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	<updated>2026-06-04T05:04:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Nutrition&amp;diff=98970</id>
		<title>Nutrition</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Nutrition&amp;diff=98970"/>
		<updated>2016-06-02T23:36:02Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Nutrition''' is a measure of how well fed you are, or how much nutrition is in your body; not to be mistaken for [[health]] or [[food]] level. Your current nutrition level can be seen by hovering mouse over the thirst/hunger bar. It is also reflected by the color of the hunger bar: darker green is better.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* Your nutrition level affects how soon you will become hungry, or the speed at which your food bar drops.&lt;br /&gt;
* High nutrition will give you a skill gain bonus. For every increase of 10% nutrition over 50%, there is an increase of 1% skill gain.&lt;br /&gt;
** For example, at 70% nutrition, your skill gains will be increased by 2%, and at 85% nutrition, your skill gains will be increased by 3.5%.&lt;br /&gt;
** The maximum possible nutrition is 99%, giving a bonus of 4.9% skill gain.&lt;br /&gt;
** Nutrition under 50% has no effect on skill gain, positive or negative.&lt;br /&gt;
* Nutrition over 60% gives a minor bonus to natural healing rate.&lt;br /&gt;
&lt;br /&gt;
== Nutritive food ==&lt;br /&gt;
Any food has a nutrient value. Eating food will make your body's nutrition level go towards the food's nutrient value. Raw vegetables, cheese, and raw meat have the lowest nutrient values.&lt;br /&gt;
&lt;br /&gt;
For the best nutrition, eat the dish while it is still hot. Cold dishes will nourish you less, although you can re-heat them later. Note that your action timer will be different, saying ''eating hot meal'' instead of ''eating meal'', for example.&lt;br /&gt;
&lt;br /&gt;
* Raw [[meat]] may nourish you to about 11%.&lt;br /&gt;
* [[Cooked meat]] may nourish you to about 17%.&lt;br /&gt;
* [[Heart]] from a lava fiend may nourish you to 30-31%.&lt;br /&gt;
* [[Fish]] of low [[quality]] may nourish you up to 32%.&lt;br /&gt;
* [[Stew]] may nourish you to about 12-20%.&lt;br /&gt;
* [[Gulasch]] and [[casserole]]s may nourish you to about 40-70%.&lt;br /&gt;
* [[Meal]]s and [[sandwich]]es may nourish you from 60% to 100%. Eating hot meals provides approximately 8% better nutrition. As a benchmark, a 50ql meal will provide 80% when hot or 72% nutrition cold.&lt;br /&gt;
* A meal of 97q is needed to reach 97% nutrition and a 99q meal to reach 99% nutrition.&lt;br /&gt;
* [[Sacrifice]] a rare item of full weight at an [[altar]] to gain an easy 99% nutrition.&lt;br /&gt;
&lt;br /&gt;
''Note: This change was added on [[Wurm_Server_Release_Notes_2009#090508|8th May 2009]]. Still needing information on [[porridge]], [[soup]] and [[bread]] nutrient values and decay rate.''&lt;br /&gt;
&lt;br /&gt;
* This may need further confirmation, but Cooked meat may have higher nutrition value, than listed here. (Slowly rose my nutrition level from 26 to 32%, may not be limit, food was not hot; 2nd September 2012)&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:nutrition|Nutrition]]&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/N]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Theria&amp;diff=98940</id>
		<title>User:Theria</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Theria&amp;diff=98940"/>
		<updated>2016-06-01T19:38:46Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I began playing Theria on Independence, when it was paired with Wild as the only two servers.  &lt;br /&gt;
&lt;br /&gt;
CA/CM Theria in game, and CM Onyr on the forum. Onyr is a high skilled alt in game, supporting 100 Faith Fo priest Theria with all mundane wurk, especially Masonry.  &lt;br /&gt;
&lt;br /&gt;
Theria has never been sold, staying with a single owner.&lt;br /&gt;
&lt;br /&gt;
I am always open for a PM by forum, or in game, if you need help.  &lt;br /&gt;
&lt;br /&gt;
Happy Wurming.&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Theria&amp;diff=98939</id>
		<title>User:Theria</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Theria&amp;diff=98939"/>
		<updated>2016-06-01T19:37:49Z</updated>

		<summary type="html">&lt;p&gt;Theria: Created page with &amp;quot;I began playing Theria on Independence, when it was paired with Wild as the only two servers.  CA/CM Theria in game, and CM Onyr on the forum.  Onyr is a high skilled alt in g...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I began playing Theria on Independence, when it was paired with Wild as the only two servers.  CA/CM Theria in game, and CM Onyr on the forum.  Onyr is a high skilled alt in game, supporting 100 Faith Fo priest Theria with all mundane wurk, especially Masonry.  Theria has never been sold, staying with a single owner.&lt;br /&gt;
&lt;br /&gt;
I am always open for a PM if you need help.  Happy Wurming.&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Nutrition&amp;diff=98880</id>
		<title>Nutrition</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Nutrition&amp;diff=98880"/>
		<updated>2016-05-24T21:51:44Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Nutrition''' is a measure of how well fed you are, or how much nutrition is in your body; not to be mistaken for [[health]] or [[food]] level. Your current nutrition level can be seen by hovering mouse over the thirst/hunger bar. It is also reflected by the color of the hunger bar: darker green is better.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* Your nutrition level affects how soon you will become hungry, or the speed at which your food bar drops.&lt;br /&gt;
* High nutrition will give you a maximum skill gain bonus of 5%, while low nutrition gives you a maximum skill gain penalty of 5%. Nutrition between 40 and 60 will not give any bonus or penalty.&lt;br /&gt;
**At 60% nutrition you receive a 1% bonus to skill gain.  You receive a 1% bonus with every 10% increase in nutrition after that with a total of 5% skill gain at the maximum nutrition of 99%.&lt;br /&gt;
* Nutrition also has a currently unknown effect on wound healing time.&lt;br /&gt;
&lt;br /&gt;
== Nutritive food ==&lt;br /&gt;
Any food has a nutrient value. Eating food will make your body's nutrition level go towards the food's nutrient value. Raw vegetables, cheese, and raw meat have the lowest nutrient values.&lt;br /&gt;
&lt;br /&gt;
For the best nutrition, eat the dish while it is still hot. Cold dishes will nourish you less, although you can re-heat them later. Note that your action timer will be different, saying ''eating hot meal'' instead of ''eating meal'', for example.&lt;br /&gt;
&lt;br /&gt;
* Raw [[meat]] may nourish you to about 11%.&lt;br /&gt;
* [[Cooked meat]] may nourish you to about 17%.&lt;br /&gt;
* [[Heart]] from a lava fiend may nourish you to 30-31%.&lt;br /&gt;
* [[Fish]] of low [[quality]] may nourish you up to 32%.&lt;br /&gt;
* [[Stew]] may nourish you to about 12-20%.&lt;br /&gt;
* [[Gulasch]] and [[casserole]]s may nourish you to about 40-70%.&lt;br /&gt;
* [[Meal]]s and [[sandwich]]es may nourish you from 60% to 100%. Eating hot meals provides approximately 8% better nutrition. As a benchmark, a 50ql meal will provide 80% when hot or 72% nutrition cold.&lt;br /&gt;
* It is reported to take a hot meal of 96-97q to reach 97% nutrition and close to 99q to reach 99% nutrition.&lt;br /&gt;
* [[Sacrifice]] a rare item of full weight at an [[altar]] to gain an easy 99% nutrition.&lt;br /&gt;
&lt;br /&gt;
''Note: This change was added on [[Wurm_Server_Release_Notes_2009#090508|8th May 2009]]. Still needing information on [[porridge]], [[soup]] and [[bread]] nutrient values and decay rate.''&lt;br /&gt;
&lt;br /&gt;
* This may need further confirmation, but Cooked meat may have higher nutrition value, than listed here. (Slowly rose my nutrition level from 26 to 32%, may not be limit, food was not hot; 2nd September 2012)&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[wikipedia:nutrition|Nutrition]]&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/N]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98760</id>
		<title>Circle of Cunning</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98760"/>
		<updated>2016-04-21T21:26:22Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=51&lt;br /&gt;
|favor=50&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Vynora]], [[Nathan]]&lt;br /&gt;
|cooldowntime=0 minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Circle of Cunning has been cast on it, so it will increase skill gained with it when used.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This spell makes the item it was cast upon give you more skill for that item the skill is using. [[Circle of Cunning]] seems to increase both base skillgain percentage with that tool by it's potency and also increases the likelihood of skillgain 'ticks (where accumulated skill is actually added to your skill total, causing it to rise). The power and effect of spell is given in the bracket [x] Ranging from 0 to 104. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your [[channeling|channeling skill]].&lt;br /&gt;
&lt;br /&gt;
This spell is stackable with [[Aura of Shared Pain]], [[Flaming aura]], [[Frostbrand]], [[Life_transfer|Life Transfer]], [[Mind_stealer|Mind Stealer]], [[Nimbleness]], [[Rotten Touch]], [[Venom]], [[Wind of Ages]], and [[Demise_spells|Demise spells]].&lt;br /&gt;
&lt;br /&gt;
This spell will not stack with [[Blessings_of_the_dark|Blessings of the Dark]].&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
# [[Activate]] your deity's [[statuette]]&lt;br /&gt;
# Right-click on the item you wish to enchant.&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''{{PAGENAME}}''&lt;br /&gt;
&lt;br /&gt;
==Warning==	 &lt;br /&gt;
There is a risk that this spell will destroy the item if you fail casting it. Circle of Cunning shatter rate is considered '''very high'''.&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* You can cast this spell on [[Statuette|Statuettes of &amp;lt;deity&amp;gt;]], but it has no effect on [[channeling]] skill gain.&lt;br /&gt;
* You can also cast this on water (and maybe other liquids inside containers), but does not work on all [[improve]] skill gains, due to using the enchant on the item on some skills.&lt;br /&gt;
* The liquid must be dragged between containers to retain the spell effects. When cast on water within a [[well]] or a [[fountain]], the refilling of the container does not affect the spell.&lt;br /&gt;
* This spell does not apply to characteristic gains.&lt;br /&gt;
* When cast on a metal lump, the enchanted lump can be combined with unenchanted lumps to maintain the enchant. Activate the enchanted lump, and combine with others.&lt;br /&gt;
* This spell decays with the use of the item, except on weapons that are used in combat.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Nathan spells]]&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98759</id>
		<title>Circle of Cunning</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Circle_of_Cunning&amp;diff=98759"/>
		<updated>2016-04-21T21:09:13Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|faith=51&lt;br /&gt;
|favor=50&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=20&lt;br /&gt;
|god=[[Vynora]], [[Nathan]]&lt;br /&gt;
|cooldowntime=0 minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Circle of Cunning has been cast on it, so it will increase skill gained with it when used.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This spell makes the item it was cast upon give you more skill for that item the skill is using. [[Circle of Cunning]] seems to increase both base skillgain percentage with that tool by it's potency and also increases the likelihood of skillgain 'ticks (where accumulated skill is actually added to your skill total, causing it to rise). The power and effect of spell is given in the bracket [x] Ranging from 0 to 104. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your [[channeling|channeling skill]].&lt;br /&gt;
&lt;br /&gt;
This spell is stackable with [[Aura of Shared Pain]], [[Flaming aura]], [[Frostbrand]], [[Life_transfer|Life Transfer]], [[Mind_stealer|Mind Stealer]], [[Nimbleness]], [[Rotten Touch]], [[Venom]], [[Wind of Ages]], and [[Demise_spells|Demise spells]].&lt;br /&gt;
&lt;br /&gt;
This spell will not stack with [[Blessings_of_the_dark|Blessings of the Dark]].&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
# [[Activate]] your deity's [[statuette]]&lt;br /&gt;
# Right-click on the item you wish to enchant.&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''{{PAGENAME}}''&lt;br /&gt;
&lt;br /&gt;
==Warning==	 &lt;br /&gt;
There is a risk that this spell will destroy the item if you fail casting it. Circle of Cunning shatter rate is considered '''very high'''.&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
* You can cast this spell on [[Statuette|Statuettes of &amp;lt;deity&amp;gt;]], but it has no effect on [[channeling]] skill gain.&lt;br /&gt;
* You can also cast this on water (and maybe other liquids inside containers), but it has no effect on [[improve]] skill gain, due to using the enchant on the item.&lt;br /&gt;
* The liquid must be dragged between containers to retain the spell effects. When cast on water within a [[well]] or a [[fountain]], the refilling of the container does not affect the spell.&lt;br /&gt;
* This spell does not apply to characteristic gains.&lt;br /&gt;
* When cast on a metal lump, the enchanted lump can be combined with unenchanted lumps to maintain the enchant. Activate the enchanted lump, and combine with others.&lt;br /&gt;
* This spell decays with the use of the item, except on weapons that are used in combat.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Vynora spells]]&lt;br /&gt;
[[Category:Nathan spells]]&lt;br /&gt;
[[Category:Babel/C]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Water_divining&amp;diff=97228</id>
		<title>Water divining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Water_divining&amp;diff=97228"/>
		<updated>2016-02-12T16:30:35Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Divining for water allows the detection of water sources beneath the surface using a [[pendulum]].  No skills seem to be required. Tiles with water sources will automatically fill up [[well]]s, [[fountain (container)|fountain]]s and [[ornate fountain]]s placed on them, but not immediately. It can take up to ten minutes to be filled up.  The water source will function even if the well or fountain is in a mine or upper floors of a building, provided it is on the water source tile.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
Stand on a tile and right-click the pendulum in your inventory, then select use.  One of the outcomes below will result depending on how far you are from water.  Placing a [[fountain (container)|fountain]] or a [[well]] on the spot where water is detected will result in the fountain/well being filled automatically.  With a low quality pendulum, the pendulum will &amp;quot;seem dead&amp;quot; frequently on tiles where it should detect the presence of water nearby.  Pendulums will never give false positives, so if the result is anything other than dead it is accurate.  Higher quality pendulums give fewer false negatives when detecting water, but with any ql its worth double-checking a tile that claims there is nothing found just in case.&lt;br /&gt;
&lt;br /&gt;
== Outcomes ==&lt;br /&gt;
&lt;br /&gt;
The outcomes are in order of rising magnitude.  Those at the end of the list indicate water is closer than those at the beginning.  Please note that with a lower quality pendulum, the chance that a false negative reading will occur can be as often as 25%.&lt;br /&gt;
&lt;br /&gt;
; The pendulum seems dead. : There is no water nearby (or a false-negative)&lt;br /&gt;
; You think you detect some faint tugs in the pendulum. : There is water nearby (5 to ~10)&lt;br /&gt;
; The pendulum is starting to move, indicating a flow of energy somewhere near. : There is water closer (3 to 4)&lt;br /&gt;
; The pendulum is swinging in a circle, there is probably a water source in the ground nearby. : There is water very close (2)&lt;br /&gt;
; The pendulum swings rapidly back and forth! You are close to a water source! : You are within approximately one tile of water (1)&lt;br /&gt;
; The pendulum now swings frantically! There is something here! : You are standing on a water source (0)&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mind_logic&amp;diff=97198</id>
		<title>Mind logic</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mind_logic&amp;diff=97198"/>
		<updated>2016-01-27T21:24:47Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Mind]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Mind logic''' is a [[characteristic]] that can be raised by [[skill]]s like [[carpentry]], [[digging]] and [[repairing]]; see list below.&lt;br /&gt;
&lt;br /&gt;
With 20 mind logic, you can [[Action queue|queue]] 2 actions, making a total of 3 actions since your first action command is carried out immediately and not placed in queue. For every 10 mind logic more, you can [[Action queue|queue]] one additional action. Trying to queue more will give you the message: &amp;quot;''You're too busy.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Most [[ship]]s also require some mind logic to command:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle || Mind Logic&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 20.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Wagon]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 21.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 21.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 22.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 23.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 24.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A head [[wound]] can lower your effective mind logic until the wound has healed.&lt;br /&gt;
&lt;br /&gt;
== List of Skills that Raise Mind Logic ==&lt;br /&gt;
*[[Alchemy]]&lt;br /&gt;
**[[Natural substances]]&lt;br /&gt;
*[[Carpentry]]&lt;br /&gt;
**[[Fletching]]&lt;br /&gt;
*[[Coal-making]]&lt;br /&gt;
*Cooking&lt;br /&gt;
**[[Beverages]]&lt;br /&gt;
**[[Butchering]]&lt;br /&gt;
**[[Dairy Food Making]]&lt;br /&gt;
*[[Digging]]&lt;br /&gt;
*[[Firemaking]]&lt;br /&gt;
*Healing&lt;br /&gt;
**[[First aid]]&lt;br /&gt;
*[[Masonry]]&lt;br /&gt;
**[[Stone cutting]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*Miscellaneous items&lt;br /&gt;
**[[Repairing]]&lt;br /&gt;
*Nature&lt;br /&gt;
**[[Gardening]]&lt;br /&gt;
**[[Farming]]&lt;br /&gt;
**[[Forestry]]&lt;br /&gt;
*[[Pottery]]&lt;br /&gt;
*[[Smithing]]&lt;br /&gt;
*Tailoring&lt;br /&gt;
**[[Cloth tailoring]]&lt;br /&gt;
**[[Leatherworking]]&lt;br /&gt;
*[[Tracking]]&lt;br /&gt;
*[[War machines]]&lt;br /&gt;
&lt;br /&gt;
 NB: List continuously under construction and not complete yet.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Building [[wooden house]] walls is a very fast, if wasteful, way to raise Mind logic.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mind_logic&amp;diff=97197</id>
		<title>Mind logic</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mind_logic&amp;diff=97197"/>
		<updated>2016-01-27T21:22:47Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Mind]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
'''Mind logic''' is a [[characteristic]] that can be raised by [[skill]]s like [[carpentry]], [[digging]] and [[repairing]]; see list below.&lt;br /&gt;
&lt;br /&gt;
With 20 mind logic, you can [[Action queue|queue]] 2 actions, making a total of 3 actions since your first action command is carried out immediately and not placed in queue. For every 10 mind logic more, you can [[Action queue|queue]] one additional action. Trying to queue more will give you the message: &amp;quot;''You're too busy.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Most [[ship]]s also require some mind logic to command:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Vehicle || Mind Logic&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 20.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Wagon]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 21.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 21.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 22.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 23.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;| 24.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A head [[wound]] can lower your effective mind logic until the wound has healed.&lt;br /&gt;
&lt;br /&gt;
== List of Skills that Raise Mind Logic ==&lt;br /&gt;
*[[Alchemy]]&lt;br /&gt;
**[[Natural substances]]&lt;br /&gt;
*[[Carpentry]]&lt;br /&gt;
**[[Fletching]]&lt;br /&gt;
*[[Coal-making]]&lt;br /&gt;
*Cooking&lt;br /&gt;
**[[Beverages]]&lt;br /&gt;
**[[Butchering]]&lt;br /&gt;
**[[Dairy Food Making]]&lt;br /&gt;
*[[Digging]]&lt;br /&gt;
*[[Firemaking]]&lt;br /&gt;
*Healing&lt;br /&gt;
**[[First aid]]&lt;br /&gt;
*[[Masonry]]&lt;br /&gt;
