt;/tt&amp;gt; || [[Mycelium]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BREED&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GROOM&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE&amp;lt;/tt&amp;gt; || [[Foraging]] || also works for [[Rummaging]] on [[rock]] tiles&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_VEG&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for vegetables&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_RESOURCE&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for resource items&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE_BERRIES&amp;lt;/tt&amp;gt; || [[Foraging]] || foraging filter for berries&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE&amp;lt;/tt&amp;gt; || [[Botanizing]] || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_SEEDS&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for seeds&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_HERBS&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for herbs&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE_RESOURCE&amp;lt;/tt&amp;gt; || [[Botanizing]] || botanizing filter for resource items&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_FLOWERS&amp;lt;/tt&amp;gt; || [[Gardening]] || This also works for PICK_SPROUT&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FISH&amp;lt;/tt&amp;gt; || [[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TRACK&amp;lt;/tt&amp;gt; || [[Tracking]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;OPEN &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLOSE &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_OR_MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP&amp;lt;/tt&amp;gt; || Actions || Much more effective at stopping certain actions than STOP_OR_MAIN_MENU&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRAY &amp;lt;/tt&amp;gt; || [[Praying]] &lt;br /&gt;
&amp;lt;!-- Disabled commands&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WALL &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WINDOW &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_DOOR &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_TALL_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE_BUILDING &amp;lt;/tt&amp;gt; || [[Fence]]s &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:A note specifically about the in-game wiki.  This command is bound by default to the H key.  If you've managed to unbind it, you can put it back by using the bind command in your console with &amp;quot;toggle wikisearch&amp;quot; as your bound action.  So if you wanted to bind {{key|H}} to the wiki search, you would open your console and type in exactly as below:&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Key names ===&lt;br /&gt;
In case you want to bind more keys than the regular keys&lt;br /&gt;
&amp;lt;table width=50%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=3 class=sortable&lt;br /&gt;
!&amp;lt;key&amp;gt; Name !!standard !!german keyboard&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;slash&amp;lt;/tt&amp;gt; || / || #&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;apostrophe&amp;lt;/tt&amp;gt; || ' || ä&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;period&amp;lt;/tt&amp;gt; || . || .&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;semicolon&amp;lt;/tt&amp;gt; || ; || ü&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;equals&amp;lt;/tt&amp;gt; || = || *&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;comma&amp;lt;/tt&amp;gt; || , || ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;minus&amp;lt;/tt&amp;gt; || - || -&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;plus&amp;lt;/tt&amp;gt; || + || ; (or numpad +)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;grave&amp;lt;/tt&amp;gt; || ` || ö&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;RBRACKET&amp;lt;/tt&amp;gt; || ] || ´&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LBRACKET&amp;lt;/tt&amp;gt; || [ || ß&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;backslash&amp;lt;/tt&amp;gt; || \ || ^&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;decimal&amp;lt;/tt&amp;gt; || (numpad) , || (numpad) ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;divide&amp;lt;/tt&amp;gt; || (numpad) / || (numpad) /&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;multiply&amp;lt;/tt&amp;gt; || (numpad) * || (numpad) *&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;mouse2&amp;lt;/tt&amp;gt; || ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;at&amp;lt;/tt&amp;gt; || @ ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;colon&amp;lt;/tt&amp;gt; || : || &lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;circumflex&amp;lt;/tt&amp;gt; || ^ ||  &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
For examples of how key bindings can help you, see [[quickswitch hotkeys]] and this [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ forum thread].&lt;br /&gt;
&lt;br /&gt;
== Additional autorun.txt uses ==&lt;br /&gt;
&lt;br /&gt;
''autorun.txt'' can be used in several other useful ways.&lt;br /&gt;
&lt;br /&gt;
The following opens windows when the client loads:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
toggle skills&lt;br /&gt;
toggle inventory&lt;br /&gt;
toggle stats&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This stops kingdom chat from loading when the game starts, but sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /kchat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how much sleep bonus you have when you log in. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /sleep&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how long the server has been up. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /uptime&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defaults ==&lt;br /&gt;
If you want to reset your key bindings to their default state simply delete the keybindings file. A new one will be created with the default values.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=84035</id>
		<title>Colossus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=84035"/>
		<updated>2014-02-16T17:17:50Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Colossus.png&lt;br /&gt;
|active=[[colossus brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 1999x [[clay]] (2kg each)&lt;br /&gt;
* 1999x [[colossus brick]]s&lt;br /&gt;
|result='''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''colossus''' is a huge statue twice the height of a [[guard tower]] and 3 [[tile]]s long and wide.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A colossus can be dyed using a fountain container and 66.67kg of dye.&lt;br /&gt;
*A colossus is considerably harder to create than guard tower.&lt;br /&gt;
*Can't be built ontop/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''&lt;br /&gt;
*Can be turned or moved by its owner.&lt;br /&gt;
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.&lt;br /&gt;
&lt;br /&gt;
== Known Colossi ==&lt;br /&gt;
=== [[Server types|Independence]] ===&lt;br /&gt;
* Colossus of Bay View - ''[[Bay View]]''&lt;br /&gt;
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''&lt;br /&gt;
* Failossus - ''[[PCG Freedom Village]]''&lt;br /&gt;
* Colossus of Foreverskyz - ''[[Exile's Gate]]''&lt;br /&gt;
* Colossus of the Southern bear - located south-east of  ''[[Free_Bears|Freebears]]''&lt;br /&gt;
* Colossus of Hillside hideout&lt;br /&gt;
* Colossus of Home Sweet Home&lt;br /&gt;
* [[Halcyon]] Colossus&lt;br /&gt;
* Colossus of Liberty - [[Freedom Harbor]]&lt;br /&gt;
* Colossus of Atrestos&lt;br /&gt;
* Colossus of Shadow - [[Shadow's Reach]]&lt;br /&gt;
* Colossus of Hurf - Nation Of Grizzlam&lt;br /&gt;
* Colossus of Durf - Nation Of Girzzlam&lt;br /&gt;
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]&lt;br /&gt;
* Colossus of Erebus - Shadow Pond Seaside&lt;br /&gt;
* Colossus of Vulcan Bay - Vulcan Bay&lt;br /&gt;
* Colossus of Celtic Highlands - [[Celtic Highlands]]&lt;br /&gt;
* Colossus of Celtic Highlands - Celtic Highlands&lt;br /&gt;
* Colossus of Ultimarus - [[Ultimarus]]&lt;br /&gt;
&lt;br /&gt;
===[[Server types|Deliverance]] ===&lt;br /&gt;
* Colusses of Autumn Twilight - [[Autumn Twilight]]&lt;br /&gt;
* rare Colossus of Zboczek - [[Zbuczyn]]&lt;br /&gt;
* Colossus of Doom - Whispering Pines Marina&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Chaos]] ===&lt;br /&gt;
* Colossus of Landing - ''[[The Landing]]''&lt;br /&gt;
* Colossus of Mole Hill - ''[[Fort Mole]]''&lt;br /&gt;
* Colossus of The Shroud - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Aab - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Whosville - ''[[Whosville]]''&lt;br /&gt;
* Colossus of Dark Citadel - ''[[Dark Citadel]]''&lt;br /&gt;
* Colossus of the Innkeeper - ''[[Kyara]]''&lt;br /&gt;
* Colossus of Nope - ''[[Altar of Three]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Golden Valley (server)|Golden Valley]] ===&lt;br /&gt;
* Colossus of Zephyr - ''[[Glitterdale]]''&lt;br /&gt;
* Brolossus of Brohalla - ''[[Brohalla]]''&lt;br /&gt;
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Exodus]] ===&lt;br /&gt;
* Colossus of Calenduleae - Boppingtonville&lt;br /&gt;
* Colossus of Pineview Dominion - New Pineview Waterfront&lt;br /&gt;
* Colossus of Harbour Hideout - Jackals Cove&lt;br /&gt;
* Colossus of The outlanders - Jackals Cove&lt;br /&gt;
* Colossus - Port in the Storm&lt;br /&gt;
* Colossus - The Preatorian Guard&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Serenity]] ===&lt;br /&gt;
*Coolosus of Shoehorn Cove&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Affliction]] ===&lt;br /&gt;
* Brolossus of Africa&lt;br /&gt;
&lt;br /&gt;
=== [[Server types|Pristine]] ===&lt;br /&gt;
*(First?) Colossus - [[Wandering Hill]]'s stable&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Guide_To_Cooking&amp;diff=83750</id>
		<title>Historical:Guide To Cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Guide_To_Cooking&amp;diff=83750"/>
		<updated>2014-01-23T20:40:32Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83536 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: [[Guide To Cooking|Cooking Guide]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
As a [[newbie]] you will get free [[food]] for the first 24 [[hour]]s of playtime (if you play 3 hours every real life day, you will have access to free food for 8 real life days) at the bistro of the starting [[village]]s. During this time you should learn how to [[cook]].&lt;br /&gt;
&lt;br /&gt;
== [[Foraging]] and [[botanizing]] ==&lt;br /&gt;
You will need to forage and botanize to make [[stew]], [[soup]], or [[casserole]]s. To do this, right-click a [[tile types|grass tile]], and select ''[[Nature]] &amp;gt; Forage'' or ''Botanize''.&lt;br /&gt;
&lt;br /&gt;
NOTE: A [[player]] can do both, forage and botanize, once on the same tile every 24 hours. Any attempts past then will find nothing, so it's a good idea to find a less populated area to forage in.&lt;br /&gt;
&lt;br /&gt;
== [[Pottery bowl]] ==&lt;br /&gt;
To make your pottery bowl for cooking, you will need to first find [[clay]]. When you find a deposit double-click (activate) your [[shovel]], right-click the [[Terrain:Clay|clay tile]], and select &amp;quot;Dig&amp;quot;. You will get clay. Now double-click your left or right [[hand]] then right-click and select &amp;quot;Create &amp;gt; [[Containers]] &amp;gt; [[Clay bowl]]&amp;quot;. You will now either [[fail]], get an [[unfinished]] clay bowl, or get a (finished) clay bowl. If the bowl is unfinished you will need to perform actions on it to finish it.  &lt;br /&gt;
&lt;br /&gt;
Put the (finished) clay bowl in the campfire (or another [[fire container]]) to finish the bowl; it should change color and be called [[pottery bowl]] once it has heated up and cured.&lt;br /&gt;
&lt;br /&gt;
== Combining ingredients to cook ==&lt;br /&gt;
After finding ingredients and making a pottery bowl, before you heat up the clay bowl, put the foraged and botanized items in the bowl and put it in a campfire (please note that the food will only cook in a ''pottery'' bowl, so you may have to wait for a clay bowl to turn into a pottery bowl). If you already have a finished pottery bowl just put your food in the bowl and put it in the campfire. Note that you can add more than just one foraged or botanized item in a bowl for a larger prepared food dish. We'll cover the recipe for [[meal]] on this page as it's currently the most useful recipe.&lt;br /&gt;
&lt;br /&gt;
== [[Campfire]] ==&lt;br /&gt;
To create a campfire, first find a [[tree]], double-click your [[hatchet]], right-click the tree, then select &amp;quot;cut down&amp;quot;. Keep chopping down the same tree until the tree vanishes. Now there should be a [[log]] or a [[felled tree]]. For the felled tree, right-click and select &amp;quot;chop up&amp;quot; to create logs. Now double-click either your hatchet or [[carving knife]], right-click the log, and select &amp;quot;Create &amp;gt; Miscellaneous &amp;gt; [[Kindling]]&amp;quot;. Now that you have kindling, double-click your [[steel and flint]], right-click the kindling, and select &amp;quot;Create &amp;gt; Campfire&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==[[Meal]]==&lt;br /&gt;
To create a meal you will need a [[vegetable]] and a piece of [[meat]] or [[fish]]. Heat them up to [[Temperature|searing hot]] and put them in a [[frying pan]], and you will have a meal. Various low-[[nutrition]] foods like [[bread]], [[berries]], or [[cheese]] can be added to the frying pan to make your meal larger. Meal [[quality]] will, in most cases, equal your [[hot food cooking]] (HFC) skill, unless you try to cook a meal with too high difficulty.&lt;br /&gt;
&lt;br /&gt;
==Why won't my hot food cooking (HFC) skill go up==&lt;br /&gt;
You are probably cooking too high or low difficulty food. At HFC 1, cook a couple of 3-5 difficulty foods (like stews). Keep the difficulty up to 10 more than your current HFC. To check the difficulty, right-click the container the food is in, and select &amp;quot;Examine&amp;quot; (which will also tell you what the food will turn out as and the container's temperature). Try cooking lots of stews at once to gain cooking skill faster.&lt;br /&gt;
&lt;br /&gt;
Gaining cook skill is a mystery, although [[Rolf]] has posted on the [[forum]]s the way it should work. What works for one player doesn't always work for another. Use trial-and-error to find what works best for you.&lt;br /&gt;
&lt;br /&gt;
Using 1 [[cooked meat]] and 1 veggie works well until about HFC 30. Once you get to 30, skill gain seems to slow down and you will probably only get skill for every 5-10 meals. You can also use [[corn]] as a component, which is especially nice since you can grow your own and will not have to go out search for ingredients.&lt;br /&gt;
&lt;br /&gt;
'''''Note: To cook faster, placing [[meat]] and veggies in a fire (not in the pan) wait for them all to become at least searing hot, and then place 1 [[cooked meat]] and 1 veggie in the [[Frying Pan]], it will become an instant [[Meal]] and will heat faster than in the [[Frying Pan]].'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Cooking]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Game_Concepts&amp;diff=83748</id>
		<title>Guides:Game Concepts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Game_Concepts&amp;diff=83748"/>
		<updated>2014-01-23T20:40:20Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83535 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Disclaimer =&lt;br /&gt;
&lt;br /&gt;
This is for illustrative purposes only.&lt;br /&gt;
&lt;br /&gt;
I am '''not''' trying to dictate or in any way say that [[User:Tritus|my]] perspectives are '''right'''&lt;br /&gt;
&lt;br /&gt;
= Game Concept Definitions =&lt;br /&gt;
&lt;br /&gt;
The idea here is to show how elements of the game might be loosely defined in a way that might provide both devs and player community with a sense of focus and direction, thus channeling the huge amount of creativity in the community.&lt;br /&gt;
&lt;br /&gt;
I will write as though I am providing a definition but '''I do not expect''' anyone to agree with anything in particular.&lt;br /&gt;
&lt;br /&gt;
That is, this is just an example.&lt;br /&gt;
&lt;br /&gt;
== Pvp ==&lt;br /&gt;
&lt;br /&gt;
Player versus player competition is intended to promote a sense of thrill and excitement, via victory and loss, in a way that players will enjoy.&lt;br /&gt;
