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	<updated>2026-06-04T04:12:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=81178</id>
		<title>Chat commands</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=81178"/>
		<updated>2013-09-05T13:11:20Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: /* Information commands */  no more info command&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Chat commands]]&lt;br /&gt;
&lt;br /&gt;
'''Chat commmands''' are commands for use in [[chat]]. Do not confuse them with [[IRC]] or [[console]] commands.&lt;br /&gt;
:;The triangular brackets should not be included in any of these chat commands when you use them. They are here to clarify the different parts of the message only.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
&lt;br /&gt;
:; /help or /? : Lists most of these chat commands in the :Help tab&lt;br /&gt;
&lt;br /&gt;
=== Chat and channel commands ===&lt;br /&gt;
:; /alliance (also /ally or /all) &amp;lt;message&amp;gt; : Opens and sends message to your Alliance channel, if you are in one.&lt;br /&gt;
:; /ca : Toggles the [[Community Assistant]] (CA Help) channel window.&lt;br /&gt;
:; /gchat : Toggles Global channel on / off.&lt;br /&gt;
:; /kchat : Toggles Kingdom channel on / off.&lt;br /&gt;
:; /kshout &amp;lt;message&amp;gt; : Opens and sends message to your Global channel.&lt;br /&gt;
:; /me &amp;lt;message&amp;gt; : Chat message without &amp;lt;&amp;gt; around your name, in a yellow color (aka Emote). Works in all channels except Kingdom. &amp;lt;br /&amp;gt;Example: '/me dances' produces 'Bob dances' when Bob types it.&lt;br /&gt;
:; /shout &amp;lt;message&amp;gt; :  Opens and sends message to your Kingdom channel.&lt;br /&gt;
:; /support &amp;lt;message&amp;gt; : Sends message to the chat moderator and game master channel on your server when you need support. (Replacement for /dev).&lt;br /&gt;
:; /team &amp;lt;message&amp;gt; :  Opens and sends message to your Team channel, if you are in one.&lt;br /&gt;
:; /tell &amp;lt;person&amp;gt; &amp;lt;message&amp;gt; : Open and sends message to a private chat channel with the &amp;lt;person&amp;gt; account.  They must be on the same server as you are.&lt;br /&gt;
:; /village (or /vil) &amp;lt;message&amp;gt; : Opens and sends message to your Village channel, if you are in one.&lt;br /&gt;
&lt;br /&gt;
=== Information commands ===&lt;br /&gt;
:; /attackers : Displays what you have been [[fighting]] the last five minutes.&lt;br /&gt;
:; /converts : Displays how many times you have changed [[kingdom]], and when you can [[convert]] again.&lt;br /&gt;
:; /fatigue : Displays how much time you have left to perform [[fatigue|fatiguing]] tasks.&lt;br /&gt;
:; /fl : Displays your current [[focus]] level.&lt;br /&gt;
:; /ignore : Displays the list of accounts that you are currently ignoring.&lt;br /&gt;
:; /kingdoms : Displays [[kingdom]] influence on the [[server]].&lt;br /&gt;
:; /lives : Displays how many lives ([[respawn]]s) remain for a [[Champion player|champion]].  &amp;lt;br /&amp;gt;Probably of no use now, since Champions were changed and lon longer have limited lives.&lt;br /&gt;
:; /lotime : Displays logout time; how long your session will last if you lose your connection with the server.  This includes logging out.&lt;br /&gt;
:; /mission : Displays the list of active missions.  Only useful on an Epic server.&lt;br /&gt;
:; /rank : Displays your current [[battle rank]].&lt;br /&gt;
:; /ranks : Displays the top battle ranks on the server.&lt;br /&gt;
:; /reputation : Displays your current [[reputation]].&lt;br /&gt;
:; /sleep : Displays your current remaining [[sleep bonus]], and if it's frozen or not.&lt;br /&gt;
:; /time : Displays current game [[time]] and date, as well as your total playing time and remaining [[premium]] time.&lt;br /&gt;
:; /title : Displays your current [[title]].&lt;br /&gt;
:; /uptime : Displays the time since the last server reboot.&lt;br /&gt;
:; /warnings : Displays information about your official moderation warnings.  These do not include any mute warnings issued by CM's or GM's.&lt;br /&gt;
:; /weather : Displays the current [[Wind]] direction and speed&lt;br /&gt;
:; /who : Displays the number of players currently logged in on your server, your server name, and the total Wurm players online.&lt;br /&gt;
&lt;br /&gt;
=== Control commands ===&lt;br /&gt;
:; /changeemail &amp;lt;newemail&amp;gt; &amp;lt;password&amp;gt; : Changes the registered e-mail address for this account. &amp;lt;br /&amp;gt; Do not include the Triangular Brackets (&amp;lt; and &amp;gt;) when using this or any other command. The password needs to be for an account already using the new e-mail, to ensure that the owner of that e-mail agrees to the addition of your account. If the new e-mail already owns several accounts, any of their passwords will work.&amp;lt;br /&amp;gt;If you want to use an e-mail that is unknown to Wurm, you'll need to register a new account first on the web page to set up the recovery question.&amp;lt;br /&amp;gt;(See [[#Example_cm|Examples]])&lt;br /&gt;
:; /fsleep : Toggles [[sleep bonus]] on and off. Set to Off when you log on.&lt;br /&gt;
:; /ignore &amp;lt;player&amp;gt; : Add [[player]] to your ignore list, or removes them they are being ignored. Other person will get an event message when (s)he /tells you.&lt;br /&gt;
:; /invitations : Toggles whether you allow people to invite you to join their [[kingdom]] or [[religion]].  Set to Off when you log on.&lt;br /&gt;
:; /password &amp;lt;oldpassword&amp;gt; &amp;lt;newpassword&amp;gt; : Changes your password. The triangle brackets should not be included (no &amp;lt; or &amp;gt;)&lt;br /&gt;
:; /refer (or /referals) : Displays window allowing you to either award your [[referral]], or use and see the ones you have received yourself.&lt;br /&gt;
:; /release corpse : Makes all your current [[corpse]]s [[loot]]able by anyone from your kingdom. Normally, people from same kingdom who aren't [[friend]]s, fellow citizens, or allies cannot loot your corpses.&lt;br /&gt;
:; /remove &amp;lt;person&amp;gt; : Removes the person from your [[friend]]s list.&lt;br /&gt;
:; /respawn : Displays the [[respawn]] dialog. For use when you are dead.&lt;br /&gt;
:; /revoke &amp;lt;village name&amp;gt; : Revokes your citizenship of the specified [[village]] (i.e. allows you to leave without being kicked out by the [[mayor]]).&lt;br /&gt;
:; /stopcaring : Frees all the animal husbandry slots for [[Animal husbandry#Caring|caring]].&lt;br /&gt;
:; /stuck : Helps you getting out from trees and such that you are stuck in.&lt;br /&gt;
:; /suicide : Presents a [[suicide]] dialog.&lt;br /&gt;
:; /titles : Displays all your achieved titles and lets you choose which to display.&lt;br /&gt;
:; /transfer: Brings a very old player from Wild to Freedom for free with all its items intact.&lt;br /&gt;
:; /tweet : Sends your twit to your village [[twitter]], if enabled.&lt;br /&gt;
:; /vote &amp;lt;citizen&amp;gt; : Vote for citizen as village mayor.&lt;br /&gt;
&lt;br /&gt;
'''Examples :'''&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm&amp;quot;&amp;gt;''Change email''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account ADAM wants to change their e-mail to eve@eden.com, and that e-mail is already registered to account EVE and LILITH.  When ADAM issues the /changeemail command, they need to use EVE's or LILITH's logon password.&lt;br /&gt;
::* Account CAIN wants to change their e-mail to able@eden.com, but that e-mail is not already registered to a Wurm account.  CAIN needs to register a new account ABLE using able@eden.com first to set up the recover question for the e-mail, and then use ABLE's password for the /changeemail command.  They do not need to ever log on to ABLE though, and it will be deleted in a few months.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm2&amp;quot;&amp;gt;''Change password''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account GOD accidentally told somebody their password. To make sure their account is secure, they change their password by using the command &amp;quot;/password password1 password2&amp;quot;. Sadly, Satan could guess the new password pretty easily once he'd seen the old one! Pick your passwords carefully!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [[IRC]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crow%27s_nest&amp;diff=81153</id>
