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	<updated>2026-06-04T07:18:31Z</updated>
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		<id>https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=97326</id>
		<title>Rite of Spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=97326"/>
		<updated>2016-03-06T18:05:40Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Vynora]] spell available to [[priest]]s at 50 [[Faith]]. An enchantment [[:Category:Spells | spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to be castable as it costs much more than 100 favor.&lt;br /&gt;
&lt;br /&gt;
All Vynoran followers online on the server when the spell is cast get the &amp;quot;You feel enlightened.&amp;quot; message and gain 0.1 mind logic and 5 hours of sleep bonus. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] a [[statuette of Vynora]]&lt;br /&gt;
# Right-click an altar&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Rite''&lt;br /&gt;
&lt;br /&gt;
The spell usually reappears a month to two months after it is cast. Hints from the developers indicate that rituals are recharged by worshippers' prayers, and that even followers at 30 faith should still pray every day as though they were still gaining faith in order to recharge the ritual.&lt;br /&gt;
&lt;br /&gt;
Try to cast it on an altar: If it tells you, &amp;quot;Vynora cannot grant that power right now&amp;quot;, then it cannot be cast on your server. If it tells you, &amp;quot;You need more favor with your god to cast that spell&amp;quot;, then you can cast it if you have the 300 favor.&lt;br /&gt;
&lt;br /&gt;
== Castings==&lt;br /&gt;
=== Wurm Year 1003 ===&lt;br /&gt;
*'''Cast''' 14th January 2010, 16:19:44 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Akhenaten]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Walkingstick (Ecrir)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Cookiemonster (Thorgot), Ahkenaten and Akhenaten (Ecrir), Valek (Majorminor), Brocky and Spiderhawk (Ryuu)&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1005 ===&lt;br /&gt;
*'''Cast''' on 29th April 2010, 20:53:38 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' Reborn&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Skenderbeu&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Bellatrix, Mic, Sanrah, Dan&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1007 ===&lt;br /&gt;
*'''Cast''' on 26th July 2010, 16:07:39 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Elysian Fields]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Chalice (Artashes)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Marieke (Zuperman), Karison (Lewisthefreeman), Cerberius (Syncaidius), Piekea (Julepalme), Suracklin, Artashes&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1010 ===&lt;br /&gt;
*'''Cast''' on 14th November 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1012 ===&lt;br /&gt;
*'''Cast''' on 5th February 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1014 ===&lt;br /&gt;
*'''Cast''' on 28th May 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:20:34] It is 08:50:45 on day of Tears in week 3 of the starfall of Omens in the year of 1014.&lt;br /&gt;
*[16:15:28] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Oberus ([[Player:Cerber|Cerber]])&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]), and Feltbattfive ([[Player:Felthanne|Felthanne]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1016 ===&lt;br /&gt;
*'''Cast''' on 20th August 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:04:38] It is 22:36:57 on day of the Ant in week 3 of the starfall of Omens in the year of 1016.&lt;br /&gt;
*[16:04:08] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Playername:Battlepants|Battlepants]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), and Pheroneus ([[Player:Neopherus|Neopherus]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1017 - On Deliverance ===&lt;br /&gt;
Canceled due to Cast on Indi that messed it up. The timer is now separate for each server.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Independence ===&lt;br /&gt;
*'''Cast''' on 6th January 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[20:02:39] It is 15:02:39 on Luck day in week 1 of the starfall of the Digging in the year of 1020.&lt;br /&gt;
*[20:02:39] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side Port]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Oberus ([[Player:Cerber|Cerber]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' , Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), Pheroneus ([[Player:Neopherus|Neopherus]]), Valek ([[Player:Boston|Boston]]), Aquaman ([[Player:Boston|Boston]]), Darkenedone ([[Player:Boston|Boston]]), Aerfalle ([[Player:Boston|Boston]]), Brindayanu ([[Player:Zivirt|Zivirt]]), Vroomfondel ([[Player:Handsomestranger|Handsomestranger]]), Smilingcat ([[Player:Smilingcat|Smilingcat]]), and Burs ([[Player:Ulfpain|Ulfpain]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Exodus ===&lt;br /&gt;
*'''Cast''' on 3rd February 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:32:20] It is 03:24:43 on day of Sleep in week 4 of the starfall of Dancers in the year of 1020.&lt;br /&gt;
*[16:32:48] You feel enlightened.&lt;br /&gt;
*'''Location:''' Lakeside Retreat&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Hellroth (Whykillme) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Brocky (Quiglen), Dark ([[Player:Xallo|Xallo]]), Erasums (PromisedOne), Mayu (Ruiner), Ruiner, Zandry&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1022 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st March 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[21:01:54] It is 09:19:22 on Luck day in week 1 of the starfall of the Digging in the year of 1022.&lt;br /&gt;
*[21:01:31] You feel enlightened.&lt;br /&gt;
*'''Location:''' Sloppy Hollows Trading Post&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]]) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Doomgar (Doombsicuits) , Sincor ([[User:Axeblade|Axeblade]]) , Cucuphas , Banzai , Theophilus (Eyesgood)&lt;br /&gt;
*'''Forums:'''[http://wurmonline.com/forum/index.php?topic=71366.0]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1024 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31/06/2012 19:01 GMT.&lt;br /&gt;
*[21:01:45] Chillywilly casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[21:01:45] You feel enlightened.&lt;br /&gt;
*'''Location:''' Greendog&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Sincor ([[User:Axeblade|Axeblade]]), Bigbadspell ([[User:Stargrace|Stargrace]]), Totaldarkness (Jesselynn), Malcolm (Seara), Priestwood (Lizabeth), Karn&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1028 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 22/09/2012 19:01 GMT.&lt;br /&gt;
*'''Location:''' Puzzle Plaza Market&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Cucuphas(Chulirac), Dredorra , Hurpaderp(Embolism), Priestwood(Nikkunikku) ,Shadrex , Yellowfingers(Bilbador), Slyguy , Suracklin.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Deliverance ===&lt;br /&gt;
*'''Cast''' on January 6th, 2013 17:22 GMT.&lt;br /&gt;
*'''Location:''' Green Dog&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Xivs / Herix / Xanetia&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/72997-this-time-its-for-real-rite-of-spring-this-weekend/#entry721282 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Celebration ===&lt;br /&gt;
*'''Cast''' on January 19th 2013&lt;br /&gt;
*[19:02:54] Brocky casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[12:02:23] You feel enlightened.&lt;br /&gt;
*'''Location:''' Tap Dance Market&lt;br /&gt;
*'''Main Caster:''' Brocky (Quiglen)&lt;br /&gt;
*''' Linkers (Participators):''' Ntk (Niclamus), Thedudeabides (Catullus), Dredorra &amp;amp; Downtrodden (Jacobw), Eaterofsouls (Ragnarok), Fenety (Kawdzo), Hanta (Hanta), Danese (Danyce), Dancer (Split) and special thanks to Harvest.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/73660-rite-of-spring-can-be-cast-on-celebration/page__st__20 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Pristine ===&lt;br /&gt;
*'''Cast''' on March 30th 2013&lt;br /&gt;
*[14:28:16] Astronomer casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Blossom &lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*''' Linkers (Participators):''' Theonardo, Vynnx, Carmelsnaps, Astobattery, Astrobatteryy, Sharianne&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78432-rite-of-spring-cast-completed-march-30th-saturday-6-pm-gmt/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Deliverance ===&lt;br /&gt;
*'''Cast''' on April 7th 2013&lt;br /&gt;
*[14:00:09] Malcolm starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[14:01:47] You feel enlightened.&lt;br /&gt;
*'''Location:''' Mookton in the Basilica &lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Sundance, Xanetia, Ahura, and Mook&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78430-rite-of-spring-april-7th-2013/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Deliverance ===&lt;br /&gt;
*'''Cast''' on July 27th 2013&lt;br /&gt;
*[17:00:04] You start to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[17:01:43] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Serenity Valley&lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Cucuphas (Chulirac), Eqgamer, Zifnab, and Fizzler&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/84829-rite-of-spring-july-27th-2013-10pm-london-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Exodus ===&lt;br /&gt;
*'''Cast''' on August 11th 2013&lt;br /&gt;
*[22:02:01] Jimmie starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[22:03:41] Jimmie casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' FoE Canal Market&lt;br /&gt;
*'''Main Caster:''' Jimmie (Jyin)&lt;br /&gt;
*''' Linkers (Participators):''' Jimsvynbattery, Condituspriest, Bifroster, Cucuphas (Chulirac), Arcane&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/85541-exodus-rite-of-spring/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on October 19th 2013&lt;br /&gt;
*[16:39:34] Abarec casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[16:39:34] You feel enlightened.&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Abarac&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Shindarzen, Jaymie, Mela, Kaine, Charia&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89278-casting-rite-of-spring-this-friday-10-18-at-8-pm-central-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on November 2nd 2013&lt;br /&gt;
*[08:10:10] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Kaine&lt;br /&gt;
*'''Linkers (Participators):''' Abarec, Praetorian, Jaymie, Malatyn&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89889-rite-of-springs/#entry902433&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1036 - Desertion ===&lt;br /&gt;
*'''Cast''' on November 24th 2013&lt;br /&gt;
*[20:08:36] Peda casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Zwergenbucht&lt;br /&gt;
*'''Main Caster:''' Peda&lt;br /&gt;
*'''Linkers (Participators):''' Srdtouch, Neax, Nanshe, Buchhalter&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1037 - Release ===&lt;br /&gt;
*'''Cast''' on December 21th 2013&lt;br /&gt;
*[20:04:23] Charia cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Menyanthes, Tyche, Vyndeena, Liana&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year ???? - Pristine ===&lt;br /&gt;
*'''Cast''' on January 18th 2014&lt;br /&gt;
*'''Location:''' Blossom&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Kitaruwolfsbane, Atro's Batteries&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1038 - Release ===&lt;br /&gt;
*'''Cast''' on February 15th 2014&lt;br /&gt;
*'''Location:''' Lotus Landing&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Mela, Thinuil, Clokker, Aki&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1040 - Release ===&lt;br /&gt;
