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	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T14:26:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=62543</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=62543"/>
		<updated>2011-02-22T01:45:25Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* wikisearch toggle info, since it seems to be harder to find than it ought to be */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default&lt;br /&gt;
&lt;br /&gt;
Additionally, key binds can be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
== Key binds ==&lt;br /&gt;
Key binds allow quick &amp;quot;hotkey&amp;quot; access to common [[command]]s and [[action]]s. The bind command requires special values as input.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;key&amp;gt; is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list]. Meta keys can also be specified, e.g. &amp;lt;tt&amp;gt;shift-tab&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;ctrl-alt-w&amp;lt;/tt&amp;gt;. Available meta keys are Ctrl, Shift, and Alt. The &amp;quot;Alt Gr&amp;quot; key is treated as Alt (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.&lt;br /&gt;
&lt;br /&gt;
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)&lt;br /&gt;
&lt;br /&gt;
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the ground (or a [[tile]] itself for other binds), and the &amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.&lt;br /&gt;
&lt;br /&gt;
===Table===&lt;br /&gt;
&amp;lt;table width=50%&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=top&amp;gt;&amp;lt;td width=50%&amp;gt;&lt;br /&gt;
{| cellpadding=2 cellspacing=4 class=sortable&lt;br /&gt;
!Bind !!Category&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CENTER_VIEW&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_LEFT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GLANCE_RIGHT&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_DOWN&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_UP&amp;lt;/tt&amp;gt; || Camera&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AUTORUN&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_FORWARD&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_BACK&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_LEFT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MOVE_RIGHT&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STRAFE&amp;lt;/tt&amp;gt; || [[Player]] movement&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_DEFENSIVE&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_NORMAL&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FIGHT_AGGRESSIVELY&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NO_TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TARGET&amp;lt;/tt&amp;gt; || [[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LOWER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_MIDDLE &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;AIM_UPPER_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FOCUS &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;SHIELD_BASH &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LEFT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_UPPER&amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_LOWER &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DEFEND_RIGHT &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move1 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move2 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move3 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move4 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;special_move5 &amp;lt;/tt&amp;gt; ||[[Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_TAB&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;NEXT_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PREVIOUS_WINDOW&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CHAT&amp;lt;/tt&amp;gt; || [[Interface]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_CLIMB&amp;lt;/tt&amp;gt; || [[Climbing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FAITHFUL&amp;lt;/tt&amp;gt; || [[Religion]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_LAWFUL&amp;lt;/tt&amp;gt; || Morality&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL1&amp;lt;/tt&amp;gt; || [[Toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL2&amp;lt;/tt&amp;gt; || Toolbelt&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL3&amp;lt;/tt&amp;gt; || Toolbelt&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL4&amp;lt;/tt&amp;gt; || Toolbelt&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE_TOOL5&amp;lt;/tt&amp;gt; || Toolbelt&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TOGGLE_FIGHT_SPAM&amp;lt;/tt&amp;gt; || [[Spam mode]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;EXAMINE&amp;lt;/tt&amp;gt; || Item movement/manipulation &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ACTIVATE&amp;lt;/tt&amp;gt; || [[Item]] manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAKE&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DROP&amp;lt;/tt&amp;gt; || Item movement/manipulation - Note: this also pours liquids.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DRAG&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_DRAGGING&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;REPAIR&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_CLOCKWISE&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TURN_COUNTERCLOCKWISE&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PULL&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;IMPROVE&amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FINISH &amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE &amp;lt;/tt&amp;gt; || Item movement/manipulation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DIG&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;DREDGE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FLATTEN&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PACK&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CULTIVATE&amp;lt;/tt&amp;gt; || [[Digging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;HARVEST&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FARM&amp;lt;/tt&amp;gt; || [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_UP&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_DOWN&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_SURFACE&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;MINE_TUNNEL&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PROSPECT&amp;lt;/tt&amp;gt; || [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_SPROUT&amp;lt;/tt&amp;gt; || [[Forestry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PRUNE&amp;lt;/tt&amp;gt; || [[Forestry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CUT_DOWN&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CHOP_UP&amp;lt;/tt&amp;gt; || [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TAME&amp;lt;/tt&amp;gt; || [[Animal taming]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;LEAD&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_LEADING&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FEED&amp;lt;/tt&amp;gt; || [[Animals]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;ABSORB&amp;lt;/tt&amp;gt; || [[Mycelium]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BREED&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;GROOM&amp;lt;/tt&amp;gt; || [[Animal husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FORAGE&amp;lt;/tt&amp;gt; || [[Foraging]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BOTANIZE&amp;lt;/tt&amp;gt; || [[Botanizing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;PICK_FLOWERS&amp;lt;/tt&amp;gt; || [[Gardening]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;FISH&amp;lt;/tt&amp;gt; || [[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;TRACK&amp;lt;/tt&amp;gt; || [[Tracking]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;OPEN &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CLOSE &amp;lt;/tt&amp;gt; ||[[Container]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;STOP_OR_MAIN_MENU &amp;lt;/tt&amp;gt; || Actions&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Disabled commands&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WALL &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_WINDOW &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_HOUSE_DOOR &amp;lt;/tt&amp;gt; || [[House]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_TALL_STONE_WALL &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_PALISADE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;BUILD_FENCE_GATE &amp;lt;/tt&amp;gt; || [[Fence]]s&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;CONTINUE_BUILDING &amp;lt;/tt&amp;gt; ||[[Fence]]s &lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:A note specifically about the in-game wiki.  This command is bound by default to the H key.  If you've managed to unbind it, you can put it back by using the bind command in your console with &amp;quot;toggle wikisearch&amp;quot; as your bound action.  So if you wanted to bind your H key to the wiki search, you would open your console (F1) and type in exactly as below:&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
For an example of how key bindings can help you, see [[quickswitch hotkeys]].&lt;br /&gt;
&lt;br /&gt;
== Additional autorun.txt uses ==&lt;br /&gt;
&lt;br /&gt;
''autorun.txt'' can be used in several other useful ways.&lt;br /&gt;
&lt;br /&gt;
The following opens windows when the client loads:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
toggle skills&lt;br /&gt;
toggle inventory&lt;br /&gt;
toggle stats&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This stops kingdom chat from loading when the game starts, but sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /kchat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how much sleep bonus you have when you log in. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /sleep&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could add this to know how long the server has been up. This works best at the bottom of the file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
say /uptime&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Defaults ===&lt;br /&gt;
If you want to reset your key bindings to their default state simply delete the keybindings file. A new one will be created with the default values.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=62541</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=62541"/>
		<updated>2011-02-22T00:18:16Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* These actions can effect your alignment: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Alignment is a measure of how good you are to your god, 100 alignment being maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. When having below 1 alignment, you cannot choose any of the [[White Light]] [[Gods]]. For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much ([http://wurmonline.com/forum/index.php?topic=28321.msg276734#msg276734 source]).&lt;br /&gt;
&lt;br /&gt;
Alignment will automatically go towards 1 over time for whitelighters, and -1 for blacklighters.&lt;br /&gt;
&lt;br /&gt;
When it goes down it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.&lt;br /&gt;
This loss is halved in local range to the White light for white lighters.&lt;br /&gt;
&lt;br /&gt;
If your alignment drops below 1 as a whitelighter, you will lose your faith.&lt;br /&gt;
&lt;br /&gt;
===These actions can effect your alignment:===&lt;br /&gt;
* Butchering a human corpse (- 1)&lt;br /&gt;
* Burying a human corpse (+ 1)&lt;br /&gt;
* Listening to a [[confession]] (+/- 1)&lt;br /&gt;
* Confessing to a priest (+/- 5)&lt;br /&gt;
* Holding a [[sermon]] (+/- 1)&lt;br /&gt;
* Listening to a sermon (+/- 1 or more, depends on preaching success)&lt;br /&gt;
* Converting someone to your religion (+/- 1)&lt;br /&gt;
* Healing someone else (+ 1)&lt;br /&gt;
* Successful Lockpicking (-5)&lt;br /&gt;
* &amp;lt;del&amp;gt;Casting [[Bless]] on [[spirit guard]]s or [[tower guard]]s. (+ 1)&amp;lt;/del&amp;gt;  - ''Changed - no alignment from this as of Jan or Feb 2011''&lt;br /&gt;
* Sacrificing items in an [[altar]] (at least worth 50c get price) (+/- 1)&lt;br /&gt;
* Praying at the [[White Light]] on the [[Wild server]]. (+ 3)&lt;br /&gt;
* Praying at the [[Black Light]] on the Wild server. (- 3)&lt;br /&gt;
* Desecrating an altar (- 2)&lt;br /&gt;
* Killing of a [[whitelighter]] (- 5)&lt;br /&gt;
* Killing of a [[blacklighter]] (+ 5)&lt;br /&gt;
* [[Fo]] special: plant a sprout (+ 1)&lt;br /&gt;
* [[Vynora]] special: pave a tile (+ 1)&lt;br /&gt;
* [[Vynora]] special: working on walls (+ 0.5)&lt;br /&gt;
* [[Magranon]] special: mine (+ 0.5)&lt;br /&gt;
* [[Magranon]] special: kill a creature (+ 0.5)&lt;br /&gt;
* [[Libila]] special: kill a creature (- 0.5)&lt;br /&gt;
(numbers with a positive (+) are good for whitelighters and negatives (-) respectively good for blacklighters)&lt;br /&gt;
&lt;br /&gt;
Gaining alignment to your choosen side has a cooldown timer. Once you gained alignment you have to wait 30 minutes before you can gain again.&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=62539</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=62539"/>
		<updated>2011-02-21T20:57:58Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* The Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
===&amp;lt;u&amp;gt;The Basics&amp;lt;/u&amp;gt;===&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;.  Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.  You can join a [[Meditating#Starting_and_Following_a_Path|path]] at 15 Meditation skill, but you must do so at 20 skill if you want to continue skill gain.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Skill Training&amp;lt;/u&amp;gt;===&lt;br /&gt;
====At All Skill Levels====&lt;br /&gt;
Skill can be built up to 20 on any tile, although you must move around to create at least a 10 tile distance  between successful meditations.  A successful meditation is completing the two minute meditation time but not necessarily seeing a skill gain. Overall you'll need three or more spots, each at least ten tiles apart, to continue gaining. A popular method is to patrol the perimeter of an 11x11 box and meditating at each corner.   Once you have 20 skill, further gain is restricted - see below. &lt;br /&gt;
