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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Magen</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Magen"/>
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	<updated>2026-06-04T09:24:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shop_sign&amp;diff=54394</id>
		<title>Shop sign</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shop_sign&amp;diff=54394"/>
		<updated>2010-02-15T10:27:33Z</updated>

		<summary type="html">&lt;p&gt;Magen: added link to bigger pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / [[Shop sign]]&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Shop sign&lt;br /&gt;
|active=[[small nails]]&lt;br /&gt;
|passive=[[plank]]&lt;br /&gt;
|groupM=Create &amp;gt; Decorations &amp;gt; create shop sign&lt;br /&gt;
|materials=&lt;br /&gt;
*2x [[plank]]&lt;br /&gt;
*2x [[shaft]]&lt;br /&gt;
|result=*'''Shop sign'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improveItem=fine carpentry&lt;br /&gt;
|note=*You must have at least 1x [[small nails]] and 1x [[plank]] in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''shop sign''' is a nice addition to your area / building etc.&lt;br /&gt;
&lt;br /&gt;
When you first create one, you will have an 'unfinished &amp;lt;wood type&amp;gt; shop sign' in your inventory. The full name will vary depending on the &amp;lt;wood type&amp;gt; you use. The [[plank]]s and [[shaft]]s can be added in any order. You will damage any of the materials you are trying to add if you fail to continue building.&lt;br /&gt;
&lt;br /&gt;
Naming the sign uses the rules for a [[small sign]] ie 1 letter per ql.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
It looks like starting to create one and continuing to build one requires [[fine carpentry]].&lt;br /&gt;
&lt;br /&gt;
You can only place one shop sign per Wurm week (roughly 21 real-timehours).&lt;br /&gt;
&lt;br /&gt;
== Setting up the sign ==&lt;br /&gt;
Once created, right click the sign and choose '''Rename'''.&lt;br /&gt;
&lt;br /&gt;
You will be presented with a drop-down box where you can choose your sign, and you can enter your text to give your sign a name that will show up on mouse-over.&lt;br /&gt;
&lt;br /&gt;
== Sign Images ==&lt;br /&gt;
&lt;br /&gt;
    Anchor         Anvil           Baker       Bear and beer&lt;br /&gt;
&lt;br /&gt;
http://img34.imageshack.us/img34/1056/anchorv.th.jpg&lt;br /&gt;
http://img193.imageshack.us/img193/1078/anvilx.th.jpg&lt;br /&gt;
http://img704.imageshack.us/img704/6412/bakerb.th.jpg&lt;br /&gt;
http://img145.imageshack.us/img145/8526/bearandbeer.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Beer           Bowl           Coins       Construction&lt;br /&gt;
&lt;br /&gt;
http://img402.imageshack.us/img402/9838/beerw.th.jpg&lt;br /&gt;
http://img708.imageshack.us/img708/3017/bowl.th.jpg&lt;br /&gt;
http://img704.imageshack.us/img704/9919/coinsvn.th.jpg&lt;br /&gt;
http://img138.imageshack.us/img138/3761/construction.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Crops         Helmet          Horse           Hunt&lt;br /&gt;
&lt;br /&gt;
http://img163.imageshack.us/img163/7590/crops.th.jpg&lt;br /&gt;
http://img202.imageshack.us/img202/2804/helmetb.th.jpg&lt;br /&gt;
http://img508.imageshack.us/img508/3514/horseq.th.jpg&lt;br /&gt;
http://img502.imageshack.us/img502/5979/huntsv.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    Lumber         Mystery         Priate       Shipwright&lt;br /&gt;
&lt;br /&gt;
http://img11.imageshack.us/img11/2715/lumbera.th.jpg&lt;br /&gt;
http://img35.imageshack.us/img35/6076/mysterya.th.jpg&lt;br /&gt;
http://img14.imageshack.us/img14/1182/piratesn.th.jpg&lt;br /&gt;
http://img695.imageshack.us/img695/7472/shipwright.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Sleep     Sword and bowl    Swordsmith        Wine&lt;br /&gt;
&lt;br /&gt;
http://img687.imageshack.us/img687/2444/sleepd.th.jpg&lt;br /&gt;
http://img535.imageshack.us/img535/1691/swordandbowl.th.jpg&lt;br /&gt;
http://img519.imageshack.us/img519/6822/swordsmith.th.jpg&lt;br /&gt;
http://img706.imageshack.us/img706/3447/winebc.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you would like to see bigger pictures&lt;br /&gt;
http://img69.imageshack.us/g/anchorv.png/&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shop_sign&amp;diff=54390</id>
		<title>Shop sign</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shop_sign&amp;diff=54390"/>
		<updated>2010-02-15T08:47:47Z</updated>

		<summary type="html">&lt;p&gt;Magen: added sign images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / [[Shop sign]]&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Shop sign&lt;br /&gt;
|active=[[small nails]]&lt;br /&gt;
|passive=[[plank]]&lt;br /&gt;
|groupM=Create &amp;gt; Decorations &amp;gt; create shop sign&lt;br /&gt;
|materials=&lt;br /&gt;
*2x [[plank]]&lt;br /&gt;
*2x [[shaft]]&lt;br /&gt;
|result=*'''Shop sign'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improveItem=fine carpentry&lt;br /&gt;
|note=*You must have at least 1x [[small nails]] and 1x [[plank]] in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''shop sign''' is a nice addition to your area / building etc.&lt;br /&gt;
&lt;br /&gt;
When you first create one, you will have an 'unfinished &amp;lt;wood type&amp;gt; shop sign' in your inventory. The full name will vary depending on the &amp;lt;wood type&amp;gt; you use. The [[plank]]s and [[shaft]]s can be added in any order. You will damage any of the materials you are trying to add if you fail to continue building.&lt;br /&gt;
&lt;br /&gt;
Naming the sign uses the rules for a [[small sign]] ie 1 letter per ql.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
It looks like starting to create one and continuing to build one requires [[fine carpentry]].&lt;br /&gt;
&lt;br /&gt;
You can only place one shop sign per Wurm week (roughly 21 real-timehours).&lt;br /&gt;
&lt;br /&gt;
== Setting up the sign ==&lt;br /&gt;
Once created, right click the sign and choose '''Rename'''.&lt;br /&gt;
&lt;br /&gt;
You will be presented with a drop-down box where you can choose your sign, and you can enter your text to give your sign a name that will show up on mouse-over.&lt;br /&gt;
&lt;br /&gt;
== Sign Images ==&lt;br /&gt;
&lt;br /&gt;
    Anchor         Anvil           Baker       Bear and beer&lt;br /&gt;
&lt;br /&gt;
http://img34.imageshack.us/img34/1056/anchorv.th.jpg&lt;br /&gt;
http://img193.imageshack.us/img193/1078/anvilx.th.jpg&lt;br /&gt;
http://img704.imageshack.us/img704/6412/bakerb.th.jpg&lt;br /&gt;
http://img145.imageshack.us/img145/8526/bearandbeer.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Beer           Bowl           Coins       Construction&lt;br /&gt;
&lt;br /&gt;
http://img402.imageshack.us/img402/9838/beerw.th.jpg&lt;br /&gt;
http://img708.imageshack.us/img708/3017/bowl.th.jpg&lt;br /&gt;
http://img704.imageshack.us/img704/9919/coinsvn.th.jpg&lt;br /&gt;
http://img138.imageshack.us/img138/3761/construction.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Crops         Helmet          Horse           Hunt&lt;br /&gt;
&lt;br /&gt;
http://img163.imageshack.us/img163/7590/crops.th.jpg&lt;br /&gt;
http://img202.imageshack.us/img202/2804/helmetb.th.jpg&lt;br /&gt;
