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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Robert</id>
	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T07:47:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Deed_guards&amp;diff=54307</id>
		<title>Deed guards</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Deed_guards&amp;diff=54307"/>
		<updated>2010-02-10T17:12:34Z</updated>

		<summary type="html">&lt;p&gt;Robert: new details. the guard limit seems confusing to me, but that's what the latest edit of Rolf's city hall thread says.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Settlement]]s are automatically protected by '''deed guards'''. A newly-founded settlement gets one guard 'free',  while further guards must be hired at a cost of 1 silver each. The maximum number of guards a deed can have is one guard per 7x7 tiles area. For a 31x31 size deed that means a maximum of 19 guards.&lt;br /&gt;
&lt;br /&gt;
Guards cost 1 silver as a one-time summoning fee, and 30 copper per month to upkeep. This price is fixed and does not scale with deed size or guard number. Note that the payment happens continuously in small increments, not one big payment once a month.&lt;br /&gt;
&lt;br /&gt;
Guards will attack aggressive [[animals|monsters]] that enter the settlement area, as well as any character with -30 or lower reputation. They also attack any player from any enemy kingdom. Negative [[reputation]] is automatically earned when stealing, or otherwise breaking the settlement rules. Citizens with the manage roles permission can also set reputations manually. &lt;br /&gt;
&lt;br /&gt;
See also: [[settlement]] and [[tower guard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54305</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54305"/>
		<updated>2010-02-10T13:33:41Z</updated>

		<summary type="html">&lt;p&gt;Robert: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
Food storage bins average the [[quality]] of the items added, for example [[grain]], [[cooked meat]] and [[herbs]]. They decay like normal wood items such as chests. Once they are destroyed the items inside are gone. Decay of the stored items is virtually stopped, however 5% of the stored goods are lost per month.  There is a small loss in average quality level of items inserted.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54303</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54303"/>
		<updated>2010-02-10T13:15:05Z</updated>

		<summary type="html">&lt;p&gt;Robert: removed bug warning, decay note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
Food storage bins average the [[quality]] of the items added, for example [[grain]], [[cooked meat]] and [[herbs]]. Decay of the stored items is virtually stopped. They decay like normal wood items such as chests. Once they are destroyed the items inside are gone. There is a small loss in average quality level of items inserted. 5% of the stored goods are lost per month.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54302</id>
		<title>Bulk storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54302"/>
		<updated>2010-02-10T13:14:33Z</updated>

		<summary type="html">&lt;p&gt;Robert: decay rate note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
According to Rolf: &amp;quot;They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The loss in average quality level seems to be rounding down the decimal point. The ql of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory. 5% of the stored items are lost per month.&lt;br /&gt;
&lt;br /&gt;
The Bulk storage bin can contain:&lt;br /&gt;
*rock shards&lt;br /&gt;
*cotton&lt;br /&gt;
*rags&lt;br /&gt;
*strings of cloth&lt;br /&gt;
*squares of cloth&lt;br /&gt;
*wemp&lt;br /&gt;
*logs&lt;br /&gt;
*planks&lt;br /&gt;
*shafts&lt;br /&gt;
*wood scraps&lt;br /&gt;
*peat&lt;br /&gt;
*nails&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Finished bulk storage bins can not be picked up, but can be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* On failure, the plank is damaged and the ribbon is destroyed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54301</id>
		<title>Bulk storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54301"/>
		<updated>2010-02-10T13:13:28Z</updated>

		<summary type="html">&lt;p&gt;Robert: removed bug warning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
According to Rolf: &amp;quot;They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The loss in average quality level seems to be rounding down the decimal point. The ql of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory. 10% of the items inside are destroyed every time the stockpile takes damage; there isn't a minimum amount of damage required for this to happen.&lt;br /&gt;
&lt;br /&gt;
The Bulk storage bin can contain:&lt;br /&gt;
*rock shards&lt;br /&gt;
*cotton&lt;br /&gt;
*rags&lt;br /&gt;
*strings of cloth&lt;br /&gt;
*squares of cloth&lt;br /&gt;
*wemp&lt;br /&gt;
*logs&lt;br /&gt;
*planks&lt;br /&gt;
*shafts&lt;br /&gt;
*wood scraps&lt;br /&gt;
*peat&lt;br /&gt;
*nails&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Finished bulk storage bins can not be picked up, but can be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* On failure, the plank is damaged and the ribbon is destroyed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=54299</id>
		<title>Lore:Hall of champions</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=54299"/>
		<updated>2010-02-10T11:29:26Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Libila */ Tiu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following people will forever be remembered as [[Champion player|Champion]]s of their chosen [[Gods|Deity]].&amp;lt;br/&amp;gt; If these players should suffer three deaths and 'ascend' (perma-death), that information will also be recorded here.&lt;br /&gt;
&lt;br /&gt;
== Fo ==&lt;br /&gt;
*[[Player:Monkman|Monkman]] - ''Nov 11, 2007 9:23:56 AM Monkman is now a Champion of Fo!''&lt;br /&gt;
&lt;br /&gt;
*[[Player:Drlazarus|Drlazarus]] - Drlazarus is now a Champion of Fo!''&lt;br /&gt;
&lt;br /&gt;
*Bekku - ''Bekku is now a Champion of Fo!''''Bekku is now RIP''&lt;br /&gt;
&lt;br /&gt;
*Mimiga - &amp;quot;Mimiga is now a Champion of Fo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Player:Jup|Jup]] - ''Sep 24, 2009 10:10 AM'' Jup is now a Champion of Fo!&lt;br /&gt;
&lt;br /&gt;
*Paladine - ''Dec 9, 2009 1:50 AM'' Paladine is now a Champion of Fo!&lt;br /&gt;
&lt;br /&gt;
== Magranon ==&lt;br /&gt;
* [[User:Starving|Starving]] - ''Sep 27, 2007 00:07:28 AM Starving is now a Champion of Magranon!''&lt;br /&gt;
* Karr - ''Apr 14, 2008 15:21:50 '''Karr is now RIP, 11th May 2008'''''&lt;br /&gt;
* Spider - ''Jun 14, 2008 01:27:48 AM Spider is now a Champion of Magranon!''&lt;br /&gt;
* Rhapzody - ''Jun 27, 2008 04:21:41 PM Rhapzody is now a Champion of Magranon!''&lt;br /&gt;
* Myon - ''Jun 28, 2008 03:46:41 AM Myon is now a Champion of Magranon!''&lt;br /&gt;
* [[Player:iaqb|iaqb]] - ''Nov 11, 2008 3:01:34 PM Iaqb is now a Champion of Magranon!''&lt;br /&gt;
* [[User:Wossoo|Wossoo]] - ''Feb 22, 2009 6:15:10 AM Wossoo is now a Champion of Magranon!''&lt;br /&gt;
* [[Player:Jayz|Jayz]] - ''Mar 5, 2009 4:53:51 PM Jayz is now a Champion of Magranon!''&lt;br /&gt;
* Ragnarson - ''Mar 20, 2009 20:38:42 PM Ragnarson is now a Champion of Magranon!''&lt;br /&gt;
* Longshanks - ''May 13, 2009 1:25:30 PM Longshanks is now a Champion of Magranon!'' '''''Longshanks is now RIP'''''&lt;br /&gt;
&lt;br /&gt;
== Vynora ==&lt;br /&gt;
* [[User:Kilean|Haraldstern]] - ''Sep 25, 2007 1:55:22 PM Haraldstern is now a Champion of Vynora!'' &lt;br /&gt;
* Sunshine - ''Sep 28, 2007 7:43:54 AM Sunshine is now a Champion of Vynora!''&lt;br /&gt;
* Zodina - ''Oct 1, 2007 14:37:39 PM Zodina is now a Champion of Vynora!''&lt;br /&gt;
* Ryn - ''Oct 14, 2007 4:14:06 PM Ryn is now a Champion of Vynora!''&lt;br /&gt;
* Bosk - ''Nov 10, 2007 8:09:26 AM Bosk is now a Champion of Vynora!''&lt;br /&gt;
* Chumpy - ''Nov 20, 2007 4:04:46 PM (EST) Chumpy is now a Champion of Vynora!''&lt;br /&gt;
* Tilly - ''Jan 21, 2008 23:37:36 Tilly is now a Champion of Vynora!''&lt;br /&gt;
* Lathrod - ''Jan 27, 2008 19:49:11 Lathrod is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Gavin|Elamor]] - ''Feb 3, 2008 1:57:14 PM Elamor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Toni|Undercover]] - ''Feb 3, 2008 1:57:14 PM Undercover is now a Champion of Vynora!''&lt;br /&gt;
* Zeeawk - ''Feb 3, 2008 7:22:51 PM Zeeawk is now a Champion of Vynora!''&lt;br /&gt;
* Duce - ''Feb 4, 2008 4:52:57 AM Duce is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Felix|Condor]] - ''Feb 24, 2008 6:11:40 AM Condor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Davidbritsky|Nickromancer]] - ''Mar 6, 2008 5:45:58 PM Nickromancer is now a Champion of Vynora!''&lt;br /&gt;
* Arunsun - ''Mar 10, 2008 2:42:19 AM Arunsun is now a Champion of Vynora!''&lt;br /&gt;
* Skogar - ''Mar 24, 2008 8:58:32 PM EST Skogar is now a Champion of Vynora!''&lt;br /&gt;
* Shayne - ''Apr 15, 2008 09:56:48 Shayne is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Alexgodis|AlexGodis]] - ''Apr 16, 2008 4:01:03 PM Alexgodis is now a Champion of Vynora!''&lt;br /&gt;
* Sharaka - ''Apr 23, 2008 1:51:49 AM Sharaka is now a Champion of Vynora!''&lt;br /&gt;
* [[player:Ryuu|Polanpl]] - ''May 5, 2008 7:48:12 AM Polanpl is now a Champion of Vynora!''&lt;br /&gt;
* Syrox - ''May 6, 2008 11:15:47 PM Syrox is now a Champion of Vynora!''&lt;br /&gt;
* Pow - ''May 11, 2008 4:33:16 AM Pow is now a Champion of Vynora!''&lt;br /&gt;
* Solutare - ''May 17, 2008 7:49:40 PM Solutare is now a Champion of Vynora!''&lt;br /&gt;
* Kelp - ''May 27, 2008 2:36:09 PM Kelp is now a Champion of Vynora!''&lt;br /&gt;
* Nicodemus - ''June 30, 2008 7:05:54 Nicodemus is now a Champion of Vynora!''&lt;br /&gt;
* Priest - ''Apr 08, 2008 18:10:40 Priest is now a Champion of Vynora!''&lt;br /&gt;
* Snout - ''Snout is now a Champion of Vynora!''&lt;br /&gt;
* Neas - ''Neas is now a Champion of Vynora!''&lt;br /&gt;
* Champsaf - ''August 12, 2008 11:54:51 PM MST Champsaf is now a Champion of Vynora!''&lt;br /&gt;
* Shangtsungpriest - ''August 24, 2008 23:05:29 UTC Shangtsungpriest is now a Champion of Vynora!''&lt;br /&gt;
* Pombear - ''Sep 14, 2008 4:26:12 PM Pombear is now a Champion of Vynora!''&lt;br /&gt;
* Eldfagel - ''Nov 7, 2008 2:56:10 PM Eldfagel is now a Champion of Vynora!'' '''Eldfagel is now permabanned - May 13, 2009'''&lt;br /&gt;
* [[User:Chromega|Barlogknight]] - ''Dec 29, 2008 3:32:00 PM Barlogknight is now a Champion of Vynora!''&lt;br /&gt;
* Chumpeh - ''Jan 10, 2009 15:06:05 PM Chumpeh is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Drago|Eclipsis]] - ''Feb 07, 2009 20:09:10 PM Eclipsis is now a Champion of Vynora!''&lt;br /&gt;
* Zxc - ''Zxc is now a Champion of Vynora!''&lt;br /&gt;
* Mech - ''Mech is now a Champion of Vynora!''&lt;br /&gt;
* Falasdil - ''Mar 21, 2009 6:19:58 PM Falasdil is now a Champion of Vynora!''&lt;br /&gt;
* Violet - ''May 8, 2009 15:26:42 pm Violet is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Leopater|Leopater]] - ''May 10, 2009 17:30:45 PM Leopater is now a Champion of Vynora!''&lt;br /&gt;
* Volcano - ''June 12, 2009 1:23:30 PM Volcano is now a Champion of Vynora!''&lt;br /&gt;
* Kevhar - ''Kevhar is now a Champion of Vynora!''&lt;br /&gt;
* Yomo - ''Yomo is now a Champion of Vynora!''&lt;br /&gt;
* Ignatius - ''July 25, 2009 09:14:36 AM (GMT) Ignatius is now a Champion of Vynora!''&lt;br /&gt;
* Toasty - ''November 6, 2009 8:27:03 PM Toasty is now a Champion of Vynora!''&lt;br /&gt;
* Voelven - ''November 10, 2009 7:53:33 AM Voelven is now a Champion of Vynora!''&lt;br /&gt;
* Anadan - ''November 12, 2009 10:32:46 AM Anadan is now a Champion of Vynora!''&lt;br /&gt;
* Baldin - ''November 29, 2009 3:16:05 AM Baldin is now a Champion of Vynora!''&lt;br /&gt;
* Dawn - ''December 12, 2009 12:48:26 PM Dawn is now a Champion of Vynora!''&lt;br /&gt;
* Bober - ''December 15, 2009 8:07:55 AM Bober is now a Champion of Vynora!''&lt;br /&gt;
* Koros - ''December 21, 2009 1:32:17 AM Koros is now a Champion of Vynora!''&lt;br /&gt;
* Feltorn - ''January 6, 2010 4:12:42 PM Feltorn is now a Champion of Vynora!''&lt;br /&gt;
* Spartacus -  ''February 2, 2010 05:35:08 AM Spartacus is now a Champion of Vynora!''&lt;br /&gt;
&lt;br /&gt;
== Libila ==&lt;br /&gt;
*[[User:Oracle|Asmodai]] - ''Sep 28, 2007 5:11:05 PM '''Asmodai is now RIP, 16th Dec 2007!'''''&lt;br /&gt;
* Sye - ''Oct 20, 2007 7:19:27 AM Sye is now a Champion of Libila!''&lt;br /&gt;
* Seth - ''Nov 20, 2007 8:59:12 AM Seth is now a Champion of Libila!''&lt;br /&gt;
* Wwiiol - ''Wwiiol is now a Champion of Libila!''&lt;br /&gt;
* Lordfox - ''February 21, 2009 21:56:57 Lordfox is now a Champion of Libila!''&lt;br /&gt;
* Kissit - ''Kissit is now a Champion of Libila!'' '''Kissit is now permabanned - May 13, 2009'''&lt;br /&gt;
* Walkerbooh - ''Walkerbooh is now a Champion of Libila!!'' - October 3, 2009&lt;br /&gt;
* [[User:Friend|Doctorchaos]] - ''Doctorchaos is now a Champion of Libila!!'' - January 26, 2010 12:52:53 PM&lt;br /&gt;
* Tiu - ''Tiu is now a Champion of Libila!'' - February 10, 2010 01:50:40 AM&lt;br /&gt;
&lt;br /&gt;
== Champions from Gold 1 ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (Gold-1)]] for a list.&lt;br /&gt;
&lt;br /&gt;
== Champions from beta ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (beta)]] for a list. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54256</id>
		<title>Bulk storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=54256"/>
		<updated>2010-02-06T14:18:50Z</updated>

