<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Moumix</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Moumix"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Moumix"/>
	<updated>2026-06-04T03:48:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131348</id>
		<title>Delightful easter basket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131348"/>
		<updated>2026-04-10T06:50:37Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Delightfulleasterbasket.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.15 kg)&lt;br /&gt;
|creation=Obtained from digging up treasure from an ''[[Treasure map|Easter bunny map]]'' since the 2023 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A picturesque Easter basket, where colorful eggs, blooms, moss, and of course the Easter bunny create a scene of delight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item, that can contain several [[Decorative easter egg | Decorative easter eggs]]. &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
If you put 100 normal eggs in the basket, you get an option to exchange them for 1 dragon type egg.  The size of the egg you obtain is randomly chosen from the size of the eggs that are sacrificed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131347</id>
		<title>Delightful easter basket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131347"/>
		<updated>2026-04-10T06:49:55Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Delightfulleasterbasket.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.15 kg)&lt;br /&gt;
|creation=Obtained from digging up ''[[Treasure map|Easter bunny map]]'' since the 2023 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A picturesque Easter basket, where colorful eggs, blooms, moss, and of course the Easter bunny create a scene of delight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item, that can contain several [[Decorative easter egg | Decorative easter eggs]]. &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
If you put 100 normal eggs in the basket, you get an option to exchange them for 1 dragon type egg.  The size of the egg you obtain is randomly chosen from the size of the eggs that are sacrificed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131346</id>
		<title>Delightful easter basket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131346"/>
		<updated>2026-04-10T06:49:05Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Delightfulleasterbasket.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.15 kg)&lt;br /&gt;
|creation=Obtained from digging up ''[[Treasure map|Easter bunny map]]'' since the 2023 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A picturesque Easter basket, where colorful eggs, blooms, moss, and of course the Easter bunny create a scene of delight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item, that can contain several [[Decorative easter egg | Decorative easter eggs]]. &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
If you put 100 normal eggs in the basket, you get an option to exchange them for 1 dragon type egg.  The size is randomly chosen from the size of the eggs that are sacrificed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131345</id>
		<title>Delightful easter basket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131345"/>
		<updated>2026-04-10T06:48:50Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Delightfulleasterbasket.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.15 kg)&lt;br /&gt;
|creation=Obtained from digging up ''[[Treasure map|Easter bunny map]]'' since the 2023 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A picturesque Easter basket, where colorful eggs, blooms, moss, and of course the Easter bunny create a scene of delight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item, that can contain several [[Decorative easter egg | Decorative easter eggs]]. &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
IF you put 100 normal eggs in the basket, you get an option to exchange them for 1 dragon type egg.  The size is randomly chosen from the size of the eggs that are sacrificed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131344</id>
		<title>Delightful easter basket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Delightful_easter_basket&amp;diff=131344"/>
		<updated>2026-04-10T06:48:06Z</updated>

		<summary type="html">&lt;p&gt;Moumix: Correcting creation description + quick pass on new addition about exchange&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Delightfulleasterbasket.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.15 kg)&lt;br /&gt;
|creation=Obtained from digging up ''[[Treasure map|Easter bunny map]]'' since the 2023/2024 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A picturesque Easter basket, where colorful eggs, blooms, moss, and of course the Easter bunny create a scene of delight.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item, that can contain several [[Decorative easter egg | Decorative easter eggs]]. &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
IF you put 100 normal eggs in the basket, you get an option to exchange them for 1 dragon type egg.  The size is randomly chosen from the size of the eggs that are sacrificed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Runes&amp;diff=130084</id>
		<title>Runes</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Runes&amp;diff=130084"/>
		<updated>2025-05-21T07:39:20Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Additional Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Runes are items that can be used to give other items a bonus, or used one time to activate their effect.&lt;br /&gt;
&lt;br /&gt;
There are 65 different rune effects in Wurm, using combinations of 13 different [[metal]]s and 5 possible [[god]]s available.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
[[File:rune1.jpg|200px|thumb|right|Stone Rune of Vynora, Brass]]&lt;br /&gt;
&lt;br /&gt;
Runes are crafted by using different materials found at [[rift]]s ([[rift crystal]], [[rift stone shard]], and [[rift wood]]) combined with a lump of metal. The different combinations will create different rune types, each type giving a different effect.&lt;br /&gt;
&lt;br /&gt;
When crafting a rift resource with a lump of metal, you are given the option of 5 different rune types:&lt;br /&gt;
*[[Fo]]&lt;br /&gt;
*[[Magranon]]&lt;br /&gt;
*[[Vynora]]&lt;br /&gt;
*[[Libila]]&lt;br /&gt;
*[[Jackal]]&lt;br /&gt;
&lt;br /&gt;
Crystal runes use [[jewelry smithing]] to create. Stone runes use [[stonecutting]], and wood runes use [[fine carpentry]].&lt;br /&gt;
&lt;br /&gt;
Each god and metal combination creates a rune of a different effect; that is, a brass rune of Libila will not have the same effect as a brass rune of Magranon. Some may be similar in effect, with different strengths. Any player of any religion can make any rune of any god-type. However, creating runes of one's own corresponding god-type gives a bonus and is easier at creation. Jackal runes are, therefore, the most difficult to work with all the way around.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
The combination of metal type and god type will determine the effect of a rune.&lt;br /&gt;
&lt;br /&gt;
The rift resource used will determine what the rune can be attached to or used on.&lt;br /&gt;
*''Rift wood runes'' - can be used on [[Carpentry|wooden]] items, and use fine carpentry skill to create.&lt;br /&gt;
*''Rift crystal runes'' - can be used on metal items, and use jewelry smithing skill to create.&lt;br /&gt;
*''Rift stone runes'' - can be used on [[:Category:Masonry_items|stone]], [[pottery]], [[:Category:Cloth_tailoring_items|cloth]] and [[leatherworking|leather]] items, and use stonecutting skill to create.&lt;br /&gt;
&lt;br /&gt;
== Properties (perks) == &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=7 |  Runes' Properties List &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Metal&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Fo&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Jackal&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Libila&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Magranon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Vynora&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| The Scavenger**&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Adamantine&lt;br /&gt;
| 5% less enchant decay, 5% Enchant Success&amp;lt;br&amp;gt;RAF&lt;br /&gt;
| 1x Random color on item&amp;lt;br&amp;gt;RAJ&lt;br /&gt;
| 10% Less enchant decay&amp;lt;br&amp;gt;RAL&lt;br /&gt;
| 10% Vehicle Speed&amp;lt;br&amp;gt;RAM&lt;br /&gt;
| 7.5% Vehicle Speed, 5% Less decay&amp;lt;br&amp;gt;RAV&lt;br /&gt;
| 10% enchant success, 10% less decay&amp;lt;br&amp;gt;RAS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Brass&lt;br /&gt;
| 5% More quality when imped, 5% higher gathering QL ('''QL of gathered items does not exceed skill level for mining or woodcutting''')&amp;lt;br&amp;gt;RBrF&lt;br /&gt;
| &amp;quot;Bright&amp;quot; Glow&amp;lt;br&amp;gt;RBrJ&lt;br /&gt;
| &amp;quot;Okay&amp;quot; Glow, 5% higher gather QL ('''QL of gathered items does not exceed skill level for mining or woodcutting''')&amp;lt;br&amp;gt;RBrL&lt;br /&gt;
| 10% more quality when imped&amp;lt;br&amp;gt;RBrM&lt;br /&gt;
| &amp;quot;Slight&amp;quot; Glow, 7.5% more quality when imped&amp;lt;br&amp;gt;RBrV&lt;br /&gt;
| 10% less damage taken, 10% less weight&amp;lt;br&amp;gt;RBrS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bronze&lt;br /&gt;
| 10% Wind Speed&amp;lt;br&amp;gt;RBzF&lt;br /&gt;
| 1x Goat Shape (Spell)&amp;lt;br&amp;gt;RBzJ&lt;br /&gt;
| 10% higher gather QL (any item) ('''QL of gathered items does not exceed skill level for mining or woodcutting''')&amp;lt;br&amp;gt;RBzL&lt;br /&gt;
| 5% higher gather QL, 5% less enchant decay ('''QL of gathered items does not exceed skill level for mining or woodcutting''')&amp;lt;br&amp;gt;RBzM&lt;br /&gt;
| 7.5% Wind Speed, 5% Vehicle Speed (any item)&amp;lt;br&amp;gt;RBzV&lt;br /&gt;
| 10% more quality when imped, 10% less enchant decay&amp;lt;br&amp;gt;RBzS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Copper&lt;br /&gt;
| 1x Charm Animal (Spell) &amp;lt;br&amp;gt;RCF&lt;br /&gt;
| 5% Higher improve chance, 5% Less Decay on contents&amp;lt;br&amp;gt;RCJ&lt;br /&gt;
| 1x Locate Soul (Spell)&amp;lt;br&amp;gt;RCL&lt;br /&gt;
| 5% Higher improve chance, 5% Increased rarity chance&amp;lt;br&amp;gt;RCM &lt;br /&gt;
| 7.5% Higher improve chance&amp;lt;br&amp;gt;RCV&lt;br /&gt;
| 10% Higher improve chance, 10% less QL loss from repairing&amp;lt;br&amp;gt;RCS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Electrum&lt;br /&gt;
| 1x Reduce creature's age &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;REF&lt;br /&gt;
| N/A&amp;lt;br&amp;gt;REJ&lt;br /&gt;
| N/A&amp;lt;br&amp;gt;REL&lt;br /&gt;
| N/A&amp;lt;br&amp;gt;REM&lt;br /&gt;
| N/A&amp;lt;br&amp;gt;REV&lt;br /&gt;
| ?&amp;lt;br&amp;gt;RES&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Glimmersteel&lt;br /&gt;
| 10% skill level bonus &amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;RGsF&lt;br /&gt;
| 5% skill level bonus &amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;, 5% more quality when imped&amp;lt;br&amp;gt;RGsJ&lt;br /&gt;
| 10% usage speed&amp;lt;br&amp;gt;RGsL&lt;br /&gt;
| 5% usage speed, 5% skill level bonus &amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;RGsM&lt;br /&gt;
| 5% usage speed, 5% more quality when imped&amp;lt;br&amp;gt;RGsV&lt;br /&gt;
| 10% usage speed, 10% shatter resistance&amp;lt;br&amp;gt;RGsS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gold&lt;br /&gt;
| 10% chance to increase the effect of tending a field or harvesting a tree, bush, or trellis****&amp;lt;br&amp;gt;RGF&lt;br /&gt;
| 10% reduced size&amp;lt;br&amp;gt;RGJ&lt;br /&gt;
| 5% raking/harvesting, 5% less weight (any item)&amp;lt;br&amp;gt;RGL&lt;br /&gt;
| 5% reduced size, 5% less weight&amp;lt;br&amp;gt;RGM&lt;br /&gt;
| 1x reveal creatures (Spell)&amp;lt;br&amp;gt;RGV&lt;br /&gt;
| 10% less QL loss from repairing, 10% less damage taken&amp;lt;br&amp;gt;RGS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iron&lt;br /&gt;
| 10% less fuel usage&amp;lt;brRIF&lt;br /&gt;
| 5% raking/harvesting, 5% less decay (any item)&amp;lt;br&amp;gt;RIJ&lt;br /&gt;
| 1x light token (Spell)&amp;lt;br&amp;gt;RIL&lt;br /&gt;
| 1x sunder (spell)&amp;lt;br&amp;gt;RIM&lt;br /&gt;
| 5% less fuel usage, 5% less decay&amp;lt;br&amp;gt;RIV&lt;br /&gt;
| 10% reduced size, 10% less enchant decay&amp;lt;br&amp;gt;RIS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Lead&lt;br /&gt;
| 5% less QL loss from repairing, 5% usage speed&amp;lt;br&amp;gt;RLF&lt;br /&gt;
| 10% less volume&amp;lt;br&amp;gt;RLJ&lt;br /&gt;
| 5% reduced volume, 5% usage speed&amp;lt;br&amp;gt;RLL&lt;br /&gt;
| 10% less QL lost when repaired&amp;lt;br&amp;gt;RLM&lt;br /&gt;
| 5% less QL lost when repaired, 5% increased volume&amp;lt;br&amp;gt;RLV&lt;br /&gt;
| 10% reduced volume, 10% usage speed&amp;lt;br&amp;gt;RLS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Seryll&lt;br /&gt;
| 10% enchant success&amp;lt;br&amp;gt;RSeF&lt;br /&gt;
| 5% enchant success, 5% less QL loss from repairing&amp;lt;br&amp;gt;RSeJ&lt;br /&gt;
| 5% shatter resistance, 5% less QL loss from repairing&amp;lt;br&amp;gt;RSeL&lt;br /&gt;
| 10% shatter resistance&amp;lt;br&amp;gt;RSeM&lt;br /&gt;
| 5% shatter resistance, 5% enchant success&amp;lt;br&amp;gt;RSeV&lt;br /&gt;
| 10% enchant success, 10% shatter resistance&amp;lt;br&amp;gt;RseS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Silver&lt;br /&gt;
| &amp;quot;Okay glow&amp;quot;, 5% skill level bonus&amp;lt;br&amp;gt;RSiF&lt;br /&gt;
| &amp;quot;Okay glow&amp;quot;, 7.5% increased volume&amp;lt;br&amp;gt;RSiJ&lt;br /&gt;
| 5% increased volume, 5% less decay on contents&amp;lt;br&amp;gt;RSiL&lt;br /&gt;
| 10% increased volume&amp;lt;br&amp;gt;RSiM&lt;br /&gt;
| 10% less decay on contents&amp;lt;br&amp;gt;RSiV&lt;br /&gt;
| 10% increased volume, 10% less decay on contents&amp;lt;br&amp;gt;RSiS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel&lt;br /&gt;
| 5% less decay, 5% less damage taken&amp;lt;br&amp;gt;RStF&lt;br /&gt;
| 10% less decay&amp;lt;br&amp;gt;RStJ&lt;br /&gt;
| 5% less damage taken, 5% wind speed (any item)&amp;lt;br&amp;gt;RStL&lt;br /&gt;
| 5% reduced decay, 5% more wind speed (any item)&amp;lt;br&amp;gt;RStM&lt;br /&gt;
| 10% less damage taken&amp;lt;br&amp;gt;RStV&lt;br /&gt;
| 10% less damage taken, 10% less decay&amp;lt;br&amp;gt;RStS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tin&lt;br /&gt;
| 5% increased rarity chance, 5% less damage taken&amp;lt;br&amp;gt;RTF&lt;br /&gt;
| 1x Second Wind (Spell)&amp;lt;br&amp;gt;RTJ&lt;br /&gt;
| 5% increased rarity chance, 5% higher improve chance&amp;lt;br&amp;gt;RTL&lt;br /&gt;
| 1x mole senses (Spell)&amp;lt;br&amp;gt;RTM&lt;br /&gt;
| 10% increased rarity chance&amp;lt;br&amp;gt;RTV&lt;br /&gt;
| 10% increased rarity chance,  10% higher improve chance&amp;lt;br&amp;gt;RTS&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Zinc&lt;br /&gt;
| 1x morning fog (Spell)&amp;lt;br&amp;gt;RZF&lt;br /&gt;
| 5% less weight, 5% vehicle speed (any item)&amp;lt;br&amp;gt;RZJ&lt;br /&gt;
| 10% less weight&amp;lt;br&amp;gt;RZL&lt;br /&gt;
| 5% increased size, 5% vehicle speed (any item)&amp;lt;br&amp;gt;RZM&lt;br /&gt;
| 1x mend (Spell)&amp;lt;br&amp;gt;RZV&lt;br /&gt;
| 10% less weight , 10% increased size&amp;lt;br&amp;gt;RZS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Reduces age by a percentage of the current age. Creatures cannot be pregnant when the rune is used. The minimum age this can be used on is Aged (12 months). Does not work on aggressive animals until you tame / dominate / charm them.&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Runes of The Scavenger can be found on items recovered through [[Archaeology#Restoration|Restoration]], and cannot be created or attached to existing items.&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; &amp;quot;Skill level bonus&amp;quot; reduces the distance of the skill's value from 100 by the percentage given, but only for the purpose of random skill checks. For example, a [[pickaxe]] with this rune would harvest slightly higher quality ore on average, but will not increase the maximum quality possible.&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt; When milking, harvesting a tree/trellis/wishing tree holy site, or searching for wurms/grubs/other fishing bait: chance for 1 extra action tick, giving you an extra item (or extra volume in the case of milk). When tending a field or large planter: a chance to have an extra effect roughly equivalent to an additional successful tending action on the field. &lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Runes for raking/gathering, gathering quality, and vehicle speed can be added to any material, regardless of their own material. &lt;br /&gt;
* Any rune with raking or gathering effects will also effect [[milking]] actions.&lt;br /&gt;
&lt;br /&gt;
== Attaching ==&lt;br /&gt;
* Application of runes can usually be done by the owner. For vehicles, manage permission is required.&lt;br /&gt;
* Chance to successfully attach a rune depends on player [[Soul Depth]] and the [[Quality]] of the rune. Failure results in complete loss of the rune. The success chance one has to successfully attach a rune can be seen by activating the rune and right-clicking the object it will potentially be attached to.&lt;br /&gt;
* On-deed, the player doing the attaching must have improve/repair and pickup [[permissions]].&lt;br /&gt;
* Can only attach them to completed items.&lt;br /&gt;
* Only one rune can be attached to an item.&lt;br /&gt;
** Attaching a new rune will replace the previous rune.&lt;br /&gt;
** If replacing the color change rune (Adamantine, Jackal), the color will remain on the item.&lt;br /&gt;
&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
*Creation success will consume 0.2kg of the material, failure consumes 0.01kg.&lt;br /&gt;
*Runes '''decay''' dramatically fast outside of inventory.&lt;br /&gt;
*Runes are '''removed''' by a priest's dispel casting.&lt;br /&gt;
** Runes can also be replaced by attaching a new rune.&lt;br /&gt;
*Rune with &amp;quot;Bright&amp;quot; Glow effect (Crystal Brass Jackal rune) allows to use [[branding iron]] without heating it first.&lt;br /&gt;
*Runes with the ''Glow'' effect cannot be applied to items that can be lit, such as forges or smelters.&lt;br /&gt;
*Runes that increase ''volume'' will allow the affected container to hold more of items that already fit.&lt;br /&gt;
*Runes that increase ''size'' will allow the affected container to hold bigger items. They will also increase the amount of [[dye]] needed to paint that item.&lt;br /&gt;
*Any runes on weapon heads or spear heads will transfer over to the completed item when combined.&lt;br /&gt;
