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	<updated>2026-06-04T06:11:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tower_guard&amp;diff=69892</id>
		<title>Tower guard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tower_guard&amp;diff=69892"/>
		<updated>2012-02-10T06:58:17Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Changed the description of what happens when you call guards multiple times&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Image:Helloweenguard.jpg|thumb|A tower at helloween in Wurm Online]]&lt;br /&gt;
[[Image:Isleguard.png|thumb|An isle tower guard.]]&lt;br /&gt;
&lt;br /&gt;
''This person seems to be able to put up some resistance. These guards will help defend you if you say help.''&lt;br /&gt;
&lt;br /&gt;
'''Tower guard''' is a [[NPC]] that spawns at a [[guard tower]]. Tower guards are aggressive against those from the other [[kingdom]]s, [[outlaw]]s, and hostile [[animal]]s that you ask them to attack.&lt;br /&gt;
&lt;br /&gt;
* If you butcher them, you can get human meat and lose alignment.&lt;br /&gt;
* They usually die by the time they are &amp;quot;aged&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For every 10 [[quality]] of the tower you will get '''one''' guard. The minimum quality required to get a tower guard is 10.&lt;br /&gt;
There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards.&lt;br /&gt;
&lt;br /&gt;
You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling ''&amp;quot;help&amp;quot;'' or ''&amp;quot;guards!&amp;quot;'' in Local chat window.&lt;br /&gt;
&lt;br /&gt;
== Fight Skill ==&lt;br /&gt;
Tower guards have 35~40 fighting skill. They are stronger than [[brown bear]]s and [[scorpion]]s, but a lot weaker than village [[spirit guards]].&lt;br /&gt;
They can gain or lose fighting skill.&lt;br /&gt;
The limit is either twice or half the initial skill, whether they kill or get killed a lot.&lt;br /&gt;
&lt;br /&gt;
== Equipping ==&lt;br /&gt;
You can equip tower guards with weapons, shields and other items. They will remain on the corpse on death. Anyone from the same kingdom can remove these items.&lt;br /&gt;
&lt;br /&gt;
* [[Jenn-Kellon]] guards have skill in [[longsword]]s&lt;br /&gt;
* [[Mol-Rehan]] guards have skill in [[axe]]s&lt;br /&gt;
* [[Horde of the Summoned]] guards have skill in [[maul]]s&lt;br /&gt;
* All kingdom guards have skill in [[medium shield]]s&lt;br /&gt;
&lt;br /&gt;
== Halloween ==&lt;br /&gt;
&lt;br /&gt;
During halloween, the tower guard model is usually changed to something spooky. Despite their spookiness, the guards remain harmless to allies.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
It is use full to bind saying Help  local to a key.&lt;br /&gt;
To do this - Press F1 to open console and type in Bind {key} &amp;quot;say Help&amp;quot;. Replace {key} with the key you wish to bind it to.&lt;br /&gt;
From now on that key will call the tower guards unless rebound.&lt;br /&gt;
&lt;br /&gt;
Guards only need to be close to the Target, not you, this means you can call them on a target from a distance.&lt;br /&gt;
&lt;br /&gt;
Calling guards more than once can help as more will respond. This is because upon requesting help, half of the guards the tower has will attack the creature (no matter how many respond it will be half) and the other half will be available to help with a different creature or to provide additional support to the guards already helping the player. The second request for help will again half the guards if there are at least two of them left, if not the last guard will attack the creature you ask them to. It is believed that this is intentional, so that you can personally allocate guards where and when they are needed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Epic_portal&amp;diff=69870</id>
		<title>Epic portal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Epic_portal&amp;diff=69870"/>
		<updated>2012-02-08T11:14:49Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Added the description given when examining, added what happens when you use one in detail, added the notes section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone_brick|Stone Brick]]&lt;br /&gt;
|passive=[[log]] &lt;br /&gt;
|group=decorations&lt;br /&gt;
|materials=&lt;br /&gt;
* 3x [[log]] (72kg Total)&lt;br /&gt;
* 10x [[Stone brick]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' &lt;br /&gt;
*Unfinished {{PAGENAME}}&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
''This rudimentary structure made from stone bricks and logs is rumoured to lead to far away lands.''&lt;br /&gt;
&lt;br /&gt;
A portal used for transporting a player to the Epic server.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
You can activate an Epic Portal by right clicking and using the use function.&lt;br /&gt;
&lt;br /&gt;
When you travel to the epic server cluster through one of these portals it is equivalent to re-creating your character on said cluster, you start with the survival tools, fresh skills, and a new affinity. Also any premium time that you have is available to you on both servers, so using an epic portal essentially allows you to have two premium characters for the price of one. Your character on freedom doesn't disappear entirely, meaning you can travel back to freedom whenever you wish. You will log on at the portal you used to teleport to the epic cluster when going from epic to freedom and the same in reverse. However, it is unknown what happens if the portal you used is destroyed whilst you are on the other cluster. So to be safe make sure the portal you are using is in a location you control.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Log QL affects success rate when creating the portal.&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Babel/E]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Croc&amp;diff=69710</id>
		<title>Croc</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Croc&amp;diff=69710"/>
		<updated>2012-01-30T04:23:32Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Redirected page to Crocodile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Crocodile]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Inventory&amp;diff=69701</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Inventory&amp;diff=69701"/>
		<updated>2012-01-28T20:40:50Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The inventory is where you carry your items, you can open it by pressing {{key|F3}}.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]&lt;br /&gt;
=== Body ===&lt;br /&gt;
The body is where you can place your [[weapon]]s, [[armor]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! Body part !! Equipment&lt;br /&gt;
|-&lt;br /&gt;
| Body || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; Head || [[Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Face || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; Torso || [[Jacket]], [[quiver]], [[backpack]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Legs || [[Pants]], [[quiver]], [[toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Left foot || [[Boot]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Right foot || [[Boot]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Left arm || [[Sleeve]], [[shield]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Left hand || [[Glove]], off-hand [[weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Right arm || [[Sleeve]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Right hand || [[Glove]], main [[weapon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inventory ===&lt;br /&gt;
