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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Telvanni</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Telvanni"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Telvanni"/>
	<updated>2026-06-04T14:44:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55110</id>
		<title>Iron lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55110"/>
		<updated>2010-03-29T04:40:18Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Log]] (~4.8 kg)&lt;br /&gt;
|passive=[[Iron lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A decorative lamp head on a wooden post.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The quality of the log used determines the success rate.&lt;br /&gt;
* '''**WARNING**''' Creation with a full log will consume all 24kg's.&lt;br /&gt;
* Great for use in villages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Blacksmithing items]]&lt;br /&gt;
[[Category:Lamps]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55109</id>
		<title>Iron lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55109"/>
		<updated>2010-03-29T04:38:05Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Log]] (~4.8 kg)&lt;br /&gt;
|passive=[[Iron lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A decorative lamp head on a wooden post.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The quality of the log used determines the success rate.&lt;br /&gt;
* Making with a full log will consume all 24kg's.&lt;br /&gt;
* Great for use in villages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Blacksmithing items]]&lt;br /&gt;
[[Category:Lamps]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55108</id>
		<title>Iron lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55108"/>
		<updated>2010-03-29T04:36:00Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A decorative lamp head on a wooden post.&lt;br /&gt;
&lt;br /&gt;
==Tips and hints==&lt;br /&gt;
* The quality of the log used determines the success rate.&lt;br /&gt;
* Making with a full log will consume all 24kg's.&lt;br /&gt;
* Great for use in villages.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Log]] (~4.8 kg)&lt;br /&gt;
|passive=[[Iron lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Blacksmithing items]]&lt;br /&gt;
[[Category:Lamps]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55107</id>
		<title>Iron lamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Iron_lamp&amp;diff=55107"/>
		<updated>2010-03-29T04:34:22Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
A decorative lamp head on a wooden post.&lt;br /&gt;
&lt;br /&gt;
==Tips and hints==&lt;br /&gt;
* The quality of the log used determines the success rate.&lt;br /&gt;
* Making with a full log will consume all 24kg's.&lt;br /&gt;
* Great for use in villages.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[Log]] (~4.8 kg)&lt;br /&gt;
|passive=[[Iron lamp head]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result='''{{PAGENAME}}''' (5.0 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/I]]&lt;br /&gt;
[[Category:Blacksmithing items]]&lt;br /&gt;
[[Category:Lamps]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Age&amp;diff=54882</id>
		<title>Age</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Age&amp;diff=54882"/>
		<updated>2010-03-13T12:03:31Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Age''' plays an important role in two parts of [[Wurm]]:&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
When it comes to [[tree]]s, age plays an important role in the yield of wood you will get from it. The age of a tree is: young, mature, old, very old, overaged, and old and shriveled. To examine the age of a tree, right-click the [[tile]] the tree is on and examine it. The age will show up in the event window.&lt;br /&gt;
&lt;br /&gt;
Cutting down a young, mature, or old and shriveled tree will yield a very low amount of [[wood]] and will be a waste of a tree. Optimum time to cut down a tree is when it is either old or very old. Some overaged trees can be pruned to return them to very old status but still yield a high amount of wood. Old and shriveled trees are lost and will yield very low useful wood and cannot be pruned to maintain a useful age.&lt;br /&gt;
&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
When it comes to the ages of [[creature]]s, the ages are: young, adolescent, mature, aged, old, and venerable. Creatures take several Wurm [[month]]s to reach the venerable stage. They will eventually die of old age, but most species have extremely long lifespans. One [[huge spider]] was observed alive after over six months of real time.&lt;br /&gt;
&lt;br /&gt;
Creature age affects its size and running speed, and older animals will have increased [[fighting]] capabilities. Aged animals have been reported to be the fastest around, especially aged huge spiders; anything younger or older will be slower than aged.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Farming]], where age is represented in different stages of crop growth&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=54831</id>