**[[Stone cutting]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*Miscellaneous items&lt;br /&gt;
**[[Repairing]]&lt;br /&gt;
*Nature&lt;br /&gt;
**[[Gardening]]&lt;br /&gt;
**[[Farming]]&lt;br /&gt;
**[[Forestry]]&lt;br /&gt;
*[[Pottery]]&lt;br /&gt;
*[[Smithing]]&lt;br /&gt;
*Tailoring&lt;br /&gt;
**[[Cloth tailoring]]&lt;br /&gt;
**[[Leatherworking]]&lt;br /&gt;
*[[Tracking]]&lt;br /&gt;
*[[War machines]]&lt;br /&gt;
&lt;br /&gt;
 NB: List continuously under construction and not complete yet.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Building [[wooden house]] walls is a very fast, if wasteful, way to raise Mind logic.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97196</id>
		<title>Ship transporter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97196"/>
		<updated>2016-01-27T21:20:37Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Ship Transporter&lt;br /&gt;
|image=Ship Transporter.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[log]]s&lt;br /&gt;
* 10x [[plank]]s &lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A cart designed to transport [[ship]]s over land.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Ship transporters require 15 [[Fine Carpentry]] to start.&lt;br /&gt;
* 0.50 kg log weight is used up when using a log to improve a ship transporter.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a ship transporter.&lt;br /&gt;
* 23 [[Body Strength]] is needed to use the [[load cargo]] function.&lt;br /&gt;
* 21 [[Mind logic]] is needed to command the ship transporter.&lt;br /&gt;
* For security, the ship transporter can be locked with a [[Large padlock]]&lt;br /&gt;
* Unfinished ships can be loaded onto the transporter.&lt;br /&gt;
* Will not hold anything but ships.&lt;br /&gt;
* Will not load moored ships or ships you aren't allowed to command.&lt;br /&gt;
* Can be dragged as well as have 2 animals hitched to it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97195</id>
		<title>Ship transporter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97195"/>
		<updated>2016-01-27T21:20:19Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Ship Transporter&lt;br /&gt;
|image=Ship Transporter.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[log]]s&lt;br /&gt;
* 10x [[plank]]s &lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A cart designed to transport [[ship]]s over land.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Ship transporters require 15 [[Fine Carpentry]] to start.&lt;br /&gt;
* 0.50 kg log weight is used up when using a log to improve a ship transporter.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a ship transporter.&lt;br /&gt;
* 23 [[Body Strength]] is needed to use the [[load cargo]] function.&lt;br /&gt;
* 21 [[Mind_Logic]] is needed to command the ship transporter.&lt;br /&gt;
* For security, the ship transporter can be locked with a [[Large padlock]]&lt;br /&gt;
* Unfinished ships can be loaded onto the transporter.&lt;br /&gt;
* Will not hold anything but ships.&lt;br /&gt;
* Will not load moored ships or ships you aren't allowed to command.&lt;br /&gt;
* Can be dragged as well as have 2 animals hitched to it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97194</id>
		<title>Ship transporter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_transporter&amp;diff=97194"/>
		<updated>2016-01-27T21:19:51Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Ship Transporter&lt;br /&gt;
|image=Ship Transporter.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[log]]s&lt;br /&gt;
* 10x [[plank]]s &lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A cart designed to transport [[ship]]s over land.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Ship transporters require 15 [[Fine Carpentry]] to start.&lt;br /&gt;
* 0.50 kg log weight is used up when using a log to improve a ship transporter.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a ship transporter.&lt;br /&gt;
* 23 [[Body Strength]] is needed to use the [[load cargo]] function.&lt;br /&gt;
* 21 [[Mind Logic]] is needed to command the ship transporter.&lt;br /&gt;
* For security, the ship transporter can be locked with a [[Large padlock]]&lt;br /&gt;
* Unfinished ships can be loaded onto the transporter.&lt;br /&gt;
* Will not hold anything but ships.&lt;br /&gt;
* Will not load moored ships or ships you aren't allowed to command.&lt;br /&gt;
* Can be dragged as well as have 2 animals hitched to it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=97169</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=97169"/>
		<updated>2016-01-16T04:44:07Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=FSB.png&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Storage&lt;br /&gt;
|materials=* 25x [[plank]]s&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
* 1x [[iron ribbon]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A storage bin made from planks and strengthened with iron ribbons.''&lt;br /&gt;
&lt;br /&gt;
Food storage bins are useful for two main reasons. First, you can fit more than 100 objects into them. Second, they stop all decay of objects put into them. There are two major downsides: the quality of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*5% of each of the stored items are lost every 30 days. This loss does not apply to containers on a deed with more than 30 days of upkeep left.&lt;br /&gt;
* Finished storage bins can only be picked up if empty, but can always be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* They can be Planted to prevent pickup when they are empty.&lt;br /&gt;
* As of Jan 2016 the Food Storage Bin no longer fits in a wagon.&lt;br /&gt;
* Enchants, renames, and other &amp;quot;special&amp;quot; characteristics are lost.&lt;br /&gt;
* Can be secured like a [[large chest]] with a [[large padlock]].&lt;br /&gt;
* Can hold more than 100 items.&lt;br /&gt;
* Storage bins can be used to separate large piles of combined items (e.g. olives, grapes).&lt;br /&gt;
* Storage bins can be used to combine leftover bits of items, assuming they are of the same type.&lt;br /&gt;
* The 'Weight' column of the bin is actually the volume, a single bin can hold 16000.&lt;br /&gt;
* Items can be dragged directly from a container to the storage bin.&lt;br /&gt;
* Can only be destroyed by the creator.&lt;br /&gt;
* Dragging Items back and forth between bins and inventory causes item QL to lessen slightly each time, pay attention when organizing.&lt;br /&gt;
&lt;br /&gt;
==Items that fit in==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Volume&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Basil]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Belladonna]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Berries]] ([[Lingonberry]], [[Blueberry]], [[Strawberry]]) || 1.025&lt;br /&gt;
|-&lt;br /&gt;
| [[Bread]] || 0.5&lt;br /&gt;
|- &lt;br /&gt;
| [[Camellia]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 0.2533&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked meat]] || 0.253&lt;br /&gt;
|-&lt;br /&gt;
| [[Corn]] || 0.018&lt;br /&gt;
|- &lt;br /&gt;
| [[Dough]] || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye]] || 0.002&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]s ([[Grapes]], [[Olives]], [[Apples]], [[Lemon]] ) || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]] || 0.027&lt;br /&gt;
|-&lt;br /&gt;
| [[Hazelnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart]] || 0.07&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Oats]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Oleander]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Oregano]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Parsley]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Pig food]]|| 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] || 0.175&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin seed]]|| 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Cherries|Red Cherries]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Rye]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt]]|| 0.028&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Thyme]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finished food items (meal, gulash, casserole, stew, sandwich, porridge, stew, soup, dishwater) do not fit in.&lt;br /&gt;
&lt;br /&gt;
Mushrooms and most healing cover ingredients don't fit in either. Meat (including Filet) does not fit in. Wemp and cotton seeds fit in [[bulk storage bin]]s.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bulk storage bin]]&lt;br /&gt;
*[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=97168</id>
		<title>Bulk storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bulk_storage_bin&amp;diff=97168"/>
		<updated>2016-01-16T04:40:29Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Bulk storage bin.png&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Storage&lt;br /&gt;
|materials=* 25x [[plank]]s&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
* 1x [[iron ribbon]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A storage bin made from planks and strengthened with iron ribbons.''&lt;br /&gt;
&lt;br /&gt;
Bulk storage bins are useful for many reasons.&lt;br /&gt;
*You can store more than 100 objects into them. &lt;br /&gt;
*They stop all decay of objects put into them. &lt;br /&gt;
*They will average the quality of similar items.&lt;br /&gt;
*They allow players to combine items it is not normally possible to combine, such as logs, and split up large combined items into smaller ones, such as lumps, cotton and woodscraps.&lt;br /&gt;
*It allows players to remove damage from unrepairable items without the [[Mend]] spell at the cost of having their quality reduced by a percent equal to the damage.&lt;br /&gt;
*If empty, they can be picked up.&lt;br /&gt;
&lt;br /&gt;
There are some downsides to using BSB's. &lt;br /&gt;
*Averaging the quality of the items put in is not always a good thing, such as when high quality materials are required for improving. &lt;br /&gt;
*5% of each of the stored items are lost every 30 days. This loss does not apply to containers on a deed with more than 30 days of upkeep left.&lt;br /&gt;
*Any [[enchant]]s, renames, and other &amp;quot;special&amp;quot; characteristics on items put in are lost.&lt;br /&gt;
&lt;br /&gt;
==Ownership==&lt;br /&gt;
BSB's generally work very much like any other container, such as a large chest, with some differences.&lt;br /&gt;
&lt;br /&gt;
*If a BSB is simply dropped it is &amp;quot;proximity&amp;quot; owned. Anyone can pick it up if the person who dropped it is not close by, and they have pickup rights in it's location (Deed, House, Wilderness). &lt;br /&gt;
*If a BSB is planted it is &amp;quot;fully&amp;quot; owned.  Only the player who planted it can move or pick it up.&lt;br /&gt;
&lt;br /&gt;
*When someone puts an item into a BSB that it does not already store, they are the &amp;quot;proximity&amp;quot; owner of that consolidated item.&lt;br /&gt;
*Others may add additional items to that consolidated item, but the ownership remains with the initial player.&lt;br /&gt;
&lt;br /&gt;
*A locked BSB prevents anyone from using the BSB unless they unlock it first.&lt;br /&gt;
*It's been reported that empty, locked, planted BSB can be picked up also.&lt;br /&gt;
&lt;br /&gt;
Note that on PVP servers, items that have proximity ownership can be stolen.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Partial items that cannot be combined are kept in the bin when you use &amp;quot;As many as I can carry.&amp;quot;&lt;br /&gt;
* Rare items cannot be put into a BSB.&lt;br /&gt;
* The last plank built onto the bin determines the type (cedar, pinewood, etc.).&lt;br /&gt;
* Finished bulk storage bins can be picked up if they are empty, but can be moved (pushed, pulled, and turned).&lt;br /&gt;
* They can be planted to prevent pickup by other people. If planted, only the owner can move them.&lt;br /&gt;
* Can be locked with a [[large padlock]], which prevents use until unlocked.&lt;br /&gt;
* A BSB can hold 16000 units of volume.&lt;br /&gt;
* The bulk storage bin will visually change when more then half full to reflect its contents exceeding 8000 in volume.&lt;br /&gt;
* Items can be dragged directly from any container to the storage bin.  They do not need to be moved into your inventory first.  However, when taking items out, they must be moved into your inventory.&lt;br /&gt;
* Volume and Weight are not in the same proportion for different items, so some items store more efficiently in bulk storage bins than others.&lt;br /&gt;
* Destruction is possible for the BSB's creator or the holder of the key locking it, absent of deed restrictions. &lt;br /&gt;
* When a BSB is destroyed, all of the items inside of it are destroyed as well.&lt;br /&gt;
* As of Jan 2016 the BSB no longer fits in a wagon.&lt;br /&gt;
* {{haul}}&lt;br /&gt;
&lt;br /&gt;
==Items that fit in:==&lt;br /&gt;
&lt;br /&gt;
{{Out of Date}}&lt;br /&gt;
''Note: Due to updates on 6/7 Feb 2013 this list is now outdated, We are waiting on stability on the BSB and FSB update before we expand this list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Volume&lt;br /&gt;
per Unit&lt;br /&gt;
! Weight&lt;br /&gt;
per Unit&lt;br /&gt;
! Weight&lt;br /&gt;
per Volume&lt;br /&gt;
! Max Units&lt;br /&gt;
per BSB&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorns]] || 0.125 || 0.200 || 1.600 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal fat]] || 0.125 || 1.000 || 8.000 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour chains]] || 0.050 || 0.100 || 2.000 || 320,000&lt;br /&gt;
|-&lt;br /&gt;
| Arrow heads([[Hunting arrow head|Hunting]], [[War arrow head|War]]) || 0.030 || 0.040 || 1.333 || 533,333&lt;br /&gt;
|-&lt;br /&gt;
| Arrows([[Hunting arrow|Hunting]], [[War arrow|War]], [[Arrow shaft]]) || 0.040 || 0.140 || 3.500 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ash]] || 1.000 || 0.100 || 0.100 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Belaying pin]] || 0.300 || 0.500 || 1.667 || 53,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Bladder]] || 0.400 || 0.020 || 0.050 || 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow string]] || 0.001 || 0.010 || 10.000 || 16,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Branch]] || 2.100 || 2.000 || 0.952 || 7,619&lt;br /&gt;
|-&lt;br /&gt;
| [[Charcoal]] || 0.125 || 0.500 || 4.000 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || 1.000 || 2.000 || 2.000 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay Shingle]] || 8.00 || 2.00 || 2.00 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cochineal]] || 0.125 || 0.200 || 1.600 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Colossus brick]] || 8.000 || 15.000 || 1.875 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Concrete]] || 1.000 || 3.000 || 3.000 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cordage rope]] || 2.000 || 0.500 || 0.250 || 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cotton]] || 8.000 || 1.000 || 0.125 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cotton seed]] || 0.018 || 0.100 || 5.556 || 888,888&lt;br /&gt;
|-&lt;br /&gt;
| [[Cotton sheet]] || 0.125 || 1.500 || 12.000 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Deck board]] || 1.500 || 4.000 || 2.667 || 10,666&lt;br /&gt;
|-&lt;br /&gt;
| [[Pile of dirt|Dirt(pile of)]] || 18.750 || 20.000 || 1.067 || 853&lt;br /&gt;
|-&lt;br /&gt;
| [[Dredge scraping lip]] || 0.125 || 1.000 || 8.000 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]] || 0.064 || 0.100 || 1.563 || 250,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Floor boards]] || 756.000 || 42.000 || 0.056 || 21&lt;br /&gt;
|-&lt;br /&gt;
| [[Flowers]] || 0.001 || 0.050 || 50.000 || 16,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fur]] || 9.000 || 1.000 || 0.111 || 1,777&lt;br /&gt;
|-&lt;br /&gt;
| [[Handle]] || 0.040 || 0.100 || 2.500 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal hide|Hide]] || 9.000 || 3.000 || 0.333 || 1,777&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoof]] || 0.250 || 0.100 || 0.400 || 64,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull plank]] || 6.000 || 8.000 || 1.333 || 2,666&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron fence bars]] || 2.000 || 6.000 || 2.000 || 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron rock]] || 0.250 || 3.000 || 12.000 || 64,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Keel section]] || 420.000 || 60.000 || 0.143 || 38&lt;br /&gt;
|-&lt;br /&gt;
| [[Kindling]] || 4.000 || 1.500 || 0.375 || 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Large nails]] || 0.040 || 0.300 || 7.500 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Large tackle]] || 4.000 || 10.000 || 2.500 || 4,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavender|Lavender flower]] || 0.050 || 0.050 || 1.000 || 320,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]] || 9.000 || 3.000 || 0.333 || 1,777&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather pieces]] || 0.500 || 0.400 || 0.800 || 32,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 80.000 || 24.000 || 0.300 || 199&lt;br /&gt;
|-&lt;br /&gt;
| Lump([[Bronze lump|Bronze]], [[Brass lump|Brass]]) || 1.000 || 0.100 || 0.100 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold lump|Lump(Gold)]] || 0.090 || 0.100 || 1.111 || 177,777&lt;br /&gt;
|-&lt;br /&gt;
| Lump([[Iron lump|Iron]], [[Copper lump|Copper]], [[Lead lump|Lead]]) || 1.000 || 1.000 || 1.000 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver lump|Lump(Silver)]] || 0.250 || 0.100 || 0.400 || 64,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel lump|Lump(Steel)]] || 0.027 || 0.400 || 14.815 || 592,592&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin lump|Lump(Tin)]] || 1.000 || 0.500 || 0.500 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
|-[[Metal scrap]] || 0.125 || 0.800 || 6.400 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal sheet]] (steel, silver or gold) || 2.000 || 6.000 || 3.000 || 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mine door (wood)]] || 63.000 || 42.000 || 0.667 || 253&lt;br /&gt;
|-&lt;br /&gt;
| [[Mixed grass]] || 0.040 || 0.050 || 1.250 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mooring anchor]] || 42.000 || 20.500 || 0.488 || 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Mooring rope]] || 4.500 || 0.500 || 0.111 || 3,555&lt;br /&gt;
|-&lt;br /&gt;
| [[Mortar]] || 1.000 || 2.000 || 2.000 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Moss]] || 1.000 || 0.300 || 0.300 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Oar]] || 9.500 || 5.000 || 0.526 || 1,684&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore]] || 18.750 || 20.000 || 1.067 || 853&lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrus sheet]] || 0.24 || 0.5 || 2.083 || 66,666&lt;br /&gt;
|-&lt;br /&gt;
| [[Paw]] || 0.250 || 0.100 || 0.400 || 64,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Peat]] || 11.250 || 10.000 || 0.889 || 1,422&lt;br /&gt;
|-&lt;br /&gt;
| [[Peg]] || 0.040 || 0.100 || 2.500 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 3.000 || 2.000 || 0.667 || 5,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery shingle]] || 8.000 || 2.000 || 0.250 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rags]] || 0.125 || 0.200 || 1.600 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Reed fibre]] || 0.040 || 0.100 || 2.500 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Reed plants]] || 0.500 || 0.500 || 1.000 || 32,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Reed seeds]] || 0.020 || 0.100 || 5.000 || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ribbon]] || 0.200 || 3.000 || 15.000 || 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rivets]] || 0.016 || 0.200 || 12.500 || 1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock shards]] || 18.750 || 20.000 || 1.067 || 853&lt;br /&gt;
|-&lt;br /&gt;
| [[Rope]] || 0.200 || 0.500 || 2.500 || 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Rose flower]] || 0.030 || 0.050 || 1.667 || 533,333&lt;br /&gt;
|-&lt;br /&gt;
| [[heap of sand|Sand(heap of)]] || 18.750 || 20.000 || 1.067 || 853&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft]] || 2.100 || 1.000 || 0.476 || 7,619&lt;br /&gt;
|-&lt;br /&gt;
| [[Small nails]] || 0.020 || 0.200 || 10.000 || 800,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Small tackle]] || 0.500 || 5.000 || 10.000 || 32,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sprout]] || 0.060 || 0.200 || 3.333 || 266,666&lt;br /&gt;
|-&lt;br /&gt;
| [[Square piece of cloth]] || 0.125 || 0.300 || 2.400 || 128,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone brick]] || 8.000 || 15.000 || 1.875 || 1,999&lt;br /&gt;
|-&lt;br /&gt;
| [[String of cloth]] || 0.001 || 0.100 || 100.000 || 16,000,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Support beam]] || 756.000 || 60.000 || 0.079 || 21&lt;br /&gt;
|-&lt;br /&gt;
| [[Tail]] || 0.030 || 0.100 || 3.333 || 533,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar]] || 1.000 || 1.000 || 1.000 || 16,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Teeth]] || 0.010 || 0.010 || 1.000 || 1,600,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Tenon]] || 0.150 || 1.000 || 6.667 || 106,666&lt;br /&gt;