		<title>Crow's nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crow%27s_nest&amp;diff=81153"/>
		<updated>2013-09-01T20:04:45Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: decoration=yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Crows_nest.png&lt;br /&gt;
|active=[[Iron ribbon]]&lt;br /&gt;
|passive=[[Plank]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 3x [[Iron ribbon]]s&lt;br /&gt;
* 12x [[Plank]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (40.00 kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The place where the lookout stands in the top of tall masts.''&lt;br /&gt;
&lt;br /&gt;
Iron Ribbon determines success percentage, and plank determines maximum QL(?).&lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
* 4x [[iron ribbon]]&lt;br /&gt;
* 13x [[plank]]&lt;br /&gt;
&lt;br /&gt;
== Used for ==&lt;br /&gt;
*[[Large square rig]] ([[Cog]])&lt;br /&gt;
*[[Tall square rig]] ([[Caravel]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Green_apple&amp;diff=80982</id>
		<title>Green apple</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Green_apple&amp;diff=80982"/>
		<updated>2013-08-18T13:31:10Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Green_apple.jpg&lt;br /&gt;
|creation=Harvested from an [[apple]] tree while in season&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fruit, once probably picked from a tree.''&lt;br /&gt;
&lt;br /&gt;
A [[fruit]] harvested from [[apple tree]]s during apple [[season]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*[[Cook]]ing.&lt;br /&gt;
*Creating [[juice]].&lt;br /&gt;
*Eaten to relieve a small amount of hunger. Eating raw apples will reduce nutrition.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can be harvested with a [[sickle]] from [[apple tree]]s during apple [[season]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Cooking items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tooth&amp;diff=80981</id>
		<title>Tooth</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tooth&amp;diff=80981"/>
		<updated>2013-08-18T13:30:22Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Tooth&lt;br /&gt;
|image=tooth.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
|storage=bsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''This sharp tooth was taken as a trophy.''&lt;br /&gt;
&lt;br /&gt;
'''Tooth''' is found by successfully [[butchering]] it from:&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When used in a [[healing cover]], tooth has a potency of 4. Weight of a tooth varies between species, but 0.01 of it gets used in creating a healing cover. Tooth is a valuable resource for healing since the decay rate is minimal, can last for many [[Time|Wurm year]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Table of creatures that yield teeth of different weight below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; |[[Animal]] ||[[Weight]] (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]] || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]] || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bear]] || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon]] || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin leader]] || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gorilla]] || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]] || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]] || 0.03&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=80980</id>
		<title>Animal hide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=80980"/>
		<updated>2013-08-18T13:29:56Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Hide.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (various kg)&lt;br /&gt;
|creation=Butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
|storage=bsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A hide skinned from an animal.''&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Butchering items|butchered item]] obtained from butchering hide-bearing animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Creating [[leather]] and [[leather pieces]] with [[lye]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Table of animals that yield hide of different weight below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; |[[Animal]] || [[Weight]] (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Foal]] || 9.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]] || 12.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]] || 12.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Drake hide]]&lt;br /&gt;
*[[Dragon scale]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Butchering items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_fat&amp;diff=80979</id>
		<title>Animal fat</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_fat&amp;diff=80979"/>
		<updated>2013-08-18T13:29:28Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Animal_fat.png&lt;br /&gt;
|creation=Butchering&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (various kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
|storage=bsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''Collected from a creature's belly, this can be used to create candles.''&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Butchering items|butchered item]] obtained from [[butchering]] [[animals]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Creating [[candles]].&lt;br /&gt;
*Creating [[farmer's salve]].&lt;br /&gt;
*Fueling [[Fire|fire source]] by burn option.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can obtain fat from starving animals.&lt;br /&gt;
*Can not be used as fuel for [[light sources]] with fill option.&lt;br /&gt;
*Table of animals that yield fat of different weight below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; |[[Animal]] || [[Weight]] (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]] || 4.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Black wolf]] || 3.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]] || 4.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]] || 3.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]] || 4.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]] || 4.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]] || 3.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Foal]] || 3.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Hen]] || 1.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]] || 4.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Pheasant]] || 1.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]] || 3.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooster]] || 1.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]] || 3.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Fat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=80978</id>
		<title>Acorns</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=80978"/>
		<updated>2013-08-18T13:22:17Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Using new parameters of updated item template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Acorns.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|creation=Botanize&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=bsb&lt;br /&gt;
|decoration=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A handful of oak acorns.''&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Botanized items|botanized item]] that can be found when [[botanizing]] on [[tile]]s like [[grass]] or [[steppe]]. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Creating [[tannin]] for black [[dye]].&lt;br /&gt;
*Creating [[healing cover]]s. &lt;br /&gt;
*[[Taming]] or feeding [[animals]] that graze.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can have higher chance to be found near [[oak tree]]s.&lt;br /&gt;