&lt;br /&gt;
====Above 20 Skill====&lt;br /&gt;
&amp;lt;u&amp;gt;Notes from Rolf&amp;lt;/u&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
# the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
# You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
# then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;How it actually works&amp;lt;/u&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
# Every time the server restarts, you have 5 chances to get a meditation gain. &amp;lt;BR&amp;gt;&lt;br /&gt;
# You can only use a chance and gain skill if you wait at least 30 minutes between each meditation attempts. If you accidentally meditate more than once during that 30 minutes limit, you won't lose your chances. &amp;lt;BR&amp;gt;&lt;br /&gt;
# After you used your 5th chance (and every time you run out of chances) you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message. After you used your 5th chance, a 24 hour timer starts and you will gain 5 more chances when that timer is over. The chances reset isn't based on the server up-time.&amp;lt;BR&amp;gt;&lt;br /&gt;
# When you are out of chances, you will also gain &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; extra chance 3 hours after you used your last chance. Note that this gain isn't cumulative: &amp;lt;b&amp;gt;you won't gain a new chance every 3 hours&amp;lt;/b&amp;gt;. For example, you will only gain one more chance even if you wait 6 hours without meditating. But once you use your new extra chance, you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message again and you will gain one more chance 3 hours later, and so on as long as you meditate and until the 24 hours timer reset and you regain your 5 chances.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Management and Advancement ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the Enlighten option (should be under Nature)&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The student does not need to have the normally-required amount of Meditation skill to advance, but enough time must have passed since the student's last path advance for him to receive the question.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary.&lt;br /&gt;
&lt;br /&gt;
:Note: Trying to be enlightened from level 8 to level 9 with only 35 skill yielded the message &amp;quot;Wurzel asks you a very confusing question. You do not understand it and need to contemplate more.&amp;quot; The skill check may have been added in to enlightenment, or it might kick in at a certain level.&lt;br /&gt;
::I got this message when trying to advance from 6 to 7 (leader was level 9).  On the third attempt, I got the path dialog window.  Didn't have to move or wait or anything...Just needed to try it a few times.  ~Paola&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Levels ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] Titles* !! [[Path of Insanity]] Titles* !! [[Path of Power]] Titles* !! [[Path of Love]] Titles* !![[Path of Hate]] Titles*&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4**&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7**&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9**&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11**&lt;br /&gt;
| 24 Days || 70 || ? || Gone || Vibrant Light || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''*Meditation path titles are not like other [[titles]].  They cannot be managed by the /titles command or viewed by the /title command.  They are automatically added to your display name in the form of &amp;quot;&amp;lt;character name&amp;gt; the &amp;lt;meditation title&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''**New bonus available at this level, see below for more details''&lt;br /&gt;
&lt;br /&gt;
== Path Bonuses ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| ? || '[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=House&amp;diff=62408</id>
		<title>House</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=House&amp;diff=62408"/>
		<updated>2011-02-15T02:32:41Z</updated>

		<summary type="html">&lt;p&gt;Paola: bit more information specific to Freedom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]] or [[stone house|stone]], on relatively flat [[ground]]: houses can be [[building plan|planned]] on maximum [[slope]]s of 8 dirts. The maximum length of a house is 19 tiles.&lt;br /&gt;
&lt;br /&gt;
Newer players may want to have a look at the '''[[Build House]]''' guide for more direction.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[writ|permission]] to, unless the door is [[lockpicking|lockpick]]ed.&lt;br /&gt;
&lt;br /&gt;
[[Bed]]s, which are useful for gaining [[sleep bonus]], only work when inside a house.&lt;br /&gt;
&lt;br /&gt;
If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.&lt;br /&gt;
&lt;br /&gt;
:On the Freedom server, a locked house is the single best protection against theft.  Whether on deed or off, houses there '''cannot''' be bashed down or lockpicked, though anyone can enter if you do not put [[door lock]]s on all doors.  ''Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.''&lt;br /&gt;
&lt;br /&gt;
== House examples ==&lt;br /&gt;
Numbers listed above each plan is the minimum [[carpentry]] skill required.&lt;br /&gt;
&lt;br /&gt;
=== 1-4 tiles ===&lt;br /&gt;
 5    8     11         12    14       &lt;br /&gt;
 X    XX    XX  XXX    XX    XXXX  XXX  XXX&lt;br /&gt;
            X          XX          X     X &lt;br /&gt;
&lt;br /&gt;
=== 5 tiles ===&lt;br /&gt;
 15     17&lt;br /&gt;
 XXX    XXXXX  XXXX  XXXX  XXX  XXX  X      X   X&lt;br /&gt;
 XX            X      X    X X  X    XXX  XXX  XXX&lt;br /&gt;
                                X    X    X     X&lt;br /&gt;
&lt;br /&gt;
=== 6 tiles ===&lt;br /&gt;
 16     18&lt;br /&gt;
 XXX    XXXX  XXXX  XXX   XXX  XXX&lt;br /&gt;
 XXX    XX     XX    XXX   XX   XX&lt;br /&gt;
                            X   X&lt;br /&gt;
 20                                                     &lt;br /&gt;
 XXXXXX  XXXXX  XXXXX  XXXXX  XXXX  XXXX   XXXX   XXX&lt;br /&gt;
         X       X       X    X  X  X X   XX     XX X&lt;br /&gt;
 &lt;br /&gt;
  XXXX  XXXX  X      X      X      X  XXX&lt;br /&gt;
  X      X    XXXX  XXXX  XXXX  XXXX  XXX &lt;br /&gt;
  X      X    X     X     X     X      XX&lt;br /&gt;
&lt;br /&gt;
=== Larger examples ===&lt;br /&gt;
 21   32    45     60      77       96&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
      XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
            XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                   XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                           XXXXXXX  XXXXXXXX&lt;br /&gt;
                                    XXXXXXXX&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Door_lock&amp;diff=62109</id>
		<title>Door lock</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Door_lock&amp;diff=62109"/>
		<updated>2011-02-02T03:04:45Z</updated>

		<summary type="html">&lt;p&gt;Paola: minor edit for clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Smithing]] / [[Locksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Door lock&lt;br /&gt;
|active=[[iron lump]] (0.6 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Locks&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (0.5 kg)&lt;br /&gt;
|skill=locksmithing&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A metal lock, ready to fit in a door.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
Door locks are used on houses.  They are different than other locks because they have no key.  Instead, you attach them to a house door as you would a normal lock, and you use the house [[writ]] to manage who has access.  Without a door lock, anyone who can reach your house can enter it.&lt;br /&gt;
&lt;br /&gt;
When you examine a door with a lock on it, you will receive a description rather than the lock's [[QL]]:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Lock Description !! QL range&lt;br /&gt;
|-&lt;br /&gt;
| Very poor || 1 - 9.99&lt;br /&gt;
|-&lt;br /&gt;
| Poor || 10 - 19.99&lt;br /&gt;
|-&lt;br /&gt;
| Below average || 20 - 29.99&lt;br /&gt;
|-&lt;br /&gt;
| Okay || 30 - 39.99&lt;br /&gt;
|-&lt;br /&gt;
| Above average || 40 - 49.99&lt;br /&gt;
|-&lt;br /&gt;
| Pretty good || 50 - 59.99&lt;br /&gt;
|-&lt;br /&gt;
| Good || 60 - 69.99&lt;br /&gt;
|-&lt;br /&gt;
| Very good || 70 - 79.99&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional || 80 - 89.99&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic || 90 - 99.99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locksmithing items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=House&amp;diff=62105</id>
		<title>House</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=House&amp;diff=62105"/>
		<updated>2011-02-02T00:40:35Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]] or [[stone house|stone]], on relatively flat [[ground]]: houses can be [[building plan|planned]] on maximum [[slope]]s of 8 dirts. The maximum length of a house is 19 tiles.&lt;br /&gt;
&lt;br /&gt;
Newer players may want to have a look at the '''[[Build House]]''' guide for more direction.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[writ|permission]] to, unless the door is [[lockpicking|lockpick]]ed.&lt;br /&gt;
&lt;br /&gt;
[[Bed]] only works for sleeping inside a house.&lt;br /&gt;
&lt;br /&gt;
If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.&lt;br /&gt;
&lt;br /&gt;
== House examples ==&lt;br /&gt;
Numbers listed above each plan is the minimum [[carpentry]] skill required.&lt;br /&gt;
&lt;br /&gt;
=== 1-4 tiles ===&lt;br /&gt;
 5    8     11         12    14       &lt;br /&gt;
 X    XX    XX  XXX    XX    XXXX  XXX  XXX&lt;br /&gt;
            X          XX          X     X &lt;br /&gt;
&lt;br /&gt;
=== 5 tiles ===&lt;br /&gt;
 15     17&lt;br /&gt;
 XXX    XXXXX  XXXX  XXXX  XXX  XXX  X      X   X&lt;br /&gt;
 XX            X      X    X X  X    XXX  XXX  XXX&lt;br /&gt;
                                X    X    X     X&lt;br /&gt;
&lt;br /&gt;
=== 6 tiles ===&lt;br /&gt;
 16     18&lt;br /&gt;
 XXX    XXXX  XXXX  XXX   XXX  XXX&lt;br /&gt;
 XXX    XX     XX    XXX   XX   XX&lt;br /&gt;
                            X   X&lt;br /&gt;
 20                                                     &lt;br /&gt;
 XXXXXX  XXXXX  XXXXX  XXXXX  XXXX  XXXX   XXXX   XXX&lt;br /&gt;
         X       X       X    X  X  X X   XX     XX X&lt;br /&gt;
 &lt;br /&gt;
  XXXX  XXXX  X      X      X      X  XXX&lt;br /&gt;
  X      X    XXXX  XXXX  XXXX  XXXX  XXX &lt;br /&gt;
  X      X    X     X     X     X      XX&lt;br /&gt;
&lt;br /&gt;
=== Larger examples ===&lt;br /&gt;
 21   32    45     60      77       96&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
      XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
            XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                   XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                           XXXXXXX  XXXXXXXX&lt;br /&gt;
                                    XXXXXXXX&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=House&amp;diff=62104</id>
		<title>House</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=House&amp;diff=62104"/>
		<updated>2011-02-02T00:39:40Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */ changed to help new players who are using the in-game wiki to find the house guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]] or [[stone house|stone]], on relatively flat [[ground]]: houses can be [[building plan|planned]] on maximum [[slope]]s of 8 dirts. The maximum length of a house is 19 tiles.&lt;br /&gt;
&lt;br /&gt;
Newer players may want to have a look at the '''[[Build House]]''' guide for more direction.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[writ|permission]] to, unless the door is [[lockpicking|lockpick]]ed.&lt;br /&gt;
&lt;br /&gt;
[[Bed]] only works for sleeping inside a house.&lt;br /&gt;
&lt;br /&gt;
If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage. &lt;br /&gt;
&lt;br /&gt;
For more information, see [[The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
&lt;br /&gt;
== House examples ==&lt;br /&gt;
Numbers listed above each plan is the minimum [[carpentry]] skill required.&lt;br /&gt;
&lt;br /&gt;
=== 1-4 tiles ===&lt;br /&gt;
 5    8     11         12    14       &lt;br /&gt;
 X    XX    XX  XXX    XX    XXXX  XXX  XXX&lt;br /&gt;
            X          XX          X     X &lt;br /&gt;
&lt;br /&gt;
=== 5 tiles ===&lt;br /&gt;
 15     17&lt;br /&gt;
 XXX    XXXXX  XXXX  XXXX  XXX  XXX  X      X   X&lt;br /&gt;
 XX            X      X    X X  X    XXX  XXX  XXX&lt;br /&gt;
                                X    X    X     X&lt;br /&gt;
&lt;br /&gt;
=== 6 tiles ===&lt;br /&gt;
 16     18&lt;br /&gt;
 XXX    XXXX  XXXX  XXX   XXX  XXX&lt;br /&gt;
 XXX    XX     XX    XXX   XX   XX&lt;br /&gt;
                            X   X&lt;br /&gt;
 20                                                     &lt;br /&gt;
 XXXXXX  XXXXX  XXXXX  XXXXX  XXXX  XXXX   XXXX   XXX&lt;br /&gt;
         X       X       X    X  X  X X   XX     XX X&lt;br /&gt;
 &lt;br /&gt;
  XXXX  XXXX  X      X      X      X  XXX&lt;br /&gt;
  X      X    XXXX  XXXX  XXXX  XXXX  XXX &lt;br /&gt;
  X      X    X     X     X     X      XX&lt;br /&gt;
&lt;br /&gt;
=== Larger examples ===&lt;br /&gt;
 21   32    45     60      77       96&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
 XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
      XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
            XXXXX  XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                   XXXXXX  XXXXXXX  XXXXXXXX&lt;br /&gt;
                           XXXXXXX  XXXXXXXX&lt;br /&gt;
                                    XXXXXXXX&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=62062</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=62062"/>