|-&lt;br /&gt;
| [[Thatch]] || 0.040 || 0.050 || 1.250 || 400,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Thick rope]] || 12.000 || 5.500 || 0.458 || 1,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]](wood) || 0.750 || 0.200 || 0.267 || 21,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemp fibre]] || 0.180 || 0.500 || 2.778 || 88,888&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemp plant]] || 0.500 || 0.700 || 1.400 || 32,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemp seed]] || 0.018 || 0.100 || 5.556 || 888,888&lt;br /&gt;
|-&lt;br /&gt;
| [[Woad]] || 0.027 || 0.050 || 1.852 || 592,592&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood scrap]] || 0.120 || 1.500 || 12.500 || 133,333&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood shingle]] || 8.000 || 0.300 || 0.037 || 2,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Food storage bin]]&lt;br /&gt;
*[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Palisade&amp;diff=97156</id>
		<title>Palisade</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Palisade&amp;diff=97156"/>
		<updated>2016-01-09T04:44:38Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Palisade&lt;br /&gt;
|image=Palisade.png&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|group=Fence&lt;br /&gt;
|materials=* 10x [[felled tree]] (min. 100.00 kg)&lt;br /&gt;
|result=*'''Palisade'''&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
|improveItem=Log&lt;br /&gt;
|note=*You must have at least one [[felled tree]] in your [[inventory]] to start building it.  Repaired with log.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''palisade''' is a tall [[wall]] made of [[felled tree]]s.&lt;br /&gt;
&lt;br /&gt;
==Skill Required==&lt;br /&gt;
{{Template:Fence_skill_table}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Wooden palisade gate]]&lt;br /&gt;
* [[Wikipedia: Palisade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=97149</id>
		<title>Concrete</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=97149"/>
		<updated>2016-01-08T04:09:49Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Natural Substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Mortar.png&lt;br /&gt;
|active=[[lye]] (1.50 kg)&lt;br /&gt;
|passive=[[mortar]] (1.50 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1x '''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[Concrete]] is used to [[slope|raise]] a [[cave floor]] or the [[rock tile|rock surface layer]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the [[lye]] used to create the [[concrete]] affects your success chance.&lt;br /&gt;
* Right click a cave floor tile or exterior rock tile with the [[concrete]] and select &amp;gt; raise corner - this raises the corner the equivalent of 1 dirt.&lt;br /&gt;
* The corner closest to where you are standing will be the one that is raised, just like when dropping dirt.&lt;br /&gt;
* Unsuccessful attempts result in the loss of .05kg [[lye]] and .30 kg [[mortar]]&lt;br /&gt;
* Can not be used in deep water.&lt;br /&gt;
* Can be used to raise a corner until it is 26 slope, after that it is too steep to add.&lt;br /&gt;
* Reported to work to 40 slope (1-7-2016) similar to dirt.&lt;br /&gt;
* Can not be used on any corner of a cliff tile regardless of slope.&lt;br /&gt;
* If used to raise the corner of a surface rock tile, the surrounding area must also be rock.&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=97096</id>
		<title>Christmas tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=97096"/>
		<updated>2015-12-23T03:28:38Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A beautiful christmas tree, with colorful decoration. You should check if santa left you something!''&lt;br /&gt;
&lt;br /&gt;
'''Christmas tree''' can be used to get the christmas [[gift]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
# Have a [[felled tree|felled]] [[pine]] [[tree]] and a [[wood scrap]] in inventory&lt;br /&gt;
# Activate one of the items, right-click on the other and select Create &amp;gt; Decorations &amp;gt; Christmas tree&lt;br /&gt;
&lt;br /&gt;
== Using ==&lt;br /&gt;
To collect your gift, make sure you have no items activated, right-click the tree, and select 'Check for gift', a bit like with [[mailbox]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Christmas trees can only be created during the Christmas season.&lt;br /&gt;
* Can be any weight felled tree but a full woodscrap is required.&lt;br /&gt;
* The weight of the felled tree is the final weight of the Christmas tree.&lt;br /&gt;
* Can be picked up.&lt;br /&gt;
* Cannot be improved or repaired. &lt;br /&gt;
* The tree will probably disappear some time after Christmas.&lt;br /&gt;
* Dates for 1st creation each year:&lt;br /&gt;
** 21-12-2011&lt;br /&gt;
** 22-12-2012&lt;br /&gt;
** 23-12-2013&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=97095</id>
		<title>Christmas tree</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Christmas_tree&amp;diff=97095"/>
		<updated>2015-12-23T02:45:20Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A beautiful christmas tree, with colorful decoration. You should check if santa left you something!''&lt;br /&gt;
&lt;br /&gt;
'''Christmas tree''' can be used to get the christmas [[gift]].&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
# Have a [[felled tree|felled]] [[pine]] [[tree]] and a [[wood scrap]] in inventory&lt;br /&gt;
# Activate one of the items, right-click on the other and select Create &amp;gt; Decorations &amp;gt; Christmas tree&lt;br /&gt;
&lt;br /&gt;
== Using ==&lt;br /&gt;
To collect your gift, make sure you have no items activated, right-click the tree, and select 'Check for gift', a bit like with [[mailbox]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Christmas trees can only be created during the Christmas season.&lt;br /&gt;
* Can be any weight tree but a full woodscrap is required.&lt;br /&gt;
* The weight of the felled tree is the final weight of the Christmas tree.&lt;br /&gt;
* Can be picked up.&lt;br /&gt;
* Cannot be improved or repaired. &lt;br /&gt;
* The tree will probably disappear some time after Christmas.&lt;br /&gt;
* Dates for 1st creation each year:&lt;br /&gt;
** 21-12-2011&lt;br /&gt;
** 22-12-2012&lt;br /&gt;
** 23-12-2013&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Thorn&amp;diff=97051</id>
		<title>Thorn</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Thorn&amp;diff=97051"/>
		<updated>2015-12-07T04:08:16Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Bushes|Bushes]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
This is a very large bush with sharp thorns. Cannot be harvested, and is mainly used as a primitive defense against invaders.&lt;br /&gt;
&lt;br /&gt;
When a thorn bush reaches old age, the thorns will cause cutting [[wound]]s if you go on that tile - be wary of the orange &amp;quot;You are pierced by the sharp thorns!&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It seems that reaching old age is not enough for thorns to become effective. It doesn't start functioning at the start of old age, but after about a week of being old.&lt;br /&gt;
* Player with at least 40 [[faith]] in [[Fo]] will not be harmed by the thorns, and the Fo spell [[Morning fog]] provides some protection to them.&lt;br /&gt;
* [[Enchanted tree|Enchanted]] thorn bushes do not hurt either.&lt;br /&gt;
* Axes do 50% lower damage to these bushes than other bushes and trees.&lt;br /&gt;
* Thorns do not hurt passive or aggressive creatures.&lt;br /&gt;
&lt;br /&gt;
[[Category:bushes]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=93058</id>
		<title>Cupboard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=93058"/>
		<updated>2015-07-10T02:44:40Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cupboard.png&lt;br /&gt;
|active=[[Small nails]]&lt;br /&gt;
|passive=[[Plank]] &lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 5x [[Plank]]&lt;br /&gt;
* 3x [[Small nails]]&lt;br /&gt;
* 2x [[Shaft]]&lt;br /&gt;
* 2x [[Tar]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (6.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden cupboard, used to store all kinds of small items.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{ItemSize|kg=6.5|l=572}}&lt;br /&gt;
* It is about waist high, 2 meters long and 0.5 meter deep. You could put 12-16 on a tile and they wouldn't overlap. Although, they can overlap if needed.&lt;br /&gt;
* Rename text is displayed on mouseover and you can use up to 20 characters for the name.&lt;br /&gt;
* Skill Requirement: Fine Carpentry (Fine Carpentry skill of 65 gives a 33% chance to make.)&lt;br /&gt;
* It can be picked up by hand or loaded in a [[wagon]].&lt;br /&gt;
* It can only be placed inside another container with [[Load]]. Trying to drag it from your inventory into, say a wagon, won't work. If you load it into that same wagon it will work.&lt;br /&gt;
* Locking the Cupboard isn't possible.&lt;br /&gt;
* The Cupboard is a container similar to a large chest in volume (not specifically tested).&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=93057</id>
		<title>Cupboard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=93057"/>
		<updated>2015-07-10T02:40:56Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cupboard.png&lt;br /&gt;
|active=[[Small nails]]&lt;br /&gt;
|passive=[[Plank]] &lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 5x [[Plank]]&lt;br /&gt;
* 3x [[Small nails]]&lt;br /&gt;
* 2x [[Shaft]]&lt;br /&gt;
* 2x [[Tar]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (6.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden cupboard, used to store all kinds of small items.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{ItemSize|kg=6.5|l=572}}&lt;br /&gt;
* It is about waist high, 2 meters long and 0.5 meter deep. You could put 12-16 on a tile and they wouldn't overlap. Although, they can overlap if needed.&lt;br /&gt;
* Rename text is displayed on mouseover and you can use up to 20 characters for the name.&lt;br /&gt;
* Skill Requirement: Fine Carpentry (Fine Carpentry skill of 65 gives a 33% chance to make.)&lt;br /&gt;
* It can be picked up by hand or loaded in a [[wagon]].&lt;br /&gt;
* It can only be placed inside another container with [[Load]]. Trying to drag it from your inventory into, say a wagon, won't work. If you load it into that same wagon it will work.&lt;br /&gt;
* Locking the Cupboard isn't possible.&lt;br /&gt;
* The Cupboard is a container.&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=92939</id>
		<title>Sheep</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=92939"/>
		<updated>2015-06-25T14:31:44Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=Sheep.jpg&lt;br /&gt;
|aggro=Passive&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[meat]], [[fat]], [[eye]], [[bladder]]&lt;br /&gt;
|eats=grazer&lt;br /&gt;
|ridable=No&lt;br /&gt;
|breedable=Yes&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A mythical beast of legends, it stares back at you with blood filled eyes and froth around the mouth.''&lt;br /&gt;
&lt;br /&gt;
'''Sheep''' are a domestic [[animal]] which can be found wandering around [[grass]] and [[steppe]].&lt;br /&gt;
==Shearing==&lt;br /&gt;
Their [[wool]] may be sheared with [[scissors]] to be used in the creation of woollen [[clothing]].&lt;br /&gt;
&lt;br /&gt;
Shearing gives skill in:&lt;br /&gt;
: [[Soul]]&lt;br /&gt;
: [[Nature]]&lt;br /&gt;
: [[Animal husbandry]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Animal husbandry]] skill controls the quality of the sheared wool.&lt;br /&gt;
* Wool bundles drop to ground not the inventory. &lt;br /&gt;
* Shearing can usually be done about once each day.&lt;br /&gt;
* Sheared wool weight seems to vary on age currently observed:&lt;br /&gt;
*: Young, 0.1kg&lt;br /&gt;
*: Adolescent, 0.2kg&lt;br /&gt;
*: Mature, 0.3kg&lt;br /&gt;
*: Aged, 0.4kg&lt;br /&gt;
*: Old, 0.5kg&lt;br /&gt;
*: Venerable, 0.6kg&lt;br /&gt;
* When placed in a [[bulk storage bin]] or [[crate]] the wool splits into 0.1kg bundles.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[:wikipedia:sheep|Sheep]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tall_Kingdom_banner&amp;diff=91989</id>
		<title>Tall Kingdom banner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tall_Kingdom_banner&amp;diff=91989"/>
		<updated>2015-05-28T14:27:24Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Tall_Kingdom_Banner.jpg&lt;br /&gt;
|active=[[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[square piece of cloth]] (4.50 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=&lt;br /&gt;
* '''tall kingdom banner''' (5.50 kg)&lt;br /&gt;
'''Or'''&lt;br /&gt;
*[[shaft]] (1.00 kg)&lt;br /&gt;
*[[square piece of cloth]] (4.50 kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An elegant symbol of allegiance and faith.''&lt;br /&gt;
&lt;br /&gt;
'''Tall Kingdom banner''' is a large cloth on a pole, proudly displaying its creator's kingdom crest. &lt;br /&gt;
&lt;br /&gt;
Cloth determines success rate, shaft determines QL. The banner has a wood type.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cloth determines success rate, shaft determines QL.&lt;br /&gt;
* Available around 35 skill with 40-50q materials.&lt;br /&gt;
* The banner has a wood type.&lt;br /&gt;
* Can be moved and rotated once planted.&lt;br /&gt;
* Cannot be stored in wagon, cart, boats, rafts.&lt;br /&gt;
* Can be transported in user's inventory&lt;br /&gt;
* The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom banner' or 'Freedom Isles kingdom banner'.&lt;br /&gt;
* Custom banners can be submitted through template on forums ([http://forum.wurmonline.com/index.php?/topic/96673-pmk-graphic-templates/]).&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Tall_kingdom_Banners.jpg|Banner types]]&amp;lt;br&amp;gt;Banner types from left to right: [[Mol-Rehan]], [[Jenn-Kellon]], [[Horde of the Summoned]], [[Freedom|Freedom Isles]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Kingdom flag]]&lt;br /&gt;
* [[Flag]]&lt;br /&gt;
* [[Banner]]&lt;br /&gt;
* [[Kingdom banner]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=91924</id>
		<title>Mine door (wood)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=91924"/>
		<updated>2015-05-25T15:16:31Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wooden mine door&lt;br /&gt;
|image=Wooden mine door.png&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[large nails]]&lt;br /&gt;
|group=Mine doors and support beams&lt;br /&gt;
|materials=* 21x [[plank]] &lt;br /&gt;
* 2x [[large nails]]&lt;br /&gt;
* 1x [[door lock]]&lt;br /&gt;
|result='''{{PAGENAME}}''' (42.00 kg)&lt;br /&gt;
|skill=carpentry}}&lt;br /&gt;
&lt;br /&gt;
A '''wood mine door''' is a [[carpentry item]] used to limit access to a [[mine]].&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Activate the mine door, right-click a mine [[tile border]], and select ''build door''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* '''Mine doors cannot be placed on entrances with a slope of greater than 90.'''&lt;br /&gt;
* Plank [[QL]] affects the chance of success while constructing.&lt;br /&gt;
* Has little if any skill required. Can be successfully created with 2 carpentry skill and 19q plank.&lt;br /&gt;
* Right-click on the door to manage the permissions.&lt;br /&gt;
* Decays only off deed over time(loses Strength and disappears when it drops to 0). Average decay amounts to ''40 strength points per RL day''. Mine door decay always takes place in steps of 100 and the actual daily value is random. It sometimes happens that there is no visible decay for several days (strength can remain constant for as much as 7 days) and then suddenly drops by 200. For example, a wooden mine door of 2000 strength will last approximately 50 days. Once down to 300 a mine door should be improved with planks or it will soon vanish.&lt;br /&gt;
* Creatures cannot pass through mine doors unless the permissions are set to &amp;quot;allow everyone to use this mine door.&amp;quot;&lt;br /&gt;
* Creatures being lead ignore permissions.&lt;br /&gt;
* Unlike the [[rock mine door]], a wooden mine door can be improved with a [[plank]] after it is placed. The plank need to be at least strength/100 ql, else the following message will be displayed:&lt;br /&gt;
&lt;br /&gt;
    '''You cannot strengthen this door any further with that item and your knowledge.'''&lt;br /&gt;
&lt;br /&gt;
It may also require a certain skill to improve at high strength. (more testing needed)&lt;br /&gt;
&lt;br /&gt;
* When a wood mine door is made out of 20ql items the strength will be exactly 1600.&lt;br /&gt;
* Total materials required to build : 21x [[plank]], 2x [[large nails]], 1x [[door lock]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mine door (rock)]]&lt;br /&gt;
* [[Mine door (gold)]]&lt;br /&gt;
* [[Mine door (silver)]]&lt;br /&gt;
* [[Mine door (steel)]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[Image:Mine_door_(wood).png]]&lt;br /&gt;
[[Image:Mine door item(wood).png]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mine doors]]&lt;br /&gt;
[[Category:Mine doors and support beams]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Kingdom_banner&amp;diff=91868</id>
		<title>Kingdom banner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Kingdom_banner&amp;diff=91868"/>
		<updated>2015-05-21T15:06:54Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Banner.jpg&lt;br /&gt;
|active=[[shaft]] (1.00 kg)&lt;br /&gt;
|passive=[[square piece of cloth]] (1.50 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=&lt;br /&gt;
* '''kingdom banner''' (2.50 kg)&lt;br /&gt;
'''Or'''&lt;br /&gt;
*[[shaft]] (1.00 kg)&lt;br /&gt;
*[[square piece of cloth]] (1.05 kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An elegant symbol of allegiance and faith.''&lt;br /&gt;
&lt;br /&gt;
'''Kingdom banner''' is a large cloth on a pole, proudly displaying its creator's kingdom crest. &lt;br /&gt;
&lt;br /&gt;
Cloth determines success rate, shaft determines QL ''(cannot be improved for now)''. The banner has a wood type.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cloth determines success rate, shaft determines QL (''cannot be improved for now'').&lt;br /&gt;
* The banner has a wood type.&lt;br /&gt;
* Failing use .45kg of cloth and reduce the QL of the shaft by 0.5&lt;br /&gt;
* Can be moved and rotated once planted.&lt;br /&gt;
* Is not affected by the sign planting limitation.&lt;br /&gt;
* The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom banner' or 'Freedom Isles kingdom banner'.&lt;br /&gt;
* 0% chance at 30 Cloth Tailoring and 24q cloth.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Banners.jpg|Banner types]]&amp;lt;br&amp;gt;Banner types from left to right: [[Freedom|Freedom Isles]], [[Mol-Rehan]], [[Jenn-Kellon]], [[Horde of the Summoned]], undyed generic [[banner]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Kingdom flag]]&lt;br /&gt;
* [[Flag]]&lt;br /&gt;
* [[Banner]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=91481</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=91481"/>
		<updated>2015-05-07T16:47:11Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Exodus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
Please note: Some of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt.&lt;br /&gt;
&amp;quot;The map is not the territory&amp;quot; ~ Alfred Korzybski&lt;br /&gt;
To use the following maps, open the given links in your browser (Internet Explorer or Mozilla Firefox for example).&lt;br /&gt;
&lt;br /&gt;
Golden Valley&lt;br /&gt;
Worldmap: tinyurl.com/map00 ~ Created by Xsamuraizx (from 24/4/2010)&lt;br /&gt;
Glitterdale: tinyurl.com/GDmap0 ~ Created by Hordern&lt;br /&gt;
First Light: tinyurl.com/FLmap00 ~ Created by Xsamuraizx&lt;br /&gt;
New Dawn: tinyurl.com/NDmap00 ~ Created by Xsamuraizx&lt;br /&gt;
&lt;br /&gt;
All maps without date were taken from this article's &amp;quot;normal version&amp;quot; on 15/08/2010.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;div {{boxstyle|width=500px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''Please note: All of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt.&lt;br /&gt;
&lt;br /&gt;
See [[World map|this article]] if you are seeking information on the in-game World map.'''&lt;br /&gt;
''The map is not the territory ~  Alfred Korzybski&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== '''Current Maps''' ==&lt;br /&gt;
&lt;br /&gt;
=== Epic Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Affliction ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/vqordm6uvuryrfn/Affliction.png Official map dump release] (Nov 2011) '''OUT OF DATE - Map changed in 2014, please update if you have a link!'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Affliction_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Desertion ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/qbwndobhyf52p50/Desertion.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Desertion.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Desertion_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Elevation ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''New Server (2015):'''&lt;br /&gt;
