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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marni</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marni"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Marni"/>
	<updated>2026-06-04T08:53:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=112592</id>
		<title>Toolbelt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=112592"/>
		<updated>2019-09-18T23:55:44Z</updated>

		<summary type="html">&lt;p&gt;Marni: Corrected creation heading markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Toolbelt.jpg&lt;br /&gt;
|active=[[leather belt]] &lt;br /&gt;
|passive=[[hooks]] &lt;br /&gt;
|group= Miscellaneous&lt;br /&gt;
|materials=* 1x [[leather belt]]&lt;br /&gt;
* 1x [[hooks]]&lt;br /&gt;
* 1x [[leather]] &lt;br /&gt;
* 1x [[square piece of cloth]] &lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
|dyeable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.''&lt;br /&gt;
&lt;br /&gt;
A '''toolbelt''' is a piece of [[HUD]] that allows you to place up to ten tools or materials on it for quick selection.&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[QL]] of the [[hooks]] affects the success rate.&lt;br /&gt;
* On failure, the [[hooks]] and/or the [[leather belt]] are damaged. They can be repaired though.&lt;br /&gt;
* Adding the [[Square piece of cloth|cloth]] only uses 0.3 kg even if the piece is bigger.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Toolbelts with [[rarity system|rare]] properties have been seen to have additional slots. A rare toolbelt has 1 extra slot; a supreme toolbelt has 2 extra slots; it would be logical to assume that fantastic has 3 extra slots. Note: the maximum number of slots a toolbelt can have is '''locked''' at 10, thus even a fantastic toolbelt at maximum (99 ql) would only have 10 slots as opposed to 13.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Wear ([[equip]]) the toolbelt on the legs of your torso, and the toolbelt will appear on the HUD (like the [[compass]]).&lt;br /&gt;
* The toolbelt must be at least 10 ql before it will even appear on the HUD, even if it is already worn on the legs. There is one slot every 10 QL up to nine at 90 ql. However, ten is the maximum number of slots and appears at 99 ql instead of 100 ql.&lt;br /&gt;
* A rare toolbelt has 1 more slot than the equivalent normal toolbelt.&lt;br /&gt;
* A supreme toolbelt has 2 more slots than the equivalent normal toolbelt.&lt;br /&gt;
* Drag tools from your inventory into the toolbar's slots. They can later be removed from the belt by clicking on them with the Shift key held down, or replaced by other tools.&lt;br /&gt;
* The slots can be [[Key bindings|bound]] to hotkeys. Default is &amp;lt;code&amp;gt;bind 1 ACTIVATE_TOOL1&amp;lt;/code&amp;gt; and so on, up to 10.&lt;br /&gt;
* Putting a container in the toolbelt and activating it selects items in the container if there are any. This is especially useful when [[sowing]] large fields or attaching lots of identical items to large creations such as [[ships]]. Filling up several containers on the toolbelt and using an attach or sow [[keybind]], one can queue up lots of actions without ever using the mouse.&lt;br /&gt;
* If you hide the toolbelt, it can be redisplayed using the main options menu or typing &amp;quot;toggle toolbelt&amp;quot; into the console.&lt;br /&gt;
* Despite being &amp;quot;worn&amp;quot; as a sort of accessory garment, toolbelts do not suffer damage as a result of falls or fighting such as does armor.&lt;br /&gt;
&lt;br /&gt;
== Profiles ==&lt;br /&gt;
With a bit of work you can create [[Toolbelt Profiles]] that you can use to swiftly switch between different custom sets of toolbelt bindings (e.g. one for carpentry, one for blacksmithing, etc.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse&amp;diff=112384</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse&amp;diff=112384"/>
		<updated>2019-09-14T11:44:34Z</updated>

		<summary type="html">&lt;p&gt;Marni: /* Speed Boosting */ Removed _ from text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Horse.jpg&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|meattype=Horse&lt;br /&gt;
|eats=Grain, seeds and vegetables; grazer&lt;br /&gt;
|ridable=Yes, with 21 [[body control]]&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Horse]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Horses like this one have many uses.''&lt;br /&gt;
&lt;br /&gt;
'''Horse''' is a rideable [[animal]] primarily found on [[Terrain:Steppe|steppe]] or [[Grass tiles|grass]] land. Horses come in one of 13 colour types: black, white, grey, brown, gold, blood bay, ebony black (also known as &amp;quot;jet black&amp;quot;), piebald pinto, chestnut, appaloosa, gold buckskin, skewbald pinto, and black silver.&lt;br /&gt;
&lt;br /&gt;
Being mounted provides a very substantial advantage in combat. It is usually much easier to kill a strong opponent when riding. In addition, mounts are unaffected by the rider's [[stamina]] and [[health]], which makes it possible to retreat from combat even with low stamina or critical wounds. Riding a fast mount is often the only way of successfully escaping some of the faster mobs (like aged [[troll]]s or [[crocodile]]s). This is especially true when carrying loads above a bare minimum, because horses are not slowed as much as players are when carrying heavy loads.&lt;br /&gt;
&lt;br /&gt;
[[Image:Horse_colors.jpg|thumb|250px|Horse colours, image provided by Malena]]&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
A horse without speed affecting traits or equipment will have a max speed of ~18 kph when riding it. Riding speed is completely unaffected by [[terrain]] type. It is the same everywhere on and off-road. [[Saddle]]s and [[horse shoe]]s will raise the maximum speed. A horse's gear can only be accessed or changed when tamed by the tamer, or when branded by whoever has [[permissions]].&lt;br /&gt;
&lt;br /&gt;
Any [[Animal husbandry|traits]], the horse's [[hunger]], [[terrain]] steepness and the rider's [[inventory]] [[weight]] can affect the speed of the horse when riding. If the speed of a horse slows suddenly and without a weight or terrain increase, then the horse is most likely hungry.  Feed it something, or get off and lead the horse to [[grass]] tiles.  After eating or grazing the speed should be back to normal.&lt;br /&gt;
&lt;br /&gt;
==Speed Boosting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align: center; cellpadding=&amp;quot;3&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: green;&amp;quot; | 50ql boost &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: #c5c503;&amp;quot; | 70ql boost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color: red;&amp;quot; | 90 ql boost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Other&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Horse shoe]] set of 4&lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Saddle]]&lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; | [[Wind of Ages]] &lt;br /&gt;
|0.24km/h&lt;br /&gt;
|0.48km/h&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|cast on shoes or saddle&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;color:blue&amp;quot; | rare versions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0.72km/h&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;color:teal&amp;quot; | supreme versions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1.44km/h&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Equipment speeds aren't determined at 50, 70 or 90 quality thresholds, it's linear and scales according to quality.&lt;br /&gt;
&lt;br /&gt;
== Bred Horses ==&lt;br /&gt;
*Bred horses have individual (but not unique) [[horse names|names]] randomly chosen at birth. They can have traits affecting their speed and other [[animal conditions|characteristics]]. &lt;br /&gt;
*Bred horses have 2 [[foal]] stages (young foal and adolescent foal) before they grow to young horses. All foals are bred, not wild.&lt;br /&gt;
*Color of bred horses will be inherited from their parents, with a very small chance of becoming an entirely different color at birth.&lt;br /&gt;
*Traits have a chance to be inherited from the parents. Both parents having a trait will help but does not guarantee that trait will be passed on.&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
There are numerous traits that can positively or negatively affect the speed of a creature being ridden by a player, or pulling a [[:Category:Vehicles|vehicle]].&lt;br /&gt;
&lt;br /&gt;
Horses and [[hell horses]] must pass a [[Soul Strength]] skill check periodically in order for a speed-related trait to take effect. These checks are recalculated often for each trait, so the speed of a horse, hell horse, or wagon being pulled by one may not be consistent. Hell horses have much higher Soul Strength than horses, so their speed-related traits take effect much more consistently.&lt;br /&gt;
&lt;br /&gt;
All other animals, including [[unicorns]], do not need to pass this skill check to use their traits; their speed-related traits are always in effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traits that can increase speed:&lt;br /&gt;
*'''&amp;quot;Ebony&amp;quot; (horse) or &amp;quot;Molten&amp;quot; (hell horse) color''': +2.5% speed.&lt;br /&gt;
*'''&amp;quot;It has fleeter movement than normal.&amp;quot;''': +10% speed.&lt;br /&gt;
*'''&amp;quot;It has lightning movement.&amp;quot;''': +20% speed.&lt;br /&gt;
*'''&amp;quot;It has very strong leg muscles.&amp;quot;''': +10% speed, +10kg weight limit.*&lt;br /&gt;
*'''&amp;quot;It has a strong body.&amp;quot; ''': +10kg weight limit.*&lt;br /&gt;
*'''&amp;quot;It can carry more than average.&amp;quot;''': +20kg weight limit.*&lt;br /&gt;
&lt;br /&gt;
Traits that can decrease speed:&lt;br /&gt;
*'''&amp;quot;The legs are of different length.&amp;quot;''': -30% speed.&lt;br /&gt;
*'''&amp;quot;It has malformed hindlegs.&amp;quot;''': -10% speed.&lt;br /&gt;
*'''&amp;quot;It looks very unmotivated.&amp;quot;''': -30kg weight limit.*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; &amp;quot;Weight limit&amp;quot; refers to the amount of weight a creature can carry when a player is riding it. This is based on the [[Body Strength]] of the creature. Any weight above this limit will cause the creature to move more slowly. This does not apply to creatures hitched to a [[:Category:Vehicles|vehicle]], as the weight of the vehicle has no effect on them.&lt;br /&gt;
&lt;br /&gt;
See [[Animal husbandry#Traits|animal husbandry]] for a full list of traits.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Equipment that can be equipped on tamed or branded horses:&lt;br /&gt;
*[[Bridle]]&lt;br /&gt;
*[[Saddle]]&lt;br /&gt;
*[[Horse shoe]]&lt;br /&gt;
*[[Cloth barding|Cloth]], [[Leather barding|Leather]] and [[Chain barding]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*They can be [[Animals#Leading|led]] with a rope by anybody without being tamed, but they are [[mounts|ride-able]] only with 21 [[body control]].&lt;br /&gt;
*Horses can be [[tame]]d with [[seeds]] and some [[vegetable]]s. Be aware though that aggressive mobs occasionally attack tamed horses/mounts.&lt;br /&gt;
*Horses can be ridden up and down a straight 40 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 40. While only turning, your horse will move forward a little. A horse will move much slower when ridden backwards or up a hill, it moves faster when riding down a hill.&lt;br /&gt;
*One or two horses can be used to pull a [[large cart]] or a [[ship transporter]], up to four horses can be hitched to a [[wagon]].&lt;br /&gt;
*Have 20 Body Strength.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Horse names]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Freedom&amp;diff=108855</id>
		<title>Talk:Freedom</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Freedom&amp;diff=108855"/>
		<updated>2018-10-30T00:48:13Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should Pristine and Release be added to the current Freedom page or create a new cluster for these two servers? [[User:Hussars|Hussars]] ([[User talk:Hussars|talk]]) 12:23, 7 February 2013 (CST)&lt;br /&gt;
&lt;br /&gt;
:I'd add them, but with something along the lines of &amp;quot; ... although communications have been established with these new islands, there location with respect to the older isles remains unknown at this time...&amp;quot; [[User:Malcolm|Malcolm]] ([[User talk:Malcolm|talk]]) 12:41, 7 February 2013 (CST)&lt;br /&gt;
:I'd go with making the distinction between the two clusters.  There isn't really anything anyone can do on one cluster if they're from the other anyway, so if only for playability reasons, it's best to split them up by cluster.  --[[User:Tathar|Tathar]] ([[User talk:Tathar|talk]]) 12:43, 7 February 2013 (CST)&lt;br /&gt;
:: I'm actually working on a new server page and would like some feedback &amp;gt;&amp;gt; [redacted] &amp;lt;&amp;lt; what do you think?  --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 16:06, 7 February 2013 (CST)&lt;br /&gt;
::: Looks good, just one minor mistake I saw while browsing through; you accidentally put Desertion in the Freedom 2 cluster in the table. Just wanted to point it out in case you copied and pasted the content to a new page here. Also, could you add information about the tutorial server saying that some accounts made long ago that never left GV can still reside there, among other things? It's a neat bit of information I think. [[User:Laiwyn|Laiwyn]] ([[User talk:Laiwyn|talk]]) 17:07, 7 February 2013 (CST)&lt;br /&gt;
:::: Will sort that tomorrow.  --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 17:46, 7 February 2013 (CST)&lt;br /&gt;
:::::Rolf Actually did make a direct comment on this (linked source at end of comment) - It will happen, just no set timeframe.  Ongoing disucssion from the general user base as to how it should be determined to start the evaluation process on the merge &amp;gt;&amp;gt; http://forum.wurmonline.com/index.php?/topic/73972-a-comment-on-joining-the-pristinerelease-servers-with-the-other-servers/ &amp;lt;&amp;lt; [[User:Hussars|Hussars]] ([[User talk:Hussars|talk]]) 11:06, 8 February 2013 (CST)&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Marni&amp;diff=100063</id>
		<title>Player:Marni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Marni&amp;diff=100063"/>
		<updated>2016-11-14T15:05:44Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Marni&lt;br /&gt;
|kingdom=freedom&lt;br /&gt;
|server=independence&lt;br /&gt;
|settlement=[[Upper Crinkley Bottom]]&lt;br /&gt;
|alts=*purp&lt;br /&gt;
*Marnibarni&lt;br /&gt;
}}&lt;br /&gt;
Hello visitor, I am Marni, aka purp and [http://forum.wurmonline.com/index.php?/user/857-bwg/ bwg]&lt;br /&gt;
&lt;br /&gt;
I started playing Wurmonline in January 2007 on the [[Astronomy_and_geography#Jenn_Kellon_Home_Server|Jenn-Kellon home server]] under the guise purp where I was a member of the settlement [[Lochside]], near to [[Newtown]] &amp;amp; [[Riverside]]. After the [[Wurmpedia:Event_history#Wurmaggeddon_has_begun.21|home servers melted]] at the end of April 2007 I moved on from Wurm Online, returning to play on the new FTP/Tutorial server, [[Server_types#Tutorial_server|Golden Valley]] early 2009, as Marni.&lt;br /&gt;
&lt;br /&gt;
I remained on Golden Valley until the first of the Freedom Isles opened, [[Maps#Independence|Independence]], in June 2009.  My first settlement there was [[Marnimark on Water]] which I shared with a guy I had met on Golden Valley, Greasemark. We both left Wurm mid August 2009 and I returned solo in June 2010, finding a new home for myself with Moot in a very dark place called Shoto Khan.  Horrible place that was, but I met my current village mate, Moot, and founded [[Thomas]], a quaint little place near [[Tenakill]] in October 2010.&lt;br /&gt;
&lt;br /&gt;
I took another break from Wurm in around June 2011 and returned in December 2012, luckily finding that Moot still played, so we re-joined forces to create a new village, [[Bonsai]].&lt;br /&gt;
&lt;br /&gt;
Since January 2013 Moot and I have resided high above Kinoss Canal on a pretty high mountain in our deed [[Upper Crinkley Bottom]].&lt;br /&gt;
&lt;br /&gt;
I love [http://imgur.com/a/r3MKZ#0| digging].&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
* Wurmpedia Manager [Retired]&lt;br /&gt;
* [[Moderator|Chat Moderator]] [Retired]&lt;br /&gt;
* Board Moderator [Retired]&lt;br /&gt;
&lt;br /&gt;
'''Marni''' Magranon Follower&lt;br /&gt;
* Carpenter / Renowned Carpenter&lt;br /&gt;
* Handyman / Tim the Toolman&lt;br /&gt;
* Soldier / Mercenary&lt;br /&gt;
* Axeman&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Miner&lt;br /&gt;
* Land Shaper / Excavator / Digger&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Mason&lt;br /&gt;
* Trollslayer / Dragonslayer&lt;br /&gt;
&lt;br /&gt;
'''Purp''' Magranon Priest&lt;br /&gt;
* Miner / Prime Minester&lt;br /&gt;
* Padre&lt;br /&gt;
* Trollslayer&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
===Current===&lt;br /&gt;
* At the top of a huge mountain near Kincan on Independance, [[Upper Crinkley Bottom]].  Re-deeded [[Bonsai]] and currently rebuilding.&lt;br /&gt;
&lt;br /&gt;
===Archive===&lt;br /&gt;
* January 2013: Moved again... Ooops.&lt;br /&gt;
* Bonsai sold off to Phyko.&lt;br /&gt;
* December 2012: New home after a 18 month break, [[Bonsai]], with Moot.  North of [[Oaky Doky]], 21*40.&lt;br /&gt;
* October 2010: Moved ''again''! Inland more, towards [[Tenakill]].&lt;br /&gt;
* September 2010: Landscaping!! Removing dirt (15k+) from a mountain and dumping in the sea...&lt;br /&gt;
* July 2010: Moved further south on the west coast to avoid the influx of new players.&lt;br /&gt;
* June 2010: Returned to the game after a good 10 month break to find [[Marnimark on Water]] savaged by our new neighbours. Now located in the Midlands rebuilding my livelihood with a few new friends.&lt;br /&gt;
* August 2009: Our S5 Village is slowly taking shape with most of the 11x11 complete, a reasonably long mine containing Tin and Iron. 2nd mine containing Lead and the 3rd is the start of a tunnel leading to higher ground. Docks are taking shape, a lot of terraforming has taken place and we're finally on the way to completion.&lt;br /&gt;
* June 2009: Now playing on the [[Freedom_Isles|Freedom]] server and mayor of [[Marnimark on Water]] with Greasemark as my trusty co-mayor.&lt;br /&gt;
* June 2009: &amp;lt;del&amp;gt;Semi-&amp;lt;/del&amp;gt;Abandoned our island &amp;quot;Marnimark Island&amp;quot; in search of the Freedom Islands! &amp;lt;del&amp;gt;Still active on the island with an alt. character.&amp;lt;/del&amp;gt;&lt;br /&gt;
* May 2009: Recently sold my Bottleneck Bay residence to a bunch of guys who moved in, what appears, overnight. My ranch, house and shed were sold off to Redeemed on May 20th 2009. My current residence is undisclosed at this point in time.&lt;br /&gt;
* Jan 2009: After the homeservers melted at the end of April 2007 I moved on, returning to play on the new FTP/Tutorial server, [[Golden Valley]] early 2009, as Marni.&lt;br /&gt;
* Jan 2007: Started on JK Home under the guise purp where I was a member of the settlement [[Lochside]], near to [[Newtown]] &amp;amp; [[Riverside]].&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Marni&amp;diff=100062</id>
		<title>Player:Marni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Marni&amp;diff=100062"/>
		<updated>2016-11-14T15:05:21Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Marni&lt;br /&gt;
|kingdom=freedom&lt;br /&gt;
|server=independence&lt;br /&gt;
|settlement=[[Upper Crinkley Bottom]]&lt;br /&gt;
|alts=*purp&lt;br /&gt;
*Marnibarni&lt;br /&gt;
}}&lt;br /&gt;
Hello visitor, I am Marni, aka purp and [http://forum.wurmonline.com/index.php?/user/857-bwg/ bwg]&lt;br /&gt;
&lt;br /&gt;
I started playing Wurmonline in January 2007 on the [[Astronomy_and_geography#Jenn_Kellon_Home_Server|Jenn-Kellon home server]] under the guise purp where I was a member of the settlement [[Lochside]], near to [[Newtown]] &amp;amp; [[Riverside]]. After the [[Wurmpedia:Event_history#Wurmaggeddon_has_begun.21|home servers melted]] at the end of April 2007 I moved on from Wurm Online, returning to play on the new FTP/Tutorial server, [[Server_types#Tutorial_server|Golden Valley]] early 2009, as Marni.&lt;br /&gt;
&lt;br /&gt;
I remained on Golden Valley until the first of the Freedom Isles opened, [[Maps#Independence|Independence]], in June 2009.  My first settlement there was [[Marnimark on Water]] which I shared with a guy I had met on Golden Valley, Greasemark. We both left Wurm mid August 2009 and I returned solo in June 2010, finding a new home for myself with Moot in a very dark place called Shoto Khan.  Horrible place that was, but I met my current village mate, Moot, and founded [[Thomas]], a quaint little place near [[Tenakill]] in October 2010.&lt;br /&gt;
&lt;br /&gt;
I took another break from Wurm in around June 2011 and returned in December 2012, luckily finding that Moot still played, so we re-joined forces to create a new village, [[Bonsai]].&lt;br /&gt;
&lt;br /&gt;
Since January 2013 Moot and I have resided high above Kinoss Canal on a pretty high mountain in our deed [[Upper Crinkley Bottom]].&lt;br /&gt;
&lt;br /&gt;
I love [http://imgur.com/a/r3MKZ#0| digging].&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
* Wurmpedia Manager&lt;br /&gt;
* [[Moderator|Chat Moderator]]&lt;br /&gt;
* Board Moderator&lt;br /&gt;
&lt;br /&gt;
'''Marni''' Magranon Follower&lt;br /&gt;
* Carpenter / Renowned Carpenter&lt;br /&gt;
* Handyman / Tim the Toolman&lt;br /&gt;
* Soldier / Mercenary&lt;br /&gt;
* Axeman&lt;br /&gt;
* Dragonslayer&lt;br /&gt;
* Blacksmith&lt;br /&gt;
* Miner&lt;br /&gt;
* Land Shaper / Excavator / Digger&lt;br /&gt;
* Lumberjack&lt;br /&gt;
* Mason&lt;br /&gt;
* Trollslayer / Dragonslayer&lt;br /&gt;
&lt;br /&gt;
'''Purp''' Magranon Priest&lt;br /&gt;
* Miner / Prime Minester&lt;br /&gt;
* Padre&lt;br /&gt;
* Trollslayer&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
===Current===&lt;br /&gt;
* At the top of a huge mountain near Kincan on Independance, [[Upper Crinkley Bottom]].  Re-deeded [[Bonsai]] and currently rebuilding.&lt;br /&gt;
&lt;br /&gt;
===Archive===&lt;br /&gt;
* January 2013: Moved again... Ooops.&lt;br /&gt;
* Bonsai sold off to Phyko.&lt;br /&gt;
* December 2012: New home after a 18 month break, [[Bonsai]], with Moot.  North of [[Oaky Doky]], 21*40.&lt;br /&gt;
* October 2010: Moved ''again''! Inland more, towards [[Tenakill]].&lt;br /&gt;
* September 2010: Landscaping!! Removing dirt (15k+) from a mountain and dumping in the sea...&lt;br /&gt;
* July 2010: Moved further south on the west coast to avoid the influx of new players.&lt;br /&gt;
* June 2010: Returned to the game after a good 10 month break to find [[Marnimark on Water]] savaged by our new neighbours. Now located in the Midlands rebuilding my livelihood with a few new friends.&lt;br /&gt;
* August 2009: Our S5 Village is slowly taking shape with most of the 11x11 complete, a reasonably long mine containing Tin and Iron. 2nd mine containing Lead and the 3rd is the start of a tunnel leading to higher ground. Docks are taking shape, a lot of terraforming has taken place and we're finally on the way to completion.&lt;br /&gt;
* June 2009: Now playing on the [[Freedom_Isles|Freedom]] server and mayor of [[Marnimark on Water]] with Greasemark as my trusty co-mayor.&lt;br /&gt;
* June 2009: &amp;lt;del&amp;gt;Semi-&amp;lt;/del&amp;gt;Abandoned our island &amp;quot;Marnimark Island&amp;quot; in search of the Freedom Islands! &amp;lt;del&amp;gt;Still active on the island with an alt. character.&amp;lt;/del&amp;gt;&lt;br /&gt;
* May 2009: Recently sold my Bottleneck Bay residence to a bunch of guys who moved in, what appears, overnight. My ranch, house and shed were sold off to Redeemed on May 20th 2009. My current residence is undisclosed at this point in time.&lt;br /&gt;
* Jan 2009: After the homeservers melted at the end of April 2007 I moved on, returning to play on the new FTP/Tutorial server, [[Golden Valley]] early 2009, as Marni.&lt;br /&gt;
* Jan 2007: Started on JK Home under the guise purp where I was a member of the settlement [[Lochside]], near to [[Newtown]] &amp;amp; [[Riverside]].&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Marni&amp;diff=100061</id>
		<title>User:Marni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Marni&amp;diff=100061"/>
		<updated>2016-11-14T15:04:59Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please see the player page [[Player:Marni]] for information on the character.&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:NintendoJoe&amp;diff=97161</id>
		<title>User:NintendoJoe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:NintendoJoe&amp;diff=97161"/>
		<updated>2016-01-11T02:57:05Z</updated>