* Some Archeology items can be found with more than one rune on the item (up to 5 runes maximum).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rift]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Rift]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wild_cat&amp;diff=129996</id>
		<title>Wild cat</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wild_cat&amp;diff=129996"/>
		<updated>2025-04-19T15:27:09Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Wild Cat]]&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=cat.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]] (1.2 kg/piece), [[pelt]] (0.8 kg)&lt;br /&gt;
|meattype=Feline&lt;br /&gt;
|eats=[[Carnivore]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Wild cat hideout]]&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small wild cat, fierce and aggressive.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The difficulty to kill a wild cat ranks between a [[large rat]] and a [[dog]]. They have an approximate fighting skill of 5. &lt;br /&gt;
* Despite being aggressive towards player by default, wild cats appear to be generally less prone to attack unprovoked.&lt;br /&gt;
* Females are more commonly found than males.&lt;br /&gt;
* A wild cat corpse weighs 42.86kg.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Saw&amp;diff=85658</id>
		<title>Saw</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Saw&amp;diff=85658"/>
		<updated>2014-04-09T15:11:57Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Saw&lt;br /&gt;
|image=Saw.png&lt;br /&gt;
|active=[[iron lump]] (1.20 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.20 kg)&lt;br /&gt;
|skill=Blacksmithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A saw, good for creating and sawing planks.''&lt;br /&gt;
&lt;br /&gt;
Your basic metal saw. Used to make [[planks]] out of [[log]]s, [[kindling]] out of [[wood scrap]], chop down [[tree]]s and cut [[felled tree]]s into [[log]]s.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
A rare saw will increase the QL of items produced by 1. For example, with a QL10 log, you will be able to create QL11 planks.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The saw given with the starter set cannot be improved, but unlike most of the other starter tools it is not made of birchwood so will not be destroyed by fire.&lt;br /&gt;
* The saw and [[hatchet]] are the only tool that gives tool skill above 20 when cutting down trees with it. Other tool and weapon skills cannot be improved this way beyond 20; after that using them for cutting wood only gives woodcutting skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Rare&amp;diff=85657</id>
		<title>Template:Rare</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Rare&amp;diff=85657"/>
		<updated>2014-04-09T15:11:02Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Rare functionality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rare functionality ==&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:65%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Disclaimer:''' [[Rare item|Rare]] functionality is still in its infancy and any information listed may only be an observation of one or more players rather than a confirmed bonus.&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Used for information on rare items that may not have 100% confirmed bonuses.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Rare&amp;diff=85656</id>
		<title>Template:Rare</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Rare&amp;diff=85656"/>
		<updated>2014-04-09T15:10:26Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Rare functionality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rare functionality ==&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:65%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Disclaimer:''' [[Rare item|Rare]] functionality is still in its infancy and any information listed may only be an observation of one or more players rather than a confirmed bonus.&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Used for information on rare items that may not have 100% confirmed bonuses.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
- A rare saw will increase the QL of items produced by 1. For example, with a QL10 log, you will be able to create QL11 planks.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Farming&amp;diff=84819</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Farming&amp;diff=84819"/>
		<updated>2014-03-10T04:44:35Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Crops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''farming''' [[skill]] covers cultivating [[field]]s, sowing seeds, tending the crops, and harvesting the produce. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and yield of the harvest increases when you have a high farming skill. Quality of the [[seed]] does not affect the growth time of the fields.&lt;br /&gt;
&lt;br /&gt;
The seeds needed to start farming can be found while [[botanizing]] on [[grass]] or [[steppe]] or from harvesting the crops. Harvested [[cotton]], [[strawberries]], [[pumpkin]], [[wemp plants|wemp]] and [[reed plants]] must be picked to recover seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in zero return. When the farm is ready to harvest (ripe) the crop will look &amp;quot;ready&amp;quot;.  Fields take between 3 and 5 RL days to ripen. See the Images section from pictures of each crop to see how they look when ripe.&lt;br /&gt;
&lt;br /&gt;
Seeds can be sown on a dirt tile, grass tiles needs to be packed then cultivated. The [[maximum slope]] on which you can sow seeds is 8, where 8 = (highest north-south tile border's slope) + (highest east-west tile border's slope).  For example, the slope can be level EW and 8-steep NS. Or 4-steep EW and 4-steep NS, etc.  Attempting to sow seeds on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. Farm tiles function the same with a slope 8, flat or anything in between.&lt;br /&gt;
&lt;br /&gt;
Note: Above is not entirely correct, because it is possible to sow on a tile, that has 5-steep EW and 5 steep NS. It is possible the intention was to use [[diagonal slope]] formula to calculate this, but the implementation is bugged.&lt;br /&gt;
&lt;br /&gt;
The current minimum harvest yield is 2.&lt;br /&gt;
&lt;br /&gt;
== Examine details ==&lt;br /&gt;
&lt;br /&gt;
Anyone can verify if a field needs tending. &amp;quot;The crops grow steadily&amp;quot; means the field is in order, while &amp;quot;It could use a touch from the rake or some other farming tool&amp;quot; means it can be tidied with a [[rake]]. If the description mentions &amp;quot;rotting old weeds&amp;quot;, the field is overgrown and can no longer be harvested.&lt;br /&gt;
&lt;br /&gt;
Level 10 farmers can determine which type of crop is growing in a field, except at the lowest growth level (&amp;quot;freshly sown&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Level 15 farmers can mouse over a field and determine crop type, and whether or not the field is tended or untended (ie needs farming)up to one tile away.&lt;br /&gt;
&lt;br /&gt;
Level 20 farmers can determine the growth level of a field. The levels are, chronologically sorted:&lt;br /&gt;
&lt;br /&gt;
# You see a patch of freshly sown field.&lt;br /&gt;
# A few green blades pop out of the ground.&lt;br /&gt;
# Small sprouts with many blades grow here.&lt;br /&gt;
# The sprouts are growing, a bit above half their mature height.&lt;br /&gt;
# The field is almost at full height.&lt;br /&gt;
# '''The field is at full height and ready to harvest!'''&lt;br /&gt;
# '''The field is at full height and ready to harvest!''' (Used to be: The field is overaged, and some crop has been ruined.)&lt;br /&gt;
# (rotten old weeds, crops completely ruined)&lt;br /&gt;
&lt;br /&gt;
Level 30 farmers can determine Whether a tile needs tending/farming(up to two tiles away). You can now see if the field is ripe (up to one tile away).&lt;br /&gt;
&lt;br /&gt;
The stages displayed (in order) are:&lt;br /&gt;
# Freshly sown&lt;br /&gt;
# Sprouting&lt;br /&gt;
# Growing&lt;br /&gt;
# Halfway&lt;br /&gt;
# Almost ripe&lt;br /&gt;
# Ripe&lt;br /&gt;
# Only weeds&lt;br /&gt;
&lt;br /&gt;
Level 60 farmers can determine the number of items they will get after a harvest when they examine the field. It should be noted however, that the number it shows is not very accurate but more of a minimum, since luck and other factors change the final number (you should get a messageof the minimum you will harvest from the field when you examine it).&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Rake]] for farming&lt;br /&gt;
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]&lt;br /&gt;
* No tool is required when harvesting any of the other crops.&lt;br /&gt;
&lt;br /&gt;
== Crops ==&lt;br /&gt;
&lt;br /&gt;
* [[Barley]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Garlic]]&lt;br /&gt;
* [[Kelp]]&lt;br /&gt;
* [[Oat]]&lt;br /&gt;
* [[Onion]]&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Reed]]&lt;br /&gt;
* [[Rye]]&lt;br /&gt;
* [[Strawberry]]&lt;br /&gt;
* [[Wemp plants]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
&lt;br /&gt;
== Yields ==&lt;br /&gt;
{{Out_of_Date}}&lt;br /&gt;
&amp;lt;s&amp;gt;&lt;br /&gt;
the higher the skill the better chance of getting a higher yield at harvest(all levels were tested on cotton fields so it may differ on other crops)&lt;br /&gt;
* at 20 skill you will get a guaranteed 3&lt;br /&gt;
* at 23 skill you will get a chance at 4 (12/28/12 on pristine (cotton))&lt;br /&gt;
* at 40 skill you will get a guaranteed 4 (42 for wemp)&lt;br /&gt;
* at 60 skill you will get a guaranteed 6&lt;br /&gt;
&lt;br /&gt;
Tending your crops with a rake can also give you a slight skill boost when harvesting.  If you tend your crops twice during their growing cycle you get roughly a 5-6 point boost, so if you were harvesting a tended crop and have 54 skill you will get 6 yield.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Incorrect values as of the Farming overhaul. Needs conformation for new yields.''&lt;br /&gt;
&lt;br /&gt;
There are four different messages upon tending a field:&lt;br /&gt;
* The field is now tended&lt;br /&gt;
* The field looks better after your tending&lt;br /&gt;
* The field is now groomed&lt;br /&gt;
* The field is now nicely groomed&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Farmer at 50 skill&lt;br /&gt;
* Crofter at 70 skill&lt;br /&gt;
* Master Farmer at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
At the current time, reed still use the old look; it does not have an updated crop image.&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Farms when ripe&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Barley :&lt;br /&gt;
! Corn :&lt;br /&gt;
! Cotton :&lt;br /&gt;
! Garlic :&lt;br /&gt;
! Oat :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Barley-harvest.png|200px]]&lt;br /&gt;
| [[Image:Corn-harvest.png|200px]]&lt;br /&gt;
| [[Image:Cotton-harvest.png|200px]]&lt;br /&gt;
| [[Image:Garlic-harvest.png|200px]]&lt;br /&gt;
| [[Image:Oat-harvest.png|200px]]&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Onion :&lt;br /&gt;
! Potato :&lt;br /&gt;
! Pumpkin :&lt;br /&gt;
! Reed :&lt;br /&gt;
! Rye :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Onion-harvest.png|200px]]&lt;br /&gt;
| [[Image:Potato-harvest.png|200px]]&lt;br /&gt;
| [[Image:Pumpkin-harvest.png|200px]]&lt;br /&gt;
| &amp;lt;!-- [[Image:Reed-harvest.png|200px]] --&amp;gt;  [[Image:Farm-harvest.png|200px]]&amp;lt;center&amp;gt;Uses old look&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Image:Rye-harvest.png|200px]]&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Strawberry :&lt;br /&gt;
! Wemp :&lt;br /&gt;
! Wheat :&lt;br /&gt;
!&lt;br /&gt;
! Old Look :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Strawberry-harvest.png|200px]]&lt;br /&gt;
| [[Image:Wemp-harvest.png|200px]]&lt;br /&gt;
| [[Image:Wheat-harvest.png|200px]]&lt;br /&gt;
|&lt;br /&gt;
| [[Image:Farm-harvest.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Click on image to see a larger view''&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
[[Farming With Tritus]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Dairy farming]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=84657</id>
		<title>Walnuts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=84657"/>
		<updated>2014-03-06T14:06:19Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Walnut Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Walnut]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Walnut.jpg|thumb|400px|right|A walnut tree.]]&lt;br /&gt;
== Walnut Tree ==&lt;br /&gt;
&lt;br /&gt;
'''Walnut''' trees is a lumber tree with harvestable walnut during weeks 1 through 4 of the starfall of Dancers. Walnut can be harvested with a sickle. Upon examination, it says &amp;quot;The corrugated seed of a walnut tree&amp;quot;.&lt;br /&gt;
[[Charcoal pile]]s made from walnut will give a 10% bonus on the quality of the items it produces.&lt;br /&gt;
&lt;br /&gt;
==Cooking recipe==&lt;br /&gt;
Frying pan + walnut + fillet of meat = Stew (difficulty of 4)&lt;br /&gt;
&lt;br /&gt;
Pottery bowl + walnut + fillet of meat = Casserole (difficulty of 14)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia: Walnut]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=84656</id>
		<title>Walnuts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=84656"/>
		<updated>2014-03-06T14:06:12Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Walnut Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Walnut]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Walnut.jpg|thumb|400px|right|A walnut tree.]]&lt;br /&gt;
== Walnut Tree ==&lt;br /&gt;
&lt;br /&gt;
'''Walnut''' trees is a lumber tree with harvestable walnut during weeks 1 through 4 of the starfall of Dancers. Walnut can be harvested with a sickle. Upon examination, it says &amp;quot;The corrugated seed of a walnut tree&amp;quot;.&lt;br /&gt;
[[charcoal pile]]s made from walnut will give a 10% bonus on the quality of the items it produces.&lt;br /&gt;
&lt;br /&gt;
==Cooking recipe==&lt;br /&gt;
Frying pan + walnut + fillet of meat = Stew (difficulty of 4)&lt;br /&gt;
&lt;br /&gt;
Pottery bowl + walnut + fillet of meat = Casserole (difficulty of 14)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia: Walnut]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=84655</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=84655"/>
		<updated>2014-03-06T14:05:38Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Lumber Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a [[hatchet]]. This uses the [[woodcutting]] skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of [[wood]] produced depends on the age of the tree and the type of tree. See [[woodcutting]] for more information on cutting down trees. &lt;br /&gt;
&lt;br /&gt;
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. These sprouts can then be used to plant new trees. Planting a sprout uses the [[gardening]] skill. Removing the sprout from a tree reduces the age of the tree slightly. &lt;br /&gt;
&lt;br /&gt;
Very old trees with sprouts and overaged trees can be pruned with a sickle. This reduces their age and delays the 'old and shriveled' stage.&lt;br /&gt;
&lt;br /&gt;
==Tree Types==&lt;br /&gt;
===Lumber Trees===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Less wood is needed to reach the maximum burn-time of a fire.&lt;br /&gt;
* [[Cedar]] - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar [[charcoal pile]]s will burn longer but produce less [[charcoal]].&lt;br /&gt;
* [[Maple]] - Maple trees is a lumber tree that can be harvested for [[maple sap]] with a bucket (while it's in [[season]]). Arrows made out of maple take less damage. &lt;br /&gt;
* [[Oak]] - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak [[charcoal pile]]s will burn longer and produce more [[charcoal]]&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Rare tree. Willow wood is good for [[bow]]s and [[fishing rod]]s. A willow will kill other trees within 2 tiles.&lt;br /&gt;
&lt;br /&gt;
Added in v1.1. [[Sprout]]s can be found while [[foraging]].&lt;br /&gt;
&lt;br /&gt;
* [[Linden]]&lt;br /&gt;
* [[Chestnut]]&lt;br /&gt;
* [[Walnut]] - [[Charcoal pile]]s made from walnut will give a 10% bonus on the quality of the items it produces&lt;br /&gt;
* [[Fir]]&lt;br /&gt;
&lt;br /&gt;
===Fruit Trees===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
&lt;br /&gt;
===Bushes===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
* [[Thorn]] - not harvestable, dangerous&lt;br /&gt;
&lt;br /&gt;
==Tree/Bush Ages==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 1.60, 3.20 or 4.80 kg [[log]]; Fruit trees and very young lumber trees yield a [[wood scrap]]&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log&lt;br /&gt;
** Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)&lt;br /&gt;
* '''Shriveled''' (Old and Shriveled on Examine)&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap&lt;br /&gt;
** Will replant itself after it dies.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Trees generally take several real weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Sprout quality does not determine tree quality.&lt;br /&gt;
* Trees spread if a sprout is left on them when they advance to the next growth stage.&lt;br /&gt;
* Order in tree height (at very old stage) is as follows: Cedar, Pine, Maple, Chestnut, Oak, Linden, Birch, Fir, Walnut, Willow, Olive, Apple, Cherry, Lemon&lt;br /&gt;
&lt;br /&gt;
==See Also ==&lt;br /&gt;
* [[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[category:trees|Trees]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=84648</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement&amp;diff=84648"/>
		<updated>2014-03-05T21:32:34Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Cost Calculations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''To see a list of the current settlements, see the Category [[:Category:Settlements|Settlements]].''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[settlement]], or deed, is an area of land owned by a player or group of players: a [[mayor]] and optional [[citizen]]s. A settlement is marked by a [[settlement token]] in the exact center.&lt;br /&gt;
&lt;br /&gt;
See this website for details about the new deed system introduced in February of 2010: http://sites.google.com/a/wurmonline.com/new-deed-system/&lt;br /&gt;
&lt;br /&gt;
Placing, or trading an already placed settlement, requires [[Premium]] Time.  If premium time expires for the mayor, the mayor DOES NOT lose the deed or their role as mayor. &lt;br /&gt;
&lt;br /&gt;
The mayor is the most important citizen of a settlement. &lt;br /&gt;
&lt;br /&gt;
A character may only be a citizen or mayor of one settlement at a time per server. The same character can be a citizen or mayor of another settlement on a different server. A player with multiple characters (alts) can have each character in a different settlement on the same server and may own multiple settlements on the same server if each character is the mayor of one settlement.&lt;br /&gt;