		<updated>2011-01-31T02:01:04Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Path Leaders - Enlightenment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill can be built up to 20 on all tiles, though you must observe the distance requirements between successes.  You can join a path at 15 skill, but you ''must'' do so at 20 skill if you want to continue skill gain.  Once you have 20 skill, further gain is restricted - see below.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;How it actually works&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. Every time the server restarts, you have 5 chances to get a meditation gain. &amp;lt;BR&amp;gt;&lt;br /&gt;
2. You can only use a chance and gain skill if you wait at least 30 minutes between each meditation attempts. If you accidentally meditate more than once during that 30 minutes limit, you won't lose your chances. &amp;lt;BR&amp;gt;&lt;br /&gt;
3. After you used your 5th chance (and every time you run out of chances) you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message. After you used your 5th chance, a 24 hour timer starts and you will gain 5 more chances when that timer is over. The chances reset isn't based on the server up-time.&amp;lt;BR&amp;gt;&lt;br /&gt;
4. When you are out of chances, you will also gain &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; extra chance 3 hours after you used your last chance. Note that this gain isn't cumulative: &amp;lt;b&amp;gt;you won't gain a new chance every 3 hours&amp;lt;/b&amp;gt;. For example, you will only gain one more chance even if you wait 6 hours without meditating. But once you use your new extra chance, you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message again and you will gain one more chance 3 hours later, and so on as long as you meditate and until the 24 hours timer reset and you regain your 5 chances.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.  Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Simple instructions:&lt;br /&gt;
*Leader activates a [[meditation rug]]&lt;br /&gt;
*Student types /invitations&lt;br /&gt;
*Leader right-clicks the student and looks for the Enlighten option (should be under Nature)&lt;br /&gt;
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The student does not need to have the normally-required amount of Meditation skill to advance, but enough time must have passed since the student's last path advance for him to receive the question.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary.&lt;br /&gt;
&lt;br /&gt;
:Note: Trying to be enlightened from level 8 to level 9 with only 35 skill yielded the message &amp;quot;Wurzel asks you a very confusing question. You do not understand it and need to contemplate more.&amp;quot; The skill check may have been added in to enlightenment, or it might kick in at a certain level.&lt;br /&gt;
::I got this message when trying to advance from 6 to 7 (leader was level 9).  On the third attempt, I got the path dialog window.  Didn't have to move or wait or anything...Just needed to try it a few times.  ~Paola&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 24 Days || 70 || ? || Gone || Vibrant Light || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=61888</id>
		<title>Fine meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=61888"/>
		<updated>2011-01-22T01:17:29Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The rug is damaged every time it is used; the amount of damage done is dependent on the rug's quality. A 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It does not carry a signature.&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61830</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61830"/>
		<updated>2011-01-18T20:51:01Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Meditation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill can be built up to 20 on all tiles, though you must observe the distance requirements between successes.  You can join a path at 15 skill, but you ''must'' do so at 20 skill if you want to continue skill gain.  Once you have 20 skill, further gain is restricted - see below.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;How it actually works&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. Every time the server restarts, you have 5 chances to get a meditation gain. &amp;lt;BR&amp;gt;&lt;br /&gt;
2. You can only use a chance and gain skill if you wait at least 30 minutes between each meditation attempts. If you accidentally meditate more than once during that 30 minutes limit, you won't lose your chances. &amp;lt;BR&amp;gt;&lt;br /&gt;
3. After you used your 5th chance (and every time you run out of chances) you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message. After you used your 5th chance, a 24 hour timer starts and you will gain 5 more chances when that timer is over. The chances reset isn't based on the server up-time.&amp;lt;BR&amp;gt;&lt;br /&gt;
4. When you are out of chances, you will also gain &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; extra chance 3 hours after you used your last chance. Note that this gain isn't cumulative: &amp;lt;b&amp;gt;you won't gain a new chance every 3 hours&amp;lt;/b&amp;gt;. For example, you will only gain one more chance even if you wait 6 hours without meditating. But once you use your new extra chance, you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message again and you will gain one more chance 3 hours later, and so on as long as you meditate and until the 24 hours timer reset and you regain your 5 chances.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option. The student does not need to have the required skill, but enough time must have passed since his last advance for them to receive the question.  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 24 Days || 70 || ? || Gone || Vibrant Light || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61558</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61558"/>
		<updated>2011-01-06T12:17:59Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Meditation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill can be built up to 20 on all tiles, though you must observe the distance requirements between successes.  You can join a path at 15 skill, but you must do so to at 20 skill if you want to continue skill gain.  Once you have 20 skill, further gain is restricted - see below.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;How it actually works&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. Every time the server restarts, you have 5 chances to get a meditation gain. &amp;lt;BR&amp;gt;&lt;br /&gt;
2. You can only use a chance and gain skill if you wait at least 30 minutes between each meditation attempts. If you accidentally meditate more than once during that 30 minutes limit, you won't lose your chances. &amp;lt;BR&amp;gt;&lt;br /&gt;
3. After you used your 5th chance (and every time you run out of chances) you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message. After you used your 5th chance, a 24 hour timer starts and you will gain 5 more chances when that timer is over. The chances reset isn't based on the server up-time.&amp;lt;BR&amp;gt;&lt;br /&gt;
4. When you are out of chances, you will also gain &amp;lt;b&amp;gt;ONE&amp;lt;/b&amp;gt; extra chance 3 hours after you used your last chance. Note that this gain isn't cumulative: &amp;lt;b&amp;gt;you won't gain a new chance every 3 hours&amp;lt;/b&amp;gt;. For example, you will only gain one more chance even if you wait 6 hours without meditating. But once you use your new extra chance, you will get the &amp;quot;You feel that it will take you a while before you are ready to meditate again.&amp;quot; message again and you will gain one more chance 3 hours later, and so on as long as you meditate and until the 24 hours timer reset and you regain your 5 chances.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option. The student does not need to have the required skill, but enough time must have passed since his last advance for them to receive the question.  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 24 Days || 70 || ? || Gone || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Praying&amp;diff=61542</id>
		<title>Praying</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Praying&amp;diff=61542"/>
		<updated>2011-01-05T04:16:00Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Praying'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Praying]] can increase your [[faith]] and give occasional gifts and boosts.  ''It used to contribute directly to how quickly you regain [[favor]], but this is no longer the case.''&lt;br /&gt;
&lt;br /&gt;
Higher skill in ''prayer'' can increase chance of receiving a special gift. Additionally, at 50 faith you will start getting gems instead of mushrooms.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul strength]], [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
==Gaining Faith==&lt;br /&gt;
You need to pray at an [[altar]] of your god to gain faith. &lt;br /&gt;
&lt;br /&gt;
You can pray as often as you want but only five prayers, spaced at least 20 minutes apart, will increase your faith in any 24 hour period. The 24 hours is determined by server uptime. Use the [[chat command]] '''/uptime''' to check this. In other words, you can pray five times between zero uptime and 24 hours, five more between one day and two days, etc.&lt;br /&gt;
&lt;br /&gt;
==Praying Locations==&lt;br /&gt;
You can pray at other locations than altars, depending on your [[Gods|god]]. While these actions will still give you prayer skill, praying at these locations does not increase your faith.&lt;br /&gt;
&lt;br /&gt;
:* [[Fo]] - [[Tree#Tree/Bush Ages|Overaged trees]].&lt;br /&gt;
:* [[Vynora]] - [[Water tiles]].&lt;br /&gt;
:* [[Magranon]] - [[Rock tile]]s.&lt;br /&gt;
:* [[Libila]] - [[Corpse]]s.&lt;br /&gt;
&lt;br /&gt;
==Gifts from the Gods==&lt;br /&gt;
The [[skills|skill]] ''prayer'' can give a gift to the player. Here are some of the messages you may get and what effect it has:&lt;br /&gt;
* &amp;quot;You send your prayers to Vynora.&amp;quot;&lt;br /&gt;
* &amp;quot;Vynora is pleased with your devotion.&amp;quot; - Faith gain.&lt;br /&gt;
* &amp;quot;Your pocket suddenly feels heavier.&amp;quot; - Gift of some iron coins (usually 2 - 10).&lt;br /&gt;
* &amp;quot;Your legs tingle and you feel unstoppable.&amp;quot; - [[Player status effect|Farwalker effect]] for 45 seconds.&lt;br /&gt;
* &amp;quot;Vynora gives you some favor.&amp;quot; - Instant 10 favor boost.&lt;br /&gt;
* &amp;quot;Vynora puts something in your pocket.&amp;quot; - Receive an item, can be either one of [[Mushroom]], [[Flint]], [[Salt]] or [[Gems|Gem]]. Higher skill increases chance of receiving a better gift.&lt;br /&gt;
* &amp;quot;Vynora grants you faster favor gain.&amp;quot; - Doubled favor gain for 5 minutes.&lt;br /&gt;
* &amp;quot;You are blessed with some Mind logic.&amp;quot; - A gift of [[Characteristic]] for Vynora followers (+0.000099 up to +0.000101).&lt;br /&gt;
* &amp;quot;You are blessed with some Body Strength.&amp;quot; - A gift of [[Characteristic]] for Magranon and Libila followers (+0.000099 up to +0.000101).&lt;br /&gt;
* &amp;quot;You are blessed with some Body Stamina.&amp;quot; - A gift of [[Characteristic]] for Fo followers (+0.000099 up to +0.000101).&lt;br /&gt;
* &amp;quot;Magranon heals you.&amp;quot; - Heals at least up to a light wound, possibly higher.&lt;br /&gt;
* &amp;quot;&amp;lt;Pet's name&amp;gt; suddenly seems more loyal&amp;quot; - Increases the loyalty rating of your current pet by a small amount. Can be gained with a zombie pet, unknown if this effects anything.&lt;br /&gt;
* &amp;quot;nothing special seems to happen.&amp;quot;&lt;br /&gt;
* &amp;quot;Vynora heals you.&amp;quot; - Heals, unknown amount&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Reverent at 50 skill&lt;br /&gt;
* No title at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]] &lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse&amp;diff=61535</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse&amp;diff=61535"/>
		<updated>2011-01-05T01:49:38Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&lt;br /&gt;
{{Creature&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|eats=Grain, seeds and vegetables to tame (can graze to eat)&lt;br /&gt;
|ridable=Yes, with 21 [[body control]]&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Horse]]&lt;br /&gt;
&lt;br /&gt;
http://g.imagehost.org/0524/untitled_9.jpg&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Horses like this one have many uses.''&lt;br /&gt;
&lt;br /&gt;
'''Horse''' is a rideable [[animal]] primarily found on [[Terrain:Steppe|steppe]] or [[Grass tiles|grass]] land.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*[[Rope|Lead-able]] without having to be tamed.&lt;br /&gt;
*Can be [[Animal taming|tamed]] with [[seeds]].&lt;br /&gt;
*[[Mounts|Ride-able]] with 21 [[Body Control]] (has to be either led or tame for this).&lt;br /&gt;
*Horses can be ridden up and down a straight 30 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 30. &lt;br /&gt;
*When riding down 20+ slopes the rider will not receive &amp;quot;ouches&amp;quot; like when walking.&lt;br /&gt;
*Wild horses (those that merely spawn somewhere in the wild) are grey. Bred horses come in one of 5 known colour types: Black, white, grey, brown, gold.&lt;br /&gt;
*Bred horses have individual (but not unique) [[horse names|names]] randomly chosen at birth.&lt;br /&gt;
*Bred horses can have traits affecting their speed or other characteristics.&lt;br /&gt;
*Bred horses have 2 foal stages (young and adolescent) before they grow to young horses.&lt;br /&gt;
*A horse without speed affecting traits or equipment will have a max speed of ~18 kph (when riding it).&lt;br /&gt;
*Riding speed is completely unaffected by terrain type. It's the same everywhere on and offroad.&lt;br /&gt;
*Any traits (see below), the horse's hunger, terrain steepness (uphill only) and the rider's weight can affect the speed of the horse when riding.&lt;br /&gt;
*[[Saddle]]s and [[horse shoe]]s will raise the maximum speed. A horse's gear can only be accessed or changed when tamed, and only by the tamer.&lt;br /&gt;