		<title>Settlement:Gallifrey</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=54831"/>
		<updated>2010-03-08T21:17:23Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Gallifrey&lt;br /&gt;
|motto= Just the beginning&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Telvanni|Telvanni]]&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Iceland|Iceland]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Gallifrey is an extremely new village. We started out about a month ago and are just getting on our feet. We still have a lot of work to do on the village before it is settled, even though we will never be done making changes.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
On the edge of the vast northeastern tundra/steppe. Settled right near the woods. Giving a rather large hunting ground to all sorts of fighters. To get to us please PM Telvanni or Atropos in game.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
* [[Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
* [[Atropos|Atropos]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message Atropos or Telvanni in game and we will see what we can do.&lt;br /&gt;
&lt;br /&gt;
== Coming Soon ==&lt;br /&gt;
We are working on our skills to provide a public service. Telvanni is working on weapon smithing. We plan on placing a merchant in the freedom market that will be selling weapons of all types and any types of tools that could be required to start your own place. Atropos is still deciding on what to do but when we she knows what she wants to do we will be adding that to the list of items that we are going to be offering.&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Smithing_Skill_Tips&amp;diff=54697</id>
		<title>Guides:Smithing Skill Tips</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Smithing_Skill_Tips&amp;diff=54697"/>
		<updated>2010-03-01T00:47:43Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Added alt ws grind&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Blacksmithing==&lt;br /&gt;
&lt;br /&gt;
To get started it's best to have a forge of decent QL and good QL tools.  This ensures that your forge will remain hot for longer and heat things faster, and that you will have less of a chance of failing while imping.  &lt;br /&gt;
&lt;br /&gt;
What I find handy when skilling up is to make multiple copies of an item and work on them all simultaneously. &lt;br /&gt;
&lt;br /&gt;
If you are also a miner or have ready access to unlimited ore, then you can work on any items you want.  If you only have limited access to ore and/or are only working for skill, then your best bet is to create and improve needles.  They use .001 lump to create, use hardly anything to imp, and you can fit a hundred in a bowl or jar.&lt;br /&gt;
&lt;br /&gt;
==Jewelry smithing==&lt;br /&gt;
&lt;br /&gt;
In order to practice jewelrysmithing you need the same tools as for any other smithing skill: whetstone, hammer, pelt, and water.  The higher the QL of your tools, the greater the chance to succeed when improving.  &lt;br /&gt;
&lt;br /&gt;
To train JSing it is best to begin with making bowls for initial skill.  Bowls can be made of any metal, resulting in high resource availability.  As with all skills involving improving, you should endeavor to improve each bowl (and all subsequent items) to your skill plus 10 for maximum skill gain.&lt;br /&gt;
&lt;br /&gt;
Eventually, presuming access to silver or gold ore, you can progress to creating armrings.  These have a relatively high creation chance for low-skill Jewelrysmiths, and are worth a pretty penny to traders.  &lt;br /&gt;
&lt;br /&gt;
Their downside is that since they weigh 0.30 each, they consume a lot of gold lump per imp attempt. You can endure this extra lump cost for a while if you have ready access to ore, but if not it is best to skip armrings entirely and proceed to the final item: rings.  While their creation chance is initially low, they only weigh 0.05, meaning that a 0.10 lump lasts for 30 uses.&lt;br /&gt;
&lt;br /&gt;
==Locksmithing==&lt;br /&gt;
&lt;br /&gt;
To raise lock smithing, you will need to make [[key form]] by using a key on clay.&lt;br /&gt;
&lt;br /&gt;
'''You do not need to fire the clay mold!'''&lt;br /&gt;
&lt;br /&gt;
For optimal skill gain, make sure the key is of low ql so that your success chance is around 50%.&lt;br /&gt;
&lt;br /&gt;
After 25 lock smithing, the fastest way to get skill is to get a [[small anvil]] that is the right ql to get you a 50% chance to make a [[lockpick]].&lt;br /&gt;
&lt;br /&gt;
Having CoC cast on your small anvil will increase skill gain even further.&lt;br /&gt;
&lt;br /&gt;
==Weapon smithing==&lt;br /&gt;
&lt;br /&gt;
Do not care about Blades smithing and Weapon heads smithing skills, that skills you will get while making actual weapons over time.&lt;br /&gt;
&lt;br /&gt;
Best item to skill weaponsmithing to 40 are butchering knives, imping butchering knife takes only 0,06kg of iron.&lt;br /&gt;
&lt;br /&gt;
First make yourself about 150-200 butchering knife blades, don't care about failures, it will pass over time.&lt;br /&gt;
