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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mollsmolyneux</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mollsmolyneux"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Mollsmolyneux"/>
	<updated>2026-06-04T12:27:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=A_Guide_to_Early_Housing_in_Wurm&amp;diff=129190</id>
		<title>A Guide to Early Housing in Wurm</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=A_Guide_to_Early_Housing_in_Wurm&amp;diff=129190"/>
		<updated>2024-07-12T08:58:46Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: clicking the picture on the front page took you to a none existant page. I have now redirected it to the correct page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[A guide to early housing in Wurm]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Roadside&amp;diff=129187</id>
		<title>Roadside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Roadside&amp;diff=129187"/>
		<updated>2024-07-10T21:54:08Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Changed redirect target from Undefined historical settlement to Settlement:Roadside (JK Home)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Settlement:Roadside_(JK_Home)]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beesmoker&amp;diff=123293</id>
		<title>Beesmoker</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beesmoker&amp;diff=123293"/>
		<updated>2022-06-22T10:42:57Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Changed redirect target from Bee Smoker to Bee smoker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bee smoker]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beesmoker&amp;diff=123292</id>
		<title>Beesmoker</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beesmoker&amp;diff=123292"/>
		<updated>2022-06-22T10:42:34Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Redirected page to Bee Smoker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bee Smoker]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hedge&amp;diff=73725</id>
		<title>Hedge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hedge&amp;diff=73725"/>
		<updated>2012-07-08T18:33:44Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Redirected page to Hedges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hedges]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73724</id>
		<title>Rare item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rare_item&amp;diff=73724"/>
		<updated>2012-07-08T13:59:13Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
''...This is a very rare and interesting version of the item.''&lt;br /&gt;
&lt;br /&gt;
Rare items were introduced in an update, Thursday, 29 March 2012. &lt;br /&gt;
&lt;br /&gt;
Players may occasionally succeed in creating rare, [[supreme item|supreme]] or even [[fantastic item|fantastic]] items. These tools are faster, weapons do more damage, and armour protects a bit better. This may also happen as you improve or polish items and rare items may turn into even rarer items. Constructing new items using rare materials may turn the unfinished item into a rare item. Rare guard towers spawn more guards, for instance. More functionality will be added over time.&lt;br /&gt;
&lt;br /&gt;
You get approximately 1 chance of 50% each hour to create a rare item.&lt;br /&gt;
&lt;br /&gt;
[[File:rare_items.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Rare tools go faster. For example, a 57.41 ql whetstone had a 12 second use while a rare 57.41 ql whetstone took 11.9 seconds.&lt;br /&gt;
*Rare weapons hit harder.&lt;br /&gt;
*Rare armor protects more.&lt;br /&gt;
*Locks are harder to pick&lt;br /&gt;
*Lockpicks break less and aid picking&lt;br /&gt;
*Containers (including boats) are harder to pick&lt;br /&gt;
*Arrows hit harder and miss less&lt;br /&gt;
*Bows hit harder and miss less&lt;br /&gt;
*All items get higher default price depending on rarity&lt;br /&gt;
*Ships sail faster (up to max so good only for fewer people)&lt;br /&gt;
*Carts move faster&lt;br /&gt;
*Yo-yos and Dolls succeed more&lt;br /&gt;
*Fishing poles dmg less and have better odds at rare fish&lt;br /&gt;
*General tools are faster&lt;br /&gt;
*Fires heat up faster and stay lit longer.&lt;br /&gt;
*Altars get bonus to normal affects and alignment during prayers and sermons&lt;br /&gt;
*Food gives more nutrition&lt;br /&gt;
*Drinks are more potent&lt;br /&gt;
*Gems store more favor&lt;br /&gt;
*War machines do more damage&lt;br /&gt;
*Healing items has better effect&lt;br /&gt;
*Signs have a few more letters&lt;br /&gt;
*[[Horse shoe]]s improve speed&lt;br /&gt;
*[[Butchering knife|Butchering knives]] increase [[meat]] yield and item ql&lt;br /&gt;
*[[Sacrificing]] rares gives 99% [[nutrition]], [[water]] and [[food]]&lt;br /&gt;
*Rare [[grooming brush]]es take 12.5% less damage&lt;br /&gt;
*Rare [[rock shard]]s can create [[whetstone]]s with slightly higher QL than the shard&lt;br /&gt;
*A rare [[toolbelt]] has 1 more slot than the equivalent normal [[toolbelt]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Rare items, graphically appear the same as regular items, however, they will have the &amp;quot;rare&amp;quot; prefix.&lt;br /&gt;
*Sometimes rare items create their own categories in inventory lists. For example, if you have 5 longswords in a pile, and 2 are rare, you would see longsword (3x) and rare long sword (2x). Other times, items like sprouts for example, will all appear under the regular sprouts category. This has been said to be true for logs as well.&lt;br /&gt;
*Rare items can be combined into larger weights, for items that can normally combined (make sure the active item is at the top of the list), but this seems to usually cause the rare status to disappear.&lt;br /&gt;
*Throwing rare materials into a [[bulk storage bin]] will cause the items to lose their rare status.&lt;br /&gt;
*Rare ore has been seen to make rare lumps.&lt;br /&gt;
*All types of item can become 'rare', but not all of them have advantages coded for them.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/ Rare Item Reports on the Wurm Forum]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/59948-rare-item-reports/page__st__20#entry592357 Manny explains rare item timer and effects of rare items]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pig_food&amp;diff=73601</id>
		<title>Pig food</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pig_food&amp;diff=73601"/>
		<updated>2012-06-30T21:40:32Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: olive oil failing does produce pig food&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''Smelly food, edible only by pigs.''&lt;br /&gt;
&lt;br /&gt;
'''Pig food''' is the byproduct from failing [[dye]]. It is used for cooking and for feeding [[pig]]s.&lt;br /&gt;
It is also edible by the player, but it will almost never fill up the hunger bar, nor raise nutrition.&lt;br /&gt;
&lt;br /&gt;
Pig food can be used as an ingredient in [[stew]], [[casserole]] and [[meal]] as a spice, provided it is searing hot. If other ingredients reach searing hot before the pig food does, it will not be cooked.&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Pig food is no longer the by product of failing to produce [[juice]] &amp;lt;s&amp;gt;or [[olive oil]]&amp;lt;/s&amp;gt;. This change occurred in one of the April 2012 updates.&lt;br /&gt;
There is no confirmation that failure to make [[dye]] produces pig food at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dev&amp;diff=73595</id>
		<title>Dev</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dev&amp;diff=73595"/>
		<updated>2012-06-30T12:48:34Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
==The Founding Developers==&lt;br /&gt;
Wurm Online was originally created by [[User:Rolf|Rolf Janssen]] (Rolf) and [[User:Notch|Markus Persson]] (Notch). Up until 2007 Notch and Rolf continued to work together on the game; developing the client and server sides respectively. In 2007 Notch retired, but Rolf continued working on the game and created the Client Development Team to continue improving the client.&lt;br /&gt;
&lt;br /&gt;
==What do Devs do?==&lt;br /&gt;
Developers are responsible for a vast array of things from fixing bugs to creating graphics, maintaining the website, managing sysadmin and much more. They directly affect the game by making changes to code, adding content, and altering how things work. While Rolf remains the sole Server Developer, he has expanded the client team with volunteers. Until early 2011 Rolf was the only employee of OneTooFree AB, but recently he has employed two additional developers, Haradur and Wox.  On October 12, 2011, OneTwoFree AB was renamed Code Club AB (www.codeclub.se).&lt;br /&gt;
&lt;br /&gt;
=== Employed Developers ===&lt;br /&gt;
* '''[[User:Rolf|Rolf]] - Founder / Server programming'''&lt;br /&gt;
* Haradur - Client developer&lt;br /&gt;
* Wox - Lead Art Developer&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Developers ===&lt;br /&gt;
==== Client ====&lt;br /&gt;
* [[User:Dashiva|Dashiva]] - Client Developer&lt;br /&gt;
* [[User:Budda|Budda]] - Client Developer&lt;br /&gt;
* [[User:Wollschaf|Wollschaf]] - Lead Client Developer&lt;br /&gt;
* Saytheb - Client Developer&lt;br /&gt;
==== Art ====&lt;br /&gt;
* [[User:Saroman|Saroman]] - Art Developer&lt;br /&gt;
* [[User:Kinoss|Kinoss]] - Art Developer&lt;br /&gt;
==== Other ====&lt;br /&gt;
* [[User:Egal|Egal]] - Server admin&lt;br /&gt;
* [[User:Gurubear|Gurubear]] - Webmaster and Music&lt;br /&gt;
* Stargrace - PR Manager&lt;br /&gt;
* [[User:Zcul|Zcul]] a.k.a. Andreas - Server Developer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Retired Developers, Thanks guys! ===&lt;br /&gt;
* '''[[User:Notch|Notch]] - Founder / Client programmer'''&lt;br /&gt;
* [[User:DragonM|DragonM]] - Coordinator, client development team&lt;br /&gt;
* Jake Lear - Artist&lt;br /&gt;
* Inventor - Artist&lt;br /&gt;
* Ron Smits - Server programmer&lt;br /&gt;
* [[User:Mortimar|Mortimar]] - Content Manager / Graphics&lt;br /&gt;
* Mrbloodworth - Lead Art developer&lt;br /&gt;
* [[User:Kilean|Kilean]] a.k.a Haraldstern - Client programmer&lt;br /&gt;
* [[User:Athero|Athero]] - Art developer&lt;br /&gt;
* Taliesin a.k.a [[User:Doughboy|Doughboy]] - Sound Developer&lt;br /&gt;
* [[User:Wintermute|Wintermute]] - Client developer&lt;br /&gt;
* [[User:Cryptik|Cryptik]] - Client Developer&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73587</id>
		<title>Historical:Metal scrap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73587"/>
		<updated>2012-06-28T19:47:05Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Removed}}&lt;br /&gt;
[[CDB|Main]] :: [[:Category:Skills|Skills]] :: [[Smithing]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Until 14. March 2012, created from failing to make a metal item. &lt;br /&gt;
&lt;br /&gt;
Cool it down to hot or cooler and re-heat it to [[glowing]] hot to melt it back into metal lumps. The [[quality]] of the scrap is 1/10th quality of the original lump.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Smithing items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73586</id>
		<title>Historical:Metal scrap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73586"/>
		<updated>2012-06-28T19:46:44Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] :: [[:Category:Skills|Skills]] :: [[Smithing]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Removed}}&lt;br /&gt;
&lt;br /&gt;
Until 14. March 2012, created from failing to make a metal item. &lt;br /&gt;
&lt;br /&gt;
Cool it down to hot or cooler and re-heat it to [[glowing]] hot to melt it back into metal lumps. The [[quality]] of the scrap is 1/10th quality of the original lump.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Smithing items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73585</id>
		<title>Historical:Metal scrap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Metal_scrap&amp;diff=73585"/>
		<updated>2012-06-28T19:45:56Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Removed}}&lt;br /&gt;
&lt;br /&gt;