&lt;br /&gt;
=== Kingdoms ===&lt;br /&gt;
&lt;br /&gt;
Kingdoms are intended to give the players a team to fight for so that they will feel that sense of thrill when they win and the determination to get their own back for their own side when they lose.&lt;br /&gt;
&lt;br /&gt;
Kingdoms should each have a rallying point of morale for the players. In real life, real people support this or that team because they have an affiliation there already. &amp;quot;Obviously, I will support my own country at the olympic games!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kingdoms should have quite a stark delineation so that players feel either certainty or, for players who are less decided, a sense of tension about whether they have picked 'the right side'.&lt;br /&gt;
&lt;br /&gt;
==== HoTs ====&lt;br /&gt;
&lt;br /&gt;
We are evil. We are bad. We will do whatever it takes to conquer. Libila is our guiding darkness.&lt;br /&gt;
&lt;br /&gt;
==== Jenn Kellon ====&lt;br /&gt;
&lt;br /&gt;
We are the forces of organisation and construction. Rebels and destroyers must be removed so that we can build. Vynora is the queen of our armies.&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan ====&lt;br /&gt;
&lt;br /&gt;
We will not be suppressed. We will not tolerate slaughter. Magrannon is the volcanic source of our exuberance.&lt;br /&gt;
&lt;br /&gt;
==== Tritons ====&lt;br /&gt;
&lt;br /&gt;
''Yeah I know but I couldnt resist it ;)''&lt;br /&gt;
&lt;br /&gt;
We love the earth and the sea and the sky. Those others have no concern for our living world, slaying and slaughtering as they do. Fo is the root of our faith and the shield that protects us.&lt;br /&gt;
&lt;br /&gt;
=== Tentative Kingdom Overview ===&lt;br /&gt;
&lt;br /&gt;
* JK hate Hots and vice versa. Selfish chaos versus suppressive order.&lt;br /&gt;
* JK hates MR because MR are rebelliously outwith their idea of 'order' and yet so humiliatingly and humanly the same.&lt;br /&gt;
* JK cant stand TR because TR cant abide construction and the preservation of human life with high walls and directed development.&lt;br /&gt;
* MR cant abide TR cos they are so similar but have such different ideas about how 'freedom' should be achieved. They both love the natural world but MR like the uncontrolled, challenging Magranon while TR like the benificient, nurturing Fo.&lt;br /&gt;
* MR detests Hots because they are as suffocating as JK. Its not so much that they are selfish and greedy, its that they want everything their way.&lt;br /&gt;
* MR cannot understand TR. Why would you waste time on trees when people are Dying?&lt;br /&gt;
* Hots hates everyone really, but TR are disgusting. They grow trees and light instead of comforting, humid darkness and fungi. They are not just antipathetic like the JK, they are scum! They grow things that counter Libila's comforting and silent death.&lt;br /&gt;
* Hots love to kill MR. Ha they wont even stand with their JK bedmates. And anyway, they attack us when they are not attacking the JK scum!&lt;br /&gt;
* Hots loathe JK. They have no sense of respect for our desire for freedom, to do as we wish. To use their vacant corpses as pillows!&lt;br /&gt;
* TR detests the JK disruption of the 'natural' order. Maybe they are human, but probably they are a distorted form of insect.&lt;br /&gt;
* TR think that MR are a perversion of Fo's kindness, his angry side if he ever had one (that they would acknowledge).&lt;br /&gt;
* TR reject HoTs, outright loathesome dwellers in the darkness who distort and pervert the natural order of the 'Creator'&lt;br /&gt;
&lt;br /&gt;
''These are just ideas remember its the wording that people latch onto that provides a creative drive for the real people behind the characters. FRP? More psychology! These are not '''definitions''' so much as a sketch for people to aim toward''&lt;br /&gt;
&lt;br /&gt;
== Religions ==&lt;br /&gt;
&lt;br /&gt;
=== Fo ===&lt;br /&gt;
&lt;br /&gt;
As a priest of Fo my purpose is to guard and consort with the world that Fo created. To preserve both animal and human, crop and unruly hillside.&lt;br /&gt;
You know nought of me that consort with gold or man or wife and yet fail to revere the land on which you walk.&lt;br /&gt;
I preserve the world as it was made and detest your inadequacy that cannot feel the land as it is and live with it.&lt;br /&gt;
&lt;br /&gt;
=== Libila ===&lt;br /&gt;
&lt;br /&gt;
Think thee that I choke and strangle, ye foul being that hath no compassion for the dweller in the dark?&lt;br /&gt;
I do not choke, it is you that choke that fail to live with the reality of death and decay.&lt;br /&gt;
Fo is not so strong! Without me his 'love' would persih and wilt as a flower!&lt;br /&gt;
&lt;br /&gt;
=== Magranon ===&lt;br /&gt;
&lt;br /&gt;
Hear the roar of the Wurm untamed. You are but a shadow burned upon a wall.&lt;br /&gt;
Let the compassion of the fires of wrath sear your soul and come to me clean and penitent.&lt;br /&gt;
I am not unkind. I am merely harsh.&lt;br /&gt;
&lt;br /&gt;
=== Vynora ===&lt;br /&gt;
&lt;br /&gt;
Oh woe! Woe! Woe unto thee that fail to see my light.&lt;br /&gt;
You are but Fo's creature, though to me you belong!&lt;br /&gt;
Haste not to thy death along the weary roads of entanglement and destruction,&lt;br /&gt;
But travel my path in speed and with will and create as I have tought you.&lt;br /&gt;
&lt;br /&gt;
=== Gods ===&lt;br /&gt;
&lt;br /&gt;
The gods must be distinct. Priests should have a calling and a sense of purpose. Followers should have some reason to follow.&lt;br /&gt;
Stratify the world so that players have to choose, if they choose to choose.&lt;br /&gt;
Followers of Fo must have benefits and penalties. Likewise followers of other religions.&lt;br /&gt;
Priests must adhere to the path of their god.&lt;br /&gt;
&lt;br /&gt;
There has to be a sense of choice here. To follow or not. To be priest or not. There must be consequences so that the player is engaged by their own choice.&lt;br /&gt;
&lt;br /&gt;
Humans are not good or bad, they are prejudiced or not. The extent of their prejudice is the degree of their limitation.&lt;br /&gt;
&lt;br /&gt;
Gods and religion are important concepts in the mind of humanity but they are only ideas. But our choices ae not just ideas. We have to live with our mistakes or our success&lt;br /&gt;
&lt;br /&gt;
== Carpentry ==&lt;br /&gt;
&lt;br /&gt;
This should be a basic skill 'easily' gained.&lt;br /&gt;
''Note the immediate difference here. One skill is not an entire game concept. It is a small part of a big jigsaw.''&lt;br /&gt;
&lt;br /&gt;
Generally involving the basic '''tools''' of survival, carpentry should be a default skill that all players gain as they play the game.&lt;br /&gt;
''Carpentry is a game mechanic, its not part of background atmosphere so .. a bit more specific definition about general limits ...''&lt;br /&gt;
&lt;br /&gt;
Carpentry should not be a '''skilled''' profession but the ability to make some products to a high degree of effectiveness should make a big difference.&lt;br /&gt;
Effortless survival is not the same as effortful survival. But the the basic ability to survive is importatnt.&lt;br /&gt;
&lt;br /&gt;
Carpenters, like masons, should be the base level supoprting personnel in Wurm.&lt;br /&gt;
--- In a game where you live or die by skill, basic skills have to be considered vital at both low and high level.&lt;br /&gt;
&lt;br /&gt;
In Wurm this is already an accepted ethos. That is, that the most primitive skills still have value at greater degrees of accomplishment.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Flattening&amp;diff=83747</id>
		<title>Guides:Flattening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Flattening&amp;diff=83747"/>
		<updated>2014-01-23T20:40:10Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83534 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Guides|Guides]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Flattening''' is the [[digging]] process of making a [[tile]] flat. A tile is considered flat when all four corners of the tile are of the same height, which can be seen by examining tile borders. If all 4 borders around a tile are reported as &amp;quot;level&amp;quot;, the tile is flat.&lt;br /&gt;
&lt;br /&gt;
== How to flatten a tile ==&lt;br /&gt;
&lt;br /&gt;
You can go about flattening a tile using 2 methods: manual and automatic. While &amp;quot;automatic&amp;quot; sounds nice, it's actually quite a bit more complicated to get right than doing it manually until you get the hang of it.&lt;br /&gt;
&lt;br /&gt;
=== The automatic way ===&lt;br /&gt;
&lt;br /&gt;
The automatic way is to use the '''Flatten''' command by right-clicking on a tile with your [[shovel]] activated. If the tile is too steep to stand on, you can still use flatten successfully from an adjacent tile.&lt;br /&gt;
&lt;br /&gt;
'''Note''': You cannot flatten a corner which is shared with a tree tile (or other immovable object). If it says &amp;quot;some corner can't be raised&amp;quot; then this is why.&lt;br /&gt;
&lt;br /&gt;
In a nutshell, the flatten command takes dirt from high corners and and puts them on lower ones than the calculated average from the server zero-plane. The zero-plane is the lowest point possible in wurm, where digging further would result in you falling through the world. This plane is absolutely flat, and all dirt and rock heights are calculated from this plane by means of simple addition. This sounds a bit abstract, I know, but read on and all will be explained.&lt;br /&gt;
&lt;br /&gt;
==== An example ====&lt;br /&gt;
Imagine that you are on the continent of flatland on flatten flats. This imaginary land has no slopes whatsoever, anywhere, and no water. You are standing in the middle of one tile in this land with a cart containing 40 dirts.You walk over to one of the 4 corners on that tile and drops 10 dirt on it from the cart. It now has a height of 10 dirt. Next, you repeat the procedure on the other 3 corners and suddenly you have a tile that is elevated 10 dirts above the rest of flatland. The height of each corner is 10.&lt;br /&gt;
&lt;br /&gt;
*Corner 1: 10&lt;br /&gt;
*Corner 2: 10&lt;br /&gt;
*Corner 3: 10&lt;br /&gt;
*Corner 4: 10&lt;br /&gt;
&lt;br /&gt;
Ok, now imagine that you decide to mess things up by digging up 5 dirt from one of the corners and put them on one of the 3 others. This could result in...&lt;br /&gt;
&lt;br /&gt;
*Corner 1: 5&lt;br /&gt;
*Corner 2: 10&lt;br /&gt;
*Corner 3: 15&lt;br /&gt;
*Corner 4: 10&lt;br /&gt;
&lt;br /&gt;
But you realize that doing this was retarded, and want the tile flat again. You ''could'' just dig up the extra 5 dirt from corner 3 again and drop them on corner 1 and it would be taken care of, but instead of that you position yourself on the tile and select &amp;quot;flatten&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== How it works ====&lt;br /&gt;
&lt;br /&gt;
What the game now does is calculate the height of your tile's corners based off the absolute zero plane of the game, in the example above the zero plane is the continent of flatland, so... 5+10+15+10=40. Divide that by 4 corners and you get, surprise, 10! So, the game now knows that the target height for the 4 corners is 10 dirts each, and begins to gradually take dirt from those corners ''above'' the target height and put it on the corners ''below'' it. It will continue to do this until one of the following conditions are met upon which it will stop:&lt;br /&gt;
&lt;br /&gt;
* The tile is flat&lt;br /&gt;
* The tile corners have run out of dirt to make it completely flat (this will happen if the calculated average corner height isn't divisable by 4). Add extra dirt or dig away the surplus, then try again.&lt;br /&gt;
* It tries to alter a corner which is connected to a tile with an obstruction on it. The most common are [[tree]], [[clay]], [[marsh]] and [[moss]].&lt;br /&gt;
* It tries to alter a corner which is obstructed by a wall of any type.&lt;br /&gt;
* It tries to alter a corner which would create a slope that is steeper than your digging skill * 3.&lt;br /&gt;
* It hits rock in a corner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the instance of case 2 above, there is dirt either missing or too much of it to make the tile completely flat. As stated, if the sum of the heights of the corners is a multiple of four, then the tile can be flattened. Otherwise, there are 1-3 dirt extra that prevent it from being completely even. The different results are listed below:&lt;br /&gt;
&lt;br /&gt;
* If there is 1 extra dirt, you attempt to assemble.&lt;br /&gt;
* If there are 2 extra dirt:&lt;br /&gt;
** If the dirts are on the same corner (0-0-0-2), you attempt to assemble once.&lt;br /&gt;
*** In this case, '''the tile is not flattened completely'''. You must flatten again to finish.&lt;br /&gt;
** Otherwise, if you have at least one dirt in your inventory, you attempt to fill twice.&lt;br /&gt;
** Otherwise, you attempt to assemble twice.&lt;br /&gt;
* If there are 3 extra dirts, you attempt to fill.&lt;br /&gt;
&lt;br /&gt;
'''Assemble''' means you attempt to dig one dirt on a high corner. If you can carry an additional dirt, the message &amp;quot;You assemble some dirt from a corner.&amp;quot; is displayed and you gain one dirt. Otherwise, the message &amp;quot;If you could carry one more dirt pile, one more corner could be levelled&amp;quot; is displayed.&lt;br /&gt;
&lt;br /&gt;
'''Fill''' means you attempt drop one dirt on a low corner. If you have a dirt to drop, the message &amp;quot;You use some of the dirt in one corner.&amp;quot; is displayed and you lose one dirt. Otherwise, the message &amp;quot;If you carried some dirt, it would be used to fill the 1 corners that need it&amp;quot; is displayed.&lt;br /&gt;
&lt;br /&gt;
If the flattening action successfully flattened the tile completely, the message &amp;quot;The ground is flat here.&amp;quot; will be displayed. If this message is not displayed, you either failed to perform an assemble or fill, or it was a 0-0-0-2 spread.&lt;br /&gt;
&lt;br /&gt;
==== Flattening time ====&lt;br /&gt;
&lt;br /&gt;
The action time is based on the height difference in &amp;quot;dirts&amp;quot; between the highest and lowest corners of the tile. The time is 9 seconds plus an additional 10 seconds for every 4 dirts difference. Examples:&lt;br /&gt;
&lt;br /&gt;
* 0 = &amp;quot;The ground is flat now.&amp;quot;&lt;br /&gt;
* 1..3 = 9 secs&lt;br /&gt;
* 4..7 = 19 secs&lt;br /&gt;
* 8..11 = 29 secs&lt;br /&gt;
* 12..15 = 39 secs&lt;br /&gt;
* 16..19 = 49 secs&lt;br /&gt;
* etc&lt;br /&gt;
&lt;br /&gt;
Examples of tiles that would give 9 seconds flattening time (the number below is the height difference):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0---1 or 0---3 or 0---0 &lt;br /&gt;
|   |    |   |    |   |&lt;br /&gt;
1---2    3---3    0---3&lt;br /&gt;
 (2)      (3)      (3)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manual flattening ===&lt;br /&gt;
&lt;br /&gt;
Manual flattening is the act of making an area flat through manually [[digging]] and dropping [[dirt]]. While the process requires more interaction by the digger, it is vastly superior when flattening large areas of land.&lt;br /&gt;
&lt;br /&gt;
==== How to do it ====&lt;br /&gt;
&lt;br /&gt;
# Pick a single corner as your reference (you could place a [[small barrel]] or another [[container]] on it so you know the reference corner if you wish).&lt;br /&gt;
# Stand on this corner and right-click on a [[tile border]] linking to another corner you wish to adjust.&lt;br /&gt;
# If the message reads &amp;quot;the slope is &amp;lt;number of dirts&amp;gt; steep '''towards''' you, the other corner is higher than your reference corner, and you'll need to walk over to it and dig it down by the specified amount.&lt;br /&gt;
# If the message reads &amp;quot;the slope is &amp;lt;number of dirts&amp;gt; steep '''away''' from you, the other corner is lower than your reference corner and needs to be filled up.&lt;br /&gt;
# Once the tile border reports &amp;quot;level&amp;quot;, walk over to the corner you've adjusted and use it as your new reference corner. Since the level between it and your old reference corner is level, they're at the same height. Now look for a new slope to adjust and repeat the procedure as before.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Understand that the world is made up of pillars, and that the tiles are merely thin textures stretched out from the pillar's highest points. When you dig or drop dirt, all you do is adjust the height of the pillar (ie, a corner) you are standing nearest. When digging, all that matters are the corners. Tiles only matter when you use the &amp;quot;flatten&amp;quot; command, in which case the selected tile only decides which 4 corners (or pillars) should be compared to eachother and adjusted. Otherwise, ''forget about the tiles, only think about the corners''. Also, never forget that when digging and dropping dirt, it doesn't matter where you click, '''only where your feet are located'''.&lt;br /&gt;
&lt;br /&gt;
