<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rhiannone</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rhiannone"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Rhiannone"/>
	<updated>2026-06-04T09:23:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope&amp;diff=89459</id>
		<title>Rope</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope&amp;diff=89459"/>
		<updated>2014-11-04T20:29:40Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=Rope.png&lt;br /&gt;
|active=[[rope tool]]&lt;br /&gt;
|passive=[[wemp fibre]] (0.65 kg)&lt;br /&gt;
|group=Ropes&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* [[Rope]] (0.50 kg)&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A coarse rope made from from wemp fibre.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* Ropes are used in the construction of [[catapult]]s, [[well]]s, and [[rope trap]]s.&lt;br /&gt;
* Ropes can be used to [[Leading | lead]] many types creatures without taming the creature. These include: [[bison]], [[bull]]s, [[calf|calves]], [[cows]], [[chicken]]s, [[hen]]s, [[horse]]s, [[rooster]]s, [[pig]]s, [[sheep]] and as well as [[Animal taming|tamed animals]]. You can lead up to four animals at a time, using a different rope for each animal. A single mooring rope can be used to lead all four.  Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Thick rope]]&lt;br /&gt;
* [[Cordage rope]]&lt;br /&gt;
* [[Mooring rope]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ropes]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=88754</id>
		<title>Cotton</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=88754"/>
		<updated>2014-10-06T00:04:26Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Method */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Cotton.jpg&lt;br /&gt;
|creation=farm&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A bale of cotton.''&lt;br /&gt;
&lt;br /&gt;
'''Cotton''' is a [[farming]] product, used for [[healing]], [[cloth tailoring]], and [[toy making]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Cotton can be used to make [[string of cloth]].&lt;br /&gt;
&lt;br /&gt;
Cotton can also be used for [[bandage|bandaging]] wounds. Higher quality cotton helps the chance of success. Lower quality cotton will give better skill gains while healing.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Cotton is harvested from a cotton [[field]].&lt;br /&gt;
&lt;br /&gt;
[[Cotton seed]]s can be picked [[farming|picking]] out of the cotton. Each cotton picked produces one seed. Cotton weighing less than 1.00 kg cannot be picked.&lt;br /&gt;
&lt;br /&gt;
Cotton can also be found by [[foraging]] [[grass]] or [[steppe]]. *You need 23 foraging to forage on steep tiles.*&lt;br /&gt;
&lt;br /&gt;
Cotton does not require a tool to harvest.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cotton can be [[combine]]d, up to 64 kg.&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shields&amp;diff=88339</id>
		<title>Shields</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shields&amp;diff=88339"/>
		<updated>2014-09-12T19:50:08Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / [[Shields]]&lt;br /&gt;
&lt;br /&gt;
Shields are crafted items used to protect the player from attacks during combat. Equipped in the shield slot of your left arm, it automatically blocks melee and ranged attacks based on your sub-shield skill and other varying factors (eg: Combat Rating and Body stats).&lt;br /&gt;
&lt;br /&gt;
The default shield given to new accounts is a medium wooden shield which cannot be improved.&lt;br /&gt;
&lt;br /&gt;
In PVP, to block arrows effectively, you need to turn your body approximately 90` to the right so that your shield is facing the enemy archer. The shield size also determines the effective arrow blocking radius. Smaller shields will have a tighter radius.&lt;br /&gt;
&lt;br /&gt;
With regards to shield bashing, metal shields have a slightly higher chance to succeed and deal a slightly longer stun as opposed to their wooden counterparts. Larger shields also have a slightly longer cooldown timer for shield bashing. &lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
&lt;br /&gt;
There are 6 different [[:Category:Shields|shields]], each with its own subskill.&lt;br /&gt;
:*[[Small metal shield]]&lt;br /&gt;
:*[[Medium metal shield]]&lt;br /&gt;
:*[[Large metal shield]]&lt;br /&gt;
:*[[Small wooden shield]]&lt;br /&gt;
:*[[Medium wooden shield]]&lt;br /&gt;
:*[[Large wooden shield]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Shieldsman at 50 skill&lt;br /&gt;
* Defender at 70 skill&lt;br /&gt;
* Protector at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Olive_oil&amp;diff=88145</id>
		<title>Olive oil</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Olive_oil&amp;diff=88145"/>
		<updated>2014-09-10T13:01:13Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / [[Beverages]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Olive oil&lt;br /&gt;
|image=Liquid.jpg&lt;br /&gt;
|active=[[fruit press]]&lt;br /&gt;
|passive=[[olives]]  (0.30 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.18 kg)&lt;br /&gt;
