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	<title>Wurmpedia - User contributions [en]</title>
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	<updated>2026-06-04T12:27:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Potion_of_carpentry&amp;diff=130902</id>
		<title>Potion of carpentry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Potion_of_carpentry&amp;diff=130902"/>
		<updated>2025-11-12T07:44:47Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|active=[[black dragon]] [[blood]] (0.10 kg)&lt;br /&gt;
|passive=[[source salt]] (0.03 kg)&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|mix=Alchemy&lt;br /&gt;
|materials=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A small flask containing an [sic] brown smoky fluid.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* The potion of carpentry can be created by mixing black dragon [[blood]] with a [[source salt]].&lt;br /&gt;
* To see the type of potion that would be made, choose &amp;quot;Alchemy &amp;gt; Lore&amp;quot; (requires at least 10 natural substances skill).&lt;br /&gt;
* Mixing this potion has a difficulty of 20. Skill level in [[natural substances]] determines the chance of successfully creating the potion.&lt;br /&gt;
&lt;br /&gt;
== Imbuing ==&lt;br /&gt;
In order to imbue an item with potion you must activate the potion, right click the item, and choose &amp;quot;Alchemy &amp;gt; Imbue&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
An example of event window text while imbuing:&lt;br /&gt;
{{event|inline|You start to smear the potion of carpentry on the carving knife.}}&lt;br /&gt;
{{event|inline|You imbue a carving knife with a potion of carpentry.}}&lt;br /&gt;
{{event|inline|The carving knife will now be more effective when used for the specific purpose.}} &lt;br /&gt;
&lt;br /&gt;
As an example, this text was listed upon examination of the carving knife:&lt;br /&gt;
&lt;br /&gt;
{{event|inline|It has been imbued with special abilities, and it improves carpentry max ql [9]}}&lt;br /&gt;
&lt;br /&gt;
*The entire potion is consumed upon imbuement of an item.&lt;br /&gt;
&lt;br /&gt;
*Potion quality has the largest effect the strength of the potion's imbuement, while skill in [[natural substances]] has a lesser effect.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Improving [[Carpentry]] items using an imbued tool will make the action easier. &lt;br /&gt;
* The power of the imbue effect will wear down slowly with use. &lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130513</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130513"/>
		<updated>2025-09-22T13:41:24Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
** Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wooden_nameplate&amp;diff=130508</id>
		<title>Wooden nameplate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wooden_nameplate&amp;diff=130508"/>
		<updated>2025-09-21T23:04:04Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Shop items|Shop items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=none.jpg&lt;br /&gt;
|result='''{{PAGENAME}}''' &lt;br /&gt;
|creation=Available in the [[Silver shop]] and the [[Loyalty program|Marks shop]]&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
''A wooden nameplate to hang around the neck of animals. Activate the nameplate and right-click a cared-for creature in order to change its name. It is made from birchwood. It can not be improved.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* The wooden nameplate is used on a [[Animal husbandry#Caring|cared for]] animal to give it a custom name. This completely replaces its birth name. &lt;br /&gt;
** Activate the wooden nameplate, then right-click on your chosen, cared for (by person using the Wooden nameplate) animal.&lt;br /&gt;
** The creature in question must be cared for by the person using the nameplate.&lt;br /&gt;
** Can only be used on domestic animals as well as unicorns and hell horses.&lt;br /&gt;
** A creature is considered domestic if it can be groomed. An exception is that [[bison]] cannot use the nameplate.&lt;br /&gt;
** The creature must have [[Age#Creatures|aged]] into its adult form, e.g. a Young [[foal]] must age into a Young [[horse]] before the nameplate can be used.&lt;br /&gt;
&lt;br /&gt;
* '''Wurm rules apply when custom naming your animal. Do not give your animal a name that would break [https://forum.wurmonline.com/index.php?/topic/123123-wurm-online-rules/].'''&lt;br /&gt;
** Spaces are permitted, and the first letter is automatically capitalized.&lt;br /&gt;
** There is '''NO''' confirmation for the new name; The name changes immediately once you hit Send.&lt;br /&gt;
** The process should abort with an error message if you try to rename a creature the same thing it was named before.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is available in the [[Silver shop]] for 20 [[Silver coin]]s and in the [[Loyalty program|Marks shop]] for 18000 marks.&lt;br /&gt;
* It is not tradeable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Shop items]]&lt;br /&gt;
[[Category:No drop]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_shop&amp;diff=130507</id>
		<title>Silver shop</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_shop&amp;diff=130507"/>
		<updated>2025-09-21T22:58:33Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Items for sale */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{WIP|}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The silver shop is accessible from the ingame menu as well as from the Wurm Online website. Some of the items previously only available for marks, can now be purchased with in game silver coins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
silvershop.JPG|Silver shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:50%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Caution:''' Some shop items, such as [[Magical ink]] are not tradeable to other player accounts. See their respective wiki pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items for sale==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot;  data-sort-type=&amp;quot;number&amp;quot;| Cost  &lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| [[Declaration of independence]]&lt;br /&gt;
| 100s&lt;br /&gt;
|  a special document, needed to found a [[PMK]]. Only available on servers allowing founding a PMK&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 30s&lt;br /&gt;
|   A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith swap]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Farwalker stone]] &lt;br /&gt;
| 4s&lt;br /&gt;
| Resurrection stone is used for protection in case of death.&lt;br /&gt;
|-&lt;br /&gt;
| [[Farwalker twig]]&lt;br /&gt;
| 4s&lt;br /&gt;
| Allows you to teleport once to a distant location that has been set on some tree.. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 15s&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[large chest]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 15s&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 40s&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Resurrection stone]]&lt;br /&gt;
| 4s&lt;br /&gt;
| Resurrection stone is used for protection in case of death.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 40s&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 20s&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[small chest]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagoner|Wagoner contract]]&lt;br /&gt;
| 10s&lt;br /&gt;
| A contract that allows you to place a [[wagoner]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Water Spring]] seeds&lt;br /&gt;
| 8s&lt;br /&gt;
| Seeds you plant on a dirt tile, which produces a small spring creating a water tile for one year. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden nameplate]]&lt;br /&gt;
| 20s&lt;br /&gt;
| The wooden nameplate is used on a cared for animal to give it a custom name. This completely replaces its birth name.&lt;br /&gt;
|-&lt;br /&gt;
| [[Personal merchant#Contract|Merchant contract]]&lt;br /&gt;
| 8s&lt;br /&gt;
| A contract that allows you to place a merchant.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 4s&lt;br /&gt;
| A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
|  3s&lt;br /&gt;
| Proves 1 hour of [[sleep bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Silver shop skins==&lt;br /&gt;
&lt;br /&gt;
The Silver shop also features monthly skins - some unique to the silver shop and some re-runs of previous [[Loyalty program]] skins. &lt;br /&gt;
The skins unique to the Silver shop are listed below:&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Inviting_chair2.png | September 2023 &amp;lt;br /&amp;gt;'''Inviting Wooden Chair''' (Wooden Chair) &amp;lt;br /&amp;gt; ''Comfortable chair with cushioning made of reed fibre, providing a superior sitting experience.''&lt;br /&gt;
File:Crow_Helm.png | October 2023 &amp;lt;br /&amp;gt;'''Crow Helm''' (Open Helm) &amp;lt;br /&amp;gt; ''A skin for an open helm. +1 to Intelligence and Curiosity.''&lt;br /&gt;
File:Jousting_Helm.png | November 2023 &amp;lt;br /&amp;gt;'''Jousting Helm''' (Great Helm) &amp;lt;br/&amp;gt; ''A jousting helm, offering an excellent degree of protection from lances and other frightfully pointy objects.''&lt;br /&gt;
File:Uncovered_Wagon.png | November 2023 &amp;lt;br /&amp;gt;'''Uncovered Wagon''' (Wagon) &amp;lt;br/&amp;gt; ''A fairly large wagon designed to be dragged by four animals. Its iconic cotton fabric over the back has been tidily rolled up and placed in the back.''&lt;br /&gt;
File:Adorned_shovel.png | April 2024 &amp;lt;br /&amp;gt;'''Adorned Shovel''' (Shovel) &amp;lt;br/&amp;gt; ''A beautifully crafted shovel adorned with intricate details, which helps to shape the land with ease.''&lt;br /&gt;
File:Ancient_large_chest.png | 2024 &amp;lt;br/&amp;gt;'''Ancient Large Chest''' (Large chest) &amp;lt;br/&amp;gt; ''A very old yet rigid large chest for storing items for decades to come.''&lt;br /&gt;
File:Small_round_fountain.png | 2024 &amp;lt;br/&amp;gt;'''Small Round Fountain''' (Stone Fountain) &amp;lt;br/&amp;gt; ''A small round water feature carved from the finest of marble.''&lt;br /&gt;
File:Nymph_fountain.png | 2024 &amp;lt;br/&amp;gt;'''Nymph Fountain''' (Stone Fountain) &amp;lt;br/&amp;gt; ''A round marble fountain featuring a shapely nymph holding an amphora, its water supply never ending.''&lt;br /&gt;
File:Vintage_gift_box.png | 2024 &amp;lt;br/&amp;gt;'''Vintage Giftbox Pack''' (Small chest (x5)) &amp;lt;br/&amp;gt; ''A collection of vintage giftboxes with nice decorations, perfect for packing gifts in the Holiday season.'' &lt;br /&gt;
File:Wheel_chandelier.png | 2024 &amp;lt;br/&amp;gt;'''Wheel Chandelier''' (Metal chandelier) &amp;lt;br/&amp;gt; ''A repurposed cart wheel made into an impressive chandelier. It has six candles.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prices may vary from time to time, as some items can be on sale&lt;br /&gt;
* Some items can be bought with a discount when buying more than one&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Water_spring&amp;diff=130499</id>
		<title>Water spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Water_spring&amp;diff=130499"/>
		<updated>2025-09-21T06:23:16Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Obtaining */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Shop items|Shop items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|creation=Planting water spring seeds (purchased from the [[Silver shop]]&lt;br /&gt;
|materials=seeds&lt;br /&gt;
|result=* '''{{PAGENAME}}'''  &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small spring has sprung a leak here, allowing containers like fountains and wells to draw water from this tile.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
* The seeds are available in the [[Silver shop]] for 8 [[silver coin]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The water spring will last for a year from the time you plant the seeds.&lt;br /&gt;
* Can not be planted indoors.&lt;br /&gt;
* You can plant grass or flowers on its tile for a nice visual effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shop items]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Silver_shop&amp;diff=130498</id>
		<title>Silver shop</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Silver_shop&amp;diff=130498"/>