*As mobs attack tamed mounts before the rider and horses do not withstand much damage, it's usually wise to ride them untamed (to untame simply tame another animal).&lt;br /&gt;
*As mounts will go neither up nor down slopes over a certain max, it can be wise to ride to avoid falling off mountains&lt;br /&gt;
*Being mounted provides a very substantial advantage in combat. It's usually much easier to kill a strong mob (or other opponent) when riding.&lt;br /&gt;
*Mounts are unaffected by the rider's stamina and health. Therefore riding makes it possible to retreat from combat despite low stamina/critical wounds.&lt;br /&gt;
*Riding a fast mount is often the only way of succesfully escaping some of the faster mobs (like aged trolls or crocs), especially when carrying loads above a bare minimum.&lt;br /&gt;
*Riding allows the rider to carry heavy loads without coming to a near complete stop.&lt;br /&gt;
&lt;br /&gt;
== Some traits (see more in [[Animal husbandry]]) ==&lt;br /&gt;
Speed related traits will turn on and off at random intervals by design.&lt;br /&gt;
*'''&amp;quot;It has fleeter movement than normal.&amp;quot;''' - This trait is known to create a small speed boost.&lt;br /&gt;
*'''&amp;quot;It has lightning movement.&amp;quot;''' - This causes a much higher speed boost.&lt;br /&gt;
*'''&amp;quot;It can carry more than average.&amp;quot; ''' - The rider's inventory will affect the horse's speed less.&lt;br /&gt;
*'''&amp;quot;It has very strong leg muscles.&amp;quot; ''' - Slopes affect the horses speed less.&lt;br /&gt;
*'''&amp;quot;The legs are of different length.&amp;quot; ''' - This causes a very severe speed penalty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Horse breeding guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rooster&amp;diff=61484</id>
		<title>Rooster</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rooster&amp;diff=61484"/>
		<updated>2011-01-02T03:57:00Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]]&lt;br /&gt;
|eats=Grain, seeds and vegetables&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Rooster]]&lt;br /&gt;
&lt;br /&gt;
== Description == &lt;br /&gt;
''A proud rooster struts around here.''&lt;br /&gt;
&lt;br /&gt;
'''Rooster''' is a farm [[Animals|animal]] that can be found in the wilderness. Roosters do not have to be [[taming|tamed]] to be [[rope|lead]] with a rope. Does not graze.  [[Hen]]s will follow roosters.&lt;br /&gt;
&lt;br /&gt;
*Tamable with seeds.&lt;br /&gt;
*15 kg corpse.&lt;br /&gt;
*Stabbing attack.&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rooster.png|left|thumb|200px|A Rooster.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hen&amp;diff=61483</id>
		<title>Hen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hen&amp;diff=61483"/>
		<updated>2011-01-02T03:55:51Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]]&lt;br /&gt;
|eats=Grain, seeds and vegetables&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fine hen proudly prods around here.''&lt;br /&gt;
&lt;br /&gt;
'''Hen''' is a farm [[animal]] that can be found in the wilderness. They can be lead with a [[rope]] without being [[Taming|tamed]]. Hens do ''not'' graze - or if they do, it's not enough to keep them healthy.  You must feed them by hand or by dropping a pile of seed near them.  When eating from a pile, they seem to eat roughly 10 seeds per RL day.  After they eat 2 [[seed]]s they will lay 1 [[egg]] every 3 hours.&lt;br /&gt;
&lt;br /&gt;
[[Egg]]s can be used for [[cooking]], eating, or hatching new [[chicken]]s.  To hatch eggs, lay one on a tile and allow it to decay.  When it reaches 100 damage, there is a small chance that a chicken will emerge.  ''Due to the low success rate of hatching (at least on Freedom), there is speculation that this function is perhaps bugged or is dependent on how dense the server animal population is.''&lt;br /&gt;
&lt;br /&gt;
Hens will follow [[rooster]]s. [[Chicken]]s will follow hens.  It can be quite difficult to separate the animals when this happens, so be careful about leading too close.&lt;br /&gt;
&lt;br /&gt;
*15 kg corpse.&lt;br /&gt;
*Extremely weak.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[Image:Hen.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vessel&amp;diff=61368</id>
		<title>Vessel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vessel&amp;diff=61368"/>
		<updated>2010-12-26T22:27:32Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''Vessel'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=38&lt;br /&gt;
|favor=5+&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=30&lt;br /&gt;
|god=[[Vynora]], [[Magranon]], [[Fo]], [[Libila]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
This spell stores [[favor]] in [[gems]], depending on the [[QL]] of the gem, and your current amount of favor.&lt;br /&gt;
You need at least 7.5 favor to cast vessel but it will only use a min of 5 [[favor]] on casting.&lt;br /&gt;
If the gem is less than 10QL, the gem is not filled but the priest loses 5 [[favor]] and can gain channeling skill as usual and the gem loses 3QL.&lt;br /&gt;
If the gem is above 10QL, you can still cast Vessel on it starting from 7.5 favor, then use it, and it will lose between 3.5 to 4.5QL, and you can&lt;br /&gt;
cast Vessel on it again and again (until it reaches 0 QL of course, in which case it will vanish)&lt;br /&gt;
&lt;br /&gt;
===Method===&lt;br /&gt;
# Activate your [[Gods]] [[channeling]] item.&lt;br /&gt;
# Right-click a gem.&lt;br /&gt;
# Select Spells/[[Vessel]].&lt;br /&gt;
&lt;br /&gt;
===Using the gem===&lt;br /&gt;
# Right-click the gem.&lt;br /&gt;
# Select Use.&lt;br /&gt;
&lt;br /&gt;
If the gem is over 10ql it will lose [[QL]] when you use it, depending on the amount of [[favor]] to regenerate.&lt;br /&gt;
You cannot use the gem to store favor when the [[QL]] is below 10.&lt;br /&gt;
&lt;br /&gt;
===Favor Used to Fill a Gem===&lt;br /&gt;
&lt;br /&gt;
The amount of favor used to fill a gem with favor completely is the QL plus 5, so a 20QL gem would require 25 favor to fill completely.&lt;br /&gt;
&lt;br /&gt;
Gems can also be part filled with favor, but once part filled they can not be topped up with additional favor. &lt;br /&gt;
&lt;br /&gt;
===Favor Stored in Gem===&lt;br /&gt;
&lt;br /&gt;
''Please note the section is not complete yet as at least one message &amp;quot;It emits some power.&amp;quot; and &amp;quot;It emits faint power.&amp;quot; has yet to be identified''&lt;br /&gt;
&lt;br /&gt;
The amount of favor stored in a gem is double the amount used to fill the gem&lt;br /&gt;
&lt;br /&gt;
Upon examining a gem the ''approximate'' amount of favor stored can be found from the power emitted.&lt;br /&gt;
&lt;br /&gt;
1 - 50 It emits power.&lt;br /&gt;
&lt;br /&gt;
51 - 100 It emits quite a lot of power.&lt;br /&gt;
&lt;br /&gt;
101 - 150 It emits very much power.&lt;br /&gt;
&lt;br /&gt;
150+ It emits huge amounts of power&lt;br /&gt;
&lt;br /&gt;
===Example of Storing and Using Vessel===&lt;br /&gt;
&lt;br /&gt;
Assume that the Priest has 50 Faith and a therefore a maximum of 50 Favor. The priest also has a gem of 25QL&lt;br /&gt;
&lt;br /&gt;
If the priest had 30 favor and cast vessel on the 25QL gem their favor would drop to 0 and the gem would be completely filled with power, as the favor to completely fill a gem is the QL plus 5 Favor.&lt;br /&gt;
&lt;br /&gt;
Now the priest, not wanting to wait to regain favor naturally uses the gem at once &amp;quot;You feel a rush of blood to your head as the power from the gem enters your body.&amp;quot; the QL of the gem drops to almost 0 and the priests favor jumps up to 50. This is because the amount of favor used to fill the gem (not including the 5 used to cast) is doubled and given back to the priest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Fo Spells]]&lt;br /&gt;
[[Category:Magranon Spells]]&lt;br /&gt;
[[Category:Libila Spells]]&lt;br /&gt;
[[Category:Babel/V]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Although you can vessel a gem only once, you can absorb it over and over till its empty so a gem over 50ql can potentially fill your favor up multiple times.&lt;br /&gt;
(You can vessel a gem more than once, if you don't fill it up completely. For example if you start casting Vessel at 7.5 favor, you will fill it up with approximately&lt;br /&gt;
2.5 favor (gain 5 favor on use), then when you use it the gem will lose around 3-4QL and can be revesseled and reused until it disappears after reaching below 0QL)&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61245</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=61245"/>
		<updated>2010-12-20T21:49:15Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Meditation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill can be built up to 20 on all tiles, though you must observe the distance requirements between successes.  You can join a path at 15 skill, but you must do so to at 20 skill if you want to continue skill gain.  Once you have 20 skill, you can only gain skill 5 times every 3 hours.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option. The student does not need to have the required skill, but enough time must have passed since his last advance for them to receive the question.  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 24 Days || 70 || ? || Gone || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Water&amp;diff=61105</id>
		<title>Water</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Water&amp;diff=61105"/>
		<updated>2010-12-15T02:25:07Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Water''' is found on [[Wurm]]'s coasts, lakes, and wherever the [[terrain]] is low enough. Other than a safe refuge from a variety of non-swimming [[animals]] and [[monster]]s, water has a number of practical uses and can be collected in [[containers]].&lt;br /&gt;
&lt;br /&gt;
Water can also be found at certain fixed locations by using a [[pendulum]] to perform [[water divining|divination]].  Water sources found in this manner must be accessed by placing a [[fountain]] or [[well]] on the spot.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To collect water, activate a portable container capable of holding [[liquid]], such as a [[pottery jar]], [[pottery flask]], [[small barrel]], [[bucket]], [[small barrel]], [[water skin]], etc, right-click a [[water tile]], and select &amp;quot;Fill&amp;quot;. The action is executed on the tile itself, so if it's too far away an [[event window]] message will show that &amp;quot;You are too far away&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Once collected, water is used to:&lt;br /&gt;
&lt;br /&gt;
* [[Cooking|Cook]] with for [[gulasch]] and [[porridge]]&lt;br /&gt;
* Drink to regain [[stamina]] regeneration (can also be done directly on the tile)&lt;br /&gt;
* Mix with other items using [[alchemy]] to make [[dye]], [[lye]], etc.&lt;br /&gt;
* Temper [[smithing|metal smithing]] items&lt;br /&gt;
* Wash cloth items&lt;br /&gt;
* Water [[pottery]] items before hardening in a fire&lt;br /&gt;
&lt;br /&gt;
== Water level ==&lt;br /&gt;
Water at sea level is universally set throughout the whole of Wurm and is always the same. This also applies when [[mining]] tunnels. If mined deep enough sea level will be reached and create a submerged [[cave floor]] tile, which can also be used to collect water from, just like any other submerged tile.&lt;br /&gt;
&lt;br /&gt;
== Travelling on the waterways ==&lt;br /&gt;
It is possible to swim reasonable distances across water but if the [[player]]'s [[stamina]] falls too low while in the water it will start to [[drown]] and eventually [[die]] if the player does not make it back to land (or a [[boat]]). This makes crossing large bodies of water, such as those which separate the [[server]]s very difficult without a boat. While unladen and un[[armour]]ed, a player can swim at about 8km/h.&lt;br /&gt;
&lt;br /&gt;
A player is generally quite safe from [[animals]] while in the water, as most cannot swim; however, it should be noted, while in the water a player suffers a large [[combat rating]] (fighting) penalty, so it's not recommended fighting anything while swimming.&lt;br /&gt;
&lt;br /&gt;
A [[cart]] can't be dragged into water but a [[raft]] or a [[boat]] will work.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Item:Water]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Liquids]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60905</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60905"/>
		<updated>2010-12-06T22:41:26Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Path Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill builds to 20 on all tiles, after that you have to join a path to get further skillgain. Once you have 20 skill, skill-gain is limited to 5 times every 3 hours.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container, such as a bucket, to enable easier pickup on some tiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option, the student must be ready to receive his next path question (enough time must have passed since his last advance).  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The information in the &amp;quot;Delay to reach&amp;quot; column refers to the time that must pass in real-life hours or days since you gained your last level in the path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you &amp;quot;need to let your recent progress sink in&amp;quot; for some period of time before you may progress in the path.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 24 Days || 70 || ? || Gone || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Characteristics&amp;diff=60823</id>
		<title>Characteristics</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Characteristics&amp;diff=60823"/>
		<updated>2010-12-01T04:25:18Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Skill effect on characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Press F2 to see your characteristics. Characteristics help when you perform actions depending on them. &lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** [[Body strength]] -  High strength allows you to carry more, do more damage in fighting and destroying walls. &lt;br /&gt;