http://img508.imageshack.us/img508/3514/horseq.th.jpg&lt;br /&gt;
http://img502.imageshack.us/img502/5979/huntsv.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    Lumber         Mystery         Priate       Shipwright&lt;br /&gt;
&lt;br /&gt;
http://img11.imageshack.us/img11/2715/lumbera.th.jpg&lt;br /&gt;
http://img35.imageshack.us/img35/6076/mysterya.th.jpg&lt;br /&gt;
http://img14.imageshack.us/img14/1182/piratesn.th.jpg&lt;br /&gt;
http://img695.imageshack.us/img695/7472/shipwright.th.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Sleep     Sword and bowl    Swordsmith        Wine&lt;br /&gt;
&lt;br /&gt;
http://img687.imageshack.us/img687/2444/sleepd.th.jpg&lt;br /&gt;
http://img535.imageshack.us/img535/1691/swordandbowl.th.jpg&lt;br /&gt;
http://img519.imageshack.us/img519/6822/swordsmith.th.jpg&lt;br /&gt;
http://img706.imageshack.us/img706/3447/winebc.th.jpg&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_control&amp;diff=53812</id>
		<title>Body control</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_control&amp;diff=53812"/>
		<updated>2010-01-16T07:52:52Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Body control''' is a [[skill]] that helps with accuracy, [[attack]] speed, [[stealth]]ing, and also determines the [[mounts]] a [[player]] can ride.&lt;br /&gt;
&lt;br /&gt;
The best method to gain body control is by [[fighting]] but [[smithing]] and [[carpentry]] both offer decent skill gain.&lt;br /&gt;
&lt;br /&gt;
==Body control levels==&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=2 cellspacing=0 class=sortable&lt;br /&gt;
! Body control required !! [[Action]]/[[Mounts|Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Cow]]&lt;br /&gt;
|-&lt;br /&gt;
| 20.5 || [[Steal]]&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[Horse]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[Bull]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[Brown Bear]]&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[Unicorn]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;/= 28 || [[Crocodile]]&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[Scorpion]] (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || [[Dragon]] ([[dominate]]d only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Characteristics]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=49582</id>
		<title>Settlement:Tenakill</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=49582"/>
		<updated>2009-11-03T01:17:58Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-freedom}} &lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Tenakill&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=Asidecay&lt;br /&gt;
|motto=Building one brick at a time... &lt;br /&gt;
|population=Unknown&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Tenakill Boat Basin]]&lt;br /&gt;
*[[Tenakill Hills]]&lt;br /&gt;
*[[Tenakill Valley]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
http://img38.imageshack.us/img38/2663/newtenpostcard.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The area of what is known as Tenakill consists of 4 settlements:&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*'''Tenakill''', the main city, is a size 10 village. Nestled atop a small, grassy ridge off of the Western Ocean, the Tenakill village maintains a bustling city environment, all while having an &amp;quot;open&amp;quot; feeling with breath-taking views. &lt;br /&gt;
&lt;br /&gt;
*The [[Tenakill Boat Basin|Boat Basin]], a size 5 village, is our main port/pier area, and also serves as a location for a west coast merchant center for use by the public. &lt;br /&gt;
&lt;br /&gt;
*[[Tenakill Valley]], a size 5 village, is a beautiful area, hosting a large pond. &lt;br /&gt;
&lt;br /&gt;
*[[Tenakill Hills]], a size 5 village, is a pretty rugged area, complete with extensive mountains, hills, bowls, gullies and culverts. Some of the best views of the entire area can be captured atop these mountains. Our Nature Center can also be found here, including our zoo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* Tenakill was originally founded on JK home, it's page during that era can be found [[Tenakill (JK-h)|here]].&lt;br /&gt;
* Tenakill's location on JK home was initially scouted by [[Player:Becket|Becket]]. &amp;lt;br&amp;gt;Tenakill's location on Independence was scouted by [[Player:Asidecay|Asidecay]] and [[Player:Magen|Magen]] &lt;br /&gt;
* It is 17:10:15 on day of the Wurm in week 2 of the starfall of the Digging in the year of 998.&amp;lt;br&amp;gt; The village of Tenakill has just been founded by Asidecay.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Tenakill is located on the mid-west coast of the [[Independence]] server of the [[Freedom Isles]].&amp;lt;br&amp;gt; &lt;br /&gt;
The area can be found on the [[http://pic.phyrefile.com/n/ne/nesral/2009/08/07/Freedom.png player made map]], coordinates 10x, 40y.&lt;br /&gt;
&lt;br /&gt;
Below is a mini-map of the area, complete with road system.&amp;lt;br&amp;gt;&lt;br /&gt;
http://img9.imageshack.us/img9/2686/tenroadwork.png&lt;br /&gt;
&lt;br /&gt;
==Population==&lt;br /&gt;
&lt;br /&gt;
===Mayors===&lt;br /&gt;
*[[Player:Asidecay|Asidecay]] - [Digger], [Excavator], [Smith], [Blacksmith], [Renowned Blacksmith], [Mason], [High Mason], [Miner], [Prime Minester], [Lumberjack], [Carpenter], [Bodybuilder], [Handyman], [Tailor], [Tim the Toolman], [Repairman], [Farmer], [Trollslayer]&lt;br /&gt;
*[[Player:Becket|Becket]] - [Mason], [High Mason], [Miner], [Prime Minester], [Digger], [Excavator], [Lumberjack], [Carpenter], [Bodybuilder], [Handyman], [Tim the Toolman], [Farmer], [Trollslayer]&lt;br /&gt;
*[[Player:Magen|Magen]] - [Caterer], [Iron Chef], [Animal Trainer], [Tanner], [High Tanner], [Lumberjack], [Carpenter], [Bowmaker], [Mason], [Trollslayer], [Miner], [Handywoman], [Farmer], [Digger]&lt;br /&gt;
*[[Player:Truxtun|Truxtun]] - Vynoran Priest&lt;br /&gt;
&lt;br /&gt;
===High Elders===&lt;br /&gt;
*Lizzee&lt;br /&gt;
&lt;br /&gt;
===Citizens===&lt;br /&gt;
*Itumatra&lt;br /&gt;
*Mianna&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
None&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=49568</id>
		<title>Player:Magen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=49568"/>
		<updated>2009-11-02T04:40:20Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magen use to be Jenn-Kellon homeserver player who was a High Elder in the village of [[Tenakill]]. She is now a Freedom Isles player who is the Mayor of [[Tenakill Boat Basin]] &lt;br /&gt;
&lt;br /&gt;
She is the [[cook]] for the village of [[Tenakill]]. She enjoys riding around on her [[unicorn]]. &lt;br /&gt;
&lt;br /&gt;
She aspires to be titled as [[Iron Chef]], along with the ability to [[taming|tame]] a Champion Unicorn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Updates:&lt;br /&gt;
 &lt;br /&gt;
Logging started 2009-06-10&lt;br /&gt;
&lt;br /&gt;
[22:14:17] You have just received the title 'Iron Chef'!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Logging started 2009-11-01&lt;br /&gt;
&lt;br /&gt;
[21:14:12] Young fat champion unicorn is now submissive to your will.&lt;br /&gt;
&lt;br /&gt;
[21:14:22] You mount on the Young champion unicorn as the driver.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Caterer&lt;br /&gt;
