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	<updated>2026-06-04T10:08:40Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decay&amp;diff=38949</id>
		<title>Decay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decay&amp;diff=38949"/>
		<updated>2008-10-31T22:32:24Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Decay rates */ Fixed a few spelling/grammatical issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Decay''' is the [[wikipedia:erosion|erosion]] of [[item]]s and manmade structures in [[Wurm]]. There are several ways to reduce decay.&lt;br /&gt;
&lt;br /&gt;
== Decay rates == &lt;br /&gt;
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher than 7 [[day]]s. &lt;br /&gt;
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.&lt;br /&gt;
* [[Kingdom]]s reduce wall decay by 2x.&lt;br /&gt;
* Non-kingdom zones have no reduced decay.&lt;br /&gt;
* Normal decay will rot ([[wood]] only?) a 20 [[quality]] [[house]] [[wall]] in 1 month.&lt;br /&gt;
* Houses reduce item decay by ?.&lt;br /&gt;
* [[Container]]s will reduce decay by 2x.&lt;br /&gt;
* Items made out of [[cedar]] wood decay slower.&lt;br /&gt;
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock]]s,[[meat]] etc) decay faster than finished materials ([[weapon]]s, [[tool]]s, etc.)&lt;br /&gt;
* There is a 2-day period of no decay after a wall is finished.&lt;br /&gt;
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with the exception of food items.&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
* Containers made out of cedar do not reduce the decay of its contents any more than a non-cedar container would. &lt;br /&gt;
* Item decay rates inside caves are not faster or slower than outdoor locations.&lt;br /&gt;
* Stacking a container inside another container does NOT improve the bonus&lt;br /&gt;
* Containers in the [[inventory]] do not modify the decay rate of their contents at all.&lt;br /&gt;
* Deeds only affect wall decay, they have no affect on items.&lt;br /&gt;
* [[Bless]] has no affect on decay. Its only use is to activate metal altars.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Long standing deeds reduce decay of skills, this has no affect on items. This bonus increases over time.&lt;br /&gt;
*An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decay&amp;diff=38948</id>
		<title>Decay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decay&amp;diff=38948"/>
		<updated>2008-10-31T22:31:07Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Myths */ changed a couple of grammar issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Decay''' is the [[wikipedia:erosion|erosion]] of [[item]]s and manmade structures in [[Wurm]]. There are several ways to reduce decay.&lt;br /&gt;
&lt;br /&gt;
== Decay rates == &lt;br /&gt;
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher then 7 [[day]]s. &lt;br /&gt;
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.&lt;br /&gt;
* [[Kingdom]]s reduce wall decay by 2x.&lt;br /&gt;
* Non-kingdom zones have no reduced decay.&lt;br /&gt;
* Normal decay will rot ([[wood]] only?) a 20 [[quality]] [[house]] [[wall]] in 1 month.&lt;br /&gt;
* Houses reduce item decay by ?.&lt;br /&gt;
* [[Container]]s will reduce decay by 2x.&lt;br /&gt;
* Items made out of [[cedar]] wood decay slower.&lt;br /&gt;
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock]]s,[[meat]] etc) decay faster then finished materials ([[weapon]]s, [[tool]]s, etc.)&lt;br /&gt;
* There is a 2-day period of no decay after a wall is finished.&lt;br /&gt;
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with this exception of food items&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
* Containers made out of cedar do not reduce the decay of its contents any more than a non-cedar container would. &lt;br /&gt;
* Item decay rates inside caves are not faster or slower than outdoor locations.&lt;br /&gt;
* Stacking a container inside another container does NOT improve the bonus&lt;br /&gt;
* Containers in the [[inventory]] do not modify the decay rate of their contents at all.&lt;br /&gt;
* Deeds only affect wall decay, they have no affect on items.&lt;br /&gt;
* [[Bless]] has no affect on decay. Its only use is to activate metal altars.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Long standing deeds reduce decay of skills, this has no affect on items. This bonus increases over time.&lt;br /&gt;
*An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cooking&amp;diff=38923</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cooking&amp;diff=38923"/>
		<updated>2008-10-30T23:03:51Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Skill Guide */ Fixed a whole SLEW of spelling and grammar issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''Cooking'''&lt;br /&gt;
== Description ==&lt;br /&gt;
Cooking involves the creation of food that has a higher nutrition value. This includes [[meal]], [[casserole]], [[gulasch]], [[soup]] and [[stew]], plus baking [[bread]] and cooking [[tea]] or [[wine]].&lt;br /&gt;
&lt;br /&gt;
== Sub-Skills ==&lt;br /&gt;
*[[Butchering]] - This skill is used to filet fish, meat and butcher animal or human corpses.&lt;br /&gt;
*[[Hot food cooking]] - This skill is used to create cooked food.&lt;br /&gt;
*[[Baking]] - This skill is used to make [[bread]].&lt;br /&gt;
*[[Dairy food making]] - So far, only known to be used to create [[cheese]] from [[milk]].&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery jar]]&lt;br /&gt;
*[[Pottery flask]]&lt;br /&gt;
*[[Frying pan]]&lt;br /&gt;
*[[Cauldron]]&lt;br /&gt;
*[[Sauce pan]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See ''[[butchering]]'' And ''[[hot food cooking]]''.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
Also view the &amp;quot;[[Guide To Cooking]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Skill Guide ==&lt;br /&gt;
&lt;br /&gt;
Hopefully this will be a decent guide for what to cook and at what level for fastest gain in Hot Food Cooking.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The skill from cooking is given to the person who adds the cooking container into the oven rather than the person who puts the goods into it.&lt;br /&gt;
&lt;br /&gt;
If someone takes the pot out and puts it back in then apparently they get the skill.&lt;br /&gt;
&lt;br /&gt;
'''Also,''' it is a common wives tale in Wurm that you get zero skill if the difficulty of the dish you're making is more than 10+ your [[Hot food cooking]] skill. This is not the case. Skill may be relatively reduced, but it's still able to be over 10+ your skill level.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT!''' If you are using a [[Forge]] or [[Campfire]] when making food, notice the difficulty gain which lays between 150% - 250% over the ordinary difficulty.&lt;br /&gt;
To avoid this use an [[Oven]] which doesn't add any difficulty.&lt;br /&gt;
&lt;br /&gt;
The low-difficulty food makes it much easier to gain the first skill points.&lt;br /&gt;
&lt;br /&gt;
=== Tritus' Gulasch (0-15) ===&lt;br /&gt;
&lt;br /&gt;
==== Forewarning ====&lt;br /&gt;
&lt;br /&gt;
I leveled this way myself so I know that it worked at the time of writing this.&lt;br /&gt;
&lt;br /&gt;
However, for the first 4 points of skill gain it is very difficult to get skill and you will need to make many Goulash. It may be faster to make some [[Stew]] until you are around 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Required ====&lt;br /&gt;
&lt;br /&gt;
#[[Stone Forge]] QL 10-35&lt;br /&gt;
