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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raichiotto</id>
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	<updated>2026-06-04T11:00:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=31701</id>
		<title>User:Raichiotto/Tactical Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=31701"/>
		<updated>2008-02-11T22:10:17Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: /* Raids */  Not done yet!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just a little thing I'm working on with some baselines on Tactical (or less than 12 members) fighting. In an offense/defense format, if you want to use these I strongly recommend that you try adapting it to the area where you live so it'll work best for you! --[[User:Raichiotto|Raichiotto]] 14:41, 26 September 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
The basics of a battle on open ground are very simple: Two sides agree to meet on a field agreed to by both sets of leaders and you attempt to pound the other team into submission. But belive it or not, there are quite a few ideas you can use in a fight to gain an advantage. I'll list a few here&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
&lt;br /&gt;
In an offense-type battleplan, you will most likely want to focus on knocking your opponent off-balance. Since most likely you will not be restricted to defending a certain position, you can devote all your time to the attack.&lt;br /&gt;
&lt;br /&gt;
What you will need to watch out for when you make your move is your opponent not only anticipating your move. But also making a maneuver in an attempt to flank you, while you can never be physically &amp;quot;pinned down&amp;quot; in Wurm combat. It does create a very annyoing (if not lethal) distraction.&lt;br /&gt;
&lt;br /&gt;
=== Defense ===&lt;br /&gt;
&lt;br /&gt;
If, for some reason. You find yourself back on your heels, all is not lost. But what you will need is time, time to regroup, time to think, time to act. All of which is in very short supply in a defensive battle. Now the most surefire thing that'll get you out of a jam like this is a Tactical Retreat. &lt;br /&gt;
&lt;br /&gt;
Reason it's called that is while you are running away from the enemy, you will also be looking for an opportunity to turn around and smash your sword into the first bad guy you see. This will vary from battlefield to battlefield, but usually if the enemy hasn't managed to completely pin you down. You can excecute it...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raids ==&lt;br /&gt;
&lt;br /&gt;
Now there are a few definitions of what a raid is and what you're supposed to do on it. But here is what the big Wikipedia says on it:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A raid is a military tactic whereby a sudden attack is effected by a small group behind enemy lines. A raiding group may comprise of personnel specially trained in this tactic (such as commandos or guerilla fighters), regular soldiers, or any organized group of combatants. Raids have a specific purpose and are not normally intended to capture and hold terrain, but instead finish with the raiding force quickly retreating to a previous defended position prior to the enemy forces being able to respond in a co-ordinated manner or formulate a counterattack.&lt;br /&gt;
&lt;br /&gt;
The purposes of a raid may include:&lt;br /&gt;
&lt;br /&gt;
to demoralize, confuse, or exhaust an enemy &amp;lt;br&amp;gt;&lt;br /&gt;
to ransack or pillage a location &amp;lt;br&amp;gt;&lt;br /&gt;
to obtain property or capture people &amp;lt;br&amp;gt;&lt;br /&gt;
to destroy goods or other things with an economic value &amp;lt;br&amp;gt;&lt;br /&gt;
to free POWs &amp;lt;br&amp;gt;&lt;br /&gt;
to kill or capture specific people &amp;lt;br&amp;gt;&lt;br /&gt;
to gather intelligence.&amp;lt;br&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now for practical purposes, we will limit our discussion to the two options easiest to do in Wurm: Obtain Property &amp;amp; Confuse the Enemy.&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
&lt;br /&gt;
== Sieges ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giggle Fights ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 1v1 ==&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=26810</id>
		<title>User:Raichiotto/Tactical Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=26810"/>
		<updated>2007-09-28T20:12:28Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just a little thing I'm working on with some baselines on Tactical (or less than 12 members) fighting. In an offense/defense format, if you want to use these I strongly recommend that you try adapting it to the area where you live so it'll work best for you! --[[User:Raichiotto|Raichiotto]] 14:41, 26 September 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
The basics of a battle on open ground are very simple: Two sides agree to meet on a field agreed to by both sets of leaders and you attempt to pound the other team into submission. But belive it or not, there are quite a few ideas you can use in a fight to gain an advantage. I'll list a few here&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
&lt;br /&gt;
In an offense-type battleplan, you will most likely want to focus on knocking your opponent off-balance. Since most likely you will not be restricted to defending a certain position, you can devote all your time to the attack.&lt;br /&gt;
&lt;br /&gt;
What you will need to watch out for when you make your move is your opponent not only anticipating your move. But also making a maneuver in an attempt to flank you, while you can never be physically &amp;quot;pinned down&amp;quot; in Wurm combat. It does create a very annyoing (if not lethal) distraction.&lt;br /&gt;
&lt;br /&gt;
=== Defense ===&lt;br /&gt;
&lt;br /&gt;
If, for some reason. You find yourself back on your heels, all is not lost. But what you will need is time, time to regroup, time to think, time to act. All of which is in very short supply in a defensive battle. Now the most surefire thing that'll get you out of a jam like this is a Tactical Retreat. &lt;br /&gt;
&lt;br /&gt;
Reason it's called that is while you are running away from the enemy, you will also be looking for an opportunity to turn around and smash your sword into the first bad guy you see. This will vary from battlefield to battlefield, but usually if the enemy hasn't managed to completely pin you down. You can excecute it...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raids ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sieges ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giggle Fights ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 1v1 ==&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=26744</id>
		<title>User:Raichiotto/Tactical Fighting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto/Tactical_Fighting&amp;diff=26744"/>
		<updated>2007-09-26T19:41:05Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: Just a little thing I'm working on with some baselines on Tactical (or less than 12 members) fighting. In an offense/defense format, if you want to use these I strongly recommend that you ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just a little thing I'm working on with some baselines on Tactical (or less than 12 members) fighting. In an offense/defense format, if you want to use these I strongly recommend that you try adapting it to the area where you live so it'll work best for you! --[[User:Raichiotto|Raichiotto]] 14:41, 26 September 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
The basics of a battle on open ground are very simple: Two sides agree to meet on a field agreed to by both sets of leaders and you attempt to pound the other team into submission. But belive it or not, there are quite a few ideas you can use in a fight to gain an advantage. I'll list a few here&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
&lt;br /&gt;
In an offense-type battleplan, you will most likely want to focus on knocking your opponent off-balance. Since most likely you will not be restricted to defending a certain position, you can devote all your time to the attack.&lt;br /&gt;
&lt;br /&gt;
What you will need to watch out for when you make your move is your opponent not only anticipating your move. But also making a maneuver in an attempt to flank you, while you can never be physically &amp;quot;pinned down&amp;quot; in Wurm combat. It does create a very annyoing (if not lethal) distraction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raids ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sieges ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Giggle Fights ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 1v1 ==&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player_talk:Commcd&amp;diff=23747</id>
		<title>Player talk:Commcd</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player_talk:Commcd&amp;diff=23747"/>