Until 14. March 2012, created from failing to make a metal item. &lt;br /&gt;
&lt;br /&gt;
Cool it down to hot or cooler and re-heat it to [[glowing]] hot to melt it back into metal lumps. The [[quality]] of the scrap is 1/10th quality of the original lump.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Smithing items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Removed_feature&amp;diff=73584</id>
		<title>Category:Removed feature</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Removed_feature&amp;diff=73584"/>
		<updated>2012-06-28T19:45:35Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Created page with &amp;quot;Main Page / Removed feature  Category for removed features from Wurm Online. These are features that were once in Wurm Online, but have since...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[:Category:Removed feature|Removed feature]]&lt;br /&gt;
&lt;br /&gt;
Category for removed features from Wurm Online. These are features that were once in Wurm Online, but have since being removed in updates.&lt;br /&gt;
&lt;br /&gt;
Add '''&amp;lt;nowiki&amp;gt;{{Removed}}&amp;lt;/nowiki&amp;gt;''' to a page to have it listed here.&lt;br /&gt;
&lt;br /&gt;
[[Category:Settlements]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Removed&amp;diff=73583</id>
		<title>Template:Removed</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Removed&amp;diff=73583"/>
		<updated>2012-06-28T19:43:35Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: Created page with &amp;quot;&amp;lt;div {{boxstyle|width=600px|bgcolor=#EEE|bordercolor=#000|align=center}} &amp;gt;  '''Removed feature'''  The feature described here has been removed fr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div {{boxstyle|width=600px|bgcolor=#EEE|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Removed feature|Removed feature]]'''&lt;br /&gt;
&lt;br /&gt;
The feature described here has been removed from Wurm Online. &lt;br /&gt;
This page is retained only for historical purposes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Removed feature]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;See [[:Category:Removed feature]] for a list of features using this template. [[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Flattening&amp;diff=73447</id>
		<title>Guides:Flattening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Flattening&amp;diff=73447"/>
		<updated>2012-06-23T14:03:02Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Guides|Guides]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Flattening''' is the [[digging]] process of making a [[tile]] flat. A tile is considered flat when all four corners of the tile are of the same height, which can be seen by examining tile borders. If all 4 borders around a tile are reported as &amp;quot;level&amp;quot;, the tile is flat.&lt;br /&gt;
&lt;br /&gt;
== How to flatten a tile ==&lt;br /&gt;
&lt;br /&gt;
You can go about flattening a tile using 2 methods: manual and automatic. While &amp;quot;automatic&amp;quot; sounds nice, it's actually quite a bit more complicated to get right than doing it manually until you get the hang of it.&lt;br /&gt;
&lt;br /&gt;
=== The automatic way ===&lt;br /&gt;
&lt;br /&gt;
The automatic way is to use the '''Flatten''' command by right-clicking on a tile with your [[shovel]] activated. If the tile is too steep to stand on, you can still use flatten successfully from an adjacent tile.&lt;br /&gt;
&lt;br /&gt;
'''Note''': You cannot flatten a corner which is shared with a tree tile (or other immovable object). If it says &amp;quot;some corner can't be raised&amp;quot; then this is why.&lt;br /&gt;
&lt;br /&gt;
In a nutshell, the flatten command takes dirt from high corners and and puts them on lower ones than the calculated average from the server zero-plane. The zero-plane is the lowest point possible in wurm, where digging further would result in you falling through the world. This plane is absolutely flat, and all dirt and rock heights are calculated from this plane by means of simple addition. This sounds a bit abstract, I know, but read on and all will be explained.&lt;br /&gt;
&lt;br /&gt;
==== An example ====&lt;br /&gt;
Imagine that you are on the continent of flatland on flatten flats. This imaginary land has no slopes whatsoever, anywhere, and no water. You are standing in the middle of one tile in this land with a cart containing 40 dirts.You walk over to one of the 4 corners on that tile and drops 10 dirt on it from the cart. It now has a height of 10 dirt. Next, you repeat the procedure on the other 3 corners and suddenly you have a tile that is elevated 10 dirts above the rest of flatland. The height of each corner is 10.&lt;br /&gt;
&lt;br /&gt;
*Corner 1: 10&lt;br /&gt;
*Corner 2: 10&lt;br /&gt;
*Corner 3: 10&lt;br /&gt;
*Corner 4: 10&lt;br /&gt;
&lt;br /&gt;
Ok, now imagine that you decide to mess things up by digging up 5 dirt from one of the corners and put them on one of the 3 others. This could result in...&lt;br /&gt;
&lt;br /&gt;
*Corner 1: 5&lt;br /&gt;
*Corner 2: 10&lt;br /&gt;
*Corner 3: 15&lt;br /&gt;
*Corner 4: 10&lt;br /&gt;
&lt;br /&gt;
But you realize that doing this was retarded, and want the tile flat again. You ''could'' just dig up the extra 5 dirt from corner 3 again and drop them on corner 1 and it would be taken care of, but instead of that you position yourself on the tile and select &amp;quot;flatten&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== How it works ====&lt;br /&gt;
&lt;br /&gt;
What the game now does is calculate the height of your tile's corners based off the absolute zero plane of the game, in the example above the zero plane is the continent of flatland, so... 5+10+15+10=40. Divide that by 4 corners and you get, surprise, 10! So, the game now knows that the target height for the 4 corners is 10 dirts each, and begins to gradually take dirt from those corners ''above'' the target height and put it on the corners ''below'' it. It will continue to do this until one of the following conditions are met upon which it will stop:&lt;br /&gt;
&lt;br /&gt;
* The tile is flat&lt;br /&gt;
* The tile corners have run out of dirt to make it completely flat (this will happen if the calculated average corner height isn't divisable by 4). Add extra dirt or dig away the surplus, then try again.&lt;br /&gt;
* It tries to alter a corner which is connected to a tile with an obstruction on it. The most common are [[tree]], [[clay]], [[marsh]] and [[moss]].&lt;br /&gt;
* It tries to alter a corner which is obstructed by a wall of any type.&lt;br /&gt;
* It tries to alter a corner which would create a slope that is steeper than your digging skill * 3.&lt;br /&gt;
* It hits rock in a corner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the instance of case 2 above, there is dirt either missing or too much of it to make the tile completely flat. As stated, if the sum of the heights of the corners is a multiple of four, then the tile can be flattened. Otherwise, there are 1-3 dirt extra that prevent it from being completely even. The different results are listed below:&lt;br /&gt;
&lt;br /&gt;
* If there is 1 extra dirt, you attempt to assemble.&lt;br /&gt;
* If there are 2 extra dirt:&lt;br /&gt;
** If the dirts are on the same corner (0-0-0-2), you attempt to assemble once.&lt;br /&gt;
*** In this case, '''the tile is not flattened completely'''. You must flatten again to finish.&lt;br /&gt;
** Otherwise, if you have at least one dirt in your inventory, you attempt to fill twice.&lt;br /&gt;
** Otherwise, you attempt to assemble twice.&lt;br /&gt;
* If there are 3 extra dirts, you attempt to fill.&lt;br /&gt;
&lt;br /&gt;
'''Assemble''' means you attempt to dig one dirt on a high corner. If you can carry an additional dirt, the message &amp;quot;You assemble some dirt from a corner.&amp;quot; is displayed and you gain one dirt. Otherwise, the message &amp;quot;If you could carry one more dirt pile, one more corner could be levelled&amp;quot; is displayed.&lt;br /&gt;
&lt;br /&gt;
'''Fill''' means you attempt drop one dirt on a low corner. If you have a dirt to drop, the message &amp;quot;You use some of the dirt in one corner.&amp;quot; is displayed and you lose one dirt. Otherwise, the message &amp;quot;If you carried some dirt, it would be used to fill the 1 corners that need it&amp;quot; is displayed.&lt;br /&gt;
&lt;br /&gt;
If the flattening action successfully flattened the tile completely, the message &amp;quot;The ground is flat here.&amp;quot; will be displayed. If this message is not displayed, you either failed to perform an assemble or fill, or it was a 0-0-0-2 spread.&lt;br /&gt;
&lt;br /&gt;
==== Flattening time ====&lt;br /&gt;
&lt;br /&gt;
The action time is based on the height difference in &amp;quot;dirts&amp;quot; between the highest and lowest corners of the tile. The time is 9 seconds plus an additional 10 seconds for every 4 dirts difference. Examples:&lt;br /&gt;
&lt;br /&gt;
* 0 = &amp;quot;The ground is flat now.&amp;quot;&lt;br /&gt;
* 1..3 = 9 secs&lt;br /&gt;
* 4..7 = 19 secs&lt;br /&gt;
* 8..11 = 29 secs&lt;br /&gt;
* 12..15 = 39 secs&lt;br /&gt;
* 16..19 = 49 secs&lt;br /&gt;
* etc&lt;br /&gt;
&lt;br /&gt;
Examples of tiles that would give 9 seconds flattening time (the number below is the height difference):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0---1 or 0---3 or 0---0 &lt;br /&gt;
|   |    |   |    |   |&lt;br /&gt;
1---2    3---3    0---3&lt;br /&gt;
 (2)      (3)      (3)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manual flattening ===&lt;br /&gt;
&lt;br /&gt;
Manual flattening is the act of making an area flat through manually [[digging]] and dropping [[dirt]]. While the process requires more interaction by the digger, it is vastly superior when flattening large areas of land.&lt;br /&gt;
&lt;br /&gt;
==== How to do it ====&lt;br /&gt;
&lt;br /&gt;
# Pick a single corner as your reference (you could place a [[small barrel]] or another [[container]] on it so you know the reference corner if you wish).&lt;br /&gt;
# Stand on this corner and right-click on a [[tile border]] linking to another corner you wish to adjust.&lt;br /&gt;
# If the message reads &amp;quot;the slope is &amp;lt;number of dirts&amp;gt; steep '''towards''' you, the other corner is higher than your reference corner, and you'll need to walk over to it and dig it down by the specified amount.&lt;br /&gt;
# If the message reads &amp;quot;the slope is &amp;lt;number of dirts&amp;gt; steep '''away''' from you, the other corner is lower than your reference corner and needs to be filled up.&lt;br /&gt;
# Once the tile border reports &amp;quot;level&amp;quot;, walk over to the corner you've adjusted and use it as your new reference corner. Since the level between it and your old reference corner is level, they're at the same height. Now look for a new slope to adjust and repeat the procedure as before.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Understand that the world is made up of pillars, and that the tiles are merely thin textures stretched out from the pillar's highest points. When you dig or drop dirt, all you do is adjust the height of the pillar (ie, a corner) you are standing nearest. When digging, all that matters are the corners. Tiles only matter when you use the &amp;quot;flatten&amp;quot; command, in which case the selected tile only decides which 4 corners (or pillars) should be compared to eachother and adjusted. Otherwise, ''forget about the tiles, only think about the corners''. Also, never forget that when digging and dropping dirt, it doesn't matter where you click, '''only where your feet are located'''.&lt;br /&gt;
&lt;br /&gt;
Using a combination of manual and automatic flattening is usually the best idea once you've gotten the hang of how the system works, but until you do you may find it easier to rely on manual flattening.&lt;br /&gt;
&lt;br /&gt;