*** 21 strength is needed to get the option to destroy a wall. &lt;br /&gt;
*** 20 strength is needed to unpave or dig on roads.&lt;br /&gt;
*** 21 strength is needed to prevent damage to a [[Bag of Keeping]]/Master Bag of Keeping upon death&lt;br /&gt;
** [[Body stamina]] - Body stamina reflects how much stamina you can have in your stamina bar. &lt;br /&gt;
** [[Body control]] -  20.50 body control is needed to be able to use the steal command, and to ride certain animals. Body control helps with chance to evade hits during fighting.&lt;br /&gt;
* Mind&lt;br /&gt;
** [[Mind logic]] - Primarily used by [[carpentry]] &amp;amp; [[smithing]], and affects how many action queue slots you have. You also need varying levels of Mind logic to command [[Boats]]. Mind Logic is believed to have something to do with Stealth.&lt;br /&gt;
** [[Mind speed]] - Primarily used in [[fighting]]. &lt;br /&gt;
* Soul&lt;br /&gt;
** [[Soul strength]] - Soul strength helps defend against offensive spells cast upon you and casting [[Dominate]] and [[Rebirth]]. [[Priest]]s of [[Libila]] and [[Magranon]] need 25 soul strength to become a [[Champion player|champion]]. &lt;br /&gt;
** [[Soul depth]] - Used by [[nature]] and [[cooking]] skills. [[Priest]]s of [[Vynora]] and [[Fo]] need 23 soul depth to become a [[Champion player|champion]].&lt;br /&gt;
&lt;br /&gt;
== Skill effect on characteristics ==&lt;br /&gt;
&lt;br /&gt;
{| border=1 class=sortable&lt;br /&gt;
|-&lt;br /&gt;
|| || Body Strength || Body Stamina || Body Control || Mind Logic || Mind Speed || Soul Strength || &lt;br /&gt;
Soul Depth&lt;br /&gt;
|-&lt;br /&gt;
|| [[Animal husbandry]] ||  ||  ||  ||  ||  || || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Taming|Animal Taming]] ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Beverages]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● &lt;br /&gt;
|-&lt;br /&gt;
|| [[Botanizing]] ||  ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Butchering]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||bgcolor=&amp;quot;#CC0000&amp;quot;|●  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Carpentry]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Channeling ]] ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Climbing]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Cloth Tailoring]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Coal-making]] ||  || || || bgcolor=&amp;quot;#CC0000&amp;quot;|● || || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Destroy pavement|Destroying pavement]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Wall|Destroying walls]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Digging]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Farming]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||  bgcolor=&amp;quot;#CC0000&amp;quot;|●  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fighting]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●  || || bgcolor=&amp;quot;#CC0000&amp;quot;|●  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Firemaking]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[First Aid]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fishing]] ||  ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fletching]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Foraging]] ||  ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Forestry]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Gardening]] ||  ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Hot food cooking]] ||  ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Knives]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Leatherworking]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Masonry]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Meditating]] ||  ||  ||  ||  ||  || || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Milling]] ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||  ||  bgcolor=&amp;quot;#CC0000&amp;quot;|● || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Mining]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Natural Substances]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Paving]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Pottery]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Praying]] ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[Prospecting]] ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Repairing]] ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Ropemaking]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Smithing]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|●  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Stone cutting]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tailoring]] ||  ||  ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Tracking]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|●&lt;br /&gt;
|-&lt;br /&gt;
|| [[War machines]] ||  ||  ||  || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Woodcutting]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics|*]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Characteristics&amp;diff=60822</id>
		<title>Talk:Characteristics</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Characteristics&amp;diff=60822"/>
		<updated>2010-12-01T04:24:01Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Okay, I've been making charcoal piles now for a couple of hours and i see advances in both Mind Logic and in Soul Strength - but absolutely *none* in Body Strength as the table currently stipulates for coal-making.  I'm going to assume that something has changed and that these are now the correct stats.  Obviously, if I'm missing something, please undo my change.  --[[User:Paola|Paola]] 04:24, 1 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There aren't any smithing skills in the table, does anyone know what characteristics they use and could fill it in?&lt;br /&gt;
[[User:Robert|Robert]] 11:03, 9 July 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Could somebody please put the following into the table I started, I'm a bit confused with how Wiki tables work. :?&lt;br /&gt;
(This is cleaned up from what [[User:Playtimeover|Playtimeover]] [http://www.wurmonline.com/forum/viewtopic.php?t=4018 posted here], I'm assuming that 'stm' refers to mind strength?&lt;br /&gt;
--[[User:Lainiwakura|Lain Iwakura]] 14:38, 13 May 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Skill..............Characteristic(s) affected.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;---------------------------------------------------&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Climbing...........Body Strength, Body Control&amp;lt;br&amp;gt;&lt;br /&gt;
Foraging...........Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Botanizing.........Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Mining.............Body Strength, Mind Strength, Mind Logic, Soul Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Cutting............Body Strength, Mind Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Digging............Body Strength, Mind Strength, Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Carpentry..........Body Control, Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Fire making........Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Pottery............Mind Logic, Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Paving.............Body Strength, Soul Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Dragging...........Body Stamina&amp;lt;br&amp;gt;&lt;br /&gt;
Pushing/Pulling....Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: As there is no such thing as 'Mind Strength', I assumed it was Body Stamina. - [[User:Manny|Manny]]&lt;br /&gt;
&lt;br /&gt;
every skill can now be found in Shadows Skill guide&lt;br /&gt;
can someone make that list in a 2 collum table?(nr1 with the skill and nr2 with all the characteristics)&lt;br /&gt;
ty - [[shadow]]&lt;br /&gt;
&lt;br /&gt;
=== Deprecated/New information ===&lt;br /&gt;
* &amp;quot;Having higher stamina means you can take more damage before death&amp;quot;&lt;br /&gt;
** That is no longer the case, is it? Everyone dies at 100 dmg.&lt;br /&gt;
* Body Control:&lt;br /&gt;
** There should be something about the ability to ride. Am I recalling correctly that you need 21 to ride a horse? What about other mounts: does riding them require more/less body control?&lt;br /&gt;
[[User:Yupps|Yupps]] 05:59, 8 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The stamina thing is still true. Damage calculations take into account body stamina. Someone with 20 bodystamina would have a bigger damage wound then someone with 50 body stamina from the same hit. &lt;br /&gt;
&lt;br /&gt;
: I've edited body control to show riding, it's specified more on the body control page itself. --[[User:Manny|Manny]] 10:39, 8 September 2009 (CDT)&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60812</id>
		<title>Vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60812"/>
		<updated>2010-11-30T21:33:21Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Vynora'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Vynora is the Goddess of knowledge, creation, [[water]] and [[fishing]]. Her [[channeling]] item is a gold or silver [[statuette]] of Vynora.&lt;br /&gt;
&lt;br /&gt;
[[Road]]s are associated with Vynora, because they are a symbol of civilization and knowledge.&lt;br /&gt;
&lt;br /&gt;
See the [[religion]] page for information about how to become a follower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Converting Speech ===&lt;br /&gt;
&lt;br /&gt;
What is this?&lt;br /&gt;
&lt;br /&gt;
Have you ever asked yourself that question?&lt;br /&gt;
&lt;br /&gt;
Vynora, our goddess and guide, will help you seek the answer to that ancient riddle, just as we help her in her quest to know everything.&lt;br /&gt;
&lt;br /&gt;
Many secrets has she gathered, and we who call ourselves Seekers will be the first ones to learn.&lt;br /&gt;
&lt;br /&gt;
What is a Man? What is a Woman? What lies in darkness of the Void? Questions need answers!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seekers strive after excellence. We seek the truth in all things. We will go anywhere in our attempts to find it.&lt;br /&gt;
&lt;br /&gt;
True knowledge also brings us power. Power over self, but also power over others.&lt;br /&gt;
&lt;br /&gt;
Our gathered experience tells us that the best for all is to use that knowledge with care.&lt;br /&gt;
&lt;br /&gt;
Therefore most of us are peaceful and strive after a calm and orderly way to gather knowledge.&lt;br /&gt;
&lt;br /&gt;
Welcome to join the followers of Vynora!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Inscription (at the [[Altar of Three]])===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt; &lt;br /&gt;
Seeker! I am the Water and the Wind. &lt;br /&gt;
&lt;br /&gt;
A bowl is my symbol.Have you ever asked yourself the Questions? I will help you find the answer to the Ancient Riddles, if you help me. &lt;br /&gt;
&lt;br /&gt;
My knowledge is vast, but I need to know the last parts! We all must know! What are you? What lingers in the darkness of the Void? &lt;br /&gt;
&lt;br /&gt;
Seek excellence. Seek the truth in all things. Go anywhere in your attempts to find it. &lt;br /&gt;
&lt;br /&gt;
True knowledge also brings you power. Exercise that power with care, or it will hurt you like the snake who bites its tail. &lt;br /&gt;
&lt;br /&gt;
Too many secrets are hidden by the other gods, and none will they reveal. This cannot be. &lt;br /&gt;
&lt;br /&gt;
Flow with me! &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the [[Gods|gods']] individual pages for details. Below lists only the abilities and penalties of Vynora. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora followers abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Receives Vynora domain bonuses while in Vynora's domain. See [[religion#Domain of the gods|domain of the gods]] for more details about this.  (Note: the link in the previous sentence suggests that this is incorrect.  It says that followers do ''not'' receive domain bonuses.)&lt;br /&gt;
* Receives benefit from Vynora's global spell, [[Rite of Spring]], when it is cast.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30&lt;br /&gt;
* Vynora dislikes the destroying of roads and walls. &lt;br /&gt;
* Vynora also dislikes thievery such as stealing and lockpicking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora priest abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* All Vynora follower abilities and penalties.&lt;br /&gt;
* Ability to cast Vynora spells (see below)&lt;br /&gt;
* Priests of Vynora with high [[faith]] have slower skill decay. (40 faith, 25% less)&lt;br /&gt;
* Priests of Vynora with high [[faith]] (60-70?) are inspired in their deity's favored terrains, and have less [[stamina]] drain there. Vynora gets this bonus on roads. &lt;br /&gt;
* [[Paving]] (Priests of other Gods cannot do this)&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Magranon]] and [[Fo]] priests cannot do this)&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Cannot improve items. This includes finishing unfinished items.&lt;br /&gt;
* Cannot continue on walls or structures. They can plan them. &lt;br /&gt;
* Cannot use bows&lt;br /&gt;
* Cannot mine&lt;br /&gt;
* Cannot dig.&lt;br /&gt;
* Cannot create or use healing covers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora champion abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[Champion player|champion]] page for details on champion-hood)&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
* All Vynora follower and Vynora priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[Characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* Shorter time for normal healing&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Vynora (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Vynora' for example).&lt;br /&gt;
* You can never lose your Deity&lt;br /&gt;
&lt;br /&gt;
==== Champion penalties ====&lt;br /&gt;