*Can not be used in [[cooking]].&lt;br /&gt;
*Can not be used to plant [[oak tree]]s, see [[sprouts]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=80977</id>
		<title>Acorns</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Acorns&amp;diff=80977"/>
		<updated>2013-08-18T13:21:06Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=Acorns.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|creation=Botanize&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=bsb&lt;br /&gt;
|decoration=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A handful of oak acorns.''&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Botanized items|botanized item]] that can be found when [[botanizing]] on [[tile]]s like [[grass]] or [[steppe]]. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*Creating [[tannin]] for black [[dye]].&lt;br /&gt;
*Creating [[healing cover]]s. &lt;br /&gt;
*[[Taming]] or feeding [[animals]] that graze.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can have higher chance to be found near [[oak tree]]s.&lt;br /&gt;
*Can not be used in [[cooking]].&lt;br /&gt;
*Can not be used to plant [[oak tree]]s, see [[sprouts]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Bulk storage items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template_talk:Item&amp;diff=80976</id>
		<title>Template talk:Item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template_talk:Item&amp;diff=80976"/>
		<updated>2013-08-18T13:18:41Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: /* Added decoration and storage params, made switches case-insensitive, combined with Template:ItemM */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Are there any objections to adding a &amp;quot;Stats&amp;quot; section to the template with information like weight, volume, damage type (for items that can be used as weapons), and any other important stats people can think of? - [[User:Telarin|Telarin]]&lt;br /&gt;
: I would rather see a second template for such info - [[User:KaiH|KaiH]] ([[User talk:KaiH|talk]]) 11:57, 22 November 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Anyone objecting to renaming this template to &amp;quot;Crafted&amp;quot; or &amp;quot;Craftable&amp;quot;, since crafted items is what it really is about. My brain keeps demanding that I do it... [[User:Arvid|Arvid]] 16:29, 15 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also I'd really like to rename the categories of &amp;quot;Blacksmithing items&amp;quot; and &amp;quot;Carpentry items&amp;quot; etc. to &amp;quot;Blacksmithing products&amp;quot; and &amp;quot;Carpentry products&amp;quot; etc. [[User:Arvid|Arvid]] 16:29, 15 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bump ==&lt;br /&gt;
&lt;br /&gt;
If I do not see any objections I will make a mess of this wiki [[User:Arvid|Arvid]] 03:16, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: No objections --[[User:Manny|Manny]] 08:19, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image file format ==&lt;br /&gt;
&lt;br /&gt;
Why did you make the image file format default to JPG? There are next to none jpeg format image files, if any, at least I can't find any File entries in the history for the past 30 days / 500 entries. Resulting in disabling any item template on the wiki showing an image.&lt;br /&gt;
&lt;br /&gt;
The portable network graphics format has been used throughout the wiki, they're of good image quality and moderate file size if the [[images]] are saved correctly. I can't see a lot of jpeg format files being uploaded any time soon. A consistent transition would be if the existing png image files were converted and uploaded in advance instead. But then again, for what reason? --[[User:Ulviirala|Ulviirala]] 21:42, 24 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I changed it based on the following correspondence with MrBloodworth:&lt;br /&gt;
&lt;br /&gt;
''Quote from: Arvid on 11 May 2010, 06:54:47&lt;br /&gt;
''How about I make the preferred image format = jpg? Isn't that usually better with regard to the size of the images/screenshots we normally need?&lt;br /&gt;
&lt;br /&gt;
''MrBloodworth: Yes, its is the preferred image type for web images and photographs. PNG limits the colors.&lt;br /&gt;
&lt;br /&gt;
I think MrBloodworth has also mentioned something about providing rendered (outside the game) images like he did with the new streetlamps. I was sort of waiting for that (taking in mind that he's busy with other jobs too).&lt;br /&gt;
&lt;br /&gt;
Also I feel many of the images allready on the wiki are too dark and that the items in them doesn't really stand out too well from the background. I many cases I find myself having to strain my eyes a bit much to see what's actually in them (especially regarding the thumbnails). I'd appreciate if contributors would make an effort to provide screenshots taken in bright daylight and where appropriate with sand or similar as background.&lt;br /&gt;
  &lt;br /&gt;
If people really feel like, of course we could change the image format back. [[User:Arvid|Arvid]] 12:42, 25 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is zero reason to use PNG over jpg in this situation, all PNG is doing (''and has done'') on many images is skew and limit the colors. When i got here, for some reasion most players and users think PNG is best, this is a falsehood that seems to have been ingrained into the player base. The only reason to use PNG at this point, is because we have the images already in that format, moving forward JPEG should be used. If i had upload rights, I would have already converted them, all renders from me in the future will be Jpeg, except in the rare occasion we need a transparency.[[User:Mrbloodworth|Mrbloodworth]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've talked to MrB and although I don't think that any of the formats could be prefered over the other, I'm okay with uploading future screenshots in the jpeg image format. File size and quality heavily depend on the compression level and type though, you can create a perfect, lossless, large jpeg image or a shabby, compressedtohellandback, tiny jpeg image. While perfect, a png is somewhat larger. Small screenshots don't really suffer from an optimized palette which brings it up to par in file size anyway. So I don't buy the file size or &amp;quot;prefered for web images and photographs&amp;quot; reason just &amp;quot;because everyone is using it&amp;quot;. As if a photographer would know about the data compression techniques of image file formats. While this might sound a bit bold, I feel confident about it.&lt;br /&gt;
&lt;br /&gt;
He also said that it was unintended that no more images could be displayed by changing the template because the jpg doesn't exist. After some research I think it might be possible to add a conditional statement that displays an existing JPG or fallback to the PNG version of the image if one exists. I will try to make it happen but can't promise it'll work :) --[[User:Ulviirala|Ulviirala]] 06:25, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Oh that went faster than I expected, I managed to make it happen. I would still choose the [[:Image:Small padlock.png]] (256 colours optimized octree palette @ 40kb) over the the [[:Image:Small padlock.jpg]] (compression level 10 (closer to &amp;quot;best quality&amp;quot;) at 12kb) though. When comparing both images thoroughful, you will notice the jpeg &amp;quot;smudging&amp;quot; around all edges caused by the compression which only at compression level 1 (37kb image) disappears in this picture. This is why I personally prefer PNG anytime which also has been developed for a web standard. Please consider the course of action for images. --[[User:Ulviirala|Ulviirala]] 07:01, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aight, this might be the final edit. Unfortunately I couldn't come up with something cleaner and more efficient but it will do the job of helping in the change. Feel free to optimize this if you're more familiar with the wiki markups :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#ifexist: Image:{{{name|{{PAGENAME}}}}}.{{{imagetype|jpg}}}&lt;br /&gt;
    | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.{{{imagetype|jpg}}}}}}|center|90px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    | {{#ifexist: Image:{{{name|{{PAGENAME}}}}}.{{{imagetype|png}}}&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.{{{imagetype|png}}}}}}|center|90px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.{{{imagetype|jpg}}}}}}|center|90px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    }}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pseudocode for this is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;IF a JPG image exists THEN&lt;br /&gt;
    Display the JPG&lt;br /&gt;
ELSE&lt;br /&gt;
    IF PNG image exists THEN&lt;br /&gt;
        Display the PNG&lt;br /&gt;
    ELSE&lt;br /&gt;
        Display redlink for JPG&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It turned out to be nested to finally display a redlink for a jpeg when no images exist, so nobody uploads another png instead. I couldn't find any documentation on the ''imagetype'' keyword at all so I don't know if this could be written more tidy. :\ --[[User:Ulviirala|Ulviirala]] 09:48, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Lol, ''imagetype'' is a variable I included to make it possible to use any imageformat. I guess it's not really needed anymore and so can safely be removed. I originally  attempted to do what you did, but found that my brain at that time wasn't quite sharp enough to grasp the intricasies needed. So thank you very much for your work here. It is very much appreciated. [[User:Arvid|Arvid]] 14:19, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hmm.. right now I'd appreciate if you remove that variable, since atm it will take me some time to wholly grasp that code :/. [[User:Arvid|Arvid]] 14:24, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oohhh now I get it &amp;gt;_&amp;lt; it's { { {  variablename | default value } } } so it either takes the specified value for variablename or default value. I thought it was a parser function and it would evaluate all image format file extensions, because for example a jpg's file extenstion can be either .jpg or .jpeg. Now I can make much more sense of it! And this code wouldn't work very well either! :D Oh well, wiki markup sure likes brackets eh. I edited it so it should work better now but it still looks sorta twisted. --[[User:Ulviirala|Ulviirala]] 17:11, 29 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''I don't know what is wrong, but this template adds redlinks on [[Special:WantedPages]] for the not used *.jpg/*.png even if one of them is existing. Could someone with more knowledge in 'Wiki markup language' check the code and hopefully fix it?''' - [[User:KaiH|KaiH]] 11:56, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: It looks like this cannot be fixed. It seems to add it to the wanted pages when it checks if it exists, regardless if it exists or not. --[[User:Manny|Manny]] 14:03, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Switching the item template to only JPG would remove the need for this template, but that will require quite some work. Mediawiki has a bugzilla report on this but nothing has been done about it for years --[[User:Manny|Manny]] 14:43, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thank you for looking into it, Manny. Leaves us to the workaround to add |image=imagename.jpg (or *.png) to the item page whenever there is an image added, at least that removes the entry on the WantedPages. - [[User:KaiH|KaiH]] 16:32, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Needs Image Category ==&lt;br /&gt;
Is it possible to automaticly include the Needsimage template if the redlink for the image is shown or adding it to Category:Needs image? --[[User:Ago|Ago]] 01:37, 17 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes. Category:Needs image is now added to all item pages missing an image :). [[User:Arvid|Arvid]] 09:17, 28 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rare ==&lt;br /&gt;
Would anyone object to me adding a rare parameter to describe the possible bonuses experienced when using a [[Rare Item#Tools|rare]]? --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 08:52, 4 January 2013 (CST)&lt;br /&gt;
: I'm not sure that fits in the template, which is all about creation and improvement and less about use. But the information from [[rare]] should definitely go somewhere on each item page. [[User:Thorgot|thorgot]] ([[User talk:Thorgot|talk]]) 11:12, 4 January 2013 (CST)&lt;br /&gt;
:: Understandable.  I'll make a smaller template to describe rare-itivity.  Maybe having a section for each level of rareness.  (Did I just make up some new words?) --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 06:30, 6 January 2013 (CST)&lt;br /&gt;
&lt;br /&gt;
== Numbering not working ==&lt;br /&gt;
&amp;lt;pre&amp;gt;# [[Activate]] a {{{active}}}&lt;br /&gt;
# Right-click a {{{passive}}}&lt;br /&gt;
{{#if:{{{assemble|}}}|#{{{assemble}}}}}&lt;br /&gt;
{{#if:{{{group|}}}|# Open submenu &amp;quot;Create &amp;gt; [[{{{group}}}]]&amp;quot;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The above code is not continuing the numbering in the creation section of the template.  Could someone please take a look? --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 09:03, 4 January 2013 (CST)&lt;br /&gt;
:The [[fishing rod]] page seems fine. I get &lt;br /&gt;
:1. Activate a fishing line (regular)&lt;br /&gt;
:2. Right-click a shaft (1.00 kg)&lt;br /&gt;
:3. Use the String action to complete the rod &lt;br /&gt;
:--[[User:Ago|Ago]] ([[User talk:Ago|talk]]) 11:52, 4 January 2013 (CST)&lt;br /&gt;
::Already fixed by thorgot --[[User:Ago|Ago]] ([[User talk:Ago|talk]]) 12:05, 4 January 2013 (CST)&lt;br /&gt;
&lt;br /&gt;
I was in the middle of fixing it. I couldn't get assemble and group showing up on the list without the other breaking, so I gave up and switched it to an HTML list. --[[User:Thorgot|thorgot]] ([[User talk:Thorgot|talk]]) 12:09, 4 January 2013 (CST)&lt;br /&gt;
&lt;br /&gt;
== Added decoration and storage params, made switches case-insensitive, combined with Template:ItemM ==&lt;br /&gt;
&lt;br /&gt;
I was asked to make this change, I tested it a lot and there are no pages I can find that look any different or are broken unless the new parameters are used. I also combined [[Template:ItemM]] with this one so the fences no longer need their own template. If there are any objections please say so. --[[User:NESGamepro|NESGamepro]] ([[User talk:NESGamepro|talk]]) 15:18, 18 August 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Item&amp;diff=80975</id>
		<title>Template:Item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Item&amp;diff=80975"/>
		<updated>2013-08-18T13:10:21Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Added decoration and storage params, made switches case-insensitive, combined with Template:ItemM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:right; margin:1em; width:250px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-weight: bold&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.jpg}}}&lt;br /&gt;
    | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|120x120px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    | {{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.png}}}&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.png}}}|center|120x120px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|120x120px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Creation&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;!-- creation attribute overrides showing creation steps, displaying the text below instead --&amp;gt;&lt;br /&gt;
{{#if:{{{creation|}}}|&lt;br /&gt;
    {{#switch: {{lc:{{{creation}}}}}&lt;br /&gt;
     | no = This item can not be created.&lt;br /&gt;
     | farm = Obtained through [[Farming|harvesting]].&lt;br /&gt;
     | forage = Obtained through [[forage|foraging]].&lt;br /&gt;