|skill=beverages&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A syrupy oil made of [[olives]]. Used to burn for light or in the creation of [[compass]]es.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Olive oil is used in the creation of [[compass]]es; to start a compass, combine olive oil with a [[pottery jar]].&lt;br /&gt;
* Olive oil can also be used as fuel in [[item:oil lamp|oil lamps]] and [[item:lantern|lanterns]].&lt;br /&gt;
* Olive oil is used by spirit templars and tower guards to refill off-deed lamps within 24 tiles of deed. You can store it in a [[huge oil barrel]] to help prevent decay (an on-deed tub will be used as the source for refilling).&lt;br /&gt;
* Update: on-deed lamps no longer consume oil.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Failure to produce olive oil results in the loss of 0.064kg of olives.&lt;br /&gt;
&lt;br /&gt;
==Rare Functionality==&lt;br /&gt;
Attempting to combine rare olive oil with regular olive oil generates this message.&lt;br /&gt;
&lt;br /&gt;
''The olive oil or the olive oil would lose it's rarity.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Thievery&amp;diff=87948</id>
		<title>Thievery</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Thievery&amp;diff=87948"/>
		<updated>2014-08-17T22:43:33Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Thievery''' is the skill that governs how well you can steal items from houses and the probability you will pick a lock.&lt;br /&gt;
&lt;br /&gt;
== Sub-skills ==&lt;br /&gt;
:* [[Lockpicking]]&lt;br /&gt;
:* [[Stealing]]&lt;br /&gt;
:* [[Traps]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Pilferer at 50 skill&lt;br /&gt;
* Thief at 70 skill&lt;br /&gt;
* Master Theif at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86434</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86434"/>
		<updated>2014-06-04T07:22:45Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Roads and Structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 20.10 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86424</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86424"/>
		<updated>2014-06-03T18:25:26Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Roads and Structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 20 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86423</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86423"/>
		<updated>2014-06-03T18:19:00Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Roads and Structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 21 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86377</id>
		<title>Oven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86377"/>
		<updated>2014-05-30T09:34:45Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oven&lt;br /&gt;
|image=Oven.jpg&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.0 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*10 [[stone brick]]s&lt;br /&gt;
*20kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An oven made from stone bricks and clay intended for cooking and baking.''&lt;br /&gt;
&lt;br /&gt;
A stone '''oven''' is a fire container best suited for [[cooking]] and [[baking]], but can also be used to heat up [[ore]] (NB: the QL of the lump will be lower than  the ore QL), make [[pottery]] and so on, like [[campfire]] and [[forge]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* [[Activate]] the [[stone brick]], right-click the [[clay]], and select '''Create''' &amp;gt; '''Containers''' &amp;gt; '''Oven'''.&lt;br /&gt;
* To start, use a normal sized (2 kg) lump of clay, not a combined piece, because it will take the whole lot. However, to continue the oven, a combined piece of clay can be used; it will only take what it needs at a time.&lt;br /&gt;
* The stone brick and clay used to start the oven are damaged if the attempt fails. &lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
* Activate a [[rock shards]] from your [[inventory]], right-click the oven, and select 'Improve'&lt;br /&gt;
* Or activate a [[stone chisel]] and 'Chip'.&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the oven will affect the duration of the [[fuel]]: the higher the quality, the longer fuel lasts. The higher the quality of the oven, the faster items [[heat]] up, too.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Ovens with rare properties heat up contained items more quickly than their regular counterparts and have been claimed to stay lit longer and cook food items faster.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Oven adds less difficulty to meals than forge, so it is better suited for cooking at low skills.&lt;br /&gt;
* Iron [[Cauldrons]] do not fit inside ovens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86376</id>
		<title>Oven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86376"/>
		<updated>2014-05-30T09:32:32Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oven&lt;br /&gt;
|image=Oven.jpg&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.0 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*10 [[stone brick]]s&lt;br /&gt;
*20kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An oven made from stone bricks and clay intended for cooking and baking.''&lt;br /&gt;
&lt;br /&gt;