&lt;br /&gt;
== Advantages ==&lt;br /&gt;
* Control of who is allowed which actions within the settlement area&lt;br /&gt;
* [[Deed guards]] protecting the settlement&lt;br /&gt;
* Setting reputations to keep out unwanted people (see [[Kill on Sight]])&lt;br /&gt;
* A settlement token to have your [[bank]] account at&lt;br /&gt;
* Reduced [[decay]] on structures&lt;br /&gt;
* Maintenance of signs, lamps, banners and flags by spirit guards&lt;br /&gt;
* Village chat&lt;br /&gt;
* Instant logout when leaving Wurm inside the settlement (some exceptions apply)&lt;br /&gt;
* Respawn at your own settlement from anywhere on the map when you die&lt;br /&gt;
* Respawn at [[Ally#Allies_and_wars|allied]] settlements that are within 50 [[tile]]s when you die&lt;br /&gt;
* [[Skill]]-loss when dying on your own deed or allied deed is only 0.025. [[Suicide]]s have the normal skill-loss of 0.25&lt;br /&gt;
* [[Branding]] animals to show the village they belong to and to allow them to be lead by villagers&lt;br /&gt;
* A productivity bonus to item crafting for the citizens the older the deed is; see ''acquired knowledge'' in the village info at the token.&lt;br /&gt;
* An enchanting bonus similar to the productivity bonus&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
To found a settlement, you must first obtain a [[settlement form]]. Unlike [[Writ of Ownership|writs]], which are created by building a [[House (general)|house]], settlement forms must be purchased from an [[NPC]] [[trader]]. The price of a form is 10 silver.&lt;br /&gt;
&lt;br /&gt;
When you use your settlement form to found a deed, you will have a credit of 10 silver. 3 silver will always be reserved for upkeep.  The other 7 silver is used to cover your tile costs, and any left over will also go to your upkeep.  If your inital deed would cost more than 7 silver, you must have the extra amount in your bank account.&lt;br /&gt;
&lt;br /&gt;
Stand on the tile that you want your village centre token to be on, right-click the Settlement deed paper in your inventory, and choose Village &amp;gt; Found Village. A series of forms follows where you can set:&lt;br /&gt;
*Settlement size, east-west and north-south&lt;br /&gt;
*Perimeter size, beyond the five free tiles&lt;br /&gt;
*Village name and motto and whether it is a democracy or autocracy&lt;br /&gt;
** You can rename a village in the resize option. This resets the productivity bonus of the village.&lt;br /&gt;
*Number of guards.&lt;br /&gt;
&lt;br /&gt;
A deed has a rectangular form. One edge of the deed can not be longer than four times the other edge. Minimum size is 5.&lt;br /&gt;
Example: Settlement size east-west 5 and north-south 6 will create a deed 11 tiles by 13 tiles. To visualize the area better, make use of the Survey Area button in the forms that places temporary survey markers at the planned borders.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*'''Free players cannot plant a deed, even though they may own one (via [[Account_Types#Premium|premium]] expiration).'''&lt;br /&gt;
*You need the writs for all buildings that fall within your new settlement area in your inventory to be able to place a deed. &lt;br /&gt;
**''You can place a new deed's '''perimeter''' over existing buildings for which you don't own the writ, provided you do not touch a house wall with the actual deed area - ie leave a 2 tiles gap between deed edge and any house wall.''&lt;br /&gt;
**''You can expand a perimeter over houses you do not own - provided your deed tiles do not touch the building''&lt;br /&gt;
*Settlements can only be founded within your [[kingdom]]. On Chaos or the Epic servers, this might require building [[guard tower]]s.&lt;br /&gt;
*If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. The deed borders do not move with it. You cannot build a house or fence on the token tile later on either, but [[terraforming]] is possible.&lt;br /&gt;
*A Token must be placed at least two tiles away from tiles submersed in water. &lt;br /&gt;
*A Token cannot be inside a cave, or a house.&lt;br /&gt;
*Aggressive animals, on what will become the deed, prevent planting of the deed; kill or lead them away first. Creatures in the future perimeter do not count.&lt;br /&gt;
*The mayor can destroy any building on deed, even if he/she does not have the writ for that building.&lt;br /&gt;
*You may not plant a deed on [[Holy Ground]].&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' You can test whether you are able to plant a deed at your current location simply by trying to found it. &lt;br /&gt;
&lt;br /&gt;
After founding, you can edit your settings from the Token &amp;gt; Settlement menu, or from the Settlement deed paper &amp;gt; Village menu.&lt;br /&gt;
&lt;br /&gt;
== Perimeter ==&lt;br /&gt;
The perimeter around a deed disallows non-citizens building structures, and the founding of other deeds. Your deed perimeter cannot overlap with the perimeter of another deed, although they can share a perimeter border. On the Epic servers, the kingdom guards will hunt down any player that have less than -30 reputation in the deed within the perimeter. &lt;br /&gt;
&lt;br /&gt;
The first 5 tiles around a settlement deed are free perimeter. You can extend beyond the free perimeter, but this will come at a cost. Initial fee per tile is 50 iron, with an added monthly upkeep of 5 iron. Perimeter can be resized at any time, but the minimum perimeter allowed is 5 tiles.&lt;br /&gt;
&lt;br /&gt;
To understand the concept of perimeters and their implications to deed planting, you can check this example: [http://i.imgur.com/4ANSNmE.png]&lt;br /&gt;
&lt;br /&gt;
== Resizing ==&lt;br /&gt;
Deeds can be resized by the mayor at the token or with the settlement deed. You cannot resize if the settlement is under siege, or if your Templar is fighting an aggressive animal. There are '''no refunds''' for downsizing. Premium time is not required to re-size a settlement.&lt;br /&gt;
&lt;br /&gt;
The mayor can expand his perimeter over a house which he do not have the writ for. This serves as a warning for a deed expansion and gives the owner of the house time to move. Only the perimeter can be expanded over a house - the mayor has to have the writ in his/her inventory to expand the deed over the house. &lt;br /&gt;
&lt;br /&gt;
The money needed to resize must be either on the person resizing or in their bank.&lt;br /&gt;
&lt;br /&gt;
== Disbanding ==&lt;br /&gt;
'''Warning :''' Do not sail to another server in your cluster between issuing a Disband order, and the actual Disbanding of the deed.  Doing so may cause you to not receive the refund from the deed and the upkeep. Crossing to anther cluster (Epic / Freedom) is okay, as that is a separate avatar, and the original is still on the deed's server.&lt;br /&gt;
&lt;br /&gt;
* A deed may be disbanded. If manually disbanded, the owner receives settlement coffer money back, if the coffer is below 5s, then owner will recieve 5s instead . The owner will receive nothing back if the deed is disbanded due to lack of upkeep. The money is placed in the former owner's bank account. It is believed this money comes direct from the King; reasonable since deed money goes to direct to the King.&lt;br /&gt;
* Only people with the '''manage roles''' permission, or the mayor, may disband the settlement; citizens can stop a disband.&lt;br /&gt;
* Disbanding a settlement takes 24 real hours.&lt;br /&gt;
* If you remove all villagers and resize the deed to smallest size before disbanding, disbanding will take 1 real hour.&lt;br /&gt;
* When a village disbands, all its [[gate]]s are unlocked. NOTE: This no longer appears to be true, disbanded a deed in May of 2011 and gates remained locked.&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
All settlements have a mayor. The initial mayor is the founder of the settlement. At any given time, the mayor is the one who holds the deed. Trading the deed makes the new owner of the deed the mayor. A player must have premium time, be a member of a settlement in order to be appointed as mayor, and must have been a member for at least 24 hours.&lt;br /&gt;
&lt;br /&gt;
=== Voting ===&lt;br /&gt;
If your deed is a Dictatorship, the mayor cannot be voted out.  (This was changed, as an 81% vote used to be enough to evict the mayor)&lt;br /&gt;
&lt;br /&gt;
If your deed is a Democracy, your villages can elect a new mayor by a successful vote, by using the command ''/vote''. Success requires a majority: 51% or more of the votes. &lt;br /&gt;
&lt;br /&gt;
Citizens may vote at any time, once per election. The election ends immediately whenever one candidate has received a majority of the votes, or when all votes have been cast. Elections can continue, even though the incumbent mayor is already clearly going to win, until a majority has voted. Each citizen is allowed only one vote per election, and can only vote for another citizen, not for themselves. A vote cannot be changed after it is cast. If a new mayor is elected, the deed transfers into their possession. Once an election is completed, a new vote will initiate a new election. &lt;br /&gt;
&lt;br /&gt;
''Note: Vote command gives the confirmation message: &amp;quot;You vote for Name as mayor this week.&amp;quot;, so possibly the mayor can only be changed once per week, regardless of the number of elections?''&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
A village can have many citizens, maximum being the number of deed tiles divided by 11. You may remove even that restriction if you pay double upkeep.&lt;br /&gt;
&lt;br /&gt;
Inviting someone to join your village requires that you have the '''(make people) citizens''' permission. Right-click them and choose ''Invite to join''. They will get a Settlement invitation confirmation window.&lt;br /&gt;
&lt;br /&gt;
If the village is a dictatorship, the mayor can remove citizens. Citizens can also leave on their own volition using the [[chat command]] ''/revoke &amp;lt;village name&amp;gt;''. Citizens of a democracy cannot be removed; they must revoke their citizenship. If you have become a citizen of a settlement in the past 24 hours, you will not be able to join a new village until 24 hours have passed.&lt;br /&gt;
&lt;br /&gt;
Each citizen is assigned a role determining which actions are allowed inside the settlement. Customizing, adding, and removing roles, requires the '''manage roles''' permission.&lt;br /&gt;
&lt;br /&gt;
== Spirit Templars (Deed Guards) ==&lt;br /&gt;
Settlements can be protected by [[Spirit Templars]]. Hiring or releasing Templars requires the ''Hire guards'' permission. &lt;br /&gt;
&lt;br /&gt;
Spirit Templars will attack any aggressive [[creature]]s that enter the settlement area, but not the perimeter.  Unlike [[tower guard]]s, they do not respond to calls for help. &lt;br /&gt;
&lt;br /&gt;
They will also attack anyone who is marked as Kill on Sight for that deed.  ''(See [[KoS]] and [[Reputation]] for details)''. &lt;br /&gt;
Citizens with the '''manage roles''' permission can also set reputations manually. To remove someone added manually, set their reputation to 0 and tick permanent, then save the form.&lt;br /&gt;
&lt;br /&gt;
The maximum number of Templars you can have is 1 per 49 tiles. Example: Number of Templars in a 31x31 deed is 19. On the Epic servers, the maximum number is limited to 20.&lt;br /&gt;
&lt;br /&gt;
Spirit Templars demand payment. Hiring each new Templar will cost 2 silver summoning cost, or 3 silver if the settlement is on an Epic server. This is deducted immediately from the settlement upkeep, before they spawn. Each Templar also adds 1 silver to the monthly settlement upkeep, or 3 silver if the settlement is on an Epic server.&lt;br /&gt;
&lt;br /&gt;
Templars can be managed at the token under Settlement &amp;gt; Manage guards, or from the Settlement deed paper under Village &amp;gt; Manage guards.&lt;br /&gt;
&lt;br /&gt;
== Upkeep ==&lt;br /&gt;
Upkeep money is taken from the village funds every month (one month being 28 days). If the upkeep fund is depleted, the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and [[fence]]s in the settlement. If the fund has more than a month of upkeep, there is no decay at all. Upkeep can be paid at the token under Settlement &amp;gt; Info or Settlement &amp;gt; Manage guards, or from the Settlement deed paper under Village &amp;gt; Manage guards. Anyone can donate money to the upkeep fund at the token, even non-citizens. &lt;br /&gt;
&lt;br /&gt;
'''only 10% of the upkeep money can be used to pay for deed expansion.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Upkeep draining ===&lt;br /&gt;
On the Wild and Epic servers, citizens of the enemy kingdom can drain your token once all your deed guards are dead. An enemy draining your token will remove 15% of the monthly upkeep cost from the upkeep fund, of which the drainer receives half. Upkeep cost is treated as always being at least 5 silver, which gives a minimum drain of 75 copper (37.5 to the drainer). A drain can occur once every 24 real-time hours. Every time a deed is drained, the drained amount will increase by 50%. This is reset if the deed is not drained for 2 days. Enemies can drain from an adjacent tile and do not need to be on the same tile as the token, even if there is a wall or palisade in the way. &lt;br /&gt;
&lt;br /&gt;
Draining cannot take more money than the upkeep fund actually contains. If a drain empties the upkeep fund completely, the deed will disband in a short while. (The reason given will be the generic lack of upkeep message.) Unlike normal disbands, no money is refunded to the former mayor.&lt;br /&gt;
&lt;br /&gt;
== Allies and wars ==&lt;br /&gt;
Someone with the ''diplomat'' permission can make alliances or declare wars against other settlements.&lt;br /&gt;
&lt;br /&gt;
To form or add to an alliance, right click on a person with diplomacy rights from another village, and ask to form alliance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* Allies can respawn on the deed if they die within 50 tiles of it.&lt;br /&gt;
* Allies have their own deed role.&lt;br /&gt;
* Allies have a green outline.&lt;br /&gt;
* Allies can loot your [[corpse]] when you're online.&lt;br /&gt;
* Allies can pick up items on the ground, even if they're on deed and your permissions would otherwise not allow people to do so&lt;br /&gt;
&lt;br /&gt;
=== Wars ===&lt;br /&gt;
Wars are only possible on the wild server. &lt;br /&gt;
&lt;br /&gt;
When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline. &lt;br /&gt;
When declaring war it will come into effect 24h after the declaration, unless the other side accepts it, in which case it will start immediately.&lt;br /&gt;
&lt;br /&gt;
== Permissions &amp;amp; Settings ==&lt;br /&gt;
Note: if playing on a pvp server, where [[Lawful]] can be disabled, a [[Spirit Templar]] is required to enforce the permissions set here&lt;br /&gt;
&lt;br /&gt;
=== Permission per Role ===&lt;br /&gt;
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.&lt;br /&gt;
; Build : Plan, color, and continue buildings and fences. &amp;lt;br&amp;gt; Also allows [[lockpicking]].&lt;br /&gt;
; [[Forestry]] : Chopping down young [[tree]]s, picking [[sprout]]s, planting sprouts, [[gardening]].&lt;br /&gt;
; Cut old trees: is required for cutting down old trees. This setting will not work on its own, so Forestry must still be enabled for a player with this permission to cut any trees at all.&lt;br /&gt;
; Destroy buildings : Destroying buildings, [[building plan]]s, fences, and fence plans. Players with this setting will get a large bonus to damage done, and will be able to quickly destroy structures. Allies with this setting will be able to destroy structures, but will not get the damage bonus. &amp;lt;br&amp;gt; Also allows lockpicking.&lt;br /&gt;
; Farm : Sowing, [[farming]] and harvesting fields. &amp;lt;br&amp;gt; Also allows [[milk]]ing and leading [[animals]].&lt;br /&gt;
; Hire guards : Changing guard level.&lt;br /&gt;
; Citizens : Making non-citizens into citizens. If your village has the maximum number of citizens, none can be added.&lt;br /&gt;
; Manage roles : Change role permissions and role assignments, change reputations. &amp;lt;br&amp;gt; Also allows disbanding the settlement.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Also allows pickup of items on the deed!&amp;lt;/b&amp;gt;&lt;br /&gt;
; Mine rock and ore: [[Mining]].&lt;br /&gt;
; [[Terraform]] : Dig, pack, pave and flatten.&lt;br /&gt;
; Expand : Expand the settlement with a larger deed.&lt;br /&gt;
; Pass all fences : Passing through all fences, even locked ones.&lt;br /&gt;
; Lock fences : Locking fences.&lt;br /&gt;
; Attack citizen : Attacking citizens.&lt;br /&gt;
; Attack non-citizen : Attacking non-citizens, disabling this will also keep players from attacking [[:wikipedia:Mob_(video_gaming)|mob's]] on the deed.&lt;br /&gt;
; Diplomat : Form alliances, declare war, make peace.&lt;br /&gt;
; Fish : Allows fishing.&lt;br /&gt;
; DELETE : This permission will delete the role if set.&lt;br /&gt;
''' Note that you cannot give specific permissions to solely a single player that is a non-citizen of the deed'''&lt;br /&gt;
&lt;br /&gt;
Be aware that even if you specifically put a player's name into the role field and the village that they are a part of in the village field, any permissions granted under that role name is allowed to any member of the village entered in the village field. For example, if Player1 was entered into the role field on VillageFunTime's settlement permissions, and was given the permission to terraform, and the village Player1 is a citizen of (say, VillageCoolBreeze) is entered into the village field, then if Player2 from the same village as Player1 came to VillageFunTime, then Player2 would be able to terraform even though their name was not specified in the role field. The town does not have to part of your alliance to be added in this manner.&lt;br /&gt;
&lt;br /&gt;
This has been tested as of 21/01/13 and is correct.&lt;br /&gt;
&lt;br /&gt;
=== Settings &amp;amp; Settlement permissions ===&lt;br /&gt;
;Village motto: The Motto will be on all gates when examined.&lt;br /&gt;
:[14:28:13] You see a wooden fence gate in the settlement of &amp;lt;village name&amp;gt;.&lt;br /&gt;
:[14:28:13] A plaque is attached to it:&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] &amp;lt;Motto&amp;gt;.&lt;br /&gt;
:[14:28:13] -----------------&lt;br /&gt;
:[14:28:13] QL=26.913738, dam=0.0&lt;br /&gt;
;Village message of the day : Message of the day for village chat. Displays on login / change.&lt;br /&gt;
:[14:21:04] MOTD:TESTING IT&lt;br /&gt;
&lt;br /&gt;
These additional permissions are not linked to roles:&lt;br /&gt;
; Politics: Marking this will make the settlement a permanent democracy (founding mayors can revert).&lt;br /&gt;
; Unlimited citizens: Allows the recruitment of citizens above the maximum amount. While you are above the maximum amount of citizens upkeep is doubled.&lt;br /&gt;
; Merchants: Allows placing of personal merchants.&lt;br /&gt;