		<summary type="html">&lt;p&gt;Marni: Wurmpedia is not a place for content like that, contact Marni if you have any issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wurmpedia NintendoJoe.jpg]]&lt;br /&gt;
=Player Bio=&lt;br /&gt;
NintendoJoe is a resident of [http://www.wurmpedia.com/index.php/Freedom Serenity], the Jenn-Kellon home server. It is there that he hunts and crafts for his village, eagerly awaiting the day that even the pettiest of [http://www.wurmpedia.com/index.php/Glimmersteel minerals] (such as iron) are taxed by the [http://forum.wurmonline.com/index.php?/user/18445-amberain80/ Jenn-Kellon Tax Collection Agency] and he is forced into slave labor making bricks for future Jenn-Kellon capitols as punishment for his denunciation of the radical political system of the kingdom.&lt;br /&gt;
&lt;br /&gt;
=Titles=&lt;br /&gt;
&lt;br /&gt;
*[[Smith]]/[[Tinker]]&lt;br /&gt;
**[[Blacksmith]]/[[Renowned Blacksmith]]&lt;br /&gt;
**[[Armoursmith]]&lt;br /&gt;
***[[Chainsmith]]/[[Renowned Chainsmith]]&lt;br /&gt;
***[[Platesmith]]/[[Renowned Platesmith]]&lt;br /&gt;
***[[Shieldsmith]]/[[Able Shieldsmith]]&lt;br /&gt;
**[[Weaponsmith]]&lt;br /&gt;
**[[Locksmith]]&lt;br /&gt;
*[[Shieldsman]]&lt;br /&gt;
*[[Archer]]/Hawk Eye&lt;br /&gt;
*[[Soldier]]/[[Mercenary]]&lt;br /&gt;
*[[Lumberjack]]&lt;br /&gt;
*[[Carpenter]]/[[Renowned Carpenter]]&lt;br /&gt;
**[[Fletcher]]/[[Arrowmaker]]&lt;br /&gt;
**[[Bowmaker]]&lt;br /&gt;
*[[Handyman]]&lt;br /&gt;
*[[Miner]]/[[Prime minester]]&lt;br /&gt;
*[[Mason]]&lt;br /&gt;
*[[Stabber]]&lt;br /&gt;
&lt;br /&gt;
=PvP Experience - Kills and Deaths=&lt;br /&gt;
&lt;br /&gt;
12 kills, 5 deaths&lt;br /&gt;
&lt;br /&gt;
==April 20, 2013, Serenity==&lt;br /&gt;
&lt;br /&gt;
[19:33:10] Tyke slain by Nintendojoe Theodis &lt;br /&gt;
&lt;br /&gt;
[19:33:35] Theodis slain by Decrepitmist Father Knightirl Baultr &lt;br /&gt;
&lt;br /&gt;
[19:35:10] Nintendojoe slain by Decrepitmist Father Knightirl Baultr&lt;br /&gt;
&lt;br /&gt;
==July 21, 2013, Elevation==&lt;br /&gt;
&lt;br /&gt;
[11:54:33] Morrowen slain by Judicator Nintendojoe Glasse Fevster Baultr Ausimus Arkhir &lt;br /&gt;
&lt;br /&gt;
[11:55:09] Nintendojoe slain by Guttorm Xrobinox Savagescholz Archerman Smeagain &lt;br /&gt;
&lt;br /&gt;
[13:32:13] Smeagain slain by Judicator Nintendojoe Glasse Kings Islixana Fevster Baultr Thereturnofthecatlord Sirmarcusiii Ausimus Stonesolid Arkhir &lt;br /&gt;
&lt;br /&gt;
[13:38:27] Guttorm slain by Nintendojoe Kings Islixana Fevster Baultr Stonesolid Ausimus Arkhir &lt;br /&gt;
&lt;br /&gt;
[13:40:08] Nintendojoe slain by Jaycz Brunwulf Queens Guttorm Morrowen Daredevil Savagescholz Rage Phynx &lt;br /&gt;
&lt;br /&gt;
[14:15:06] Savagescholz slain by Judicator Nintendojoe Glasse Kings Vessa Fevster Pretor Moirai Baultr Sirmarcusiii Thereturnofthecatlord Ausimus Arkhir &lt;br /&gt;
&lt;br /&gt;
[14:26:25] Daredevil slain by Judicator Nintendojoe Kings Vessa Moirai Sirmarcusiii Ausimus &lt;br /&gt;
&lt;br /&gt;
[14:28:18] Nintendojoe slain by Brunwulf Morrowen Daredevil Phynx Archerman Zet&lt;br /&gt;
&lt;br /&gt;
==October 20, 2013, Elevation (Battle Royale)==&lt;br /&gt;
&lt;br /&gt;
[09:53:55] Nintendojoe slain by Glasse Olloch &lt;br /&gt;
&lt;br /&gt;
==December 27, 2013, Serenity==&lt;br /&gt;
&lt;br /&gt;
[20:20:55] Gianna slain by Nintendojoe Happychappie Paultrw Chon Psmaster Nee Father Paappa Articlord Theodis Terrorist &lt;br /&gt;
&lt;br /&gt;
[20:21:12] Ladyneko slain by Nintendojoe Paultrw Father Psmaster Articlord Paappa Terrorist&lt;br /&gt;
&lt;br /&gt;
[20:21:34] Nintendojoe slain by Monokles Shude Celticknight Orlaz &lt;br /&gt;
&lt;br /&gt;
[20:22:26] Orlaz slain by Happychappie Nintendojoe Paultrw Chon Haydn Nee Father Paappa Apocadawg Theodis Fannon Nicolai &lt;br /&gt;
&lt;br /&gt;
[20:23:19] Celticknight slain by Paultrw Nintendojoe Psmaster Ssalami Father Articlord Paappa Harborwest Fannon Theodis Jordii Nicolai &lt;br /&gt;
&lt;br /&gt;
[20:23:30] Versai slain by Paultrw Nintendojoe Happychappie Psmaster Haydn Nee Ssalami Jondm Father Paappa Articlord Harborwest Apocadawg Theodis Fannon Jordii Nicolai &lt;br /&gt;
&lt;br /&gt;
[20:23:32] Shude slain by Happychappie Nintendojoe Psmaster Jondm Father Paappa Articlord Harborwest Apocadawg Theodis Fannon Jordii Nicolai&lt;br /&gt;
&lt;br /&gt;
=Forum PvP Experience=&lt;br /&gt;
&lt;br /&gt;
==MattSquare==&lt;br /&gt;
* Out of commission&lt;br /&gt;
* Many arguments with wearers of the tin foil hat&lt;br /&gt;
&lt;br /&gt;
==New account, name redacted==&lt;br /&gt;
* Now active&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Maps&amp;diff=97033</id>
		<title>Talk:Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Maps&amp;diff=97033"/>
		<updated>2015-12-02T21:45:52Z</updated>

		<summary type="html">&lt;p&gt;Marni: reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Archive'''&lt;br /&gt;
&lt;br /&gt;
Do we really need to keep ALL of these maps for posterity? It seems to me that the official map dump should be sufficient.&lt;br /&gt;
&lt;br /&gt;
Nah might as well keep them as examples of playermade maps. Can always remove them later when the need arises. - [[Player:Klaa|Klaa]]&lt;br /&gt;
&lt;br /&gt;
I think all the maps should stay. They are not hurting anything by leaving them on here and some of us players who have been around since the days of beta get a itch to check out the old maps from time to time. --[[User:Doughboy|Doughboy]] 22:28, 8 May 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
'''Freedom Maps'''&lt;br /&gt;
&lt;br /&gt;
At the moment it seems a bit pointless to link to any specific maps since they all seem to be very much work in progress.&lt;br /&gt;
&lt;br /&gt;
Thus I'd suggest the image link be removed for now as the result of inevitable immediate obsolescence but that the forum link be left in.&lt;br /&gt;
&lt;br /&gt;
Updated Independence map links. Created nested bullets for old maps that have been superseded but if someone feels like they can be removed to de-clutter feel free. Also added new v4 details for Huserx who is taking over as of tomorrow (11/08/12) Will post a forum link once hes started it. Links are the same as when I (Maximusi) was updating it.&lt;br /&gt;
&lt;br /&gt;
'''Client version'''&lt;br /&gt;
&lt;br /&gt;
Added a client version to the top of this article, beginning with 4 tinyurl.com links to most helpful (and recent) maps of GV. I would like to ask people from prem to add similar maps for freedom/independence and wild, as i can't tell which of them are really usefull (note about usage: directly linked with tinyurl.com to the actual picture). [[User:Neji|Neji]] 17:04, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clean up page/add sub pages possibly ==&lt;br /&gt;
&lt;br /&gt;
I think this page is becoming quite cluttered with all the maps, I see there was a previous discussion to archive maps which I also don't agree with. I propose we create list all the servers with links to one official map dump here and then create subpages to each additional server and on that page we can list the official map dumps(at this point in time there are multiple official mapdumps for some servers), user edited official map dumps, and links to external maps created. I think this will help clean up this page. Possibly could also edit the existing server pages and add a map section there and just link to that page and section from here.&lt;br /&gt;
&lt;br /&gt;
Also need to go through and cleanup links that are dead, noticed a lot for Golden Valley specifically.&lt;br /&gt;
--[[User:Thekraken|Thekraken]] ([[User talk:Thekraken|talk]]) 21:22, 29 November 2015 (CET)&lt;br /&gt;
: We'll put this on the project list and if you're interested you can be a part of the discussion. :-) --[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 22:45, 2 December 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=MediaWiki:Sitenotice&amp;diff=97013</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=MediaWiki:Sitenotice&amp;diff=97013"/>
		<updated>2015-11-25T20:34:21Z</updated>

		<summary type="html">&lt;p&gt;Marni: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=MediaWiki:Sitenotice&amp;diff=97002</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=MediaWiki:Sitenotice&amp;diff=97002"/>
		<updated>2015-11-24T18:51:20Z</updated>

		<summary type="html">&lt;p&gt;Marni: Forum notice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The team is aware of the ongoing issues with the forums, please bear with us while we investigate.&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=97001</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=97001"/>
		<updated>2015-11-24T10:42:28Z</updated>

