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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oluffus</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oluffus"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Oluffus"/>
	<updated>2026-06-04T04:12:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chicken_coop&amp;diff=131507</id>
		<title>Chicken coop</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chicken_coop&amp;diff=131507"/>
		<updated>2026-05-30T10:48:33Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: adjusting to new structure, and clearing up some text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Chicken coop&lt;br /&gt;
|image=A Chicken Coop.png|200px|right|]]&lt;br /&gt;
|examine = A small house where female chickens are kept safe and secure.&lt;br /&gt;
|active=[[Plank]]&lt;br /&gt;
|passive=1 [[Large nails]]&lt;br /&gt;
|group=storage&lt;br /&gt;
|materials=*1x [[Small barrel]]&lt;br /&gt;
*5x [[Large nails]]&lt;br /&gt;
*25x [[Plank]]s&lt;br /&gt;
*8x [[Shaft]]&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
|result=Chicken coop&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Coops contain multiple sub items inside:&lt;br /&gt;
** Nesting Box, this is where the loaded hens reside.&lt;br /&gt;
** Feeder, this is where you place food.&lt;br /&gt;
** Drinker, this is where you place water.&lt;br /&gt;
** Egg Box, this is where you get the eggs from when they are laid.&lt;br /&gt;
&lt;br /&gt;
* You can only load hens into the coop.&lt;br /&gt;
* The &amp;quot;Load Creature&amp;quot; option will not appear if you are leading more than one hen. &lt;br /&gt;
* To load a hen, lead it, right click the coop and click &amp;quot;Load Creature&amp;quot;.&lt;br /&gt;
* To be able to load the creature, there must be water in the drinker and food in the feeder.&lt;br /&gt;
* Number of Loadable hens is QL / 10 + [[Rarity|rarity]] (maximum 13 for a 100 QL Fantastic coop). [[Quality_level|QL]] must be greater than or equal to 10 to load a chicken.&lt;br /&gt;
&lt;br /&gt;
=== Feeding and watering ===&lt;br /&gt;
* You can only put food that can be sown in the ground into the feeder. Example: [[pumpkin]] seed, any grains, or [[corn]]. &lt;br /&gt;
* You can not put [[Herb]] seeds and [[Mixed_grass|mixed grass]] in the feeder. &lt;br /&gt;
* Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder., e.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.&lt;br /&gt;
* If either the feeder or the drinker is empty on egg poll, the chickens will escape the coop onto the center of the tile where the coop resides. &lt;br /&gt;
&lt;br /&gt;
=== Egg output ===&lt;br /&gt;
&lt;br /&gt;
* Eggs will be created every 12 hours.&lt;br /&gt;
* Egg QL is dictated by the QL of the coop.&lt;br /&gt;
* Egg count is equal to the count of the chickens.&lt;br /&gt;
* Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
* Can be placed and planted or secured.&lt;br /&gt;
* Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]].&lt;br /&gt;
* Coops have manageable permissions, like any other lockable container. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* 50 [[Fine_carpentry|Fine carpentry]] skill is required to start and continue building.&lt;br /&gt;
* Can be loaded on a [[Wagon]].&lt;br /&gt;
* You cannot [[Load cargo|load]] a coop with chickens in it.&lt;br /&gt;
* On [[Settlement|deed]], chickens in a coop count towards the creature ratio.&lt;br /&gt;
* You cannot [[Bash|bash]] a coop with chickens loaded.&lt;br /&gt;
* The egg box will hold a maximum of 100 eggs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Coop.png|left|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lamp&amp;diff=131505</id>
		<title>Lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lamp&amp;diff=131505"/>
		<updated>2026-05-29T16:28:19Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Iron lamp.jpg&lt;br /&gt;
|active=[[Log]] (17.0 kg)&lt;br /&gt;
|passive=[[Lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (5.00 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
|dyeamount=100&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A decorative lamp head on a wooden post.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*Street lamps are stationary light sources. They are planted much like a [[:Category:Signs|sign]] and can be picked up by the planter only.&lt;br /&gt;
*You need 10 [[digging]] skill to plant a lamp, and the lamp must have at least 10 [[effective quality]].&lt;br /&gt;
*Planted lamps that fall below 10 effective quality due to [[decay]] or other damage become unplanted, and can be picked up normally.&lt;br /&gt;
*There's no limit to how many street lamps you can plant.&lt;br /&gt;
*on deed, lamps will be automatically lit during night and unlit during the day.just plant the lamp, fuel it once and light it and fuel wont run out as long as the deed exists.&lt;br /&gt;
*off-deed, lamps within 24 tiles of a deed that has one or more Spirit templars and a huge oil barrel with olive oil will be refueled by the templars as long as the olive oil lasts.&lt;br /&gt;
&lt;br /&gt;
== Blessed lamps ==&lt;br /&gt;
*Off deed lamps will stay lit until out of fuel, unless they are [[Bless|blessed]] by any priest.&lt;br /&gt;
*Blessed lamps planted off deed on pavement tiles will auto-light in the evening and consume no fuel as long as they are fueled and lit initially.&lt;br /&gt;
*Blessed lamps planted off deed on bridges will auto-light in the evening and consume no fuel as long as they are fueled and lit initially.&lt;br /&gt;
*Blessed lamps planted off deed on reinforced cave floor tiles will remain lit all the time and consume no fuel as long as they are fueled and lit initially.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When creating, the [[quality]] of the {{{pole|log}}} affects your success chance.&lt;br /&gt;
* When combining a street lamp head with a log, the entire log is consumed even if it is more than the required weight.&lt;br /&gt;
* Street lamps need 0.125kg of [[tar]] or [[olive oil]] as fuel to fill to max capacity.&lt;br /&gt;
* All street lamps can be dyed with 100g of [[dye]]. The dye will only affect the colour of the light the lamp emits, not the appearance of the lamp itself.&lt;br /&gt;
* The lamp quality determines how far the lamp will illuminate.&lt;br /&gt;
* Lamps can be bashed off deed as well as picked up if they have 70+ dmg and/or are 10 quality and below.&lt;br /&gt;
* Though called iron lamps in the [[crafting window]], these can be made from any metal. The finished model will differ in appearance, depending on the metal used for the lamp head.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;100px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Adamantine_lamp.jpg|&amp;lt;center&amp;gt;Adamantine lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Brass_lamp.jpg|&amp;lt;center&amp;gt;Brass lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Bronze_lamp.jpg|&amp;lt;center&amp;gt;Bronze lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Copper_lamp.jpg|&amp;lt;center&amp;gt;Copper lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Electrum_lamp.jpg|&amp;lt;center&amp;gt;Electrum lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Empyrean_Lamp_lit.png|&amp;lt;center&amp;gt;Empyrean lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Glimmersteel_lamp.jpg|&amp;lt;center&amp;gt;Glimmersteel lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Gold_lamp.jpg|&amp;lt;center&amp;gt;Gold lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Iron_lamp.jpg|&amp;lt;center&amp;gt;Iron lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Lead_lamp.jpg|&amp;lt;center&amp;gt;Lead lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Seryll_lamp.jpg|&amp;lt;center&amp;gt;Seryll lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Silver_lamp.jpg|&amp;lt;center&amp;gt;Silver lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Steel_lamp.jpg|&amp;lt;center&amp;gt;Steel lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Tin_lamp.jpg|&amp;lt;center&amp;gt;Tin lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Zinc_lamp.jpg|&amp;lt;center&amp;gt;Zinc lamp&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Any-metal products]]&lt;br /&gt;
[[Category:Street lamps]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Empyrean_Lamp_lit.png&amp;diff=131504</id>
		<title>File:Empyrean Lamp lit.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Empyrean_Lamp_lit.png&amp;diff=131504"/>
		<updated>2026-05-29T16:26:08Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Peg&amp;diff=131503</id>
		<title>Peg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Peg&amp;diff=131503"/>
		<updated>2026-05-28T17:48:17Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Peg&lt;br /&gt;
|image=Peg.png&lt;br /&gt;
|active=[[carving knife]]&lt;br /&gt;
|examine=These pegs come in various shapes and sizes and are often used in carpentry and shipbuilding.&lt;br /&gt;
|passive=[[shaft]] (0.10 kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials= no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''peg''' is a kind of construction material used while making ships and other wooden items, and for sealing wooden barrels.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
A peg can be used in [[ship building]], but counts as a [[carpentry]] item. Small ships require only 70 pegs, while larger ships require between 400 and 600. Quality depends upon the quality of the shaft used. Pegs are also used to seal [[Small wine barrel]]s and [[small barrel]]s, to prevent decay of contents inside. Place the barrel on the ground or on a rack such as a [[small barrel rack]] or [[wine barrel rack]] first, activate the peg by double clicking it and then right-click the barrel and select &amp;quot;Seal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Used for ===&lt;br /&gt;
&lt;br /&gt;
* [[Crude canoe]]&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Polearms rack]]&lt;br /&gt;
* [[Shield rack]]&lt;br /&gt;
* [[Saddle rack]]&lt;br /&gt;
* [[Fishing rod rack]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Large storage unit]]&lt;br /&gt;
* [[Checker piece]]&lt;br /&gt;
* [[Explorer tent]]&lt;br /&gt;
* [[Military tent]]&lt;br /&gt;
* [[Pavilion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Construction material]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=131496</id>
		<title>Market stall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Market_stall&amp;diff=131496"/>
		<updated>2026-05-22T14:39:32Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Market stall&lt;br /&gt;
|image=Market_stall.jpg&lt;br /&gt;
|active=[[large nails]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|examine=A market stall made for the purpose of vending goods.&lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* 1x [[large nails]]&lt;br /&gt;
* 21x [[plank]]s&lt;br /&gt;
* 4x [[square piece of cloth]] &lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (43.50 kg)&lt;br /&gt;
|skill=Fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''Market stall''' is a tile-size, cloth-covered wooden structure that looks like it has something to offer.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You may place a [[personal merchant]] in the market stall to sell your goods.&lt;br /&gt;
&lt;br /&gt;
=== Transportation and placement ===&lt;br /&gt;
&lt;br /&gt;
* An unfinished market stall can be carried around in your inventory, but when it is complete, it will drop out automatically on the tile you are looking at and can not be picked up again or moved.  Be sure to look downwards standing in the center of the tile you intend the market stall to be before completing it.&lt;br /&gt;
&lt;br /&gt;
* Additionally, market stall is tile-locked. You should therefore complete the market stall on the tile where you would like it to be placed, as it cannot be pushed or pulled to another tile or loaded into a [[wagon]] or [[large cart]]. Market stall can be rotated, though.&lt;br /&gt;
&lt;br /&gt;
* It will allow you to push or pull, however the Market Stall will not move.&lt;br /&gt;
&lt;br /&gt;
* Additionally, the Market Stall will be centered on the tile it completes on, so rotating will allow it to sit squarely on the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Last piece added determines wood type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Metal_chandelier&amp;diff=131493</id>
		<title>Metal chandelier</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Metal_chandelier&amp;diff=131493"/>
		<updated>2026-05-17T15:09:32Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Chandelier.png&lt;br /&gt;
|active=[[glowing]] [[metal lump]] (1.80 kg)&lt;br /&gt;
|passive=[[large anvil]]&lt;br /&gt;
|group=Lights and lamps&lt;br /&gt;
|examine=A small metal chandelier with four candles.&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.80 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''metal chandelier''' is a light source that can hang from [[ceilings]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It can be hung from [[ceilings]].&lt;br /&gt;
* When placed on a deed, chandeliers will automatically light at night and snuff at sunrise, like other types of lamps. You need fuel them with candles to light them the first time, but they will not need refueling.&lt;br /&gt;
* Chandeliers are lit by [[candles]] made from [[animal fat]] or [[beeswax]], instead of tar or oil.&lt;br /&gt;
* The lamp quality determines how far the lamp will illuminate.&lt;br /&gt;
* Can be made from any metal. &lt;br /&gt;
* No matter how many candles the model holds, you only need one to fill it.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:Chand.jpg|Chand.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Decorative lamps]]&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Blacksmithing_items]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Any-metal products]]&lt;br /&gt;
[[Category:Hangable]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=131492</id>
		<title>Ship transporter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=131492"/>
		<updated>2026-05-17T08:41:42Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[:Category:Fine carpentry items|Fine carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Ship Transporter&lt;br /&gt;
|image=Ship Transporter.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|examine = A cart designed to transport ships over land.&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[log]]s&lt;br /&gt;
* 10x [[plank]]s &lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|materialbreakdown = * 2 [[log]]s&lt;br /&gt;
* 22x [[plank]]s &lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 14x [[shaft]]s&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|dyeable=yes}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''Ship transporter''' is a cart that can transport ships over land.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Will not hold anything but ships.&lt;br /&gt;
* Unfinished and finished ships can both be loaded onto the transporter.&lt;br /&gt;
* Will not load moored ships or ships you aren't allowed to command.&lt;br /&gt;
* A player must have 20.1 mind logic to command a large cart.&lt;br /&gt;
&lt;br /&gt;
=== Hitchable Creatures ===&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a cart or wagon.  &lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Ship transporters require 15 [[fine carpentry]] to start and continue building.&lt;br /&gt;
* 0.50 kg log weight is used up when using a log to improve a ship transporter.&lt;br /&gt;
* 20.1 [[mind logic]] is needed to command the ship transporter.&lt;br /&gt;
* For security, the ship transporter can be locked with a [[large padlock]]&lt;br /&gt;
* Can be dragged as well as have 2 animals hitched to it.&lt;br /&gt;
* Cannot be loaded on a ship. &lt;br /&gt;
* 23 [[body strength]] is needed to use the [[load cargo]] function. However, in order to load a ship which itself is loaded with cargo, additional body strength is needed depending on that extra weight. For example, a [[corbita]] loaded with 1000kg of iron lumps amongst 3 large and 1 small crates will then require 25.4 body strength in order to load onto a ship transporter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Combat_training&amp;diff=131491</id>
		<title>Category:Combat training</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Combat_training&amp;diff=131491"/>
		<updated>2026-05-17T08:13:32Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combat training items.&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Carts&amp;diff=131490</id>
		<title>Category:Carts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Carts&amp;diff=131490"/>
		<updated>2026-05-17T07:59:10Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Fixed number :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All carts are created by first combining a small wheel axle with a plank. There are 6 carts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131489</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131489"/>
		<updated>2026-05-17T07:58:06Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|examine=A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2x [[cotton sheet]]s&lt;br /&gt;
* 21x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|materialbreakdown=* 2x [[cotton sheet]]s&lt;br /&gt;
* 33x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 14x [[shaft]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|requiredskill=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''wagon''' is a large [[vehicle]] used to transport cargo and [[player]]s. It must be pulled by hitched [[animals]] and has a larger capacity than [[small cart]]s and [[large cart]]s.&lt;br /&gt;
&lt;br /&gt;
A wagon can be used as a mobile [[container]], can carry one passenger, and can be [[load cargo|loaded]] into most larger [[ship]]s.&lt;br /&gt;
&lt;br /&gt;
== Creation == &lt;br /&gt;
&lt;br /&gt;
* At least 40 [[fine carpentry]] is required to create and continue building a wagon.&lt;br /&gt;
* The quality of the materials, such as [[plank]]s, plays a large part in the chance of success.&lt;br /&gt;
* The [[QL]] of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.&lt;br /&gt;
* Using starting components with too low QL may result in a wagon being uncraftable, even with sufficient fine carpentry skill.&lt;br /&gt;
* The last wood piece added determines the wood type.&lt;br /&gt;
&lt;br /&gt;
=== Wagon styles ===&lt;br /&gt;
Wagons from PvP kingdoms have different designs on the cloth portion and are sometimes considered collector's editions. If a kingdom changes its design, current wagons will change to the new design.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Requires 21 [[mind logic]] to command.&lt;br /&gt;
* Requires 23 [[body strength]] to use the [[load cargo]] function.&lt;br /&gt;
* A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
* Can be secured with a [[small padlock]] or [[large padlock]].&lt;br /&gt;
* Cannot be dragged and must have at least 2 animals hitched to move.&lt;br /&gt;
* Can be [[haul]]ed.&lt;br /&gt;
&lt;br /&gt;
=== Hitchable creatures ===&lt;br /&gt;
&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a wagon.&lt;br /&gt;
&lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
=== Capacity ===&lt;br /&gt;
&lt;br /&gt;
A wagon normally holds a maximum of 100 items directly in the hold. The total capacity can be increased by placing other [[container]]s, such as [[large crate]]s, inside.&lt;br /&gt;
&lt;br /&gt;
* Wagons can hold 20 [[small crate]]s, or 3,000 items.&lt;br /&gt;
* Wagons can hold 27 [[raft]]s.&lt;br /&gt;
* Wagons can hold 12 [[large crate]]s, or 3,600 items.&lt;br /&gt;
* Wagons can hold 16 &amp;quot;10% reduced size runed&amp;quot; [[large crate]]s, or 4,800 items.&lt;br /&gt;
* Can hold 1 [[forge]] and 2 [[creature cage]]s.&lt;br /&gt;
* Can be loaded with approximately 65 [[felled tree]]s, or up to around 75 when runed.&lt;br /&gt;
* A runed wagon can fit 1 [[bulk storage bin]] or 1 [[food storage bin]] plus 2 [[large crate]]s.&lt;br /&gt;
* A wagon can hold 9 [[bee hive]]s without being runed.&lt;br /&gt;
* See the [[Container]] page for more information.&lt;br /&gt;
&lt;br /&gt;
=== Loadable items ===&lt;br /&gt;
&lt;br /&gt;
''Not an exhaustive list.''&lt;br /&gt;
To load items, you must be embarked as commander. Right-click the item and select ''Load''.&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Beehive]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Smelter]]&lt;br /&gt;
* [[Kiln]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Planter rack]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Saddle rack]]&lt;br /&gt;
* [[Shield rack]]&lt;br /&gt;
* [[Hitching post]]&lt;br /&gt;
* [[Chicken coop]]&lt;br /&gt;
&lt;br /&gt;
'''When runed only'''&lt;br /&gt;
&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Large cart]], only on PvE servers&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
* [[Silver shop|Uncovered wagon]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Bison]]s have a speed bonus when dragging wagons, making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
* Ebony black draft [[horses]] have a slight dragging speed boost over other colors.&lt;br /&gt;
* The wood cannot be dyed with [[dye]], but it can be colored a random color with an adamantine [[rune]] of Jackal.&lt;br /&gt;
* Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom, similar to [[kingdom banner]]s, but the fabric itself cannot be dyed further.&lt;br /&gt;
* Can be [[load cargo|loaded]] into all [[ship]]s larger than a [[small sailing boat]], with the exception of a [[cog]].&lt;br /&gt;
* Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
* A vehicle's quality helps offset the weight in a vehicle. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Large cart]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:wagons.jpg]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Hauled_items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_cart&amp;diff=131488</id>
		<title>Small cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_cart&amp;diff=131488"/>
		<updated>2026-05-17T07:56:36Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Small cart&lt;br /&gt;
|image=Small_cart.png&lt;br /&gt;
|active=[[plank]] &lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|examine=A small two wheel cart designed to be dragged by one person&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 6x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s &lt;br /&gt;
* 2x [[small nails]]&lt;br /&gt;
|materialbreakdown=* 12x [[plank]]s&lt;br /&gt;
* 7x [[shaft]]s &lt;br /&gt;