The limitations of manual flattening is, of course, that it may take more time and interaction to complete, and also is subject to dirt flow. Dirt flow is what happens when you try to drop dirt on a corner with a slope diagonally that exceeds 40 in steepness (For example: You're dropping dirt northeast, then slopes N+W or E+S shouldn't be higher then 40 together). When using the &amp;quot;flatten&amp;quot; command, dirt flow ''does not apply'' and you can use it to create extreme slopes by the use of a technique known as [[Guides/FlatRaising|flatraising]]&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
When flattening stand on the lowest corner. Standing on the higher ones might get you some fall damage and that stops the flattening timer to prevent you dying from it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Unified_Republic_of_Roadside&amp;diff=73420</id>
		<title>Settlement:Unified Republic of Roadside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Unified_Republic_of_Roadside&amp;diff=73420"/>
		<updated>2012-06-21T13:57:43Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Unified Republic of Roadside&lt;br /&gt;
|motto=Welcome to Roadside, you'll never leave.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=URRSEmperor&lt;br /&gt;
|population=8+&lt;br /&gt;
|allies= &lt;br /&gt;
*[[Jenn-Kellon]]&lt;br /&gt;
*[[Roadside]]&lt;br /&gt;
|enemies=&lt;br /&gt;
* [[Mol-Rehan]]&lt;br /&gt;
* [[HOTS]]&lt;br /&gt;
}}&lt;br /&gt;
'''This was Roadside's second incarnation located on the JK home server, for the subsequent incarnation of Roadside founded by the original members see [[Roadside]]. For the continuation of URRS see [[United Republic of the Red Sun]]'''&lt;br /&gt;
&lt;br /&gt;
==Village Description==&lt;br /&gt;
The Unified Republic of Roadside (URRS) was a size 10 village located near the peat field close to the [[Roadside (JK Home)|Old Roadside]], it was founded in response to the changes which enabled the home servers to be raidable. Pentaxpilot and Ayesha believed that the village would have to move to protect itself from the possible attack that could occur. &lt;br /&gt;
&lt;br /&gt;
The village did not last more than two months, being founded on the 27/04/09 and disbanded on the 18/06/09, as the members of the village were moving to the new freedom server.&lt;br /&gt;
&lt;br /&gt;
==Village Members==&lt;br /&gt;
&lt;br /&gt;
===Emperor of Roadside===&lt;br /&gt;
*[[Player:URRSEmperor |URRSEmperor ]]&lt;br /&gt;
&lt;br /&gt;
===Senators of Roadside===&lt;br /&gt;
*[[Player:Ayesha|Ayesha]]&lt;br /&gt;
*[[User:Magic|Magic]] '''[Mason], [Miner], [Trollslayer], [Handyman], [Digger], [Tanner], [Excavator], [Farmer], [Repairman], [Carpenter]'''&lt;br /&gt;
*[[User:Mollsmolyneux|Mollsmolyneux]] '''[Carpenter], [Renowned Carpenter], [Handyman], [Trollslayer], [Tanner], [Fine Carpenter]'''&lt;br /&gt;
*[[Player:Pentaxpilot|Pentaxpilot]]&lt;br /&gt;
&lt;br /&gt;
===Citizens of Roadside===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Agra|Agra]]&lt;br /&gt;
*[[Player:Magest|Magest]]&lt;br /&gt;
*[[Player:Headlune|Headlune]] [Vynoran Priest]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Komataguri&amp;diff=73419</id>
		<title>Player:Komataguri</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Komataguri&amp;diff=73419"/>
		<updated>2012-06-21T13:43:56Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Komataguri is a player on the Jenn-Kellon home server, he was once an overseer at [[Broken Hills]] and is now on the Council of [[Roadside (JK Home) | Roadside]].&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Komataguri&amp;diff=73418</id>
		<title>Player:Komataguri</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Komataguri&amp;diff=73418"/>
		<updated>2012-06-21T13:43:29Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Komataguri is a player on the Jenn-Kellon home server, he was once an overseer at [[Broken Hills]] and is now on the Council of [[Roadside (JK Home| Roadside]].&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Roadside&amp;diff=73417</id>
		<title>Settlement:Roadside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Roadside&amp;diff=73417"/>
		<updated>2012-06-21T13:42:32Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
'''This was Roadside's third incarnation located on the Freedom Independence, for the current incarnation of Roadside, see [[Cliff Side]].'''&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Roadside&lt;br /&gt;
|motto=Welcome to Roadside, you'll never leave.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=Thejanitor&lt;br /&gt;
|population=17&lt;br /&gt;
|allies=&lt;br /&gt;
Freedom Isles&lt;br /&gt;
----&lt;br /&gt;
*Blue Moon Mountain&lt;br /&gt;
*Crystal Bay&lt;br /&gt;
*Crystal City&lt;br /&gt;
*Crystal River&lt;br /&gt;
*Lynx Lake&lt;br /&gt;
*Nation Of Grizzlam&lt;br /&gt;
*Stonehold&lt;br /&gt;
*The Buttered Bread&lt;br /&gt;
|enemies=&lt;br /&gt;
N/A&lt;br /&gt;
----&lt;br /&gt;
*Thiefs&lt;br /&gt;
*KOSs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Village Description==&lt;br /&gt;
&lt;br /&gt;
This is Roadside's current and third incarnation located on Freedom server, for the previous incarnations of Roadside, see [[Roadside (JK Home)]] and [[Unified Republic of Roadside]].Roadside was planted by Thejanitor on the 18th of June 2009 at 5:09:39 PM, and managed by the Mayor, and the Co-Mayors. &lt;br /&gt;
&lt;br /&gt;
The village was disbanded when the three Co-Mayors lost interest in the game. For the continuation of Roadside on Freedom see [[Cliff Side]], a village established close to the original location and run by a former JKH member [[Player:Felthanne|Felthanne]]. &lt;br /&gt;
&lt;br /&gt;
==Village Members==&lt;br /&gt;
&lt;br /&gt;
===Mayor===&lt;br /&gt;
* [[Player:Thejanitor|Thejanitor]] - ''[[Titles#Special titles|Dragonslayer]], [[Carpenter]], [[Lumberjack]], [[Handyman]], [[Titles#Special titles|Trollslayer]], [[Excavator]], [[Titles#Special titles|Giantslayer]]''&lt;br /&gt;
&lt;br /&gt;
===Co-Mayors===&lt;br /&gt;
* [[Player:Magic|Magic]] - ''[[Digger]], [[Miner]], [[Handyman]], [[Mason]], [[Titles#Special titles|Trollslayer]], [[Tanner]], [[Blacksmith]], [[Farmer]], [[Excavator]], [[Repairman]], [[Carpenter]]''&lt;br /&gt;
* [[Player:Mollsmolyneux|Mollysmolyneux]] - ''[[Carpenter]], [[Titles#Special titles|Trollslayer]], [[Tanner]], [[Handyman]], [[Renowned Carpenter]], [[Fine Carpenter]], [[Lumberjack]], [[Repairman]], [[Titles#Special titles|Giantslayer]]''&lt;br /&gt;
&lt;br /&gt;
====Priests====&lt;br /&gt;
* [[Player:Vpreist|Vpreist]] - ''[[Fishing]], [[Norn]]''&lt;br /&gt;
* [[Player:Magest|Magest]]&lt;br /&gt;
&lt;br /&gt;
===Citizens===&lt;br /&gt;
* AnonymousBro&lt;br /&gt;
* Aurin&lt;br /&gt;
* Cheesemaker&lt;br /&gt;
* [[Player:Chjees|Chjees]] - ''[[Farmer]], [[Miner]], [[Titles#Special titles|Giantslayer]], [[Titles#Special titles|Trollslayer]], [[Digger]], [[Carpenter]], [[Excavator]], [[Lumberjack]], [[Handyman]]\Handywoman, [[Mason]]''&lt;br /&gt;
* Fizzgig - ''IRobot''&lt;br /&gt;
* [[Player:Gabriel|Gabriel]] - ''[[Titles#Special titles|Giantslayer]], [[Digger]] - Dirtslayer''&lt;br /&gt;
* Grizzlybear&lt;br /&gt;
* Meg&lt;br /&gt;
* Nerath&lt;br /&gt;
* [[Player:Nmds|Nmds]]&lt;br /&gt;
* [[Player:Rael|Rael]]&lt;br /&gt;
* [[Player:Roland|Roland]]&lt;br /&gt;
* [[Player:Shadowrend|Shadowrend]]&lt;br /&gt;
* Shifty&lt;br /&gt;
* [[Player:Skitz|Skitz]]&lt;br /&gt;
* [[Player:Usafpararescue|Usafpararescue]] - ''Ballz of Steel, Spamo Artist''&lt;br /&gt;
* Vaylon - ''[[Handyman]]''&lt;br /&gt;
* [[Player:Vel|Vel]] - ''[[Miner]], [[Digger]], [[Trollslayer]]''&lt;br /&gt;
* [[Player:Gisewindblade|Gisewindblade]] - ''[[Digger]], [[Trollslayer]]''&lt;br /&gt;
&lt;br /&gt;
==Village External Links==&lt;br /&gt;
&lt;br /&gt;
[http://www.roadsidevillage.co.uk/ Roadside Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73385</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Achievements&amp;diff=73385"/>
		<updated>2012-06-20T12:13:26Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The achievement system was added May 31st, 2012.&lt;br /&gt;
&lt;br /&gt;
To access your achievements, open the main menu and click on &amp;quot;Achievement Window&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Separate achievement records are kept on each server.  Travelling between servers will change the contents of a player's achievement window.&lt;br /&gt;
&lt;br /&gt;
==List of known Achievements==&lt;br /&gt;
===Achievements===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Abstinence || You wouldn't mind something to eat. Really really really. || Silver || Fasting.&lt;br /&gt;
|-&lt;br /&gt;
| Almost impossible || You've manufactured something really special || Diamond || Create a fantastic item.&lt;br /&gt;
|-&lt;br /&gt;
| Amost as good as an Axe || There's always a way to bring down a tree. || Silver || Cut down a tree with something other than an axe.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Care || How nice of you to feed your pet || Silver || Feed ANY animal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;boat type&amp;quot; Sailor || Look, it floats! || Silver || Enter different types of boats as commander.&lt;br /&gt;
|-&lt;br /&gt;
| Be Gentle Please || You won a spar, hooray! || Silver || Win a spar&lt;br /&gt;
|-&lt;br /&gt;
| Bread Maker || You can bake! || Silver || Bake a [[bread]]&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achivement was fixed&lt;br /&gt;
|-&lt;br /&gt;
| Citizen || Congratulations! You've joined your first settlement! || Silver || Become a citizen of a settlement &lt;br /&gt;
|-&lt;br /&gt;
| Deep Pockets || You can't possibly carry more || Silver || Be encumbered and try to pick up something&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer || You've killed the Red Dragon || Gold || Be engaged in combat with the red [[dragon]] when it dies&lt;br /&gt;
|-&lt;br /&gt;
| Epic helper || You did your part in helping the gods advance on their journey on Valrei. || Silver || Contribute towards a mission on one of the Epic servers.&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional craftsmen || You can do really fine things || Silver || Improve an item from  under 50.00ql to above 50.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Founder || There's nothing like home || Silver || Found a deed&lt;br /&gt;
|-&lt;br /&gt;
| Free Hugs || You're the cuddly type || Silver || Use emote [[emote|smile]] on another player&lt;br /&gt;
|-&lt;br /&gt;
| Gravedigger || You put the dead to rest. || Silver || [[Digging#Burying|Bury]] a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| Good Work || You excel in improving things || Silver || Succeed improving to a QL above your skill&lt;br /&gt;
|-&lt;br /&gt;
| Hauler || You've worked hard today. || Silver || Stop dragging a cart(?)&lt;br /&gt;
|-&lt;br /&gt;
| Horse Whisperer || You communicate with them. || Silver || Use the 'wave'-[[emote]] on a [[horse]]&lt;br /&gt;
|-&lt;br /&gt;
| Improve || There! That makes it better. || Silver || Successful improving&lt;br /&gt;
|-&lt;br /&gt;
| Just a Cold || Sniffle. You've got a cold. || Silver || Get [[diseased]] (counter seems to go up each 30 mins)&lt;br /&gt;
|-&lt;br /&gt;
| Last Rope || The more the merrier || Silver || Lead 3 animals at same time&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Goat || Wow, you can really climb heights || Silver || Go even higher up than the &amp;quot;Went up a Hill&amp;quot; achievement.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Eater || Welp, don't have any space left now. *BURP* || Silver || Eat to 99 % food / Wait for food to decrease from 99% to 98%?&lt;br /&gt;
|-&lt;br /&gt;
| On the path to perfection || You are soon at the highest level of creation || Gold || Improve an item from  under 90.00ql to above 90.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Oops, that went wrong || Hope it didn't break. || Silver || Failed improving&lt;br /&gt;
|-&lt;br /&gt;
| Out At Sea || Hope you're not out of your depth. || Silver || Sailing in deep waters?&lt;br /&gt;
|-&lt;br /&gt;
| Overdosed on Acupuncture || Those thorns give deadly prickles || Silver || Die from [[thorn]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Popular Joe || You have many friends! || Silver || Add a friend&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of excellence || You manage to improve yourself || Silver || Improve an item from  under 70.00ql to above 70.00ql&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || You crafted something which is better than everything there ever was before || Silver || Improve an item past the previous maximum for an item of that type on the entire server.&lt;br /&gt;