*[http://ewild001.game.wurmonline.com/map.jpg Official map dump release] (Apr 2015)&lt;br /&gt;
&lt;br /&gt;
'''Old Server (2011):'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upkm6uk0mnmc0hw/Elevation.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Elevation.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Elevation_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Serenity ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://img37.imageshack.us/img37/6681/publicseren.png Public Serenity Map] (Apr 2012)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upfhe54nhi1wmxv/Serenity.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Serenity.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Serenity_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Freedom Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
====  Freedom cluster travel map ==== &lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/52817423/ClusterMap.png Updated freedom servers connections Guide]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/freedom.png In-game freedom servers connections Guide]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Independence ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://wurm.softapps.co.uk/map.png Independence Community Map (v5)] Darkmalice map now continued by Archaed. [http://forum.wurmonline.com/index.php?/topic/92102-independence-community-map/ Forum Thread]&lt;br /&gt;
* [http://tinyurl.com/mqu6268 Freedom Market Merchant Map] By MamaDarkness - Updated by Akaryd&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Independence/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/srtm065c3sjpcag/independence.png Official map dump release] (Jan 2012) [http://skaggsdeveloping.com/maps/Independence.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Independence_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Independence Maps, no longer updated:'''&lt;br /&gt;
:* [http://wurm.dhcd.co.uk/map/ Independence Community Map (v4)] Darkmalice map continued by Wraithglow (Last update: Dec 2013) [http://forum.wurmonline.com/index.php?/topic/68451-independence-community-map/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/Independence.png Independence Community Map (v3)] Darkmalice map continued by MamaDarkness (Last update: May 2012) [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/IndyPDF.pdf PDF Map] By Mamadarkness. A Multi-Layered PDF including map-dump and community map with view options, search deed names, show mayor name for towns, recruitment layer, etc.  [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum thread]&lt;br /&gt;
:* [[Project FRAM]] (Last update: Feb 2010) - Highly accurate but out of date and incomplete.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Deliverance ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/lpoy9o580u3hfgf/deliverance%20map.png Deliverance Community Map] By Tpikol updated by Akaryd. [http://forum.wurmonline.com/index.php?/topic/106016-deliverance-community-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Deliverance/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/h8xchi35lk6gw41/Deliverance.png Official map dump release]    [http://skaggsdeveloping.com/maps/Deliverance.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Deliverance.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Deliverance Maps, no longer updated.'''&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/sh/nq6rphf21ibk255/AAAR1r_NPiyGO2rfiGeUFYt2a/Delimap.jpg Deliverance map] By Tpikol&lt;br /&gt;
:*[http://minersahoy.com/Wurm%20Maps/Recent%20Map.png Deliverance Updated Map] By Trencal. Created from the server map dump and combined with the deed information and key from Darkmalice's discontinued project below. [http://forum.wurmonline.com/index.php?/topic/54396-deliverance-updated-map/ Forum Thread] is where updates are posted.&lt;br /&gt;
:*[http://searchdelimap.comyr.com/Map.html Searchable Deli Map] By Axeblade - Updated by Seara. it is a searchable version of Trencal's map. The map's Image is fetched directly from Trencal's site.&lt;br /&gt;
:*[http://map.pheonix-enterprises.com/Deliverance.png Deliverance] By MamaDarkness.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Exodus ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Interactive Exodus Map.'''&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Exodus/ Exodus Interactive Map] Newer low bandwidth pan and zoom map dump.&lt;br /&gt;
&lt;br /&gt;
:'''Exodus Maps.'''&lt;br /&gt;
* [http://www.wurmonline.info/exodus.jpg Exodus Deed Map] Lobber map continued by Eject. [http://forum.wurmonline.com/index.php?/topic/85299-exodus-deed-map/ Forum Thread].&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/pjoqnsjikbyo2q8/Exodus%20Dump.jpg Older map dump release]   [http://skaggsdeveloping.com/maps/Exodus.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Exodus_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Exodus Maps, no longer updated.'''&lt;br /&gt;
:* [http://imgur.com/a/VdByP#0 Leslie's Continuation of Lobbers Mapping Project] Lobber Map continued by Leslie (Last update: May 2013). [http://forum.wurmonline.com/index.php?/topic/56568-the-new-new-map-for-exodus/ Forum Thread]&lt;br /&gt;
:* [http://img823.imageshack.us/img823/8581/exodusmap201211044.png Lobber's Map of Exodus] By Lobber. [http://wurmonline.com/forum/index.php?topic=66380.0 Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Celebration ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://dl.dropboxusercontent.com/s/yjracuee2r5aj18/Celebration%20map.png?dl=0 Celebration Map] Tpikol Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/121936-celebration-map/?p=1251958 Forum Thread]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/tlrpbfbzddd7sms/Celebration.png Official map dump release] (Jul 2012) [http://skaggsdeveloping.com/maps/Celebration.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Celebration_01.png In-game map]&lt;br /&gt;
:'''Old Celebration Maps, no longer updated.'''&lt;br /&gt;
:*[https://dl.dropboxusercontent.com/sh/1wpwh8zwqnx628z/OKkIlCaRz1/celebtpikols1.jpg Celebration Map] Tpikol Map continued by validate (Last updated: April 2015). [http://forum.wurmonline.com/index.php?/topic/91583-celebration-map-nov-25-2013-to-current/ Forum Thread]&lt;br /&gt;
:*[https://www.dropbox.com/sh/q2j4u4gqu0upv3x/-8OPtTSiCI?lst Celebration Map] Tpikol map continued by Nectarine (Last updated: Jul 2013). [http://forum.wurmonline.com/index.php?/topic/83430-celebration-map/ Forum Thread]&lt;br /&gt;
:*[http://dl.dropboxusercontent.com/u/58265747/celebration%20map.jpg Celebration Map] Tpikol map continued by princeofperiabyte (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/81017-celebration-map/ Forum Thread]&lt;br /&gt;
:*By Tpikol (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/67070-dump-based-celebration-mapdiscontinued/ Forum Thread]&lt;br /&gt;
:*[http://noizeviolation.com/wurm/CelebH.png Celebration Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/62892-celebration-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Pristine ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://pristine.wurmonline.info/ Pristine Community Map] By Acaos and Karthannar. [http://forum.wurmonline.com/index.php?/topic/93696-new-community-map-project-20-22314/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/kdwn6jkl97u0j4l/Pristine.png Official map dump release] (Jan 2013) [http://skaggsdeveloping.com/maps/Pristine.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Pristine_01.png In-game map]&lt;br /&gt;
:'''Old Pristine Maps, no longer updated.'''&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/u/13689934/Wurm/Pristine%20community%20map%20HR.png Pristine Community Map] By Acaos. [http://forum.wurmonline.com/index.php?/topic/76157-new-community-map-project-301013/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/pris.png Pristine Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71199-pristine-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Release ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/o61g3vj36c713l7/release%20map.png Release Community Map] Tpikol´s Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/92036-release-community-map-new/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/7bp5xjvlhe3e69d/Release.png Official map dump release] (Jan 2013) [http://skaggsdeveloping.com/maps/Release.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Release_01.png In-game map]&lt;br /&gt;
* [http://admc.com/projectdocs/wurm/glenwood-map.png Glenwood Cove map] Map of Glenwood Cove settlement, by Blaine Simpson (Apr 2014)&lt;br /&gt;
:'''Old Release Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/u/4715727/releaseatram.png Release Community Map] By Atram (Last updated: Oct 2013). [http://forum.wurmonline.com/index.php?/topic/80680-release-community-map-updated-20131010/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/rel.png Release Community Map] By Darkmalice (Last update: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71775-release-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
:* [http://umap.fluv.io/en/map/wurm-release_1203#3/44.90/-31.99 Tajin's Online Map] By Tajin.&lt;br /&gt;
:* [http://mashupforge.com/map/release/ OGHardCoreVG's Online Map] By OGHardCoreVG.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Xanadu ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://xanadu-wurm.rhcloud.com/ Xanadu Community Map] by MamaDarkness&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/103022-xanadu-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Xanadu/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/xanadu_01_zoom.png In-game map]&lt;br /&gt;
:'''Old Xanadu Maps, no longer updated.'''&lt;br /&gt;
:* [http://www.irissimulations.com.au/mamad/map/xan.pdf Xanadu Community Map] by MamaDarkness&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Chaos ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Chaos/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [http://skaggsdeveloping.com/maps/Dskaggsgv-Map.png Newer Updated Map] (Sep 29, 2013) ''(Contact Dskaggsgv for modification)''&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/azwcjmsvkhwjsp6/Chaos.png Official map dump release] (Jan 2012) [http://skaggsdeveloping.com/maps/Chaos.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Chaos_02.png In-game map]&lt;br /&gt;
* [[Wild Village Roadmap]] or [http://gmapuploader.com/iframe/Be05HbJIXv GoogleMap interface] (Mar 28th, 2011)&lt;br /&gt;
* [[Wildroadmap]]&lt;br /&gt;
* Influence Map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (Oct 2008)&lt;br /&gt;
* Official Map Dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (Dec 17th, 2007)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valrei ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
Valrei is the setting for the Gods scenarios, relating to Epic missions.&lt;br /&gt;
&lt;br /&gt;
* [http://strikelimit.co.uk/Valrei/ Valrei map by Jekev and Mthec]&lt;br /&gt;
* [http://hom.creative-realms.net/valrei2/ Map by Gaeron].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''Redundant Maps (Offline Servers)''' ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
&lt;br /&gt;
==== Server Transfer Map ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://overmap.blackburrow.net Wurm Server Travel Map] By Ingmar. Shows all servers and links to available maps.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
''The Golden Valley lives on as the tutorial server, but travel to these lands is no longer possible.&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
*[http://img407.imageshack.us/img407/2149/newgoldenvalleyfreedomb.png Golden Valley by Xsamuraizx] - Updated: 4/20/2010&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
*[http://i127.photobucket.com/albums/p131/Nomaki/GlitterdaleMapv05.png Glitterdale Local Map] - Work in progress. (Created by Nomaki)&lt;br /&gt;
*[[Glitterdale Map]] - Show's an accurate representation of the Glitterdale deed with a few key features close by. Created by Hordern.&lt;br /&gt;
*[[First Light Map]] - Show's an accurate representation of the First Light deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[New Dawn Map]] - Show's an accurate representation of the New Dawn deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[http://wurmonline.com/wiki/index.php?title=File:Mp1_West_New_Dawn.png]] - West New Dawn; *[[http://wurmonline.com/wiki/index.php?title=File:Mp2a_East_New_Dawn.png]] - East New Dawn.  (Maps by Notchmand)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Jenn Kellon Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[Wurm Universe]], Metrics and Astro Research, Last Updated 15/04/15&lt;br /&gt;
*[[AstroResearch 1]], 14/09 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/07 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
*See [[World map|this article]] if you are seeking information on the in-game World map.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=91480</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=91480"/>
		<updated>2015-05-07T16:46:38Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Exodus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
Please note: Some of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt.&lt;br /&gt;
&amp;quot;The map is not the territory&amp;quot; ~ Alfred Korzybski&lt;br /&gt;
To use the following maps, open the given links in your browser (Internet Explorer or Mozilla Firefox for example).&lt;br /&gt;
&lt;br /&gt;
Golden Valley&lt;br /&gt;
Worldmap: tinyurl.com/map00 ~ Created by Xsamuraizx (from 24/4/2010)&lt;br /&gt;
Glitterdale: tinyurl.com/GDmap0 ~ Created by Hordern&lt;br /&gt;
First Light: tinyurl.com/FLmap00 ~ Created by Xsamuraizx&lt;br /&gt;
New Dawn: tinyurl.com/NDmap00 ~ Created by Xsamuraizx&lt;br /&gt;
&lt;br /&gt;
All maps without date were taken from this article's &amp;quot;normal version&amp;quot; on 15/08/2010.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;div {{boxstyle|width=500px|bgcolor=#EE8|bordercolor=#000|align=center}} &amp;gt;&lt;br /&gt;
'''Please note: All of these maps are player-made, and may be subject to player or kingdom bias. Take them with a grain of salt.&lt;br /&gt;
&lt;br /&gt;
See [[World map|this article]] if you are seeking information on the in-game World map.'''&lt;br /&gt;
''The map is not the territory ~  Alfred Korzybski&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== '''Current Maps''' ==&lt;br /&gt;
&lt;br /&gt;
=== Epic Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Affliction ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/vqordm6uvuryrfn/Affliction.png Official map dump release] (Nov 2011) '''OUT OF DATE - Map changed in 2014, please update if you have a link!'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Affliction_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Desertion ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/qbwndobhyf52p50/Desertion.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Desertion.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Desertion_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Elevation ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
'''New Server (2015):'''&lt;br /&gt;
*[http://ewild001.game.wurmonline.com/map.jpg Official map dump release] (Apr 2015)&lt;br /&gt;
&lt;br /&gt;
'''Old Server (2011):'''&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upkm6uk0mnmc0hw/Elevation.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Elevation.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Elevation_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Serenity ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://img37.imageshack.us/img37/6681/publicseren.png Public Serenity Map] (Apr 2012)&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/upfhe54nhi1wmxv/Serenity.png Official map dump release] (Nov 2011) [http://skaggsdeveloping.com/maps/Serenity.png Backup]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Serenity_01.png In-game map]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Freedom Server Cluster ===&lt;br /&gt;
&lt;br /&gt;
====  Freedom cluster travel map ==== &lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/52817423/ClusterMap.png Updated freedom servers connections Guide]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/freedom.png In-game freedom servers connections Guide]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Independence ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://wurm.softapps.co.uk/map.png Independence Community Map (v5)] Darkmalice map now continued by Archaed. [http://forum.wurmonline.com/index.php?/topic/92102-independence-community-map/ Forum Thread]&lt;br /&gt;
* [http://tinyurl.com/mqu6268 Freedom Market Merchant Map] By MamaDarkness - Updated by Akaryd&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Independence/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/srtm065c3sjpcag/independence.png Official map dump release] (Jan 2012) [http://skaggsdeveloping.com/maps/Independence.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Independence_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Independence Maps, no longer updated:'''&lt;br /&gt;
:* [http://wurm.dhcd.co.uk/map/ Independence Community Map (v4)] Darkmalice map continued by Wraithglow (Last update: Dec 2013) [http://forum.wurmonline.com/index.php?/topic/68451-independence-community-map/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/Independence.png Independence Community Map (v3)] Darkmalice map continued by MamaDarkness (Last update: May 2012) [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum Thread]&lt;br /&gt;
:* [http://map.pheonix-enterprises.com/IndyPDF.pdf PDF Map] By Mamadarkness. A Multi-Layered PDF including map-dump and community map with view options, search deed names, show mayor name for towns, recruitment layer, etc.  [http://forum.wurmonline.com/index.php?/topic/54866-independence-community-map-project-v20/ Forum thread]&lt;br /&gt;
:* [[Project FRAM]] (Last update: Feb 2010) - Highly accurate but out of date and incomplete.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Deliverance ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/lpoy9o580u3hfgf/deliverance%20map.png Deliverance Community Map] By Tpikol updated by Akaryd. [http://forum.wurmonline.com/index.php?/topic/106016-deliverance-community-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Deliverance/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/h8xchi35lk6gw41/Deliverance.png Official map dump release]    [http://skaggsdeveloping.com/maps/Deliverance.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Deliverance.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Deliverance Maps, no longer updated.'''&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/sh/nq6rphf21ibk255/AAAR1r_NPiyGO2rfiGeUFYt2a/Delimap.jpg Deliverance map] By Tpikol&lt;br /&gt;
:*[http://minersahoy.com/Wurm%20Maps/Recent%20Map.png Deliverance Updated Map] By Trencal. Created from the server map dump and combined with the deed information and key from Darkmalice's discontinued project below. [http://forum.wurmonline.com/index.php?/topic/54396-deliverance-updated-map/ Forum Thread] is where updates are posted.&lt;br /&gt;
:*[http://searchdelimap.comyr.com/Map.html Searchable Deli Map] By Axeblade - Updated by Seara. it is a searchable version of Trencal's map. The map's Image is fetched directly from Trencal's site.&lt;br /&gt;
:*[http://map.pheonix-enterprises.com/Deliverance.png Deliverance] By MamaDarkness.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Exodus ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Interactive Exodus Map.'''&lt;br /&gt;
[http://maps.mvcomputing.co.uk/Exodus/ Exodus Interactive Map] Newer low bandwidth pan and zoom map dump.&lt;br /&gt;
&lt;br /&gt;
:'''Exodus Maps.'''&lt;br /&gt;
* [http://www.wurmonline.info/exodus.jpg Exodus Deed Map] Lobber map continued by Eject. [http://forum.wurmonline.com/index.php?/topic/85299-exodus-deed-map/ Forum Thread].&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/pjoqnsjikbyo2q8/Exodus%20Dump.jpg Older map dump release]   [http://skaggsdeveloping.com/maps/Exodus.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Exodus_01.png In-game map]&lt;br /&gt;
&lt;br /&gt;
:'''Old Exodus Maps, no longer updated.'''&lt;br /&gt;
:* [http://imgur.com/a/VdByP#0 Leslie's Continuation of Lobbers Mapping Project] Lobber Map continued by Leslie (Last update: May 2013). [http://forum.wurmonline.com/index.php?/topic/56568-the-new-new-map-for-exodus/ Forum Thread]&lt;br /&gt;
:* [http://img823.imageshack.us/img823/8581/exodusmap201211044.png Lobber's Map of Exodus] By Lobber. [http://wurmonline.com/forum/index.php?topic=66380.0 Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Celebration ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[http://dl.dropboxusercontent.com/s/yjracuee2r5aj18/Celebration%20map.png?dl=0 Celebration Map] Tpikol Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/121936-celebration-map/?p=1251958 Forum Thread]&lt;br /&gt;