Using a combination of manual and automatic flattening is usually the best idea once you've gotten the hang of how the system works, but until you do you may find it easier to rely on manual flattening.&lt;br /&gt;
&lt;br /&gt;
The limitations of manual flattening is, of course, that it may take more time and interaction to complete, and also is subject to dirt flow. Dirt flow is what happens when you try to drop dirt on a corner with a slope diagonally that exceeds 40 in steepness (For example: You're dropping dirt northeast, then slopes N+W or E+S shouldn't be higher then 40 together). When using the &amp;quot;flatten&amp;quot; command, dirt flow ''does not apply'' and you can use it to create extreme slopes by the use of a technique known as [[Guides/FlatRaising|flatraising]]&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
When flattening stand on the lowest corner. Standing on the higher ones might get you some fall damage and that stops the flattening timer to prevent you dying from it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Finding_Work&amp;diff=83745</id>
		<title>Guides:Finding Work</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Finding_Work&amp;diff=83745"/>
		<updated>2014-01-23T20:39:59Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83533 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Finding Work =&lt;br /&gt;
&lt;br /&gt;
You do not have to work for other players but it is one way to make ingame cash and can be fun.&lt;br /&gt;
&lt;br /&gt;
This page is not really a guide so much as some ideas that might help you earn some coppers.&lt;br /&gt;
&lt;br /&gt;
== Caveats ==&lt;br /&gt;
&lt;br /&gt;
Finding gainful employment in Wurm is not necessarily easy. Most people who want work are looking because they cannot necessarily pay for the game with real life money.&lt;br /&gt;
&lt;br /&gt;
''' Remember that there are lots of players who would like to earn ingame cash by working and that the people who might employ you have to buy silver with real life money. '''&lt;br /&gt;
&lt;br /&gt;
In other words, most jobs mean that you do really have to put in quite a lot of time and effort to get paid and also that you wont usually find 20 people a day looking for people to do work for them.&lt;br /&gt;
&lt;br /&gt;
However, even a couple of copper for a job is quite a valuable amount of cash to have to stick in your bank. It all adds up and, if you work hard, it is not impossible to become premium just by working for other players.&lt;br /&gt;
&lt;br /&gt;
To be realistic, you may easily play the game for three months or more before you can afford to buy premium with an ingame referral or via a deed [[token]].&lt;br /&gt;
&lt;br /&gt;
== Referral ==&lt;br /&gt;
&lt;br /&gt;
(Requires checking on the details)&lt;br /&gt;
&lt;br /&gt;
Every character that becomes premium gets one referral. They can use this ingame to 'give' one month of 'free' premium time to any other character that has an '''active premium account'''. So you have to be premium to be referred.&lt;br /&gt;
&lt;br /&gt;
In practice, players sell their referrals for 6 to 7 silver.&lt;br /&gt;
&lt;br /&gt;
The alternative to buying a referral or paying real life cash is to pay 10 silver at a deed token.&lt;br /&gt;
&lt;br /&gt;
= Looking For Work =&lt;br /&gt;
&lt;br /&gt;
Theoretically you can be paid to use any skill you have. You can be paid in tools, which you may then use or sell, or you can be paid in ingame cash.&lt;br /&gt;
&lt;br /&gt;
Looking for work with a skill level less than 20 is likely to be an exercise in frustration for both you and your employer. You will be much slower at everything you do, meaning you will take longer to earn the cash and the employer will have to wait longer for the result.&lt;br /&gt;
&lt;br /&gt;
The best ways to look for work are to:&lt;br /&gt;
&lt;br /&gt;
*Advertise on the forums&lt;br /&gt;
&lt;br /&gt;
Make a clear, no nonsense post that says what you are willing to do, how much you want and whether or not your prices are negotiable.&lt;br /&gt;
&lt;br /&gt;
*Advertise on /kchat&lt;br /&gt;
&lt;br /&gt;
Do not spam /kchat every two minutes. You will only get yourself put on everyone's ignore list. Ask maybe once an hour if anyone wants what you are willing to help with.&lt;br /&gt;
&lt;br /&gt;
*Have a profession&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey I want to make some money, does anyone have any work? I'll do anything.&amp;quot; Most people will ignore you immediately.&lt;br /&gt;
&amp;quot;Does anyone want me to mine for them. I have 20 mining. Please send me a tell&amp;quot; People will at least notice that you are being clear, to the point and courteous so they will be more likely to hire you if they want your help.&lt;br /&gt;
&lt;br /&gt;
*Be reliable&lt;br /&gt;
&lt;br /&gt;
If you earn a reputation as someone who turns up and sticks to what they said they would do, then word will get around that you are a good employee. Knowing that someone is going to do what they say often encourages other players to hire when they probably would not do so otherwise.&lt;br /&gt;
&lt;br /&gt;
*Be patient&lt;br /&gt;
&lt;br /&gt;
The Wurm job market has ups and downs just like the real world, there will be up times and down times. Take each job as a bonus and stick the cash in the bank when you are done.&lt;br /&gt;
&lt;br /&gt;
= Preparation =&lt;br /&gt;
&lt;br /&gt;
Always pm the employer ingame to make sure they are online and available to go through with the contract.&lt;br /&gt;
&lt;br /&gt;
If you will be working for a deed holder and are not a deed holder yourself, always insist that they invite you to their village for the duration of the job. You dont want to die and have to travel across the server to get back to the work site.&lt;br /&gt;
&lt;br /&gt;
If you are a deed holder yourself, then insist that they ally with you for the duration.&lt;br /&gt;
&lt;br /&gt;
= Types Of Work =&lt;br /&gt;
&lt;br /&gt;
Players can employ you to do just about any conceivable thing. Watch the forums for people looking for particular types of work that you can do.&lt;br /&gt;
&lt;br /&gt;
== Dirt ==&lt;br /&gt;
&lt;br /&gt;
Yep, pay dirt. Digging is one of the most common tasks people get employed to do. If you dont mind spending a few hours digging up dirt and delivering it to the appropriate location, you can make very good money indeed.&lt;br /&gt;
&lt;br /&gt;
== Mining ==&lt;br /&gt;
&lt;br /&gt;
Occasionally people want shards or ore mined or maybe an ore vein removed and will pay you to mine for them.&lt;br /&gt;
&lt;br /&gt;
== Brick Making ==&lt;br /&gt;
&lt;br /&gt;
It is quite commone for people needing hundreds of bricks to hire help to make them.&lt;br /&gt;
&lt;br /&gt;
== Charcoal ==&lt;br /&gt;
&lt;br /&gt;
Selling charcoal is an old favourite, though quite a difficult skill to raise to 20+.&lt;br /&gt;
&lt;br /&gt;
== Item Spam ==&lt;br /&gt;
&lt;br /&gt;
Professional crafters may be willing to hire you to make items to a certain QL for them so that they can then imp those items from there. You can expect to get realatively low wages for this but you will also get skill yourself.&lt;br /&gt;
&lt;br /&gt;
== Fencing and Stone Walls ==&lt;br /&gt;
&lt;br /&gt;
People requiring large amounts of fencing or stone wall may employ you to build them. This one is not very common.&lt;br /&gt;
&lt;br /&gt;
== Skilled Labour ==&lt;br /&gt;
&lt;br /&gt;
High levels in almost any skill may earn you money from players who lack that skill or the time to use it.&lt;br /&gt;
&lt;br /&gt;
= End Note =&lt;br /&gt;
&lt;br /&gt;
Making ingame cash entirely through ingame methods requires lots of patience. You definitely will not become rich overnight, especially on a basic account.&lt;br /&gt;
&lt;br /&gt;
Author: [[User:Tritus|Tritus]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Fighting_Skill_Tips&amp;diff=83740</id>
		<title>Guides:Fighting Skill Tips</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Fighting_Skill_Tips&amp;diff=83740"/>
		<updated>2014-01-23T20:39:14Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83532 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Combat Rating==&lt;br /&gt;
&lt;br /&gt;
The [[fighting]] system in Wurm makes use of a term called 'Combat Rating (CR)'.&lt;br /&gt;
This is value for which each opponent's difficulty is based. You gain 1 CR per 10 overall fight skill (in [[PvE]]) and then additional CR depending on whether you have the height advantage or are mounted on an animal, or lose some if not at optimal range to the target or on un-even ground.&lt;br /&gt;
&lt;br /&gt;
== How to Train your Fighting ==&lt;br /&gt;
&lt;br /&gt;
The most suggested and more practical way for a beginner player to train their fighting for skill is as follows:&lt;br /&gt;
&lt;br /&gt;
'''Create a [[practice doll]]'''. Equip a shaft and right click the practice doll and select 'Practice'. This will make you start to attack the doll and periodically increase your overall fighting skill. This is not immensely fast, and will only work till you reach 20 fighting skill. Make sure the doll doesn't break: remember to examine it often to see whether it needs repairing or improving.&lt;br /&gt;
&lt;br /&gt;
'''Make a weapon'''. Creating a [[weapon]] will require access to a forge (if you are new, you may be able to use a forge and mine at the starting point) and the related equipment. It is advised you stay away from combat until you have a high quality weapon and a decent skill in the chosen weapon.&lt;br /&gt;
&lt;br /&gt;
'''Train your selected weapon skill'''. The easiest way to train your weapon skill is to simply go out and chop down a lot of trees with it. This will work until 20 weapon skill. Only blade weapons apply for this method, as in no [[maul]]s, and [[short sword]] is an exception also. Any other weapon must be trained through combat with other creatures. You gain more weapon skill when you do more damage, so things to consider when training weaponskill is your weapon QL (higher ql = more damage) and the animals you are killing (tougher animals = less damage done). To primary train weaponskill you should focus on weak creatures such as rats, cats, deer, horses, cattle.  &lt;br /&gt;
&lt;br /&gt;
'''Create your equipment'''. [[Cloth armour]] is the easiest and simplest armour type available to make in Wurm. However, it provides next to no protection and is not recommended for combat. [[Leather armour]] would be a lot more appropriate, however leather is obtained through killing wild animals, which could prove to be difficult for some. So going straight for [[:Category:Chain_armour|chain armour]] is the safest bet, especially since mining iron ore will increase the [[strength]] skills.&lt;br /&gt;
&lt;br /&gt;
== How to Train your Fighting Further ==&lt;br /&gt;
&lt;br /&gt;
Once you have gone through the above guide, and wish to continue training fighting, then the following section would be advisable.&lt;br /&gt;
&lt;br /&gt;
'''The mount'''. A [[Mounts|mount]] is an animal such as horse which is leadable by rope and can be ridden on for increased movement speed, or in this case a boost in Combat Rating. Using a mount effectively gives you an additional 10 Fighting Skill (1 CR) and makes fighting a lot easier. A good example in this case is that using a mount would allow you to kill a scorpion with a reasonable amount of health left afterwards.&lt;br /&gt;
&lt;br /&gt;
'''Use a shield'''. A [[shield]] allows you to block incoming attacks from creatures, how often being based upon your skill in the type of shield you have chosen to use. The easiest way to train the shield is to gather a number (2-3) of pigs or another weak animal and attack them all at once. This method will allow you to reach 20 shield skill with general ease. After that it is advisable to use penned dogs. &lt;br /&gt;
&lt;br /&gt;
'''DO NOT turn your back on the enemy'''. In Wurm, there is a penalty to your chance to parry, dodge or avoid an incoming attack from an enemy if you turn your back, and to a lesser degree from the sides. If you are fighting something, you want to be directly facing it. Later on when you feel more confident in your fighting abilities, you may wish to use this penalty against the creatures you face. All things in Wurm must obey the penalty, so if you can make use of it to your benefit, do so.&lt;br /&gt;
&lt;br /&gt;
'''Raise your skills efficiently'''. There are several skill levels which are important to aim for in regards to fighting related skills. As you know, every 10 fight skill you gain 1 CR, so a player with 19 fight skill is no different to a fighter with 10, always go for the rounded number. &lt;br /&gt;
&lt;br /&gt;
Other skill levels worth mentioning are:&lt;br /&gt;
&lt;br /&gt;
30 and 50 weapon skill: At 30 and 50 weapon skill you will gain 1 second off your attack timer, and an increase in the damage you deal with the weapon in question as well as the chance to hit.&lt;br /&gt;
&lt;br /&gt;
40 skill in parryable weapons/shields: Until you hit 40 skill in a parryable weapon/shield, you cannot parry while you move. This makes you vulnerable when moving and as such you can suffer greatly while retreating from a fight. The [[scythe]] is the only Non-parryable weapon.&lt;br /&gt;
&lt;br /&gt;
== Tips to further help fighting: Team Tips ==&lt;br /&gt;
&lt;br /&gt;
'''Tanking'''. This is a method where one player, the [[tank]], fights defensively, while the people he fights alongside with fight offensively. The tank takes all the damage, while his friends thrash out as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
'''Weapon Variations'''. More people means a larger variation of weapon types you can hold between you, allowing you to get the most of your enemy's weakness.&lt;br /&gt;
&lt;br /&gt;
'''Behind Attacking'''. The players that are not taking damage should attack the creature from behind. This decreases the creatures chance to parry what it cannot see and allows you to focus much easier.&lt;br /&gt;
&lt;br /&gt;
'''Height Advantage'''. The tank should always get a height advantage over the enemy. There are two levels of height advantage: one is obtained at 20 steep and the second is obtained at 40+ steep. Note: This is the same advantage you get when using mounts, so using both will not give you any more benefits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Exploring_For_Newbies&amp;diff=83738</id>
		<title>Guides:Exploring For Newbies</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Exploring_For_Newbies&amp;diff=83738"/>
		<updated>2014-01-23T20:39:01Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83529 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A quick 'Exploring For Newbies' page, outlining some of the items which may help you survive your first off-path wilderness exploring.&lt;br /&gt;
&lt;br /&gt;
The goals of this is to:&lt;br /&gt;
* Suggest some necessary items to carry&lt;br /&gt;
* Try to fit everything in under ~20kg to maximize movement speed, and minimize [[stamina]] loss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Things You Need==&lt;br /&gt;
All actions in Wurm revolve around stamina. If you've just started out, you'll actually have less than older, experienced players even though the bar will look the same.&lt;br /&gt;
&lt;br /&gt;
You will need the following:&lt;br /&gt;
* [[Food]] Items, such as [[Casserole]], which is easy for new players to make. Note that this does not provide a lot of nutrition.&lt;br /&gt;
* A [[container]] for water. Good Choices might be [[Water skin]], [[Flask]] or a [[Jar]]. The latter two can be created by anyone with access to clay and fire. a water skin can be created with leather, which may be difficult to make at the start.&lt;br /&gt;