		<updated>2025-09-21T01:52:07Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Items for sale */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{WIP|}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The silver shop is accessible from the ingame menu as well as from the Wurm Online website. Some of the items previously only available for marks, can now be purchased with in game silver coins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
silvershop.JPG|Silver shop interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#f8f8f8; -moz-border-radius:10px; width:50%; border:2px solid #e0e0e0; margin-left:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;&amp;quot;&lt;br /&gt;
| [[Image:Information_icon.png|left|30px]]&lt;br /&gt;
| '''Caution:''' Some shop items, such as [[Magical ink]] are not tradeable to other player accounts. See their respective wiki pages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items for sale==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;200&amp;quot;| Item name&lt;br /&gt;
! width=&amp;quot;10&amp;quot;  data-sort-type=&amp;quot;number&amp;quot;| Cost  &lt;br /&gt;
! Additional information&lt;br /&gt;
|-&lt;br /&gt;
| [[Declaration of independence]]&lt;br /&gt;
| 100s&lt;br /&gt;
|  a special document, needed to found a [[PMK]]. Only available on servers allowing founding a PMK&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Animal_husbandry#Caring|care for]] slot&lt;br /&gt;
| 30s&lt;br /&gt;
|   A player can care for one extra animal above your [[animal husbandry]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith swap]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Allows a [[priest]] to swap to another [[Gods|god]] without losing [[faith]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Farwalker stone]] &lt;br /&gt;
| 4s&lt;br /&gt;
| Resurrection stone is used for protection in case of death.&lt;br /&gt;
|-&lt;br /&gt;
| [[Farwalker twig]]&lt;br /&gt;
| 4s&lt;br /&gt;
| Allows you to teleport once to a distant location that has been set on some tree.. &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden mirror]]&lt;br /&gt;
| 15s&lt;br /&gt;
| Allows a player to change their character's appearance and gender once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Large magical chest]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[large chest]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magical ink]]&lt;br /&gt;
| 15s&lt;br /&gt;
| Allows the player to change the name of an item. The player's name will be added to the item as well (Regular Wurm rules about naming apply).&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating#Path_Management_and_Advancement|Meditation path]] change&lt;br /&gt;
| 40s&lt;br /&gt;
| Allows a player to change their meditation path without losing the path progress. &lt;br /&gt;
|-&lt;br /&gt;
| [[Resurrection stone]]&lt;br /&gt;
| 4s&lt;br /&gt;
| Resurrection stone is used for protection in case of death.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of transmutation]]&lt;br /&gt;
| 40s&lt;br /&gt;
| The Rod of transmutation turns a normal cave rock tile into the vein of your choice. &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep bonus]]&lt;br /&gt;
| 40s&lt;br /&gt;
| Adds one additional hour to your maximum sleep bonus limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Small magical chest]]&lt;br /&gt;
| 20s&lt;br /&gt;
| Provides greatly reduced decay on contents. Holds the same amount and types of items as a normal [[small chest]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Wagoner|Wagoner contract]]&lt;br /&gt;
| 10s&lt;br /&gt;
| A contract that allows you to place a [[wagoner]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Water Spring]] seeds&lt;br /&gt;
| 8s&lt;br /&gt;
| Seeds you plant on a dirt tile, which produces a small spring creating a water tile for one year. &lt;br /&gt;
|-&lt;br /&gt;
| [[Personal merchant#Contract|Merchant contract]]&lt;br /&gt;
| 8s&lt;br /&gt;
| A contract that allows you to place a merchant.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaker orb]]&lt;br /&gt;
| 4s&lt;br /&gt;
| A shaker orb is used to collapse [[cave]] [[tile]]s, like the [[Strongwall]] spell.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep powder]]&lt;br /&gt;
|  3s&lt;br /&gt;
| Proves 1 hour of [[sleep bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Silver shop skins==&lt;br /&gt;
&lt;br /&gt;
The Silver shop also features monthly skins - some unique to the silver shop and some re-runs of previous [[Loyalty program]] skins. &lt;br /&gt;
The skins unique to the Silver shop are listed below:&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Inviting_chair2.png | September 2023 &amp;lt;br /&amp;gt;'''Inviting Wooden Chair''' (Wooden Chair) &amp;lt;br /&amp;gt; ''Comfortable chair with cushioning made of reed fibre, providing a superior sitting experience.''&lt;br /&gt;
File:Crow_Helm.png | October 2023 &amp;lt;br /&amp;gt;'''Crow Helm''' (Open Helm) &amp;lt;br /&amp;gt; ''A skin for an open helm. +1 to Intelligence and Curiosity.''&lt;br /&gt;
File:Jousting_Helm.png | November 2023 &amp;lt;br /&amp;gt;'''Jousting Helm''' (Great Helm) &amp;lt;br/&amp;gt; ''A jousting helm, offering an excellent degree of protection from lances and other frightfully pointy objects.''&lt;br /&gt;
File:Uncovered_Wagon.png | November 2023 &amp;lt;br /&amp;gt;'''Uncovered Wagon''' (Wagon) &amp;lt;br/&amp;gt; ''A fairly large wagon designed to be dragged by four animals. Its iconic cotton fabric over the back has been tidily rolled up and placed in the back.''&lt;br /&gt;
File:Adorned_shovel.png | April 2024 &amp;lt;br /&amp;gt;'''Adorned Shovel''' (Shovel) &amp;lt;br/&amp;gt; ''A beautifully crafted shovel adorned with intricate details, which helps to shape the land with ease.''&lt;br /&gt;
File:Ancient_large_chest.png | 2024 &amp;lt;br/&amp;gt;'''Ancient Large Chest''' (Large chest) &amp;lt;br/&amp;gt; ''A very old yet rigid large chest for storing items for decades to come.''&lt;br /&gt;
File:Small_round_fountain.png | 2024 &amp;lt;br/&amp;gt;'''Small Round Fountain''' (Stone Fountain) &amp;lt;br/&amp;gt; ''A small round water feature carved from the finest of marble.''&lt;br /&gt;
File:Nymph_fountain.png | 2024 &amp;lt;br/&amp;gt;'''Nymph Fountain''' (Stone Fountain) &amp;lt;br/&amp;gt; ''A round marble fountain featuring a shapely nymph holding an amphora, its water supply never ending.''&lt;br /&gt;
File:Vintage_gift_box.png | 2024 &amp;lt;br/&amp;gt;'''Vintage Giftbox Pack''' (Small chest (x5)) &amp;lt;br/&amp;gt; ''A collection of vintage giftboxes with nice decorations, perfect for packing gifts in the Holiday season.'' &lt;br /&gt;
File:Wheel_chandelier.png | 2024 &amp;lt;br/&amp;gt;'''Wheel Chandelier''' (Metal chandelier) &amp;lt;br/&amp;gt; ''A repurposed cart wheel made into an impressive chandelier. It has six candles.''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prices may vary from time to time, as some items can be on sale&lt;br /&gt;
* Some items can be bought with a discount when buying more than one&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Water_spring&amp;diff=130497</id>
		<title>Water spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Water_spring&amp;diff=130497"/>
		<updated>2025-09-21T01:06:50Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: Created page with &amp;quot;Main / Items / Shop items / '''{{PAGENAME}}'''  {{ItemBox |name={{PAGENAME}} |creation=Planting water spring seeds (purcha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Shop items|Shop items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|creation=Planting water spring seeds (purchased from the [[Silver shop]]&lt;br /&gt;
|materials=seeds&lt;br /&gt;
|result=* '''{{PAGENAME}}'''  &lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small spring has sprung a leak here, allowing containers like fountains and wells to draw water from this tile.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
* It is available in the [[Silver shop]] for 8 [[silver coin]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The water spring will last for a year from the time you plant the seeds.&lt;br /&gt;
* Can not be planted indoors.&lt;br /&gt;
* You can plant grass or flowers on its tile for a nice visual effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shop items]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130495</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130495"/>
		<updated>2025-09-20T16:34:32Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130493</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130493"/>
		<updated>2025-09-20T15:14:56Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130492</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130492"/>
		<updated>2025-09-20T15:14:28Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130491</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130491"/>
		<updated>2025-09-20T15:09:55Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses beams and nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130382</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130382"/>
		<updated>2025-09-19T22:12:27Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130381</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130381"/>
		<updated>2025-09-19T19:55:31Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130380</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130380"/>
		<updated>2025-09-19T19:53:23Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Docks supports have a max depth of 102 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130379</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130379"/>
		<updated>2025-09-19T19:53:06Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Docks supports has a max depth of 102 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130378</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130378"/>
		<updated>2025-09-19T19:51:38Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Docks can not extend out past 102 dirts deep in the water. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130377</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130377"/>
		<updated>2025-09-19T19:45:41Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130376</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130376"/>
		<updated>2025-09-19T19:42:13Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types of materials. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130375</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130375"/>
		<updated>2025-09-19T19:41:14Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan an adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130374</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130374"/>
		<updated>2025-09-19T19:40:57Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the floor and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130373</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130373"/>
		<updated>2025-09-19T19:39:03Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130372</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130372"/>
		<updated>2025-09-19T19:38:46Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130371</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130371"/>
		<updated>2025-09-19T19:37:45Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130370</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130370"/>
		<updated>2025-09-19T19:36:04Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130369</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130369"/>
		<updated>2025-09-19T19:34:53Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks- you need to flatten a tile then plan a floor then build it. &lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130368</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130368"/>
		<updated>2025-09-19T19:34:09Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* Attached docks- you build a floor which will be anchored to the building. &lt;br /&gt;
* Free-standing docks- you need to flatten a tile then plan a floor then build it. &lt;br /&gt;
** Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130367</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130367"/>
		<updated>2025-09-19T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* To start a dock flatten a tile and plan a floor then build it. &lt;br /&gt;
* Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
* Once a support has been built you can then build a floor above it.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130366</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130366"/>
		<updated>2025-09-19T19:24:08Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* To start a dock flatten a tile and plan then build a floor. &lt;br /&gt;
* Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
* Once a support has been built you can then build a floor above it.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130365</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130365"/>
		<updated>2025-09-19T19:23:08Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* To start a dock flatten a tile and plan and build a floor. &lt;br /&gt;
* Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
* Once a support has been built you can then build a floor above it. &lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* Docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130364</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130364"/>
		<updated>2025-09-19T19:22:52Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
* To start a dock flatten a tile and plan and build a floor. &lt;br /&gt;
* Right click tile border and plan adjacent floor-choose they type you want.&lt;br /&gt;
* Once a support has been built you can then build a floor above it. &lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the supports and once completed it will become part of the structure. &lt;br /&gt;
* destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* [[Highway]]s and [[bridge]]s will also work with floors (this includes supported ones) outside of houses.&lt;br /&gt;
* docks can be built in all types. Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130363</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130363"/>
		<updated>2025-09-19T19:08:39Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dock&lt;br /&gt;
[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130362</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130362"/>
		<updated>2025-09-19T19:04:06Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dock&lt;br /&gt;
Contents&lt;br /&gt;
1	Description&lt;br /&gt;
2	Types of docks&lt;br /&gt;
2.1	Slate support&lt;br /&gt;
2.2	Marble support&lt;br /&gt;
2.3	Pottery support&lt;br /&gt;
2.4	Sandstone Support&lt;br /&gt;
2.5	Stone Support&lt;br /&gt;
2.6	Rounded Stone Support&lt;br /&gt;
2.7	Wooden Brace Support&lt;br /&gt;
2.8	Wooden Support&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130361</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130361"/>
		<updated>2025-09-19T19:03:33Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: Created page with &amp;quot;Dock Jump to navigationJump to search Main / Structures / Dock   Contents 1	Description 2	Types of docks 2.1	Slate support 2.2	Marble support 2.3	Pottery support 2.4	Sandstone...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dock&lt;br /&gt;
Jump to navigationJump to search&lt;br /&gt;
Main / Structures / Dock&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contents&lt;br /&gt;
1	Description&lt;br /&gt;
2	Types of docks&lt;br /&gt;
2.1	Slate support&lt;br /&gt;
2.2	Marble support&lt;br /&gt;
2.3	Pottery support&lt;br /&gt;
2.4	Sandstone Support&lt;br /&gt;
2.5	Stone Support&lt;br /&gt;
2.6	Rounded Stone Support&lt;br /&gt;
2.7	Wooden Brace Support&lt;br /&gt;
2.8	Wooden Support&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130330</id>
		<title>Template:Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130330"/>
		<updated>2025-08-31T12:30:03Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!&lt;br /&gt;
&lt;br /&gt;
''Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Template:Fence&lt;br /&gt;
|babel=I&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|material=stone brick&lt;br /&gt;
|examine=Description&lt;br /&gt;
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}&lt;br /&gt;
&lt;br /&gt;
OPTIONAL&lt;br /&gt;
|gate=yes&lt;br /&gt;
|rendered=yes&lt;br /&gt;
|inside=no&lt;br /&gt;
|optionaltext=(any notes you wish to add)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/Pre&amp;gt;&lt;br /&gt;
*Image = image file for page&lt;br /&gt;
*Material = what type of brick is used (singular)&lt;br /&gt;
*Examine = right-click description&lt;br /&gt;
*Gate = include if the page is a gate&lt;br /&gt;
*Rendered = include if the fence is &amp;quot;rendered&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image={{{image}}}&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}&lt;br /&gt;
|passive={{#if:{{{rendered|}}}&lt;br /&gt;
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}&lt;br /&gt;
|{{#switch: {{{type}}}&lt;br /&gt;
|iron = [[Iron fence]]&lt;br /&gt;
|high iron = [[High iron fence]]&lt;br /&gt;
|portcullis = [[Portcullis]]&lt;br /&gt;
|chain = [[Chain fence]]&lt;br /&gt;
|stone = [[Stone fence]]&lt;br /&gt;
|low stone = [[Low stone wall]]&lt;br /&gt;
|tall stone = [[Tall stone wall]]&lt;br /&gt;
|stone parapet = [[Stone parapet]]&lt;br /&gt;
}} }} | [[Tile Border]]}}&lt;br /&gt;
|groupM={{#if:{{{rendered|}}}|Render fence|Fence &amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = Iron&lt;br /&gt;
|high iron = Iron&lt;br /&gt;
|portcullis = Stone&lt;br /&gt;
|chain = Iron&lt;br /&gt;
|low stone = Stone&lt;br /&gt;
|tall stone = Stone&lt;br /&gt;
|stone parapet = Stone&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt; Build {{PAGENAME}}}}&lt;br /&gt;
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|&lt;br /&gt;
&amp;lt;!-- Materials --&amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 1x [[Iron fence bar]]&lt;br /&gt;
|portcullis = *15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|stone  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)&lt;br /&gt;
|chain  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 6x [[Large chain link]]&lt;br /&gt;
|high iron = * 16x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|tall stone = * 20x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|stone parapet = * 15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
}}}}&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem={{{material|bricks}}}&lt;br /&gt;
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''{{{examine|Description}}} ''&lt;br /&gt;
&lt;br /&gt;
== Skill required ==&lt;br /&gt;
{{Template:Fence skill table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.&lt;br /&gt;
* At 60 damage, {{#switch: {{{type}}}&lt;br /&gt;
|iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|high iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|portcullis = cracks will form on the wall.&lt;br /&gt;
|chain = the iron chains will turn rusty in color.&lt;br /&gt;
|low stone = cracks will form on the wall.&lt;br /&gt;
|stone = cracks will form on the wall.&lt;br /&gt;
|tall stone = cracks will form on the wall.&lt;br /&gt;
|stone parapet = cracks will form on the wall.&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}&lt;br /&gt;
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates|Fence gates]]&lt;br /&gt;
&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}&lt;br /&gt;
{{#if:{{{examine|}}}||[[Category:Missing description]]}}&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/{{{babel}}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Journal&amp;diff=130326</id>
		<title>Journal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Journal&amp;diff=130326"/>
		<updated>2025-08-30T02:52:23Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Interface]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Every player has a journal with which to track various premade goals.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The journal is not craftable and cannot be lost. Every player has one from the very first moment of character creation.&lt;br /&gt;
* Successful completion of journal goals results in rewards, which can be seen by hovering over the heading of each section.&lt;br /&gt;
* Rewards include [[Titles]] and [[Sleep bonus]] buffs.&lt;br /&gt;
* Sections in the journal written in green text indicate completed sections.&lt;br /&gt;
* There are 10 sections of the journal. At first, only the first is displayed. After you complete 50% of the quests in a section, the next section will become visible. You don't need to have triggered the visibility of a section in order to complete a quest in that section.&lt;br /&gt;
* When claiming sleep bonus increases from journal entries, the cap is 10 hours, the same as the developer given sleep bonus cap.&lt;br /&gt;
* You can leave one goal in each section uncompleted and still complete that section.&lt;br /&gt;
* The journal is in no way related to the separate item, the [[archaeology journal]].&lt;br /&gt;
&lt;br /&gt;
== Journal Goals ==&lt;br /&gt;
&lt;br /&gt;
===Crafter journal===&lt;br /&gt;
&lt;br /&gt;
'''First Steps:'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Chop down some trees&lt;br /&gt;
#Flatten a tile&lt;br /&gt;
#Create a mallet&lt;br /&gt;
#Mine iron&lt;br /&gt;
#Create some nails&lt;br /&gt;
#Plan a house&lt;br /&gt;
#Complete a house&lt;br /&gt;
#Improve a metal tool to 15ql&lt;br /&gt;
#Ride a cow&lt;br /&gt;
#Kill a creature&lt;br /&gt;
#Plant a crop&lt;br /&gt;
#Find a route&lt;br /&gt;
#Pick flowers&lt;br /&gt;
Reward: Apprentice title and 1 hour of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Finding the Path:'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Build a stone house wall&lt;br /&gt;
#Tame a creature&lt;br /&gt;
#Mine copper and tin&lt;br /&gt;
#Create a bronze lump&lt;br /&gt;
#Breed a creature&lt;br /&gt;
#Create a small cart&lt;br /&gt;
#Create a forge or oven&lt;br /&gt;
#Cook a breakfast&lt;br /&gt;
#Ride a horse&lt;br /&gt;
#Bandage a wound&lt;br /&gt;
#Plant a tree&lt;br /&gt;
#Find a rare coin&lt;br /&gt;
Reward: Learned title and 1 hour of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Gathering Stride'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Create a large cart&lt;br /&gt;
#Build a two story building&lt;br /&gt;
#Create a boat&lt;br /&gt;
#Cook a meal&lt;br /&gt;
#Catch a large fish&lt;br /&gt;
#Kill a spider&lt;br /&gt;
#Improve a tool to 50QL &lt;br /&gt;
#Harvest 5 cotton&lt;br /&gt;
#Ride a bear or bull&lt;br /&gt;
#Create a healing cover&lt;br /&gt;
#Make a rare item&lt;br /&gt;
#Sleep in a bed&lt;br /&gt;
#Join a meditation path&lt;br /&gt;
#Get to focus level 3&lt;br /&gt;
#Epic Helper&lt;br /&gt;
Reward: Experienced title and 2 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Paved With Stone'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Restore an item from fragments&lt;br /&gt;
#Slay a troll&lt;br /&gt;
#Open a wild beehive without being stung&lt;br /&gt;
#Study a tree or bush&lt;br /&gt;
#Improve a weapon to 50QL (doesn't need to be a weaponsmithing item)&lt;br /&gt;
#Get a skill to 50&lt;br /&gt;
#Become a follower of a deity &lt;br /&gt;
#Plan a bridge&lt;br /&gt;
#Pilot a Knarr&lt;br /&gt;
#Spear a fish&lt;br /&gt;
#Make some wine&lt;br /&gt;
#Create a halter rope&lt;br /&gt;
#Get to focus level 5&lt;br /&gt;
#Taunt a creature&lt;br /&gt;
#Write with Black Ink and a Reed Pen&lt;br /&gt;
Reward: Skilled title and 2 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''On the Highway''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Get a skill to 70&lt;br /&gt;
#Improve a tool to 70QL&lt;br /&gt;
#Slay a greenish creature&lt;br /&gt;
#Get drunk&lt;br /&gt;
#Catch a disease&lt;br /&gt;
#Reach 30 faith&lt;br /&gt;
#Reach meditation path level 4&lt;br /&gt;
#Build an underground house&lt;br /&gt;
#Obtain 15 titles&lt;br /&gt;
#Kill a creature with a catapult&lt;br /&gt;
#Build a guard tower&lt;br /&gt;
#Complete an almanac&lt;br /&gt;
#Harvest Lingonberries&lt;br /&gt;
Reward: Accomplished title. [[glimmersteel]] or [[adamantine]] lump, and 3 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Picking up Speed''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Use a rune&lt;br /&gt;
#Slay each rift creature&lt;br /&gt;
#Reach meditation path level 7&lt;br /&gt;
#Equip an enchanted weapon&lt;br /&gt;
#Discover an archaeology cache&lt;br /&gt;