		<summary type="html">&lt;p&gt;Robert: temporary warning about item loss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;'''Note:''' Crop and item storage bins are currently bugged and may cause item loss!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
According to Rolf: &amp;quot;They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The loss in average quality level seems to be rounding down the decimal point. The ql of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory. 10% of the items inside are destroyed every time the stockpile takes damage; there isn't a minimum amount of damage required for this to happen.&lt;br /&gt;
&lt;br /&gt;
The Bulk storage bin can contain:&lt;br /&gt;
*rock shards&lt;br /&gt;
*cotton&lt;br /&gt;
*rags&lt;br /&gt;
*strings of cloth&lt;br /&gt;
*squares of cloth&lt;br /&gt;
*wemp&lt;br /&gt;
*logs&lt;br /&gt;
*planks&lt;br /&gt;
*shafts&lt;br /&gt;
*wood scraps&lt;br /&gt;
*peat&lt;br /&gt;
*nails&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Finished bulk storage bins can not be picked up, but can be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* On failure, the plank is damaged and the ribbon is destroyed.&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54255</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=54255"/>
		<updated>2010-02-06T14:18:15Z</updated>

		<summary type="html">&lt;p&gt;Robert: temporary warning about item loss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;'''Note:''' Crop and item storage bins are currently bugged and may cause item loss!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A storage bin made from planks and strengthened with iron ribbons.&lt;br /&gt;
&lt;br /&gt;
Food storage bins average the [[quality]] of the items added, for example [[grain]], [[cooked meat]] and [[herbs]]. Decay of the stored items is virtually stopped, but as the storage bins take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Once they are destroyed the items inside are gone. There is a small loss in average quality level of items inserted.&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54236</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54236"/>
		<updated>2010-02-05T15:05:31Z</updated>

		<summary type="html">&lt;p&gt;Robert: 100205 Use them new bulk containers!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
==100205 Use them new bulk containers!==&lt;br /&gt;
*The new drag and drop bulk containers are working well, and we suggest you start using them as much as possible. There are some naming issues with cereals, dough and bread but those will be sorted out in the next update.&lt;br /&gt;
*The reason behind these new containers is mainly to reduce lag because of database congestion. Decay is reduced a lot inside these containers.&lt;br /&gt;
*A lot of the items that fit in bulk containers is actually decaying a lot too slow outside of them today because a bug makes them count deed and inside bonuses twice. These items will start decaying faster next update which is another incentive to start putting them into these containers.&lt;br /&gt;
&lt;br /&gt;
==100204 New bins fixed==&lt;br /&gt;
* You can now add combined items to the bulk containers and they will keep the correct amount of weight.&lt;br /&gt;
* [[Trash bin]]s now instadestroy damaged items within the hour. If an item is undamaged, it will receive a small amount of damage the first hour instead and be destroyed the second.&lt;br /&gt;
&lt;br /&gt;
==100203 Better bulk containers==&lt;br /&gt;
*The bulk containers have been made drag and drop and you can drag directly from piles on the ground. Old bulk container items have been lost as per the previous warning about changing the way they store data.&lt;br /&gt;
*Trash bins have been added. They create extra-high decay.&lt;br /&gt;
*A new command /fsleep has been added. /fsleep - freezes or thaws the consumption of sleep bonus. May be toggled every 5 minutes. This toggle is reset every time you log off.&lt;br /&gt;
*You may no longer found deeds until the new deed system is in place.&lt;br /&gt;
&lt;br /&gt;
==100201 Bulk containers should be emptied==&lt;br /&gt;
*The bulk containers will be changed to use drag and drop and contain various types of items. The way they store data will change in a way that can not be migrated, so they will loose the items contained during the next update. Since we are talking about low cost items this will hopefully not be a big problem but please remove the items you wish to keep. Expect the next update to come on wednesday.&lt;br /&gt;
*More &amp;quot;no target&amp;quot; situations were identified and removed. Note that you may not receive a warning about these in the future since you shouldn't count on loosing your target while fighting.&lt;br /&gt;
*Some of the new items on the traders received new prices or names.&lt;br /&gt;
&lt;br /&gt;
==100129 Refunds and fighting==&lt;br /&gt;
* The mayor will now be refunded if you disband your village. The mayor receives the remaining upkeep minus one month worth of upkeep. The deed will remain in inventory and the status will be set to unused.&lt;br /&gt;
* You may also refund the unused deeds. Right-click the unused deed and you will receive the value of the deed in your bank account.&lt;br /&gt;
* Because this may swamp the economy with silver coins and we need the income from silver sales, we have added some new items at the traders that you can spend it on. When someone purchases one of these items, half of the money is returned to economy so it is good for everyone involved. More here: [http://wurmonline.com/forum/index.php?topic=30021.0]&lt;br /&gt;
* A bug with digging was fixed&lt;br /&gt;
* Creatures should keep or gain fat levels at a better rate (Thanks Wollschaf)&lt;br /&gt;
* There has been some changes to fighting:&lt;br /&gt;
# You should no longer be able to &amp;quot;no-target&amp;quot; or &amp;quot;stop&amp;quot; mid fight and regain stamina.&lt;br /&gt;
# You are now more vulnerable when casting spells, healing or doing other things. (The range for casting will have to be looked at)&lt;br /&gt;
# The path of hate bonus damage multiplier has been lowered to 1.5 and doesn't stack with certain other bonuses.&lt;br /&gt;
# Hots now properly loose alignment when they slay a player.&lt;br /&gt;
* Oh there are two new items: [[Crop storage bin|Crops hoppers]] and [[Bulk storage bin|bulk containers]]. These may have no proper models yet. They average the ql of bulk items added such as logs, rocks (and grain) etc. They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&lt;br /&gt;
&lt;br /&gt;
==100126 Upcoming deed changes==&lt;br /&gt;
* Because of upcoming deed changes the current traders no longer have settlement deeds available for purchase. You can read the current suggestion [http://wurmonline.com/forum/index.php?topic=29838.0 here].&lt;br /&gt;
* The bugged items that could not be used were removed.&lt;br /&gt;
* A small bug with item leftover material was fixed.&lt;br /&gt;
&lt;br /&gt;
==100125 Spell power changes==&lt;br /&gt;
*Aggressive spells now have a higher minimum effectiveness, removing the risk that you cast a successful but useless spell.&lt;br /&gt;
*The cure spells were too easy to obtain for Fo priests, creating exploitability by turning priest before battles. You will now receive these at a faith level above 30.&lt;br /&gt;
&lt;br /&gt;
==100123 Bug with life stealing restart==&lt;br /&gt;
* There was a bug with life stealer causing a bug with wounds which was the cause for the unscheduled restart today&lt;br /&gt;
* Some model changes were also introduced &lt;br /&gt;
&lt;br /&gt;
==100122 Some priest limitations lifted==&lt;br /&gt;
* The skill gain limitations on priests were removed for existing servers since this would put new priests too far behind&lt;br /&gt;
* Vessel now reduces 3 quality levels instead of 1 for low quality gems&lt;br /&gt;
&lt;br /&gt;
==100118 Rite of Spring popular tweak==&lt;br /&gt;
* Rite of spring is now castable much more seldom, and with less reward.&lt;br /&gt;
* You can now cast Vessel on gems of less than 10 quality level. If you succeed it looses 1 quality level but no favor is channelled into the gem. You use up only the base favor cost.&lt;br /&gt;
* Wisdom of Vynora now has diminishing returns.&lt;br /&gt;
* Those who can erupt now also can cool lava.&lt;br /&gt;
* Drain stamina and Drain health now have minimum values but may need further buffing.&lt;br /&gt;
 &lt;br /&gt;
==100116 Some item decay was too low==&lt;br /&gt;
*Decay was too high for certain item types such as dirt, logs and rock shards causing the item database to grow and slow down the game. A lot of these items that had already sustained damage were manually deleted during this maintenance restart.&lt;br /&gt;
*A few other issues such as creature types and zombie states not being saved over restarts should work better in the future but that bug remained over this restart.&lt;br /&gt;
&lt;br /&gt;
==100104 New decade==&lt;br /&gt;
* Welcome to a new Decade with Wurm Online. We start off with a few minor tweaks:&lt;br /&gt;
* Bloodthirst effect increase was too easy. The increase is now determined by the damage you cause as well. Current effects were halved to bring it in line with future gains.&lt;br /&gt;
* The damage reduction for champions turned out to be a bit too much. The 75% damage reduction has been lowered to 60%. Also Life Stealer items are a bit harder to use for champions.&lt;br /&gt;
* An bug where simply trading with your own merchant reset the sales timer has been fixed. This is an unintended exploit, since merchants aren't supposed to be free safe storage. Another situation where this timer is reset may still be in but don't expect that forever. Please make sure your merchants starts selling stuff or expect them to humbly leave.&lt;br /&gt;
* A bug with linking and leaving the area was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Farming_With_Tritus&amp;diff=54199</id>
		<title>Guides:Farming With Tritus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Farming_With_Tritus&amp;diff=54199"/>
		<updated>2010-02-03T16:09:53Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Sneaky tips */ crop storage bin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By [[Tritus]]&lt;br /&gt;
&lt;br /&gt;
See [[farming]] for a more general overview.&lt;br /&gt;
&lt;br /&gt;
Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new [[player]] can be extremely time consuming. But, since most people build their first [[house]] with at least some surrounding [[land]] [[fence]]d off...&lt;br /&gt;
&lt;br /&gt;
[[Foraging|Forage]] and [[Botanizing|botanise]] a few times every time you log on. Every time you get a [[seed]], plant it in the grounds of your house.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
* To prepare the ground for planting you may need to [[Flattening|flatten]] and then cultivate it.&lt;br /&gt;
* Initially you should start with an easier crop such as [[corn]], [[cotton]], [[potato]], or [[wemp]]. Otherwise you may get zero [[skill]] gain.&lt;br /&gt;
* [[Onion]] and [[garlic]] definitely give zero skill gain with up to 22 in farming. They give some skill gain near 30.&lt;br /&gt;
&lt;br /&gt;
Once you have sown your seeds, you want to farm the [[tile]] at least once every real [[day]].&lt;br /&gt;
&lt;br /&gt;
You will raise your skill more quickly if you farm more often, although once every 6 hours is about the most often you will be able to.&lt;br /&gt;
&lt;br /&gt;
Your crops should begin to ripen about 3-5 days after you planted them but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen individually at different times over 3-5 days.&lt;br /&gt;
&lt;br /&gt;
You will rarely lose a harvest if you harvest at the same time every day. Crops that are ripe can often, though not always, still be properly harvested at the same time the following day.&lt;br /&gt;
&lt;br /&gt;
Your crops will be ripe when the top of the crop (when groomed) is exactly level with the top of a [[small barrel]] placed in the tile.&lt;br /&gt;
&lt;br /&gt;
Your crops need to be harvested within about 24 hours of becoming ripe. If you harvest too early or too late you will get reduced yield. If you are only getting one potato, or whatever, anyway then you will get nothing from early or late harvesting.&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you should be able to harvest early or late without losing all of your crop.&lt;br /&gt;
&lt;br /&gt;
After you harvest you should sow one seed right back into the tile. &lt;br /&gt;
&lt;br /&gt;
You get almost no skill for sowing. You get most skill from farming and maybe a good deal less than that for harvesting.&lt;br /&gt;
&lt;br /&gt;
Your best bet is to assume that you will not be making any real crop gain from your farming until your skill is at 15. In other words, up to that point all your farming will be very much sowing one seed to get one seed back.&lt;br /&gt;
&lt;br /&gt;
With a 50-tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day at 10 hour intervals. Takes about 20 mins to tend 50 tiles with a 10 [[QL]] [[rake]]. As your skill level improves yield increases from 1 through 3 and 4 to 6.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''': If possible always sow, farm, and harvest at the same time just before you go to sleep. That way, if you can check again first thing after you wake up, you should almost never lose any crop.&lt;br /&gt;
&lt;br /&gt;
Alternatively, do all your farming immediately after you login, at the same time every day.&lt;br /&gt;
&lt;br /&gt;
=== Basic farming cycle ===&lt;br /&gt;
# Sow&lt;br /&gt;
# Farm (at least once per day. Every time the field requires it preferred...)&lt;br /&gt;
# Harvest (when your crop is level with the top of a small barrel)&lt;br /&gt;
# Sow (always replant at least one seed from your harvest)&lt;br /&gt;
&lt;br /&gt;
=== Yield borders (approximate) ===&lt;br /&gt;
{| class=sortable&lt;br /&gt;
! Crop    !!  Yield 1-3  !!  Yield 3-4  !!  Yield 4-6  !!  Yield 6  &lt;br /&gt;
|-&lt;br /&gt;
| Potato  ||  [10] 15    ||  [15] 30    ||  [46] 60    ||  [60]&lt;br /&gt;
|-&lt;br /&gt;
| Cotton  ||  [10] 15    ||  [15] 30    ||  [43] 60    ||  [60]&lt;br /&gt;
|-&lt;br /&gt;
| Rye     ||  [10] 15    ||  [15] 30    ||  [46] 60    ||  [60]&lt;br /&gt;
|-&lt;br /&gt;
| Oat     ||  [10] 15    ||  [15] 30    ||  [45] 60    ||  [60] &lt;br /&gt;
|-&lt;br /&gt;
| Wemp    ||  [10] 15    ||  [20] 30    ||  [45] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Wheat   ||  [15] 20    ||  [20] 30    ||  [46] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin ||  [15] 20    ||  [20] 30    ||  [45] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Corn    ||  [18] 20    ||  [20] 30    ||  [50] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Garlic  ||  [18] 20    ||  [20] 30    ||  [50] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Onion   ||  [18] 20    ||  [20] 30    ||  [50] 60    ||  [60]  &lt;br /&gt;
|-&lt;br /&gt;
| Barley  ||  [18] 20    ||  [20] 30    ||  [50] 60    ||  [60]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Numbers in brackets indicate the earliest that I got a yield of that amount.&lt;br /&gt;
* Earliest I started getting any more than four was around 45 farming skill.&lt;br /&gt;
* Constant yield of 6 appears to be at 60 for all crops.&lt;br /&gt;
&lt;br /&gt;
=== Sneaky tips ===&lt;br /&gt;
* Use the lowest QL rake you can.&lt;br /&gt;
* If possible have [[Circle of Cunning]] cast on your rake.&lt;br /&gt;
* Farm your entire crop first before harvesting to ensure the highest farming skill at time of harvest.&lt;br /&gt;
* It's best to farm at least two times before harvesting to ensure the most yield.&lt;br /&gt;
* The act of farming can be compared to treating a [medium [[wound]]. (Any time the field requires the act of farming, weeds are keeping the field from producing more harvestable items.)&lt;br /&gt;
* Planted crops are by far the best source of [[food]] for farm [[animal]]s. Just be certain you have enough from your harvests to replant as [[cattle]] will eat them until there is nothing but [[dirt]] if there are more than one animal per tile. (The act of farming the field will increase crop production therefore sustaining cattle more effectively, which will reduce the chances of cattle turning the tile to dirt.)&lt;br /&gt;
* If you harvest a crop tile, you will always recieve the expected amount even with animals grazing on crop tiles (their grazing doesn't reduce the amount harvested).&lt;br /&gt;
* Use a [[Crop storage bin]] to store large quantities of seeds, grains and vegetables and to protect them from decay.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=54198</id>
		<title>Chat commands</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=54198"/>
		<updated>2010-02-03T15:10:44Z</updated>