*Iron Chef&lt;br /&gt;
*Animal Trainer&lt;br /&gt;
*Tanner&lt;br /&gt;
*High Tanner&lt;br /&gt;
*Lumberjack&lt;br /&gt;
*Carpenter&lt;br /&gt;
*Bowmaker&lt;br /&gt;
*Mason&lt;br /&gt;
*Trollslayer&lt;br /&gt;
*Miner&lt;br /&gt;
*Handywoman&lt;br /&gt;
*Farmer&lt;br /&gt;
*Digger&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44787</id>
		<title>Unicorn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44787"/>
		<updated>2009-06-06T09:03:32Z</updated>

		<summary type="html">&lt;p&gt;Magen: /* Images */ added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A huntable [[Animals|animal]]. &lt;br /&gt;
&lt;br /&gt;
*[[Mounts|Ridable]]. &lt;br /&gt;
*26 Body Control is required to ride&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*Good climber.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can't lead them unless tamed.&lt;br /&gt;
*They are stronger than bears.&lt;br /&gt;
*High [[QL]] leather armour and (at least) 20 fightskill is recomended to solo one.&lt;br /&gt;
*Non-aggressive.&lt;br /&gt;
*[[Butchering]] products - [[meat]], [[twisted unicorn horn]] and a [[animal hide|hide]].&lt;br /&gt;
*&amp;lt;s&amp;gt;Spawn-zone animal. These animals can only be found at a specific spawn area on each server. The spawn area moves slightly over time.&amp;lt;/s&amp;gt; Spawns near [[Unicorn Rustle]]s.&lt;br /&gt;
*[[Taming|Tamable]] with seeds&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Unicorn.jpg|left|thumb|170px|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
http://img41.imageshack.us/img41/2281/fierceunicorn.jpg&lt;br /&gt;
&lt;br /&gt;
Fierce Unicorn&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dog&amp;diff=44786</id>
		<title>Dog</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dog&amp;diff=44786"/>
		<updated>2009-06-06T08:53:21Z</updated>

		<summary type="html">&lt;p&gt;Magen: /* Description */ added images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A huntable [[animals|animal]]. Difficulty between a [[wild cat]] and a [[mountain lion]].&lt;br /&gt;
&lt;br /&gt;
*Moderately weak.&lt;br /&gt;
*Can swim.&lt;br /&gt;
*Slashing attack.&lt;br /&gt;
*[[Butchering]] products - [[meat]], [[pelt]] and a [[paw]].&lt;br /&gt;
*Can be tamed with [[meat]].&lt;br /&gt;
* Very good pet for beginners.&lt;br /&gt;
*Spawns from a [[dog hole]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
Dog:&lt;br /&gt;
&lt;br /&gt;
http://img14.imageshack.us/img14/1577/dogo.jpg&lt;br /&gt;
     &lt;br /&gt;
Alert Dog:&lt;br /&gt;
&lt;br /&gt;
http://img25.imageshack.us/img25/9771/alertdog.jpg&lt;br /&gt;
&lt;br /&gt;
Diseased Dog:&lt;br /&gt;
&lt;br /&gt;
http://img14.imageshack.us/img14/7948/diseaseddog.jpg&lt;br /&gt;
&lt;br /&gt;
Slow Dog:&lt;br /&gt;
&lt;br /&gt;
http://img14.imageshack.us/img14/6272/slowdog.jpg&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Calf&amp;diff=44785</id>
		<title>Calf</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Calf&amp;diff=44785"/>
		<updated>2009-06-06T08:25:42Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Calf]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A calf is a baby [[cow]].&lt;br /&gt;
&lt;br /&gt;
*Lead-able.&lt;br /&gt;
*Very weak.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Butchering products - [[Meat]], [[tail]], [[hoof]], [[Animal hide|hide]] and an [[eye]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://img132.imageshack.us/img132/907/calf.jpg&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bull&amp;diff=44784</id>
		<title>Bull</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bull&amp;diff=44784"/>
		<updated>2009-06-06T08:00:55Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Bull]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Bulls are found in the wilderness. You can use a rope on them to lead them. You can feed them by placing them on a tile of grass or a tile of farmed field. They can eat your crops so be warned. &lt;br /&gt;
&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*[[Rope|Lead-able]].&lt;br /&gt;
*Will eat grass on their own if on a tile of grass.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Weak.&lt;br /&gt;
*Butchering products - Bull [[meat]], [[eye]], [[tail]], [[Animal hide|hide]], [[animal fat]] and a [[hoof]].&lt;br /&gt;
*They can pull a [[large cart]].&lt;br /&gt;
*Can be [[Mounts|mounted]] if lead with a rope.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
http://img5.imageshack.us/img5/6705/bullp.jpg&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Keel_section&amp;diff=44760</id>
		<title>Keel section</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Keel_section&amp;diff=44760"/>
		<updated>2009-06-04T20:00:42Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] /  '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=keel section&lt;br /&gt;
|active=[[hatchet]]&lt;br /&gt;
|passive=[[felled tree]] (90.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (60.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (30.00 kg)&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|improve=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This is part of a keel. Put together several of these and you will have the keel of a [[ship]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the passive [[keel section]] affects the initial quality of the ship.&lt;br /&gt;
* The quality of the active [[keel section]] affects the success chance when creating a ship.&lt;br /&gt;
* The active keel section is lost when you fail creating a ship.&lt;br /&gt;
* Requires some [[ship building]] skill to build. If you don't have the option, make a few [[tenon]]s first.&lt;br /&gt;
* The [[felled tree]] must be in your inventory. [[Woodcutting|Chop]] some [[log]]s off it, if it is too heavy to pick up.&lt;br /&gt;
&lt;br /&gt;
== Used for ==&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Keel_section&amp;diff=44557</id>
		<title>Talk:Keel section</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Keel_section&amp;diff=44557"/>
		<updated>2009-05-31T23:46:58Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hatchet works. Tried using a large axe, didn't work. Probably not going to work with other axes either, but doesn't hurt to try. - [[User:Dashiva|Dashiva]] 17:54, 2 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the description it talks about the keel being destroyed on a failed creation attemp, and although it is related to a keel section, this only happens when making a ship. A failed creation attempt on the keel section just results in wood scraps 1 @ 30, and 1 @ 60. &lt;br /&gt;
&lt;br /&gt;
Perhaps this would be a possible way of showing it... see table.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=keel section&lt;br /&gt;
|active=[[hatchet]]&lt;br /&gt;
|passive=[[felled tree]] (90.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (60.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (30.00 kg)&lt;br /&gt;
==OR==&lt;br /&gt;
*1 [[wood scrap]] (30.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (60.00 kg)&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|improve=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Stika 1|Stika 1]] 22:37, 20 August 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Skill ==&lt;br /&gt;
&lt;br /&gt;