*[https://dl.dropboxusercontent.com/s/tlrpbfbzddd7sms/Celebration.png Official map dump release] (Jul 2012) [http://skaggsdeveloping.com/maps/Celebration.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Celebration_01.png In-game map]&lt;br /&gt;
:'''Old Celebration Maps, no longer updated.'''&lt;br /&gt;
:*[https://dl.dropboxusercontent.com/sh/1wpwh8zwqnx628z/OKkIlCaRz1/celebtpikols1.jpg Celebration Map] Tpikol Map continued by validate (Last updated: April 2015). [http://forum.wurmonline.com/index.php?/topic/91583-celebration-map-nov-25-2013-to-current/ Forum Thread]&lt;br /&gt;
:*[https://www.dropbox.com/sh/q2j4u4gqu0upv3x/-8OPtTSiCI?lst Celebration Map] Tpikol map continued by Nectarine (Last updated: Jul 2013). [http://forum.wurmonline.com/index.php?/topic/83430-celebration-map/ Forum Thread]&lt;br /&gt;
:*[http://dl.dropboxusercontent.com/u/58265747/celebration%20map.jpg Celebration Map] Tpikol map continued by princeofperiabyte (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/81017-celebration-map/ Forum Thread]&lt;br /&gt;
:*By Tpikol (Last updated: May 2013). [http://forum.wurmonline.com/index.php?/topic/67070-dump-based-celebration-mapdiscontinued/ Forum Thread]&lt;br /&gt;
:*[http://noizeviolation.com/wurm/CelebH.png Celebration Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/62892-celebration-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Pristine ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://pristine.wurmonline.info/ Pristine Community Map] By Acaos and Karthannar. [http://forum.wurmonline.com/index.php?/topic/93696-new-community-map-project-20-22314/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/kdwn6jkl97u0j4l/Pristine.png Official map dump release] (Jan 2013) [http://skaggsdeveloping.com/maps/Pristine.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Pristine_01.png In-game map]&lt;br /&gt;
:'''Old Pristine Maps, no longer updated.'''&lt;br /&gt;
:* [http://dl.dropboxusercontent.com/u/13689934/Wurm/Pristine%20community%20map%20HR.png Pristine Community Map] By Acaos. [http://forum.wurmonline.com/index.php?/topic/76157-new-community-map-project-301013/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/pris.png Pristine Community Map] By Darkmalice (Last updated: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71199-pristine-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Release ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/o61g3vj36c713l7/release%20map.png Release Community Map] Tpikol´s Map continued by Akaryd. [http://forum.wurmonline.com/index.php?/topic/92036-release-community-map-new/ Forum Thread]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/7bp5xjvlhe3e69d/Release.png Official map dump release] (Jan 2013) [http://skaggsdeveloping.com/maps/Release.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Release_01.png In-game map]&lt;br /&gt;
* [http://admc.com/projectdocs/wurm/glenwood-map.png Glenwood Cove map] Map of Glenwood Cove settlement, by Blaine Simpson (Apr 2014)&lt;br /&gt;
:'''Old Release Maps, no longer updated.'''&lt;br /&gt;
:* [https://dl.dropboxusercontent.com/u/4715727/releaseatram.png Release Community Map] By Atram (Last updated: Oct 2013). [http://forum.wurmonline.com/index.php?/topic/80680-release-community-map-updated-20131010/ Forum Thread]&lt;br /&gt;
:* [http://noizeviolation.com/wurm/rel.png Release Community Map] By Darkmalice (Last update: Feb 2013). [http://forum.wurmonline.com/index.php?/topic/71775-release-community-map-project-discontinued-close/ Forum Thread]&lt;br /&gt;
:* [http://umap.fluv.io/en/map/wurm-release_1203#3/44.90/-31.99 Tajin's Online Map] By Tajin.&lt;br /&gt;
:* [http://mashupforge.com/map/release/ OGHardCoreVG's Online Map] By OGHardCoreVG.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Xanadu ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://xanadu-wurm.rhcloud.com/ Xanadu Community Map] by MamaDarkness&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/103022-xanadu-map/ Forum Thread]&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Xanadu/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/xanadu_01_zoom.png In-game map]&lt;br /&gt;
:'''Old Xanadu Maps, no longer updated.'''&lt;br /&gt;
:* [http://www.irissimulations.com.au/mamad/map/xan.pdf Xanadu Community Map] by MamaDarkness&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
==== Chaos ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* [http://maps.mvcomputing.co.uk/Chaos/ Official map dump release] (Apr 2015)&lt;br /&gt;
* [http://skaggsdeveloping.com/maps/Dskaggsgv-Map.png Newer Updated Map] (Sep 29, 2013) ''(Contact Dskaggsgv for modification)''&lt;br /&gt;
* [https://dl.dropboxusercontent.com/s/azwcjmsvkhwjsp6/Chaos.png Official map dump release] (Jan 2012) [http://skaggsdeveloping.com/maps/Chaos.png Backup]&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/67758055/Wurm/Maps/Chaos_02.png In-game map]&lt;br /&gt;
* [[Wild Village Roadmap]] or [http://gmapuploader.com/iframe/Be05HbJIXv GoogleMap interface] (Mar 28th, 2011)&lt;br /&gt;
* [[Wildroadmap]]&lt;br /&gt;
* Influence Map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (Oct 2008)&lt;br /&gt;
* Official Map Dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (Dec 17th, 2007)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valrei ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
Valrei is the setting for the Gods scenarios, relating to Epic missions.&lt;br /&gt;
&lt;br /&gt;
* [http://strikelimit.co.uk/Valrei/ Valrei map by Jekev and Mthec]&lt;br /&gt;
* [http://hom.creative-realms.net/valrei2/ Map by Gaeron].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''Redundant Maps (Offline Servers)''' ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
&lt;br /&gt;
==== Server Transfer Map ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://overmap.blackburrow.net Wurm Server Travel Map] By Ingmar. Shows all servers and links to available maps.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
''The Golden Valley lives on as the tutorial server, but travel to these lands is no longer possible.&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
*[http://img407.imageshack.us/img407/2149/newgoldenvalleyfreedomb.png Golden Valley by Xsamuraizx] - Updated: 4/20/2010&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
*[http://i127.photobucket.com/albums/p131/Nomaki/GlitterdaleMapv05.png Glitterdale Local Map] - Work in progress. (Created by Nomaki)&lt;br /&gt;
*[[Glitterdale Map]] - Show's an accurate representation of the Glitterdale deed with a few key features close by. Created by Hordern.&lt;br /&gt;
*[[First Light Map]] - Show's an accurate representation of the First Light deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[New Dawn Map]] - Show's an accurate representation of the New Dawn deed with a few key features close by. Created by Xsamuraizx.&lt;br /&gt;
*[[http://wurmonline.com/wiki/index.php?title=File:Mp1_West_New_Dawn.png]] - West New Dawn; *[[http://wurmonline.com/wiki/index.php?title=File:Mp2a_East_New_Dawn.png]] - East New Dawn.  (Maps by Notchmand)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Jenn Kellon Home Server ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width:center&amp;quot;&amp;gt;&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[Wurm Universe]], Metrics and Astro Research, Last Updated 15/04/15&lt;br /&gt;
*[[AstroResearch 1]], 14/09 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/07 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
*See [[World map|this article]] if you are seeking information on the in-game World map.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Egg&amp;diff=91323</id>
		<title>Egg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Egg&amp;diff=91323"/>
		<updated>2015-04-28T00:43:02Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A white egg from a bird.''&lt;br /&gt;
&lt;br /&gt;
A small '''egg''' laid by a [[hen]] which can be eaten raw or used in [[cooking]] or let hatch into a [[chicken]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
If eggs are left outside on the ground or in a container, they will [[decay]]. When they have fully decayed, a chicken may hatch. &lt;br /&gt;
&lt;br /&gt;
* Eggs must be placed on a [[Grass]], [[Dirt_tile]], or [[Crops]] in order to hatch.&lt;br /&gt;
&lt;br /&gt;
Experiments (Gold 2 map - Nov 07 on the Jenn-Kellon Home server) suggest only 10% of eggs will hatch into chicks, though this percentage likely varies based on creature populations. Having only one egg per tile may increase chances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eggs also contain the unusual nondestructive ability to be &amp;quot;sucked&amp;quot;, as right-clicking on an egg gives the option to ''Suck Egg''. It will give you a weird feeling. This option is only available if you have no item active.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Eggs weigh 0.10 and are always [[quality]] 99, although the damage increases with time.&lt;br /&gt;
* Renaming the egg sets the name for the hatched chick. However it does not keep the name when it becomes a [[Hen]] or [[Rooster]]&lt;br /&gt;
* The hatched chick will appear below you on the ground floor if you are on a higher floor at the time of hatching.&lt;br /&gt;
* Eggs must be placed (dropped on the ground)&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91284</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91284"/>
		<updated>2015-04-22T15:14:59Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Taming Skill and Status of Animal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, so if you have a pet and tame another, your first pet will become untamed. Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.  Food eaten while taming does go towards their hunger level.&lt;br /&gt;
&lt;br /&gt;
There is a penalty to taming for [[Blacklighter]]s; taming is still possible but with a higher level of difficulty.&lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for [[monster]]s you need to be a [[Priest]]/Priestess and a follower of [[Magranon]] or [[Libila]].&lt;br /&gt;
* A Priest/Priestess of Magranon at 40 [[faith]] can cast [[Dominate]] to tame monsters.&lt;br /&gt;
* A Priest/Priestess of Libila at 40 faith can cast [[Rebirth]] to raise the spirit of a slain animal, monster or player as a [[zombie]] pet.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul strength]], [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can tame an animal by activating an item that it will eat, then right-click the animal and choose '''Tame'''. For some animals the item is [[seeds]], for others it is [[meat]] or [[fish]] (also [[Butchering#Fileting|filet]]ed).&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action, for about 1 second per 20 QL.&lt;br /&gt;
&lt;br /&gt;
==Taming Skill and Status of Animal==&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-99 Extremely loyal&lt;br /&gt;
&lt;br /&gt;
The taming status can be used to know when your animal will go untame. When you tame an animal numerous times, then at a 42 taming skill, for example, your animal will have a maximum &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]]. Examining the animal to check its status can tell you on average how high this level is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
If a pet is hit, it will lose loyalty. Stronger animals lose more loyalty when hit than weaker animals.&lt;br /&gt;
&lt;br /&gt;
Praying to your deity can improve your taming level.  Example: Aged seal suddenly seems more loyal.&lt;br /&gt;
&lt;br /&gt;
==Handling Pet==&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals or people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it is your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go offline/online.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person: right-click on the person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;. They may need to type &amp;lt;tt&amp;gt;/[[Chat commands|invitations]]&amp;lt;/tt&amp;gt; command first. They must not have a pet before. Their own taming skill must be high enough to keep the animal.&lt;br /&gt;
&lt;br /&gt;
==Hitching Creatures==&lt;br /&gt;
Hitch-able animals such as horses, while tamed, can still being hitched to a [[Large cart]], but the [[pet]] commands will not move them nor move the cart when ordered to go somewhere. Instead, they will stay on the place, and a message will say they cannot perform that action.&lt;br /&gt;
*A cart hitched with a tamed creature can be moved in the normal way (being mounted and driven by a commanding player).&lt;br /&gt;
*A cart hitched with a tamed creature '''that is normally aggressive''' can be mounted and driven.  If they go untamed, they will unhitch automatically and '''will turn aggressive'''.&lt;br /&gt;
*Only Bears of [[age]] mature and younger may be hitched to a Large Cart.&lt;br /&gt;
&lt;br /&gt;
==Pets and Combat==&lt;br /&gt;
Bringing a pet into combat can be desirable, if it is strong enough it can give you a combination bonus and can more easily survive the fight. Against other players it may be enough to tip a fight your way. Against players however only champion or greenish pets are recommended and then only the stronger animals like crocodiles. Having your mount tamed means that it will enter combat with you too but often this means that in PvE whatever creature you fight will probably target your mount and not you. It is not recommended that you tame your mount for combat, this is an easy way to get it killed.&lt;br /&gt;
&lt;br /&gt;
When in combat the taming level of your pet is very important. If it takes a melee hit then this can reduce its taming level. If it takes enough hits without dying it can go un-tame. This cannot be achieved with archery however, it must be a melee weapon. Thus when entering combat with a pet its important that the pet has the highest loyalty level you can achieve.&lt;br /&gt;
&lt;br /&gt;
Having said that only the champion or greenish are preferred it should be pointed out that while a pet is alive and targeting an enemy it is stopping them from regaining stamina. If you can break off combat long enough to recover some yourself this also may be enough to put the fight in your favour.&lt;br /&gt;
&lt;br /&gt;
==Notice about Taming Difficulty==&lt;br /&gt;
&lt;br /&gt;
As of February 2008, when Mol-Rehan was introduced, taming was made much harder. While past mechanics allowed you to just try and tame again when you failed, the new system will make the animal go aggressive and attack you if you fail by too large a margin. Additionally, it will lose a level of loyalty when this happens. All animals also had their taming difficulty severely raised, making it very hard to tame a champion class animal and a gruesome project to tame even an ordinary bear with as high as 50 taming. You are advised to take extreme caution when attempting to tame something, preferably by fencing the animal in and taking refuge outside the gate if the animal goes berserk on you.&lt;br /&gt;
&lt;br /&gt;
If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have &amp;quot;Display 'no target' in menus&amp;quot; option checked in Settings). &lt;br /&gt;
&lt;br /&gt;
If the animal has at least a single level of loyalty left after going aggressive from a failed taming, it will revert to its tamed status again after a while, provided nobody attacks it. Naturally neutral animals such as pigs, roosters, pheasants and unicorns will also return to their neutral state some time after a fail.&lt;br /&gt;
Don't forget that deed and tower guards attack hostile animals if summoned, but only if the animal is naturally hostile. For example, guards will attack a [[crocodile]] if summoned, but will ignore a berserk [[unicorn]].&lt;br /&gt;
&lt;br /&gt;
Certain animals are much easily kept tame than others. An upset status dog can remain tame for a day or two. However, be aware that a crocodile at upset or nervous level could go untamed any second since they are very aggressive animals.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
; [The animal] sniffs the air and looks too nervous to focus.: Move the animal to another spot or off deed before taming.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
Here's a compilation of guide pages for taming.&lt;br /&gt;
* [[Food for taming]]&lt;br /&gt;
* [[Taming skillgain]]&lt;br /&gt;
&lt;br /&gt;
== Taming Skill Levels ==&lt;br /&gt;
*00 [[Pig]]s, [[Dog]]s, [[Rat]]s, [[Deer]], [[Mountain Lion]]s, [[Wildcat]]s&lt;br /&gt;
*05 [[Wolf|Wolves]], [[Cow]]s/[[Bull]]s&lt;br /&gt;
*07 [[Horse]]s&lt;br /&gt;
*15 [[Brown Bear]]s&lt;br /&gt;
*15 [[Wolf|Young Champion Wolves]]&lt;br /&gt;
*20 [[Black Bear]]s&lt;br /&gt;
*35 [[Cavebug]]s&lt;br /&gt;
*35-40 [[Unicorn]]s&lt;br /&gt;
*40 [[Crocodile]]s&lt;br /&gt;
*45 [[black bear|Champion Black Bears]]&lt;br /&gt;
*40-50 [[hell hound|Hell Hounds]]&lt;br /&gt;
*70 [[hell horse|Hell Horses]]&lt;br /&gt;
*90+ [[unicorn|Champion Unicorns]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beware: These levels are recommendations, not hard requirements.  It is to your advantage to wait, however, as trying to tame at too low a level can result in your death or the loss of potentially hundreds of food items in the attempt.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Animal Trainer at 50 skill&lt;br /&gt;
* Beast Speaker at 70 skill&lt;br /&gt;
* Beastmaster at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91281</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91281"/>
		<updated>2015-04-21T21:35:06Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Hitching Creatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, so if you have a pet and tame another, your first pet will become untamed. Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.  Food eaten while taming does go towards their hunger level.&lt;br /&gt;
&lt;br /&gt;
There is a penalty to taming for [[Blacklighter]]s; taming is still possible but with a higher level of difficulty.&lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for [[monster]]s you need to be a [[Priest]]/Priestess and a follower of [[Magranon]] or [[Libila]].&lt;br /&gt;
* A Priest/Priestess of Magranon at 40 [[faith]] can cast [[Dominate]] to tame monsters.&lt;br /&gt;
* A Priest/Priestess of Libila at 40 faith can cast [[Rebirth]] to raise the spirit of a slain animal, monster or player as a [[zombie]] pet.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul strength]], [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can tame an animal by activating an item that it will eat, then right-click the animal and choose '''Tame'''. For some animals the item is [[seeds]], for others it is [[meat]] or [[fish]] (also [[Butchering#Fileting|filet]]ed).&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action, for about 1 second per 20 QL.&lt;br /&gt;
&lt;br /&gt;
==Taming Skill and Status of Animal==&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-99 Extremely loyal&lt;br /&gt;
&lt;br /&gt;
The taming status can be used to know when your animal will go untame. When you tame an animal numerous times, then at a 42 taming skill, for example, your animal will have a maximum &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]]. Examining the animal to check its status can tell you on average how high this level is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
If a pet is hit, it will lose loyalty. Stronger animals lose more loyalty when hit than weaker animals.&lt;br /&gt;
&lt;br /&gt;
==Handling Pet==&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals or people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it is your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go offline/online.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person: right-click on the person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;. They may need to type &amp;lt;tt&amp;gt;/[[Chat commands|invitations]]&amp;lt;/tt&amp;gt; command first. They must not have a pet before. Their own taming skill must be high enough to keep the animal.&lt;br /&gt;
&lt;br /&gt;
==Hitching Creatures==&lt;br /&gt;
Hitch-able animals such as horses, while tamed, can still being hitched to a [[Large cart]], but the [[pet]] commands will not move them nor move the cart when ordered to go somewhere. Instead, they will stay on the place, and a message will say they cannot perform that action.&lt;br /&gt;
*A cart hitched with a tamed creature can be moved in the normal way (being mounted and driven by a commanding player).&lt;br /&gt;
*A cart hitched with a tamed creature '''that is normally aggressive''' can be mounted and driven.  If they go untamed, they will unhitch automatically and '''will turn aggressive'''.&lt;br /&gt;
*Only Bears of [[age]] mature and younger may be hitched to a Large Cart.&lt;br /&gt;
&lt;br /&gt;
==Pets and Combat==&lt;br /&gt;
