<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pandalet</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pandalet"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Pandalet"/>
	<updated>2026-06-04T11:47:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oleander&amp;diff=99597</id>
		<title>Oleander</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oleander&amp;diff=99597"/>
		<updated>2016-09-13T12:45:19Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: harvested product is leaves not flowers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Bushes|Bushes]] / '''{{PAGENAME}}'''&lt;br /&gt;
[[File:Oleanderbush.jpg|thumb|400px|right|An Oleander bush.]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This is a large bush with pink flowers. [[Item:Oleander|Oleander]] can be harvested from this bush with a [[sickle]] during the week 3 of the [[starfall]] of the Leaf. Oleander bushes are notorious for spreading incredibly fast, hindering the growth of other plants by occupying potential space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prior to [[seasons|season]] message on examine:&lt;br /&gt;
&lt;br /&gt;
''The bush has started to smell rather badly.''&lt;br /&gt;
&lt;br /&gt;
When ready to harvest, the bush will show such by examining it: &lt;br /&gt;
&lt;br /&gt;
''The bush has a number of strongly smelling leaves.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*The leaves can be used in [[cooking]] to make [[gulasch]], [[stew]] and [[casserole]].&lt;br /&gt;
*[[Sprouts]] can be used to grow a [[hedge]] (high type)&lt;br /&gt;
&lt;br /&gt;
== Helpful tools ==&lt;br /&gt;
* [http://schwanke.org/RandomFiles/Wurm/HarvestingCalculator.asp Great season calculator]: Great calculator that shows time left till certain season in Wurm time and RL time.&lt;br /&gt;
* You can use this [http://webdepp.sense-net.at/~toni/wurm/seasoncalc.php link] to find out how many Wurm days are left until the harvesting seasons. (by Toni)&lt;br /&gt;
* To find out how long until a certain day in Wurm from the current day, use this [http://webdepp.sense-net.at/~toni/wurm/timecalc.php link]. (by Toni)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
It is rumoured you might be able to [[:wikipedia:Oleander#Effects_of_poisoning|use them to create a poison]] in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bushes]][[Category:Babel/O]][[Category:Ingame Help]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Camellia&amp;diff=99596</id>
		<title>Camellia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Camellia&amp;diff=99596"/>
		<updated>2016-09-13T12:44:19Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: replaced (harvested) flowers with leaves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Bushes|Bushes]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[File:Camellia.jpg|thumb|400px|right|A Camellia bush.]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This is a large bush with green leafs and white flowers. [[Item:camellia|Camellia]] can be harvested from this bush with a [[sickle]] during the week 1 of the [[starfall]] of the Bear. Camellia bushes are notorious for spreading incredibly fast, hindering the growth of other plants by occupying potential space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prior to [[seasons|season]] message on examine:&lt;br /&gt;
&lt;br /&gt;
''The bush has started to give off an interesting scent.''&lt;br /&gt;
&lt;br /&gt;
When ready to harvest, the bush will show such by examining it: &lt;br /&gt;
&lt;br /&gt;
''The bush has a number of leaves that look and smell perfect.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
*The leaves can be used in [[cooking]] to make a [[tea]], [[gulasch]], [[stew]] and [[casserole]].&lt;br /&gt;
*Leaves can be used also in [[alchemy]] to make [[healing cover|healing covers]] (healing potency 3).&lt;br /&gt;
*[[Sprouts]] can be used to grow a [[hedge]] (medium type)&lt;br /&gt;
&lt;br /&gt;
== Helpful tools ==&lt;br /&gt;
* [http://schwanke.org/RandomFiles/Wurm/HarvestingCalculator.asp Great season calculator]: Great calculator that shows time left till certain season in Wurm time and RL time.&lt;br /&gt;
* You can use this [http://webdepp.sense-net.at/~toni/wurm/seasoncalc.php link] to find out how many Wurm days are left until the harvesting seasons. (by Toni)&lt;br /&gt;
* To find out how long until a certain day in Wurm from the current day, use this [http://webdepp.sense-net.at/~toni/wurm/timecalc.php link]. (by Toni)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bushes]][[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=99266</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=99266"/>
		<updated>2016-07-22T15:45:40Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: /* Skill titles */ added 100 fletching title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot; | 100 Title (Epic)&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith ||  || Epic Blacksmith&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || Master Butcher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect || Epic Architect&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Firestarter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing || Epic Fisherman&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]]&lt;br /&gt;
| Hammerer|| Assaulter || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef || Epic Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Mistress of the Hide  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || Pious || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[skills:saw|Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild one ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Premium reward titles ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; Volunteer titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Moderator|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 10 posts this changes to 'Villager'. After 5000 posts this changes to 'Elder'&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=99250</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=99250"/>