&lt;br /&gt;
== Things to Heal Yourself ==&lt;br /&gt;
&lt;br /&gt;
Eventually, you WILL get attacked by something. And even if you get away, you'll probably get banged up. Some type of medical supplies would be good to carry around. Some suggestions:&lt;br /&gt;
&lt;br /&gt;
* [[Cotton]] is probably the best. Derivatives also work, such as [[string]], [[rags]], and [[cloth tailoring]] items such as [[Cloth Gloves]], [[sheet of cloth]], even ''[[Cloth_tailoring#Sails | Sails]]''. The important factor is the [[QL | Quality Level]], or QL of the item. Also cotton can now be [[botanize]]d while exploring.&lt;br /&gt;
* [[Healing Cover]]s - Components for HC's can also be botanized, which every character can do without tools.&lt;br /&gt;
&lt;br /&gt;
== Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
Most vets on Freedom carry a boatload of tools with them wherever they go. But they also have armor, weapons, and skills to defend themselves. For a new player, you won't have the [[body strength|strength]] to both carry lots of tools ''and'' escape [[spider]]s, etc. Here's a list of  useful tools when traveling:&lt;br /&gt;
&lt;br /&gt;
* [[Hatchet]] for cutting down trees, making kindling. [[Small axe]]s work and double as a [[weapon]], but for the most part, you should use your [[short sword]].&lt;br /&gt;
* [[Steel and Flint]] for making fires to cook [[food]], and seeing in the dark. Also useful for lighting [[torch]]es if you happen to find some [[moss]].&lt;br /&gt;
* [[Rope]] probably one of ''the'' most useful tools for newbies. With a rope, you can lead + eventually ride a [[horse]] (Assuming you have or can get the 21 [[Body Control]] )&lt;br /&gt;
&lt;br /&gt;
== Extraneous Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
If you find you can still move around with all the stuff above at about 15-17km/h on a flat run, AND want to carry some other useful things, here's some ideas:&lt;br /&gt;
&lt;br /&gt;
* [[Wooden Fence|Fence]] parts - For making ladders, or impromptu enclosures to escape [[alligator]]s and the like. (Remember to make a gate)&lt;br /&gt;
* [[Pickaxe]] - If you're going through heavily mountainous terrain, you may consider carrying one to mine rocks for stone wall ladders to climb the mountain (Link to pictures?).&lt;br /&gt;
&lt;br /&gt;
* [[Butchering Knife]] - For gathering [[Healing Cover]] parts off of [[deer]], [[pig]]s and such.&lt;br /&gt;
&lt;br /&gt;
* [[Shovel]] - For [[flattening]] &amp;amp; [[digging]] very steep places that are mostly dirt. The idea is just to flatten it so you won't slip, not to flatten to flat. Also if you are close to the water table, but nowhere near water, you can dig down to water. Very useful.&lt;br /&gt;
&lt;br /&gt;
* [[Carving Knife]] &amp;amp; [[Saw]] - With them you can fashion all the [[Wooden Fence]] parts (Excluding nails), and other tools such as [[mallet]]s, [[small cart|carts]], etc.&lt;br /&gt;
&lt;br /&gt;
== Survival Tips from a Seasoned Spelunker ==&lt;br /&gt;
&lt;br /&gt;
*Always know which way is north. A [[compass]] is a very useful tool.&lt;br /&gt;
* Read up on the [[moons]] of wurm. Valrei and Jackal are handy if you can discern which way they're currently moving.&lt;br /&gt;
* The only dangerous animals to cross water are [[brown bear]]s, [[crocodile]]s and [[anaconda]]s. All other aggressive animals will stop at the shore. Use this to your advantage.&lt;br /&gt;
* Always try to maintain 1/2 stamina. Try for 3/4 until you learn how to 'lose' aggressive critters. When running you'll be surprised how quickly you can run out of stamina, and for a new player that often leads to death. You should also always run on cobblestone or slab, because doing so will cause you to run faster, thus increasing chances of escape.&lt;br /&gt;
* Water damage from [[drowning]] will fix itself once you rest for abit on land. Also, STOP MOVING when you take drowning damage - the damage applies randomly as you're moving, and you move slower when having the [[Player_status_effect|Hurt]] status. Wait a few for the status to vanish, you want to be moving as fast as possible in this state. Also: if you're near the edge of water but can't climb out to safety due to it being too steep [[last gasp]] will allow you to climb for a minute to safety.&lt;br /&gt;
* Learn the different ranges for that aggressive monsters will notice you at. Other modifiers such as 'alert', or 'slow' change this somewhat.&lt;br /&gt;
* If you are completely lost, do not panic. Walk until you reach water, and look for landmarks.&lt;br /&gt;
* The easiest way to find North or South is to type /weather, get the wind direction, and look at a grass tile. The way the grass is being blown will give the direction the wind is blowing. You should be able to work out the direction of North or South from this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And the final tip:&lt;br /&gt;
* Be prepared to lose '''EVERYTHING''' you are carrying if you do this. Often finding the ''exact'' place you died is difficult, even for seasoned adventurers and can take hours. Don't carry anything you can't stand to lose.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/E]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Digging_-_Simplified&amp;diff=83734</id>
		<title>Guides:Digging - Simplified</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Digging_-_Simplified&amp;diff=83734"/>
		<updated>2014-01-23T20:38:42Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83527 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Note to the newbie digger ==&lt;br /&gt;
Digging can be a complicated task to wrap your mind around. This guide is an attempt to assist new players understand what those numbers mean when you inspect the border of tiles and what happens when you dig. (Betcha didn't think digging was hard before Wurm eh?)&lt;br /&gt;
&lt;br /&gt;
[[User:Sevenseeker|Sevenseeker]]&lt;br /&gt;
&lt;br /&gt;
== Digging Explained ==&lt;br /&gt;
=== Definitions ===&lt;br /&gt;
&amp;quot;Away from you&amp;quot; means that you are looking '''downhill'''.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Towards you&amp;quot; means that you are looking '''uphill'''.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dirts&amp;quot; means piles of dirt, the size of 1 dig.&lt;br /&gt;
&lt;br /&gt;
=== Single Tile Digging ===&lt;br /&gt;
http://img196.imageshack.us/img196/8773/diggingbase.gif This is 1 tile, divided into 4 sections. You will only see 1 tile, so you need to visualize that it has 4 squares inside of it. You are the &amp;quot;X&amp;quot; standing in the corner of square 4.&lt;br /&gt;
&lt;br /&gt;
http://img510.imageshack.us/img510/9041/diggingex1.th.gif  When you inspect the 4 borders, you will see, &amp;quot;Level&amp;quot;, &amp;quot;Away&amp;quot; or &amp;quot;Towards&amp;quot; along with the number of &amp;quot;dirts&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Each border is telling you about the 2 squares that are touching it.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://img802.imageshack.us/img802/7526/20194258.th.gif Square 4/3 is a right to left measurement. (4 is level to 3)&lt;br /&gt;
&lt;br /&gt;
http://img508.imageshack.us/img508/8330/87583775.th.gif Square 3/1 is a bottom to top measurement since you are in the lower half of the tile. (3 is 2 dirts higher then 1)&lt;br /&gt;
&lt;br /&gt;
http://img543.imageshack.us/img543/1576/57134274.th.gif  Square 4/2 is a bottom to top measurement since you are in the lower half of the tile. (4 is 3 dirts higher then 2)&lt;br /&gt;
&lt;br /&gt;
http://img16.imageshack.us/img16/2564/46057928.th.gif Square 2/1 is a right to left measurement since you are in the right half of the tile. (2 is 1 dirts lower then 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is what the tile &amp;quot;looks&amp;quot; like. &lt;br /&gt;
&lt;br /&gt;
http://img840.imageshack.us/img840/755/diggingex1heights.th.gif&lt;br /&gt;
&lt;br /&gt;
Therefore you need to dump 2 dirts in square 1, and 3 dirts in square 2, for the tile to be level with square 4.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How digging affects multiple tiles ===&lt;br /&gt;
&lt;br /&gt;
Congratulations, you've leveled a tile! Oh oh, now the previous tile, which was already level, has a slope! What happened?&lt;br /&gt;
&lt;br /&gt;
For small changes in land height, it can be hard to notice if one tile is slightly higher then the next. The land is usually sloping over many tiles.&lt;br /&gt;
&lt;br /&gt;
http://img442.imageshack.us/img442/8931/multipletiles.gif&lt;br /&gt;
&lt;br /&gt;
This image shows 3 tiles side by side. In example '''A''', left to right, we have a tile that needs to be flattened, and two tiles that are already flat.&lt;br /&gt;
&lt;br /&gt;
The arrows represent the dirt we are going to dig, and drop to flatten the tile.&lt;br /&gt;
&lt;br /&gt;
In example '''B''' we see that although we have flattened the first tile, now the second tile has a slight raise! This is because you are dealing not only with individual tile flatness, but also terrain flatness. To remedy this, as the arrows show, you would have to lower the whole first tile by digging 1 dirt out of each square to match the other two tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]|[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=83730</id>
		<title>Guides:Cooking Guide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=83730"/>
		<updated>2014-01-23T20:38:07Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83524 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guide To Cooking]] general cooking guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Tritus]] skillgain guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Mamadarkness]] skillgain summary&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_types&amp;diff=83707</id>
		<title>Server types</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_types&amp;diff=83707"/>
		<updated>2014-01-23T20:34:09Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83518 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Server Types]]&lt;br /&gt;
&lt;br /&gt;
{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Wurm currently has the following types of servers that players can access: &lt;br /&gt;
:*Tutorial (Also known as Golden Valley)&lt;br /&gt;
:*Freedom cluster 1 [[PvE]] (Independence, Deliverance, Exodus, and Celebration)&lt;br /&gt;
:*Freedom cluster 2 [[PvE]] (Pristine and Release)&lt;br /&gt;
:*Freedom cluster 1 [[PvP]] (Chaos, which used to be called Wild)&lt;br /&gt;
:*Epic [[PvP]] (Elevation, Desertion, Affliction, and Serenity)&lt;br /&gt;
&lt;br /&gt;
'''Other servers'''&lt;br /&gt;
&lt;br /&gt;
There is a [[test server]] which allows testing of new game content.&lt;br /&gt;
&lt;br /&gt;
[[Astrology:Valrei|Valrei]], a moon of Wurm, has a special server on which battles between the gods take place.  We mere-mortals can not visit the moon with our avatars, but we can follow these events remotely via a twitter feed and maps. Avatars on the Epic servers can assist their god by completing missions, and can potentially be rewarded for their efforts. ''See [[Scenarios]] for more information.''&lt;br /&gt;
&lt;br /&gt;
Finally there is a logon server which is part of the Wurm infrastructure used to manage accounts.  If this server is down, no accounts can logon to any of the other servers.&lt;br /&gt;
&lt;br /&gt;
== Server travel map ==&lt;br /&gt;
You can sail across some server borders, depending on which cluster it belongs to. This will leave your skills and items intact. Animals cannot cross server borders.&lt;br /&gt;
&lt;br /&gt;
You can use an [[Epic portal]] to travel between a Freedom cluster and the [[Epic cluster]]. Please read [[Epic portal|here]] what happens to your skills and items!&lt;br /&gt;
&lt;br /&gt;
''Notes: ''&lt;br /&gt;
*''At this moment it is not possible to travel between Freedom cluster 1 and Freedom cluster 2. A character on Epic who has once chosen to travel to Freedom cluster 1 cannot use the Epic portal to go to Freedom cluster 2, and vice versa.''&lt;br /&gt;
*''Currently Pristine and Release are inaccessible by any other means than traveling to them from the tutorial.''&lt;br /&gt;
&lt;br /&gt;
For an overview see the [http://wurmmapsearch.net84.net/Overmap.html Travel map].&lt;br /&gt;
&lt;br /&gt;
== Server type summary ==&lt;br /&gt;
The following table summaries the features of the player servers.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cluster&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Freedom!! colspan=&amp;quot;4&amp;quot; | Epic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server name&lt;br /&gt;
!  Independence !! Deliverance !! Exodus !! Celebration !! Pristine !! Release !! Chaos !! Elevation !! Desertion !! Affliction !! Serenity&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Server size in tiles&lt;br /&gt;
| 4096x4096 || 2048x2048 || 2048 x2048 || 2048x2048 || 2048x2048 || 2048x2048 || 4096x4096 || 2048x2048 || 2048 x2048 || 1024 x1024 || 2048 x2048&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Starter town&lt;br /&gt;
| [[The Howl]] || [[Greendog]] || [[Esert]] || [[Tap Dance]] || [[Blossom]] || [[Sloping Sands]] || [[Hunters Lodge]]&amp;lt;br&amp;gt;[[The Landing]]&amp;lt;br&amp;gt;[[Gold Coast]]&amp;lt;br&amp;gt;[[The Shroud]] || [[High Hopes (JK)]]&amp;lt;br&amp;gt;[[Flamma (MR)]]&amp;lt;br&amp;gt;[[Gloomshade (BL)]] || Glittershore || Deadlake || Strongbox&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! [[Kingdom]]s&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot; | Freedom || Freedom,&amp;lt;br&amp;gt; [[Horde of the Summoned]],&amp;lt;br&amp;gt; and [[Player Made Kingdom]]s&lt;br /&gt;
| [[Jenn-Kellon|JK]],[[Mol-Rehan|MR]], [[Horde of the Summoned|HOTS]],&amp;lt;br&amp;gt; and [[Player Made Kingdom]]s&lt;br /&gt;
| MR &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| HOTS &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| JK &amp;lt;sup&amp;gt;[[#Note_1|[1]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[PvP]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Limited. [[Dueling]] and [[Sparring]] with other players if both parties consent.&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; | Yes &amp;lt;sup&amp;gt;[[#Note_2|[2]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Yes. Enemy kingdoms receive&amp;lt;br&amp;gt;a [[combat rating]] penalty.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Theft]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Guard tower]]s&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Optional&lt;br /&gt;
| Needed to claim kingdom land.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Optional&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Deeds]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Yes. Can be planted anywhere&amp;lt;br&amp;gt;as server is all one kingdom.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes. Can only be planted in&amp;lt;br&amp;gt;land claimed by kingdom.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Yes. Can be planted anywhere&amp;lt;br&amp;gt;as server is all one kingdom.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Artifact]]s&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | No &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Priest]]s&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | [[White Light]] gods only. Vynora, Fo, and Magranon&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | All [[gods]]. Vynora, Fo, Magranon, and Libila&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[champion player|Champion]]s&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yes&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | No&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Account Types]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Premium and Basic&lt;br /&gt;