		<summary type="html">&lt;p&gt;Marni: Intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bridge allows for the connection of two land-masses, or even between a house and land or even house to house. A bridge, once complete, will act like any standard terrain, allowing for the crossing of animals, players and land vehicles.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge is that you can survey.'&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actual survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 looks like bridge would be &amp;lt;'width'x'length'&amp;gt; (East-West)&lt;br /&gt;
 The tile border to your &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 The tile border to your helpers &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 &amp;lt;Height difference&amp;gt;.&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances and any lava.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is &amp;lt;x&amp;gt; tiles long and &amp;lt;y&amp;gt; tile wide.&lt;br /&gt;
 (23:ESabFFFFFFFFFFFFFFFBASE)&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
If you have choosen a flat bridge that is longer than 5 tiles then you have the possibility to change the schematic of your bridge plan.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Bridge Warnings and Possible Solutions ==&lt;br /&gt;
'''Your end of the bridge is too close to the water level!'''&lt;br /&gt;
*Both ends of the bridge need to be 10 dirts higher than water level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;The quality of the [[dioptra]] makes it too hard to work out the distance.&amp;quot; or &amp;quot;You can't read the graduations on the [[range pole]] at this distance&amp;quot;.'''&lt;br /&gt;
*Improve both items. Note that the lowest QL of the two will determine the max length of bridge you can plan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''You notice that there is not enough clearance for a bridge to be built here.'''&lt;br /&gt;
*Remove trees, houses, fences at both end tiles where the bridge should have enough drop off.&lt;br /&gt;
*For bridges from a building, all walls under the bridge must be a solid wall type. Arched, windowed, and doors will not provide enough support.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''There are some terrains nearby'''&lt;br /&gt;
*A cave entrance is one factor. Make sure to build the bridge at least 2 tiles away from the opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The (East) tile border in front of you must be level.'''&lt;br /&gt;
*Level the tile borders where the bridge will connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Some terrain is in the way!'''&lt;br /&gt;
*Possible solution: lower any tiles that height-wise are near the span of the bridge.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the estimated required skill to plan bridges (by length and material). The person holding the dioptra requires this skill. These numbers are rough, whole-number estimates. '''You may require slightly more skill in practice.'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length (tiles) and material&lt;br /&gt;
|-&lt;br /&gt;
!Type/Length&lt;br /&gt;
!5 tiles&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!Skill used&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|Ropemaking&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Ropemaking&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
* The first level of a house is calculated at 33 dirt. Each additional level adds 30 dirt.&lt;br /&gt;
* Brick/Marble bridges require solid walls directly below, for at least two stories of the building. Example: 3-story house can have a door on the first floor, but must have solid walls for the next two floors on the side with a connecting bridge.&lt;br /&gt;
* Any bridges connected directly to a structure will disappear with the structure. Bridges connecting to the ground in front of a structure will remain.&lt;br /&gt;
* A bridge must be two-lane, part of an existing highway, and not connected to any structures in order to be considered part of a highway.&lt;br /&gt;
* Bridges will only begin to decay after a week of no use.&lt;br /&gt;
* Modifying the terrain after planning a bridge will require re-planning the bridge.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Marble_keystone&amp;diff=96979</id>
		<title>Marble keystone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Marble_keystone&amp;diff=96979"/>
		<updated>2015-11-23T10:42:59Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|image=Keystone.JPG&lt;br /&gt;
|name=Marble Keystone&lt;br /&gt;
|active=[[Stone Chisel]]&lt;br /&gt;
|passive=[[Marble shards]] (88kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (80.0kg)&lt;br /&gt;
|skill=Stone Cutting&lt;br /&gt;
}}[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Marble chiselled into a keystone.''&lt;br /&gt;
&lt;br /&gt;
Used in Marble bridges (crown sections)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Stone cutting items]]&lt;br /&gt;
[[Category:Bridges]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Protractor&amp;diff=96978</id>
		<title>Protractor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Protractor&amp;diff=96978"/>
		<updated>2015-11-23T10:42:45Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Protractor&lt;br /&gt;
|active=[[Brass lump]] (0.05kg)&lt;br /&gt;
|passive=[[Small anvil]]&lt;br /&gt;
|group=Tool parts&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A semi circular device to help working out angles.&lt;br /&gt;
&lt;br /&gt;
Used to create a [[dioptra]] for the planning of a [[bridge]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Sight]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Tool parts]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Range_pole&amp;diff=96977</id>
		<title>Range pole</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Range_pole&amp;diff=96977"/>
		<updated>2015-11-23T10:42:36Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Range Pole&lt;br /&gt;
|image=Rangepole.JPG&lt;br /&gt;
|active=[[Staff]]&lt;br /&gt;
|passive=[[Square piece of cloth]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Staff]]&lt;br /&gt;
*8x [[Cochineal]]&lt;br /&gt;
*4x [[Square piece of cloth]] (4 x 0.3 kg)&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.1 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A range pole used in surveying operations, it has bands of same thickness of alternating colours (white and red).&lt;br /&gt;
&lt;br /&gt;
When another player uses a Dioptra on you there will be event window messages as follows:&lt;br /&gt;
* &amp;lt;Player&amp;gt; waves at you.&lt;br /&gt;
* &amp;lt;Player&amp;gt; just signaled to you, so make sure you are holding your range pole and you are facing them!&lt;br /&gt;
&lt;br /&gt;
A range pole is used by right clicking the ground with it activated and choosing &amp;quot;Hold&amp;quot; in the menu.  Event window messages will be:&lt;br /&gt;
* You hold the range pole vertically in front of you.&lt;br /&gt;
* You call out to the range pole. It better be ready now!&lt;br /&gt;
* Your arms have got tired holding the range pole vertical in front of you, so you stop.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The maximum distance in metres between planner and helper is quality x 1.6, as an approximation for the number of tiles it is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_bridge&amp;diff=96976</id>
		<title>Rope bridge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_bridge&amp;diff=96976"/>
		<updated>2015-11-23T10:42:30Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Bridges]]&lt;br /&gt;
*[[Rope Bridge - Abutment]]&lt;br /&gt;
*[[Rope Bridge - Double Abutment]]&lt;br /&gt;
*[[Rope Bridge - Crown]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sight&amp;diff=96975</id>
		<title>Sight</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sight&amp;diff=96975"/>
		<updated>2015-11-23T10:40:19Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Sight&lt;br /&gt;
|active=[[Bronze Lump]] (0.05kg)&lt;br /&gt;
|passive=[[Small anvil]]&lt;br /&gt;
|group=Tool parts&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rod with a sighting device at both ends.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Used to create a [[dioptra]] for the planning of a [[bridge]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Tool parts]]&lt;br /&gt;
[[Category:Bronze products]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sight&amp;diff=96974</id>
		<title>Sight</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sight&amp;diff=96974"/>
		<updated>2015-11-23T10:39:59Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Sight&lt;br /&gt;
|active=[[Bronze Lump]] (0.05kg)&lt;br /&gt;
|passive=[[Small anvil]]&lt;br /&gt;
|group=Tool parts&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rod with a sighting device at both ends.&lt;br /&gt;
{{TestNew}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Used to create a [[dioptra]] for the planning of a [[bridge]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Tool parts]]&lt;br /&gt;
[[Category:Bronze products]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_keystone&amp;diff=96973</id>
		<title>Stone keystone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_keystone&amp;diff=96973"/>
		<updated>2015-11-23T10:39:45Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name=Stone Keystone&lt;br /&gt;
|active=[[Stone Chisel]]&lt;br /&gt;
|passive=[[Rock Shards]] (88kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (80.0kg)&lt;br /&gt;
|skill=Stone Cutting&lt;br /&gt;
}}[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Stone chiselled into a keystone.''&lt;br /&gt;
&lt;br /&gt;
Used in brick bridges (crown sections)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Mine doors and support beams]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_bridge_-_double_abutment&amp;diff=96972</id>
		<title>Rope bridge - double abutment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_bridge_-_double_abutment&amp;diff=96972"/>
		<updated>2015-11-23T10:39:27Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BridgeSection&lt;br /&gt;
|name=Rope Bridge - Double Abutment&lt;br /&gt;
|group=Tools&lt;br /&gt;
|main=*4 [[Thick rope]]&lt;br /&gt;
*8 [[Logs]]&lt;br /&gt;
*4 [[Mooring rope]]&lt;br /&gt;
|foundation=no&lt;br /&gt;
|ballast=no&lt;br /&gt;
|filler=no&lt;br /&gt;
|roadway=*10 [[Planks]]&lt;br /&gt;
|wall=*2 [[Mooring rope]]&lt;br /&gt;
*2 [[Cordage rope]]&lt;br /&gt;
|keystone=no&lt;br /&gt;
|result=*Bridge Double Abutment&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|note=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
It is a bridge abutment made of rope.  This section is only used for one tile long rope bridges.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Rope Bridge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_bridge_-_abutment&amp;diff=96971</id>
		<title>Rope bridge - abutment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_bridge_-_abutment&amp;diff=96971"/>
		<updated>2015-11-23T10:38:59Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BridgeSection&lt;br /&gt;
|name=Rope Bridge - Abutment&lt;br /&gt;
|group=Tools&lt;br /&gt;
|main=*2 [[Thick rope]]&lt;br /&gt;
*4 [[Logs]]&lt;br /&gt;
*2 [[Mooring rope]]&lt;br /&gt;
|foundation=no&lt;br /&gt;
|ballast=no&lt;br /&gt;
|filler=no&lt;br /&gt;
|roadway=*10 [[Planks]]&lt;br /&gt;
|wall=*2 [[Mooring rope]]&lt;br /&gt;
*2 [[Cordage rope]]&lt;br /&gt;
|keystone=no&lt;br /&gt;
|result=*Bridge Abutment&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|note=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
It is a bridge abutment made of rope.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Rope Bridge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_bridge_-_crown&amp;diff=96970</id>
		<title>Rope bridge - crown</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_bridge_-_crown&amp;diff=96970"/>
		<updated>2015-11-23T10:38:57Z</updated>

		<summary type="html">&lt;p&gt;Marni: removed {{TestNew}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BridgeSection&lt;br /&gt;
|name=Crown - Rope&lt;br /&gt;
|group=Tools&lt;br /&gt;
|main=*2 [[Mooring rope]]&lt;br /&gt;
|foundation=no&lt;br /&gt;
|ballast=no&lt;br /&gt;
|filler=no&lt;br /&gt;
|roadway=*10 [[Planks]]&lt;br /&gt;
|wall=*4 [[Mooring rope]]&lt;br /&gt;
*4 [[Cordage rope]]&lt;br /&gt;
|keystone=no&lt;br /&gt;
|result=*Bridge Crown&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|note=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
It is a bridge crown made of rope.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Rope Bridge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=EULA&amp;diff=96969</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=EULA&amp;diff=96969"/>
		<updated>2015-11-23T10:35:39Z</updated>

		<summary type="html">&lt;p&gt;Marni: No point duplicating.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please see [http://www.wurmonline.com/wurm-online-game-agreement/ this link] for the official Wurm Online Game Agreement.&lt;br /&gt;
&lt;br /&gt;
:http://www.wurmonline.com/wurm-online-game-agreement/&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96952</id>
		<title>Trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96952"/>
		<updated>2015-11-20T18:52:39Z</updated>

		<summary type="html">&lt;p&gt;Marni: +rose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of [[seedling]]s, they cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
See the following detail pages for the different varieties:&lt;br /&gt;
&lt;br /&gt;
*[[Ivy trellis]]&lt;br /&gt;
*[[Grape trellis]]&lt;br /&gt;
*[[Rose trellis]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Ivy trellis.jpg|link=Ivy trellis|[[Ivy trellis]]&lt;br /&gt;
File:Grape trellis.jpg|link=Grape trellis|[[Grape trellis]]&lt;br /&gt;
File:Rose trellis.png|link=Rose trellis|[[Rose trellis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Decoration]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Rose_trellis.png&amp;diff=96951</id>
		<title>File:Rose trellis.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Rose_trellis.png&amp;diff=96951"/>
		<updated>2015-11-20T18:51:46Z</updated>

		<summary type="html">&lt;p&gt;Marni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Wempy%27s&amp;diff=96943</id>
		<title>Settlement:Wempy's</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Wempy%27s&amp;diff=96943"/>
		<updated>2015-11-20T11:50:33Z</updated>

		<summary type="html">&lt;p&gt;Marni: -babel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 'What is Wempy's?' ==&lt;br /&gt;
{| style=&amp;quot;float:right; margin:1em; width:200px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ '''{{{name|{{PAGENAME}}}}}''' &amp;lt;br&amp;gt; ''{{{motto|Free food, help and healing}}}''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Tavern''''' &lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{{Owner|Chemyst}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{{Location|[[Newtown|Newtown]]}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Seating&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{{Seating|&amp;lt;center&amp;gt;7 stools, 8 chairs, 5 benches&amp;lt;/center&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
'''Wempy's''' is a fully furnished bar located in [[Newtown|Newtown]], which aims to help the new arrivals with some of the bottlenecks of starting out in the world of Wurm. It is run by Chemyst, which has continued this concept from the Gold 1 map. If you go uphill a few tiles from the token (west), it will be on your right hand side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; http://img169.imageshack.us/img169/1926/w2ve3.png     http://img141.imageshack.us/img141/3852/w3vh1.png &amp;lt;/center&amp;gt; &lt;br /&gt;
::::::::: ''Feel free to come in and grab a seat'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 'What can I do for you?' ==&lt;br /&gt;
When Chemyst is around, he can ''always'' offer you the following services:&lt;br /&gt;
&lt;br /&gt;
*Free food&lt;br /&gt;
*Free help&lt;br /&gt;
*Free healing, this includes travelling to you if you are in dire need.&lt;br /&gt;
*Exchanging fired pottery items for unfired clay items to save you the time and fuel to harden them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He can also can provide you with many items, especially those which are quite usefull to new players, but can be hard to aquire on their own, for example:&lt;br /&gt;
&lt;br /&gt;
*[[Pelt|Pelts]]&lt;br /&gt;
*[[Fine fishing rod|Fine fishing rods]]&lt;br /&gt;
*[[File|Files]]&lt;br /&gt;
*[[Stone Chisel|Chisels]]&lt;br /&gt;
*[[Sickle|Sickles]]&lt;br /&gt;
*[[Gate lock|Gate locks]]&lt;br /&gt;
*[[Door lock|Door locks]]&lt;br /&gt;
*[[Small nails|Small nails]]&lt;br /&gt;
*Lost starter tools like hatchets&lt;br /&gt;
*etc..&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on stock, these items will either be free or can be earned by doing a small task like mining some iron ore or making some handles. The items will generally not be of amazing quality, but enough to do the job. Whatever modest items you need, things can be arranged for chores any player could do. To PM Chemyst or to see if he is online, enter''/t Chemyst &amp;lt;message&amp;gt;'' in chat&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If he is not around, there is always a green barrel at the west exit of Newtown, which is filled with free food regularly.&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement_talk:Wempy%27s&amp;diff=96942</id>
		<title>Settlement talk:Wempy's</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement_talk:Wempy%27s&amp;diff=96942"/>
		<updated>2015-11-20T11:50:22Z</updated>

		<summary type="html">&lt;p&gt;Marni: Marni moved page Talk:Wempy's to Settlement talk:Wempy's without leaving a redirect: Settlement page in main namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wempy's is back ^__^&lt;br /&gt;
&lt;br /&gt;
Just leave a message here if you have comments about the page.&lt;br /&gt;
&lt;br /&gt;
It'll be awesome once we get the option to sit in the chairs you have! :D [[User:SchmendictV2|SchmendictV2]] 17:17, 6 January 2008 (CST)&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Wempy%27s&amp;diff=96941</id>
		<title>Settlement:Wempy's</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Wempy%27s&amp;diff=96941"/>
		<updated>2015-11-20T11:50:21Z</updated>

		<summary type="html">&lt;p&gt;Marni: Marni moved page Wempy's to Settlement:Wempy's without leaving a redirect: Settlement page in main namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 'What is Wempy's?' ==&lt;br /&gt;
{| style=&amp;quot;float:right; margin:1em; width:200px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ '''{{{name|{{PAGENAME}}}}}''' &amp;lt;br&amp;gt; ''{{{motto|Free food, help and healing}}}''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Tavern''''' &lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Owner&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{{Owner|Chemyst}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{{Location|[[Newtown|Newtown]]}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Seating&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{{Seating|&amp;lt;center&amp;gt;7 stools, 8 chairs, 5 benches&amp;lt;/center&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
'''Wempy's''' is a fully furnished bar located in [[Newtown|Newtown]], which aims to help the new arrivals with some of the bottlenecks of starting out in the world of Wurm. It is run by Chemyst, which has continued this concept from the Gold 1 map. If you go uphill a few tiles from the token (west), it will be on your right hand side.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; http://img169.imageshack.us/img169/1926/w2ve3.png     http://img141.imageshack.us/img141/3852/w3vh1.png &amp;lt;/center&amp;gt; &lt;br /&gt;
::::::::: ''Feel free to come in and grab a seat'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 'What can I do for you?' ==&lt;br /&gt;
When Chemyst is around, he can ''always'' offer you the following services:&lt;br /&gt;
&lt;br /&gt;
*Free food&lt;br /&gt;
*Free help&lt;br /&gt;
*Free healing, this includes travelling to you if you are in dire need.&lt;br /&gt;
*Exchanging fired pottery items for unfired clay items to save you the time and fuel to harden them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He can also can provide you with many items, especially those which are quite usefull to new players, but can be hard to aquire on their own, for example:&lt;br /&gt;
&lt;br /&gt;
*[[Pelt|Pelts]]&lt;br /&gt;
*[[Fine fishing rod|Fine fishing rods]]&lt;br /&gt;
*[[File|Files]]&lt;br /&gt;
*[[Stone Chisel|Chisels]]&lt;br /&gt;
*[[Sickle|Sickles]]&lt;br /&gt;
*[[Gate lock|Gate locks]]&lt;br /&gt;
*[[Door lock|Door locks]]&lt;br /&gt;
*[[Small nails|Small nails]]&lt;br /&gt;
*Lost starter tools like hatchets&lt;br /&gt;
*etc..&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on stock, these items will either be free or can be earned by doing a small task like mining some iron ore or making some handles. The items will generally not be of amazing quality, but enough to do the job. Whatever modest items you need, things can be arranged for chores any player could do. To PM Chemyst or to see if he is online, enter''/t Chemyst &amp;lt;message&amp;gt;'' in chat&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If he is not around, there is always a green barrel at the west exit of Newtown, which is filled with free food regularly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:LO&amp;diff=96940</id>
		<title>Settlement:LO</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:LO&amp;diff=96940"/>
		<updated>2015-11-20T11:37:00Z</updated>