A stone '''oven''' is a fire container best suited for [[cooking]] and [[baking]], but can also be used to heat up [[ore]] (NB: the QL of the lump will be lower than  the ore QL), make [[pottery]] and so on, like [[campfire]] and [[forge]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* [[Activate]] the [[stone brick]], right-click the [[clay]], and select '''Create''' &amp;gt; '''Containers''' &amp;gt; '''Oven'''.&lt;br /&gt;
* To start, use a normal sized (2 kg) lump of clay, not a combined piece, because it will take the whole lot. However, to continue the oven, a combined piece of clay can be used; it will only take what it needs at a time.&lt;br /&gt;
* The stone brick and clay used to start the oven are damaged if the attempt fails. &lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
* Activate a [[rock shards]] from your [[inventory]], right-click the oven, and select 'Improve'&lt;br /&gt;
* Or activate a [[stone chisel]] and 'Chip'.&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the oven will affect the duration of the [[fuel]]: the higher the quality, the longer fuel lasts. The higher the quality of the oven, the faster items [[heat]] up, too.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Ovens with rare properties heat up contained items more quickly than their regular counterparts and have been claimed to stay lit longer and cook food items faster.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Oven adds less difficulty to meals than forge, so it is better suited for cooking at low skills.&lt;br /&gt;
* Iron [[cauldron]] now fits inside an oven. &lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86375</id>
		<title>Oven</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oven&amp;diff=86375"/>
		<updated>2014-05-30T09:29:53Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oven&lt;br /&gt;
|image=Oven.jpg&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.0 kg)&lt;br /&gt;
|group=Furnaces&lt;br /&gt;
|materials=*10 [[stone brick]]s&lt;br /&gt;
*20kg [[clay]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An oven made from stone bricks and clay intended for cooking and baking.''&lt;br /&gt;
&lt;br /&gt;
A stone '''oven''' is a fire container best suited for [[cooking]] and [[baking]], but can also be used to heat up [[ore]] (NB: the QL of the lump will be lower than  the ore QL), make [[pottery]] and so on, like [[campfire]] and [[forge]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* [[Activate]] the [[stone brick]], right-click the [[clay]], and select '''Create''' &amp;gt; '''Containers''' &amp;gt; '''Oven'''.&lt;br /&gt;
* To start, use a normal sized (2 kg) lump of clay, not a combined piece, because it will take the whole lot. However, to continue the oven, a combined piece of clay can be used; it will only take what it needs at a time.&lt;br /&gt;
* The stone brick and clay used to start the oven are damaged if the attempt fails. &lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
* Activate a [[rock shards]] from your [[inventory]], right-click the oven, and select 'Improve'&lt;br /&gt;
* Or activate a [[stone chisel]] and 'Chip'.&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the oven will affect the duration of the [[fuel]]: the higher the quality, the longer fuel lasts. The higher the quality of the oven, the faster items [[heat]] up, too.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Ovens with rare properties heat up contained items more quickly than their regular counterparts and have been claimed to stay lit longer and cook food items faster.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Oven adds less difficulty to meals than forge, so it is better suited for cooking at low skills.&lt;br /&gt;
* Iron [[cauldron]]s do not fit inside ovens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Fire sources]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Furnaces]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mind&amp;diff=85974</id>
		<title>Mind</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mind&amp;diff=85974"/>
		<updated>2014-05-06T21:48:16Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Characteristics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Mind''' is a [[characteristic]] composed of:&lt;br /&gt;
&lt;br /&gt;
* [[Mind speed]]&lt;br /&gt;
* [[Mind logic]]&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
*Thinker at 50 skill&lt;br /&gt;
*Scholar at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Characteristics]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85958</id>
		<title>Lock picks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85958"/>
		<updated>2014-05-04T20:25:05Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Creating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Locksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lockpick&lt;br /&gt;
|image=Lockpick.png&lt;br /&gt;
|active=[[glowing]] [[iron lump]] (0.05 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Locks&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|skill=locksmithing&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A few small and fragile lock picks with various grooves and notches.''&lt;br /&gt;
&lt;br /&gt;