#obtain 30 titles&lt;br /&gt;
#Ride a horse over 30km/h&lt;br /&gt;
#Create a wagon&lt;br /&gt;
#Harvest 50 herbs&lt;br /&gt;
#Help complete 10 missions&lt;br /&gt;
#Catch a huge fish&lt;br /&gt;
#Slay a champion creature&lt;br /&gt;
#Breed a Hostile Wild Champion Creature&lt;br /&gt;
Reward: Proficient title, a choice of [[affinity]], and 3 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''The Winding Road''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Get a skill to 90&lt;br /&gt;
#Obtain 60 titles&lt;br /&gt;
#Ride a Unicorn&lt;br /&gt;
#Slay a legendary creature&lt;br /&gt;
#Restore a statue from fragments&lt;br /&gt;
#Cook Billy Sheep Gruff Stew&lt;br /&gt;
#Improve an Armour Piece or Shield to 80QL&lt;br /&gt;
#Win 10 spars&lt;br /&gt;
#Reach meditation path level 9&lt;br /&gt;
#Mine a tonne of high quality ore (1000kg of ore 80+ql)&lt;br /&gt;
#Create 10 Runes&lt;br /&gt;
#Get 10 skills to 50&lt;br /&gt;
#Create a Moon Metal Item&lt;br /&gt;
Reward: Talented title, increased maximum sleep bonus, and 6 hours of sleep bonus (on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Going the Distance''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Learn 250 cooking recipes&lt;br /&gt;
#Get 2000 total skill points&lt;br /&gt;
#Create 5 items from every metal (including moonmetals)&lt;br /&gt;
#Help with 50 missions&lt;br /&gt;
#Slay 50 champion creatures&lt;br /&gt;
#Use 50 runes&lt;br /&gt;
#Complete a colossus&lt;br /&gt;
#Dye 100 things&lt;br /&gt;
#Bandage 1000 wounds&lt;br /&gt;
#Discover 10 archaeology caches&lt;br /&gt;
#Get 70 fighting skill&lt;br /&gt;
#Get 70 in a sub-fighting skill&lt;br /&gt;
#Contribute to an Epic Mission Structure&lt;br /&gt;
Reward: Professional title, 2.5% bonus skillgain, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''The Road Less Traveled''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Travel 7500km&lt;br /&gt;
#Complete 20 buildings&lt;br /&gt;
#Catch a 75KG fish&lt;br /&gt;
#Get 90 titles&lt;br /&gt;
#Slay 10 legendary creatures&lt;br /&gt;
#Destroy 25 veins via mining&lt;br /&gt;
#Reach level 11 meditation path&lt;br /&gt;
#Get 10 skills to 70&lt;br /&gt;
#Restore 250 items from fragments&lt;br /&gt;
#Plant 2500 trees&lt;br /&gt;
#Equip a complete set of Drake armour&lt;br /&gt;
#Get 80 fighting skill&lt;br /&gt;
#Create a chess set&lt;br /&gt;
Rewards: Expert title, 10% more rarity windows, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
'''Destinations Unknown''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Build a 10 story building &lt;br /&gt;
#Get a skill to 99&lt;br /&gt;
#Get 5000 total skill points&lt;br /&gt;
#Learn 500 cooking recipes&lt;br /&gt;
#Help with 250 missions&lt;br /&gt;
#Get 120 titles&lt;br /&gt;
#Slay 20000 creatures&lt;br /&gt;
#Improve items 100000 times&lt;br /&gt;
#Close 100 rifts (You must have 20 participation points per rift)&lt;br /&gt;
#Perform 500000 actions&lt;br /&gt;
#Equip a complete set of enchanted scale armour&lt;br /&gt;
#Get 90 fighting skill&lt;br /&gt;
#Collect 10 chests from difficult treasure hunts&lt;br /&gt;
Rewards: Master title, 10% more affinity windows, Master Cape, and 6 hours of sleep bonus(on cluster of completion).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Basic training ===&lt;br /&gt;
&lt;br /&gt;
'''Basic Training: Carpentry''' - Complete at least 10 out of 11 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice carpenter&lt;br /&gt;
#Create a set of carpentry tools&lt;br /&gt;
#Create a bed&lt;br /&gt;
#Plan a building of 10 or more tiles&lt;br /&gt;
#Sailboat maker&lt;br /&gt;
#Create 10 crates&lt;br /&gt;
#Creat 100 arrows&lt;br /&gt;
#Create a set of puppets&lt;br /&gt;
#Create items from each type of tree wood&lt;br /&gt;
#Create a rare carpentry item&lt;br /&gt;
#Improve a carpentry item to 30 ql&lt;br /&gt;
Rewards: Novice Woodworker title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Smithing''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
# Apprentice smith&lt;br /&gt;
#Create a set of smithing tools&lt;br /&gt;
#Create 100 nails&lt;br /&gt;
#Create a lunchbox&lt;br /&gt;
#Create a set of god statuettes&lt;br /&gt;
#Create a set of chain armour&lt;br /&gt;
#Create a dioptra&lt;br /&gt;
#Create some lockpicks&lt;br /&gt;
#Create a charcoal pile&lt;br /&gt;
#Create a lump of each alloy&lt;br /&gt;
#Create an item of each base metal&lt;br /&gt;
#Create a rare smithing item&lt;br /&gt;
#Improve a smithing item to 30 ql&lt;br /&gt;
Rewards: Novice metalworker title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Tailoring''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice tailor&lt;br /&gt;
#Create a set of tailoring tools&lt;br /&gt;
#Create a set of leather armour&lt;br /&gt;
#Create a set of cloth armour&lt;br /&gt;
#Create 100 strings of cloth or wool yarn&lt;br /&gt;
#Create a meditation rug&lt;br /&gt;
#Create a tapestry stand&lt;br /&gt;
#Create a set of tailored horse equipment&lt;br /&gt;
#Create a triangular sail&lt;br /&gt;
#Create an animal skin rug&lt;br /&gt;
#Create a cordage rope&lt;br /&gt;
#Create a rare tailoring or ropemaking item&lt;br /&gt;
#Improve a tailoring or ropemaking item to 30 ql&lt;br /&gt;
Rewards: Novice Clothier title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Masonry''' - Complete at least 13 out of 14 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice mason&lt;br /&gt;
#Create a set of masonry tools&lt;br /&gt;
#Create a forge and oven&lt;br /&gt;
#Create an open fireplace&lt;br /&gt;
#Create a coffin and gravestone&lt;br /&gt;
#Create 10 masonry fences&lt;br /&gt;
#Create 10 statues&lt;br /&gt;
#Build a stone house wall&lt;br /&gt;
#Render a wall or fence using clay&lt;br /&gt;
#Create a well&lt;br /&gt;
#Create an item of each stone&lt;br /&gt;
#Create a rare masonry item&lt;br /&gt;
#Improve a masonry item to 30 ql&lt;br /&gt;
Rewards: Novice Bricklayer title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Pottery''' - Complete at least 9 out of 10 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice potter&lt;br /&gt;
#Create a set of pottery tools&lt;br /&gt;
#Create an amphora&lt;br /&gt;
#Create 100 clay shingles or bricks&lt;br /&gt;
#Create 10 clay flowerpots&lt;br /&gt;
#Create 10 clay planters&lt;br /&gt;
#Create a measuring jug&lt;br /&gt;
#Use a kiln&lt;br /&gt;
#Create a rare pottery item&lt;br /&gt;
#Improve a pottery item to 30 ql&lt;br /&gt;
Rewards: Novice Ceramist title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Terraforming''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice terraformer&lt;br /&gt;
#Create a set of terraforming tools&lt;br /&gt;
#Create a dredge&lt;br /&gt;
#Dig special resources&lt;br /&gt;
#Dig or mine a gem&lt;br /&gt;
#Mine for minerals&lt;br /&gt;
#Flatten or level a cave tile&lt;br /&gt;
#Flatter or level a tile border&lt;br /&gt;
#Prospect for silver or gold&lt;br /&gt;
#Analyze for traces of metal&lt;br /&gt;
#Plan an underground house&lt;br /&gt;
#Pave 10 tiles&lt;br /&gt;
#Mine, dig, or dredge a rare item&lt;br /&gt;
Rewards: Novice Landscaper title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Cooking''' - Complete at least 11 out of 12 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice cook&lt;br /&gt;
#Create a set of utensils&lt;br /&gt;
#Learn 50 cooking recipes&lt;br /&gt;
#Butcher animal skins&lt;br /&gt;
#Mill salt&lt;br /&gt;
#Use a wine barrel&lt;br /&gt;
#Bake a pie, tart, or cake&lt;br /&gt;
#Make fruit juice, olive oil, and cooking oil&lt;br /&gt;
#The smell of freshly baked bread&lt;br /&gt;
#Create butter&lt;br /&gt;
#Spit-roast an animal&lt;br /&gt;
#Make rare food&lt;br /&gt;
Rewards: Novice Provisioner title, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
'''Basic Training: Nature''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Apprentice Ecologist&lt;br /&gt;
#Create a set of agriculture tools&lt;br /&gt;
#Plant 10 trees&lt;br /&gt;
#Pick 10 bouquets of flowers&lt;br /&gt;
#Catch a clam&lt;br /&gt;
#Create a trellis&lt;br /&gt;
#Harvest seasonal products&lt;br /&gt;
#Farm vegetables&lt;br /&gt;
#Join a meditation path&lt;br /&gt;
#Breed a creature&lt;br /&gt;
#Milk a cow, bison, and sheep&lt;br /&gt;
#Find foraging and botanizing items&lt;br /&gt;
#Find a rare nature product&lt;br /&gt;
Rewards: Novice Naturalist, 2 hours sleep bonus&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Treasure hunting ===&lt;br /&gt;
&lt;br /&gt;
'''Hunting for Clues''' - Complete at least 5 out of 6 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Search via farming or harvesting&lt;br /&gt;
#search via foraging or botanizing&lt;br /&gt;
#Search via digging or dredging&lt;br /&gt;
#Search via mining&lt;br /&gt;
#Search via investigating&lt;br /&gt;
#Search via catching fish&lt;br /&gt;
Rewards: Scavenger title, 1 hour sleep bonus, 1 novice treasure clue&lt;br /&gt;
}}&lt;br /&gt;
'''Hunting for Treasure''' - Complete at least 7 out of 8 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Complete 10 novice hunts&lt;br /&gt;
#Complete 3 challenging hunts&lt;br /&gt;
#Complete a difficult hunt&lt;br /&gt;
#Create a chess set&lt;br /&gt;
#Kill 50 ambushing creatures&lt;br /&gt;
#Win a game of chess&lt;br /&gt;
#Complete a hunt in 24 hours&lt;br /&gt;
Rewards: Treasure Hunter title, 1 hours sleep bonus, 1 unique treasure hunting reward roll&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Cartography ===&lt;br /&gt;
&lt;br /&gt;
'''Introduction: Cartography''' - Complete at least 8 out of 9 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Complete a Survey&lt;br /&gt;
#Improve a Survey 10 times&lt;br /&gt;
#Create a Cartography Table&lt;br /&gt;
#Create a Blank Map&lt;br /&gt;
#Fill a Cartography Table&lt;br /&gt;
#Create a Painted Map&lt;br /&gt;
#Copy a Painted Map&lt;br /&gt;
#Combine Painted Maps&lt;br /&gt;
#Create an Atlas&lt;br /&gt;
Rewards: Mapmaker Title, 5 Blank Maps, 1 Pottery Jar of Ink &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Introduction: Stamps''' (unlocks at 10 in cartography skill) - Complete at least 9 out of 10 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Create 5 Clay Stamps&lt;br /&gt;
#Change a Clay Stamp's Pattern&lt;br /&gt;
#Set a Gem into a Clay Stamp&lt;br /&gt;
#Imprint a Village or Structure Stamp&lt;br /&gt;
#Imprint a Timer or Annotation Stamp&lt;br /&gt;
#Link a Stamp to the World Map&lt;br /&gt;
#Link a Stamp to a Map&lt;br /&gt;
#Stamp a Map 10 Times&lt;br /&gt;
#Create a Stamp Box&lt;br /&gt;
#Erase Some Stamps&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Priest journal ===&lt;br /&gt;
&lt;br /&gt;
[[Priest]]s can complete an extra three journal levels.&lt;br /&gt;
&lt;br /&gt;
'''Dedication''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Become a priest&lt;br /&gt;
#Enchant an item&lt;br /&gt;
#Receive an item via prayer&lt;br /&gt;
#Reach 40 faith&lt;br /&gt;
#Store favor in a gem&lt;br /&gt;
#Link with another priest&lt;br /&gt;
#Reach 20 channeling&lt;br /&gt;
#Sacrifice an item&lt;br /&gt;
#Listen to a confession&lt;br /&gt;
#Sacrifice a creature&lt;br /&gt;
#Listen to a sermon&lt;br /&gt;
#Spend 1K favor&lt;br /&gt;
#Fully desecrate an altar&lt;br /&gt;
Reward: Blessed title, 2h of sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Approbation''' - Complete at least 12 out of 13 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Reach 50 channeling&lt;br /&gt;
#Cast a spell worth 50 favor&lt;br /&gt;
#Shatter an item&lt;br /&gt;
#Create an electrum statuette&lt;br /&gt;
#Recover 50 favor from a vesseled gem&lt;br /&gt;
#Hold 10 sermons&lt;br /&gt;
#Receive a gem via prayer&lt;br /&gt;
#Convert a player&lt;br /&gt;
#Fully align with your deity&lt;br /&gt;
#Reach 70 faith&lt;br /&gt;
#Sacrifice 1K items&lt;br /&gt;
#Sacrifice an item worth 30 favor&lt;br /&gt;
#Claim a Global Spell Reward&lt;br /&gt;
Reward: Angelic title, increased max faith gains per day and 3hr sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Benediction''' - Complete at least 10 out of 11 goals&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#Create a gold altar &lt;br /&gt;
#Reach 90 faith&lt;br /&gt;
#Cast a global spell&lt;br /&gt;
#Sacrifice a champion creature&lt;br /&gt;
#Spend 100K favor&lt;br /&gt;
#Hold 100 sermons&lt;br /&gt;
#Reach 70 prayer&lt;br /&gt;
#Sacrifice 10K items&lt;br /&gt;
#Receive 100 gems by prayer&lt;br /&gt;
#Cast a 95 power spell&lt;br /&gt;