		<updated>2007-07-14T00:44:47Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: Having fun deleting stuff? --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Having fun deleting stuff? --[[User:Raichiotto|Raichiotto]] 19:44, 13 July 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Unforgiven&amp;diff=23687</id>
		<title>Player:Unforgiven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Unforgiven&amp;diff=23687"/>
		<updated>2007-07-12T20:06:40Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Edited to account for his departure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formerly Head Gamemaster, resigned on July 12th, 2007. It is not known if it was his decision or at the request of Chief Developer [[User:Rolf|Rolf]].&lt;br /&gt;
[[Category:Ingame Help]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Newtown&amp;diff=23516</id>
		<title>Settlement:Newtown</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Newtown&amp;diff=23516"/>
		<updated>2007-07-04T16:52:20Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Looks goofy if the &amp;quot;Discovering things since X&amp;quot; has a number greater than the game's current date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
&lt;br /&gt;
''Discovering things since 980''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newtown is the capital of Jenn-Kellon Kingdom. It is your home when you start the game, and your [[Avatar|character]] [[spawning|spawns]] by the [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
== Other useful information ==&lt;br /&gt;
The Voivode of Newtown is One aka [[User:Unforgiven|Unforgiven]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[NPC]]s in Newtown (map 10) ==&lt;br /&gt;
&lt;br /&gt;
# [[Trader Jake]] - He is the trader of Newtown. You can exchange goods with him, grab some bargains.&lt;br /&gt;
# [[Spirit Templar]]s - They protect the town from wild animals, [[blacklighter]]s, thieves, murderers, and general miscreants.&lt;br /&gt;
# The [[Creature:Bartender|Barkeep]] in the tavern - He gives you free food if you have played for less than 24 hours of game time. Type '''/time''' into the chat window to check all notable time details.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/N]]&lt;br /&gt;
[[Category:Public traders]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Mortimar&amp;diff=23453</id>
		<title>User:Mortimar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Mortimar&amp;diff=23453"/>
		<updated>2007-07-01T19:08:03Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mortimar is a Developer (or Dev) of Wurm, he works on the Graphics and manages the Content that gets submitted to [[User:Rolf|Rolf]] for final approval.&lt;br /&gt;
&lt;br /&gt;
He has been known to use the Title [God] ingame, however that has not been verified as of yet.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Mortimar&amp;diff=23452</id>
		<title>User:Mortimar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Mortimar&amp;diff=23452"/>
		<updated>2007-07-01T19:03:49Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Mortimar gets his very own page! Players rejoice!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mortimar is a Developer (or Dev) of Wurm, he works on the Graphics and manages the Content that gets submitted to Rolf for final approval.&lt;br /&gt;
&lt;br /&gt;
He has been known to use the Title [God] ingame, however that has not been verified as of yet.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Asgard&amp;diff=23451</id>
		<title>Settlement:Asgard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Asgard&amp;diff=23451"/>
		<updated>2007-07-01T18:45:28Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: typo - Dispanded = Disbanded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-wild-hots}}&lt;br /&gt;
&lt;br /&gt;
== ''Info'' ==&lt;br /&gt;
&lt;br /&gt;
Asgard is a size 10 [[deed]] on wild.&lt;br /&gt;
&lt;br /&gt;
== ''Villagers'' ==&lt;br /&gt;
''Name - Rank ['''Title''', Profession]''&amp;lt;br /&amp;gt;&lt;br /&gt;
-&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Swedishphoenix|SwedishPhoenix]] - Mayor ['''Destroyer of Faith''', '''Digger''']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Robfox|Robfox]] - Chieftain ['''Keeper of Faith''', Farmer, Leatherworker, Carpenter, Tailor]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Steffe|Steffe]] - Chieftain [''Priest of Libila'' - '''Keeper of Faith''', Miner]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Swecwurm|Swecwurm]] - Chieftain ['''Keeper of Faith''']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Tfugl|Tfugl]] - Chieftain ['''Ageless''', '''Keeper of Faith''', '''Digger''']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Tosti|Tosti]] - Chieftain ['''Keeper of Faith''' - '''Miner'''] &amp;lt;br /&amp;gt;&lt;br /&gt;
-&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Allexz|Allexz]] - Minion [Coaler]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Azahero|AzAHero]] - Minion [''Priest of Libila'' - '''Destroyer of Faith''', Miner]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Blackhawk|Black Hawk]] - Minion []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Handa|Handa]] - Minion ['''Ageless''', '''Keeper of Faith''']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Herman|Herman]] - Minion []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Jessi|Jessi]] - Minion []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Mack|Mack]] - Minion [Cook, Farmer]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Rotab|Rotab]] - Minion ['''Ageless''', '''Destroyer of Faith''', Mason]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Xerbee|Xerbee]] - Minion ['''Ageless''', '''Keeper of Faith''']&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Ziggyzag|Ziggyzag]] - Minion ['''Keeper of Faith''']&amp;lt;br /&amp;gt;&lt;br /&gt;
-&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Darkstorm|Darkstorm]] - Scoundrel []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Eddy|Eddy]] - Scoundrel []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Markedone|Marked One]] - Scoundrel []&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Player:Pannett|Pannett]] - Scoundrel []&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ''Allies'' ==&lt;br /&gt;
&lt;br /&gt;
[[Nexus]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Libilian Outlaws|Libilian Outlawz]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dark Citadel]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ''Enemies'' ==&lt;br /&gt;
&lt;br /&gt;
'''Enemy towns:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''None&amp;lt;br /&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
'''People on this list will automatically be attacked if they enter our deed.&amp;lt;br /&amp;gt;'''&lt;br /&gt;
*''Barnabas''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Kameo''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Lolstice''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Tigerphoenix''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Mrrobinsen''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Aladin''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Rambo''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Saphiro''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Palm''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Jbob''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Freddie''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Conan''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Onemind''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Sidious''&amp;lt;br /&amp;gt;&lt;br /&gt;
*''Zentarion''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ''History and Events'' ==&lt;br /&gt;
''(All times below are GMT +1)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
May 18, 2007 - 01:47:09 - [[Player:Swedishphoenix|Swedishphoenix]] founded Asgard.&amp;lt;br /&amp;gt;&lt;br /&gt;
May 23, 2007 - 00:25:43 - Under the rule of [[Player:Swedishphoenix|Swedishphoenix]], Asgard has formed an alliance with [[Nexus]]. Citizens rejoice!&amp;lt;br /&amp;gt;&lt;br /&gt;
May 30, 2007 - 22:20:39 - Under the rule of [[Player:Swedishphoenix|Swedishphoenix]], Asgard has formed an alliance with [[Cruorem]]. Citizens rejoice!&amp;lt;br /&amp;gt;&lt;br /&gt;
Jun 2, 2007 - 01:08:43 - Under the rule of [[Player:Swedishphoenix|Swedishphoenix]], Asgard has formed an alliance with [[Libilian Outlaws]]. Citizens rejoice!&amp;lt;br /&amp;gt;&lt;br /&gt;
Jun 5, 2007 - 17:47:05 - Under the rule of [[Player:Swedishphoenix|Swedishphoenix]], Asgard has formed an alliance with [[Dark Citadel]]. Citizens rejoice!&amp;lt;br /&amp;gt;&lt;br /&gt;
Jun 17, 2007 - Libilian Outlaws was disbanded. Alliance is broken.&amp;lt;br /&amp;gt;&lt;br /&gt;
Jun 23, 2007 - Cruorem was disbanded. Alliance is broken.&amp;lt;br /&amp;gt;&lt;br /&gt;
Jun 30, 2007 - 21:18:37 - Under the rule of [[Player:Swedishphoenix|Swedishphoenix]], Asgard has formed an alliance with [[Libilian Outlaws|Libilian Outlawz]]. Citizens rejoice!&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Zezima&amp;diff=22142</id>
		<title>Player:Zezima</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Zezima&amp;diff=22142"/>