Bringing a pet into combat can be desirable, if it is strong enough it can give you a combination bonus and can more easily survive the fight. Against other players it may be enough to tip a fight your way. Against players however only champion or greenish pets are recommended and then only the stronger animals like crocodiles. Having your mount tamed means that it will enter combat with you too but often this means that in PvE whatever creature you fight will probably target your mount and not you. It is not recommended that you tame your mount for combat, this is an easy way to get it killed.&lt;br /&gt;
&lt;br /&gt;
When in combat the taming level of your pet is very important. If it takes a melee hit then this can reduce its taming level. If it takes enough hits without dying it can go un-tame. This cannot be achieved with archery however, it must be a melee weapon. Thus when entering combat with a pet its important that the pet has the highest loyalty level you can achieve.&lt;br /&gt;
&lt;br /&gt;
Having said that only the champion or greenish are preferred it should be pointed out that while a pet is alive and targeting an enemy it is stopping them from regaining stamina. If you can break off combat long enough to recover some yourself this also may be enough to put the fight in your favour.&lt;br /&gt;
&lt;br /&gt;
==Notice about Taming Difficulty==&lt;br /&gt;
&lt;br /&gt;
As of February 2008, when Mol-Rehan was introduced, taming was made much harder. While past mechanics allowed you to just try and tame again when you failed, the new system will make the animal go aggressive and attack you if you fail by too large a margin. Additionally, it will lose a level of loyalty when this happens. All animals also had their taming difficulty severely raised, making it very hard to tame a champion class animal and a gruesome project to tame even an ordinary bear with as high as 50 taming. You are advised to take extreme caution when attempting to tame something, preferably by fencing the animal in and taking refuge outside the gate if the animal goes berserk on you.&lt;br /&gt;
&lt;br /&gt;
If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have &amp;quot;Display 'no target' in menus&amp;quot; option checked in Settings). &lt;br /&gt;
&lt;br /&gt;
If the animal has at least a single level of loyalty left after going aggressive from a failed taming, it will revert to its tamed status again after a while, provided nobody attacks it. Naturally neutral animals such as pigs, roosters, pheasants and unicorns will also return to their neutral state some time after a fail.&lt;br /&gt;
Don't forget that deed and tower guards attack hostile animals if summoned, but only if the animal is naturally hostile. For example, guards will attack a [[crocodile]] if summoned, but will ignore a berserk [[unicorn]].&lt;br /&gt;
&lt;br /&gt;
Certain animals are much easily kept tame than others. An upset status dog can remain tame for a day or two. However, be aware that a crocodile at upset or nervous level could go untamed any second since they are very aggressive animals.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
; [The animal] sniffs the air and looks too nervous to focus.: Move the animal to another spot or off deed before taming.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
Here's a compilation of guide pages for taming.&lt;br /&gt;
* [[Food for taming]]&lt;br /&gt;
* [[Taming skillgain]]&lt;br /&gt;
&lt;br /&gt;
== Taming Skill Levels ==&lt;br /&gt;
*00 [[Pig]]s, [[Dog]]s, [[Rat]]s, [[Deer]], [[Mountain Lion]]s, [[Wildcat]]s&lt;br /&gt;
*05 [[Wolf|Wolves]], [[Cow]]s/[[Bull]]s&lt;br /&gt;
*07 [[Horse]]s&lt;br /&gt;
*15 [[Brown Bear]]s&lt;br /&gt;
*15 [[Wolf|Young Champion Wolves]]&lt;br /&gt;
*20 [[Black Bear]]s&lt;br /&gt;
*35 [[Cavebug]]s&lt;br /&gt;
*35-40 [[Unicorn]]s&lt;br /&gt;
*40 [[Crocodile]]s&lt;br /&gt;
*45 [[black bear|Champion Black Bears]]&lt;br /&gt;
*40-50 [[hell hound|Hell Hounds]]&lt;br /&gt;
*70 [[hell horse|Hell Horses]]&lt;br /&gt;
*90+ [[unicorn|Champion Unicorns]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beware: These levels are recommendations, not hard requirements.  It is to your advantage to wait, however, as trying to tame at too low a level can result in your death or the loss of potentially hundreds of food items in the attempt.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Animal Trainer at 50 skill&lt;br /&gt;
* Beast Speaker at 70 skill&lt;br /&gt;
* Beastmaster at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91280</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91280"/>
		<updated>2015-04-21T21:33:33Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Hitching Creatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, so if you have a pet and tame another, your first pet will become untamed. Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.  Food eaten while taming does go towards their hunger level.&lt;br /&gt;
&lt;br /&gt;
There is a penalty to taming for [[Blacklighter]]s; taming is still possible but with a higher level of difficulty.&lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for [[monster]]s you need to be a [[Priest]]/Priestess and a follower of [[Magranon]] or [[Libila]].&lt;br /&gt;
* A Priest/Priestess of Magranon at 40 [[faith]] can cast [[Dominate]] to tame monsters.&lt;br /&gt;
* A Priest/Priestess of Libila at 40 faith can cast [[Rebirth]] to raise the spirit of a slain animal, monster or player as a [[zombie]] pet.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul strength]], [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can tame an animal by activating an item that it will eat, then right-click the animal and choose '''Tame'''. For some animals the item is [[seeds]], for others it is [[meat]] or [[fish]] (also [[Butchering#Fileting|filet]]ed).&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action, for about 1 second per 20 QL.&lt;br /&gt;
&lt;br /&gt;
==Taming Skill and Status of Animal==&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-99 Extremely loyal&lt;br /&gt;
&lt;br /&gt;
The taming status can be used to know when your animal will go untame. When you tame an animal numerous times, then at a 42 taming skill, for example, your animal will have a maximum &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]]. Examining the animal to check its status can tell you on average how high this level is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
If a pet is hit, it will lose loyalty. Stronger animals lose more loyalty when hit than weaker animals.&lt;br /&gt;
&lt;br /&gt;
==Handling Pet==&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals or people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it is your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go offline/online.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person: right-click on the person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;. They may need to type &amp;lt;tt&amp;gt;/[[Chat commands|invitations]]&amp;lt;/tt&amp;gt; command first. They must not have a pet before. Their own taming skill must be high enough to keep the animal.&lt;br /&gt;
&lt;br /&gt;
==Hitching Creatures==&lt;br /&gt;
Hitch-able animals such as horses, while tamed, can still being hitched to a [[Large cart]], but they will not move nor move the cart when ordered to go somewhere. Instead, they will stay on the place, and a message will say they cannot perform that action.&lt;br /&gt;
*A cart hitched with a tamed creature can be moved in the normal way (being mounted and driven by a commanding player).&lt;br /&gt;
*A cart hitched with a tamed creature '''that is normally aggressive''' can be mounted and driven.  If they go untamed, they will unhitch automatically and '''will turn aggressive'''.&lt;br /&gt;
*Only Bears of [[age]] mature and younger may be hitched to a Large Cart.&lt;br /&gt;
&lt;br /&gt;
==Pets and Combat==&lt;br /&gt;
Bringing a pet into combat can be desirable, if it is strong enough it can give you a combination bonus and can more easily survive the fight. Against other players it may be enough to tip a fight your way. Against players however only champion or greenish pets are recommended and then only the stronger animals like crocodiles. Having your mount tamed means that it will enter combat with you too but often this means that in PvE whatever creature you fight will probably target your mount and not you. It is not recommended that you tame your mount for combat, this is an easy way to get it killed.&lt;br /&gt;
&lt;br /&gt;
When in combat the taming level of your pet is very important. If it takes a melee hit then this can reduce its taming level. If it takes enough hits without dying it can go un-tame. This cannot be achieved with archery however, it must be a melee weapon. Thus when entering combat with a pet its important that the pet has the highest loyalty level you can achieve.&lt;br /&gt;
&lt;br /&gt;
Having said that only the champion or greenish are preferred it should be pointed out that while a pet is alive and targeting an enemy it is stopping them from regaining stamina. If you can break off combat long enough to recover some yourself this also may be enough to put the fight in your favour.&lt;br /&gt;
&lt;br /&gt;
==Notice about Taming Difficulty==&lt;br /&gt;
&lt;br /&gt;
As of February 2008, when Mol-Rehan was introduced, taming was made much harder. While past mechanics allowed you to just try and tame again when you failed, the new system will make the animal go aggressive and attack you if you fail by too large a margin. Additionally, it will lose a level of loyalty when this happens. All animals also had their taming difficulty severely raised, making it very hard to tame a champion class animal and a gruesome project to tame even an ordinary bear with as high as 50 taming. You are advised to take extreme caution when attempting to tame something, preferably by fencing the animal in and taking refuge outside the gate if the animal goes berserk on you.&lt;br /&gt;
&lt;br /&gt;
If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have &amp;quot;Display 'no target' in menus&amp;quot; option checked in Settings). &lt;br /&gt;
&lt;br /&gt;
If the animal has at least a single level of loyalty left after going aggressive from a failed taming, it will revert to its tamed status again after a while, provided nobody attacks it. Naturally neutral animals such as pigs, roosters, pheasants and unicorns will also return to their neutral state some time after a fail.&lt;br /&gt;
Don't forget that deed and tower guards attack hostile animals if summoned, but only if the animal is naturally hostile. For example, guards will attack a [[crocodile]] if summoned, but will ignore a berserk [[unicorn]].&lt;br /&gt;
&lt;br /&gt;
Certain animals are much easily kept tame than others. An upset status dog can remain tame for a day or two. However, be aware that a crocodile at upset or nervous level could go untamed any second since they are very aggressive animals.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
; [The animal] sniffs the air and looks too nervous to focus.: Move the animal to another spot or off deed before taming.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
Here's a compilation of guide pages for taming.&lt;br /&gt;
* [[Food for taming]]&lt;br /&gt;
* [[Taming skillgain]]&lt;br /&gt;
&lt;br /&gt;
== Taming Skill Levels ==&lt;br /&gt;
*00 [[Pig]]s, [[Dog]]s, [[Rat]]s, [[Deer]], [[Mountain Lion]]s, [[Wildcat]]s&lt;br /&gt;
*05 [[Wolf|Wolves]], [[Cow]]s/[[Bull]]s&lt;br /&gt;
*07 [[Horse]]s&lt;br /&gt;
*15 [[Brown Bear]]s&lt;br /&gt;
*15 [[Wolf|Young Champion Wolves]]&lt;br /&gt;
*20 [[Black Bear]]s&lt;br /&gt;
*35 [[Cavebug]]s&lt;br /&gt;
*35-40 [[Unicorn]]s&lt;br /&gt;
*40 [[Crocodile]]s&lt;br /&gt;
*45 [[black bear|Champion Black Bears]]&lt;br /&gt;
*40-50 [[hell hound|Hell Hounds]]&lt;br /&gt;
*70 [[hell horse|Hell Horses]]&lt;br /&gt;
*90+ [[unicorn|Champion Unicorns]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beware: These levels are recommendations, not hard requirements.  It is to your advantage to wait, however, as trying to tame at too low a level can result in your death or the loss of potentially hundreds of food items in the attempt.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Animal Trainer at 50 skill&lt;br /&gt;
* Beast Speaker at 70 skill&lt;br /&gt;
* Beastmaster at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91279</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=91279"/>
		<updated>2015-04-21T21:19:46Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, so if you have a pet and tame another, your first pet will become untamed. Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.  Food eaten while taming does go towards their hunger level.&lt;br /&gt;
&lt;br /&gt;
There is a penalty to taming for [[Blacklighter]]s; taming is still possible but with a higher level of difficulty.&lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for [[monster]]s you need to be a [[Priest]]/Priestess and a follower of [[Magranon]] or [[Libila]].&lt;br /&gt;
* A Priest/Priestess of Magranon at 40 [[faith]] can cast [[Dominate]] to tame monsters.&lt;br /&gt;
* A Priest/Priestess of Libila at 40 faith can cast [[Rebirth]] to raise the spirit of a slain animal, monster or player as a [[zombie]] pet.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul strength]], [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can tame an animal by activating an item that it will eat, then right-click the animal and choose '''Tame'''. For some animals the item is [[seeds]], for others it is [[meat]] or [[fish]] (also [[Butchering#Fileting|filet]]ed).&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action, for about 1 second per 20 QL.&lt;br /&gt;
&lt;br /&gt;
==Taming Skill and Status of Animal==&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-99 Extremely loyal&lt;br /&gt;
&lt;br /&gt;
The taming status can be used to know when your animal will go untame. When you tame an animal numerous times, then at a 42 taming skill, for example, your animal will have a maximum &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]]. Examining the animal to check its status can tell you on average how high this level is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
If a pet is hit, it will lose loyalty. Stronger animals lose more loyalty when hit than weaker animals.&lt;br /&gt;
&lt;br /&gt;
==Handling Pet==&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals or people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it is your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go offline/online.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person: right-click on the person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;. They may need to type &amp;lt;tt&amp;gt;/[[Chat commands|invitations]]&amp;lt;/tt&amp;gt; command first. They must not have a pet before. Their own taming skill must be high enough to keep the animal.&lt;br /&gt;
&lt;br /&gt;
==Hitching Creatures==&lt;br /&gt;
Hitch-able animals such as horses, while tamed, can still being hitched to a [[Large cart]], but they will not move nor move the cart when ordered to go somewhere. Instead, they will stay on the place, and a message will say they cannot perform that action.&lt;br /&gt;
&lt;br /&gt;
*A cart with tamed animal hitched can be moved in the normal way (being mounted and driven by a commanding player).&lt;br /&gt;
*A cart with a hitched creature that is '''normally hostile''' can be mounted and driven.  If they go untamed, will unhitch automatically and '''will turn aggressive'''.&lt;br /&gt;
*Bears of young and mature may be hitched to a Large Cart.  Older than Mature, and they cannot be hitched.&lt;br /&gt;
&lt;br /&gt;
==Pets and Combat==&lt;br /&gt;
Bringing a pet into combat can be desirable, if it is strong enough it can give you a combination bonus and can more easily survive the fight. Against other players it may be enough to tip a fight your way. Against players however only champion or greenish pets are recommended and then only the stronger animals like crocodiles. Having your mount tamed means that it will enter combat with you too but often this means that in PvE whatever creature you fight will probably target your mount and not you. It is not recommended that you tame your mount for combat, this is an easy way to get it killed.&lt;br /&gt;
&lt;br /&gt;
When in combat the taming level of your pet is very important. If it takes a melee hit then this can reduce its taming level. If it takes enough hits without dying it can go un-tame. This cannot be achieved with archery however, it must be a melee weapon. Thus when entering combat with a pet its important that the pet has the highest loyalty level you can achieve.&lt;br /&gt;
&lt;br /&gt;
Having said that only the champion or greenish are preferred it should be pointed out that while a pet is alive and targeting an enemy it is stopping them from regaining stamina. If you can break off combat long enough to recover some yourself this also may be enough to put the fight in your favour.&lt;br /&gt;
&lt;br /&gt;
==Notice about Taming Difficulty==&lt;br /&gt;
&lt;br /&gt;
As of February 2008, when Mol-Rehan was introduced, taming was made much harder. While past mechanics allowed you to just try and tame again when you failed, the new system will make the animal go aggressive and attack you if you fail by too large a margin. Additionally, it will lose a level of loyalty when this happens. All animals also had their taming difficulty severely raised, making it very hard to tame a champion class animal and a gruesome project to tame even an ordinary bear with as high as 50 taming. You are advised to take extreme caution when attempting to tame something, preferably by fencing the animal in and taking refuge outside the gate if the animal goes berserk on you.&lt;br /&gt;
&lt;br /&gt;
If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have &amp;quot;Display 'no target' in menus&amp;quot; option checked in Settings). &lt;br /&gt;
&lt;br /&gt;
If the animal has at least a single level of loyalty left after going aggressive from a failed taming, it will revert to its tamed status again after a while, provided nobody attacks it. Naturally neutral animals such as pigs, roosters, pheasants and unicorns will also return to their neutral state some time after a fail.&lt;br /&gt;
Don't forget that deed and tower guards attack hostile animals if summoned, but only if the animal is naturally hostile. For example, guards will attack a [[crocodile]] if summoned, but will ignore a berserk [[unicorn]].&lt;br /&gt;
&lt;br /&gt;
Certain animals are much easily kept tame than others. An upset status dog can remain tame for a day or two. However, be aware that a crocodile at upset or nervous level could go untamed any second since they are very aggressive animals.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
; [The animal] sniffs the air and looks too nervous to focus.: Move the animal to another spot or off deed before taming.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
Here's a compilation of guide pages for taming.&lt;br /&gt;
* [[Food for taming]]&lt;br /&gt;
* [[Taming skillgain]]&lt;br /&gt;
&lt;br /&gt;
== Taming Skill Levels ==&lt;br /&gt;
*00 [[Pig]]s, [[Dog]]s, [[Rat]]s, [[Deer]], [[Mountain Lion]]s, [[Wildcat]]s&lt;br /&gt;
*05 [[Wolf|Wolves]], [[Cow]]s/[[Bull]]s&lt;br /&gt;
*07 [[Horse]]s&lt;br /&gt;
*15 [[Brown Bear]]s&lt;br /&gt;
*15 [[Wolf|Young Champion Wolves]]&lt;br /&gt;
*20 [[Black Bear]]s&lt;br /&gt;
*35 [[Cavebug]]s&lt;br /&gt;
*35-40 [[Unicorn]]s&lt;br /&gt;
*40 [[Crocodile]]s&lt;br /&gt;
*45 [[black bear|Champion Black Bears]]&lt;br /&gt;
*40-50 [[hell hound|Hell Hounds]]&lt;br /&gt;
*70 [[hell horse|Hell Horses]]&lt;br /&gt;
*90+ [[unicorn|Champion Unicorns]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beware: These levels are recommendations, not hard requirements.  It is to your advantage to wait, however, as trying to tame at too low a level can result in your death or the loss of potentially hundreds of food items in the attempt.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Animal Trainer at 50 skill&lt;br /&gt;
* Beast Speaker at 70 skill&lt;br /&gt;
* Beastmaster at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=91252</id>
		<title>Guides:Cooking Guide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=91252"/>
		<updated>2015-04-20T15:41:25Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guide To Cooking]] general cooking guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Tritus]] skillgain guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Mamadarkness]] skillgain summary&lt;br /&gt;
&lt;br /&gt;
[[Panfilling_tips]] large scale panfilling / cooking guide by Nappy&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=91251</id>
		<title>Guides:Cooking Guide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Cooking_Guide&amp;diff=91251"/>
		<updated>2015-04-20T15:40:36Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guide To Cooking]] general cooking guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Tritus]] skillgain guide&lt;br /&gt;
&lt;br /&gt;
[[Cooking With Mamadarkness]] skillgain summary&lt;br /&gt;
&lt;br /&gt;