*'''Cast''' on May 24th 2014&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Vyndeena, Liana, Genrickjames&lt;br /&gt;
 &lt;br /&gt;
=== Wurm Year 1042 - Release ===&lt;br /&gt;
*'''Cast''' on Aug 31st 2014&lt;br /&gt;
*'''Location:''' Black Market Trading Company&lt;br /&gt;
*'''Main Caster:''' Scarletmaltais&lt;br /&gt;
*'''Linkers (Participators):''' Vynja, Vyn, Serra, Aki, Yuritiberium, Stanlee&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1046 - Desertion ===&lt;br /&gt;
*'''Cast''' on Jan 10th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Teosen&lt;br /&gt;
*'''Linkers (Participators):''' Theodemis, Evelon, Malchimus, Allseer, Nanshe&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1052 - Desertion ===&lt;br /&gt;
*'''Cast''' on September 19th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Nanshe&lt;br /&gt;
*'''Linkers (Participators):''' Teosen, Smeagain, Natalya&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1053 - Desertion ===&lt;br /&gt;
*'''Cast''' on September 14th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Teosen&lt;br /&gt;
*'''Linkers (Participators):''' Nanshe, Smeagain, Scania, Gwynna&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1055 - Desertion ===&lt;br /&gt;
*'''Cast''' on February 12th 2016&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Nanshe&lt;br /&gt;
*'''Linkers (Participators):''' Chrizs, Smeagain, Bakkalaurea&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1055 - Desertion ===&lt;br /&gt;
*'''Cast''' on February 19th 2016&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Nanshe&lt;br /&gt;
*'''Linkers (Participators):''' Bakkalaurea, Teosen, Chrizs&lt;br /&gt;
&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=96914</id>
		<title>Rite of Spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=96914"/>
		<updated>2015-11-15T00:46:19Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Vynora]] spell available to [[priest]]s at 50 [[Faith]]. An enchantment [[:Category:Spells | spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to be castable as it costs much more than 100 favor.&lt;br /&gt;
&lt;br /&gt;
All Vynoran followers online on the server when the spell is cast get the &amp;quot;You feel enlightened.&amp;quot; message and gain 0.1 mind logic and 5 hours of sleep bonus. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] a [[statuette of Vynora]]&lt;br /&gt;
# Right-click an altar&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Rite''&lt;br /&gt;
&lt;br /&gt;
The spell usually reappears a month to two months after it is cast. Hints from the developers indicate that rituals are recharged by worshippers' prayers, and that even followers at 30 faith should still pray every day as though they were still gaining faith in order to recharge the ritual.&lt;br /&gt;
&lt;br /&gt;
Try to cast it on an altar: If it tells you, &amp;quot;Vynora cannot grant that power right now&amp;quot;, then it cannot be cast on your server. If it tells you, &amp;quot;You need more favor with your god to cast that spell&amp;quot;, then you can cast it if you have the 300 favor.&lt;br /&gt;
&lt;br /&gt;
== Castings==&lt;br /&gt;
=== Wurm Year 1003 ===&lt;br /&gt;
*'''Cast''' 14th January 2010, 16:19:44 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Akhenaten]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Walkingstick (Ecrir)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Cookiemonster (Thorgot), Ahkenaten and Akhenaten (Ecrir), Valek (Majorminor), Brocky and Spiderhawk (Ryuu)&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1005 ===&lt;br /&gt;
*'''Cast''' on 29th April 2010, 20:53:38 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' Reborn&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Skenderbeu&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Bellatrix, Mic, Sanrah, Dan&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1007 ===&lt;br /&gt;
*'''Cast''' on 26th July 2010, 16:07:39 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Elysian Fields]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Chalice (Artashes)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Marieke (Zuperman), Karison (Lewisthefreeman), Cerberius (Syncaidius), Piekea (Julepalme), Suracklin, Artashes&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1010 ===&lt;br /&gt;
*'''Cast''' on 14th November 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1012 ===&lt;br /&gt;
*'''Cast''' on 5th February 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1014 ===&lt;br /&gt;
*'''Cast''' on 28th May 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:20:34] It is 08:50:45 on day of Tears in week 3 of the starfall of Omens in the year of 1014.&lt;br /&gt;
*[16:15:28] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Oberus ([[Player:Cerber|Cerber]])&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]), and Feltbattfive ([[Player:Felthanne|Felthanne]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1016 ===&lt;br /&gt;
*'''Cast''' on 20th August 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:04:38] It is 22:36:57 on day of the Ant in week 3 of the starfall of Omens in the year of 1016.&lt;br /&gt;
*[16:04:08] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Playername:Battlepants|Battlepants]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), and Pheroneus ([[Player:Neopherus|Neopherus]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1017 - On Deliverance ===&lt;br /&gt;
Canceled due to Cast on Indi that messed it up. The timer is now separate for each server.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Independence ===&lt;br /&gt;
*'''Cast''' on 6th January 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[20:02:39] It is 15:02:39 on Luck day in week 1 of the starfall of the Digging in the year of 1020.&lt;br /&gt;
*[20:02:39] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side Port]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Oberus ([[Player:Cerber|Cerber]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' , Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), Pheroneus ([[Player:Neopherus|Neopherus]]), Valek ([[Player:Boston|Boston]]), Aquaman ([[Player:Boston|Boston]]), Darkenedone ([[Player:Boston|Boston]]), Aerfalle ([[Player:Boston|Boston]]), Brindayanu ([[Player:Zivirt|Zivirt]]), Vroomfondel ([[Player:Handsomestranger|Handsomestranger]]), Smilingcat ([[Player:Smilingcat|Smilingcat]]), and Burs ([[Player:Ulfpain|Ulfpain]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Exodus ===&lt;br /&gt;
*'''Cast''' on 3rd February 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:32:20] It is 03:24:43 on day of Sleep in week 4 of the starfall of Dancers in the year of 1020.&lt;br /&gt;
*[16:32:48] You feel enlightened.&lt;br /&gt;
*'''Location:''' Lakeside Retreat&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Hellroth (Whykillme) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Brocky (Quiglen), Dark ([[Player:Xallo|Xallo]]), Erasums (PromisedOne), Mayu (Ruiner), Ruiner, Zandry&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1022 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st March 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[21:01:54] It is 09:19:22 on Luck day in week 1 of the starfall of the Digging in the year of 1022.&lt;br /&gt;
*[21:01:31] You feel enlightened.&lt;br /&gt;
*'''Location:''' Sloppy Hollows Trading Post&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]]) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Doomgar (Doombsicuits) , Sincor ([[User:Axeblade|Axeblade]]) , Cucuphas , Banzai , Theophilus (Eyesgood)&lt;br /&gt;
*'''Forums:'''[http://wurmonline.com/forum/index.php?topic=71366.0]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1024 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31/06/2012 19:01 GMT.&lt;br /&gt;
*[21:01:45] Chillywilly casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[21:01:45] You feel enlightened.&lt;br /&gt;
*'''Location:''' Greendog&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Sincor ([[User:Axeblade|Axeblade]]), Bigbadspell ([[User:Stargrace|Stargrace]]), Totaldarkness (Jesselynn), Malcolm (Seara), Priestwood (Lizabeth), Karn&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1028 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 22/09/2012 19:01 GMT.&lt;br /&gt;
*'''Location:''' Puzzle Plaza Market&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Cucuphas(Chulirac), Dredorra , Hurpaderp(Embolism), Priestwood(Nikkunikku) ,Shadrex , Yellowfingers(Bilbador), Slyguy , Suracklin.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Deliverance ===&lt;br /&gt;
*'''Cast''' on January 6th, 2013 17:22 GMT.&lt;br /&gt;
*'''Location:''' Green Dog&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Xivs / Herix / Xanetia&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/72997-this-time-its-for-real-rite-of-spring-this-weekend/#entry721282 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Celebration ===&lt;br /&gt;
*'''Cast''' on January 19th 2013&lt;br /&gt;
*[19:02:54] Brocky casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[12:02:23] You feel enlightened.&lt;br /&gt;
*'''Location:''' Tap Dance Market&lt;br /&gt;
*'''Main Caster:''' Brocky (Quiglen)&lt;br /&gt;
*''' Linkers (Participators):''' Ntk (Niclamus), Thedudeabides (Catullus), Dredorra &amp;amp; Downtrodden (Jacobw), Eaterofsouls (Ragnarok), Fenety (Kawdzo), Hanta (Hanta), Danese (Danyce), Dancer (Split) and special thanks to Harvest.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/73660-rite-of-spring-can-be-cast-on-celebration/page__st__20 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Pristine ===&lt;br /&gt;
*'''Cast''' on March 30th 2013&lt;br /&gt;
*[14:28:16] Astronomer casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Blossom &lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*''' Linkers (Participators):''' Theonardo, Vynnx, Carmelsnaps, Astobattery, Astrobatteryy, Sharianne&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78432-rite-of-spring-cast-completed-march-30th-saturday-6-pm-gmt/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Deliverance ===&lt;br /&gt;
*'''Cast''' on April 7th 2013&lt;br /&gt;
*[14:00:09] Malcolm starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[14:01:47] You feel enlightened.&lt;br /&gt;
*'''Location:''' Mookton in the Basilica &lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Sundance, Xanetia, Ahura, and Mook&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78430-rite-of-spring-april-7th-2013/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Deliverance ===&lt;br /&gt;
*'''Cast''' on July 27th 2013&lt;br /&gt;
*[17:00:04] You start to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[17:01:43] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Serenity Valley&lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Cucuphas (Chulirac), Eqgamer, Zifnab, and Fizzler&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/84829-rite-of-spring-july-27th-2013-10pm-london-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Exodus ===&lt;br /&gt;
*'''Cast''' on August 11th 2013&lt;br /&gt;
*[22:02:01] Jimmie starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[22:03:41] Jimmie casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' FoE Canal Market&lt;br /&gt;
*'''Main Caster:''' Jimmie (Jyin)&lt;br /&gt;
*''' Linkers (Participators):''' Jimsvynbattery, Condituspriest, Bifroster, Cucuphas (Chulirac), Arcane&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/85541-exodus-rite-of-spring/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on October 19th 2013&lt;br /&gt;