#[[sauce pan | Sauce Pan]] Any QL, possibly slower if low QL&lt;br /&gt;
#[[Cauldron]] Any QL&lt;br /&gt;
#[[Water]]&lt;br /&gt;
#[[Fish]] or [[Meat]] or [[Butchering#Filleting_method | Fillet]] of either&lt;br /&gt;
&lt;br /&gt;
Refer to the Quick cooking [[http://wurmonline.com/wiki/index.php?title=Hot_food_cooking#Madt.27s_Guidance_To_Speed_Cooking guides]]&lt;br /&gt;
&lt;br /&gt;
==== Method ====&lt;br /&gt;
&lt;br /&gt;
#Put water in cauldron&lt;br /&gt;
#Put cauldron in forge&lt;br /&gt;
#Put Sauce Pan in forge&lt;br /&gt;
#Put fish in forge&lt;br /&gt;
#Wait 20-90 mins according to QL of forge&lt;br /&gt;
&lt;br /&gt;
When all items are '''Glowing With Heat'''&lt;br /&gt;
&lt;br /&gt;
#Remove Sauce Pan&lt;br /&gt;
#Put Fish or Meat or Fillet in Sauce Pan&lt;br /&gt;
#Fill Sauce Pan with Water from Cauldron&lt;br /&gt;
#Put Sauce Pan back in forge&lt;br /&gt;
#Wait 30-60 secs till Sauce Pan contains Goulash&lt;br /&gt;
&lt;br /&gt;
*Take Saucepan&lt;br /&gt;
*Pour (empty) Goulash onto ground&lt;br /&gt;
&lt;br /&gt;
'''Repeat whole process'''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Goulash appears to have a consistent difficulty of 14 that can be increased by using a lower QL fire or forge. This trick should work until you have a skill of around 14.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Make several [[sauce pan | Sauce Pan]]s and use the Goulash to feed your pigs or tamed pet in order to raise your animal [[Taming]] skill at the same time.&lt;br /&gt;
&lt;br /&gt;
If the animal is within 20 tiles of your cooking site then you can make 7-8 pans of Goulash and use all of them to tame the animal and they will still be glowing hot when you get back to your fire.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Cook at 50 skill&lt;br /&gt;
* Chef at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Farming&amp;diff=38922</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Farming&amp;diff=38922"/>
		<updated>2008-10-30T22:40:19Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Yield Borders (approximated) */ You said brackets, so I changed them to brackets.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''farming''' [[skill]] covers tending [[field]]s, sowing and [[harvest]]ing the crops. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and amount of the harvest increases when you have a high farming skill. Quality of the [[seed]] also effects the growth time of the fields.&lt;br /&gt;
&lt;br /&gt;
The seeds needed to start farming can be found while [[botanizing]] or from harvesting the crops. Harvested [[cotton]], [[wemp]] and [[pumpkin]] must be picked/crushed to recover seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in a bad crop. Level 20 farmers can determine the optimal height by examining a field. It is also possible to use a [[small barrel]]. When a field reaches optimal height it will be the same height as the small barrel, or a little taller. The color of the field is also possible marker, as it changes to a yellowish-green when ripe. Not recommended in the dark. {{smiley}}&lt;br /&gt;
&lt;br /&gt;
The [[maximum slope]] on which you can sow seeds is 8; attempting to sow seeds on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. The slope does not appear to effect growth speed or crop quality.&lt;br /&gt;
&lt;br /&gt;
Sowing on a sloped tile takes into account it's compound slope, however. That is, it's slope both North-South (NS) and East-West (EW). For example, the slope can be level EW and 8-steep NS. Or 4-steep EW, 4-steep NS etc.&lt;br /&gt;
&lt;br /&gt;
== Examine details ==&lt;br /&gt;
&lt;br /&gt;
Anyone can verify if a field needs tending. &amp;quot;The crops grow steadily&amp;quot; means the field is in order, while &amp;quot;It could use a touch from the rake or some other farming tool&amp;quot; means it must be tidied with a [[rake]]. If the description mentions &amp;quot;rotting old weeds&amp;quot;, the field is overgrown and can no longer be harvested.&lt;br /&gt;
&lt;br /&gt;
Level 10 farmers can determine which type of crop is growing in a field, except at the lowest growth level (&amp;quot;freshly sown&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Level 20 farmers can determine the growth level of a field. The levels are, chronologically sorted:&lt;br /&gt;
&lt;br /&gt;
# You see a patch of freshly sown field.&lt;br /&gt;
# A few green blades pop out of the ground.&lt;br /&gt;
# Small sprouts with many blades grow here.&lt;br /&gt;
# The sprouts are growing, a bit above half their mature height.&lt;br /&gt;
# The field is almost at full height.&lt;br /&gt;
# '''The field is at full height and ready to harvest!'''&lt;br /&gt;
# The field is overaged, and some crop has been ruined.&lt;br /&gt;
# (rotten old weeds, crops completely ruined)&lt;br /&gt;
&lt;br /&gt;
Level 60 farmers can determine the number of items they will get after a harvest when they examine the field. It should be noticed however that the number it shows it not very accurate but more of a minimum since luck and other factors change the final number.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Rake]] for farming&lt;br /&gt;
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]&lt;br /&gt;
* [[Small barrel]] to indicate perfect harvesting time; the crops will be the same height, or slightly higher than a small barrel when ready to harvest.&lt;br /&gt;
&lt;br /&gt;
== Farming Products ==&lt;br /&gt;
&lt;br /&gt;
* [[Barley]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Garlic]] '''(new)'''&lt;br /&gt;
* [[Oat]]&lt;br /&gt;
* [[Onion]] '''(new)'''&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Rye]]&lt;br /&gt;
* [[Wemp]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Farmer at 50 skill&lt;br /&gt;
&lt;br /&gt;
== Tritus' Quick Guide ==&lt;br /&gt;
&lt;br /&gt;
Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extremely time consuming.&lt;br /&gt;
But, since most people build their first house with at least some surrounding land fenced off ...&lt;br /&gt;
&lt;br /&gt;
[[Forage]] and [[Botanise]] a few times every time you log on. Every time you get a seed, plant it in the grounds of your house.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
* to prepare the ground for planting you may need to [[Flatten]] and then [[Cultivate]] it.&lt;br /&gt;
* initially you should start with an easier crop such as [[Corn]], [[Cotton]], [[Potato]] or [[Wemp]]. Otherwise you may get zero skill gain.&lt;br /&gt;
* [[Onion]] and [[Garlic]] definitely give zero skill gain with up to 22 in farming. They give some skill gain near 30.&lt;br /&gt;
&lt;br /&gt;
Once you have sown your seeds, you want to Farm the tile at least once every real day.&lt;br /&gt;
&lt;br /&gt;
You will raise your skill more quickly if you Farm more often, although once every 6 hours is about the most often you will be able to.&lt;br /&gt;
&lt;br /&gt;
Your crops should begin to ripen about two days later at the same time as you planted them but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen individually in 2-3 days.&lt;br /&gt;
&lt;br /&gt;
Your crops will be ripe when the top of the crop (when groomed) is exactly level with the top of a Small Barrel placed in the tile.&lt;br /&gt;
&lt;br /&gt;
Your crops need to be harvested within about 8 hours of becoming ripe. If you Harvest early you will get reduced yield and if you Harvest late you will get reduced yield. If you are only getting one potato, or whatever, anyway then you will get nothing from early or late harvesting.&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you should be able to harvest early or late without losing all of your crop.&lt;br /&gt;