'''Lock picks''' are used to break open locks without a key. &lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
You need a minimum of 25 skill in locksmithing to make lock picks. Note: this no longer follows the Epic [[curve]] as confirmed by a GM on March 18th 2014.&lt;br /&gt;
Lock picks can be made of [[iron]], [[copper]] or [[steel]].&lt;br /&gt;
Maximum quality is the lump quality.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You can pick open a chest once. Its lock will go into your inventory. Doors and gates stay open for 10 minutes real time to allow one to leave the area.&lt;br /&gt;
&lt;br /&gt;
Lock picks have a tendency to break with use.&lt;br /&gt;
&lt;br /&gt;
Using lock picks uses the [[lockpicking]] skill.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rare lock picks are said to have a lower chance of breaking and to aid picking more than its regular counterpart.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Contrary to size, will not fit in a [[BoK]] or [[bok|MBoK]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locksmithing items]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Locksmithing&amp;diff=85957</id>
		<title>Locksmithing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Locksmithing&amp;diff=85957"/>
		<updated>2014-05-04T20:24:23Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
Locksmithing is the skill of making locks and related items.&lt;br /&gt;
&lt;br /&gt;
Locksmithing is a create-only craft, which means its products cannot be improved. Their [[quality]] is determined by locksmithing skill, quality of the [[lump]] used and pure chance. The maximum possible quality is the quality of the lump used.&lt;br /&gt;
&lt;br /&gt;
The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.&lt;br /&gt;
&lt;br /&gt;
At 25 skill, you gain the ability to produce [[lockpick|lockpicks]].  Note: this no longer following the Epic [[curve]] as of March 2014.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See also ''[[:Category:Locksmithing items]]''&lt;br /&gt;
&lt;br /&gt;
===Locks===&lt;br /&gt;
:*[[Boat lock|Boat Lock]]&lt;br /&gt;
:*[[Door Lock]]&lt;br /&gt;
:*[[Small padlock|Small Padlock]]&lt;br /&gt;
:*[[Large padlock|Large Padlock]]&lt;br /&gt;
:*[[Gate Lock]]&lt;br /&gt;
:*[[Key]]&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
:*[[Lockpick]]&lt;br /&gt;
:*[[Key form]]&lt;br /&gt;
&lt;br /&gt;
== Lock quality ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Lock Description !! QL range&lt;br /&gt;
|-&lt;br /&gt;
| Very poor || 1 - 9.99&lt;br /&gt;
|-&lt;br /&gt;
| Poor || 10 - 19.99&lt;br /&gt;
|-&lt;br /&gt;
| Below average || 20 - 29.99&lt;br /&gt;
|-&lt;br /&gt;
| Okay || 30 - 39.99&lt;br /&gt;
|-&lt;br /&gt;
| Above average || 40 - 49.99&lt;br /&gt;
|-&lt;br /&gt;
| Pretty good || 50 - 59.99&lt;br /&gt;
|-&lt;br /&gt;
| Good || 60 - 69.99&lt;br /&gt;
|-&lt;br /&gt;
| Very good || 70 - 79.99&lt;br /&gt;
|-&lt;br /&gt;
| Exceptional || 80 - 89.99&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic || 90 - 99.99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Locksmith at 50 skill&lt;br /&gt;
* Safesmith at 70 skill&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
[[Smithing Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=85956</id>
		<title>The Curve</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=The_Curve&amp;diff=85956"/>
		<updated>2014-05-04T20:22:44Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Exceptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''The Curve'''&lt;br /&gt;
{{stub}}&lt;br /&gt;
==Description==&lt;br /&gt;
Skills on the [[Epic|Epic servers]] do not work as they do on the Classic servers.  They follow a 'curve' where skill gain is faster at lower levels, and drops off the higher skills get.  The result is that players reach a certain level of skill more quickly, allowing new players to reach competitive levels more quickly, whilst retaining some benefit for more experienced players.&lt;br /&gt;
&lt;br /&gt;
Skills in the [[Interface_and_controls#Skills|skill window]] are still listed at their non-curve level however.&lt;br /&gt;
&lt;br /&gt;
Due to The Curve the creation of certain items will unlock at a lower skill than listed on this wiki. &lt;br /&gt;
&lt;br /&gt;
[[Account_Types#Basic|Free accounts]] do not follow the curve on the Epic servers.  Once premium time has been bought the skills will follow The Curve, with no change to the listed skill.&lt;br /&gt;
&lt;br /&gt;
Skill gain is also faster at lower levels due to this curve.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
The Curve's formula is ''y'' = 2''x''-(''x''/10)^2, where ''y'' is the &amp;quot;effective skill&amp;quot; and ''x'' is the raw skill number.  For example, at 50 raw skill in mining, one can get 75 max. ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill. The reverse formula for this equation is -10*((100-''y'')^(1/2)-10) = ''x''.&lt;br /&gt;
&lt;br /&gt;
==Exceptions==&lt;br /&gt;
The following is an incomplete list of skills and abilities that '''do not''' follow the curve on the Epic servers:&lt;br /&gt;
&lt;br /&gt;
*Main [[Fighting]] skill&lt;br /&gt;
*[[Combat rating]]&lt;br /&gt;
*Maximum house size&lt;br /&gt;
*30 Masonry requirement to build [[stone house]]s&lt;br /&gt;