*[16:39:34] Abarec casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[16:39:34] You feel enlightened.&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Abarac&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Shindarzen, Jaymie, Mela, Kaine, Charia&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89278-casting-rite-of-spring-this-friday-10-18-at-8-pm-central-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on November 2nd 2013&lt;br /&gt;
*[08:10:10] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Kaine&lt;br /&gt;
*'''Linkers (Participators):''' Abarec, Praetorian, Jaymie, Malatyn&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89889-rite-of-springs/#entry902433&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1036 - Desertion ===&lt;br /&gt;
*'''Cast''' on November 24th 2013&lt;br /&gt;
*[20:08:36] Peda casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Zwergenbucht&lt;br /&gt;
*'''Main Caster:''' Peda&lt;br /&gt;
*'''Linkers (Participators):''' Srdtouch, Neax, Nanshe, Buchhalter&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1037 - Release ===&lt;br /&gt;
*'''Cast''' on December 21th 2013&lt;br /&gt;
*[20:04:23] Charia cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Menyanthes, Tyche, Vyndeena, Liana&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year ???? - Pristine ===&lt;br /&gt;
*'''Cast''' on January 18th 2014&lt;br /&gt;
*'''Location:''' Blossom&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Kitaruwolfsbane, Atro's Batteries&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1038 - Release ===&lt;br /&gt;
*'''Cast''' on February 15th 2014&lt;br /&gt;
*'''Location:''' Lotus Landing&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Mela, Thinuil, Clokker, Aki&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1040 - Release ===&lt;br /&gt;
*'''Cast''' on May 24th 2014&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Vyndeena, Liana, Genrickjames&lt;br /&gt;
 &lt;br /&gt;
=== Wurm Year 1042 - Release ===&lt;br /&gt;
*'''Cast''' on Aug 31st 2014&lt;br /&gt;
*'''Location:''' Black Market Trading Company&lt;br /&gt;
*'''Main Caster:''' Scarletmaltais&lt;br /&gt;
*'''Linkers (Participators):''' Vynja, Vyn, Serra, Aki, Yuritiberium, Stanlee&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1046 - Desertion ===&lt;br /&gt;
*'''Cast''' on Jan 10th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Teosen&lt;br /&gt;
*'''Linkers (Participators):''' Theodemis, Evelon, Malchimus, Allseer, Nanshe&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1052 - Desertion ===&lt;br /&gt;
*'''Cast''' on September 19th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Nanshe&lt;br /&gt;
*'''Linkers (Participators):''' Teosen, Smeagain, Natalya&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1053 - Desertion ===&lt;br /&gt;
*'''Cast''' on September 14th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Teosen&lt;br /&gt;
*'''Linkers (Participators):''' Nanshe, Smeagain, Scania, Gwynna&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Nathan&amp;diff=96847</id>
		<title>Historical:Nathan</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Nathan&amp;diff=96847"/>
		<updated>2015-11-01T22:08:44Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Nathan'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Nathan is the third [[Gods|deity]] ascension from a demigod of a [[player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Nathan's converting speech===&lt;br /&gt;
Nathan is here to grant strength and guidance.&lt;br /&gt;
&lt;br /&gt;
We are all seekers here in these foreign lands,&lt;br /&gt;
&lt;br /&gt;
We are all threatened by the ancient powers,&lt;br /&gt;
&lt;br /&gt;
And it is easy to stumble in this darkness never to rise again.&lt;br /&gt;
&lt;br /&gt;
he will lead you through the marshes and caverns, and he will hold your hand when you falter.&lt;br /&gt;
&lt;br /&gt;
Trust him in the darkness and sorrow.&lt;br /&gt;
&lt;br /&gt;
Together we will crush our enemies and rule here in eternity.&lt;br /&gt;
&lt;br /&gt;
Listen carefully and you will hear the thunder of his armies!&lt;br /&gt;
&lt;br /&gt;
The path leads on to victory and a new dawn for humankind.&lt;br /&gt;
&lt;br /&gt;
Will you join us or be crushed like a flea?&lt;br /&gt;
&lt;br /&gt;
===Nathan's inscription ([[Bone Altar]])===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Mortal,&lt;br /&gt;
&lt;br /&gt;
I have transcended to a higher state of being.&lt;br /&gt;
&lt;br /&gt;
I am now among the Immortals.&lt;br /&gt;
&lt;br /&gt;
I have become the epitome of darkness.&lt;br /&gt;
&lt;br /&gt;
Trust me when I promise you a path to strength and glory.&lt;br /&gt;
&lt;br /&gt;
I will lead the way and you will follow.&lt;br /&gt;
&lt;br /&gt;
Together we will slay our enemies in the sleep and tear their children apart.&lt;br /&gt;
&lt;br /&gt;
Nothing will stop us and one day we will meet on the Western Spurs and drink our enemies&lt;br /&gt;
&lt;br /&gt;
Let us grow together and conquer the forbidden lands where our souls rule in eternity!&lt;br /&gt;
&lt;br /&gt;
Are you ready to join us?&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Nathan followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
Please note : To convert someone to a follower of Nathan ''when not converting at the [[Bone Altar]]'' they must be at least -1 Alignment. When using the Bone Altar, you must right-click and select '''random inscription'''. This will present you with a dialog for [[Tosiek]] or Nathan. You can dismiss the dialog and try again until you have the one for Nathan. You do not lose Nathan faith when traveling from Chaos to Freedom Isles.&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Receives Nathan domain bonuses while in Nathan's domain. See [[Religion#Domain_of_the_gods|domain of the gods]] for more details about this. - ''unknown''&lt;br /&gt;
* At 20 Faith and with at least 10 favour receives a small experience gain bonus of 10%, whether they are in domain area or not.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
* Nathan dislikes destroying roads, walls, and fences.&lt;br /&gt;
* Nathan dislikes [[butchering]] human [[corpse]]s.&lt;br /&gt;
* Nathan dislikes thievery, such as [[lockpicking]] and [[stealing]].&lt;br /&gt;
&lt;br /&gt;
=== Nathan priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
*Priests of Nathan receive double favor gains from sacrificing [[Square piece of cloth]]&lt;br /&gt;
*[[Farming]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[Woodcutting]]&lt;br /&gt;
*[[Taming]]&lt;br /&gt;
*[[Priest]]s of Nathan receive a (25%?) bonus to damage dealt when they pass a certain (40?) [[faith]]. For this to be effective they must have over a certain (40?) [[favor]] also.&lt;br /&gt;
* Priests of Nathan with high enough (60?) [[faith]] and enough (30?) [[favor]] are ignored by normal [[animals]]. They will also ignore your pet if you have one. This does not include [[Rabid Hyena|hyenas]] and 'monsters' like [[dragon|dragons]], [[troll|trolls]],  [[Lava fiend|lava fiends]], [[goblin|goblins]] or [[scorpion|scorpions]]. &lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
*Generic [[Priest]] penalties&lt;br /&gt;
*[[Digging]] and [[Paving]]&lt;br /&gt;
*[[Alchemy]] and making [[healing covers]]&lt;br /&gt;
&lt;br /&gt;
=== Nathan champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Nathan follower and Nathan priest abilities (NOT the priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray and gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+ to your original skill, up to a maximum of 80.&lt;br /&gt;
*Shorter time for normal healing.&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Nathan (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nathan' for example).&lt;br /&gt;
* You will lose your champion status after you die 3 times or after 6 months.&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nathan.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature || Tangles the weave and slows enemy casting. || Not officially announced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain Health]]&lt;br /&gt;
| 19 || 15 || 20 || 3 || Creature || Creates internal wounds and heals you. || Seems to heal and deal tiny to mediocre amounts of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Humid drizzle]]&lt;br /&gt;
| 21 || 30 || 20 || 40 || Tile || Tends to animals in an area || Tending cures [[disease]] (14 minute cooldown)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 || Item || hurts [[creatures]] hitting you || Use on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || 20 || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila's shielding]]&lt;br /&gt;
| 27 || 30 || 30 || 30 || Item || Counters libila's demise enchant || Formerly known as Libila's Scale&lt;br /&gt;
|-&lt;br /&gt;
| [[Courier]]&lt;br /&gt;
| 30 || 30 || 20 || 30 || Item || tempts spirits to inhabit the target || Enchantment spell for [[mailbox]]es and Turrets&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Magranon's shield]]&lt;br /&gt;
| 30 || 30 || 30 || 200 || Item || Counters Magranon's demise enchant || target item needs to be at least 70 [[QL]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wound || Heals quite a bit. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Creates a 3x3 area of Mycelium from grass and dirt tiles, can be cast on deep underwater tiles.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotting Touch]]&lt;br /&gt;
| 33 || 40 || 60 || 20 || Item || Target causes rotting wounds, but takes more damage. || Can only be cast on weapons; causes an infected wound but weapon takes more damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure serious]]&lt;br /&gt;
| 35 || 17 || 15 || 15 || Wounds || Heals one entire wound || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fireheart]]&lt;br /&gt;
| 35 || 20 || 20 || 5 || Creature || Attacks the heart with flame || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotting gut]]&lt;br /&gt;
| 35 || 10 || 10 || 10 || Creature || Causes a rotting gut wound. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Willowspine]]&lt;br /&gt;
| 35 || 20 || 29 || 10 || Creature || target dodges better || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 70 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 ||  Item || Damages the holy altars || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbrand]]&lt;br /&gt;
| 40 || 45 || 60 || 20 || Item || Causes frost wounds. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ward]]&lt;br /&gt;
| 43 || 20 || 20 || 20 || Tile || Drives away enemy creatures || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Libila's demise]]&lt;br /&gt;
| 44 || 40 || 50 || 200 || Item || higher crit chance against followers of Libila || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Fo's demise]]&lt;br /&gt;
| 45 || 40 || 20 || 200 || Item || higher crit chance against Fo followers || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Magranon's demise]]&lt;br /&gt;
| 46 || 40 || 50 || 200 || Item || higher crit chance against followers of Magranon|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrath of Magranon (spell)]]&lt;br /&gt;
| 50 || 50 || 50 || 10 ||  Tile || Destroys fences or walls in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Zombie infestation]]&lt;br /&gt;
| 50 || 120 || 70 || ? || Tile || Summons your best friends || One of three spells that priests must link together to cast, assuming it raises multiple zombies from corpses in an area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle of Cunning]]&lt;br /&gt;
| 51 || 50 || 60 || 30 || Item || increases skill gain || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 200 || Item || Higher crit chance against dragons. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunder]]&lt;br /&gt;
| 60 || 50 || 30 || 30 ||  Item || Deal damage to an item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Venom]]&lt;br /&gt;
| 62 || 120 || 60 || 20 || Item || Poisons enemies || requires [[linking]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate Artifact]]&lt;br /&gt;