When examined your inventory will give you this response, &amp;quot;This is where you keep your things. Your inventory is emptyish.&amp;quot; No matter how much weight you are carrying or how many items you have (this includes full) your inventory will always say &amp;quot;emptyish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all [[container]]s, but you can keep other containers in your inventory to bypass this limit.&lt;br /&gt;
&lt;br /&gt;
E.g. you could keep 50 [[string of cloth]] in a [[pottery jar]] and only the jar would count toward your inventory's limit of 100.&lt;br /&gt;
&lt;br /&gt;
You cannot carry unlimited weight, either. Your carrying capacity is based on your [[body strength]], with the maximum being strength times seven.&lt;br /&gt;
&lt;br /&gt;
== Inventory concepts ==&lt;br /&gt;
&lt;br /&gt;
=== Sorting ===&lt;br /&gt;
The inventory (as are other container lists) is made up of 5 columns. By default, the inventory appears to sort haphazardly (perhaps by date/time added/aquired but unknown--this is how the inventory will sort as items are added to it). Clicking a column header will sort items by that column. Clicking again will reverse-sort them.&lt;br /&gt;
&lt;br /&gt;
* '''Name''': Item name (duh)&lt;br /&gt;
* '''QL''': Item [[quality]]; higher is better&lt;br /&gt;
* '''DMG''': Item [[damage]]; lower is better&lt;br /&gt;
* '''Weight''': Item [[weight]] (including the weight of container contents, if any)&lt;br /&gt;
* '''i''': Item needed to [[improve]] it&lt;br /&gt;
&lt;br /&gt;
=== Activating ===&lt;br /&gt;
To activate an item, double-click it. After the item is active, you can start doing actions that require that item. The item will also show up at the bottom of the inventory in its [[status bar]] next to the text '''Active:'''&lt;br /&gt;
&lt;br /&gt;
Note that equipping an item does not activate it, nor is it necessary to equip an item before it can be activated.&lt;br /&gt;
&lt;br /&gt;
=== Equipping ===&lt;br /&gt;
To equip an item, drag it onto the body part you wish to equip it on. In some cases you might have to remove already equipped items, e.g. if you have something in your left hand and try to wield a two-handed weapon.&lt;br /&gt;
&lt;br /&gt;
Equipping is for use with weapons, armor, and similar (see the [[#Body|body section]]). It has no relation to activating items.&lt;br /&gt;
&lt;br /&gt;
=== Taking and dropping ===&lt;br /&gt;
Items can be moved around in several ways:&lt;br /&gt;
&lt;br /&gt;
* Some actions (like [[farming]]) produce items in your inventory, other actions (like making a [[stone wall]]) consume materials in your inventory.&lt;br /&gt;
* [[Trading]] moves items between your inventory and another player's.&lt;br /&gt;
* Drag and drop can be used to move items between containers and/or other windows (but at least one must your inventory). &lt;br /&gt;
* If the option ''Enable shift-drag in GUI'' (''enable_shift_drag'') is enabled you can select the amount of items to move by keeping {{key|Shift}} pressed on dropping the item. A window asking for the number of items to drop will open.&lt;br /&gt;
* Multiple items can be selected at once by clicking a second item with either {{key|Shift}} or {{key|Ctrl}} pressed. ''Shift'' selects items between the previously selected and the clicked item. ''Ctrl'' adds the clicked item to the selection.&lt;br /&gt;
* Finally, many items can be picked up using the 'take' command, and dropped with the 'drop' command in the [[context menu]] or with the respective [[key bindings]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Interface and controls#Inventory]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Inventory&amp;diff=69700</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Inventory&amp;diff=69700"/>
		<updated>2012-01-28T20:38:57Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Added what happens when you examine the inventory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The inventory is where you carry your items, you can open it by pressing {{key|F3}}.&lt;br /&gt;
&lt;br /&gt;
When examined your inventory will give you this response, &amp;quot;This is where you keep your things. Your inventory is emptyish.&amp;quot; No matter how much weight you are carrying or how many items you have (this includes full) your inventory will always say &amp;quot;emptyish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]&lt;br /&gt;
=== Body ===&lt;br /&gt;
The body is where you can place your [[weapon]]s, [[armor]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! Body part !! Equipment&lt;br /&gt;
|-&lt;br /&gt;
| Body || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; Head || [[Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Face || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; Torso || [[Jacket]], [[quiver]], [[backpack]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Legs || [[Pants]], [[quiver]], [[toolbelt]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Left foot || [[Boot]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Right foot || [[Boot]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Left arm || [[Sleeve]], [[shield]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Left hand || [[Glove]], off-hand [[weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; Right arm || [[Sleeve]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt; &amp;gt; &amp;gt; Right hand || [[Glove]], main [[weapon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inventory ===&lt;br /&gt;
The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all [[container]]s, but you can keep other containers in your inventory to bypass this limit.&lt;br /&gt;
&lt;br /&gt;
E.g. you could keep 50 [[string of cloth]] in a [[pottery jar]] and only the jar would count toward your inventory's limit of 100.&lt;br /&gt;
&lt;br /&gt;
You cannot carry unlimited weight, either. Your carrying capacity is based on your [[body strength]], with the maximum being strength times seven.&lt;br /&gt;
&lt;br /&gt;
== Inventory concepts ==&lt;br /&gt;
&lt;br /&gt;
=== Sorting ===&lt;br /&gt;
The inventory (as are other container lists) is made up of 5 columns. By default, the inventory appears to sort haphazardly (perhaps by date/time added/aquired but unknown--this is how the inventory will sort as items are added to it). Clicking a column header will sort items by that column. Clicking again will reverse-sort them.&lt;br /&gt;
&lt;br /&gt;
* '''Name''': Item name (duh)&lt;br /&gt;
* '''QL''': Item [[quality]]; higher is better&lt;br /&gt;
* '''DMG''': Item [[damage]]; lower is better&lt;br /&gt;
* '''Weight''': Item [[weight]] (including the weight of container contents, if any)&lt;br /&gt;
* '''i''': Item needed to [[improve]] it&lt;br /&gt;
&lt;br /&gt;
=== Activating ===&lt;br /&gt;
To activate an item, double-click it. After the item is active, you can start doing actions that require that item. The item will also show up at the bottom of the inventory in its [[status bar]] next to the text '''Active:'''&lt;br /&gt;
&lt;br /&gt;
Note that equipping an item does not activate it, nor is it necessary to equip an item before it can be activated.&lt;br /&gt;
&lt;br /&gt;
=== Equipping ===&lt;br /&gt;