[[Panfilling_tips]] large scale panfilling / cooking guide&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starter_tent&amp;diff=91213</id>
		<title>Starter tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starter_tent&amp;diff=91213"/>
		<updated>2015-04-18T02:14:54Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Description==&lt;br /&gt;
Starter tent is given to every new player as part of the [[starter kit]]. It can't be traded, although it can be dropped in a container and picked up by another person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starter tent like any other [[Tents|tents]] (excluding the [[pavilion]]) serve as containers and allow you to respawn at the position you've dropped it.&amp;lt;br&amp;gt;&lt;br /&gt;
Option will appear at the respawn menu automatically if there's a tent dropped by you on the current server.&lt;br /&gt;
&lt;br /&gt;
==Can Be==&lt;br /&gt;
* Can be picked up by other players (PVP Enabled Servers)&lt;br /&gt;
* Can be Locked with a [[small padlock|small]] or [[large padlock]]&lt;br /&gt;
* Can hold 100 items&lt;br /&gt;
* Can hitch 1 animal to the tent.&lt;br /&gt;
* Can be placed in Mines&lt;br /&gt;
* Can be Bashed by people on your friends list or in the same deed as you are.&lt;br /&gt;
* If you drop someone else tent, you become the owner.&lt;br /&gt;
* Can be Lock picked (PVP Enabled Servers)&lt;br /&gt;
* Respawn at your tent.- (PVP Enabled Servers) must be placed in kingdom's influence.&lt;br /&gt;
* Respawn at your tent on non PVP Enabled servers anywhere you place it.&lt;br /&gt;
&lt;br /&gt;
==Can Not Be== &lt;br /&gt;
* Traded&lt;br /&gt;
* Placed in Deeds&lt;br /&gt;
* Color Changed&lt;br /&gt;
* Re-created (Strictly Spawned item for new accounts)&lt;br /&gt;
* Loaded using the [[Load cargo|loaded]] ability.&lt;br /&gt;
* Placed on Deed perimeter.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
It's not possible to create this kind of tent so after losing it you will need to create one of other [[tents]] to use.&lt;br /&gt;
&lt;br /&gt;
The tent must be placed on ground 8 dirt or higher from water. Placing it any lower will cause the tent to become stuck, and unable to be picked up. You will have to drop dirt to allow it to be picked up (if applicable)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starter_tent&amp;diff=91212</id>
		<title>Starter tent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starter_tent&amp;diff=91212"/>
		<updated>2015-04-18T02:12:26Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Description==&lt;br /&gt;
Starter tent is given to every new player as part of the [[starter kit]]. It can't be traded, although it can be dropped in a container and picked up by another person.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starter tent like any other [[Tents|tents]] (excluding the [[pavilion]]) serve as containers and allow you to respawn at the position you've dropped it.&amp;lt;br&amp;gt;&lt;br /&gt;
Option will appear at the respawn menu automatically if there's a tent dropped by you on the current server.&lt;br /&gt;
&lt;br /&gt;
==Can Be==&lt;br /&gt;
* Can be picked up by other players (PVP Enabled Servers)&lt;br /&gt;
* Can be Locked with a [[small padlock|small]] or [[large padlock]]&lt;br /&gt;
* Can hold 100 items&lt;br /&gt;
* Can hitch 1 animal to the tent.&lt;br /&gt;
* Can be placed in Mines&lt;br /&gt;
* Can be Bashed by people on your friends list or in the same deed as you are.&lt;br /&gt;
* If you drop someone else tent, you become the owner.&lt;br /&gt;
* Can be Lock picked (PVP Enabled Servers)&lt;br /&gt;
* Respawn at your tent.- (PVP Enabled Servers) must be placed in kingdom's influence.&lt;br /&gt;
* Respawn at your tent.- Freedom Servers are all one kingdom.&lt;br /&gt;
&lt;br /&gt;
==Can Not Be== &lt;br /&gt;
* Traded&lt;br /&gt;
* Placed in Deeds&lt;br /&gt;
* Color Changed&lt;br /&gt;
* Re-created (Strictly Spawned item for new accounts)&lt;br /&gt;
* Loaded using the [[Load cargo|loaded]] ability.&lt;br /&gt;
* Placed on Deed perimeter.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
It's not possible to create this kind of tent so after losing it you will need to create one of other [[tents]] to use.&lt;br /&gt;
&lt;br /&gt;
The tent must be placed on ground 8 dirt or higher from water. Placing it any lower will cause the tent to become stuck, and unable to be picked up. You will have to drop dirt to allow it to be picked up (if applicable)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tents]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Priest&amp;diff=91133</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Priest&amp;diff=91133"/>
		<updated>2015-04-13T23:50:52Z</updated>

		<summary type="html">&lt;p&gt;Theria: /* Basic or Premium? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In the Freedom Isles, a [[Priest]] with 40 [[Faith]] can convert a player with 30 Faith to priesthood. Alternately, on the Chaos server at 30 [[Faith]] you can go to the [[Altar of Three]] or [[Bone Altar]] and choose to &amp;quot;Become a priest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On the Epic Cluster, at 30 [[Faith]] you can go to the [[Altar of Three]] or the [[Bone Altar]] on Elevation and choose to become a Priest.&lt;br /&gt;
&lt;br /&gt;
==Altar Text==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;You may chose to become a priest of &amp;lt;your god&amp;gt; &lt;br /&gt;
&lt;br /&gt;
If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.&lt;br /&gt;
&lt;br /&gt;
You must also walk this path if you strive to become a Champion of &amp;lt;your god&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You will however by very limited in what you can do.&lt;br /&gt;
&lt;br /&gt;
You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.&lt;br /&gt;
&lt;br /&gt;
You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.&lt;br /&gt;
&lt;br /&gt;
If you later decide to become a [[Champion player|Champion]] of &amp;lt;your god&amp;gt; these restrictions will be lifted.&lt;br /&gt;
&lt;br /&gt;
As a Champion, you may only escape death a few times though.&amp;lt;br/&amp;gt; After that your life ends permanently.&lt;br /&gt;
&lt;br /&gt;
If your faith ever fails you, you will lose your priesthood.&lt;br /&gt;
&lt;br /&gt;
Do you want to become a priest of &amp;lt;your god&amp;gt; despite the severe limitations it will have on your actions?&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
* Priests cannot improve. They can finish unfinished items that do not need items added to them. &lt;br /&gt;
* Priests cannot continue on or repair walls or structures. They can plan them. &lt;br /&gt;
* Priests cannot [[digging|dig]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[Woodcutting|cut wood]]. (Exception: [[Vynora]] and [[Libila]])&lt;br /&gt;
* Priests cannot use [[Alchemy|alchemy]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot mine, prospect, or tunnel (Exception: [[Magranon]] and [[Libila]])&lt;br /&gt;
* Priests cannot pack dirt or pave (Exception: [[Vynora]])&lt;br /&gt;
* Priests cannot make [[healing cover]]s (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[stealing|steal]] or destroy structures. (Exception:[[Libila]])&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;em&amp;gt; Please note. A priest does not gain body/mind skills(body, body strength, body stamina, mind, mind logic and mind speed) as fast as a non-priest while doing the same action. &amp;lt;/em&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
===Comparison Table===&lt;br /&gt;
&lt;br /&gt;
{| border=1 class=sortable&lt;br /&gt;
|-&lt;br /&gt;
|| || [[Digging]] || [[Wood Cutting]] || [[Alchemy]] || [[Mining]] || [[Pave]] || Make [[Healing Cover]]s || Steal, Destroy Structures || [[Farming]], [[Gardening]], [[Taming]]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fo]] || bgcolor=&amp;quot;#00FF00&amp;quot;|* ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Libila]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● &lt;br /&gt;
|-&lt;br /&gt;
|| [[Magranon]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Vynora]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Losing priesthood ==&lt;br /&gt;
&lt;br /&gt;
You can remove your priesthood by going unfaithful, and doing actions your god does not like. When you go below 30 faith, you will lose your priesthood, and your faith will be set down to 20. You may also convert to another god and your faith will go down to 1 and you will lose priesthood.&lt;br /&gt;
&lt;br /&gt;
== Losing Premium ==&lt;br /&gt;
Upon losing premium your faith and favor capped at 20 and you temporarily lost priesthood, all of these will revert back to its original state when you purchase premium. Faith gain beyond 30 is not possible for free accounts.&lt;br /&gt;
&lt;br /&gt;
== Preparing to Become a Priest ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic or Premium? ===&lt;br /&gt;
&lt;br /&gt;
You must have Premium time to be a priest.  It is by far the best option to start your priest as a premium character from the outset, the reason being that all your characteristics will then be rising the whole time you are raising your Faith.&lt;br /&gt;
&lt;br /&gt;
You will return to being a follower when you lose premium but getting it again will re-priest you.  You may perform action as a follower that would not be possible without turning off faithful.&lt;br /&gt;
&lt;br /&gt;
''4-13-2015 &amp;lt;Serraphine&amp;gt; I can mine as a &amp;quot;non-premium&amp;quot; Fo priest, without clicking the unfaithful button.''&lt;br /&gt;
&lt;br /&gt;
Ensure you don't do anything that will change your faith points, such as repeated actions that go against your god.&lt;br /&gt;
&lt;br /&gt;
=== Become a Follower ===&lt;br /&gt;
&lt;br /&gt;
# Research each religion's priests abilities and penalties to find which will suit you.&lt;br /&gt;
# See [[Fo]], [[Libila]], [[Magranon]], [[Vynora]]&lt;br /&gt;
# Raise your Faith to 30.&lt;br /&gt;
# As a [[follower]] you cannot raise your Faith beyond 30.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
# Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect soul characteristics which, in turn, improve spell casting abilities. Keeping them low at the start in that case should help you raise soul faster if you become premium.&lt;br /&gt;
# Support skills such as [[blacksmithing]], [[carpentry]], [[cloth tailoring]], [[masonry]], [[pottery]], [[stone cutting]] and [[woodcutting]] should all be raised to at least 20, and probably 30, so that you will not be left mostly unable to help yourself or your village in other ways after you become a priest.&lt;br /&gt;
# You should strongly consider raising [[Mind logic]] to 20.1 and [[Body control]] to 21 for the ability to command sailing boats and to ride horses. These characteristics are much harder to gain without crafting.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
Assuming that you start as a premium character or that you intend to become premium around the time you become a priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise strength well.&lt;br /&gt;
&lt;br /&gt;
When you become a priest you must raise your soul strength/depth in order to improve the outcome of your spells. Libilian and Magranon priests must raise [[soul strength]], Fo and Vynoran Priests must raise [[soul depth]].&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Priest Guide]]&lt;br /&gt;
* [[Priest Guide Sincor]]&lt;br /&gt;
* [[Before priesting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dye&amp;diff=91131</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dye&amp;diff=91131"/>
		<updated>2015-04-13T22:12:24Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''Dye, used to color clothing and items with.''&lt;br /&gt;
&lt;br /&gt;
'''Dye''' is made from various [[item]]s and [[water]] and is used to paint items and [[wall]]s.&lt;br /&gt;
&lt;br /&gt;
== Colors ==&lt;br /&gt;
* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)&lt;br /&gt;
* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - [[Woad]]&lt;br /&gt;
* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - [[Copper lump]] (minimum .8 kg)&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; -  [[Cave bug]] or [[scorpion]] [[cochineal]]&lt;br /&gt;
* &amp;lt;span style=background-color:grey;color:white&amp;gt;White&amp;lt;/span&amp;gt; - [[Zinc lump]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Note: The more difficult colors can not be made until after having made some of the easier colors or [[healing cover]]s to gain [[natural substances]] skill. Start with &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, or maybe &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.''&lt;br /&gt;
== Tools required ==&lt;br /&gt;
* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]]&lt;br /&gt;
&lt;br /&gt;
== Items required ==&lt;br /&gt;
* Water&lt;br /&gt;
* Cochineal&lt;br /&gt;
* Copper lump&lt;br /&gt;
* Tannin and iron lump&lt;br /&gt;
* Woad&lt;br /&gt;
* Zinc lump&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Put appropriate item in [[inventory]].&lt;br /&gt;
# Put water in container.&lt;br /&gt;
# [[Activate]] item.&lt;br /&gt;
# Right-click on water in container and select ''Create &amp;gt; Miscellaneous &amp;gt; &amp;lt;color&amp;gt; dye''. You might want to put the water container in the inventory before creating the dye.&lt;br /&gt;
&lt;br /&gt;
=== Ratio ===&lt;br /&gt;
* &amp;lt;span style=background-color:lightgrey;color:black&amp;gt;Black&amp;lt;/span&amp;gt; - at least 1kg of water per [[acorn]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. Larger amounts of tannin and iron produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - at least 1kg of water per [[woad]]. Produces 1kg of dye per woad.&lt;br /&gt;
* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - 1kg of water per 1kg of [[copper lump]]. Larger amounts of water and copper produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; - at least 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.&lt;br /&gt;
* &amp;lt;span style=background-color:black;color:white&amp;gt;White&amp;lt;/span&amp;gt; - 1kg of water per 1kg of [[zinc lump]]. Larger amounts of water and zinc produce larger amounts of dye.&lt;br /&gt;
&lt;br /&gt;
When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.&lt;br /&gt;
&lt;br /&gt;
Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The dye color shows up as the color of the word &amp;quot;Dye&amp;quot;.&lt;br /&gt;
* Resulting dye will have three color values: &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt;, &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, and &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;R&amp;lt;/font&amp;gt;=255 &amp;lt;font color=green&amp;gt;G&amp;lt;/font&amp;gt;=255 &amp;lt;font color=blue&amp;gt;B&amp;lt;/font&amp;gt;=255 is pure &amp;lt;span style=background:black;color:white&amp;gt;white&amp;lt;/span&amp;gt;.&lt;br /&gt;
* Dye may be combined and the values will average out (although they will be about 2 points closer to &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; across the board).&lt;br /&gt;
* The higher the quality is, the brighter and less &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; the color will be.&lt;br /&gt;
* Dye's RGB values can be changed using the base material. &lt;br /&gt;
** Higher ql base material hightens RGB values &lt;br /&gt;
** To change the &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; value use a [[cochineal]]&lt;br /&gt;
** To change the &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt; value use a [[copper lump]]&lt;br /&gt;
** To change the &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt; value use [[woad]]&lt;br /&gt;
** Cannot improve all values with [[zinc lump]] (white)&lt;br /&gt;
* The amount of water used does not seem to affect creation chance or resulting QL or RGB value.&lt;br /&gt;
** Using a [[pottery jar]] with 8 [[Hazelnuts]] will leave room for only 1kg of water.&lt;br /&gt;
* Dye and water cannot be mixed to make a paler dye.&lt;br /&gt;
* When making dye with metal lumps, there is no need to [[heat]] them up first.&lt;br /&gt;
* The [[quality]] of the cochineal does not affect the success chance when creating &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye.&lt;br /&gt;
* If [[failing]] to make &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt; dye the mass of the copper lump is decreased by 0.1.&lt;br /&gt;
* If [[failing]] to make &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye the quality of the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.&lt;br /&gt;
* If [[failing]] to make &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt; the [[woad]] is reduced in quality by 0.5&lt;br /&gt;
* If [[failing]] to make &amp;lt;font color=black&amp;gt;black&amp;lt;/font&amp;gt; dye the weight of the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1&lt;br /&gt;
* To get rid of unwanted dye, just right-click and select ''Pour'' &amp;gt; ''On ground'' - don't worry, it won't leave a stain.&lt;br /&gt;
* Black dye has little effect on a light source (No black light) and only dims the light a little. And it doesn`t dim light sources around it.&lt;br /&gt;
** Testing reveals ''An excellent black dye (R=12 B=12 G=13) on a 45ql lantern light looks the same as a 40ql no dye lantern and  a little dimmer than a 43ql white dyed lantern.''&lt;br /&gt;
* A 2.5ql rare copper lump produced a 3.5ql dye&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
# Activate dye.&lt;br /&gt;
# Right-click on item and select 'Paint'.&lt;br /&gt;
&lt;br /&gt;
Paintable items include: building walls, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, and boats.&lt;br /&gt;
&lt;br /&gt;
The amount of dye used depends on the item being painted:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|  0.14&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|  0.041&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|  5.76&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.10&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  43.20&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.15&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheese drill]]&lt;br /&gt;
|  0.09&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|  0.001&lt;br /&gt;
|-&lt;br /&gt;
|[[Great helm]]&lt;br /&gt;
|  0.001&lt;br /&gt;
|-&lt;br /&gt;
|[[House (general)|House wall]]&lt;br /&gt;
|  1.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  18.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  18.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.06&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.016&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  2.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  26.65&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  15.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  2.40&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.02&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.001&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.01&lt;br /&gt;
|-|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.072&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.016&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.29&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  6.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Soft cap]]&lt;br /&gt;
|  0.001&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|  0.14&lt;br /&gt;
|-&lt;br /&gt;
|[[Large metal shield]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wooden shield]]&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Shop sign]]&lt;br /&gt;
|  0.01&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.36&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  6.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  8.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.36&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  6.05&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|  5.40&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.01&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.36&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.71&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  2.00&lt;br /&gt;
|-&lt;br /&gt;
|[[statue|Statues]]&lt;br /&gt;
|  0.16 to 3.33&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolbelt]]&lt;br /&gt;
|  0.001&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following items are thought to be paintable, but we do not generally have large enough containers to hold the dye required. (Fountain Containers have been used for boats. (no longer creatable))&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|630&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|73&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus]]&lt;br /&gt;
|66.67&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  128.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  128.00&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  128.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
To remove dye from a painted object, use a [[metal brush]] on it.&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
&lt;br /&gt;