&lt;br /&gt;
Finish unfinished ones, do not imp blades it's a waste of time. For making blades use 1-20ql iron, anything over will be a waste.&lt;br /&gt;
&lt;br /&gt;
When you make 150-200 blades also make same amount of wooden handles.&lt;br /&gt;
&lt;br /&gt;
Make first batch of butchering knives, use about half blades for making knives, finish unfinished butchering knives, set yourself a target ql (your actual skill in weapon smithing + 8-10 points. For example, having 10 weaponsmithing you will be able to make weapons with quality about 20). Improve all butchering knives you got to your target quality.&lt;br /&gt;
&lt;br /&gt;
After improving all butchering knives to certain ql you can check your skill again, set new target quality level, and proceed with improving them like 3 times.&lt;br /&gt;
&lt;br /&gt;
After improving all the butchering knives 3 times you should make another batch of butchering knives from the rest of the blades and wooden handles.&lt;br /&gt;
&lt;br /&gt;
You should notice a significant difference in success rate between two batches.&lt;br /&gt;
&lt;br /&gt;
Improve the second batch of butchering knives to average quality of the first batch.&lt;br /&gt;
&lt;br /&gt;
Then keep improving knives as your skill grows.&lt;br /&gt;
&lt;br /&gt;
After you gain about 30 skill in ws start thinking about making other weapons, be sure to have plenty of handles &lt;br /&gt;
&lt;br /&gt;
More tips:  &lt;br /&gt;
&lt;br /&gt;
Use sleep bonus, after login light forge and logout, log in back when stuff in forge will be glowing from heat (for 50ql forge it takes about 10-20 minutes, ql dependent factor) &lt;br /&gt;
&lt;br /&gt;
For improving try using lumps/tools with ql at most 20ql higher than improved item! &lt;br /&gt;
&lt;br /&gt;
Coc/woa tools might also be a nice boost for your skilling curve...&lt;br /&gt;
&lt;br /&gt;
===Alternative Weapon Smithing===&lt;br /&gt;
&lt;br /&gt;
That guide works great when you use all of the specifics, just one change. Butchering knives have been changed and have nearly quadrupled in iron used to make the blade. Instead of them using .30 they moved to 1.10 so to use little iron and still get good skill gain make carving knives. They take .30 kgs of iron and use only .02 kg to improve. They also use weapon smithing in every aspect from creation to improving.&lt;br /&gt;
&lt;br /&gt;
This method is good for people who don't want to lose a lot of iron when grinding their skill.&lt;br /&gt;
&lt;br /&gt;
===Blades smithing===&lt;br /&gt;
&lt;br /&gt;
If you feel like improving blades smithing, create 10-20 carving or butchering knife blades, and imp the blades to your skill + 5.  Once you get this to about 25, there's really no point in going beyond, and start attaching them to handles and imping the tool.&lt;br /&gt;
&lt;br /&gt;
===Weapon heads smithing===&lt;br /&gt;
&lt;br /&gt;
If you want to improve your heads smithing skill, create 10-20 small axe heads and imp the blades to your heads smithing + 5.  Once you get this to about 25, there's no point in going further and start attaching them to shafts and imping the true tool.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Carving_knife&amp;diff=54687</id>
		<title>Carving knife</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Carving_knife&amp;diff=54687"/>
		<updated>2010-02-28T22:36:24Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Carving knife&lt;br /&gt;
|active=[[wooden handle]] (0.1 kg)&lt;br /&gt;
|passive=[[carving knife blade]] (0.3 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.4 kg)&lt;br /&gt;
|skill=weapon smithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Made for carving, this knife has a broad blade and half a hilt.''&lt;br /&gt;
&lt;br /&gt;
A knife used for carving wood. Primarily used in the creation or improvement of [[Carpentry]] and [[Fine Carpentry]] items.&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Stabber at 50 carving knife skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The quality of '''both''' the blade and the handle effect the success rate.&lt;br /&gt;
* The quality of the blade determines the quality of the finished product.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Carving_knife&amp;diff=54686</id>
		<title>Carving knife</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Carving_knife&amp;diff=54686"/>
		<updated>2010-02-28T22:35:18Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Updated skills used, and added notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Carving knife&lt;br /&gt;
|active=[[Wooden Handle]] (0.1 kg)&lt;br /&gt;
|passive=[[Carving Knife Blade]] (0.3 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.4 kg)&lt;br /&gt;
|skill=Weapon Smithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Made for carving, this knife has a broad blade and half a hilt.''&lt;br /&gt;
&lt;br /&gt;
A knife used for carving wood. Primarily used in the creation or improvement of [[Carpentry]] and [[Fine Carpentry]] items.&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Stabber at 50 carving knife skill&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The quality of '''both''' the blade and the handle effect the success rate.&lt;br /&gt;