; Items and creatures : This allows ''anyone'' to pick up items and [[tame]] animals within the settlement (but not inside buildings). Allies are always able to pick up items, to let them tame animals this permission still needs to be checked.&lt;br /&gt;
&lt;br /&gt;
== Cost Calculations ==&lt;br /&gt;
=== Tools ===&lt;br /&gt;
* [http://wurmtools.com/calculators/deed Wurm Tools cost calculator]&lt;br /&gt;
* [http://wurmtoolbox.somee.com/DeedCalc.aspx Deed Calculator]&lt;br /&gt;
* (No longer working as of 15 July 2012) [http://sites.google.com/a/wurmonline.com/new-deed-system/cost-calculator New Deed system Cost calculator]&lt;br /&gt;
&lt;br /&gt;
=== Detailed breakdown ===&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile of a settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 200 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for settlement: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 20 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost per tile for a perimeter:&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;  50 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Upkeep cost per tile for a perimeter: &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 5 iron coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Initial cost for hiring a guard (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 2 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt; Guard monthly salary (per 1): &amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; Freedom = 1 silver / Epic = 3 silver coins&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
You can [[sell]] items at a [[settlement token]] for iron coins. See the sell link for more information.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_hanging_lamp&amp;diff=71931</id>
		<title>Silver hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_hanging_lamp&amp;diff=71931"/>
		<updated>2012-05-11T05:58:33Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_torch_lamp&amp;diff=71930</id>
		<title>Iron torch lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_torch_lamp&amp;diff=71930"/>
		<updated>2012-05-11T05:58:27Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[log]] (17.0 kg)&lt;br /&gt;
|passive=[[Metal torch]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_hanging_lamp&amp;diff=71929</id>
		<title>Gold hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_hanging_lamp&amp;diff=71929"/>
		<updated>2012-05-11T05:58:17Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bronze_hanging_lamp&amp;diff=71928</id>
		<title>Bronze hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bronze_hanging_lamp&amp;diff=71928"/>
		<updated>2012-05-11T05:58:09Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|image=Bronze hanging lamp.jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brass_lamp&amp;diff=71927</id>
		<title>Brass lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brass_lamp&amp;diff=71927"/>
		<updated>2012-05-11T05:58:00Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[log]] (17.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brass_hanging_lamp&amp;diff=71926</id>
		<title>Brass hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brass_hanging_lamp&amp;diff=71926"/>
		<updated>2012-05-11T05:57:52Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[Brass hanging lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=71925</id>
		<title>Iron lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=71925"/>
		<updated>2012-05-11T05:50:03Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[Iron lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Copper_hanging_lamp&amp;diff=71924</id>
		<title>Copper hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Copper_hanging_lamp&amp;diff=71924"/>
		<updated>2012-05-11T05:49:55Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_hanging_lamp&amp;diff=71923</id>
		<title>Silver hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_hanging_lamp&amp;diff=71923"/>
		<updated>2012-05-11T05:47:37Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (18.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_hanging_lamp&amp;diff=71922</id>
		<title>Gold hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_hanging_lamp&amp;diff=71922"/>
		<updated>2012-05-11T05:47:26Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (18.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bronze_hanging_lamp&amp;diff=71921</id>
		<title>Bronze hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bronze_hanging_lamp&amp;diff=71921"/>
		<updated>2012-05-11T05:47:11Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|image=Bronze hanging lamp.jpg&lt;br /&gt;
|active=[[Log]] (18.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brass_lamp&amp;diff=71920</id>
		<title>Brass lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brass_lamp&amp;diff=71920"/>
		<updated>2012-05-11T05:46:59Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[log]] (18.0 kg)&lt;br /&gt;
|passive=[[{{PAGENAME}} head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Brass_hanging_lamp&amp;diff=71919</id>
		<title>Brass hanging lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Brass_hanging_lamp&amp;diff=71919"/>
		<updated>2012-05-11T05:44:29Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[Log]] (18.0 kg)&lt;br /&gt;
|passive=[[Brass hanging lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_torch_lamp&amp;diff=71917</id>
		<title>Iron torch lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_torch_lamp&amp;diff=71917"/>
		<updated>2012-05-11T05:43:35Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|imagetype=jpg&lt;br /&gt;
|active=[[log]] (18.0 kg)&lt;br /&gt;
|passive=[[Metal torch]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Streetlamp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Square_yard_rig&amp;diff=71853</id>
		<title>Square yard rig</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Square_yard_rig&amp;diff=71853"/>
		<updated>2012-05-05T21:38:16Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[tall mast]] &lt;br /&gt;
|passive=[[square sail]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* 12x [[cordage rope]]s&lt;br /&gt;
* 3x [[square sail]]s&lt;br /&gt;
* 6x [[large tackle]]s&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (106kg)&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A large sized mast with a large square sail and cordage.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The [[quality]] of the [[tall mast]] affects success chance when creating.&lt;br /&gt;
*On failure the [[square sail]] is heavily damaged.&lt;br /&gt;
&lt;br /&gt;
== Used for ==&lt;br /&gt;
*[[Knarr]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=71408</id>
		<title>Copper lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=71408"/>
		<updated>2012-04-19T22:30:30Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of pure red copper.''&lt;br /&gt;
&lt;br /&gt;
A '''copper lump''' is a resource that is made by smelting [[copper ore]]. &lt;br /&gt;
&lt;br /&gt;
[[:Category:Copper products]] lists items craftable from copper.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
To create a copper lump you'll need 20 kg of [[copper ore]] and a heat source (could be a [[forge]], [[stone oven]] or a [[campfire]]). You must put the copper ore into the heat source and wait until it is [[glowing]] from heat, soon after which it will turn into a 1kg copper lump. The higher [[quality]] the heat source and ore, the faster the ore heats up and turns into lumps.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
Copper can be combined with [[tin lump|tin]] to make [[bronze lump|bronze]], or it can be combined with [[zinc lump|zinc]] to make [[brass lump|brass]].&lt;br /&gt;
&lt;br /&gt;
Copper is also used to make a [[key]] copy. See [[locksmithing]]. &lt;br /&gt;
&lt;br /&gt;
In addition it may be combined with water to make green [[dye]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=71407</id>
		<title>Zinc lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=71407"/>
		<updated>2012-04-19T22:29:54Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Zinc lump]] is created from melting [[zinc ore]].&lt;br /&gt;
&lt;br /&gt;
[[:Category:Zinc products]] lists items craftable from zinc.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
To create a zinc lump you'll need 20 kg of [[zinc ore]] and a heat source (could be a [[forge]], [[stone oven]] or a [[campfire]]). You must put the zinc ore into the heat source and wait until it is [[glowing]] from heat, soon after which it will turn into a 1kg zinc lump. The higher [[quality]] the heat source and ore, the faster the ore heats up and turns into lumps.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
*Zinc lump can be combined with [[copper lump]] to create [[brass lump]].&lt;br /&gt;
*Zinc lump can be used to create white [[dye]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/Z]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=71406</id>
		<title>Copper lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Copper_lump&amp;diff=71406"/>
		<updated>2012-04-19T22:26:15Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of pure red copper.''&lt;br /&gt;
&lt;br /&gt;
A '''copper lump''' is a resource that is made by smelting [[copper ore]]. &lt;br /&gt;
&lt;br /&gt;
[[:Category:Copper products]] lists items createable from copper.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Put 20kg of copper ore in a [[fire]] ([[forge]] is most effective) and let it heat up to [[Temperature|glowing]] hot. It will turn into 1kg of copper lump.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
Copper can be combined with [[tin lump|tin]] to make [[bronze lump|bronze]], or it can be combined with [[zinc lump|zinc]] to make [[brass lump|brass]].&lt;br /&gt;
&lt;br /&gt;
Copper is also used to make a [[key]] copy. See [[locksmithing]]. &lt;br /&gt;
&lt;br /&gt;
In addition it may be combined with water to make green [[dye]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=71405</id>
		<title>Zinc lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Zinc_lump&amp;diff=71405"/>
		<updated>2012-04-19T22:26:04Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Zinc lump]] is created from melting [[zinc ore]].&lt;br /&gt;
&lt;br /&gt;
[[:Category:Zinc products]] lists items creatable from zinc.&lt;br /&gt;
== Method ==&lt;br /&gt;
Put 20kg of zinc ore in a fire ([[forge]] is most effective) and let it heat up to [[glowing]] hot. It will turn into 1kg of zinc lump.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
*Zinc lump can be combined with [[copper lump]] to create [[brass lump]].&lt;br /&gt;
*Zinc lump can be used to create white [[dye]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/Z]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Seaside&amp;diff=71099</id>
		<title>Settlement:Seaside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Seaside&amp;diff=71099"/>
		<updated>2012-04-14T19:08:40Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Mayor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== The Village ==&lt;br /&gt;
It is located on the southern sea nestled in a maple forest. There are rolling hills covered with Rose, Lavender, and Oleander bushes as well as the occasional Oak tree. It is plentiful with many deer, cows, bulls, and pigs around, as well as some unwanted creatures such as spiders. The land is also rich in resources such as many deposits of clay, vast forests, iron ore, and plenty of rock to mine.&lt;br /&gt;
&lt;br /&gt;
== Citizenship Application ==&lt;br /&gt;
&lt;br /&gt;
To become a citizen of Seaside you must first ask one of the elders. We will then find out information about you, ask you some questions and take a vote. All we ask is that you obey common sense rules such as no stealing, treat other villagers with respect, and to help out with village projects.&lt;br /&gt;
&lt;br /&gt;
Stealing, killing of village members, or destroying property will not be tolerated. If you decide you want to do any of these things, you will be thrown out of the village and your belongings donated to the village.&lt;br /&gt;
&lt;br /&gt;
== Founders ==&lt;br /&gt;
&lt;br /&gt;
; [[Player:Annalise|Annalise]]&lt;br /&gt;
: '''Titles -''' Carpenter | Mason | Digger | Handyman | Miner&lt;br /&gt;
; [[User:Acurapassion|Acurapassion]]&lt;br /&gt;
: '''Titles -''' Carpenter&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
&lt;br /&gt;
; [[Player:Veronica|Veronica]]&lt;br /&gt;
: '''Titles -''' Carpenter | Miner | Mason | Handyman | Tanner | LumberJack | Digger&lt;br /&gt;
&lt;br /&gt;
== Elders ==&lt;br /&gt;
&lt;br /&gt;
; [[Player:Kraegar|Kraegar]]&lt;br /&gt;
: '''Titles -''' Miner | Blacksmith | Carpenter | Handyman | Smith | Mason | Lumberjack | Farmer | Renowned Blacksmith | Repairman&lt;br /&gt;
: Major donor of money.&lt;br /&gt;
; Smackeddown&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Alorik-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Beebee|Beebee]]-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Caos|Caos]]&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Chrom-Alt, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Crom-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Darkhorse&lt;br /&gt;
: '''Titles -''' Digger | Lumberjack&lt;br /&gt;
; Demonduo&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Fisherman&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Fuhara-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Ginger&lt;br /&gt;
: '''Titles -''' Digger | Carpenter&lt;br /&gt;
; Goddess-Alt&lt;br /&gt;
: '''Titles -''' Priest Of Vynora&lt;br /&gt;
; Jasonchen&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Jaytisanoob|Jaytisanoob]]&lt;br /&gt;
: '''Titles -''' Fisherman&lt;br /&gt;
; Jaytsnoobofdeath-Alt&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Jonny-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Marche&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Mekakilla-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Natey-Alt, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Natiwy-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Nukeboy-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Reaperswe|Reaperswe]]&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Shadowstalker&lt;br /&gt;
: '''Titles -''' Carpenter&lt;br /&gt;
; Sleepless&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Smeagal-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Snoops-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Vakia-BL, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Weathermatt&lt;br /&gt;
: '''Titles -''' Trollslayer&lt;br /&gt;
; [[Player:Wilderon|Wilderon]]- IA&lt;br /&gt;
: '''Titles -''' Digger&lt;br /&gt;
; Wooter-IA&lt;br /&gt;
: '''Titles -''' Mason | Miner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IA - Inactive Player'''''&lt;br /&gt;
&lt;br /&gt;
'''''Alt - Alternate Account'''''&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&lt;br /&gt;
None at the moment.&lt;br /&gt;
&lt;br /&gt;
== Helpful Stores ==&lt;br /&gt;
&lt;br /&gt;
* Seaside has it's very own trader now, Aarya!&lt;br /&gt;
* Merchant Smitty sells smithed items from the Seaside smithy! (moved to SS outlet near noob store)&lt;br /&gt;
* Merchant Bill sells wood products.&lt;br /&gt;
* Merchant Taylor sells tailored items. (moved to SS outlet near noob store)&lt;br /&gt;
* Merchant Master Gunny sells weapons.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
* [[Acropolis]]&lt;br /&gt;
* Emerald Bastion&lt;br /&gt;
* [[Gingerland]]&lt;br /&gt;
* [[Hammerfell]]&lt;br /&gt;
* King's Place&lt;br /&gt;
* [[New Beginnin]]&lt;br /&gt;
* Noob Store Town&lt;br /&gt;
* [[Old Guard]]&lt;br /&gt;
* Old Valley Overlook&lt;br /&gt;
* [[Orange County]]&lt;br /&gt;
* [[Rome]]&lt;br /&gt;
* Shadowstalker's Oasis&lt;br /&gt;
* [[Sleepy Hollow]]&lt;br /&gt;
* Smackeddown's View&lt;br /&gt;
* [[Southport]]&lt;br /&gt;
* Torun Road Rest Stop&lt;br /&gt;
* Torun Rd Gaurd&lt;br /&gt;
* [[Tranquility]]&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm108.png&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm109.png&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm104.png&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Created by Acurapassion&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Seaside&amp;diff=71098</id>
		<title>Settlement:Seaside</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Seaside&amp;diff=71098"/>
		<updated>2012-04-14T19:07:56Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Mayor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-historical}}&lt;br /&gt;
== The Village ==&lt;br /&gt;
It is located on the southern sea nestled in a maple forest. There are rolling hills covered with Rose, Lavender, and Oleander bushes as well as the occasional Oak tree. It is plentiful with many deer, cows, bulls, and pigs around, as well as some unwanted creatures such as spiders. The land is also rich in resources such as many deposits of clay, vast forests, iron ore, and plenty of rock to mine.&lt;br /&gt;
&lt;br /&gt;
== Citizenship Application ==&lt;br /&gt;
&lt;br /&gt;
To become a citizen of Seaside you must first ask one of the elders. We will then find out information about you, ask you some questions and take a vote. All we ask is that you obey common sense rules such as no stealing, treat other villagers with respect, and to help out with village projects.&lt;br /&gt;
&lt;br /&gt;
Stealing, killing of village members, or destroying property will not be tolerated. If you decide you want to do any of these things, you will be thrown out of the village and your belongings donated to the village.&lt;br /&gt;
&lt;br /&gt;
== Founders ==&lt;br /&gt;
&lt;br /&gt;
; [[Player:Annalise|Annalise]]&lt;br /&gt;
: '''Titles -''' Carpenter | Mason | Digger | Handyman | Miner&lt;br /&gt;
; [[User:Acurapassion|Acurapassion]]&lt;br /&gt;
: '''Titles -''' Carpenter&lt;br /&gt;
&lt;br /&gt;
== Mayor ==&lt;br /&gt;
&lt;br /&gt;
; Veronica&lt;br /&gt;
: '''Titles -''' Carpenter | Miner | Mason | Handyman | Tanner | LumberJack | Digger&lt;br /&gt;
&lt;br /&gt;
== Elders ==&lt;br /&gt;
&lt;br /&gt;
; [[Player:Kraegar|Kraegar]]&lt;br /&gt;
: '''Titles -''' Miner | Blacksmith | Carpenter | Handyman | Smith | Mason | Lumberjack | Farmer | Renowned Blacksmith | Repairman&lt;br /&gt;
: Major donor of money.&lt;br /&gt;
; Smackeddown&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Alorik-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Beebee|Beebee]]-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Caos|Caos]]&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Chrom-Alt, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Crom-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Darkhorse&lt;br /&gt;
: '''Titles -''' Digger | Lumberjack&lt;br /&gt;
; Demonduo&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Fisherman&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Fuhara-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Ginger&lt;br /&gt;