* 2x [[small nails]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|dyeamount=5000}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''small cart''' is a mobile [[container]] used to transport items.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate. Small carts are naturally very resistant to damage.&lt;br /&gt;
* You can not hitch [[creatures|animal]]s to a small cart; they must be dragged or [[haul]]ed.&lt;br /&gt;
* Although carts cannot be dragged in water tiles, they can be pushed into water.&lt;br /&gt;
* The maximum weight you can drag in a small cart is determined by the formula (Body strength * 7 - Amount of weight you're carrying) * 10 - 60kg. See [[body strength]] for more details.&lt;br /&gt;
* A small cart can be [[lock]]ed with a small or large padlock. All newly created carts automatically include a lock.&lt;br /&gt;
&lt;br /&gt;
=== Capacity ===&lt;br /&gt;
The following are the maximum hard-coded amounts of certain items a small cart can hold due to their volume or other factors (weight has no say here).&lt;br /&gt;
&lt;br /&gt;
* 40 standard units (20 kg) of [[pile of dirt|dirt]], [[heap of sand|sand]], [[stone shards]] or [[:category:ores|ore]].&lt;br /&gt;
* 67 [[pile of peat|peat]]&lt;br /&gt;
* 94 [[stone brick|bricks]]&lt;br /&gt;
* 7 [[slab|slabs]]&lt;br /&gt;
* 9 [[log]]s&lt;br /&gt;
* 2 [[felled tree]]s&lt;br /&gt;
: [[Clay]] or similar items can be [[combine]]d to bypass the universal container limit of 100 items since their volume is small.&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
* A small cart may be [[load]]ed into a [[large cart]] or bigger transport vehicle, either finished or unfinished.&lt;br /&gt;
* The final piece of wood added will determine the wood type of the cart when attached.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Large cart]]&lt;br /&gt;
* [[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=131487</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=131487"/>
		<updated>2026-05-17T07:54:40Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Largecart.jpg&lt;br /&gt;
|examine=A fairly large two wheel cart designed to be dragged by an animal.&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 16x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|materialbreakdown=* 22x [[plank]]s&lt;br /&gt;
* 7x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|dyeamount=15000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than the [[small cart]] and can be dragged by a player or pulled by up to two hitched [[animals]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* A large cart can have a commander and up to three passengers.&lt;br /&gt;
* A player must have 20.1 [[mind logic]] to command a large cart.&lt;br /&gt;
* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.&lt;br /&gt;
* All carts need to be at least 10 [[quality]] to be functional.&lt;br /&gt;
* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.&lt;br /&gt;
* Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.&lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* Commander [[stamina]] is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.&lt;br /&gt;
* {{haul|hitch=yes}}&lt;br /&gt;
&lt;br /&gt;
=== Hitchable creatures ===&lt;br /&gt;
&lt;br /&gt;
Many of Wurm's creatures may be harnessed, or &amp;quot;hitched&amp;quot;, to pull a cart or wagon. Below is a complete list, in no particular order.&lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
The strength of a creature can prevent it from being hitched. [[Animal conditions|Conditions]], such as &amp;quot;greenish&amp;quot;, can also affect strength.&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
&lt;br /&gt;
* The owner and any person with the Manage right can modify usage permissions through the window available from the right-click &amp;gt; Manage vehicle context menu.&lt;br /&gt;
* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.&lt;br /&gt;
* Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.&lt;br /&gt;
* Permissions only take effect when the cart is locked with a [[small padlock]] or [[large padlock]].&lt;br /&gt;
* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.&lt;br /&gt;
* Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.&lt;br /&gt;
* On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals.&lt;br /&gt;
&lt;br /&gt;
=== Capacity ===&lt;br /&gt;
&lt;br /&gt;
A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other [[container]]s, such as [[small raft|rafts]] and [[crate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates &amp;amp; raft  !! 3 large crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Stone shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
=== Crate and raft combinations ===&lt;br /&gt;
&lt;br /&gt;
There are various configurations of [[small crate]]s, [[large crate]]s, and [[small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loadable items ===&lt;br /&gt;
&lt;br /&gt;
Not all items are currently listed. In order to load an item, you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 [[body strength]] or higher. Right-click the item and select ''Load''.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Forge]], if the large cart is runed with the zinc [[rune]] of Magranon&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
* [[Silver shop|Fancy Large Cart]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate.&lt;br /&gt;
* 15 kg of [[dye]] is needed to paint a large cart.&lt;br /&gt;
* Animal [[Horse#Traits|traits]] and conditions affect cart speed.&lt;br /&gt;
* Animals remain hitched to carts during server restarts.&lt;br /&gt;
* Hunger is the primary and rare reason that a creature may go aggressive, attack and kill another creature that is hitched, or destroy the barrier protecting said animal and then kill it.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131486</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131486"/>
		<updated>2026-05-17T07:25:56Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|examine=A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2x [[cotton sheet]]s&lt;br /&gt;
* 21x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|materialbreakdown=* 2x [[cotton sheet]]s&lt;br /&gt;
* 33x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 14x [[shaft]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|requiredskill=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''wagon''' is a large [[vehicle]] used to transport cargo and [[player]]s. It must be pulled by hitched [[animals]] and has a larger capacity than [[small cart]]s and [[large cart]]s.&lt;br /&gt;
&lt;br /&gt;
A wagon can be used as a mobile [[container]], can carry one passenger, and can be [[load cargo|loaded]] into most larger [[ship]]s.&lt;br /&gt;
&lt;br /&gt;
== Creation == &lt;br /&gt;
&lt;br /&gt;
* At least 40 [[fine carpentry]] is required to create and continue building a wagon.&lt;br /&gt;
* The quality of the materials, such as [[plank]]s, plays a large part in the chance of success.&lt;br /&gt;
* The [[QL]] of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.&lt;br /&gt;
* Using starting components with too low QL may result in a wagon being uncraftable, even with sufficient fine carpentry skill.&lt;br /&gt;
* The last wood piece added determines the wood type.&lt;br /&gt;
&lt;br /&gt;
=== Wagon styles ===&lt;br /&gt;
Wagons from PvP kingdoms have different designs on the cloth portion and are sometimes considered collector's editions. If a kingdom changes its design, current wagons will change to the new design.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Requires 21 [[mind logic]] to command.&lt;br /&gt;
* Requires 23 [[body strength]] to use the [[load cargo]] function.&lt;br /&gt;
* A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
* Can be secured with a [[small padlock]] or [[large padlock]].&lt;br /&gt;
* Cannot be dragged and must have at least 2 animals hitched to move.&lt;br /&gt;
* Can be [[haul]]ed.&lt;br /&gt;
&lt;br /&gt;
=== Hitchable creatures ===&lt;br /&gt;
&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a wagon.&lt;br /&gt;
&lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
=== Capacity ===&lt;br /&gt;
&lt;br /&gt;
A wagon normally holds a maximum of 100 items directly in the hold. The total capacity can be increased by placing other [[container]]s, such as [[large crate]]s, inside.&lt;br /&gt;
&lt;br /&gt;
* Wagons can hold 20 [[small crate]]s, or 3,000 items.&lt;br /&gt;
* Wagons can hold 27 [[raft]]s.&lt;br /&gt;
* Wagons can hold 12 [[large crate]]s, or 3,600 items.&lt;br /&gt;
* Wagons can hold 16 &amp;quot;10% reduced size runed&amp;quot; [[large crate]]s, or 4,800 items.&lt;br /&gt;
* Can hold 1 [[forge]] and 2 [[creature cage]]s.&lt;br /&gt;
* Can be loaded with approximately 65 [[felled tree]]s, or up to around 75 when runed.&lt;br /&gt;
* A runed wagon can fit 1 [[bulk storage bin]] or 1 [[food storage bin]] plus 2 [[large crate]]s.&lt;br /&gt;
* A wagon can hold 9 [[bee hive]]s without being runed.&lt;br /&gt;
* See the [[Container]] page for more information.&lt;br /&gt;
&lt;br /&gt;
=== Loadable items ===&lt;br /&gt;
&lt;br /&gt;
''Not an exhaustive list.''&lt;br /&gt;
To load items, you must be embarked as commander. Right-click the item and select ''Load''.&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Beehive]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Smelter]]&lt;br /&gt;
* [[Kiln]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Planter rack]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Saddle rack]]&lt;br /&gt;
* [[Shield rack]]&lt;br /&gt;
* [[Hitching post]]&lt;br /&gt;
* [[Chicken coop]]&lt;br /&gt;
&lt;br /&gt;
'''When runed only'''&lt;br /&gt;
&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Large cart]], only on PvE servers&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
* [[Silver shop|Uncovered wagon]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Bison]]s have a speed bonus when dragging wagons, making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
* Ebony black draft [[horses]] have a slight dragging speed boost over other colors.&lt;br /&gt;
* The wood cannot be dyed with [[dye]], but it can be colored a random color with an adamantine [[rune]] of Jackal.&lt;br /&gt;
* Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom, similar to [[kingdom banner]]s, but the fabric itself cannot be dyed further.&lt;br /&gt;
* Can be [[load cargo|loaded]] into all [[ship]]s larger than a [[small sailing boat]], with the exception of a [[cog]].&lt;br /&gt;
* Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
* A vehicle's quality helps offset the weight in a vehicle. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:wagons.jpg]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Hauled_items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131485</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=131485"/>
		<updated>2026-05-17T07:21:24Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|examine=A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2x [[cotton sheet]]s&lt;br /&gt;
* 21x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|materialbreakdown=* 2x [[cotton sheet]]s&lt;br /&gt;
* 33x [[plank]]s &lt;br /&gt;
* 10x [[small nails]]&lt;br /&gt;
* 14x [[shaft]]s&lt;br /&gt;
* 2x [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|requiredskill=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''wagon''' is a large [[vehicle]] used to transport cargo and [[player]]s. It must be pulled by hitched [[animals]] and has a larger capacity than [[small cart]]s and [[large cart]]s.&lt;br /&gt;
&lt;br /&gt;
A wagon can be used as a mobile [[container]], can carry one passenger, and can be [[load cargo|loaded]] into most larger [[ship]]s.&lt;br /&gt;
&lt;br /&gt;
== Creation == &lt;br /&gt;
&lt;br /&gt;
* At least 40 [[fine carpentry]] is required to create and continue building a wagon.&lt;br /&gt;
* The quality of the materials, such as [[plank]]s, plays a large part in the chance of success.&lt;br /&gt;
* The [[QL]] of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.&lt;br /&gt;
* Using starting components with too low QL may result in a wagon being uncraftable, even with sufficient fine carpentry skill.&lt;br /&gt;
* The last wood piece added determines the wood type.&lt;br /&gt;
&lt;br /&gt;
=== Wagon styles ===&lt;br /&gt;
&lt;br /&gt;
Wagons from PvP kingdoms have different designs on the cloth portion and are sometimes considered collector's editions. If a kingdom changes its design, current wagons will change to the new design.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Requires 21 [[mind logic]] to command.&lt;br /&gt;
* Requires 23 [[body strength]] to use the [[load cargo]] function.&lt;br /&gt;
* A wagon can carry one passenger, at the very back of the wagon.&lt;br /&gt;
* Can be secured with a [[small padlock]] or [[large padlock]].&lt;br /&gt;
* Cannot be dragged and must have at least 2 animals hitched to move.&lt;br /&gt;
* Can be [[haul]]ed.&lt;br /&gt;
&lt;br /&gt;
=== Hitchable creatures ===&lt;br /&gt;
&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a wagon.&lt;br /&gt;
&lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Capacity ===&lt;br /&gt;
&lt;br /&gt;
A wagon normally holds a maximum of 100 items directly in the hold. The total capacity can be increased by placing other [[container]]s, such as [[large crate]]s, inside.&lt;br /&gt;
&lt;br /&gt;
* Wagons can hold 20 [[small crate]]s, or 3,000 items.&lt;br /&gt;
* Wagons can hold 27 [[raft]]s.&lt;br /&gt;
* Wagons can hold 12 [[large crate]]s, or 3,600 items.&lt;br /&gt;
* Wagons can hold 16 &amp;quot;10% reduced size runed&amp;quot; [[large crate]]s, or 4,800 items.&lt;br /&gt;
* Can hold 1 [[forge]] and 2 [[creature cage]]s.&lt;br /&gt;
* Can be loaded with approximately 65 [[felled tree]]s, or up to around 75 when runed.&lt;br /&gt;
* A runed wagon can fit 1 [[bulk storage bin]] or 1 [[food storage bin]] plus 2 [[large crate]]s.&lt;br /&gt;
* A wagon can hold 9 [[bee hive]]s without being runed.&lt;br /&gt;
* See the [[Container]] page for more information.&lt;br /&gt;
&lt;br /&gt;
=== Loadable items ===&lt;br /&gt;
&lt;br /&gt;
''Not an exhaustive list.''&lt;br /&gt;
&lt;br /&gt;
To load items, you must be embarked as commander. Right-click the item and select ''Load''.&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Beehive]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Smelter]]&lt;br /&gt;
* [[Kiln]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Planter rack]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Saddle rack]]&lt;br /&gt;
* [[Shield rack]]&lt;br /&gt;
* [[Hitching post]]&lt;br /&gt;
* [[Chicken coop]]&lt;br /&gt;
&lt;br /&gt;
'''When runed only'''&lt;br /&gt;
&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Large cart]], only on PvE servers&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Bison]]s have a speed bonus when dragging wagons, making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
* Ebony black draft [[horses]] have a slight dragging speed boost over other colors.&lt;br /&gt;
* The wood cannot be dyed with [[dye]], but it can be colored a random color with an adamantine [[rune]] of Jackal.&lt;br /&gt;
* Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom, similar to [[kingdom banner]]s, but the fabric itself cannot be dyed further.&lt;br /&gt;
* Can be [[load cargo|loaded]] into all [[ship]]s larger than a [[small sailing boat]], with the exception of a [[cog]].&lt;br /&gt;
* Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
* A vehicle's quality helps offset the weight in a vehicle. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:wagons.jpg]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Hauled_items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vehicle&amp;diff=131484</id>
		<title>Vehicle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vehicle&amp;diff=131484"/>
		<updated>2026-05-17T07:21:06Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Changed redirect target from Category:Vehicle to Category:Vehicles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vehicle&amp;diff=131483</id>
		<title>Vehicle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vehicle&amp;diff=131483"/>
		<updated>2026-05-17T07:20:31Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Redirected page to Category:Vehicle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Category:Vehicle]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Canopy_bed&amp;diff=131482</id>
		<title>Canopy bed</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Canopy_bed&amp;diff=131482"/>
		<updated>2026-05-16T09:47:30Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Canopybed.png&lt;br /&gt;
|active=[[head board]]&lt;br /&gt;
|passive=[[bed frame]] &lt;br /&gt;
|examine=An inviting canopy bed, fit for a king.&lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 1x [[head board]]&lt;br /&gt;
* 1x [[bed frame]]&lt;br /&gt;
* 8x [[cotton sheet]]s&lt;br /&gt;
* 10x [[plank]]s&lt;br /&gt;
* 8x [[fur]]s&lt;br /&gt;
* 2x [[large nails]]&lt;br /&gt;
* 2x [[small nails]]&lt;br /&gt;
* 1x [[foot board]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
|decoration=yes&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''Canopy bed''' is a piece of [[Furniture|furniture]] that when inside a [[house]] lets you sleep in it, to gain [[sleep bonus]] for double [[skill]] gain.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* The [[quality]] of the [[head board]] affects the success chance when creating.&lt;br /&gt;
* The [[bed frame]] is [[damage]]d if you fail.&lt;br /&gt;
* Wood type is determined by the last wooden piece added. &lt;br /&gt;
* Beds can only be started inside a house. It does not have to be a finished house though. You could also build a new house around an existing bed.&lt;br /&gt;
* A bed cannot occupy the same tile as another bed or [[storage bin]].  It can share a tile with a forge or oven.&lt;br /&gt;
* You can use furs larger than what the bed needs. When you add a fur, it will use one kilogram and give you back the rest.&lt;br /&gt;
&lt;br /&gt;
=== Total materials required ===&lt;br /&gt;
* 25x [[plank]]s&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 3x [[large nails]]&lt;br /&gt;
* 8x [[Cotton_sheet|cotton sheets]] (1.50 kg each)&lt;br /&gt;
* 8x [[fur]]s (1.00 kg each)&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
As furniture, a canopy bed may be used as a decoration in addition to the uses described below.&lt;br /&gt;
&lt;br /&gt;
=== Sleeping ===&lt;br /&gt;
You can logout in canopy bed, accumulating useful sleep bonus the longer you are offline. Right-click the bed and select 'Bed' &amp;gt; 'Sleep'.&lt;br /&gt;
&lt;br /&gt;
* A canopy bed can only be slept on if it is inside a completed house. Otherwise the following message will display in your event window: {{event|block|The house is too windy to provide protection.}}&lt;br /&gt;
* To find out if a bed is available or who is sleeping in it, [[examine]] it. If the bed is occupied, it will say: {{event|block|Some kind of mysterious haze lingers over the canopy bed, and you notice that the canopy bed is occupied by the spirit of ''&amp;lt;playername&amp;gt;''.}}&lt;br /&gt;
* After the sleeper has accumulated the maximum sleep bonus (5 hours), the bed will be automatically freed up for other players to sleep in.&lt;br /&gt;
* If the canopy bed is not on your own deed, there will be a 60 second timer for sleeping in it.&lt;br /&gt;
* Sleeping damages a canopy bed, regardless of the house being on a deed or not.&lt;br /&gt;
&lt;br /&gt;
=== Renting ===&lt;br /&gt;
If you have manage item permissions of the house, you can rent beds to other players for [[Bank of Wurm|coins]], making it possible to earn money by running an [[inn]].&lt;br /&gt;
&lt;br /&gt;
Right-click the bed and Select 'Bed' &amp;gt; 'Rent 10 iron' coins, 'Rent 25 iron', 'Rent 50 iron', 'Rent 1 copper', 'Rent 10 copper', 'Rent 1 silver', 'Rent 10 silver', or 'No rent'.&lt;br /&gt;
&lt;br /&gt;
If you rent yourself a bed, the money will be withdrawn from your inventory and you will then logout to sleep.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Skill Requirement: Fine Carpentry 65.&lt;br /&gt;
* Can not be picked up by hand.&lt;br /&gt;
* Can be loaded into a [[Rowing boat]], [[Large cart]], or anything bigger.&lt;br /&gt;
* Able to have items placed on it.&lt;br /&gt;
* Amount of sleep bonus earned is the same as in an ordinary [[bed]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Straw bed]]&lt;br /&gt;
* [[Bedroll]]&lt;br /&gt;
* [[Festive bedroll]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Smelter&amp;diff=131480</id>
		<title>Smelter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Smelter&amp;diff=131480"/>
		<updated>2026-05-15T06:51:23Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Moved examine text into the item box, and restructuring sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|active=[[brick]]&lt;br /&gt;
|passive=[[brick]]&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|examine = A smelter made from bricks and clay, fits more ore than a forge.&lt;br /&gt;
|materials=*50 [[brick]]s&lt;br /&gt;
*50 x 2.00 kg [[clay]] &lt;br /&gt;
*5 x 20.00 kg [[Sand]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''smelter''' is a [[masonry]] furnace  than can solely be used for smelting [[:Category:Ores|metal ore]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*Smelting [[:Category:Ores | metal ore]] into lumps&lt;br /&gt;
* To light the smelter, activate a [[steel and flint]] with a [[kindling]] in your inventory. &lt;br /&gt;
*To extend the burn time, fuel the smelter by activating any [[fuel]] item in inventory, right-click the smelter, and select '''Burn'''. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* At least 50 [[masonry]] skill is required to create and continue building a smelter. &lt;br /&gt;
* Only 20 kg of [[fuel]] can be used at a time. Adding more fuel is unnecessary until some time has passed. The quality of fuel used here does not affect burning time as does the quality of the smelter itself.&lt;br /&gt;
* A smelter will hold 100 uncombined ore.&lt;br /&gt;
* Loading requires a [[wagon]].&lt;br /&gt;
* Items can be placed onto it, if there is enough room, and will be heated if the smelter is hot. Wooden or otherwise flammable items placed on the smelter will be burned.&lt;br /&gt;
* Does not take damage on a [[settlement]] while the [[upkeep]] is greater than 30 days.&lt;br /&gt;
* A 56 Ql smelter stays lit for about 10 minutes with [[kindling]] only.&lt;br /&gt;
* After use, can be cleaned with a [[shovel]] to produce [[ash]].&lt;br /&gt;
* The rendered type requires one additional clay to be created. &lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:Smelters.png|600px|thumb|center|Smelter material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Large light sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Rendered items]]&lt;br /&gt;