| Premium only&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Premium and Basic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[GM]] activity&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | High&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Minimal&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Scenarios]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[The Curve]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Double skillgain&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Spy protection]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Yes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 50ql ore cap&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | No&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes. All ores except iron.[[#Note_3|[3]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_1&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Enemy kingdoms can still be on this server, but they cannot create towers or deeds. &lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_2&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Possible to attack other players, but you will become an outlaw. In PvP zones however you can attack all players.&lt;br /&gt;
: &amp;lt;span id=&amp;quot;Note_3&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; Only applies to natural veins.  A Rod of Transmutation will create a 99QL vein.  (From Rolf : This is expected)&lt;br /&gt;
&lt;br /&gt;
== Server type details  ==&lt;br /&gt;
&lt;br /&gt;
=== Tutorial server ===&lt;br /&gt;
&lt;br /&gt;
The Tutorial server (Golden Valley) is where all new accounts are created. The aim of the tutorial is to introduce the player to the game mechanics.  Players may then move on from the tutorial area to any of the player servers using [[portal]]s. (Premium must be purchased to be able to move to the Elevation server.) &lt;br /&gt;
&lt;br /&gt;
Premium time has no effect till the player leaves the server, as the Tutorial server only allows basic accounts. Thus skills are limited to a maximum of 20 and resource quality is also limited to 20. There are no gods or altars present on the Tutorial server.&lt;br /&gt;
&lt;br /&gt;
The tutorial was built on the Golden Valley server.  New players are spawned in the tutorial area and cannot leave other than through the portals to the Epic and Freedom servers.  However accounts that were active before the tutorial was created are currently able to stay outside the tutorial area.  These accounts are able to transfer to the other servers, but some have chosen to remain.  PvP, theft, deeds, and [[guard tower]]s are not allowed on the Tutorial server.&lt;br /&gt;
&lt;br /&gt;
=== Freedom servers cluster 1 ===&lt;br /&gt;
&lt;br /&gt;
The entire area of each server is automatically claimed as Freedom kingdom territory, so guard towers are not required to plant deeds. &lt;br /&gt;
&lt;br /&gt;
Grieving is frowned upon, and is a potentially bannable offense. [[GMs]] will police these servers as needed, but ideally the game rules should take care of things automatically. Moderators police the kingdom chat channels to ensure the chat rules are followed.&lt;br /&gt;
&lt;br /&gt;
The original Freedom server was Independence. The second one was Deliverance, which is situated to the South border of Independence.  This was followed by Exodus, to the South border of Deliverance.&lt;br /&gt;
&lt;br /&gt;
The old Wild server became the fourth server to join Freedom. It is now known as the Chaos server and can be accessed by sailing across the west border of any of the three servers above. However, sailing back east across the border from Chaos will only take you to Deliverance.&lt;br /&gt;
&lt;br /&gt;
Most recently, Celebration [http://wurmonline.tumblr.com/post/24127944261/celebration-opened/ release note] was added to the South border of Exodus.  At this time, it is not connected to Chaos.&lt;br /&gt;
&lt;br /&gt;
=== Freedom servers cluster 2 ===&lt;br /&gt;
&lt;br /&gt;
Follows Freedom servers rule set (see above). This is a new cluster starting with Pristine at the official release of Wurm Online 1.0 which won’t be connected to freedom cluster 1 for an undetermined amount of time in order to provide that total newbie feeling. The second one was Release, which is situated to the South border of Pristine.&lt;br /&gt;
&lt;br /&gt;
=== Chaos server ===&lt;br /&gt;
&lt;br /&gt;
The Chaos server is a pvp enabled freedom cluster server. It can be access by sailing west from any other freedom server. Upon arriving here you are automatically in the Freedom Isles kingdom and can join other Player Made Kingdoms. Sailing back to the other servers will put you back in the Freedom Isles kingdom and coming back will put you back to whatever kingdom you were in when you left. &lt;br /&gt;
Full PvP is enabled here between the Freedom Isles and Player Made Kingdoms. You can fully raid deeds, pick locks and bash things on deed.&lt;br /&gt;
&lt;br /&gt;
GMs generally avoid intervening in wild server affairs. However, excessive griefing and other violations of the game rules will be punished as appropriate.&lt;br /&gt;
&lt;br /&gt;
=== Epic servers ===&lt;br /&gt;
Please refer to [[Epic Cluster]] for more information on these servers.&lt;br /&gt;
&lt;br /&gt;
=== Test server ===&lt;br /&gt;
The [[test server]] exists to test large game updates before they are added to the main servers.&lt;br /&gt;
&lt;br /&gt;
== Server list  ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Land Name !! Type !! Twitter !! Status !! Battles&amp;lt;sup&amp;gt;[[#Note_5|[5]]]&amp;lt;/sup&amp;gt; !! Machine&lt;br /&gt;
|-&lt;br /&gt;
| [[Jenn001]]&amp;lt;sup&amp;gt;[[#Note_4|[4]]]&amp;lt;/sup&amp;gt; || Login || Login || n/a || n/a || n/a || jenn001&lt;br /&gt;
|-&lt;br /&gt;
| [[Jenn001]]&amp;lt;sup&amp;gt;[[#Note_4|[4]]]&amp;lt;/sup&amp;gt; || Golden Valley || Tutorial || [http://twitter.com/goldenvalley1 Golden Valley] || [http://jenn001.game.wurmonline.com/battles/stats.html GV]|| [http://jenn001.game.wurmonline.com/battles GV] || jenn001&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom001]] || Independence || Freedom || [http://twitter.com/freeserv1 Freedom Server] || [http://freedom001.game.wurmonline.com/battles/stats.html Indi] || [http://freedom001.game.wurmonline.com/battles Indi] || freedom001&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom002]] || Deliverance || Freedom || [http://twitter.com/freedom0002 Freedom002] || [http://freedom002.game.wurmonline.com/battles/stats.html Deli] || [http://freedom002.game.wurmonline.com/battles Deli] || freedom002&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom003]] || Exodus || Freedom || [http://twitter.com/freedom003 Freedom003] || [http://freedom003.game.wurmonline.com/battles/stats.html Exo] || [http://freedom003.game.wurmonline.com/battles Exo] || freedom003&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom004]] || Celebration || Freedom || [http://twitter.com/freedom0004 Freedom004] || [http://freedom004.game.wurmonline.com/battles/stats.html Cele] || [http://freedom004.game.wurmonline.com/battles Cele] || freedom004&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom005]] || Pristine || Freedom || [http://twitter.com/Pristineserver Pristineserv] || [http://freedom002.game.wurmonline.com:8081/battles/stats.html Pris] || [http://freedom002.game.wurmonline.com:8081/battles Pris] || freedom002&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom006]] || Release || Freedom || [http://twitter.com/Releaseserv Releaseserv] || [http://freedom002.game.wurmonline.com:8082/battles/stats.html Rel] || [http://freedom002.game.wurmonline.com:8082/battles Rel] || freedom002&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild001]] || Chaos || Freedom || [http://twitter.com/wildserv1 Chaos Server] || [http://wild001.game.wurmonline.com/battles/stats.html Chaos] || [http://wild001.game.wurmonline.com/battles Chaos] || wild001&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic001]] || Elevation || Epic Wild || [http://twitter.com/epicserv1 epicserv1] || [http://wild001.game.wurmonline.com:8080/battles/stats.html Ele] || [http://wild001.game.wurmonline.com:8080/battles Ele] || wild001&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic002]] || Affliction || Epic [[HOTS]] home server || [http://twitter.com/epicserv2 epicserv2] || [http://freedom003.game.wurmonline.com:8080/battles/stats.html Aff] || [http://freedom003.game.wurmonline.com:8080/battles Aff] || freedom003&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic003]] || Desertion || Epic [[Mol-Rehan]] home server || [http://twitter.com/epicserv3 epicserv3] || [http://freedom002.game.wurmonline.com:8080/battles/stats.html Des] || [http://freedom002.game.wurmonline.com:8080/battles Des]|| freedom002&lt;br /&gt;
|-&lt;br /&gt;
| [[Epic004]] || Serenity || Epic [[Jenn-Kellon]] home server || [http://twitter.com/epicserv4 epicserv4] || [http://freedom001.game.wurmonline.com:8080/battles/stats.html Ser] || [http://freedom001.game.wurmonline.com:8080/battles Ser]|| freedom001&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrology:Valrei|Valrei]]  || Valrei || Home of the gods || [http://twitter.com/valreimoon Valrei] || n/a || n/a || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The Golden Valley entry server and the Login server are hosted on the same physical server.&lt;br /&gt;
* &amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt; Ranks and Max Ranks (if applicable) can be found at the bottom of the lists.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Servers]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Guides&amp;diff=83703</id>
		<title>Category:Guides</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Guides&amp;diff=83703"/>
		<updated>2014-01-23T20:33:49Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83519 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Guides|Guides]]&lt;br /&gt;
Contains a list of articles written as guides.&lt;br /&gt;
&lt;br /&gt;
Add '''&amp;lt;nowiki&amp;gt;[[Category:Guides]]&amp;lt;/nowiki&amp;gt;''' to an article to mark it as a Guide.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Complete_DB&amp;diff=83701</id>
		<title>Complete DB</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Complete_DB&amp;diff=83701"/>
		<updated>2014-01-23T20:33:30Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83582 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
== Welcome to the Complete Database ==&lt;br /&gt;
&lt;br /&gt;
The Complete Database is a reference to the whole of Wurm. Please select a category that you wish to look at. Feel free to edit and create pages! If you do, read the guidelines - click the link at the bottom of this page to read them.&lt;br /&gt;
&lt;br /&gt;
; '''[[:Category:Items|Items]]'''&lt;br /&gt;
: There is a list of all the items and information about them in this category.&lt;br /&gt;
; '''[[:Category:Skills|Skills]]'''&lt;br /&gt;
: There is a list of all the skills and information about them in this category.&lt;br /&gt;
; '''[[:Category:Resources|Resources]]'''&lt;br /&gt;
: A list of resources found in the game. These are raw materials like types of wood and ore.&lt;br /&gt;
; '''[[:Category:Bestiary|Bestiary]]'''&lt;br /&gt;
: A list of all the monsters that can be found. There are some pictures from travelers and fighters and information about each creature too.&lt;br /&gt;
; '''[[:Category:Terrain|Terrain]]'''&lt;br /&gt;
: About the terrain, information about tile types and trees.&lt;br /&gt;
; '''[[Fighting]]'''&lt;br /&gt;
: About the fighting system.&lt;br /&gt;
; '''[[:Category:Religion|Religion]]'''&lt;br /&gt;
: About the different religions of Wurm such as Fo, Vynora, Magnaron and Libila.&lt;br /&gt;
; '''[[:Category:Kingdoms|Kingdoms]]'''&lt;br /&gt;
: About the different kingdoms of Wurm like Jenn-Kellon.&lt;br /&gt;
; '''[[:Category:Servers|Servers]]'''&lt;br /&gt;
: About the different servers that Wurm offers.&lt;br /&gt;
; '''[[Currency]]'''&lt;br /&gt;
: About the currency and monetary system.&lt;br /&gt;
; '''[[Trade]]'''&lt;br /&gt;
: Trade in the world of Wurm.&lt;br /&gt;
; '''[[Time]]'''&lt;br /&gt;
: About the system of measuring time in Wurm Online.&lt;br /&gt;
; '''[[Seasons|Harvesting Times for Fruits &amp;amp; Herbs]]'''&lt;br /&gt;
: Information about harvesting times of fruit and herbs.&lt;br /&gt;
; '''[[Astronomy and geography|Astronomy and Geography]]'''&lt;br /&gt;
: About the astronomy and geography of the Wurm world.&lt;br /&gt;
; '''What is the Complete Database?'''&lt;br /&gt;
: The Complete Database is a reference of Wurm items, resources, skills and basically everything to do with Wurm. It is organised in a neat fashion and made by the players of Wurm. This means you can edit it if you have some knowledge of Wurm that is not in this great database. But if you do, read the guidelines. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
See also the [[Style|style guidelines]] for editing the wiki.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
{{BabelHeader}}&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trade&amp;diff=83694</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trade&amp;diff=83694"/>
		<updated>2014-01-23T20:32:24Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83509 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
The Markets of Wurm are player made areas that can be populated with [[trader]]s or [[personal merchant]]s from various players.&lt;br /&gt;
&lt;br /&gt;
These marketplaces work like bazaars of some games. But rather than having a Developer or GM run it, the players are in charge, to offer all fairness and player manipulation of the system. &lt;br /&gt;
&lt;br /&gt;
See also [[Inn]]s.&lt;br /&gt;
&lt;br /&gt;
==Trade command==&lt;br /&gt;
*Right-click the person, merchant or trader you want to trade with, and choose '''Trade'''. A Trading window appears.&lt;br /&gt;
&lt;br /&gt;
===Buying from a Trader===&lt;br /&gt;
*Trader's inventory is shown in '&amp;lt;Trader&amp;gt;'s offer' window top left. Drag items you want to the 'Your demand' window below it.&lt;br /&gt;
*Drag money or selling items from your inventory into the 'Your offer' window top right.&lt;br /&gt;
*Check 'You accept'.&lt;br /&gt;
If you offered a suitable amount, Trader will accept also. If you offered more than the value of the items you bought, Trader will give change money back if he has enough to offer.&lt;br /&gt;
&lt;br /&gt;
===Selling to a Trader===&lt;br /&gt;
*Drag selling items from your own inventory into the 'Your offer' window top right.&lt;br /&gt;
If Trader is interested in your items and has enough money to buy them, he will move them down to his demand window below it and accept the trade on his part.&lt;br /&gt;
If Trader does not have enough cash, try buying something from him also, until your demands meet.&lt;br /&gt;
*Check 'You accept'.&lt;br /&gt;
&lt;br /&gt;
=====Tips=====&lt;br /&gt;
When trading it is a good idea to sell items over 1 by 1 as it gives more money. Or in large number drag higher value items over 1 by 1 and lower value items over i groups. Example 60 Spindles at mixed QL is currently 9s67s when dragged over in 1 go but dragging it over 10 at a time its 11s20c.&amp;lt;br&amp;gt;&lt;br /&gt;
Always carry some iron to balance out the trade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trading items with another player===&lt;br /&gt;
&lt;br /&gt;
====To give====&lt;br /&gt;
*Drag the item(s) you are offering from your inventory into the 'Your offer' window top right.&lt;br /&gt;
*The other player sees it in &amp;quot;&amp;lt;Player&amp;gt;'s offer&amp;quot; window, and must drag it to their demand window below it and check their 'You accept' box.&lt;br /&gt;
*Check 'You accept'.&lt;br /&gt;
&lt;br /&gt;
====To receive====&lt;br /&gt;
*You will see the other player's offer in '&amp;lt;Player&amp;gt;'s offer' window top left.&lt;br /&gt;
*Drag the item(s) to the lower 'Your demand' window and check 'You accept'.&lt;br /&gt;
*The other player must check their 'You accept' box also.&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Wurm_History&amp;diff=83692</id>
		<title>Category:Wurm History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Wurm_History&amp;diff=83692"/>
		<updated>2014-01-23T20:32:07Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: Undo revision 83515 by Boston (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''Wurm History'''&lt;br /&gt;
&lt;br /&gt;
Any article about an ingame event can be added to this Category by including &amp;lt;nowiki&amp;gt;[[Category:Wurm History]]&amp;lt;/nowiki&amp;gt; to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=83679</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=83679"/>