*[[Permadeath]]. You get 3 lives. If you die more then 3 times, you do ''NOT'' [[respawn]]. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You can not change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sixth Sense]]&lt;br /&gt;
| 6 || 15 || 20 || 10 || Creature || Detect [[stealth|hidden creatures]] and [[trap]]s. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity || Good for low skill channeling grinding, use on blank altars to bless them to Vynora. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Opulence]]&lt;br /&gt;
| 15 || 10 || 10 || 20 || Item || Feeds more || Use on food&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 || Item || hurts [[creatures]] hitting you || Use on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Vynora's hand]]&lt;br /&gt;
| 28 || 30 || 30 || 200 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]]&lt;br /&gt;
| 29 || 29 || 20 || 20 || Item || Removes [[damage]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || locates [[creatures]] nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nimbleness]]&lt;br /&gt;
| 30 || 80 || 60 || 20 || Item || increases chances to hit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisdom of Vynora]]&lt;br /&gt;
| 30 || 30 || 50 || 30 || Creature || Transfers [[fatigue]] to [[sleep bonus]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Lurker in the deep]]&lt;br /&gt;
| 31 || 30 || 60 || 20 || Item || locates rare [[fish]] || Use on [[pendulum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tentacles]]&lt;br /&gt;
| 33 || 10 || 20 || 10 || Tile || Summons tentacles from the deep || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 10 || 10 || 10 || Tile, Creature || Lowers temperature drastically || Area damage spell/Attack spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Excel]]&lt;br /&gt;
| 35 || 40 || 30 || 20 || Creature || Increases defences || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 70 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbrand]]&lt;br /&gt;
| 40 || 45 || 60 || 20 || Item || Causes frost wounds. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Selfhealer's demise]]&lt;br /&gt;
| 41 || 40 || 40 || 200 || Item || higher crit chance against regenerating creatures || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Animal's demise]]&lt;br /&gt;
| 43 || 40|| 50 || 200 || Item || higher crit chance against animals || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Libila's demise]]&lt;br /&gt;
| 44 || 40 || 50 || 200 || Item || higher crit chance against followers of Libila || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Fo's demise]]&lt;br /&gt;
| 45 || 40 || 20 || 200 || Item || higher crit chance against Fo followers || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Magranon's demise]]&lt;br /&gt;
| 46 || 40 || 50 || 200 || Item || higher crit chance against followers of Magranon|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind stealer]]&lt;br /&gt;
| 50 || 120 || 60 || ? || Item || hits may transfer higher skills || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind of Ages]]&lt;br /&gt;
| 50 || 50 || 60 || 30 || Item || increases speed of use || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Rite of Spring]]&lt;br /&gt;
| 50 || 300 || 60 || 100 || Item || Followers of Vynora receive a permanent blessing || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 200 || Item || higher crit chance against [[dragons]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle of Cunning]]&lt;br /&gt;
| 51 || 50 || 60 || 30 || Item || increases skill gain || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Human's demise]]&lt;br /&gt;
| 61 || 60 || 80 || 200 || Item || higher crit chance against humans. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate Artifact]]&lt;br /&gt;
| 80 || 70 || 70 || 30 || Tile || locates hidden [[artifact]]s || N/A&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/V]]&lt;br /&gt;
[[Category:Religion]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Convert&amp;diff=60788</id>
		<title>Convert</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Convert&amp;diff=60788"/>
		<updated>2010-11-29T19:48:36Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Changing Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Wurm sports different [[kingdom]]s and different [[religion]]s. A player may, within limits, change between each kingdom and religion. Choosing a new kingdom/religion may be done in different ways.&lt;br /&gt;
&lt;br /&gt;
== Changing Kingdom ==&lt;br /&gt;
You can change Kingdom either by a player converting you, or by converting to Libila, which automatically changes you to the [[Horde of the Summoned]] Kingdom. You must toggle '/invitations' [[chat commands|command]] for this option to be available to whoever is converting you.&lt;br /&gt;
&lt;br /&gt;
You can only change kingdom 4 times on Wild.&lt;br /&gt;
Use '/converts' command to see how many times you can change kingdom. &lt;br /&gt;
&lt;br /&gt;
Transfering from [[Freedom server|Freedom]] to [[Wild]] through a [[Portal]] uses a convert too if the character has been on Wild before.&lt;br /&gt;
&lt;br /&gt;
== Changing Religion ==&lt;br /&gt;
&lt;br /&gt;
There are two ways of converting to a faith. &lt;br /&gt;
:*Any follower of a [[deity]] can convert other players, provided they have the [[statuette]] of their god.&lt;br /&gt;
:*It is also possible to convert by visiting the [[Altar of Three]] or [[Bone Altar]] on the [[wild]] server.&lt;br /&gt;
Either way, you must satisfy the requirements of the faith.&lt;br /&gt;
&lt;br /&gt;
==== Conversion by Follower ====&lt;br /&gt;
&lt;br /&gt;
The follower or priest must activate the statuette of their God and right click on you, selecting convert under the religion tab. You must have toggled /invitations for this option to be available. You may only be converted once every 7 days, and must have a body skill of 1.5 or above to get converted by another player and an [[alignment]] of 1 or above to be converted to a white lighter god.&lt;br /&gt;
&lt;br /&gt;
==== Converting by Altar ====&lt;br /&gt;
On the Wild server, you may convert to a religion by approaching either of the great altars and reading an inscription. To convert to a White Light God ([[Vynora]], [[Fo]] or [[Magranon]]) you must go to the Altar of Three and right click on the altar, select Inscriptions, then select Read inscription 1, 2 or 3 respectively. For the Black Light God ([[Libila]]) you must go to the Bone Altar on the wild server, right click on the altar and its inscription.&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60786</id>
		<title>Vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60786"/>
		<updated>2010-11-29T18:38:09Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Vynora'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Vynora is the Goddess of knowledge, creation, [[water]] and [[fishing]]. Her [[channeling]] item is a gold or silver [[statuette]] of Vynora.&lt;br /&gt;
&lt;br /&gt;
[[Road]]s are associated with Vynora, because they are a symbol of civilization and knowledge.&lt;br /&gt;
&lt;br /&gt;
See the [[religion]] page for information about how to become a follower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Converting Speech ===&lt;br /&gt;
&lt;br /&gt;
What is this?&lt;br /&gt;
&lt;br /&gt;
Have you ever asked yourself that question?&lt;br /&gt;
&lt;br /&gt;
Vynora, our goddess and guide, will help you seek the answer to that ancient riddle, just as we help her in her quest to know everything.&lt;br /&gt;
&lt;br /&gt;
Many secrets has she gathered, and we who call ourselves Seekers will be the first ones to learn.&lt;br /&gt;
&lt;br /&gt;
What is a Man? What is a Woman? What lies in darkness of the Void? Questions need answers!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seekers strive after excellence. We seek the truth in all things. We will go anywhere in our attempts to find it.&lt;br /&gt;
&lt;br /&gt;
True knowledge also brings us power. Power over self, but also power over others.&lt;br /&gt;
&lt;br /&gt;
Our gathered experience tells us that the best for all is to use that knowledge with care.&lt;br /&gt;
&lt;br /&gt;
Therefore most of us are peaceful and strive after a calm and orderly way to gather knowledge.&lt;br /&gt;
&lt;br /&gt;
Welcome to join the followers of Vynora!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Inscription (at the [[Altar of Three]])===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt; &lt;br /&gt;
Seeker! I am the Water and the Wind. &lt;br /&gt;
&lt;br /&gt;
A bowl is my symbol.Have you ever asked yourself the Questions? I will help you find the answer to the Ancient Riddles, if you help me. &lt;br /&gt;
&lt;br /&gt;
My knowledge is vast, but I need to know the last parts! We all must know! What are you? What lingers in the darkness of the Void? &lt;br /&gt;
&lt;br /&gt;
Seek excellence. Seek the truth in all things. Go anywhere in your attempts to find it. &lt;br /&gt;
&lt;br /&gt;
True knowledge also brings you power. Exercise that power with care, or it will hurt you like the snake who bites its tail. &lt;br /&gt;
&lt;br /&gt;
Too many secrets are hidden by the other gods, and none will they reveal. This cannot be. &lt;br /&gt;
&lt;br /&gt;
Flow with me! &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the [[Gods|gods']] individual pages for details. Below lists only the abilities and penalties of Vynora. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Followers abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
==== Vynora follower abilities ====&lt;br /&gt;
* Receives Vynora domain bonuses while in Vynora's domain. See [[religion#Domain of the gods|domain of the gods]] for more details about this.  (Note: the link in the previous sentence suggests that this is incorrect.  It says that followers do ''not'' receive domain bonuses.)&lt;br /&gt;
* Receives benefit from Vynora's global spell, [[Rite of Spring]], when it is cast.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30&lt;br /&gt;
* Vynora dislikes the destroying of roads and walls. &lt;br /&gt;
* Vynora also dislikes thievery such as stealing and lockpicking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora priest abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* All Vynora follower abilities and penalties.&lt;br /&gt;
* Ability to cast Vynora spells (see below)&lt;br /&gt;
* Priests of Vynora with high [[faith]] have slower skill decay. (40 faith, 25% less)&lt;br /&gt;
* Priests of Vynora with high [[faith]] (60-70?) are inspired in their deity's favored terrains, and have less [[stamina]] drain there. Vynora gets this bonus on roads. &lt;br /&gt;
* [[Paving]] (Priests of other Gods cannot do this)&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Magranon]] and [[Fo]] priests cannot do this)&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Cannot improve items. This includes finishing unfinished items.&lt;br /&gt;
* Cannot continue on walls or structures. They can plan them. &lt;br /&gt;
* Cannot use bows&lt;br /&gt;
* Cannot mine&lt;br /&gt;
* Cannot dig.&lt;br /&gt;
* Cannot create or use healing covers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora champion abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[Champion player|champion]] page for details on champion-hood)&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
* All Vynora follower and Vynora priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[Characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* Shorter time for normal healing&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Vynora (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Vynora' for example).&lt;br /&gt;
* You can never lose your Deity&lt;br /&gt;
&lt;br /&gt;
==== Champion penalties ====&lt;br /&gt;
*[[Permadeath]]. You get 3 lives. If you die more then 3 times, you do ''NOT'' [[respawn]]. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You can not change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sixth Sense]]&lt;br /&gt;
| 6 || 15 || 20 || 10 || Creature || Detect [[stealth|hidden creatures]] and [[trap]]s. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity || Good for low skill channeling grinding, use on blank altars to bless them to Vynora. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Opulence]]&lt;br /&gt;
| 15 || 10 || 10 || 20 || Item || Feeds more || Use on food&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 || Item || hurts [[creatures]] hitting you || Use on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Vynora's hand]]&lt;br /&gt;
| 28 || 30 || 30 || 200 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]]&lt;br /&gt;
| 29 || 29 || 20 || 20 || Item || Removes [[damage]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || locates [[creatures]] nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nimbleness]]&lt;br /&gt;
| 30 || 80 || 60 || 20 || Item || increases chances to hit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisdom of Vynora]]&lt;br /&gt;
| 30 || 30 || 50 || 30 || Creature || Transfers [[fatigue]] to [[sleep bonus]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Lurker in the deep]]&lt;br /&gt;
| 31 || 30 || 60 || 20 || Item || locates rare [[fish]] || Use on [[pendulum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tentacles]]&lt;br /&gt;
| 33 || 10 || 20 || 10 || Tile || Summons tentacles from the deep || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 10 || 10 || 10 || Tile, Creature || Lowers temperature drastically || Area damage spell/Attack spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Excel]]&lt;br /&gt;
| 35 || 40 || 30 || 20 || Creature || Increases defences || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 70 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbrand]]&lt;br /&gt;
| 40 || 45 || 60 || 20 || Item || Causes frost wounds. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Selfhealer's demise]]&lt;br /&gt;
| 41 || 40 || 40 || 200 || Item || higher crit chance against regenerating creatures || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Animal's demise]]&lt;br /&gt;