		<updated>2016-07-15T17:25:48Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: /* Notes */ added ML requirement to command&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Largecart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 16x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than its smaller counterpart, the [[small cart]] and it can be [[drag]]ged by a player or led by up to two [[animals]].  A large cart can have a commander and up to three passengers.&lt;br /&gt;
== Usage ==&lt;br /&gt;
The cart may be dragged by a player or by animals and can store up to 100 items directly on the bed, by using a combination of other containers this limit may be increased.&lt;br /&gt;
=== Hitching ===&lt;br /&gt;
Carts may be driven by one [[animal]], however hitching two will provide a faster pull.  All carts need to be of at least 10 [[quality]] before animals can be hitched to it or it can be embarked by a player, either as passenger or driver; [[Hell horse]]s are said to be the fastest of all cart drivers.&lt;br /&gt;
&lt;br /&gt;
* '''Hitch''': Lead an animal with a [[rope]] and '''right-click''' the cart and select '''Hitch'''.&lt;br /&gt;
* '''Unhitch one animal''': embark the cart as commander, '''right-click''' that animal and choose '''Unhitch'''.&lt;br /&gt;
* '''Unhitch both''': '''right-click''' the cart and select '''Animals''' &amp;gt; '''Unhitch'''.&lt;br /&gt;
==== Harnesses ====&lt;br /&gt;
Many of Wurm's creatures may be harnessed to pull a cart or wagon.  Below is a complete list, in no particular order.&lt;br /&gt;
* Adult [[Horse]]s&lt;br /&gt;
* [[Bull]]s&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]], young and adolescent&lt;br /&gt;
* [[Bear]]s, if [[tame]]d, both young and adolescent&lt;br /&gt;
* [[Troll]]s when [[dominate]]d, young and adolescent&lt;br /&gt;
The '''strength''' of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* Non premium players can hitch animals to the cart but not command it.&lt;br /&gt;
* A cart cannot be driven over tiles that have a total [[slope]] over any two adjacent edges of 40 or more.&lt;br /&gt;
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.&lt;br /&gt;
* Commander [[stamina]] is drained while driving the cart, however having zero stamina has no effect on the cart movement itself.&lt;br /&gt;
* Animals remain hitched to carts during server restarts.&lt;br /&gt;
== Creation ==&lt;br /&gt;
The cart compromises of two main sections, a [[small wheel axle]] and the bed or hold. Large carts can be difficult to start or continue at very low [[fine carpentry]] skill, so the higher the quality of the starting plank and the axle, the better the chances of succeeding the creation.&lt;br /&gt;
&lt;br /&gt;
The final piece of wood added will determine the wood type of the cart when attached.&lt;br /&gt;
=== Total materials ===&lt;br /&gt;
This list includes all base materials needed to create the cart and the axle.&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank]]s&lt;br /&gt;
== Security ==&lt;br /&gt;
The owner and any person with the '''Manage''' right can modify the usage permissions through a window available via the '''right-click''', '''Manage vehicle''' context menu. The permissions control '''Driver''' (embarking as commander), '''Mount''' (embarking as a passenger), '''Access inventory hold''' of the cart and '''Manage these settings'''. Each of these rights can be granted or denied to all '''Friends''', '''Villagers''' and '''Everyone'''. The owner will always have all permissions.&lt;br /&gt;
&lt;br /&gt;
Any player can drag an non-hitched cart in the wilderness, regardless of whether or not it's locked. Correct [[Settlement|deed]] settings and local security will help prevent carts being dragged away, as will keeping animals hitched or having it above the weight possible to be dragged.&lt;br /&gt;
&lt;br /&gt;
'''Important''': Permissions only take effect when the cart is locked with a [[small padlock|small]] or [[large padlock]] and '''anyone''' can attach one to enable the permissions. Older carts may not have locks attached; however, all newly created carts are locked upon creation.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts cannot be [[Lockpicking|lockpicked]] unless except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
{{cleanup}} &amp;lt;!-- Text above has been copyedited, everything below this section needs work, Marni --&amp;gt;&lt;br /&gt;
A large cart normally holds the maximum of 100 items directly in the hold however the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside.  Up to 7 rafts can be added to a large cart or 3/5 large/small crates .  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates &amp;amp; raft  !! 3 large crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and raft combinations ==&lt;br /&gt;
There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Not all items currently listed. All containers (except crates) must be empty before loading. In order to load you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 body strength or higher. Right click item and select load.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.  &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* You have to have 20.1 [[mind|mind logic]] to command a large cart.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.&lt;br /&gt;
* {{haul|hitch=yes}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98761</id>
		<title>Circle of Cunning</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98761"/>
		<updated>2016-04-21T21:29:38Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: added note about smithing and refilling caution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=51&lt;br /&gt;
|favor=50&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Vynora]], [[Nathan]]&lt;br /&gt;