		<summary type="html">&lt;p&gt;Marni: -category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Three LO's have existed overtime:&lt;br /&gt;
&lt;br /&gt;
*[[Libilian Outlaws]] - Current LO&lt;br /&gt;
*[[Libilian Outlaws (BL/MR)]] - Founded by the same Beta LO'ers&lt;br /&gt;
*[[Libilian Outlawz]] - Beta LO&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bear&amp;diff=96939</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bear&amp;diff=96939"/>
		<updated>2015-11-20T11:31:45Z</updated>

		<summary type="html">&lt;p&gt;Marni: Added gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 2 kinds of bears:&lt;br /&gt;
&lt;br /&gt;
* [[Brown bear]]&lt;br /&gt;
* [[Black bear]]&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Brownbear.jpg|link=Brown bear|[[Brown bear]]&lt;br /&gt;
File:Blackbear.png|link=Black bear|[[Black bear]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_shield&amp;diff=96938</id>
		<title>Large shield</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_shield&amp;diff=96938"/>
		<updated>2015-11-20T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;Marni: Added gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two types of large shield:&lt;br /&gt;
&lt;br /&gt;
:*[[Large wooden shield]]&lt;br /&gt;
:*[[Large metal shield]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Large wooden shield.jpg|link=Large wooden shield|[[Large wooden shield]]&lt;br /&gt;
File:Large metal shield.png|link=Large metal shield|[[Large metal shield]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Glove&amp;diff=96937</id>
		<title>Glove</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Glove&amp;diff=96937"/>
		<updated>2015-11-20T11:25:04Z</updated>

		<summary type="html">&lt;p&gt;Marni: Added gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gloves are armour which protects the hands. There are many types of gloves in Wurm:&lt;br /&gt;
&lt;br /&gt;
* [[Chain gauntlet]]&lt;br /&gt;
* [[Studded leather glove]]&lt;br /&gt;
* [[Leather glove]]&lt;br /&gt;
* [[Cloth glove]]&lt;br /&gt;
* [[Plate gauntlet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Chain gauntlet.jpg|link=Chain gauntlet|[[Chain gauntlet]]&lt;br /&gt;
File:Studded leather glove.jpg|link=Studded leather glove|[[Studded leather glove]]&lt;br /&gt;
File:Leather glove.jpg|link=Leather glove|[[Leather glove]]&lt;br /&gt;
File:Cloth glove.jpg|link=Cloth glove|[[Cloth glove]]&lt;br /&gt;
File:Plate gauntlet.jpg|link=Plate gauntlet|[[Plate gauntlet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Oblivion&amp;diff=96936</id>
		<title>Settlement:Oblivion</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Oblivion&amp;diff=96936"/>
		<updated>2015-11-20T11:21:09Z</updated>

		<summary type="html">&lt;p&gt;Marni: LO correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Babel/O]]&lt;br /&gt;
{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|motto=&lt;br /&gt;
|name=Oblivion&lt;br /&gt;
|type=v&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Raffeh&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Settlement:LO]]&lt;br /&gt;
* [[Whosville]]&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[Jenn-Kellon]]&lt;br /&gt;
* [[Kyara]]&lt;br /&gt;
* [[HOTS]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
&lt;br /&gt;
* [[User:Raffeh|Raffeh]] - Mayor [Digger][Trollslayer][Mason][Miner][Excavator]&lt;br /&gt;
&lt;br /&gt;
== Elders ==&lt;br /&gt;
&lt;br /&gt;
* [[Player:Sheepman|Sheepman]] - Elder [Trollslayer][Digger][Miner][Excavator][Mason]&lt;br /&gt;
* [[User:Jayz|Jayz]] - Elder [Trollslayer][Miner][Digger][Mason][Mag Priest]&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generalis - Citizen&lt;br /&gt;
* Chjees - Citizen&lt;br /&gt;
* Silk - Citizen&lt;br /&gt;
* Tommty - Citizen&lt;br /&gt;
* Darius - Citizen&lt;br /&gt;
* [[User:Melros|Melros]] - Ctiizen&lt;br /&gt;
&lt;br /&gt;
== Merchants ==&lt;br /&gt;
&lt;br /&gt;
Coming soon.&lt;br /&gt;
&lt;br /&gt;
== Projects ==&lt;br /&gt;
&lt;br /&gt;
* Flatraising needs to be redone&lt;br /&gt;
* Fortify Defences&lt;br /&gt;
&lt;br /&gt;
== Drains / Raids ==&lt;br /&gt;
&lt;br /&gt;
'''Lions head Memorial park - 37c 50i - 29/04/2008  ''' &amp;lt;br/&amp;gt; Participants: Raffeh, Chjees, JayZ, SheepMan&lt;br /&gt;
&lt;br /&gt;
'''Oceans Veiw - 37c 50i -  1/05/2008 ''' &amp;lt;br/&amp;gt; Participants: Raffeh, Chjees, JayZ, SheepMan, darius, balmore, taya.&lt;br /&gt;
&lt;br /&gt;
'''Springfeild - No Drain (BUG) - 1/05/2008  ''' &amp;lt;br/&amp;gt; Participants: Raffeh, Chjees, JayZ, SheepMan, balmore, taya, darius.&lt;br /&gt;
&lt;br /&gt;
'''Tower Bashing - 15 Towers Bashed - 2/05/2008  ''' &amp;lt;br/&amp;gt; Participants: Most of MR =]&lt;br /&gt;
&lt;br /&gt;
'''Rivendell - 06/05/08 ''' &amp;lt;br/&amp;gt; Participants: SheepMan, Jayz, Chjees, Tommty, Taya, Topdog, Balmore, Kingen, zarnibuddha, longshanks.&lt;br /&gt;
&lt;br /&gt;
'''Tradepost (TP) - 37c 50i - 25/05/2008  ''' &amp;lt;br/&amp;gt; Participants: Raffeh, JayZ, SheepMan&lt;br /&gt;
&lt;br /&gt;
'''Hammerfell - 2 artifacts stolen - 25/05/2008  ''' &amp;lt;br/&amp;gt; Participants: Obliion, LO, Camelot and Woodscove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Founded on ==&lt;br /&gt;
&lt;br /&gt;
Founded on 08/04/2008&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Steffe&amp;diff=96935</id>
		<title>Historical:Steffe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Steffe&amp;diff=96935"/>
		<updated>2015-11-20T11:20:56Z</updated>

		<summary type="html">&lt;p&gt;Marni: LO correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Banned}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Currently an elder of [[Settlement:LO]] and [[Moderator|Chat Moderator]] on the MR side of wild.&lt;br /&gt;
&lt;br /&gt;
Played for the first time during the first Beta, and was living in the very first Swec-village.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current [[titles]]:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Titles#Special titles|Giantslayer]]&lt;br /&gt;
* [[Reverent]]&lt;br /&gt;
* [[Devout]]&lt;br /&gt;
** [[Padre]]&lt;br /&gt;
*** [[Enlightened]]&lt;br /&gt;
* [[Butchering|Butcher]]&lt;br /&gt;
* [[Titles#Special titles|Fearless]]&lt;br /&gt;
* [[Repairman]]&lt;br /&gt;
* [[Channeler]]&lt;br /&gt;
* [[Miner]]&lt;br /&gt;
** [[Prime Minester]]&lt;br /&gt;
*** [[Mastermine]]&lt;br /&gt;
* [[Titles#Special titles|Trollslayer]]&lt;br /&gt;
* [[Handyman]]&lt;br /&gt;
* [[Prospector]]&lt;br /&gt;
** [[Geologist]]&lt;br /&gt;
* [[Titles#Special titles|Dragonslayer]]&lt;br /&gt;
* [[Titles#Special titles|Keeper of Faith]]&lt;br /&gt;
* [[Archer]]&lt;br /&gt;
** [[Bowman]]&lt;br /&gt;
* [[Soldier]]&lt;br /&gt;
** [[Mercenary]]&lt;br /&gt;
* [[Swordsman]]&lt;br /&gt;
* Firestarter (Kingdom title)&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ingame Help]][[Category:Players]][[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Klaa&amp;diff=96934</id>
		<title>Player:Klaa</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Klaa&amp;diff=96934"/>
		<updated>2015-11-20T11:20:42Z</updated>

		<summary type="html">&lt;p&gt;Marni: Updated LO link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-wild-mr}}&lt;br /&gt;
{{Roleplayers}}&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Klaa&lt;br /&gt;
|kingdom=Mercenary&lt;br /&gt;
|server=Wild&lt;br /&gt;
|alts=None he is willing to admit to&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== The Thief of [[Path_of_love|Love]] ==&lt;br /&gt;
Also known as Klaa Farstrider. Once a Seeker of the goddess [[Vynora]], he is now a wanderer of the Wilds of Wurm. It is said he has forsworn the ways of the Whitelight; though, as to why... some say a [[Roll of the Dice|game of chance]].  Little is known about his exact fighting abilities; however, he fought long as a [[Blacklighter]], whom are not known for tolerating weaklings. He is also rumored to be quite skilled with [[locksmithing]], [[thievery]], and [[horse|horses]].&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;I'd plant traps around it all but he'd just steal those too&amp;quot;'' - [[player:Gaeron|Gaeron]]&lt;br /&gt;
&lt;br /&gt;
He was known to reside in the fortress of the [[Libilian_Outlaws (BL/MR)|Libilian Outlaws]] long after being seen during the initial [[Siege_of_Libilian_Outlawz|failed siege]] of their northern stronghold. As one of that people's [[The_Heart_of_LO|scattered fragments]], he was last known to be operating as a mercenary under the direct employ of the [[Mol-Rehan]] Chancellor, [[User:Horton|Horton]] the [[Titles_of_Kings|Magnificient]].&lt;br /&gt;
&lt;br /&gt;
His true allegiances and motives are known to very few, if any.&lt;br /&gt;
&lt;br /&gt;
{{extimage&lt;br /&gt;
|http://img703.imageshack.us/img703/2309/innocence.jpg&lt;br /&gt;
|It fell off the caravel.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Soldiers live... and wonder why.&amp;quot;'' - [http://en.wikipedia.org/wiki/Glen_Cook Glen Cook]&lt;br /&gt;
&lt;br /&gt;
== Known Titles ==&lt;br /&gt;
Ageless, Keeper of Faith (''An odd title for a BLer''), Trollslayer, Dragonslayer, Handyman, Carpenter, Renowned Carpenter, Forester, Lumberjack, Locksmith, Fletcher, Tracker, Repairman, Miner, Digger, Ropemaker, Drover ... Well theres more; though, no fun in telling. Not to mention the Epic skill sets.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;It’s a magical, flying, armor-plated, fire-breathing, hyper-intelligent [[Dragon|Killing Machine]]… you slay it!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Experience ==&lt;br /&gt;
=== [[Cataclysm|Pre 2007 Meltdown]] ===&lt;br /&gt;
Tinkered around the last week of Beta 2006. Vanished into Wilds during the first weekend of Gold. Worked in the villages of [[Leersum]], Fortress Rohnel, and later [[Silron Valley]] till having enough of [[JK]] in general. Gained titles of Ageless, Miner, Handyman, Mason, Digger, Carpenter, Lumberjack, Trollslayer, Lockpicking of 12, and had a Locksmithing of 31.&lt;br /&gt;
&lt;br /&gt;
=== [[Cataclysm|Post 2007 Meltdown]] ===&lt;br /&gt;
Converted to the Horde and joined [[User:Zerobyte|Zerobyte]] and company in [[Libilian_Outlaws (BL/MR)|Libilian Outlaws]]. Focused on mastering [[Locksmithing]] when not building or training fighting. After a few was forced into a hiatus from Wurm due to financial reasons, and the char functioned as a Locksmithing alt for [[Settlement:LO]]. During this period, along with the rest of the village, converted to the then newly-implemented kingdom of [[Mol-Rehan]].&lt;br /&gt;
&lt;br /&gt;
Currently active and at large in the [[Epic]] [[Wild|Wilds]] of Wurm.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Beware of the horn of a cow, the hoof of a horse, the growl of a dog, and the smile of a [[Blacklighter]]&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Out of Character (OOC) ==&lt;br /&gt;
Occasionally glimpsed in the #wurm irc channel. Sometimes helpful; however, just as likely to provide false info for his own twisted amusement.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
=== Stories ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Eaters of the Dead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Enemy of My Enemy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roll of the Dice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The_Heart_of_LO|Heart of LO]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Locksmithing]] ===&lt;br /&gt;
&lt;br /&gt;
''Have anvil, will travel''&lt;br /&gt;
&lt;br /&gt;
[[sacrifice|Sacrificial]] [[lock|locks]] or [[cordage rope]] can be made enmasse for [[favor]] gain, provided the needed materials are supplied (Price negotiable, bartering encouraged). 50-69ql [[lockpick|lockpicks]] are 5c each. Quality [[door_lock|doorlocks]] can be purchased from [[Merchant]] Sharra at the [[Gold Coast]] market, other types are forged by commission:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''So cheap you can wash your babies in my stuff.''&amp;quot; ~ [[Player:Candee|Candee]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Type !! 70-79 !! 80-89 !! 90-99&lt;br /&gt;
|-&lt;br /&gt;
| [[boat_lock|Boat]] || 35c || 1s || 2s&lt;br /&gt;
|-&lt;br /&gt;
| [[door_lock|Door]] || 15c || 25c || 75c&lt;br /&gt;
|-&lt;br /&gt;
| [[gate_lock|Gate]] || 15c || 25c || 75c&lt;br /&gt;
|-&lt;br /&gt;
| [[large_padlock|Large]] || 15c || 25c || 75c&lt;br /&gt;
|-&lt;br /&gt;
| [[small_padlock|Small]] || 10c || 15c || 65c&lt;br /&gt;
|-&lt;br /&gt;
| [[lockpick|Pick]] || 10c || 20c || 50c&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Hour by hour, minute by minute, second by second, I lose one more piece of my sanity.&amp;quot;'' ~ [[Player:Garrettwademan|Garrettwademan]], [[Titles|Weaponsmith]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Lock Description !! QL range&lt;br /&gt;
|-&lt;br /&gt;
| Very poor || 1 - 9.99&lt;br /&gt;
|-&lt;br /&gt;
| Poor || 10 - 19.99&lt;br /&gt;
|-&lt;br /&gt;
| Below average || 20 - 29.99&lt;br /&gt;
|-&lt;br /&gt;
| Okay || 30 - 39.99&lt;br /&gt;
|-&lt;br /&gt;
| Above average || 40 - 49.99&lt;br /&gt;
|-&lt;br /&gt;
| Pretty good || 50 - 59.99&lt;br /&gt;
|-&lt;br /&gt;
| Good || 60 - 69.99&lt;br /&gt;
|-&lt;br /&gt;
| Very good || 70 - 79.99&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional || 80 - 89.99&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic* || 90 - 99.99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;''Many thanks to [[Player:Kabill|Kabill]] for the 90+[[ql]] [[iron]], which I blew through.''&lt;br /&gt;
&lt;br /&gt;
=== Traps ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! !! [[Bow Trap|bow]] !! [[Stick Trap|stick]] !! [[Pole Trap|pole]] !! [[Knife Trap|knife]] !! [[Scythe Trap|scythe]] !! [[Corrosive Trap|corr]] !! [[Net trap|net]] !! [[Rope trap|rope]] !! [[Man trap|man]] !! [[Axe Trap|axe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Paved tile|Paved]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bush]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Packed dirt tile|Packed]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || x || - || - || - || x || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave]] || x || - || - || - || x || x || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Field]] || - || x || - || x || - || - || - || - || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar]] || x || x || x || x || - || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Moss]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Steppe]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Peat]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || x || x || x || x || x || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mycelium]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:LO&amp;diff=96932</id>
		<title>Settlement:LO</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:LO&amp;diff=96932"/>
		<updated>2015-11-20T11:20:03Z</updated>