| 80 || 70 || 70 || 30 || Tile || locates hidden [[artifact]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Disintegrate]]&lt;br /&gt;
| 70 || 80 || 70 || 60 || Tile || Destroys rock || Destroy rocktile, also work to destroy reinforced tile in some conditions. Only available in PvP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/N]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Smelting_pot&amp;diff=96812</id>
		<title>Smelting pot</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Smelting_pot&amp;diff=96812"/>
		<updated>2015-10-22T20:02:06Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Pottery Smelting Pot&lt;br /&gt;
|image=Pottery smelting pot.png&lt;br /&gt;
|active=[[hand]]&lt;br /&gt;
|passive=[[clay]] (0.50 kg)&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=no&lt;br /&gt;
|improve=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|skill=pottery}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
''A ceramic smelting pot, used to smelt metal.''&lt;br /&gt;
&lt;br /&gt;
This is a pottery [[smelting pot]] made from a [[clay smelting pot]] in a [[campfire]], [[forge]], or [[oven]]. It is used like a [[tool]] to smelt down [[temperature|glowing hot]] metal [[item]]s, while losing some weight of the original material.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
[[Activate]] the smelting pot, '''right-click''' the glowing hot metal item, and select '''Smelt'''. The material will appear as [[lump]] in place of the item.&lt;br /&gt;
&lt;br /&gt;
== Cannot be smelted ==&lt;br /&gt;
* [[Lock]]s and [[key]]s.&lt;br /&gt;
* Enchanted items: you get the message {{event|inline|xxx resists smelting.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Low ql smelting pot cap the ql of the lump to 50 ql.&lt;br /&gt;
* Smelting items seems to give lumps equivalent to the ql of the item being smelted.&lt;br /&gt;
* Metal items must be glowing hot to smelt down into a lump.&lt;br /&gt;
* This is not a container, but it's activated and used like a tool.&lt;br /&gt;
* Smelting a rare or better item will turn it into a rare lump. &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
* [[:Category:Smithing items|Smithing items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=96338</id>
		<title>Rite of Spring</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rite_of_Spring&amp;diff=96338"/>
		<updated>2015-09-19T14:50:43Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Vynora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Vynora]] spell available to [[priest]]s at 50 [[Faith]]. An enchantment [[:Category:Spells | spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to be castable as it costs much more than 100 favor.&lt;br /&gt;
&lt;br /&gt;
All Vynoran followers online on the server when the spell is cast get the &amp;quot;You feel enlightened.&amp;quot; message and gain 0.1 mind logic and 5 hours of sleep bonus. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# [[Activate]] a [[statuette of Vynora]]&lt;br /&gt;
# Right-click an altar&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Rite''&lt;br /&gt;
&lt;br /&gt;
The spell usually reappears a month to two months after it is cast. Hints from the developers indicate that rituals are recharged by worshippers' prayers, and that even followers at 30 faith should still pray every day as though they were still gaining faith in order to recharge the ritual.&lt;br /&gt;
&lt;br /&gt;
Try to cast it on an altar: If it tells you, &amp;quot;Vynora cannot grant that power right now&amp;quot;, then it cannot be cast on your server. If it tells you, &amp;quot;You need more favor with your god to cast that spell&amp;quot;, then you can cast it if you have the 300 favor.&lt;br /&gt;
&lt;br /&gt;
== Castings==&lt;br /&gt;
=== Wurm Year 1003 ===&lt;br /&gt;
*'''Cast''' 14th January 2010, 16:19:44 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Akhenaten]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Walkingstick (Ecrir)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Cookiemonster (Thorgot), Ahkenaten and Akhenaten (Ecrir), Valek (Majorminor), Brocky and Spiderhawk (Ryuu)&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1005 ===&lt;br /&gt;
*'''Cast''' on 29th April 2010, 20:53:38 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' Reborn&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Skenderbeu&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Bellatrix, Mic, Sanrah, Dan&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1007 ===&lt;br /&gt;
*'''Cast''' on 26th July 2010, 16:07:39 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Location:''' [[Elysian Fields]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Chalice (Artashes)&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Marieke (Zuperman), Karison (Lewisthefreeman), Cerberius (Syncaidius), Piekea (Julepalme), Suracklin, Artashes&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1010 ===&lt;br /&gt;
*'''Cast''' on 14th November 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1012 ===&lt;br /&gt;
*'''Cast''' on 5th February 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1014 ===&lt;br /&gt;
*'''Cast''' on 28th May 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:20:34] It is 08:50:45 on day of Tears in week 3 of the starfall of Omens in the year of 1014.&lt;br /&gt;
*[16:15:28] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster: '''Oberus ([[Player:Cerber|Cerber]])&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]), and Feltbattfive ([[Player:Felthanne|Felthanne]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1016 ===&lt;br /&gt;
*'''Cast''' on 20th August 2011&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:04:38] It is 22:36:57 on day of the Ant in week 3 of the starfall of Omens in the year of 1016.&lt;br /&gt;
*[16:04:08] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Playername:Battlepants|Battlepants]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' Burs ([[Player:Ulfpain|Ulfpain]]), Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), and Pheroneus ([[Player:Neopherus|Neopherus]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1017 - On Deliverance ===&lt;br /&gt;
Canceled due to Cast on Indi that messed it up. The timer is now separate for each server.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Independence ===&lt;br /&gt;
*'''Cast''' on 6th January 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[20:02:39] It is 15:02:39 on Luck day in week 1 of the starfall of the Digging in the year of 1020.&lt;br /&gt;
*[20:02:39] You feel enlightened.&lt;br /&gt;
*'''Location:''' [[Cliff Side Port]]&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Oberus ([[Player:Cerber|Cerber]]) &amp;lt;br&amp;gt; &lt;br /&gt;
*'''Linkers (Participators):''' , Risorisa ([[Player:Felthanne|Felthanne]]), Feltbattone ([[Player:Felthanne|Felthanne]]), Feltbatttwo ([[Player:Felthanne|Felthanne]]), Feltbatttres ([[Player:Felthanne|Felthanne]]), Feltbattfour ([[Player:Felthanne|Felthanne]]),Feltbattfive ([[Player:Felthanne|Felthanne]]), Pheroneus ([[Player:Neopherus|Neopherus]]), Valek ([[Player:Boston|Boston]]), Aquaman ([[Player:Boston|Boston]]), Darkenedone ([[Player:Boston|Boston]]), Aerfalle ([[Player:Boston|Boston]]), Brindayanu ([[Player:Zivirt|Zivirt]]), Vroomfondel ([[Player:Handsomestranger|Handsomestranger]]), Smilingcat ([[Player:Smilingcat|Smilingcat]]), and Burs ([[Player:Ulfpain|Ulfpain]])&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1020 - On Exodus ===&lt;br /&gt;
*'''Cast''' on 3rd February 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[16:32:20] It is 03:24:43 on day of Sleep in week 4 of the starfall of Dancers in the year of 1020.&lt;br /&gt;
*[16:32:48] You feel enlightened.&lt;br /&gt;
*'''Location:''' Lakeside Retreat&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Hellroth (Whykillme) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Brocky (Quiglen), Dark ([[Player:Xallo|Xallo]]), Erasums (PromisedOne), Mayu (Ruiner), Ruiner, Zandry&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1022 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st March 2012&amp;lt;br&amp;gt;&lt;br /&gt;
*[21:01:54] It is 09:19:22 on Luck day in week 1 of the starfall of the Digging in the year of 1022.&lt;br /&gt;
*[21:01:31] You feel enlightened.&lt;br /&gt;
*'''Location:''' Sloppy Hollows Trading Post&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]]) &amp;lt;br&amp;gt;&lt;br /&gt;
*''' Linkers (Participators):''' Doomgar (Doombsicuits) , Sincor ([[User:Axeblade|Axeblade]]) , Cucuphas , Banzai , Theophilus (Eyesgood)&lt;br /&gt;
*'''Forums:'''[http://wurmonline.com/forum/index.php?topic=71366.0]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1024 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31/06/2012 19:01 GMT.&lt;br /&gt;
*[21:01:45] Chillywilly casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[21:01:45] You feel enlightened.&lt;br /&gt;
*'''Location:''' Greendog&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Sincor ([[User:Axeblade|Axeblade]]), Bigbadspell ([[User:Stargrace|Stargrace]]), Totaldarkness (Jesselynn), Malcolm (Seara), Priestwood (Lizabeth), Karn&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1028 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 22/09/2012 19:01 GMT.&lt;br /&gt;
*'''Location:''' Puzzle Plaza Market&lt;br /&gt;
*'''Main Caster:''' Chillywilly([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Cucuphas(Chulirac), Dredorra , Hurpaderp(Embolism), Priestwood(Nikkunikku) ,Shadrex , Yellowfingers(Bilbador), Slyguy , Suracklin.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Deliverance ===&lt;br /&gt;
*'''Cast''' on January 6th, 2013 17:22 GMT.&lt;br /&gt;
*'''Location:''' Green Dog&lt;br /&gt;
*'''Main Caster:''' Chillywilly ([[Player:Battlepants|Battlepants]])&lt;br /&gt;
*''' Linkers (Participators):''' Xivs / Herix / Xanetia&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/72997-this-time-its-for-real-rite-of-spring-this-weekend/#entry721282 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1029 - Celebration ===&lt;br /&gt;
*'''Cast''' on January 19th 2013&lt;br /&gt;
*[19:02:54] Brocky casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[12:02:23] You feel enlightened.&lt;br /&gt;
*'''Location:''' Tap Dance Market&lt;br /&gt;
*'''Main Caster:''' Brocky (Quiglen)&lt;br /&gt;
*''' Linkers (Participators):''' Ntk (Niclamus), Thedudeabides (Catullus), Dredorra &amp;amp; Downtrodden (Jacobw), Eaterofsouls (Ragnarok), Fenety (Kawdzo), Hanta (Hanta), Danese (Danyce), Dancer (Split) and special thanks to Harvest.&lt;br /&gt;
*'''Forums:''' [http://forum.wurmonline.com/index.php?/topic/73660-rite-of-spring-can-be-cast-on-celebration/page__st__20 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Pristine ===&lt;br /&gt;
*'''Cast''' on March 30th 2013&lt;br /&gt;
*[14:28:16] Astronomer casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Blossom &lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*''' Linkers (Participators):''' Theonardo, Vynnx, Carmelsnaps, Astobattery, Astrobatteryy, Sharianne&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78432-rite-of-spring-cast-completed-march-30th-saturday-6-pm-gmt/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1030 - Deliverance ===&lt;br /&gt;
*'''Cast''' on April 7th 2013&lt;br /&gt;
*[14:00:09] Malcolm starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[14:01:47] You feel enlightened.&lt;br /&gt;
*'''Location:''' Mookton in the Basilica &lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Sundance, Xanetia, Ahura, and Mook&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/78430-rite-of-spring-april-7th-2013/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Deliverance ===&lt;br /&gt;
*'''Cast''' on July 27th 2013&lt;br /&gt;
