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		<id>https://www.wurmpedia.com/index.php?title=Traps&amp;diff=119939</id>
		<title>Traps</title>
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		<updated>2021-04-10T19:41:23Z</updated>

		<summary type="html">&lt;p&gt;Teoretik: /* Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thievery]] / '''{{PAGENAME}}'''&lt;br /&gt;
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The traps skill affects the success rate of placing '''traps'''. &lt;br /&gt;
 &lt;br /&gt;
Traps skill is increased by placing and disarming traps.&lt;br /&gt;
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For a list of traps see [[:category:traps|traps]].&lt;br /&gt;
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== Traps ==&lt;br /&gt;
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Traps are devious devices used to damage or cause other ill effects to those who trigger them. The [[traps]] skill is used in the placement or disarming of traps and affects the success rate. When failing to set a trap the message, &amp;quot;Sadly you fail to set the trap properly, the trap triggers and is destroyed&amp;quot; appears and successfully setting a trap prompts the message &amp;quot;You carefully set the trap&amp;quot; To set a trap, [[activate]] the trap and right click the corresponding tile for the type of trap and click &amp;quot;Set trap.&amp;quot; Once set, traps begin to decay causing them do do less damage and eventually disappear. They can only be activated by enemy [[kingdom]]s or villages. Allies, neutrals, and [[monsters]] remain unaffected. &lt;br /&gt;
&lt;br /&gt;
Creating traps uses several different skills, these include: [[carpentry]], [[blacksmithing]], [[ropemaking]], [[pottery]], and [[masonry]]. For more detailed information of the various trap types, see the list below.&lt;br /&gt;
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'''Quality Scale:'''&lt;br /&gt;
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1 - 24.99 - Low&lt;br /&gt;
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25 - 54.99 - Average&lt;br /&gt;
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55 - 74.99 - High &lt;br /&gt;
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75 - 99.99 - Deadly&lt;br /&gt;
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== Countering Traps ==&lt;br /&gt;
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To remove a trap you must disarm it. The chance to successfully disarm relies on the '''Traps''' skill.&lt;br /&gt;
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Skill check failures will trigger the event message &amp;quot;You fail to trigger any traps.&amp;quot; For disarming a variety of tools are possible: [[rake]], [[plank]], [[shovel]], [[log]], or a [[shaft]]. It is advised to use something expendable, such as a '''shaft''', for disarming successes can destroy the activated item.&lt;br /&gt;
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There are three ways to detect traps, the [[Sixth sense]] spell, being a [[Blacklighter]], and [[examining]] the tile on which the trap is set. When using '''Sixth Sense''' or when walking within 1 tile of a trap as a '''Blacklighter''' a message is displayed in the event window, &amp;quot;You detect a trap!&amp;quot; No further information on the trap is given.&lt;br /&gt;
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When examining a trapped tile you will receive the message &amp;quot;You detect a (Trap Type) of (Quality Value) quality, it was set by the (Kingdom) people.&amp;quot;*&lt;br /&gt;
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Someone who is rank 4 in the Path of Power can use the [[Trap immunity]] perk.&lt;br /&gt;
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== Trap Placement ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! !! [[Bow Trap|bow]] !! [[Stick Trap|stick]] !! [[Pole Trap|pole]] !! [[Knife Trap|knife]] !! [[Scythe Trap|scythe]] !! [[Corrosive Trap|corr]] !! [[Net trap|net]] !! [[Rope trap|rope]] !! [[Man trap|man]] !! [[Axe Trap|axe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt tile|Dirt]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Paved tile|Paved]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bush]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree]] || x || - || x || - || - || x || x || x || - || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Packed dirt tile|Packed]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock tile|Rock]] || x || - || - || - || x || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave]] || x || - || - || - || x || x || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Field]] || - || x || - || x || - || - || - || - || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar tile|Tar]] || x || x || x || x || - || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Moss]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Steppe]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
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| [[Peat tile|Peat]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
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| [[Clay tile|Clay]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
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| [[Marsh]] || x || x || x || x || x || - || - || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff]] || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mycelium]] || - || x || - || x || - || - || - || x || x || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A 5[[QL]] bow trap produced a 2.15 damage [[wound]] (un[[armour]]ed)&lt;br /&gt;
* A 15QL stick trap produced a 5.5 damage wound (unarmoured)&lt;br /&gt;
* A 50QL stick trap produced two 20 damage wounds (unarmoured)&lt;br /&gt;
* When a trap is set on a [[dirt]] or [[cave floor]] tile, it is impossible to be detected by examining; this appears to be a bizarre glitch.&lt;br /&gt;
* Traps once set only last a few days. Preferable to stockpile and set as needed.&lt;br /&gt;
* Damage enhancer enchants, such as [[Rotting touch]], do work on traps.&lt;br /&gt;
* [[Terraforming]] on tiles that are trapped does not effect the trap.&lt;br /&gt;
* If a trap is set on a tree tile and the tree advances in age (Young to Mature for example) the trap will be destroyed.&lt;br /&gt;
* Traps have been noted within [[rift]] event areas.&lt;br /&gt;
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==Characteristics trained==&lt;br /&gt;
See: [[Characteristics]]&lt;br /&gt;
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==[[Titles]]==&lt;br /&gt;
* It's a Trap at 50 skill&lt;br /&gt;
* Trapper at 70 skill&lt;br /&gt;
* Snare Artist at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Traps| ]]&lt;br /&gt;
[[Category:skills]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Teoretik</name></author>
		
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