Confirmed to use ship building. - [[User:Dashiva|Dashiva]] 20:12, 25 November 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
I was building a Corbita today. I found that what the wikki is saying is wrong when attaching the two keel sections I found it to be this way instead:&lt;br /&gt;
&lt;br /&gt;
*The quality of the passive keel section affects the initial quality of the ship. &lt;br /&gt;
*The quality of the active keel section affects the success chance when creating a ship. &lt;br /&gt;
*The active keel section is lost when you fail creating a ship. &lt;br /&gt;
&lt;br /&gt;
Can anyone confirm this before I change it?&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44552</id>
		<title>Unicorn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44552"/>
		<updated>2009-05-31T18:08:04Z</updated>

		<summary type="html">&lt;p&gt;Magen: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A huntable [[Animals|animal]]. &lt;br /&gt;
&lt;br /&gt;
*[[Mounts|Ridable]]. &lt;br /&gt;
*26 Body Control is required to ride&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*Good climber.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can't lead them unless tamed.&lt;br /&gt;
*They are stronger than bears.&lt;br /&gt;
*High [[QL]] leather armour and (at least) 20 fightskill is recomended to solo one.&lt;br /&gt;
*Non-aggressive.&lt;br /&gt;
*[[Butchering]] products - [[meat]], [[twisted unicorn horn]] and a [[animal hide|hide]].&lt;br /&gt;
*&amp;lt;s&amp;gt;Spawn-zone animal. These animals can only be found at a specific spawn area on each server. The spawn area moves slightly over time.&amp;lt;/s&amp;gt; Spawns near [[Unicorn Rustle]]s.&lt;br /&gt;
*[[Taming|Tamable]] with seeds&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Unicorn.jpg|left|thumb|170px|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=44551</id>
		<title>Settlement:Tenakill</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=44551"/>
		<updated>2009-05-31T17:47:13Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Tenakill&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=Asidecay&lt;br /&gt;
|motto=Building one brick at a time... &lt;br /&gt;
|population=Unknown&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Aegis]]&lt;br /&gt;
*[[Arboga]]&lt;br /&gt;
*[[Coniunctis Viribus]]&lt;br /&gt;
*[[Guldsmedshyttan]]&lt;br /&gt;
*[[Jackal]]&lt;br /&gt;
*[[Kendra]]&lt;br /&gt;
*[[Magrathea]]&lt;br /&gt;
*[[Mesa Verde]]&lt;br /&gt;
*[[Nora]]&lt;br /&gt;
*[[Northern Light]]&lt;br /&gt;
*[[Oak Ridge Farm]]&lt;br /&gt;
*[[Tenakill Boat Basin]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
http://img291.imageshack.us/img291/458/wurmtenakilltc9.png&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pleas Note:''' Because of recent sever changes the village of Tenakill is in the process of moving to a new server. We will be updating this page when the move is complete. We are sorry for any inconvience this may cause.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[village]] of '''Tenakill''' is a &amp;quot;tight-knit&amp;quot; community, founded by [[Player:Asidecay|Asidecay]] and [[Player:Becket|Becket]], that sits nestled between the base of northwest Mt. Relentless and the coast of the [[Bay of Swedes]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although referred to as a village, Tenakill itself is moreso a shire of the kingdom of Jenn-Kellon. The village parents one size 5 [[homestead]], [[Tenakill Boat Basin]], and one size 5 village, [[Oak Ridge Farm]], all of which vastly expand the lands of Tenakill. The lands of Tenakill are encircled and protected by a great wall, where guardhouses can be found as entrances into the majestic area known as Tenakill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tenakill is a friendly area that welcomes visitors, but must ask that anyone who enters through our guardhouses follow the Laws of Tenakill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
Tenakill can be found on the [[Gold 2 Village Roadmap]], directly south of [[Newtown]]. Travel time is relatively short if travelling south via the BoS Highway, versus taking the old Woodscove road.&lt;br /&gt;
&lt;br /&gt;
http://img520.imageshack.us/img520/7872/areamapve2.png&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Law==&lt;br /&gt;
&lt;br /&gt;
We ask of any person, citizen or visitor, to follow the '''Laws of Tenakill''' when entering through one of our guardhouses and into our land. Any person not obeying the Laws of Tenakill might be subjected to one or all of the following: verbal warning, demotion/revocation of their citizenship status, interaction with a GM, and/or KOS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Laws of Tenakill===&lt;br /&gt;
'''1.''' There is to be no building, terraforming, destroying, deforestation, mining of new shafts or any work done unless approved by an Elder or the mayor.&lt;br /&gt;
&lt;br /&gt;
'''2.''' Theft is intolerable and punishment is very severe. If you need something, just ask. Don't take.&lt;br /&gt;
&lt;br /&gt;
'''3.''' Verbal abuse towards another player or players is not permitted! If you are a citizen of Tenakill we will not tolerate this behavior, whether it be on any of the game chats or on the forums.&lt;br /&gt;
&lt;br /&gt;
'''4.''' In a situation of conflict, the High Elders and mayor have the final say in matters. What they say, goes.&lt;br /&gt;
&lt;br /&gt;
'''5.''' Any citizen believed to be revolting against the Government of Tenakill (i.e. vote for a new mayor) will be charged with treason. Punishment will be swift, including a revocation of your citizen status and a spot on the KOS list.&lt;br /&gt;
&lt;br /&gt;
'''6.''' Our allies are our extended family. Respect them and their areas as you respect ours and yours.&lt;br /&gt;
&lt;br /&gt;
'''7.''' Invites to become a citizen are made by Elders and mayor only.&lt;br /&gt;
&lt;br /&gt;
'''8.''' Trader Abbey, our village [[trader]], is only accessable to the mayor and High Elders. If you need to purchase something from her, you must ask one of them to retrieve the item for you.&lt;br /&gt;
&lt;br /&gt;
'''9.''' There will be no duelling or fighting with characters in the streets of Tenakill. We like to keep and convey a peaceful area and &amp;quot;PVP&amp;quot; actions will only be tolerated in the Tenakill Spar Arena.&lt;br /&gt;
&lt;br /&gt;
'''10.''' Pets of all kinds are welcome in Tenakill! Do not kill any animal outlined in blue within Tenakill's great walls and do not kill any aggressive animal (outlined in red) that is penned up within Tenakill's great walls.&lt;br /&gt;
&lt;br /&gt;
'''11.''' If you are a citizen and you are going to be inactive for a period of time, you must notify a High Elder or the mayor. You might also be required to either hand over or destroy any writs to buildings located within Tenakill's walls, depending on length of inactivity. If the citizen who plans to be inactive is holding a deed within Tenakill, they can either disband their homestead or sell it to the Elders/mayor of Tenakill for the disband price and half of the upkeep at that given time.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