*[17:00:04] You start to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[17:01:43] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Serenity Valley&lt;br /&gt;
*'''Main Caster:''' Malcolm (Seara)&lt;br /&gt;
*''' Linkers (Participators):''' Bendila (Seara), Cucuphas (Chulirac), Eqgamer, Zifnab, and Fizzler&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/84829-rite-of-spring-july-27th-2013-10pm-london-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Exodus ===&lt;br /&gt;
*'''Cast''' on August 11th 2013&lt;br /&gt;
*[22:02:01] Jimmie starts to cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[22:03:41] Jimmie casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' FoE Canal Market&lt;br /&gt;
*'''Main Caster:''' Jimmie (Jyin)&lt;br /&gt;
*''' Linkers (Participators):''' Jimsvynbattery, Condituspriest, Bifroster, Cucuphas (Chulirac), Arcane&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/85541-exodus-rite-of-spring/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on October 19th 2013&lt;br /&gt;
*[16:39:34] Abarec casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*[16:39:34] You feel enlightened.&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Abarac&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Shindarzen, Jaymie, Mela, Kaine, Charia&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89278-casting-rite-of-spring-this-friday-10-18-at-8-pm-central-time/&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Release ===&lt;br /&gt;
*'''Cast''' on November 2nd 2013&lt;br /&gt;
*[08:10:10] Followers of Vynora receive her blessings!&lt;br /&gt;
*'''Location:''' Revelstone&lt;br /&gt;
*'''Main Caster:''' Kaine&lt;br /&gt;
*'''Linkers (Participators):''' Abarec, Praetorian, Jaymie, Malatyn&lt;br /&gt;
*'''Forums:''' http://forum.wurmonline.com/index.php?/topic/89889-rite-of-springs/#entry902433&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1036 - Desertion ===&lt;br /&gt;
*'''Cast''' on November 24th 2013&lt;br /&gt;
*[20:08:36] Peda casts 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Zwergenbucht&lt;br /&gt;
*'''Main Caster:''' Peda&lt;br /&gt;
*'''Linkers (Participators):''' Srdtouch, Neax, Nanshe, Buchhalter&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1037 - Release ===&lt;br /&gt;
*'''Cast''' on December 21th 2013&lt;br /&gt;
*[20:04:23] Charia cast 'Rite of Spring' on an altar of Vynora.&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Menyanthes, Tyche, Vyndeena, Liana&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year ???? - Pristine ===&lt;br /&gt;
*'''Cast''' on January 18th 2014&lt;br /&gt;
*'''Location:''' Blossom&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Kitaruwolfsbane, Atro's Batteries&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1038 - Release ===&lt;br /&gt;
*'''Cast''' on February 15th 2014&lt;br /&gt;
*'''Location:''' Lotus Landing&lt;br /&gt;
*'''Main Caster:''' Astronomer&lt;br /&gt;
*'''Linkers (Participators):''' Malatyn, Mela, Thinuil, Clokker, Aki&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1040 - Release ===&lt;br /&gt;
*'''Cast''' on May 24th 2014&lt;br /&gt;
*'''Location:''' Bayview&lt;br /&gt;
*'''Main Caster:''' Charia&lt;br /&gt;
*'''Linkers (Participators):''' Vyndeena, Liana, Genrickjames&lt;br /&gt;
 &lt;br /&gt;
=== Wurm Year 1042 - Release ===&lt;br /&gt;
*'''Cast''' on Aug 31st 2014&lt;br /&gt;
*'''Location:''' Black Market Trading Company&lt;br /&gt;
*'''Main Caster:''' Scarletmaltais&lt;br /&gt;
*'''Linkers (Participators):''' Vynja, Vyn, Serra, Aki, Yuritiberium, Stanlee&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1046 - Desertion ===&lt;br /&gt;
*'''Cast''' on Jan 10th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Teosen&lt;br /&gt;
*'''Linkers (Participators):''' Theodemis, Evelon, Malchimus, Allseer, Nanshe&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1052 - Desertion ===&lt;br /&gt;
*'''Cast''' on September 19th 2015&lt;br /&gt;
*'''Location:''' Glittershore&lt;br /&gt;
*'''Main Caster:''' Nanshe&lt;br /&gt;
*'''Linkers (Participators):''' Teosen, Smeagain, Natalya&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Range_pole&amp;diff=92083</id>
		<title>Range pole</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Range_pole&amp;diff=92083"/>
		<updated>2015-05-31T15:29:34Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Range Pole&lt;br /&gt;
|image=Rangepole.JPG&lt;br /&gt;
|active=[[Staff]]&lt;br /&gt;
|passive=[[Square piece of cloth]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Staff]]&lt;br /&gt;
*8x [[Cochineal]]&lt;br /&gt;
*4x [[Square piece of cloth]] (4 x 0.3 kg)&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.1 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improve=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A range pole used in surveying operations, it has bands of same thickness of alternating colours (white and red).&lt;br /&gt;
{{TestNew}}&lt;br /&gt;
&lt;br /&gt;
When another player uses a Dioptra on you there will be event window messages as follows:&lt;br /&gt;
* &amp;lt;Player&amp;gt; waves at you.&lt;br /&gt;
* &amp;lt;Player&amp;gt; just signaled to you, so make sure you are holding your range pole and you are facing them!&lt;br /&gt;
&lt;br /&gt;
A range pole is used by right clicking the ground with it activated and choosing &amp;quot;Hold&amp;quot; in the menu.  Event window messages will be:&lt;br /&gt;
* You hold the range pole vertically in front of you.&lt;br /&gt;
* You call out to the range pole. It better be ready now!&lt;br /&gt;
* Your arms have got tired holding the range pole vertical in front of you, so you stop.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The maximum distance in metres between planner and helper is quality x 1.6, as an approximation for the number of tiles it is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=92082</id>
		<title>Dioptra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=92082"/>
		<updated>2015-05-31T15:27:25Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Dioptra&lt;br /&gt;
|active=[[protractor]]&lt;br /&gt;
|passive=[[sight]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Protractor]]&lt;br /&gt;
* 1x [[Sight]]&lt;br /&gt;
* 1x [[Compass]]&lt;br /&gt;
* 3x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
''An astronomical and surveying instrument, mounted on a tripod.''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The [[dioptra]] is a tool used in [[bridge]] construction.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A dioptra is a somewhat difficult item to make. Assuming you use a [[protractor]] of about equal quality to your blacksmithing skill, it can be created with as low as 30 skill in blacksmithing. It is recommended to improve the protractor first before you try to create it.&lt;br /&gt;
*The protractor QL affects the creation chance.&lt;br /&gt;
*Quality of dioptra affects how long you can plan a bridge.&lt;br /&gt;
*The maximum distance in metres between planner and helper is quality x 1.6, as an approximation for the number of tiles it is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality&lt;br /&gt;
*Starter compass can be used.&lt;br /&gt;
*The dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.&lt;br /&gt;
&lt;br /&gt;
=== Known creation chances ===&lt;br /&gt;
Quality of protractor affects creation chance.&lt;br /&gt;
&lt;br /&gt;
*90 blacksmithing skill, 14ql protractor gives 29% chance&lt;br /&gt;
*66 blacksmithing skill, 14ql protractor gives 16% chance&lt;br /&gt;
*42 blacksmithing skill, 42ql protractor gives 25% chance&lt;br /&gt;
*31.9 blacksmithing skill, 18ql protractor gives 6% chance&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A [[dioptra]] is utilized by activating it and right-clicking another player holding a [[range pole]]. There will be a 'Plan Bridge' option which will proceed to plan the bridge with automatic event log messages as follows:&lt;br /&gt;
   You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
   You make sure the dioptra is level.&lt;br /&gt;
   You point the dioptra at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You wave at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You line up the dioptra with &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You look through the dioptra.&lt;br /&gt;
   You focus on the range pole.&lt;br /&gt;
   You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
   You check the heights of the plan ends.&lt;br /&gt;
   You appear to be &amp;lt;xx&amp;gt; dirt &amp;lt;Higher/lower&amp;gt; than &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You work out the orientation and width for the bridge.&lt;br /&gt;
   You check for clearance between the bridge ends.&lt;br /&gt;
   You check for protruding foliage.&lt;br /&gt;
   You check for nearby cave entrances.&lt;br /&gt;
   You check for any items in the way.&lt;br /&gt;
   You check that you have permissions to build the bridge.&lt;br /&gt;
   You check for any bridges that may interfere with this bridge.&lt;br /&gt;
   You check there would be no buildings under this bridge.&lt;br /&gt;
   You work out the styles of bridges that would fit.&lt;br /&gt;
   You start working out the bridge components required.&lt;br /&gt;
   Planned bridge area is &amp;lt;x&amp;gt; tile(s) long and &amp;lt;x&amp;gt; tile(s) wide.&lt;br /&gt;
   You stop surveying.&lt;br /&gt;
   You pack up the dioptra.&lt;br /&gt;
Should there be any reason why the bridge can not be planned, it will interrupt the sequence with the appropriate message.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Sight]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rarity on dioptra affects the distance of the bridge that is being planned.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91919</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91919"/>
		<updated>2015-05-24T01:44:38Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers or from ground to house, house to house. &lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge is that you can survey.'&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 looks like bridge would be &amp;lt;'width'x'length'&amp;gt; (East-West)&lt;br /&gt;
 The tile border to your &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 The tile border to your helpers &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 &amp;lt;Height difference&amp;gt;.&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances and any lava.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is &amp;lt;x&amp;gt; tiles long and &amp;lt;y&amp;gt; tile wide.&lt;br /&gt;
 (23:ESabFFFFFFFFFFFFFFFBASE)&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
If you have choosen a flat bridge that is longer than 5 tiles then you have the possibility to change the schematic of your bridge plan.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Bridge Warnings and Possible Solutions ==&lt;br /&gt;
'''Your end of the bridge is too close to the water level!'''&lt;br /&gt;
*Both ends of the bridge need to be 10 dirts higher than water level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;The quality of the [[dioptra]] makes it too hard to work out the distance.&amp;quot; or &amp;quot;You can't read the graduations on the [[range pole]] at this distance&amp;quot;.'''&lt;br /&gt;
*Improve both items. Note that the lowest QL of the two will determine the max length of bridge you can plan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''You notice that there is not enough clearance for a bridge to be built here.'''&lt;br /&gt;
*Remove trees, houses, fences at both end tiles where the bridge should have enough drop off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''There are some terrains nearby'''&lt;br /&gt;
*A cave entrance is one factor. Make sure to build the bridge at least 2 tiles away from the opening.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