*[[Faith]]&lt;br /&gt;
*[[Lockpicking]]&lt;br /&gt;
*[[Locksmithing]]&lt;br /&gt;
*[[Farming]] yields (harvest ql follows the curve)&lt;br /&gt;
*[[Digging]] slope&lt;br /&gt;
*[[Meditation]]&lt;br /&gt;
*[[Paving]] requirements for slate, marble, etc.&lt;br /&gt;
*Bow skill requirements for aiming at certain body parts&lt;br /&gt;
&lt;br /&gt;
==Helpful Tools==&lt;br /&gt;
*[http://dl.dropbox.com/u/24651593/Wurm/Curve%20Calculator/curve.html Curve Calculator]&lt;br /&gt;
*[http://www.wolframalpha.com/input/?i=2x+-+%28x%2F10%29^2 WolframAlpha] (Add &amp;quot;if x is&amp;quot; followed by skill to calculate a single value.)&lt;br /&gt;
*A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph].&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Religion&amp;diff=85847</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Religion&amp;diff=85847"/>
		<updated>2014-04-27T04:23:21Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
There are four [[Gods]] in the world of Wurm Online: The [[White_light|White Light]] Gods of [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light]] Goddess of [[Libila]]. &lt;br /&gt;
&lt;br /&gt;
Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under their own pages above.&lt;br /&gt;
&lt;br /&gt;
To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 over all [[Body]] and 1.0 [[Alignment]]. You can then find a follower of that Faith and ask them to [[Convert]] you. You can also go to the [[Altar of Three]] to join a White Light Faith, or the [[Bone Altar]] if you want to join Libila.&lt;br /&gt;
&lt;br /&gt;
* There is both an Altar of Three and a Bone Altar on the [[Chaos]] server.  It is not possible to be [[Libila]] and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos.&lt;br /&gt;
&lt;br /&gt;
* There is both an Altar of Three and a Bone Altar on the [[Elevation]] server.  You can follow any of the Gods if you are in the Epic cluster.&lt;br /&gt;
&lt;br /&gt;
Note that if you join [[Libila]], you automatically join [[Horde of the Summoned]], and all of the [[White Light]] [[Kingdom|Kingdoms]] will become your enemies.&lt;br /&gt;
&lt;br /&gt;
Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without loosing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.&lt;br /&gt;
&lt;br /&gt;
==Priest and Spells==&lt;br /&gt;
The ability to cast spells is limited to only [[Priest|Priests]] and [[Champion_player|Champions]].&lt;br /&gt;
&lt;br /&gt;
To cast a spell as a Priest or Champion, you'll need to have a certain [[Faith]] and [[Favor]] with your [[Gods|God]], and have the [[Statuette]] of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.&lt;br /&gt;
&lt;br /&gt;
Different Gods give different [[:Category:spells|spells]]. &lt;br /&gt;
&lt;br /&gt;
==Faith and Favor==&lt;br /&gt;
To gain [[Faith]], you will need to [[praying|pray]] at an [[altar]] of your [[Gods|God]]. You can pray 5 times a day with at least 20 minutes apart to gain [[Faith]]. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a [[Priest]]. Note that all spells and most bonuses require more than 30 faith. &lt;br /&gt;
&lt;br /&gt;
Favor is used up while casting spells, but regains automatically. The maximum of favor you can have is equal to your current Faith level.&lt;br /&gt;
&lt;br /&gt;
==Domain of the Gods==&lt;br /&gt;
Altars create a Domain of a God. When you are in this domain and you are a Priest or Champion of your God, you receive tiny bonuses, including a Fighting bonus. These domain bonuses are not the same for each religion. The amount of the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faith. &lt;br /&gt;
&lt;br /&gt;
If there are several domains overlapping, only the most influential domain will give the domain bonus. The type of bonus is not the same for each god.&lt;br /&gt;
&lt;br /&gt;
Domain influence is determined by the [[Quality]] of the altar and the material type. See the [[Altar]] page for more information on domains.&lt;br /&gt;
&lt;br /&gt;
== Stamina Drain ==&lt;br /&gt;
Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[Vynora]] followers get the bonus on Roads, [[Magranon]] on Rock, [[Fo]] on Grass, Dirt and Trees, and [[Libila]] followers on [[Mycelium]].&lt;br /&gt;
&lt;br /&gt;
== Animals of the Gods ==&lt;br /&gt;
* [[Wild boar]]: [[Fo]]&lt;br /&gt;
* [[Mountain Gorilla]]: [[Magranon]]&lt;br /&gt;
* [[Anaconda]]: [[Vynora]]&lt;br /&gt;
* [[Rabid hyena]]: [[Libila]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Gods]] and [[Kingdom]]s&lt;br /&gt;
* [[Faith]] and [[Favor]]&lt;br /&gt;
* Normal [[Altar]]s, the [[Bone Altar]] and the [[Altar of Three]]&lt;br /&gt;
* [[Priest]]s and [[Champion player|Champion]]s&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
*Spiritual at 50 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Religion&amp;diff=85846</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Religion&amp;diff=85846"/>
		<updated>2014-04-27T04:09:11Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
There are four [[Gods]] in the world of Wurm Online: The [[White_light|White Light]] Gods of [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light]] Goddess of [[Libila]]. &lt;br /&gt;
&lt;br /&gt;
Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under their own pages above.&lt;br /&gt;
&lt;br /&gt;
To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 [[Alignment]]. You can then find a follower of that Faith and ask them to [[Convert]] you. You can also go to the [[Altar of Three]] to join a White Light Faith, or the [[Bone Altar]] if you want to join Libila.&lt;br /&gt;
&lt;br /&gt;
* There is both an Altar of Three and a Bone Altar on the [[Chaos]] server.  It is not possible to be [[Libila]] and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos.&lt;br /&gt;
&lt;br /&gt;
* There is both an Altar of Three and a Bone Altar on the [[Elevation]] server.  You can follow any of the Gods if you are in the Epic cluster.&lt;br /&gt;
&lt;br /&gt;
Note that if you join [[Libila]], you automatically join [[Horde of the Summoned]], and all of the [[White Light]] [[Kingdom|Kingdoms]] will become your enemies.&lt;br /&gt;
&lt;br /&gt;
Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without loosing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.&lt;br /&gt;
&lt;br /&gt;
==Priest and Spells==&lt;br /&gt;
The ability to cast spells is limited to only [[Priest|Priests]] and [[Champion_player|Champions]].&lt;br /&gt;
&lt;br /&gt;
To cast a spell as a Priest or Champion, you'll need to have a certain [[Faith]] and [[Favor]] with your [[Gods|God]], and have the [[Statuette]] of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.&lt;br /&gt;
&lt;br /&gt;
Different Gods give different [[:Category:spells|spells]]. &lt;br /&gt;
&lt;br /&gt;
==Faith and Favor==&lt;br /&gt;
To gain [[Faith]], you will need to [[praying|pray]] at an [[altar]] of your [[Gods|God]]. You can pray 5 times a day with at least 20 minutes apart to gain [[Faith]]. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a [[Priest]]. Note that all spells and most bonuses require more than 30 faith. &lt;br /&gt;
&lt;br /&gt;
Favor is used up while casting spells, but regains automatically. The maximum of favor you can have is equal to your current Faith level.&lt;br /&gt;
&lt;br /&gt;
==Domain of the Gods==&lt;br /&gt;
Altars create a Domain of a God. When you are in this domain and you are a Priest or Champion of your God, you receive tiny bonuses, including a Fighting bonus. These domain bonuses are not the same for each religion. The amount of the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faith. &lt;br /&gt;
&lt;br /&gt;
If there are several domains overlapping, only the most influential domain will give the domain bonus. The type of bonus is not the same for each god.&lt;br /&gt;
&lt;br /&gt;
Domain influence is determined by the [[Quality]] of the altar and the material type. See the [[Altar]] page for more information on domains.&lt;br /&gt;
&lt;br /&gt;
== Stamina Drain ==&lt;br /&gt;
Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[Vynora]] followers get the bonus on Roads, [[Magranon]] on Rock, [[Fo]] on Grass, Dirt and Trees, and [[Libila]] followers on [[Mycelium]].&lt;br /&gt;
&lt;br /&gt;
== Animals of the Gods ==&lt;br /&gt;
* [[Wild boar]]: [[Fo]]&lt;br /&gt;
* [[Mountain Gorilla]]: [[Magranon]]&lt;br /&gt;
* [[Anaconda]]: [[Vynora]]&lt;br /&gt;
* [[Rabid hyena]]: [[Libila]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Gods]] and [[Kingdom]]s&lt;br /&gt;
* [[Faith]] and [[Favor]]&lt;br /&gt;
* Normal [[Altar]]s, the [[Bone Altar]] and the [[Altar of Three]]&lt;br /&gt;
* [[Priest]]s and [[Champion player|Champion]]s&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
*Spiritual at 50 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=85842</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=85842"/>
		<updated>2014-04-26T20:16:42Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Skill titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Titles''' are earned when a [[player]] reaches certain [[skill]] levels like 50, 70, 90, or 100. When a title is used, players of the same [[kingdom]] can see the title in use when hovering the mouse over the player.&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: Title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: List available titles to choose from&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;|| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;|| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;|| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Religion titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
There are no titles for either Favor or Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title !! 100 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Cleaver || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Legendary Digger&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Mighty Fine Carpenter || Master of Fine Carpentry || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Firestarter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Constant Gardener || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safesmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Cow-Masseuse || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Sage || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm&lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || Swordsmaster || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Educated&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Premium Reward titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium consecutively for 4 months.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 15  || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 15  || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4*&lt;br /&gt;