Tenakill is run under tight rule by the Mayor and High Elders. The village is considered a &amp;quot;dictatorship&amp;quot; and heavily frowns upon anyone interested in voting for a change of acting mayor. In fact, under rule 5 of the Laws of Tenakill, doing so will have you evicted from the area and KOS. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Becoming a High Elder of Tenakill is not simply something any citizen can achieve. There are strict guidelines for this postion, one of them including that at least one current High Elder or the acting mayor must know the candidate in real life. Most players that join Tenakill will only rise up as high as Villager status, which still has awesome benefits, including building your house lot wherever you wish within the lands and even placing a homestead deed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Villagers of Tenakill are exposed to a great deal of freedom and accessability to the village's stockpile of resources, items and facilities. Villagers are not expected to follow a certain path of skills to train and are encouraged to work on skills that they enjoy doing. With access to the village's kitchen, the alchemist's shop, the leather and armor workshop, the archery range, the smith's forgery, the livestock pens and zoo, the shipwrights building, the tree reserves and even the warrior's training center, the possibilities are endless for training any skill that you wish. As a Villager, you have the the ability and right to ask the village's most able smith to forge you a descent sword or pickaxe or even ask one of the most able village masons to improve your forge. Enchants on an item can be requested from our village priest as well, but be warned, said item could be accidentally blown up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Villagers of Tenakill are also alloted one lot of land (10x20 tiles), as stated above, within Tenakill's great wall, anywhere they wish, provided that the proposed lot has been authorized by an Elder or the mayor. Once the lot has been authorized, the land is yours to do as you wish and does not violate rule 1 of the Laws of Tenakill. Any Villager found violating the Laws of Tenakill may have their lot seized due to demotion of citizenship status or citizenship revocation. If such is the case, the guilty villager '''must''' hand his writs to an Elder/Mayor or face interaction with a GM. If said villager has a homestead deed, the player has the option to disband it or sell it to the Elders/Mayor of Tenakill for the disband price and half of the upkeep at that given time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits are very limited to the access they have to all of Tenakill's villages and homesteads. Making your way from Recruit status to Villager status can be fairly easy in Tenakill's government. The recruit will be granted villager status after he/she has proven themselves trustworthy and has put a little work into the village. More info about this can be found in the Recruiting section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits and Villagers are not expected or required to pay any upkeep for the village of Tenakill or its four child homesteads. The only time that a Villager is expected to pay upkeep is when they have purchased a homestead deed for themselves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allies and the Kingdom===&lt;br /&gt;
The founders of Tenakill have a very close relationship with thier allies and friends, the [[Bay of Swedes]] and [[Player:Riverboy|Riverboy]]'s [[Mesa Verde]] and [[Aegis]]. Any settlements that are found on the enemy list of these allies might also be subjected to the enemy list of Tenakill village and its child homesteads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although Tenakill is a peaceful homeserver state, we do believe in helping the cause of the kingdom and care about the welfare of our [[Jenn-Kellon]] brothers waging the war in the lands of the wild. We announce to the [[Horde of the Summoned]] and the [[Mol-Rehan]] citizens of the wild that you need not be suprised if you come across a few arrows, or even perhaps a studded set on a fallen Jenn-Kellon warriors body, bearing the name of one of our citizens!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tenakill does not neglect its kingdom on the homeserver either! Tenakill has been known to volunteer their helping hand in large projects, most notably the Newtown Merchant Row renovation during the holiday season of 2008 and the Newtown to Bear Bay tunnel project created for boat transportation and accessability to the homeservers capital.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Tenakill, as a community, has a lot to offer. The area has abundant resources, a gorgeous area with breathtaking views, plenty of deeded and undeeded land, a village priest, a handfull of '''very''' active players that can be found online at various times of the day and night, a merchant center to sell town made wares, and much more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With that said, Tenakill is not very active in the recruitment of citizens. When Tenakill does recruit, it is extremely important to us that we feel the recruit is someone that works well with others and generally enjoys working on projects. We are not looking for people that wish to turn our village chat into the next kingdom chat. We are looking for individuals who enjoy a little bit of &amp;quot;hard work&amp;quot; and the benefits that come from it. The more active that the recruit is, the better!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits can become Villagers in Tenakill rather easily, and be given more freedoms and accessability to the area's buildings, provided they show the Elders and/or mayor that they are trustworthy. The Elders/mayor need to feel secure that the village items are safe in your hands and they also have to trust that you are capable of constructing and building to the quality requirements of Tenakill standard! Once again, if you are a hard working individual who likes to help plan and work on extensive projects with others, you might be the exact recruit we are looking for, whether new player or established.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits who do not meet the standard to become Villagers are generally not asked to relinquish their citizenship status and are left as Recruit status. This means they must live in recruit housing, they are not entitled to enchantments from the village priest, nor are they entitled to any services of other town members. Recruits are generally given some nice wares by existing members of Tenakill, but this is on a gift basis and can not be &amp;quot;requested&amp;quot;, as someone with a Villager status can do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tenakill currently has room for one recruit. Contact us if you feel you have what it takes to be a citizen!'''&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
Tenakill is host to an abundance of resources, making it a prime location for any player interested in skilling. Our crop fields boast to be the size of a few hundred tiles, we have various mine dropshafts to harmlessly skill your characters climbing ability and plenty of grasslands to forage and botanize for all those nature skill lovers. &lt;br /&gt;
&lt;br /&gt;
Resources include:&lt;br /&gt;