&lt;br /&gt;
After you harvest you should Sow one seed right back into the tile. &lt;br /&gt;
&lt;br /&gt;
You get almost no skill for Sowing. You get most skill from Farming and maybe a little less than that for Harvesting.&lt;br /&gt;
&lt;br /&gt;
Your best bet is to assume that you will not be making any real crop gain from your Farming until your skill is at 15. In other words, up to that point all your Farming will be very much sowing one seed get one seed back.&lt;br /&gt;
&lt;br /&gt;
With a 50 tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day. Takes about 20 mins to tend 50 tiles with a QL 10 Rake. As your skill level improves yield increases from 1 through 3 and 4 to 6.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''': If possible always Sow, Farm and Harvest at the same time just before you go to bed. That way, if you can check again first thing after you wake up, you should almost never lose any crop.&lt;br /&gt;
&lt;br /&gt;
Alternatively, do all your farming immediately after you login, at the same time every day.&lt;br /&gt;
&lt;br /&gt;
=== Basic Farming Cycle ===&lt;br /&gt;
&lt;br /&gt;
# Sow&lt;br /&gt;
# Farm (at least once per day)&lt;br /&gt;
# Harvest (when your crop is level with the top of a [[Small Barrel]])&lt;br /&gt;
# Sow (always replant at least one seed from your harvest)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Yield Borders (approximated) ===&lt;br /&gt;
&lt;br /&gt;
{|   class=sortable&lt;br /&gt;
!  Crop  !!  Yield 3  !!  Yield 4  !!  Yield 6  &lt;br /&gt;
|-&lt;br /&gt;
| Corn ||  [18] 20 ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Cotton ||  [10] 15 || [30]  ||&lt;br /&gt;
|-&lt;br /&gt;
| Garlic || [18] 20 ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Onion ||  [18] 20 ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Potato ||  [10] 15  || [30]   ||&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || [10?] 15? ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Wemp ||  [18+] 20  ||    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Numbers in brackets indicate the earliest that I got a yield of that amount.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Dairy farming]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mail&amp;diff=38908</id>
		<title>Mail</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mail&amp;diff=38908"/>
		<updated>2008-10-30T19:53:54Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Method */ spirit wasn't capitalized above, so fixed the lower ones to reflect the same, since they were mixed-case.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
You can send mail to other players in the game via [[spirit cottage]]s and [[spirit house]]s which have been enchanted by priests/priestesses of Fo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method===&lt;br /&gt;
To send the mail, drop the item(s) into the [[spirit cottage]] or [[spirit house]], and then &amp;quot;send&amp;quot; the item. A window will come up asking for various details, such as if you want to send it COD (Cash On Delivery) and to whom you're sending. If sending multiple items you'll need to check the boxes for the items you wish to send.&lt;br /&gt;
&lt;br /&gt;
Any items sent this way will take approximately one hour to be delivered to the recipient.&lt;br /&gt;
&lt;br /&gt;
The shipping charge used to be 1s per item. If you know the new cost, please edit it in.&lt;br /&gt;
&lt;br /&gt;
===Can Be Sent===&lt;br /&gt;
*Backpack (and everything that can fit in one)&lt;br /&gt;
*Small Barrel (and everything that can fit in one)&lt;br /&gt;
*Cauldron (and everything that can fit in one)&lt;br /&gt;
*Metal Lumps (sendable only in a container)&lt;br /&gt;
*Carving Knife&lt;br /&gt;
*Hatchet&lt;br /&gt;
*Shortsword&lt;br /&gt;
*Armor pieces&lt;br /&gt;
*Saw&lt;br /&gt;
*Mallet&lt;br /&gt;
*File&lt;br /&gt;
*Sickle&lt;br /&gt;
*Knives&lt;br /&gt;
*Needle&lt;br /&gt;
*Lantern&lt;br /&gt;
*Pickaxe&lt;br /&gt;
*Chisel&lt;br /&gt;
*Steel and Flint&lt;br /&gt;
*Large Anvil&lt;br /&gt;
*Small Anvil&lt;br /&gt;
*Hammer&lt;br /&gt;
*Trowel&lt;br /&gt;
*Small Axe&lt;br /&gt;
*Pelt&lt;br /&gt;
&lt;br /&gt;
===Cannot Be Sent===&lt;br /&gt;
*Two-handed sword&lt;br /&gt;
*Longsword&lt;br /&gt;
*Huge Axe&lt;br /&gt;
*Longbow&lt;br /&gt;
*Bow&lt;br /&gt;
*Shovel&lt;br /&gt;
*Rake&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mail&amp;diff=38907</id>
		<title>Mail</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mail&amp;diff=38907"/>
		<updated>2008-10-30T19:50:58Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Method */ fixed the COD, it's not charge, it's &amp;quot;cash&amp;quot;, also a couple of spelling/grammar issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
You can send mail to other players in the game via [[spirit cottage]]s and [[spirit house]]s which have been enchanted by priests/priestesses of Fo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Method===&lt;br /&gt;
To send the mail, drop the item(s) into the [[Spirit Cottage]] or [[Spirit house]], and then &amp;quot;send&amp;quot; the item. A window will come up asking for various details, such as if you want to send it COD (Cash On Delivery) and to whom you're sending. If sending multiple items you'll need to check the boxes for the items you wish to send.&lt;br /&gt;
&lt;br /&gt;
Any items sent this way will take approximately one hour to be delivered to the recipient.&lt;br /&gt;
&lt;br /&gt;
The shipping charge used to be 1s per item. If you know the new cost, please edit it in.&lt;br /&gt;
&lt;br /&gt;
===Can Be Sent===&lt;br /&gt;
*Backpack (and everything that can fit in one)&lt;br /&gt;
*Small Barrel (and everything that can fit in one)&lt;br /&gt;
*Cauldron (and everything that can fit in one)&lt;br /&gt;
*Metal Lumps (sendable only in a container)&lt;br /&gt;
*Carving Knife&lt;br /&gt;
*Hatchet&lt;br /&gt;
*Shortsword&lt;br /&gt;
*Armor pieces&lt;br /&gt;
*Saw&lt;br /&gt;
*Mallet&lt;br /&gt;
*File&lt;br /&gt;
*Sickle&lt;br /&gt;
*Knives&lt;br /&gt;
*Needle&lt;br /&gt;
*Lantern&lt;br /&gt;
*Pickaxe&lt;br /&gt;
*Chisel&lt;br /&gt;
*Steel and Flint&lt;br /&gt;
*Large Anvil&lt;br /&gt;
*Small Anvil&lt;br /&gt;
*Hammer&lt;br /&gt;
*Trowel&lt;br /&gt;
*Small Axe&lt;br /&gt;
*Pelt&lt;br /&gt;
&lt;br /&gt;
===Cannot Be Sent===&lt;br /&gt;
*Two-handed sword&lt;br /&gt;
*Longsword&lt;br /&gt;
*Huge Axe&lt;br /&gt;
*Longbow&lt;br /&gt;
*Bow&lt;br /&gt;
*Shovel&lt;br /&gt;
*Rake&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38735</id>
		<title>Stone wall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38735"/>
		<updated>2008-10-19T01:39:06Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Resulting product */ It's a brick that's required, not rock shards. Fixed after finding correct link to input for stone brick to make professional.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A small stone wall. Better for defensive purposes than the [[wooden fence]], yet still weaker than [[tall stone wall]]. Small stone walls are a good way to get your [[masonry]] skill up, and are relatively easy for even a new player to build, requiring no iron or other resources to create.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
# Equip a [[mallet]] or [[hammer]].&lt;br /&gt;
# Right click on a [[Tile Border]].&lt;br /&gt;
# Select Fences / Build stone wall&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You must have at least one [[rock shards]] in your inventory.&lt;br /&gt;
&lt;br /&gt;