#Recover 50 favor form a vesseled star gem&lt;br /&gt;
'''Reward:''' Divine title, +5 power to spell casts and 5hr sleep bonus (on cluster of completion)&lt;br /&gt;
}}&lt;br /&gt;
'''Note:''' the goals of hold 10 sermons and hold 100 sermons only require 1 premium listener to count for the journal.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:journal.PNG|The Open Journal Panel&lt;br /&gt;
File:priest_journal.png|Priest Journal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Archaeology journal]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130322</id>
		<title>Template:Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130322"/>
		<updated>2025-08-28T05:54:01Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!&lt;br /&gt;
&lt;br /&gt;
''Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Template:Fence&lt;br /&gt;
|babel=I&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|material=stone brick&lt;br /&gt;
|examine=Description&lt;br /&gt;
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}&lt;br /&gt;
&lt;br /&gt;
OPTIONAL&lt;br /&gt;
|gate=yes&lt;br /&gt;
|rendered=yes&lt;br /&gt;
|inside=no&lt;br /&gt;
|optionaltext=(any notes you wish to add)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/Pre&amp;gt;&lt;br /&gt;
*Image = image file for page&lt;br /&gt;
*Material = what type of brick is used (singular)&lt;br /&gt;
*Examine = right-click description&lt;br /&gt;
*Gate = include if the page is a gate&lt;br /&gt;
*Rendered = include if the fence is &amp;quot;rendered&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image={{{image}}}&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}&lt;br /&gt;
|passive={{#if:{{{rendered|}}}&lt;br /&gt;
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}&lt;br /&gt;
|{{#switch: {{{type}}}&lt;br /&gt;
|iron = [[Iron fence]]&lt;br /&gt;
|high iron = [[High iron fence]]&lt;br /&gt;
|portcullis = [[Portcullis]]&lt;br /&gt;
|chain = [[Chain fence]]&lt;br /&gt;
|stone = [[Stone fence]]&lt;br /&gt;
|low stone = [[Low stone wall]]&lt;br /&gt;
|tall stone = [[Tall stone wall]]&lt;br /&gt;
|stone parapet = [[Stone parapet]]&lt;br /&gt;
}} }} | [[Tile Border]]}}&lt;br /&gt;
|groupM={{#if:{{{rendered|}}}|Render fence|Fence &amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = Iron&lt;br /&gt;
|high iron = Iron&lt;br /&gt;
|portcullis = Stone&lt;br /&gt;
|chain = Iron&lt;br /&gt;
|low stone = Stone&lt;br /&gt;
|tall stone = Stone&lt;br /&gt;
|stone parapet = Stone&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt; Build {{PAGENAME}}}}&lt;br /&gt;
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|&lt;br /&gt;
&amp;lt;!-- Materials --&amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 1x [[Iron fence bar]]&lt;br /&gt;
|portcullis = *15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|stone  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)&lt;br /&gt;
|chain  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 6x [[Large chain link]]&lt;br /&gt;
|high iron = * 16x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|tall stone = * 20x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|stone parapet = * 15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
}}}}&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem={{{material|bricks}}}&lt;br /&gt;
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''{{{examine|Description}}} ''&lt;br /&gt;
&lt;br /&gt;
== Skill required ==&lt;br /&gt;
{{Template:Fence skill table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* ~33 Dirts tall&lt;br /&gt;
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.&lt;br /&gt;
* At 60 damage, {{#switch: {{{type}}}&lt;br /&gt;
|iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|high iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|portcullis = cracks will form on the wall.&lt;br /&gt;
|chain = the iron chains will turn rusty in color.&lt;br /&gt;
|low stone = cracks will form on the wall.&lt;br /&gt;
|stone = cracks will form on the wall.&lt;br /&gt;
|tall stone = cracks will form on the wall.&lt;br /&gt;
|stone parapet = cracks will form on the wall.&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}&lt;br /&gt;
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates|Fence gates]]&lt;br /&gt;
&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}&lt;br /&gt;
{{#if:{{{examine|}}}||[[Category:Missing description]]}}&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/{{{babel}}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130321</id>
		<title>Template:Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130321"/>
		<updated>2025-08-28T05:42:27Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!&lt;br /&gt;
&lt;br /&gt;
''Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Template:Fence&lt;br /&gt;
|babel=I&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|material=stone brick&lt;br /&gt;
|examine=Description&lt;br /&gt;
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}&lt;br /&gt;
&lt;br /&gt;
OPTIONAL&lt;br /&gt;
|gate=yes&lt;br /&gt;
|rendered=yes&lt;br /&gt;
|inside=no&lt;br /&gt;
|optionaltext=(any notes you wish to add)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/Pre&amp;gt;&lt;br /&gt;
*Image = image file for page&lt;br /&gt;
*Material = what type of brick is used (singular)&lt;br /&gt;
*Examine = right-click description&lt;br /&gt;
*Gate = include if the page is a gate&lt;br /&gt;
*Rendered = include if the fence is &amp;quot;rendered&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image={{{image}}}&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}&lt;br /&gt;
|passive={{#if:{{{rendered|}}}&lt;br /&gt;
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}&lt;br /&gt;
|{{#switch: {{{type}}}&lt;br /&gt;
|iron = [[Iron fence]]&lt;br /&gt;
|high iron = [[High iron fence]]&lt;br /&gt;
|portcullis = [[Portcullis]]&lt;br /&gt;
|chain = [[Chain fence]]&lt;br /&gt;
|stone = [[Stone fence]]&lt;br /&gt;
|low stone = [[Low stone wall]]&lt;br /&gt;
|tall stone = [[Tall stone wall]]&lt;br /&gt;
|stone parapet = [[Stone parapet]]&lt;br /&gt;
}} }} | [[Tile Border]]}}&lt;br /&gt;
|groupM={{#if:{{{rendered|}}}|Render fence|Fence &amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = Iron&lt;br /&gt;
|high iron = Iron&lt;br /&gt;
|portcullis = Stone&lt;br /&gt;
|chain = Iron&lt;br /&gt;
|low stone = Stone&lt;br /&gt;
|tall stone = Stone&lt;br /&gt;
|stone parapet = Stone&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt; Build {{PAGENAME}}}}&lt;br /&gt;
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|&lt;br /&gt;
&amp;lt;!-- Materials --&amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 1x [[Iron fence bar]]&lt;br /&gt;
|portcullis = *15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|stone  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)&lt;br /&gt;
|chain  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 6x [[Large chain link]]&lt;br /&gt;
|high iron = * 16x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|tall stone = * 20x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|stone parapet = * 15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
}}}}&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem={{{material|bricks}}}&lt;br /&gt;
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''{{{examine|Description}}} ''&lt;br /&gt;
&lt;br /&gt;
== Skill required ==&lt;br /&gt;
{{Template:Fence skill table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* 33 Dirts tall&lt;br /&gt;
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.&lt;br /&gt;
* At 60 damage, {{#switch: {{{type}}}&lt;br /&gt;
|iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|high iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|portcullis = cracks will form on the wall.&lt;br /&gt;
|chain = the iron chains will turn rusty in color.&lt;br /&gt;
|low stone = cracks will form on the wall.&lt;br /&gt;
|stone = cracks will form on the wall.&lt;br /&gt;
|tall stone = cracks will form on the wall.&lt;br /&gt;
|stone parapet = cracks will form on the wall.&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}&lt;br /&gt;
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates|Fence gates]]&lt;br /&gt;
&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}&lt;br /&gt;
{{#if:{{{examine|}}}||[[Category:Missing description]]}}&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/{{{babel}}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130320</id>
		<title>Template:Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130320"/>
		<updated>2025-08-28T05:17:37Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!&lt;br /&gt;
&lt;br /&gt;
''Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Template:Fence&lt;br /&gt;
|babel=I&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|material=stone brick&lt;br /&gt;
|examine=Description&lt;br /&gt;
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}&lt;br /&gt;
&lt;br /&gt;
OPTIONAL&lt;br /&gt;
|gate=yes&lt;br /&gt;
|rendered=yes&lt;br /&gt;
|inside=no&lt;br /&gt;
|optionaltext=(any notes you wish to add)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/Pre&amp;gt;&lt;br /&gt;
*Image = image file for page&lt;br /&gt;
*Material = what type of brick is used (singular)&lt;br /&gt;
*Examine = right-click description&lt;br /&gt;
*Gate = include if the page is a gate&lt;br /&gt;
*Rendered = include if the fence is &amp;quot;rendered&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image={{{image}}}&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}&lt;br /&gt;
|passive={{#if:{{{rendered|}}}&lt;br /&gt;
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}&lt;br /&gt;
|{{#switch: {{{type}}}&lt;br /&gt;
|iron = [[Iron fence]]&lt;br /&gt;
|high iron = [[High iron fence]]&lt;br /&gt;
|portcullis = [[Portcullis]]&lt;br /&gt;
|chain = [[Chain fence]]&lt;br /&gt;
|stone = [[Stone fence]]&lt;br /&gt;
|low stone = [[Low stone wall]]&lt;br /&gt;
|tall stone = [[Tall stone wall]]&lt;br /&gt;
|stone parapet = [[Stone parapet]]&lt;br /&gt;
}} }} | [[Tile Border]]}}&lt;br /&gt;
|groupM={{#if:{{{rendered|}}}|Render fence|Fence &amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = Iron&lt;br /&gt;
|high iron = Iron&lt;br /&gt;
|portcullis = Stone&lt;br /&gt;
|chain = Iron&lt;br /&gt;
|low stone = Stone&lt;br /&gt;
|tall stone = Stone&lt;br /&gt;
|stone parapet = Stone&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt; Build {{PAGENAME}}}}&lt;br /&gt;
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|&lt;br /&gt;
&amp;lt;!-- Materials --&amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 1x [[Iron fence bar]]&lt;br /&gt;
|portcullis = *15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|stone  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)&lt;br /&gt;
|chain  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 6x [[Large chain link]]&lt;br /&gt;
|high iron = * 16x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|tall stone = * 20x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|stone parapet = * 15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
}}}}&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem={{{material|bricks}}}&lt;br /&gt;
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''{{{examine|Description}}} ''&lt;br /&gt;
&lt;br /&gt;
== Skill required ==&lt;br /&gt;
{{Template:Fence skill table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* 49 Dirts tall&lt;br /&gt;
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.&lt;br /&gt;
* At 60 damage, {{#switch: {{{type}}}&lt;br /&gt;
|iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|high iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|portcullis = cracks will form on the wall.&lt;br /&gt;
|chain = the iron chains will turn rusty in color.&lt;br /&gt;
|low stone = cracks will form on the wall.&lt;br /&gt;
|stone = cracks will form on the wall.&lt;br /&gt;
|tall stone = cracks will form on the wall.&lt;br /&gt;
|stone parapet = cracks will form on the wall.&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}&lt;br /&gt;
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates|Fence gates]]&lt;br /&gt;
&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}&lt;br /&gt;
{{#if:{{{examine|}}}||[[Category:Missing description]]}}&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/{{{babel}}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130319</id>