     | botanize = Obtained through [[botanize|botanizing]].&lt;br /&gt;
     | fish = Obtained through [[fishing]].&lt;br /&gt;
     | mine = Obtained through [[mining]].&lt;br /&gt;
     | wood = Obtained through [[woodcutting]].&lt;br /&gt;
     | dig = Obtained through [[digging]].&lt;br /&gt;
     | butchering = Obtained through [[butchering]].&lt;br /&gt;
     | cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}.&lt;br /&gt;
* Cook in a [[:Category:Fire_sources|fire place]].&lt;br /&gt;
     | #default = {{{creation}}}&lt;br /&gt;
    }}&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;!-- if there is no creation attribute show steps for how to create --&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Activate]] {{{active}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right-click {{{passive}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
{{#if:{{{group|}}}|&amp;lt;li&amp;gt;Open submenu &amp;quot;Create &amp;gt; [[{{{group}}}]]&amp;quot;&amp;lt;/li&amp;gt;}}&lt;br /&gt;
{{#if:{{{groupM|}}}|&amp;lt;li&amp;gt;Open submenu &amp;gt; {{{groupM}}}&amp;lt;/li&amp;gt;}}&lt;br /&gt;
{{#if:{{{assemble|}}}|&amp;lt;li&amp;gt;{{{assemble}}}&amp;lt;/li&amp;gt;}}&amp;lt;/ol&amp;gt;&lt;br /&gt;
{{#ifeq:{{{materials}}}|no||&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; {{!}} Additional materials&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}&lt;br /&gt;
{{{materials}}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5&amp;quot; | Result&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{{result}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; | Skill and improvement&lt;br /&gt;
|-&lt;br /&gt;
|{{#if:{{{skill|}}}|* Uses [[{{{skill}}}]]&lt;br /&gt;
}}{{#if:{{{improve|}}}|* {{#ifeq:{{{improve}}}|no|Cannot be [[improve]]d|[[Improve]]s like [[{{{improve}}}]] items}}&lt;br /&gt;
}}{{#if:{{{improveItem|}}}|* {{#ifeq:{{{improveItem}}}|no|Cannot be [[improve]]d|[[Improve]] with [[{{{improveItem}}}]]}}}}&lt;br /&gt;
&amp;lt;!--optional properties --&amp;gt;&lt;br /&gt;
{{#if: {{{decoration|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#if: {{{storage|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#ifeq: {{{combinable|no}}}|no||&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}}}}&lt;br /&gt;
}}{{#if: {{{decoration|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{decoration}}}}}&lt;br /&gt;
 | yes = * Appears as decoration.[[Category:Decoration]]&lt;br /&gt;
 | no = * Appears as an item pile.&lt;br /&gt;
}}}}{{#switch: {{lc:{{{storage}}}}}&lt;br /&gt;
 | fsb = * Can be stored in a [[Food storage bin]].[[Category:Food storage items]]&lt;br /&gt;
 | bsb = * Can be stored in a [[Bulk storage bin]].[[Category:Bulk storage items]]&lt;br /&gt;
}}{{#if: {{{combinable|}}}|{{#switch: {{lc:{{{combinable}}}}}&lt;br /&gt;
 | hot = * Can be combined when glowing hot.&lt;br /&gt;
 | yes = * Can be combined.&lt;br /&gt;
}}}}{{#if: {{{note|}}}|&lt;br /&gt;
&amp;lt;!-- optional note --&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#3c5;&amp;quot; {{!}} Notes&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{#ifeq:{{{note}}}|no|None|{{{note}}}}}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#if:{{{skill|}}}|[[Category:{{{skill}}} items]]}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{#if:{{{creation|}}}||&lt;br /&gt;
{{#if: {{#if: {{{active|}}} | {{#if: {{{passive|}}} | {{#if: {{{group|}}} | {{#if: {{{materials|}}} | {{#if: {{{result|}}} | {{{skill|}}} }} }} }} }} }} ||[[Category:Incomplete item templates]]}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
General item template. &lt;br /&gt;
&lt;br /&gt;
The template adds a box with an image of the item and the steps to create the item. &lt;br /&gt;
&lt;br /&gt;
If the ''creation'' parameter is set the box will display its contents instead of the creation steps.&lt;br /&gt;
&lt;br /&gt;
Usage examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Item&lt;br /&gt;
|name=Hammer         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|image=hammer.jpg    *** defaults to {{PAGENAME}}.jpg or {{PAGENAME}}.png ***&lt;br /&gt;
|active=[[hammer head]] (0.4 kg)&lt;br /&gt;
|passive=[[shaft]] (1.0 kg)&lt;br /&gt;
|group=Tools         *** item is in this sub menu in the create list ***&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=1 '''hammer''' - 1.4 kg&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=smithing&lt;br /&gt;
|combinable=no        *** empty or no show nothing, other options are yes or hot ***&lt;br /&gt;
|storage=             *** empty shows nothing, other options are bsb or fsb ***&lt;br /&gt;
|decoration=no        *** empty shows nothing, yes says it's a decoration, no says it will be in an item pile ***&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Item&lt;br /&gt;
|name=Huge shod club         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|result=1 '''huge shod club''' (15.00 kg)&lt;br /&gt;
|creation=Troll drop         *** 'no' will result in 'The item can not be created', other options include farm, fish, botanize, forage, mine, wood, dig, butchering, cooking  ***&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|name=Iron fence&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Iron &amp;gt; Build iron fence   *** item is in this menu when you right click the passive item (for items like fences where there is no create menu) ***&lt;br /&gt;
|materials=* 9x [[Stone brick]]s&lt;br /&gt;
* 1x [[Iron fence bars]]&lt;br /&gt;
|result=*'''Iron fence'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone bricks    *** for items like fences and walls, improves using and item and not a set of tools ***&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Logs&amp;diff=80841</id>
		<title>Logs</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Logs&amp;diff=80841"/>
		<updated>2013-08-08T23:35:34Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Redirected page to Log&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[log]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Peat_tile&amp;diff=80208</id>
		<title>Peat tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Peat_tile&amp;diff=80208"/>
		<updated>2013-07-12T06:04:00Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Peat can be leveled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Peat&lt;br /&gt;
|speed=12.15km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=peat&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Use a [[shovel]] to dig the peat.  [[Peat]] is a source of fuel for [[forge]]s, [[Stone oven|ovens]] and [[campfire]]s.&lt;br /&gt;
&lt;br /&gt;
Like [[clay tile|clay]] and [[Terrain:Tar|tar]] the corners do not lower when you dig.&lt;br /&gt;
&lt;br /&gt;
'''You can not lower peat tiles by digging, be careful when dropping dirt, as raising a peat tile cannot be easily undone'''. If the northwest corner is adjacent to terraformable [[tile types]] that corner can be lowered through digging.&lt;br /&gt;
&lt;br /&gt;
Peat tiles can be lowered using the [[Level]] command if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tar_tile&amp;diff=80207</id>
		<title>Tar tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tar_tile&amp;diff=80207"/>
		<updated>2013-07-12T06:03:25Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Tar can be leveled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{terrain&lt;br /&gt;
|name=Tar&lt;br /&gt;
|speed=?&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=tar&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
Dig this [[tile]] with a [[shovel]] to get tar.  [[Tar]] is used in the construction of various items and as a fuel source, mostly for [[lantern]]s and [[lamp]]s.&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Provides an indefinite amount of tar.&lt;br /&gt;
* You can raise tar tiles by dropping [[Pile of dirt|dirt]] or [[Heap of sand|sand]] on the corners.&lt;br /&gt;
* '''You can not lower tar tiles by digging, be careful when dropping dirt, as raising a tar tile cannot be easily undone'''. If the northwest corner is adjacent to terraformable [[tile types]] that corner can be lowered through digging.&lt;br /&gt;