To equip an item, drag it onto the body part you wish to equip it on. In some cases you might have to remove already equipped items, e.g. if you have something in your left hand and try to wield a two-handed weapon.&lt;br /&gt;
&lt;br /&gt;
Equipping is for use with weapons, armor, and similar (see the [[#Body|body section]]). It has no relation to activating items.&lt;br /&gt;
&lt;br /&gt;
=== Taking and dropping ===&lt;br /&gt;
Items can be moved around in several ways:&lt;br /&gt;
&lt;br /&gt;
* Some actions (like [[farming]]) produce items in your inventory, other actions (like making a [[stone wall]]) consume materials in your inventory.&lt;br /&gt;
* [[Trading]] moves items between your inventory and another player's.&lt;br /&gt;
* Drag and drop can be used to move items between containers and/or other windows (but at least one must your inventory). &lt;br /&gt;
* If the option ''Enable shift-drag in GUI'' (''enable_shift_drag'') is enabled you can select the amount of items to move by keeping {{key|Shift}} pressed on dropping the item. A window asking for the number of items to drop will open.&lt;br /&gt;
* Multiple items can be selected at once by clicking a second item with either {{key|Shift}} or {{key|Ctrl}} pressed. ''Shift'' selects items between the previously selected and the clicked item. ''Ctrl'' adds the clicked item to the selection.&lt;br /&gt;
* Finally, many items can be picked up using the 'take' command, and dropped with the 'drop' command in the [[context menu]] or with the respective [[key bindings]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Interface and controls#Inventory]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Huge_tub&amp;diff=69642</id>
		<title>Huge tub</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Huge_tub&amp;diff=69642"/>
		<updated>2012-01-24T05:04:13Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 3x [[iron ribbon]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A wide, open wooden tub that can hold lots of liquid. Huge tubs are used to store items or liquids in, but are difficult to move as they cannot be picked up. Use [[cedar]] wood to prevent the tub from decaying too quickly.&lt;br /&gt;
&lt;br /&gt;
It is advised not to attempt to build a huge tub without high carpentry skill. At 20 fine carpentry there is approximately a 13% chance to create one with a 13ql ribbon and 20ql plank. In other words you will fail a lot at creating it and then at attaching the items at low FC skill.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
*Storage for [[water]] and items.&lt;br /&gt;
*Holds ~2250kg of [[water]].&lt;br /&gt;
*Holds &amp;gt;260kg but &amp;lt;277kg of [[cotton]].&lt;br /&gt;
*Holds 100 items&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
18 kg of [[dye]] is needed to paint a huge tub.&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=69641</id>
		<title>Unicorn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Unicorn&amp;diff=69641"/>
		<updated>2012-01-24T04:55:20Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[unicorn twisted horn]], [[hide]].&lt;br /&gt;
|eats=Grain, vegetables and acorns.&lt;br /&gt;
|ridable=Yes, with 26 body control&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Unicorn rustle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A bright white unicorn with a slender twisted horn.''&lt;br /&gt;
&lt;br /&gt;
'''Unicorn''' is a huntable and ridable [[Animals|animal]], although they can't be hitched to a large cart. It is non-aggressive, but slightly stronger than a [[brown bear]]. It can be [[taming|tamed]] with seeds, but only with good taming skill (35+).&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Unicorn.jpg|left|thumb|170px|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
http://img41.imageshack.us/img41/2281/fierceunicorn.jpg&lt;br /&gt;
&lt;br /&gt;
Fierce Unicorn&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/U]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Fine_fishing_rod&amp;diff=69620</id>
		<title>Historical:Fine fishing rod</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Fine_fishing_rod&amp;diff=69620"/>
		<updated>2012-01-22T07:23:38Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[fishing line (fine)]]&lt;br /&gt;
|passive=[[shaft]] (1.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=&lt;br /&gt;
* '''{{PAGENAME}}''' (1.01 kg)&lt;br /&gt;
|skill=carpentry&lt;br /&gt;
|improve=carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A long pole with a string and a hook made of iron.''&lt;br /&gt;
&lt;br /&gt;
Fishing line determines success rate and the maximum initial quality is 20% of the creator's carpentry skill, capped by the QL of the shaft.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Used for [[fishing]], either on land or in a boat.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Remember that fishing rods can break, even at very low damage. Keeping spares is suggested.&lt;br /&gt;
&lt;br /&gt;
[[Wind of Ages]] does nothing to improve the speed of fishing.&lt;br /&gt;
&lt;br /&gt;
Willow wood is suggested for making rods, because they won't be damaged as much.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* Regular [[fishing rod]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Syrinx&amp;diff=69518</id>
		<title>User:Syrinx</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Syrinx&amp;diff=69518"/>
		<updated>2012-01-13T05:33:40Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player who got his start in mid-late 2006 and who has long since changed his name to Telvanni. Very unknown but still very experienced and about as old as they get.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69517</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69517"/>
		<updated>2012-01-13T05:32:55Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of a handful of old players left, excluding GM's/Devs, originally from the start of Gold One(Mid-late 2006). My original character before [[Wurmageddon]] was [[User:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
Currently own the homestead [[Denduron]] and am trying to live out what remaining Wurm days I have as a hermit. Contact via forums or in-game about anything you might need.&lt;br /&gt;
&lt;br /&gt;
== Current Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
&lt;br /&gt;
- Handyman&lt;br /&gt;
&lt;br /&gt;
- Mason&lt;br /&gt;
&lt;br /&gt;
- Miner&lt;br /&gt;
&lt;br /&gt;
- Trollslayer&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69516</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69516"/>
		<updated>2012-01-13T05:30:58Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the few old players left(except for GM's and Devs), originally from the start of Gold One. My original character before [[Wurmageddon]] was [[Player:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
Currently own the homestead [[Denduron]] and am trying to live out what remaining Wurm days I have as a hermit. Contact via forums or in-game about anything you might need.&lt;br /&gt;
&lt;br /&gt;
== Current Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
&lt;br /&gt;
- Handyman&lt;br /&gt;
&lt;br /&gt;
- Mason&lt;br /&gt;
&lt;br /&gt;
- Miner&lt;br /&gt;
&lt;br /&gt;
- Trollslayer&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69515</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=69515"/>