=== Skill required ===&lt;br /&gt;
&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The answer is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope !!  !!Skill !!Maximum Slope !!   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| || 16 || 22 || || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| || 19 || 23 || || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| || 22 || 24 || || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| || 25 || 25 || || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| || 29 || 26 || || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| || 33 || 27 || || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| || 36 || 28 || || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| || 41 || 29 || || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| || 45 || 30 || || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The skill limit does not apply for low stone walls on cave entrance tiles. &lt;br /&gt;
&lt;br /&gt;
=== Tools required ===&lt;br /&gt;
&lt;br /&gt;
* [[Mallet]] or [[hammer]]&lt;br /&gt;
&lt;br /&gt;
=== Items required ===&lt;br /&gt;
&lt;br /&gt;
* 10 [[rock shards]] (200.00 kg) &lt;br /&gt;
&lt;br /&gt;
Each rock shards added adds approx. 10% of its quality value to the wall. For [[repair]]ing, a 20kg rock shards will fix the walls [[damage]] by 10.&lt;br /&gt;
&lt;br /&gt;
When using combined shards, the wall will only use 20kg of the total shard weight per success.&lt;br /&gt;
&lt;br /&gt;
=== Resulting product ===&lt;br /&gt;
&lt;br /&gt;
* Stone wall&lt;br /&gt;
&lt;br /&gt;
The wall can be improved further using [[stone brick]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38734</id>
		<title>Stone wall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38734"/>
		<updated>2008-10-19T01:35:23Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Items required */ Sorry I didn't see the improve below this. I will append that improve note because it's incorrect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A small stone wall. Better for defensive purposes than the [[wooden fence]], yet still weaker than [[tall stone wall]]. Small stone walls are a good way to get your [[masonry]] skill up, and are relatively easy for even a new player to build, requiring no iron or other resources to create.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
# Equip a [[mallet]] or [[hammer]].&lt;br /&gt;
# Right click on a [[Tile Border]].&lt;br /&gt;
# Select Fences / Build stone wall&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You must have at least one [[rock shards]] in your inventory.&lt;br /&gt;
&lt;br /&gt;
=== Skill required ===&lt;br /&gt;
&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The answer is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope !!  !!Skill !!Maximum Slope !!   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| || 16 || 22 || || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| || 19 || 23 || || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| || 22 || 24 || || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| || 25 || 25 || || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| || 29 || 26 || || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| || 33 || 27 || || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| || 36 || 28 || || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| || 41 || 29 || || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| || 45 || 30 || || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The skill limit does not apply for low stone walls on cave entrance tiles. &lt;br /&gt;
&lt;br /&gt;
=== Tools required ===&lt;br /&gt;
&lt;br /&gt;
* [[Mallet]] or [[hammer]]&lt;br /&gt;
&lt;br /&gt;
=== Items required ===&lt;br /&gt;
&lt;br /&gt;
* 10 [[rock shards]] (200.00 kg) &lt;br /&gt;
&lt;br /&gt;
Each rock shards added adds approx. 10% of its quality value to the wall. For [[repair]]ing, a 20kg rock shards will fix the walls [[damage]] by 10.&lt;br /&gt;
&lt;br /&gt;
When using combined shards, the wall will only use 20kg of the total shard weight per success.&lt;br /&gt;
&lt;br /&gt;
=== Resulting product ===&lt;br /&gt;
&lt;br /&gt;
* Stone wall&lt;br /&gt;
&lt;br /&gt;
The wall can be improved further using [[rock shards]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38733</id>
		<title>Stone wall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_wall&amp;diff=38733"/>
		<updated>2008-10-19T01:34:45Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Items required */ added that bricks are used to improve the finished wall.  It wasn't specified.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A small stone wall. Better for defensive purposes than the [[wooden fence]], yet still weaker than [[tall stone wall]]. Small stone walls are a good way to get your [[masonry]] skill up, and are relatively easy for even a new player to build, requiring no iron or other resources to create.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
# Equip a [[mallet]] or [[hammer]].&lt;br /&gt;
# Right click on a [[Tile Border]].&lt;br /&gt;
# Select Fences / Build stone wall&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You must have at least one [[rock shards]] in your inventory.&lt;br /&gt;
&lt;br /&gt;
=== Skill required ===&lt;br /&gt;
&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The answer is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope !!  !!Skill !!Maximum Slope !!   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| || 16 || 22 || || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| || 19 || 23 || || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| || 22 || 24 || || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| || 25 || 25 || || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| || 29 || 26 || || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| || 33 || 27 || || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| || 36 || 28 || || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| || 41 || 29 || || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| || 45 || 30 || || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The skill limit does not apply for low stone walls on cave entrance tiles. &lt;br /&gt;
&lt;br /&gt;
=== Tools required ===&lt;br /&gt;
&lt;br /&gt;
* [[Mallet]] or [[hammer]]&lt;br /&gt;
&lt;br /&gt;
=== Items required ===&lt;br /&gt;
&lt;br /&gt;
* 10 [[rock shards]] (200.00 kg) &lt;br /&gt;
&lt;br /&gt;
Each rock shards added adds approx. 10% of its quality value to the wall. For [[repair]]ing, a 20kg rock shards will fix the walls [[damage]] by 10.&lt;br /&gt;
&lt;br /&gt;
When using combined shards, the wall will only use 20kg of the total shard weight per success.&lt;br /&gt;
&lt;br /&gt;
Bricks must be used if you wish to improve the wall after it's completed.&lt;br /&gt;
&lt;br /&gt;
=== Resulting product ===&lt;br /&gt;
&lt;br /&gt;
* Stone wall&lt;br /&gt;
&lt;br /&gt;
The wall can be improved further using [[rock shards]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=38694</id>
		<title>Cotton</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=38694"/>
		<updated>2008-10-17T22:18:27Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Description */ I fixed a couple of sentences that weren't full sentences, as well as some punctuation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A [[farming]] product. It does not require a special tool to harvest. Used primarily for making [[string of cloth]] for [[tailoring]]. It can also be used for emergency bandaging. Cotton can be [[combine]]d.&lt;br /&gt;