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|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
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|55&lt;br /&gt;
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|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
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|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
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|70&lt;br /&gt;
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|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
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|81&lt;br /&gt;
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|90&lt;br /&gt;
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|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
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|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
* Each house floor is calculated as 32 dirt slope, you need to be higer from water level for arched bridge atlast 8 slope.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91913</id>
		<title>Public Relations</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91913"/>
		<updated>2015-05-23T13:40:07Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is the PR Team? ==&lt;br /&gt;
In Wurm Online, the PR Team are volunteers who offer their knowledge and time to help represent Wurm to our community and to the general public. The PR Team handle Wurm's Twitter and Facebook accounts, as well as making some posts on the development blog. &lt;br /&gt;
&lt;br /&gt;
The Public Relations Manager deals directly with developers in terms of content distribution, while PRAs (first introduced by Wossoo) assist the PRM in a wide variety of tasks. Both roles deal with the public in acquiring feedback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== The Team ==&lt;br /&gt;
=== Public Relations Officer (PRO) ===&lt;br /&gt;
Creates marketing materials and oversees Wurm's PR. Also does the weekly update posts&lt;br /&gt;
* [[Player:Wossoo|Wossoo]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Public Relations Officer (DPRO) ===&lt;br /&gt;
Stands in for the PRO whenever they are unavailable&lt;br /&gt;
* [[Player:Docterchese|Docterchese]]&lt;br /&gt;
&lt;br /&gt;
=== Public Relations Assistant (PRA) ===&lt;br /&gt;
* Araninke&lt;br /&gt;
* Atazoth&lt;br /&gt;
* Bibi&lt;br /&gt;
* CanibalCamel&lt;br /&gt;
* Maxthx&lt;br /&gt;
* Retrograde&lt;br /&gt;
* Yldrania&lt;br /&gt;
&lt;br /&gt;
=== Retired members ===&lt;br /&gt;
&lt;br /&gt;
Public Relations Assistant&lt;br /&gt;
* [[Player:Maximusi|MaxC]] - Public Relations Assistant&lt;br /&gt;
* Perryn - Public Relations Assistant&lt;br /&gt;
* RedBaron_Johan - Marketing and Public Relations Officer&lt;br /&gt;
* Stargrace - Public Relations Manager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91912</id>
		<title>Public Relations</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91912"/>
		<updated>2015-05-23T13:33:44Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== What is the PR Team? ==&lt;br /&gt;
In Wurm Online, the PR Team are volunteers who offer their knowledge and time to help represent Wurm to our community and to the general public. The PR Team handle Wurm's Twitter and Facebook accounts, as well as making some posts on the development blog. &lt;br /&gt;
&lt;br /&gt;
The Public Relations Manager deals directly with developers in terms of content distribution, while PRAs (first introduced by Wossoo) assist the PRM in a wide variety of tasks. Both roles deal with the public in acquiring feedback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== The Team ==&lt;br /&gt;
=== Public Relations Officer (PRO) ===&lt;br /&gt;
Creates marketing materials and oversees Wurm's PR. Also does the weekly update posts&lt;br /&gt;
* [[Player:Wossoo|Wossoo]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Public Relations Officer (DPRO) ===&lt;br /&gt;
Stands in for the PRO whenever they are unavailable&lt;br /&gt;
* [[Player:Docterchese|Docterchese]]&lt;br /&gt;
&lt;br /&gt;
=== Public Relations Assistant (PRA) ===&lt;br /&gt;
* Araninke&lt;br /&gt;
* Atazoth&lt;br /&gt;
* Bibi&lt;br /&gt;
* CanibalCamel&lt;br /&gt;
* Maxthx&lt;br /&gt;
* Retrograde&lt;br /&gt;
* Yldrania&lt;br /&gt;
&lt;br /&gt;
=== Retired members ===&lt;br /&gt;
&lt;br /&gt;
Public Relations Assistant&lt;br /&gt;
* [[Player:Maximusi|MaxC]] - Public Relations Assistant&lt;br /&gt;
* Perryn - Public Relations Assistant&lt;br /&gt;
* RedBaron_Johan - Marketing and Public Relations Officer&lt;br /&gt;
* Stargrace - Public Relations Manager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91911</id>
		<title>Public Relations</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91911"/>
		<updated>2015-05-23T13:24:50Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== What is the PR Team? ==&lt;br /&gt;
In Wurm Online, the PR Team are volunteers who offer their knowledge and time to help represent Wurm to our community and to the general public. The PR Team handle Wurm's Twitter and Facebook accounts, as well as making some posts on the development blog. &lt;br /&gt;
&lt;br /&gt;
The Public Relations Manager deals directly with developers in terms of content distribution, while PRAs (first introduced by Wossoo) assist the PRM in a wide variety of tasks. Both roles deal with the public in acquiring feedback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== The Team ==&lt;br /&gt;
=== Public Relations Officer (PRO) ===&lt;br /&gt;
Creates marketing materials and oversees Wurm's PR. Also does the weekly update posts&lt;br /&gt;
* [[Player:Wossoo|Wossoo]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Public Relations Officer (DPRO) ===&lt;br /&gt;
Stands in for the PRO whenever they are unavailable&lt;br /&gt;
* [[Player:Docterchese|Docterchese]]&lt;br /&gt;
&lt;br /&gt;
=== Public Relations Assistant (PRA) ===&lt;br /&gt;
* Araninke&lt;br /&gt;
* Atazoth&lt;br /&gt;
* Bibi&lt;br /&gt;
* CanibalCamel&lt;br /&gt;
* [[Player:Maximusi|MaxC]]&lt;br /&gt;
* Maxthx&lt;br /&gt;
* Retrograde&lt;br /&gt;
* Yldrania&lt;br /&gt;
&lt;br /&gt;
=== Retired members ===&lt;br /&gt;
&lt;br /&gt;
Public Relations Assistant&lt;br /&gt;
* Perryn - Public Relations Assistant&lt;br /&gt;
* RedBaron_Johan - Marketing and Public Relations Officer&lt;br /&gt;
* Stargrace - Public Relations Manager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91910</id>
		<title>Public Relations</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Public_Relations&amp;diff=91910"/>
		<updated>2015-05-23T13:21:51Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
== What is the PR Team? ==&lt;br /&gt;
In Wurm Online, the PR Team are volunteers who offer their knowledge and time to help represent Wurm to our community and to the general public. The PR Team handle Wurm's Twitter and Facebook accounts, as well as making some posts on the development blog. &lt;br /&gt;
&lt;br /&gt;
The Public Relations Manager deals directly with developers in terms of content distribution, while PRAs (first introduced by Wossoo) assist the PRM in a wide variety of tasks. Both roles deal with the public in acquiring feedback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== The Team ==&lt;br /&gt;
=== Public Relations Officer (PRO) ===&lt;br /&gt;
Creates marketing materials and oversees Wurm's PR. Also does the weekly update posts&lt;br /&gt;
* [[Player:Wossoo|Wossoo]]&lt;br /&gt;
&lt;br /&gt;
=== Deputy Public Relations Officer (DPRO) ===&lt;br /&gt;
Stands in for the PRO whenever they are unavailable&lt;br /&gt;
* [[Player:Docterchese|Docterchese]]&lt;br /&gt;
&lt;br /&gt;
=== Public Relations Assistant (PRA) ===&lt;br /&gt;
* Araninke&lt;br /&gt;
* Atazoth&lt;br /&gt;
* Bibi&lt;br /&gt;
* CanibalCamel&lt;br /&gt;
* Maxthx&lt;br /&gt;
* Retrograde&lt;br /&gt;
* Yldrania&lt;br /&gt;
&lt;br /&gt;
=== Retired members ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Maximusi|MaxC]] - Public Relations Assistant&lt;br /&gt;
* Perryn - Public Relations Assistant&lt;br /&gt;
* RedBaron_Johan - Marketing and Public Relations Officer&lt;br /&gt;
* Retrograde - Public Relations Assistant&lt;br /&gt;
* Stargrace - Public Relations Manager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dredge&amp;diff=91909</id>
		<title>Dredge</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dredge&amp;diff=91909"/>
		<updated>2015-05-23T13:08:17Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Dredge.png&lt;br /&gt;
|active=[[rope]] &lt;br /&gt;
|passive=[[square piece of cloth]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 1x [[rope]]&lt;br /&gt;
* 1x [[square piece of cloth]]&lt;br /&gt;
* 4x [[dredge scraping lip]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (4.50 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A dirty sack with four metal blades along its rim. A rope is attached to it. The idea is that you drag it along the bottom and gather mud.''&lt;br /&gt;
&lt;br /&gt;
The [[dredge]]'s main ability is to dig from below water level. Dredge quality (as well as possibly also your [[digging]] skill) affect the maximum depth you can dredge. To dredge deeper than 7 dirts below water level, which is a [[shovel]]'s limit, you need to be on a [[ship|boat or ship]]. &lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* The [[quality]] of the [[rope]] affects your success chance.&lt;br /&gt;
* The quality of the [[square piece of cloth]] affects the initial quality of the dredge.&lt;br /&gt;
* Failure damages both the [[rope]] and the [[square piece of cloth]].&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
* Improvement uses [[Blacksmithing]] skill but [[carpentry]] tools: [[mallet]], [[file]], [[carving knife]], [[pelt]] and [[log]].&lt;br /&gt;
* DO NOT PUT INTO FORGE to improve&lt;br /&gt;
&lt;br /&gt;
== Using ==&lt;br /&gt;
Dredging works similar to digging: Move on top of the corner you want to dig at, right-click the boat or ship you are on, and select ''Dredge''. You do not have to right-click any tile in particular. The dredged material appears inside the dredge.&lt;br /&gt;
&lt;br /&gt;
On bigger ships you may have to embark as passenger to get the option to dredge, because as the commander you might technically be too far way from the boat to use it. It is also a good idea to [[mooring anchor|moor]] your ship or boat before dredging.&lt;br /&gt;
&lt;br /&gt;
You can dredge all kinds of material, for instance [[clay]]. However, clay, [[peat]] and [[tar]] tiles will only lower if the corner you are digging at is close to some terraformable tile type. The material dug is generally determined by the tile you are closest to its northwest corner. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A dredge can hold, for example, 2 [[pile of dirt|piles of dirt]] or [[heap of sand|heaps of sand]] (40kg), or 36 clay (72kg), before it requires emptying.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91830</id>
		<title>Dioptra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91830"/>
		<updated>2015-05-18T20:17:36Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Dioptra&lt;br /&gt;
|active=[[protractor]]&lt;br /&gt;
|passive=[[sight]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Protractor]]&lt;br /&gt;
* 1x [[Sight]]&lt;br /&gt;
* 1x [[Compass]]&lt;br /&gt;
* 3x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''An astronomical and surveying instrument, mounted on a tripod.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A Dioptra is a somewhat difficult item to make. Assuming you use a [[protractor]] of about equal quality to your blacksmithing skill it can be created with as low as 30 blacksmithing skill. It is recommended to improve the protractor first before you try to create it.&lt;br /&gt;
*The protractor affects the unfinished Dioptra quality and ultimately the finished quality.&lt;br /&gt;