* Clay tiles can be lowered using the [[Level]] command if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this.&lt;br /&gt;
* [[Tar tile]]s can not be removed or changed to another type of tile.&lt;br /&gt;
* Dropping tar does not create tar tiles.&lt;br /&gt;
* Tar can be dug with a [[dredge]] from below water level.&lt;br /&gt;
* Walking on [[tar tile]]s cause the player to slow down greatly.&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=80206</id>
		<title>Clay tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=80206"/>
		<updated>2013-07-12T06:03:14Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Linked Level.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Clay&lt;br /&gt;
|speed=8.18km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=clay&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[tile]] of [[Clay|clay]] that can be [[digging|dug]] with a [[shovel]] or [[dredge]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Provides an indefinite amount of clay.&lt;br /&gt;
* You can raise clay tiles by dropping [[Pile of dirt|dirt]] or [[Heap of sand|sand]] on the corners.&lt;br /&gt;
* '''You can not lower clay tiles by digging. Be careful when dropping dirt, as raising a clay tile cannot be easily undone'''. If the northwest corner is adjacent to terraformable [[tile types]] that corner can be lowered through digging.  &lt;br /&gt;
* Clay tiles can be lowered using the [[Level]] command if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this.&lt;br /&gt;
* Clay tiles can not be removed or changed to another type of tile.&lt;br /&gt;
* Dropping clay does not create clay tiles.&lt;br /&gt;
* Clay tiles are found naturally, mostly below water level.&lt;br /&gt;
* Clay can be dug with a dredge from below water level&lt;br /&gt;
* Houses cannot be planned or built on clay tiles.&lt;br /&gt;
&lt;br /&gt;
== Also See ==&lt;br /&gt;
* [[Clay]] &lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Peat&amp;diff=80205</id>
		<title>Peat</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Peat&amp;diff=80205"/>
		<updated>2013-07-12T05:52:32Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Peat can be leveled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=Peat.png&lt;br /&gt;
|creation=dig&lt;br /&gt;
|result=* '''Peat''' (10.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Use a [[shovel]] to dig peat from a [[peat tile]].  At the moment, the only known use is to burn it in [[Campfire|fires]], [[Stone Oven|ovens]], or [[Forge|forges]] to be used as a fuel.&lt;br /&gt;
&lt;br /&gt;
When used as a fuel, 20kg of peat is equivalent to 20kg of wood.&lt;br /&gt;
&lt;br /&gt;
[[Peat tile]]s can be raised by dropping [[dirt]] or [[sand]]. They can be lowered with the [[level]] command if all corners are higher or level to an adjacent flat tile and your [[digging]] skill is at least 70.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:WikiPedia:Peat|WikiPedia article on Peat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tar&amp;diff=80204</id>
		<title>Tar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tar&amp;diff=80204"/>
		<updated>2013-07-12T05:51:17Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Tar can be leveled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Coal-making]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=tar_blob.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.0 kg)&lt;br /&gt;
|creation=dig&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Black, greasy, sticky tar.''&lt;br /&gt;
&lt;br /&gt;
'''Tar''' is created from [[charcoal pile]]s, can be [[dug]] from [[Tar tile|tar pit]]s or butchered from [[Spawn of Uttacha]].&lt;br /&gt;
&lt;br /&gt;
[[Tar tile]]s can be raised by dropping [[dirt]] or [[sand]]. They can be lowered with the [[level]] command if all corners are higher or level to an adjacent flat tile and your [[digging]] skill is at least 70.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* [[Fuel]] for [[lantern]]s, [[lamp]]s, and [[carved pumpkin]]s&lt;br /&gt;
(You can use tar to fuel [[stone oven]]s, or [[campfire]]s too, but this uses too much tar to keep them running.)&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Boats]]&lt;br /&gt;
* [[Floor board]]s preservative (via the &amp;quot;Tar&amp;quot; action)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Clay&amp;diff=80203</id>
		<title>Clay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Clay&amp;diff=80203"/>
		<updated>2013-07-12T05:49:51Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: Clay can be leveled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=clay_lump.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.0 kg)&lt;br /&gt;
|creation=dig&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Clay is a sticky and soft resource found in [[clay tile]]s that can be easily formed into [[pottery]] items like [[clay bowl]]s, [[clay flask]]s, or [[clay jar]]s. [[Masonry|Masons]] also make use of clay as a bonding material for the [[stone brick]]s used in [[guard tower]]s and [[stone forge]]s, or to mix the better bonding material [[mortar]] to build [[stone house]]s, for example.&lt;br /&gt;
&lt;br /&gt;
Clay, once [[digging|dug]] up, has a high [[decay]] speed and is pointless to store for more than a few days. It can however be kept in a [[Bulk storage bin]].&lt;br /&gt;
&lt;br /&gt;
[[Clay tile]]s can be raised by dropping [[dirt]] or [[sand]]. They can be lowered with the [[level]] command if all corners are higher or level to an adjacent flat tile and your [[digging]] skill is at least 70. Clay tiles cannot be changed to another type of tile.&lt;br /&gt;
&lt;br /&gt;
To transport a large quantity of clay, you will probably have to combine it.  Even a [[small cart]] will likely hold more than 100 2kg lumps of clay.  If you do so, be aware of the following:&lt;br /&gt;
* Some constructs that are started with clay will use the entire lump, regardless of the amount needed, when it is used to start the construct (see [[forge]]).&lt;br /&gt;
* &amp;quot;Continue Building&amp;quot; will only use 2kg of a lump at a time&lt;br /&gt;
* Building failures will damage the whole lump, not just the 2kg part of it that was used&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=79580</id>
		<title>Market stall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=79580"/>
		<updated>2013-06-15T21:00:45Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Market stall&lt;br /&gt;
|image=Market_stall.jpg&lt;br /&gt;
|active=[[large nails]] (0.3 kg)&lt;br /&gt;
|passive=[[plank]] (2.0 kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=*20 x [[plank]] &lt;br /&gt;
*4 x [[square piece of cloth]] (0.30 kg)&lt;br /&gt;
*4 x [[shaft]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (43.50 kg)&lt;br /&gt;
|skill=Fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A market stall made for the purpose of vending goods.''&lt;br /&gt;
&lt;br /&gt;
'''Market stall''' is a tile-size, cloth-covered wooden structure that looks like it has something to offer.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You may place a [[personal merchant]] in the market stall to sell your goods.&lt;br /&gt;
&lt;br /&gt;
== Transportation and Placement ==&lt;br /&gt;
&lt;br /&gt;
An unfinished market stall can be carried around in your inventory, but when it is complete, it will drop out automatically and can not be picked up again.&lt;br /&gt;
&lt;br /&gt;
Additionally, market stall is tile-locked. You should therefore complete the market stall on the tile where you would like it to be placed, as it cannot be pushed or pulled to another tile. Market stall can be rotated, though.&lt;br /&gt;
&lt;br /&gt;
It will allow you to push or pull, however the Market Stall will not move.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Market Stall will be centered on the tile it completes on, so rotating will allow it to sit squarely on the tile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=79579</id>