|-&lt;br /&gt;
| Settler || A house is like a heart just bigger. || Silver || Finish a [[house]] (Complete the last [[wall]])&lt;br /&gt;
|-&lt;br /&gt;
| Singing While Eating || Who was that cook? || Silver || Eat high ql food&lt;br /&gt;
|-&lt;br /&gt;
| Sore Bottom || Ok that horse got me pretty far, now where's my farmer's salve || Silver || Ride a long time.&lt;br /&gt;
|-&lt;br /&gt;
| The First || You're all alone here! || Silver || The first person on a server&lt;br /&gt;
|-&lt;br /&gt;
| Tossed Dwarf || Nobody dares to throw you around and you're hoping nobody watched you fly helplessly through the air this time || Silver || Get thrown&lt;br /&gt;
|-&lt;br /&gt;
| Tower Builder || You finished the guard tower. Will you finally be safe now? || Silver || Build a [[guard_tower|guard tower]]&lt;br /&gt;
|-&lt;br /&gt;
| Tree Hugger || You plant trees. || Silver || Plant a [[sprout]].&lt;br /&gt;
|-&lt;br /&gt;
| Trucker || You drove that cart really far. || Silver || .&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker || You keep souls to rest and the world free from rotting corpses. || Silver || [[Digging#Burying|Bury]] 100 corpses.&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer || Yow how to move around || Gold || Travel a far distance.&lt;br /&gt;
|-&lt;br /&gt;
| Went up a Hill || The view is pretty up here || Silver || Going to a high altitude.&lt;br /&gt;
|-&lt;br /&gt;
| Wet Feet || It's cold. It's wet. I don't like it. || Silver || Take a swim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kill Counters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Achievement&lt;br /&gt;
! Description&lt;br /&gt;
! Rarity&lt;br /&gt;
! How to Unlock&lt;br /&gt;
|-&lt;br /&gt;
| All Hell || You've held your ground against the Hell creatures || Gold || Kill all hell mobs. [[Hell scorpious]],[[hell horse]] and [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Bear Hunt || You've killed the bear || Silver || Kill a [[bear]].&lt;br /&gt;
|-&lt;br /&gt;
| Becalmer || You've killed a angry creature || Silver || Kill an [[Animal conditions|angry]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Bisons || You've killed the bison || Silver || Kill a [[bison]].&lt;br /&gt;
|-&lt;br /&gt;
| Bovine Master || You slay bovine like none other || Silver || Kill a [[cow]].&lt;br /&gt;
|-&lt;br /&gt;
| Crocodiles Killed || You need them shoes, belts and bags || Silver || Kill a [[crocodile]].&lt;br /&gt;
|-&lt;br /&gt;
| Debugger || You've killed the bug. Thank you. || Silver || Kill a [[cave bug]].&lt;br /&gt;
|-&lt;br /&gt;
| Deer Killed || You've killed the dear deer|| Silver || Kill a [[deer]].&lt;br /&gt;
|-&lt;br /&gt;
| Dog Life || You put dogs out of their misery || Silver || Kill a [[dog]].&lt;br /&gt;
|-&lt;br /&gt;
| Fire Extinguisher || You're the nemesis of Lava creatures || Gold || Kill 5 [[lava spider]]s or 5 [[lava fiend]]s&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Slayer || You've killed the goblin || Silver || Kill a [[goblin]].&lt;br /&gt;
|-&lt;br /&gt;
| Hello Goodbye || You've killed the Hell Scorpius || Silver || Kill a [[Hell scorpious]].&lt;br /&gt;
|-&lt;br /&gt;
| Hellova fight || You've killed Hell Horse || Silver || Kill a [[hell horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Apprentice || Deers are easy to hunt || Silver || Kill 20 [[deer]]s&lt;br /&gt;
|-&lt;br /&gt;
| Kill the pig || You require pork || Silver || kill a [pig].&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Infiltration || You've killed an enemy kingdom creature || Silver || Kill a creature belonging to an enemy kingdom&lt;br /&gt;
|-&lt;br /&gt;
| Lava Fiends Killed || You've killed the lava fiend || Silver || Kill a [[lava fiend]].&lt;br /&gt;
|-&lt;br /&gt;
| Lava Spiders Killed || You've killed the lava spider || Silver || Kill a [[lava spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Meoww! || Wild Cats try to put up a fight || Silver || Kill a [[wild cat]].&lt;br /&gt;
|-&lt;br /&gt;
| Mercykiller || You've killed a diseased creature || Silver || Kill a [[Animal conditions|diseased]] animal.&lt;br /&gt;
|-&lt;br /&gt;
| Off Horse! || You slay horses || Silver || Kill a [[horse]].&lt;br /&gt;
|-&lt;br /&gt;
| Pheasant Hunt || You've killed the pheasant || Silver || Kill a [[pheasant]].&lt;br /&gt;
|-&lt;br /&gt;
| Rat Race || The rat race has begun! || Silver || Kill a [[rat]].&lt;br /&gt;
|-&lt;br /&gt;
| Rrreoww! || Mountain Lions try to put up a fight || Silver || Kill a [[mountain lion]].&lt;br /&gt;
|-&lt;br /&gt;
| Silencer || You've killed a raging creature || Silver || Kill a [[Animal conditions|raging]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Procastination || You've killed a slow creature || Silver || Kill a [[Animal conditions|slow]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Champ || You've killed a champion creature || Silver || Kill a [[Animal conditions|champion]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Fiercity || You've killed a fierce creature || Silver || Kill a [[Animal conditions|fierce]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of The Lurker || You've killed a lurking creature || Silver || Kill a [[Animal conditions|lurking]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Meek || You've killed a scared creature || Silver || Kill a [[Animal conditions|scared]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of the Sly || You've killed a sly creature || Silver || Kill a [[Animal conditions|sly]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Soilent Green || You've killed a greenish creature || Silver || Kill a [[Animal conditions|greenish]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Speedfighter || You've killed an alert creature || Silver || Kill an [[Animal conditions|alert]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Spiders Killed || You've killed a spider || Silver || Kill a [[spider]].&lt;br /&gt;
|-&lt;br /&gt;
| Tastes like Chicken || You know how to get crocodile meat || Silver || Kill 20 [[crocodile]]s&lt;br /&gt;
|-&lt;br /&gt;
| To hell with it || You've killed the Hell Hound || Silver || Kill a [[Hell hound]].&lt;br /&gt;
|-&lt;br /&gt;
| Willbreaker || You've killed a hardened creature || Silver || Kill a [[Animal conditions|hardened]] creature.&lt;br /&gt;
|-&lt;br /&gt;
| Wolves killed || You're a wolf slayer || Silver || Kill a [[black_wolf|wolf]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/62522-achievement-reports-for-the-wiki/ Achievement Reports on the Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Valrei_item&amp;diff=63800</id>
		<title>Valrei item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Valrei_item&amp;diff=63800"/>
		<updated>2011-04-17T19:07:16Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Valrei item, known only to be butchered from a Sol Demon, is presently found on the Test Server and is expected to feature on the Epic Server. The use of this item is unknown, but it may be used in a revised religion system to somehow interact or access [[Valrei]], domain of the Gods.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/V]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Test_of_Hemisphere_Differences_in_Vineyards&amp;diff=63799</id>
		<title>Test of Hemisphere Differences in Vineyards</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Test_of_Hemisphere_Differences_in_Vineyards&amp;diff=63799"/>
		<updated>2011-04-17T19:07:05Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Cooking]] / [[Beverages]] / [[Grapes]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a test conducted by Cranialwizard consist of the question of whether or not a player may take a sprout from a blue grape bush in the southern hemisphere and plant it in the northern to grow blue grapes, or the opposite, taking a green grape sprout and planting it in the southern hemisphere to grow green grapes in a naturally blue-grape area. This is the general information that the Wurm public and the wiki has released: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blue grapes are harvested from [[grape|grape bushes]] in the southern half of a map. They are used in creating blue grapes [[juice]] for making red [[wine]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Likewise:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Green grapes are harvested from grape bushes in the northern half of a map. They are used in creating green grapes juice for making white wine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Location and Time Started ==&lt;br /&gt;
Cranialwizard's vineyards are located in the Northern Hemisphere in Golden Valley, just to the slight Northeast of New Dawn. For relative pinpoint, the vineyard is just east of Zephyr's Villa, along a road near the Portals to Premium servers.&lt;br /&gt;
&lt;br /&gt;
No exact date was recorded as of when the test was started, but it was the Wurm year of 1007, at the end of the grape season, sadly, so the test must run until the Wurm year of 1008 during Raven's starfall. An approximate estimate of when the bushes were planted would be July 22nd, 2010.&lt;br /&gt;
&lt;br /&gt;
== Test Setup ==&lt;br /&gt;
In one closed area of the vineyard, 5 grape sprouts from the south end of the map were tested, and 5 grape sprouts from the northern end on the other side of the fence. The rest of the vineyard was planted with sprouts with no real designation, so these sprouts are presumed to give off green grapes.&lt;br /&gt;
&lt;br /&gt;
These [[Grape]] bushes are constantly being pruned and picked for sprouts, and will not reach the old and shriveled age because of the constant care. Every 6 hours of real life, they are checked upon to remove sprouts and to prune them back to very old stage.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
As of far, Grapes are not in season, so this test is still underway, and no results have been yielded.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/T]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Speed_Cooking_Guides&amp;diff=63796</id>
		<title>Guides:Speed Cooking Guides</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Speed_Cooking_Guides&amp;diff=63796"/>
		<updated>2011-04-17T19:06:33Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===[[Player:Madt|Madt]]'s guide to speed cooking===&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
===[[Player:Christian|Christian]]'s good guide to speed cooking===&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players' wrists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
===[[Player:Jayz|Jayz]]'s speed cooking guide===&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Quebec&amp;diff=63794</id>
		<title>Settlement:Quebec</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Quebec&amp;diff=63794"/>
		<updated>2011-04-17T19:06:08Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:QCEmb.jpg]] This is under Construction. [[File:QCEmb.jpg]]&lt;br /&gt;
&lt;br /&gt;
This deed is South of FM at 32X-49Y and is still under construction like this page (^.-)&lt;br /&gt;
&lt;br /&gt;
Vive le Quebec Libre !!!!&lt;br /&gt;
&lt;br /&gt;
Plans for this page:&lt;br /&gt;
     -History of the deed and Characters that live on it&lt;br /&gt;
     -Pictures, everyone likes pictures&lt;br /&gt;
     -Certain Info that i've found out and tested over timer, such as a comparison study on enchants, such as CoC VS CoC-WoA&lt;br /&gt;
     -Deed Layout and future projects.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/Q]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Porridge_Tips&amp;diff=63793</id>
		<title>Historical:Porridge Tips</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Porridge_Tips&amp;diff=63793"/>
		<updated>2011-04-17T19:05:59Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===BOB Auer's porridge===&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put 3 grains and water in a sauce pan&lt;br /&gt;