*Quality of Dioptra affects how long you can plan a bridge.&lt;br /&gt;
*Minimum required quality is &amp;quot;quality x 0,4&amp;quot; per bridge tile. This calculation is both for survey and planning. &lt;br /&gt;
*Starter compass can be used.&lt;br /&gt;
*The Dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.&lt;br /&gt;
&lt;br /&gt;
=== Known Creation Chances ===&lt;br /&gt;
Quality of protractor affects creation chance.&lt;br /&gt;
&lt;br /&gt;
*90 blacksmithing skill, 14ql protractor gives 29% chance&lt;br /&gt;
*66 blacksmithing skill, 14ql protractor gives 16% chance&lt;br /&gt;
*42 blacksmithing skill, 42ql protractor gives 25% chance&lt;br /&gt;
*31.9 blacksmithing skill, 18ql protractor gives 6% chance&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A Dioptra is utilized by activating it and right clicking another player.  There will be a 'Plan Bridge' option which will proceed to plan the bridge as follows:&lt;br /&gt;
   You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
   You make sure the dioptra is level.&lt;br /&gt;
   You point the dioptra at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You wave at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You line up the dioptra with &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You look through the dioptra.&lt;br /&gt;
   You focus on the range pole.&lt;br /&gt;
   You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
   You check the heights of the plan ends.&lt;br /&gt;
   You appear to be &amp;lt;xx&amp;gt; dirt &amp;lt;Higher/lower&amp;gt; than &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You work out the orientation and width for the bridge.&lt;br /&gt;
   You check for clearance between the bridge ends.&lt;br /&gt;
   You check for protruding foliage.&lt;br /&gt;
   You check for nearby cave entrances.&lt;br /&gt;
   You check for any items in the way.&lt;br /&gt;
   You check that you have permissions to build the bridge.&lt;br /&gt;
   You check for any bridges that may interfere with this bridge.&lt;br /&gt;
   You check there would be no buildings under this bridge.&lt;br /&gt;
   You work out the styles of bridges that would fit.&lt;br /&gt;
   You start working out the bridge components required.&lt;br /&gt;
   Planned bridge area is &amp;lt;x&amp;gt; tile(s) long and &amp;lt;x&amp;gt; tile(s) wide.&lt;br /&gt;
   You stop surveying.&lt;br /&gt;
   You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Sight]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rarity on dioptra affects the distance of the bridge that is being planned.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91829</id>
		<title>Dioptra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91829"/>
		<updated>2015-05-18T20:12:11Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Dioptra&lt;br /&gt;
|active=[[protractor]]&lt;br /&gt;
|passive=[[sight]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Protractor]]&lt;br /&gt;
* 1x [[Sight]]&lt;br /&gt;
* 1x [[Compass]]&lt;br /&gt;
* 3x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''An astronomical and surveying instrument, mounted on a tripod.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A Dioptra is a somewhat difficult item to make. Assuming you use a [[protractor]] of about equal quality to your blacksmithing skill it can be created with as low as 30 blacksmithing skill. It is recommended to improve the protractor first before you try to create it.&lt;br /&gt;
*The protractor affects the unfinished Dioptra quality and ultimately the finished quality.&lt;br /&gt;
*Quality of Dioptra affects how long you can plan a bridge.&lt;br /&gt;
*Minimum required quality is &amp;quot;quality x 0,4&amp;quot; per bridge tile. This calculation is both for survey and planning. &lt;br /&gt;
*Starter compass can be used.&lt;br /&gt;
*The Dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.&lt;br /&gt;
&lt;br /&gt;
=== Known Creation Chances ===&lt;br /&gt;
Quality of protractor affects creation chance.&lt;br /&gt;
&lt;br /&gt;
*90 blacksmithing skill, 14ql protractor gives 29% chance&lt;br /&gt;
*66 blacksmithing skill, 14ql protractor gives 16% chance&lt;br /&gt;
*42 blacksmithing skill, 42ql protractor gives 25% chance&lt;br /&gt;
*31.9 blacksmithing skill, 18ql protractor gives 6% chance&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A Dioptra is utilized by activating it and right clicking another player.  There will be a 'Plan Bridge' option which will proceed to plan the bridge as follows:&lt;br /&gt;
   You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
   You make sure the dioptra is level.&lt;br /&gt;
   You point the dioptra at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You wave at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You line up the dioptra with &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You look through the dioptra.&lt;br /&gt;
   You focus on the range pole.&lt;br /&gt;
   You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
   You check the heights of the plan ends.&lt;br /&gt;
   You appear to be &amp;lt;xx&amp;gt; dirt &amp;lt;Higher/lower&amp;gt; than &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You work out the orientation and width for the bridge.&lt;br /&gt;
   You check for clearance between the bridge ends.&lt;br /&gt;
   You check for protruding foliage.&lt;br /&gt;
   You check for nearby cave entrances.&lt;br /&gt;
   You check for any items in the way.&lt;br /&gt;
   You check that you have permissions to build the bridge.&lt;br /&gt;
   You check for any bridges that may interfere with this bridge.&lt;br /&gt;
   You check there would be no buildings under this bridge.&lt;br /&gt;
   You work out the styles of bridges that would fit.&lt;br /&gt;
   You start working out the bridge components required.&lt;br /&gt;
   Planned bridge area is &amp;lt;x&amp;gt; tile(s) long and &amp;lt;x&amp;gt; tile(s) wide.&lt;br /&gt;
   You stop surveying.&lt;br /&gt;
   You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Sight]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rarity on dioptra affects the distance of the bridge that is being planed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91828</id>
		<title>Dioptra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dioptra&amp;diff=91828"/>
		<updated>2015-05-18T20:10:39Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Dioptra&lt;br /&gt;
|active=[[protractor]]&lt;br /&gt;
|passive=[[sight]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1x [[Protractor]]&lt;br /&gt;
* 1x [[Sight]]&lt;br /&gt;
* 1x [[Compass]]&lt;br /&gt;
* 3x [[Shaft]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''An astronomical and surveying instrument, mounted on a tripod.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A Dioptra is a somewhat difficult item to make. Assuming you use a [[protractor]] of about equal quality to your blacksmithing skill it can be created with as low as 30 blacksmithing skill. It is recommended to improve the protractor first before you try to create it.&lt;br /&gt;
*The protractor affects the unfinished Dioptra quality and ultimately the finished quality.&lt;br /&gt;
*Quality of Dioptra affects how long you can plan a bridge.&lt;br /&gt;
*Required quality is quality x 0,4 per bridge tile. This calculation is both for survey and planning. &lt;br /&gt;
*Starter compass can be used.&lt;br /&gt;
*The Dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.&lt;br /&gt;
&lt;br /&gt;
=== Known Creation Chances ===&lt;br /&gt;
Quality of protractor affects creation chance.&lt;br /&gt;
&lt;br /&gt;
*90 blacksmithing skill, 14ql protractor gives 29% chance&lt;br /&gt;
*66 blacksmithing skill, 14ql protractor gives 16% chance&lt;br /&gt;
*42 blacksmithing skill, 42ql protractor gives 25% chance&lt;br /&gt;
*31.9 blacksmithing skill, 18ql protractor gives 6% chance&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A Dioptra is utilized by activating it and right clicking another player.  There will be a 'Plan Bridge' option which will proceed to plan the bridge as follows:&lt;br /&gt;
   You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
   You make sure the dioptra is level.&lt;br /&gt;
   You point the dioptra at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You wave at &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You line up the dioptra with &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You look through the dioptra.&lt;br /&gt;
   You focus on the range pole.&lt;br /&gt;
   You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
   You check the heights of the plan ends.&lt;br /&gt;
   You appear to be &amp;lt;xx&amp;gt; dirt &amp;lt;Higher/lower&amp;gt; than &amp;lt;Player&amp;gt;.&lt;br /&gt;
   You work out the orientation and width for the bridge.&lt;br /&gt;
   You check for clearance between the bridge ends.&lt;br /&gt;
   You check for protruding foliage.&lt;br /&gt;
   You check for nearby cave entrances.&lt;br /&gt;
   You check for any items in the way.&lt;br /&gt;
   You check that you have permissions to build the bridge.&lt;br /&gt;
   You check for any bridges that may interfere with this bridge.&lt;br /&gt;
   You check there would be no buildings under this bridge.&lt;br /&gt;
   You work out the styles of bridges that would fit.&lt;br /&gt;
   You start working out the bridge components required.&lt;br /&gt;
   Planned bridge area is &amp;lt;x&amp;gt; tile(s) long and &amp;lt;x&amp;gt; tile(s) wide.&lt;br /&gt;
   You stop surveying.&lt;br /&gt;
   You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Range pole]]&lt;br /&gt;
* [[Sight]]&lt;br /&gt;
* [[Protractor]]&lt;br /&gt;
&lt;br /&gt;
{{rare}}&lt;br /&gt;
Rarity on dioptra affects the distance of the bridge that is being planed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91355</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91355"/>
		<updated>2015-05-03T12:27:33Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notice ==&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge is that you can survey.'&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 looks like bridge would be &amp;lt;'width'x'length'&amp;gt; (East-West)&lt;br /&gt;
 The tile border to your &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 The tile border to your helpers &amp;lt;direction&amp;gt; is level&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 &amp;lt;Height difference&amp;gt;.&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances and any lava.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is &amp;lt;x&amp;gt; tiles long and &amp;lt;y&amp;gt; tile wide.&lt;br /&gt;
 (23:ESabFFFFFFFFFFFFFFFBASE)&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
If you have choosen a flat bridge that is longer than 5 tiles then you have the possibility to change the schematic of your bridge plan.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
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|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
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|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
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|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
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|79&lt;br /&gt;
|81&lt;br /&gt;
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|84&lt;br /&gt;
|85&lt;br /&gt;
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|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
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|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
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|88&lt;br /&gt;
|89&lt;br /&gt;
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|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
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|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91352</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91352"/>