The quality of the blade determines the quality of the finished product.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tree&amp;diff=54651</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tree&amp;diff=54651"/>
		<updated>2010-02-28T02:11:43Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: /* Lumber Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Trees can be cut down by using an [[axe]] as well as with a myriad of other tools. [[Sprout]]s can be picked from trees using a [[sickle]], and can be used to plant new trees elsewhere. Trees that are left sprouting long enough will plant sprouts nearby on their own.&lt;br /&gt;
&lt;br /&gt;
There are different types of trees, primarily grouped by their lumber production. Non-lumber trees can be harvested while in season, usually with a sickle. See the [[seasons]] article for specific harvest times.&lt;br /&gt;
&lt;br /&gt;
== Tree Types ==&lt;br /&gt;
http://img95.imageshack.us/img95/5742/treesfs2.jpg&lt;br /&gt;
&lt;br /&gt;
=== Lumber Trees ===&lt;br /&gt;
Lumber trees give large amounts of [[wood]] when chopped at an old age. Most types of wood also have special properties.&lt;br /&gt;
&lt;br /&gt;
* [[Birch]] - Birchwood burns better than other wood.&lt;br /&gt;
* [[Cedar]] - Items made of cedarwood decay slower than other items; also good for arrows.&lt;br /&gt;
* [[Pine]] - Pinewood has no special properties, but pines are abundant and grow fast.&lt;br /&gt;
* [[Willow]] - Willow wood is good for [[bow]]s and [[fishing rod]]s. Items made from willow wood are suspected to damage faster. A willow will kill other trees within 2 tiles.&lt;br /&gt;
* [[Oak]] - Oakenwood items hold up stronger from use then other woods. An oak will kill other trees within 2 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Fruit Trees ===&lt;br /&gt;
[[Fruit]] trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious (with the exception of [[Olive|Olive tree]]s) for spreading incredibly fast and removing potential growth locations for other trees with more utility.&lt;br /&gt;
&lt;br /&gt;
* [[Apple]] - apples&lt;br /&gt;
* [[Cherry]] - cherries&lt;br /&gt;
* [[Lemon]] - lemons&lt;br /&gt;
* [[Maple]] - maple sap (using a container, like a [[bucket]] - not a sickle)&lt;br /&gt;
* [[Olive]] - olives&lt;br /&gt;
&lt;br /&gt;
=== Bushes ===&lt;br /&gt;
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.&lt;br /&gt;
&lt;br /&gt;
* [[Camellia]] - camellia&lt;br /&gt;
* [[Grape]] - grapes&lt;br /&gt;
* [[Lavender]] - lavender&lt;br /&gt;
* [[Oleander]] - oleander&lt;br /&gt;
* [[Rose]] - rose petals&lt;br /&gt;
&lt;br /&gt;
== Tree/Bush Ages ==&lt;br /&gt;
* '''Young''' &lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees will only yield one log&lt;br /&gt;
* '''Mature'''&lt;br /&gt;
** Harvestable &lt;br /&gt;
** Lumber Trees will only yield one log&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Old'''&lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees will yield a fallen tree&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Very Old''' &lt;br /&gt;
** Harvestable&lt;br /&gt;
** Lumber Trees will yield a fallen tree&lt;br /&gt;
** Can be pruned on trees and bushes back to the beginning stages of very old when they are close to growing to the next level of overaged&lt;br /&gt;
** Will produce sprouts&lt;br /&gt;
* '''Overaged'''&lt;br /&gt;
** Not harvestable&lt;br /&gt;
** Lumber Trees will yield a fallen tree&lt;br /&gt;
** Can be pruned on trees and bushes to set the age back to the beginning stages of very old&lt;br /&gt;
* '''Old and Shriveled'''&lt;br /&gt;
** Not harvestable &lt;br /&gt;
** Lumber Trees will only yield one log&lt;br /&gt;
** Will replant itself after it dies&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Trees generally take several weeks to grow to &amp;quot;old&amp;quot;, &amp;quot;very old&amp;quot; or &amp;quot;overaged&amp;quot;, which are the prime types for cutting. Oak is known to take several months - in some cases, years to reach old age.&lt;br /&gt;
* Trees infected by [[mycelium]] do not produce fruit.&lt;br /&gt;
* Old, very old and overaged trees give a felled tree when chopped down. Other age groups give a log.&lt;br /&gt;
* If a tree is left long enough with enough of the same tree in the immediate area, it can wither from overaged to the 'old and shriveled' status. Shriveled trees yield no fruit and shriveled lumber trees yield wood similar to that of a fruit tree.&lt;br /&gt;
* [[Sprout]]ing very old trees prevents them from becoming overaged. It is not known whether overaged trees give more or less wood than normal, but it is known that overaged trees shrivel more quickly.&lt;br /&gt;
* Pruning very old or aged trees can make them regress back to 'Very old'.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[category:trees| ]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Iceland&amp;diff=54644</id>
		<title>Settlement:Iceland</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Iceland&amp;diff=54644"/>