|cooldowntime=0 minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Circle of Cunning has been cast on it, so it will increase skill gained with it when used.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This spell makes the item it was cast upon give you more skill for that item the skill is using. [[Circle of Cunning]] seems to increase both base skillgain percentage with that tool by it's potency and also increases the likelihood of skillgain 'ticks (where accumulated skill is actually added to your skill total, causing it to rise). The power and effect of spell is given in the bracket [x] Ranging from 0 to 104. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your [[channeling|channeling skill]].&lt;br /&gt;
&lt;br /&gt;
This spell is stackable with [[Aura of Shared Pain]], [[Flaming aura]], [[Frostbrand]], [[Life_transfer|Life Transfer]], [[Mind_stealer|Mind Stealer]], [[Nimbleness]], [[Rotten Touch]], [[Venom]], [[Wind of Ages]], and [[Demise_spells|Demise spells]].&lt;br /&gt;
&lt;br /&gt;
This spell will not stack with [[Blessings_of_the_dark|Blessings of the Dark]].&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
# [[Activate]] your deity's [[statuette]]&lt;br /&gt;
# Right-click on the item you wish to enchant.&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''{{PAGENAME}}''&lt;br /&gt;
&lt;br /&gt;
==Warning==	 &lt;br /&gt;
There is a risk that this spell will destroy the item if you fail casting it. Circle of Cunning shatter rate is considered '''very high'''.&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* You can cast this spell on [[Statuette|Statuettes of &amp;lt;deity&amp;gt;]], but it has no effect on [[channeling]] skill gain.&lt;br /&gt;
* You can also cast this on water (and maybe other liquids inside containers), but does not work on all [[improve]] skill gains, due to using the enchant on the item on some skills.  Smithing skills ([[Blacksmithing]], [[Jewelry smithing]], [[Weapon smithing]], [[Armour smithing]]) are known not to have their skill gains boosted by Circle of Cunning on water.&lt;br /&gt;
* The liquid must be dragged between containers to retain the spell effects. When cast on water within a [[well]] or a [[fountain]], the refilling of the container does not affect the spell (so long as some enchanted water is still left in the container before refilling).&lt;br /&gt;
* This spell does not apply to characteristic gains.&lt;br /&gt;
* When cast on a metal lump, the enchanted lump can be combined with unenchanted lumps to maintain the enchant. Activate the enchanted lump, and combine with others.&lt;br /&gt;
* This spell decays with the use of the item, except on weapons that are used in combat.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Nathan spells]]&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Pandalet&amp;diff=98202</id>
		<title>User:Pandalet</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Pandalet&amp;diff=98202"/>
		<updated>2016-04-08T19:21:42Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: Created page with &amp;quot;There is currently no text in this page. You can search for this page title in other pages or &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.wurmpedia.com/in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is currently no text in this page. You can [[Special:Search/Pandalet|search for this page title]] in other pages or &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.wurmpedia.com/index.php?title=Special:Log&amp;amp;page=User:Pandalet search the related logs]&amp;lt;/span&amp;gt;.  You do not have sufficient permissions to edit this page.&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Improving_Guide&amp;diff=97905</id>
		<title>Improving Guide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Improving_Guide&amp;diff=97905"/>
		<updated>2016-04-04T11:26:44Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
Improving is the ability to increase an item's [[quality]] on success. However on failure you will damage the item and you must then [[Repairing|repair]] it to continue improving. The quality increases by small amounts with each success or decreases when you repair after damaging the item. As the item's [[quality]] reaches the maximum you are able to produce (based on skill and equipment) you will begin to fail more often than succeed.&lt;br /&gt;
&lt;br /&gt;
==Basic Tools==&lt;br /&gt;
This is a list of all the tools used for improving. Note that each skill area requires their own tools so, for example, lumps are used in smithing and chisels are used in masonry.&lt;br /&gt;
&lt;br /&gt;
*[[Plank]]&lt;br /&gt;
*[[Mallet]]&lt;br /&gt;
*[[Log]]&lt;br /&gt;
*[[Carving Knife]]&lt;br /&gt;
*[[File|Iron File]]*&lt;br /&gt;
*[[Rock Shards]]&lt;br /&gt;
*[[Iron Stone Chisel]]*&lt;br /&gt;
*[[Lump]]*&lt;br /&gt;
*[[Pelt]]*&lt;br /&gt;
*[[Iron Hammer]]*&lt;br /&gt;
*[[Whetstone]]*&lt;br /&gt;
*[[Water]]&lt;br /&gt;
&lt;br /&gt;
Items noted with a &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; might take longer to make or find than some of the others.&lt;br /&gt;
&lt;br /&gt;
==Hints and tips==&lt;br /&gt;
*Look at the improvement column in your inventory to quickly see what you need to do next&lt;br /&gt;
&lt;br /&gt;
*Always use raw materials that are a higher quality than the item you want to improve.&lt;br /&gt;
&lt;br /&gt;
*If you start to fail a lot, and are losing quality, it is usually a good idea to stop and maybe try later with better quality tools and/or higher skill.&lt;br /&gt;
&lt;br /&gt;
*Your skill (and equipment) affects the maximum quality you can reach - don't try to push it too far!&lt;br /&gt;
&lt;br /&gt;
*Improving takes time, make sure you have enough food &amp;amp; water for how long you intend to improve.&lt;br /&gt;
&lt;br /&gt;
==How to improve==&lt;br /&gt;
To improve an items all you have to do is:&lt;br /&gt;
&lt;br /&gt;
#Examine the item you want to improve to see what is needed (EG:/ log, chisel etc...)&lt;br /&gt;
#Activate the improvement item or tool&lt;br /&gt;