		<summary type="html">&lt;p&gt;Marni: Marni moved page LO to Settlement:LO without leaving a redirect: Settlement page in main namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Three LO's have existed overtime:&lt;br /&gt;
&lt;br /&gt;
*[[Libilian Outlaws]] - Current LO&lt;br /&gt;
*[[Libilian Outlaws (BL/MR)]] - Founded by the same Beta LO'ers&lt;br /&gt;
*[[Libilian Outlawz]] - Beta LO&lt;br /&gt;
&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement_talk:LO&amp;diff=96933</id>
		<title>Settlement talk:LO</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement_talk:LO&amp;diff=96933"/>
		<updated>2015-11-20T11:20:03Z</updated>

		<summary type="html">&lt;p&gt;Marni: Marni moved page Talk:LO to Settlement talk:LO without leaving a redirect: Settlement page in main namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Adding disambigation for the third one as well. --[[User:Klaa|Klaa]] 20:43, 14 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96931</id>
		<title>Trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96931"/>
		<updated>2015-11-19T23:50:45Z</updated>

		<summary type="html">&lt;p&gt;Marni: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of [[seedling]]s, they cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
See the following detail pages for the different varieties:&lt;br /&gt;
&lt;br /&gt;
*[[Ivy trellis]]&lt;br /&gt;
*[[Grape trellis]]&lt;br /&gt;
*[[Rose trellis]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Ivy trellis.jpg|link=Ivy trellis|[[Ivy trellis]]&lt;br /&gt;
File:Grape trellis.jpg|link=Grape trellis|[[Grape trellis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Decoration]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seedling&amp;diff=96930</id>
		<title>Seedling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seedling&amp;diff=96930"/>
		<updated>2015-11-19T23:50:23Z</updated>

		<summary type="html">&lt;p&gt;Marni: +rose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two types of {{PAGENAME}}, not to be confused with a [[sprout]].&lt;br /&gt;
&lt;br /&gt;
* [[Grape seedling]]&lt;br /&gt;
* [[Ivy seedling]]&lt;br /&gt;
* [[Rose seedling]]&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96929</id>
		<title>Trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96929"/>
		<updated>2015-11-19T23:49:51Z</updated>

		<summary type="html">&lt;p&gt;Marni: Added common information about the trellis.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of [[seedlings]], they cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
See the following detail pages for the different varieties:&lt;br /&gt;
&lt;br /&gt;
*[[Ivy trellis]]&lt;br /&gt;
*[[Grape trellis]]&lt;br /&gt;
*[[Rose trellis]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Ivy trellis.jpg|link=Ivy trellis|[[Ivy trellis]]&lt;br /&gt;
File:Grape trellis.jpg|link=Grape trellis|[[Grape trellis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{disambig}}&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Decoration]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Grape_trellis&amp;diff=96928</id>
		<title>Grape trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Grape_trellis&amp;diff=96928"/>
		<updated>2015-11-19T23:47:34Z</updated>

		<summary type="html">&lt;p&gt;Marni: Re-write to match other trellis &amp;amp; added links to notes + keybind for take.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Grape seedling]]&lt;br /&gt;
|passive=[[Shaft]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[Grape seedling]]&lt;br /&gt;
* 1x [[Small nails]]&lt;br /&gt;
* 6x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (5.00 kg)&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}} [[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Some grape vines growing up a sturdy wooden trellis.''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of a [[grape seedling]], it cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ivy_trellis&amp;diff=96927</id>
		<title>Ivy trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ivy_trellis&amp;diff=96927"/>
		<updated>2015-11-19T23:47:32Z</updated>

		<summary type="html">&lt;p&gt;Marni: Re-write to match other trellis &amp;amp; added links to notes + keybind for take.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Ivy seedling]]&lt;br /&gt;
|passive=[[Shaft]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[Ivy seedling]]&lt;br /&gt;
* 1x [[Small nails]]&lt;br /&gt;
* 6x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (5.00 kg)&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}} [[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Some ivy vines growing up a sturdy wooden trellis.''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of an [[ivy seedling]], it cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rose_trellis&amp;diff=96926</id>
		<title>Rose trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rose_trellis&amp;diff=96926"/>
		<updated>2015-11-19T23:47:31Z</updated>

		<summary type="html">&lt;p&gt;Marni: Re-write to match other trellis &amp;amp; added links to notes + keybind for take.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Rose seedling]]&lt;br /&gt;
|passive=[[Shaft]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[Rose seedling]]&lt;br /&gt;
* 1x [[Small nails]]&lt;br /&gt;
* 6x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (5.00 kg)&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}} [[CDB|Main]] / [[Skills]] / [[Nature]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Some climbing roses growing up a sturdy wooden trellis.''&lt;br /&gt;
&lt;br /&gt;
A decorative [[trellis]] created out of a [[rose seedling]], it cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The seedling's [[quality]] determines the chance to create a trellis.&lt;br /&gt;
*Failing to continue will [[damage]] the shaft or nails.&lt;br /&gt;
*The final shaft attached will determine the trellis' [[wood]] type.&lt;br /&gt;
*They cannot be [[load]]ed but can be moved, or picked up using the '''take''' [[Key_bindings#Item|key bind]].&lt;br /&gt;
*[[Improve]]s like carpentry items but uses the [[gardening]] [[skill]].&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rose_trellis&amp;diff=96925</id>
		<title>Rose trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rose_trellis&amp;diff=96925"/>
		<updated>2015-11-19T23:35:09Z</updated>

		<summary type="html">&lt;p&gt;Marni: trellis link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
|active=[[Rose seedling]]&lt;br /&gt;
|passive=[[Shaft]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[Rose seedling]]&lt;br /&gt;
* 1x [[Small nails]]&lt;br /&gt;
* 6x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (5.00 kg)&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
''Some climbing roses growing up a sturdy wooden trellis.''&lt;br /&gt;
&lt;br /&gt;
A [[trellis]] created out of a [[rose seedling]]. It's a decorative item, cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Seedling's quality determines chance to create.&lt;br /&gt;
*Failing to continue will damage the shaft or nails.&lt;br /&gt;
*Final shaft determines the wood type.&lt;br /&gt;
*May not be loaded but can be picked up and moved.&lt;br /&gt;
*Improves with carpentry items but uses the gardening skill.&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Grape_trellis&amp;diff=96924</id>
		<title>Grape trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Grape_trellis&amp;diff=96924"/>
		<updated>2015-11-19T23:32:45Z</updated>

		<summary type="html">&lt;p&gt;Marni: +notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Grape seedling]]&lt;br /&gt;
|passive=[[Shaft]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[Grape seedling]]&lt;br /&gt;
* 1x [[Small nails]]&lt;br /&gt;
* 6x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
A trellis created out of a grape seedling. It's a decorative item, cannot be harvested.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Seedling's quality determines chance to create.&lt;br /&gt;
*Failing to continue will damage the shaft or nails.&lt;br /&gt;
*Final shaft determines the wood type.&lt;br /&gt;
*May not be loaded but can be picked up and moved.&lt;br /&gt;
*Improves with carpentry items but uses the gardening skill.&lt;br /&gt;
*May be given a name which can be seen on the tooltip.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96923</id>
		<title>Trellis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Trellis&amp;diff=96923"/>
		<updated>2015-11-19T23:30:48Z</updated>

		<summary type="html">&lt;p&gt;Marni: Added gallery &amp;amp; rose to list. Needed: Rose image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
&lt;br /&gt;
*[[Ivy trellis]]&lt;br /&gt;
*[[Grape trellis]]&lt;br /&gt;
*[[Rose trellis]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=180px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Ivy trellis.jpg|link=Ivy trellis|[[Ivy trellis]]&lt;br /&gt;
File:Grape trellis.jpg|link=Grape trellis|[[Grape trellis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=96912</id>
		<title>Animal hide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=96912"/>
		<updated>2015-11-14T08:58:58Z</updated>

		<summary type="html">&lt;p&gt;Marni: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Hide.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (various kg)&lt;br /&gt;
|creation=Butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
|storage=bsb&lt;br /&gt;
}} [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A hide skinned from an animal.''&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Butchering items|butchered item]] obtained from butchering hide-bearing animals.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Creating [[leather]] and [[leather pieces]] with [[lye]].&lt;br /&gt;
&lt;br /&gt;
{| class= wikitable&lt;br /&gt;
!|[[Animal]] || [[Weight]] (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Foal]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal]] || 15.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]] || 12.00&lt;br /&gt;
|+Hide yield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Drake hide]]&lt;br /&gt;
*[[Dragon scale]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Butchering items]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurmpedia:About&amp;diff=96906</id>
		<title>Wurmpedia:About</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurmpedia:About&amp;diff=96906"/>
		<updated>2015-11-12T17:49:33Z</updated>

		<summary type="html">&lt;p&gt;Marni: /* Editor */ 30&amp;gt;15 days&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:WurmLogoLarge.png|center|400px|link=http://www.wurmonline.com]]&amp;lt;br&amp;gt;&lt;br /&gt;
The Wurmpedia has and always will be the player-made handbook for &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.wurmonline.com/ '''Wurm Online''']&amp;lt;/span&amp;gt;. The original concept of the Wurmpedia was to allow the founding players and staff to share their findings in this wonderful '''sandbox of discovery''' and that is how we intend to keep it. With your help we can continue the legacy of the Wurmpedia, which is celebrating it's 10th anniversary in 2015! Read on to find out more about the Wurmpedia and how you con contribute.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
The [[backstory|first page]] was created 10 years ago and since then we have had '''{{NUMBEROFARTICLES}}''' articles created and '''{{NUMBEROFEDITS}}''' edits by '''{{NUMBEROFUSERS}}''' users. The Wurmpedia is growing daily and so is the faith in the information contained, all because of you the player and the drive for knowledge you hold.&lt;br /&gt;
&lt;br /&gt;
== Governance ==&lt;br /&gt;
&lt;br /&gt;
All standard [http://forum.wurmonline.com/index.php?/topic/123123-wurm-rules/ Wurm Online] content rules apply at all times on the Wurmpedia. If in doubt contact a member of the Wurmpedia staff.&lt;br /&gt;
&lt;br /&gt;
=== Content ===&lt;br /&gt;
{{main|Wurmpedia:Community portal}}&lt;br /&gt;
There is little limit to what may be added to the Wurmpedia; anything discovered by players may be added to the main pages providing the information is '''relevant''' and '''accurate'''. In the past player guides and recommendations have been permitted but over time these informative pieces of information have moved over to the [http://forum.wurmonline.com/index.php?/forum/86-game-guides/ official forums] where other players may provide additional insight and their experiences.&lt;br /&gt;
&lt;br /&gt;
Any information added to the Wurmpedia should ideally be validated by another player and only reflect the current state of the game using the standard client on any of the live servers. Changes made in the unstable client or on the test server may be reverted, changed or removed at any time. Any new information from those areas should first be discussed on the forums before being added to the Wurmpedia once implemented on the live client or servers.&lt;br /&gt;
=== Player ===&lt;br /&gt;
{{main|Wurmpedia:Players}}&lt;br /&gt;
Players may create and edit pages for a character on the '''Player''' namespace, but be mindful that the information can be viewed directly in the client via the '''Find on Wurmpedia''' context menu on a character.&lt;br /&gt;
&lt;br /&gt;
''Any editing on a player page (or on a redirected page) without consent from the account holder will be considered vandalism.''&lt;br /&gt;
&lt;br /&gt;
=== User ===&lt;br /&gt;
{{main|Wurmpedia:Users}}&lt;br /&gt;
Each Wurmpedia account comes with page on the '''User''' namespace which may be used for testing or holding of information by that account holder. Consider this your personal sandbox.&lt;br /&gt;
&lt;br /&gt;
''Under no circumstances should non-staff members edit another User page. Doing so could be considered vandalism.''&lt;br /&gt;
=== Settlement ===&lt;br /&gt;
{{main|Wurmpedia:Settlement}}&lt;br /&gt;
Pages in the '''Settlement''' namespace may be created and edited by anyone who has permission from the mayor.&lt;br /&gt;
&lt;br /&gt;
''Any editing on a settlement page (or on a redirected page) without consent from the mayor will be considered vandalism.''&lt;br /&gt;
=== In-game help ===&lt;br /&gt;
{{main|Wurmpedia:Ingame help}}&lt;br /&gt;
There are pages linked directly to the context menus within the client and these should be edited with caution. No mark-up should be used as it is not parsed, and content should be kept very minimal and to the point so not to require a user to scroll too much or have to wade through code mixed in with the text. These are not in the main namespace and will be prefixed with a term such as '''Wound:''' or '''Item:''', be aware before saving.&lt;br /&gt;
&lt;br /&gt;
''Editing in-game help pages needs perfect attention, do not edit these if you are unsure of the content and guideline above.''&lt;br /&gt;
== Access ==&lt;br /&gt;
Requesting a user account is the first step to getting involved in the Wurmpedia, once you feel you're ready to begin adding to the main pages you can apply to become an editor. Anyone who shows a strong interest in the Wurmpedia and keeping its content fresh and accurate may one day be invited to become an assistant, having more responsibility and freedom in bringing the players top-quality information.&lt;br /&gt;
&lt;br /&gt;
'''Apply''': [[Wurmpedia:Users|User]] | [[Wurmpedia:editor|Editor]] | [[Wurmpedia:Assistant|Assistant]] | [[Wurmpedia:Manager|Manager]]&lt;br /&gt;
=== Users ===&lt;br /&gt;
Anyone may request a [[Wurmpedia:Users|user]] account which will grant access to edit pages in the '''Player''', '''User''' and '''Settlement''' namespaces. This is the default account level and has no pre-requisites.&lt;br /&gt;
=== Editor ===&lt;br /&gt;
Players who would like to contribute to the main and in-game help namespace articles may additionally apply to become an [[Wurmpedia:editor|editor]]. Anyone may become an editor providing they have '''at least 15 days of play time''' and have a good standing in-game and on the forums. Editors are not considered volunteer staff, although of course editing the Wurmpedia is completely voluntary!&lt;br /&gt;
&lt;br /&gt;
=== Assistant ===&lt;br /&gt;
[[Wurmpedia:Assistant|Assistants]] will be supporting the Wurmpedia Managers with the day-to-day maintenance and projects surrounding the Wurmpedia. Assistants will be selected from the pool of editors based on their contributions to the Wurmpedia and their standing in-game and on the forums. Assistants gain the ability to move pages and upload images. They report into the Wurmpedia Managers.&lt;br /&gt;
=== Manager ===&lt;br /&gt;
The [[Wurmpedia:Manager|Wurmpedia Manager]] oversees the governance, security, projects and overall content of the Wurmpedia. They are staff roles and report into the Assistant Head Game Masters.&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurmpedia:Editor&amp;diff=96905</id>
		<title>Wurmpedia:Editor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurmpedia:Editor&amp;diff=96905"/>
		<updated>2015-11-12T17:48:30Z</updated>

		<summary type="html">&lt;p&gt;Marni: 30 &amp;gt; 15 days playtime&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Editors''' are able to:&lt;br /&gt;
*create and edit talk/discussion pages&lt;br /&gt;
*create and edit non-protected pages&lt;br /&gt;
&lt;br /&gt;
An editor is the eyes and ears to the community. Collecting information from the forums, chats, and test server. Helping review, test, and confirm the different page’s game information. They are the foundation of the Wurmpedia, having the most hands on position throughout the whole team, collecting, updating, and delivering the most up to date content to the database. They will help us to bring the Wurmpedia above and beyond the standards we all come to expect.&lt;br /&gt;
: &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.wurmpedia.com/index.php?title=Special:ListUsers&amp;amp;group=editor List of all editors]&amp;lt;/span&amp;gt;&lt;br /&gt;
==Applying==&lt;br /&gt;
Editor accounts are available to anyone who has more than 15 days of playtime on a single account and is in good standing with the community, Game Masters and on the forums. If you feel you fill this criteria send a private message to the [[Wurmpedia:Manager|Wurmpedia Manager]] ([[User:Marni|Marni]]) via [http://forum.wurmonline.com/index.php?app=members&amp;amp;module=messaging&amp;amp;section=send&amp;amp;do=form&amp;amp;fromMemberID=67101/ this link] with your request and include the following information:&lt;br /&gt;
&lt;br /&gt;
 '''Subject''': Wurmpedia Editor&lt;br /&gt;
 Wurmpedia account name, if applicable:&lt;br /&gt;
 Main in-game character name:&lt;br /&gt;
 Character /playtime output:&lt;br /&gt;
 Previous or current staff roles, applied for or otherwise:&lt;br /&gt;
 Outline any past experience with the Wurmpedia or other Wiki style sites.&lt;br /&gt;
&lt;br /&gt;
Submitting an application does not guarantee acceptance and continuous service is required to retain editor status. Accounts may be reverted to standard status after extended inactivity without any notice.&lt;br /&gt;
 &lt;br /&gt;
'''See also''': [[Wurmpedia:Users|User]] | [[Wurmpedia:editor|Editor]] | [[Wurmpedia:Assistant|Assistant]] | [[Wurmpedia:Manager|Manager]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=96877</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=96877"/>
		<updated>2015-11-06T17:19:16Z</updated>