		<summary type="html">&lt;p&gt;Robert: /fsleep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Chat commands]]&lt;br /&gt;
&lt;br /&gt;
'''Chat commmands''' are commands for use in [[chat]]. Do not confuse them with [[IRC]] or [[console]] commands.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
&lt;br /&gt;
; /? : Same as /help&lt;br /&gt;
; /attackers : Shows who you have been [[fighting]] the last five minutes.&lt;br /&gt;
; /changeemail &amp;lt;newemail&amp;gt; &amp;lt;password&amp;gt; : Changes your email.&lt;br /&gt;
; /converts : Shows how many times you can change [[kingdom]].&lt;br /&gt;
; /dev &amp;lt;message&amp;gt; : Broadcasts the message to logged-in developers, game masters, and chat moderators.&lt;br /&gt;
; /fatigue : displays how much time you have left to perform [[fatigue|fatiguing]] tasks.&lt;br /&gt;
; /fl : Shows your current [[focus]] level.&lt;br /&gt;
; /fsleep : Toggles sleep bonus on and off.&lt;br /&gt;
; /gofemale : Turns you sex to female. WARNING: This is permanent and irreversible!&lt;br /&gt;
; /help or /? : Lists most of these chat commands.&lt;br /&gt;
; /ignore : Displays ignore list.&lt;br /&gt;
; /ignore &amp;lt;player&amp;gt; : Add [[player]] to ignore list (remove if already ignored).&lt;br /&gt;
; /info : Display basic game info.&lt;br /&gt;
; /invitations : Toggles whether you allow people to invite you to join their kingdom or [[religion]].&lt;br /&gt;
; /kchat : Toggles kingdom chat.&lt;br /&gt;
; /kingdoms : Displays kingdom influence on the [[server]].&lt;br /&gt;
; /lives: Displays how many lives ([[respawn]]s) remain for a [[Champion player|champion]] .&lt;br /&gt;
; /lotime : Shows logout time--how long until you leave game if you lose link. This includes logging out.&lt;br /&gt;
; /me &amp;lt;text&amp;gt; : Chat message without &amp;lt;&amp;gt; around your [[name]]. Works in all chats but the kchat. (Example: '/me dances' produces 'Bob dances' when Bob types it.)&lt;br /&gt;
; /mission : Last [[guide]] instructions recieved&lt;br /&gt;
; /password &amp;lt;oldpassword&amp;gt; &amp;lt;newpassword&amp;gt; : Changes your password.&lt;br /&gt;
; /pa : Toggles the [[Player Assistant]] help chat, currently only available on the [[Golden Valley (server)| Golden Valley Server]]&lt;br /&gt;
; /rank : Shows your current [[battle rank]].&lt;br /&gt;
; /ranks : Shows top battle ranks on the server.&lt;br /&gt;
; /refer : Displays window allowing you to award your [[referral]], and use the ones you have received yourself.&lt;br /&gt;
; /release corpse : Makes all your current [[corpse]]s [[loot]]able by anyone from your kingdom. Normally, people from same kingdom who aren't [[friend]]s, fellow citizens, or allies cannot loot your corpses.&lt;br /&gt;
; /reputation : Displays your current [[reputation]].&lt;br /&gt;
; /respawn : Displays the [[respawn]] dialog. For use when you are dead.&lt;br /&gt;
; /remove &amp;lt;person&amp;gt; : Removes the person from your [[friend]]s list.&lt;br /&gt;
; /revoke &amp;lt;village name&amp;gt; : Revokes your citizenship of the specified village (i.e. allows you to leave without being kicked out by the [[mayor]]).&lt;br /&gt;
; /shout &amp;lt;message&amp;gt; : Sends message to kingdom chat.&lt;br /&gt;
; /sleep : Displays your current remaining [[sleep bonus]].&lt;br /&gt;
; /suicide : Presents a [[suicide]] dialog.&lt;br /&gt;
; /tell &amp;lt;person&amp;gt; &amp;lt;message&amp;gt; : Sends a private message to the person.&lt;br /&gt;
; /time : Shows current game [[time]] and date, as well as your total playing time and remaining [[premium]] time.&lt;br /&gt;
; /title : Displays your current [[title]].&lt;br /&gt;
; /titles : Displays all achieved titles and lets you choose which to display.&lt;br /&gt;
; /uptime : Shows the time since the last server reboot.&lt;br /&gt;
; /village &amp;lt;message&amp;gt; : Sends message to village chat.&lt;br /&gt;
; /vote &amp;lt;citizen&amp;gt; : Vote for citizen as village mayor.&lt;br /&gt;
; /weather : [[Wind]] direction and speed&lt;br /&gt;
; /who : Shows the amount of players currently logged in.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [[IRC]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=54197</id>
		<title>Sleep bonus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=54197"/>
		<updated>2010-02-03T15:09:59Z</updated>

		<summary type="html">&lt;p&gt;Robert: /fsleep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sleep bonus''' provides a period of increased [[skill]] and [[stamina]] gain. This is a way to help [[player]]s who can not play for many real-life hours (all times are in real-life time, not [[Wurm time]]) each day without hindering players who can stay logged on for a long time. Sleep bonus is gained through the use of a [[bed]].&lt;br /&gt;
&lt;br /&gt;
While rested, a player has 3x stamina regeneration and 2x skill gain. A player receives 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours.&lt;br /&gt;
&lt;br /&gt;
You can freeze and resume the consumption of sleep bonus with the command &amp;quot;/fsleep&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
* 3x stamina regeneration&lt;br /&gt;
* 2x skill gain&lt;br /&gt;
* 1 minute of sleep bonus for every 24 minutes your character sleeps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Hours of sleep&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Bonus time (minutes)&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 (five days)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 hours max&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;168 (1 week)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 hours max&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;336 (2 weeks)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 hours max&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Maximum bonus is attained at 120 hours of sleep, it will not increase beyond 5 hours.&lt;br /&gt;
* Sleep does not affect the main [[fighting]] skill. However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus.&lt;br /&gt;
* [[White powder]] also gives 1 hour of sleep bonus.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54196</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54196"/>
		<updated>2010-02-03T15:07:54Z</updated>

		<summary type="html">&lt;p&gt;Robert: 100203 Better bulk containers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
==100203 Better bulk containers==&lt;br /&gt;
*The bulk containers have been made drag and drop and you can drag directly from piles on the ground. Old bulk container items have been lost as per the previous warning about changing the way they store data.&lt;br /&gt;
*Trash bins have been added. They create extra-high decay.&lt;br /&gt;
*A new command /fsleep has been added. /fsleep - freezes or thaws the consumption of sleep bonus. May be toggled every 5 minutes. This toggle is reset every time you log off.&lt;br /&gt;
*You may no longer found deeds until the new deed system is in place.&lt;br /&gt;
&lt;br /&gt;
==100201 Bulk containers should be emptied==&lt;br /&gt;
*The bulk containers will be changed to use drag and drop and contain various types of items. The way they store data will change in a way that can not be migrated, so they will loose the items contained during the next update. Since we are talking about low cost items this will hopefully not be a big problem but please remove the items you wish to keep. Expect the next update to come on wednesday.&lt;br /&gt;
*More &amp;quot;no target&amp;quot; situations were identified and removed. Note that you may not receive a warning about these in the future since you shouldn't count on loosing your target while fighting.&lt;br /&gt;
*Some of the new items on the traders received new prices or names.&lt;br /&gt;
&lt;br /&gt;
==100129 Refunds and fighting==&lt;br /&gt;
* The mayor will now be refunded if you disband your village. The mayor receives the remaining upkeep minus one month worth of upkeep. The deed will remain in inventory and the status will be set to unused.&lt;br /&gt;
* You may also refund the unused deeds. Right-click the unused deed and you will receive the value of the deed in your bank account.&lt;br /&gt;
* Because this may swamp the economy with silver coins and we need the income from silver sales, we have added some new items at the traders that you can spend it on. When someone purchases one of these items, half of the money is returned to economy so it is good for everyone involved. More here: [http://wurmonline.com/forum/index.php?topic=30021.0]&lt;br /&gt;
* A bug with digging was fixed&lt;br /&gt;
* Creatures should keep or gain fat levels at a better rate (Thanks Wollschaf)&lt;br /&gt;
* There has been some changes to fighting:&lt;br /&gt;
# You should no longer be able to &amp;quot;no-target&amp;quot; or &amp;quot;stop&amp;quot; mid fight and regain stamina.&lt;br /&gt;
# You are now more vulnerable when casting spells, healing or doing other things. (The range for casting will have to be looked at)&lt;br /&gt;
# The path of hate bonus damage multiplier has been lowered to 1.5 and doesn't stack with certain other bonuses.&lt;br /&gt;
# Hots now properly loose alignment when they slay a player.&lt;br /&gt;
* Oh there are two new items: [[Crop storage bin|Crops hoppers]] and [[Bulk storage bin|bulk containers]]. These may have no proper models yet. They average the ql of bulk items added such as logs, rocks (and grain) etc. They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&lt;br /&gt;
&lt;br /&gt;
==100126 Upcoming deed changes==&lt;br /&gt;
* Because of upcoming deed changes the current traders no longer have settlement deeds available for purchase. You can read the current suggestion [http://wurmonline.com/forum/index.php?topic=29838.0 here].&lt;br /&gt;
* The bugged items that could not be used were removed.&lt;br /&gt;
* A small bug with item leftover material was fixed.&lt;br /&gt;
&lt;br /&gt;
==100125 Spell power changes==&lt;br /&gt;
*Aggressive spells now have a higher minimum effectiveness, removing the risk that you cast a successful but useless spell.&lt;br /&gt;
*The cure spells were too easy to obtain for Fo priests, creating exploitability by turning priest before battles. You will now receive these at a faith level above 30.&lt;br /&gt;
&lt;br /&gt;
==100123 Bug with life stealing restart==&lt;br /&gt;
* There was a bug with life stealer causing a bug with wounds which was the cause for the unscheduled restart today&lt;br /&gt;
* Some model changes were also introduced &lt;br /&gt;
&lt;br /&gt;
==100122 Some priest limitations lifted==&lt;br /&gt;
* The skill gain limitations on priests were removed for existing servers since this would put new priests too far behind&lt;br /&gt;
* Vessel now reduces 3 quality levels instead of 1 for low quality gems&lt;br /&gt;
&lt;br /&gt;
==100118 Rite of Spring popular tweak==&lt;br /&gt;
* Rite of spring is now castable much more seldom, and with less reward.&lt;br /&gt;
* You can now cast Vessel on gems of less than 10 quality level. If you succeed it looses 1 quality level but no favor is channelled into the gem. You use up only the base favor cost.&lt;br /&gt;
* Wisdom of Vynora now has diminishing returns.&lt;br /&gt;
* Those who can erupt now also can cool lava.&lt;br /&gt;
* Drain stamina and Drain health now have minimum values but may need further buffing.&lt;br /&gt;
 &lt;br /&gt;
==100116 Some item decay was too low==&lt;br /&gt;
*Decay was too high for certain item types such as dirt, logs and rock shards causing the item database to grow and slow down the game. A lot of these items that had already sustained damage were manually deleted during this maintenance restart.&lt;br /&gt;
*A few other issues such as creature types and zombie states not being saved over restarts should work better in the future but that bug remained over this restart.&lt;br /&gt;
&lt;br /&gt;
==100104 New decade==&lt;br /&gt;
* Welcome to a new Decade with Wurm Online. We start off with a few minor tweaks:&lt;br /&gt;
* Bloodthirst effect increase was too easy. The increase is now determined by the damage you cause as well. Current effects were halved to bring it in line with future gains.&lt;br /&gt;
* The damage reduction for champions turned out to be a bit too much. The 75% damage reduction has been lowered to 60%. Also Life Stealer items are a bit harder to use for champions.&lt;br /&gt;
* An bug where simply trading with your own merchant reset the sales timer has been fixed. This is an unintended exploit, since merchants aren't supposed to be free safe storage. Another situation where this timer is reset may still be in but don't expect that forever. Please make sure your merchants starts selling stuff or expect them to humbly leave.&lt;br /&gt;
* A bug with linking and leaving the area was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54117</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=54117"/>
		<updated>2010-02-01T13:29:26Z</updated>