[[Category:Rounded stone items]]&lt;br /&gt;
[[Category:Sandstone items]]&lt;br /&gt;
[[Category:Slate items]]&lt;br /&gt;
[[Category:Stone items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Kiln&amp;diff=131479</id>
		<title>Kiln</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Kiln&amp;diff=131479"/>
		<updated>2026-05-15T06:47:51Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Moved examine text into the item box, and restructuring sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Kiln&lt;br /&gt;
|examine = A large kiln made from bricks with a clay inner lining and covered in dirt. The purpose is to fire clay items.&lt;br /&gt;
|image=Kiln.jpg&lt;br /&gt;
|active=[[brick]]&lt;br /&gt;
|passive=[[brick]]&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*20 [[brick]]s&lt;br /&gt;
*20 x 2.00 kg [[clay]]&lt;br /&gt;
*2 [[dirt]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improveItem=[[clay]] and a [[stone chisel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''kiln''' is a [[masonry]] furnace used for hardening [[pottery]] or [[key mould]]s. &lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* The unfinished kiln will drop in front of you on the ground. &lt;br /&gt;
* Right-click the unfinished kiln with either another clay or stone brick activated, and choose ''Continue building''.&lt;br /&gt;
* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To light the kiln activate a [[steel and flint]] with a [[kindling]] in your inventory, then to fuel the kiln activate any [[fuel]] item, right click the kiln and select '''Burn'''.&lt;br /&gt;
* Heating up items&lt;br /&gt;
* Hardening items like [[pottery]] or [[key mould]]s&lt;br /&gt;
* The [[large pottery amphora]] must be put into a kiln as all other containers are too small.&lt;br /&gt;
&lt;br /&gt;
=== Burn time ===&lt;br /&gt;
* The quality level of a kiln affects both how long it stays lit for and how long it takes to heat up items.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*3 [[large pottery amphora]]s may be placed inside of a kiln.&lt;br /&gt;
*7 [[small pottery amphora]]s may be placed inside of a kiln.&lt;br /&gt;
* Some items may be placed on the kiln as decoration, but any wooden/flammable items will be burnt up.&lt;br /&gt;
* Does not take damage on a [[settlement]] while the [[upkeep]] is greater than 30 days.&lt;br /&gt;
* After use, can be cleaned with a [[shovel]] to produce [[ash]].&lt;br /&gt;
* Rendered kiln takes one additional clay to create.&lt;br /&gt;
* Loadable in [[wagon]]s.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:Kilns.png|600px|thumb|center|Kiln material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:light sources]]&lt;br /&gt;
[[Category:Large light sources]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Rendered items]]&lt;br /&gt;
[[Category:Rounded stone items]]&lt;br /&gt;
[[Category:Sandstone items]]&lt;br /&gt;
[[Category:Slate items]]&lt;br /&gt;
[[Category:Stone items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forge&amp;diff=131478</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forge&amp;diff=131478"/>
		<updated>2026-05-15T06:40:42Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Forge&lt;br /&gt;
|image=Forge.png&lt;br /&gt;
|examine=A forge made from stone bricks and clay, intended for smelting and smithing.&lt;br /&gt;
|active=[[brick]]&lt;br /&gt;
|passive=[[clay]] (2.00 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=* 11x [[brick]]s&lt;br /&gt;
* 11x 2.00 kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
|dyeable=rune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''forge''' is a [[masonry]] furnace used for smelting [[:Category:Ores|metal ore]], heating items, smithing, and hardening items such as [[pottery]] and [[key mould]]s.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The unfinished forge will drop in front of you on the ground.&lt;br /&gt;
* Right-click the unfinished forge with another [[clay]] or [[brick]] activated and select ''Continue building''.&lt;br /&gt;
* Subsequent clay can be taken from a single large lump piece by piece. However, the lump will become progressively more damaged if you fail to attach it.&lt;br /&gt;
* A rendered forge requires 1 extra [[clay]] to build.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Used for smelting [[:Category:Ores|metal ore]] into lumps.&lt;br /&gt;
* Used for heating items.&lt;br /&gt;
* Used for hardening items such as [[pottery]] and [[key mould]]s.&lt;br /&gt;
* Can be used for [[cooking]], though forges add 10 difficulty to the recipe being cooked.&lt;br /&gt;
* To light the forge, activate a [[steel and flint]] while carrying [[kindling]], right-click the forge, and select ''Light''.&lt;br /&gt;
* To fuel the forge, activate any [[fuel]] item, right-click the forge, and select ''Burn''.&lt;br /&gt;
* Fuel can also be placed inside the forge, allowing fire damage to burn it.&lt;br /&gt;
&lt;br /&gt;
=== Burn time ===&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] and [[rarity]] of a forge affects both how long it stays lit and how long it takes to heat items.&lt;br /&gt;
* A 74 quality forge will burn for roughly 2 hours and 40 minutes with 20 kg of [[fuel]].&lt;br /&gt;
* A 60 quality forge will burn for about 30 minutes with 1 kindling, which is enough time to allow cleaning for [[ash]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Only 20 kg of [[fuel]] is needed at a time; any more is unnecessary.&lt;br /&gt;
* The QL of fuel does not seem to affect burning time.&lt;br /&gt;
* Put items in [[cauldron]]s or [[backpack]]s inside the forge to allow it to hold more items.&lt;br /&gt;
* A forge will hold 8 [[cauldron]]s.&lt;br /&gt;
* A forge will hold at most 28 ore.&lt;br /&gt;
* Items that can be [[fuel|burned]], such as [[tar]] or wooden items, will take damage in forges once they are almost searing hot.&lt;br /&gt;
* If the burned item can be repaired, it will lose QL but show no damage.&lt;br /&gt;
* Items can be placed on top of the forge, if there is enough room, and will be heated if the forge is hot.&lt;br /&gt;
* Wooden or otherwise flammable items placed on the forge will be burned.&lt;br /&gt;
* Any fuel source can be burned in the forge for fuel.&lt;br /&gt;
* Can be loaded with a [[wagon]] or a [[large cart]] runed with a zinc [[rune]] of Magranon.&lt;br /&gt;
* The forge takes up a little more space than 3 large crates.&lt;br /&gt;
* Planted forges will not take damage on deeds.&lt;br /&gt;
* Can be cleaned of [[ash]] with an activated [[shovel]].&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:Forges.png|600px|thumb|center|Forge material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Large light sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Rendered items]]&lt;br /&gt;
[[Category:Rounded stone items]]&lt;br /&gt;
[[Category:Sandstone items]]&lt;br /&gt;
[[Category:Slate items]]&lt;br /&gt;
[[Category:Stone items]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oven&amp;diff=131477</id>
		<title>Oven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oven&amp;diff=131477"/>
		<updated>2026-05-15T06:38:36Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Oven&lt;br /&gt;
|image=Oven.jpg&lt;br /&gt;
|examine=An oven made from stone bricks and clay intended for cooking and baking.&lt;br /&gt;
|active=[[brick]]&lt;br /&gt;
|passive=[[clay]] (2.00 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=* 11x [[brick]]s&lt;br /&gt;
* 11x 2.00 kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
An '''oven''' is a stone [[fire container]] best suited for [[cooking]] and [[baking]]. It can also be used to heat items, smelt [[ore]], and make [[pottery]], similar to a [[campfire]] or [[forge]].&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[brick]] and [[clay]] used to start the oven are damaged if the attempt fails.&lt;br /&gt;
* The rendered type requires 1 additional [[clay]] to create.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Used for [[cooking]] and [[baking]].&lt;br /&gt;
* Adds less difficulty to meals than a [[forge]], making it better suited for cooking at low skill.&lt;br /&gt;
* Can be used to heat items.&lt;br /&gt;
* Can be used to heat [[ore]], though the resulting lump will have lower QL than the ore.&lt;br /&gt;
* Can be used to make [[pottery]].&lt;br /&gt;
* To light the oven, activate a [[steel and flint]] while carrying [[kindling]], right-click the oven, and select ''Light''.&lt;br /&gt;
* To fuel the oven, activate any wooden item, right-click the oven, and select ''Burn''.&lt;br /&gt;
* Fuel can also be placed inside the oven, allowing fire damage to burn it.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the oven affects fuel duration. Higher quality ovens allow [[fuel]] to last longer.&lt;br /&gt;
* Higher quality ovens also heat items faster.&lt;br /&gt;
* Rarity also increases fuel duration and heating time.&lt;br /&gt;
* Loading requires a [[wagon]].&lt;br /&gt;
* Although a [[large cart]] can hold 3 crates, it is too small for an oven.&lt;br /&gt;
* The oven takes approximately the space of 3 large crates when loaded.&lt;br /&gt;
* Can be cleaned of [[ash]] with an activated [[shovel]].&lt;br /&gt;
* Cleaning can be done while moving, as long as you do not move too far away from the tile being worked on.&lt;br /&gt;
* Items can be placed on top of the oven, if there is enough room, and will be heated if the oven is hot.&lt;br /&gt;
* Wooden or otherwise flammable items placed on the oven will be burned.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:Ovens.png|600px|thumb|center|Oven material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/O]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Large light sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Rendered items]]&lt;br /&gt;
[[Category:Rounded stone items]]&lt;br /&gt;
[[Category:Sandstone items]]&lt;br /&gt;
[[Category:Slate items]]&lt;br /&gt;
[[Category:Stone items]]&lt;br /&gt;
[[Category:While_moving]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_axe&amp;diff=131474</id>
		<title>Large axe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_axe&amp;diff=131474"/>
		<updated>2026-05-14T20:01:39Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Large axe&lt;br /&gt;
|image=Large Axe.png&lt;br /&gt;
|examine=A medium sized battle axe with a wooden shaft.&lt;br /&gt;
|active=[[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[large axe head]] &lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
|skill=weapon smithing&lt;br /&gt;
|improve=weapon smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''large axe''' is a one-handed [[Axes|axe]] weapon that deals cutting damage. It is the fastest weapon in its class, but does the least damage before [[:Category:armour|armour]] modifiers.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Can be used to chop [[tree]]s and [[bush]]es to gain large axe skill up to 20.&lt;br /&gt;
* Large axes deal cutting damage when used in battle.&lt;br /&gt;
* Large axes parry at 30% of the rate [[longsword]]s do.&lt;br /&gt;
* Large axes are used as a component of an [[axe trap]].&lt;br /&gt;
&lt;br /&gt;
=== Weapon stats ===&lt;br /&gt;
&lt;br /&gt;
* Strength: 0.325, slightly stronger than a sickle&lt;br /&gt;
* Attack speed: 4 seconds&lt;br /&gt;
* Damage type: Cutting&lt;br /&gt;
* Parry rate: Low&lt;br /&gt;
* Wielding: One-hander&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
&lt;br /&gt;
* [[Jackal|Executioner]]&lt;br /&gt;
&lt;br /&gt;
== Skills and characteristics ==&lt;br /&gt;
&lt;br /&gt;
When using a large axe:&lt;br /&gt;
&lt;br /&gt;
* [[Axes]] &amp;gt; Large axe&lt;br /&gt;
* [[Body]] &amp;gt; [[Body strength]]&lt;br /&gt;
&lt;br /&gt;
When creating a large axe:&lt;br /&gt;
&lt;br /&gt;
* [[Smithing]] &amp;gt; [[Weapon smithing]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
* Large Axeman/woman at 50 skill&lt;br /&gt;
* Battleaxe at 70 skill&lt;br /&gt;
* Viking at 90 skill&lt;br /&gt;
* Rip and Tear at 100 skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* After creation, the in-game item is referred to as &amp;quot;Large axe.&amp;quot;&lt;br /&gt;
* The skill used is also called Large axe in the in-game skills box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Axes]]&lt;br /&gt;
[[Category:One handed weapon]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_axe&amp;diff=131473</id>
		<title>Small axe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_axe&amp;diff=131473"/>
		<updated>2026-05-14T19:56:50Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Small axe&lt;br /&gt;
|image=Small Axe.png&lt;br /&gt;
|examine=A short but sturdy axe with a thick blade.&lt;br /&gt;
|active=[[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[small axe head]] &lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50 kg)&lt;br /&gt;
|skill=weapon smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''small axe''' is a lightweight one-handed [[Axes|axe]] weapon that deals cutting damage. It is fast and accurate, but does less damage than larger axes.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Can be used to chop [[tree]]s and [[bush]]es to gain small axe skill up to 20.&lt;br /&gt;
* The small axe is primarily a weapon.&lt;br /&gt;
* Like the [[small maul]] and [[short sword]], it sacrifices damage for increased accuracy, speed, and parry rate.&lt;br /&gt;
* Small axes most likely do more damage than [[short sword]]s and small mauls, but may parry less than both.&lt;br /&gt;
&lt;br /&gt;
=== Weapon stats ===&lt;br /&gt;
&lt;br /&gt;
* Strength: 0.250, stronger than the [[small maul]]&lt;br /&gt;
* Attack speed: 3 seconds&lt;br /&gt;
* Damage type: Cutting&lt;br /&gt;
* Parry rate: Low&lt;br /&gt;
* Wielding: One-hander&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
&lt;br /&gt;
* [[Jackal|Small axe]]&lt;br /&gt;
&lt;br /&gt;
== Skills and characteristics ==&lt;br /&gt;
&lt;br /&gt;
When using a small axe:&lt;br /&gt;
&lt;br /&gt;
* [[Axes]] &amp;gt; Small axe&lt;br /&gt;
* [[Body]] &amp;gt; [[Body strength]]&lt;br /&gt;
&lt;br /&gt;
When creating a small axe:&lt;br /&gt;
&lt;br /&gt;
* [[Smithing]] &amp;gt; [[Weapon smithing]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
* Small Axeman at 50 skill&lt;br /&gt;
* Hacker at 70 skill&lt;br /&gt;
* Ripper at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* It is the lightest of the four axe varieties and will not do much damage in combat, although it is fast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Axes]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:One handed weapon]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Huge_axe&amp;diff=131472</id>
		<title>Huge axe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Huge_axe&amp;diff=131472"/>
		<updated>2026-05-14T19:54:54Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Huge axe&lt;br /&gt;
|image=New huge axe.jpg&lt;br /&gt;
|examine=A huge axe with a heavy head and a wooden shaft. You'll need to wield it with both hands.&lt;br /&gt;
|active=[[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[huge axe head]] &lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (2.50 kg)&lt;br /&gt;
|skill=weapon smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''huge axe''' is a two-handed [[Axes|axe]] weapon that deals cutting damage. It cannot be used with a [[shield]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Best used in the [[aggressive fighting]] stance.&lt;br /&gt;
* Can be used to chop [[tree]]s and [[bush]]es to gain huge axe skill from 1 to 20.&lt;br /&gt;
* Very effective in bashing down wooden house walls, wooden fence types, wooden mine doors, and wooden furniture.&lt;br /&gt;
&lt;br /&gt;
=== Weapon stats ===&lt;br /&gt;
&lt;br /&gt;
* Strength: 0.60&lt;br /&gt;
* Attack speed: 6 seconds, or 10% faster in [[aggressive fighting|aggressive mode]]&lt;br /&gt;
* Damage type: Cutting&lt;br /&gt;
* Parry rate: Low&lt;br /&gt;
* Wielding: Two-hander, unable to use a [[shield]] with it&lt;br /&gt;
&lt;br /&gt;
== Skins applicable ==&lt;br /&gt;
&lt;br /&gt;
* [[Jackal|Bearded Huge Battle Axe]]&lt;br /&gt;
* [[Loyalty program|Sigvard's Wrath]]&lt;br /&gt;
&lt;br /&gt;
== Skills and characteristics ==&lt;br /&gt;
&lt;br /&gt;
When using a huge axe:&lt;br /&gt;
&lt;br /&gt;
* [[Axes]] &amp;gt; Huge axe&lt;br /&gt;
&lt;br /&gt;
When creating a huge axe:&lt;br /&gt;
&lt;br /&gt;
* [[Smithing]] &amp;gt; [[Weapon smithing]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
* Huge Axeman at 50 skill&lt;br /&gt;
* Headsman at 70 skill&lt;br /&gt;
* Axecutioner at 90 skill&lt;br /&gt;
* Legendary Decapitator at 100 skill&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Two handed weapon]]&lt;br /&gt;
[[Category:Axes]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pelt&amp;diff=131471</id>
		<title>Pelt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pelt&amp;diff=131471"/>
		<updated>2026-05-14T19:52:54Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Pelt&lt;br /&gt;
|image=pelt.jpg&lt;br /&gt;
|examine=A fine pelt, skinned from an animal.&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''pelt''' is a [[butchering]] item skinned from certain animals. It is used as a [[tool]] for improving [[smithing]] and [[carpentry]] items.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Used to [[improve]] smithing and carpentry items.&lt;br /&gt;
* Pelt quality directly affects the speed and success rate when using the pelt.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Pelts are [[butchering|butchered]] from animals.&lt;br /&gt;
* Pelts cannot be [[repair|repaired]], except with the [[Mend]] spell.&lt;br /&gt;
* [[Decay]] can be avoided by storing a pelt in the [[inventory]], a [[bank]], a [[merchant]], or a [[magic chest]].&lt;br /&gt;
* The weight of a mountain lion pelt can be reduced by producing a [[mountain lion rug]] from part of it. After that operation, it will weigh 0.10 kg.&lt;br /&gt;
&lt;br /&gt;
=== Animals ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Animal&lt;br /&gt;
! [[Weight]] (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]] || 0.60&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]] || 0.20&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain lion]] || 0.40&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild cat]] || 0.80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Leather&amp;diff=131470</id>
		<title>Leather</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Leather&amp;diff=131470"/>
		<updated>2026-05-14T19:48:01Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|examine=The prepared hide of an animal.&lt;br /&gt;
|active=[[lye]] &lt;br /&gt;
|passive=[[animal hide]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=bsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Leather''' is a [[leatherworking]] material created from the [[animal hide|hide]] of a [[butchering|butchered]] animal.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* 0.10 kg of [[lye]] is required to turn 3.00 kg of [[animal hide|hide]] into 3.00 kg of leather.&lt;br /&gt;
* Larger quantities of [[lye]] and [[animal hide|hide]] may be used, but only the required amount will be consumed.&lt;br /&gt;
* The [[quality]] of the [[lye]] affects the creation chance.&lt;br /&gt;
* Failure when creating leather uses 0.05 kg of [[lye]] and 0.30 kg of [[animal hide|hide]].&lt;br /&gt;
* A hide with a weight of at least 3.00 kg is required to start.&lt;br /&gt;
&lt;br /&gt;
=== Other creation methods ===&lt;br /&gt;
&lt;br /&gt;
Please see [[leather pieces]] for an alternative method of making leather.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Leather is used for creating and improving [[leatherworking]] items.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Improving leather items is not limited by leather [[QL]], making leather unique in this way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_and_flint&amp;diff=131469</id>
		<title>Steel and flint</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_and_flint&amp;diff=131469"/>
		<updated>2026-05-14T19:46:08Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Steel and Flint&lt;br /&gt;
|image=Steel and Flint.png&lt;br /&gt;
|examine=A piece of sharp flint and a steel handle, which will produce sparks when struck against each other.&lt;br /&gt;
|active=[[flint]] (0.10 kg)&lt;br /&gt;
|passive=[[steel lump]] (0.37 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1x '''{{PAGENAME}}''' (0.40 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Steel and flint''' is a [[tool]] used to light [[campfire]]s, [[candle]]s, [[charcoal pile]]s, [[forge]]s, [[lamp]]s, [[lantern]]s, [[oven]]s, and [[torch]]es.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the [[flint]] affects the success chance when creating.&lt;br /&gt;
* The quality of the [[steel lump]] affects the quality of the finished steel and flint.&lt;br /&gt;
* Neither the [[flint]] nor the [[steel lump]] need to be [[temperature|glowing hot]] to begin creation.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* To light something, activate the steel and flint, right-click the [[item]], and select ''Light''.&lt;br /&gt;
* To snuff a [[candle]], [[lamp]], [[lantern]], or [[torch]], right-click it and select ''Snuff''.&lt;br /&gt;
&lt;br /&gt;
== Skills and characteristics ==&lt;br /&gt;
When using a steel and flint:&lt;br /&gt;
* [[Firemaking]]&lt;br /&gt;
* [[Mind]] &amp;gt; [[Mind logic]]&lt;br /&gt;
&lt;br /&gt;
When creating a steel and flint:&lt;br /&gt;
* [[Smithing]] &amp;gt; [[black smithing]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* A 50 [[quality]] steel and flint is included in the beginner tool pack.&lt;br /&gt;
* The beginner steel and flint is kept upon PvE [[death]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Steel products]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Charcoal_pile&amp;diff=131468</id>
		<title>Charcoal pile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Charcoal_pile&amp;diff=131468"/>
		<updated>2026-05-14T19:39:42Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Coal-making]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Charcoal pile.png&lt;br /&gt;
|examine=A large kiln-like structure made from logs covered in dirt. The purpose is to turn the logs into tar and charcoal.&lt;br /&gt;
|active=[[kindling]] &lt;br /&gt;
|passive=[[log]] (24 kg)&lt;br /&gt;
|group=Pile&lt;br /&gt;
|materials=* 1x [[kindling]]&lt;br /&gt;
* 1x [[log]] (24 kg to start)&lt;br /&gt;
* 20x [[log]]s (17 kg each to continue)&lt;br /&gt;
* 2x [[pile of dirt]] &lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=Coal-making&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeable = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''charcoal pile''' is a large [[coal-making]] structure made from [[log]]s and [[pile of dirt|dirt]]. When lit, it slowly produces [[charcoal]], [[tar]], and [[ash]].&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the [[kindling]] affects the chance of creating a charcoal pile.&lt;br /&gt;