: '''Titles -''' Digger | Carpenter&lt;br /&gt;
; Goddess-Alt&lt;br /&gt;
: '''Titles -''' Priest Of Vynora&lt;br /&gt;
; Jasonchen&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Jaytisanoob|Jaytisanoob]]&lt;br /&gt;
: '''Titles -''' Fisherman&lt;br /&gt;
; Jaytsnoobofdeath-Alt&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Jonny-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Marche&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Mekakilla-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Natey-Alt, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Natiwy-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Nukeboy-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; [[Player:Reaperswe|Reaperswe]]&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Shadowstalker&lt;br /&gt;
: '''Titles -''' Carpenter&lt;br /&gt;
; Sleepless&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Smeagal-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Snoops-IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Vakia-BL, IA&lt;br /&gt;
: '''Titles -''' None yet&lt;br /&gt;
; Weathermatt&lt;br /&gt;
: '''Titles -''' Trollslayer&lt;br /&gt;
; [[Player:Wilderon|Wilderon]]- IA&lt;br /&gt;
: '''Titles -''' Digger&lt;br /&gt;
; Wooter-IA&lt;br /&gt;
: '''Titles -''' Mason | Miner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IA - Inactive Player'''''&lt;br /&gt;
&lt;br /&gt;
'''''Alt - Alternate Account'''''&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&lt;br /&gt;
None at the moment.&lt;br /&gt;
&lt;br /&gt;
== Helpful Stores ==&lt;br /&gt;
&lt;br /&gt;
* Seaside has it's very own trader now, Aarya!&lt;br /&gt;
* Merchant Smitty sells smithed items from the Seaside smithy! (moved to SS outlet near noob store)&lt;br /&gt;
* Merchant Bill sells wood products.&lt;br /&gt;
* Merchant Taylor sells tailored items. (moved to SS outlet near noob store)&lt;br /&gt;
* Merchant Master Gunny sells weapons.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
* [[Acropolis]]&lt;br /&gt;
* Emerald Bastion&lt;br /&gt;
* [[Gingerland]]&lt;br /&gt;
* [[Hammerfell]]&lt;br /&gt;
* King's Place&lt;br /&gt;
* [[New Beginnin]]&lt;br /&gt;
* Noob Store Town&lt;br /&gt;
* [[Old Guard]]&lt;br /&gt;
* Old Valley Overlook&lt;br /&gt;
* [[Orange County]]&lt;br /&gt;
* [[Rome]]&lt;br /&gt;
* Shadowstalker's Oasis&lt;br /&gt;
* [[Sleepy Hollow]]&lt;br /&gt;
* Smackeddown's View&lt;br /&gt;
* [[Southport]]&lt;br /&gt;
* Torun Road Rest Stop&lt;br /&gt;
* Torun Rd Gaurd&lt;br /&gt;
* [[Tranquility]]&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm108.png&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm109.png&lt;br /&gt;
http://i37.photobucket.com/albums/e77/04rsxs/wurm104.png&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Created by Acurapassion&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=71097</id>
		<title>Rite of Spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=71097"/>
		<updated>2012-04-14T19:06:38Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Wurm Year 1022 - Deliverance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Vynora]] spell available to [[Priest/Priestess]] at 50 [[Faith]]. An enchantment [[:Category:Spells | spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to even be possible.&lt;br /&gt;
&lt;br /&gt;
All Vynoran followers online when the spell is cast get the &amp;quot;You feel enlightened.&amp;quot; message and gain 0.1 mind logic and 5 hours of sleep bonus. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Activate your [[god]]'s [[channeling]] item [[statuette of Vynora]], right-click an altar, and select ''Spells &amp;gt; Rite''.&lt;br /&gt;
&lt;br /&gt;
The spell comes up 65 days or so after the previous cast, but is not castable until 80 days.&lt;br /&gt;
Try to cast it on an altar: If it tells you, &amp;quot;Vynora cannot grant that power right now&amp;quot;, then you cannot cast it. &lt;br /&gt;
If it tells you, &amp;quot;You need more favor with your god to cast that spell&amp;quot;, then you can cast it if you have the 300 favor. &lt;br /&gt;
&lt;br /&gt;
== Castings==&lt;br /&gt;
=== Wurm Year 1003 ===&lt;br /&gt;
*'''Cast''' 14th January 2010, 16:19:44 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Akhenaten]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Walkingstick (Ecrir)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Cookiemonster (Thorgot), Ahkenaten and Akhenaten (Ecrir), Valek (Majorminor), Brocky and Spiderhawk (Ryuu)&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1005 ===&lt;br /&gt;
*'''Cast''' on 29th April 2010, 20:53:38 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' Reborn&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Skenderbeu&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Bellatrix, Mic, Sanrah, Dan&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1007 ===&lt;br /&gt;
*'''Cast''' on 26th July 2010, 16:07:39 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Elysian Fields]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Chalice (Artashes)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Marieke (Zuperman), Karison (Lewisthefreeman), Cerberius (Syncaidius), Piekea (Julepalme), Suracklin, Artashes&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1010 ===&lt;br /&gt;
*'''Cast''' on 14th November 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1012 ===&lt;br /&gt;
*'''Cast''' on 5th February 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1014 ===&lt;br /&gt;
*'''Cast''' on 28th May 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:20:34] It is 08:50:45 on day of Tears in week 3 of the starfall of Omens in the year of 1014.&lt;br /&gt;
*[16:15:28] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Oberus ([[Player:Cerber|Cerber]])&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]), and Feltbattfive ([[Player:Felthanne|Felthanne]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1016 ===&lt;br /&gt;
*'''Cast''' on 20th August 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:04:38] It is 22:36:57 on day of the Ant in week 3 of the starfall of Omens in the year of 1016.&lt;br /&gt;
*[16:04:08] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Playername:Battlepants|Battlepants]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), and Pheroneus ([[Player:Neopherus|Neopherus]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1017 - On Deliverance ===&lt;br /&gt;
Canceled due to Cast on Indi that messed it up. The timer is now separate for each server.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Independence ===&lt;br /&gt;
*'''Cast''' on 6th January 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[20:02:39] It is 15:02:39 on Luck day in week 1 of the starfall of the Digging in the year of 1020.&lt;br /&gt;
*[20:02:39] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side Port]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Oberus ([[Player:Cerber|Cerber]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' , Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), Pheroneus ([[Player:Neopherus|Neopherus]]), Valek ([[Player:Boston|Boston]]), Aquaman ([[Player:Boston|Boston]]), Darkenedone ([[Player:Boston|Boston]]), Aerfalle ([[Player:Boston|Boston]]), Brindayanu ([[Player:Zivirt|Zivirt]]), Vroomfondel ([[Player:Handsomestranger|Handsomestranger]]), Smilingcat ([[Player:Smilingcat|Smilingcat]]), and Burs ([[Player:Ulfpain|Ulfpain]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Exodus ===&lt;br /&gt;
*'''Cast''' on 3rd February 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:32:20] It is 03:24:43 on day of Sleep in week 4 of the starfall of Dancers in the year of 1020.&lt;br /&gt;
*[16:32:48] You feel enlightened.&lt;br /&gt;
*'''Location:''' Lakeside Retreat&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Hellroth (Whykillme) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Brocky (Quiglen), Dark ([[Player:Xallo|Xallo]]), Erasums (PromisedOne), Mayu (Ruiner), Ruiner, Zandry&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1022 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st March 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[21:01:54] It is 09:19:22 on Luck day in week 1 of the starfall of the Digging in the year of 1022.&lt;br /&gt;
*[21:01:31] You feel enlightened.&lt;br /&gt;
*'''Location:''' Sloppy Hollows Trading Post&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]]) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Doomgar (Doombsicuits) , Sincor ([[User:Axeblade|Axeblade]]) , Cucuphas , Banzai , Theophilus (Eyesgood)&lt;br /&gt;
*'''Forums:'''[http://wurmonline.com/forum/index.php?topic=71366.0]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=71096</id>
		<title>Rite of Spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=71096"/>
		<updated>2012-04-14T19:06:29Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Wurm Year 1020 - On Exodus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Vynora]] spell available to [[Priest/Priestess]] at 50 [[Faith]]. An enchantment [[:Category:Spells | spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to even be possible.&lt;br /&gt;
&lt;br /&gt;
All Vynoran followers online when the spell is cast get the &amp;quot;You feel enlightened.&amp;quot; message and gain 0.1 mind logic and 5 hours of sleep bonus. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Activate your [[god]]'s [[channeling]] item [[statuette of Vynora]], right-click an altar, and select ''Spells &amp;gt; Rite''.&lt;br /&gt;
&lt;br /&gt;
The spell comes up 65 days or so after the previous cast, but is not castable until 80 days.&lt;br /&gt;
Try to cast it on an altar: If it tells you, &amp;quot;Vynora cannot grant that power right now&amp;quot;, then you cannot cast it. &lt;br /&gt;
If it tells you, &amp;quot;You need more favor with your god to cast that spell&amp;quot;, then you can cast it if you have the 300 favor. &lt;br /&gt;
&lt;br /&gt;
== Castings==&lt;br /&gt;
=== Wurm Year 1003 ===&lt;br /&gt;
*'''Cast''' 14th January 2010, 16:19:44 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Akhenaten]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Walkingstick (Ecrir)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Cookiemonster (Thorgot), Ahkenaten and Akhenaten (Ecrir), Valek (Majorminor), Brocky and Spiderhawk (Ryuu)&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1005 ===&lt;br /&gt;
*'''Cast''' on 29th April 2010, 20:53:38 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' Reborn&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Skenderbeu&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Bellatrix, Mic, Sanrah, Dan&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1007 ===&lt;br /&gt;
*'''Cast''' on 26th July 2010, 16:07:39 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Elysian Fields]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Chalice (Artashes)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Marieke (Zuperman), Karison (Lewisthefreeman), Cerberius (Syncaidius), Piekea (Julepalme), Suracklin, Artashes&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1010 ===&lt;br /&gt;
*'''Cast''' on 14th November 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1012 ===&lt;br /&gt;
*'''Cast''' on 5th February 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1014 ===&lt;br /&gt;
*'''Cast''' on 28th May 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:20:34] It is 08:50:45 on day of Tears in week 3 of the starfall of Omens in the year of 1014.&lt;br /&gt;
*[16:15:28] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Oberus ([[Player:Cerber|Cerber]])&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]), and Feltbattfive ([[Player:Felthanne|Felthanne]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1016 ===&lt;br /&gt;
*'''Cast''' on 20th August 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:04:38] It is 22:36:57 on day of the Ant in week 3 of the starfall of Omens in the year of 1016.&lt;br /&gt;
*[16:04:08] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Playername:Battlepants|Battlepants]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), and Pheroneus ([[Player:Neopherus|Neopherus]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1017 - On Deliverance ===&lt;br /&gt;
Canceled due to Cast on Indi that messed it up. The timer is now separate for each server.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Independence ===&lt;br /&gt;
*'''Cast''' on 6th January 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[20:02:39] It is 15:02:39 on Luck day in week 1 of the starfall of the Digging in the year of 1020.&lt;br /&gt;
*[20:02:39] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side Port]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Oberus ([[Player:Cerber|Cerber]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' , Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), Pheroneus ([[Player:Neopherus|Neopherus]]), Valek ([[Player:Boston|Boston]]), Aquaman ([[Player:Boston|Boston]]), Darkenedone ([[Player:Boston|Boston]]), Aerfalle ([[Player:Boston|Boston]]), Brindayanu ([[Player:Zivirt|Zivirt]]), Vroomfondel ([[Player:Handsomestranger|Handsomestranger]]), Smilingcat ([[Player:Smilingcat|Smilingcat]]), and Burs ([[Player:Ulfpain|Ulfpain]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Exodus ===&lt;br /&gt;
*'''Cast''' on 3rd February 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:32:20] It is 03:24:43 on day of Sleep in week 4 of the starfall of Dancers in the year of 1020.&lt;br /&gt;
*[16:32:48] You feel enlightened.&lt;br /&gt;
*'''Location:''' Lakeside Retreat&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Hellroth (Whykillme) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Brocky (Quiglen), Dark ([[Player:Xallo|Xallo]]), Erasums (PromisedOne), Mayu (Ruiner), Ruiner, Zandry&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1022 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st March 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[21:01:54] It is 09:19:22 on Luck day in week 1 of the starfall of the Digging in the year of 1022.&lt;br /&gt;
*[21:01:31] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Sloppy Hollows Trading Post]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]]) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Doomgar (Doombsicuits) , Sincor ([[User:Axeblade|Axeblade]]) , Cucuphas , Banzai , Theophilus (Eyesgood)&lt;br /&gt;
*'''Forums:'''[http://wurmonline.com/forum/index.php?topic=71366.0]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Xallo&amp;diff=71095</id>
		<title>Player:Xallo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Xallo&amp;diff=71095"/>
		<updated>2012-04-14T19:06:13Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-freedom}}&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|name=Xallo&lt;br /&gt;
|kingdom=Jenn-Kellon&lt;br /&gt;
|server=Exodus&lt;br /&gt;
|settlement=Lakeside Retreat&lt;br /&gt;
|alts=Dark}}&lt;br /&gt;
&lt;br /&gt;
http://wurm.riceri.se/genstats/Xallo.png&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Xallo is a player who loves to help people out and give them a place to live. He has taken in many fresh out of the market players from Newtown and given them a place to live. He's been apart of many great villages, including some on the Wild server, and some on the Home server. He's flattened out many places, built homes, and helped with villages. Right now, he is a Noble of [[Kyara]] on [[Wild]], and Mayor of Lakeside Retreat on [[Exodus]].&lt;br /&gt;
&lt;br /&gt;
'''Some Wurm friends:'''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Aeris|Aeris]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Alyeska|Alyeska]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Amara|Amara]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Duce|Duce]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Gavin|Gavin]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Ianpwnsjoo&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Malimoo|Malimoo]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Nosyt&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Pacer|Pacer]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Ramma|Ramma]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Rosie|Rosie]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Willow|Willow]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark the Rock [[Titles|[Farmer]]]''' - Vynora Priest&lt;br /&gt;
* [[Channeling|Channeler]]&lt;br /&gt;
* [[Farmer]] / [[Crofter]]&lt;br /&gt;
* [[Fishing|Fisherman]]&lt;br /&gt;
* [[Woodcutting|Lumberjack]]&lt;br /&gt;
* [[Faith|Padre]] / [[Faith|Devout]]&lt;br /&gt;
* [[Troll|Trollslayer]]&lt;br /&gt;
&lt;br /&gt;
'''Viribus [[Titles|[Dragonslayer]]]''' - Fo Priest (No longer under control)&lt;br /&gt;
* [[Channeler]] / [[Conduit]]&lt;br /&gt;
* (2) [[Titles#Special titles|Dragonslayer]]&lt;br /&gt;
* [[Exorcist]]&lt;br /&gt;
* [[Padre]] / [[Devout]] / [[Enlightened]]&lt;br /&gt;
* [[Titles#Special titles|Trollslayer]]&lt;br /&gt;
&lt;br /&gt;
Xallo has participated in the killing of the last [[Dragon|Black Dragon]] on JKH, the last [[Dragon|Green Dragon]], [[Dragon|Red Dragon]], [[Dragon|Petunia the White Dragon]], [[Dragon|Vuvuzela the White Dragon]], [[Dragon|Charlie the Unicorn the White Dragon]], [[Dragon|Cardigan the White Dragon]], and the [[Kyklops]] on Wild, the [[Dragon|Green Dragon]] on Independence, the [[Dragon|White Dragon]] on Deliverance, the [[Dragon|White Dragon]], [[Dragon|Black Dragon]], [[Dragon|Green Dragon]] and the [[Forest Giant]] on Exodus. Xallo found with friends and help killed the third [[Troll King]] and the third [[Goblin Leader]] on Wild. He has also found both the Hammer and the Crown of Might while searching for artifacts. On JKH, he made the first canal, which went from Newtown Lake to the Bay of Bears.&lt;br /&gt;
&lt;br /&gt;
== Titles and Religion ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Xallo the Shark [[Titles|[Master Tanner]]]''' (Freedom Cluster)&lt;br /&gt;
&lt;br /&gt;
'''[[Religion]]'''&lt;br /&gt;
* Follower of [[Vynora]]&lt;br /&gt;
&lt;br /&gt;
'''[[Titles]]'''&lt;br /&gt;
* [[Archery|Archer]] / [[Archery|Bowman]] / [[Archery|Marksman]]&lt;br /&gt;
* [[Axes|Axeman]]&lt;br /&gt;
* [[Blacksmithing|Blacksmith]] / [[Blacksmithing|Renowned Blacksmith]]&lt;br /&gt;
* [[Characteristics|Body Builder]]&lt;br /&gt;
* [[Hot food cooking|Caterer]] / [[Hot food cooking|Iron Chef]] / [[Hot food cooking|Saucier]]&lt;br /&gt;
* [[Channeling|Channeler]] / [[Channeling|Conduit]]&lt;br /&gt;
* [[Cooking|Cook]]&lt;br /&gt;
* [[Digging|Digger]] / [[Digging|Excavator]] / [[Digging|Land Shaper]]&lt;br /&gt;
* [[Carpentry|Carpenter]] / [[Carpentry|Renowned Carpenter]] / [[Carpentry|Master Carpenter]]&lt;br /&gt;
* [[Exorcism|Exorcist]] / [[Exorcism|Zealot]]&lt;br /&gt;
* [[Fletching|Fletcher]] / [[Fletching|Arrowmaker]]&lt;br /&gt;
* [[Fine Carpentry|Fine Carpenter]] / [[Fine Carpentry|Mighty Fine Carpenter]]&lt;br /&gt;