		<summary type="html">&lt;p&gt;Robert: 100201 Bulk containers should be emptied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
==100201 Bulk containers should be emptied==&lt;br /&gt;
*The bulk containers will be changed to use drag and drop and contain various types of items. The way they store data will change in a way that can not be migrated, so they will loose the items contained during the next update. Since we are talking about low cost items this will hopefully not be a big problem but please remove the items you wish to keep. Expect the next update to come on wednesday.&lt;br /&gt;
*More &amp;quot;no target&amp;quot; situations were identified and removed. Note that you may not receive a warning about these in the future since you shouldn't count on loosing your target while fighting.&lt;br /&gt;
*Some of the new items on the traders received new prices or names.&lt;br /&gt;
&lt;br /&gt;
==100129 Refunds and fighting==&lt;br /&gt;
* The mayor will now be refunded if you disband your village. The mayor receives the remaining upkeep minus one month worth of upkeep. The deed will remain in inventory and the status will be set to unused.&lt;br /&gt;
* You may also refund the unused deeds. Right-click the unused deed and you will receive the value of the deed in your bank account.&lt;br /&gt;
* Because this may swamp the economy with silver coins and we need the income from silver sales, we have added some new items at the traders that you can spend it on. When someone purchases one of these items, half of the money is returned to economy so it is good for everyone involved. More here: [http://wurmonline.com/forum/index.php?topic=30021.0]&lt;br /&gt;
* A bug with digging was fixed&lt;br /&gt;
* Creatures should keep or gain fat levels at a better rate (Thanks Wollschaf)&lt;br /&gt;
* There has been some changes to fighting:&lt;br /&gt;
# You should no longer be able to &amp;quot;no-target&amp;quot; or &amp;quot;stop&amp;quot; mid fight and regain stamina.&lt;br /&gt;
# You are now more vulnerable when casting spells, healing or doing other things. (The range for casting will have to be looked at)&lt;br /&gt;
# The path of hate bonus damage multiplier has been lowered to 1.5 and doesn't stack with certain other bonuses.&lt;br /&gt;
# Hots now properly loose alignment when they slay a player.&lt;br /&gt;
* Oh there are two new items: [[Crop storage bin|Crops hoppers]] and [[Bulk storage bin|bulk containers]]. These may have no proper models yet. They average the ql of bulk items added such as logs, rocks (and grain) etc. They virtually stop decay of these items but as they take decay damage themselves 10% of the contents are destroyed. They decay like normal wood items such as chests. Play around with them cautiously. Once they are destroyed the items inside are gone. There is a small loss in average quality level because otherwise they can be somewhat exploited.&lt;br /&gt;
&lt;br /&gt;
==100126 Upcoming deed changes==&lt;br /&gt;
* Because of upcoming deed changes the current traders no longer have settlement deeds available for purchase. You can read the current suggestion [http://wurmonline.com/forum/index.php?topic=29838.0 here].&lt;br /&gt;
* The bugged items that could not be used were removed.&lt;br /&gt;
* A small bug with item leftover material was fixed.&lt;br /&gt;
&lt;br /&gt;
==100125 Spell power changes==&lt;br /&gt;
*Aggressive spells now have a higher minimum effectiveness, removing the risk that you cast a successful but useless spell.&lt;br /&gt;
*The cure spells were too easy to obtain for Fo priests, creating exploitability by turning priest before battles. You will now receive these at a faith level above 30.&lt;br /&gt;
&lt;br /&gt;
==100123 Bug with life stealing restart==&lt;br /&gt;
* There was a bug with life stealer causing a bug with wounds which was the cause for the unscheduled restart today&lt;br /&gt;
* Some model changes were also introduced &lt;br /&gt;
&lt;br /&gt;
==100122 Some priest limitations lifted==&lt;br /&gt;
* The skill gain limitations on priests were removed for existing servers since this would put new priests too far behind&lt;br /&gt;
* Vessel now reduces 3 quality levels instead of 1 for low quality gems&lt;br /&gt;
&lt;br /&gt;
==100118 Rite of Spring popular tweak==&lt;br /&gt;
* Rite of spring is now castable much more seldom, and with less reward.&lt;br /&gt;
* You can now cast Vessel on gems of less than 10 quality level. If you succeed it looses 1 quality level but no favor is channelled into the gem. You use up only the base favor cost.&lt;br /&gt;
* Wisdom of Vynora now has diminishing returns.&lt;br /&gt;
* Those who can erupt now also can cool lava.&lt;br /&gt;
* Drain stamina and Drain health now have minimum values but may need further buffing.&lt;br /&gt;
 &lt;br /&gt;
==100116 Some item decay was too low==&lt;br /&gt;
*Decay was too high for certain item types such as dirt, logs and rock shards causing the item database to grow and slow down the game. A lot of these items that had already sustained damage were manually deleted during this maintenance restart.&lt;br /&gt;
*A few other issues such as creature types and zombie states not being saved over restarts should work better in the future but that bug remained over this restart.&lt;br /&gt;
&lt;br /&gt;
==100104 New decade==&lt;br /&gt;
* Welcome to a new Decade with Wurm Online. We start off with a few minor tweaks:&lt;br /&gt;
* Bloodthirst effect increase was too easy. The increase is now determined by the damage you cause as well. Current effects were halved to bring it in line with future gains.&lt;br /&gt;
* The damage reduction for champions turned out to be a bit too much. The 75% damage reduction has been lowered to 60%. Also Life Stealer items are a bit harder to use for champions.&lt;br /&gt;
* An bug where simply trading with your own merchant reset the sales timer has been fixed. This is an unintended exploit, since merchants aren't supposed to be free safe storage. Another situation where this timer is reset may still be in but don't expect that forever. Please make sure your merchants starts selling stuff or expect them to humbly leave.&lt;br /&gt;
* A bug with linking and leaving the area was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54112</id>
		<title>Silver tuning fork of metal detection</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54112"/>
		<updated>2010-02-01T10:28:54Z</updated>

		<summary type="html">&lt;p&gt;Robert: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''silver tuning fork of metal detection''' is a one-use item which can tell the user the exact QL and the number of mining operations left for a single ore vein tile. It can be bought from a [[trader]] for 1 silver coin. It is non-drop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=54111</id>
		<title>Large magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=54111"/>
		<updated>2010-02-01T10:28:44Z</updated>

		<summary type="html">&lt;p&gt;Robert: new price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''large magical chest''' prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. It cannot be picked up. It can be locked like a normal large chest.&lt;br /&gt;
&lt;br /&gt;
It can be bought from a [[trader]] for 50 silver.&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54110</id>
		<title>Silver tuning fork of metal detection</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54110"/>
		<updated>2010-02-01T10:28:33Z</updated>

		<summary type="html">&lt;p&gt;Robert: new price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''silver tuning fork of metal detection''' is a one-use item which can tell the user the exact QL and the number of mining operations left for a single ore vein tile. It can be bought from a [[trader]] for 1 silver coins. It is non-drop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_magical_chest&amp;diff=54109</id>
		<title>Small magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_magical_chest&amp;diff=54109"/>
		<updated>2010-02-01T10:28:18Z</updated>

		<summary type="html">&lt;p&gt;Robert: new price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A small magical chest prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. Unlike the [[Large magical chest]] it can be picked up. It can be locked like a normal small chest.&lt;br /&gt;
&lt;br /&gt;
It can be bought from a trader for 25 silver coins.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sleep_powder&amp;diff=54108</id>
		<title>Sleep powder</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sleep_powder&amp;diff=54108"/>
		<updated>2010-02-01T10:27:30Z</updated>

		<summary type="html">&lt;p&gt;Robert: now called sleep powder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sleep powder''' is an item which when consumed,  gives the player 1 hour of [[sleep bonus]]. It can be bought from a [[trader]] for 5 silver coins.&lt;br /&gt;
&lt;br /&gt;
It is one-use only, is non-drop and weights 0.03kg&lt;br /&gt;
&lt;br /&gt;
''This white powder, when consumed, will give 1 hour sleep bonus.''&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54107</id>
		<title>White powder</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54107"/>
		<updated>2010-02-01T10:27:18Z</updated>

		<summary type="html">&lt;p&gt;Robert: now called 'sleep powder'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Sleep powder]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54074</id>
		<title>Silver tuning fork of metal detection</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_tuning_fork_of_metal_detection&amp;diff=54074"/>
		<updated>2010-01-30T16:49:06Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'A '''silver tuning fork of metal detection''' is a one-use item which can tell the user the exact QL and the number of mining operations left for a single ore vein tile. It can b…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''silver tuning fork of metal detection''' is a one-use item which can tell the user the exact QL and the number of mining operations left for a single ore vein tile. It can be bought from a [[trader]] for 5 silver coins. It is non-drop.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_magical_chest&amp;diff=54073</id>
		<title>Small magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_magical_chest&amp;diff=54073"/>
		<updated>2010-01-30T16:46:14Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'A small magical chest prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. Unlike the [[…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A small magical chest prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. Unlike the [[Large magical chest]] it can be picked up. It can be locked like a normal small chest.&lt;br /&gt;
&lt;br /&gt;
It can be bought from a trader for 50 silver coins.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54072</id>
		<title>White powder</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54072"/>
		<updated>2010-01-30T16:44:43Z</updated>

		<summary type="html">&lt;p&gt;Robert: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''White powder''' is an item which when consumed,  gives the player 1 hour of [[sleep bonus]]. It can be bought from a [[trader]] for 5 silver coins. It is one-use only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54071</id>
		<title>White powder</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_powder&amp;diff=54071"/>
		<updated>2010-01-30T16:44:21Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with ''''White powder''' is an item when consumed,  gives the player 1 hour of sleep bonus. It can be bought from a trader for 5 silver coins. It is one-use only.  [[Category:B…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''White powder''' is an item when consumed,  gives the player 1 hour of [[sleep bonus]]. It can be bought from a [[trader]] for 5 silver coins. It is one-use only.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=54070</id>
		<title>Large magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=54070"/>
		<updated>2010-01-30T16:42:07Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'A '''large magical chest''' prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. It cann…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''large magical chest''' prevents decay on any items stored inside, but does not work for food items. The chest itself takes damage from decay, and cannot be repaired. It cannot be picked up. It can be locked like a normal large chest.&lt;br /&gt;
&lt;br /&gt;
It can be bought from a [[trader]] for 1 gold coin.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rod_of_transmutation&amp;diff=54069</id>
		<title>Rod of transmutation</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rod_of_transmutation&amp;diff=54069"/>
		<updated>2010-01-30T16:36:36Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'A two foot long granite rod that turns a normal cave tile into the ore vein of your choice. The tile will have a maximum ql limit of 99 and allows for 10,000 mining operations. T…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A two foot long granite rod that turns a normal cave tile into the ore vein of your choice. The tile will have a maximum ql limit of 99 and allows for 10,000 mining operations. The rod is destroyed when used.&lt;br /&gt;
&lt;br /&gt;
It can be bought from a [[trader]] for 1 gold coin.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=54068</id>
		<title>Meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=54068"/>
		<updated>2010-01-30T15:29:41Z</updated>