#Repair your item if needed.&lt;br /&gt;
#Right click -&amp;gt; Improve&lt;br /&gt;
&lt;br /&gt;
==Improving Bonuses==&lt;br /&gt;
Usually when improving something, your skill will raise faster than with item creation.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to concentrate on certain items for certain skills such as a [[Statue]] for [[Masonry]] or a [[Wooden Fence]] for Carpentry&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
&lt;br /&gt;
==Hints and Tips==&lt;br /&gt;
*[[Wooden fences]] and walls can be improved with planks.&lt;br /&gt;
*You must use a higher ql item to improve an item. You can not improve a 20ql mallet with a 1ql [[log]].&lt;br /&gt;
*Fences can be improved with out having to repair them.&lt;br /&gt;
*Only raw materials must have a greater ql than the item your are repairing, tools do not need to be higher ql.&lt;br /&gt;
*Ask fellow players for a spare pelt when starting out. Be nice!&lt;br /&gt;
*You may be able to trade with a trader for a pelt, if someone else has sold one.  Spindles and pottery jars can be useful to barter, and traders are generally found in starter towns.&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Improving_Guide&amp;diff=97904</id>
		<title>Improving Guide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Improving_Guide&amp;diff=97904"/>
		<updated>2016-04-04T11:23:26Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: reworded 'trading for pelts' line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
Improving is the ability to increase an item's [[quality]] on success. However on failure you will damage the item and you must then [[Repairing|repair]] it to continue improving. The quality increases by small amounts with each success or decreases when you repair after damaging the item. As the item's [[quality]] reaches the maximum you are able to produce (based on skill and equipment) you will begin to fail more often than succeed.&lt;br /&gt;
&lt;br /&gt;
==Basic Tools==&lt;br /&gt;
This is a list of all the tools used for improving. Note that each skill area requires their own tools so, for example, lumps are used in smithing and chisels are used in masonry.&lt;br /&gt;
&lt;br /&gt;
*[[Plank]]&lt;br /&gt;
*[[Mallet]]&lt;br /&gt;
*[[Log]]&lt;br /&gt;
*[[Carving Knife]]&lt;br /&gt;
*[[File|Iron File]]*&lt;br /&gt;
*[[Rock Shards]]&lt;br /&gt;
*[[Iron Stone Chisel]]*&lt;br /&gt;
*[[Lump]]*&lt;br /&gt;
*[[Pelt]]*&lt;br /&gt;
*[[Iron Hammer]]*&lt;br /&gt;
*[[Whetstone]]*&lt;br /&gt;
*[[Water]]&lt;br /&gt;
&lt;br /&gt;
Items noted with a &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; might take longer to make or find than some of the others.&lt;br /&gt;
&lt;br /&gt;
==Hints and tips==&lt;br /&gt;
*Look at the improvement column in your inventory to quickly see what you need to do next&lt;br /&gt;
&lt;br /&gt;
*Always use tools or items that are a higher quality than the item you want to improve.&lt;br /&gt;
&lt;br /&gt;
*If you start to fail a lot, and are losing quality, it is usually a good idea to stop and maybe try later with better tools and/or higher skill.&lt;br /&gt;
&lt;br /&gt;
*Your skill (and equipment) affects the maximum quality you can reach - don't try to push it too far!&lt;br /&gt;
&lt;br /&gt;
*Improving takes time, make sure you have enough food &amp;amp; water for how long you intend to improve.&lt;br /&gt;
&lt;br /&gt;
==How to improve==&lt;br /&gt;
To improve an items all you have to do is:&lt;br /&gt;
&lt;br /&gt;
#Examine the item you want to improve to see what is needed (EG:/ log, chisel etc...)&lt;br /&gt;
#Activate the improvement item or tool&lt;br /&gt;
#Repair your item if needed.&lt;br /&gt;
#Right click -&amp;gt; Improve&lt;br /&gt;
&lt;br /&gt;
==Improving Bonuses==&lt;br /&gt;
Usually when improving something, your skill will raise faster than with item creation.&lt;br /&gt;
&lt;br /&gt;
It is a good idea to concentrate on certain items for certain skills such as a [[Statue]] for [[Masonry]] or a [[Wooden Fence]] for Carpentry&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
&lt;br /&gt;
==Hints and Tips==&lt;br /&gt;
*[[Wooden fences]] and walls can be improved with planks.&lt;br /&gt;
*You must use a higher ql item to improve an item. You can not improve a 20ql mallet with a 1ql [[log]].&lt;br /&gt;
*Fences can be improved with out having to repair them.&lt;br /&gt;
*Only raw materials must have a greater ql than the item your are repairing, tools do not need to be higher ql.&lt;br /&gt;
*Ask fellow players for a spare pelt when starting out. Be nice!&lt;br /&gt;
*You may be able to trade with a trader for a pelt, if someone else has sold one.  Spindles and pottery jars can be useful to barter, and traders are generally found in starter towns.&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining&amp;diff=97329</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining&amp;diff=97329"/>
		<updated>2016-03-07T22:15:47Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: /* Tunnel excavation */ punctuation correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
==== Description ====&lt;br /&gt;
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins. &lt;br /&gt;
&lt;br /&gt;
==== Characteristics gained ====&lt;br /&gt;
* Body / [[Body strength]], [[Body stamina]]&lt;br /&gt;
* Mind / [[Mind logic]]&lt;br /&gt;
* Soul / [[Soul strength]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
There are several &amp;quot;modes&amp;quot; of '''mining''', depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -&amp;gt; (action). Mining speed is determined by mining skill, [[pickaxe]] [[quality]], [[Skills:Pickaxe|pickaxe skill]] and the [[Wind of Ages]] cast, ordered from greatest effect to least.&lt;br /&gt;
&lt;br /&gt;
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].&lt;br /&gt;
* You may not mine upward out of rock and into the [[dirt]] that is covering it.&lt;br /&gt;
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.&lt;br /&gt;