		<updated>2014-01-23T20:27:42Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[New Player Walkthrough]] - Getting started guide (January 2013)&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay(August 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Overview II]] - Interface and &amp;quot;first steps&amp;quot; (August 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Overview III]] - Digging, Pottery, and Cooking. (October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial2|Overview I]] - Detailed overview of important game concepts (July 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.(October 2010)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
&lt;br /&gt;
*[[Starting with Nothing]] - How to make the most basic tools in Wurm, when you have nothing.(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Farming Tips]] - Tips for new farmers.(July 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])(May 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])(October 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])(June 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])(June 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.(May 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])(January 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])(July 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])(June 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])(October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])(October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Skill Tips|Smithing Guide]]s - Tips for smithing. (also see: [[Blacksmithing]])(July 2010)&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Interface_and_controls&amp;diff=83677</id>
		<title>Interface and controls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Interface_and_controls&amp;diff=83677"/>
		<updated>2014-01-23T20:27:14Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Tutorials]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Game controls ==&lt;br /&gt;
===Movement ===&lt;br /&gt;
&amp;lt;p&amp;gt;To move in the world of Wurm, simply use the {{key|W}} {{key|A}} {{key|S}} {{key|D}} keys, or the arrow keys, on your keyboard.&amp;lt;/p&amp;gt;To look around, left-click and hold in the 3D-view, and move your mouse. Alternatively you can press the right or left arrow keys. &amp;lt;p&amp;gt;To center the view, press {{key|C}} on your keyboard.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;To Auto-run press the {{key|X}} key, or the {{key|Page up}} key. Press it again to stop.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''There is no jump action.'''&lt;br /&gt;
&lt;br /&gt;
===Other keys===&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|Esc}} : Brings up the escape menu or, if you're currently busy, cancels the action.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|H}} : Brings up a dialog that allows you to search the wiki from in game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F-keys}} on your keyboard hold important access to things in Wurm.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F1}} : Brings up the console, for debugging and generic information.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F2}} : Skill window &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F3}} : Inventory window &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F10}} : Hides the interface so you can take clean screenshots of any view.  Press again to display the UI&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F11}} : Take a screenshot. It is saved in your wurm directory/screenshots as a png or jpg file. (change in options before starting Wurm)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;{{key|F12}} : Quit the game. You are presented to a Yes/No-dialog before you can quit the game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also: [[Client Key Bindings]]&lt;br /&gt;
&lt;br /&gt;
== The Interface ==&lt;br /&gt;
=== Healthbar ===&lt;br /&gt;
Hovering the mouse over any of these bars will provide more information on the overall player status.  Use the right mouse button on the bar to select which information to display.  Descriptions are top to bottom, reading left to right.&lt;br /&gt;
&lt;br /&gt;
[[Image:HealthBar.jpg|right|thumb|Health bar]]&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Green&amp;lt;/font&amp;gt;''' : Remaining [[stamina]]; this will decrease while performing actions and walking.  Remaining still (while not climbing) and not performing any actions will replenish stamina.&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Red&amp;lt;/font&amp;gt;''' : [[Healing|Damage]] taken; this indicates how much damage the player has taken and directly impacts how much stamina can be stored.  Once this reaches 100% (red) the player dies.&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Blue&amp;lt;/font&amp;gt;''' : Remaining retained [[water]]; directly proportional to stamina regeneration.  The higher the thirst of a player the slower their stamina replenishes.  A player cannot die from thirst.&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Orange&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Green&amp;lt;/font&amp;gt;''' : Hunger level and [[nutrition]]al status; directly proportional to stamina regeneration.  The higher the hunger of a player the slower their stamina replenishes.  A player cannot die from hunger.  Colour changes to green at higher nutritional level and orange at lower.  Low food level can prevent a player from completing strenuous tasks such as digging and felling trees.&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;grey&amp;quot;&amp;gt;Grey&amp;lt;/font&amp;gt;''' : Sleep bonus; Remaining [[sleep bonus]].&lt;br /&gt;
; '''&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Purple&amp;lt;/font&amp;gt;''' : Favor; Remaining [[favor]] ([[priest]]s only).&lt;br /&gt;
&lt;br /&gt;
See also: [[healing]] | [[wounds]] | [[cooking]] | [[stamina]] | [[nutrition]] | [[sleep bonus]]&lt;br /&gt;
&lt;br /&gt;
=== Target/selection bar ===&lt;br /&gt;
The target/selection bar shows the current [[target]] and what is selected.&lt;br /&gt;
&lt;br /&gt;
=== Statusbar ===&lt;br /&gt;
The statusbar (or &amp;quot;status bar&amp;quot;) is a part of the [[#Event window|event window]]. There is also a status bar at the bottom of the [[#Inventory|inventory window]].&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
[[Image:Tutorial Skills.jpg|right|thumb|Skill List]]&lt;br /&gt;
Hit {{key|F2}} on your keyboard to show a list of your skills. There are 4 main categories in this window, [[characteristics]], [[religion]], [[:Category:Skills|skills category]] and spell effects. The characteristic sub-skills are values representing the current state of your body, mind and soul, for instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several under-under characteristics, which has their own functions. For instance, the maximum amount of weight you can carry is determined by your body strength.&lt;br /&gt;
&lt;br /&gt;
Religion skills consist of 3 things, [[faith]], [[favour]] and [[alignment]]. Alignment basically says whether you are good or evil, this is determined by the actions you do. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like you, e.g. how much power they bestow in you. Faith is increased by praying at an altar dedicated to your chosen god, although it is capped at 30 for players who does not wish to become [[priest|priests]]. Priests are dedicated to following the will of their gods, and as thus, a priest has the ability to cast his or her god’s [[:Category:Spells|spell]] at the cost of favour. Favor is the equivalent of mana in many other role playing games. [[Favor]] is only regained over time once used, so it should be used wisely.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discovered, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes easier, and you will make better and better items. Skills [[decay]] when you [[die]], so take good care of yourself as your skills are the most valuable thing you have. Due to the time it takes to reach mastery in any given skill, it is important to specialize if one wants to have high skills.&lt;br /&gt;
&lt;br /&gt;
Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.&lt;br /&gt;
&lt;br /&gt;
See also: [[skills]] | [[characteristics]] | [[religion]]&lt;br /&gt;
&lt;br /&gt;
=== Inventory ===&lt;br /&gt;
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]&lt;br /&gt;
The inventory menu {{key|F3}} contains 2 trees, your body and your [[inventory]]. Your inventory is where you carry the items you start with, create and pick up. Your body is where your equipped items are placed, as well as where wounds will be located when you take damage. If you click the + next to your body you will see your various body parts, as well as what they contain of wounds or equipment. The “Active:” on the bottom shows which tool or item you are currently using. &lt;br /&gt;
&lt;br /&gt;
To activate an item, double left-click on it.&lt;br /&gt;
To equip an item, expand the body-category and then just click-n-drag armor, weapons, or other items into the appropriate slots. Note that shields go on the arm, not the hand. &lt;br /&gt;
&lt;br /&gt;
''Note'': If you carry too much in your inventory, speed at which you walk is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as felled trees. Improve your strength skill to carry more. &lt;br /&gt;
&lt;br /&gt;
Remember you can also use your body parts for certain things, like molding clay, by activating one of your hands by expanding the Body-category and double-click a hand, and then right-clicking the clay in your inventory, to work with it. &lt;br /&gt;
&lt;br /&gt;
Your body will only show up on the inventory window if the &amp;quot;Display 'body' in inventory&amp;quot; option is checked on the &amp;quot;Game&amp;quot; tab in the game settings.&lt;br /&gt;
&lt;br /&gt;
=== Chat and events ===&lt;br /&gt;
[[Image:Tutorial Chatboxes.jpg|right|thumb|Chat &amp;amp; Event boxes]]&lt;br /&gt;
The interface also consists of 2 text boxes, one for talking with other players, the other for the game to deliver messages to you.&lt;br /&gt;
&lt;br /&gt;
* See [[chat]]&lt;br /&gt;
&lt;br /&gt;
==== Event window ====&lt;br /&gt;
'''Event'''&lt;br /&gt;
&lt;br /&gt;
This text box shows your actions, &amp;amp; their results. It also gives other information like actions performed by people near you, and important messages from the GMs.&lt;br /&gt;
&lt;br /&gt;
'''Buttons'''&lt;br /&gt;
&lt;br /&gt;
These can be found under the event window text box.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''''Climbing''''&lt;br /&gt;
&lt;br /&gt;
This is a button that you press when you want to climb. See [[climbing]] for more detail.&lt;br /&gt;
&lt;br /&gt;
''''Faithful''''&lt;br /&gt;
&lt;br /&gt;
Use this button to change between faithful/unfaithful. See [[faithful]] for more detail.&lt;br /&gt;
&lt;br /&gt;
''''Lawful''''&lt;br /&gt;
&lt;br /&gt;
Use this button to change between lawful/unlawful. See [[Lawful]] for more detail.&lt;br /&gt;
&lt;br /&gt;
'''Current status'''&lt;br /&gt;
&lt;br /&gt;
These are listed next to the buttons on the event window.&lt;br /&gt;
&lt;br /&gt;
''Full, hungry, starving, famished:''&lt;br /&gt;
&lt;br /&gt;
These are states relating to your orange Hunger bar.&lt;br /&gt;
&lt;br /&gt;
''Thirsty, Dehydrated, Parched :''&lt;br /&gt;
&lt;br /&gt;
These are related to your blue Thirst bar.&lt;br /&gt;
&lt;br /&gt;
''Hurting:''&lt;br /&gt;
&lt;br /&gt;
This shows up or a while after you get hurt and is related to your red Injuries bar. While this status is here, you will walk slower.&lt;br /&gt;
&lt;br /&gt;
''Climbing:''&lt;br /&gt;
This shows up when you press the climb button. See [[climbing]] for more detail.&lt;br /&gt;
&lt;br /&gt;
''Fighting:''&lt;br /&gt;
&lt;br /&gt;
This shows up when you are in combat. See [[fighting]] for more detail.&lt;br /&gt;
&lt;br /&gt;
''Defensive, Aggressive:''&lt;br /&gt;
&lt;br /&gt;
This shows up when you select one of these modes on the 'right click menu'. See [[fighting]] for more detail.&lt;br /&gt;
&lt;br /&gt;
''Tired, Exhausted:''&lt;br /&gt;
&lt;br /&gt;
These are states relating to your green Stamina bar. When you are Exhausted, you will walk slower. You will also be far more vulnerable to attacks.&lt;br /&gt;
&lt;br /&gt;
See also: [[Climbing]] | [[Faithful]] | [[Lawful]] | [[Inventory]] | [[Console]] | [[Compass]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom timers ===&lt;br /&gt;
{{main|Custom timer}}Player made timers which can be useful for [[priest]]s.&lt;br /&gt;
&lt;br /&gt;
=== Friendlist ===&lt;br /&gt;
{{main|Friendlist}}For quickly seeing which of your friends are online/offline and for removing them.&lt;br /&gt;
&lt;br /&gt;
=== Main menu ===&lt;br /&gt;
{{main|Main menu}}From here you can open different windows.&lt;br /&gt;
&lt;br /&gt;
== Interacting with the world ==&lt;br /&gt;
Right-click on objects, tiles, players--anything--to interact with it through [[action]]s. A pop-up (context) menu appears saying &amp;quot;''Requesting...''&amp;quot; which means the [[client]] is fetching data from the [[server]] about the specific object the player is trying to interact with. When it's done (which should be near instant unless there is lag), the player is given several options (actions) in the menu of what to do with the object. There are different options for different objects and more actions depending on what item the player has active. For example, the &amp;quot;Cut down&amp;quot; action will appear if the [[hatchet]] is active and a [[tree]] is right-clicked.&lt;br /&gt;
&lt;br /&gt;
Note that if a menu that appears in &amp;lt;span style=color:#999999&amp;gt;dark grey&amp;lt;/span&amp;gt; is cached, not all actions may work. It will be automatically replaced with the real menu when the data from the server is received.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Basic_Knowledge&amp;diff=83675</id>
		<title>Basic Knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Basic_Knowledge&amp;diff=83675"/>
		<updated>2014-01-23T20:26:43Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
This topic covers the most basic things you, a new player in Wurm Online, should know about.&lt;br /&gt;
&lt;br /&gt;
==What is Wurm Online?==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:auto;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:auto;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;http://packs.wurmonline.com/content/images/wurmLogoLarge.png&lt;br /&gt;
[[User:Notch|Notch]] (Founder): &amp;quot;...Wurm is not an MMORPG... ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's Massively Multiplayer Online Fantasy Simulator (MMOFS)&lt;br /&gt;
&lt;br /&gt;
Or you could call it a &amp;lt;em&amp;gt;Life Emulator&amp;lt;/em&amp;gt;...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;'''A massive world you can create and shape around you.'''&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wurm is many things, but first and foremost it is a survival MMO.  In Wurm you must struggle to survive, at least in the beginning.  You must find your own food, your own water (with the exception of the first 24 hours of game play, during which you may be able to find a [[bartender]]) and your own shelter, unless there is another player generous enough to provide them for you.  Once you have mastered the basics of survival you can go on to build great structures, master a trade, combat the enemies of your kingdom or all of the above!&lt;br /&gt;
&lt;br /&gt;
==How to Download==&lt;br /&gt;
Wurm does not require a traditional download or install as it uses Java Webstart. &lt;br /&gt;
&lt;br /&gt;
All you have to do is is click the big &amp;quot;Play&amp;quot; button right in the middle of the [http://www.wurmonline.com main page]. This will download the Java Webstart application (.jnlp file) which displays news, the login formular and a menu (to reach settings for example). It will also load the main game files in the background, which you can observe in the &amp;quot;pack updates&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
To run the Webstart application you need to have [http://www.java.com/ Java] installed. It's not advisable to save the .jnlp file on your computer though, as it changes frequently. Better load it from the web always.&lt;br /&gt;
&lt;br /&gt;
If you have a problem with getting the Wurm client working try looking at the [[Common bugs and solutions]] page, manual downloads are also located through this link.&lt;br /&gt;
&lt;br /&gt;
== Creating an Account ==&lt;br /&gt;