* [[Jewelry smithing|Goldsmith]]&lt;br /&gt;
* [[Miscellaneous|Handyman]] / [[Miscellaneous|Tim the Toolman]]&lt;br /&gt;
* [[Titles|Earl Marshal]] / [[Titles|Information Minister]]&lt;br /&gt;
* [[Titles|Knight of the Land]] (Golden Unicorn)&lt;br /&gt;
* [[Woodcutting|Lumberjack]] / [[Woodcutting|Timberman]]&lt;br /&gt;
* [[Masonry|Mason]] / [[Masonry|High Mason]]&lt;br /&gt;
* [[Mauls|Mauler]]&lt;br /&gt;
* [[Mining|Miner]] / [[Mining|Prime Minester]]&lt;br /&gt;
* [[Padre]] / [[Devout]] / [[Enlightened]]&lt;br /&gt;
* [[Titles|Participant of the Hunt]]&lt;br /&gt;
* [[Plate armour smithing|Platesmith]]&lt;br /&gt;
* [[First aid|Quacksalver]]&lt;br /&gt;
* [[Repairing|Repairman]] / [[Repairing|Materia Tamer]]&lt;br /&gt;
* [[Catapults|Rock Hurler]]&lt;br /&gt;
* [[Stone cutting|Sculptor]] / [[Stone cutting|Artist]]&lt;br /&gt;
* [[Shield|Shieldsman]]&lt;br /&gt;
* [[Shield smithing|Shieldsmith]] / [[Shield smithing|Able Shieldsmith]]&lt;br /&gt;
* [[Smithing|Smith]]&lt;br /&gt;
* [[Fighting|Soldier]] / [[Fighting|Mercenary]] / [[Fighting|Knight]]&lt;br /&gt;
* [[Carving_knife|Stabber]]&lt;br /&gt;
* [[Swords|Swordsman]]&lt;br /&gt;
* [[Cloth_Tailoring|Tailor]]&lt;br /&gt;
* [[Leatherworking|Tanner]] / [[Leatherworking|High Tanner]] / [[Leatherworking|Master Tanner]]&lt;br /&gt;
* (12)[[Dragon|Dragonslayer]] / [[Troll|Trollslayer]] / [[Goblin leader|Fearless]]&amp;lt;br&amp;gt;(2)[[Forest Giant|Giantslayer]] / (14)[[Champion player|Slayer of Champions]] / (7)[[Titles|Kingslayer]]&lt;br /&gt;
* [[Battle rank|Warrior]] / [[Battle rank|Battlemaster]] / [[Battle rank|Warlord]]&lt;br /&gt;
&lt;br /&gt;
'''[[Meditation]]'''&lt;br /&gt;
* [[Path of Hate]]&lt;br /&gt;
&lt;br /&gt;
'''[[Affinity|Affinities]]''': 117&lt;br /&gt;
&lt;br /&gt;
'''[[Battle Rank]]''': 2040&amp;lt;br&amp;gt;&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''Moirai the Strong [[Titles|[Locksmith]]]''' (Epic Cluster)&lt;br /&gt;
&lt;br /&gt;
'''[[Religion]]'''&lt;br /&gt;
* Follower of [[Vynora]]&lt;br /&gt;
&lt;br /&gt;
'''[[Titles]]'''&lt;br /&gt;
* [[Archery|Archer]]&lt;br /&gt;
* [[Digging|Digger]]&lt;br /&gt;
* [[Farming|Farmer]]&lt;br /&gt;
* (3)[[Titles|Kingslayer]] / [[Titles|Slayer of Champions]]&lt;br /&gt;
* [[Locksmithing|Locksmith]]&lt;br /&gt;
* [[Mining|Miner]]&lt;br /&gt;
* [[Titles|Participant]] / [[Titles|Bloodhound]]&amp;lt;br&amp;gt;[[Titles|Leader]] / [[Titles|Master]] of the Hunt&lt;br /&gt;
* [[Repairing|Repairwoman]]&lt;br /&gt;
* [[Shield_smithing|Shieldsmith]]&lt;br /&gt;
* [[Shields|Shieldswoman]]&lt;br /&gt;
* [[Smithing|Smith]]&lt;br /&gt;
* [[Fighting|Soldier]] / [[Fighting|Mercenary]]&lt;br /&gt;
* [[Titles|Warmaid]]&lt;br /&gt;
* [[Weapon_smithing|Weaponsmith]] / [[Weapon_smithing|Arms Master]]&lt;br /&gt;
&lt;br /&gt;
'''[[Meditation]]'''&lt;br /&gt;
* [[Path of Power]]&lt;br /&gt;
&lt;br /&gt;
'''[[Affinity|Affinities]]''': 5&lt;br /&gt;
&lt;br /&gt;
'''[[Battle Rank]]''': 1130&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Xallo first started the game as a nub, working his way up to where his old friends use to live. Actively playing in the last beta, Gold 1, and now Gold 2, he's been on and off of the wild server, different homesteads, and a couple of different villages.&lt;br /&gt;
&lt;br /&gt;
Xallo started playing Wurm again a half-year after Gold 2 was launched. He was a member of [[Silent Hill]] with Shadaw.&amp;lt;br&amp;gt;&lt;br /&gt;
''Early 2007''&lt;br /&gt;
&lt;br /&gt;
Formed a small town called Rockport with two real-life friends, Shadaw and Purplg, as well as Overkill (who was the main reason why it was disbanded). Fort Mole harassed Rockport until the point they disbanded. Xallo then moved back onto the Jenn-Kellon Home server where he remained a hermit, playing on and off for about a year.&amp;lt;br&amp;gt;&lt;br /&gt;
''October 2007''&lt;br /&gt;
&lt;br /&gt;
Xallo got into the game more as time progressed and was the owner of his own homestead, [[Eagle Breeze]].&amp;lt;br&amp;gt;&lt;br /&gt;
''May 2008''&lt;br /&gt;
&lt;br /&gt;
Moved to [[Bear Bay]] with Malimoo and Olaf.&amp;lt;br&amp;gt;&lt;br /&gt;
''July 2008''&lt;br /&gt;
&lt;br /&gt;
Moved to [[Coniunctis Viribus]], a new JK-W town.&amp;lt;br&amp;gt;&lt;br /&gt;
''December 7th, 2008''&lt;br /&gt;
&lt;br /&gt;
Promoted to a Consul of [[Coniunctis Viribus]].&amp;lt;br&amp;gt;&lt;br /&gt;
''March 2009''&lt;br /&gt;
&lt;br /&gt;
[[Coniunctis Viribus]] disbands. Became an elder of [[Tyre]].&amp;lt;br&amp;gt;&lt;br /&gt;
''June 2009''&lt;br /&gt;
&lt;br /&gt;
Joined [[Kyara]].&amp;lt;br&amp;gt;&lt;br /&gt;
''October 2009''&lt;br /&gt;
&lt;br /&gt;
Promoted to a Noble of [[Kyara]].&amp;lt;br&amp;gt;&lt;br /&gt;
''December 2009''&lt;br /&gt;
&lt;br /&gt;
Xallo is now a [[Champion_player|Champion of Magranon]]!&amp;lt;br&amp;gt;&lt;br /&gt;
''January 17th, 2011''&lt;br /&gt;
&lt;br /&gt;
Xallo and Viribus are no longer Champions due to Rolf's updates!&amp;lt;br&amp;gt;&lt;br /&gt;
''February 17th, 2011''&lt;br /&gt;
&lt;br /&gt;
Xallo has moved to the [[Freedom server]] with [[Player:Alyeska|Alyeska]].&amp;lt;br&amp;gt;&lt;br /&gt;
''July 15th, 2011''&lt;br /&gt;
&lt;br /&gt;
The [[settlement]] of [[Nature Valley]] has been founded by Xallo.&amp;lt;br&amp;gt;&lt;br /&gt;
''July 16th, 2011 - Independence''&lt;br /&gt;
&lt;br /&gt;
The [[settlement]] of Lakeside Retreat has been founded by Xallo.&amp;lt;br&amp;gt;&lt;br /&gt;
''September 16, 2011 - Exodus''&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Alyeska&amp;diff=71094</id>
		<title>Player:Alyeska</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Alyeska&amp;diff=71094"/>
		<updated>2012-04-14T19:05:33Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player&lt;br /&gt;
|name=Alyeska&lt;br /&gt;
|kingdom=Jenn-Kellon&lt;br /&gt;
|server=Exodus&lt;br /&gt;
|settlement=Lakeside Retreat&lt;br /&gt;
|alts=Alphyn&amp;lt;br&amp;gt;&lt;br /&gt;
Runo}}&lt;br /&gt;
http://wurm.riceri.se/genstats/Alyeska.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Alyeska, previously a citizen of [[Kyara]] on Wild, is the proud Co-Mayor of Lakeside Retreat on [[Exodus]] with her boyfriend, [[Player:Xallo|Xallo]]. She breeds the best horses on Exodus along with many other kinds of animals including Champion Unicorns, Bears, and Crocodiles. She is a seasoned veteran of Wurm, and one of the only main Fo priest players, having over 90 [[Faith]] and 70 [[Channeling]].&lt;br /&gt;
&lt;br /&gt;
'''Some Wurm friends:'''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Xallo|Xallo]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Duce|Duce]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Joemog&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Kswords|Kswords]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Kylebooze|Kylebooze]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Littlebear&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Saroman|Saroman]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Wintermute&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Player:Wintersolstice|Wintersolstice]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alyeska has participated in the killing of [[Dragon|Vuvuzela the White Dragon]], [[Dragon|Charlie the Unicorn the White Dragon]], and [[Dragon|Cardigan the White Dragon]] on Wild, the [[Dragon|Green Dragon]] on Independence, the [[Dragon|White Dragon]] on Deliverance, the [[Dragon|White Dragon]], [[Dragon|Black Dragon]], [[Dragon|Green Dragon]] and the [[Forest Giant]] on Exodus. She also found the third [[Goblin Leader]] on Wild with [[Player:Xallo|Xallo]] after being ganked by 50 goblins and screaming for help. She has successfully butchered five dragons and a few other uniques.&lt;br /&gt;
&lt;br /&gt;
== Titles and Religion ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alyeska the Rock [[Titles|[Skinner]]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[Religion]]'''&lt;br /&gt;
* Priest of [[Fo]]&lt;br /&gt;
&lt;br /&gt;
'''[[Titles]]''' (And More)&lt;br /&gt;
* Alchemy&lt;br /&gt;
** [[Natural Substances|Alchemist]]&lt;br /&gt;
* [[Cooking|Cook]] / [[Cooking|Chef]]&lt;br /&gt;
** [[Butchering|Butcher]] / [[Butchering|Skinner]]&lt;br /&gt;
** [[Hot food cooking|Caterer]] / [[Hot food cooking|Iron Chef]] / [[Hot food cooking|Saucier]]&lt;br /&gt;
* [[Digging|Digger]] / [[Digging|Excavator]]&lt;br /&gt;
* [[Nature|Gardener]]&lt;br /&gt;
** [[Animal taming|Animal Trainer]]&lt;br /&gt;
** [[Animal husbandry|Drover]]&lt;br /&gt;
** [[Farming|Farmer]] / [[Farming|Crofter]]&lt;br /&gt;
** [[Fishing|Fisherwoman]] / [[Fishing|Angler]]&lt;br /&gt;
** [[Forestry|Forester]]&lt;br /&gt;
* [[Miscellaneous|Handywoman]]&lt;br /&gt;
** [[Repairing|Repairwoman]]&lt;br /&gt;
* Healing&lt;br /&gt;
** [[First aid|Quacksalver]]&lt;br /&gt;
* [[Titles|Order of the Golden Unicorn]]&lt;br /&gt;
* [[Mauls|Mauler]]&lt;br /&gt;
* [[Mining|Miner]]&lt;br /&gt;
* [[Fighting|Soldier]] / [[Fighting|Mercenary]]&lt;br /&gt;
* [[Shield|Shieldswoman]]&lt;br /&gt;
* [[Norn]] / [[Mystic]] / [[Enlightened]]&lt;br /&gt;
** [[Channeler]]&lt;br /&gt;
* (8)[[Dragon|Dragonslayer]] / [[Troll|Trollslayer]] / [[Champion player|Slayer of Champions]] / (2)[[Titles|Kingslayer]] / [[Titles|Fearless]]&lt;br /&gt;
* [[Battle rank|Warmaid]]&lt;br /&gt;
&lt;br /&gt;
'''[[Meditation]]'''&lt;br /&gt;
* [[Path of Love]]&lt;br /&gt;
&lt;br /&gt;
'''[[Affinity|Affinities]]''': 9&lt;br /&gt;
&lt;br /&gt;
'''[[Battle Rank]]''': 1229&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
-&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Stargrace&amp;diff=71093</id>
		<title>User:Stargrace</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Stargrace&amp;diff=71093"/>
		<updated>2012-04-14T19:04:12Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Community Assistant and Chat Moderator on Freedom Servers (mainly on Deliverance).&lt;br /&gt;
&lt;br /&gt;
Also doing the Public Relations for Wurm Online (http://wurmonline.com/forum/index.php?topic=72804.0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Twitter:''' http://www.twitter.com/Stargrace&lt;br /&gt;
&lt;br /&gt;
'''Blog:''' http://www.mmoquests.com&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=71092</id>
		<title>Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moderator&amp;diff=71092"/>
		<updated>2012-04-14T19:03:41Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Freedom Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
=== Who are Chat Moderators ===&lt;br /&gt;
A CM is a player that has taken on responsibilities in addition to playing the game. While there is no formal application process players that are being considered go under review by the GM's and if the consensus is positive the player may be offered the position if the server they play on could use more support. Players can express their interest in the position to GMs though most are recommended by current team members. The Head GM makes the final decision. Ideally CM's are experienced players that have no history of chat infractions or game violations. &lt;br /&gt;
&lt;br /&gt;
=== What do CM's do? ===&lt;br /&gt;
CM's fill two important roles. What most people are aware of is that they moderate the kingdom chat channels and enforce the chat rules. Behind the scene CM's also take /dev calls to assist players when GM's are unavailable and resolve calls that can be fixed without GM intervention. They are also able to reach GM's across multiple servers if necessary. &lt;br /&gt;
&lt;br /&gt;
=== The Chat Rules ===&lt;br /&gt;
If you do not follow the rules you can find yourself muted. If you receive an unofficial warning in one of the chat channels do not argue! If you strongly disagree send the cm a private message about it as starting an argument in kchat is likely to get you muted as well. Receiving an offical warning is also something you should take up in private with the cm in question, or if you feel uncomfortable with that, any other cm or gm. Warnings are on record, as are mutes, and it's not a good idea to collect these! &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;center&amp;gt;This is a non-exhaustive list of reasons you may be muted:&amp;lt;/center&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto&amp;quot;&amp;gt;&lt;br /&gt;
* Talk of/about illicit drug use, possession, or sale.&lt;br /&gt;
* Use of vulgar language. &lt;br /&gt;
* Discuss R rated themes, please keep chat PG, many players are very young. &lt;br /&gt;
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.&lt;br /&gt;
* If you say something that is offensive to a large group of people and are asked to shut up, please do.&lt;br /&gt;
* Discussion of macros.&lt;br /&gt;
* Spamming chat.&lt;br /&gt;
* Flaming.&lt;br /&gt;
* If you are excessively combative or argumentative when warned or asked to change the subject.&lt;br /&gt;
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).&lt;br /&gt;
* [[:wikipedia:Troll (Internet)|Trolling]].&lt;br /&gt;
* Argumentative or abusive behavior towards cm's/gm's about warnings - do this in private if you must!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Procedure(s) for mutes:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* You the player have said something from the list above. &lt;br /&gt;
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) &lt;br /&gt;
* You continue&lt;br /&gt;
* An official mute warning is given, this will appear in that scary orange color in your event window. &lt;br /&gt;
* You keep continuing&lt;br /&gt;
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)&lt;br /&gt;
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;ins&amp;gt;Things they may not do:&amp;lt;/ins&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
* Vendetta mutes. They don't like you, so they mute you. &lt;br /&gt;
* Mutes for things they find personally offensive. &lt;br /&gt;
* Casual muting (just for the hell of it) &lt;br /&gt;
* Mute a GM, or attempt to, or even think about it.&lt;br /&gt;
* Mute you because you PKd them and they are angry.&lt;br /&gt;
* Mute you because of something you said in local. &lt;br /&gt;
* Mute you permanently, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.&lt;br /&gt;
* Mute you in a manner inconsistent with the procedure posted above.&lt;br /&gt;
* Abuse their position, or pose as a GM.&lt;br /&gt;
&lt;br /&gt;
''Note: mutes are limited in time and lifted by the server when the time elapsed or a moderator lifts the mute.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devs and GMs|Developers and Game Masters]]&lt;br /&gt;
&lt;br /&gt;
=== Current Moderators ===&lt;br /&gt;
&lt;br /&gt;
====Golden Valley====&lt;br /&gt;
* [[Player:Zephyr|Zephyr]]&lt;br /&gt;
* Spelltest&lt;br /&gt;
* [[Player:Wossoo|Educator]]&lt;br /&gt;
* Hordern&lt;br /&gt;
&lt;br /&gt;
====Freedom Server====&lt;br /&gt;
*[[User:Kinoss|Kinoss]]&lt;br /&gt;
*Lex&lt;br /&gt;
*[[User:Oracle|Barakus]]&lt;br /&gt;
*[[User:LeveDara|Mithika]]&lt;br /&gt;
*[[Player:Gaffeek|Gaffeek]]&lt;br /&gt;
*[[Player:Emoo|Emoo]]&lt;br /&gt;
*[[Player:Artashes|Artashes]]&lt;br /&gt;
*[[Player:Wossoo|Arthurio]]&lt;br /&gt;
*Spellcast&lt;br /&gt;
*[[User:Fathertime|Fathertime]]&lt;br /&gt;
*[[Player:Tich|Tich]]&lt;br /&gt;
*[[Player:Agness|Agness]]&lt;br /&gt;
*Sneakypete&lt;br /&gt;
*[[Player:Willow|Willow]]&lt;br /&gt;
*[[Player:Pacer|Pacer]]&lt;br /&gt;
*Movu&lt;br /&gt;
*[[Player:Becket|Becket]]&lt;br /&gt;
*[[User:Stargrace|Stargrace]]&lt;br /&gt;
&lt;br /&gt;
====Jenn-Kellon====&lt;br /&gt;
*DreamMaster&lt;br /&gt;
*[[User:Manny|Manny]]&lt;br /&gt;
*[[Player:Wossoo|Wossoo]]&lt;br /&gt;
*[[Player:Pacer|Pacer]]&lt;br /&gt;
*Niobe&lt;br /&gt;
&lt;br /&gt;
====Mol-Rehan====&lt;br /&gt;
*[[User:Whos|Horton]]&lt;br /&gt;
*[[User:Kilean|Haraldstern]]&lt;br /&gt;
*Zotte&lt;br /&gt;
*Hord&lt;br /&gt;
*Jberg&lt;br /&gt;
&lt;br /&gt;
====Horde of the Summoned====&lt;br /&gt;
*[[User:Eir| Eir]]&lt;br /&gt;
* Tiu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;&amp;quot;&amp;gt;'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Stargrace&amp;diff=71075</id>
		<title>User:Stargrace</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Stargrace&amp;diff=71075"/>
		<updated>2012-04-13T18:43:04Z</updated>

		<summary type="html">&lt;p&gt;Moumix: Created page with 'Community Assistant, mainly on Deliverance.  Also doing the Public Relations for Wurm Online (http://wurmonline.com/forum/index.php?topic=72804.0)   '''Twitter:''' http://www.twi…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Community Assistant, mainly on Deliverance.&lt;br /&gt;
&lt;br /&gt;
Also doing the Public Relations for Wurm Online (http://wurmonline.com/forum/index.php?topic=72804.0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Twitter:''' http://www.twitter.com/Stargrace&lt;br /&gt;
&lt;br /&gt;
'''Blog:''' http://www.mmoquests.com&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Community_Assistant&amp;diff=71074</id>
		<title>Community Assistant</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Community_Assistant&amp;diff=71074"/>
		<updated>2012-04-13T18:40:51Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Freedom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== What are Community Assistants ==&lt;br /&gt;
In Wurm Online the Community Assistants (CAs) are volunteers who offer their knowledge and advice to new players and moderate the chat channels. On the [[Freedom]] and [[Golden Valley]] servers Community Assistants offer help and answer questions in the CA Help channel. Any available Community Assistants names are listed in the box to the right of the channel.&lt;br /&gt;
&lt;br /&gt;
== Who are Community Assistants ==&lt;br /&gt;
The original Community Assistants were an amalgamation of the [[Player Assistant]] and [[Moderator|Chat Moderator]] roles. The [[GM]]s appoint new Community Assistants; people who are willing to help other players and have a sizable knowledge of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
=== The Team ===&lt;br /&gt;
==== Golden Valley ====&lt;br /&gt;
* [[User:Enki|Enki]]&lt;br /&gt;
* [[User:Educator|Educator]]&lt;br /&gt;
* [[User:Hordern|Hordern]]&lt;br /&gt;
* [[User:Alphaandomega|Alphaandomega]]&lt;br /&gt;
* [[User:Noggle|Noggle]]&lt;br /&gt;
* [[User:Tankhog|Tankhog]]&lt;br /&gt;
* [[User:Tamorlane|Tamerlane]]&lt;br /&gt;
* [[User:Helperbro|Helperbro]]&lt;br /&gt;
* [[User:Zias|Zias]]&lt;br /&gt;
* [[User:Terenath|Terenath]]&lt;br /&gt;
* [[User:Adherent|Adherent]]&lt;br /&gt;
* [[User:Randomm|Randomm]]&lt;br /&gt;
* [[User:Centerius|Centerius]]&lt;br /&gt;
==== Freedom ====&lt;br /&gt;
* [[User:Mithika|Mithika]] (Levedara)&lt;br /&gt;
* [[User:Tich|Tich]] (Pifa)&lt;br /&gt;
* [[User:Kinoss|Kinoss]]&lt;br /&gt;
* [[User:Spellcast|Spellcast]] (Vali)&lt;br /&gt;
* [[User:Agness|Agness]]&lt;br /&gt;
* [[User:Willow|Willow]]&lt;br /&gt;
* [[User:Pacer|Pacer]] (Bodi)&lt;br /&gt;
* [[User:Movu|Movu]]&lt;br /&gt;
* [[User:Tealc|Tealc]] (Freyr)&lt;br /&gt;
* [[User:Spelltest|Spelltest]]&lt;br /&gt;
* [[User:Masimo|Masimo]]&lt;br /&gt;
* [[User:Kediec|Kediec]]&lt;br /&gt;
* [[User:Tamorlane|Tamorlane]] (Timur)&lt;br /&gt;