		<title>Template:Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:Fence&amp;diff=130319"/>
		<updated>2025-08-28T05:16:20Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!&lt;br /&gt;
&lt;br /&gt;
''Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Template:Fence&lt;br /&gt;
|babel=I&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|material=stone brick&lt;br /&gt;
|examine=Description&lt;br /&gt;
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}&lt;br /&gt;
&lt;br /&gt;
OPTIONAL&lt;br /&gt;
|gate=yes&lt;br /&gt;
|rendered=yes&lt;br /&gt;
|inside=no&lt;br /&gt;
|optionaltext=(any notes you wish to add)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/Pre&amp;gt;&lt;br /&gt;
*Image = image file for page&lt;br /&gt;
*Material = what type of brick is used (singular)&lt;br /&gt;
*Examine = right-click description&lt;br /&gt;
*Gate = include if the page is a gate&lt;br /&gt;
*Rendered = include if the fence is &amp;quot;rendered&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image={{{image}}}&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}&lt;br /&gt;
|passive={{#if:{{{rendered|}}}&lt;br /&gt;
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}&lt;br /&gt;
|{{#switch: {{{type}}}&lt;br /&gt;
|iron = [[Iron fence]]&lt;br /&gt;
|high iron = [[High iron fence]]&lt;br /&gt;
|portcullis = [[Portcullis]]&lt;br /&gt;
|chain = [[Chain fence]]&lt;br /&gt;
|stone = [[Stone fence]]&lt;br /&gt;
|low stone = [[Low stone wall]]&lt;br /&gt;
|tall stone = [[Tall stone wall]]&lt;br /&gt;
|stone parapet = [[Stone parapet]]&lt;br /&gt;
}} }} | [[Tile Border]]}}&lt;br /&gt;
|groupM={{#if:{{{rendered|}}}|Render fence|Fence &amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = Iron&lt;br /&gt;
|high iron = Iron&lt;br /&gt;
|portcullis = Stone&lt;br /&gt;
|chain = Iron&lt;br /&gt;
|low stone = Stone&lt;br /&gt;
|tall stone = Stone&lt;br /&gt;
|stone parapet = Stone&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt; Build {{PAGENAME}}}}&lt;br /&gt;
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|&lt;br /&gt;
&amp;lt;!-- Materials --&amp;gt;&lt;br /&gt;
{{#switch: {{{type}}}&lt;br /&gt;
|iron = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 1x [[Iron fence bar]]&lt;br /&gt;
|portcullis = *15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
* 2x [[Small wheel]]&lt;br /&gt;
* 1x [[Cordage rope]]&lt;br /&gt;
|stone  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)&lt;br /&gt;
|chain  = * 10x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 6x [[Large chain link]]&lt;br /&gt;
|high iron = * 16x [[{{{material|Stone brick}}}]]&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|tall stone = * 20x [[{{{material|Stone brick}}}]]&lt;br /&gt;
|stone parapet = * 15x [[{{{material|Stone brick}}}]]&lt;br /&gt;
}}}}&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem={{{material|bricks}}}&lt;br /&gt;
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''{{{examine|Description}}} ''&lt;br /&gt;
&lt;br /&gt;
== Skill required ==&lt;br /&gt;
{{Template:Fence skill table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*49 Dirts tall&lt;br /&gt;
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.&lt;br /&gt;
* At 60 damage, {{#switch: {{{type}}}&lt;br /&gt;
|iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|high iron = the iron fence bars will turn rusty in color.&lt;br /&gt;
|portcullis = cracks will form on the wall.&lt;br /&gt;
|chain = the iron chains will turn rusty in color.&lt;br /&gt;
|low stone = cracks will form on the wall.&lt;br /&gt;
|stone = cracks will form on the wall.&lt;br /&gt;
|tall stone = cracks will form on the wall.&lt;br /&gt;
|stone parapet = cracks will form on the wall.&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}&lt;br /&gt;
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}&lt;br /&gt;
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}&lt;br /&gt;
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
* [[:Category:Gates|Fence gates]]&lt;br /&gt;
&lt;br /&gt;
* [[Empirical Evaluation of Fences]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}&lt;br /&gt;
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}&lt;br /&gt;
{{#if:{{{examine|}}}||[[Category:Missing description]]}}&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/{{{babel}}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope_tool&amp;diff=130111</id>
		<title>Rope tool</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope_tool&amp;diff=130111"/>
		<updated>2025-06-09T07:46:06Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=rope tool.png&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[shaft]] (1.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[plank]]&lt;br /&gt;
* 1x [[shaft]]&lt;br /&gt;
* 3x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (1.50 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A rope making tool, a small handheld spinning wheel with three large nails.''&lt;br /&gt;
&lt;br /&gt;
A '''rope tool''' is used for [[ropemaking]], the art of making various types of [[rope]]s as well as [[bow string]]s from [[wemp fibre]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rare rope tools can create products with a higher QL than the wemp fiber. (Up to +1 QL)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Failure to create results in damage to the plank and shaft.&lt;br /&gt;
* The [[wood]] type is dictated by the last wooden material added (The wood type in the second box of the crafting window or the activated wood type during creation).&lt;br /&gt;
* Like with many other tools a high ql rope tool will increase chance of success (important with the harder types of rope), while a low ql tool will increase skill gain.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=129906</id>
		<title>Sleep bonus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=129906"/>
		<updated>2025-03-13T00:55:45Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Sleep bonus''' (SB) provides a period of increased [[skill]], [[characteristic]], and [[stamina]] gain. This is a way to help [[player]]s who can not play for many hours each day, without hindering players who can stay logged on for a long time.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Sleep bonus is gained through the use of a [[bed]] or [[bedroll]].&lt;br /&gt;
To gain with use of a bed: log out by right-clicking a vacant bed inside a completed house and select 'Bed' &amp;gt; 'Sleep'. A player receives 1 minute of sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours (up to 7 from completing [[journal]] entry and the one hour you can purchase)  of stored sleep bonus. Minimum time to stay asleep is 1 hour. All times are in real-life time, not [[Wurm time]].&lt;br /&gt;
A [[canopy bed]] works like bed, a [[straw bed]] gives only 75% of gain. A [[bedroll]] has to be used near a tent and provides 75% of the gain (the [[festive bedroll]] gives 100%).&lt;br /&gt;
&lt;br /&gt;
You can freeze and resume the consumption of sleep bonus with the command '/fsleep'. The action of activating sleep bonus is on a 5 minutes cooldown.&lt;br /&gt;
You can use the '/sleep' command or press F5 to see your current remaining sleep bonus and whether it is frozen or not.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
* 3x stamina regeneration&lt;br /&gt;
* 2x skill/stat gain&lt;br /&gt;
&lt;br /&gt;
== Accumulation ==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Hours of sleep&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Bonus time, in minutes&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 (five days)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 hours = the maximum&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Sometimes skill gain is so small that you won't be sure sleep bonus is working or not. Set &amp;quot;Skillgain tab updates&amp;quot; to &amp;quot;Per 0.001 increase&amp;quot; in Settings, Text tab.&lt;br /&gt;
* Sleep bonus does not affect the main [[fighting]] skill (unless using the [[practice doll]]). However, its subskills (defensive, aggressive, and normal) and other fighting-related skills (such as shields and swords) and archery and its subskills, do receive the bonus.&lt;br /&gt;
* Sleep bonus has no effect on faith, alignment, or favor.&lt;br /&gt;
* [[Sleep powder]] grants the user one hour of sleep bonus.&lt;br /&gt;
* [[Rite spells]] give 5 hours of sleep bonus to the relevant god's followers who pray within 24 hours of the spell being cast.&lt;br /&gt;
* The Vynoran spell [[Wisdom of Vynora]] can be used to transform a players available [[fatigue]] into sleep bonus.&lt;br /&gt;
* Sometimes SB is awarded for everybody as a compensation for some server problem that prevented normal Wurm play. Sporadically, there are times where players will have 10 hours of Sleep bonus unintendedly if the player has 5 hours accumulated already. This does not increase the pool of sleep you're able to accumulate and after you cannot gain any sleep bonus above 5 hours through sleeping if you're over your 5 hours despite having had 10 hours. &lt;br /&gt;
*Per [http://forum.wurmonline.com/index.php?/topic/4976-wurm-staff/ Keenan]: ''&amp;quot;Sleep bonus has a hard cap of 10 hours, and a soft cap of 5 or 6 depending on if you've completed the journal entry. This means that as a player, you can only gain up to 5 or 6 hours respectively, whereas we can grant sleep bonus up to a maximum of 10 hours total on your character.&amp;quot;'' &lt;br /&gt;
*Characters with high Fats nutrition level have reduced sleep bonus drain. This is done by restoring an amount of sleep bonus relative to the level of fat bar, for every 5 seconds of sleep bonus, receive x seconds back.&lt;br /&gt;
*When claiming sleep bonus increases from journal entries, the cap is 10 hours, the same as the developer given sleep bonus cap.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=129837</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=129837"/>
		<updated>2025-02-21T00:01:23Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Loadable Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[cotton sheet]]s&lt;br /&gt;
* 21 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]s&lt;br /&gt;
* 2 [[small wheel axle]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|materialbreakdown=* 2 [[cotton sheet]]s&lt;br /&gt;
* 33 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|requiredskill=40}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fairly large wagon designed to be dragged by four animals.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A wagon is a vehicle that requires 21 [[mind logic]] to command, and 23 [[body strength]] is needed to use the [[load cargo]] function. &lt;br /&gt;
*A wagon can carry one passenger, at the very back of the wagon. &lt;br /&gt;
*Can be secured with a small or large [[padlock]]. &lt;br /&gt;
*Can't be dragged (must have a minimum of 2 animals hitched to it to move), but can be [[haul]]ed.&lt;br /&gt;
&lt;br /&gt;
== Hitchable Creatures ==&lt;br /&gt;
Many of Wurm's creatures may be hitched to pull a wagon.  &lt;br /&gt;
{{Hitchable}}&lt;br /&gt;
&lt;br /&gt;
== Creation == &lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon. However, the quality of the materials (i.e. planks etc) also plays a large part in chance of success (higher ql = higher creation chance). The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.&lt;br /&gt;
*Last wood piece determines wood type.&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
&lt;br /&gt;
A wagon normally holds the maximum of 100 items directly in the hold, however, the total capacity of a wagon can be increased by stacking other [[container]]s, such as [[large crate]]s, inside. &lt;br /&gt;
*Wagons can hold 20 [[small crate]]s (3000 items), or  27 [[raft]]s, or 12 [[large crate]]s (3600 items). &lt;br /&gt;
*Can hold 1 [[forge]] and 2 [[creature cage]]s.&lt;br /&gt;
*Can be loaded with ~65 felled trees, or up to around 75 when runed.&lt;br /&gt;
*A runed wagon can fit 1 [[bulk storage bin]] or 1 [[food storage bin]] plus 2 [[large crate]]s.&lt;br /&gt;
*A wagon can hold 9 [[bee hive]]s without being runed. &lt;br /&gt;
*See the [[Container]] page for more information.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(Not an exhaustive list)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Beehive]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Smelter]]&lt;br /&gt;