* Wait until they are glowing from heat&lt;br /&gt;
* Continue this until you have no grains left &lt;br /&gt;
&lt;br /&gt;
You will get much skill for that at lower level. I cooked 14 sauce pans of porridge and get 2,6 skill in hot food cooking.&lt;br /&gt;
[[Category: Babel/P]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:New_Player_Help_Center&amp;diff=63791</id>
		<title>Settlement:New Player Help Center</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:New_Player_Help_Center&amp;diff=63791"/>
		<updated>2011-04-17T19:05:36Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''New Player Help Center''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Is a developing village near the SS side of First light on the Free to play Server&lt;br /&gt;
*Is devoted to helping new players&lt;br /&gt;
*We are based on fun and causal gameplay and community efforts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Members'''&lt;br /&gt;
*Alawen&lt;br /&gt;
*Mbf&lt;br /&gt;
*SodaPop&lt;br /&gt;
*Inuruk&lt;br /&gt;
&lt;br /&gt;
'''We Have'''&lt;br /&gt;
*Small house with bed&lt;br /&gt;
*Fenced in area&lt;br /&gt;
*4+ carts&lt;br /&gt;
*Forage&lt;br /&gt;
*Oven&lt;br /&gt;
*Ponds&lt;br /&gt;
*horse&lt;br /&gt;
&lt;br /&gt;
'''We are working on'''&lt;br /&gt;
*Public workshop/storage building&lt;br /&gt;
*Guest house&lt;br /&gt;
*recruiting&lt;br /&gt;
*signs in ND&lt;br /&gt;
*lamps around our village area&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/N]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Mount_Samling&amp;diff=63790</id>
		<title>Settlement:Mount Samling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Mount_Samling&amp;diff=63790"/>
		<updated>2011-04-17T19:05:21Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|Black page}}&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hopes_End&amp;diff=63789</id>
		<title>Settlement:Hopes End</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hopes_End&amp;diff=63789"/>
		<updated>2011-04-17T19:05:09Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hopes End is a 36x36 deed with 1/4 castle 1/4 farm and 1/2 houses and docks. Hopes End takes on players if they are pay-to-play or f2p if PMed in advance. Hopes End is owned by minimusmaximus, nervesplitter and zelda.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/H]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:HFC_with_Poolsclosed&amp;diff=63788</id>
		<title>Guides:HFC with Poolsclosed</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:HFC_with_Poolsclosed&amp;diff=63788"/>
		<updated>2011-04-17T19:04:57Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===[[Player:Poolsclosed|Poolsclosed]]'s guide to HFC===&lt;br /&gt;
* Light the Stone [[forge]]. ('''NOT''' [[Stone oven]])&lt;br /&gt;
* Place 7x [[frying pan]], 7x [[sauce pan]], and all the meat you have inside of a [[backpack]] inside the forge.&lt;br /&gt;
* Filet 2x 1.20 kg cooked meat and 2x 0.90 kg cooked meat resulting 14x 0.30 kg Filet of cooked meat.&lt;br /&gt;
* Add 0.001 kg water and 1x Filet of cooked meat in each sauce pan.&lt;br /&gt;
* Add 1x cooked meat and 1x Filet of cooked meat in each frying pan.&lt;br /&gt;
* Collect the resulting [[stew]] and [[gulasch]] for use in [[Animal taming]].&lt;br /&gt;
* Rinse and repeat.&lt;br /&gt;
&lt;br /&gt;
The idea is to use your hunting kills or the butchered remains of other people's kills carelessly left on the road for your own hot food cooking skill gain. This method works well when doing smithing or mining because only the Filet action uses the action timer. It is recommended to store quantities of food in backpacks so as to avoid inadvertent cooking. Use of a Stone [[forge]] instead of a [[Stone oven]] makes the result more difficult, resulting in increased skill gain. This method is an effective way to gain hot food cooking skill at any level. This method also will work with fish and their associated Filets, or in quantities other than what is described above. The mechanism by which this works is that using two separate meat types makes the dish cook faster. For example, a whole cooked meat and a Filet of cooked meat will turn into stew much more quickly than just using 2x Filet of cooked meat.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/H]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Branding&amp;diff=63785</id>
		<title>Branding</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Branding&amp;diff=63785"/>
		<updated>2011-04-17T19:04:00Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some animals including horses, cows, bulls, pigs and pheasants can be branded using a [[branding iron]]. Branding works only when on a deed you are a member of. Once branded, examining the animal shows the village it belongs to and allows members of that village to lead it, no matter where it is.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Heat the branding iron to searing or glowing hot.&lt;br /&gt;
* Make sure you and the animal are within the deed you are a member of.&lt;br /&gt;
* Activate the branding iron, right-click the animal, and select ''Brand''.&lt;br /&gt;
* After use, the branding iron appears to lose 0.10Quality instead of taking actual damage.&lt;br /&gt;
&lt;br /&gt;
Messages given when branding:&lt;br /&gt;
: ''You prepare to brand [animal, e.g. Young fat horse].''&lt;br /&gt;
: ''Determined, you raise your branding iron.''&lt;br /&gt;
: ''The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.''&lt;br /&gt;
&lt;br /&gt;
When examining the animal after branding, it will say: &amp;quot;It has been been branded by and belongs to the settlement of [Settlement].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once branded, members of that village can lead the animal, no matter where it is.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/B]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Bone_mountain&amp;diff=63784</id>
		<title>Settlement:Bone mountain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Bone_mountain&amp;diff=63784"/>
		<updated>2011-04-17T19:03:49Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bone Mountain is a village created by Swordwrath. Ripper helps run the village. It's a new village right so there are few villagers. Most of the villagers are inactive right now though. Marbro is the 1st official villager. If you would like to join, PM me, Swordwrath, or Ripper, in the game. Have a happy wurm life!&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/B]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Volume&amp;diff=63783</id>
		<title>Volume</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Volume&amp;diff=63783"/>
		<updated>2011-04-17T19:03:41Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Volume''' is a measure of how much space an item takes up.  In Wurm the word 'volume' typically refers to numbers for capacity of containers, rather than taking up visual space or effecting movement.&lt;br /&gt;
&lt;br /&gt;
In Wurm, volume is measured in liters (L), and used mostly to measure liquids and bulk storage.  This is different from [[weight]], which players become familiar with first, since the player inventory is based on weight.&lt;br /&gt;
&lt;br /&gt;
Many [[container|containers]] accept liquids, and some accept solids or liquids.  Those that accept liquids have their capacity measured by volume, including solid items placed inside.  This can be deceptive, however, since the number displayed is still the weight and not the volume.  Only in bulk bins does the &amp;quot;weight&amp;quot; column in the container window actually mean &amp;quot;volume&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For example: A small bucket can hold 12L of water, and those 12L weight 12kg in a player's inventory.  If a solid items are placed in the bucket instead, and those items have different weight and volume per unit, the bucket may contain more or less than 12kg in a player's inventory when full.  This difference is due to density. &lt;br /&gt;
&lt;br /&gt;
==Density==&lt;br /&gt;
'''This is an advanced topic and not of great use to new players'''&lt;br /&gt;
&lt;br /&gt;
Some items weigh more per volume than others.  '''Density (weight per volume, kg/L)''' is useful for measuring how well items store in volumetric containers, especially [[bulk storage bin|bulk storage bins]] and [[food storage bin|food storage bins]].  Higher density means that for each kilogram, less capacity is consumed in the bulk bin.&lt;br /&gt;
&lt;br /&gt;
For example: planks are more than twice as dense as logs, and woodscraps far more than that, so sawing a bulk bin full of logs will result in a bulk bin half-full of planks and woodscraps, even though the total weight remains the same.&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/V]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Black_Scythe_Castle&amp;diff=63782</id>
		<title>Black Scythe Castle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Black_Scythe_Castle&amp;diff=63782"/>
		<updated>2011-04-17T19:02:47Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It was a castle near FL on the Golden Valley server. Now there is nothing left...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Mayor: &lt;br /&gt;
&lt;br /&gt;
[[Player:Xalmas|Xalmas]]&lt;br /&gt;
&lt;br /&gt;
Friends:&lt;br /&gt;
&lt;br /&gt;
[[Player:Leonida|Leonida]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/B]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=AstroResearch_1&amp;diff=58538</id>
		<title>AstroResearch 1</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=AstroResearch_1&amp;diff=58538"/>
		<updated>2010-08-24T09:52:27Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: category at last&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[Astronomy and geography]] / '''AstroResearch 1'''&lt;br /&gt;
&lt;br /&gt;
Created by [[User:Helge|Helge]]&lt;br /&gt;
----&lt;br /&gt;
===Intro===&lt;br /&gt;
&amp;lt;font style=&amp;quot;font-size: 8pt;&amp;quot;&amp;gt;Day of Awakening, week 2 of the Raven's starfall, 986&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yesterday night, when I looked up in the sky, I started wondering about the Wurm universe.&amp;lt;br&amp;gt;&lt;br /&gt;
I wondered if I could find the rotation center of the sky and Martin got caught by the same kind of thoughts.&amp;lt;br&amp;gt;&lt;br /&gt;
The situation developed and we decided to find out some clear facts about this virtual universe and the planet of Wurm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I started taking pictures, clipping them together to get some trails on the stars. Martin and I made some calculations and discussed the results.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Astronomy and geography]]&lt;br /&gt;
----&lt;br /&gt;
===Rotation center of the sky===&lt;br /&gt;
&lt;br /&gt;
Finding the rotation center was quite simple.&amp;lt;br&amp;gt;&lt;br /&gt;
First, a look directly up in the sky, facing magnetic north. This picture was taken by clipping many pictures into one:&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.helges.dk/wurm/pics/050529_-_around0000_-_N_straightup_-_stars_going_towards_south.png&amp;lt;br&amp;gt;&lt;br /&gt;
By looking at the picture we surprisingly concluded that the visible rotation center was somewhere near the western horizon, and not north or south as on earth.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then, a look straight west, a little above the horizon:&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.helges.dk/wurm/pics/050529_-_around0200-0300_-_W_-_stars_going_counter_clockwise_-_01.png&amp;lt;br&amp;gt;&lt;br /&gt;
This picture clearly shows that the rotation center is directly towards magnetic west.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Conclusions:'''&amp;lt;br&amp;gt;&lt;br /&gt;
 * Wurm's geographic north (rotation center) is towards Wurm's magnetic west.&lt;br /&gt;
 * Sun rises in magnetic north (geo. east), travels around magnetic east (geo. south)  and sets in magnetic south (geo. west).&lt;br /&gt;
 * Sky rotates counter-clockwise around the visible rotation center.&lt;br /&gt;