The first thing you want to do is to create a valid account. To do this, go to the [http://www.wurmonline.com/ Wurmonline webpage] and click Register (it's free). You will be asked for a character name and gender and an email address. Up to five Characters can share the same email address. Please note that the Charactername can only contain Alphabetic characters and no spaces. All letters in the name but the first one will be in lowercase.&lt;br /&gt;
&lt;br /&gt;
You will then receive an email to the email address you supplied, in which there will be a completion link that will take you to the page where you choose your password and challenge phrase. Once this step is complete, you may start the game.&lt;br /&gt;
&lt;br /&gt;
After running the Webstart you see the login formular, where you enter your character's Name and Password. Also check &amp;quot;I agree to the terms&amp;quot;. Then click on the ''Play'' button.&lt;br /&gt;
&lt;br /&gt;
Your character will [[Spawning|spawn]] inside a tutorial in [[Golden Valley (server)|Golden Valley]].&lt;br /&gt;
&lt;br /&gt;
== Movement and windows ==&lt;br /&gt;
See the page [[Interface and controls]] for an explanation of the various windows, bars and keys.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
A) There are 3 things that are considered essential to getting started:&lt;br /&gt;
# You need to find a source of water and find a way to carry some water with you. Go here and read this guide [[Guide To Cooking]]. It teaches you how to make a bowl but making a jar is very similar. If you run out of water your stamina will recharge extremely slowly and your actions will be severely limited.&lt;br /&gt;
# You need to build a house, go here: [[Build House|The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
# You need a chest with a lock for secure storage, go here: [[Secure storage]]&lt;br /&gt;
&lt;br /&gt;
* It is strongly recommended that you form or join a [[settlement]], as cooperation is a key part of succeeding in any task. Veterans will also have more skills, experience and access to better materials.&lt;br /&gt;
&lt;br /&gt;
* Try to stay close to your start town until you get the hang of the game, because you will return here when you die. When you are part of a settlement, it will provide a second respawn point. &lt;br /&gt;
* You are given a set of [[Beginners Tools]], they will stay with you when you die and re-spawn.  Other items will not.&lt;br /&gt;
&lt;br /&gt;
== [[Death]] and dying ==&lt;br /&gt;
&lt;br /&gt;
If you die, you lose 0.25 points from some skills and 0.01 of [[body strength]], or if you die in pvp you lose only fight skill.&lt;br /&gt;
&lt;br /&gt;
After death, you will see a red and black screen with a little box in the middle, where you have to choose where you want to respawn. If you are dead but cannot see that little box, type &amp;lt;code&amp;gt;/respawn&amp;lt;/code&amp;gt; in the chat window. &lt;br /&gt;
&lt;br /&gt;
If you have no deed, you will only be able to spawn at your current server's starter town. If you are the owner or citizen of a [[settlement]], you will be able to spawn on that settlement. If that settlement has any [[Settlement#Allies and wars|allies]], you will be able to spawn there also, if you die within 50 tiles of their center.&lt;br /&gt;
&lt;br /&gt;
Your items will be on your corpse, with the exception of the newbie items you get when you first start, deeds, writs, any items you may have in a [[Bag of keeping|Bag of Keeping]] (BoK) or Master Bag of Keeping (MBoK), and other [[no-drop]] items. As long as your items are inside your corpse, they are safe from other players. You'll need to find the corpse to get them back. If the corpse has decayed, usually within 24 hours, the items that were on it will be a pile of items on the ground where you died and free for everybody to grab.&lt;br /&gt;
&lt;br /&gt;
== Servers and accounts ==&lt;br /&gt;
See [[Account Types]] for an explanation of the various accounts.&amp;lt;br&amp;gt;&lt;br /&gt;
See [[Server types]] for an explanation of the various server types.&lt;br /&gt;
&lt;br /&gt;
== Common problems of new players ==&lt;br /&gt;
=== How do I change game options/settings? How do I get better frame rates?===&lt;br /&gt;
On the log-in screen, there is a &amp;quot;Settings&amp;quot; button. More information on those settings can be found [[Client Configuration|here]]. For advice on settings for slower or older computers look [http://forum.wurmonline.com/index.php?/topic/63471-configuring-the-client-looking-nice-while-running-on-low-settings/ here].&lt;br /&gt;
&lt;br /&gt;
=== How can I customize my appearance?===&lt;br /&gt;
In your inventory there will be an item called [[:Item:Hand mirror|Hand mirror]]. By right mouse-clicking it and choosing Use, you will open a window where you can modify how your character looks in game. This item is a one-use object, so be sure you are satisfied with your appearance before confirming you are done modifying!&lt;br /&gt;
&lt;br /&gt;
=== Why is it so dark? I can't see===&lt;br /&gt;
* If it's dark because it's night time then you could make a [[personal lights|light source]] such as a lantern or a torch.&lt;br /&gt;
* The game features full day/night cycles and nighttimes are fairly dark. Time in Wurm is 8x real time so the darkness should only last 1 to 1.5 hours.&lt;br /&gt;
* The problem may lie with your graphics card. Check to see if it features a gamma adjustment setting. If so turn it up very high.&lt;br /&gt;
&lt;br /&gt;
=== What's the difference between equip and activate?===&lt;br /&gt;
An active item can be used to interact with the world around you, like cut a [[tree]] down with your [[hatchet]] active. You equip a weapon which is then used automatically while in [[Fighting|combat]].&lt;br /&gt;
&lt;br /&gt;
=== How do I activate an item?===&lt;br /&gt;
Double-click on it. It will show up at the bottom of the [[inventory]] next to '''Active:''' This means that you can use the item for the tasks it is designed for.&lt;br /&gt;
&lt;br /&gt;
=== How do I equip a weapon?===&lt;br /&gt;
Put it in your [[inventory|right hand]]. A second [[:Category:Weapons|weapon]] can go in the [[inventory|left hand]], but it is used less often, so put your main weapon in your right hand. When you do so, you will get an [[Basic Knowledge|event message]]: 'You equip a [[short sword]] in your right hand'. You may also want to put a shield on your left arm (the left hand won't be used if you do), or armor on other bodyparts.&lt;br /&gt;
&lt;br /&gt;
=== What can I do with a toolbelt?===&lt;br /&gt;
A [[Toolbelt|toolbelt]] is a piece of [[HUD]] that allows you to place up to ten tools or materials on it for quick selection. Wear ([[equip]]) the toolbelt on the legs of your torso, and the toolbelt will appear on the HUD. Drag tools from your inventory into the toolbelt's slots. They can later be removed from the belt by clicking on them with the Shift key held down, or replaced by other tools. The slots can be [[Key bindings|bound]] to hotkeys. Default is &amp;lt;code&amp;gt;bind 1 ACTIVATE_TOOL1&amp;lt;/code&amp;gt; and so on, up to 10.&lt;br /&gt;
&lt;br /&gt;
=== Where do I get a pelt?===&lt;br /&gt;
A [[pelt]] is a product from [[large rat]]s, [[wild cat]]s, [[mountain lion]]s, and [[dog]]s. In order to get one, first try asking if someone in the area already has one, as they can be very common (and usually [[decay]] if stored and not in the [[player]]'s inventory). You may be lucky enough to find one for sale at a [[trader]] or [[merchant]]. Alternatively, find and kill one of these animals and use a [[butchering knife]] to butcher the corpse. If you are successful, you may get a pelt, [[meat]], and other animal parts.&lt;br /&gt;
&lt;br /&gt;
=== I'm so lost, how do I open up the map?===&lt;br /&gt;
There are no ingame maps in Wurm Online and you will have to rely on your [[compass]], navigational skills and wits. Luckily there are out of game [[Maps|player made maps]] that will help you get a general idea of where you are. When you enter or leave a [[Settlement|settlement]] you will get a message in the [[Interface and controls#Event window|event window]] telling you the name of the settlement (&amp;quot;You leave Blossom&amp;quot;). [[Examine|Examining]] the ground tiles in and around a settlement can tell you information like &amp;quot;This is within the village of Blossom&amp;quot; or &amp;quot;This is within the [[Settlement#Perimeter|perimeter]] of Blossom&amp;quot;. The [[settlement token]] of a [[Settlement|settlement (deed)]] has a compass on top. Asking for directions in local chat might help you on your way as well.&lt;br /&gt;
&lt;br /&gt;
=== Can I starve to death or die of thirst?===&lt;br /&gt;
No. If those bars are empty, you won't be able to perform some [[Body stamina|stamina]]-draining actions (like [[mining]]) and your stamina will recharge very slowly. If you have enough fat reserves and your food bar drops to 6-8%, you will fast. A message in the [[event window]] will say: &amp;quot;Your hunger goes away as you fast&amp;quot; and your hunger bar will be filled again. For more information on how many times you can fast, the effects on your nutrition level and how to build up new fat reserves, look [[Starvation|here]].&lt;br /&gt;
&lt;br /&gt;
Note that your thirst bar will not be filled when you fast, so you need to either stay near [[water]]/water sources or carry a [[container]] that is able to hold liquids (like a [[pottery jar]], [[water skin]], [[small bucket]] etc.).&lt;br /&gt;
&lt;br /&gt;
=== Why am I moving so slowly?===&lt;br /&gt;
There are many factors that can reduce your speed:&lt;br /&gt;
* Rough terrain ([[Moss]], [[Clay]], [[Sand]], [[Peat]], [[Tar]])&lt;br /&gt;
* Carrying heavy loads&lt;br /&gt;
* Wearing armour&lt;br /&gt;
* Having low stamina&lt;br /&gt;
* The &amp;quot;Hurting&amp;quot; status&lt;br /&gt;
Also, make sure the &amp;quot;[[Climbing]]&amp;quot; toggle is switched off.&lt;br /&gt;
&lt;br /&gt;
=== Why can't I get out or move at all?===&lt;br /&gt;
If you get stuck in a large pit or cave, first try the [[Climbing]] toggle or &amp;lt;code&amp;gt;/stuck&amp;lt;/code&amp;gt; command. If you definitely cannot get out, or if you find a bug or glitch etc, then type &amp;lt;code&amp;gt;/support&amp;lt;/code&amp;gt; to contact any of the GM's if they are online. Please use this feature sparingly.&lt;br /&gt;
&lt;br /&gt;
=== Why won't my [[Body stamina|stamina]] regenerate?===&lt;br /&gt;
This may be caused by lag, having &amp;quot;Hungry&amp;quot; and/or &amp;quot;Thirsty&amp;quot; in the [[Interface and controls#Statusbar|status bar]], swimming, or your [[Climbing]] toggle is activated. If you are being attacked, your stamina bar also will not regenerate and you may not be able to move away fast enough to get away in order to regain stamina which leaves you in a very dangerous situation.&lt;br /&gt;
&lt;br /&gt;
=== How do I make money?===&lt;br /&gt;
Unlike other games you may have played, [[Bank of Wurm|money]] is not gained from killing monsters. Instead the players have to exchange euros in the [http://store.wurmonline.com/ Wurm store]. But you do not need to exchange it yourself, you can trade it with other Players against items and service.&lt;br /&gt;
&lt;br /&gt;
The [[trader]]s do not create or destroy money either, they only use the money that already present in the Game. They can be a source of money, but often enough they are broke as well.&lt;br /&gt;
&lt;br /&gt;
=== How do I use a large anvil?===&lt;br /&gt;
The [[large anvil]] can only be used when dropped on the [[Tile|ground]] and making an [[iron lump]] active.&lt;br /&gt;
&lt;br /&gt;
=== What weapon should I create first?===&lt;br /&gt;
The 10 [[Quality level|quality]] [[short sword]] you get at the beginning is barely good enough for killing [[Large rat|rat]]s and such, most experienced players will advice you to use a [[long sword]], or other large one handed weapon, together with a ([[large wooden shield|large shield]]) for added protection.&lt;br /&gt;
&lt;br /&gt;
Bows are popular as well, because they allow you to deal damage without receiving any yourself. Especially ([[long bow]])s, have such a range that most creatures are unable to see and attack you.&lt;br /&gt;
&lt;br /&gt;
Here is more information on [[axes]], [[mauls]], [[polearms]], [[swords]], [[archery]] and [[shields]]. And on [[fighting]] itself..&lt;br /&gt;
&lt;br /&gt;
=== What are percentages on creating items?===&lt;br /&gt;
The percentage listed on the create menu is the chance that you will succeed, all modifiers taken into account. However, unlucky streaks can and will happen. Failing ten times in a row with 95% success rate is very bad luck, not a bug.&lt;br /&gt;
&lt;br /&gt;
=== I think I've chosen a wrong server! Can I travel to another one?===&lt;br /&gt;
It is possible to sail across some server borders, depending on which cluster it belongs to. Read [[Server types#Server travel map|here]] for more information. It is however not easy for a starter account to get a boat (unless you buy one from another player), so choose the server you want to play on wisely. If you are joining friends already playing: check and double check with them which server they are on. &lt;br /&gt;
&lt;br /&gt;
=== My wrist hurts, can I bind actions to a key?===&lt;br /&gt;
Yes you can and it is recommended to do so as it will make playing Wurm Online so much more enjoyable. Learn which actions you can bind to your keyboard keys in [[Key bindings]] and [[Quickswitch hotkeys]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Helpful People]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Making_Wurm_Work&amp;diff=83671</id>
		<title>Making Wurm Work</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Making_Wurm_Work&amp;diff=83671"/>
		<updated>2014-01-23T20:25:51Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= How To Install and Configure Wurm to Get The Game Working =&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
This page is my '''stop gap attempt''' to try to help people resolve some of the initial frustration that can come when you try to run Wurm for the first time.&lt;br /&gt;
&lt;br /&gt;
This page is not an official release by the dev team, though I hope they will add their own, probably more reliable, information as time goes by.&lt;br /&gt;
&lt;br /&gt;
This page probably does duplicate information available elsewhere on the wiki. However, I feel that the need for a clear FAQ style page to help people get up and running is high enough to justify that.&lt;br /&gt;
&lt;br /&gt;
I cannot verify everything initially on this page directly. There are too many system configurations and I only have the one machine.&lt;br /&gt;
&lt;br /&gt;
[[User:Tritus|Tritus]] 10:07, 5 December 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== Initial Install ==&lt;br /&gt;
&lt;br /&gt;
The game can take quite some time to download when you run it for the first time, one to two hours or more depending on current internet conditions and your own connection.&lt;br /&gt;
&lt;br /&gt;
It is worth being patient and downloading all the optional packs, since these make a vast difference to how good the game looks and sounds when you play.&lt;br /&gt;
&lt;br /&gt;
After all the downloads are complete you will be asked '''which directory to install Wurm to'''.&lt;br /&gt;
&lt;br /&gt;
For most people it will be best to accept the default, since any advice you may receive on the forums will probably refer to that location and will be easier to follow as a result.&lt;br /&gt;
&lt;br /&gt;
== Launcher Options ==&lt;br /&gt;
&lt;br /&gt;
I recommend you have a quick browse through the various pages of the launcher, accessed by the buttons on the right, to familiarise yourself roughly with what is there. Dont change anything yet.&lt;br /&gt;
&lt;br /&gt;
 *Welcome: Kinda obvious, just the HTML view of the welcome message&lt;br /&gt;
 *News: Occasionally displays interesting info about new game features and sometimes unusual server status&lt;br /&gt;
 *Pack Updates: Mostly just a status dislay. Most players will not want to make any changes here&lt;br /&gt;
 *Settings: See immediately below&lt;br /&gt;
 *EULA: The terms and conditions which you play the game under. You should read this&lt;br /&gt;
 *Credits: Lists the various people who make Wurm work&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
&lt;br /&gt;