* [[User:Timechaser|Timechaser]]&lt;br /&gt;
* [[User:Dannyiron|Dannyiron]]&lt;br /&gt;
* [[User:Tellan|Tellan]]&lt;br /&gt;
* [[User:Jekev|Jekev]]&lt;br /&gt;
* [[User:Tfugl|Tfugl]]&lt;br /&gt;
* [[User:Spage|Spage]]&lt;br /&gt;
* [[User:KageOni|KageOni]]&lt;br /&gt;
* [[User:Kiwibird|Kiwibird]]&lt;br /&gt;
* [[User:Avonthorn|Avonthorn]]&lt;br /&gt;
* [[User:Riotz|Riotz]]&lt;br /&gt;
* [[User:Zuperman|Zuperman]]&lt;br /&gt;
* [[User:Kiwibird|Kiwibird]] (Shivertooth)&lt;br /&gt;
* [[User:Fathertime|Fathertime]] (Blackout)&lt;br /&gt;
* [[User:Traslogan|Traslogan]]&lt;br /&gt;
* [[User:Theoldknight|Theoldknight]]&lt;br /&gt;
* [[User:Hibernia|Hibernia]]&lt;br /&gt;
* [[User:Gaffeek|Gaffeek]]&lt;br /&gt;
* [[User:Aureate|Aureate]]&lt;br /&gt;
* [[Player:Kaih|Kaih]]&lt;br /&gt;
* [[User:Mamadarkness|Mamadarkness]]&lt;br /&gt;
* [[User:Neopherus|Neopherus]]&lt;br /&gt;
* [[User:Stargrace|Stargrace]]&lt;br /&gt;
&lt;br /&gt;
==== Wild MR ====&lt;br /&gt;
* [[User:Haraldstern|Haraldstern]] (Kilean)&lt;br /&gt;
* [[User:Hord|Hord]] (Epiphron)&lt;br /&gt;
* [[User:Horton|Horton]]&lt;br /&gt;
* [[User:Jberg|Jberg]]&lt;br /&gt;
* [[User:Zarmazarma|Zarmazarma]]&lt;br /&gt;
==== Wild JK ====&lt;br /&gt;
* [[User:Dreammaster|Dreammaster]] (Enki)&lt;br /&gt;
* [[User:Niobe|Niobe]] (Bianca)&lt;br /&gt;
* [[User:Wollschaf|Wollschaf]] (Foucault)&lt;br /&gt;
* [[User:Manny|Manny]] (Anhur)&lt;br /&gt;
* [[User:Mojo|Mojo]]&lt;br /&gt;
* [[User:Wossoo|Wossoo]] (Poseidon)&lt;br /&gt;
&lt;br /&gt;
==== Wild HOTS ====&lt;br /&gt;
* [[User:Eir|Eir]] (Qualia)&lt;br /&gt;
* [[User:Tiu|Tiu]]&lt;br /&gt;
* [[User:Mikeyyaya|Mikeyyaya]]&lt;br /&gt;
* [[User:Ironcore|Ironcore]]&lt;br /&gt;
&lt;br /&gt;
== Spotting a fake CA ==&lt;br /&gt;
The entire staff (CAs included) are immune to the /ignore command. As a good practice, if someone contacts you claiming to be a GM or CA, immediately issue a /ignore on their name. Issuing /ignore Oracle in chat results in &amp;quot;You may not ignore Oracle.&amp;quot; and thus is a trusted person to talk to.&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71067</id>
		<title>Plank</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71067"/>
		<updated>2012-04-13T10:58:48Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Plank&lt;br /&gt;
|active=[[saw]]&lt;br /&gt;
|passive=[[log]] (4.00 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (2.00 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Used to construct the walls of a house, or a fence. Also used in a great many other wooden structures such as [[Floor board|wooden floors]], barrels and chests.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the saw's [[quality]] affects the success chance.&lt;br /&gt;
* Failing to create a plank will reduce the QL of the log used.&lt;br /&gt;
&lt;br /&gt;
==Can be used for==&lt;br /&gt;
[[Shaft]]&lt;br /&gt;
* [[Stool]]&lt;br /&gt;
* [[Armchair]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Round table]]&lt;br /&gt;
* [[Small square table]]&lt;br /&gt;
* [[Fruit press]]&lt;br /&gt;
&lt;br /&gt;
[[Large nails]]&lt;br /&gt;
* [[Bed frame]]&lt;br /&gt;
* [[Small raft]]&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
&lt;br /&gt;
[[Small nails]]&lt;br /&gt;
* [[Large sign]]&lt;br /&gt;
* [[Small sign]]&lt;br /&gt;
* [[Shop sign]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Pointing sign]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Small bucket]]&lt;br /&gt;
* [[Small barrel]]&lt;br /&gt;
* [[Small chest]]&lt;br /&gt;
* [[Small wooden shield]]&lt;br /&gt;
* [[Head board]]&lt;br /&gt;
* [[Foot board]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hull plank]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71066</id>
		<title>Plank</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71066"/>
		<updated>2012-04-13T10:58:26Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Plank&lt;br /&gt;
|active=[[saw]]&lt;br /&gt;
|passive=[[log]] (4.00 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (2.00 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Used to construct the walls of a house, or a fence. Also used in a great many other wooden structures such as [[Floor board|wooden floors]], barrels and chests.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the saw's [[quality]] affects the success chance.&lt;br /&gt;
* Failing to create a plank will reduce the QL of the log used.&lt;br /&gt;
&lt;br /&gt;
==Can be used for==&lt;br /&gt;
[[Shaft]]&lt;br /&gt;
* [[Stool]]&lt;br /&gt;
* [[Armchair]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Round table]]&lt;br /&gt;
* [[Small square table]]&lt;br /&gt;
* [[Fruit press]]&lt;br /&gt;
&lt;br /&gt;
[[Large nails]]&lt;br /&gt;
* [[Bed frame]]&lt;br /&gt;
* [[Small raft]]&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
&lt;br /&gt;
[[Small nails]]&lt;br /&gt;
* [[Large sign]]&lt;br /&gt;
* [[Small sign]]&lt;br /&gt;
* [[Shop sign]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Pointing sign]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Small bucket]]&lt;br /&gt;
* [[Small barrel]]&lt;br /&gt;
* [[Small chest]]&lt;br /&gt;
* [[Small wooden shield]]&lt;br /&gt;
* [[Head board]]&lt;br /&gt;
* [[Foot board]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hull Plank]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71065</id>
		<title>Plank</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Plank&amp;diff=71065"/>
		<updated>2012-04-13T10:57:52Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
See also: [[Hull plank]]&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Plank&lt;br /&gt;
|active=[[saw]]&lt;br /&gt;
|passive=[[log]] (4.00 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (2.00 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Used to construct the walls of a house, or a fence. Also used in a great many other wooden structures such as [[Floor board|wooden floors]], barrels and chests.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the saw's [[quality]] affects the success chance.&lt;br /&gt;
* Failing to create a plank will reduce the QL of the log used.&lt;br /&gt;
&lt;br /&gt;
==Can be used for==&lt;br /&gt;
[[Shaft]]&lt;br /&gt;
* [[Stool]]&lt;br /&gt;
* [[Armchair]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Round table]]&lt;br /&gt;
* [[Small square table]]&lt;br /&gt;
* [[Fruit press]]&lt;br /&gt;
&lt;br /&gt;
[[Large nails]]&lt;br /&gt;
* [[Bed frame]]&lt;br /&gt;
* [[Small raft]]&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
&lt;br /&gt;
[[Small nails]]&lt;br /&gt;
* [[Large sign]]&lt;br /&gt;
* [[Small sign]]&lt;br /&gt;
* [[Shop sign]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Pointing sign]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Small bucket]]&lt;br /&gt;
* [[Small barrel]]&lt;br /&gt;
* [[Small chest]]&lt;br /&gt;
* [[Small wooden shield]]&lt;br /&gt;
* [[Head board]]&lt;br /&gt;
* [[Foot board]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hull_plank&amp;diff=71064</id>
		<title>Hull plank</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hull_plank&amp;diff=71064"/>
		<updated>2012-04-13T10:57:10Z</updated>

		<summary type="html">&lt;p&gt;Moumix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Shipbuilding]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[saw]]&lt;br /&gt;
|passive=[[log]] (8.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (8.00 kg)&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''hull plank''' is ''a six steps long wooden plank that could be used to build the hull of a boat'' in [[ship building]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Carpentry]] skill makes no difference.&lt;br /&gt;
* When creating, the saw's [[quality]] affects the success chance.&lt;br /&gt;
* Hull planks will only fit inside of a [[large cart]] (not [[small cart]] or [[small raft]]).&lt;br /&gt;
* Failing to create a plank will reduce the QL of the log used.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Plank]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=71063</id>
		<title>Guides:Build house</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=71063"/>
		<updated>2012-04-13T10:56:10Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Improving your house */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''The &amp;quot;how do I build a house?&amp;quot; guide'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
One of the first questions asked in the kingdom chat is &amp;quot;How can I build a house?&amp;quot;. The answer is quite long, so a guide has been set up to help new players, which is here. This guide should provide the information you need to construct a house.&lt;br /&gt;
&lt;br /&gt;
To construct your house, you will need:&lt;br /&gt;
* A [[Digging|flat]] area of ground.&lt;br /&gt;
* A [[mallet]] or an [[Iron Hammer|iron hammer]] (Higher Quality = faster build)&lt;br /&gt;
* 20 [[planks]] for each wall you build.&lt;br /&gt;
* 1 [[Large Nails|large nail]] for each wall you build.&lt;br /&gt;
&lt;br /&gt;
The largest house you can build is determined by how much [[carpentry|Carpentry]] skill you have. To find the amount of skill you need to build a certain house add the total number of floor tiles and the total number of walls. This formula is a useful one to use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(total number of floor tiles) + (total number of wall sections) = carpentry skill required''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for a 2x2 house you would need:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(4 floor tiles) + (8 wall sections) = carpentry skill of 12''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Helpful tools can be found in the External Tools section towards the bottom of this page.&lt;br /&gt;
&lt;br /&gt;
If you are in a [[village]], you may be able to persuade someone with high carpentry skill to plan your house and then hand over the [[writ]].&lt;br /&gt;
&lt;br /&gt;
== Finding a Location ==&lt;br /&gt;
&lt;br /&gt;
When you think you are ready to make your first house, the first thing you are going to need is a suitable place to do so. Bear in mind that you will want some basic resources nearby such as water, trees, and exposed rock for making a mine tunnel. &lt;br /&gt;
&lt;br /&gt;
Now that you have wandered around a little, if you believe you have found &amp;quot;The Spot&amp;quot; take a moment to check your local chat for other people. If no one is around, try to check around at least 30 tiles in every direction for existing houses and settlements. If you do find some sign of a settlement it is considered proper etiquette to contact the owner before beginning construction. While the established player does not own anything outside their deeded area, building on someone's doorstep is considered very rude. Normally, an established player will ask you to not build close, and may guide you to a location that is just as nice or better nearby. A good relationship with your neighbours improves everyone's experience in Wurm, and helps avoid misunderstandings.&lt;br /&gt;
&lt;br /&gt;
For towns, however, it is considered to be rude to build with 50 to 100 tiles of the town if you do not have the permission of said town. Doing so can cause conflict and even hostility from a large group of players. It is always best to seek permission, and if declined, do not worry, there are more places to settle.&lt;br /&gt;
&lt;br /&gt;
== Flattening the ground ==&lt;br /&gt;
&lt;br /&gt;
After you find a suitable location you normally need to prepare the area. Before you plan your house the ground needs to be relatively flat. In order to flatten the ground, &amp;quot;activate&amp;quot; your [[shovel]] by double clicking on it, then right click on the ground where you want the house. This should display a menu with a Flatten option. Select flatten and you will do just that. Note that flattening affects the eight tiles around the tile you flatten. If you do not have enough skill to flatten the exact spot you can dig dirt from nearby and drop it on the tiles to bring it closer to level. See also [[digging]].&lt;br /&gt;
&lt;br /&gt;
== Woodcutting == &lt;br /&gt;
&lt;br /&gt;
For the [[planks]] and [[mallet]] you'll need to get some lumber - this is easy - activate your [[:Category:axes | axe]] and go to the nearest [[:Category:Trees|tree]]. It's a good idea to right click the tree and &amp;quot;examine&amp;quot; it before you decide to chop it down, as only very old trees will provide a good amount of lumber. When you have found a tree that you are happy with, simply right click it while your axe is activated and choose &amp;quot;cut down&amp;quot;. You will need to do this multiple times before the tree is felled. Once it does fall you will see a felled tree on the ground (or just a log if the weight of the tree was below or exactly 24kg). Next you will need to chop up your felled tree in smaller pieces and thus create logs. Right click on the felled tree while you have your axe activated and select &amp;quot;chop up&amp;quot;, now pick up the log and we will go on to planking and creating the mallet.&lt;br /&gt;
&lt;br /&gt;
== Creating planks ==&lt;br /&gt;
Planking is just as simple as any other action in Wurm, which is lucky since you will need a lot of planks to build your house, 20 for every wall actually. To make planks you activate your saw (starting to see the logic yet?) and right click on your log, choose &amp;quot;create&amp;quot; and then &amp;quot;weapons&amp;quot; and &amp;quot;plank&amp;quot; in the sub-menu of create (plank being in the sub-menu of weapons). Planks can be failed when you try to create them, be patient with this because it will happen a lot - it's completely normal. Repeat the log cutting and plank-making to create the amount of planks you need for the amount of walls you have.&lt;br /&gt;
&lt;br /&gt;
== Creating the mallet == &lt;br /&gt;
Equip your [[Carving Knife]], right click the [[Log]] in your [[inventory]] and select Create/Weapons/Shaft. Do this twice. Then right click one of the [[shaft]] in your [[inventory]] and select Create/Miscellaneous/Mallet Head. Equip the [[Mallet Head]] and right-click the shaft, and select Create/Tools/Mallet. If all succeeded, you now have either a mallet or an unfinished mallet. If you have an unfinished one, you can try finishing it (examine it to see what it needs) or create a new one. There's a 20% chance that you'll create an unfinished one. &lt;br /&gt;
&lt;br /&gt;
== Iron ==&lt;br /&gt;
Next up is [[iron lump|iron]], this is the hardest part.&lt;br /&gt;
&lt;br /&gt;
To find iron activate your pickaxe, right click on a tile that says &amp;quot;rock&amp;quot; and choose &amp;quot;prospect&amp;quot; from the &amp;quot;mining&amp;quot; sub-menu. Iron is the most commonly occurring ore in Wurm, but it can be a challenge to find. You may have to search through a lot of rock tiles before you manage to find an iron mine - but [[prospecting]] can help narrow down your search.&lt;br /&gt;
&lt;br /&gt;
'''If you are unlucky with finding an [[Iron Vein|iron vein]]''' you can also [[Foraging|rummage]] many rock tiles and collect the [[iron rock]]s which weigh 3kg and give 0.2kg of iron when melted. This is not much but may be enough to make the nails needed for building the house. This method is very useful for those without a public mine to use, or those who do not want to start a mine. You can easily get enough iron for your entire house, but it will be low quality nails.&lt;br /&gt;
This way can also be alot faster if you only need a low amount of iron and have many rock tiles around but no premade mine or luck with [[prospecting]] any iron.&lt;br /&gt;
&lt;br /&gt;
[[Prospecting]] for Iron.  When you prospect a rock tile it show all ore veins within a 7x7 area, you can use this to approximate the location of the ever elusive [[Iron Vein]].  Once you get the message there is iron nearby you can start to tunnel for it.  The first rock tile will break after mining it approximately 60 times, all further tiles inside the cave take around 50.  After your two tiles in you can start mining at different angles (up, forward, or down). Only the last action will decide which angle the mined tile will be, so once you receive the message 'the wall will break soon' start mining up, mining down or mining forward. There are many methods of building a cave, one of the most thorough method is to make your main shaft about 10 tiles long, then mine side shafts every other tile going in both directions.&lt;br /&gt;
&lt;br /&gt;
When you have found your precious [[Iron Vein|iron vein]], it's time to start mining it to get to the ore. The &amp;quot;mine&amp;quot; option is also found in the &amp;quot;mining&amp;quot; sub-menu. Each mining action will deliver 20kg ore. You'll want to get to the iron inside the rock of these ores so you will have to smelt them. You do this by getting yourself another of those fancy logs and with your axe &amp;quot;create&amp;quot; a [[kindling]] from it. Once you have this little nifty piece of wood you select your steel and flint, right click on the kindling and create a [[campfire]] with it (its under the container sub-menu). Now that you have your camp-fire its time to get smelting! Right click on your camp-fire and &amp;quot;open&amp;quot; it, drag the ore from your inventory to the camp-fires inventory. Next there's waiting - lots of it. &amp;lt;em&amp;gt;MAKE SURE TO FEED THE FIRE WITH WOOD, OTHERWISE THE FLAMES WILL GO OUT AND YOU WILL HAVE TO START THE SMELTING PROCESS OVER FROM SCRATCH!&amp;lt;/em&amp;gt; I suggest you mine more ore while you do this but of course if you want to idle you can do that too. Right click on the ore and examine it to check how hot it is, once it reaches &amp;quot;glowing hot&amp;quot; you are very close to get your [[Iron Lump]]. When the ore has smelted it is replaced by a 1kg [[Iron Lump]] in the camp-fire, you will need at least 2kg for the next step.&lt;br /&gt;
&lt;br /&gt;
== Iron Anvil ==&lt;br /&gt;
The [[Small Anvil]] is a crucial tool in Wurm and this is what you will create now. Get your 2x1.0kg [[Iron Lump]] from the camp-fire, (they have to be glowing hot for this to work) and activate one of them, right click on the other and choose combine. Activate the mallet you made earlier and right click on the 2kg [[Iron Lump]], again choose create and pick iron anvil. If you are lucky you will pull this off at the first try, so just repeat until you have your anvil.&lt;br /&gt;
&lt;br /&gt;
== Nails == &lt;br /&gt;
Nails! This is what you need to keep your house together, large iron nails. Pick up a [[Iron Lump]] of at least 0.3kg and activate it, right click on your anvil and create, tools, large iron nails. When you succeed with this you will get a handful of [[Large Nails]], you'll need one of these handfuls per wall of your house.&lt;br /&gt;
&lt;br /&gt;
== Planning the house ==&lt;br /&gt;