		<updated>2012-01-13T05:27:09Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: /* Current Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Telvanni is one of the few old players left, originally from the start of Gold One. His original character before [[Wurmageddon]] was [[Player:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
He currently owns the village [[Lantea]]. And is working to make it the best town he possibly can. Lantea will soon have a merchant at the freedom market. Keep your eye out for it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
&lt;br /&gt;
- Handyman&lt;br /&gt;
&lt;br /&gt;
- Mason&lt;br /&gt;
&lt;br /&gt;
- Miner&lt;br /&gt;
&lt;br /&gt;
- Trollslayer&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=69514</id>
		<title>Settlement:Lantea</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=69514"/>
		<updated>2012-01-13T05:24:55Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name = Lantea&lt;br /&gt;
|motto = Honor and Knowledge.&lt;br /&gt;
|type = Village&lt;br /&gt;
|size = 10&lt;br /&gt;
|mayor = [[Player:Telvanni|Telvanni]]&lt;br /&gt;
|population = 3&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Mystic Haven|Mystic Haven]]&lt;br /&gt;
* [[Sarvesh]]&lt;br /&gt;
* [[Northwick]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Lantea is a haven for all types of players. We are dedicated to advancement of our characters and the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
45x 12y on the [[freedom map|freedom map]].&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
&lt;br /&gt;
* [[Player:Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
&lt;br /&gt;
* [[Atropos|Atropos]] - Vynora Priestess.&lt;br /&gt;
&lt;br /&gt;
==== Citizens ====&lt;br /&gt;
&lt;br /&gt;
* [[Pascucci|Pascucci]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message him in game and we will see what we can do.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=69513</id>
		<title>Settlement:Lantea</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=69513"/>
		<updated>2012-01-13T05:23:55Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-Abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name = Lantea&lt;br /&gt;
|motto = Honor and Knowledge.&lt;br /&gt;
|type = Village&lt;br /&gt;
|size = 10&lt;br /&gt;
|mayor = [[Player:Telvanni|Telvanni]]&lt;br /&gt;
|population = 3&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Mystic Haven|Mystic Haven]]&lt;br /&gt;
* [[Sarvesh]]&lt;br /&gt;
* [[Northwick]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Lantea is a haven for all types of players. We are dedicated to advancement of our characters and the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
45x 12y on the [[freedom map|freedom map]].&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
&lt;br /&gt;
* [[Player:Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
&lt;br /&gt;
* [[Atropos|Atropos]] - Vynora Priestess.&lt;br /&gt;
&lt;br /&gt;
==== Citizens ====&lt;br /&gt;
&lt;br /&gt;
* [[Pascucci|Pascucci]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message him in game and we will see what we can do.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Syrinx&amp;diff=69512</id>
		<title>User:Syrinx</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Syrinx&amp;diff=69512"/>
		<updated>2012-01-13T05:18:58Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Created page with 'A player who got his start in mid-late 2006 and who has long since changed his name to Telvanni. Very unknown but still very experienced and about as old as they get(except for G…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player who got his start in mid-late 2006 and who has long since changed his name to Telvanni. Very unknown but still very experienced and about as old as they get(except for GM's and Devs).&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Settlement&amp;diff=69511</id>
		<title>Talk:Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Settlement&amp;diff=69511"/>
		<updated>2012-01-13T05:15:10Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should the time between consecutive deed drains be included? gavin tells me(forum question) that it is 24hours, is this a correct time? [[User:Stika 1|Stika 1]] 00:28, 25 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could someone come up with a better way to format the &amp;quot;Details&amp;quot; section? It's completely impossible to read in the in-game wiki. [[User:Aeris|Aeris]] 00:29, 5 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wut?!? - &amp;quot;When declaring war it will come into effect 24h after the declaration, unless the other side accepts it.&amp;quot; - There's no way to NOT accept it? [[User:Arvid|Arvid]] 14:24, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Sorry, that's only on the wild server. tbh I've no idea what the rules are for war on freedom server [[User:Manny|Manny]] 18:52, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Sorry, but though that sentence seems a bit ambiguous to me, the way I read it the war will come into effect in ''both'' cases. Shouldn't it say &amp;quot;unless the other side ''does not'' accept it.&amp;quot;? [[User:Arvid|Arvid]] 21:13, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The spirit guards don't do the sign/lamp/banners/flags maintenance do they? If not I would like to change this because us who don't have guards might be confused as I clearly am. [[User:Syrinx|Syrinx]] 12 Jan 2012&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Settlement&amp;diff=69510</id>
		<title>Talk:Settlement</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Settlement&amp;diff=69510"/>
		<updated>2012-01-13T05:13:37Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The spirit guards don't do the sign/lamp/banners/flags maintenance do they? If not I would like to change this because us who don't have guards might be confused as I clearly am. - Telvanni(Syrinx)&lt;br /&gt;
&lt;br /&gt;
Should the time between consecutive deed drains be included? gavin tells me(forum question) that it is 24hours, is this a correct time? [[User:Stika 1|Stika 1]] 00:28, 25 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could someone come up with a better way to format the &amp;quot;Details&amp;quot; section? It's completely impossible to read in the in-game wiki. [[User:Aeris|Aeris]] 00:29, 5 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wut?!? - &amp;quot;When declaring war it will come into effect 24h after the declaration, unless the other side accepts it.&amp;quot; - There's no way to NOT accept it? [[User:Arvid|Arvid]] 14:24, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Sorry, that's only on the wild server. tbh I've no idea what the rules are for war on freedom server [[User:Manny|Manny]] 18:52, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Sorry, but though that sentence seems a bit ambiguous to me, the way I read it the war will come into effect in ''both'' cases. Shouldn't it say &amp;quot;unless the other side ''does not'' accept it.&amp;quot;? [[User:Arvid|Arvid]] 21:13, 31 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=67313</id>
		<title>Settlement:Lantea</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=67313"/>
		<updated>2011-09-08T19:48:35Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name = Lantea&lt;br /&gt;
|motto = Honor and Knowledge.&lt;br /&gt;
|type = Village&lt;br /&gt;
|size = 10&lt;br /&gt;
|mayor = [[Player:Telvanni|Telvanni]]&lt;br /&gt;
|population = 3&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Mystic Haven|Mystic Haven]]&lt;br /&gt;