 * We're located on the geographicaly north hemisphere of the Wurm planet (magneticaly west).&lt;br /&gt;
&lt;br /&gt;
'''Some thoughts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
The Wurm planet must be in the middle of a pole switch, which explains why the magnetic poles are messed up compared to the geographic poles.&amp;lt;br&amp;gt;&lt;br /&gt;
This has happened several times in earth's history with regular intervals. On earth, this can be seen in the magnetic patterns in the minerals on the bottom of the oceans.&amp;lt;br&amp;gt;&lt;br /&gt;
Pole switches are when North becomes south and south becomes north.&amp;lt;br&amp;gt;&lt;br /&gt;
The pole switch theory also explains very well why the birds seem to have trouble navigating. Pole switching normally makes the magnetic field of a planet very unstable, and both Martin and I wonder why the dangerous radiation from the sun doesn't hurt us.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Astronomy and geography]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Latitude and current axis pitch===&lt;br /&gt;
&lt;br /&gt;
Next we wanted to find out was our latitude and the current axis pitch of the Wurm planet.&amp;lt;br&amp;gt;&lt;br /&gt;
This required quite some calculations, and the results may not be very accurate because they were based on some estimations of a tree height.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First thing to find out was the angle per pixel scale, and for that we used simple trigonometry.&lt;br /&gt;
Notch has once said that a tree in Wurm is approximately 12m high. Reading the distance to the nearest tree was no problem - it's just a matter of counting tiles and using pythagoras.&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.helges.dk/wurm/pics/050529_-_W_horizontal.png&amp;lt;br&amp;gt;&lt;br /&gt;
Then we had to find the exact rotation center and distance to the horizon in pixels (to calculate the angle). To find the horizon we simply used the same distance in pixels from a top of a distant mountain as on the photo above (photo aboce was taken looking directly west with eyes aligned on the horizon).&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.helges.dk/wurm/pics/050529_-_around0200-0300_-_W_-_stars_going_counter_clockwise_-_02.png&amp;lt;br&amp;gt;&lt;br /&gt;
Finding the axis pitch was quite easy after we found the latitude. We just looked straight up and took a picture when the time was 12:00, calculated the angle to the sun.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Astronomy and geography]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
 * Latitude (angle of rotation center): 17°&lt;br /&gt;
http://www.helges.dk/wurm/pics/latitude001.png&lt;br /&gt;
 * Maximum solar altitude: 72°, west horizon (18° from being vertical).&lt;br /&gt;
 * Axis pitch: 35°&lt;br /&gt;
http://www.helges.dk/wurm/pics/axis_pitch001.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Astronomy and geography]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Final comment===&lt;br /&gt;
&lt;br /&gt;
Wurm is a very strange and interresting planet. Even though it's in the middle of a pole switch and the current axis pitch is around 35° (which would be absolutely fatal for the life on planet earth), it is full of life and very habitable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Astronomy and geography]]&lt;br /&gt;
----&lt;br /&gt;
Helge&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Brown_Bear_Cove&amp;diff=58476</id>
		<title>Settlement:Brown Bear Cove</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Brown_Bear_Cove&amp;diff=58476"/>
		<updated>2010-08-21T13:19:27Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
'''Brown Bear Cove''' was a small [[Settlement|village]] located on the [[Server_Types#Home_Server|Home Server]], about twenty minutes north of [[Newtown]].  It was named after the large amount of [[Brown Bear]]s that inhabit the area and the small cove which the village centers around.  Brown Bear Cove was [[deed]]ed as a [[Settlement|homestead]] while the three [[#Citizens|citizens]] gathered enough currency to purchase a village deed.  They never did.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
* [[Player:Maincorpse|Maincorpse]]&lt;br /&gt;
* [[Player:Tigiot|Tigiot]]&lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
* BEWAREZ OF SHARKZ (Maincorpse's house)&lt;br /&gt;
* Surplusxmas's Forest Home&lt;br /&gt;
* Brown Bear Cove Shed&lt;br /&gt;
* Tigiot's House&lt;br /&gt;
&lt;br /&gt;
=== Brown Bear Inn ===&lt;br /&gt;
The citizens of Brown Bear Cove also managed [[Brown Bear Inn]], an eight tile building, which also served as a [[Hot food cooking|food]] [[Personal Merchant|merchant]], safe haven, and resting place about 22 to 25 minutes north of Newtown on the [[highway]].  Brown Bear Inn was under construction at the time of the [[Wurmageddon]].&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
(Click Thumbnails for larger versions.)&lt;br /&gt;
=== The Cove ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove002.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove003.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove003.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove004.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove004.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove005.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove005.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove006.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove006.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove007.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove007.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_cove008.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_cove008.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The View ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_view001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_view001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_view002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_view002.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_view003.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_view003.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Paths ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_path001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_path001.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Shed ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_shed001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_shed001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_shed002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_shed002.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Maincorpse's House ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_mcorpse001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_mcorpse001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_mcorpse002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_mcorpse002.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Surplusxmas' House ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_sxmas001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_sxmas001.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Farm ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_farm001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_farm001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_farm002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_farm002.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_farm003.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_farm003.gif]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Cave ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_homecave001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_homecave001.gif]&lt;br /&gt;
[http://wurm.surplusxmas.net/images/brownbearcove/bbc_homecave002.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_homecave002.gif]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
=== The Iron Mine ===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wurm.surplusxmas.net/images/brownbearcove/bbc_ironmine001.png http://wurm.surplusxmas.net/images/brownbearcove/thumbs/bbc_ironmine001.gif]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Neighboring Towns ==&lt;br /&gt;
* [[Cliffside]]&lt;br /&gt;
* [[Zealots Refuge|Zealots' Refuge]]&lt;br /&gt;
* [[Oakplace]]&lt;br /&gt;
* [[Newtown]]&lt;br /&gt;
* [[Lion's Head]]&lt;br /&gt;
* [[Kyara]]&lt;br /&gt;
* [[Donny's Place]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cheyenne_Mountain&amp;diff=58475</id>
		<title>Settlement:Cheyenne Mountain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cheyenne_Mountain&amp;diff=58475"/>
		<updated>2010-08-21T13:18:53Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
Upkeep disbanded Apr 1, 2007 8:35:34 PM&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
* [[Zealots Refuge]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Darashurth&amp;diff=58474</id>
		<title>Settlement:Darashurth</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Darashurth&amp;diff=58474"/>
		<updated>2010-08-21T13:18:27Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
&amp;lt;center&amp;gt;http://draconicspires.com/wurm/images/header.jpg&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Local Information ==&lt;br /&gt;
&lt;br /&gt;
Located on the east side of the highway between [[Lion's Head]] and [[Rockcliff]] Darashurth is within reach of clay, iron, tar and gold. Local trees are mostly pine and there is a high density of wolves and bears. Just north of the main deed is the Darashurth Estates homestead which provides housing for visitors from wild.&lt;br /&gt;
&lt;br /&gt;
==Citizenry==&lt;br /&gt;
&lt;br /&gt;
Darashurth does not accept citizens at this time. The only exception to this is players that are temporarily on home from wild, or home alts of wild players, conditions do apply. &lt;br /&gt;
&lt;br /&gt;
[[Player:Levedara|Levedara]] ~ Founder ~ Currently on Wild&amp;lt;br&amp;gt;&lt;br /&gt;
Allessendressa ~ Mayor&lt;br /&gt;
&lt;br /&gt;
=== Members from wild ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| [[Player:Sempar|Sempar]] || WL main&lt;br /&gt;
|-&lt;br /&gt;
| JcRiotz || BL alt&lt;br /&gt;
|-&lt;br /&gt;
| Crimsonbrood || BL alt&lt;br /&gt;
|-&lt;br /&gt;
| Spuda || WL main, currently on wild&lt;br /&gt;
|-&lt;br /&gt;
| Asurmen || WL main&lt;br /&gt;
|-&lt;br /&gt;
| Versveth || BL alt, currently on wild&lt;br /&gt;
|-&lt;br /&gt;
| Schweet || WL main, currently on wild&lt;br /&gt;
|-&lt;br /&gt;
| Krawuzi || BL alt&lt;br /&gt;
|-&lt;br /&gt;
| Deego || WL alt&lt;br /&gt;
|-&lt;br /&gt;
| [[Player:Fuel|Fuel]] || WL main, currently on wild&lt;br /&gt;
|-&lt;br /&gt;
| [[Player:Genghiskahn|Genghiskahn]] || WL main&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other citizens ===&lt;br /&gt;
&lt;br /&gt;
On deed&lt;br /&gt;
* Raidsoft&lt;br /&gt;
* Daolveteran&lt;br /&gt;
* Seyss&lt;br /&gt;
* [[Player:Stuckey|Stuckey]]&lt;br /&gt;
* Katic&lt;br /&gt;
&lt;br /&gt;
Off deed&lt;br /&gt;
* Alvin &lt;br /&gt;
* Meatham&lt;br /&gt;
* Mausmane&lt;br /&gt;
* Jinxocculte ~ Moved to Wild&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Darashurth is proud to be allied with the following villages and will come to their aid in times of trouble. &lt;br /&gt;
&lt;br /&gt;
*Kyara&lt;br /&gt;
*Hammerfell&lt;br /&gt;
*Lion's Head&lt;br /&gt;
&lt;br /&gt;
The nearby homestead of Port Mexico farm and Darashurth estates are also allied and receive the full protection and support of the village.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
Darastryx Hurthi, or Daras`hurth is a s10 village, the name meaning Dragon's Fortress. It is said the founder has strong ties to the Goddess [[Libila]], and a [[HOTS]] tower stands along side the village. While the soldiers are enemies to the citizens of [[Jenn-Kellon]] they will not attack.&lt;br /&gt;
&lt;br /&gt;
This is also the site of the [http://www.draconicspires.com/wurm/tower.html  Niflheim] v2(please note niflheim v2 is not tied to the site, link for tribute purposes only).&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Dragons_Reach&amp;diff=58473</id>