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. &lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
=== Opening a mine ===&lt;br /&gt;
The first step is to make a '''mine entrance''' on the surface which may be done on any [[cliff]] or [[rock tile]].&lt;br /&gt;
&lt;br /&gt;
The [[slope]] of the [[tile border]]s around the left and right of the required entrance are an important factor, too shallow of an opening and the entrance would be too steep to easily walk in and out of. The slope on both sides should ideally be greater than 10 each to ensure that the entrance is easy to navigate.  Poor tunnel slopes can be fixed, however, it is very difficult. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the rock or cliff, select '''Mining''' &amp;gt; '''Tunnel'''.&lt;br /&gt;
&lt;br /&gt;
After about 50 tunneling actions the message {{event|inline|You will soon create an entrance}} will appear. A few actions later an entrance will be created, the exact number of actions is random; averaging around 5 mining actions after the message first appears.&lt;br /&gt;
&lt;br /&gt;
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].&lt;br /&gt;
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.&lt;br /&gt;
* You may not open a mine entrance directly adjacent to another.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]&lt;br /&gt;
&lt;br /&gt;
=== Tunnel excavation ===&lt;br /&gt;
Mining a cave wall inside of a mine will remove that tile of rock. It takes anywhere from 45-50 mining actions to produce the message {{event|inline|The wall will break soon}} after which it takes an average of 5 actions to fully remove the tile.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* It is possible to mine up, down or flat but only the final action is taken into account.  The resulting slope of up or down will be approximately 20.&lt;br /&gt;
* There are slight deviations in mine slopes (up to 1 &amp;quot;dirt&amp;quot;) when a mine shaft progresses. The idea of &amp;quot;level&amp;quot; is actually between -1 and 1 slope.&lt;br /&gt;
* When connecting two mine shafts, the direction of the mining is irrelevant; one floor will connect to the other floor and ceilings will likewise connect.&lt;br /&gt;
* Each action will produce one rock shard.&lt;br /&gt;
* All items mined from the cave wall will appear in a pile on the ground on the tile you're stood; this often includes items such as [[salt]] and [[gem]]s, all of which are found randomly.&lt;br /&gt;
* It is not possible to create an exit from the inside if there is dirt covering the planned exit, this must be fully uncovered and bare just as If you were to create an entrance from the outside.&lt;br /&gt;
** If the outside tile if covered by dirt while trying to mine out the message {{event|inline|The cave wall looks very unstable and dirt flows in. You would be buried alive}}&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Gem|Gems]] | [[Salt]]&lt;br /&gt;
&lt;br /&gt;
=== Ore mining ===&lt;br /&gt;
[[Ore]] is produced by mining on ore [[vein]]s found inside of a mine. When an ore vein is depleted a tunnel is created the same as when mining rock. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.  Shards may also be produced from [[marble]] and [[slate]] veins.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the ore or shard tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* Each action will produce one ore or shard of the vein's type on the floor in a pile where you are standing.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Prospecting]] | [[Ore]]&lt;br /&gt;
&lt;br /&gt;
=== Floor and ceiling mining ===&lt;br /&gt;
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that, as with [[digging]], these actions affect the closest corner of the tile and not the tile itself. A ceiling tile can be mined upward around 31 times before it is too high to reach (given that you haven't lowered the floor before you start). A floor tile can be mined down well past swimming depth to let boats such as Corbitas pass through. It is a good idea to keep a rowboat/sailboat close by for stamina regain when mining past the water level. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the floor or ceiling tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* When removing a rock tile adjacent to a section of the mine which has been modified as such it's important to know that the floor of the new section connecting the modified corners will match up (providing you didn't mine up or down), but the ceiling will not.  The ceiling will take the standard height.&lt;br /&gt;
* You can fix slopes with [[Concrete]]: one concrete will raise one corner, the equivalent of 1 dirt or 1 mine action.&lt;br /&gt;
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.&lt;br /&gt;
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.&lt;br /&gt;
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions &amp;quot;mine up&amp;quot; and &amp;quot;mine down&amp;quot; create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way. &lt;br /&gt;
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Mining warnings|Mining Warnings]] | [[Concrete]] | [[Digging]]&lt;br /&gt;
&lt;br /&gt;
=== Leveling ===&lt;br /&gt;
Standing on a flat cave tile will permit the leveling of an adjacent tile so that it will be at the same height.  To see if a tile is flat simply activate a pickaxe and hover over the tile.&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave floor tile, select '''Mining''' &amp;gt; '''Level'''.&lt;br /&gt;
* In order to raise any corners [[concrete]] must be held in the inventory.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Concrete]] &lt;br /&gt;
&lt;br /&gt;
=== Surface mining ===&lt;br /&gt;