* The maximum quality of a charcoal pile is limited by the average quality of the raw materials.&lt;br /&gt;
* The [[coal-making]] skill affects how much each added ingredient contributes to the pile's quality.&lt;br /&gt;
* A charcoal pile uses 1 [[kindling]] and 1 [[log]] to create.&lt;br /&gt;
* Charcoal piles cannot be created or continued inside a [[house]].&lt;br /&gt;
* The last [[log]] added determines the wood type of the pile.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* After finishing the pile, light it with [[steel and flint]] while carrying [[kindling]].&lt;br /&gt;
* Once lit, the pile produces [[charcoal]], [[tar]], and [[ash]] based on the initial quality of the pile.&lt;br /&gt;
* Production occurs whenever a decay tick increases the pile's damage.&lt;br /&gt;
* Produced materials can be removed at any time without harming further production.&lt;br /&gt;
* A charcoal pile will burn for one to six real-life days until it reaches 100 damage.&lt;br /&gt;
* When the pile reaches 100 damage, it disappears and all remaining products form an item pile on the ground.&lt;br /&gt;
* Higher quality piles produce higher quality items and burn longer, producing more items.&lt;br /&gt;
* Light charcoal piles as soon as possible. Unlit piles will quickly start to take &amp;quot;invisible&amp;quot; damage until lit, at which point the damage becomes visible.&lt;br /&gt;
* Products are produced with the effective quality of the pile at the time of lighting.&lt;br /&gt;
&lt;br /&gt;
Battlepants' test for the approximation of pile quality and number of produce:&lt;br /&gt;
&lt;br /&gt;
* 29.75 QL birch pile produced 17 charcoals.&lt;br /&gt;
* 56.58 QL birch pile produced 30 charcoals.&lt;br /&gt;
* 46.01 QL walnut pile produced 25 charcoals.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* A single [[charcoal]], [[ash]], and [[tar]] is produced at each decay tick.&lt;br /&gt;
* Wood type affects production:&lt;br /&gt;
** Cedarwood piles burn slower due to their decay tick mechanic, but produce the same amount as non-special wood types.&lt;br /&gt;
** Oakenwood piles produce more materials because they take less decay per tick and therefore have more ticks.&lt;br /&gt;
** Walnut piles give a 10% bonus to the quality of the items they produce.&lt;br /&gt;
** Other wood types have no effect on burn time or charcoal production.&lt;br /&gt;
* Making 20 piles from discovery without sleep bonus will give around 24 coal-making skill.&lt;br /&gt;
* Per testing, decay of items produced by the charcoal pile will start in approximately 2 to 3 days if left inside the active, producing pile.&lt;br /&gt;
* Removing produced items and placing them back inside may remove this decay-free period.&lt;br /&gt;
* It is possible to create a rare charcoal pile.&lt;br /&gt;
* A rare charcoal pile will burn slightly longer and can randomly produce rare [[charcoal]], rare [[ash]], and rare [[tar]].&lt;br /&gt;
* All charcoal piles fully occupy one tile.&lt;br /&gt;
* Despite wood type, all charcoal piles visually appear the same.&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Plank&amp;diff=131467</id>
		<title>Plank</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Plank&amp;diff=131467"/>
		<updated>2026-05-14T19:37:58Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: standardising sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Plank&lt;br /&gt;
|examine=A three steps long wooden plank that could be used to build something.&lt;br /&gt;
|active=[[saw]]&lt;br /&gt;
|passive=[[log]] (4.00 kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (2.00 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''plank''' is a [[carpentry]] construction material made from a [[log]] using a [[saw]]. Planks are used in many wooden items, structures, and shipbuilding components.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the [[saw]] affects the success chance.&lt;br /&gt;
* Failing to create a plank has no effect on the [[log]], and no weight is lost from the log.&lt;br /&gt;
* [[Wood scrap]] is created only when a plank is successfully made.&lt;br /&gt;
* The maximum [[QL]] of the plank is capped by the QL of the log being used.&lt;br /&gt;
* Together with the [[carpentry]] skill, the [[saw]] skill determines the quality of the planks created.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Used to construct the walls of a [[house]] or [[fence]].&lt;br /&gt;
* Used in many wooden structures and items, such as [[floor board|wooden floors]], barrels, and chests.&lt;br /&gt;
&lt;br /&gt;
=== Can be used for ===&lt;br /&gt;
&lt;br /&gt;
With a [[shaft]]:&lt;br /&gt;
&lt;br /&gt;
* [[Stool]]&lt;br /&gt;
* [[Armchair]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Round table]]&lt;br /&gt;
* [[Small square table]]&lt;br /&gt;
* [[Fruit press]]&lt;br /&gt;
* [[Rope tool]]&lt;br /&gt;
* [[Small wheel]]&lt;br /&gt;
* [[Ship helm]]&lt;br /&gt;
&lt;br /&gt;
With [[large nails]]:&lt;br /&gt;
&lt;br /&gt;
* [[Bed frame]]&lt;br /&gt;
* [[Small raft]]&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
* [[Leggat]]&lt;br /&gt;
* [[Clad|Wood clad]]&lt;br /&gt;
&lt;br /&gt;
With [[small nails]]:&lt;br /&gt;
&lt;br /&gt;
* [[Large sign]]&lt;br /&gt;
* [[Small sign]]&lt;br /&gt;
* [[Shop sign]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Pointing sign]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Small bucket]]&lt;br /&gt;
* [[Small barrel]]&lt;br /&gt;
* [[Small chest]]&lt;br /&gt;
* [[Small wooden shield]]&lt;br /&gt;
* [[Head board]]&lt;br /&gt;
* [[Foot board]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Planks cannot be stored in a chest or a barrel.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Hull plank]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Construction material]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_catapult&amp;diff=131466</id>
		<title>Small catapult</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_catapult&amp;diff=131466"/>
		<updated>2026-05-14T19:25:52Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Catapult.jpg&lt;br /&gt;
|examine=A small four wheel catapult designed to be dragged by one person. It could be used to hurl items at walls and fences.&lt;br /&gt;
|active=[[log]] (24.00 kg)&lt;br /&gt;
|passive=[[shaft]] (1.00 kg)&lt;br /&gt;
|group=War machines&lt;br /&gt;
|materials=* 1x [[log]] (24 kg)&lt;br /&gt;
* 6x [[log]]s (17 kg)&lt;br /&gt;
* 1x [[shaft]]&lt;br /&gt;
* 5x [[rope]]s (0.50 kg)&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improve=fine carpentry&lt;br /&gt;
|dyeamount=18048&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''small catapult''' is a [[war machines|war machine]] used to launch ammunition at walls, fences, bridges, and other targets.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* A catapult's primary use is the destruction of walls and gates. It can hit another player or animal, but this is very difficult.&lt;br /&gt;
* A catapult needs 21.0 [[body strength]] to use.&lt;br /&gt;
* It can be dragged, but only by players, not by animals.&lt;br /&gt;
* Cannot be operated with furniture or other large objects within 1 tile of it.&lt;br /&gt;
* Cannot be operated if the tile it stands on is below water level or inside a cave.&lt;br /&gt;
* Can be loaded into larger ships like the [[knarr]] or [[cog]].&lt;br /&gt;
* A [[spyglass]] is an excellent tool for measuring distance when winching.&lt;br /&gt;
&lt;br /&gt;
=== Loading and firing ===&lt;br /&gt;
&lt;br /&gt;
* First load it with ammunition. Almost everything can be fired, but [[stone shards]] and [[ore]]s do the most damage.&lt;br /&gt;
* [[Quality]] and [[damage]] of the ammunition affect the amount of damage done to the target.&lt;br /&gt;
* To load a catapult, activate an item in your inventory, right-click the catapult, and select ''Machine'' &amp;gt; ''Load''.&lt;br /&gt;
* After loading the catapult, it must be winched. With every winch, the catapult shoots 1 tile further.&lt;br /&gt;
* The minimum distance a catapult can shoot is 3 tiles, which is 10 winches.&lt;br /&gt;
* The maximum distance a catapult can shoot is 50 tiles.&lt;br /&gt;
* To winch a catapult, right-click the catapult after it has been loaded and select ''Winch''.&lt;br /&gt;
* This distance is calculated including both the tiles that the catapult and the target are standing on.&lt;br /&gt;
* To aim the catapult, drag it so that it points toward the target.&lt;br /&gt;
* The firing angle can be changed for more precise aiming. By default, the firing angle is 45 degrees and can be changed to between 5 and 85 degrees.&lt;br /&gt;
* When the catapult has been winched at least 10 times, it can be fired by right-clicking the catapult and selecting ''Machine'' &amp;gt; ''Fire''.&lt;br /&gt;
* If it was properly aimed and winched, the event window will show either that the shot missed the target or a list of everything it hits. If it says that nothing was hit, the aim is off.&lt;br /&gt;
&lt;br /&gt;
=== Damage and trajectory ===&lt;br /&gt;
&lt;br /&gt;
* A catapult's trajectory is affected by elevation. Firing uphill requires more winching to hit the target, while firing downhill requires less winching.&lt;br /&gt;
* Action timer for winching is affected by skill.&lt;br /&gt;
* Any item launched with the catapult will be either heavily damaged or destroyed. Any item that is not destroyed will be at the target tile.&lt;br /&gt;
* Starting power is determined by the number of winches. Power is directly related to starting velocity, for example, 20 winches is 20 m/s.&lt;br /&gt;
* Anything within a small radius of the landing position will take damage. The size of the radius is determined by the size of the thrown projectile.&lt;br /&gt;
* A catapult's projectile arc is checked for any walls, floors, bridges, or fences it hits. Otherwise, it travels a full arc until it hits the ground.&lt;br /&gt;
* Weight, quality, and final velocity all add to how much damage it deals to objects it lands on. Metal and stone do the most damage.&lt;br /&gt;
* Catapults can fire over buildings and walls.&lt;br /&gt;
* Catapults cannot hit [[guard tower]]s or damage mine doors.&lt;br /&gt;
* You can do a maximum of 20 damage to your target in one successful hit.&lt;br /&gt;
* Catapults seem to be able to damage bridges. Four [[stone shards]] did 8.0374664 damage on a bridge of QL 48.90988.&lt;br /&gt;
* Combine ammunition into 80 kg shards in order to maximize damage.&lt;br /&gt;
&lt;br /&gt;
=== Ammunition ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=100 | Item&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone shards]] || Combined stone shards will do more damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone brick]] || Less damage than stone shards.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore]] || Frequently used during raids, as it cannot be used by the enemy to repair walls and is nearly worthless after being shot.&lt;br /&gt;
|-&lt;br /&gt;
| [[Corpse]] || Deals moderate damage and can be useful when other ammunition types are unavailable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills and characteristics ==&lt;br /&gt;
&lt;br /&gt;
When using a small catapult:&lt;br /&gt;
&lt;br /&gt;
* [[War machines]] &amp;gt; Catapults&lt;br /&gt;
* [[Mind]] &amp;gt; [[Mind logic]]&lt;br /&gt;
&lt;br /&gt;
When creating a small catapult:&lt;br /&gt;
&lt;br /&gt;
* [[Carpentry]] &amp;gt; [[Fine carpentry]]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
* Rock Hurler at 50 skill&lt;br /&gt;
* Wall Breaker at 70 skill&lt;br /&gt;
* Eradicator at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* If you get the error message, &amp;quot;You can't work with the small catapult. This area is too crowded,&amp;quot; move surrounding objects at least 2 tiles away.&lt;br /&gt;
* On Freedom servers, catapults can be used with the following limitations:&lt;br /&gt;
** '''On deed''': Can destroy anything, including owned houses, if given destroy building permission. This applies to allies and non-citizens as well.&lt;br /&gt;
** '''Off deed''': Can destroy any fence, wall, or hedge, including in perimeters, but not buildings, even if the building belongs to the user.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:War machines]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Well&amp;diff=131465</id>
		<title>Well</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Well&amp;diff=131465"/>
		<updated>2026-05-14T19:23:42Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Well&lt;br /&gt;
|image=Well.jpg&lt;br /&gt;
|examine=A grey stone well with a bucket.&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] &lt;br /&gt;
|group=Fountains and wells&lt;br /&gt;
|materials=* 11x [[stone brick]]s&lt;br /&gt;
* 11x [[clay]]&lt;br /&gt;
* 1x [[rope]]&lt;br /&gt;
* 1x [[bucket]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''well''' is a stone [[container]] that holds up to 125 kg of liquid. When placed above an underground water source found with [[Water divining|divining]], it will automatically refill itself with [[water]].&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[quality]] of the [[stone brick]] affects the success chance when creating.&lt;br /&gt;
* The quality of the [[clay]] affects the initial quality of the well.&lt;br /&gt;
* No matter the size of the first clay, as long as it is 2 kg or higher, the entire clay lump will be used. Adding additional clay subtracts 2 kg from a lump.&lt;br /&gt;
* Failure when creating damages both the [[stone brick]] and the [[clay]].&lt;br /&gt;
* The rendered well requires 1 additional [[clay]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* Once built, it usually takes around 15 minutes for the well to fill.&lt;br /&gt;
* Water is typically refilled within minutes of depletion.&lt;br /&gt;
* [[Courier]] can be cast on wells to make them into a [[Wishing well]].&lt;br /&gt;
* Wells also function on upper [[multi story|stories]] or [[cave|underground]] tiles, located above or below ground level.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be loaded onto a [[large cart]] if empty, but cannot be held in inventory.&lt;br /&gt;
* Wells cannot be dyed. They can, however, be color-runed.&lt;br /&gt;
* Some items can be placed on top of the well as decoration. Since the well is already a container, any items placed on it will be dropped on the ground when it is loaded. A message in the event log will notify the player of this.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Fountain]]&lt;br /&gt;
* [[Wishing well]]&lt;br /&gt;
&lt;br /&gt;
[[File:Well_types.png|1000px|thumb|center|Well material types]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fountains and wells]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurmpedia_editing_handbook&amp;diff=131464</id>
		<title>Wurmpedia editing handbook</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurmpedia_editing_handbook&amp;diff=131464"/>
		<updated>2026-05-14T16:22:26Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* Stylistic Guide */  First version of sequence of sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Guidelines==&lt;br /&gt;
The Wurmpedia is a resource used by new and experienced players alike. It is typically the first place a new player will turn when they want to understand something. As such, we want the Wurmpedia to be as organized, accurate, and user-friendly as possible. These are some guidelines in place to help us all keep the Wurmpedia to a high standard. Always abide by Wurm game rules while editing the wiki.&lt;br /&gt;
&lt;br /&gt;
==General Wurmpedia Etiquette==&lt;br /&gt;
* As the Wurmpedia team works as a team, we want to run any large changes past other editors and WAs before taking any steps. Trying to look at similar pages before you correct any formatting. &lt;br /&gt;
&lt;br /&gt;
* Stay in touch with the rest of the Wurmpedia team via the Discord or IRC. &lt;br /&gt;
&lt;br /&gt;
* If you see wrong information, you can correct it yourself, but you may want to bring it up on Discord if it seems like a larger issue. Please don't assume that incorrect wiki information is brought on by malice. Don't engage in edit wars. Reverts are not (and shouldn't be) personal. &lt;br /&gt;
&lt;br /&gt;
* Please don’t edit anyone’s personal page, except your own. Exception: you may remove dead (red) links. &lt;br /&gt;
&lt;br /&gt;
* Let's be respectful of other WAs and editors and all staff. We all contribute!  &lt;br /&gt;
&lt;br /&gt;
* Feel free to bring up issues with the Wurmpedia to the management or direct other players to management for issues you can't resolve with wiki information. &lt;br /&gt;
&lt;br /&gt;
* Please report any vandalism to the wiki, but also fix it!&lt;br /&gt;
&lt;br /&gt;
* As of right now, the only language we are translating the Wurmpedia into is Russian. If you’d like to work on another language project (or that one!) please message the Manager or the team in general.&lt;br /&gt;
&lt;br /&gt;
==Stylistic Guide==&lt;br /&gt;
* Please use [[wikipedia:list of common misspellings | correct spelling]] and do not use slang, [[wikipedia:texting language | 'txtspk']] or [[wikipedia:leet speak | 'leet speak']]. Example: 'You need to', not 'U need 2'.&lt;br /&gt;
* Spelling in Wurm is a strange and diverse mix of UK and US spelling. However, the Wurmpedia must conform to the game, not what we feel is the “right way”. So armour, but favor and liter. Check in game for other spellings.&lt;br /&gt;
**Feel free to post a bug report for mistakes found in spelling or grammar in game.  &lt;br /&gt;
* If you aren't a spelling and grammar pro, use a spell checker. ([http://www.iespell.com/ IE] [http://www.svarteper.com/ff/aspellfox/ FF] [http://aspell.net/ Opera]).&lt;br /&gt;
* Excluding proper nouns, words in page titles should '''not''' be capitalized. Use &amp;quot;Small metal shield&amp;quot; or &amp;quot;small metal shield&amp;quot;&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;, and not &amp;quot;Small Metal Shield&amp;quot;. Also, don't capitalize nouns in the middle of sentences, unless they're proper nouns.&lt;br /&gt;
**If you use a capitalized proper noun in a page title, you must also make a redirect page with only the first word capitalized (or add it to the daily edit Discord channel and a WA will do so.)&lt;br /&gt;
* Don't use underscores in links - you don't need them! Example: &amp;lt;nowiki&amp;gt;[[&amp;lt;/nowiki&amp;gt;&amp;lt;font style=&amp;quot;background:#E6FFE6;&amp;quot;&amp;gt;item creation&amp;lt;/font&amp;gt;&amp;lt;nowiki&amp;gt;]]&amp;lt;/nowiki&amp;gt; is equivalent to &amp;lt;nowiki&amp;gt;[[&amp;lt;/nowiki&amp;gt;&amp;lt;font style=&amp;quot;background:#E6FFE6;&amp;quot;&amp;gt;item_creation&amp;lt;/font&amp;gt;&amp;lt;nowiki&amp;gt;]]&amp;lt;/nowiki&amp;gt;, and looks twice as neat.&lt;br /&gt;
* Use wikitext instead of HTML when possible. Example: * lists instead of &amp;amp;lt;br&amp;amp;gt; lists&lt;br /&gt;
* Try to limit use of colored text for colorblind accessibility. &lt;br /&gt;
* Add descriptions to new pictures. (If you need help on this, just ask!)&lt;br /&gt;
* Use the [[Special:Categories|categories]] and [[:Category:Template|templates]] when appropriate. Look at a similar page and see what it uses for hints.&lt;br /&gt;
* Use &amp;lt;nowiki&amp;gt;[[links]]&amp;lt;/nowiki&amp;gt; when referring to other pages (refrain from linking the same page multiple times in the same article.)&lt;br /&gt;
* Much of our crafting information has been moved into the Itembox template, including dye information. Please don't add crafting instructions to the main wiki article, unless you check in with other WAs/staff. If you need help with the itembox, ask in Discord. &lt;br /&gt;
* Don't add specific skill gains at each skill level with a specific tool. This would be better for a guide. Please make guides!&lt;br /&gt;
**You may add specific gated skill levels to make an item, such as 60 carpentry required to make a large crate. &lt;br /&gt;
* Don't use dates for updates or links to posts.&lt;br /&gt;
* Don't use information taken from WU or speculation.&lt;br /&gt;
* We no longer add food recipes to the wiki, including links. &lt;br /&gt;
* Avoid personal bias when editing, including personal feelings on hardware. When in doubt, take it to the talk page.&lt;br /&gt;
* Do not post suggestions. They belong in the forums or on IRC - not here.&lt;br /&gt;
* If you need to add a picture, a WA can upload it for you. Don't use a link to an outside website. &lt;br /&gt;
* Everything on the Wurmpedia is a work in progress, including this handbook.&lt;br /&gt;
&lt;br /&gt;
=== Breadcrumbs ===&lt;br /&gt;
&lt;br /&gt;
Please try to keep the breadcrumbs at the top of each page. In the [[Complete DB|Complete Database]] it is done like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[CDB|Main]] / [[Example Page 1]] / '''{{PAGENAME}}'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and in the rest of the wiki like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Main Page]] :: [[Example Page 3]] :: '''{{PAGENAME}}'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weights and measures ===&lt;br /&gt;
&lt;br /&gt;
When indicating crafting materials, please be as explicit as possible.&lt;br /&gt;
&lt;br /&gt;
For items with only one possible size (same weight, no combine), note the number of items needed with the suffix 'x', e.g. &amp;quot;15x [[stone brick]]&amp;quot;. If the item can be reduced in weight (e.g. [[shaft]]), also include the minimum weight possible for use. For other items specify the total weight needed and avoid listing the &amp;quot;normal&amp;quot; number of items used.&lt;br /&gt;
&lt;br /&gt;
Please use a decimal point (period) when referring to fractional numbers. Always specify weights with two decimal places. This avoids ambiguity between &amp;quot;item has integer weight&amp;quot; and &amp;quot;didn't bother to check exact weight&amp;quot;.&lt;br /&gt;
===Itembox===&lt;br /&gt;
&lt;br /&gt;
We have moved much of the information on crafting into the itembox template, including dye information. Please don’t add crafting instructions to the main article. If you need assistance with the template, ask in the Discord.&lt;br /&gt;
&lt;br /&gt;
=== Sections (sequence of) ===&lt;br /&gt;
Pages in the main namespace should follow this general sequence of sections within the page:&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Description ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|A short description of what the item/skill is used for.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Usage ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|Info about the normal usage of the item.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Creation ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|For special information about creation, besides what is already mentioned in the itembox.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Improving ==&amp;lt;/nowiki&amp;gt;''': &lt;br /&gt;