		<summary type="html">&lt;p&gt;Robert: note about effectiveness + see also&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependant on the rug's quality. A 1ql rug takes 10.00dmg on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It does not carry a signature.&lt;br /&gt;
* It is the easiest type of rug to make, but the least effective when trying to get a meditation question. &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=String_of_cloth&amp;diff=54067</id>
		<title>String of cloth</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=String_of_cloth&amp;diff=54067"/>
		<updated>2010-01-30T15:25:34Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Usage */ meditation rugs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[cotton]] (0.2 kg)&lt;br /&gt;
|passive=[[wooden spindle]] &lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
*[[Rags]] (0.10 kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fine [[string of cloth]] wound around a piece of [[wood]].&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of the [[wooden spindle]] affects the success chance.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* [[Candle]]&lt;br /&gt;
* [[First aid]]&lt;br /&gt;
* [[Fishing line]]&lt;br /&gt;
* [[Square piece of cloth]]&lt;br /&gt;
* [[Yoyo]]&lt;br /&gt;
* [[Meditation rug]]s&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Healing]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=54037</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=54037"/>
		<updated>2010-01-29T11:04:45Z</updated>

		<summary type="html">&lt;p&gt;Robert: alignment affects fighting ability (apparently)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Alignment is a measure of how good you are to your god, 100 alignment being maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. When having below 1 alignment, you cannot choose any of the [[White Light]] [[Gods]]. For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much ([http://wurmonline.com/forum/index.php?topic=28321.msg276734#msg276734 source]).&lt;br /&gt;
&lt;br /&gt;
Alignment will automatically go towards 1 over time for whitelighters, and -1 for blacklighters.&lt;br /&gt;
&lt;br /&gt;
If your alignment drops below 1 as a whitelighter, you will lose your faith. &lt;br /&gt;
&lt;br /&gt;
The following things can effect your alignment:&lt;br /&gt;
* Butchering a human corpse (- 1)&lt;br /&gt;
* Burying a human corpse (+ 1)&lt;br /&gt;
* Listening to a [[confession]] (+/- 1)&lt;br /&gt;
* Confessing to a priest (+/- 5)&lt;br /&gt;
* Giving a [[sermon]]&lt;br /&gt;
* Listening to a sermon (+/- 1 or more, depends on preaching success)&lt;br /&gt;
* Converting someone to your religion (+/-)&lt;br /&gt;
* Healing someone else (+/- 1)&lt;br /&gt;
* Casting [[Bless]] on [[animal]]s and [[guard]]s. (+/- 1)&lt;br /&gt;
* Sacrificing items in an [[altar]] (at least worth 50c get price) (+/- 1)&lt;br /&gt;
* Praying at the [[White Light]] on the [[Wild server]]. (+3)&lt;br /&gt;
* Praying at the [[Black Light]] on the Wild server. (-)&lt;br /&gt;
(numbers with a positive (+) are good for whitelighters and negatives (-) respectively good for blacklighters)&lt;br /&gt;
&lt;br /&gt;
Gaining alignment to your choosen side has a cooldown timer. Once you gained alignment you have to wait 30 minutes before you can gain again.&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Support_beam&amp;diff=54010</id>
		<title>Support beam</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Support_beam&amp;diff=54010"/>
		<updated>2010-01-27T20:50:11Z</updated>

		<summary type="html">&lt;p&gt;Robert: see also: strongwall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Support Beam&lt;br /&gt;
|active=[[Shaft]] (1.0 kg)&lt;br /&gt;
|passive=[[Log]] (must be 24.0 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=*3 Shafts (1.0 kg) &lt;br /&gt;
*2 [[iron ribbon|Iron ribbons]]&lt;br /&gt;
*1 Log (18.0 to 24.0 kg)&lt;br /&gt;
|result=*Unfinished support beam&lt;br /&gt;
*'''{{PAGENAME}}''' - 60.0kg&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''support beam''' is a wooden construction made from [[log]]s, [[shaft]]s, and [[iron ribbon]]s intended to [[terrain:reinforced cave wall|reinforce and support cave walls]] in caves/[[mine]]s/tunnels.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* [[Activate]] a support beam, right-click a [[cave wall]], and select &amp;quot;Reinforce wall&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
A support beam is required on ''every'' wall of a cave tile (both sides) to prevent the tile from collapsing. A [[reinforced wall]] can't be mined.&lt;br /&gt;
&lt;br /&gt;
'''Hint:''' If making a support beam outside of the cave, and using a [[small cart]] (or [[rowboat]]) to transport them, the best approach is to leave the beam [[unfinished]] (requiring a shaft or a ribbon), and finish it inside the cave. However, completed support beams ''will'' fit in a [[large cart]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Strongwall]] - A spell which can reinforce cave walls.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=54008</id>
		<title>Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating&amp;diff=54008"/>
		<updated>2010-01-27T20:18:02Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Starting and Following a Path */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
== Meditation ==&lt;br /&gt;
To [[meditate]], drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose &amp;quot;Nature -&amp;gt; Meditate&amp;quot;. Skill builds to 20 on all tiles, after that you have to join a path to get further skillgain. Once you have 20 skill, skill-gain is limited to 5 times every 3 hours.&lt;br /&gt;
&lt;br /&gt;
== Paths ==&lt;br /&gt;
&lt;br /&gt;
=== Starting and Following a Path ===&lt;br /&gt;
&lt;br /&gt;
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. &lt;br /&gt;
&lt;br /&gt;
Verified paths are: &lt;br /&gt;
&lt;br /&gt;
The [[Path of Knowledge|Path of Knowledge]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Power|Path of Power]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Insanity|Path of Insanity]] &lt;br /&gt;
&lt;br /&gt;
The [[Path of Love|Path of Love]]&lt;br /&gt;
&lt;br /&gt;
The [[Path of Hate|Path of Hate]].&lt;br /&gt;
&lt;br /&gt;
To join a path you need to have at least 15 meditating skill.&lt;br /&gt;
&lt;br /&gt;
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.&lt;br /&gt;
&lt;br /&gt;
The message you get to start each path seems to take the following form: &amp;quot;As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.&amp;quot;. Answering yes will make you an adherent of that particular path, with the title of Uninitiated.&lt;br /&gt;
&lt;br /&gt;
For the subsequent questions of each path, the dialog starts as follows: &amp;quot;If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind&amp;quot;, and is then followed by a new question with five possible [[Meditating answers|answers]].&lt;br /&gt;
&lt;br /&gt;
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.&lt;br /&gt;
&lt;br /&gt;
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days before you can try again.&lt;br /&gt;
&lt;br /&gt;
=== Leaving a path ===&lt;br /&gt;
&lt;br /&gt;
If you have chosen a path, you now have the option Nature -&amp;gt; Leave path. This brings up a dialog that says: &amp;quot;Select quit to stop following this path. The result is immediate and dramatic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you select Quit, you get this message: &amp;quot;You decide to stop pursuing the path of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Path leaders ===&lt;br /&gt;
&lt;br /&gt;
Once you have reached level 3 in your chosen path, you will have a new option Nature -&amp;gt; Path leaders. This brings up a dialog that says &amp;quot;You consider the local leaders of the path:&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Once you reach Level 4 your name appears on this list.&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Delay to reach !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15 Meditation Skill || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 12 Hours || Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 24 Hours || Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3 Days || Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6 Days || Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12 Days || Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 24 Days || Observer || Mental || Unafraid || Giving || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 24 Days || Bookkeeper || Psycho || Brave || Rock || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 24 Days || Mud-dweller || Beast || Performer || Splendid || ?&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 24 Days || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
Follow the link to a bonus to find out what it does.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Path of Knowledge#Bonus|Path of Knowledge]] !! [[Path of Insanity#Bonus|Path of Insanity]] !! [[Path of Power#Bonus|Path of Power]] !! [[Path of Love#Bonus|Path of Love]] !! [[Path of Hate#Bonus|Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_1.29|Get Info (Level 1)]]' || '[[Path of Insanity#Clean Wound|Clean Wound]]' || '[[Path of Power#Trap Immunity|Trap Immunity]]' || '[[Path of Love#Refresh|Refresh]]' || '[[Path of Hate#Rage|Rage]]'&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt|Erupt]]'&amp;amp;'[[Path of Power#Freeze|Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
&lt;br /&gt;
You start meditating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Failed attempt'''&lt;br /&gt;
*You fail to relax.&lt;br /&gt;
&lt;br /&gt;
'''Others'''&lt;br /&gt;
*You recently meditated here and need to find new insights somewhere else.&lt;br /&gt;
You need to move 10 tiles in one direction to meditate again when you get this message. Note that you can still join a path after meditating even if you receive this message, so it can be safely ignored if you aren't looking for skill.&lt;br /&gt;
*This is indeed a special place.&lt;br /&gt;
You have found a special tile that belongs to a path. (no message on special tiles of the path of insanity)&lt;br /&gt;
*You decide to start pursuing the insights of the path of knowledge&lt;br /&gt;
Message you get if you choose yes in a path dialog (see above)&lt;br /&gt;
*You still need to let your progress sink in for several hours / days / more than a week / a few weeks&lt;br /&gt;
After meditating again on a special tile (after choosing path dialog) you get this message on top of the recent meditation message. &lt;br /&gt;
*You gain no inspiration here for your own path.&lt;br /&gt;
If you meditate on a special tile that is on a path other than the one you have chosen you will receive this message.&lt;br /&gt;
*You should return here when you have become better at meditating.&lt;br /&gt;
You have found a &amp;quot;special tile&amp;quot; but do not have the required skill to start a path.&lt;br /&gt;
&lt;br /&gt;
'''Successful attempt'''&lt;br /&gt;
&lt;br /&gt;
You fall into a trance.&lt;br /&gt;
&lt;br /&gt;
*A sense of hopelessness suddenly strikes.&lt;br /&gt;
*Am I here, really?&lt;br /&gt;
*Are there people who are soulless?&lt;br /&gt;
*Are they after you?&lt;br /&gt;
*Are you all that honest?&lt;br /&gt;
*Can something good come from small children fighting with each other?&lt;br /&gt;
*Can you change anything in your life for the better?&lt;br /&gt;
*Can you freeze water with thoughts?&lt;br /&gt;
*Can you picture a situation where could you kill someone?&lt;br /&gt;
*Does everything have a shadow somewhere?&lt;br /&gt;
*Does hurting someone really hurt you more?&lt;br /&gt;
*Does meditating really help anything?&lt;br /&gt;
*Does what you do have any effect at all?&lt;br /&gt;
*Do you believe in what people say or what people do?&lt;br /&gt;
*Do you know anyone who has had a perfect childhood?&lt;br /&gt;
*Do you know anyone who has not had a tainted childhood?&lt;br /&gt;
*Do you let too many things slip?&lt;br /&gt;
*Do you often lie or take chances when you are asked to speak?&lt;br /&gt;
*Do you taint people by complaining about things to them?&lt;br /&gt;
*Do you try to control things you should not or can not?&lt;br /&gt;
*Do people grow taller from love?&lt;br /&gt;
*If something sees light as something else, how does it look?&lt;br /&gt;
*Is it better to protect a child or let it risk a severe bruise now and then?&lt;br /&gt;
*Is it possible to move along the chain of time?&lt;br /&gt;
*Is it really the same river the next time you step into it?&lt;br /&gt;
*Is fear and hate the same thing?&lt;br /&gt;
*Is letting go good or bad? Can I overcome my fears?&lt;br /&gt;
*Is love a large hole that needs to be filled or is it something else?&lt;br /&gt;
*Is there a physical representation of chance?&lt;br /&gt;
*Is there a smallest particle?&lt;br /&gt;
*Isn't life really pretty disgusting?&lt;br /&gt;
*Isn't most things very predictive?&lt;br /&gt;
*It sure is a nice day.&lt;br /&gt;
*May your mere appearance change the course of events?&lt;br /&gt;
*Maybe we all have our problems?&lt;br /&gt;
*Should children really be allowed to sort out their indifferences themselves?&lt;br /&gt;
*Should you accept when someone destroys what you love?&lt;br /&gt;
*Should you be doing something completely different right now?&lt;br /&gt;
*Should you trust someone more because the person sounds more convincing?&lt;br /&gt;
*The image of a sprout growing through hard dirt comes to mind.&lt;br /&gt;
*The light in a drop of water.&lt;br /&gt;
*The sky lifts your heart.&lt;br /&gt;
*The thought of the highest mountain makes your mind wander.&lt;br /&gt;
*The thought that someone is watching strikes you.&lt;br /&gt;
*The image of a small baby surrounded by snakes comes to mind.&lt;br /&gt;
*The vision of slow flowing rivers calms your mind.&lt;br /&gt;
*This place reminds you of home for some reason.&lt;br /&gt;
*What do the gods want?&lt;br /&gt;
*What if light and dirt is the same thing, just in different shapes.&lt;br /&gt;
*What is the difference between an arrow fired and an arrow sheathed?&lt;br /&gt;
*What is the difference between words spoken and words thought?&lt;br /&gt;
*What is the smallest thing you can do that has effect on another person?&lt;br /&gt;
*What is your spirit made of?&lt;br /&gt;
*What lies have you been told this week?&lt;br /&gt;
*What makes trees grow?&lt;br /&gt;
*What would you do if you possessed most knowledge in the world?&lt;br /&gt;
*When? When when when?&lt;br /&gt;
*When you judge and limit someone, does that limit you as well?&lt;br /&gt;
*Where does eternity begin?&lt;br /&gt;
*Where does my soul live as I leave my body?&lt;br /&gt;
*Which path should you choose today?&lt;br /&gt;
*Will you care about what happens after you are dead?&lt;br /&gt;
*Who decides who is allowed to complain about something?&lt;br /&gt;
*Who has the right to lock someone up?&lt;br /&gt;
*Who was that?&lt;br /&gt;
*You are beset by thoughts of demons.&lt;br /&gt;
*You consider the wind and the places it goes.&lt;br /&gt;
*You decide not to breathe at all. Does the future already exist?&lt;br /&gt;
*You envision fire along the horizon. Dark clouds above.&lt;br /&gt;
*You envision yourself teaching to the masses.&lt;br /&gt;
*You feel the Earth and what walks on it&lt;br /&gt;
*You feel like laughing like a donkey.&lt;br /&gt;
*You focus on breathing.&lt;br /&gt;
*You listen to the wind.&lt;br /&gt;
*You ponder the miners, digging deep in the darkness of the mountains.&lt;br /&gt;
*You think about how people can torture each other and who decides who will live and who will die.&lt;br /&gt;
*You think about hurricanes and volcanoes and how it would feel to be one.&lt;br /&gt;
*You think about rain.&lt;br /&gt;
*You think about sunshine.&lt;br /&gt;
*You think about the craftsmen, tinkering and toiling.&lt;br /&gt;
*You think about the most perfect person you have met.&lt;br /&gt;
*You think about the sea and the creatures that swim in it.&lt;br /&gt;
*You think about your barriers for learning and how to remove them.&lt;br /&gt;
*You think of aggression and violence.&lt;br /&gt;
*You think of all the people that decide your fate.&lt;br /&gt;
*You think of heroes and whether you want to be one. &lt;br /&gt;
*You think of the things that interest you most.&lt;br /&gt;
*You think of the various ways people become the best at something and whether you should adopt some style.&lt;br /&gt;
*You try to clear your mind.&lt;br /&gt;
*You try to recall all the faces you have met.&lt;br /&gt;
*You try to recall if someone said that the gods don't play dice.&lt;br /&gt;
*You try to think of nothing here.&lt;br /&gt;
*You wonder how far you can go.&lt;br /&gt;
*You wonder how you would study and learn a book of lies.&lt;br /&gt;
*You wonder if it is possible to find knowledge that in no possible situation would save lives.&lt;br /&gt;
*You wonder if the future exists but we only see parts of it like a mountainrange.&lt;br /&gt;
*You wonder if there is something really interesting out there that you haven't heard of.&lt;br /&gt;
*You wonder if time can move backwards somehow.&lt;br /&gt;
*You wonder if you always try to decide on the best option.&lt;br /&gt;
*You wonder what you would say if you got to tell the whole world one sentence of truth.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seeds&amp;diff=54007</id>
		<title>Seeds</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seeds&amp;diff=54007"/>
		<updated>2010-01-27T20:15:15Z</updated>