Surface mining is the action of shaping external rock or cliff faces to prepare an area for tunneling, adjusting terrain for other uses or simply for aesthetic reasons. To mine on the surface, all adjacent corners of the tile must be clear of dirt. When mining into water the maximum depth permitted is -24 from the water level. To mine the surface rock, first '''activate''' a [[pickaxe]]. While standing on the corner you wish to modify, '''right-click''' on the rock of cliff tile, select '''Mining''' &amp;gt; '''Mine'''. It may take one or more actions to lower a single dirt level of rock.  Border [[slope]] depth may be seen with a pickaxe activated just as with a [[shovel]].&lt;br /&gt;
:Slope reduction: {{event|inline|You mine some rock shards.}}&lt;br /&gt;
:No reduction: {{event|inline|You chip away at the rock.}}&lt;br /&gt;
&lt;br /&gt;
'''Read more''': [[Surface mining]] | [[Digging]] | [[Slope]]&lt;br /&gt;
&lt;br /&gt;
== Other information ==&lt;br /&gt;
=== Mine doors ===&lt;br /&gt;
You can limit access to your mine with the use of a '''[[mine door]]'''. Several types of mine doors are available.  Remember that off-deed mine doors can be bashed by other players, so your mine is not entirely safe just because it has a mine door attached. A deed [[perimeter]] does '''not''' protect mine doors.&lt;br /&gt;
* If you wish to place a [[fence]] around a mine entrance this should be done before attaching a mine door.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Mine door|Mine Doors]]&lt;br /&gt;
=== Dropshaft ===&lt;br /&gt;
Dropshafts are typically unfavorable in mines. They link two sections of a mine together which have a height difference of many dirts.  They are not easily traversable. Vehicles and horses will not be able to move between the levels, and a player must [[Climbing|climb]] to move between the two.&lt;br /&gt;
&lt;br /&gt;
When a drop shaft is going to be created you will receive this message before the wall breaks: {{event|inline|The cave all sounds hallow. A dangerous shaft could emerge.}}&lt;br /&gt;
&lt;br /&gt;
Should a dropshaft be required, simply mine out the rock tile which separates two mines of different levels.  Some players have created dropshafts to gain fast access to water or create short-cuts.  There is no falling [[damage]] inside mines, so falling down these shafts is not going to injure the player.&lt;br /&gt;
:Proceed with caution as these are very hard, often impossible, to modify once created.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Climbing]] | [[Damage]]&lt;br /&gt;
&lt;br /&gt;
=== Cave-ins ===&lt;br /&gt;
Any excavated cave tile has a chance of caving in. When this occurs the tile will become either a rock or ore/shard vein and will need to be re-excavated.  A recently collapsed rock tile may not require as many actions to re-open, however an ore tile will likely require many hundred, or even thousand, actions to remove.&lt;br /&gt;
&lt;br /&gt;
Reinforcing a cave wall with a [[support beam]] will lower the chance of a cave-in on tiles surrounding that support.  Once reinforced they may not be excavated, however a mayor may mine out the support should it reside on their deed.  This would take approximately 50 actions just to remove the support.  Ore veins are considered similar to reinforced walls for purposes of stability.&lt;br /&gt;
* The chance that a tile is replaced with a vein or shard other than rock is extremely low.&lt;br /&gt;
* You also have the option to manually cave in mine tiles using the spell [[Strongwall]] and using a [[shaker orb]] which can be bought from a trader for 5 silver and is a one time use item.&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Support Beam]] | [[Strongwall]] | [[shaker orb|Shaker Orb]]&lt;br /&gt;
&lt;br /&gt;
== Skillgain ==&lt;br /&gt;
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product. &lt;br /&gt;
&lt;br /&gt;
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile quality.&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order to gain skill from a mining action the by product has to be anywhere in between 1.01 and 39.99 quality range &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || 1-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron vein|Iron]] || 50-60&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper vein|Copper]] || 60-70&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin vein|Tin]], [[Zinc vein|Zinc]] or [[Lead vein|Lead]] || 70-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver vein|Silver]] or [[Marble wall|Marble]] || 90+&lt;br /&gt;
|+ Optimal Skill Gain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
There are several types of resource which can be found while mining:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Mining By-Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || [[Rock Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Slate]] || [[Slate shards|Slate Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Marble wall|Marble]] || [[Marble shards|Marble Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Vein]] || [[Iron Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Copper Vein]] || [[Copper Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin Vein]] || [[Tin Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Zinc Vein]] || [[Zinc Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Vein]] || [[Lead Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Silver Vein]] || [[Silver Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Vein]] || [[Gold Ore]]&lt;br /&gt;
|+ Mining Resources &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other resources which can be found include [[salt]], [[gems]], [[source crystal]]s and [[flint]].&lt;br /&gt;
&lt;br /&gt;
'''Read More''': [[Prospecting]] | [[Resources]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Support beam]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Mining warnings]]&lt;br /&gt;
* [[Strongwall]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Miner at 50 skill&lt;br /&gt;
* Prime Minester at 70 skill&lt;br /&gt;
* Mastermine at 90 skill&lt;br /&gt;
*'''The World is Mine''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
* [[Mining guide]]&lt;br /&gt;