&lt;br /&gt;
{{event|inline|Special considerations about improving, besides what is already mentioned in the itembox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Skins applicable ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|List of skins that can be applied to the item.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Skills and characteristics == &amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|List of skills and characteristics that can be increased by either crafting/using the item.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Titles ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline| List of titles that relates to the specific skill.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Notes ==&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|  List of special remarks about the item/skill.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== See Also == &amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|  List of links to other pages, related to the item}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;== Images == &amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
{{event|inline|  Any pictures/galleries of different variants should be placed here}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE: Only include the above sections when applicable.&lt;br /&gt;
&lt;br /&gt;
If other sections are relevant, put those in where it makes sense.&lt;br /&gt;
&lt;br /&gt;
==Translations==&lt;br /&gt;
Officially, the Wurmpedia is only in English. Please refrain from creating non-English pages. &lt;br /&gt;
&lt;br /&gt;
That being said, we are starting to work on translations of [[Your_first_days_in_Wurm_Online]] ONLY. This is limited and will be subject to its own set of rules, while we adjust. &lt;br /&gt;
&lt;br /&gt;
==Namespaces==&lt;br /&gt;
&lt;br /&gt;
===What is a namespace?===&lt;br /&gt;
A namespace is a section of the wiki dedicated to different sorts of topics or functionalities. They help organize the wiki and keep things easy to follow and understand.&lt;br /&gt;
All namespaces begin with the namespace’s name followed by a colon, except for the main namespace. For example, Template:ItemBox is in the Template namespace.&lt;br /&gt;
===What namespaces are there?===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Namespace &lt;br /&gt;
!Usage&lt;br /&gt;
!Permissions&lt;br /&gt;
|-&lt;br /&gt;
|Category||Used in creating lists of similar items. To add an article to a category, add [[Category:CATEGORYNAME]] to the bottom of the article, and the category will list it!||Editor+&lt;br /&gt;
|-&lt;br /&gt;
|File||Where images are stored||Assistant+&lt;br /&gt;
|-&lt;br /&gt;
|Guides||For writing guides on anything Wurm Online related - contains as much bias as wanted! All Guides namespace pages must have a &amp;lt;nowiki&amp;gt;{{guide}}&amp;lt;/nowiki&amp;gt; template tag at the top (adds a disclaimer saying it is a player guide that is not staff maintained etc)||All&lt;br /&gt;
|-&lt;br /&gt;
|Help||Not really used, but contains (little) info on how to edit||Editor+&lt;br /&gt;
|-&lt;br /&gt;
|Historical||Wurm Online actual PAST mechanics||Editor+&lt;br /&gt;
|-&lt;br /&gt;
|Lore||Used to write stories that players want others to know about||All&lt;br /&gt;
|-&lt;br /&gt;
|Main||Wurm Online actual mechanics||Editor+&lt;br /&gt;
|-&lt;br /&gt;
|MediaWiki||Contains wiki interface options; Manager only||Admin+&lt;br /&gt;
|-&lt;br /&gt;
|Player||Players can write about their character here (or link to user page - typically, they tend to link their user page to their player page) - Note: Current owner of the account owns the player page, so if an account is sold, the account owner takes over||All&lt;br /&gt;
|-&lt;br /&gt;
|Settlement||Users can write about their settlements here. Must have permission from the Mayor to write (not monitored unless a complaint arises)||All&lt;br /&gt;
|-&lt;br /&gt;
|Talk||Discuss information found on the article||All&lt;br /&gt;
|-&lt;br /&gt;
|Template||Templates - Used when having the same information on multiple pages. Gives articles a specific look or text.||Editor+&lt;br /&gt;
|-&lt;br /&gt;
|User||Wurmpedia account page - Users can write about themselves here||All&lt;br /&gt;
|-&lt;br /&gt;
|Wurmpedia||Information about the wiki, including wiki roles||Admin+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Main namespace===&lt;br /&gt;
The main namespace contains articles regarding current mechanics. Pages in the main namespace do not have any label in front of the article name. EG: “Onion” is in the main namespace, “Historical:Onion” would be in the Historical namespace. More information on namespaces is in the next section. &lt;br /&gt;
&lt;br /&gt;
Here are guidelines for the main namespace:&lt;br /&gt;
Current information only (past functionality belongs in the Historical namespace)&lt;br /&gt;
Avoid the use of the words: current, now, used to, will, etc.&lt;br /&gt;
Avoid dates for when a feature was implemented. Users can check the edit log or the patch notesif they want to know when a feature was added.&lt;br /&gt;
Known true information only (unknown information can be written on the article’s Talk page)&lt;br /&gt;
Avoid the use of the words: probably, should, might, seems to, etc.&lt;br /&gt;
Information may only be tested on Wurm Online, not Wurm Unlimited.&lt;br /&gt;
You may use Wurm Unlimited to get an idea of what to do to test facts in Wurm Online as long as the information has been confirmed on Wurm Online.&lt;br /&gt;
Keep information as clear and simple as possible.&lt;br /&gt;
A table of what every skill level and tool quality affects is not necessary.&lt;br /&gt;
The wiki does not contain any recipes. Recipes are meant to be discoverable by players, and players have other means to acquire help with their cooking questions.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
As a new editor, you are probably just excited to dive in and get some sweet edits in. That's great! But it's also great to know that there are some settings in your Preferences that can make editing easier and more efficient.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook1.png|border|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some basic outlines and comments about the most notable features you will find:&lt;br /&gt;
&lt;br /&gt;
===User Profile, Appearance, Editing===&lt;br /&gt;
* User Profile: contains basic stuff like email and password, and ability to change them.&lt;br /&gt;
* Appearance: Here you can change the wiki skin (I hate all the other ones!), change the way dates and times are displayed, as well as your time zone, among some other things.&lt;br /&gt;
* Editing: The editing preferences contain many highly useful and awesome features that you can enable to help with your editing. You can Enable section editing by right clicking on section title, Edit pages on double click, Mark all edits minor by default, warn me when I leave an edit page with unsaved changes, side-by-side preview (shown below), and more.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook2.png|border|]]&lt;br /&gt;
&lt;br /&gt;
===Recent Changes, Watchlist, Search===&lt;br /&gt;
* Recent changes: You can view the recent changes, which shows articles and files recently edited, in the Recent changes page (linked on the sidebar, as shown below). In your preferences, you can change how this page will display by default, including how many days to show, number of edits to show, you can group changes by page, hide minor edits, hide patrolled edits, and more.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook3.png|border|]]&lt;br /&gt;
&lt;br /&gt;
* Watchlist: When editing an article, you get the option (which is selected by default) to watch that page. You have a separate section to view your watched articles, which shows if edits have been made since you began watching that page.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook4.png|border|]]&lt;br /&gt;
&lt;br /&gt;
* Search: Which namespaces to search when you search for an article by default. When searching, you can also hit the magnifying glass, then go to Advanced, which will show the page pictured below. Here, you can select which namespace(s) you wish to search in. Great if you're looking for a particular kind of page!&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook5.png|border|]]&lt;br /&gt;
&lt;br /&gt;
==Special Pages==&lt;br /&gt;
There are some special pages on the Wurmpedia which collect articles based on some criteria. These special pages can be useful for finding articles that are out of date, have incorrect links, are missing images, and more. These pages are found [[Special:SpecialPages|here]].&lt;br /&gt;
&lt;br /&gt;
It is a good idea to check through some of these pages, especially if you are looking for something to edit but are having trouble figuring out what to do.&lt;br /&gt;
There is always something that needs to be done on the wiki, even if all of those pages are up-to-date. If you are ever looking for work, please reach out to a Wurmpedia Assistant, Wurmpedia Assistant Manager, or Wurmpedia Manager.&lt;br /&gt;
&lt;br /&gt;
==Editing Basics==&lt;br /&gt;
To edit an article, click on Edit at the top of the page. You will be brought to a page that looks like the one below. This is the editing page.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook6.png|border|]]&lt;br /&gt;
&lt;br /&gt;
#Title – shows that you are editing a page, and the title of the page you’re editing.&lt;br /&gt;
#This is the page content. Written in Wiki Markup; there are a few tools at the top of the editor that will assist with basic things (bold, italic, linking to articles/websites).&lt;br /&gt;
#Summary – Brief description of what edits you’ve made. This helps future editors/readers see when a change happened should they require that information. The summary is quick and simple – for example, “grammar fix”, “typos”, “cupboard now requires 2 tar as of Jun 2nd update” or “June 2 update – 2 tar to make”. Anything that gets the point across!&lt;br /&gt;
#“This is a minor edit” – This is another tool to help editors/readers find particular changes. I mark almost everything as minor unless it is an overhaul of the page, if the page is being changed to a template, or something along those lines. Fixing typos are minor.&lt;br /&gt;
#“Watch this page” – I never really watch pages; this will show up in your watched items for X days (depending on your Preferences) for you to see if any other edits occur during that time.&lt;br /&gt;
#Save page – 99% of the time, I use #7 Show Preview first, to make sure I didn’t make any obvious errors. It is a lot easier to spot errors when you see it on the page rather than in the editor. Save page will save your edits to the page, along with your summary comment, and become live.&lt;br /&gt;
#Show preview – This shows what the page will look like should you save.&lt;br /&gt;
#Show changes – This will show you what changes you have made in this edit.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook7.png|border|]]&lt;br /&gt;
&lt;br /&gt;
The right column includes your edits. Text is highlighted where you have made changes.&lt;br /&gt;
&lt;br /&gt;
===Basic Wiki Markup===&lt;br /&gt;
&lt;br /&gt;
The Wurmpedia uses wiki markup, a type of coding language used to format text and images in a custom way. You can do anything from making text bold and italic, to making text appear only if certain conditions are met (for example, if the item is made of wood, display text indicating the types of wood that item can be made from). For this introductory course, you will be introduced to formatting text in bold and italics, creating headers, and linking to other articles or webpages. These are the most common markup codes you will use in editing.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!What to do&lt;br /&gt;
!How to do it&lt;br /&gt;
!What it looks like&lt;br /&gt;
|-&lt;br /&gt;
|Bold text||&amp;lt;nowiki&amp;gt;'''Bold text'''&amp;lt;/nowiki&amp;gt;||'''Bold text'''&lt;br /&gt;
|-&lt;br /&gt;
|Italic text||&amp;lt;nowiki&amp;gt;''Italic text''&amp;lt;/nowiki&amp;gt;||''Italic text''&lt;br /&gt;
|-&lt;br /&gt;
|Bold and italic text||&amp;lt;nowiki&amp;gt;'''''Bold and italic text'''''&amp;lt;/nowiki&amp;gt;||'''''Bold and italic text'''''&lt;br /&gt;
|-&lt;br /&gt;
|Header level 1||&amp;lt;nowiki&amp;gt;==Header level 1==&amp;lt;/nowiki&amp;gt;||[[File:Handbook17.PNG]]&lt;br /&gt;
|-&lt;br /&gt;
|Header level 2||&amp;lt;nowiki&amp;gt;===Header level 2===&amp;lt;/nowiki&amp;gt;||[[File:Handbook18.PNG]]&lt;br /&gt;
|-&lt;br /&gt;
|Header level 3||&amp;lt;nowiki&amp;gt;====Header level 3====&amp;lt;/nowiki&amp;gt;||[[File:Handbook19.PNG]]&lt;br /&gt;
|-&lt;br /&gt;
|Link to Cupboard, a Wurmpedia article||&amp;lt;nowiki&amp;gt;Link to [[Cupboard]], a Wurmpedia article&amp;lt;/nowiki&amp;gt;||Link to [[Cupboard]], a Wurmpedia article&lt;br /&gt;
|-&lt;br /&gt;
|Link to Cupboard that says click here||&amp;lt;nowiki&amp;gt;Link to [[Cupboard|click here]]&amp;lt;/nowiki&amp;gt;||Link to [[Cupboard|click here]]&lt;br /&gt;
|-&lt;br /&gt;
|Link to the Wurm Online forums||&amp;lt;nowiki&amp;gt;Link to the Wurm online forums [https://forum.wurmonline.com]&amp;lt;/nowiki&amp;gt;||Link to the Wurm online forums [https://forum.wurmonline.com]&lt;br /&gt;
|-&lt;br /&gt;
|Link to the Wurm Online forums that says forums||&amp;lt;nowiki&amp;gt;Link to the [https://forum.wurmonline.com forums]&amp;lt;/nowiki&amp;gt;||Link to the [https://forum.wurmonline.com forums]&lt;br /&gt;
|-&lt;br /&gt;
|Redirect || &amp;lt;nowiki&amp;gt; #redirect [[Target page]] &amp;lt;/nowiki&amp;gt;|| #redirect [[Target page]]&lt;br /&gt;
|- &lt;br /&gt;
|Bulleted lists || &amp;lt;nowiki&amp;gt; *one *two **subtopic to two &amp;lt;/nowiki&amp;gt; ||  &lt;br /&gt;
*one &lt;br /&gt;
*two &lt;br /&gt;
**subtopic to two&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Previewing Your Changes===&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook8.png|border|]]&lt;br /&gt;
&lt;br /&gt;
Previewing your changes before hitting the &amp;quot;Save page&amp;quot; button is a very important step, especially when you're first starting out. Not only will it help prevent the need to edit the same thing multiple times, either by yourself or someone else, but it also helps give you an idea of what it will look like when you're finished, especially if you're making layout changes. It also is a great way for you to test if something you are unsure of will work the way you hoped it would.&lt;br /&gt;
For example, if you look at the picture above to the line that says &amp;quot;Link to the Wurm online forums&amp;quot;, you'll see that the first option with a forum link looks kind of silly, as it is just a number 1 in brackets. The second one is much more appealing since it contains some clickable text. You may also find that you put an improper article name to link to, which will result in a red link such as:&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook9.png|border|]]&lt;br /&gt;
&lt;br /&gt;
Showing the preview before saving a page is a great habit to get into. &lt;br /&gt;
&lt;br /&gt;
===Using Images===&lt;br /&gt;
To include a file in a page, use a link in one of the following forms:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[File:File.jpg]]&amp;lt;/nowiki&amp;gt; to use the full version of the file&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[File:File.png|200px|thumb|left|alt text]]&amp;lt;/nowiki&amp;gt; to use a 200 pixel wide rendition in a box in the left margin with &amp;quot;alt text&amp;quot; as description&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Media:File.ogg]]&amp;lt;/nowiki&amp;gt; for directly linking to the file without displaying the file&lt;br /&gt;
&lt;br /&gt;
You can include an external image by pasting the image’s link directly into the article (no square brackets required). Note: This is not done on main namespace pages as links frequently are taken down and would leave a broken link.&lt;br /&gt;
&lt;br /&gt;
If you would like an image uploaded to use on the Wurmpedia, simply contact a Wurmpedia Assistant, Assistant Manager, or Manager to send them the file you’d like uploaded.&lt;br /&gt;
&lt;br /&gt;
==Creating New Articles==&lt;br /&gt;
&lt;br /&gt;
If you need to create a new article, simply type the title into the search bar (keeping in mind that articles only have the first word capitalized, except in the case of a proper noun).&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook10.png|border|]]&lt;br /&gt;
&lt;br /&gt;
Search for the page. If it exists, it will take you there; if not, you will see similar pages, with a red link offering you the option to create the page.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook11.png|border|]]&lt;br /&gt;
&lt;br /&gt;
Click the red link to be taken to the not yet created article, where you can begin editing.&lt;br /&gt;
&lt;br /&gt;
===Article Content===&lt;br /&gt;
&lt;br /&gt;
When creating a page, it can be helpful to find a similar page to kind of copy from. You don't always, and will rarely, need to create an article totally from scratch. In our Purple unicorn example, we may find useful information on the Unicorn page. If most information is the same, you could find it easier to go into the Unicorn article's Edit page, copy everything, paste it into your new article, then modify it to match the info you have about the Purple unicorn. (Note: I regret to tell you, but I don't think purple unicorns are in the works for Wurm Online at this time. I'm sorry!!!) &lt;br /&gt;
Or if a new tool was introduced to Wurm, you could find a similar tool page to copy from - this can give you a head start on some of the categories, materials, right-click menus, equipping information, etc.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook13.png|border|]]&lt;br /&gt;
&lt;br /&gt;
If you do choose to do this when making an article, make sure that every reference to the current page (aside from &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;, which will give the name of whichever page it is currently on) is changed to that of your current article. Also be sure to check the categories, as some may be in categories that are not relevant to the new article.&lt;br /&gt;
&lt;br /&gt;
===Redirects===&lt;br /&gt;
&lt;br /&gt;
A redirect is a way to forward from one page to another, by placing #redirect &amp;lt;nowiki&amp;gt;[[New page]]&amp;lt;/nowiki&amp;gt; in the body of a page, where New page is the proper page name that the user should be redirected to. Please use redirects sparingly as they can become confusing.&lt;br /&gt;
&lt;br /&gt;
You may use a redirect in the following situations:&lt;br /&gt;
&lt;br /&gt;
To forward from a page with different letter case than the main page, but has the same exact spelling.&lt;br /&gt;
Example: Settlement:Tap_dance may redirect to Settlement:Tap_Dance.&lt;br /&gt;
To forward between a User and a Player page owned by the same person.&lt;br /&gt;
Example: User:Keenan redirects to Player:Keenan.&lt;br /&gt;
&lt;br /&gt;
Don't make double redirects. If there are multiple redirects to one page, because of spelling or condensed pages, have them all go to the end result page. &lt;br /&gt;
&lt;br /&gt;
===Headers===&lt;br /&gt;
One useful thing that you'll find on most Wurmpedia articles is a header of links which shows what categories the item is a part of.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook14.png|border|]]&lt;br /&gt;
&lt;br /&gt;
These headers are very helpful as they help the reader discover other things they can do with particular skills, or have a quick glance to see what skill the item uses.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook15.png|border|]]&lt;br /&gt;
&lt;br /&gt;
TIP: I like to find a page that is similar to what I am working on and copy the header they have there. In our unicorn example, it would be:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Linking Articles to Categories===&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook16.png|border|]]&lt;br /&gt;
&lt;br /&gt;
Categories are listed at the bottom of every article. They are useful for similar reasons as the headers by providing links to discover items related to the one the reader is viewing. The categories are a specific type of page which links to other articles, gathering articles of a certain type in one place.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook20.png|border|]]&lt;br /&gt;
&lt;br /&gt;
There are many categories available for articles to be linked under, which can be seen here: https://wurmpedia.com/index.php/Special:Categories.&lt;br /&gt;
&lt;br /&gt;
To add your article to a category, simply link to it the same way you would link to another page. For example, if linking to the category &amp;quot;Blacksmithing items&amp;quot;, you would add &amp;lt;nowiki&amp;gt;[[Category:Blacksmithing items]]&amp;lt;/nowiki&amp;gt; to the bottom of your article.&lt;br /&gt;
&lt;br /&gt;
'''Fun Fact''': You can create a clickable link to get to that category page by adding a colon to the beginning. To link to the Blacksmithing items category, you would add &amp;lt;nowiki&amp;gt;[[:Category:Blacksmithing items]]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Babel categories====&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook21.png|border|]]&lt;br /&gt;
&lt;br /&gt;
'''Every article''' on the main namespace should be linked to a letter in the Babel alphabetical index. This is a series of category pages that show articles beginning with that number or letter. To link to a Babel category, simply add &amp;lt;nowiki&amp;gt;[[Category:Babel/F]]&amp;lt;/nowiki&amp;gt;, where F is the letter or number you wish to add it to.&lt;br /&gt;
&lt;br /&gt;
Side note: A namespace is a section on the Wurmpedia designed to hold specific types of articles. So far, you have worked with the Main, Category, and Template namespaces. Main namespace articles are articles that do not begin with a word and a colon; for example, the article titled &amp;quot;Category:Blacksmithing items&amp;quot; is in the Category namespace.&lt;br /&gt;
&lt;br /&gt;
Note: Categories ''can'' be linked anywhere in an article, but are linked at the bottom in order to be consistent and easy to locate.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
&lt;br /&gt;
A template is a code written in the Template namespace which can be used to copy information to similar pages. &lt;br /&gt;