		<summary type="html">&lt;p&gt;Marni: Updated header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
Please note: Many of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt. The official map dumps and in-game map are the only ones provided by Code Club.&lt;br /&gt;
&amp;quot;The map is not the territory&amp;quot; ~ Alfred Korzybski&lt;br /&gt;
To use the following maps, open the given links in your browser (Internet Explorer or Mozilla Firefox for example).&lt;br /&gt;
&lt;br /&gt;
Golden Valley&lt;br /&gt;
Worldmap: tinyurl.com/map00 ~ Created by Xsamuraizx (from 24/4/2010)&lt;br /&gt;
Glitterdale: tinyurl.com/GDmap0 ~ Created by Hordern&lt;br /&gt;
First Light: tinyurl.com/FLmap00 ~ Created by Xsamuraizx&lt;br /&gt;
New Dawn: tinyurl.com/NDmap00 ~ Created by Xsamuraizx&lt;br /&gt;
&lt;br /&gt;
All maps without date were taken from this article's &amp;quot;normal version&amp;quot; on 15/08/2010.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;div {{boxstyle|width=500px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''Please note: Many of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt. The official map dumps and in-game map are the only ones provided by Code Club.&lt;br /&gt;
&lt;br /&gt;
See [[World map|this article]] if you are seeking information on the in-game World map.'''&lt;br /&gt;
''The map is not the territory ~  Alfred Korzybski&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== '''Current Maps''' ==&lt;br /&gt;
&lt;br /&gt;
=== Epic Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Affliction ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/vqordm6uvuryrfn/Affliction.png Official map dump release] (Nov 2011) '''OUT OF DATE - Map changed in 2014, please update if you have a link!'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Affliction_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Desertion ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/qbwndobhyf52p50/Desertion.png Official map dump release] (Nov 2011) &lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Desertion_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Elevation ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''New Server (2015):'''&lt;br /&gt;
*[http://ewild001.game.wurmonline.com/map.jpg Official map dump release] (Apr 2015)&lt;br /&gt;
&lt;br /&gt;
'''Old Server (2011):'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upkm6uk0mnmc0hw/Elevation.png Official map dump release] (Nov 2011) &lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Elevation_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Serenity ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://img37.imageshack.us/img37/6681/publicseren.png Public Serenity Map] (Apr 2012)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upfhe54nhi1wmxv/Serenity.png Official map dump release] (Nov 2011) &lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Serenity_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Freedom Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
====  Freedom cluster travel map ==== &lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/52817423/ClusterMap.png Updated freedom servers connections Guide]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/freedom.png In-game freedom servers connections Guide]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Independence ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://wurm.dhcd.co.uk/map/ Independence Community Map] Darkmalice map now continued by Archaed. [http://forum.wurmonline.com/index.php?/topic/92102-independence-community-map/ Forum Thread]&lt;br /&gt;
* [http://tinyurl.com/mqu6268 Freedom Market Merchant Map] By MamaDarkness - Updated by Akaryd&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Independence/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/srtm065c3sjpcag/independence.png Official map dump release] (Jan 2012) &lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Independence_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Independence Maps, no longer updated:'''&lt;br /&gt;
:* [http://wurm.dhcd.co.uk/map/ Independence Community Map (v4)] Darkmalice map continued by Wraithglow (Last update: Dec 2013) [http://forum.wurmonline.com/index.php?/topic/68451-independence-community-map/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/Independence.png Independence Community Map (v3)] Darkmalice map continued by MamaDarkness (Last update: May 2012) [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/IndyPDF.pdf PDF Map] By Mamadarkness. A Multi-Layered PDF including map-dump and community map with view options, search deed names, show mayor name for towns, recruitment layer, etc.  [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum thread]&lt;br /&gt;
:* [[Project FRAM]] (Last update: Feb 2010) - Highly accurate but out of date and incomplete.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Deliverance ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png Current Deliverance Community Map] Updated by Nicrolis [http://forum.wurmonline.com/index.php?/topic/125117-deliverance-community-map/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/lpoy9o580u3hfgf/deliverance%20map.png Older Deliverance Community Map] By Tpikol updated by Akaryd. [http://forum.wurmonline.com/index.php?/topic/106016-deliverance-community-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Deliverance/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/h8xchi35lk6gw41/Deliverance.png Official map dump release]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Deliverance.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Deliverance Maps, no longer updated.'''&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/sh/nq6rphf21ibk255/AAAR1r_NPiyGO2rfiGeUFYt2a/Delimap.jpg Deliverance map] By Tpikol&lt;br /&gt;
:*[http://minersahoy.com/Wurm%20Maps/Recent%20Map.png Deliverance Updated Map] By Trencal. Created from the server map dump and combined with the deed information and key from Darkmalice's discontinued project below. [http://forum.wurmonline.com/index.php?/topic/54396-deliverance-updated-map/ Forum Thread] is where updates are posted.&lt;br /&gt;
:*[http://searchdelimap.comyr.com/Map.html Searchable Deli Map] By Axeblade - Updated by Seara. it is a searchable version of Trencal's map. The map's Image is fetched directly from Trencal's site.&lt;br /&gt;
:*[http://map.pheonix-enterprises.com/Deliverance.png Deliverance] By MamaDarkness.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Exodus ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Interactive Exodus Map.'''&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Exodus/ Exodus Interactive Map] Newer low bandwidth pan and zoom map dump.&lt;br /&gt;
&lt;br /&gt;
:'''Exodus Maps.'''&lt;br /&gt;
* [http://www.wurmonline.info/exodus.jpg Exodus Deed Map] Lobber map continued by Eject. [http://forum.wurmonline.com/index.php?/topic/85299-exodus-deed-map/ Forum Thread].&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/pjoqnsjikbyo2q8/Exodus%20Dump.jpg Older map dump release]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Exodus_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Exodus Maps, no longer updated.'''&lt;br /&gt;
:* [http://imgur.com/a/VdByP#0 Leslie's Continuation of Lobbers Mapping Project] Lobber Map continued by Leslie (Last update: May 2013). [http://forum.wurmonline.com/index.php?/topic/56568-the-new-new-map-for-exodus/ Forum Thread]&lt;br /&gt;
:* [http://img823.imageshack.us/img823/8581/exodusmap201211044.png Lobber's Map of Exodus] By Lobber. [http://wurmonline.com/forum/index.php?topic=66380.0 Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Celebration ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://dl.dropboxusercontent.com/s/yjracuee2r5aj18/Celebration%20map.png?dl=0 Celebration Map] Tpikol Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/121936-celebration-map/?p=1251958 Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Celebration/] Official map dump release (May 2015)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/tlrpbfbzddd7sms/Celebration.png Official map dump release] (Jul 2012) &lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Celebration_01.png In-game map]&lt;br /&gt;
:'''Old Celebration Maps, no longer updated.'''&lt;br /&gt;
:*[https://dl.dropboxusercontent.com/sh/1wpwh8zwqnx628z/OKkIlCaRz1/celebtpikols1.jpg Celebration Map] Tpikol Map continued by validate (Last updated: April 2015). [http://forum.wurmonline.com/index.php?/topic/91583-celebration-map-nov-25-2013-to-current/ Forum Thread]&lt;br /&gt;
:*[https://www.dropbox.com/sh/q2j4u4gqu0upv3x/-8OPtTSiCI?lst Celebration Map] Tpikol map continued by Nectarine (Last updated: Jul 2013). [http://forum.wurmonline.com/index.php?/topic/83430-celebration-map/ Forum Thread]&lt;br /&gt;
:*[http://dl.dropboxusercontent.com/u/58265747/celebration%20map.jpg Celebration Map] Tpikol map continued by princeofperiabyte (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/81017-celebration-map/ Forum Thread]&lt;br /&gt;
:*By Tpikol (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/67070-dump-based-celebration-mapdiscontinued/ Forum Thread]&lt;br /&gt;
:*[http://noizeviolation.com/wurm/CelebH.png Celebration Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/62892-celebration-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Pristine ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://pristine.wurmonline.info/ Pristine Community Map] By Acaos and Karthannar. [http://forum.wurmonline.com/index.php?/topic/130500-pristine-community-map-091715/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Pristine_01.png In-game map]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Pristine/ Official map dump] (Apr 2015)&lt;br /&gt;
&lt;br /&gt;
:'''Old Pristine Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/s/kdwn6jkl97u0j4l/Pristine.png Official map dump release] (Jan 2013) &lt;br /&gt;
:* [http://dl.dropboxusercontent.com/u/13689934/Wurm/Pristine%20community%20map%20HR.png Pristine Community Map] By Acaos. [http://forum.wurmonline.com/index.php?/topic/76157-new-community-map-project-301013/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/pris.png Pristine Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71199-pristine-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Release ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/o61g3vj36c713l7/release%20map.png Release Community Map] Tpikol´s Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/92036-release-community-map-new/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Release/] Official map dump release(May 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/7bp5xjvlhe3e69d/Release.png Official map dump release] (Jan 2013)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Release_01.png In-game map]&lt;br /&gt;
* [http://admc.com/projectdocs/wurm/glenwood-map.png Glenwood Cove map] Map of Glenwood Cove settlement, by Blaine Simpson (Apr 2014)&lt;br /&gt;
:'''Old Release Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/u/4715727/releaseatram.png Release Community Map] By Atram (Last updated: Oct 2013). [http://forum.wurmonline.com/index.php?/topic/80680-release-community-map-updated-20131010/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/rel.png Release Community Map] By Darkmalice (Last update: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71775-release-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
:* [http://umap.fluv.io/en/map/wurm-release_1203#3/44.90/-31.99 Tajin's Online Map] By Tajin.&lt;br /&gt;
:* [http://mashupforge.com/map/release/ OGHardCoreVG's Online Map] By OGHardCoreVG.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Xanadu ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://xanadu-wurm.rhcloud.com/ Xanadu Community Map] by MamaDarkness&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/106704-xanadu-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Xanadu/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/xanadu_01_zoom.png In-game map]&lt;br /&gt;
:'''Old Xanadu Maps, no longer updated.'''&lt;br /&gt;
:* [http://www.irissimulations.com.au/mamad/map/xan.pdf Xanadu Community Map] by MamaDarkness&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Chaos ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Chaos_02.png In-game map]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Chaos/ Current Map Dump] (Apr 2015)&lt;br /&gt;
* [http://dl.dropbox.com/u/61321719/CHAOS_PUBLIC_MAP.png Modified Jan 2012 Map Dump] by Dskaggsgv (Sep 29, 2013)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/azwcjmsvkhwjsp6/Chaos.png January 2012 Map Dump]&lt;br /&gt;
* [http://www.nickersonm.com/wurm/mapping/wild001-map.png Dec 17 2007 Map Dump]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valrei ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
Valrei is the setting for the Gods scenarios, relating to Epic missions.&lt;br /&gt;
&lt;br /&gt;
* [http://strikelimit.co.uk/Valrei/ Valrei map by Jekev and Mthec]&lt;br /&gt;
* [http://hom.creative-realms.net/valrei2/ Map by Gaeron].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''Redundant Maps (Offline Servers)''' ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
&lt;br /&gt;
==== Server Transfer Map ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://overmap.blackburrow.net Wurm Server Travel Map] By Ingmar. Shows all servers and links to available maps.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
''The Golden Valley lives on as the tutorial server, but travel to these lands is no longer possible.&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
*[http://img407.imageshack.us/img407/2149/newgoldenvalleyfreedomb.png Golden Valley by Xsamuraizx] - Updated: 4/20/2010&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
*[http://i127.photobucket.com/albums/p131/Nomaki/GlitterdaleMapv05.png Glitterdale Local Map] - Work in progress. (Created by Nomaki)&lt;br /&gt;
*[[Glitterdale Map]] - Show's an accurate representation of the Glitterdale deed with a few key features close by. Created by Hordern.&lt;br /&gt;
*[[First Light Map]] - Show's an accurate representation of the First Light deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[New Dawn Map]] - Show's an accurate representation of the New Dawn deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[http://wurmonline.com/wiki/index.php?title=File:Mp1_West_New_Dawn.png]] - West New Dawn; *[[http://wurmonline.com/wiki/index.php?title=File:Mp2a_East_New_Dawn.png]] - East New Dawn.  (Maps by Notchmand)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Jenn Kellon Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[Wurm Universe]], Metrics and Astro Research, Last Updated 15/04/15&lt;br /&gt;
*[[AstroResearch 1]], 14/09 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/07 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
*See [[World map|this article]] if you are seeking information on the in-game World map.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_Notes_2015&amp;diff=96844</id>
		<title>Wurm Server Release Notes 2015</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_Notes_2015&amp;diff=96844"/>
		<updated>2015-10-30T09:31:26Z</updated>