* [[Sarvesh]]&lt;br /&gt;
* [[Northwick]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Lantea is a haven for all types of players. We are dedicated to advancement of our characters and the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
45x 12y on the [[freedom map|freedom map]].&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
&lt;br /&gt;
* [[Player:Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
&lt;br /&gt;
* [[Atropos|Atropos]] - Vynora Priestess.&lt;br /&gt;
&lt;br /&gt;
==== Citizens ====&lt;br /&gt;
&lt;br /&gt;
* [[Pascucci|Pascucci]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message him in game and we will see what we can do.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67267</id>
		<title>Decay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67267"/>
		<updated>2011-09-04T19:23:34Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: /* Item decay modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Decay''' is the [[wikipedia:erosion|erosion]] over time of [[item]]s and man-made structures, as well as player [[skill]]s. There are various ways to reduce decay.&lt;br /&gt;
&lt;br /&gt;
== Item decay modifiers == &lt;br /&gt;
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher than 7 [[day]]s. &lt;br /&gt;
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.&lt;br /&gt;
* [[Kingdom]]s reduce wall decay by 2x.&lt;br /&gt;
* Non-kingdom zones have no reduced decay.&lt;br /&gt;
* Houses reduce item decay by 2x? Possibly 3x?.&lt;br /&gt;
* [[Container]]s will reduce decay by 2x.&lt;br /&gt;
* Items made out of [[cedar]] wood decay slower.&lt;br /&gt;
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock shards|rock]]s,[[meat]] etc) decay faster than finished materials ([[weapon]]s, [[tool]]s, etc.)&lt;br /&gt;
* There is a 2-day period of no decay after a wall is finished.&lt;br /&gt;
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with the exception of food items.&lt;br /&gt;
* Houses that are abandoned get greatly increased decay. A house is considered abandoned when the writ owner does not log in to the same server for more than 1.5 months (real life). The decay rate for abandoned houses is currently unknown.&lt;br /&gt;
* For non-abandoned houses that are off deed the decay rate is (perish-ability/QL) total damage per decay tick.&lt;br /&gt;
* A [[Stone house|stone house]]s(walls/windows/doors) perish-ability is 3, making it's average decay per tick (3/wall QL).&lt;br /&gt;
* A [[Wooden house|wooden house]]s(walls/windows/doors) perish-ability is 10, making it's average decay per tick (10/wall QL).&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
* Containers made out of cedar do not reduce the decay of its contents any more than a non-cedar container would. &lt;br /&gt;
* Stacking a container inside another container does NOT improve the bonus&lt;br /&gt;
* Containers in the [[inventory]] do not modify the decay rate of their contents at all.&lt;br /&gt;
* [[Bless]] has no affect on decay. Its only use is to activate metal altars.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.wurmonline.com/blog/gameplay/playing/decay/ Wurm Online Team Blog about decay]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67266</id>
		<title>Decay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67266"/>
		<updated>2011-09-04T19:20:28Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: /* Item decay modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Decay''' is the [[wikipedia:erosion|erosion]] over time of [[item]]s and man-made structures, as well as player [[skill]]s. There are various ways to reduce decay.&lt;br /&gt;
&lt;br /&gt;
== Item decay modifiers == &lt;br /&gt;
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher than 7 [[day]]s. &lt;br /&gt;
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.&lt;br /&gt;
* [[Kingdom]]s reduce wall decay by 2x.&lt;br /&gt;
* Non-kingdom zones have no reduced decay.&lt;br /&gt;
* Normal decay will rot ([[wood]] only?) a 20 [[quality]] [[house]] [[wall]] in 1 month.&lt;br /&gt;
* Houses reduce item decay by 2x? Possibly 3x?.&lt;br /&gt;
* [[Container]]s will reduce decay by 2x.&lt;br /&gt;
* Items made out of [[cedar]] wood decay slower.&lt;br /&gt;
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock shards|rock]]s,[[meat]] etc) decay faster than finished materials ([[weapon]]s, [[tool]]s, etc.)&lt;br /&gt;
* There is a 2-day period of no decay after a wall is finished.&lt;br /&gt;
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with the exception of food items.&lt;br /&gt;
* Houses that are abandoned get greatly increased decay. A house is considered abandoned when the writ owner does not log in to the same server for more than 1.5 months (real life). The decay rate for abandoned houses is currently unknown.&lt;br /&gt;
* For non-abandoned houses that are off deed the decay rate is (perish-ability/QL) total damage per decay tick.&lt;br /&gt;
* A [[Stone house|stone house]]s(walls/windows/doors) perish-ability is 3, making it's average decay per tick (3/wall QL).&lt;br /&gt;
* A [[Wooden house|wooden house]]s(walls/windows/doors) perish-ability is 10, making it's average decay per tick (10/wall QL).&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
* Containers made out of cedar do not reduce the decay of its contents any more than a non-cedar container would. &lt;br /&gt;
* Stacking a container inside another container does NOT improve the bonus&lt;br /&gt;
* Containers in the [[inventory]] do not modify the decay rate of their contents at all.&lt;br /&gt;
* [[Bless]] has no affect on decay. Its only use is to activate metal altars.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.wurmonline.com/blog/gameplay/playing/decay/ Wurm Online Team Blog about decay]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67265</id>
		<title>Decay</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Decay&amp;diff=67265"/>
		<updated>2011-09-04T19:16:40Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Decay''' is the [[wikipedia:erosion|erosion]] over time of [[item]]s and man-made structures, as well as player [[skill]]s. There are various ways to reduce decay.&lt;br /&gt;
&lt;br /&gt;
== Item decay modifiers == &lt;br /&gt;
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher than 7 [[day]]s. &lt;br /&gt;
* Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.&lt;br /&gt;
* [[Kingdom]]s reduce wall decay by 2x.&lt;br /&gt;
* Non-kingdom zones have no reduced decay.&lt;br /&gt;
* Normal decay will rot ([[wood]] only?) a 20 [[quality]] [[house]] [[wall]] in 1 month.&lt;br /&gt;
* Houses reduce item decay by 2x? Possibly 3x?.&lt;br /&gt;
* [[Container]]s will reduce decay by 2x.&lt;br /&gt;
* Items made out of [[cedar]] wood decay slower.&lt;br /&gt;
* Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock shards|rock]]s,[[meat]] etc) decay faster than finished materials ([[weapon]]s, [[tool]]s, etc.)&lt;br /&gt;
* There is a 2-day period of no decay after a wall is finished.&lt;br /&gt;
* Items do not decay in inventories or on merchants (note that using merchants to prevent decay may be considered an exploit on wild), with the exception of food items.&lt;br /&gt;
* Houses that are abandoned get greatly increased decay. A house is considered abandoned when the writ owner does not log in to the same server for more than 1.5 months (real life). The decay rate for abandoned houses is currently unknown.&lt;br /&gt;