&lt;br /&gt;
===Ore===&lt;br /&gt;
*Iron; up to 50ql&lt;br /&gt;
*Silver; up to 50ql&lt;br /&gt;
*Copper; 46ql&lt;br /&gt;
*Tin; up to 50ql&lt;br /&gt;
*Zinc; up to 50ql&lt;br /&gt;
&lt;br /&gt;
===Wood===&lt;br /&gt;
*Pine&lt;br /&gt;
*Cedar&lt;br /&gt;
*Birch&lt;br /&gt;
*Olive&lt;br /&gt;
*Maple&lt;br /&gt;
*Cherry&lt;br /&gt;
*Lemon&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
*Clay&lt;br /&gt;
*Tar&lt;br /&gt;
*Sand&lt;br /&gt;
*Peat&lt;br /&gt;
*Wemp&lt;br /&gt;
*Cotton&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
*Camellia&lt;br /&gt;
*Oleander&lt;br /&gt;
*Lavender&lt;br /&gt;
*Rose&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Tenakill's region consists of a strict religious [[Whitelighter]] following of only one goddess; [[Vynora]]. Tenakill has even devoted a beautiful temple, named The Grand Cathedral of Tenakill, to her. Within Tenakill's great wall, a player will only find Vynoran alters to pray at, as all of Tenakill's land is devoted to her domain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although at Vynora's beckon, the citizens of Tenakill will not be cast aside nor looked down upon if they choose to be atheist or to follow another god of the [[White Light]]. Followers of another god will be required to find proper prayer facilities outside of the confines of the great wall of Tenakill.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mercantile==&lt;br /&gt;
http://img141.imageshack.us/img141/4019/tenakillmercantileis9.png&lt;br /&gt;
&lt;br /&gt;
Currently, Tenakill has its own [[merchant]] center, called Tenakill Mercantile, located in the southwestern outskirts of Aegis. The building hosts three seperate merchants; one for tools, one for goods and one for armors and weapons. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Price listing and stock can be found on the Wurm forums here: [http://wurmonline.com/forum/index.php?topic=7562.0 Tenakill Mercantile]&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Population==&lt;br /&gt;
&lt;br /&gt;
All High Elders are co-mayors of Tenakill, thus giving them every power that the acting mayor has over the area.&lt;br /&gt;
&lt;br /&gt;
===Acting Mayor===&lt;br /&gt;
*[[Player:Asidecay|Asidecay]] - [Digger], [Excavator], [Smith], [Blacksmith], [Renowned Blacksmith], [Mason], [High Mason], [Miner], [Prime Minester], [Lumberjack], [Carpenter], [Handyman], [Tim the Toolman], [Repairman], [Farmer], [Trollslayer]&lt;br /&gt;
&lt;br /&gt;
===High Elders===&lt;br /&gt;
*[[Player:Becket|Becket]] - [Mason], [High Mason], [Miner], [Prime Minester], [Digger], [Excavator], [Lumberjack], [Carpenter], [Handyman], [Tim the Toolman], [Farmer], [Trollslayer]&lt;br /&gt;
*[[Player:Magen|Magen]] - [Caterer], [Tanner], [High Tanner], [Lumberjack], [Carpenter], [Bowmaker], [Mason], [Animal Trainer], [Trollslayer]&lt;br /&gt;
&lt;br /&gt;
===Villagers===&lt;br /&gt;
*[[Player:Truxtun|Truxtun]] - Vynoran Priest&lt;br /&gt;
*[[Player:Truxton|Truxton]]&lt;br /&gt;
*[[Player:Neverender|Neverender]]&lt;br /&gt;
*[[Player:Orsa|Orsa]]&lt;br /&gt;
*[[Player:Tima|Tima]]&lt;br /&gt;
*[[Player:Gogogetem|Gogogetem]]&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
*[[Player:Soak|Soak]]&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=44550</id>
		<title>Player:Magen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=44550"/>
		<updated>2009-05-31T17:29:34Z</updated>

		<summary type="html">&lt;p&gt;Magen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magen is a Jenn-Kellon homeserver player who is a High Elder in the village of [[Tenakill]]. &lt;br /&gt;
&lt;br /&gt;
She is the [[cook]] for the village of [[Tenakill]]. She enjoys riding around on her [[unicorn]]. She aspires to be an Iron Chef along with [[taming]] a Champion [[Unicorn]].&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
*Caterer&lt;br /&gt;
*Animal Trainer&lt;br /&gt;
*Tanner&lt;br /&gt;
*High Tanner&lt;br /&gt;
*Lumberjack&lt;br /&gt;
*Carpenter&lt;br /&gt;
*Bowmaker&lt;br /&gt;
*Mason&lt;br /&gt;
*Trollslayer&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=44549</id>
		<title>Player:Magen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Magen&amp;diff=44549"/>
		<updated>2009-05-31T17:23:12Z</updated>

		<summary type="html">&lt;p&gt;Magen: New page: Magen is a Jenn-Kellon homeserver player who is a High Elder in the village of Tenakill.   She is the cook for the village of Tenakill. She enjoys riding around on her [[unicor...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magen is a Jenn-Kellon homeserver player who is a High Elder in the village of [[Tenakill]]. &lt;br /&gt;
&lt;br /&gt;
She is the [[cook]] for the village of [[Tenakill]]. She enjoys riding around on her [[unicorn]]. She aspires to be an Iron Chef along with [[taming]] a Champion Unicorn.&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=44548</id>
		<title>Settlement:Tenakill</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Tenakill&amp;diff=44548"/>
		<updated>2009-05-31T16:55:52Z</updated>

		<summary type="html">&lt;p&gt;Magen: /* High Elders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Tenakill&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=Asidecay&lt;br /&gt;
|motto=Building one brick at a time... &lt;br /&gt;
|population=Unknown&lt;br /&gt;
|allies=&lt;br /&gt;
*[[Aegis]]&lt;br /&gt;
*[[Arboga]]&lt;br /&gt;
*[[Coniunctis Viribus]]&lt;br /&gt;
*[[Guldsmedshyttan]]&lt;br /&gt;
*[[Jackal]]&lt;br /&gt;
*[[Kendra]]&lt;br /&gt;
*[[Magrathea]]&lt;br /&gt;
*[[Mesa Verde]]&lt;br /&gt;
*[[Nora]]&lt;br /&gt;
*[[Northern Light]]&lt;br /&gt;
*[[Oak Ridge Farm]]&lt;br /&gt;
*[[Tenakill Boat Basin]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
http://img291.imageshack.us/img291/458/wurmtenakilltc9.png&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
The [[village]] of '''Tenakill''' is a &amp;quot;tight-knit&amp;quot; community, founded by [[Player:Asidecay|Asidecay]] and [[Player:Becket|Becket]], that sits nestled between the base of northwest Mt. Relentless and the coast of the [[Bay of Swedes]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although referred to as a village, Tenakill itself is moreso a shire of the kingdom of Jenn-Kellon. The village parents one size 5 [[homestead]], [[Tenakill Boat Basin]], and one size 5 village, [[Oak Ridge Farm]], all of which vastly expand the lands of Tenakill. The lands of Tenakill are encircled and protected by a great wall, where guardhouses can be found as entrances into the majestic area known as Tenakill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tenakill is a friendly area that welcomes visitors, but must ask that anyone who enters through our guardhouses follow the Laws of Tenakill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
Tenakill can be found on the [[Gold 2 Village Roadmap]], directly south of [[Newtown]]. Travel time is relatively short if travelling south via the BoS Highway, versus taking the old Woodscove road.&lt;br /&gt;
&lt;br /&gt;
http://img520.imageshack.us/img520/7872/areamapve2.png&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Law==&lt;br /&gt;
&lt;br /&gt;