Example of Dyed items.&lt;br /&gt;
&lt;br /&gt;
[[File:Dyed.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_jar&amp;diff=91130</id>
		<title>Pottery jar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_jar&amp;diff=91130"/>
		<updated>2015-04-13T22:11:14Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Pottery jar.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|creation=Heating [[clay jar]]&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay jar hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
'''Pottery jar''' is the finished product of a [[clay jar]] that has been heated up in a fire. It can be used as a small portable [[container]] for items and liquids, for instance when making [[dye]], [[lye]] or [[tannin]]. Pottery jar is also needed when creating a [[compass]]. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Put the clay jar in a [[campfire]], [[stone oven]] or [[forge]] (hottest)&lt;br /&gt;
* Wait until the grey clay jar turns into a reddish pottery jar. It can take quite a few minutes.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Pottery jar 0.30 kg&lt;br /&gt;
* Holds up to 2.00 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
A hardened pottery jar can no longer be improved, nor repaired.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The jar can also hold other non liquid items. For example 16 apples (3,20 kg). More is to be tested on this subject.&lt;br /&gt;
&lt;br /&gt;
When only 1kg of water is required, 8 [[hazelnuts]] will leave room for only 1 kg of water.  5 potatoes and 6 barley leave 1.02 kg of water.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery flask]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_jar&amp;diff=91129</id>
		<title>Pottery jar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_jar&amp;diff=91129"/>
		<updated>2015-04-13T21:07:50Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Pottery jar.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|creation=Heating [[clay jar]]&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay jar hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
'''Pottery jar''' is the finished product of a [[clay jar]] that has been heated up in a fire. It can be used as a small portable [[container]] for items and liquids, for instance when making [[dye]], [[lye]] or [[tannin]]. Pottery jar is also needed when creating a [[compass]]. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Put the clay jar in a [[campfire]], [[stone oven]] or [[forge]] (hottest)&lt;br /&gt;
* Wait until the grey clay jar turns into a reddish pottery jar. It can take quite a few minutes.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Pottery jar 0.30 kg&lt;br /&gt;
* Holds up to 2.00 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
A hardened pottery jar can no longer be improved, nor repaired.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The jar can also hold other non liquid items. For example 16 apples (3,20 kg). More is to be tested on this subject.&lt;br /&gt;
&lt;br /&gt;
When only 1kg of water is required, 8 hazelnuts will leave room for only 1 kg of water.  5 potatoes and 6 barley leave 1.02 kg of water.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery flask]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oleander&amp;diff=91128</id>
		<title>Oleander</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oleander&amp;diff=91128"/>
		<updated>2015-04-13T19:01:04Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Bushes|Bushes]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
This is a large bush with pink flowers. When in [[seasons|season]], the flowers can be harvested.&lt;br /&gt;
&lt;br /&gt;
Out of Season Message on Examine: You see a very old Oleander bush. The bush has started to smell rather badly.&lt;br /&gt;
&lt;br /&gt;
When ready to harvest, the bush will show such by examining it. &lt;br /&gt;
&lt;br /&gt;
(Update with missing message)&lt;br /&gt;
&lt;br /&gt;
You can create [[gulasch]] from the flowers; it is also rumoured you might be able to [[:wikipedia:Oleander#Effects_of_poisoning|use them to create a poison]] in the future.&lt;br /&gt;
&lt;br /&gt;
http://farm8.staticflickr.com/7038/6835303778_5768f6b755.jpg&lt;br /&gt;
&lt;br /&gt;
[[Category:Bushes]][[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animals&amp;diff=91094</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animals&amp;diff=91094"/>
		<updated>2015-04-10T23:32:59Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Wurm]] is full of '''animals'''/'''creatures'''/'''monsters'''--some harmless and others quite dangerous.&lt;br /&gt;
&lt;br /&gt;
== Spawning and behavior ==&lt;br /&gt;
* There are basically two types of creatures in Wurm: normal animals which can be [[Animal taming|tamed]] (and are usually based on real-world domesticated animals) and monsters which cannot be tamed (and are sometimes also known in the real world) but can often be [[dominate]]d. &lt;br /&gt;
* Most creatures [[spawn]] in [[lair]]s. Some can also be [[animal husbandry|bred]] by players.&lt;br /&gt;
* Most creatures like to avoid civilized areas and will have a reduced spawn rate near such areas.&lt;br /&gt;
* Animals are attracted to food sources. Creatures such as [[huge spider]]s may come to piles of [[meat]], while unicorns may come to piles of [[seed]].&lt;br /&gt;
* Some animals have various [[animal conditions|conditions]] that affect their strengths and weaknesses.&lt;br /&gt;
* Bred animals can have traits that normally spawned animals do not have.&lt;br /&gt;
* Most animals have [[age]]s of young, adolescent, mature, aged, old, or venerable.&lt;br /&gt;
* Animal can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butcher]]ed, and some animals can die of starvation.&lt;br /&gt;
&lt;br /&gt;
==Leading==&lt;br /&gt;
* Using a [[rope]] on some animals will let you lead it around behind you. To do this you activate the rope, open the [[context menu]] on the animal, and choose &amp;quot;Lead&amp;quot;.&lt;br /&gt;
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below. &lt;br /&gt;
*Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
== Table ==&lt;br /&gt;
: ''[[Fighting skill]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the [[player]]'s [[equip]]ped [[weapon]]s and their [[quality level]]s.''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Hostile&lt;br /&gt;
! [[Taming | Tamable]]&lt;br /&gt;
! [[Animal husbandry | Groomable]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Lead w/o Taming&lt;br /&gt;
! [[Dominate | Dominated]]&lt;br /&gt;
! [[Fur]]&lt;br /&gt;
! [[Animal hide |  Hide]]&lt;br /&gt;
! [[Pelt]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]]&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave bug]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicken]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolphin]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell hound]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell scorpious]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hen]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge spider]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava fiend]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava spider]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gorilla]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain lion]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Pheasant]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabid hyena]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooster]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| 30&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea serpent]]&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shark]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[sheep]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| 25&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild cat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|}&lt;br /&gt;
* Yellow colored are hostile towards opposing kingdom&lt;br /&gt;
* CSV file of table http://pastebin.com/JW6ZAtjp&lt;br /&gt;
&lt;br /&gt;
=== Unique Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal Name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Drops&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatars | Avatar of (Deity)]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Random Valrei Item&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Red dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| [[Dragon scale]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[White dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| White [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Green dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Green [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Black [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest giant]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin leader]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 45ql [[Shortsword]] and [[Medium metal shield]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyklops]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll king]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
* CSV file of table http://pastebin.com/ntmKVLuJ&lt;br /&gt;
&lt;br /&gt;
==[[Image:Information_icon.png|15px]] Additional Information ==&lt;br /&gt;
* Creatures can be [[examine]]d to determine their [[wound]]s, if any (look at their [[Inventory#Body|equipment]] to see the body with wounds).&lt;br /&gt;
* Some rare creatures will drop unique items when killed, some of which are highly valuable.&lt;br /&gt;
* As of undocumented January 2012 update, all corpses except humans max is now 50.00kg.&lt;br /&gt;
* Any creature that is listed as Tameable can also be [[Charm|Charmed]]&lt;br /&gt;
* As of April 2014, carnivorous animals or mobs will attack certain non-hostile animals.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Animal conditions]]&lt;br /&gt;
* [[:Category:Bestiary|Bestiary]]&lt;br /&gt;
* [[Butchering]]&lt;br /&gt;
* [[Dominate]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Lair]]&lt;br /&gt;
* [[Mounts]]&lt;br /&gt;
* [[Taming]]&lt;br /&gt;
* [[Pet]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia:Mob (computer gaming)|Wikipedia: Mobs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Bestiary| ]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Moss&amp;diff=90661</id>
		<title>Moss</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Moss&amp;diff=90661"/>
		<updated>2015-03-07T15:00:38Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{terrain&lt;br /&gt;
|name=Moss&lt;br /&gt;
|speed=10.04km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=Yes&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=Can be planted on a cultivated dirt tile&lt;br /&gt;
|material=moss&lt;br /&gt;
|method=dig&lt;br /&gt;
}}[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
Moss is green, slimy stuff that grows in random places all over Wurm. You cannot run very fast when walking through it, so do not head toward moss when being chased by a [[:Category:Bestiary|ravenous beast]] of some sort.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
To harvest moss, [[Digging|dig]] on the [[tile]] with a [[shovel]] active&lt;br /&gt;
==Reclaiming==&lt;br /&gt;
Can be cultivated to [[Dirt tile|dirt]].&lt;br /&gt;
==Usage==&lt;br /&gt;
*[[Item:Moss|Moss]] can be used in the creation of [[torch]]es and as [[fuel]] for a [[fire]].&lt;br /&gt;
*Moss tiles behave similar to clay tiles (you may dig in the center of a 2x2 area, or the NW corner of a single tile to receive an infinite harvest of moss without lowering the tile and you may throw dirt on top of the tile to raise it).&lt;br /&gt;
*Can be planted on a cultivated dirt tile.&lt;br /&gt;
*Animals will not graze on Moss tiles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Meditating&amp;diff=90450</id>
		<title>Talk:Meditating</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Meditating&amp;diff=90450"/>
		<updated>2015-02-23T16:39:26Z</updated>

		<summary type="html">&lt;p&gt;Theria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With the recent meditation changes, is it possible to tabulate the skill needed to advance in the path? for example with 20 meditation skill and a 60ql exquisite rug i am unable to get the level 7 love path question, prompting me to skill up further before reattempting to advance. [[User:Funkapus|Funkapus]] 15:33, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Data about skill:  after starting to meditate, there is a check at the 4-second mark.  If you fail, the meditating fails: &amp;quot;you fail to relax&amp;quot;.  If you succeed, you get one of the meditation messages, a small amount of skill and the meditation continues.  At the end of the meditation timer you sometimes get skill; this is about 10x the amount that you get for passing the relaxation check.  I currently (skill~5) get skill every time for the relaxation check, and only some of the time at end-of-timer.  [I think most of the information regarding this skill should be here, in the skill page, not the item page] [[User:Urman|Urman]] 21:17, 15 September 2009 (CDT)&lt;br /&gt;
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Rolf mentioned in IRC that you can increase skill to 20 without following a path. He also said skillgain is higher when following a path. [[Player:Mulhadrian|Mulhadrian]] 14:26, September 17th 2006 (UTC)&lt;br /&gt;
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A couple of things I am wondering about:&lt;br /&gt;
&lt;br /&gt;
Does the skill make success at meditating easier? do you have to be a certain skill to progress along the path? Then there is the big question of course, what does meditating achieve? can you be asked more than one question on the same tile? What happens if you pray at a special place for another path?--[[User:Uzetaab|Uzetaab]] 10:20, 20 September 2009 (CDT)&lt;br /&gt;
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As it currently stands, you have to scroll past a huge list of fluff to get to the good stuff. I'm sure somebody would get upset if we deleted the fluff, but maybe we can put it at the end? [[User:Othobrithol|Othobrithol]] 12:23, 23 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Are we basing the meditating skill requirement using the regular rug? I think the meditating skill requirement is 20 up to level 8. A friend in Golden Valley is in path level 8 in love, using a 20ql fine meditation rug and have 20 meditating skill. He's aiming for 9 right now, so far no luck getting the question. Oh I will be doing the missing wrong messages for hate path and either power or insanity path.--[[User:Xsamuraizx|Xsamuraizx]] 22:34, 7 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Not a special tile message==&lt;br /&gt;
I got the message &amp;quot;May your mere appearance change the course of events?&amp;quot; but it is not a knowledge tile, but is listed as such.  I logged an alt in, went to the same tile and got a generic message. [[player:pentaxpilot|PentaxPilot]] 14:17, 18 September 2009 (GMT)&lt;br /&gt;
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I was about to say the same thing about this message: &amp;quot;Should children really be allowed to sort out their indifferences themselves?&amp;quot; I suspect that these questions are just random and the only valuable questions are ones that you have to answer. Both question types probably come from the same database of questions too. --[[User:Uzetaab|Uzetaab]] 09:42, 20 September 2009 (CDT)&lt;br /&gt;
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Heh figured they are either for filler, or to give you something to ponder before facing the actual question. --[[User:Klaa|Klaa]] 19:48, 18 September 2009 (CDT)&lt;br /&gt;
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Same thing with &amp;quot;Are there people who are soulless?&amp;quot;. No special message, next attempt gets a message from the other list. I say Fluff and Filler. [[User:Othobrithol|Othobrithol]] 11:19, 21 September 2009 (CDT)&lt;br /&gt;
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I removed the knowledge special tiles section. I had almost every single one of those messages on insanity tiles.  --[[User:Manny|Manny]] 06:23, 22 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Putting all the answers here?==&lt;br /&gt;
&lt;br /&gt;
Do we actaully want to put the answers on this wiki? Or shall we leave it for people to work out? [[User:Drega|Drega]] 12:09, 20 September 2009 (GMT)&lt;br /&gt;
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I say we should, Drega. Maybe we can choose another path once we finished one (just a guess). --[[User:KaiH|KaiH]] 07:18, 20 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
The people in k chat on freedom seem to be having a lot of fun working it all out &amp;amp; updating the wiki. My vote is to put all the info in the wiki too. --[[User:Uzetaab|Uzetaab]] 09:42, 20 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
We absolutely should put the answers up here. If somebody wants to figure them out for themselves, they can choose not to look. --[[User:Thorgot|thorgot]] 10:44, 20 September 2009 (CDT)&lt;br /&gt;
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I do not think the answers should be on the wiki, it's the only interesting part of the skill and doing so would take all the fun out of it.&lt;br /&gt;
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:Maybe put a spoiler warning at the top of the page or section so people can choose. [[User:Robert|Jup]] 08:24, 23 September 2009 (CDT)&lt;br /&gt;
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:Agreed to spoiler, but I'd just have a separate page for Meditation_Paths or something like that.  That way people can look up what Meditation is without seeing the additional data. --[[User:Maluraq|Maluraq]] 12:18, 23 September 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Great Idea. A small list of liks on this page to one for each path (with a warning about spoilers) and then each path could get their own, very explicit cheat sheet. Everybody wins. [[User:Othobrithol|Othobrithol]] 13:47, 25 September 2009 (CDT)&lt;br /&gt;
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Moved answers to [[Meditating answers]] --[[User:KaiH|KaiH]] 06:56, 26 September 2009 (CDT)&lt;br /&gt;
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::Thanks KaiH, but I'd really like to get rid of all the questions from this page as well.  Meditating's a little different from the other skills but it still seems like this page is unnecessarily long and conflates the Meditating skill with the on-going process of meditating.  The Smithing page doesn't give detail on how to create each possible type of iron tool, for example. --[[User:Maluraq|Maluraq]] 08:55, 26 November 2009 (CST)&lt;br /&gt;
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::: Thought of separating the paths already. I think i do that next. Cheers! --[[User:KaiH|KaiH]] 12:42, 26 November 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
Moved the paths to [[Path of Love]], [[Path of Knowledge]], [[Path of Insanity]] and [[Path of Power]] --[[User:KaiH|KaiH]] 13:45, 26 November 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
==Where to find the ''special'' tiles?==&lt;br /&gt;
Can we say that knowledgde tiles generally are close to deeds?  And where are love tiles to be found? --KaiH 11:06, 23 October 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
== light the path ==&lt;br /&gt;
&lt;br /&gt;
I tried to &amp;quot;light the path&amp;quot; for a Goodhearted with 18.5 skill and was told in Event that she needs to meditate more. ---[[User:Arvid]]&lt;br /&gt;
&lt;br /&gt;
Strange. I advanced Jekev from Mental to Psycho, and he said he had less than 20 skill (let alone 30). This is especially strange because both cases are from 6 to 7, and both recipients had less than 20 skill. ---[[User:Thorgot|thorgot]] 15:43, 21 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And just now we tried again (on a hunch) and found that it worked (without increasing her skill). Go figure. [[User:Arvid|Arvid]] 15:56, 21 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I was trying to advance somebody, and they got that &amp;quot;Mauz asks you a very confusing question. You do not understand it and need to contemplate more.&amp;quot; But then I tried again with a better quality rug, and then they got the question. --- [[User:Mauz|Mauz]] 20:49, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Basics == &lt;br /&gt;
An update?&lt;br /&gt;
After a question in MGMT, I confirmed with an alt that you do lose Meditation skill on death.  People thought it might be protected due to its difficulty.  The only skills the alt had were from praying, and meditation.  She lost Med when I killed her in a duel.  Theria[[User:Theria|Theria]] ([[User talk:Theria|talk]]) 17:39, 23 February 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Theria</name></author>
		
	</entry>
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