After initial install, before altering anything on these panels, you should change the word 'default' to 'mydefault' and then click Save Changes.&lt;br /&gt;
&lt;br /&gt;
Now review each page one by one, ensuring that there are no obvious problems with the default settings.&lt;br /&gt;
&lt;br /&gt;
Generally, if you don't understand what it does, then don't change it. See [[Client Configuration]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Common Settings Changes ===&lt;br /&gt;
&lt;br /&gt;
==== Game ====&lt;br /&gt;
&lt;br /&gt;
*For some ATI: Older cards definitely worked better with Game Renderer set to 'LWGJL' though that seems not always an important issue any more.&lt;br /&gt;
&lt;br /&gt;
*For most graphics: 'JOGL + AWT' seems to work fine and should only be changed if you find that the in game display updates very very slowly, if you have serious problems with seeing things generally or if you get serious graphical display errors like big lines on the screen or weirdly coloured objects.&lt;br /&gt;
&lt;br /&gt;
==== Sound ====&lt;br /&gt;
&lt;br /&gt;
*For everyone: Sound can occasionally have problems. Try setting to 'Software' or to 'None' if you seem to have problems with sound. A sound problem may occasionally be the reason for the game crashing during or shortly after the loading screens. However sound problems can also be cumulative and can take some time to cause problems.&lt;br /&gt;
&lt;br /&gt;
==== Graphics &amp;amp; Advanced Graphics ====&lt;br /&gt;
&lt;br /&gt;
If you have general gameplay speed problems or other miscellaneous graphics problems these can often be fixed or partially fixed by changing all graphics option to their minimum settings.&lt;br /&gt;
&lt;br /&gt;
==== Compatibility ====&lt;br /&gt;
&lt;br /&gt;
*FBO: Turning this off (Disabled) may help the game run better on some ATI cards or with some ATI driver versions.&lt;br /&gt;
*VBO: Turning this off (Disabled) may help the game run better on some INTEL graphics chipsets.&lt;br /&gt;
&lt;br /&gt;
== Specific Graphics Cards ==&lt;br /&gt;
&lt;br /&gt;
Different cards and chipsets can have widely varying problems and solutions. Mostly there is some sort of work around but it is known that some very old graphics hardware and some very low end laptops and extreme budget desktops simply cannot run Wurm. &lt;br /&gt;
&lt;br /&gt;
=== ATI Problems ===&lt;br /&gt;
&lt;br /&gt;
==== Catalyst Control Panel ====&lt;br /&gt;
&lt;br /&gt;
*Catalyst AI is known to cause problems in some games and can definitely cause problems in Wurm, though apparently only with some cards. For most games you should always play for the first time with this turned off.&lt;br /&gt;
*All other options: It seems generally less trouble free if you set all settings to 'Application Preference' if that option is given.&lt;br /&gt;
&lt;br /&gt;
==== Catalyst Driver Versions ====&lt;br /&gt;
&lt;br /&gt;
When deciding to try a different driver version, always make sure that you know your current driver version.&lt;br /&gt;
&lt;br /&gt;
Always make sure that you have a back up of your current driver version. At the very least, create a Restore Point on Windows before changing from a working driver to one that you ave not used before.&lt;br /&gt;
&lt;br /&gt;
*Catalyst 6.9: For very old ATI cards, 5-10 years and including Radeon 9600 through X800, this driver version was the most stable for any game using OpenGL (ie not DirectX).&lt;br /&gt;
*Catalyst 8.1, 8.3: These drivers seemed to work well with Wurm for ATI cards around 3-5 years old.&lt;br /&gt;
*Catalyst 8.9: This driver version may work better than 8.1 &amp;amp; 8.3 for some cards.&lt;br /&gt;
*Catalyst 9.8 &amp;amp; 9.9: These driver versions may cause some issues with Wurm for some ATI cards&lt;br /&gt;
*Catalyst 9.10 &amp;amp; 9.11: These are known to resolve some issues with 9.8 &amp;amp; 9.9. You may find that 9.10 will not work and that 9.11 will - or vice versa!&lt;br /&gt;
&lt;br /&gt;
==== Catalyst after May 2011 ====&lt;br /&gt;
&lt;br /&gt;
Catalyst driver version numbering system may have changed somewhere around this point ..&lt;br /&gt;
&lt;br /&gt;
*Full uninstall and subsequent install of the 11th May 2011 drivers may correct the problem with Wurm not exiting properly, ie it keeps its memory allocation and continues to be listed in the task manager. See [http://wurmonline.com/forum/index.php?topic=55575.msg504251#msg504251 here]&lt;br /&gt;
&lt;br /&gt;
=== NVidia Problems ===&lt;br /&gt;
&lt;br /&gt;
==== Overheating ====&lt;br /&gt;
&lt;br /&gt;
Some NVidia cards are known to have overheating issues under certain circumstances and in many games.&lt;br /&gt;
&lt;br /&gt;
To be safe, on the Wurm Launcher panel, go to Settings and select Advanced Graphics.&lt;br /&gt;
Click 'Enable Frame Limiter' and drag the slider below down to 30.&lt;br /&gt;
&lt;br /&gt;
You may also be able increase the fan speed on your NVidia graphics card by using the NVidia Control Panel.&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
&lt;br /&gt;
=== Intel Problems ===&lt;br /&gt;
&lt;br /&gt;
==== Performance ====&lt;br /&gt;
&lt;br /&gt;
Most Intel GPUs show a poor performance even with the lowest graphics settings. Sometimes text can further slow rendering down.&lt;br /&gt;
&lt;br /&gt;
==== Red terrain ====&lt;br /&gt;
&lt;br /&gt;
Sometimes the terrain will show a kind of red shadow. This can be fixed by installing the newer graphics card drivers from Intel. Version 5248 of the Windows XP driver and version 2291 of the Windows Vista/Windows 7 drivers are known to fix the red terrain.&lt;br /&gt;
&lt;br /&gt;
Some laptop manufacturers do not provide updated drivers so you may have to uninstall the manufacturer supplied driver and install the latest driver from the [http://downloadcenter.intel.com/ Intel website].&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=68334</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=68334"/>
		<updated>2011-11-07T11:54:25Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of [[Westport_Deli]] (Westport) along the North West coast of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Westport is a quiet little part of the western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-Deliverance}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Westport ==&lt;br /&gt;
&lt;br /&gt;
Westport is currently undergoing and facial and should be ready sometime in the next 5-10 years. Living on a beach line I have chosen to go for a tiered deed and as such have a ton of surface mining to do as the dirt layer is so low.&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=68333</id>
		<title>Player:Len</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Len&amp;diff=68333"/>
		<updated>2011-11-07T11:54:09Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Len ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Len started Wurm life in Reborn but recently moved over to the [[Deliverance]] server. &lt;br /&gt;
&lt;br /&gt;
He is now the Mayor of [[Westport_Deli]] (Westport) along the North West coast of [[Deliverance]].&lt;br /&gt;
&lt;br /&gt;
Len is a very helpful player and will help out neighbours if and when he can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Westport is a quiet little part of the western coastline, picked out on the first release of the [[Deliverance]] server and was the second deed placed on the first release. Upon the second release Len planted the deed roughly 12th. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; {{HP-freedom}} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Westport ==&lt;br /&gt;
&lt;br /&gt;
Westport is currently undergoing and facial and should be ready sometime in the next 5-10 years. Living on a beach line I have chosen to go for a tiered deed and as such have a ton of surface mining to do as the dirt layer is so low.&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alternative_character&amp;diff=68046</id>
		<title>Alternative character</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alternative_character&amp;diff=68046"/>
		<updated>2011-10-17T20:34:37Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: [[Alternative character|Alternative characters]]&lt;br /&gt;
&lt;br /&gt;
In [[Wurm]], a [[player character]] can have multiple accounts, or '''alternative/alternate characters''' ('''alts'''). However, there are some restrictions which make it illegal to abuse alts. Abuse of alts is any action taken using an alt to gain an unfair advantage for a player's main character, at no risk to one's primary account, that would otherwise be unavailable to the user via normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Aside from this any alternate premium character is treated as a main character under the game rules and is held to the same regard as such.&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68030</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68030"/>
		<updated>2011-10-17T09:52:05Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*[[Path_of_Love | Love Tile]] - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*[[Farm]] area 30tiles - '''Complete'''&lt;br /&gt;
*[[House]] Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Deed]] Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Products ==&lt;br /&gt;
&lt;br /&gt;
Westport currently sells:&lt;br /&gt;
&lt;br /&gt;
[[Statuette | Statuette's]] 1c per ql up to 30ql	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King) [[Digger]] [[Giantslayer]] [[Handyman]] [[Trollslayer]] [[Excavator]] [[Mason]] &lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68029</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68029"/>
		<updated>2011-10-17T09:31:47Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*[[Path_of_Love | Love Tile]] - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*[[Farm]] area 30tiles - '''Complete'''&lt;br /&gt;
*[[House]] Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Deed]] Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King) [[Digger]] [[Giantslayer]] [[Handyman]] [[Trollslayer]] [[Excavator]] [[Mason]] &lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68028</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68028"/>
		<updated>2011-10-17T09:31:14Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*[[Path_of_Love | Love Tile]] - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*Farm area 30tiles - '''Complete'''&lt;br /&gt;
*House Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Deed]] Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King) [[Digger]] [[Giantslayer]] [[Handyman]] [[Trollslayer]] [[Excavator]] [[Mason]] &lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68027</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68027"/>
		<updated>2011-10-17T09:30:15Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*Love Tile - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*Farm area 30tiles - '''Complete'''&lt;br /&gt;
*House Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Deed]] Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King) [[Digger]] [[Giantslayer]] [[Handyman]] [[Trollslayer]] [[Excavator]] [[Mason]] &lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68026</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68026"/>
		<updated>2011-10-17T09:28:59Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*Love Tile - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*Farm area 30tiles - '''Complete'''&lt;br /&gt;
*House Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King) [[Digger]] [[Giantslayer]] [[Handyman]] [[Trollslayer]] [[Excavator]] [[Mason]] &lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68025</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68025"/>
		<updated>2011-10-17T03:00:05Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Horse Pens x 15 (2*1) - '''Complete'''&lt;br /&gt;
*Mountain Pass (Above ground) - ''On Hold''&lt;br /&gt;
*Mountain Pass (Under ground) - '''Complete'''&lt;br /&gt;
*Warehouse 7x4 Brick - '''Complete'''&lt;br /&gt;
*Love Tile - '''Complete'''&lt;br /&gt;
*Dock - '''Complete'''&lt;br /&gt;
*Farm area 30tiles - '''Complete'''&lt;br /&gt;
*House Wooden 5x5 - '''Complete'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68024</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68024"/>
		<updated>2011-10-17T02:59:34Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
*Mountain side villa and farm for Ian (Priest)&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
*Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
*Mountain Pass (Above ground) - On Hold&lt;br /&gt;
*Mountain Pass (Under ground) - Complete&lt;br /&gt;
*Warehouse 7x4 Brick - Complete&lt;br /&gt;
*Love Tile - Complete&lt;br /&gt;
*Dock - Complete&lt;br /&gt;
*Farm area 30tiles - Complete&lt;br /&gt;
*House Wooden 5x5 - Complete&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68023</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68023"/>
		<updated>2011-10-17T02:57:52Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
'''Current Projects: -''' &lt;br /&gt;
&lt;br /&gt;
*Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
'''Planned Projects: -'''&lt;br /&gt;
&lt;br /&gt;
'''Previous Projects : -'''&lt;br /&gt;
&lt;br /&gt;
*Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
*Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
*Mountain Pass (Above ground) - On Hold&lt;br /&gt;
*Mountain Pass (Under ground) - Complete&lt;br /&gt;
*Warehouse 7x4 Brick - Complete&lt;br /&gt;
*Love Tile - Complete&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68022</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68022"/>
		<updated>2011-10-17T02:57:02Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
*Current Projects: - &lt;br /&gt;
&lt;br /&gt;
**Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
*Planned Projects: -&lt;br /&gt;
&lt;br /&gt;
*Previous Projects : -&lt;br /&gt;
&lt;br /&gt;
**Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
**Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
**Mountain Pass (Above ground) - On Hold&lt;br /&gt;
**Mountain Pass (Under ground) - Complete&lt;br /&gt;
**Warehouse 7x4 Brick - Complete&lt;br /&gt;
**Love Tile - Complete&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68021</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68021"/>
		<updated>2011-10-17T02:54:12Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
Current Projects: - &lt;br /&gt;
Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
Planned Projects: -&lt;br /&gt;
&lt;br /&gt;
Previous Projects : -&lt;br /&gt;
&lt;br /&gt;
Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
Horse Pens x 15 (2*1) - Complete&lt;br /&gt;
Mountain Pass (Above ground) - On Hold&lt;br /&gt;
Mountain Pass (Under ground) - Complete&lt;br /&gt;
Warehouse 7x4 Brick - Complete&lt;br /&gt;
Love Tile - Complete&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68020</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68020"/>
		<updated>2011-10-17T02:50:32Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
Current Project - Guard Tower @ 50ql&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Deed Founded: &lt;br /&gt;
&lt;br /&gt;
[20:18:38] It is 09:12:10 on Wrath day in week 3 of the starfall of the Leaf in the year of 1017.&lt;br /&gt;
[20:18:38] The settlement of Westport has just been founded by Len.&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68019</id>
		<title>Settlement:Westport Deli</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Westport_Deli&amp;diff=68019"/>
		<updated>2011-10-17T02:46:15Z</updated>

		<summary type="html">&lt;p&gt;LenHarvey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:S-Deliverance}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=Nothing but perfect.&lt;br /&gt;
|type=v&lt;br /&gt;
|size= 25*18&lt;br /&gt;
|mayor=Len&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
*Poxville Westdocks&lt;br /&gt;
*Adsplace&lt;br /&gt;
*The Iron Maiden&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geography==	&lt;br /&gt;
Can be found along the NW coast 13y 6x near Poxville Westdocks&lt;br /&gt;
&lt;br /&gt;
We have access to a Mailbox and Trader at Poxville Westdocks (South Neighbour)  	 &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
*[[Player:Len]] (King)&lt;br /&gt;
* Ian&lt;br /&gt;
* Elysium&lt;br /&gt;
&lt;br /&gt;
==Pictures==&lt;/div&gt;</summary>
		<author><name>LenHarvey</name></author>
		
	</entry>
</feed>