		<title>Settlement:Dragons Reach</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Dragons_Reach&amp;diff=58473"/>
		<updated>2010-08-21T13:18:08Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
Dragon's Reach has been disbanded. [[Temple of the Severed Garden]] stands where it used to be.&lt;br /&gt;
&lt;br /&gt;
== The Location ==&lt;br /&gt;
&lt;br /&gt;
Dragon's Reach is West of [[Rockcliff]]. The coast can be followed the entire way from [[Rockcliff]] to Dragon's Reach. The Reach is a mere 15 minute walk from the Goblin Lake, where the [[Goblin Leader]] was slain. &lt;br /&gt;
&lt;br /&gt;
A mere 5 minute walk across the South valley is [[Niflheim]]. A short swim North North West takes one to [[Rhapzodys Island]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The People ==&lt;br /&gt;
&lt;br /&gt;
[[Player:Levedara|Levedara]] ~ Founder ~ Mayor &lt;br /&gt;
&lt;br /&gt;
Svartalf ~ Co-Founder ~ Citizen&lt;br /&gt;
&lt;br /&gt;
Drunkenrabbit ~ Citizen&lt;br /&gt;
&lt;br /&gt;
Sassi ~ Citizen&lt;br /&gt;
&lt;br /&gt;
Dufusthebig ~ Citizen&lt;br /&gt;
&lt;br /&gt;
Hober ~ Trader ~ Private&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What Dragon's Reach has to Offer ==&lt;br /&gt;
&lt;br /&gt;
The area is rich with [[Goblin]]s for hunting, many can be found along the shore, and guided tours to Goblin Lake can be provided.&lt;br /&gt;
&lt;br /&gt;
The reach has a Merchant selling weapons, armor and various tools, as well as high quality heavy meals. Silver Jewelery is available as well, perfect for gifts for those that matter! Various basic goods can be purchased as well, from seeds&lt;br /&gt;
&lt;br /&gt;
The Drunken Dragon Inn has enough [[bed]]s to house 8 guests, and every guest recieves a free meal. &lt;br /&gt;
&lt;br /&gt;
Dragon's Reach features [[Altar]]s Dedicated to all 3 White Light Gods.&lt;br /&gt;
&lt;br /&gt;
And of course, from the Reach one has access to [[Niflheim]].&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Fort_Mist&amp;diff=58472</id>
		<title>Settlement:Fort Mist</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Fort_Mist&amp;diff=58472"/>
		<updated>2010-08-21T13:17:07Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
*Information&lt;br /&gt;
&lt;br /&gt;
Fort Mist is a Small Fort Close to Mist by the lakeside, We currently have Copper, Iron and Silver Veins, We are a Deedless village and are creating a Tower, Terraformed by Rudie, Walls by Jakeo.&lt;br /&gt;
&lt;br /&gt;
*In Command&lt;br /&gt;
[[User:Rud13|Rud13]] &lt;br /&gt;
&lt;br /&gt;
*Second in Command&lt;br /&gt;
Jakeo&lt;br /&gt;
&lt;br /&gt;
*Citzens&lt;br /&gt;
Evil Jesus &amp;lt;br&amp;gt;&lt;br /&gt;
Mee &amp;lt;br&amp;gt;&lt;br /&gt;
Mechakirby &amp;lt;br&amp;gt;&lt;br /&gt;
Justin &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Facepunch&amp;diff=58471</id>
		<title>Settlement:Facepunch</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Facepunch&amp;diff=58471"/>
		<updated>2010-08-21T13:16:49Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
Facepunch is an online community [http://forums.facepunchstudios.com located here].&lt;br /&gt;
&lt;br /&gt;
==Current Village==&lt;br /&gt;
The current village was rapidly expanding, with about 15 houses and a few public structures. Currently most is decayed, but the situation (on an ideal peninsula) and the surroundings still provides a beautiful sight.&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The Facepunch village is located directly north of [[Northern Light]] and west of [[Lion's Head]].&lt;br /&gt;
&lt;br /&gt;
===Villagers===&lt;br /&gt;
Some of the people on this list may not still live in the village. &lt;br /&gt;
Updated 1/7/2007&lt;br /&gt;
&lt;br /&gt;
'''Town Elders'''&amp;lt;br /&amp;gt;&lt;br /&gt;
*Pvtryan&amp;lt;br /&amp;gt;&lt;br /&gt;
*DeMong&amp;lt;br /&amp;gt;&lt;br /&gt;
*Joudoki&amp;lt;br /&amp;gt;&lt;br /&gt;
*Andrew&amp;lt;br /&amp;gt;&lt;br /&gt;
*Scribbles&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Citizens'''&amp;lt;br /&amp;gt;&lt;br /&gt;
*Marstuno&amp;lt;br /&amp;gt;&lt;br /&gt;
*Lothaen&amp;lt;br /&amp;gt;&lt;br /&gt;
*Knarfmiyeh&amp;lt;br /&amp;gt;&lt;br /&gt;
*Trickss&amp;lt;br /&amp;gt;&lt;br /&gt;
*Plimmen&amp;lt;br /&amp;gt;&lt;br /&gt;
*Cheezycheeze&amp;lt;br /&amp;gt;&lt;br /&gt;
*Darkheart&amp;lt;br /&amp;gt;&lt;br /&gt;
*Eliasthecrimson&amp;lt;br /&amp;gt;&lt;br /&gt;
*Thatninja&amp;lt;br /&amp;gt;&lt;br /&gt;
*Dead&amp;lt;br /&amp;gt;&lt;br /&gt;
*Electrocuter&amp;lt;br /&amp;gt;&lt;br /&gt;
*Scribbles&amp;lt;br /&amp;gt;&lt;br /&gt;
*Bael&amp;lt;br /&amp;gt;&lt;br /&gt;
*Kabill&amp;lt;br /&amp;gt;&lt;br /&gt;
*Imbill&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
If I forgot you, sorry. Let me know.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
(Screenshots Here sometime)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Wave One===&lt;br /&gt;
Facepunch initially became involved in Wurm when a member by the name of Raloc posted a thread on the forum asking players to come and play. The thread was a success, and many people came to play. However, many of the people in the village couldn't decide where to set up camp. This happened about 6 months ago.&lt;br /&gt;
&lt;br /&gt;
===Wave Two===&lt;br /&gt;
Recently, another thread was posted on Facepunch, and has attracted many more people to Wurm. However, this time, many of the people that came to Wurm in the first wave were now experienced, and knew what to do. The first expedition to find the new lands set out under the lead of ElijahT and consisted of him, Joudoki, and Somebody.&lt;br /&gt;
&lt;br /&gt;
Later, Pvtryan, DeMong, Electrocuter, and Monkeyfun caught up with the first wave, and the two groups traveled together under the lead of Pvtryan to the ''promised lands.'' The spot that was chosen was inhabited by a few Facepunchers before, including Pvtryan, Andrew, Jeff, and Demong. It was soon abandoned.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions and Generalizations of Facepunchers==&lt;br /&gt;
*'''Facepunch Members are thieves.'''&lt;br /&gt;
This is not true; A few people from the facepunch community, who do not know the rules of the game and the community, have committed some crimes that have shed a negative light on facepunch.&lt;br /&gt;
&lt;br /&gt;
==Known Criminals==&lt;br /&gt;
*Dead - Stole items from Northern Light&lt;br /&gt;
*Heyimfrank - Stole items from Lion's Hand&lt;br /&gt;
&lt;br /&gt;
==Related Pages==&lt;br /&gt;
[[The_Promised_Lands|The Promised Lands - A journal by Joudoki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Gingerland&amp;diff=58470</id>
		<title>Settlement:Gingerland</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Gingerland&amp;diff=58470"/>
		<updated>2010-08-21T13:15:47Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== Gingerland ==&lt;br /&gt;
&lt;br /&gt;
Located on South Lake about 35min from NT. Set on a nice beach with an olive forest and a fishing pier.Locals have named the penninsula &amp;quot;Spider Island&amp;quot; (even though its not an island but w/e). The HS is jutting out of a hill and the digging of this is like a masterpiece in its self.&lt;br /&gt;
&lt;br /&gt;
It sits on a very nicely crafted man-made beach with conveniently located Iorn and Tin veins. The HS is completley walled in and has a bouncy trench all around with some parts reaching as much as 100 dirts steep. Inside there is my main house which is an odd shaped 3x4 and a 2x3 guest house for any tired hunters.&lt;br /&gt;
&lt;br /&gt;
== Founders == &lt;br /&gt;
&lt;br /&gt;
* [[User:Ginger|Ginger]]&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&lt;br /&gt;
* Building a new huge wooden house..in progress&lt;br /&gt;
* Making it look good (statues and such)&lt;br /&gt;
* Nothing else really&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
* [[Seaside]]&lt;br /&gt;
* [[Southport]]&lt;br /&gt;
* [[Orange County]]&lt;br /&gt;
* [[King]]&lt;br /&gt;
&lt;br /&gt;
== Screen Shots ==&lt;br /&gt;
&lt;br /&gt;
Coming very very soon.&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Izlid_Lenoel&amp;diff=58469</id>
		<title>Settlement:Izlid Lenoel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Izlid_Lenoel&amp;diff=58469"/>
		<updated>2010-08-21T13:14:45Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== For those who seek a reason in life... ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A size 5 Homestead founded by Dilzi.&amp;lt;br&amp;gt;&lt;br /&gt;
Leonal also resides there. Hence the name, Dilzi Leonal, spelt backwards. (Yes, I know, I made a mistake when typing Leonal's name backwards, but nothing can be done now.)&lt;br /&gt;
&lt;br /&gt;
== Residents ==&lt;br /&gt;
[[User:Dilzi|Dilzi]] - ''Mayor'' &amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Leonal|Leonal]] - ''Complicated to name what he is, hes like a person who lives there, but has no access to anything outside houses'' :P&lt;br /&gt;
&lt;br /&gt;
== Nearby Settlements == &lt;br /&gt;
[[Cliffside]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vires]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stabbish's Province]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lion's Head]]&amp;lt;br&amp;gt;&lt;br /&gt;
(Thats all I've seen)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Konoha_Gakure&amp;diff=58468</id>
		<title>Settlement:Konoha Gakure</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Konoha_Gakure&amp;diff=58468"/>
		<updated>2010-08-21T13:14:00Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== Description ==&lt;br /&gt;
A size 5 Homestead founded by [[User:Yamato|Yamato]].&amp;lt;br&amp;gt;&lt;br /&gt;
It is near Polish Village called [[Secret Village]].&amp;lt;br&amp;gt;&lt;br /&gt;
A lot of Cedar Trees, Pine Trees and Lemon Trees. Many water, Mines, Iron, Copper but not enough of animals. There are any Spiders, Scorpions, Lions, Dogs and Wolfs. Usually you can meet Chickens and Deers.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
Only one - Mayor, owner or how do you want call him - [[User:Yamato|Yamato]].&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
Minas Thirt&amp;lt;br&amp;gt;&lt;br /&gt;
[[Secret Village]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gdańsk&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Neighboring Towns ==&lt;br /&gt;
[[Lion's Head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Secret Village]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rockcliff]]&amp;lt;br&amp;gt;&lt;br /&gt;
Dark Wood&amp;lt;br&amp;gt;&lt;br /&gt;
[[Darashurth]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Neighboring Homesteads ==&lt;br /&gt;
Toni's Estate&amp;lt;br&amp;gt;&lt;br /&gt;
Vean's Place&amp;lt;br&amp;gt;&lt;br /&gt;
Minas Thirt&amp;lt;br&amp;gt;&lt;br /&gt;
Port Mexico&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lion%27s_Head&amp;diff=58467</id>
		<title>Settlement:Lion's Head</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lion%27s_Head&amp;diff=58467"/>
		<updated>2010-08-21T13:12:56Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
==Lion's Head- &amp;quot;Do unto others, before they do unto you&amp;quot;==&lt;br /&gt;
Lion's Head is a size ten village located along the coast south from [[Rockcliff]], along the northern highway, at the very base of Gold Mountain.  The area is rich in resources, being near Iron, Gold, copper, flint, clay, tar, and lots of Wood of all kinds. [[Brown Bear|Bears]], [[Black wolf|wolves]], [[Mountain Lion|mountain lions]], [[Wild Boar|wild boars]], [[Dog|dogs]], [[crocodile|crocodiles]] and [[huge spider|spiders]] are found frequently in the area.&lt;br /&gt;
&lt;br /&gt;
The city itself strives to be picturesque, and offers a majestic view of Gold Mountain.&lt;br /&gt;
&lt;br /&gt;
It is home to some of the more skilled and well known craftspeople on home server.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Lion's Head began as a thread on the [http://allboards.lionhead.com/index.php? Lionhead Studios forums].  The first settlement was located a short ways north of [[Newtown]], near the homesteads of [[Ruidean]] and [[Lake View]].  The plan was to found a deeded village, which was impossible in that location.  Therefore, after much discussion, a new location was decided on in the resource rich coast at the base of Gold Mountain (sometimes called Twin Peaks Mountain).  &lt;br /&gt;