&lt;br /&gt;
[[Cotton seed]]s are produced by picking the cotton, then ruining it. Each cotton picked produces one seed. Cotton weighing less than 1.00 kg cannot be picked.&lt;br /&gt;
&lt;br /&gt;
[[Cotton seed]]s are found by [[botanizing]] grass tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Mushukyou&amp;diff=38693</id>
		<title>User talk:Mushukyou</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Mushukyou&amp;diff=38693"/>
		<updated>2008-10-17T22:08:05Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm not sure what to type here, so I'm typing whatever and seeing what happens.&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38692</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38692"/>
		<updated>2008-10-17T21:49:17Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Description */ edited the description to give a better description of the intentions of the door  to any newbies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.  It conceals the opening as to not be readily apparent to the passerby by making it look like the rest of the nearby rock.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 15 and Stone Cutting of 10 (creation success will only be roughly 6% at that point).&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38688</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38688"/>
		<updated>2008-10-17T18:54:11Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ changed my wording to make more sense.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 15 and Stone Cutting of 10 (creation success will only be roughly 6% at that point).&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38687</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38687"/>
		<updated>2008-10-17T18:17:53Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ added additional note to my additional note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 15 and Stone Cutting of 10 (mine door success will only be roughly 6% at that point).&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38686</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38686"/>
		<updated>2008-10-17T18:13:29Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ fixed again, so sorry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 15 and Stone Cutting of 10.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38685</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38685"/>
		<updated>2008-10-17T18:13:05Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ fixed the numbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 10 and Stone Cutting of 15.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38684</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38684"/>
		<updated>2008-10-17T18:08:36Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ Added a note to reflect the requirements of building.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Option to build shows up with Chisel Skill of 15 and Stone Cutting of 10.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38681</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38681"/>
		<updated>2008-10-17T14:33:17Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ added a note to it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Requires approximately 18 Masonry and 14 Stone Cutting for the creation to be available.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38679</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38679"/>
		<updated>2008-10-17T12:41:03Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ edited my edit a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Requires somewhere between 11-14 Stone Cutting, and possibly 18 Masonry, skill for the option to become available.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38676</id>
		<title>Mine door (rock)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(rock)&amp;diff=38676"/>
		<updated>2008-10-17T04:35:36Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Notes */ I added a note as to the skill required to make the door. I think it only relies on stone cutting.  If it required Masonry, my skill in that became 18 to make it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Stone cutting]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone chisel]]&lt;br /&gt;
|passive=[[rock shards]] (132 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (120 kg)&lt;br /&gt;
|skill=stone cutting&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An item used to limit access to a mine.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Activate the mine door, right click a mine tile border and select ''build door''. The resulting door has 100 strength for every full QL of the item.&lt;br /&gt;
&lt;br /&gt;
The mine door cannot be improved or removed once installed and can only be managed by right-clicking it while visible (no writs).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Right click on the door to manage the permissions.&lt;br /&gt;
*No lock is required.&lt;br /&gt;
*Uses mining skill to attach (still in question)&lt;br /&gt;
*Substantially more difficult to create than any other cut stone object&lt;br /&gt;
*Requires between 11-14 Stone Cutting skill for the option to show up.&lt;br /&gt;
&lt;br /&gt;
See also [[Mine door (steel)]] and [[Mine door (wood)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gardening&amp;diff=38643</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gardening&amp;diff=38643"/>
		<updated>2008-10-15T22:06:32Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* How? */ fixed grammatical error for how to plant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Gardening skill is used to plant [[sprout]]s and [[flower]]s. It does not include sowing [[seed]]s for [[farming]].&lt;br /&gt;
&lt;br /&gt;
== How? ==&lt;br /&gt;
&lt;br /&gt;
# Activate the [[sprout]] or [[flower]]s you want to plant by double clicking on them in your inventory&lt;br /&gt;
# Right click the [[dirt]] or [[grass]] tile where you want to plant it at.&lt;br /&gt;
# Select Nature &amp;gt; Plant&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Flowers can currently only be planted in [[dirt]]. You can turn grass into packed dirt and then into dirt with a [[shovel]] by packing and then cultivating.&lt;br /&gt;
&lt;br /&gt;
Although success is not guaranteed, a higher [[quality]] of the [[sprout]] is believed to increase the chance of the sprout surviving.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dirt_Tile&amp;diff=38642</id>
		<title>Dirt Tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dirt_Tile&amp;diff=38642"/>
		<updated>2008-10-15T21:59:48Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Description */ changed grammatical errors in the first sentence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Bare soil, created by [[Digging|digging]] and flattening. If there are adjacent [[Grass Tile|grass tiles]], it will quickly be overgrown with grass within 24 hours of real life time.&lt;br /&gt;
 &lt;br /&gt;
Seeds can be sown in Dirt tiles to start [[Farming|farming]]. Trees can also be [[Gardening|planted]] using [[Sprout|sprouts]]. [[Digging]] it with a [[Shovel|shovel]] gets you a [[Pile of dirt]], used to raise soil somewhere else. It can also be turned into a [[Packed Dirt Tile|packed dirt tile]] using a [[Shovel|shovel]] for paving or to prevent [[Grass Tile|grass]] from growing over it.&lt;br /&gt;