		<updated>2007-05-30T02:21:55Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: A Usually friendly citizen of Kyara, careful! Her bark is nowhere near as bad as her bite!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Usually friendly citizen of Kyara, careful! Her bark is nowhere near as bad as her bite!&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Caos&amp;diff=22141</id>
		<title>Player:Caos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Caos&amp;diff=22141"/>
		<updated>2007-05-30T02:14:36Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: A Friendly inhabitant of Kyara, don't let all the makeup fool you. This guy can be a bit sneaky.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Friendly inhabitant of Kyara, don't let all the makeup fool you. This guy can be a bit sneaky.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Xeno&amp;diff=22140</id>
		<title>Player:Xeno</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Xeno&amp;diff=22140"/>
		<updated>2007-05-30T02:10:30Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: Friendly soul that lives in Kyara. Not to be confused with his evil twin named Zeno.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Friendly soul that lives in Kyara. Not to be confused with his evil twin named Zeno.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=22029</id>
		<title>User:Raichiotto</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=22029"/>
		<updated>2007-05-26T21:37:04Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not much is known about his past. However what is known is he currently runs a&lt;br /&gt;
company called Rainbow NEO Industries which is has its headquarters in Kyara.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore_talk:L%C3%B3maner&amp;diff=22028</id>
		<title>Lore talk:Lómaner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore_talk:L%C3%B3maner&amp;diff=22028"/>
		<updated>2007-05-26T21:27:38Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: New page: Hey, when is this going to get updated? --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, when is this going to get updated? --[[User:Raichiotto|Raichiotto]] 16:27, 26 May 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=21387</id>
		<title>User:Raichiotto</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=21387"/>
		<updated>2007-05-06T01:11:14Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not much is known about his past. However what is known is he currently runs a&lt;br /&gt;
company called Rainbow NEO Inc. which is has its headquarters in Kyara.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement_talk:Valley_Of_The_Cursed_Souls&amp;diff=17746</id>
		<title>Settlement talk:Valley Of The Cursed Souls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement_talk:Valley_Of_The_Cursed_Souls&amp;diff=17746"/>
		<updated>2007-02-01T01:27:57Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Even fun guys mess up &amp;gt;_&amp;lt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Transfer==&lt;br /&gt;
These comments were on [[Talk:VCS]] (Thanks for not editing mine out :P --[[User:Raichiotto|Raichiotto]] 19:27, 31 January 2007 (CST) )&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
RAWR...! &lt;br /&gt;
WERE BACK :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 *yawn* --[[User:Raichiotto|Raichiotto]] 15:05, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement_talk:Valley_Of_The_Cursed_Souls&amp;diff=17745</id>
		<title>Settlement talk:Valley Of The Cursed Souls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement_talk:Valley_Of_The_Cursed_Souls&amp;diff=17745"/>
		<updated>2007-02-01T01:26:52Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Fun with Talk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Transfer==&lt;br /&gt;
These comments were on [[Talk:VCS]] (Thanks for not editing mine out :P &lt;br /&gt;
----&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
RAWR...! &lt;br /&gt;
WERE BACK :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 *yawn* --[[User:Raichiotto|Raichiotto]] 15:05, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Siege_of_Rolling_Hills&amp;diff=17691</id>
		<title>Talk:Siege of Rolling Hills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Siege_of_Rolling_Hills&amp;diff=17691"/>
		<updated>2007-01-30T20:07:39Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Technically Rolling Hills fell and was drained, we didn't make it to the main deed through the caves as it didn't look like an option.&lt;br /&gt;
Focussing on that entrance would have cut off our escape route as the heavy guards would have respawned behind us, ensuring defeat.&lt;br /&gt;
BL troops retreated to the beach to open an alternate entrance to the caves, plan that failed since the cave network had been reinforced.&lt;br /&gt;
I left battle at that point, someone fill me with the details from there.&lt;br /&gt;
&lt;br /&gt;
--[[User:Azzu|Azzu]] 04:50, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
+1 to that. The defenses of Rolling Hills were broken, that houses were broken into, and the coffers were drained. That hardly sounds like successful defense.&lt;br /&gt;
&lt;br /&gt;
All the &amp;quot;defenders&amp;quot; were killed at least once. We cannot stop them from respawning.&lt;br /&gt;
&lt;br /&gt;
You may call this a JK victory if you like, but it does you no justice.&lt;br /&gt;
&lt;br /&gt;
--[[User:Benjo|Benjo]] 03:38, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As I saw it, the Rolling Hills deed is just a gatehouse to the main deed. There was nothing of real value there. Yea, you smashed the gatehouse, but didn't get onto the deed because you would have become trapped. Whether is was clever village design or our swords that prevented you from getting on deed, you didn't succeed in raiding Merkanamost. I really don't care what this article says, but I figured I'll throw in my 2 cents. &lt;br /&gt;
&lt;br /&gt;
[[User:Jbobj|Jbobj]] 18:23, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
The article is titled &amp;quot;Siege of 'Rolling Hills'&amp;quot;. Rolling hills was raped. The wiki should be filled with accurate articles, not half-arsed ones trying to make the WL look powerful.&lt;br /&gt;
&lt;br /&gt;
--[[User:Benjo|Benjo]] 19:40, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
:The Article was moved to [[Siege of Merkamanost]] because its obvious that Rolling Hills was not the target. The [[:Category:Battles|Battles]] section of the wiki is quite small. I hear that Merk was flattened twice before, why don't you create articles about them, then it would not seem so one-sided. Also, If you do not think if it should be called a Jenn-Kellon Victory, I would like to hear your suggestion about what to call it. Participating in finding a solution is better then complaining about it. [[User:Jbobj|Jbobj]] 20:28, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
The primary reason why there are no articles about the previous raid on Merk, is simply the fact that there were NO players from the village online to defend the village. Meaning there could be no accurate counterpoint to any BL accounts of the attack.&lt;br /&gt;
&lt;br /&gt;
About the Battlename: The main reason I called it the Seige of Rolling Hills is the fact that the name of the battle must reflect as accurately as possible what occured there. Sure you killed everyone once (except me, but I had to log due to lightning storm in RL), but they STILL managed to run you out of the caves and off the property.&lt;br /&gt;
&lt;br /&gt;
Second, if RH was to have been &amp;quot;raped&amp;quot; as one of you put it. I'd be expecting a flat pad to be sitting where RH was, and the cave complex to be completly ruined. You did neither, and even if you tried to do so. The 2nd wave of defenders still would've overwhelmed your party and run you off. So I belive a Seige term would be most accurate in terms of what occured that night. --[[User:Raichiotto|Raichiotto]] 14:07, 30 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Seige_of_Rolling_Hills&amp;diff=17663</id>
		<title>Talk:Seige of Rolling Hills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Seige_of_Rolling_Hills&amp;diff=17663"/>
		<updated>2007-01-29T22:11:50Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Disagreement on Battlename&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gotta disagree with you on this one Manny. They never actually got into Merk proper, so in my opinion its the Seige of Rolling Hills. --[[User:Raichiotto|Raichiotto]] 16:11, 29 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=17165</id>
		<title>User:Raichiotto</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=17165"/>
		<updated>2007-01-25T19:06:57Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not much is known about his past. However what is known is he currently runs a&lt;br /&gt;
company called Rainbow NEO Inc. which controls a raftport on the Wild server.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=17164</id>
		<title>User:Raichiotto</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=17164"/>