| 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 15  || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20 || Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
| 7*&lt;br /&gt;
| 30 || Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 40 || Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
| 9*&lt;br /&gt;
| 50 || Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 60 || Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
| 11*&lt;br /&gt;
| 70 || Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
| 12*&lt;br /&gt;
| 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || ?&lt;br /&gt;
|-&lt;br /&gt;
| 13*&lt;br /&gt;
| 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 90 || 15th Hierophant  || ? || 15th Sovereign || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Community Assistant&lt;br /&gt;
| Become a [[Community Assistant|CA]]&lt;br /&gt;
|-&lt;br /&gt;
| Chat Moderator&lt;br /&gt;
| Become a [[Moderator|CM]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 2 posts this changes to 'Villager'.&lt;br /&gt;
&lt;br /&gt;
=== Staff banners===&lt;br /&gt;
&lt;br /&gt;
All staff receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
[[File:Crt.png]]&lt;br /&gt;
[[File:Dev.png]]&lt;br /&gt;
[[File:Cd.png]]&lt;br /&gt;
[[File:Sound_Developer.png]]&lt;br /&gt;
[[File:Art_Director.png]]&lt;br /&gt;
[[File:Gad.png]]&lt;br /&gt;
[[File:Art.png]]&lt;br /&gt;
[[File:Pr.png]]&lt;br /&gt;
[[File:Public_Relations_Officer.png]]&lt;br /&gt;
[[File:Pra.png]]&lt;br /&gt;
[[File:Gma.png]]&lt;br /&gt;
[[File:Arch_Game_Master.png]]&lt;br /&gt;
[[File:Lgm.png]]&lt;br /&gt;
[[File:Gm.png]]&lt;br /&gt;
[[File:Board_Moderator.png]]&lt;br /&gt;
[[File:Lead_Chat_Moderator.png]]&lt;br /&gt;
[[File:Cm.png]]&lt;br /&gt;
[[File:Ca.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Axes&amp;diff=85841</id>
		<title>Axes</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Axes&amp;diff=85841"/>
		<updated>2014-04-26T20:16:10Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Axes deal cutting damage. They attack somewhat fast, do good damage and parry occasionally. Higher skill in Axes increases hit chances. Axes skill helps with all types of axes, but the sub-skills for each axe type only helps when using that type of axe. Axes are the only tool that can chop up [[felled tree]]s&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
&lt;br /&gt;
There are 4 types of [[:Category:Axes|axes]], each has its own sub-skill.&lt;br /&gt;
:*[[Small axe]] - 3s attack speed, weak damage&lt;br /&gt;
:*[[Large axe]] - 5s attack speed, medium damage&lt;br /&gt;
:*[[Huge axe]] - slow speed, high damage&lt;br /&gt;
:*[[Hatchet]] - made specifically for chopping wood&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Axeman/Axewoman at 50 skill&lt;br /&gt;
* Berserker at 70 skill&lt;br /&gt;
* Cleaver at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Axes|*]][[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=85489</id>
		<title>Cotton</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cotton&amp;diff=85489"/>
		<updated>2014-04-04T02:53:05Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Cotton.jpg&lt;br /&gt;
|creation=farm&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A bale of cotton.''&lt;br /&gt;
&lt;br /&gt;
'''Cotton''' is a [[farming]] product, used for [[healing]], [[cloth tailoring]], and [[toy making]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Cotton can be used to make [[string of cloth]].&lt;br /&gt;
&lt;br /&gt;
Cotton can also be used for [[bandage|bandaging]] wounds. Higher quality cotton helps the chance of success. Lower quality cotton will give better skill gains while healing.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Cotton is harvested from a cotton [[field]].&lt;br /&gt;
&lt;br /&gt;
[[Cotton seed]]s can be picked [[farming|picking]] out of the cotton. Each cotton picked produces one seed. Cotton weighing less than 1.00 kg cannot be picked.&lt;br /&gt;
&lt;br /&gt;
Cotton can also be found by [[foraging]] [[grass]] or [[steppe]].&lt;br /&gt;
&lt;br /&gt;
Cotton does not require a tool to harvest. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cotton can be [[combine]]d, up to 64 kg.&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85242</id>
		<title>Lock picks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85242"/>
		<updated>2014-03-19T01:52:03Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Creating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Locksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lockpick&lt;br /&gt;
|image=Lockpick.png&lt;br /&gt;
|active=[[glowing]] [[iron lump]] (0.05 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Locks&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|skill=locksmithing&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A few small and fragile lock picks with various grooves and notches.''&lt;br /&gt;