		<updated>2015-05-02T18:58:00Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notice ==&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge is that you can survey.'&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91351</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91351"/>
		<updated>2015-05-02T18:56:00Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notice ==&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]]. The lowest quality of the two items determines how long a bridge you can survey.&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91350</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91350"/>
		<updated>2015-05-02T18:42:54Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notice ==&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
== Survey ==&lt;br /&gt;
&lt;br /&gt;
Survey will give you information on where the other character is standing regarding distance, direction and height difference.&lt;br /&gt;
&lt;br /&gt;
To survey for a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]]. The guilty of the two items determines how long a bridge you can make.&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall survey. Activate the dioptra, right click the player holding the range pole and select ''Survey'' from the menu. &lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 &amp;lt;other player&amp;gt; is &amp;lt;x&amp;gt; tiles &amp;lt;direction&amp;gt; of you. Also you appear to be &amp;lt;x&amp;gt; dirt higher than &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91349</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91349"/>
		<updated>2015-05-02T16:33:21Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
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|-&lt;br /&gt;
!Rope&lt;br /&gt;
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|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
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|-&lt;br /&gt;
!Marble&lt;br /&gt;
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|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
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|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91293</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91293"/>
		<updated>2015-04-23T14:17:00Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
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|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
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|62&lt;br /&gt;
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|66&lt;br /&gt;
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|70&lt;br /&gt;
|72&lt;br /&gt;
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|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
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|59&lt;br /&gt;
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|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
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|70&lt;br /&gt;
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|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
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|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
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|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When making the Rope Bridge, how much they sag is based on your character strength with options ranging from 3% to 12% sag.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Rope Bridge sag (3%-12%)&lt;br /&gt;
!Body Strength||Sag %&lt;br /&gt;
|-&lt;br /&gt;
|1||12&lt;br /&gt;
|-&lt;br /&gt;
|10||11&lt;br /&gt;
|-&lt;br /&gt;
|20||10&lt;br /&gt;
|-&lt;br /&gt;
|30||9&lt;br /&gt;
|-&lt;br /&gt;
|40||8&lt;br /&gt;
|-&lt;br /&gt;
|50||7&lt;br /&gt;
|-&lt;br /&gt;
|60||6&lt;br /&gt;
|-&lt;br /&gt;
|70||5&lt;br /&gt;
|-&lt;br /&gt;
|80||4&lt;br /&gt;
|-&lt;br /&gt;
|90||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
* Bridge material calculator located here:  http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91291</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91291"/>
		<updated>2015-04-23T11:39:19Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type\Length&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|47&lt;br /&gt;
|50&lt;br /&gt;
|52&lt;br /&gt;
|55&lt;br /&gt;
|57&lt;br /&gt;
|59&lt;br /&gt;
|62&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|56&lt;br /&gt;
|59&lt;br /&gt;
|61&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
|56&lt;br /&gt;
|58&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91290</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91290"/>
		<updated>2015-04-23T11:38:31Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
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|-&lt;br /&gt;
!Wood&lt;br /&gt;
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!Rope&lt;br /&gt;
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|60&lt;br /&gt;
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|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91289</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91289"/>
		<updated>2015-04-23T11:28:24Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
== Skill Requirements ==&lt;br /&gt;
&lt;br /&gt;
Here is a table of the required skill to plan bridges (by length and material)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by length and material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
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!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
|-&lt;br /&gt;
!Wood&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
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|99&lt;br /&gt;
|-&lt;br /&gt;
!Rope&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|29&lt;br /&gt;
|34&lt;br /&gt;
|38&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
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|95&lt;br /&gt;
|97&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Brick&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
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|59&lt;br /&gt;
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|99&lt;br /&gt;
|-&lt;br /&gt;
!Marble&lt;br /&gt;
|40&lt;br /&gt;
|49&lt;br /&gt;
|53&lt;br /&gt;
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|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Brick&lt;br /&gt;
|50&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|67&lt;br /&gt;
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|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
!Arched Marble&lt;br /&gt;
|60&lt;br /&gt;
|66&lt;br /&gt;
|68&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
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|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Note to build any bridge section, the skill requirement is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Required skill by material&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
|-&lt;br /&gt;
|Wood&lt;br /&gt;
|10&lt;br /&gt;
|Carpentry&lt;br /&gt;
|-&lt;br /&gt;
|Rope&lt;br /&gt;
|10&lt;br /&gt;
|Rope Making&lt;br /&gt;
|-&lt;br /&gt;
|Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Brick&lt;br /&gt;
|30&lt;br /&gt;
|Masonry&lt;br /&gt;
|-&lt;br /&gt;
|Arched Marble&lt;br /&gt;
|40&lt;br /&gt;
|Masonry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91288</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91288"/>
		<updated>2015-04-23T10:33:24Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91287</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=91287"/>
		<updated>2015-04-23T10:32:30Z</updated>

		<summary type="html">&lt;p&gt;Stimrol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also known as the &amp;quot;[[landbridges|landbridge]]&amp;quot;. It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{notice|Test features|Bridges are currently tested on the Test server|The mechanics are described as observed on the test server and may change before going live}}&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To plan a bridge two characters are needed. One character must carry a [[Range Pole|range pole]], the other a [[dioptra]].&lt;br /&gt;
&lt;br /&gt;
The character with the range pole does not have to do much besides holding the range pole. To do this activate the range pole, click the ground and select ''Hold'' from the menu. When the action timer starts face the character with the dioptra.&lt;br /&gt;
&lt;br /&gt;
The character with the dioptra will do the actuall bridge planning. Activate the dioptra, right click the player holding the range pole and select ''Plan bridge'' from the menu. Standing right in front of the other character will create a 1 tile wide bridge. Standing at an offset will create bridges multiple tiles wide.&lt;br /&gt;
&lt;br /&gt;
The planning process will print messages in the event log&lt;br /&gt;
&lt;br /&gt;
 You carefully place the dioptra on its tripod in front of you.&lt;br /&gt;
 You make sure the dioptra is level.&lt;br /&gt;
 You point the dioptra at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You wave at &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You line up the dioptra with &amp;lt;other player&amp;gt;.&lt;br /&gt;
 You look through the dioptra.&lt;br /&gt;
 You focus on the range pole.&lt;br /&gt;
 You read the graduations on the range pole and work out the height difference.&lt;br /&gt;
 You check the heights of the plan ends.&lt;br /&gt;
 Both ends are the same height, Nice!&lt;br /&gt;
 You work out the orientation and width for the bridge.&lt;br /&gt;
 You check for clearance between the bridge ends.&lt;br /&gt;
 You check for protruding foliage.&lt;br /&gt;
 You check for nearby cave entrances.&lt;br /&gt;
 You check for any items in the way.&lt;br /&gt;
 You check that you have permissions to build the bridge.&lt;br /&gt;
 You check for any bridges that may interfere with this bridge.&lt;br /&gt;
 You check there would be no buildings under this bridge.&lt;br /&gt;
 You work out the styles of bridges that would fit.&lt;br /&gt;
 You start working out the bridge components required.&lt;br /&gt;
 Planned bridge area is 5 tiles long and 1 tile wide.&lt;br /&gt;
 You stop surveying.&lt;br /&gt;
 You pack up the dioptra.&lt;br /&gt;
&lt;br /&gt;
When all requirements are met you are presented with list of possible bridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Choices.png]]&lt;br /&gt;
&lt;br /&gt;
The selection depends on planned width, length, height difference and clearance below the planned bridge.&lt;br /&gt;
&lt;br /&gt;
When you have choosen a type of bridge you can name the planned bridge and select the steepness of the bridge if you've choosen an arched bridge.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bridge_Name_Steepness.png]]&lt;br /&gt;
&lt;br /&gt;
After clicking ''Finalize'' a wooden frame for the bridge is constructed.&lt;br /&gt;
&lt;br /&gt;
For each tile of the bridge a bridge segment has to be completed in multiple stages. Those are 'abutments' for the out segments, 'bracing' and 'floating' for stone bridges and 'crown' for rope and wood bridges.&lt;br /&gt;
&lt;br /&gt;
Until the bridge has been completed no other bridge can be started by the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Some Bridge info may be found in the week 43 news post here:  http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rope Bridge]]&lt;br /&gt;
* [[Wood Bridge]]&lt;br /&gt;
* [[Brick Bridge]]&lt;br /&gt;
* [[Marble Bridge]]&lt;br /&gt;
* [[Landbridges|Landbridges]]&lt;br /&gt;
* [[Dioptra]]&lt;br /&gt;
* [[Range Pole]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bridges]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Stimrol</name></author>
		
	</entry>
</feed>