		<updated>2007-01-25T19:06:31Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not much is known about his past. However what is known is he currently runs a&lt;br /&gt;
company called Rainbow NEO Inc. which controls a raftport on the Wild server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Created this page as a tool to help players navigate Wurm: [[Category:Highways_and_Transportation]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:ThundeR&amp;diff=16780</id>
		<title>User:ThundeR</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:ThundeR&amp;diff=16780"/>
		<updated>2007-01-18T23:32:50Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: One more duck for you, hey I couldn't resist!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mighty Blacklighter Warrior, but strangely enough likes ducks. &amp;lt;br&amp;gt;&lt;br /&gt;
http://img164.imageshack.us/img164/3451/minicrown9zv.gif&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jarosz&amp;diff=16720</id>
		<title>Player:Jarosz</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jarosz&amp;diff=16720"/>
		<updated>2007-01-16T23:23:11Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the Founding Fathers of [[Silron Valley]], and Defense Minister of the [[Silron Region]].  If you have died from a hole in the ground, it's most likely his doing.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=16587</id>
		<title>User:Raichiotto</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Raichiotto&amp;diff=16587"/>
		<updated>2007-01-14T19:28:31Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Category Swap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not much is known about his past. However what is known is he currently runs a&lt;br /&gt;
company called Rainbow NEO Inc. which controls a raftport on the Wild server.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Main_Page&amp;diff=16586</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Main_Page&amp;diff=16586"/>
		<updated>2007-01-14T19:22:07Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Fixed Wolfdog's goof&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Image:Wurmbanner2.jpg|center|thumb|468px|'''''{{CURRENTDAYNAME}} {{CURRENTMONTHNAME}} {{CURRENTDAY}} {{CURRENTYEAR}} {{CURRENTTIME}}''''']]&lt;br /&gt;
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== Welcome to the WurmPedia ==&lt;br /&gt;
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[http://www.google.com.au/language_tools?hl=en Use Google Translate!] | &lt;br /&gt;
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[http://www.google.com/language_tools?hl=ko Korean(한국.)] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=zh-CN Chinese(中国) (Simplified)] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=zh-TW Chinese(中国) (Traditional)] |&lt;br /&gt;
[http://www.google.com/language_tools?hl=ar استخدام غوغل ترجمه!]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Image:GNU-FDL.png|GNU Free Documentation License]] [[GNU Free Documentation License]] &amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;font-size: 32px;color:#e0e0e0;&amp;quot;&amp;gt;|&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; http://www.wurmonline.com/icon.gif [http://www.wurmonline.com/ Wurm Online]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Planeteer&amp;diff=16579</id>
		<title>Player:Planeteer</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Planeteer&amp;diff=16579"/>
		<updated>2007-01-14T19:13:23Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: He wanted his very own Wiki page, so he got one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes known as Captain Planet, he asked for a Wiki page. So he got one. --Raichiotto&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:ThundeR&amp;diff=16573</id>
		<title>User talk:ThundeR</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:ThundeR&amp;diff=16573"/>
		<updated>2007-01-14T19:10:50Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Cleaned up the ducks, you know better than to do that Lain :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://img164.imageshack.us/img164/3451/minicrown9zv.gif http://img164.imageshack.us/img164/3451/minicrown9zv.gif http://img164.imageshack.us/img164/3451/minicrown9zv.gif http://img164.imageshack.us/img164/3451/minicrown9zv.gif &amp;lt;br&amp;gt;&lt;br /&gt;
Please don't vandalise other's user pages, or my duckies will eat you! &amp;lt;small&amp;gt;--http://img86.imageshack.us/img86/8964/duckieta2.gif[[User:Lainiwakura|Lain Iwakura]] 02:47, 14 January 2007 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hey take it easy with the ducks! You know better than to do that Lain. --[[User:Raichiotto|Raichiotto]] 13:10, 14 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_Types&amp;diff=16162</id>
		<title>Server Types</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_Types&amp;diff=16162"/>
		<updated>2007-01-09T21:19:01Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
Wurm Online will have two types of server; Home and Wild. There will be two subtypes of Home servers; the Kingdom of [[Jenn-Kellon]] Home Servers and the Kingdom of [[Mol-Rehan]] Home Servers. Initially there may only be one Jenn-Kellon Home Server and one Wild Server. Other servers may be added in the future. Home Servers are much safer than Wild Servers; in terms of PvP.&lt;br /&gt;
&lt;br /&gt;
'''Disclaimer: This is not a legal document and merely summariese the details from statements made in the Wurm Forums and IRC. While the author(s) of this page have attempted to be accurate, the final details will be decided by [[User:Notch|Notch]] and [[User:Rolf|Rolf]].'''&lt;br /&gt;
&lt;br /&gt;
==Server Type Summary==&lt;br /&gt;
&lt;br /&gt;
A table summarising the features of the two server types.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Server Type Comparison Table&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! [[Jenn-Kellon]] Home !! [[Mol-Rehan]] Home !! Wild&lt;br /&gt;
|-&lt;br /&gt;
! [[Kingdom]] &lt;br /&gt;
|| Jenn-Kellon only || Mol Rehan only || All &lt;br /&gt;
|-&lt;br /&gt;
! Resource [[Ore]] [[QL]] Cap &lt;br /&gt;
|| Yes 50 || Yes 50 || No &lt;br /&gt;
|-&lt;br /&gt;
! Theft &lt;br /&gt;
|| Difficult || Difficult || Up to Players and Guards &lt;br /&gt;
|-&lt;br /&gt;
! [[PvP]] &lt;br /&gt;
|| Limited || Limited || Yes &lt;br /&gt;
|-&lt;br /&gt;
! Need to Build Kingdom [[Guard Tower]]s &lt;br /&gt;
|| No || No || Yes &lt;br /&gt;
|-&lt;br /&gt;
! Map Size per server&lt;br /&gt;
|| 16,384km x 16,384km || 16,384km x 16,384km || 16,384km x 16,384km&lt;br /&gt;
|-&lt;br /&gt;
! Item Decay Rate &lt;br /&gt;
|| Normal || Normal || Normal &lt;br /&gt;
|-&lt;br /&gt;
! GM Monitoring and Intervention &lt;br /&gt;
|| Yes || Yes || Yes - kept to a minimum&lt;br /&gt;
|-&lt;br /&gt;
! Location of Deeds &lt;br /&gt;
|| Anywhere || Anywhere || Only Kingdom-Claimed Land &lt;br /&gt;
|-&lt;br /&gt;
! Future Plans &lt;br /&gt;
|| TBD || TBD || TBD &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Server Type Details==&lt;br /&gt;
&lt;br /&gt;
===Home Server===&lt;br /&gt;
*These are fully owned by either Jenn-Kellon or Mol Rehan. Nobody else can build [[Deed|towns]] there, and (if it's needed) get penalties for even being on the server.&lt;br /&gt;
&lt;br /&gt;
*You can found a village or homestead anywhere on a Home Server as the land is already claimed by one of the Kingdoms.&lt;br /&gt;
&lt;br /&gt;
*Theft and so forth is frowned upon a lot, and if you cause too much commotion, you could be kicked out of the kingdom.&lt;br /&gt;
&lt;br /&gt;
*[[GMs]] will police these servers fairly close as needed, but ideally the game rules should take care of things automatically.&lt;br /&gt;
&lt;br /&gt;
*These, both to make up for the extra protection, and to encourage people to visit the wild servers, have a cap on ore [50 [QL]].&lt;br /&gt;
&lt;br /&gt;
*Home servers are protected against players of opposing kingdoms, and &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.wurmonline.com/forum/viewtopic.php?t=7814 against pvp in general.]&amp;lt;/span&amp;gt;(Protected, not immune.)&lt;br /&gt;
&lt;br /&gt;
===Wild Server===&lt;br /&gt;
*No [[QL]] caps, and no pre-owned land. To claim land for your kingdom, you have to build [[Guard Tower|tower]]s. &lt;br /&gt;
&lt;br /&gt;
*You can only start villages or homesteads on land that has been claimed for your kingdom, using Guard Towers.&lt;br /&gt;
&lt;br /&gt;
*Full [[PvP]] is enabled. Minimal GM interaction (except for things that are against the game rules, such as cheating.)&lt;br /&gt;
&lt;br /&gt;
*The [[White Light|white]] and [[Black Light|black lights]] will both be on wild servers only, but we might make it possible to build temples that work like mini-lights.&lt;br /&gt;
&lt;br /&gt;
*Most 'cool' game events will take place on wild servers.&lt;br /&gt;
&lt;br /&gt;
*Tougher monsters only on wild.&lt;br /&gt;
&lt;br /&gt;
*Rougher terrain on wild.&lt;br /&gt;
&lt;br /&gt;
*[[Horde of the Summoned|HOTS]] players on wild only.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Details==&lt;br /&gt;
&lt;br /&gt;
Items will decay at the same rate on home and wild servers.&lt;br /&gt;
&lt;br /&gt;