* [[Mining With Mamadarkness]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Red_dragon_hatchling&amp;diff=97325</id>
		<title>Red dragon hatchling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Red_dragon_hatchling&amp;diff=97325"/>
		<updated>2016-03-06T11:30:57Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: corrected drake hide colour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Red_dragon_hatchling.jpg&lt;br /&gt;
|unique=yes&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[Skull]], [[Bone]], [[Tooth]], [[Eye]], [[Gland]]&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=Yes, when dominated&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Unique]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Red Dragon Hatchling]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''The dragon hatchling is not as large as a full-grown dragon and unable to fly.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Red Dragon Hatchling is one of the 5 Hatchling in wurm. There is usually only one dragon of each type per map, unless they are hatched from [[huge egg|huge eggs]]. This dragon will drop red [[drake hide]] upon death.&lt;br /&gt;
&lt;br /&gt;
When slain, every premium player in local will receive a small piece of Red dragon hide and [[blood|Red Dragon blood]].&lt;br /&gt;
Mixing [[blood|Red Dragon blood]] with [[source salt]] will create a [[Oil of the weaponsmith|Oil of the weapon smith]].&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
*Despite it's wings, the Red dragon hatchling is unable to fly.&lt;br /&gt;
*The Red dragon hatchling can swim.&lt;br /&gt;
*Cannot be tamed.&lt;br /&gt;
*The Red dragon hatchling, like any other unique, will break any wall or fence in it's path.&lt;br /&gt;
*Slaying the Red dragon will give the title &amp;quot;Dragonslayer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Red_dragon_hatchling.jpg | A Red dragon hatchling&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:dragon|Dragon]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=97305</id>
		<title>Clay tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=97305"/>
		<updated>2016-02-28T17:29:42Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: /* Notes */  changed found &amp;quot;mostly below water level&amp;quot; to &amp;quot;often below water level&amp;quot; to more accurately reflect the new player experience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Clay&lt;br /&gt;
|speed=8.18km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=clay&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[tile]] of [[Clay|clay]] that can be [[digging|dug]] with a [[shovel]] or [[dredge]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Provides an indefinite amount of clay.&lt;br /&gt;
* You can raise clay tiles by dropping [[Pile of dirt|dirt]] or [[Heap of sand|sand]] on the corners.&lt;br /&gt;
* '''You can not lower clay tiles by digging. Be careful when dropping dirt, as raising a clay tile cannot be easily undone'''. If the northwest corner is adjacent to terraformable [[tile types]] that corner can be lowered through digging.  &lt;br /&gt;
* Clay tiles can be lowered using the [[Level]] command if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this.&lt;br /&gt;
* Clay tiles can not be removed or changed to another type of tile.&lt;br /&gt;
* Dropping clay does not create clay tiles.&lt;br /&gt;
* Clay tiles are found naturally, often below water level.&lt;br /&gt;
* Clay can be dug with a dredge from below water level&lt;br /&gt;
* Houses cannot be planned or built on clay tiles.&lt;br /&gt;
&lt;br /&gt;
== Also See ==&lt;br /&gt;
* [[Clay]] &lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mail&amp;diff=97181</id>
		<title>Mail</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mail&amp;diff=97181"/>
		<updated>2016-01-18T20:57:06Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: fixed minor typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Quote from the Sending dialog : ''Use mailboxes with caution and inexpensive items until you rely on the spirits.  They are still learning, and take no responsibility for lost items.''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
You can send mail to other players in the game via spirit containers which have been enchanted by priests/priestesses of Fo, Nahjo or Libila with the spells [[courier]] or [[Dark Messenger|dark messenger]].&lt;br /&gt;
&lt;br /&gt;
Mailboxes do receive damage and can be destroyed by decay, causing the cast on it to disappear.&lt;br /&gt;
&lt;br /&gt;
== Types of spirit containers ==&lt;br /&gt;
There is no difference in operation between the various spirit containers.&lt;br /&gt;
*[[Spirit house]] - ''fine carpentry''&lt;br /&gt;
*[[Spirit mansion]] - ''fine carpentry''&lt;br /&gt;
*[[Spirit cottage]] - ''masonry''&lt;br /&gt;
*[[Spirit castle]] - ''masonry''&lt;br /&gt;
&lt;br /&gt;
== Sending process ==&lt;br /&gt;
To send the mail, drop the item(s) into the spirit container, then right-click the container, and select ''Send''.  There are two dialogs that you will to control how the items are sent.  The first allows you to specify the name of the recipient, and what items should be send using C.O.D. (cash on delivery).  It also allows to skip the second dialog.  The second dialog allows you to see how much the delivery charge will be, and to specify the C.O.D. amount you will charge the recipient if applicable. &lt;br /&gt;
&lt;br /&gt;
You cannot send an item to a member of an enemy [[kingdom]] on [[Chaos]]. You get the message: &amp;quot;You may not trade with the enemy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:  Items will be mailed to the server the recipient is currently present on. It can only be retrieved from that server'''&lt;br /&gt;
&lt;br /&gt;
== Receiving process ==&lt;br /&gt;
&lt;br /&gt;
When you login, you will receive a message if you have any mail. ''You sense imps speaking your name and saying you have 1 mail waiting to be picked up.''&lt;br /&gt;
&lt;br /&gt;