&lt;br /&gt;
Followers of [[Fo]] with a high enough [[Faith|faith]] get a stamina bonus on Dirt tiles&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lump&amp;diff=38639</id>
		<title>Iron lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lump&amp;diff=38639"/>
		<updated>2008-10-15T21:16:12Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Enchanting */ &amp;quot;use&amp;quot; was past tense for some reason.  Removed the &amp;quot;d&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Mining]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
To create an [[iron]] lump you'll need 20 kg of [[iron ore]] and a heat source (could be a [[forge]], [[stone oven]] or a [[campfire]]). You must put the iron ore into the heat source and wait until it is [[glowing]] from heat, soon after which it will turn into a 1kg iron lump. The higher [[quality]] the heat source and ore, the faster the ore heats up and turns into lumps.&lt;br /&gt;
&lt;br /&gt;
==Enchanting==&lt;br /&gt;
* [[Bless|Blessed]] iron lumps will take less damage from decaying.&lt;br /&gt;
* Iron lumps enchanted with [[Wind of Ages]] will be faster to use.&lt;br /&gt;
* No confirmation if iron lumps enchanted with [[Circle of Cunning]] will boost skill gained by using them.&lt;br /&gt;
&lt;br /&gt;
==Skill used==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Can be used for==&lt;br /&gt;
[[Small anvil]]:&lt;br /&gt;
* [[Large Anvil]]&lt;br /&gt;
* [[Large padlock]]&lt;br /&gt;
* [[Door Lock]]&lt;br /&gt;
* [[Small padlock]]&lt;br /&gt;
* [[Item:pliers]]&lt;br /&gt;
* [[Small nails]]&lt;br /&gt;
* [[Needle]]&lt;br /&gt;
* [[Saw]]&lt;br /&gt;
* [[Large nails]]&lt;br /&gt;
* [[Iron hook]]s&lt;br /&gt;
* [[Iron fishing hook]]&lt;br /&gt;
* [[Carving knife blade]] &lt;br /&gt;
* [[Butchering knife blade]]&lt;br /&gt;
* [[Trowel blade]]&lt;br /&gt;
* [[Awl blade]]&lt;br /&gt;
* [[Pickaxe head]]&lt;br /&gt;
* [[Rivets]]&lt;br /&gt;
* [[Hammer head]]&lt;br /&gt;
* [[Hunting arrow head]]&lt;br /&gt;
* [[Small axe head]]&lt;br /&gt;
* [[Short sword blade]]&lt;br /&gt;
* [[Fork]]&lt;br /&gt;
* [[Item:spoon]]&lt;br /&gt;
* [[Leather knife blade]]&lt;br /&gt;
* [[Wires]]&lt;br /&gt;
* [[Scissor blade]]&lt;br /&gt;
* [[Rake blade]]&lt;br /&gt;
* [[Chisel blade]]&lt;br /&gt;
* [[File blade]]&lt;br /&gt;
* [[Item:knife]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Large anvil]]:&lt;br /&gt;
* [[Large maul head]]&lt;br /&gt;
* [[Lamp head]]&lt;br /&gt;
* [[Huge sword blade]]&lt;br /&gt;
* [[Huge axe head]]&lt;br /&gt;
* [[Large axe head]]&lt;br /&gt;
* [[Small maul head]]&lt;br /&gt;
* [[Shovel blade]]&lt;br /&gt;
* [[Maul head]]&lt;br /&gt;
* [[Iron ribbon]]&lt;br /&gt;
* [[Sickle blade]]&lt;br /&gt;
* [[Scythe blade]]&lt;br /&gt;
* [[Long sword blade]]&lt;br /&gt;
* [[Armour chains]]&lt;br /&gt;
* [[Gate Lock]]&lt;br /&gt;
&lt;br /&gt;
[[Iron hammer]] / [[Mallet]]:&lt;br /&gt;
* [[Small anvil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sickle&amp;diff=38638</id>
		<title>Sickle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sickle&amp;diff=38638"/>
		<updated>2008-10-15T21:14:52Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Description */ added a comma, created a contraction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Sickle&lt;br /&gt;
|active=[[sickle blade]] &lt;br /&gt;
|passive=[[wooden handle]] (?? kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (?? kg)&lt;br /&gt;
|skill=weapon smithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Tool used for cutting [[sprout]]s from mature &amp;amp; very old [[tree]]s. Also used when harvesting some fruits, like [[lemon]]s, and for picking [[flower]]s. You can cut down trees with it, but it's not recommended. &lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maple&amp;diff=38635</id>
		<title>Maple</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maple&amp;diff=38635"/>
		<updated>2008-10-15T20:36:59Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Maple tree */ I got rid of parathesis and made it part of the sentence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Maple]]&lt;br /&gt;
&lt;br /&gt;
==Maple tree==&lt;br /&gt;
Maple trees are particularly useful trees.  They yield wood, similar to [[pine]] or [[cedar]], but also offer a harvesting option in the form of [[Maple sap]]. When maple trees are in season, you can harvest the sap by using a [[small bucket]] on the tree tile. [[Maple sap]] is used to make [[maple syrup]], a factor in some advanced beverage recipes and can be used to great effect in [[cooking]].&lt;br /&gt;
&lt;br /&gt;
[[Arrow shaft]]s constructed from maplewood are known to be a little bit more accurate and deal slightly more damage, but are mildly more difficult to improve than [[cedar]]wood shafts.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:WikiPedia:Maple|WikiPedia article on Maple]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maple&amp;diff=38634</id>
		<title>Maple</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maple&amp;diff=38634"/>
		<updated>2008-10-15T20:36:08Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Maple tree */ Got rid of a hyphen and put in a period and began a sentence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Maple]]&lt;br /&gt;
&lt;br /&gt;
==Maple tree==&lt;br /&gt;
Maple trees are particularly useful trees.  They yield wood (similar to [[pine]] or [[cedar]]) but also offer a harvesting option in the form of [[Maple sap]]. When maple trees are in season, you can harvest the sap by using a [[small bucket]] on the tree tile. [[Maple sap]] is used to make [[maple syrup]], a factor in some advanced beverage recipes and can be used to great effect in [[cooking]].&lt;br /&gt;
&lt;br /&gt;
[[Arrow shaft]]s constructed from maplewood are known to be a little bit more accurate and deal slightly more damage, but are mildly more difficult to improve than [[cedar]]wood shafts.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:WikiPedia:Maple|WikiPedia article on Maple]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forestry&amp;diff=38608</id>
		<title>Forestry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forestry&amp;diff=38608"/>
		<updated>2008-10-14T20:51:10Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* How To Get Sprouts */  I added a couple of commas and fixed a run-on sentence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Forestry'''&lt;br /&gt;
&lt;br /&gt;
== Forestry ==&lt;br /&gt;
Save the World from being a Barren Wasteland!&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Foresty is the skill used when cutting sprouts from or harvesting bushes and trees when they are in season, and when picking [[flower|flowers]]. A link to the [[Seasons]]&lt;br /&gt;
&lt;br /&gt;
== How To Get Sprouts ==&lt;br /&gt;
Activate your [[Sickle]], get near a tree or bush, right click &amp;gt; Pick Sprout.  Some trees/bushes may not have any because they are too young or have already had their sprouts taken.&lt;br /&gt;
&lt;br /&gt;
To pick flowers, use right click &amp;gt; Pick flowers on a tile with a thick flower growth.&lt;br /&gt;
&lt;br /&gt;
== Using Sprouts ==&lt;br /&gt;
This is part of [[Gardening]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=38606</id>
		<title>Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fighting&amp;diff=38606"/>