It is not possible to chat between servers. So you can only talk to players (one-2-one, kingdom chat, and village chat) on the same server. There will be some sort of messaging system but that has not been developed yet.&lt;br /&gt;
&lt;br /&gt;
Additional quotes from [[User:Notch|Notch]]:&lt;br /&gt;
I see no reason to apply the cap to anything other than [[ore]]. However, we might add some resources that are only available on wild servers, and some that are only available on home server in the future. Actually, some might even be unique to a single server, to encourage trading&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumours==&lt;br /&gt;
This section contains rumours that have been mentioned by players but have not been announced by Rolf or Notch.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
[http://wild001.game.wurmonline.com/mrtg/wurm Wild Server]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://jenn001.game.wurmonline.com/mrtg/wurm Jenn-Kellon Home Server]&lt;br /&gt;
----&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Servers]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:VCS&amp;diff=16160</id>
		<title>Talk:VCS</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:VCS&amp;diff=16160"/>
		<updated>2007-01-09T21:05:17Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RAWR...! &lt;br /&gt;
WERE BACK :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 *yawn* --[[User:Raichiotto|Raichiotto]] 15:05, 9 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lava&amp;diff=15742</id>
		<title>Lava</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lava&amp;diff=15742"/>
		<updated>2006-12-30T21:14:03Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lava is the most dangerous tile in Wurm. It has the potental to kill in seconds if you stand on it, stay away or expect damage!&lt;br /&gt;
&lt;br /&gt;
Also, animals will avoid walking over lava. You can use this to your advantage if you are being chased by an aggressive one.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Music_Wishlist&amp;diff=15741</id>
		<title>Talk:Music Wishlist</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Music_Wishlist&amp;diff=15741"/>
		<updated>2006-12-30T20:48:05Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just a thought, but perhaps it could be done to where a settlement token can play a song (or set of songs) from the list of songs available to that village. Either limited by the number of places the user has been or by Kingdom (similar to C&amp;amp;C where each side had unique background music). And the song can be heard from as far as a kilometer away. ''-- Raichiotto, December 30th of 2006''&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Battle_for_the_White_Light&amp;diff=15198</id>
		<title>Talk:Battle for the White Light</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Battle_for_the_White_Light&amp;diff=15198"/>
		<updated>2006-12-23T00:46:16Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Suggestion on final outcome&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clearing up ==&lt;br /&gt;
&lt;br /&gt;
Can someone clear this up please? I just put some Info on there, but im not good at doing all the fancy stuff everyone else does, so i'll just ask nicely and hope someone wants to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Oh, plus it was a HoTS victory, not sure why someone wrote JK victory heh.&lt;br /&gt;
&lt;br /&gt;
=== Counter Point ===&lt;br /&gt;
&lt;br /&gt;
I wrote it down as a WL victory on the basis of did the BLers achieve their&lt;br /&gt;
main objective (destroying the White Light), the anwser would be a no, since&lt;br /&gt;
the WL was still standing after the fight.&lt;br /&gt;
&lt;br /&gt;
For a historical comparison, take a look at the Vietnam War, while the United&lt;br /&gt;
States won every straight up military battle. They ultimately did not have the&lt;br /&gt;
support of the people back home, this was caused by several political objectives&lt;br /&gt;
achieved by the NVA (North Vietnam) &amp;amp; the Vietcong (South Vietnam rebels).&lt;br /&gt;
&lt;br /&gt;
Its a bit of a long story but I think you understand where I am coming from on&lt;br /&gt;
it. --- Raichiotto&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== I see. ===&lt;br /&gt;
&lt;br /&gt;
Hmm.. Yeah, i guess i understand.&lt;br /&gt;
&lt;br /&gt;
Still, halfway through, we found even with ~3 Champions and a couple of Artifacts it was near-impossible to destory the WL, so we killed all the WLers, making their presence useless, and we could have carried on with the desecrating if we wanted, so really, The BLers beat the WLers, and the Devs beat the BLers, by making the WL too damn hard to destory =P&lt;br /&gt;
&lt;br /&gt;
- Pauven&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== A Suggestion ===&lt;br /&gt;
&lt;br /&gt;
 In that case, may I make the suggestion that the battle be called a tie?&lt;br /&gt;
&lt;br /&gt;
Since the BLers didn't destroy the WL, but wiped out all of the defenders.&lt;br /&gt;
nobody really achieved what they set out to do. Thus the two missions were&lt;br /&gt;
offset by each other. -- Rai&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pile_of_items&amp;diff=15030</id>
		<title>Pile of items</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pile_of_items&amp;diff=15030"/>
		<updated>2006-12-15T21:02:20Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Who forgot to add this in?!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well, its a pile of items. Each pile can hold only 100 items, not counting any&lt;br /&gt;
that are in containers.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Respawn&amp;diff=14393</id>
		<title>Respawn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Respawn&amp;diff=14393"/>
		<updated>2006-11-22T00:20:56Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you happen to die in the game, a little window will pop up asking you where&lt;br /&gt;
you would like to respawn. How many places you can respawn at depends on if you&lt;br /&gt;
are in a village (or a homestead) and how many alliances that village has.&lt;br /&gt;
&lt;br /&gt;
Regular players have a infinite amount of respawns. However Champions of a God&lt;br /&gt;
are limited to 3 lives total.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Battle_for_the_White_Light&amp;diff=14388</id>
		<title>Battle for the White Light</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Battle_for_the_White_Light&amp;diff=14388"/>
		<updated>2006-11-20T21:49:25Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Winner under dispute, Just to clear it up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle|date=End of Beta Map 9&lt;br /&gt;
|place=[[Altar of Three|The White Light]]&lt;br /&gt;
|result=Under dispute&lt;br /&gt;
|kingdom1=[[HOTS]]&lt;br /&gt;
|kingdom2=[[Jenn-Kellon]]&lt;br /&gt;
|towns1=[[The_Valley_of_Cursed_Souls|Valley of Cursed Souls]]&lt;br /&gt;
|towns2=???&lt;br /&gt;
|strength1=???&lt;br /&gt;
|strength2=Town Guards&amp;lt;br&amp;gt;?? Warriors&lt;br /&gt;
}}&lt;br /&gt;
==Story==&lt;br /&gt;
While the Archives lack any specific details of this battle. What is known&lt;br /&gt;
is the Horde of the Summoned was led by [[User:Malvada|Malvada]], who supposedly was appointed&lt;br /&gt;
to the post by none other than [[Libila]] herself. The objective was simple: Take&lt;br /&gt;
the infamous [[Glass Orb of Doom|Orb of Doom]] to the [[Altar of Three]] and destroy it. Rendering the&lt;br /&gt;
forces of Jenn-Kellon effectively useless without their beloved White Light. &lt;br /&gt;
&lt;br /&gt;
Now the records do not say as to how or why the plan was discovered. But a&lt;br /&gt;
defense force was quickly rallied up and camped a mere half-kilometer from&lt;br /&gt;
the White Light. When the Horde discovered that the element of surprise was&lt;br /&gt;
gone, they attacked with a fury not seen for many a starfall. The battle could&lt;br /&gt;
be easily compared with the Battle of Armageddon that so many beliefs refer to&lt;br /&gt;
in their texts.&lt;br /&gt;
&lt;br /&gt;
But for some reason unknown now, the Jenn-Kellon army was able to beat back&lt;br /&gt;
the rampaging Hordes and claimed victory. However, it isn't known of what became&lt;br /&gt;
of the Orb of Doom. Either it stills lies somewhere buried under the blood of&lt;br /&gt;
many a fighter. Or worse, could've been spirited away to await perhaps the fabled&lt;br /&gt;
Armageddon War that may be yet to come....&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;br /&gt;
This battle is one of those types which strangely parallels real-life, and whose focus changes many times in the midst of the fight.&lt;br /&gt;
&lt;br /&gt;