* For non-abandoned houses that are off deed the decay rate is (perish-ability/QL) total damage per decay tick.&lt;br /&gt;
* A stone house's(walls/windows/doors) perish-ability is 3, making it's average decay per tick (3/wall QL).&lt;br /&gt;
* A wooden house's(walls/windows/doors) perish-ability is 10, making it's average decay per tick (10/wall QL).&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
* Containers made out of cedar do not reduce the decay of its contents any more than a non-cedar container would. &lt;br /&gt;
* Stacking a container inside another container does NOT improve the bonus&lt;br /&gt;
* Containers in the [[inventory]] do not modify the decay rate of their contents at all.&lt;br /&gt;
* [[Bless]] has no affect on decay. Its only use is to activate metal altars.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.wurmonline.com/blog/gameplay/playing/decay/ Wurm Online Team Blog about decay]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ropemaking&amp;diff=67264</id>
		<title>Ropemaking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ropemaking&amp;diff=67264"/>
		<updated>2011-09-04T14:34:17Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: /* Ropemaking Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]]&lt;br /&gt;
== Description ==&lt;br /&gt;
The [[Skills|skill]] used in making [[rope]]s and [[bow string]]s using a [[rope tool]] and [[wemp fibre]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes==&lt;br /&gt;
* The [[quality]] of the rope tool affects success chances when creating&lt;br /&gt;
* A high skill will raise the chance of getting maximum [[quality]] items&lt;br /&gt;
* The maximum quality is equal to the [[wemp fibre]]'s effective quality&lt;br /&gt;
* An excellent way to train ropemaking is to make [[bow string]]s, which only consume about 0.013kg of the [[wemp]].&lt;br /&gt;
&lt;br /&gt;
== Ropemaking Items ==&lt;br /&gt;
&lt;br /&gt;
* [[Bow string]]&lt;br /&gt;
* [[Cordage rope]]&lt;br /&gt;
* [[Mooring rope]]&lt;br /&gt;
* [[Net trap]]&lt;br /&gt;
* [[Rope]]&lt;br /&gt;
* [[Rope trap]]&lt;br /&gt;
* [[Thick rope]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Ropemaker at 50 skill&lt;br /&gt;
* Rope for help at 70 skill&lt;br /&gt;
* Hangman at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ropemaking&amp;diff=67263</id>
		<title>Ropemaking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ropemaking&amp;diff=67263"/>
		<updated>2011-09-04T14:33:27Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]]&lt;br /&gt;
== Description ==&lt;br /&gt;
The [[Skills|skill]] used in making [[rope]]s and [[bow string]]s using a [[rope tool]] and [[wemp fibre]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes==&lt;br /&gt;
* The [[quality]] of the rope tool affects success chances when creating&lt;br /&gt;
* A high skill will raise the chance of getting maximum [[quality]] items&lt;br /&gt;
* The maximum quality is equal to the [[wemp fibre]]'s effective quality&lt;br /&gt;
* An excellent way to train ropemaking is to make [[bow string]]s, which only consume about 0.013kg of the [[wemp]].&lt;br /&gt;
&lt;br /&gt;
== Ropemaking Items ==&lt;br /&gt;
&lt;br /&gt;
* [[Bow string]]&lt;br /&gt;
* [[Cordage rope]]&lt;br /&gt;
* [[Mooring rope]]&lt;br /&gt;
* [[Net trap]]&lt;br /&gt;
* [[Rope]]&lt;br /&gt;
* [[Rope trap]]&lt;br /&gt;
* [[Thick rope]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Ropemaker at 50 skill&lt;br /&gt;
* Rope for help at 70 skill&lt;br /&gt;
* Hangman at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Grooming_brush&amp;diff=67252</id>
		<title>Grooming brush</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Grooming_brush&amp;diff=67252"/>
		<updated>2011-09-03T16:54:16Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Grooming brush&lt;br /&gt;
|image=none.jpg&lt;br /&gt;
|active=[[shaft]] (0.18 kg)&lt;br /&gt;
|passive=[[wemp fibre]] (0.17 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (0.35 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improve=&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''This wooden brush is used to groom animals. Its wooden handle is lined with lots of thin, strong wemp straws.''&lt;br /&gt;
&lt;br /&gt;
A '''grooming brush''' is a wooden tool used to groom [[animals]]. &lt;br /&gt;
&lt;br /&gt;
Grooming gives [[animal husbandry]] skill and cures as well as prevents animals from catching [[disease]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The shaft [[quality]] affects the success chance of creation.&lt;br /&gt;
* If using more than the required amount of shaft or [[wemp fibre]], it will take only the needed weight.&lt;br /&gt;
* The quality of the brush affects the chance of failing, and the amount of skill gain. Therefore using a low quality one will give you more skill gain over a higher quality brush. However the higher quality brush will be more effective if you want to get done faster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Syrinx&amp;diff=67092</id>
		<title>Player:Syrinx</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Syrinx&amp;diff=67092"/>
		<updated>2011-08-26T01:02:44Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syrinx is a player from around the start of the first gold map, not very well known but very helpful when asked.&lt;br /&gt;
&lt;br /&gt;
He is now known as [[Player:Telvanni|Telvanni]].&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67091</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67091"/>
		<updated>2011-08-25T23:32:09Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Telvanni is one of the few old players left, originally from the start of Gold One. His original character before [[Wurmageddon]] was [[Player:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
He currently owns the village [[Lantea]]. And is working to make it the best town he possibly can. Lantea will soon have a merchant at the freedom market. Keep your eye out for it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Titles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
&lt;br /&gt;
- Handyman&lt;br /&gt;
&lt;br /&gt;
- Mason&lt;br /&gt;
&lt;br /&gt;
- Trollslayer (I don't really count it though)&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=67090</id>
		<title>Settlement:Lantea</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Lantea&amp;diff=67090"/>
		<updated>2011-08-25T21:17:26Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Created page with '{{S-freedom}} {{settlement |name = Lantea |motto = Honor and Knowledge. |type = Village |size = 10 |mayor = Telvanni |population = 3 |allies= * [[Mystic Haven…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name = Lantea&lt;br /&gt;
|motto = Honor and Knowledge.&lt;br /&gt;
|type = Village&lt;br /&gt;
|size = 10&lt;br /&gt;
|mayor = [[Player:Telvanni|Telvanni]]&lt;br /&gt;
|population = 3&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Mystic Haven|Mystic Haven]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Lantea is a haven for all types of players. We are dedicated to advancement of our characters and the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
45x 12y on the [[freedom map|freedom map]].&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
&lt;br /&gt;
* [[Player:Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
&lt;br /&gt;
* [[Atropos|Atropos]] - Vynora Priestess.&lt;br /&gt;