* [[Kiln]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Planter rack]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Saddle rack]]&lt;br /&gt;
* [[Shield rack]]&lt;br /&gt;
* [[Hitching post]]&lt;br /&gt;
&lt;br /&gt;
'''When Runed Only'''&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[large cart]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Ebony black draft [[horses]] have a slight pulling speed boost over other colors.&lt;br /&gt;
*The wood cannot be dyed with [[dye]], but it can be colored a random color with an adamantine [[rune]] of Jackal.&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to [[kingdom banner]]s, but the fabric itself cannot be dyed further.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
*A vehicle’s quality helps offset the weight in a vehicle, this effect starts at above 30 quality and will reduce the weight penalty up to 3x at 100 quality.&lt;br /&gt;
&lt;br /&gt;
==Wagon Styles==&lt;br /&gt;
Wagons from PVP Kingdoms have different designs on the cloth portion and are sometimes considered collectors editions. If a kingdom changes their designs, current wagons will change to that new design. &lt;br /&gt;
{{Spoiler|&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:wagons.jpg]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Hauled_items]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129826</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129826"/>
		<updated>2025-02-18T18:08:20Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Serverportal.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A large crystalline structure that can be used to travel between servers and to other towns with portals.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between servers. &lt;br /&gt;
* These portals can be located in any starter town.&lt;br /&gt;
* There is a 10 minute cool down to use the portal again.&lt;br /&gt;
&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129825</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129825"/>
		<updated>2025-02-18T18:08:01Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Serverportal.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A large crystalline structure that can be used to travel between servers and to other towns with portals.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between a servers. &lt;br /&gt;
* These portals can be located in any starter town.&lt;br /&gt;
* There is a 10 minute cool down to use the portal again.&lt;br /&gt;
&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guidance&amp;diff=129812</id>
		<title>Guidance</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guidance&amp;diff=129812"/>
		<updated>2025-02-18T04:29:21Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{server&lt;br /&gt;
|image=Guidance.png&lt;br /&gt;
|cluster=tutorial&lt;br /&gt;
|date=June 24th, 2024&lt;br /&gt;
|size=2048x2048&lt;br /&gt;
|twitter=WO_???&lt;br /&gt;
|mrtg-name=????&lt;br /&gt;
|start-towns=New Dawn&lt;br /&gt;
|account-types=all&lt;br /&gt;
|skillcap = yes&lt;br /&gt;
|faiths=Fo, Magranon, Vynora, Libila&lt;br /&gt;
|nopriest = yes&lt;br /&gt;
|deeds=no&lt;br /&gt;
|kingdoms=[[Freedom]]&lt;br /&gt;
}}[[CDB|Main]] / [[Server types]] / [[Freedom]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A special tutorial server for new players to learn the game.&lt;br /&gt;
==Quests==&lt;br /&gt;
Inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further.&lt;br /&gt;
&lt;br /&gt;
The NPC's can be found standing by the [[Supreme Crystal Portal]] in [[New Dawn]]. There with be an &amp;quot;!&amp;quot; over their heads. Talk to the NPC's to pick up the quests. Read carefully as they need to be completed as instructed in the [[Journal]]. You can access the journal in game by pressing j.&lt;br /&gt;
&lt;br /&gt;
==Artisan==&lt;br /&gt;
* Mallets and Sickles-Potential Rewards: [[Sickle]], [[Mallet]], [[Hammer]] and 60 minutes of [[Sleep bonus]].&lt;br /&gt;
* A Place To Call Home-Potential Rewards: [[Straw bed]], [[Ornate puzzle box]] and 60 minutes of [[Sleep bonus]]. &lt;br /&gt;
* Lighting Your Way-Potential Rewards [[Gold lump]], [[Silver lump]] and 60 minutes of [[Sleep bonus]].&lt;br /&gt;
&lt;br /&gt;
==Survivalist==&lt;br /&gt;
* Hunting Season-Potential Rewards: [[Cotton]], [[Healing Cover]] and 60 minutes [[Sleep bonus]]. [[Butcher knife]] is provided by the Survivalist.  &lt;br /&gt;
* Casserole For One-Potential Rewards: Cheesecake, [[Fork]], [[Knife]], [[Spoon]] and 60 minutes of [[Sleep bonus]].&lt;br /&gt;
* Sowing and Reaping-Potential Rewards: [[Scythe]], [[Cotton seeds]] and 60 minutes of [[Sleep bonus]].&lt;br /&gt;
&lt;br /&gt;
==Spawn settlements==&lt;br /&gt;
* [[Settlement:New Dawn|New Dawn]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
This island is the spawn of new characters. You can reach Guidance by using a portal in another starter town. You can only leave Guidance by a portal.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
* [[:File:Guidance.png| In-game map]]&lt;br /&gt;
&lt;br /&gt;
==Guidance Rule Set==&lt;br /&gt;
* Web shop items can't be bought while on Guidance&lt;br /&gt;
* Mail can't be sent between Guidance and other servers&lt;br /&gt;
* Treasure hunts, rifts, holy sites and the highway system are disabled&lt;br /&gt;
* Many stronger/high-difficulty creatures are prevented from spawning&lt;br /&gt;
* Unique creatures are prevented from spawning&lt;br /&gt;
* Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells&lt;br /&gt;
* All skills are limited to 30 while on Guidance (Non-premium is still limited to 20)&lt;br /&gt;
* Player-owned villages/deeds are disabled on Guidance, use building permissions and the new [[yard|yard system]] to protect your property instead&lt;br /&gt;
* Players can only own one building at a time&lt;br /&gt;
* Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server&lt;br /&gt;
* Wells and fountains are always refilled, no matter what tile they are on&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Serverstats |address=guidance.live.wurmonline.io}}&lt;br /&gt;
[[Category:Servers]][[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129811</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129811"/>
		<updated>2025-02-18T04:26:18Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
'A large crystalline structure that can be used to travel between servers and to other towns with portals. This is a supreme example of the item, with fine details and slick design. Ql: 99.0, Dam: 0.0.'&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between all servers. &lt;br /&gt;
* These portals can be located in any starter town.&lt;br /&gt;
* There is a 10 minute cool down to use the portal again.&lt;br /&gt;
&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting to [[Defiance]] &lt;br /&gt;
** The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] through a [[pvp portal]].&lt;br /&gt;
** NFI residents can reach defiance by crafting a [[pvp portal]] or the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** SFI residents can teleport to NFI and get to Defiance by crafting a [[pvp portal]] or using the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** Players may not take items, animals, or vehicles to PVE servers; however, starter items will transfer.&lt;br /&gt;
** All skills except [[faith]] will transfer between servers. &lt;br /&gt;
** Meditation skill will transfer but Path choice does not.  &lt;br /&gt;
** Player [[affinities]] are also independent between the PvE maps and Defiance. &lt;br /&gt;
** [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
*Teleporting to Epic &lt;br /&gt;
** No items go with you going to or from Epic with the exception of starter gear.&lt;br /&gt;
** You can only teleport to Epic from Southern Freedom Islands. You may craft an [[epic portal]] or use the supreme crystal portal. &lt;br /&gt;
** Visiting the epic cluster for the first time from a Southern freedom server creates a new character with the same name and beginner tools.&lt;br /&gt;
** When traveling to the epic cluster for the first time, you will have to decide which server you will visit. On subsequent visits, you will return to the same place, you left the epic cluster. &lt;br /&gt;
** Skills transfer from the southern freedom cluster to [[epic cluster]], except Faith, Favor, and Alignment, and except any skill that shows a 3X on Epic. &lt;br /&gt;
** Any skills gains on [[epic]] will not transfer back to freedom. &lt;br /&gt;
** Premium time and bank account carries over.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[PVP]]&lt;br /&gt;
* [[Kingdoms]]&lt;br /&gt;
[[Category:PVP]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_travel&amp;diff=129809</id>
		<title>Server travel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_travel&amp;diff=129809"/>
		<updated>2025-02-17T01:20:04Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Portals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
There are two ways to move between servers--by boat or by portal. Which option depends on the server cluster. &lt;br /&gt;
&lt;br /&gt;
==Sailing==&lt;br /&gt;
&lt;br /&gt;
You can sail across some server borders using any boat you are the owner of or as a passenger on of a boat. This will leave your skills and items intact. Animals cannot cross server borders unless by the means of [[creature cage|creature cages]]. &lt;br /&gt;
&lt;br /&gt;
'''NOTE:'''  If you are traveling across server borders, make sure all passengers are logged into the ship prior to crossing the border. Players logged off when a ship crosses the border may be left at their last log-in position on the previous server.&lt;br /&gt;
&lt;br /&gt;
Player can use the Plot Course option when right-clicking on their boat to go to any server from any other server. A player will end up on the opposite side of the island from the one they left. If a player sails to the northern edge of a server, they will arrive at the southern border of the new server. &lt;br /&gt;
&lt;br /&gt;
Note that Plot Course can not be used on the Epic cluster.&lt;br /&gt;
&lt;br /&gt;
[[File:PlotCourse.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Some server crossings require [[portal]]s. Your items and vehicles will not cross to the new server. This may or many not mean your skills are left behind, depending on which servers you are traveling to and from. Some portal are one way, but most allow travel back and forth.&lt;br /&gt;
&lt;br /&gt;
Starter towns on '''PVE servers and Chaos''' have a [[Supreme Crystal Portal]], allowing you to select another starter town on your current server or on another server to teleport to.&lt;br /&gt;
&lt;br /&gt;
Starter towns on '''Epic servers''' have a yellow crystal portal, allowing you to travel between the starter town on [Elevation] and your home server.&lt;br /&gt;
&lt;br /&gt;
Existing transfer rules between Northern Freedom Isles and Defiance are unchanged, use the PvP portal like before to travel between these servers&lt;br /&gt;
&lt;br /&gt;
Existing transfer rules between Southern Freedom Isles and Epic are unchanged, use an Epic portal like before to travel between these servers&lt;br /&gt;
&lt;br /&gt;
Your current server and the destination server combination will determine what will transfer together with you&lt;br /&gt;
* Travelling between Southern Freedom Isles (SFI) and Nothern Freedom Isles (NFI) transfers everything but items&lt;br /&gt;
* Travelling to a server which is also reachable with a boat transfers everything that would also transfer when you would be travelling with a boat&lt;br /&gt;
&lt;br /&gt;
All servers (PVE and Chaos) have a direct link to Guidance, where everything except items will transfer to&lt;br /&gt;
* When leaving Guidance, all items you have will transfer together with you (away from Guidance)&lt;br /&gt;
* When travelling to Guidance from another server, you must return to that server first before you can continue travelling to another server&lt;br /&gt;
&lt;br /&gt;
The master cape is exempt from item transfer rules and will always follow you to any server&lt;br /&gt;
&lt;br /&gt;
There is a 10 minute cooldown for using the portals&lt;br /&gt;
&lt;br /&gt;
==Starting a Guidance==&lt;br /&gt;