| 43 || 40|| 50 || 200 || Item || higher crit chance against animals || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Libila's demise]]&lt;br /&gt;
| 44 || 40 || 50 || 200 || Item || higher crit chance against followers of Libila || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Fo's demise]]&lt;br /&gt;
| 45 || 40 || 20 || 200 || Item || higher crit chance against Fo followers || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Magranon's demise]]&lt;br /&gt;
| 46 || 40 || 50 || 200 || Item || higher crit chance against followers of Magranon|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind stealer]]&lt;br /&gt;
| 50 || 120 || 60 || ? || Item || hits may transfer higher skills || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind of Ages]]&lt;br /&gt;
| 50 || 50 || 60 || 30 || Item || increases speed of use || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Rite of Spring]]&lt;br /&gt;
| 50 || 300 || 60 || 100 || Item || Followers of Vynora receive a permanent blessing || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 200 || Item || higher crit chance against [[dragons]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle of Cunning]]&lt;br /&gt;
| 51 || 50 || 60 || 30 || Item || increases skill gain || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Human's demise]]&lt;br /&gt;
| 61 || 60 || 80 || 200 || Item || higher crit chance against humans. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate Artifact]]&lt;br /&gt;
| 80 || 70 || 70 || 30 || Tile || locates hidden [[artifact]]s || N/A&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/V]]&lt;br /&gt;
[[Category:Religion]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60785</id>
		<title>Vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=60785"/>
		<updated>2010-11-29T18:37:21Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Vynora'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Vynora is the Goddess of knowledge, creation, [[water]] and [[fishing]]. Her [[channeling]] item is a gold or silver [[statuette]] of Vynora.&lt;br /&gt;
&lt;br /&gt;
[[Road]]s are associated with Vynora, because they are a symbol of civilization and knowledge.&lt;br /&gt;
&lt;br /&gt;
See the [[religion]] page for information about how to become a follower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Converting Speech ===&lt;br /&gt;
&lt;br /&gt;
What is this?&lt;br /&gt;
&lt;br /&gt;
Have you ever asked yourself that question?&lt;br /&gt;
&lt;br /&gt;
Vynora, our goddess and guide, will help you seek the answer to that ancient riddle, just as we help her in her quest to know everything.&lt;br /&gt;
&lt;br /&gt;
Many secrets has she gathered, and we who call ourselves Seekers will be the first ones to learn.&lt;br /&gt;
&lt;br /&gt;
What is a Man? What is a Woman? What lies in darkness of the Void? Questions need answers!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seekers strive after excellence. We seek the truth in all things. We will go anywhere in our attempts to find it.&lt;br /&gt;
&lt;br /&gt;
True knowledge also brings us power. Power over self, but also power over others.&lt;br /&gt;
&lt;br /&gt;
Our gathered experience tells us that the best for all is to use that knowledge with care.&lt;br /&gt;
&lt;br /&gt;
Therefore most of us are peaceful and strive after a calm and orderly way to gather knowledge.&lt;br /&gt;
&lt;br /&gt;
Welcome to join the followers of Vynora!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Inscription (at the [[Altar of Three]])===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt; &lt;br /&gt;
Seeker! I am the Water and the Wind. &lt;br /&gt;
&lt;br /&gt;
A bowl is my symbol.Have you ever asked yourself the Questions? I will help you find the answer to the Ancient Riddles, if you help me. &lt;br /&gt;
&lt;br /&gt;
My knowledge is vast, but I need to know the last parts! We all must know! What are you? What lingers in the darkness of the Void? &lt;br /&gt;
&lt;br /&gt;
Seek excellence. Seek the truth in all things. Go anywhere in your attempts to find it. &lt;br /&gt;
&lt;br /&gt;
True knowledge also brings you power. Exercise that power with care, or it will hurt you like the snake who bites its tail. &lt;br /&gt;
&lt;br /&gt;
Too many secrets are hidden by the other gods, and none will they reveal. This cannot be. &lt;br /&gt;
&lt;br /&gt;
Flow with me! &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the [[Gods|gods']] individual pages for details. Below lists only the abilities and penalties of Vynora. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Followers abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Receives Vynora domain bonuses while in Vynora's domain. See [[religion#Domain of the gods|domain of the gods]] for more details about this.  (Note: the link in the previous sentence suggests that this is incorrect.  It says that followers do ''not'' receive domain bonuses.)&lt;br /&gt;
* Receives benefit from Vynora's global spell, [[Rite of Spring]], when it is cast.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30&lt;br /&gt;
* Vynora dislikes the destroying of roads and walls. &lt;br /&gt;
* Vynora also dislikes thievery such as stealing and lockpicking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora priests abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* All Vynora follower abilities and penalties.&lt;br /&gt;
* Ability to cast Vynora spells (see below)&lt;br /&gt;
* Priests of Vynora with high [[faith]] have slower skill decay. (40 faith, 25% less)&lt;br /&gt;
* Priests of Vynora with high [[faith]] (60-70?) are inspired in their deity's favored terrains, and have less [[stamina]] drain there. Vynora gets this bonus on roads. &lt;br /&gt;
* [[Paving]] (Priests of other Gods cannot do this)&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Magranon]] and [[Fo]] priests cannot do this)&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Cannot improve items. This includes finishing unfinished items.&lt;br /&gt;
* Cannot continue on walls or structures. They can plan them. &lt;br /&gt;
* Cannot use bows&lt;br /&gt;
* Cannot mine&lt;br /&gt;
* Cannot dig.&lt;br /&gt;
* Cannot create or use healing covers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora champion abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[Champion player|champion]] page for details on champion-hood)&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
* All Vynora follower and Vynora priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[Characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* Shorter time for normal healing&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Vynora (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Vynora' for example).&lt;br /&gt;
* You can never lose your Deity&lt;br /&gt;
&lt;br /&gt;
==== Champion penalties ====&lt;br /&gt;
*[[Permadeath]]. You get 3 lives. If you die more then 3 times, you do ''NOT'' [[respawn]]. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You can not change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sixth Sense]]&lt;br /&gt;
| 6 || 15 || 20 || 10 || Creature || Detect [[stealth|hidden creatures]] and [[trap]]s. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity || Good for low skill channeling grinding, use on blank altars to bless them to Vynora. &lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Opulence]]&lt;br /&gt;
| 15 || 10 || 10 || 20 || Item || Feeds more || Use on food&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 || Item || hurts [[creatures]] hitting you || Use on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Vynora's hand]]&lt;br /&gt;
| 28 || 30 || 30 || 200 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]]&lt;br /&gt;
| 29 || 29 || 20 || 20 || Item || Removes [[damage]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || locates [[creatures]] nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nimbleness]]&lt;br /&gt;
| 30 || 80 || 60 || 20 || Item || increases chances to hit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisdom of Vynora]]&lt;br /&gt;
| 30 || 30 || 50 || 30 || Creature || Transfers [[fatigue]] to [[sleep bonus]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Lurker in the deep]]&lt;br /&gt;
| 31 || 30 || 60 || 20 || Item || locates rare [[fish]] || Use on [[pendulum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tentacles]]&lt;br /&gt;
| 33 || 10 || 20 || 10 || Tile || Summons tentacles from the deep || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 10 || 10 || 10 || Tile, Creature || Lowers temperature drastically || Area damage spell/Attack spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Excel]]&lt;br /&gt;
| 35 || 40 || 30 || 20 || Creature || Increases defences || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 70 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbrand]]&lt;br /&gt;
| 40 || 45 || 60 || 20 || Item || Causes frost wounds. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Selfhealer's demise]]&lt;br /&gt;
| 41 || 40 || 40 || 200 || Item || higher crit chance against regenerating creatures || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Animal's demise]]&lt;br /&gt;
| 43 || 40|| 50 || 200 || Item || higher crit chance against animals || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Libila's demise]]&lt;br /&gt;
| 44 || 40 || 50 || 200 || Item || higher crit chance against followers of Libila || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Fo's demise]]&lt;br /&gt;
| 45 || 40 || 20 || 200 || Item || higher crit chance against Fo followers || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Magranon's demise]]&lt;br /&gt;
| 46 || 40 || 50 || 200 || Item || higher crit chance against followers of Magranon|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind stealer]]&lt;br /&gt;
| 50 || 120 || 60 || ? || Item || hits may transfer higher skills || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind of Ages]]&lt;br /&gt;
| 50 || 50 || 60 || 30 || Item || increases speed of use || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Rite of Spring]]&lt;br /&gt;
| 50 || 300 || 60 || 100 || Item || Followers of Vynora receive a permanent blessing || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 200 || Item || higher crit chance against [[dragons]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle of Cunning]]&lt;br /&gt;
| 51 || 50 || 60 || 30 || Item || increases skill gain || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Human's demise]]&lt;br /&gt;
| 61 || 60 || 80 || 200 || Item || higher crit chance against humans. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate Artifact]]&lt;br /&gt;
| 80 || 70 || 70 || 30 || Tile || locates hidden [[artifact]]s || N/A&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/V]]&lt;br /&gt;
[[Category:Religion]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Faith&amp;diff=60784</id>
		<title>Faith</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Faith&amp;diff=60784"/>
		<updated>2010-11-29T18:15:50Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Faith gives [[priest]]s the ability to cast spells at certain levels - see the information on each [[Gods|god]] for more information on these spells.&lt;br /&gt;
&lt;br /&gt;
You gain [[faith]] (and some [[favor]]) by [[praying]] at [[altar]]s after [[Convert#Changing_Religion|converting]] to a [[religion]]. The maximum amount of favor you can get while praying is equal to your current level of faith. You can gain faith 5 times per real-life day, but you must leave 20 minutes between these prayers. Any prayers in between these 5 prayers will not raise your [[faith]] but will get your [[prayer]] skill up.&lt;br /&gt;
&lt;br /&gt;
You cannot raise faith above 30 without becoming a priest.&lt;br /&gt;
&lt;br /&gt;
At 30 '''faith''' you may travel to the [[Altar of Three]](WL) or the [[Bone Altar]](BL) (depending which of the [[Gods]] you follow) and become a [[priest]] of your god.  If you're on the Freedom server, you'll need to find a priest from your religion with 40 faith to perform a ritual for you in order to become a priest yourself.&lt;br /&gt;
&lt;br /&gt;
At 50 '''faith''' you can become a champion (this does not exist on the Freedom server). See the [[champion player|champion]] page for the other requirements.&lt;br /&gt;
&lt;br /&gt;
===Other Information===&lt;br /&gt;
&lt;br /&gt;
Faith gain is not affected by [[sleep bonus]] or by praying at different types of altars (i.e. made of gold, silver, stone, or wood). Faith skill is not lost when a player dies. It can take a player approximately a month (praying five times a day) to reach the 30 faith needed to become a [[priest]].&lt;br /&gt;
&lt;br /&gt;
If you preach to a group of 11 other followers of your faith, you gain 1.00 faith, regardless of level. Tested on a priest with 86.71 faith, jumped to 87.71. Other followers can be priest, of the 11 we had, 6 were [[priest]]. Also we used a [[stone altar]] of 30ql.&lt;br /&gt;
*Note, you need 11 premium followers and the preaching priest. (We tested a previously premium, doesn't work.)&lt;br /&gt;
--[[player:Felthanne|Felthanne]] 18:55, 28 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Padre/Norn at 50 faith&lt;br /&gt;
* Devout at 70 faith&lt;br /&gt;
* Enlightened at 90 faith&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60744</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60744"/>
		<updated>2010-11-28T21:20:45Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Path Leaders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill builds to 20 on all tiles, after that you have to join a path to get further skillgain. Once you have 20 skill, skill-gain is limited to 5 times every 3 hours.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container, such as a bucket, to enable easier pickup on some tiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders - Enlightenment ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option, the student must be ready to receive his next path question (enough time must have passed since his last advance).  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60743</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=60743"/>