		<summary type="html">&lt;p&gt;Robert: farming link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Seeds''' are found from [[botanizing]] [[grass tile]]s and can be sown in a [[dirt]] tile (see [[farming]]). Seeds can be used to [[Animal taming|tame]] [[deer]], [[pheasant]]s, [[hen]]s, [[chicken]]s, [[rooster]]s, and [[unicorn]]s. Some seeds can also be eaten.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
{| class=sortable&lt;br /&gt;
!Seed !!Use !![[Food|Edible]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Barley]]'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || [[bread]], [[healing cover]] (potency 2) || yes&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Corn]]'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || [[cooking]], healing cover (potency 1) || yes&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Cotton seed]]''' || [[cotton]] || no&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Oat]]'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || [[bread]] || yes&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Potato]]'''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || [[cooking]] || yes&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Pumpkin seed]]''' || [[pumpkin]] || no&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Rye]]'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || [[bread]] || yes&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Wemp seed]]''' || [[wemp]] ([[rope]] and [[bow string]]) || ?&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Wheat]]'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || [[bread]], healing cover (potency 1) || yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Needs to be harvested using a [[scythe]].&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Technically a [[vegetable]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Berry]]&lt;br /&gt;
* [[Nut]]&lt;br /&gt;
* [[Vegetable]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Botanised items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Food]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dirt_(spell)&amp;diff=54001</id>
		<title>Dirt (spell)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dirt_(spell)&amp;diff=54001"/>
		<updated>2010-01-27T13:47:22Z</updated>

		<summary type="html">&lt;p&gt;Robert: can be cast in wate.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|faith=40&lt;br /&gt;
|favor=40&lt;br /&gt;
|difficulty=50&lt;br /&gt;
|target=Tile, Item&lt;br /&gt;
|castingtime=10&lt;br /&gt;
|god=[[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
'''Dirt''' creates a small amount of [[Pile of dirt|dirt]] in a container with sufficient volume such as a [[small cart]] or destroys dirt on the target tile.&lt;br /&gt;
&lt;br /&gt;
If you choose to destroy dirt, the most dirt will be destroyed on the northwest corner of the target tile and a little on the adjacent corners.&lt;br /&gt;
&lt;br /&gt;
(Tests spawned 7 dirts or removed a total of 28 dirts.)&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
*Activate a [[sprout]] and right-click on on a tile or container. Select &amp;quot;Spells &amp;gt; Dirt&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*An area of 4 by 4 will be affected if you choose to destroy dirt.&lt;br /&gt;
*You can't cast on a tile that is within 2 tiles to [[wall]]s or [[Tree|trees/bushes]]. (Message: ''You need to clear the area first.'')&lt;br /&gt;
*It can be cast in water, with the same effect as casting on land (removal of some dirt).&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Fo Spells]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=53992</id>
		<title>Lore:Hall of champions</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lore:Hall_of_champions&amp;diff=53992"/>
		<updated>2010-01-26T20:23:06Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Libila */ Doctorchaos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following people will forever be remembered as [[Champion player|Champion]]s of their chosen [[Gods|Deity]].&amp;lt;br/&amp;gt; If these players should suffer three deaths and 'ascend' (perma-death), that information will also be recorded here.&lt;br /&gt;
&lt;br /&gt;
== Fo ==&lt;br /&gt;
*[[Player:Monkman|Monkman]] - ''Nov 11, 2007 9:23:56 AM Monkman is now a Champion of Fo!''&lt;br /&gt;
&lt;br /&gt;
*[[Player:Drlazarus|Drlazarus]] - Drlazarus is now a Champion of Fo!''&lt;br /&gt;
&lt;br /&gt;
*Bekku - ''Bekku is now a Champion of Fo!''''Bekku is now RIP''&lt;br /&gt;
&lt;br /&gt;
*Mimiga - &amp;quot;Mimiga is now a Champion of Fo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Player:Jup|Jup]] - ''Sep 24, 2009 10:10 AM'' Jup is now a Champion of Fo!&lt;br /&gt;
&lt;br /&gt;
*Paladine - ''Dec 9, 2009 1:50 AM'' Paladine is now a Champion of Fo!&lt;br /&gt;
&lt;br /&gt;
== Magranon ==&lt;br /&gt;
* [[User:Starving|Starving]] - ''Sep 27, 2007 00:07:28 AM Starving is now a Champion of Magranon!''&lt;br /&gt;
* Karr - ''Apr 14, 2008 15:21:50 '''Karr is now RIP, 11th May 2008'''''&lt;br /&gt;
* Spider - ''Jun 14, 2008 01:27:48 AM Spider is now a Champion of Magranon!''&lt;br /&gt;
* Rhapzody - ''Jun 27, 2008 04:21:41 PM Rhapzody is now a Champion of Magranon!''&lt;br /&gt;
* Myon - ''Jun 28, 2008 03:46:41 AM Myon is now a Champion of Magranon!''&lt;br /&gt;
* [[Player:iaqb|iaqb]] - ''Nov 11, 2008 3:01:34 PM Iaqb is now a Champion of Magranon!''&lt;br /&gt;
* [[User:Wossoo|Wossoo]] - ''Feb 22, 2009 6:15:10 AM Wossoo is now a Champion of Magranon!''&lt;br /&gt;
* [[Player:Jayz|Jayz]] - ''Mar 5, 2009 4:53:51 PM Jayz is now a Champion of Magranon!''&lt;br /&gt;
* Ragnarson - ''Mar 20, 2009 20:38:42 PM Ragnarson is now a Champion of Magranon!''&lt;br /&gt;
* Longshanks - ''May 13, 2009 1:25:30 PM Longshanks is now a Champion of Magranon!'' '''''Longshanks is now RIP'''''&lt;br /&gt;
&lt;br /&gt;
== Vynora ==&lt;br /&gt;
* [[User:Kilean|Haraldstern]] - ''Sep 25, 2007 1:55:22 PM Haraldstern is now a Champion of Vynora!'' &lt;br /&gt;
* Sunshine - ''Sep 28, 2007 7:43:54 AM Sunshine is now a Champion of Vynora!''&lt;br /&gt;
* Zodina - ''Oct 1, 2007 14:37:39 PM Zodina is now a Champion of Vynora!''&lt;br /&gt;
* Ryn - ''Oct 14, 2007 4:14:06 PM Ryn is now a Champion of Vynora!''&lt;br /&gt;
* Bosk - ''Nov 10, 2007 8:09:26 AM Bosk is now a Champion of Vynora!''&lt;br /&gt;
* Chumpy - ''Nov 20, 2007 4:04:46 PM (EST) Chumpy is now a Champion of Vynora!''&lt;br /&gt;
* Tilly - ''Jan 21, 2008 23:37:36 Tilly is now a Champion of Vynora!''&lt;br /&gt;
* Lathrod - ''Jan 27, 2008 19:49:11 Lathrod is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Gavin|Elamor]] - ''Feb 3, 2008 1:57:14 PM Elamor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Toni|Undercover]] - ''Feb 3, 2008 1:57:14 PM Undercover is now a Champion of Vynora!''&lt;br /&gt;
* Zeeawk - ''Feb 3, 2008 7:22:51 PM Zeeawk is now a Champion of Vynora!''&lt;br /&gt;
* Duce - ''Feb 4, 2008 4:52:57 AM Duce is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Felix|Condor]] - ''Feb 24, 2008 6:11:40 AM Condor is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Davidbritsky|Nickromancer]] - ''Mar 6, 2008 5:45:58 PM Nickromancer is now a Champion of Vynora!''&lt;br /&gt;
* Arunsun - ''Mar 10, 2008 2:42:19 AM Arunsun is now a Champion of Vynora!''&lt;br /&gt;
* Skogar - ''Mar 24, 2008 8:58:32 PM EST Skogar is now a Champion of Vynora!''&lt;br /&gt;
* Shayne - ''Apr 15, 2008 09:56:48 Shayne is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Alexgodis|AlexGodis]] - ''Apr 16, 2008 4:01:03 PM Alexgodis is now a Champion of Vynora!''&lt;br /&gt;
* Sharaka - ''Apr 23, 2008 1:51:49 AM Sharaka is now a Champion of Vynora!''&lt;br /&gt;
* [[player:Ryuu|Polanpl]] - ''May 5, 2008 7:48:12 AM Polanpl is now a Champion of Vynora!''&lt;br /&gt;
* Syrox - ''May 6, 2008 11:15:47 PM Syrox is now a Champion of Vynora!''&lt;br /&gt;
* Pow - ''May 11, 2008 4:33:16 AM Pow is now a Champion of Vynora!''&lt;br /&gt;
* Solutare - ''May 17, 2008 7:49:40 PM Solutare is now a Champion of Vynora!''&lt;br /&gt;
* Kelp - ''May 27, 2008 2:36:09 PM Kelp is now a Champion of Vynora!''&lt;br /&gt;
* Nicodemus - ''June 30, 2008 7:05:54 Nicodemus is now a Champion of Vynora!''&lt;br /&gt;
* Priest - ''Apr 08, 2008 18:10:40 Priest is now a Champion of Vynora!''&lt;br /&gt;
* Snout - ''Snout is now a Champion of Vynora!''&lt;br /&gt;
* Neas - ''Neas is now a Champion of Vynora!''&lt;br /&gt;
* Champsaf - ''August 12, 2008 11:54:51 PM MST Champsaf is now a Champion of Vynora!''&lt;br /&gt;
* Shangtsungpriest - ''August 24, 2008 23:05:29 UTC Shangtsungpriest is now a Champion of Vynora!''&lt;br /&gt;
* Pombear - ''Sep 14, 2008 4:26:12 PM Pombear is now a Champion of Vynora!''&lt;br /&gt;
* Eldfagel - ''Nov 7, 2008 2:56:10 PM Eldfagel is now a Champion of Vynora!'' '''Eldfagel is now permabanned - May 13, 2009'''&lt;br /&gt;
* [[User:Chromega|Barlogknight]] - ''Dec 29, 2008 3:32:00 PM Barlogknight is now a Champion of Vynora!''&lt;br /&gt;
* Chumpeh - ''Jan 10, 2009 15:06:05 PM Chumpeh is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Drago|Eclipsis]] - ''Feb 07, 2009 20:09:10 PM Eclipsis is now a Champion of Vynora!''&lt;br /&gt;
* Zxc - ''Zxc is now a Champion of Vynora!''&lt;br /&gt;
* Mech - ''Mech is now a Champion of Vynora!''&lt;br /&gt;
* Falasdil - ''Mar 21, 2009 6:19:58 PM Falasdil is now a Champion of Vynora!''&lt;br /&gt;
* Violet - ''May 8, 2009 15:26:42 pm Violet is now a Champion of Vynora!''&lt;br /&gt;
* [[Player:Leopater|Leopater]] - ''May 10, 2009 17:30:45 PM Leopater is now a Champion of Vynora!''&lt;br /&gt;
* Volcano - ''June 12, 2009 1:23:30 PM Volcano is now a Champion of Vynora!''&lt;br /&gt;
* Kevhar - ''Kevhar is now a Champion of Vynora!''&lt;br /&gt;
* Yomo - ''Yomo is now a Champion of Vynora!''&lt;br /&gt;
* Ignatius - ''July 25, 2009 09:14:36 AM (GMT) Ignatius is now a Champion of Vynora!''&lt;br /&gt;
* Toasty - ''November 6, 2009 8:27:03 PM Toasty is now a Champion of Vynora!''&lt;br /&gt;
* Voelven - ''November 10, 2009 7:53:33 AM Voelven is now a Champion of Vynora!''&lt;br /&gt;
* Anadan - ''November 12, 2009 10:32:46 AM Anadan is now a Champion of Vynora!''&lt;br /&gt;
* Baldin - ''November 29, 2009 3:16:05 AM Baldin is now a Champion of Vynora!''&lt;br /&gt;
* Dawn - ''December 12, 2009 12:48:26 PM Dawn is now a Champion of Vynora!''&lt;br /&gt;
* Bober - ''December 15, 2009 8:07:55 AM Bober is now a Champion of Vynora!''&lt;br /&gt;
* Koros - ''December 21, 2009 1:32:17 AM Koros is now a Champion of Vynora!''&lt;br /&gt;
* Feltorn - ''January 6, 2010 4:12:42 PM Feltorn is now a Champion of Vynora!''&lt;br /&gt;
&lt;br /&gt;
== Libila ==&lt;br /&gt;
*[[User:Oracle|Asmodai]] - ''Sep 28, 2007 5:11:05 PM '''Asmodai is now RIP, 16th Dec 2007!'''''&lt;br /&gt;
* Sye - ''Oct 20, 2007 7:19:27 AM Sye is now a Champion of Libila!''&lt;br /&gt;
* Seth - ''Nov 20, 2007 8:59:12 AM Seth is now a Champion of Libila!''&lt;br /&gt;
* Wwiiol - ''Wwiiol is now a Champion of Libila!''&lt;br /&gt;
* Lordfox - ''February 21, 2009 21:56:57 Lordfox is now a Champion of Libila!''&lt;br /&gt;
* Kissit - ''Kissit is now a Champion of Libila!'' '''Kissit is now permabanned - May 13, 2009'''&lt;br /&gt;
* Walkerbooh - ''Walkerbooh is now a Champion of Libila!!'' - October 3, 2009&lt;br /&gt;
* [[User:Friend|Doctorchaos]] - ''Doctorchaos is now a Champion of Libila!!'' - January 26, 2010 12:52:53 PM&lt;br /&gt;
&lt;br /&gt;
== Champions from Gold 1 ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (Gold-1)]] for a list.&lt;br /&gt;
&lt;br /&gt;
== Champions from beta ==&lt;br /&gt;
&lt;br /&gt;
See [[Hall of champions (beta)]] for a list. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Troll_king&amp;diff=53985</id>
		<title>Troll king</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Troll_king&amp;diff=53985"/>
		<updated>2010-01-26T15:47:05Z</updated>