		<updated>2008-10-14T20:00:33Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Targeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Skill used in melee fighting [[:Category:Bestiary|animals]] and [[Tactics|other players]]. &lt;br /&gt;
&lt;br /&gt;
== Targeting ==&lt;br /&gt;
In order to attack someone, right click and select target.&lt;br /&gt;
Then to attack just move up to the person. If you want to guard an area, target an approaching enemy and stand still. You will attack as the enemy approaches. &lt;br /&gt;
&lt;br /&gt;
If you have targeted someone that is too far away and a closer enemy attacks you, you should attack back. Shield bashes and stance changes will be made against the closer creature.&lt;br /&gt;
If you have your bow equipped and have targeted one enemy and have right-clicked to shoot another, you will shoot at the enemy you right-clicked.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;ranged attack&amp;quot; button in the GUI. If you wield a bow you will try to shoot your target when you press it. If you don't use a bow, you will instead throw your selected item at your enemy.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
The height of the main fighting skill determines your chances to hit, and which special moves you may perform.&lt;br /&gt;
&lt;br /&gt;
The best way to train fight skill is by fighting opponents that are near your skill range, that way the skill you gain will be far superior than training against a creature that is either too strong for you or simply a very easy match.&lt;br /&gt;
&lt;br /&gt;
Fight skill gain against creatures is slowed down at 70 skill.&lt;br /&gt;
&lt;br /&gt;
=== Fighting sub-skills ===&lt;br /&gt;
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.&lt;br /&gt;
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is slower then normal, and you will only block and parry at 1/3rd the rate of normal. &lt;br /&gt;
::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers.&lt;br /&gt;
::* [[Normal Fighting]] - A middle road fighting style with no boosts or penalties to dodge, parry or attack speed.&lt;br /&gt;
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. &lt;br /&gt;
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.&amp;lt;br/&amp;gt; A combination of shield skill and shield bash skill calculate chance to hit.&amp;lt;br/&amp;gt; Shield-bashing does some damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Don't use a weapon you are not skilled in against something that is stronger or as strong as you, it's better to use these weapons against weak animals.&lt;br /&gt;
&lt;br /&gt;
Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)&lt;br /&gt;
&lt;br /&gt;
== Focus ==&lt;br /&gt;
{{:Focus}}&lt;br /&gt;
&lt;br /&gt;
== Stances ==&lt;br /&gt;
While in autofight (button in the event window), the game will choose stances for you. At low skills, no stance options will be available to you. More stances will appear with a higher primary weapon skill. &lt;br /&gt;
&lt;br /&gt;
If you target your opponents left side and he targets your right side you clinch stances.&lt;br /&gt;
This means both of you have worse chance of hitting eachother. &lt;br /&gt;
&lt;br /&gt;
At primary weapon skill level 50 you receive defensive stances.&lt;br /&gt;
If you choose one of those, you will clinch with a bonus in several stances at once, but you will not attack. &lt;br /&gt;
&lt;br /&gt;
You can bind stances to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
== Special moves ==&lt;br /&gt;
As your skill increases with your primary weapon, you will get the option to perform special moves in certain stances. One weapon type usually can perform about 6 special moves.&lt;br /&gt;
&lt;br /&gt;
Special moves are kingdom dependent, so other kingdoms have other moves.&lt;br /&gt;
There is no need to try to learn your enemies special moves since you can't counter them anyways. &lt;br /&gt;
&lt;br /&gt;
* Mol Rehan have quick stamina cheap moves that do less damage and punish the opponents combat rating.&lt;br /&gt;
* HOTS have slow high damage moves that cost more stamina and often drains stamina.&lt;br /&gt;
* Jenn Kellon have medium time moves that create multiple wounds.&lt;br /&gt;
&lt;br /&gt;
Autofighting will try special moves when you have a high enough chance to use them. They use your normal to hit chance, so if you hit little it may not be worth trying a special move. You lose 1/10th of the stamina cost of the move if you fail. &lt;br /&gt;
&lt;br /&gt;
You can bind special moves to keys, see [[Client Key Bindings]].&lt;br /&gt;
&lt;br /&gt;
Also see: [[Special moves]]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The height of your weapon skill determines which stances you may take.&lt;br /&gt;
:* Primary weapon should be wielded in the right hand, as the left hand will attack and parry less often.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Swords | Swords]] deal cutting and stabbing damage. Swords have the highest parry rate and do a moderate base damage before armor modifiers with a moderate speed.&lt;br /&gt;
:* [[:Category:Axes | Axes]] deal cutting damage. Axes do not parry so should be considered strongly for use with Aggressive fighting. Axes are the fastest weapon in its class and do the least damage before armor modifiers.  &lt;br /&gt;
:* [[:Category:Mauls | Mauls]] deal bashing damage. Mauls do the highest base damage of any weapon in its class before armor modifiers.  In exchange for the high damage they parry less frequently then swords and have the slowest attack speed in class. &lt;br /&gt;
&lt;br /&gt;
=== Armour types ===&lt;br /&gt;
'''Each armor type has a distinct a advantage and disadvantage.''' &lt;br /&gt;
&lt;br /&gt;
:* [[:Category:Plate armour|Plate armour]] - Generally provides the highest base defense with large penalties to speed. Wearing plate you will see a lower attack speed and a lower walking speed (9.88km/h on cobblestone). It is also important to realize that the weight of the plate suit further will limit your usefulness in combat. A plate suit adds roughly 20kgs of weight. Plate also has a defense bonus vs cutting. The equipment also has a penalty vs mauls causing higher damage to the equipment when attacked with a maul.&lt;br /&gt;
:* [[:Category:Chain armour|Chain armour]] - Generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armour offers a defense bonus vs stabbing damage, while the equipment itself receives extra damage from stabbing.&lt;br /&gt;
:* [[:Category:Leather armour|Leather armour]] - Generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed.  Leather armour has defensive bonuses to bashing, while the equipment itself also gets extra damage from cutting. &lt;br /&gt;
:* [[:Category:Studded leather armour|Studded leather armour]] - Generally provides a moderate amount of base defense with similar penalties as leather Armor.  Studded leather armour represents a good common ground between speed and reasonable defense though still less base defense then plate provides.&lt;br /&gt;
:* [[:Category:Cloth armour|Cloth armour]] - Offers little to no protection from any weapon class.  Although the weakest armor of them all it does add basic armor class at a very low cost (penalty wise) and is of course better than nothing. The armor in itself can also be used as emergency bandages.&lt;br /&gt;
&lt;br /&gt;
=== Special armour types ===&lt;br /&gt;
:* [[:Category:Drake hide armour|Dragon hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Its protection rating is between chain and plate, yet more vulnerable to cutting and piercing than chain armor. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight. &lt;br /&gt;