For every tile your house will occupy, you'll need 1 carpentry skill. Also, for every wall you'll have you'll need 1 carpentry skill. So if you want to build a 1x1 house (the smallest house possible), you'll need 5 carpentry (4 walls, and 1 tile). To plan the house, go to your flattened piece of land, activate your mallet and right-click a tile, and select 'Plan building'. You can plan additional (adjacent) tiles in the same way; selecting 'Plan building' on a planned tile will remove it from the plan. When you're satisfied with your building shape, right click on it and select 'Finalize building'.&lt;br /&gt;
&lt;br /&gt;
== Building the house ==&lt;br /&gt;
Finally we can start to actually build the house. Activate your mallet and make sure you have at least one handful of large nails and a plank in your inventory, right click on a side of your house and select build, pick door, wall or window after your choice (remember that you need a door to be able to enter the house though) repeat this on all the walls, but don't move while attaching the planks or you will lose one of the planks (because you will stop creating as soon as you move and you attach the plank 1 second into the action).&lt;br /&gt;
&lt;br /&gt;
When you have put the first plank and nails into every wall, door and window section in the plan, the roof will appear automatically - no extra materials are needed to make the roof. &lt;br /&gt;
&lt;br /&gt;
Next you will have to pick up more planks and continue to build, 19 more times on every wall to be exact since they all need 20 planks total.&lt;br /&gt;
&lt;br /&gt;
When this is done so is your house, w00t! {{smiley}}&lt;br /&gt;
&lt;br /&gt;
== Repairing your house ==&lt;br /&gt;
Your house walls may become damaged in time by decay, or can be damaged by someone trying to break into your house (except on Freedom servers). To see the damage on one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall.&lt;br /&gt;
&lt;br /&gt;
To repair your house walls, activate a [[plank]], right-click your house wall, and select '''repair'''.&lt;br /&gt;
&lt;br /&gt;
== Improving your house ==&lt;br /&gt;
The higher the [[quality]] of your walls, the slower they [[decay]], and the harder it is to break them for an attacker. To see the quality of one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' To improve your house walls, activate a [[Plank]], right-click your house wall, and select '''Improve'''. Success and amount of improvement depends on your [[carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
== Managing your Writ and Securing your Home ==&lt;br /&gt;
&lt;br /&gt;
A [[Writ of Ownership]] will appear in your [[inventory]] the moment you click 'Finalize Building'. Writs are used to control who has access to your home or building, to lock or unlock all doors with a [[door lock]] on them, to change the name of the building, or to destroy the whole structure (and the writ with it). Just right-click the writ and select 'Manage'. Add other players to your friend list, and they will appear on your writ management screen. To allow access, simply select them as guests. :) Writ also acts as a key for all the doors on your building.&lt;br /&gt;
&lt;br /&gt;
Writs cannot be dropped, even if you die, but can be [[trade]]d to another player.&lt;br /&gt;
&lt;br /&gt;
== [[Stone house]]s ==&lt;br /&gt;
&lt;br /&gt;
It's possible to build a house made of stone following the guide above ([[Account Types|premium players]] only), however the material requirements are different :&lt;br /&gt;
&lt;br /&gt;
*Skill requirement : 30 Masonry.&lt;br /&gt;
*[[Trowel]] for building the stone walls.&lt;br /&gt;
*20 x [[Stone Brick]] for each segment of wall.&lt;br /&gt;
*20 x [[Mortar]] for each segment of wall.&lt;br /&gt;
&lt;br /&gt;
Basically once you have planned the layout of your structure you activate the [[Trowel|iron trowel]] and start building the walls. It is even possible to mix stone and wooden walls in the same house (based on which tool you start the wall with).&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
*&amp;lt;s&amp;gt;[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=71062</id>
		<title>Guides:Build house</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=71062"/>
		<updated>2012-04-13T10:56:00Z</updated>

		<summary type="html">&lt;p&gt;Moumix: /* Improving your house */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / '''The &amp;quot;how do I build a house?&amp;quot; guide'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
One of the first questions asked in the kingdom chat is &amp;quot;How can I build a house?&amp;quot;. The answer is quite long, so a guide has been set up to help new players, which is here. This guide should provide the information you need to construct a house.&lt;br /&gt;
&lt;br /&gt;
To construct your house, you will need:&lt;br /&gt;
* A [[Digging|flat]] area of ground.&lt;br /&gt;
* A [[mallet]] or an [[Iron Hammer|iron hammer]] (Higher Quality = faster build)&lt;br /&gt;
* 20 [[planks]] for each wall you build.&lt;br /&gt;
* 1 [[Large Nails|large nail]] for each wall you build.&lt;br /&gt;
&lt;br /&gt;
The largest house you can build is determined by how much [[carpentry|Carpentry]] skill you have. To find the amount of skill you need to build a certain house add the total number of floor tiles and the total number of walls. This formula is a useful one to use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(total number of floor tiles) + (total number of wall sections) = carpentry skill required''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for a 2x2 house you would need:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(4 floor tiles) + (8 wall sections) = carpentry skill of 12''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Helpful tools can be found in the External Tools section towards the bottom of this page.&lt;br /&gt;
&lt;br /&gt;
If you are in a [[village]], you may be able to persuade someone with high carpentry skill to plan your house and then hand over the [[writ]].&lt;br /&gt;
&lt;br /&gt;
== Finding a Location ==&lt;br /&gt;
&lt;br /&gt;
When you think you are ready to make your first house, the first thing you are going to need is a suitable place to do so. Bear in mind that you will want some basic resources nearby such as water, trees, and exposed rock for making a mine tunnel. &lt;br /&gt;
&lt;br /&gt;
Now that you have wandered around a little, if you believe you have found &amp;quot;The Spot&amp;quot; take a moment to check your local chat for other people. If no one is around, try to check around at least 30 tiles in every direction for existing houses and settlements. If you do find some sign of a settlement it is considered proper etiquette to contact the owner before beginning construction. While the established player does not own anything outside their deeded area, building on someone's doorstep is considered very rude. Normally, an established player will ask you to not build close, and may guide you to a location that is just as nice or better nearby. A good relationship with your neighbours improves everyone's experience in Wurm, and helps avoid misunderstandings.&lt;br /&gt;
&lt;br /&gt;
For towns, however, it is considered to be rude to build with 50 to 100 tiles of the town if you do not have the permission of said town. Doing so can cause conflict and even hostility from a large group of players. It is always best to seek permission, and if declined, do not worry, there are more places to settle.&lt;br /&gt;
&lt;br /&gt;
== Flattening the ground ==&lt;br /&gt;
&lt;br /&gt;
After you find a suitable location you normally need to prepare the area. Before you plan your house the ground needs to be relatively flat. In order to flatten the ground, &amp;quot;activate&amp;quot; your [[shovel]] by double clicking on it, then right click on the ground where you want the house. This should display a menu with a Flatten option. Select flatten and you will do just that. Note that flattening affects the eight tiles around the tile you flatten. If you do not have enough skill to flatten the exact spot you can dig dirt from nearby and drop it on the tiles to bring it closer to level. See also [[digging]].&lt;br /&gt;
&lt;br /&gt;
== Woodcutting == &lt;br /&gt;
&lt;br /&gt;
For the [[planks]] and [[mallet]] you'll need to get some lumber - this is easy - activate your [[:Category:axes | axe]] and go to the nearest [[:Category:Trees|tree]]. It's a good idea to right click the tree and &amp;quot;examine&amp;quot; it before you decide to chop it down, as only very old trees will provide a good amount of lumber. When you have found a tree that you are happy with, simply right click it while your axe is activated and choose &amp;quot;cut down&amp;quot;. You will need to do this multiple times before the tree is felled. Once it does fall you will see a felled tree on the ground (or just a log if the weight of the tree was below or exactly 24kg). Next you will need to chop up your felled tree in smaller pieces and thus create logs. Right click on the felled tree while you have your axe activated and select &amp;quot;chop up&amp;quot;, now pick up the log and we will go on to planking and creating the mallet.&lt;br /&gt;
&lt;br /&gt;
== Creating planks ==&lt;br /&gt;
Planking is just as simple as any other action in Wurm, which is lucky since you will need a lot of planks to build your house, 20 for every wall actually. To make planks you activate your saw (starting to see the logic yet?) and right click on your log, choose &amp;quot;create&amp;quot; and then &amp;quot;weapons&amp;quot; and &amp;quot;plank&amp;quot; in the sub-menu of create (plank being in the sub-menu of weapons). Planks can be failed when you try to create them, be patient with this because it will happen a lot - it's completely normal. Repeat the log cutting and plank-making to create the amount of planks you need for the amount of walls you have.&lt;br /&gt;
&lt;br /&gt;
== Creating the mallet == &lt;br /&gt;
Equip your [[Carving Knife]], right click the [[Log]] in your [[inventory]] and select Create/Weapons/Shaft. Do this twice. Then right click one of the [[shaft]] in your [[inventory]] and select Create/Miscellaneous/Mallet Head. Equip the [[Mallet Head]] and right-click the shaft, and select Create/Tools/Mallet. If all succeeded, you now have either a mallet or an unfinished mallet. If you have an unfinished one, you can try finishing it (examine it to see what it needs) or create a new one. There's a 20% chance that you'll create an unfinished one. &lt;br /&gt;
&lt;br /&gt;
== Iron ==&lt;br /&gt;
Next up is [[iron lump|iron]], this is the hardest part.&lt;br /&gt;
&lt;br /&gt;
To find iron activate your pickaxe, right click on a tile that says &amp;quot;rock&amp;quot; and choose &amp;quot;prospect&amp;quot; from the &amp;quot;mining&amp;quot; sub-menu. Iron is the most commonly occurring ore in Wurm, but it can be a challenge to find. You may have to search through a lot of rock tiles before you manage to find an iron mine - but [[prospecting]] can help narrow down your search.&lt;br /&gt;
&lt;br /&gt;
'''If you are unlucky with finding an [[Iron Vein|iron vein]]''' you can also [[Foraging|rummage]] many rock tiles and collect the [[iron rock]]s which weigh 3kg and give 0.2kg of iron when melted. This is not much but may be enough to make the nails needed for building the house. This method is very useful for those without a public mine to use, or those who do not want to start a mine. You can easily get enough iron for your entire house, but it will be low quality nails.&lt;br /&gt;
This way can also be alot faster if you only need a low amount of iron and have many rock tiles around but no premade mine or luck with [[prospecting]] any iron.&lt;br /&gt;
&lt;br /&gt;
[[Prospecting]] for Iron.  When you prospect a rock tile it show all ore veins within a 7x7 area, you can use this to approximate the location of the ever elusive [[Iron Vein]].  Once you get the message there is iron nearby you can start to tunnel for it.  The first rock tile will break after mining it approximately 60 times, all further tiles inside the cave take around 50.  After your two tiles in you can start mining at different angles (up, forward, or down). Only the last action will decide which angle the mined tile will be, so once you receive the message 'the wall will break soon' start mining up, mining down or mining forward. There are many methods of building a cave, one of the most thorough method is to make your main shaft about 10 tiles long, then mine side shafts every other tile going in both directions.&lt;br /&gt;
&lt;br /&gt;
When you have found your precious [[Iron Vein|iron vein]], it's time to start mining it to get to the ore. The &amp;quot;mine&amp;quot; option is also found in the &amp;quot;mining&amp;quot; sub-menu. Each mining action will deliver 20kg ore. You'll want to get to the iron inside the rock of these ores so you will have to smelt them. You do this by getting yourself another of those fancy logs and with your axe &amp;quot;create&amp;quot; a [[kindling]] from it. Once you have this little nifty piece of wood you select your steel and flint, right click on the kindling and create a [[campfire]] with it (its under the container sub-menu). Now that you have your camp-fire its time to get smelting! Right click on your camp-fire and &amp;quot;open&amp;quot; it, drag the ore from your inventory to the camp-fires inventory. Next there's waiting - lots of it. &amp;lt;em&amp;gt;MAKE SURE TO FEED THE FIRE WITH WOOD, OTHERWISE THE FLAMES WILL GO OUT AND YOU WILL HAVE TO START THE SMELTING PROCESS OVER FROM SCRATCH!&amp;lt;/em&amp;gt; I suggest you mine more ore while you do this but of course if you want to idle you can do that too. Right click on the ore and examine it to check how hot it is, once it reaches &amp;quot;glowing hot&amp;quot; you are very close to get your [[Iron Lump]]. When the ore has smelted it is replaced by a 1kg [[Iron Lump]] in the camp-fire, you will need at least 2kg for the next step.&lt;br /&gt;
&lt;br /&gt;
== Iron Anvil ==&lt;br /&gt;
The [[Small Anvil]] is a crucial tool in Wurm and this is what you will create now. Get your 2x1.0kg [[Iron Lump]] from the camp-fire, (they have to be glowing hot for this to work) and activate one of them, right click on the other and choose combine. Activate the mallet you made earlier and right click on the 2kg [[Iron Lump]], again choose create and pick iron anvil. If you are lucky you will pull this off at the first try, so just repeat until you have your anvil.&lt;br /&gt;
&lt;br /&gt;
== Nails == &lt;br /&gt;
Nails! This is what you need to keep your house together, large iron nails. Pick up a [[Iron Lump]] of at least 0.3kg and activate it, right click on your anvil and create, tools, large iron nails. When you succeed with this you will get a handful of [[Large Nails]], you'll need one of these handfuls per wall of your house.&lt;br /&gt;
&lt;br /&gt;
== Planning the house ==&lt;br /&gt;
For every tile your house will occupy, you'll need 1 carpentry skill. Also, for every wall you'll have you'll need 1 carpentry skill. So if you want to build a 1x1 house (the smallest house possible), you'll need 5 carpentry (4 walls, and 1 tile). To plan the house, go to your flattened piece of land, activate your mallet and right-click a tile, and select 'Plan building'. You can plan additional (adjacent) tiles in the same way; selecting 'Plan building' on a planned tile will remove it from the plan. When you're satisfied with your building shape, right click on it and select 'Finalize building'.&lt;br /&gt;
&lt;br /&gt;
== Building the house ==&lt;br /&gt;
Finally we can start to actually build the house. Activate your mallet and make sure you have at least one handful of large nails and a plank in your inventory, right click on a side of your house and select build, pick door, wall or window after your choice (remember that you need a door to be able to enter the house though) repeat this on all the walls, but don't move while attaching the planks or you will lose one of the planks (because you will stop creating as soon as you move and you attach the plank 1 second into the action).&lt;br /&gt;
&lt;br /&gt;
When you have put the first plank and nails into every wall, door and window section in the plan, the roof will appear automatically - no extra materials are needed to make the roof. &lt;br /&gt;
&lt;br /&gt;
Next you will have to pick up more planks and continue to build, 19 more times on every wall to be exact since they all need 20 planks total.&lt;br /&gt;
&lt;br /&gt;
When this is done so is your house, w00t! {{smiley}}&lt;br /&gt;
&lt;br /&gt;
== Repairing your house ==&lt;br /&gt;
Your house walls may become damaged in time by decay, or can be damaged by someone trying to break into your house (except on Freedom servers). To see the damage on one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall.&lt;br /&gt;
&lt;br /&gt;
To repair your house walls, activate a [[plank]], right-click your house wall, and select '''repair'''.&lt;br /&gt;
&lt;br /&gt;
== Improving your house ==&lt;br /&gt;
The higher the [[quality]] of your walls, the slower they [[decay]], and the harder it is to break them for an attacker. To see the quality of one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Tip:'''&lt;br /&gt;
&lt;br /&gt;
To improve your house walls, activate a [[Plank]], right-click your house wall, and select '''Improve'''. Success and amount of improvement depends on your [[carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
== Managing your Writ and Securing your Home ==&lt;br /&gt;
&lt;br /&gt;
A [[Writ of Ownership]] will appear in your [[inventory]] the moment you click 'Finalize Building'. Writs are used to control who has access to your home or building, to lock or unlock all doors with a [[door lock]] on them, to change the name of the building, or to destroy the whole structure (and the writ with it). Just right-click the writ and select 'Manage'. Add other players to your friend list, and they will appear on your writ management screen. To allow access, simply select them as guests. :) Writ also acts as a key for all the doors on your building.&lt;br /&gt;
&lt;br /&gt;
Writs cannot be dropped, even if you die, but can be [[trade]]d to another player.&lt;br /&gt;
&lt;br /&gt;
== [[Stone house]]s ==&lt;br /&gt;
&lt;br /&gt;
It's possible to build a house made of stone following the guide above ([[Account Types|premium players]] only), however the material requirements are different :&lt;br /&gt;
&lt;br /&gt;
*Skill requirement : 30 Masonry.&lt;br /&gt;
*[[Trowel]] for building the stone walls.&lt;br /&gt;
*20 x [[Stone Brick]] for each segment of wall.&lt;br /&gt;
*20 x [[Mortar]] for each segment of wall.&lt;br /&gt;
&lt;br /&gt;
Basically once you have planned the layout of your structure you activate the [[Trowel|iron trowel]] and start building the walls. It is even possible to mix stone and wooden walls in the same house (based on which tool you start the wall with).&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
*&amp;lt;s&amp;gt;[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Moumix</name></author>
		
	</entry>
</feed>