		<summary type="html">&lt;p&gt;Robert: unique category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
*The [[troll king]] is a unique creature. &lt;br /&gt;
*It is really hard to kill one because he is followed by a large group of [[troll]]s. &lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can climb anything.&lt;br /&gt;
*Drops a 65ql [[huge club]].&lt;br /&gt;
*Can't run out of stamina.&lt;br /&gt;
*Is perhaps second strongest or the strongest unique in the whole game.&lt;br /&gt;
&lt;br /&gt;
== Images == &lt;br /&gt;
&lt;br /&gt;
[[Image:troll king.jpg|thumb|180px|left|Troll King]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Goblin_leader&amp;diff=53984</id>
		<title>Goblin leader</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Goblin_leader&amp;diff=53984"/>
		<updated>2010-01-26T15:46:51Z</updated>

		<summary type="html">&lt;p&gt;Robert: unique category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The goblin leader is a unique creature that has a large group of [[goblin]]s following him.&lt;br /&gt;
&lt;br /&gt;
*Unique.&lt;br /&gt;
*Can swim.&lt;br /&gt;
*Can climb any slope.&lt;br /&gt;
*A lot stronger than any non unique animal.&lt;br /&gt;
*Equipped with a 45QL [[Short Sword]] and  a 45ql [[Iron shield]].&lt;br /&gt;
*Should be fought in a group of high fighters. A 70+ defensive tank dies in seconds.&lt;br /&gt;
*Has a very large group of [[Goblin]]s following him so he can be difficult to kill alone.&lt;br /&gt;
*Butchering Products: Goblin Leader Meat, Goblin Leader [[Tooth]]&lt;br /&gt;
*Can't run out of stamina.&lt;br /&gt;
*Upon death all attackers recieve the title &amp;quot;[[Fearless]]&amp;quot;&lt;br /&gt;
*Will change target randomly. And does AOE attacks hurting anyone closeby.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Goblin Leader.jpg|left|thumb|150px|Goblin Leader]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Forest_giant&amp;diff=53983</id>
		<title>Forest giant</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Forest_giant&amp;diff=53983"/>
		<updated>2010-01-26T15:46:20Z</updated>

		<summary type="html">&lt;p&gt;Robert: unique category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A unique creature that roams on the lands of wurm.&lt;br /&gt;
&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can climb any slopes.&lt;br /&gt;
*Unique.&lt;br /&gt;
*Bashing attack.&lt;br /&gt;
*A lot weaker than the [[Troll king]].&lt;br /&gt;
*Drops  a 65ql huge club.&lt;br /&gt;
*When killed gives every attacker the title '[[Giantslayer]]'.&lt;br /&gt;
*Can't run out of stamina.&lt;br /&gt;
*Can pick up and throw its attacker far from him.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Forest Giant.jpg|left|thumb|180px|A Forest Giant.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Kyklops&amp;diff=53982</id>
		<title>Kyklops</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Kyklops&amp;diff=53982"/>
		<updated>2010-01-26T15:46:05Z</updated>

		<summary type="html">&lt;p&gt;Robert: unique category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A huge tall creature with only one big eye.&lt;br /&gt;
&lt;br /&gt;
*Unique.&lt;br /&gt;
*Drops a 65ql [[huge club]].&lt;br /&gt;
*Can climb anything.&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*[[Butchering]] products - An [[eye]], Kyklops meat.&lt;br /&gt;
*Mauling and kicking damage.&lt;br /&gt;
*Deals enormously severe [[wounds]].&lt;br /&gt;
*Gives the [[title]] '[[Giantslayer]]' to everyone involved in the battle after it dies.&lt;br /&gt;
*Can't run out of stamina.&lt;br /&gt;
*It has the ability to throw attackers away.&lt;br /&gt;
*It has the ability to do special attacks that hurt everyone closeby.&lt;br /&gt;
*It has incredible self-healing powers&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Kyklops.jpg|left|thumb|150px|Kyklops]] [[Image:kyklops2.png|left|thumb|200px|Kyklops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=53981</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=53981"/>
		<updated>2010-01-26T15:45:32Z</updated>

		<summary type="html">&lt;p&gt;Robert: unique category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Dragons]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Dragons''' are unique [[creatures]] that do not normally [[spawn]]. There is usually only 1 dragon of each type per [[map]], unless they are hatched from [[huge egg]]s.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Types:&lt;br /&gt;
* Red: strongest&lt;br /&gt;
* Black: middle (hatchling)&lt;br /&gt;
* White: weak (hatchling)&lt;br /&gt;
* Green: weakest (hatchling)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
* Can swim &lt;br /&gt;
* Can climb everything&lt;br /&gt;
* Cannot fly&lt;br /&gt;
* The aggro range of the dragon depends on what type. It is highly unpredictable and will change every time you run from it.&lt;br /&gt;
* Can not be [[Taming|tamed]]&lt;br /&gt;
* Can be dominated. However without use of a artifact its near impossible.&lt;br /&gt;
* Female dragons rarely lay [[huge egg]]s (when very well fed--fat) which should hatch.&lt;br /&gt;
* [[Butchering]] products: [[meat]], [[Dragon Scale|scales]] (for red dragons), [[Drake hide|drake hide]] (for white, green and black dragons), a [[tooth]] and an [[eye]].&lt;br /&gt;
* Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast.&lt;br /&gt;
* Can [[bash]] down/damage [[wall]]s or [[fence]]s - ''Note: Dragon's can instantly bash down any walls instantly at any QL, They are not known to bash house walls but have been known to 'walk through' them.''&lt;br /&gt;
* Can not run out of [[stamina]]&lt;br /&gt;
* Moves '''VERY''' fast and cannot be outrun by a player unless the player has minimal [[weight]] or is running on [[cobblestone]].&lt;br /&gt;
* When killed gives every attacker the title 'Dragonslayer'.&lt;br /&gt;
* Black and Red dragons are known to throw players, this can be in any direction and varies from about 5 to 20 tiles. - ''Note: Players can be thrown over walls and if you are thrown while inside a cave then you are teleported to the surface.''&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=top&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Red dragon1.png|thumb|250px|A Red Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Green Dragon.jpg|thumb|150px|A Green Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:White Dragon.jpg|thumb|136px|A White Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Black Dragon.jpg|thumb|170px|A Black Dragon]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Unique creatures]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Unique_creatures&amp;diff=53980</id>
		<title>Category:Unique creatures</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Unique_creatures&amp;diff=53980"/>
		<updated>2010-01-26T15:45:10Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'Main / '''Unique creatures'''  '''Uniques''' are extremely rare, powerful creatures. They are generally limited to one of each per map, but new ones may be spawned occasi…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''Unique creatures'''&lt;br /&gt;
&lt;br /&gt;
'''Uniques''' are extremely rare, powerful creatures. They are generally limited to one of each per map, but new ones may be spawned occasionally in certain circumstances. &lt;br /&gt;
&lt;br /&gt;
Add &amp;lt;nowiki&amp;gt;[[Category:Unique creatures]]&amp;lt;/nowiki&amp;gt; to the bottom of your page to have it listed here. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Wintermute&amp;diff=53979</id>
		<title>User talk:Wintermute</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Wintermute&amp;diff=53979"/>
		<updated>2010-01-26T15:20:50Z</updated>

		<summary type="html">&lt;p&gt;Robert: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's removed only for priests, Rolf has said that he wants champs to have nerfed stat gain so they don't sit on deed grinding. See the quote in this thread: http://wurmonline.com/forum/index.php?topic=29602.0 [[User:Robert|Robert]] 12:52, 26 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
he did say otherwise on IRC today:&amp;lt;br&amp;gt;&lt;br /&gt;
[12:59] &amp;lt;Eshay&amp;gt; &amp;lt;Wintermute&amp;gt;yeah, it's fixed for priests but not champs&amp;lt;br&amp;gt;&lt;br /&gt;
[12:59] &amp;lt;Eshay&amp;gt; are you sure ?&amp;lt;br&amp;gt;&lt;br /&gt;
[12:59] &amp;lt;Eshay&amp;gt; I've tested yesterday and earned charac&amp;lt;br&amp;gt;&lt;br /&gt;
[12:59] &amp;lt;Eshay&amp;gt; more in two hours than in the full last month&amp;lt;br&amp;gt;&lt;br /&gt;
[12:59] &amp;lt;Wintermute&amp;gt; I did gain 0.005 str on my priest today. which is a lot compared to the 0.03 I gained since the religion fix&amp;lt;br&amp;gt;&lt;br /&gt;
[13:00] &amp;lt;Rolf&amp;gt; should be fixed on champs as well&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Wintermute|Wintermute]] 13:06, 26 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's great news :) [[User:Robert|Robert]] 15:20, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User_talk:Wintermute&amp;diff=53977</id>
		<title>User talk:Wintermute</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User_talk:Wintermute&amp;diff=53977"/>
		<updated>2010-01-26T12:52:07Z</updated>