&lt;br /&gt;
'''Lock picks''' are used to break open locks without a key. &lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
You need a minimum of 25 skill in locksmithing to make lock picks. Note: this no longer follows the Epic curve as confirmed by a GM on March 18th 2014.&lt;br /&gt;
Lock picks can be made of [[iron]], [[copper]] or [[steel]].&lt;br /&gt;
Maximum quality is the lump quality.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You can pick open a chest once. Its lock will go into your inventory. Doors and gates stay open for 10 minutes real time to allow one to leave the area.&lt;br /&gt;
&lt;br /&gt;
Lock picks have a tendency to break with use.&lt;br /&gt;
&lt;br /&gt;
Using lock picks uses the [[lockpicking]] skill.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rare lock picks are said to have a lower chance of breaking and to aid picking more than its regular counterpart.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Contrary to size, will not fit in a [[BoK]] or [[bok|MBoK]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locksmithing items]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Lock_picks&amp;diff=85241</id>
		<title>Talk:Lock picks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Lock_picks&amp;diff=85241"/>
		<updated>2014-03-19T01:51:02Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several people on Epic have recently noticed that with 25 locksmithing, they were unable to make lock picks after a recent update. It seems that the skill required may now be 30, and it doesn't seem  to be following the Epic curve now. Can anyone confirm this?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[21:44:44] &amp;lt;Twaltz&amp;gt; [21:43:42] &amp;lt;Hestia&amp;gt; yes, I was just informed that it is hard coded at 25 actual now. Gonna change the wiki to reflect this.&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:The_Curve&amp;diff=85240</id>
		<title>Talk:The Curve</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:The_Curve&amp;diff=85240"/>
		<updated>2014-03-19T01:17:32Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: lockpicking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is listed here as not following the curve. However, when viewing lockpicking is skill tracker it shows that it does follow. Any way of proving or disproving this information for certain?&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85200</id>
		<title>Lock picks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lock_picks&amp;diff=85200"/>
		<updated>2014-03-16T15:46:49Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: /* Changes to skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Locksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lockpick&lt;br /&gt;
|image=Lockpick.png&lt;br /&gt;
|active=[[glowing]] [[iron lump]] (0.05 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Locks&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|skill=locksmithing&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A few small and fragile lock picks with various grooves and notches.''&lt;br /&gt;
&lt;br /&gt;
'''Lock picks''' are used to break open locks without a key. &lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
You need a minimum of 25 skill in locksmithing to make lock picks. Note: this follows the Epic curve.** This may no longer be true, please see [[http://www.wurmpedia.com/index.php/Talk:Lock_picks]]**&lt;br /&gt;
Lock picks can be made of [[iron]], [[copper]] or [[steel]].&lt;br /&gt;
Maximum quality is the lump quality.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
You can pick open a chest once. Its lock will go into your inventory. Doors and gates stay open for 10 minutes real time to allow one to leave the area.&lt;br /&gt;
&lt;br /&gt;
Lock picks have a tendency to break with use.&lt;br /&gt;
&lt;br /&gt;
Using lock picks uses the [[lockpicking]] skill.&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rare lock picks are said to have a lower chance of breaking and to aid picking more than its regular counterpart.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Contrary to size, will not fit in a [[BoK]] or [[bok|MBoK]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locksmithing items]][[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Lock_picks&amp;diff=85199</id>
		<title>Talk:Lock picks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Lock_picks&amp;diff=85199"/>
		<updated>2014-03-16T15:40:29Z</updated>

		<summary type="html">&lt;p&gt;Rhiannone: Created page with &amp;quot;Several people on Epic have recently noticed that with 25 locksmithing, they were unable to make lock picks after a recent update. It seems that the skill required may now be ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several people on Epic have recently noticed that with 25 locksmithing, they were unable to make lock picks after a recent update. It seems that the skill required may now be 30, and it doesn't seem  to be following the Epic curve now. Can anyone confirm this?&lt;/div&gt;</summary>
		<author><name>Rhiannone</name></author>
		
	</entry>
</feed>