The initial plan by the BLers was to take out the White Light by using a Superweapon. While this is risky, success would mean total domination over the WLers and possibly even the whole world.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its hard to figure out how the WLers learned of the attack, but once they did they lept into action. First they planted a Homstead about 500m from the White Light (a rule of Wurm is no deeds shall be planted on the Lights themselves), this did two things: One it shifted the focus of the battle to the deed, and it forced the BLers into having to attack the deed because it acted like a castle. It could not be ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once the deed was there. It spawned guards which gave the WLers much needed defenders and freed up fighters to repeal the attackers. After a while the BLers gave up and left, which gave the victory to the defenders.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(save point)&lt;br /&gt;
&lt;br /&gt;
'''Above is... Not accurate.. I'll re-write, but i shall leave the above up for people to see.. seeing as some people might actualy beliveve that.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The initial plan by the BLers was to take out the White Light by using a Superweapon. While this is risky, success would mean the storyline would move forward.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once Malvada advertised the attack, the WLers ran towards the WL. First they planted a Homestead about 500m from the White Light (a rule of Wurm is no deeds shall be planted on the Lights themselves), this did three things: One it shifted the focus of the battle to the deed, and it forced the BLers into having to attack the deed because it acted like a castle. It could not be ignored, and lastly, gave the WLers an unfair advantage as they already outnumbered the BLers, but now they could respawn when they died, as thier towns were allied with this deed.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once the deed was there, it spawned guards which gave the WLers even more of an advantage and spawned fighters to annoy the attackers. After a while the BLers broke onto the deed, drained it, killed everyone and took the final lives from Champions, leaving the BLers to skip merrily back to their land, while being pursued by the last Champion, who wanted a 1 on 1 fight with Malvada. Malvada won, which finalised the victory for the BLers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Please Edit this==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feel free to delete this once you have stripped all the Info from it, it is from a BLers point of view.&lt;br /&gt;
&lt;br /&gt;
Ok, im(Pauven) just writing this up quickly.&lt;br /&gt;
&lt;br /&gt;
I was at the battle, it was the biggest battle i'd ever been in on Wurm. I was fighting for the BLers. If i remember correctly, Malvada started the battle, and she posted the time on the Forums, for the WLers to see too.&lt;br /&gt;
&lt;br /&gt;
Towns there for the BLers include:&lt;br /&gt;
Valley Of Cursed Souls (VCS)&lt;br /&gt;
Libilian Outlaws (LO)&lt;br /&gt;
LO Funky Town (FT)&lt;br /&gt;
Libilias Rebels (LR)&lt;br /&gt;
&lt;br /&gt;
Most of the fighters were from VCS, LO, and FT had a few each, and only i was there for LR.&lt;br /&gt;
&lt;br /&gt;
The battle saw many Champions fall, most of, if not all, WL ones.&lt;br /&gt;
&lt;br /&gt;
Battle Summary:&lt;br /&gt;
&lt;br /&gt;
Most of us met at VCS, and went past NT towards the Light. Once we got in 150 tiles distance from the WL, they started popping up in Local.&lt;br /&gt;
&lt;br /&gt;
It was established after 5 mins that the WLers were using JK chat as a battle chat, so we couldnt hear what they were saying.&lt;br /&gt;
&lt;br /&gt;
We got to the valley of the WL, and looking to our right, we saw their deed.&lt;br /&gt;
&lt;br /&gt;
We turned and ran to the edge of it, and started planning our battle. It was daylight, no fog, so the visibility was good.&lt;br /&gt;
&lt;br /&gt;
I was staying near the back of the group of BLers, while we hunted down the WLers that werent on the deed.&lt;br /&gt;
&lt;br /&gt;
I sent my pet Hyena to deal with a couple WLers who came out of the deed, and they quickly fell with most of us attacking, and respawned seconds later on the deed, where they picked up some fresh weapons.&lt;br /&gt;
&lt;br /&gt;
I started being targetted by one of them and was accused of being the weakest there. I was far from it =P.&lt;br /&gt;
&lt;br /&gt;
We stayed near the deed for a while, killing whoever came out, and watching them respawn. When they died, we stripped their corpses of weapons, so they would be running low soon. Before long i had some decent weapons and a studded jacket, as i came with a couple of stolen swords and no armor.&lt;br /&gt;
&lt;br /&gt;
We decided to head towards the WL, as they werent stopping us. They had foolishly tried to wall it in, but there were a few small holes not yet completed that we went into and guarded. Nobody could get in, and when they were coming, they were dieing.&lt;br /&gt;
&lt;br /&gt;
After a while of trying to desicrate, we found it was no good, and the Altar wasnt getting much damage.&lt;br /&gt;
&lt;br /&gt;
We pushed back to their deed, in the hopes of destroying it.&lt;br /&gt;
&lt;br /&gt;
Once we got there, most of their champions had already fallen, though we were still slightly outnumbered, and had had far fewer deaths. As we saw there deed, there were some GMs happily flying around it, and lighting fires to make it lighter there, which was to both of our advantages, but i guess we took advantage more than the WLers, as we knew where there deed started, and were able to hide in the dark.&lt;br /&gt;
&lt;br /&gt;
Before long, i had been taken down to 75% health by the WLer who was targetting me, who happened to be a Champion who was now experencing Permadeath, and a random WLer who was shooting war arrows everywhere.&lt;br /&gt;
&lt;br /&gt;
When all their Champions were down, and they were running out of weapons, we pressed onto the deed, their heavy guards came running out, and we lost more people, but we managed to defeat the guards, i dont know what happened after this, as i was unarmored and targetted by a guard who had just killed someone, and was down within seconds with eye hits.&lt;br /&gt;
&lt;br /&gt;
When i made it back to the deed, we had looted it, and i got my stuff back from a kind Fusspawn i think.&lt;br /&gt;
&lt;br /&gt;
I stayed back to look for anything they missed, then two WLers spawned and looked at me so i caught up with the rest.&lt;br /&gt;
&lt;br /&gt;
We won, but we didnt do the WL like we planned, but we took all of their items that had any worth, and killed pretty much everyone that didnt run away or suicide.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battles]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Battle_for_the_White_Light&amp;diff=14387</id>
		<title>Talk:Battle for the White Light</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Battle_for_the_White_Light&amp;diff=14387"/>
		<updated>2006-11-20T21:45:45Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Attack of the Debate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Clearing up ==&lt;br /&gt;
&lt;br /&gt;
Can someone clear this up please? I just put some Info on there, but im not good at doing all the fancy stuff everyone else does, so i'll just ask nicely and hope someone wants to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Oh, plus it was a HoTS victory, not sure why someone wrote JK victory heh.&lt;br /&gt;
&lt;br /&gt;
=== Counter Point ===&lt;br /&gt;
&lt;br /&gt;
I wrote it down as a WL victory on the basis of did the BLers achieve their&lt;br /&gt;
main objective (destroying the White Light), the anwser would be a no, since&lt;br /&gt;
the WL was still standing after the fight.&lt;br /&gt;
&lt;br /&gt;
For a historical comparison, take a look at the Vietnam War, while the United&lt;br /&gt;
States won every straight up military battle. They ultimately did not have the&lt;br /&gt;
support of the people back home, this was caused by several political objectives&lt;br /&gt;
achieved by the NVA (North Vietnam) &amp;amp; the Vietcong (South Vietnam rebels).&lt;br /&gt;
&lt;br /&gt;
Its a bit of a long story but I think you understand where I am coming from on&lt;br /&gt;
it. --- Raichiotto&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Battle_for_the_White_Light&amp;diff=13562</id>
		<title>Battle for the White Light</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Battle_for_the_White_Light&amp;diff=13562"/>
		<updated>2006-10-13T20:54:10Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Added a partial Review&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle|date=End of Beta Map 9&lt;br /&gt;
|place=[[Altar of Three|The White Light]]&lt;br /&gt;
|result=Jenn-Kellon Victory&lt;br /&gt;
|kingdom1=[[HOTS]]&lt;br /&gt;
|kingdom2=[[Jenn-Kellon]]&lt;br /&gt;
|towns1=[[The_Valley_of_Cursed_Souls|Valley of Cursed Souls]]&lt;br /&gt;
|towns2=???&lt;br /&gt;
|strength1=???&lt;br /&gt;
|strength2=Town Guards&amp;lt;br&amp;gt;?? Warriors&lt;br /&gt;
}}&lt;br /&gt;
==Story==&lt;br /&gt;
While the Archives lack any specific details of this battle. What is known&lt;br /&gt;
is the Horde of the Summoned was led by [[User:Malvada|Malvada]], who supposedly was appointed&lt;br /&gt;
to the post by none other than [[Libila]] herself. The objective was simple: Take&lt;br /&gt;
the infamous [[Glass Orb of Doom|Orb of Doom]] to the [[Altar of Three]] and destroy it. Rendering the&lt;br /&gt;