&lt;br /&gt;
'''Things you can do with a template:'''&lt;br /&gt;
&lt;br /&gt;
* Add Wiki Markup to style text, create tables, add images&lt;br /&gt;
* Copy information to multiple pages that use the same information&lt;br /&gt;
* Create &amp;quot;if&amp;quot; statements that can put certain text on a page if certain conditions are met&lt;br /&gt;
&lt;br /&gt;
'''Why use a template?'''&lt;br /&gt;
&lt;br /&gt;
* Saves time with creating or editing multiple pages&lt;br /&gt;
* If game mechanics change, you need only edit the template rather than all articles&lt;br /&gt;
* Ensures uniformity in layout of similar pages&lt;br /&gt;
* Allows for quick layout changes should they be needed or wanted&lt;br /&gt;
&lt;br /&gt;
Templates are a great tool that should be used in most cases that 2 or more pages share information. Common templates are ItemBox and Creature. You can see the templates here: https://wurmpedia.com/index.php/Category:Template. They look scary at first, but if you take the time to break down each part, you can see each part's usage/meaning. Templates are laid out in a way that is as user-friendly as possible, and have a description of how to use them on articles.&lt;br /&gt;
&lt;br /&gt;
In the case of our purple unicorn, we will need a creature template, which is found here: https://wurmpedia.com/index.php/Template:Creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Creature&lt;br /&gt;
|image=deer.jpg    *** defaults to {{PAGENAME}}.jpg or {{PAGENAME}}.png ***&lt;br /&gt;
|unique=yes (leave out for non-uniques)&lt;br /&gt;
|aggro=Yes|No|Reduced&lt;br /&gt;
|tamable=Yes|No|Unknown&lt;br /&gt;
|dommable=Yes|No|Unknown&lt;br /&gt;
|groomable=Yes|No|Unknown&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[gland]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|meattype=Game meat&lt;br /&gt;
|ridable=Yes|No|Unknown&lt;br /&gt;
|swim=Yes|No|Unknown&lt;br /&gt;
|eats=Grain and seeds&lt;br /&gt;
|lair=[[Deer Yard]]&lt;br /&gt;
|spawn=[[Grass]], [[Steppe]]&lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy and paste from &amp;lt;nowiki&amp;gt;{{ to }}&amp;lt;/nowiki&amp;gt;, then replace with your purple unicorn's information:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Creature &lt;br /&gt;
|image=PurpleUnicorn.jpg &lt;br /&gt;
|aggro=No &lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=Yes&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[gland]], [[eye]], [[hide]], [[bladder]] &lt;br /&gt;
|meattype=Horse meat &lt;br /&gt;
|ridable=Yes&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|eats=Grain and seeds &lt;br /&gt;
|lair=[[Rainbows]] &lt;br /&gt;
|spawn=[[Grass]], [[Steppe]] &lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main thing to note is that a | line indicates a new line of information, or different options (eg: Yes|No|Unknown)&lt;br /&gt;
&lt;br /&gt;
===Creating a Template===&lt;br /&gt;
&lt;br /&gt;
====Step 1: Choose a name for your template and go to create the page.====&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook12.png|border|]]&lt;br /&gt;
&lt;br /&gt;
====Step 2: Content====&lt;br /&gt;
&lt;br /&gt;
We want the template to tell pages &amp;quot;This is a &amp;lt;colour&amp;gt; unicorn&amp;quot;. For the basic text, you can just add it within the tags.&lt;br /&gt;
To make a part show user input, it needs to be within three curly brackets {{{ and }}}. In this case, we want the user to specify the colour, so we can put &amp;lt;nowiki&amp;gt;{{{color}}}&amp;lt;/nowiki&amp;gt;. Now, our text will look like this:&lt;br /&gt;
&lt;br /&gt;
This is a &amp;lt;nowiki&amp;gt;{{{color}}}&amp;lt;/nowiki&amp;gt; unicorn.&lt;br /&gt;
 &lt;br /&gt;
Now, check that it works! After saving this, you can go to another article and add the template with curly brackets. In this case:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Unicorn}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using show preview, you will see your template content!&lt;br /&gt;
&lt;br /&gt;
Great! But on this page, we want it to say &amp;quot;This is a purple unicorn.&amp;quot; Since we have &amp;quot;color&amp;quot; in curly brackets, we can specify this option. To do this, you will add a new line to your template link, like so:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Unicorn&lt;br /&gt;
|color=purple}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now on clicking show preview, you will see:&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook22.png|border|]]&lt;br /&gt;
&lt;br /&gt;
====Step 3: Include and noinclude====&lt;br /&gt;
&lt;br /&gt;
Any content written directly into the template will show on both the template’s page as well as any pages using the template.&lt;br /&gt;
&lt;br /&gt;
Any content you want to show only on pages using this template and not the template itself should be within &amp;lt;nowiki&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;/nowiki&amp;gt; and &amp;lt;nowiki&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/nowiki&amp;gt;. This will make your code invisible on the Template page, and only visible when the template is used.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
This is a {{{color}}} unicorn.&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To put information ''only'' on the Template:Unicorn page, it will need to be within &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; and &amp;lt;nowiki&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags. This will prevent anything written in these tags from being shown on pages the template is used on. This is used to display information about your template.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
This is a {{{color}}} unicorn.&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This template is used on Unicorn pages and displays important text that will show you what colour the unicorn is.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Result:&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook23.png|border|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is also important to put instructions on how to use the template in the noinclude tag as well. Templates put this information within &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; and &amp;lt;nowiki&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/nowiki&amp;gt; tags, which shows the contained information in a light grey-coloured box. It also allows you to display code, which is great for giving a sample of the template for users to copy and paste so they may use it.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook25.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook24.png|border|]]&lt;br /&gt;
&lt;br /&gt;
===“If” Statements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====What is an if statement ?!====&lt;br /&gt;
&lt;br /&gt;
For those who are not familiar with coding, an if statement is something that is used to do a certain thing if the statement is true, and something else if it is false. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If 1+1=2: Say yes&lt;br /&gt;
If 1+1=3: Say no&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this was your code, it would result in Say yes.&lt;br /&gt;
&lt;br /&gt;
====How do I make an if statement?====&lt;br /&gt;
In templates, we sometimes want to add an if statement so that we can make the template work in many different articles. For example, in the Fence template, here is a sample of an if statement:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#if:{{{gate|}}}|[[Iron fence gate]]|[[Iron fence]]}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let's break this down and see what is going on here!&lt;br /&gt;
First, your if statement needs to be inside 2 curly brackets: &amp;lt;nowiki&amp;gt;{{ and }}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
If statements are started by typing #if:&lt;br /&gt;
If statements will have a true and a false side to them, respectively. To separate what will happen in each case, you use vertical bars |.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#if:&amp;lt;what you're checking&amp;gt;|&amp;lt;what happens if it's true&amp;gt;|&amp;lt;what happens if it's false&amp;gt;}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The thing you want to check with your if statement will go after the colon. In this case, we are checking the argument called &amp;quot;gate&amp;quot;. Arguments are used in 3 curly brackets {{{ and }}}. If you want to look for something specific, you will need to use a different kind of if statement, #ifeq: which we will discuss shortly. In this case, the statement is checking for whether the argument &amp;quot;gate&amp;quot; is defined with anything at all, so there is nothing to the right of the bar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#if: {{{gate|}}} |&amp;lt;what happens if it's true&amp;gt;|&amp;lt;what happens if it's false&amp;gt;}}&lt;br /&gt;
 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the true/false sections, you can place text that will be displayed if the if statement reaches that section. In this example, if it is true the page will display [[Iron fence gate]], which is a link to the Iron fence gate article.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' You can place if statements within if statements for more complex scenarios. For example, maybe you want an if statement that does something like this:&lt;br /&gt;
&lt;br /&gt;
[picture of tree I guess]&lt;br /&gt;
&lt;br /&gt;
But let's not get ahead of ourselves. Getting started with if statements is enough on your plate!&lt;br /&gt;
&lt;br /&gt;
====If a variable = something specific:====&lt;br /&gt;
&lt;br /&gt;
The next if statement we should talk about is the '''#ifeq''' statement. This is used when you want to ask if something matches something else. In our case, we will just about always use it to ask if an inputted variable is something specific. For example, you may have &amp;quot;material&amp;quot; as a variable in your template, where a user would put what material it is made of. Let's say you want the page to display that a pottery bowl is used in cooking if the material given is &amp;quot;clay&amp;quot;, and otherwise display &amp;quot;Cannot be used in cooking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{#ifeq:{{{material}}}|clay|A pottery bowl is used in cooking.|Cannot be used in cooking.}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This statement will give either one or the other, depending on what material is given. Notice that the variable named &amp;quot;material&amp;quot; is enclosed in three curly brackets, and then has three sections divided by vertical bars after it, whereas the #if statement we looked at a moment ago only had two sections. This format adds a section after the variable where you can tell the statement what you are checking the variable for. After that, the last two sections are the same: what to display if it is true, then what to display if it is false.&lt;br /&gt;
&lt;br /&gt;
===Switches - The Multi-Scenario “if” Statement===&lt;br /&gt;
&lt;br /&gt;
A '''switch''' is a type of if statement in which you can define multiple things that may be contained within an argument, and what will happen in each case.&lt;br /&gt;
&lt;br /&gt;
You may wish to use a switch when you want to display a different line of text depending on what is entered. &lt;br /&gt;
&lt;br /&gt;
For example, your argument may be &amp;quot;server&amp;quot;, with options being Xanadu, Pristine, Exodus, Celebration, Deliverance, Chaos, Release, and you may wish to provide a different map link depending on which server is inputted. Here is what it would look like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{#switch: {{{server}}}&lt;br /&gt;
|Xanadu = link to Xanadu map&lt;br /&gt;
|Pristine = link to Pristine map&lt;br /&gt;
...&lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with if statements, you need to have '''#switch''': contained within curly brackets. Right after that, indicate your argument name within 3 curly brackets. Next, you will have a vertical bar followed by the text you want to match in that argument. Follow that with an equal sign, and then the text you want to display on the page if that instance is true.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Your display text cannot contain any vertical bars in a '''switch''' because the switch searches for the bar to look for the next case you are asking for. Vertical bars will most commonly be found in a table, which begins with &amp;lt;nowiki&amp;gt;{|&amp;lt;/nowiki&amp;gt;. You can either put the information in another template and call that template to be inserted, or use HTML code instead.&lt;br /&gt;
&lt;br /&gt;
==Tables==&lt;br /&gt;
&lt;br /&gt;
The MediaWiki Wiki says that it is best to avoid table making unless needed due to the complication of table code... but I say tables make some wiki pages so much prettier to look at, and can make information easier to present. Maybe just try to get it right the first time so you don't have to edit it later! Or, if you're brave enough, maybe you can come up with a template to make tables easier!&lt;br /&gt;
&lt;br /&gt;
===Table Construction Markup===&lt;br /&gt;
&lt;br /&gt;
Let's start with the markup. The following is taken from mediawiki.org.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{|  table start, required&lt;br /&gt;
&lt;br /&gt;
|+  table caption, optional; only between table start and table row&lt;br /&gt;
&lt;br /&gt;
|-  table row, optional on first row—wiki engine assumes the first row&lt;br /&gt;
&lt;br /&gt;
!   table header cell, optional. Consecutive table header cells may be added on same line separated by double marks (!!) or start on new lines, each with its own single mark (!).&lt;br /&gt;
&lt;br /&gt;
|   table data cell, optional. Consecutive table data cells may be added on same line separated by double marks (||) or start on new lines, each with its own single mark (|).&lt;br /&gt;
&lt;br /&gt;
|}  table end, required&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
Unfortunately, each of these codes do have to go on a new line, which can make your article look really complicated, especially if you create bigger tables. Using these codes gets you the layout of a table without any borders, backgrounds, or anything - just text.&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook26.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook27.png|border|]]&lt;br /&gt;
&lt;br /&gt;
This *could* be useful in some cases, but generally when making a table, you'll probably want it to look like a table and not just a bunch of floating words. For example, on the Animals article, there is a giant table that looks like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook28.png|border|]]&lt;br /&gt;
&lt;br /&gt;
To make your table look like a table, you need to tell it that you'd like there to be a border, for example. We'll take a look at some different formatting options available for tables now.&lt;br /&gt;
&lt;br /&gt;
===Table Alignment===&lt;br /&gt;
&lt;br /&gt;
You can align the entire table as well as text within the table.&lt;br /&gt;
&lt;br /&gt;
For table alignment, you have the option of right alignment, centered alignment, or left alignment (which is just default). You can also float the table in the article, meaning that the article's text will wrap around your table.&lt;br /&gt;
&lt;br /&gt;
So let's look at how to achieve these alignment styles!&lt;br /&gt;
&lt;br /&gt;
To align the table to the right, you'll add &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;margin-left:auto;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to your table start line, which is &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 {|&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border-style: solid; margin-left:auto;&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row 1||Row 1 &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row 2||Row 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the code to create this table:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|style=&amp;quot;border-style: solid; margin-left:auto;&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row 1||Row 1 &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row 2||Row 2 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To align the table to the center, you'll add &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;margin:auto;&amp;quot; &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to your table start line.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border-style: solid; margin:auto;&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row 1||Row 1 &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row 2||Row 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finally, you can float the table alongside the article text by adding the following to your table start line:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
or&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Handbook31.png|border|]]&lt;br /&gt;
&lt;br /&gt;
===Text Alignment===&lt;br /&gt;
&lt;br /&gt;
Text alignment in cells can be left, right, or center-aligned, as well as vertically aligned to the top, middle, or bottom.&lt;br /&gt;
&lt;br /&gt;
====Horizontal Alignment====&lt;br /&gt;
&lt;br /&gt;
To align to the left, right or center, use&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center; width: 60%; height: 60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|-&lt;br /&gt;
|Row 3||Row 3||Row 3&lt;br /&gt;
|-&lt;br /&gt;
|Row 4||Row 4||Row 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center; width: 60%; height: 60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|-&lt;br /&gt;
|Row 3||Row 3||Row 3&lt;br /&gt;
|-&lt;br /&gt;
|Row 4||Row 4||Row 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Vertical Alignment====&lt;br /&gt;
&lt;br /&gt;
Vertical alignment can be set to top, middle, or bottom with, at cell or row level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | C&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | D&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | F&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | G&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | H&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The first row is vertically aligned to the top, the second to the middle, and the third to the bottom. In this example, the code is applied to the whole row.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | C&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | D&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | F&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:left;&amp;quot; | G&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:center;&amp;quot; | H&lt;br /&gt;
| style=&amp;quot;height:100px; width:100px; text-align:right;&amp;quot; | I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can use the code at the cell level as well, which will modify the individual cell.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:300px; height:200px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|Row 1||style=&amp;quot;vertical-align:bottom;&amp;quot;|Row 1||style=&amp;quot;vertical-align:top;&amp;quot;|Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:300px; height:200px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|Row 1||style=&amp;quot;vertical-align:bottom;&amp;quot;|Row 1||style=&amp;quot;vertical-align:top;&amp;quot;|Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: When adding styling code such as this to the cell level, you need to add a vertical bar after your code, dividing it from the text your cell contains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;vertical-align:top;&amp;quot;|Row 1||&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cell, Row, and Table Sizing===&lt;br /&gt;
&lt;br /&gt;
You can set the size of the table, rows, and cells to a width and height in pixels or percentages of the screen. Percentages are recommended as they will ensure a similar view for any screen size.&lt;br /&gt;
&lt;br /&gt;
To set the width or height, these are the codes you will use - they are used at the table start or individual cell levels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;width:50%;&amp;quot;&lt;br /&gt;
style=&amp;quot;height:50px;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Width:''' Used on the table start level, this will adjust the total size the table will take up, in height or as a percentage of the screen/browser window. Used on the individual cell level, it will adjust the amount of space it takes within the table.&lt;br /&gt;
&lt;br /&gt;
'''Height:''' Used with a percentage will indicate what percentage of the table it will take up. On the table start level, a percentage cannot be used with the height - use 'px' for pixels instead.&lt;br /&gt;
&lt;br /&gt;
====Example 1: Defining a table's width and height====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:75%; height:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:75%; height:300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example 2: Defining a row's height====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:75%; height:300px;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height:75%;&amp;quot;&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;width:75%; height:300px;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height:75%;&amp;quot;&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
====Row and Column Spans====&lt;br /&gt;
&lt;br /&gt;
You can span cells across multiple rows or columns, which is the same as merging cells together in word processing programs. &lt;br /&gt;
To span a cell across multiple columns:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
colspan=&amp;quot;2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
To span a cell across multiple rows:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
Each of these is used at the individual cell level. Note that your table will have as many columns as the largest row; this means that if your table has 3 columns per row, and you use a column span on one of your cells, your table will be 4 columns wide.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Row 1||Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||colspan=&amp;quot;2&amp;quot; |Row 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Row 1||Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||colspan=&amp;quot;2&amp;quot; |Row 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Colouring - Tables, Cells, and Text===&lt;br /&gt;
&lt;br /&gt;
Sometimes it may be nice to add some colour to the table, at least to make it stand out on the article a bit more. &lt;br /&gt;