		<summary type="html">&lt;p&gt;Marni: http://www.wurmonline.com/2015/10/29/4951/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{update-header}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/29/4951/ 151029] Birdcage, restriction changes ==&lt;br /&gt;
* Fixed a minor issue with using tomes (for the first time), where it would check if you’re outside a mine, instead of inside.&lt;br /&gt;
* Kings now have two titles: their normal king title followed by their normal title. This normal title can be changed.&lt;br /&gt;
* Fix so kiln can be made indoors as not restricted them being used only outside.&lt;br /&gt;
* Added display of signature for ‘fire’ items, and added creator for kiln.&lt;br /&gt;
* Added sig for crates (as they were already on bsbs).&lt;br /&gt;
* Increased depth that tiles can be paved.&lt;br /&gt;
* Fixes for pvp (epic) permissions.&lt;br /&gt;
* Fix for some minedoors not being able to be remotely managed.&lt;br /&gt;
* Added birdcage.&lt;br /&gt;
* (PvE) Auto-add some permissions when an animal is branded.&lt;br /&gt;
* Added 1st tile of perimeter to Deed Planner map export.&lt;br /&gt;
* Fixed bug in Deed Planner related to deeds being shifted one tile horizontally while exporting.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/22/amphoras-and-kiln/ 151022] Amphoras and Kiln ==&lt;br /&gt;
* Added Large and Small Amphora and Kiln.&lt;br /&gt;
* Possible fix for uneven creature distribution on large maps. Seeing the result of this will probably take a week or two and note that creatures usually don’t spawn in the vicinity of online players.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/20/own-mount-attack-fix/ 151020] Own mount attack fix ==&lt;br /&gt;
* Allow settlement may pass gates work even if some permissions exists for gate.&lt;br /&gt;
* Fix for feeling bad about bashing floors when you have modify permissions.&lt;br /&gt;
* Removed possibility to attack your own mount on PvE servers.&lt;br /&gt;
* You should now be able to invite offline players to your village using /recruit &amp;lt;playername&amp;gt;. The player should use the command /join. Check /help for reference.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/19/item-fixes/ 151019] Item fixes ==&lt;br /&gt;
* Fix for dragging unlocked small carts when you do not have an item active. Also applies to catapults.&lt;br /&gt;
* Fix for clay containers.&lt;br /&gt;
* Fix for rotating various items, e.g. large anvil.&lt;br /&gt;
* Fix for config twitter for villages.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/16/settings-fixes-and-a-rose-trellis/ 151016] Settings fixes and a Rose Trellis ==&lt;br /&gt;
* Fix for unlocked off deed vehicles, so can command them.&lt;br /&gt;
* Added rose trellis.&lt;br /&gt;
* Added Plant and Take ability for Large barrels and Tubs. All existing Large barrels and Tubs will be auto-planted. This is so these bigger containers can be used to hold dye to paint bigger items (providing you have the strength). This is in preparation for removing fountain backpacks etc.&lt;br /&gt;
* Fix for faster decaying buildings.&lt;br /&gt;
* Fix for missing turn options on various items.&lt;br /&gt;
* Fix so gates on deed cannot be managed by all citizens (unless they have the manage allowed objects permission).&lt;br /&gt;
* Fix so dropping a locked item will not change its owner.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/12/deity-change-option/ 151012] Deity change option ==&lt;br /&gt;
* Due to a permissions bugfix which balanced Nahjo the deity lost the ability to mine and cut down trees. We hardcoded those back for now while we consider options.&lt;br /&gt;
* Allowed sacrificing on empty altars so that the actions can be stacked more easily.&lt;br /&gt;
* Added sorting of players in categories in manage screen (except manually added).&lt;br /&gt;
* When you ‘apply changes’ with someone with ‘manage item’ it will now auto-tick rest of options (except deny all).&lt;br /&gt;
* Removed message (on PvE) about needing 1 guard to enforce permissions.&lt;br /&gt;
* Made it possible to price iron keys.&lt;br /&gt;
* Fix so you cant attack branded animal (unless have permission to do so) (PvE).&lt;br /&gt;
* Fix so you can repair and improve items in your inventory whilst on deeds.&lt;br /&gt;
* Allow moving items from inventory to other containers without checking for pickup permission.&lt;br /&gt;
* Reset bridge id for creatures and items when a bridge part is destroyed.&lt;br /&gt;
* Removed switch skill as an option. (staff &amp;lt;-&amp;gt; spear).&lt;br /&gt;
* Fix for managing animals so deed “Manage allowed objects” works on them.&lt;br /&gt;
* Added a check for PvE so that you cannot Tame/Charm/Dominate a branded animal without the branded deeds permission.&lt;br /&gt;
* Spells lists are now sorted.&lt;br /&gt;
* Animal may ride permission allows leading (and riding) anywhere…&lt;br /&gt;
* Fix for loosing skill when destroying bridges parts.&lt;br /&gt;
* Fix so branded animals (on PvE) cannot be sacrificed.&lt;br /&gt;
* Fix so only certain animals can be given equipment (left option there for others with the hope of saddlebags in the future!)&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/08/brands-fixes/ 151008] Brands fixes ==&lt;br /&gt;
* Fix for branding vanishing…(although some may have vanished this time).&lt;br /&gt;
* Fix so can lead branded animals if you have the brand village lead permission.&lt;br /&gt;
* Added ‘pass gates’ as deed permission, which (should) allow the players with that role permission to pass any gates that dont have their owner permissions (if they are managed by that deed).&lt;br /&gt;
* Disallowed getting hunted status on PvE.&lt;br /&gt;
* Fix for unhitching animals from a locked cart (PvE).&lt;br /&gt;
* Fix for picking locks.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/07/permission-fixes/ 151007] Permission Fixes ==&lt;br /&gt;
* Fix for Nahjo flattening / leveling in caves.&lt;br /&gt;
* Fix for allies in buildings, now checks the correct village (e.g. the owners village).&lt;br /&gt;
* Fix so planted items can be turned by the person who planted it.&lt;br /&gt;
* Beds with no permissions set, will allow anyone who has ‘may Enter’ on building to use it for free.&lt;br /&gt;
* Doors and Beds may now be managed by anyone who has manage permissions on the building.&lt;br /&gt;
&lt;br /&gt;
== [http://www.wurmonline.com/2015/10/06/new-permission-system-live/ 151006] New Permission System Live! ==&lt;br /&gt;
* Note: We are working on fixing some issues with gates and mine door permissions&lt;br /&gt;
* Combined kindling will use the default weight when making a fire (forge, oven, campfire).&lt;br /&gt;
* Can now have a deed role for an Individual (non-citizen) role.&lt;br /&gt;
* Deed plan now available for mayors.&lt;br /&gt;
* Writs will vanish when examined / managed. Building can be managed by r-click or from manage menu.&lt;br /&gt;
* You can now attach locks without having the key on you on PvE (was already like this on PvP).&lt;br /&gt;
* You can now sacrifice keys when the lock still exists on same server.&lt;br /&gt;
* Repair keybind should now work correctly on fences and walls.&lt;br /&gt;
* Fences are now paintable.&lt;br /&gt;
* Added missing text for deed settings.&lt;br /&gt;
* Max number of branded animals is number of tiles / 11 (PvE).&lt;br /&gt;
* Fixed face masks overriding the face protection that some helmets give.&lt;br /&gt;
* Fixed leading animals who have a bridle equipped. You will always use the bridle to lead if it has one, even if you have a rope activated.&lt;br /&gt;
* Fixed an issue where you wouldn’t stop dragging items when you died.&lt;br /&gt;
* Fix for player gods, so they allow flatten and level in caves if they can mine.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/131310-fix-for-cave-suffocation/ 150928] Fix for cave suffocation ==&lt;br /&gt;
* Reinforced cave floors will no longer result in dying to suffocation.&lt;br /&gt;
* Fixed dispelling imbuements. Imbuements will now be properly removed when they are dispelled.&lt;br /&gt;
* Fixed applying masonry ointments. The ointment should now work like other imbuements.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/131018-chat-stuff/ 150923] Chat stuff ==&lt;br /&gt;
* Made the same server trade message a bit more blue.&lt;br /&gt;
* New command: /openchat takes a parameter for the chat type, can be a single char e.g. /openchat k&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/130513-many-chat-channel-changes-and-client-update/ 150915] Many chat channel changes and client update ==&lt;br /&gt;
* Fix for trusted friends being able to loot your corpse.&lt;br /&gt;
* Trade channel improvements. Added a colour to indicate if message is from current server.&lt;br /&gt;
* Trade channel improvements. Added a colour to show the message has your name in it.&lt;br /&gt;
* Trade channel improvements. Added server to message.&lt;br /&gt;
* Fix for Village and Alliance text being wrong way round in profile.&lt;br /&gt;
* Trade channel improvements. Added @&amp;lt;name&amp;gt; which can be used to replay to the specified person. Only shows for them.&lt;br /&gt;
* Fix for trade channel reshowing when switched off (due to x-server trade messaged).&lt;br /&gt;
* Added option in profile so can switch off getting start messages in chats.&lt;br /&gt;
* Made wand of the seas create half the size islands in order to increase usability.&lt;br /&gt;
* Added clause about attending the game when using keybinds in the game rules found at [http://forum.wurmonline.com/index.php?/topic/123123-wurm-rules/]&lt;br /&gt;
* Made the same server trade messages a lighter blue.&lt;br /&gt;
* Added server abbreviations for all trade messages.&lt;br /&gt;
* Fix so the strength check for digging on roads is performed at start of dig action.&lt;br /&gt;
* Fixed bug where we got more of same entity on the valrei map when reconnecting.&lt;br /&gt;
* Moved character name to display before game title instead of after.&lt;br /&gt;
* Added containers position remembering after logouts and for different resolutions.&lt;br /&gt;
* Fixed wrong size of Valrei map.&lt;br /&gt;
* Changed display default settings to make game start in fullscreen for new players.&lt;br /&gt;
* Changed wounds sorting to make bandaged wounds go to the bottom of the list.&lt;br /&gt;
* Added height display on hover when mallet or hammer is activated.&lt;br /&gt;
* Added possibility to align player rotation with mount rotation (toggled off by default).&lt;br /&gt;
* Changed border around items in character window to change color at any damage.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/130106-trade-chat-corpse-loot-setting/ 150908] Trade chat, corpse loot setting ==&lt;br /&gt;
* Fix so Rams can bred.&lt;br /&gt;
* Added [[Trade#Trade_chat|Trade tab]].&lt;br /&gt;
* Added kingdom chat hide/show to [[profile]].&lt;br /&gt;
* Added global kingdom chat hide/show to profile.&lt;br /&gt;
* Added Corpse Loot options to profile.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/130043-fighting-between-floor-levels/ 150907] Fighting between floor levels ==&lt;br /&gt;
* Fighting creatures on another floor level is now blocked inside structures and on bridges due to a blocking glitch which occurred in certain circumstances.&lt;br /&gt;
* The time stamp which was set when dechamping that blocked changing religion was removed.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/129849-more-tower-guards-ai/ 150903] More Tower Guards AI ==&lt;br /&gt;
* More work on tower guards to make them more responsive towards conquering.&lt;br /&gt;
* Miscommunication led to Chaos being excluded from the increased loot yesterday. Fixed.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/129800-dragon-loot-tweaks/ 150902] Dragon loot tweaks ==&lt;br /&gt;
* Dragon scale and hide loot amounts were increased on non-pvp servers.&lt;br /&gt;
* There is now a pool for distributing dragon scale and hide pieces reserved for the more enabled characters with higher fight skill or characteristics and priests. Other players will still receive from the smaller pool and all players will receive blood as usual.&lt;br /&gt;
* Unique meat is now protected from butchering.&lt;br /&gt;
* Uniques should now bash mine doors more properly (was a bug).&lt;br /&gt;
* A bug with Mine Door permissions remaining after destruction was fixed.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/129702-ai-fix/ 150831] AI fix ==&lt;br /&gt;
* Fix for some creatures not moving in to attack properly&lt;br /&gt;
* Fixed an issue where some merchant contracts could not be moved between servers&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/129027-java-8-client-ingame-valrei-map/ 150819] Java 8 Client + Ingame Valrei Map  ==&lt;br /&gt;
* The game client now requires java 8, which is the latest available version from java.com. Download and install unless you have already.&lt;br /&gt;
* There is now an ingame map of Valrei, the home of the gods (and a keybind for it).&lt;br /&gt;
* Fix for shearing sheep.&lt;br /&gt;
* Fix to make failing to make cheese consistent (should reduce the weight in all three cases)&lt;br /&gt;
* A reason for not being able to remove walls considered to be supporting floors was fixed.&lt;br /&gt;
* Fixed bug related to auto-selection of items in creation window.&lt;br /&gt;
* Added possibility to repair stationary tools in creation window.&lt;br /&gt;
* Added total weight value display on weight icon hover.&lt;br /&gt;
* Added weight thresholds calculator on weight icon hover (100%, 75%, 25% speed and max weight).&lt;br /&gt;
* Added inventory windows positions remembering.&lt;br /&gt;
* Made wall collisions longer and wider so cant see through the corners now.&lt;br /&gt;
* Fixed the hide Inactive Friends setting.&lt;br /&gt;
* Added functionality to make private messages make a plonk sound and added an option to enable/disable it (disabled by default).&lt;br /&gt;
* Selecting multiple items in an inventory container window will now show how many items you have selected.&lt;br /&gt;
* Added a ‘DROP_AS_PILE’ key bind and have it appear in the keybindings tab in the client.&lt;br /&gt;
* Reordering the the escape menu, added a new button Hud Settings and move a lot of hud windows toggles to Hud settings.&lt;br /&gt;
* On main menu bar buttons removed all underscores and made the text lower case except the first letter.&lt;br /&gt;
* Added word selection in text fields on double-click.&lt;br /&gt;
* Added key binds for ‘WINCH’, ‘WINCH5′, ‘WINCH10′, ‘UNWIND’, ‘LOAD’,’UNLOAD’,’FIRE’ for war machines.&lt;br /&gt;
* Fixed polish keyboard layout “select all” shortcut bug when typing letter “ą”.&lt;br /&gt;
* Added character name display on game title bar.&lt;br /&gt;
* Added wounds sorting in character window.&lt;br /&gt;
* Added visible damage in equipment slots in character window.&lt;br /&gt;
* Fixed windows height caching for minimized windows.&lt;br /&gt;
* Added remembering of windows state (minimized).&lt;br /&gt;
* Added keybind for toggle hud settings.&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/128430-premium-time-awards-and-unstable-test-at-java-8/ 150811] Premium time Awards and Unstable test at Java 8 ==&lt;br /&gt;
* We have been looking at retroactively fixing the premium time awards and these should start ticking in during the next day or two. You need to be off the Golden Valley server for it to work. Rewarding will be a bit off but in general you will receive a bit too much. Also you need to still be premium for the code to detect the missing awards.&lt;br /&gt;
* The Unstable client now uses Java 8, so if you want to use it please update to the latest Java version at www.java.com. If this works well the standard game client will soon be using Java 8 as well, so it’s a good idea to update anyways. The unstable client can be downloaded at http://www.wurmonline.com/client/wurmclient_unstable.jnlp&lt;br /&gt;
* Some issues with bridges and gates were fixed.&lt;br /&gt;
* One reason for creatures moving through walls was found and fixed.&lt;br /&gt;
* Fix to reduce bridge decay. Should not take any decay for a week after its been used.&lt;br /&gt;
* Changed the QL levels between different bell sounds, as some sounds were not being played at all.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/128328-sheep-and-cheese/ 150810] Sheep and cheese! ==&lt;br /&gt;
* Added Black [[Sheep]] / Rams / Lambs.&lt;br /&gt;
* Can [[Milk]] (female) sheep now – and make [[feta cheese]] from that.&lt;br /&gt;
* Can Milk (female) [[Bison]] now – and make [[Buffalo cheese]] from that.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/127837-crude-stuff/ 150803] Crude stuff ==&lt;br /&gt;
* [[Crude axe head|Crude Axe Head]] added.&lt;br /&gt;
* [[Crude Shaft]] added.&lt;br /&gt;
* Larger boats should now be easier to load from a few tiles away (cog, knarr, corbita, caravel).&lt;br /&gt;
* A range check bug resulting in too short distance allowed when unloading crates from ships was fixed.&lt;br /&gt;
* ([[Bulk storage bin|Bulk storage]]) “As many as I can carry” should now leave behind partial items that can’t be combined once taken out.&lt;br /&gt;
* (Fighting) Special moves should no longer show the activated item.&lt;br /&gt;
* &amp;lt;strike&amp;gt;Fix so gates are correctly unlocked when a deed disbands.&amp;lt;/strike&amp;gt;&lt;br /&gt;
* Change so attaching a lock to an item only checks if you have a key if you are on a PvE server.&lt;br /&gt;
&lt;br /&gt;
== [http://forum.wurmonline.com/index.php?/topic/127463-oven-size-mycelium-reverting/ 150727] Oven size, mycelium reverting ==&lt;br /&gt;
* Re-sized the [[oven]]’s internal container volume so that [[cauldron]]s may fit inside of it.&lt;br /&gt;
* Fix so [[mycelium]] will revert back to normal including grass, trees, bushes and lawns on non-pvp servers.&lt;br /&gt;
* Added [[crude axe]].&lt;br /&gt;
* Adjusted volumes for [[shingle]]s. Also made [[slate shingle]]s slightly less dense.&lt;br /&gt;
* Tower guards should be more responsive to enemies during conquering.&lt;br /&gt;
== 150721 Mainly item and structure fixes ==&lt;br /&gt;
* Updated title for 90 NS as the old one was not very good.&lt;br /&gt;
* Added rarity to the items text (and hover text) in mail receive screen.&lt;br /&gt;
* Tower guards should now be more responsive when spawning.&lt;br /&gt;
* Corrected some size values for seals that resulted in a larger yield of hides then intended. Should now yield 2x 6kg hides instead of 2x 15kg that it did before.&lt;br /&gt;
* The fungus spell should no longer be able to spread mycelium to cobblestone tiles, and possibly other unintended types as well.&lt;br /&gt;
* The valentine flowers should no longer turn into a marble planter when decaying.&lt;br /&gt;
* Bracers should no longer hide shields when equipped, and will for the time being not be visible at all (the bracers not the shields).&lt;br /&gt;
* Fixed an issue where the examine message for soup would disappear when splitting the soup into new containers.&lt;br /&gt;
* Changed it so that Bulk storage bins no longer delete partial items when removing items from it.&lt;br /&gt;
* Examining a timber framed door under construction should now show the materials needed to finish it.&lt;br /&gt;
* Plain stone doors should now properly be shown as options when the house you are building requires a door and won’t let you build anything else.&lt;br /&gt;
* Fixed an old bug where it wasn’t allowed to build upper floors on deed perimeter north and west of a deed when the structure was just outside of the deeds perimeter.&lt;br /&gt;
* A rope is now part of the newbie toolset.&lt;br /&gt;
&lt;br /&gt;
== 150715 Time to get Java 8! ==&lt;br /&gt;