forces of Jenn-Kellon effectively useless without their beloved White Light. &lt;br /&gt;
&lt;br /&gt;
Now the records do not say as to how or why the plan was discovered. But a&lt;br /&gt;
defense force was quickly rallied up and camped a mere half-kilometer from&lt;br /&gt;
the White Light. When the Horde discovered that the element of surprise was&lt;br /&gt;
gone, they attacked with a fury not seen for many a starfall. The battle could&lt;br /&gt;
be easily compared with the Battle of Armageddon that so many beliefs refer to&lt;br /&gt;
in their texts.&lt;br /&gt;
&lt;br /&gt;
But for some reason unknown now, the Jenn-Kellon army was able to beat back&lt;br /&gt;
the rampaging Hordes and claimed victory. However, it isn't known of what became&lt;br /&gt;
of the Orb of Doom. Either it stills lies somewhere buried under the blood of&lt;br /&gt;
many a fighter. Or worse, could've been spirited away to await perhaps the fabled&lt;br /&gt;
Armageddon War that may be yet to come....&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;br /&gt;
This battle is one of those types which strangely parallels real-life, and whose focus changes many times in the midst of the fight.&lt;br /&gt;
&lt;br /&gt;
The initial plan by the BLers was to take out the White Light by using a Superweapon. While this is risky, success would mean total domination over the WLers and possibly even the whole world.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Its hard to figure out how the WLers learned of the attack, but once they did they lept into action. First they planted a Homstead about 500m from the White Light (a rule of Wurm is no deeds shall be planted on the Lights themselves), this did two things: One it shifted the focus of the battle to the deed, and it forced the BLers into having to attack the deed because it acted like a castle. It could not be ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once the deed was there. It spawned guards which gave the WLers much needed defenders and freed up fighters to repeal the attackers. After a while the BLers gave up and left, which gave the victory to the defenders.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(save point)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Battles]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore:Battle_of_Syphilis&amp;diff=13561</id>
		<title>Lore:Battle of Syphilis</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore:Battle_of_Syphilis&amp;diff=13561"/>
		<updated>2006-10-13T20:39:14Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Added a Review of the Battle for future learning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle|date=August 3rd, 2006&lt;br /&gt;
|place=[[Syphilis]]&lt;br /&gt;
|result=HOTS Victory&lt;br /&gt;
|kingdom1=[[HOTS]]&lt;br /&gt;
|kingdom2=[[Jenn-Kellon]]&lt;br /&gt;
|towns1=[[Syphilis]]&amp;lt;br&amp;gt;[[Dark Citadel]]&lt;br /&gt;
|towns2=[[Hammerfell]]&amp;lt;br&amp;gt;[[Kyara]]&amp;lt;br&amp;gt;[[Greater Havens]]&amp;lt;br&amp;gt;[[Climax]]&amp;lt;br&amp;gt;Others&lt;br /&gt;
|strength1=13 warriors&amp;lt;br&amp;gt;[[Town Guard]]s&lt;br /&gt;
|strength2=25+ warriors&amp;lt;br&amp;gt;[[Brown Bear|Pet Bears]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The attacking Jenn-Kellon force consisted of players from many towns from both the Wild and Home server. They gathered at the [[White Light]]. It took a long period of time to gather their forces, so [[Syphilis]] and their allies at [[Dark Citadel]] had plenty of time to prepare. The leaders of the raid, [[Sye]] and [[Playtimeover|Maul]], lead them to Syphilis, but were slowed down by problems on the way. &lt;br /&gt;
&lt;br /&gt;
Once the army reached the town, they built a [[catapult]] to lay siege to the town's only entrance. After realizing the catapult was not doing much damage, the army attacked the gatehouse directly. The Blacklighters started suicidal hit and run attacks, forcing some of the attack force to heal. The first wall of the gatehouse soon fell and the attackers proceeded to the second wall. About this time, [[Xplict]] and [[Serph]] decided to unlock the gatehouse. When the doors opened, both the Whitelight leaders charged inside the town and the door was relocked. Both Sye and Maul were quickly killed while the rest of the army was still at the gate. &lt;br /&gt;
&lt;br /&gt;
After the second wall was broken through, the rest of the army entered the outer edge of Syphilis. With some help from some guards, the Blacklighters were able to push the rest of the attackers out of the town. While some Whitelighters stayed to fight, others started to run. Some that escaped the counter-attack, died from wild beasts before they got home.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Forum post[http://wurmonline.com/forum/viewtopic.php?t=5851]&amp;lt;br&amp;gt;&lt;br /&gt;
Post from Kyara [http://kyara.ahbhost.com/?p=123]&amp;lt;br&amp;gt;&lt;br /&gt;
Pictures from Raid (from Adoll} [http://www.kitwangaauto.com/kyara/RaidOnSyphilis/images.html]&lt;br /&gt;
&lt;br /&gt;
==Review==&lt;br /&gt;
This is a prime example of how a Siege Battleplan can go horribly wrong. The first mistake the WLers did was to gather a large force at an obvious rally point, the White Light. Now while its generally a good idea to go to such a place, this also makes it easier for the enemy to observe such activities. And gives them a pretty accurate number of soldiers that you are bringing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second error was bringing the entire force as one group, you NEVER want to do this in an actual battle. The primary reason being that the larger the force is, the slower it must go to stay together. In this case, the WLers had at least 25 soldiers in the army. To correct this error, the attackers would need to divide the army into 5 groups of 5 (not counting pets), with the co-commanders each leading two groups with the 5th group supporting the main army. This also opens up a few other battleplans to try out if the opportunity arises.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Now I can't blame them for trying. But the third mistake was building the catapult, currently in Wurm catapults are not very effective in doing damage. What can be done instead is the Support group builds a small fort near the battlezone to give the attackers a safer place to rest and heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The fouth mistake is the leaders falling for the trap Xplict and Serph deployed to lure them into the compound. Its never a good idea for a leader to charge in blindly, much less both of them. If one of the main leaders goes down in the battle, the army's morale takes a severe blow that is very hard to recover from.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In summary: This battle could've been a legendary victory had it not been for a few rookie mistakes in the leadership and a dip in morale mid-fight.&lt;br /&gt;
[[Category:Battles]][[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Equinox&amp;diff=12510</id>
		<title>User:Equinox</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Equinox&amp;diff=12510"/>
		<updated>2006-09-20T00:24:36Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Minor Corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equinox - Lord and Master of Failure!&lt;br /&gt;
&lt;br /&gt;
In reality. Just a nice person to have as a friend, don't let the made-up title fool you.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:RNIatWL&amp;diff=12340</id>
		<title>Settlement:RNIatWL</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:RNIatWL&amp;diff=12340"/>
		<updated>2006-09-15T02:21:50Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This facility has been shutdown and there are no plans at this time to reopen it.&lt;br /&gt;
[[Category:Homesteads]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:The_Abbey&amp;diff=12300</id>
		<title>Settlement:The Abbey</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:The_Abbey&amp;diff=12300"/>
		<updated>2006-09-12T00:32:41Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Note on Abbey #4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Villages]]&lt;br /&gt;
&lt;br /&gt;
sadly enough the abbey is now deserted :(     (NOTE: There is another Abbey on the Home server, but I'm not certain who runs that one --Rai)&lt;br /&gt;
&lt;br /&gt;
==The Abbey of Lhasa (TAOL)==&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;quot;&amp;lt;strong&amp;gt;Om Mani Padme Hum&amp;lt;/strong&amp;gt;&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
(translation: &amp;lt;em&amp;gt;The Jewel is in the Lotus&amp;lt;/em&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
This is an wild settlement. It was started when a monk traveled through the portal to attempt convert any native populations, but instead became converted to Fo. In this strange world he discovered that knowledge and ideas of the old world can merge together with the philosophy of the new...&lt;br /&gt;
&lt;br /&gt;
==Town Structure==&lt;br /&gt;
&lt;br /&gt;