&lt;br /&gt;
The brave pioneers loaded all their belongings upon several rafts, and began the long journey to the North, watching for bears with great vigilance.  The journey lasted several days, everyone moving slowly with their rafts and other burdens.  Some things were lost, including the entire set of blacksmith's equipment.  Several players were injured upon coming ashore, and one was killed due to the heavy concentration of wildlife in the area. &lt;br /&gt;
&lt;br /&gt;
Finally, the new location was picked, and the settlement quickly founded in the ruins of an older settlement.  They were soon to discover that this settlement was not quite abandoned, however.  The sole survivor of the previous town, Stingard, was still holding the fort. Rara was his name, and he was not exactly pleased to see a bunch of newbies building a town in his front yard.  However, what began as an unfortunate misunderstanding soon became a great boon of fortune, as Rara became one of the town's most valued members, bringing with him great experience and skill to guide the village in its infancy.  &lt;br /&gt;
&lt;br /&gt;
Since then, Lion's Head has grown into a significant trade center.  Its merchants have on offer all manner of goods, some of them extraordinarily rare and valuable.  &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
''Currently Active Members''&lt;br /&gt;
*[[Player:Ironlion|Ironlion]]- Founder/[[Mayor]]&lt;br /&gt;
*[[Player:Rara|Rara]]- Elder, Majordomo&lt;br /&gt;
*[[Player:Nubcaek|Nubcaek]]- Elder, Founder&lt;br /&gt;
*[[Player:Miggy|Miggy]]- Elder, Founder&lt;br /&gt;
*[[Player:Harmonixer|Harmonixer]]- Elder, Founder&lt;br /&gt;
*Svartalf- Elder&lt;br /&gt;
*Alessendressa&lt;br /&gt;
*Manieczek&lt;br /&gt;
*Neoxis&lt;br /&gt;
*Solar&lt;br /&gt;
*Dragonfell&lt;br /&gt;
*Franek&lt;br /&gt;
*Banana&lt;br /&gt;
*Leopater&lt;br /&gt;
*Nebumoth&lt;br /&gt;
*Lordfox&lt;br /&gt;
*Hurjolf&lt;br /&gt;
''&amp;quot;Legacy&amp;quot; Members''&lt;br /&gt;
*Raggs- Elder, Founder&lt;br /&gt;
*Ravek- Elder, Founder&lt;br /&gt;
*Slugfly&lt;br /&gt;
*Dreadhead&lt;br /&gt;
*Evillion&lt;br /&gt;
*Monde&lt;br /&gt;
*Solar&lt;br /&gt;
*Derobrash&lt;br /&gt;
*Apocryphite&lt;br /&gt;
''Honorary Citizens''&lt;br /&gt;
*[[Player:Levedara|Levedara]]&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
*The Tradehouses- located on the waterfront, most of the merchants are here&lt;br /&gt;
*Rara's Luxury Armour Shop- This place has high quality armour of all kinds, and is the only store on home that offers armour of this calibre.  Drake Hide, Steel plate, Iron Chain, 'specialty' chain, and Studded Leather.&lt;br /&gt;
*Gold Mountain Inn-  Here's the place to grab a cool drink, a hot meal, and a good night's sleep&lt;br /&gt;
*Off Topic Goods-  The home of the trader. (currently closed to the public due to excessive leeching/abuse)&lt;br /&gt;
&lt;br /&gt;
More info about this town here: http://www.wurmonline.com/forum/viewtopic.php?t=7096&amp;amp;start=0&lt;br /&gt;
==Neighboring Towns==&lt;br /&gt;
*[[Northern Light]]&lt;br /&gt;
*[[Zealots Refuge]]&lt;br /&gt;
*[[Newtown]]&lt;br /&gt;
*[[Cliffside]]&lt;br /&gt;
*[[Brown Bear Cove]]&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Donny's Place]]&lt;br /&gt;
*[[Rockcliff]]&lt;br /&gt;
*[[Darashurth]]&lt;br /&gt;
&lt;br /&gt;
==Alliances==&lt;br /&gt;
*[[Rockcliff]]&lt;br /&gt;
*[[Kyara]]&lt;br /&gt;
*[[Hammerfell]]&lt;br /&gt;
*[[Vires]]&lt;br /&gt;
*[[Darashurth]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lochside&amp;diff=58466</id>
		<title>Settlement:Lochside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lochside&amp;diff=58466"/>
		<updated>2010-08-21T13:12:44Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== Description ==&lt;br /&gt;
A developing size 5 [[Village]] not far from [[Newtown]] and [[Riverside]].  Developed by, and for new players, to help them learn the game, skills and a trade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
http://thomas.belandi.be/Lochside.jpg&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
We have a starter area nearby.  Applicants for [[citizen]]ship will be asked to work there.  Those showing enthusiasm and hard work will be invited to become [[citizen]]s.  Players not invited to become [[citizen]]s are welcome to continue in the area, and trade with the village.&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
[[Player:Shade|Shade]]&lt;br /&gt;
&lt;br /&gt;
== Elders ==&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
*[[Player:Ysildur|Ysildur]]&lt;br /&gt;
*[[Player:Naamah|Naamah]]&lt;br /&gt;
*[[Player:Danka|Danka]]&lt;br /&gt;
*[[Player:Karmien]]&lt;br /&gt;
*[[Player:Purp|Purp]]&lt;br /&gt;
*[[Player:Frangellica|Frangellica]]&lt;br /&gt;
*[[Player:Thaneofcawdor|Thaneofcawdor]]&lt;br /&gt;
*[[Player:Shadak|Shadak]]&lt;br /&gt;
&lt;br /&gt;
== Stores ==&lt;br /&gt;
&lt;br /&gt;
Lochside Gift Shoppe - Selling Ash, Pottery and Wooden goods.&lt;br /&gt;
&lt;br /&gt;
Lochside Pawn Shoppe - Selling miscellaneous tools and supplies.&lt;br /&gt;
&lt;br /&gt;
Lochside Garden Centre - Coming Soon.&lt;br /&gt;
&lt;br /&gt;
Farm Supplies - Coming Soon.&lt;br /&gt;
&lt;br /&gt;
Ironmongery - Coming Soon.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
PM Shade to discuss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Midway&amp;diff=58465</id>
		<title>Settlement:Midway</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Midway&amp;diff=58465"/>
		<updated>2010-08-21T13:12:07Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
'''Oh god, get in the water!'''&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&lt;br /&gt;
Founded Februrary 11th, 2007 at 9:02 AM.&lt;br /&gt;
A size 5 deed located a swim Northeast of Rockcliff, nestled on a cosy beach facing North to the ocean. The village does have plans to expand it's deed once enough funds are raised to do so. Midway sprang up fairly quickly as a village, and already has a fair amount of housing on the beachfront and into the forest behind.&lt;br /&gt;
&lt;br /&gt;
The beachfront is commonly referred to as Midway Beach, while Midway is the village as a whole, extending out to Joudoki's homestead outpost and Upper Midway.&lt;br /&gt;
&lt;br /&gt;
Midway is currently on neutral terms with all towns and all players.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
Midway was originally intended as a rest stop for those evacuating from the abandoned [[Facepunch]] settlement of Minge's Tirith. One would stop 'midway' on their way East to one of the new islands, fill up on food and drink, get directions, and then be on their way. However, things on the island did not go well for the settlers. There were feuds internally and externally, stolen items, trees that were cut down, animals slain mindlessly, and basically a large amount of griefing all around. Eventually, the new island was abandoned. &lt;br /&gt;
&lt;br /&gt;
The people, broken and scattered, now went their seperate ways. Midway was only one area that players went to for new refuge, now, weeks later, built up with a few houses and a working iron mine. &lt;br /&gt;
&lt;br /&gt;
==Citizens==&lt;br /&gt;
&lt;br /&gt;
Here is a list of citizens at Midway.&lt;br /&gt;
&lt;br /&gt;
'''Elders'''&lt;br /&gt;
* Mayor Demong&lt;br /&gt;
* Joudoki&lt;br /&gt;
* Darkheart&lt;br /&gt;
&lt;br /&gt;
'''The Citizenry'''&lt;br /&gt;
* Drkalinium&lt;br /&gt;
* Huntar&lt;br /&gt;
* Kinglouis&lt;br /&gt;
* Izzoalltheway&lt;br /&gt;
* Weaponace&lt;br /&gt;
* Darkavenger&lt;br /&gt;
* Marstuno&lt;br /&gt;
&lt;br /&gt;
'''The Highly Respected Peasantry (Non-citizens)'''&lt;br /&gt;
* Katilyn&lt;br /&gt;
* Treberif&lt;br /&gt;
* (Being in the &amp;quot;Peasantry&amp;quot; isn't a put-down, it's just for anyone who lives in Midway, or any citizen's alternate account in Midway, but is not a citizen due to the deed's limit.)&lt;br /&gt;
&lt;br /&gt;
====Close Settlements====&lt;br /&gt;
* [[Minge's Tirith]] (Dead)&lt;br /&gt;
* [[Fallen Dream]] (Fallen)&lt;br /&gt;
* [[Rockcliff]]&lt;br /&gt;
* [[Northern Light]]&lt;br /&gt;
* [[Lion's Head]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Mist&amp;diff=58464</id>
		<title>Settlement:Mist</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Mist&amp;diff=58464"/>
		<updated>2010-08-21T13:11:55Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== Mist Island ==&lt;br /&gt;
&lt;br /&gt;
Mist Island is the last island on the South-West of the Map.&lt;br /&gt;
It is a small island, with an ever-growing lava pit by the town.&lt;br /&gt;
&lt;br /&gt;
Mist Island is populated by Mist (Village), Virtue (homestead) and Misty Island Estates (Homestead).&lt;br /&gt;
&lt;br /&gt;
== Mist (Village) ==&lt;br /&gt;
&lt;br /&gt;
A reclusive town with extremely high standards for members. &amp;lt;br&amp;gt;&lt;br /&gt;
Mostly consisting of veteran players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== -Mayor- =====&lt;br /&gt;
Shazaam&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== -Elders- =====&lt;br /&gt;
Malvado&amp;lt;br&amp;gt;&lt;br /&gt;
Lex &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== -Citizens- =====&lt;br /&gt;
Kai&amp;lt;br&amp;gt;&lt;br /&gt;
Bismark&amp;lt;br&amp;gt;&lt;br /&gt;
Dedri&amp;lt;br&amp;gt;&lt;br /&gt;
Artashes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stores &amp;amp; Trade ==&lt;br /&gt;
Mist has a Merchant readily available on it's dock.&lt;br /&gt;
Items vary, but can consist of anything.&lt;br /&gt;
Please contact a member for details about an order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
Potential candidates for Citizenship should contact either : Shazaam or Malvado.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Moi%27Coh&amp;diff=58463</id>
		<title>Settlement:Moi'Coh</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Moi%27Coh&amp;diff=58463"/>
		<updated>2010-08-21T13:11:13Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
Moi'Coh has closed up and no one lives there anymore.&lt;br /&gt;
&lt;br /&gt;
== Mayor / Co-Mayor ==&lt;br /&gt;
 &lt;br /&gt;
[[Player:Bleth|Bleth]]  ** Moved to Wild ** &lt;br /&gt;
&lt;br /&gt;
Azzu ** Moved to Wild **&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:New_Beginnin&amp;diff=58462</id>
		<title>Settlement:New Beginnin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:New_Beginnin&amp;diff=58462"/>
		<updated>2010-08-21T13:10:38Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
New Beginnin Homestead was held by [[Player:Kraegar | Kraegar]]'s alt [[Player:Ketchphrase | Ketchphrase]]. It was located close to [[Seaside]] village in a beautiful little cove.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/N]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:New_Found_Glory&amp;diff=58461</id>
		<title>Settlement:New Found Glory</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:New_Found_Glory&amp;diff=58461"/>
		<updated>2010-08-21T13:10:26Z</updated>

		<summary type="html">&lt;p&gt;Mollsmolyneux: mistake on my part can't read dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
''upkeep disbanded 6 Nov 2006''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''We Will Survive''&lt;br /&gt;
&lt;br /&gt;
New Found Glory, a wonderful little town found across the river north from Newtown.&lt;br /&gt;
&lt;br /&gt;
Although under repairs and construction presently, we are confident we will be thriving under the directions of our new mayor. When we have completed our work, please stop by and experience first hand our well-spirited and efficient paradise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Mayor:&lt;br /&gt;
Freelancer&lt;br /&gt;
&lt;br /&gt;
Elders:                                                                                       Tarius&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/N]]&lt;/div&gt;</summary>
		<author><name>Mollsmolyneux</name></author>
		
	</entry>
</feed>