		<title>Market stall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=79579"/>
		<updated>2013-06-15T21:00:25Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: recipie change - additional materials listed more items than were needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Market stall&lt;br /&gt;
|image=Market_stall.jpg&lt;br /&gt;
|active=[[large nails]] (0.3 kg)&lt;br /&gt;
|passive=[[plank]] (2.0 kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=*2 x [[plank]] &lt;br /&gt;
*4 x [[square piece of cloth]] (0.30 kg)&lt;br /&gt;
*4 x [[shaft]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (43.50 kg)&lt;br /&gt;
|skill=Fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A market stall made for the purpose of vending goods.''&lt;br /&gt;
&lt;br /&gt;
'''Market stall''' is a tile-size, cloth-covered wooden structure that looks like it has something to offer.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You may place a [[personal merchant]] in the market stall to sell your goods.&lt;br /&gt;
&lt;br /&gt;
== Transportation and Placement ==&lt;br /&gt;
&lt;br /&gt;
An unfinished market stall can be carried around in your inventory, but when it is complete, it will drop out automatically and can not be picked up again.&lt;br /&gt;
&lt;br /&gt;
Additionally, market stall is tile-locked. You should therefore complete the market stall on the tile where you would like it to be placed, as it cannot be pushed or pulled to another tile. Market stall can be rotated, though.&lt;br /&gt;
&lt;br /&gt;
It will allow you to push or pull, however the Market Stall will not move.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Market Stall will be centered on the tile it completes on, so rotating will allow it to sit squarely on the tile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=79500</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=79500"/>
		<updated>2013-06-09T20:28:05Z</updated>

		<summary type="html">&lt;p&gt;NESGamepro: /* Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default&lt;br /&gt;
&lt;br /&gt;
Additionally, key binds can be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
To access the console, press {{key|F1}} (by default). You can also press {{key|ESC}} and then click on &amp;quot;Console.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
Key binds allow quick &amp;quot;hotkey&amp;quot; access to common [[command]]s and [[action]]s. The bind command requires special values as input.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;lt;action&amp;gt;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;lt;[[Console#Commands|console command]]&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;key&amp;gt;''' is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list]. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift, and Alt. The {{key|Alt Gr}} key is treated as {{key|Alt}} (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)&lt;br /&gt;
&lt;br /&gt;
It is also possible to bind an action to the middle mouse button, Mouse2.&lt;br /&gt;
&lt;br /&gt;
NB: It's reported that mouse3 and mouse4 work for the &amp;quot;forward/back&amp;quot; buttons on a 5 button mouse.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;action&amp;gt;''' is a bindable action as listed in the table below. &lt;br /&gt;
&lt;br /&gt;
 bind M MINE_FORWARD&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;console command&amp;gt;''' can be any console command. The console command has to be in quotes.&lt;br /&gt;
&lt;br /&gt;
 bind F2 &amp;quot;toggle inventory&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To see the current key bind you can issue the command with only the key name&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To remove a key bind assign an empty command&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can bind keys to say things, in local chat and in other available chats.&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say guards!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /shout Hello kingdom people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /vil Hello village people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /t &amp;lt;name&amp;gt; Enemies in local run awayyyy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You may also choose to change certain chat-function-based bindings like /sleep to different keys&lt;br /&gt;
&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /sleep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can view a list of most &amp;quot;say&amp;quot; bindings by saying /help in game.&lt;br /&gt;
&lt;br /&gt;
To list all key binds use the console command&lt;br /&gt;
 &lt;br /&gt;
 dump binds&lt;br /&gt;
&lt;br /&gt;
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the ground (or a [[tile]] itself for other binds), and the &amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.&lt;br /&gt;
&lt;br /&gt;
===Table===&lt;br /&gt;
This table lists actions only. For commands check the [[console]] and [[chat commands]] pages.&lt;br /&gt;
&amp;lt;table width=95%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=4 class=sortable&lt;br /&gt;
|+ Bindable actions&lt;br /&gt;
!Bind !!Category !!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CENTER_VIEW&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_LEFT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_RIGHT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_DOWN&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_UP&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AUTORUN&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_FORWARD&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_BACK&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STRAFE&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_UP&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLIMB_DOWN&amp;lt;/tt&amp;gt; || [[Player]] movement || For ladders in multi-floor houses&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_DEFENSIVE&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_NORMAL&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_AGGRESSIVELY&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NO_TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FOCUS &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SHIELD_BASH &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_UPPER&amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LOWER &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move1 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move2 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move3 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move4 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move5 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHAT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHARACTER_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CLIMB&amp;lt;/tt&amp;gt; || [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FAITHFUL&amp;lt;/tt&amp;gt; || [[Religion]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_LAWFUL&amp;lt;/tt&amp;gt; || Morality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL1&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL2&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL3&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL4&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL5&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL6&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL7&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL8&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL9&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL10&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FIGHT_SPAM&amp;lt;/tt&amp;gt; || [[Spam mode]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DRAG&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_DRAGGING&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_CLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_COUNTERCLOCKWISE&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PULL&amp;lt;/tt&amp;gt; || Item movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EXAMINE&amp;lt;/tt&amp;gt; || Item manipulation &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DROP&amp;lt;/tt&amp;gt; || Item manipulation || This also pours liquids.