This structure is based on cryptic mystical order. Each Disciple studies a particular method of reaching enlightenment. After anointment a name and title is given after fasting and meditation.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
*[[Zarniwoop]]: Abbot&lt;br /&gt;
*Shiver: Disciple of Cold&lt;br /&gt;
*Jindur: Disciple of Ashes&lt;br /&gt;
*Hyman: Disciple of Wind&lt;br /&gt;
*Psiongirl: Disciple of Balance&lt;br /&gt;
*Zilent: Disciple of Tides&lt;br /&gt;
*Abbeygirl: Disciple of Direction&lt;br /&gt;
*Gypsysmith: Disciple of Shadows&lt;br /&gt;
*[[Tide]] : Disciple of Stars&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
The Abbey remains hidden until it is complete&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
[[http://www.ycatx.com/wurm/wurm115.png]] my new dirt pit&lt;br /&gt;
&lt;br /&gt;
==Special buildings==&lt;br /&gt;
&lt;br /&gt;
*Temple of Decay: Wurms only sacrifical building dedicated to the essence of decay.&lt;br /&gt;
*Tower of Divination: (under construction)&lt;br /&gt;
*The Archive: This structure houses The Library of [[:Category:Abbey Lore|Abbey Lore]].&lt;br /&gt;
&lt;br /&gt;
==Forums==&lt;br /&gt;
&lt;br /&gt;
*[http://www.ycatx.com/abbey The Abbey of Lhasa Forums]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Market&amp;diff=11924</id>
		<title>Market</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Market&amp;diff=11924"/>
		<updated>2006-09-02T21:25:15Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: /* Home Server Market */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Markets of Wurm are player made areas that can be populated with [[Personal Merchant]]s from various players.&lt;br /&gt;
&lt;br /&gt;
These Marketplaces work like Bazaars of some games. But rather than having a Dev or GM run it the players are incharge to offer all fairness and Player manipulation of the system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Wild Server Markets ==&lt;br /&gt;
&lt;br /&gt;
[[Tranquility Bay Market]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Home Server Markets ==&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Newtown&amp;diff=11849</id>
		<title>Settlement:Newtown</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Newtown&amp;diff=11849"/>
		<updated>2006-09-01T00:36:46Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Corrected Spirit Templar link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Villages]]&lt;br /&gt;
[[Category:Whitelight Towns]]&lt;br /&gt;
[[Category:Jenn-Kellon Towns]]&lt;br /&gt;
[[Category:Jenn-Kellon Home Server]]&lt;br /&gt;
[[Category:Babel/N]]&lt;br /&gt;
&lt;br /&gt;
''Discovering things since 995''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newtown is the capital of Jenn-Kellon Kingdom. It is your home when you start the game, and your [[Avatar|character]] [[spawning|spawns]] by the [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other useful information ==&lt;br /&gt;
&lt;br /&gt;
The mayor of Newtown is [[User:Morph|Morph]] and he is the founder of it also.&lt;br /&gt;
&lt;br /&gt;
[[Newtown Map|Map of the area around Newtown]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[NPC]]s in Newtown ==&lt;br /&gt;
&lt;br /&gt;
1. [[Jake The Trader]] - He is the trader of Newtown. You can exchange goods with him, grab some bargains.&amp;lt;br&amp;gt;&lt;br /&gt;
2. [[Spirit Templar|Spirit Templars]] - They protect the town from wild animals, [[Blacklighter|blacklighters]], thieves, murderers, and general miscreants.&amp;lt;br&amp;gt;&lt;br /&gt;
3. The [[Creature:Bartender|Barkeep]] in the tavern - He gives you free food if you have played for less than 24 hours of game time. Type &amp;lt;b&amp;gt;/time&amp;lt;/b&amp;gt; into the chat window to check all notable time details.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spirit_Templars&amp;diff=11848</id>
		<title>Spirit Templars</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spirit_Templars&amp;diff=11848"/>
		<updated>2006-09-01T00:34:10Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The most powerful of the White Light spirit guards. They can protect deeded areas, but are very expensive to maintain.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spirit_Templars&amp;diff=11847</id>
		<title>Spirit Templars</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spirit_Templars&amp;diff=11847"/>
		<updated>2006-09-01T00:33:41Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The most powerful of the White Light spirit guards. They can protect deeded areas, but are very expensive to maintain. The equivelent Blacklighter version is the [[Spirit Brute]].&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Heap_of_Sand&amp;diff=11829</id>
		<title>Heap of Sand</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Heap_of_Sand&amp;diff=11829"/>
		<updated>2006-08-30T22:30:58Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Well, its sand. Weighs about 20kgs and can be used to raise the terrain up and change several tile types into sand.&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lockpick&amp;diff=11827</id>
		<title>Lockpick</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lockpick&amp;diff=11827"/>
		<updated>2006-08-30T22:25:29Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Added a bit of info I know&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very hard item to make, but if you have one. It will allow you to defeat the locks on doors, chests, and fences.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
It is belived that you can pick open a chest once. While doors and fences stay open for 10 minutes to allow one to leave the area.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Items]][[Category:Locksmithing Items]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Citizen&amp;diff=11826</id>
		<title>Citizen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Citizen&amp;diff=11826"/>
		<updated>2006-08-30T22:20:53Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A citizen of a deed, usually they only have the most basics of rights on the deed.&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_Rod_of_Beguiling&amp;diff=11808</id>
		<title>Gold Rod of Beguiling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_Rod_of_Beguiling&amp;diff=11808"/>
		<updated>2006-08-30T01:43:53Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: fixed pronounciation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / [[Gold Rod of Beguiling]][[Category:Babel/G]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Not much is known about the actual item. However the meaning of Beguile (source word of beguiling) is this:&lt;br /&gt;
&lt;br /&gt;
Main Entry: be·guile&amp;lt;br&amp;gt;&lt;br /&gt;
Function: verb&amp;lt;br&amp;gt;&lt;br /&gt;
Pronunciation: bi-'gīl&amp;lt;br&amp;gt;&lt;br /&gt;
Inflected Form(s): be·guiled ; be·guil·ing&amp;lt;br&amp;gt;&lt;br /&gt;
transitive senses&amp;lt;br&amp;gt;&lt;br /&gt;
1 : to lead by deception &amp;lt;br&amp;gt;&lt;br /&gt;
2 : HOODWINK &amp;lt;br&amp;gt;&lt;br /&gt;
3 : to while away especially by some agreeable occupation ; also : DIVERT &amp;lt;br&amp;gt;&lt;br /&gt;
4 : to engage the interest of by or as if by guile &amp;lt;br&amp;gt;&lt;br /&gt;
intransitive senses : to deceive by wiles &amp;lt;br&amp;gt;&lt;br /&gt;
synonym: see DECEIVE &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guile·ment/ noun &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guil·er/ noun &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guil·ing·ly/ adverb&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]][[Category:Artifact]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gold_Rod_of_Beguiling&amp;diff=11807</id>
		<title>Gold Rod of Beguiling</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gold_Rod_of_Beguiling&amp;diff=11807"/>
		<updated>2006-08-30T01:42:00Z</updated>

		<summary type="html">&lt;p&gt;Raichiotto: Added definition of Beguile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] / [[Gold Rod of Beguiling]][[Category:Babel/G]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Not much is known about the actual item. However the meaning of Beguile (source word of beguiling) is this:&lt;br /&gt;
&lt;br /&gt;
Main Entry: be·guile&amp;lt;br&amp;gt;&lt;br /&gt;
Function: verb&amp;lt;br&amp;gt;&lt;br /&gt;
Pronunciation: bi-'gī(&amp;amp;)l&amp;lt;br&amp;gt;&lt;br /&gt;
Inflected Form(s): be·guiled ; be·guil·ing&amp;lt;br&amp;gt;&lt;br /&gt;
transitive senses&amp;lt;br&amp;gt;&lt;br /&gt;
1 : to lead by deception &amp;lt;br&amp;gt;&lt;br /&gt;
2 : HOODWINK &amp;lt;br&amp;gt;&lt;br /&gt;
3 : to while away especially by some agreeable occupation ; also : DIVERT &amp;lt;br&amp;gt;&lt;br /&gt;
4 : to engage the interest of by or as if by guile &amp;lt;br&amp;gt;&lt;br /&gt;
intransitive senses : to deceive by wiles &amp;lt;br&amp;gt;&lt;br /&gt;
synonym: see DECEIVE &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guile·ment/ noun &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guil·er/ noun &amp;lt;br&amp;gt;&lt;br /&gt;
- be·guil·ing·ly/ adverb&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]][[Category:Artifact]]&lt;/div&gt;</summary>
		<author><name>Raichiotto</name></author>
		
	</entry>
</feed>