We ask of any person, citizen or visitor, to follow the '''Laws of Tenakill''' when entering through one of our guardhouses and into our land. Any person not obeying the Laws of Tenakill might be subjected to one or all of the following: verbal warning, demotion/revocation of their citizenship status, interaction with a GM, and/or KOS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Laws of Tenakill===&lt;br /&gt;
'''1.''' There is to be no building, terraforming, destroying, deforestation, mining of new shafts or any work done unless approved by an Elder or the mayor.&lt;br /&gt;
&lt;br /&gt;
'''2.''' Theft is intolerable and punishment is very severe. If you need something, just ask. Don't take.&lt;br /&gt;
&lt;br /&gt;
'''3.''' Verbal abuse towards another player or players is not permitted! If you are a citizen of Tenakill we will not tolerate this behavior, whether it be on any of the game chats or on the forums.&lt;br /&gt;
&lt;br /&gt;
'''4.''' In a situation of conflict, the High Elders and mayor have the final say in matters. What they say, goes.&lt;br /&gt;
&lt;br /&gt;
'''5.''' Any citizen believed to be revolting against the Government of Tenakill (i.e. vote for a new mayor) will be charged with treason. Punishment will be swift, including a revocation of your citizen status and a spot on the KOS list.&lt;br /&gt;
&lt;br /&gt;
'''6.''' Our allies are our extended family. Respect them and their areas as you respect ours and yours.&lt;br /&gt;
&lt;br /&gt;
'''7.''' Invites to become a citizen are made by Elders and mayor only.&lt;br /&gt;
&lt;br /&gt;
'''8.''' Trader Abbey, our village [[trader]], is only accessable to the mayor and High Elders. If you need to purchase something from her, you must ask one of them to retrieve the item for you.&lt;br /&gt;
&lt;br /&gt;
'''9.''' There will be no duelling or fighting with characters in the streets of Tenakill. We like to keep and convey a peaceful area and &amp;quot;PVP&amp;quot; actions will only be tolerated in the Tenakill Spar Arena.&lt;br /&gt;
&lt;br /&gt;
'''10.''' Pets of all kinds are welcome in Tenakill! Do not kill any animal outlined in blue within Tenakill's great walls and do not kill any aggressive animal (outlined in red) that is penned up within Tenakill's great walls.&lt;br /&gt;
&lt;br /&gt;
'''11.''' If you are a citizen and you are going to be inactive for a period of time, you must notify a High Elder or the mayor. You might also be required to either hand over or destroy any writs to buildings located within Tenakill's walls, depending on length of inactivity. If the citizen who plans to be inactive is holding a deed within Tenakill, they can either disband their homestead or sell it to the Elders/mayor of Tenakill for the disband price and half of the upkeep at that given time.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
Tenakill is run under tight rule by the Mayor and High Elders. The village is considered a &amp;quot;dictatorship&amp;quot; and heavily frowns upon anyone interested in voting for a change of acting mayor. In fact, under rule 5 of the Laws of Tenakill, doing so will have you evicted from the area and KOS. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Becoming a High Elder of Tenakill is not simply something any citizen can achieve. There are strict guidelines for this postion, one of them including that at least one current High Elder or the acting mayor must know the candidate in real life. Most players that join Tenakill will only rise up as high as Villager status, which still has awesome benefits, including building your house lot wherever you wish within the lands and even placing a homestead deed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Villagers of Tenakill are exposed to a great deal of freedom and accessability to the village's stockpile of resources, items and facilities. Villagers are not expected to follow a certain path of skills to train and are encouraged to work on skills that they enjoy doing. With access to the village's kitchen, the alchemist's shop, the leather and armor workshop, the archery range, the smith's forgery, the livestock pens and zoo, the shipwrights building, the tree reserves and even the warrior's training center, the possibilities are endless for training any skill that you wish. As a Villager, you have the the ability and right to ask the village's most able smith to forge you a descent sword or pickaxe or even ask one of the most able village masons to improve your forge. Enchants on an item can be requested from our village priest as well, but be warned, said item could be accidentally blown up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Villagers of Tenakill are also alloted one lot of land (10x20 tiles), as stated above, within Tenakill's great wall, anywhere they wish, provided that the proposed lot has been authorized by an Elder or the mayor. Once the lot has been authorized, the land is yours to do as you wish and does not violate rule 1 of the Laws of Tenakill. Any Villager found violating the Laws of Tenakill may have their lot seized due to demotion of citizenship status or citizenship revocation. If such is the case, the guilty villager '''must''' hand his writs to an Elder/Mayor or face interaction with a GM. If said villager has a homestead deed, the player has the option to disband it or sell it to the Elders/Mayor of Tenakill for the disband price and half of the upkeep at that given time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits are very limited to the access they have to all of Tenakill's villages and homesteads. Making your way from Recruit status to Villager status can be fairly easy in Tenakill's government. The recruit will be granted villager status after he/she has proven themselves trustworthy and has put a little work into the village. More info about this can be found in the Recruiting section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits and Villagers are not expected or required to pay any upkeep for the village of Tenakill or its four child homesteads. The only time that a Villager is expected to pay upkeep is when they have purchased a homestead deed for themselves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allies and the Kingdom===&lt;br /&gt;
The founders of Tenakill have a very close relationship with thier allies and friends, the [[Bay of Swedes]] and [[Player:Riverboy|Riverboy]]'s [[Mesa Verde]] and [[Aegis]]. Any settlements that are found on the enemy list of these allies might also be subjected to the enemy list of Tenakill village and its child homesteads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although Tenakill is a peaceful homeserver state, we do believe in helping the cause of the kingdom and care about the welfare of our [[Jenn-Kellon]] brothers waging the war in the lands of the wild. We announce to the [[Horde of the Summoned]] and the [[Mol-Rehan]] citizens of the wild that you need not be suprised if you come across a few arrows, or even perhaps a studded set on a fallen Jenn-Kellon warriors body, bearing the name of one of our citizens!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tenakill does not neglect its kingdom on the homeserver either! Tenakill has been known to volunteer their helping hand in large projects, most notably the Newtown Merchant Row renovation during the holiday season of 2008 and the Newtown to Bear Bay tunnel project created for boat transportation and accessability to the homeservers capital.