Since we're in the table business, let's look at the colour codes in a table! Note that colours can be written or specified with the hex value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colour text || style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
style=&amp;quot;color:#009999;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colour entire table or cells ||style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
style=&amp;quot;background-color:#009999;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;color:white; background-color: #009999; width: 50%;&amp;quot; &lt;br /&gt;
|style=&amp;quot;background-color: black;&amp;quot;|Column! || Another column || Another one &lt;br /&gt;
|- style=&amp;quot;background-color:white; color:black;&amp;quot; &lt;br /&gt;
|A new row ||this row is coloured differently! || final cell &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|style=&amp;quot;color:white; background-color: #009999; width: 50%;&amp;quot; &lt;br /&gt;
|style=&amp;quot;background-color: black;&amp;quot;|Column! || Another column || Another one &lt;br /&gt;
|- style=&amp;quot;background-color:white; color:black;&amp;quot; &lt;br /&gt;
|A new row ||this row is coloured differently! || final cell &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Colour codes can be placed at different levels depending on what you are trying to achieve. In the table I have created above, the whole table is coloured a teal colour, while some other cells are coloured differently. This gives the illusion of a coloured border when a border size is not specified.&lt;br /&gt;
&lt;br /&gt;
===Table Borders and Spacing===&lt;br /&gt;
====Table Borders====&lt;br /&gt;
&lt;br /&gt;
By default, tables are made with no borders, as you saw in Tables: Basic Construction.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This doesn't make it look much like a table now, does it?&lt;br /&gt;
&lt;br /&gt;
To add a simple border, you can add the following code at the table start level:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
border=&amp;quot;1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can change the border width on each side of the table by using the following at the table start level:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;border-width:10px 40px 80px 0px;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These define top, right, bottom, and left borders respectively. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border-width:10px 40px 80px 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you wish to have the top and bottom have the same border width, as well as the left and right sides to have the same, it is defined by top/bottom and left/right respectively.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
style=&amp;quot;border-width:10px 40px;&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border-width:10px 40px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Table Spacing====&lt;br /&gt;
You can add some space in your cells by adding cell padding. To do so, add the following code to the table start level:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
This will create a 10-pixel margin of space in every direction in your cell.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Row 1||Row 1||Row 1&lt;br /&gt;
|-&lt;br /&gt;
|Row 2||Row 2||Row 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Table Classes (Styles)===&lt;br /&gt;
There are some table classes that provide some table formatting for you. &lt;br /&gt;
&lt;br /&gt;
To add a class to your table, simply add the class name to the table start level. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wikitable====&lt;br /&gt;
The wikitable class gives a light grey background to cells, and simple table borders.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
====Wikitable Sortable====&lt;br /&gt;
The wikitable sortable class gives the same things as the wikitable class does, but also makes your columns sortable (alphabetically).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sortable====&lt;br /&gt;
The sortable class adds the ability to sort columns alphabetically without the wikitable formatting.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Column 1 &lt;br /&gt;
!Column 2 &lt;br /&gt;
!Column 3 &lt;br /&gt;
|- &lt;br /&gt;
|Row 1||Row||Row &lt;br /&gt;
|- &lt;br /&gt;
|Row 2||Row||Row &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Quickbar&amp;diff=131463</id>
		<title>Quickbar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Quickbar&amp;diff=131463"/>
		<updated>2026-05-14T15:03:14Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Interface]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[Image:quickbar.png|right|thumb|300px|Quickbar]]&lt;br /&gt;
&lt;br /&gt;
The '''quickbar''' is a user interface element used for common shortcuts, activities, and item activation.&lt;br /&gt;
&lt;br /&gt;
The quickbar has two main areas:&lt;br /&gt;
&lt;br /&gt;
* The '''tool area''', which is the upper area of the quickbar and contains 12 slots for holding [[Item|items]], including [[Tools|tools]], for quick activation.&lt;br /&gt;
* The '''button area''', which is the lower area of the quickbar and contains 12 slots for quickbar buttons linked to common windows, actions, and toggles.&lt;br /&gt;
&lt;br /&gt;
The tool area can be used even without owning or equipping a [[Toolbelt]]. However, automatic item selection while performing actions requires a toolbelt to be equipped.&lt;br /&gt;
&lt;br /&gt;
== Quickbar tool area ==&lt;br /&gt;
&lt;br /&gt;
* The tool area is the upper area of the quickbar and contains 12 slots for [[Item|items]], including [[Tools|tools]].&lt;br /&gt;
* Items can be dragged from the [[inventory]] onto tool area slots.&lt;br /&gt;
* Items can be removed by dragging them off the quickbar.&lt;br /&gt;
* Clicking an item in a tool area slot will activate it.&lt;br /&gt;
* The tool area changes based on the selected tab, allowing multiple sets of items or tools to be used.&lt;br /&gt;
* Putting a [[container]] in the tool area and activating it selects items in the container if there are any. This is especially useful when [[sowing]] large fields or attaching many identical items to large creations such as ships.&lt;br /&gt;
* Filling several containers and placing them in the tool area can allow many attach or sow actions to be queued using a [[Key bindings|keybind]] without using the mouse.&lt;br /&gt;
&lt;br /&gt;
== Tool area tabs ==&lt;br /&gt;
&lt;br /&gt;
* The tool area can have separate tabs, which can be used like loadouts for different sets of items, such as tools.&lt;br /&gt;
* New tabs can be added by pressing the plus button next to the existing tabs.&lt;br /&gt;
* Tabs can be removed by right-clicking an existing tab and selecting &amp;quot;Remove&amp;quot;.&lt;br /&gt;
* The tool area slots change when switching tabs.&lt;br /&gt;
* The button area slots do not change when switching tabs.&lt;br /&gt;
* Tab switching can be assigned through [[Key bindings]], including switching to specific tabs or moving to the next or previous tab.&lt;br /&gt;
&lt;br /&gt;
== Quickbar button area ==&lt;br /&gt;
&lt;br /&gt;
* The button area is the lower area of the quickbar and contains 12 slots for quickbar buttons linked to common windows, actions, and toggles.&lt;br /&gt;
* Clicking the plus icon at the top right of the quickbar opens a menu with buttons that can be dragged onto the button area.&lt;br /&gt;
* Buttons can be removed by dragging them off the quickbar.&lt;br /&gt;
* The button area does not change when switching tool area tabs.&lt;br /&gt;
&lt;br /&gt;
== Key bindings and activation ==&lt;br /&gt;
&lt;br /&gt;
* Tool area slots can be assigned through [[Key bindings]], allowing items in those slots to be activated with hotkeys.&lt;br /&gt;
* Button area slots can also be assigned through [[Key bindings]], allowing quickbar buttons to be activated with hotkeys.&lt;br /&gt;
* Items in the tool area can be activated by scrolling with the mouse wheel while hovering over the quickbar.&lt;br /&gt;
&lt;br /&gt;
== Locking and visibility ==&lt;br /&gt;
&lt;br /&gt;
* The quickbar slots can be locked or unlocked by pressing the &amp;quot;Lock/Unlock quickbar slots&amp;quot; lock icon in the top right of the quickbar.&lt;br /&gt;
* When the quickbar slots are locked, items and buttons cannot be added, removed, or moved within the quickbar.&lt;br /&gt;
* The quickbar can be shown or hidden using the main options menu or by typing &amp;quot;toggle quickbar&amp;quot; into the console.&lt;br /&gt;
* The size of the quickbar can be toggled by right-clicking the three lines at the top right of the quickbar and selecting '''Toggle size'''.&lt;br /&gt;
* The quickbar can also be locked and hidden like other interface windows through the right-click menu.&lt;br /&gt;
* The arrow on the far right corner of the quickbar allows the select bar to be toggled.&lt;br /&gt;
&lt;br /&gt;
== Buttons ==&lt;br /&gt;
&lt;br /&gt;
You can add the following buttons to the quickbar by clicking the plus icon at the top right of the quickbar and dragging buttons onto the button area.&lt;br /&gt;
&lt;br /&gt;
[[Image:Quickbar_Menu.png|right|thumb|300px|Quickbar Buttons]]&lt;br /&gt;
&lt;br /&gt;
* [[Climbing]]: Toggle climbing mode on or off.&lt;br /&gt;
* [[Faithful]]: Ignore or respect religion limitations.&lt;br /&gt;
* [[Lawful]]: Respect or ignore local laws.&lt;br /&gt;
* [[Stealth]]: Toggle the attempt to be invisible on or off.&lt;br /&gt;
* [[Fighting|Auto-Fight]]: Toggle fighting automatically on or off.&lt;br /&gt;
* [[Sleep bonus]]: Toggle usage of sleep bonus on or off.&lt;br /&gt;
* [[Quiver]]: Display the contents of an equipped quiver.&lt;br /&gt;
* [[Backpack]]: Display the contents of an equipped backpack.&lt;br /&gt;
* [[Inventory]]: Display the inventory window.&lt;br /&gt;
* [[Skills]]: Display the skills window.&lt;br /&gt;
* [[Character]]: Display the Character window.&lt;br /&gt;
* [[Journal]]: Display the journal window.&lt;br /&gt;
* [[Toolbelt]]: Display the tool area.&lt;br /&gt;
* [[Crafting]]: Display the crafting window.&lt;br /&gt;
* [[Cooking]]: Display the cookbook.&lt;br /&gt;
* [[World map]]: Display the in-game world map.&lt;br /&gt;
* [[Main menu]]: Display the main menu.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Toolbelt]]&lt;br /&gt;
* [[Key bindings]]&lt;br /&gt;
* [[Item]]&lt;br /&gt;
* [[Tools]]&lt;br /&gt;
* [[Container]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/Q]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=131462</id>
		<title>Toolbelt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Toolbelt&amp;diff=131462"/>
		<updated>2026-05-14T15:02:50Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Toolbelt.jpg&lt;br /&gt;
|examine=An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools.&lt;br /&gt;
|active=[[leather belt]] &lt;br /&gt;
|passive=[[hooks]] &lt;br /&gt;
|group= Miscellaneous&lt;br /&gt;
|materials=* 1x [[leather belt]]&lt;br /&gt;
* 1x [[hooks]]&lt;br /&gt;
* 1x [[leather]] &lt;br /&gt;
* 1x [[square piece of cloth]] &lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|skill=Leatherworking&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
|dyeamount=126&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
A '''toolbelt''' is a wearable utility item used to make tools and other items available for automatic item selection while performing actions.&lt;br /&gt;
&lt;br /&gt;
A toolbelt holds 2 items by default, with 1 additional slot for every 10 [[QL]], and 1 additional slot for each rarity level, up to a maximum of 15 items.&lt;br /&gt;
&lt;br /&gt;
The [[Quickbar]] contains a tool area with toolbelt-style slots and tabs that can be used to activate items, assign [[Key bindings]], and manage quick access loadouts. These quickbar interface features can be used even without owning or equipping a toolbelt, but automatic item selection requires a toolbelt to be equipped.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
* The [[QL]] of the [[hooks]] affects the success rate.&lt;br /&gt;
* On failure, the [[hooks]] and/or the [[leather belt]] are damaged. They can be repaired.&lt;br /&gt;
* Adding the [[Square piece of cloth|cloth]] only uses 0.3 kg, even if the piece is larger.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
'''Automatic item selection'''&lt;br /&gt;
&lt;br /&gt;
* Automatic item selection requires a toolbelt to be equipped.&lt;br /&gt;
* While a toolbelt is equipped, items inside the toolbelt slots are considered available for actions.&lt;br /&gt;
* If the currently activated item is valid for an action, that item will be used.&lt;br /&gt;
* If the activated item is not valid for the action, the game will check the items inside the toolbelt slots for a valid item to use.&lt;br /&gt;
* A [[container]] holding [[water]] can be placed inside the toolbelt for improving items.&lt;br /&gt;
* If multiple valid items inside the toolbelt slots have the same preference level, the item with the higher [[QL]] will be used.&lt;br /&gt;
* Some actions have their own item preference order. For example, &amp;quot;Cut down&amp;quot; will prefer a [[hatchet]] over other axes, weapons, or a saw.&lt;br /&gt;
* An icon on the left side of the right-click menu indicates which item will be used for the selected action.&lt;br /&gt;
* More details about the action and the item being used are available by hovering over the action in the action queue.&lt;br /&gt;
&lt;br /&gt;
'''Other behavior'''&lt;br /&gt;
&lt;br /&gt;
* Although toolbelts are &amp;quot;worn&amp;quot; as a type of accessory garment, they do not suffer damage from falls or combat in the same way armour does.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Toolbelts receive their final [[QL]]-based slot at 99.5 [[QL]] rather than 100 [[QL]].&lt;br /&gt;
* Dye on a toolbelt must be removed with [[lye]] instead of a [[metal brush]].&lt;br /&gt;
* The action queue can be hidden by right-clicking the top right of the event window and choosing the hide option.&lt;br /&gt;
* See [[Quickbar]] for information about quickbar buttons, tool area slots, tabs, hotkeys, locking slots, and the &amp;quot;toggle quickbar&amp;quot; console command.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Quickbar]]&lt;br /&gt;
* [[Key bindings]]&lt;br /&gt;
* [[Container]]&lt;br /&gt;
* [[Water]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gate&amp;diff=131378</id>
		<title>Gate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gate&amp;diff=131378"/>
		<updated>2026-05-01T14:58:44Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* Wooden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Gate'''&lt;br /&gt;
==Description==&lt;br /&gt;
Gates are used to create openings in fences. Some gates can be used in arched walls. &lt;br /&gt;
==Gate Types==&lt;br /&gt;
These are the gate types that can be built. Gates may be locked to restrict access, and have [[permissions]] set on them to allow certain people to enter. Many have matching [[fences]].&lt;br /&gt;
&lt;br /&gt;
To build a gate activate a [[hammer]] or [[mallet]] and right click the [[tile border]]. Select ''Build'' and a gate type.&lt;br /&gt;
&lt;br /&gt;
=== Wooden ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:CrudeWoodenFenceGate.jpg|link=Crude wooden fence gate|Crude wooden fence gate&lt;br /&gt;
File:WoodenFenceGate.jpg|link=Crude wooden rail fence gate|Crude wooden rail fence gate&lt;br /&gt;
File:Roundpolefencegate.jpg|link=Roundpole fence gate|Roundpole fence gate&lt;br /&gt;
File:WoodenFenceGate.jpg|link=Wooden fence gate|Wooden fence gate&lt;br /&gt;
File:Wooden palisade gate.png|link=Wooden palisade gate|Wooden palisade gate&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Iron ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Highironfencegate.JPG|link=High iron fence gate|High Iron Fence Gate&lt;br /&gt;
File:Iron fence gate.jpg|link=Iron fence gate|Iron Fence Gate&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Portcullis.jpg|link=Portcullis|Portcullis&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rounded Stone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rounded_stone_high_iron_fence_gate.jpg|link=Rounded stone high iron fence gate|Rounded Stone High Iron Fence Gate&lt;br /&gt;
File:Rounded_stone_iron_fence_gate.jpg|link=Rounded stone iron fence gate|Rounded Stone Iron Fence Gate&lt;br /&gt;
File:Rounded_stone_portcullis.jpg|link=Rounded stone portcullis (fence)|Rounded stone portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Slate ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_high_iron_fence_gate.jpg|link=Slate high iron fence gate|Slate High Iron Fence Gate&lt;br /&gt;
File:Slate_iron_fence_gate.jpg|link=Slate iron fence gate|Slate Iron Fence Gate&lt;br /&gt;
File:Slate_portcullis.jpg|link=Slate portcullis (fence)|Slate portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone_high_iron_fence_gate.jpg|link=Sandstone high iron fence gate|Sandstone High Iron Fence Gate&lt;br /&gt;
File:Sandstone_iron_fence_gate.jpg|link=Sandstone iron fence gate|Sandstone Iron Fence Gate&lt;br /&gt;
File:Sandstone_portcullis.jpg|link=Sandstone portcullis (fence)|Sandstone portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Marble ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Marble_high_iron_fence_gate.jpg|link=Marble high iron fence gate|Marble High Iron Fence Gate&lt;br /&gt;
File:Marble_iron_fence_gate.jpg|link=Marble iron fence gate|Marble Iron Fence Gate&lt;br /&gt;
File:Marble_portcullis.jpg|link=Marble portcullis (fence)|Marble portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rendered ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rendered_high_iron_fence_gate.jpg|link=Rendered high iron fence gate|Rendered High Iron Fence Gate&lt;br /&gt;
File:Rendered__iron_fence_gate.jpg|link=Rendered iron fence gate|Rendered Iron Fence Gate&lt;br /&gt;
File:Rendered_portcullis_fence.JPG|link=Rendered portcullis (fence)|Rendered Portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pottery ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_high_iron_fence_gate_1.jpg|link=Pottery high iron fence gate|Pottery High Iron Fence Gate&lt;br /&gt;
File:Pottery_iron_fence_gate.jpg|link=Pottery iron fence gate|Pottery Iron Fence Gate&lt;br /&gt;
File:Pottery_portcullis.jpg|link=Pottery portcullis (fence)|Pottery Portcullis (fence)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:Mine doors|Mine doors]]&lt;br /&gt;
* [[Wall]]&lt;br /&gt;
* [[:Category:Walls|Walls]]&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[Fence]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/G]]&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Gates]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fence&amp;diff=131377</id>
		<title>Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fence&amp;diff=131377"/>
		<updated>2026-05-01T14:57:22Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* Wooden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Structures|Structures]] / '''Fence'''&lt;br /&gt;
==Description==&lt;br /&gt;
Fences are used to enclose your land or for decorative purposes. &lt;br /&gt;
==Types of Fences==&lt;br /&gt;
Some of these restrict movement past, while others do not (for example, [[low rope fence]]s can be crossed, and are therefore decorative only). &lt;br /&gt;
&lt;br /&gt;
Fences can be built on a [[maximum slope]] based on skill needed to build that fence. &lt;br /&gt;
&lt;br /&gt;
To build a fence activate a [[hammer]] or [[mallet]] and right click the [[tile border]]. Select ''Build'' and a fence type.&lt;br /&gt;
&lt;br /&gt;
Fences can be [[dye|dyed]] with 1kg of dye per tile. &lt;br /&gt;
=== Iron ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:High iron fence.jpg|link=High iron fence|High iron fence &lt;br /&gt;
File:Chain fence.png|link=Chain fence|Chain fence&lt;br /&gt;
File:Iron fence.jpg|link=Iron fence|Iron fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wooden ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Crudewoodenfence.jpg|link=Crude wooden fence|Crude wooden fence&lt;br /&gt;
File:WoodenFence.jpg|link=Crude wooden rail fence|Crude wooden rail fence&lt;br /&gt;
File:Highroundpolefence.jpg|link=High roundpole fence|High roundpole fence&lt;br /&gt;
File:Lowroundpolefence.jpg|link=Low roundpole fence|Low roundpole fence &lt;br /&gt;
File:Palisade.png|link=Palisade|Palisade&lt;br /&gt;
File:WoodenFence.jpg|link=Wooden fence|Wooden fence &lt;br /&gt;
File:Wooden parapet.jpg|link=Wooden parapet|Wooden parapet&lt;br /&gt;
File:Woven Fence.jpg|link=Woven fence|Woven fence &lt;br /&gt;
File:Palisade.png|link=Palisade|Palisade&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone wall.png|link=Low stone wall|Low stone wall&lt;br /&gt;
File:Curb.jpg|link=Curb|Curb&lt;br /&gt;
File:Stone and iron parapet.png|link=Stone and iron parapet|Stone and iron parapet&lt;br /&gt;
File:Stone parapet.jpg|link=Stone parapet|Stone parapet&lt;br /&gt;
File:Tall stone wall.png|link=Tall stone wall|Tall stone wall&lt;br /&gt;
File:Stone fence.jpg|link=Stone fence|Stone fence &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pottery ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery fence.jpg|link=Pottery fence|Pottery fence&lt;br /&gt;
File:Pottery iron fence.jpg|link=Pottery iron fence|Pottery iron fence&lt;br /&gt;
File:Brick parapet.jpg|link=Pottery parapet|Pottery parapet&lt;br /&gt;
File:Pottery high iron fence.jpg|link=Pottery high iron fence|Pottery high iron fence &lt;br /&gt;
File:Pottery brick tall stone wall.jpg|link=Tall pottery wall|Tall pottery wall&lt;br /&gt;
File:Pottery_brick_chain_fence.jpg|link=Pottery chain fence|Pottery chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rounded Stone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rounded stone fence.jpg|link=Rounded stone fence|Rounded stone fence&lt;br /&gt;
File:Rounded stone iron fence gate.jpg|link=Rounded stone iron fence|Rounded stone iron fence&lt;br /&gt;
File:Rounded stone parapet.jpg|link=Rounded stone parapet|Rounded stone parapet&lt;br /&gt;
File:Rounded stone high iron fence.jpg|link=Rounded stone high iron fence|Rounded stone high iron fence &lt;br /&gt;
File:Rounded stone tall stone wall.jpg|link=Tall rounded stone wall|Tall rounded stone wall&lt;br /&gt;
File:Rounded_stone_chain_fence.jpg|link=Rounded stone chain fence|Rounded stone chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Slate ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate fence.jpg|link=Slate fence|Slate Fence&lt;br /&gt;
File:Slate iron fence.jpg|link=Slate iron fence|Slate iron fence&lt;br /&gt;
File:Slate parapet.jpg|link=Slate parapet|Slate parapet&lt;br /&gt;
File:Slate high iron fence.jpg|link=Slate high iron fence|Slate high iron fence&lt;br /&gt;
File:Slate tall stone wall.jpg|link=Tall slate stone wall|Tall slate stone wall&lt;br /&gt;