Players on the [[Guidance]] can travel to Southern Freedom Islands  and the Northern Freedom Islands by the blue portals in the starter town. Your items will transfer.&lt;br /&gt;
&lt;br /&gt;
==Starting at Southern Freedom Islands==&lt;br /&gt;
Players can sail between any of the Southern Islands by boat. Travel to Chaos may be disabled in your profile settings-Block PVP Crossing. &lt;br /&gt;
&lt;br /&gt;
Players may also travel to Epic servers via an [[Epic portal]] in the starter towns or created by players for their own deeds. You will not keep your items, but you will share your bank balance. &lt;br /&gt;
Skills transfers from Southern Islands to Epic, except for Faith, Favour, and Alignment and except any skill that shows a 3X on Epic.&lt;br /&gt;
&lt;br /&gt;
Players on the Southern Freedom Islands can travel to the Northern Freedom Islands by the blue portals in the starter towns. Your items will not transfer, but skills will.&lt;br /&gt;
&lt;br /&gt;
The ingame world map shows the standard connections between servers on the Southern Freedom Islands cluster, which includes [[Independence]] [[Deliverance]] [[Exodus]] [[Celebration]] [[Pristine]] [[Release]] [[Xanadu]] and [[Chaos]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Freedom.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Starting at Northern Freedom Isles==&lt;br /&gt;
Players on the Northern Freedom Islands have several options. Players may travel between Cadence, Harmony and Melody by boat. &lt;br /&gt;
&lt;br /&gt;
To travel to the Defiance server, players can take a [[Pvp portal]] in the starter towns or one built by players. Your items will not transfer, but all skills except [[Fighting]], [[Faith]], and [[Meditation]] will transfer back and forth. &lt;br /&gt;
&lt;br /&gt;
Players on the Northern Freedom Islands can travel to the Southern Freedom Islands by the blue portals in the starter towns. Your items will not transfer, but skills will.&lt;br /&gt;
&lt;br /&gt;
Map of the server that includes [[Harmony]] [[Melody]] [[Cadence]] and [[Defiance]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Northernisles.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==Starting at Epic Islands==&lt;br /&gt;
Players can sail between the four Epic islands by boat. They may also travel to the Southern Freedom Islands via Epic portal. Items and skills will not transfer, but bank balance will. &lt;br /&gt;
&lt;br /&gt;
They may not travel directly to the Northern Freedom Islands, but will have to travel to Southern Freedom Islands via an Epic portal, and then from a starter town at the Southern Freedom Islands use another portal to travel to Northern Freedom Islands.&lt;br /&gt;
&lt;br /&gt;
Map of the cluster which includes [[Desertion]] [[Affliction]] [[Serenity]] and [[Elevation]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Epicmap.JPG|500px]]&lt;br /&gt;
&lt;br /&gt;
==Jackal==&lt;br /&gt;
When it is open, Jackal is only accessible by a [[Jackal lodestone|lodestone]]. Items and skills do not transfer, but skills transfer when you return to Freedom.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129808</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129808"/>
		<updated>2025-02-17T01:14:52Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Teleporting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
'A large crystalline structure that can be used to travel between servers and to other towns with portals. This is a supreme example of the item, with fine details and slick design. Ql: 99.0, Dam: 0.0.'&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between all servers. &lt;br /&gt;
* These portals can be located in any starter town.&lt;br /&gt;
&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting to [[Defiance]] &lt;br /&gt;
** The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] through a [[pvp portal]].&lt;br /&gt;
** NFI residents can reach defiance by crafting a [[pvp portal]] or the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** SFI residents can teleport to NFI and get to Defiance by crafting a [[pvp portal]] or using the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** Players may not take items, animals, or vehicles to PVE servers; however, starter items will transfer.&lt;br /&gt;
** All skills except [[faith]] will transfer between servers. &lt;br /&gt;
** Meditation skill will transfer but Path choice does not.  &lt;br /&gt;
** Player [[affinities]] are also independent between the PvE maps and Defiance. &lt;br /&gt;
** [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
*Teleporting to Epic &lt;br /&gt;
** No items go with you going to or from Epic with the exception of starter gear.&lt;br /&gt;
** You can only teleport to Epic from Southern Freedom Islands. You may craft an [[epic portal]] or use the supreme crystal portal. &lt;br /&gt;
** Visiting the epic cluster for the first time from a Southern freedom server creates a new character with the same name and beginner tools.&lt;br /&gt;
** When traveling to the epic cluster for the first time, you will have to decide which server you will visit. On subsequent visits, you will return to the same place, you left the epic cluster. &lt;br /&gt;
** Skills transfer from the southern freedom cluster to [[epic cluster]], except Faith, Favor, and Alignment, and except any skill that shows a 3X on Epic. &lt;br /&gt;
** Any skills gains on [[epic]] will not transfer back to freedom. &lt;br /&gt;
** Premium time and bank account carries over.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[PVP]]&lt;br /&gt;
* [[Kingdoms]]&lt;br /&gt;
[[Category:PVP]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129807</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129807"/>
		<updated>2025-02-17T01:11:38Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
'A large crystalline structure that can be used to travel between servers and to other towns with portals. This is a supreme example of the item, with fine details and slick design. Ql: 99.0, Dam: 0.0.'&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between all servers. &lt;br /&gt;
* These portals can be located in any starter town.&lt;br /&gt;
&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting to [[Defiance]] &lt;br /&gt;
** The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] through a [[pvp portal]].&lt;br /&gt;
** NFI residents can reach defiance by crafting a [[pvp portal]] or the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** SFI residents can teleport to NFI and get to Defiance by crafting a [[pvp portal]] or using the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** Players may not take items, animals, or vehicles to PVE servers; however, starter items will transfer.&lt;br /&gt;
** All skills except [[faith]] will transfer between servers. &lt;br /&gt;
** Meditation skill will transfer but Path choice does not.  &lt;br /&gt;
** Player [[affinities]] are also independent between the PvE maps and Defiance. &lt;br /&gt;
** [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
*Teleporting to Epic &lt;br /&gt;
** No items go with you going to or from Epic.&lt;br /&gt;
** You can only teleport to Epic from Southern Freedom Islands. You may craft an [[epic portal]] or use the supreme crystal portal. &lt;br /&gt;
** Visiting the epic cluster for the first time from a Southern freedom server creates a new character with the same name and beginner tools.&lt;br /&gt;
** When traveling to the epic cluster for the first time, you will have to decide which server you will visit. On subsequent visits, you will return to the same place, you left the epic cluster. &lt;br /&gt;
** Skills transfer from the southern freedom cluster to [[epic cluster]], except Faith, Favor, and Alignment, and except any skill that shows a 3X on Epic. &lt;br /&gt;
** Any skills gains on [[epic]] will not transfer back to freedom. &lt;br /&gt;
** Premium time and bank account carries over.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[PVP]]&lt;br /&gt;
* [[Kingdoms]]&lt;br /&gt;
[[Category:PVP]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129806</id>
		<title>Server portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Server_portal&amp;diff=129806"/>
		<updated>2025-02-17T00:43:05Z</updated>

		<summary type="html">&lt;p&gt;Shenjiwurm: &lt;/p&gt;
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&lt;div&gt;'''{{PAGENAME}}'''&lt;br /&gt;
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{{ItemBox&lt;br /&gt;
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|image=None.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
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|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
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== Description ==&lt;br /&gt;
'A large crystalline structure that can be used to travel between servers and to other towns with portals. This is a supreme example of the item, with fine details and slick design. Ql: 99.0, Dam: 0.0.'&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To teleport between all servers. These portals can be located in any starter town.&lt;br /&gt;
==Teleporting==&lt;br /&gt;
*Teleporting between servers on the same cluster&lt;br /&gt;
** You can take any items in your inventory. &lt;br /&gt;
** No animals/carts/wagons will teleport. &lt;br /&gt;
*Teleporting between clusters Northern Freedom islands or Southern Freedom Islands: &lt;br /&gt;
** Items that are not tagged as starter gear will stay on the server you are teleporting from and available upon your return. &lt;br /&gt;
** Your bank will teleport with you, but coins in your inventory will stay and be available when you return.&lt;br /&gt;
** Sleep powders in your inventory will stay on the server you are leaving and be available when you return. You can eat the sleep powder and the sleep bonus will go with you. &lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting from Guidance &lt;br /&gt;
** All items you can carry in your inventory will leave the server with you. You can use your ornate puzzle box to take your house. &lt;br /&gt;
** If you choose to return to Guidance, only items tagged as starter gear will return with you.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
*Teleporting to [[Defiance]] &lt;br /&gt;
** The only servers Defiance residents can reach are the [[Harmony]], [[Cadence]], and [[Melody]] through a [[pvp portal]].&lt;br /&gt;
** NFI residents can reach defiance by crafting a [[pvp portal]] or the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** SFI residents can teleport to NFI and get to Defiance by crafting a [[pvp portal]] or using the supreme crystal portal (you need to click the show pvp box then you can travel to defiance).&lt;br /&gt;
** Players may not take items, animals, or vehicles to PVE servers; however, starter items will transfer.&lt;br /&gt;
** All skills except [[faith]] will transfer between servers. &lt;br /&gt;
** Meditation skill will transfer but Path choice does not.  &lt;br /&gt;
** Player [[affinities]] are also independent between the PvE maps and Defiance. &lt;br /&gt;
** [[Marks]] will transfer between Northern cluster servers, but [[Sorcery|tomes]] and their powers will not.&lt;br /&gt;
*Teleporting to Epic &lt;br /&gt;
** No items go with you going to or from Epic.&lt;br /&gt;
** You can only teleport to Epic from Southern Freedom Islands. You may craft an [[epic portal]] or use the supreme crystal portal. &lt;br /&gt;
** Visiting the epic cluster for the first time from a Southern freedom server creates a new character with the same name and beginner tools.&lt;br /&gt;
** When traveling to the epic cluster for the first time, you will have to decide which server you will visit. On subsequent visits, you will return to the same place, you left the epic cluster. &lt;br /&gt;
** Skills transfer from the southern freedom cluster to [[epic cluster]], except Faith, Favor, and Alignment, and except any skill that shows a 3X on Epic. &lt;br /&gt;
** Any skills gains on [[epic]] will not transfer back to freedom. &lt;br /&gt;
** Premium time and bank account carries over.&lt;br /&gt;
** No animals/carts/wagons will teleport.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[PVP]]&lt;br /&gt;
* [[Kingdoms]]&lt;br /&gt;
[[Category:PVP]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Shenjiwurm</name></author>
		
	</entry>
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