* We are adding features in the game client which requires Java 8 within the foreseeable future, so please get the latest version of Java at http://www.java.com as soon as possible:)&lt;br /&gt;
* A bug with mine doors was fixed&lt;br /&gt;
&lt;br /&gt;
== 150630 Collision fixes ==&lt;br /&gt;
* Fix for being kicked as passenger&lt;br /&gt;
* Fix for creatures escaping pens&lt;br /&gt;
* Fix for pmk non-prem spawning on Chaos&lt;br /&gt;
&lt;br /&gt;
== 150626 Repair in Creation Window, Breeding changes on PvP ==&lt;br /&gt;
* Added possibility to repair tools directly in crafting window.&lt;br /&gt;
* Tripled the ondeed creature ratio on pvp servers.&lt;br /&gt;
* Foals now age a lot faster on pvp servers.&lt;br /&gt;
* Reduced the breed wait timers on pvp servers.&lt;br /&gt;
* The Rod of Eruption has been replaced with a Tome of Incineration since use of the rod was considered undesirable.&lt;br /&gt;
* Fixed some issues with loading things onto boats.&lt;br /&gt;
* Fixed an issue with grass height and flower data.&lt;br /&gt;
&lt;br /&gt;
== 150625 Bridges and transportation ==&lt;br /&gt;
* It should now be possible to lead creatures and drive/ride from bridges high up into houses.&lt;br /&gt;
* Fix for teleporting when moving out from floors onto steep tiles.&lt;br /&gt;
* Added in ability to see who planted an item (using examine).&lt;br /&gt;
* Fix so items and creatures that were on bridge when it was destroyed, loose their link to the bridge.&lt;br /&gt;
* Made wall collisions wider, to remove the see through feature.&lt;br /&gt;
* If there is only one possible item to craft, it is auto-selected in crafting window by default (like sand+clay).&lt;br /&gt;
* Non-premiums gives less to no skill in pvp due to some exploitability.&lt;br /&gt;
* Chaos server: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.&lt;br /&gt;
&lt;br /&gt;
== 150616 Item sizes ==&lt;br /&gt;
* Fixes for setting weight and sizes when creating items from combined materials.&lt;br /&gt;
* Fix for some notake items suddenly being possible to take.&lt;br /&gt;
* Improved the newbie light a bit.&lt;br /&gt;
* More breeding timer tweaks.&lt;br /&gt;
* Changed bridge decay, so if its used the decay is reduced (a lot).&lt;br /&gt;
* Infection in wounds were bugged and will now be a bit harder to get rid of.&lt;br /&gt;
* The spell Ward should make more creatures flee now.&lt;br /&gt;
* Walls no longer keeps their colors when set to plan or rubble.&lt;br /&gt;
&lt;br /&gt;
== 150610 Valrei bugfixes and balancing ==&lt;br /&gt;
* A few bugs that may have prevented Nathan from ascending were found, and he was ascended manually since Fo won this scenario.&lt;br /&gt;
* Powers and vitality for deities on Valrei are now recalculated when receiving immortality. The calculated attack and vitality values generated that are higher than 6 will start at 6 and add 0.1 per full point above 6. So a value of 11 will result in 6.5. This will balance the playing field better. Existing deities have had their values recalculated according to this algorithm.&lt;br /&gt;
&lt;br /&gt;
== 150608 Bugfixflash ==&lt;br /&gt;
* Fix so chopping a tree down leaves the grass (or mycelium) at same length (except lawn goes to short grass/mycelium).&lt;br /&gt;
* Fix for fsb and bsb becoming unplanted over server resets.&lt;br /&gt;
* Fix so can’t dig at the end of bridges.&lt;br /&gt;
* Fix so the max ql of floors and bridge parts is not restricted to 80.&lt;br /&gt;
* In order to prevent various annoying situations, siege shields (and unfinished ones) are now notake and must be created where they are supposed to be used.&lt;br /&gt;
* Turrets should now properly revert to unenchanted ones if dispelled.&lt;br /&gt;
* Removed false disease status which occurred in certain situations.&lt;br /&gt;
* Fix for fatigue going into the negative and blocking certain actions while mounted.&lt;br /&gt;
* Bulk container double turn menus removed.&lt;br /&gt;
* Scissors now take proper damage when shearing.&lt;br /&gt;
* Fix for floor/roof damage using certain tools.&lt;br /&gt;
* Blocked removing bulk items into tents due to certain exploitability.&lt;br /&gt;
* Harvesting now properly using 100 item inventory limitation.&lt;br /&gt;
* Exiting through a door with enemies players in local should now unlock it as well as when entering.&lt;br /&gt;
* Removed possibility to change creator by dealing damage to items.&lt;br /&gt;
* You can no longer tame creatures led by another player or hitched to a vehicle.&lt;br /&gt;
* Hens and chickens no longer autofollow due to disease issues.&lt;br /&gt;
* Summoned skeletons and wraiths should no longer attack same kingdom but other kingdom players.&lt;br /&gt;
* Made it so newbie tents can’t be put into containers due to exploitability.&lt;br /&gt;
&lt;br /&gt;
== 150604 Marble Planters! Removed Weapon Enchant Decay ==&lt;br /&gt;
* Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.&lt;br /&gt;
* Humid drizzle should now properly save the disease state when used so that it doesn’t reset on server restarts.&lt;br /&gt;
* Added marble planters as craftables. Should function in the same way as flowerpots.&lt;br /&gt;
* Possible fix for minedoors not opening for enemies trying to enter shortly after passing.&lt;br /&gt;
* Skillgain for battle camp guards were brought in line with kingdom guards.&lt;br /&gt;
* Fixed so water doesn’t get the rarity when tempering and improving.&lt;br /&gt;
* Fixed so you now can select a player when hovering over their face mask or ring.&lt;br /&gt;
* Fixed bug in skill tracker where the “show progress to next skill” button is always unchecked by default.&lt;br /&gt;
* Fixed for client crashing with out of bounds.&lt;br /&gt;
&lt;br /&gt;
== 150602 War machines and creature movement ==&lt;br /&gt;
* Fix so ballista darts do damage&lt;br /&gt;
* Creatures may now be blocked by doors when entering from bridges&lt;br /&gt;
* War machines now work a bit better against bridges but still needs tweaking&lt;br /&gt;
&lt;br /&gt;
== 150601 Mycelium spread and containers ==&lt;br /&gt;
* Attempted fix for mycelium spreading to lawns&lt;br /&gt;
* Changed display of received mail items, so can look in containers&lt;br /&gt;
* Fix so cannot charm animals when you are not allowed to tame them&lt;br /&gt;
* Merchants no longer may be threatened from another floor level&lt;br /&gt;
* Relaxed the checks for structures blocking tunnelling&lt;br /&gt;
* Allow fungus spell to work on lawn&lt;br /&gt;
* Fix for deity loss due to alignment changes&lt;br /&gt;
* A bug with faithful setting on spells was fixed&lt;br /&gt;
&lt;br /&gt;
== 150526 Mycelium lawn absorbing ==&lt;br /&gt;
* Mycelium lawn may now be absorbed again with proper bugfix&lt;br /&gt;
* The leader challenge creatures and items were added on Elevation (and Duel Rings exist)&lt;br /&gt;
&lt;br /&gt;
== 150525 Mail outside containers ==&lt;br /&gt;
* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.&lt;br /&gt;
* Enabled DIG (and DREDGE) under bridges.&lt;br /&gt;
* Enabled planting flowers/grass/moss under bridges.&lt;br /&gt;
* Enable planting of thatch in buildings (so makes grass).&lt;br /&gt;
* Made it so lawn off deed is less likely to revert back to grass.&lt;br /&gt;
* Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.&lt;br /&gt;
* Ignore structure permissions for bridges. E.g. treat it like the items were outside.&lt;br /&gt;
* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.&lt;br /&gt;
* Modified the height requirement for ability items such as the White Tome of Magic.&lt;br /&gt;
* Removed ability to Absorb on mycelium lawns.&lt;br /&gt;
* Added in a way to get height above water when surveying (helper has to be in water).&lt;br /&gt;
&lt;br /&gt;
== 150519 Models for unfinished staircases ==&lt;br /&gt;
* Models for unfinished staircases and ladders were added.&lt;br /&gt;
* Enabled renaming of bridges by the planner.&lt;br /&gt;
* Fixed dioptra and range pole QL so they restrict the length of bridge planning correctly.&lt;br /&gt;
* Fixed so emoting bridges (and floors) now works.&lt;br /&gt;
* New staircase added called Standalone, it does not have a floor above it.&lt;br /&gt;
&lt;br /&gt;
== 150518 Postfixes ==&lt;br /&gt;
*You should now take normal falling damage again&lt;br /&gt;
*Fix for creatures not pathing properly through doors etc&lt;br /&gt;
*Fix for logging on to wrong floor level&lt;br /&gt;
*New fix for drowning creatures&lt;br /&gt;
*Creatures will now try to hunt between floor levels in a fairly basic way, using openings and stairs. Spirit guards will teleport more often.&lt;br /&gt;
*The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.&lt;br /&gt;
&lt;br /&gt;
== 150515 Freedom Permission Fix ==&lt;br /&gt;
* Fixed a bug with house destroy permissions off-deed on Freedom servers&lt;br /&gt;
&lt;br /&gt;
== 150513 Slew of buggies ==&lt;br /&gt;
* Fixed weird fence gates&lt;br /&gt;
* Fixed some wall blocking issues&lt;br /&gt;
* Fixed extensive item piles being formed on bridges&lt;br /&gt;
* Fixed dying sea creatures&lt;br /&gt;
* Cart access bug fix&lt;br /&gt;
* Vehicle permissions fix and ondeed stealing&lt;br /&gt;
&lt;br /&gt;
== 150507 Lockpicking and a spell ==&lt;br /&gt;
*Rotting gut no longer should give faith loss if faithful&lt;br /&gt;
*Lockpicking no longer should give faith loss&lt;br /&gt;
&lt;br /&gt;
== 150505 Valrei prize distribution ==&lt;br /&gt;
*Most Valrei item prizes were split up in three with one charge each. There is only possibility for one Key to the Heavens, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.&lt;br /&gt;
*Should now be possible to convert to evil deities in HOTS template kingdoms.&lt;br /&gt;
&lt;br /&gt;
== 150504 Wall removal and reputation for spell casting ==&lt;br /&gt;
*Fixed a bug where you were required to demolish walls when removing tiles from a building&lt;br /&gt;
*Some spells were not properly checked for negative aligned deites such as Tosiek when it came to village reputation&lt;br /&gt;
*Kings coffers on Elevation were balanced&lt;br /&gt;
&lt;br /&gt;
== 150430 Artifact balancing ==&lt;br /&gt;
*New method for recalculating kingdom influences when a village disbands or a tower is destroyed.&lt;br /&gt;
*Possible fix for breeding timers.&lt;br /&gt;
*Fix for corrupt animals on non-PvP servers.&lt;br /&gt;
*A fix of the fix of walls, now even more chance of not getting bad walls while doing construction work.&lt;br /&gt;
*Champions are now limited to 3 per kingdom.&lt;br /&gt;
*Artifacts will now drop upon death.&lt;br /&gt;
*Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.&lt;br /&gt;
*Changes to artifact charges: Artifacts still need recharging but the max recharge is 30 uses instead of 120. 10 uses are still removed automatically every week. Orb of Doom consumes 10 charges when used. Current items will *have their charges set to max 30.&lt;br /&gt;
*You no longer can teleport when carrying an artifact.&lt;br /&gt;
*Artifacts no longer deal critical hits.&lt;br /&gt;
*Artifacts should no longer spawn beneath deeds or structures.&lt;br /&gt;
*The Crown Of Might now has better protection stats and shields the face.&lt;br /&gt;
*The Rod of Beguiling now weights half as much and gives 20% damage bonus instead of 10 (not always stackable).&lt;br /&gt;
*Artifacts now properly drop on ground during controlled restarts.&lt;br /&gt;
**The Eye of Vynora now will detect through NoLocate spells.&lt;br /&gt;
&lt;br /&gt;
== 150428 Wall fix ==&lt;br /&gt;
*Fixed an issue were some walls were created wrongly resulting in players being unable to remove them.&lt;br /&gt;
*Global PMs are now on as default when you create a new character.&lt;br /&gt;
&lt;br /&gt;
== 150422 Magical walls fix ==&lt;br /&gt;
*Prevent people from getting trapped inside magical walls due to teleport lag by blocking casts when a player is on an adjacent tile&lt;br /&gt;
*Prevented some overpowered spell combos from occurring for player made deities&lt;br /&gt;
*Made only premium accounts count when it comes to deciding player made deity favored kingdoms&lt;br /&gt;
&lt;br /&gt;
== 150420 Tosiek spell list fix ==&lt;br /&gt;
* The bug where Tosiek spells never were properly generated was fixed. The list is randomly generated per player deity and new spells will be revealed as priests gain faith enough to use them. We let the requirement to join his religion stay at negative alignment since it is possible to attain even on Freedom servers.&lt;br /&gt;
&lt;br /&gt;
== 150415 New Elevation map live! ==&lt;br /&gt;
* The Elevation server is open with the new map. Good luck everyone!&lt;br /&gt;
&lt;br /&gt;
== 150408 New Deity! ==&lt;br /&gt;
* There’s a new deity in Wurm – Tosiek has ascended and became the first player  in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.&lt;br /&gt;
* Some initial issues with alignment related to the new religion were fixed in this update.&lt;br /&gt;
&lt;br /&gt;
== 150402 PvE missions bugfix plus anti griefing measures ==&lt;br /&gt;
* You can now only spawn in the capital as citizen or ally if it’s not also the starter town&lt;br /&gt;
* Archery towers now shoot kos players on pvp servers&lt;br /&gt;
* A bug with missions generating on PvE servers was fixed&lt;br /&gt;
* Happy Easter!&lt;br /&gt;
&lt;br /&gt;
== 150401 Warmachine tweaks ==&lt;br /&gt;
* The trebuchet now has a firing delay&lt;br /&gt;
* The siege shield can now be pushed and pulled easier on pve servers&lt;br /&gt;
* In order to create more land we lowered the ocean water level on most servers by 3-4 meters on average&lt;br /&gt;
&lt;br /&gt;
== 150331 Valrei balancing ==&lt;br /&gt;
* The Deities on Valrei now have the same start values.&lt;br /&gt;
* Made it possible for the Key of Heavens to drop every scenario even if the winning Deity already has a demigod companion.&lt;br /&gt;
&lt;br /&gt;
== 150330 War machines enabled ==&lt;br /&gt;
* The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.&lt;br /&gt;
* Fixed Epic mission names.&lt;br /&gt;
* “Rumours of” typo fix.&lt;br /&gt;
* Meditation path change delay of 24 hours added&lt;br /&gt;
&lt;br /&gt;
== 150323 Minor Valrei fixes ==&lt;br /&gt;
* PvE servers should spawn global missions more often&lt;br /&gt;
* Vynora spam and demigods respawning fix&lt;br /&gt;
&lt;br /&gt;
== 150319 Wall turning! ==&lt;br /&gt;
* You can now turn walls!&lt;br /&gt;
* Vynora is now properly set as Ally to Fo on the Valrei map and should stop generating missions.&lt;br /&gt;
* Demigods on Valrei have been balanced. They spawned too strong initially and the code has been changed.&lt;br /&gt;
* Removed ability for animals to be lead by using a mooring rope (it was letting multiple animals to be lead by the same mooring rope)&lt;br /&gt;
&lt;br /&gt;
== 150313 New walls! ==&lt;br /&gt;
* The new wall types are live: Timber Jetty, Timber Balcony, Wooden Wide Window, Wooden Canopy Door, Plain Stone Oriel, Decorated Stone Oriel. Enjoy!&lt;br /&gt;
* 27 Cavalier Helmets were sent out to the 25% random Cavaliers of the winning Jenn-Kellon kingdom on the last Challenge round.&lt;br /&gt;
* The poll for an Elevation Map reset has been finished, with the result of Yes [172 (68%)] versus  No [78 (31%)]. Total Players Voted: 250. Like the poll clearly stated, this is not binding in any way. This is a very drastical change for those involved with investments in time and land and we will not take any immediate action or decision based on this but make a statement next week instead. Even if we don’t reset the map, we will keep doing more tweaks and improvements to how Epic works in the following weeks.&lt;br /&gt;
* Rumours have it that Vynora is focusing on some sort of research and will no longer partake in Valrei Missions like before. Vynora followers are expected to do Fo missions instead.&lt;br /&gt;
* Fix for minedoor permissions not working correctly&lt;br /&gt;
* Fix so cutting grass under bushes will work&lt;br /&gt;
* Some changes to the Elevation depot spawn with more variation&lt;br /&gt;
&lt;br /&gt;
== 150309 Mine door fix ==&lt;br /&gt;
* Fixed managing mine doors loosing people added when check boxes used&lt;br /&gt;
* Fix so GATHER keybind will not work on mycelium trees&lt;br /&gt;
* Fix so cannot GATHER on Mycelium&lt;br /&gt;
* Epic cluster server web stats bugfix&lt;br /&gt;
* Epic home server missions bugfix&lt;br /&gt;
&lt;br /&gt;
== 150306 Some changes to Epic ==&lt;br /&gt;
* Various changes to Epic missions like removing sacrifice domestic creatures missions, tweaking numbers required and modifying based on item difficulty.&lt;br /&gt;
* Merged Epic numbers in who lists as well as stats pages&lt;br /&gt;
* Made local list premium only on Epic as a sort of spy prevention (already was implemented on Chaos)&lt;br /&gt;
* Wand of the Seas should now properly (only) work in deep water&lt;br /&gt;
* Flattened some areas in the Elevation HOTA zone. It looks pretty ugly right now but is hopefully an improvement.&lt;br /&gt;
* Added a depot spawning a few interesting items once per day in Central Elevation HOTA. First spawn in about 24 hours. A very limited version of the Challenge depots.&lt;br /&gt;
* Added random treasure chests containing a couple of potentially interesting items on Elevation (toned down version of Challenge chests). Max 20 may exist at one time.&lt;br /&gt;
* Changed some creatures on Elevation to use new combat system, for instance Trolls, Deathcrawler and Brown Bear.&lt;br /&gt;
&lt;br /&gt;
== 150225 Boat transfers and hauling ==&lt;br /&gt;
* Fixed bug where Select bar and Target bar did not remember if it was toggled on or off when logging in&lt;br /&gt;
* Fixed bug in crafting interface with duplication of menu list in certain circumstances&lt;br /&gt;
* Fixed bug where toolbelt arrangements did not save correctly&lt;br /&gt;
* You now haul heavy things up and down multi storey buildings using a rope. You need to be positioned at floor openings.&lt;br /&gt;
* Sailing across server borders should now position you better (not on mountains) when there is a difference in size.&lt;br /&gt;
&lt;br /&gt;
== 150209 Modifying conquering ==&lt;br /&gt;
* We are modifying conquering of Battle Camps which affected guard towers this weekend. The battle camps are a bit wonky still but we will sort them out asap.&lt;br /&gt;
&lt;br /&gt;
== 150123 Combat Tweaks ==&lt;br /&gt;
* Tweaks to shield bashing, dodging, and archery&lt;br /&gt;
&lt;br /&gt;
== 150122 Shield Bashing tweak ==&lt;br /&gt;
* Shield bashing should now work better. It is harder to bash heavier and fat creatures and defender body control also increases difficulty.&lt;br /&gt;
* Dodging is now easier when you weight less and have less body fat.&lt;br /&gt;
* Archery damage is now a bit more random.&lt;br /&gt;
&lt;br /&gt;
== 150121 New Tapestries! ==&lt;br /&gt;
* New tapestries are live&lt;br /&gt;
* Fixed a bug with winching catapults&lt;br /&gt;
* Converting mayors now check kingdom influence&lt;br /&gt;
* Possible fix for dislocation when dropping dirt in a vehicle&lt;br /&gt;
&lt;br /&gt;
== 150115 Tent issues, replacing missing boat locks ==&lt;br /&gt;
* Creatures may no longer be tamed or dominated if they are led by someone else than the one taming/dominating&lt;br /&gt;
* You should now always be able to pick up your own tents even if they are in water&lt;br /&gt;
* You no longer receive hunted status from catapulting same kingdom on enemy deeds&lt;br /&gt;
* Added to examine on boats with missing locks… “It looks like the lock has nearly rusted away, it should be replaced.”. Plus Added a “Replace Lock” as an option for players in above situation&lt;br /&gt;
&lt;br /&gt;
== 150107 Achievement triggers fix ==&lt;br /&gt;
* Many achievements should now trigger more properly&lt;br /&gt;
* Ballista damage was tweaked&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Marni</name></author>
		
	</entry>
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