		<updated>2010-11-28T21:20:27Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Path Leaders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill builds to 20 on all tiles, after that you have to join a path to get further skillgain. Once you have 20 skill, skill-gain is limited to 5 times every 3 hours.&lt;br /&gt;
&lt;br /&gt;
Due to the flatness of the rug models, it is recommended to use them in a container, such as a bucket, to enable easier pickup on some tiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes from Rolf&amp;lt;/b&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances&amp;lt;BR&amp;gt;&lt;br /&gt;
2. You gain skill once per 30 minutes up to 5 times&amp;lt;BR&amp;gt;&lt;br /&gt;
3. then every 3rd hour you get another chance&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a Path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path Leaders ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;. &amp;quot;Local&amp;quot; here means the server you are currently on.&lt;br /&gt;
&lt;br /&gt;
Once you reach level 4, your own name appears on this list.&lt;br /&gt;
&lt;br /&gt;
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option, the student must be ready to receive his next path question (enough time must have passed since his last advance).  Currently, there is not much feedback when the enlightening does not succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;''[Corrax][Love path level 7]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:16] Eleyna needs to type in the command /invitations.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You attempt to light the path for Eleyna.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] You ask Eleyna a question. she seems to think hard.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''[Eleyna][Love path level 4]''&amp;lt;br&amp;gt;&lt;br /&gt;
Logging started 2010-09-09&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:24] You will now accept invitations to change kingdom and religion.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:27] Corrax asks you a question.&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] You think 'Sounds about right'&amp;lt;br&amp;gt;&lt;br /&gt;
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! &amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Path Titles ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 24 Days || 60 || ? || Drooling || Force || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage (Level 1)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt &amp;amp; Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.&lt;br /&gt;
&lt;br /&gt;
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).&lt;br /&gt;
&lt;br /&gt;
;You fail to relax. :You failed starting your meditation, try again.&lt;br /&gt;
&lt;br /&gt;
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.&lt;br /&gt;
&lt;br /&gt;
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.&lt;br /&gt;
&lt;br /&gt;
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.&lt;br /&gt;
&lt;br /&gt;
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.&lt;br /&gt;
&lt;br /&gt;
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.&lt;br /&gt;
&lt;br /&gt;
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.&lt;br /&gt;
&lt;br /&gt;
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.&lt;br /&gt;
&lt;br /&gt;
;You start meditating. :You start meditating, obviously. &lt;br /&gt;
&lt;br /&gt;
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.&lt;br /&gt;
&lt;br /&gt;
=== Waiting Messages ===&lt;br /&gt;
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Do I have responsibility to gain power?&lt;br /&gt;
*Do I want to be famous?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does history always repeat itself?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*How come people who ought to know so much often are proven wrong?&lt;br /&gt;
*How long plans can I make and do I wish to?&lt;br /&gt;
*If I give, do I do it for feeling good myself or for others?&lt;br /&gt;
*If I let my loved one be ruined, how could I live with myself?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*If you could become best in the world at anything, what would that be?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to kill for love?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is it right to try to control the one you love?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is love a feeling or a need?&lt;br /&gt;
*Is love possible if I constantly fear rejection?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Is this all part of a plan?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*It sure is dark.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems.&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The bliss of rain on a hot summer day.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What happens if all the bad people get all the gold?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is love anyway?&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is this smell?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What will happen to me if I never take control of my life?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When I forgive, do I really do it for myself?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Who built the mountains?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who is more worthy of power? You or your neighbour?&lt;br /&gt;
*Who loves the most?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*Why do some people become rich?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the speed and effects of lightning.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You consider whether you are supposed to be here.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision a straight path through a forest and a tunnel through a distant mountain.&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel full of energy, like the sun.&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You feel the earth and what walks on it.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You meditate upon the power of the bear.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You recall the smile of a baby.&lt;br /&gt;
*You think 'Do plans ever work? Do I need a plan?'&lt;br /&gt;
*You think about how domination can destroy love and how some people want to be dominated.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about reflections and shadows.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the next thing you want to learn.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about the worst person you have met.&lt;br /&gt;
*You think about why we use money.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You think of the way to make your neighbour do as you wish.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to fathom the number of grains of sand in the world.&lt;br /&gt;
*You try to figure out what your moral obligations are.&lt;br /&gt;
*You try to hear the thundering waves of a stormy sea.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if the people in your hometown are like people in other towns.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder if you can punish with love.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Guru at 50 skill&lt;br /&gt;
* Swami at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cotton_seeds&amp;diff=60742</id>
		<title>Cotton seeds</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cotton_seeds&amp;diff=60742"/>
		<updated>2010-11-28T21:09:11Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Cotton]] seeds can be [[farming|planted]] on [[dirt tile]]s to grow cotton.&lt;br /&gt;
&lt;br /&gt;
The [[seeds]] can either be found [[botanizing]] on [[grass tile]]s or picked from a piece of cotton. You can pick seeds from a [[combining|combined]] piece of cotton, it uses up the whole piece and yields you one seed per kilogram.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanised items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cotton_seeds&amp;diff=60741</id>
		<title>Cotton seeds</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cotton_seeds&amp;diff=60741"/>
		<updated>2010-11-28T21:08:56Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Cotton]] seeds can be [[farming|planted]] on [[dirt tile]]s to [[farming|grow]] cotton.&lt;br /&gt;
&lt;br /&gt;
The [[seeds]] can either be found [[botanizing]] on [[grass tile]]s or picked from a piece of cotton. You can pick seeds from a [[combining|combined]] piece of cotton, it uses up the whole piece and yields you one seed per kilogram.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanised items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Focus&amp;diff=60740</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Focus&amp;diff=60740"/>
		<updated>2010-11-28T20:57:38Z</updated>

		<summary type="html">&lt;p&gt;Paola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raising your focus give you advantages and also means taking less damage. How high you can focus is dependent on your [[fighting|fight skill]]. Overall fightskill/5 determines the level of focus that is easiest for you to reach.&lt;br /&gt;
&lt;br /&gt;
You can focus by turning off auto fight and clicking on the eye surrounded by the red box, in the image.&lt;br /&gt;
&lt;br /&gt;
http://i18.tinypic.com/6ooc3mt.jpg&lt;br /&gt;
&lt;br /&gt;
It goes in the order as follows:&lt;br /&gt;
&lt;br /&gt;
# You balance your feet and your soul.&lt;br /&gt;
# You are now focused on the enemy and its every move.&lt;br /&gt;
# You feel lightning inside, quickening your reflexes.&lt;br /&gt;
# Your consciousness is lifted to a higher level, making you very attentive.&lt;br /&gt;
# You feel supernatural. Invincible! ''(max focus level)''&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
:* You can check your current focus level by typing the &amp;lt;code&amp;gt;/fl&amp;lt;/code&amp;gt; command in the chat window.&lt;br /&gt;
:* It is believed that focus raises your [[combat rating]] by a little bit.&lt;br /&gt;
:* Focus helps you parry more with your weapon.&lt;br /&gt;
:* Focus helps you hit more.&lt;br /&gt;
:* Focus helps you get a better footing.&lt;br /&gt;
:* In [[PvE]], focus can turn a fight around completely.&lt;br /&gt;
:* Whilst the focus action timer is in progress, you are a lot more open to attack.&lt;br /&gt;
:* There are various ways to lose focus, including switching targets.&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_mast&amp;diff=60739</id>
		<title>Small mast</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_mast&amp;diff=60739"/>
		<updated>2010-11-28T20:54:24Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] /  '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Small mast&lt;br /&gt;
|active=[[hatchet]]&lt;br /&gt;
|passive=[[felled tree]] (72.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* None&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (60.00 kg)&lt;br /&gt;
* 1 [[wood scrap]] (12.00 kg)&lt;br /&gt;
|skill=ship building&lt;br /&gt;
|improve=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A rather small mast for a rig.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Hatchet [[quality]] considerably affects success chance when creating.&lt;br /&gt;
&amp;lt;br&amp;gt;Can't be crafted with regular [[:Category:Axes|axes]], albeit you can chop up [[tree]]s.&lt;br /&gt;
&lt;br /&gt;
== Used for ==&lt;br /&gt;
*[[Triangular rig]]&lt;br /&gt;
*[[Spinnaker rig]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope&amp;diff=60738</id>
		<title>Rope</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope&amp;diff=60738"/>
		<updated>2010-11-28T20:49:36Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|active=[[rope tool]]&lt;br /&gt;
|passive=[[wemp fibre]] (0.65 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* [[Rope]] (0.50 kg)&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A coarse rope made from from wemp fibre.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Ropes can be used to lead [[cows]], [[bull]]s, [[calf|calves]], [[hen]]s, [[rooster]]s, [[chicken]]s and [[horse]]s as well as [[Animal taming|tame animals]]. You can lead up to three animals at a time, using a different rope for each animal.&lt;br /&gt;
&lt;br /&gt;
They also can be used to construct [[catapult]]s and are a required item in a [[well]].&lt;br /&gt;
&lt;br /&gt;
Ropes are also used as a sacrifice to a deity for favor regeneration.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Thick rope]]&lt;br /&gt;
* [[Cordage rope]]&lt;br /&gt;
* [[Mooring rope]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Deer&amp;diff=60737</id>
		<title>Deer</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Deer&amp;diff=60737"/>
		<updated>2010-11-28T20:48:11Z</updated>

		<summary type="html">&lt;p&gt;Paola: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[fat]], [[tail]], [[hoof]], [[gland]], [[eye]], [[hide]], [[bladder]]&lt;br /&gt;
|eats=Grain, seeds and vegetables&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Deer Yard]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fallow deer is here, watching for enemies.''&lt;br /&gt;
&lt;br /&gt;
'''Deer''' is an [[animal]] found in the wilderness. It is a common hunting target. Deer give a variety of goods when butchered. Those with low fighting skill or no decent weapons and armor should not attack a deer of any age without a proper weapon.&lt;br /&gt;
&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*Moves a lot.&lt;br /&gt;
*Moderately weak.&lt;br /&gt;
&lt;br /&gt;
Deer will feed themselves by grazing on nearby [[grass]] or planted [[farm]] tiles.  No animal may graze on [[tree]] tiles.&lt;br /&gt;
&lt;br /&gt;
To lead a deer with a [[rope]], you'll need to [[taming|tame]] it with [[seeds]] or [[acorn|acorns]].  To [[breed]], you'll need to tame one deer and lead it close to the other.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Image:Deer9ve.png|left|thumb|210px|A Deer.]][[Image:Deer10ve.png|left|thumb|192px|A female Doe.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Paola</name></author>
		
	</entry>
</feed>