&lt;br /&gt;
==== Citizens ====&lt;br /&gt;
&lt;br /&gt;
* [[Pascucci|Pascucci]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message him in game and we will see what we can do.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67089</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67089"/>
		<updated>2011-08-25T20:51:22Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Telvanni is one of the older players that are still around, originally from the start of Gold One. His original character before [[Wurmageddon]] was [[Player:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
He currently owns the village [[Lantea]]. And is working to make it the best town possible. Lantea will soon have a merchant at the freedom market.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Current Titles''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
&lt;br /&gt;
- Handyman&lt;br /&gt;
&lt;br /&gt;
- Mason&lt;br /&gt;
&lt;br /&gt;
- Trollslayer (don't really count it though)&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67088</id>
		<title>Player:Telvanni</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Telvanni&amp;diff=67088"/>
		<updated>2011-08-25T20:47:19Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: Created page with 'Telvanni is one of the older players that are still around. His original character before Wurmageddon was Syrinx.  He currently owns the village Lantea.…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Telvanni is one of the older players that are still around. His original character before [[Wurmageddon]] was [[Player:Syrinx|Syrinx]].&lt;br /&gt;
&lt;br /&gt;
He currently owns the village [[Lantea]]. And is working to make it the best town possible. Lantea will soon have a merchant at the freedom market.&lt;br /&gt;
&lt;br /&gt;
'''Current Titles'''&lt;br /&gt;
&lt;br /&gt;
- Digger, Excavator&lt;br /&gt;
- Handyman&lt;br /&gt;
- Mason&lt;br /&gt;
- Trollslayer (don't really count it though)&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=67087</id>
		<title>Settlement:Gallifrey</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=67087"/>
		<updated>2011-08-25T20:21:43Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Gallifrey&lt;br /&gt;
|motto= Just the beginning&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Telvanni|Telvanni]]&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Iceland|Iceland]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Gallifrey is no longer an existing village. Telvanni and Atropos have moved to a new location and started [[Lantea|Lantea]].&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
On the edge of the vast northeastern tundra/steppe. Settled right near the woods. Giving a rather large hunting ground to all sorts of fighters. To get to us please PM Telvanni or Atropos in game.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
* [[Player:Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
* [[Atropos|Atropos]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message Atropos or Telvanni in game and we will see what we can do.&lt;br /&gt;
&lt;br /&gt;
== Coming Soon ==&lt;br /&gt;
We are working on our skills to provide a public service. Telvanni is working on weapon smithing. We plan on placing a merchant in the freedom market that will be selling weapons of all types and any types of tools that could be required to start your own place. Atropos is still deciding on what to do but when we she knows what she wants to do we will be adding that to the list of items that we are going to be offering.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Metal_torch&amp;diff=59609</id>
		<title>Metal torch</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Metal_torch&amp;diff=59609"/>
		<updated>2010-10-03T19:48:17Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=metal torch&lt;br /&gt;
|active=[[glowing]] [[iron lump]] (0.8 kg)&lt;br /&gt;
|passive=[[large anvil]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=1 iron metal torch (0.8 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A finely bent metal sheet that will hold some oil and a wicker.''&lt;br /&gt;
&lt;br /&gt;
* A metal torch for producing light. Fill it with 0.13 kg of [[olive oil]] or [[tar]], then light it with a [[steel and flint]].&lt;br /&gt;
* Oil is rumored to produce light for longer than tar.&lt;br /&gt;
* If the torch is [[dye|painted]], the light from the torch will be that color. &lt;br /&gt;
* The torch quality determines how far the lantern can illuminate.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29590</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29590"/>
		<updated>2007-12-11T23:05:09Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
Our village is located on an isle at the southernmost regions of wurm. Our village is settled in a small cove where we have plenty of resources, including peat not 20 tiles behind the village.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
* Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
* No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simple. There is the elder council who are the leaders of our village. Then there are knights that are our citizens. And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29589</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29589"/>
		<updated>2007-12-11T23:04:57Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=4&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
Our village is located on an isle at the southernmost regions of wurm. Our village is settled in a small cove where we have plenty of resources, including peat not 20 tiles behind the village.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
* Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
* No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simple. There is the elder council who are the leaders of our village. Then there are knights that are our citizens. And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29581</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29581"/>
		<updated>2007-12-11T14:58:04Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=4&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
Our village is located on an isle at the southernmost regions of wurm. Our village is settled in a small cove where we have plenty of resources, including peat not 20 tiles behind the village.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
* Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
* No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simple. There is the elder council who are the leaders of our village. Then there are knights that are our citizens. And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
* [[Player:Terasar|Terasar]] (Digger / Mason / Blacksmith)&lt;br /&gt;
* [[Player:Shadyus|Shadyus]] (Miner)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29572</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29572"/>
		<updated>2007-12-10T18:04:28Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=4&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
* Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
* No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
* [[Player:Terasar|Terasar]] (Digger / Mason / Blacksmith)&lt;br /&gt;
* [[Player:Shadyus|Shadyus]] (Miner)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29571</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29571"/>