		<summary type="html">&lt;p&gt;Robert: champ stat gain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's removed only for priests, Rolf has said that he wants champs to have nerfed stat gain so they don't sit on deed grinding. See the quote in this thread: http://wurmonline.com/forum/index.php?topic=29602.0 [[User:Robert|Robert]] 12:52, 26 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Champion_player&amp;diff=53975</id>
		<title>Historical:Champion player</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Champion_player&amp;diff=53975"/>
		<updated>2010-01-26T11:58:25Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* The trade-off */ reduced stat gain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''champion player''' in [[Wurm]] is a [[player]] who has perma-death also known as real-death (currently only possible on the [[wild server]]). Once such player dies four times, they are permanently dead, and can no longer log into that player account. Once they are forever dead, they'll have to create a new character with a different name to continue playing Wurm. The players that become champions are recorded in the [[Hall of champions]].&lt;br /&gt;
&lt;br /&gt;
== The [[Altar of Three]] text ==&lt;br /&gt;
Your faith and soul are strong enough to become a Champion of &amp;lt;god&amp;gt;. The decision to do this is final, and extremely dangerous. If you choose this path, you will eventually pass the spirit currently blocking the path to the netherworld, effectively dying forever. He will block your passage three times more. This means you will not be able to play this character any more after you die the third time. It does however have its advantages: You will immediately get a boost of power, granted &amp;lt;god&amp;gt;. You will also gain a permanent bonus when fighting and performing certain other tasks. Your faith and favor will be set to max, and you may never lose or change deity. But first and foremost, your name will live in the history of Wurm forever! Do you want to become a champion of &amp;lt;god&amp;gt;, realizing that this is a final and irrevocable decision?&lt;br /&gt;
&lt;br /&gt;
==Becoming a champion==&lt;br /&gt;
* To become a champion, you will need to be a [[priest]] with 50+ [[faith]]. &lt;br /&gt;
* If you are a follower of [[Fo]] or [[Vynora]], you will need to have 23 [[soul depth]].&lt;br /&gt;
* If you are a follower of [[Magranon]] or [[Libila]], you will need to have 25 [[soul strength]].&lt;br /&gt;
* Followers of the [[White Light]] [[gods]] have to visit the [[Altar of Three]] to trigger champion hood.&lt;br /&gt;
* Followers of [[Libila]] have to visit the [[Bone Altar]] to trigger champion hood.&lt;br /&gt;
* Once you trigger championhood, a server wide event message is spread informing everybody on the server that you are now a champion.&lt;br /&gt;
e.g ''&amp;lt;Player name&amp;gt; is now a Champion of &amp;lt;God name&amp;gt;!''&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
* +5 to all [[characteristics]] skills.&lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[Channeling]] and [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* You receive a 60% damage reduction bonus which stacks with armour, so you will take lower damage wounds from hits compared to a normal player.&lt;br /&gt;
* Shorter time for normal [[healing]]&lt;br /&gt;
* Increased skill gain (factor isn't known)&lt;br /&gt;
* You will get a new title: Champion of &amp;lt;your god&amp;gt;(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).&lt;br /&gt;
* You can never lose your Deity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The trade-off==&lt;br /&gt;
* Permadeath. You get 3 respawns, if you die after the third respawn, you do NOT respawn. Your name will be remembered and inscribed in the [[hall of champions]].&lt;br /&gt;
* You can not change your mind later. Champion status is permanent.&lt;br /&gt;
* You can never change your [[deity]] (or change kingdom).&lt;br /&gt;
* Substantially reduced [[characteristic]] gain.&lt;br /&gt;
&lt;br /&gt;
==Text displayed upon permadeath==&lt;br /&gt;
:You are dead. &lt;br /&gt;
:The dark spirit on the way to the netherworld walks toward you, ready to demand your knowledge. &lt;br /&gt;
:At the last moment, it halts hesitantly. &lt;br /&gt;
:As it withdraws into the shadows, you realize you are free. &lt;br /&gt;
:You walk for a long time through a dark, moist and warm tunnel. &lt;br /&gt;
:The longing to return has since long left your body. &lt;br /&gt;
:After a tunnel bend, a bright light emanates from up ahead. &lt;br /&gt;
:As you pass into the light you hear the sound of laughter and people throwing a grand feast in your honor. &lt;br /&gt;
:A broad smile enters your face as you recognize the voices. &lt;br /&gt;
:Nobody can hear you now.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Religion]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=53973</id>
		<title>Wurm Server Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Server_Release_History&amp;diff=53973"/>
		<updated>2010-01-26T10:44:33Z</updated>

		<summary type="html">&lt;p&gt;Robert: 100126&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{update-header}}&lt;br /&gt;
==100126 Spell power changes==&lt;br /&gt;
*Aggressive spells now have a higher minimum effectiveness, removing the risk that you cast a successful but useless spell.&lt;br /&gt;
*The cure spells were too easy to obtain for Fo priests, creating exploitability by turning priest before battles. You will now receive these at a faith level above 30.&lt;br /&gt;
&lt;br /&gt;
==100123 Bug with life stealing restart==&lt;br /&gt;
* There was a bug with life stealer causing a bug with wounds which was the cause for the unscheduled restart today&lt;br /&gt;
* Some model changes were also introduced &lt;br /&gt;
&lt;br /&gt;
==100122 Some priest limitations lifted==&lt;br /&gt;
* The skill gain limitations on priests were removed for existing servers since this would put new priests too far behind&lt;br /&gt;
* Vessel now reduces 3 quality levels instead of 1 for low quality gems&lt;br /&gt;
&lt;br /&gt;
==100118 Rite of Spring popular tweak==&lt;br /&gt;
* Rite of spring is now castable much more seldom, and with less reward.&lt;br /&gt;
* You can now cast Vessel on gems of less than 10 quality level. If you succeed it looses 1 quality level but no favor is channelled into the gem. You use up only the base favor cost.&lt;br /&gt;
* Wisdom of Vynora now has diminishing returns.&lt;br /&gt;
* Those who can erupt now also can cool lava.&lt;br /&gt;
* Drain stamina and Drain health now have minimum values but may need further buffing.&lt;br /&gt;
 &lt;br /&gt;
==100116 Some item decay was too low==&lt;br /&gt;
*Decay was too high for certain item types such as dirt, logs and rock shards causing the item database to grow and slow down the game. A lot of these items that had already sustained damage were manually deleted during this maintenance restart.&lt;br /&gt;
*A few other issues such as creature types and zombie states not being saved over restarts should work better in the future but that bug remained over this restart.&lt;br /&gt;
&lt;br /&gt;
==100104 New decade==&lt;br /&gt;
* Welcome to a new Decade with Wurm Online. We start off with a few minor tweaks:&lt;br /&gt;
* Bloodthirst effect increase was too easy. The increase is now determined by the damage you cause as well. Current effects were halved to bring it in line with future gains.&lt;br /&gt;
* The damage reduction for champions turned out to be a bit too much. The 75% damage reduction has been lowered to 60%. Also Life Stealer items are a bit harder to use for champions.&lt;br /&gt;
* An bug where simply trading with your own merchant reset the sales timer has been fixed. This is an unintended exploit, since merchants aren't supposed to be free safe storage. Another situation where this timer is reset may still be in but don't expect that forever. Please make sure your merchants starts selling stuff or expect them to humbly leave.&lt;br /&gt;
* A bug with linking and leaving the area was fixed.&lt;br /&gt;
&lt;br /&gt;
[[Category: Technical Details]]&lt;br /&gt;
[[Category: Babel/W]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Enchanted_grass&amp;diff=53965</id>
		<title>Enchanted grass</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Enchanted_grass&amp;diff=53965"/>
		<updated>2010-01-24T14:59:40Z</updated>

		<summary type="html">&lt;p&gt;Robert: some notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Enchanted grass is a special type of [[tile]] which can be created by using the [[Path of Love]] ability 'Enchant' on a normal [[grass tile]]. It currently has no known function.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*It is not destroyed by digging or dropping dirt, but can be removed by packing&lt;br /&gt;
*Sprouts cannot be planted on it&lt;br /&gt;
*Animals can't graze on it&lt;br /&gt;
*Doesn't seem to spread naturally&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Enchanted tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Destroy_pavement&amp;diff=53943</id>
		<title>Talk:Destroy pavement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Destroy_pavement&amp;diff=53943"/>
		<updated>2010-01-23T18:12:23Z</updated>

		<summary type="html">&lt;p&gt;Robert: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm not sure where the idea that destroying pavement gives no skill comes from.  I've used the skill often, cleaning up abandoned settlements.  I find it actually gives good dig skill - it might be a high difficulty task, or that long timer pays off.  Just retested with an alt, in 10 tiles I got 3 &amp;quot;digging&amp;quot; gains, 1 &amp;quot;body&amp;quot;, 1 &amp;quot;body stamina&amp;quot;.  Could it be Fo vs. Vynora characters?  My characters are Fo.  [[User:Urman|Urman]] 15:56, 23 January 2010 (UTC)&lt;br /&gt;
:I see skill gain from destroying pavement too, but then I'm also Fo. Your idea could be right. [[User:Robert|Robert]] 18:12, 23 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Enchanted_tree&amp;diff=53900</id>
		<title>Enchanted tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Enchanted_tree&amp;diff=53900"/>
		<updated>2010-01-21T16:30:04Z</updated>

		<summary type="html">&lt;p&gt;Robert: Created page with 'Main / Terrain / '''{{PAGENAME}}'''  An '''enchanted tree''' is a tree which has been altered by the Path of Love ability 'Enchant'. It is u…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
An '''enchanted tree''' is a [[tree]] which has been altered by the [[Path of Love]] ability 'Enchant'. It is unknown if they have any special properties. They apparently cannot be cut down, as the option to do so does not appear when right-clicked with an axe activated.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Praying&amp;diff=53892</id>
		<title>Praying</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Praying&amp;diff=53892"/>
		<updated>2010-01-20T14:14:12Z</updated>

		<summary type="html">&lt;p&gt;Robert: /* Gifts from the Gods */ &amp;quot;Pet suddenly seems more loyal&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Praying'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
[[Praying]] can increase your [[faith]] and the rate at which you gain [[favor]]. You'll need to pray at an [[altar]] to gain faith.&lt;br /&gt;
&lt;br /&gt;
You can pray as often as you want but only five prayers, spaced at least 20 minutes apart, will increase your faith in any 24 hour period. The 24 hours is determined by server uptime. Use the [[chat command]] '''/uptime''' to check this. In other words, you can pray five times between zero uptime and 24 hours, five more between one day and two days, etc.&lt;br /&gt;
&lt;br /&gt;
You can pray at other locations than altars, depending on your [[Gods|god]]. While these actions will still give you prayer skill, praying at these locations does not increase your faith.&lt;br /&gt;
&lt;br /&gt;
:* [[Fo]] - [[Tree#Tree/Bush Ages|Very old trees]].&lt;br /&gt;
:* [[Vynora]] - [[Water tiles]].&lt;br /&gt;
:* [[Magranon]] - [[Rock tile]]s.&lt;br /&gt;
:* [[Libila]] - [[Corpse]]s.&lt;br /&gt;
&lt;br /&gt;
===Gifts from the Gods===&lt;br /&gt;
The [[skills|skill]] ''praying'' now can give a Gift to the player, here are some of the messages you may get and what effect it has&lt;br /&gt;
* &amp;quot;Vynora is pleased with your devotion.&amp;quot; - Faith Gain&lt;br /&gt;
* &amp;quot;You send your prayers to Vynora.&amp;quot;&lt;br /&gt;
* &amp;quot;Your pocket suddenly feels heavier.&amp;quot; - Got some iron coins (usually 2 - 10)&lt;br /&gt;
* &amp;quot;Your legs tingle and you feel unstoppable.&amp;quot; - [[Player status effect|Farwalker effect]] for 45 seconds&lt;br /&gt;
* &amp;quot;Vynora gives you some favor.&amp;quot; - Instant 10 favor boost.&lt;br /&gt;
* &amp;quot;nothing special seems to happen.&amp;quot;&lt;br /&gt;
* &amp;quot;Vynora puts something in your pocket.&amp;quot; - Get a gift can be one of:- [[Gems|Gem]], [[Salt]], [[Flint]], [[Mushroom]](not sure what else!)&lt;br /&gt;
* &amp;quot;Vynora grants you faster favor gain.&amp;quot; [2x favor gain for 5 minutes.]&lt;br /&gt;
* &amp;quot;You are blessed with some Mind logic.&amp;quot; - can probably be any [[Characteristic]] (+0.000099 up to +0.000101)&lt;br /&gt;
* &amp;quot;Magranon heals you.&amp;quot; - Heals at least up to a light wound, possibly higher.&lt;br /&gt;
* &amp;quot;&amp;lt;Pet's name&amp;gt; suddenly seems more loyal&amp;quot; - Increases the loyalty rating of your current pet by a small amount. Possibly Fo-only.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Reverent at 50 skill&lt;br /&gt;
* No title at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]] &lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Robert&amp;diff=53872</id>
		<title>User:Robert</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Robert&amp;diff=53872"/>
		<updated>2010-01-19T16:21:41Z</updated>

		<summary type="html">&lt;p&gt;Robert: redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Player:Jup]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Jup&amp;diff=53871</id>
		<title>Player:Jup</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Jup&amp;diff=53871"/>
		<updated>2010-01-19T16:20:42Z</updated>

		<summary type="html">&lt;p&gt;Robert: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a Jenn-Kellon Champion of Fo living on the wild server. I started Wurm in summer 2006 on an account named Robert, which I later sold only to resume playing again a few months later on my current character, Jup. I'm a longtime follower of Fo, and became a champion in September 2009. Some of my titles include Master Tanner, Land Shaper, Transmutator and Renowned Carpenter.&lt;br /&gt;
&lt;br /&gt;
I currently live in the village of Homestead Bay and am happy to help out new players or passers-by.&lt;br /&gt;
&lt;br /&gt;
==Past villages==&lt;br /&gt;
*Gold 1:&lt;br /&gt;
[[Hilltop]], [[Silron Valley]]&lt;br /&gt;
*Gold 2:&lt;br /&gt;
[[Independent Settlers]], [[Kyara]]&lt;/div&gt;</summary>
		<author><name>Robert</name></author>
		
	</entry>
</feed>