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;COMBINE&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;REPAIR&amp;lt;/tt&amp;gt; || Item manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;IMPROVE&amp;lt;/tt&amp;gt; || Item manipulation || Used when 'imping' items. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINISH &amp;lt;/tt&amp;gt; || Item manipulation || Used when finishing 'unfinished' hammers, spindles, minedoors, etc. Activate relevant tool, then use this command.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE &amp;lt;/tt&amp;gt; || Item manipulation || Used when attaching additional items to i.e. unfinished bsb's, ships, etc. Activate the needed item, then use this command. Does not work with house walls or fences where the item to be attached isn't activated.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DIG&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DREDGE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEVEL&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PACK&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CULTIVATE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BURY&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SOW&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;HARVEST&amp;lt;/tt&amp;gt; || [[Farming]] || Also works for cutting [[grass]], [[reed]], and [[kelp]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FARM&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; || [[Mining]] || Also works for MINE_SURFACE&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_UP&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_DOWN&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_SURFACE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_TUNNEL&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PROSPECT&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_SPROUT&amp;lt;/tt&amp;gt; || [[Forestry]] || This also works for PICK_FLOWERS&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRUNE&amp;lt;/tt&amp;gt; || [[Forestry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CUT_DOWN&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CHOP_UP&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAME&amp;lt;/tt&amp;gt; || [[Animal taming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEAD&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_LEADING&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FEED&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ABSORB&amp;lt;/tt&amp;gt; || [[Mycelium]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BREED&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GROOM&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE&amp;lt;/tt&amp;gt; || [[Foraging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE&amp;lt;/tt&amp;gt; || [[Botanizing]] || Works for [[Rummaging]] on [[rock]] tiles&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_FLOWERS&amp;lt;/tt&amp;gt; || [[Gardening]] || This also works for PICK_SPROUT&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FISH&amp;lt;/tt&amp;gt; || [[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TRACK&amp;lt;/tt&amp;gt; || [[Tracking]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;OPEN &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLOSE &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_OR_MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP&amp;lt;/tt&amp;gt; || Actions || Much more effective at stopping certain actions than STOP_OR_MAIN_MENU&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRAY &amp;lt;/tt&amp;gt; || [[Praying]] &lt;br /&gt;
&amp;lt;!-- Disabled commands&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WALL &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WINDOW &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_DOOR &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_TALL_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE_BUILDING &amp;lt;/tt&amp;gt; || [[Fence]]s &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:A note specifically about the in-game wiki.  This command is bound by default to the H key.  If you've managed to unbind it, you can put it back by using the bind command in your console with &amp;quot;toggle wikisearch&amp;quot; as your bound action.  So if you wanted to bind {{key|H}} to the wiki search, you would open your console and type in exactly as below:&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Key names ===&lt;br /&gt;
In case you want to bind more keys than the regular keys&lt;br /&gt;
&amp;lt;table width=50%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=3 class=sortable&lt;br /&gt;
!&amp;lt;key&amp;gt; Name !!standard !!german keyboard&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;slash&amp;lt;/tt&amp;gt; || / || #&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;apostrophe&amp;lt;/tt&amp;gt; || ' || ä&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;period&amp;lt;/tt&amp;gt; || . || .&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;semicolon&amp;lt;/tt&amp;gt; || ; || ü&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;equals&amp;lt;/tt&amp;gt; || = || *&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;comma&amp;lt;/tt&amp;gt; || , || ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;minus&amp;lt;/tt&amp;gt; || - || -&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;plus&amp;lt;/tt&amp;gt; || + || ; (or numpad +)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;grave&amp;lt;/tt&amp;gt; || ` || ö&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;RBRACKET&amp;lt;/tt&amp;gt; || ] || ´&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LBRACKET&amp;lt;/tt&amp;gt; || [ || ß&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;backslash&amp;lt;/tt&amp;gt; || \ || ^&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;decimal&amp;lt;/tt&amp;gt; || (numpad) , || (numpad) ,&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;divide&amp;lt;/tt&amp;gt; || (numpad) / || (numpad) /&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;multiply&amp;lt;/tt&amp;gt; || (numpad) * || (numpad) *&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;mouse2&amp;lt;/tt&amp;gt; || ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;at&amp;lt;/tt&amp;gt; || @ ||&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;colon&amp;lt;/tt&amp;gt; || : || &lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;circumflex&amp;lt;/tt&amp;gt; || ^ ||  &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
For examples of how key bindings can help you, see [[quickswitch hotkeys]] and this [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ forum thread].&lt;br /&gt;
&lt;br /&gt;
== Additional autorun.txt uses ==&lt;br /&gt;
&lt;br /&gt;
''autorun.txt'' can be used in several other useful ways.&lt;br /&gt;
&lt;br /&gt;
The following opens windows when the client loads:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
toggle skills&lt;br /&gt;
toggle inventory&lt;br /&gt;
toggle stats&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This stops kingdom chat from loading when the game starts, but sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /kchat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how much sleep bonus you have when you log in. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /sleep&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how long the server has been up. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /uptime&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defaults ==&lt;br /&gt;
If you want to reset your key bindings to their default state simply delete the keybindings file. A new one will be created with the default values.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>NESGamepro</name></author>
		
	</entry>
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