		<updated>2007-12-10T18:02:35Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
* 1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
* 2) No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
* [[Player:Terasar|Terasar]] (Digger / Mason / Blacksmith)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29570</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29570"/>
		<updated>2007-12-10T18:02:09Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
2) No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]] (Fighter / Mason / Leatherworker)&lt;br /&gt;
* [[Player:Terasar|Terasar]] (Digger / Mason / Blacksmith)&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]] (Vynorian Priest)&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29569</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29569"/>
		<updated>2007-12-10T17:57:39Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]]&lt;br /&gt;
* [[Player:Terasar|Terasar]]&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]]&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
2) No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29568</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29568"/>
		<updated>2007-12-10T17:55:44Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:Syrinx|Syrinx]]&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]]&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]]&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
  1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
  2) No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29567</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29567"/>
		<updated>2007-12-10T17:54:40Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Syrinx&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Village Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Ranking ==&lt;br /&gt;
&lt;br /&gt;
Our ranking system is quite simply. There is the elder council who are the leaders of our village.&lt;br /&gt;
Then there are knights that are our citizens.&lt;br /&gt;
And lastly there are our squires, who are new players to the village who havn't gained our trust entirely.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]]&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]]&lt;br /&gt;
&lt;br /&gt;
=== Squires ===&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
These are our village rules which everyone must abide by.&lt;br /&gt;
&lt;br /&gt;
  1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
  2) No fighting with other players unless we are at war or they attack you first.&lt;br /&gt;
&lt;br /&gt;
Other than that just have fun, it's a game.&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29537</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29537"/>
		<updated>2007-12-10T01:39:15Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Syrinx&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Syrinx|Syrinx]]&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Themesticles|Themesticles]]&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
Before you ask to join our village look over these few rules and be in agreement with them.&lt;br /&gt;
&lt;br /&gt;
  1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
  2) You must have premium to join, we ask only this, your skills make no difference we can build them together over time.&lt;br /&gt;
  3) Know how to have fun and play that game as just that a game, if you take it to seriously you will wind up hating it.&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29536</id>
		<title>Settlement:Cydonia</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Cydonia&amp;diff=29536"/>
		<updated>2007-12-10T01:37:50Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: New page: {{s-home-jk}} {{settlement |name=Cydonia |motto=No ones gonna take us alive! |type=Village |size=5 |mayor=Syrinx |population=2 |allies=* Village of Small Bears |enemies=None }} == Desc...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Cydonia&lt;br /&gt;
|motto=No ones gonna take us alive!&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Syrinx&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=* [[Village of Small Bears]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Cydonia is a group of adventurers who love to have fun it's as simple as that.&lt;br /&gt;
&lt;br /&gt;
== Cydonians ==&lt;br /&gt;
&lt;br /&gt;
=== Elder Council ===&lt;br /&gt;
* [[Player:Syrinx|Syrinx]]&lt;br /&gt;
&lt;br /&gt;
=== Knights ===&lt;br /&gt;
&lt;br /&gt;
== We are recruiting ==&lt;br /&gt;
&lt;br /&gt;
Before you ask to join our village look over these few rules and be in agreement with them.&lt;br /&gt;
&lt;br /&gt;
  1) Stealing from anyone weather it be a new player or someone you hate is strictly prohibited and will result in banishment.&lt;br /&gt;
  2) You must have premium to join, we ask only this, your skills make no difference we can build them together over time.&lt;br /&gt;
  3) Know how to have fun and play that game as just that a game, if you take it to seriously you will wind up hating it.&lt;br /&gt;
&lt;br /&gt;
If you would like to join the ranks of Cydonia please private message Syrinx in game or on the fourms.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Jenn-Kellon_wild_settlements&amp;diff=29282</id>
		<title>Category:Jenn-Kellon wild settlements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Jenn-Kellon_wild_settlements&amp;diff=29282"/>
		<updated>2007-12-04T18:58:42Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[:Category:Settlements|Settlements]] :: [[:Category:Jenn-Kellon wild settlements|Jenn-Kellon wild settlements]]&lt;br /&gt;
&lt;br /&gt;
Category for active [[Jenn-Kellon]] settlements on the [[wild server]].&lt;br /&gt;
&lt;br /&gt;
To add a settlement to the category, put '''&amp;lt;nowiki&amp;gt;{{s-wild-jk}}&amp;lt;/nowiki&amp;gt;''' in the settlement's Wiki page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Settlements]][[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Jenn-Kellon_wild_settlements&amp;diff=29281</id>
		<title>Category:Jenn-Kellon wild settlements</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Jenn-Kellon_wild_settlements&amp;diff=29281"/>
		<updated>2007-12-04T18:58:31Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[:Category:Settlements|Settlements]] :: [[:Category:Jenn-Kellon wild settlements|Jenn-Kellon wild settlements]]&lt;br /&gt;
&lt;br /&gt;
Category for active [[Jenn-Kellon]] settlements on the [[wild server]].&lt;br /&gt;
&lt;br /&gt;
To add a settlement to the category, put '''&amp;lt;nowiki&amp;gt;{{s-wild-jk}}&amp;lt;/nowiki&amp;gt;''' in the settlement's Wiki page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{s-wild-jk}}Cydonia&lt;br /&gt;
&lt;br /&gt;
[[Category:Settlements]][[Category:Babel/J]]&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Syrinx&amp;diff=28760</id>
		<title>Player:Syrinx</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Syrinx&amp;diff=28760"/>
		<updated>2007-11-17T22:51:22Z</updated>

		<summary type="html">&lt;p&gt;Syrinx: New page: Syrinx is a player from around the start of the first gold map, not very well known but very helpful when asked.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syrinx is a player from around the start of the first gold map, not very well known but very helpful when asked.&lt;/div&gt;</summary>
		<author><name>Syrinx</name></author>
		
	</entry>
</feed>