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Tenakill, as a community, has a lot to offer. The area has abundant resources, a gorgeous area with breathtaking views, plenty of deeded and undeeded land, a village priest, a handfull of '''very''' active players that can be found online at various times of the day and night, a merchant center to sell town made wares, and much more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With that said, Tenakill is not very active in the recruitment of citizens. When Tenakill does recruit, it is extremely important to us that we feel the recruit is someone that works well with others and generally enjoys working on projects. We are not looking for people that wish to turn our village chat into the next kingdom chat. We are looking for individuals who enjoy a little bit of &amp;quot;hard work&amp;quot; and the benefits that come from it. The more active that the recruit is, the better!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits can become Villagers in Tenakill rather easily, and be given more freedoms and accessability to the area's buildings, provided they show the Elders and/or mayor that they are trustworthy. The Elders/mayor need to feel secure that the village items are safe in your hands and they also have to trust that you are capable of constructing and building to the quality requirements of Tenakill standard! Once again, if you are a hard working individual who likes to help plan and work on extensive projects with others, you might be the exact recruit we are looking for, whether new player or established.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recruits who do not meet the standard to become Villagers are generally not asked to relinquish their citizenship status and are left as Recruit status. This means they must live in recruit housing, they are not entitled to enchantments from the village priest, nor are they entitled to any services of other town members. Recruits are generally given some nice wares by existing members of Tenakill, but this is on a gift basis and can not be &amp;quot;requested&amp;quot;, as someone with a Villager status can do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tenakill currently has room for one recruit. Contact us if you feel you have what it takes to be a citizen!'''&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
Tenakill is host to an abundance of resources, making it a prime location for any player interested in skilling. Our crop fields boast to be the size of a few hundred tiles, we have various mine dropshafts to harmlessly skill your characters climbing ability and plenty of grasslands to forage and botanize for all those nature skill lovers. &lt;br /&gt;
&lt;br /&gt;
Resources include:&lt;br /&gt;
&lt;br /&gt;
===Ore===&lt;br /&gt;
*Iron; up to 50ql&lt;br /&gt;
*Silver; up to 50ql&lt;br /&gt;
*Copper; 46ql&lt;br /&gt;
*Tin; up to 50ql&lt;br /&gt;
*Zinc; up to 50ql&lt;br /&gt;
&lt;br /&gt;
===Wood===&lt;br /&gt;
*Pine&lt;br /&gt;
*Cedar&lt;br /&gt;
*Birch&lt;br /&gt;
*Olive&lt;br /&gt;
*Maple&lt;br /&gt;
*Cherry&lt;br /&gt;
*Lemon&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
*Clay&lt;br /&gt;
*Tar&lt;br /&gt;
*Sand&lt;br /&gt;
*Peat&lt;br /&gt;
*Wemp&lt;br /&gt;
*Cotton&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
*Camellia&lt;br /&gt;
*Oleander&lt;br /&gt;
*Lavender&lt;br /&gt;
*Rose&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Tenakill's region consists of a strict religious [[Whitelighter]] following of only one goddess; [[Vynora]]. Tenakill has even devoted a beautiful temple, named The Grand Cathedral of Tenakill, to her. Within Tenakill's great wall, a player will only find Vynoran alters to pray at, as all of Tenakill's land is devoted to her domain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although at Vynora's beckon, the citizens of Tenakill will not be cast aside nor looked down upon if they choose to be atheist or to follow another god of the [[White Light]]. Followers of another god will be required to find proper prayer facilities outside of the confines of the great wall of Tenakill.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mercantile==&lt;br /&gt;
http://img141.imageshack.us/img141/4019/tenakillmercantileis9.png&lt;br /&gt;
&lt;br /&gt;
Currently, Tenakill has its own [[merchant]] center, called Tenakill Mercantile, located in the southwestern outskirts of Aegis. The building hosts three seperate merchants; one for tools, one for goods and one for armors and weapons. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Price listing and stock can be found on the Wurm forums here: [http://wurmonline.com/forum/index.php?topic=7562.0 Tenakill Mercantile]&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Population==&lt;br /&gt;
&lt;br /&gt;
All High Elders are co-mayors of Tenakill, thus giving them every power that the acting mayor has over the area.&lt;br /&gt;
&lt;br /&gt;
===Acting Mayor===&lt;br /&gt;
*[[Player:Asidecay|Asidecay]] - [Digger], [Excavator], [Smith], [Blacksmith], [Renowned Blacksmith], [Mason], [High Mason], [Miner], [Prime Minester], [Lumberjack], [Carpenter], [Handyman], [Tim the Toolman], [Repairman], [Farmer], [Trollslayer]&lt;br /&gt;
&lt;br /&gt;
===High Elders===&lt;br /&gt;
*[[Player:Becket|Becket]] - [Mason], [High Mason], [Miner], [Prime Minester], [Digger], [Excavator], [Lumberjack], [Carpenter], [Handyman], [Tim the Toolman], [Farmer], [Trollslayer]&lt;br /&gt;
*[[Player:Magen|Magen]] - [Caterer], [Tanner], [High Tanner], [Lumberjack], [Carpenter], [Bowmaker], [Mason], [Animal Trainer], [Trollslayer]&lt;br /&gt;
&lt;br /&gt;
===Villagers===&lt;br /&gt;
*[[Player:Truxtun|Truxtun]] - Vynoran Priest&lt;br /&gt;
*[[Player:Truxton|Truxton]]&lt;br /&gt;
*[[Player:Neverender|Neverender]]&lt;br /&gt;
*[[Player:Orsa|Orsa]]&lt;br /&gt;
*[[Player:Tima|Tima]]&lt;br /&gt;
*[[Player:Gogogetem|Gogogetem]]&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
*[[Player:Soak|Soak]]&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44547</id>
		<title>Unicorn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=44547"/>
		<updated>2009-05-31T16:51:47Z</updated>

		<summary type="html">&lt;p&gt;Magen: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A huntable [[Animals|animal]]. &lt;br /&gt;
&lt;br /&gt;
*[[Mounts|Ridable]]. - You need 26 Body control to ride&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*Good climber.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can't lead them unless tamed.&lt;br /&gt;
*They are stronger than bears.&lt;br /&gt;
*High [[QL]] leather armour and (at least) 20 fightskill is recomended to solo one.&lt;br /&gt;
*Non-aggressive.&lt;br /&gt;
*[[Butchering]] products - [[meat]], [[twisted unicorn horn]] and a [[animal hide|hide]].&lt;br /&gt;
*&amp;lt;s&amp;gt;Spawn-zone animal. These animals can only be found at a specific spawn area on each server. The spawn area moves slightly over time.&amp;lt;/s&amp;gt; Spawns near [[Unicorn Rustle]]s.&lt;br /&gt;
*[[Taming|Tamable]] with seeds&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Unicorn.jpg|left|thumb|170px|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Magen</name></author>
		
	</entry>
</feed>