To receive or check for mail, right-click any spirit container and select ''Check''. If an item is sent as ''Cash On Delivery'' you need to have the money in your bank to cover the delivery charge before you can receive the items.  &lt;br /&gt;
&lt;br /&gt;
You also have the option to return the items to the sender.  &lt;br /&gt;
&lt;br /&gt;
== Non-retrieved items ==&lt;br /&gt;
&lt;br /&gt;
If the recipient does not pick up their mail within two weeks, they are automatically returned-to-sender.  &lt;br /&gt;
&lt;br /&gt;
If the original sender does not pick up the returned items within two weeks, they are destroyed. &lt;br /&gt;
&lt;br /&gt;
If the recipient uses return-to-sender and the original sender does not pick up the items within two weeks, they are destroyed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;'''There is no way to extract items from the mail system if you are not the recipient !'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''If you are sending something valuable, ensure that the recipient is available to pick it up before you send it.  If you return an item to the sender, it would be good manners to contact them to ensure they retrieve it before the two week deadline.'''&lt;br /&gt;
&lt;br /&gt;
== Postage charges ==&lt;br /&gt;
The postage is 1(was 10) [[Bank of Wurm|copper]] per item if the receiver is on the same server, or 1 (was 20) copper per item if on another server. Cross-server mailing is currently limited to within the [[Freedom|Freedom Isles]] ([[Independence]], [[Deliverance]], [[Exodus]], [[Celebration]], and [[Chaos]]). &lt;br /&gt;
&lt;br /&gt;
The postage fee for an inscribed [[papyrus sheet]] is now only 1 [[Bank of Wurm|iron]] (formerly 40), even for cross-server deliveries.&lt;br /&gt;
&lt;br /&gt;
The postage fee is taken from the bank account of the sender as the items are sent, unless they are C.O.D., in which case it is taken from the recipient when received.&lt;br /&gt;
&lt;br /&gt;
Items sent in containers still incur fees. Example : A [[backpack]] with 3 [[wood scrap]]s in it would cost you 4 x 1 copper (1x backpack, 3x wood scrap) to send due to being counted as 4 separate items.  Also, combining items (e.g. lumps) does not decrease the mailing cost, so a 4kg lump costs the same as 4x 1kg lumps. &lt;br /&gt;
&lt;br /&gt;
== Delivery times ==&lt;br /&gt;
Any items sent via mailbox have a predetermined time for mailing. The strength of the enchant affects this (and appears to be 101 minus the cast strength in minutes).&lt;br /&gt;
&lt;br /&gt;
* 31 - A bit more than one hour (estimate 70 minutes)&lt;br /&gt;
* 48 - A bit less than one hour (estimate 55 minutes)&lt;br /&gt;
* 63 - Less than one hours (estimate 35 to 40 minutes)&lt;br /&gt;
* 78 - Less than 30 minutes (estimate 25 minutes)&lt;br /&gt;
* 90 - Less than ten minutes&lt;br /&gt;
* 99 - Less than ten minutes (2 minutes)&lt;br /&gt;
&lt;br /&gt;
== Can be sent ==&lt;br /&gt;
*Backpack (and everything that can fit in one)&lt;br /&gt;
*Cauldron (and everything that can fit in one)&lt;br /&gt;
*Small Barrel (and everything that can fit in one)&lt;br /&gt;
*Armor pieces (including Barding)&lt;br /&gt;
*Bow&lt;br /&gt;
*Candelabra&lt;br /&gt;
*Carving knife&lt;br /&gt;
*Chisel&lt;br /&gt;
*Dredge&lt;br /&gt;
*Explorer tent&lt;br /&gt;
*File&lt;br /&gt;
*Hammer&lt;br /&gt;
*Hatchet&lt;br /&gt;
*Huge axe&lt;br /&gt;
*Knives&lt;br /&gt;
*Lantern&lt;br /&gt;
*Large anvil&lt;br /&gt;
*Large Maul&lt;br /&gt;
*Longsword&lt;br /&gt;
*Mallet&lt;br /&gt;
*Meditation Rugs&lt;br /&gt;
*Metal [[Lump|lump]] (multiple sent in container, or all as a combined lump postage is still by kilo)&lt;br /&gt;
*Needle&lt;br /&gt;
*Pelt&lt;br /&gt;
*Pickaxe&lt;br /&gt;
*Rake&lt;br /&gt;
*Rock Shards&lt;br /&gt;
*Saddle&lt;br /&gt;
*Saw&lt;br /&gt;
*Scythe&lt;br /&gt;
*Shields (all of them are mailable)&lt;br /&gt;
*Short bow&lt;br /&gt;
*Short sword&lt;br /&gt;
*Shovel&lt;br /&gt;
*Sickle&lt;br /&gt;
*Small anvil&lt;br /&gt;
*Small axe&lt;br /&gt;
*Spindle&lt;br /&gt;
*Steel and flint&lt;br /&gt;
*Triangular sail (and all smaller than it, like square piece of cloth)&lt;br /&gt;
*Trowel&lt;br /&gt;
*Two-handed sword&lt;br /&gt;
*Whetstone&lt;br /&gt;
&lt;br /&gt;
==Cannot be sent==&lt;br /&gt;
&lt;br /&gt;
*Fishing rod&lt;br /&gt;
*Horse shoes (Can be mailed in a container)&lt;br /&gt;
*Lamp&lt;br /&gt;
*Long Spear&lt;br /&gt;
*Longbow&lt;br /&gt;
*[[Nodrop]] items (Spyglass, Sleep powder etc)&lt;br /&gt;
*[[Ore]] (any kind)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Bonsai&amp;diff=95945</id>
		<title>Settlement:Bonsai</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Bonsai&amp;diff=95945"/>
		<updated>2015-09-13T20:46:56Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: removed test edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-abandoned}}&lt;br /&gt;
&lt;br /&gt;
The settlement of Bonsai was founded by Moot and [[Player:Marni|Marni]] in December 2012, given to Phyko, then re-deeded by Marni after Phyko allowed the upkeep to run out. Around mid-2015 the deed was finally abandoned and the land left to nature.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
24x40, Independence&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Bonsai&amp;diff=95944</id>
		<title>Settlement:Bonsai</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Bonsai&amp;diff=95944"/>
		<updated>2015-09-13T20:46:21Z</updated>

		<summary type="html">&lt;p&gt;Pandalet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-abandoned}}&lt;br /&gt;
&lt;br /&gt;
The settlement of Bonsai was founded by Moot and [[Player:Marni|Marni]] in December 2012, given to Phyko, then re-deeded by Marni after Phyko allowed the upkeep to run out. Around mid-2015 the deed was finally abandoned and the land left to nature.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
24x40, Independence&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
&lt;br /&gt;
Test edit by Pandalet&lt;/div&gt;</summary>
		<author><name>Pandalet</name></author>
		
	</entry>
</feed>