File:Slate_chain_fence.jpg|link=Slate chain fence|Slate chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Marble ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Marble fence.jpg|link=Marble fence|Marble fence&lt;br /&gt;
File:Marble iron fence.jpg|link=Marble iron fence|Marble iron fence&lt;br /&gt;
File:Marble parapet.jpg|link=Marble parapet|Marble parapet&lt;br /&gt;
File:Marble high iron fence.jpg|link=Marble high iron fence|Marble high iron fence &lt;br /&gt;
File:Marble tall stone wall.jpg|link=Tall marble wall|Tall marble wall&lt;br /&gt;
File:Marble_chain_fence.jpg|link=Marble chain fence|Marble chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone fence.jpg|link=Sandstone fence|Sandstone fence&lt;br /&gt;
File:Sandstone iron fence.jpg|link=Sandstone iron fence|Sandstone iron fence&lt;br /&gt;
File:Sandstone parapet.jpg|link=Sandstone parapet|Sandstone parapet&lt;br /&gt;
File:Sandstone high iron fence.jpg|link=Sandstone high iron fence|Sandstone high iron fence &lt;br /&gt;
File:Sandstone tall stone wall.jpg|link=Tall sandstone wall|Tall sandstone wall&lt;br /&gt;
File:Sandstone_chain_fence.jpg|link=Sandstone chain fence|Sandstone chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rendered ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rendered fence.jpg|link=Rendered fence|Rendered fence&lt;br /&gt;
File:Rendered iron fence.jpg|link=Rendered iron fence|Rendered iron fence&lt;br /&gt;
File:Rendered parapet.jpg|link=Rendered parapet|Rendered parapet&lt;br /&gt;
File:Rendered high iron fence.jpg|link=Rendered high iron fence|Rendered high iron fence &lt;br /&gt;
File:Rendered tall stone wall.jpg|link=Tall rendered stone wall|Tall rendered stone wall&lt;br /&gt;
File:Rendered_chain_fence.jpg|link=Rendered chain fence|Rendered chain fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rope and Shrubbery ===&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt; &lt;br /&gt;
File:Camellia hedge.png|link=Hedges|Camellia hedge&lt;br /&gt;
File:Cedar Hedge.png|link=Hedges|Cedar hedge&lt;br /&gt;
File:Oleander hedge.jpg|link=Hedges|Oleander hedge&lt;br /&gt;
File:Thorn hedge.jpg|link=Hedges|Thorn hedge&lt;br /&gt;
File:Rose hedge.jpg|link=Hedges|Rose hedge&lt;br /&gt;
File:High maple hedge.jpg|link=Hedges|Maple hedge&lt;br /&gt;
File:Lavender plantation.jpg|link=Hedges|Lavender plantation&lt;br /&gt;
File:Highropefence.jpg|link=High rope fence|High rope fence &lt;br /&gt;
File:Lowropefence.jpg|link=Low rope fence|Low rope fence&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Wall]]&lt;br /&gt;
* [[:Category:Fences]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Walls|Walls]]&lt;br /&gt;
* [[:Category:Mine doors|Mine doors]]&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
* [[Palisade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence_gate&amp;diff=131376</id>
		<title>Crude wooden rail fence gate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence_gate&amp;diff=131376"/>
		<updated>2026-05-01T14:53:02Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Created page with &amp;quot;Main / Carpentry items / '''{{PAGENAME}}'''  {{itemBox |name={{PAGENAME}} |image=WoodenFenceGate.jpg |active=Mallet or Hammer |pa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=WoodenFenceGate.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|group=Fence&lt;br /&gt;
|materials=*4x [[Wooden beam]] &lt;br /&gt;
|result=*'''Crude wooden rail fence gate'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Plank&lt;br /&gt;
|note=*You must have at least one [[Wooden beam]] in your [[inventory]] to start building it.&lt;br /&gt;
*You must have all materials in your inventory to complete.&lt;br /&gt;
*Repair with a plank.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Unknown gate type.''&lt;br /&gt;
&lt;br /&gt;
A '''crude wooden rail fence gate''' is a quick and easy-to-make fence &lt;br /&gt;
&lt;br /&gt;
This gate type is simpler to construct than others, but is easier to bash and decays much more quickly, making them useful as temporary fencing during rifts, other events, and inside goblin camps:useful for animal pens. &lt;br /&gt;
&lt;br /&gt;
A fence gate that can be locked with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
Right click to (un)lock. By default the gate is locked. Make sure you rename your [[key]] when creating a gate lock for identification purposes. If the gate does not (un)lock, activate the key and try again, as the prerequisites for unlocking gates do not seem to be consistent.&lt;br /&gt;
&lt;br /&gt;
The key is required to be on you when replacing the old lock.&lt;br /&gt;
&lt;br /&gt;
The gate displays a plaque with the motto from the deed if on deeded land.&lt;br /&gt;
&lt;br /&gt;
Crude wooden rail fences can break more easily than [[stone wall]]s when battered with a [[:Category:Mauls|maul]] or [[rock]]s from a [[catapult]]. A [[wooden fence gate]] can be added for minimal protection when used with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131375</id>
		<title>Crude wooden rail fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131375"/>
		<updated>2026-05-01T14:50:04Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=WoodenFence.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|group=Fence&lt;br /&gt;
|materials=*4x [[Wooden beam]] &lt;br /&gt;
&lt;br /&gt;
|result=*'''Crude wooden rail fence'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Plank&lt;br /&gt;
|note=*You must have at least one [[Wooden beam]] in your [[inventory]] to start building it.&lt;br /&gt;
*You must have all materials in your inventory to complete.&lt;br /&gt;
*Repair with a plank.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a crude wooden rail fence.''&lt;br /&gt;
&lt;br /&gt;
A '''crude wooden rail fence''' is a quick and easy-to-make fence &lt;br /&gt;
&lt;br /&gt;
This fence type is simpler to construct than others, but is easier to bash and decays much more quickly, making them useful as temporary fencing during rifts, other events, and inside goblin camps:useful for animal pens. &lt;br /&gt;
&lt;br /&gt;
Crude wooden rail fences can break more easily than [[stone wall]]s when battered with a [[:Category:Mauls|maul]] or [[rock]]s from a [[catapult]]. A [[Crude wooden rail fence gate]] can be added for minimal protection when used with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Repair ==&lt;br /&gt;
Crude wooden rail fences can be improved or repaired with [[wooden beam]]s. &lt;br /&gt;
&lt;br /&gt;
Failing to repair the fence still consumes the wooden beam.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131374</id>
		<title>Crude wooden rail fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131374"/>
		<updated>2026-05-01T14:46:19Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=WoodenFence.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|group=Fence&lt;br /&gt;
|materials=*4x [[Wooden beam]] &lt;br /&gt;
&lt;br /&gt;
|result=*'''Crude wooden rail fence'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Plank&lt;br /&gt;
|note=*You must have at least one [[Wooden beam]] in your [[inventory]] to start building it.&lt;br /&gt;
*You must have all materials in your inventory to complete.&lt;br /&gt;
*Repair with a plank.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a crude wooden rail fence.''&lt;br /&gt;
&lt;br /&gt;
A '''crude wooden rail fence''' is a quick and easy-to-make fence &lt;br /&gt;
&lt;br /&gt;
This fence type is simpler to construct than others, but is easier to bash and decays much more quickly, making them useful as temporary fencing during rifts, other events, and inside goblin camps:useful for animal pens. &lt;br /&gt;
&lt;br /&gt;
Wooden fences can break more easily than [[stone wall]]s when battered with a [[:Category:Mauls|maul]] or [[rock]]s from a [[catapult]]. A [[wooden fence gate]] can be added for minimal protection when used with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Repair ==&lt;br /&gt;
Wooden fences will begin to show decay at &amp;gt; 60 damage by exhibiting a mossy appearance.&lt;br /&gt;
Wooden fences can be improved or repaired with [[wooden beam]]s. &lt;br /&gt;
Failing to repair the fence still consumes the wooden beam.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131373</id>
		<title>Crude wooden rail fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Crude_wooden_rail_fence&amp;diff=131373"/>
		<updated>2026-05-01T14:45:03Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Created page with &amp;quot;Main / Carpentry items / '''{{PAGENAME}}'''  {{itemBox |name=Wooden Fence |image=WoodenFence.jpg |active=Mallet or Hammer |passiv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Carpentry items|Carpentry items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Wooden Fence&lt;br /&gt;
|image=WoodenFence.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|group=Fence&lt;br /&gt;
|materials=*4x [[Wooden beam]] &lt;br /&gt;
&lt;br /&gt;
|result=*'''Crude wooden rail fence'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Plank&lt;br /&gt;
|note=*You must have at least one [[Wooden beam]]] in your [[inventory]] to start building it.&lt;br /&gt;
*You must have all materials in your inventory to complete.&lt;br /&gt;
*Repair with a plank.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a crude wooden rail fence.''&lt;br /&gt;
&lt;br /&gt;
A '''crude wooden rail fence''' is a quick and easy-to-make fence &lt;br /&gt;
&lt;br /&gt;
This fence type is simpler to construct than others, but is easier to bash and decays much more quickly, making them useful as temporary fencing during rifts, other events, and inside goblin camps:useful for animal pens. &lt;br /&gt;
&lt;br /&gt;
Wooden fences can break more easily than [[stone wall]]s when battered with a [[:Category:Mauls|maul]] or [[rock]]s from a [[catapult]]. A [[wooden fence gate]] can be added for minimal protection when used with a [[gate lock]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Repair ==&lt;br /&gt;
Wooden fences will begin to show decay at &amp;gt; 60 damage by exhibiting a mossy appearance.&lt;br /&gt;
Wooden fences can be improved or repaired with [[wooden beam]]s. &lt;br /&gt;
Failing to repair the fence still consumes the wooden beam.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Black-winged_shoulder_pad&amp;diff=131355</id>
		<title>Black-winged shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Black-winged_shoulder_pad&amp;diff=131355"/>
		<updated>2026-04-17T16:46:35Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Black-winged_Shoulderpads.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Leather&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.70 kg)&lt;br /&gt;
|improve=leatherworking&lt;br /&gt;
|dyeamount=10&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''Fashionable shoulder pads in the shape of a corvid's wings.''&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* No known buff, purely decoration.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* First obtained during Halloween 2023 by killing hostile creatures.&lt;br /&gt;
* Shoulder pads take damage when not in the player's inventory, on a [[merchant]], in the [[mail]] or in a [[magic chest]] and cannot be repaired.&lt;br /&gt;
* Signature on the shoulder pad is from the mob that dropped it. ''i.e: 'a.ol.scent.crocodile'.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Holiday drop items]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Shoulders]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unfinished_item&amp;diff=131342</id>
		<title>Unfinished item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unfinished_item&amp;diff=131342"/>
		<updated>2026-04-08T05:34:43Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
An '''unfinished item''' is an [[item]] that needs to be continued by attaching parts to it. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Examine]] the unfinished item to see what parts are missing, or add it to the [[crafting window]]. &lt;br /&gt;
* Items that do not have the '''Add to crafting window''' option when '''right-clicking''', can usually be dragged and dropped into it with your mouse.&lt;br /&gt;
* Several unfinished [[decoration]]s can only be moved when unfinished, such as a [[guard tower]] by picking up, provided you have the body strength.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Items used to have a chance to be created as unfinished items. Although they needed no additional parts attached, they required the same [[action]]s as [[improving]] an item with [[tools]], raising their [[quality]]. Every action had a chance to finish the item.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pumpkin_shoulder_pad&amp;diff=131341</id>
		<title>Pumpkin shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pumpkin_shoulder_pad&amp;diff=131341"/>
		<updated>2026-04-06T13:40:49Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Pumpkin Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Leather&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.40 kg)&lt;br /&gt;
|improve=Leatherworking&lt;br /&gt;
|dyeamount=10&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''Spooky, scary shoulder pads. They send shivers down your spine.''&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* No known buff, purely decoration.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* First obtained during Halloween 2017 by killing hostile creatures.&lt;br /&gt;
* Shoulder pads take damage when not in the player's inventory, on a [[merchant]], in the [[mail]] or in a [[magic chest]] and cannot be repaired.&lt;br /&gt;
* Signature on the shoulder pad is from the mob that dropped it. ''i.e: 'a.ol.scent.crocodile'.''&lt;br /&gt;
* Could be obtained via [[Archaeology]] and slaying hostile mobs throughout the 2021 and 2022 Halloween Events.&lt;br /&gt;
* The archaeology version requires 5 pumpkin shoulder pad fragments to complete. &lt;br /&gt;
* Dye is applied to the leather shoulder area, but not to the pumpkin itself.&lt;br /&gt;
* If dyed, shoulderpads must be removed and re-equipped to show color. &lt;br /&gt;
&lt;br /&gt;
[[Category:Holiday archaeology items]]&lt;br /&gt;
[[Category:Holiday drop items]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Shoulders]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_wreath&amp;diff=131340</id>
		<title>Easter wreath</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_wreath&amp;diff=131340"/>
		<updated>2026-04-06T13:14:50Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=easter_wreath.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.5 kg)&lt;br /&gt;
|creation=Obtained through [[Treasure hunt|Treasure hunting]] during the 2026 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A woven easter wreath, lovingly crafted out of twigs, fern, flowers and of course plenty of easter eggs.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item wreath &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
* It is designed to adorn flat surfaces; it cannot be hung on walls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_wreath&amp;diff=131339</id>
		<title>Easter wreath</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_wreath&amp;diff=131339"/>
		<updated>2026-04-06T13:13:55Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Created page with &amp;quot;Main / Item / Gift / '''{{PAGENAME}}''' {{itemBox |image=easter_wreath.png |result=* '''{{PAGENAME}}''' (0.5 kg) |creation=Obtained through Treasure hunt|Tre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Item]] / [[Gift]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=easter_wreath.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.5 kg)&lt;br /&gt;
|creation=Obtained through [[Treasure hunt|Treasure hunting]] during the 2026 Easter event &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A woven easter wreath, lovingly crafted out of twigs, fern, flowers and of course plenty of easter eggs.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A decorative item wreath &lt;br /&gt;
&lt;br /&gt;
Found from digging up a ''[[Treasure map|Easter bunny map]]'' during Easter event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decorative_easter_egg&amp;diff=131338</id>
		<title>Decorative easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decorative_easter_egg&amp;diff=131338"/>
		<updated>2026-04-06T13:08:56Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_egg.png&lt;br /&gt;
|creation=foraging or botanizing&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''A colorful egg'' or&lt;br /&gt;
&lt;br /&gt;
''A draconic egg'' or  &lt;br /&gt;
&lt;br /&gt;
''An eggy egg'' or  &lt;br /&gt;
&lt;br /&gt;
''A flowery egg'' or &lt;br /&gt;
&lt;br /&gt;
''A joyful egg'' or &lt;br /&gt;
&lt;br /&gt;
''A serpentine egg'' or  &lt;br /&gt;
&lt;br /&gt;
''A starry egg''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Decorative eggs can be found during Easter events from 2023 and forward. They exist in different variations (colorful, draconic, eggy, flowery, joyful, serpentine or starry) and sizes (tiny, small, medium, large, humongous).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=250px widths=250px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Colorfulegg.jpeg|Colorful&lt;br /&gt;
File:Draconicegg.jpg|Draconic&lt;br /&gt;
File:Eggyegg.jpeg|Eggy&lt;br /&gt;
File:Floweryegg.jpeg|Flowery&lt;br /&gt;
File:Joyfullegg.jpeg|Joyful&lt;br /&gt;
File:Draconicegg.jpg|Lindwurm&lt;br /&gt;
File:Serpentineegg.jpg|Serpentine&lt;br /&gt;
File:Starryegg.jpeg|Starry&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* Easter 2023 - One [[Easter basket]] per premium account, containing a one-step treasure map to find a [[Bunny ears]] skin. Forageable decorative easter eggs were also released.&lt;br /&gt;
* Easter 2024 - An [[Easter basket]] containing a one-step treasure map to find a [[Delightful easter basket]] and several eggs inside. Eggs can also be found during [[foraging]].&lt;br /&gt;
* Easter 2025 - Craft an [[Easter nest]], place a [[Carrot]] inside, and wait for the Easter Bunny to visit, and exchange the Carrot for a gift. Eggs can also be found during [[foraging]].&lt;br /&gt;
* Easter 2026 - Craft an [[Easter nest]], place a [[Carrot]] inside, and wait for the Easter Bunny to visit, and exchange the Carrot for a gift. Eggs can also be found during [[foraging]] and [[botanizing]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Decorative easter eggs can not be runed.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Easter egg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Easter_wreath.png&amp;diff=131337</id>
		<title>File:Easter wreath.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Easter_wreath.png&amp;diff=131337"/>
		<updated>2026-04-06T13:07:12Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=131336</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=131336"/>
		<updated>2026-04-06T11:37:58Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 and 2026 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Can be secured. Cannot be locked.&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an [[Decorative easter egg]] or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to a maximum of 6 hours between visits.&lt;br /&gt;
* If you get a rare basket, it can be opened and will give an [[treasure map| Easter bunny map]], that will lead you to a place nearby, where you can dig up a present. Can get easter maps more than once.&lt;br /&gt;
* The [[Easter Bunny]] will visit only 1 nest placed per premium player to exchange gifts, if other nests placed, then only one of them will be visited. &lt;br /&gt;
* When placing a nest, you will get a message stating if this is your current active nest: ''The easter bunny will prefer carrots from this nest'', or if its not your active nest: ''The easter bunny will prefer carrots from your latest created nest instead of this one.''&lt;br /&gt;
* Can be crafted and/or filled by other accounts.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* Has to be placed outside and not on or under a bridge, but can be placed on deeds or on the same tile as other players' nests.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=131335</id>
		<title>Easter nest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Easter_nest&amp;diff=131335"/>
		<updated>2026-04-06T11:36:52Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thatching]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Easter_nest.png&lt;br /&gt;
|active=[[branch]]&lt;br /&gt;
|passive=[[mixed grass]] &lt;br /&gt;
|group=Animal equipment&lt;br /&gt;
|materials=* 4x [[mixed grass]]&lt;br /&gt;
* 2x [[branch]]es&lt;br /&gt;
* 1 [[thatch]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.5 kg)&lt;br /&gt;
|skill=thatching&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A nest big enough to fit a bunny, hopefully it's comfortable enough.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Craftable by players for the 2025 and 2026 Easter Event. &lt;br /&gt;
* Able to hold one [[carrot]].&lt;br /&gt;
* Can be secured. Cannot be locked.&lt;br /&gt;
* Easter nests containing a carrot will be visited by the Easter Bunny who will exchange your thoughtful offering for a a small gift - Either an [[Decorative easter egg]] or a rare [[Easter basket]]. &lt;br /&gt;
* Times can vary from almost instant to a maximum of 6 hours between visits.&lt;br /&gt;
* If you get a rare basket, it can be opened and will give an [[treasure map| Easter bunny map]], that will lead you to a place nearby, where you can dig up a present. Can get easter maps more than once.&lt;br /&gt;
* The [[Easter Bunny]] will visit only 1 nest placed per premium player to exchange gifts, if other nests placed, then only latest visited. Can be crafted and/or filled by other accounts.&lt;br /&gt;
* Has a wood type but appearance does not differ.&lt;br /&gt;
* Has to be placed outside and not on or under a bridge, but can be placed on deeds or on the same tile as other players' nests.&lt;br /&gt;
* When placing a nest, you will get a message stating if this is your current active nest: ''The easter bunny will prefer carrots from this nest'', or if its not your active nest: ''The easter bunny will prefer carrots from your latest created nest instead of this one.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Animal equipment]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_easter_egg&amp;diff=131334</id>
		<title>Drake easter egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_easter_egg&amp;diff=131334"/>
		<updated>2026-04-05T18:14:39Z</updated>

		<summary type="html">&lt;p&gt;Oluffus: Redirected page to Decorative easter egg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Decorative easter egg]]&lt;/div&gt;</summary>
		<author><name>Oluffus</name></author>
		
	</entry>
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