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scales are the best armour available. Made out of the scales of a red [[dragon]], this kind of armour is superior to plate armour, while having movement penalty that is similar to that of studded leather armour. &lt;br /&gt;
&lt;br /&gt;
=== Shields ===&lt;br /&gt;
: Shields have a percentage chance to block any melee attack, based on skill-level and class of shield, up to a maximum of 75%. Additionally shields are effective against arrows when you are facing the archer. Wielding a shield and weapon on the same arm causes the weapon not to be used. Certain weapons are two-handed and will require that any shield be unequipped.&lt;br /&gt;
&lt;br /&gt;
:* [[Large shield]]s - Have the greatest base percentage to block with the highest penalty against weapon speed. &lt;br /&gt;
:* [[Small shield]]s - Have the lowest penalty to weapon speed with the lowest base percentage to block.&lt;br /&gt;
:* [[Medium shield]]s - A balance between speed and block percentage.&lt;br /&gt;
:&amp;lt;br&amp;gt;'''''Shields should be wielded on your arm, not your hand.'''''&lt;br /&gt;
&lt;br /&gt;
== Fighting characteristics ==&lt;br /&gt;
:* [[Body control]] - Helps with chance to hit, accuracy or attack speed. Best method to gain body control is by fighting however [[smithing]], [[woodcutting]], [[leatherworking]] and [[carpentry]] all offer good skill gain.&lt;br /&gt;
:* [[Mind speed]] - Helps with chance to hit, accuracy or attack speed. Best method to gain Mind Speed is by fighting however yo-yoing and [[tracking]] also provides some skill gain.&lt;br /&gt;
:* [[Body strength]] - Helps with damage per hit as well as damage to walls per hit. Best method to gain strength is [[mining]] however coal making, [[farming]], [[digging]] and [[woodcutting]] all provide good skill gain.&lt;br /&gt;
:* [[Body stamina]] - Determines the amount of damage you can take before death, as well as how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks. Raised by [[mining]], [[digging]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous fighting rules/tips ==&lt;br /&gt;
:* If you get hit, you can start &amp;quot;hurting&amp;quot;. That means you move slower.&lt;br /&gt;
:* Bigger numbers matter. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.&lt;br /&gt;
:* There is a flanking bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.&lt;br /&gt;
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds. You will not block or parry if your shield skill and weapon skill is below 40. &lt;br /&gt;
:* Use 'Spam Mode' to show missed blows or blows for zero damage.&lt;br /&gt;
:* Try not to fight while climbing.&lt;br /&gt;
:* Standing above a critter improves hitchance, standing below one does the opposite&lt;br /&gt;
:* Always fight with stamina, if you have none it's likely you die&lt;br /&gt;
:* Take a look at the [[combat rating]] page for some tips on fighting.&lt;br /&gt;
&lt;br /&gt;
== Ranged attacks ==&lt;br /&gt;
For details on ranged attacks, see [[archery]] and [[catapult]]s.&lt;br /&gt;
&lt;br /&gt;
== Damage messages ==&lt;br /&gt;
'''Needs more data'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_cart&amp;diff=38605</id>
		<title>Small cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_cart&amp;diff=38605"/>
		<updated>2008-10-14T19:56:28Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: /* Total Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Small cart&lt;br /&gt;
|active=[[plank]] (2.0 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 5 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.0kg)&lt;br /&gt;
* 2 [[small nails]]&lt;br /&gt;
|result=* 1 small cart&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A mobile [[container]] used to transport cargo.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
&lt;br /&gt;
*2x [[small wheel]]&lt;br /&gt;
*1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
== Total Materials ==&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 12 [[plank|planks]]&lt;br /&gt;
* 2 [[small nails]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The first plank is lost if you fail the initial attachment.&lt;br /&gt;
* The [[Quality]] of the cart affects its [[decay]] rate. Carts are naturally very resistant to damage.&lt;br /&gt;
* The bulk of an item mostly affects how many fit into it. Carts with high [[weight]] need a high [[strength]] to drag. &lt;br /&gt;
* Although carts cannot be dragged in water tiles, they can be pushed. &lt;br /&gt;
* 6.05 kg of [[dye]] is needed to paint a cart.&lt;br /&gt;
* An unfinished cart missing only one plank weighs 23.40, and will fit inside other carts and [[raft]]s for easy transport.&lt;br /&gt;
&lt;br /&gt;
== Strength vs. Drag Formula ==&lt;br /&gt;
&lt;br /&gt;
* Carts when finished weigh 60kg for some magical reason known only to Rolf.&lt;br /&gt;
* ((([[strength|Body Strength]] * 7) - (Amount of weight you're carrying)) * 10) - 60kg&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
*Exampleman has 21 strength. He is carrying 20kg of tools. &lt;br /&gt;
*147kg carry capacity max - 20kg of weight carried. 127kg * 10 - 60kg = 1210kg of draggable weight.&lt;br /&gt;
*Exampleman can only drag 80 bricks in his cart.&lt;br /&gt;
&lt;br /&gt;
== Useful Quantities ==&lt;br /&gt;
The following are the maximum hard-coded amounts of certain items a cart can hold, regardless of weight, due to their volume or other factors.&lt;br /&gt;
&lt;br /&gt;
* 40 units of [[dirt]], [[sand]], [[rock shards]], or [[ore]] of any type assuming they are the base weight of 20kg.&lt;br /&gt;
* 67 [[pile of peat|peat]]&lt;br /&gt;
* 94 [[stone brick|bricks]]&lt;br /&gt;
* 100 [[clay]] assuming base weight of 2kg.&lt;br /&gt;
* 7 [[slab|slabs]]&lt;br /&gt;
* 9 logs&lt;br /&gt;
* 2 felled trees&lt;br /&gt;
&lt;br /&gt;
== Building Items Inside Carts ==&lt;br /&gt;
&lt;br /&gt;
This is a precarious thing to do since sometimes and item must be on the ground in order to be continued and sometimes the item is too heavy to remove from the cart.&lt;br /&gt;
&lt;br /&gt;
I know of a cart in a mine that has 5 unfinished coffins in it. None of which can be completed because all of them are too heavy to pick up and the clay they require must be added while they are on the ground.&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Potato&amp;diff=38604</id>
		<title>Potato</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Potato&amp;diff=38604"/>
		<updated>2008-10-14T19:55:09Z</updated>

		<summary type="html">&lt;p&gt;Mushukyou: changed &amp;quot;be&amp;quot; to &amp;quot;by&amp;quot; in the first line.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB| Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Potatoes can be found by botanizing a tile, and are used to create [[meal|meals]]. &lt;br /&gt;
&lt;br /&gt;
Can be planted and harvested using no tool but your bare hands.&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the harvested potatoes will reflect your [[farming|farming]] skill. &lt;br /&gt;
&lt;br /&gt;
Just like every other crop, your farming skill determines the outcome of a harvest, ranging from 1-6 potatoes per field.&lt;br /&gt;
&lt;br /&gt;
A potato weights 0.10 kg and has 0.175 volume.&lt;br /&gt;
&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Botanised items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Mushukyou</name></author>
		
	</entry>
</feed>