		<updated>2010-02-27T01:19:51Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Added ally&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Iceland&lt;br /&gt;
|motto=&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Silentnight&lt;br /&gt;
|population=5&lt;br /&gt;
|allies=&lt;br /&gt;
* Cliffside&lt;br /&gt;
* [[Oreo]]&lt;br /&gt;
* [[Pheonix Enterprises]]&lt;br /&gt;
* [[Tower Point]]&lt;br /&gt;
* [[Wynnger]]&lt;br /&gt;
* [[Gallifrey]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Iceland is a fairly new village nestling in the forest close to the steppe and tundra expanse in the north east corner of Freedom Isles. Plagued by everything from dogs to trolls, it is an ideal hunting ground for new and seasoned players alike. &lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
We are situated on the north east shore of Freedom Isles. Coordinates 46x 11y on the [http://pic.phyrefile.com/n/ne/nesral/2009/08/07/Freedom.png Freedom Map].&lt;br /&gt;
&lt;br /&gt;
To get to us by boat sail around the coast to Tower Point and take the road up from there. Access by land can be achieved via Roadside or the unmapped lake, but there are no roads at present.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
* Silentnight&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
* [[Player:Miceless|Miceless]]&lt;br /&gt;
* Synystar&lt;br /&gt;
&lt;br /&gt;
==== Villagers ====&lt;br /&gt;
* Champ&lt;br /&gt;
* Meisless&lt;br /&gt;
* Gnarrzter&lt;br /&gt;
* Fleischman&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Atropos&amp;diff=54643</id>
		<title>Atropos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Atropos&amp;diff=54643"/>
		<updated>2010-02-27T01:14:51Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very nice girl, and best friend of Telvanni.&lt;br /&gt;
&lt;br /&gt;
Co-owner of the village of [[Gallifrey|Gallifrey]].&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=54641</id>
		<title>Settlement:Gallifrey</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Gallifrey&amp;diff=54641"/>
		<updated>2010-02-27T01:09:24Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Created page with '{{S-freedom}} {{settlement |name=Gallifrey |motto= Just the beginning |type=Village |size=5 |mayor=Telvanni |population=2 |allies= * Iceland |enemies= No…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Gallifrey&lt;br /&gt;
|motto= Just the beginning&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Telvanni|Telvanni]]&lt;br /&gt;
|population=2&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Iceland|Iceland]]&lt;br /&gt;
|enemies=&lt;br /&gt;
None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Gallifrey is an extremely new village. We started out about a month ago and are just getting on our feet. We still have a lot of work to do on the village before it is settled, even though we will never be done making changes.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
On the edge of the vast northeastern tundra/steppe. Settled right near the woods. Giving a rather large hunting ground to all sorts of fighters. To get to us please PM Telvanni or Atropos in game.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
==== Mayor ====&lt;br /&gt;
* [[Telvanni|Telvanni]]&lt;br /&gt;
&lt;br /&gt;
==== Elders ====&lt;br /&gt;
* [[Atropos|Atropos]]&lt;br /&gt;
&lt;br /&gt;
== Recruiting ==&lt;br /&gt;
While we are not actively recruiting if you would like to join PM Telvanni on the forums or message Atropos or Telvanni in game and we will see what we can do.&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Atropos&amp;diff=54640</id>
		<title>Atropos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Atropos&amp;diff=54640"/>
		<updated>2010-02-27T00:51:24Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Created page with 'Very nice girl, and best friend of Telvanni.  Co-owner of the village of Gallifrey.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very nice girl, and best friend of Telvanni.&lt;br /&gt;
&lt;br /&gt;
Co-owner of the village of Gallifrey.&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Butchering_knife&amp;diff=54638</id>
		<title>Butchering knife</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Butchering_knife&amp;diff=54638"/>
		<updated>2010-02-27T00:37:40Z</updated>

		<summary type="html">&lt;p&gt;Telvanni: Fixed improve type, is weapon smithing not blacksmithing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name=Butchering knife&lt;br /&gt;
|active=[[butchering knife blade]] (1.1 kg)&lt;br /&gt;
|passive=[[wooden handle]] (0.1 kg)&lt;br /&gt;
|group=Weapons&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (1.2 kg)&lt;br /&gt;
|skill=weapon smithing&lt;br /&gt;
|improve=weapon smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A heavy knife with a bent blade perfect for butchering.''&lt;br /&gt;
&lt;br /&gt;
A knife used when [[butchering]] all kinds of [[corpse]]s. Also used for filleting [[meat]] and [[fish]]. Older butchering knives weight only 0.4 kg.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Telvanni</name></author>
		
	</entry>
</feed>