<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trake</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trake"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Trake"/>
	<updated>2026-06-04T06:10:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spring_flowers&amp;diff=121843</id>
		<title>Spring flowers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spring_flowers&amp;diff=121843"/>
		<updated>2021-10-23T03:22:01Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Spring flowers&lt;br /&gt;
|image=Pottery spring flowers.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''Spring flowers''' &lt;br /&gt;
|improve=no&lt;br /&gt;
|skill=&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
''A marvelous collection of spring flowers, instilling hope in whoever watches.''&lt;br /&gt;
&lt;br /&gt;
==  Notes ==&lt;br /&gt;
&lt;br /&gt;
Easter egg gift in 2021.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Gifts]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tin_lump&amp;diff=108363</id>
		<title>Tin lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tin_lump&amp;diff=108363"/>
		<updated>2018-08-15T23:56:36Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|creation=Smelting [[Tin ore]] (20.00 kg)&lt;br /&gt;
|result=* '''Tin lump''' (0.50 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=hot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A lump of light tin.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Produced by smelting [[tin ore]] in a [[forge]], [[campfire]], or [[oven]].&lt;br /&gt;
* Smelting returns 0.5kg of '''tin lump''' per 20kg of tin ore.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
* Used to create [[bronze lump|bronze]] when combined with [[copper lump|copper]].&lt;br /&gt;
* See [[:Category:Tin products|List of Tin products]].&lt;br /&gt;
* See [[:Category:Any-metal_products|metal products list]] for more items that can be made from tin.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Higher [[QL]] [[forge]]s, [[campfire]]s, and [[oven]]s will smelt the ore faster.&lt;br /&gt;
* This metal has some [[Metal_lumps#Table_of_properties|special properties]], especially when compared to [[iron]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal]]&lt;br /&gt;
[[Category:Lumps]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lava_fiend&amp;diff=107977</id>
		<title>Lava fiend</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lava_fiend&amp;diff=107977"/>
		<updated>2018-07-18T20:24:01Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Fiend.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=Yes&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]] (0.9 kg/piece)&lt;br /&gt;
:[[Charcoal]]&lt;br /&gt;
:[[Flint]]&lt;br /&gt;
:[[Heart]]&lt;br /&gt;
|meattype=Tough&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Caves, lava&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] /  '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''These lava creatures enter the surface through lava pools, probably in order to hunt. Or burn.''&lt;br /&gt;
&lt;br /&gt;
'''Lava fiend''' is a fiery [[animal|creature]] often found in caves. It is heavily armoured and makes a dangerous opponent due to its burning attacks.&lt;br /&gt;
&lt;br /&gt;
*Can bash down walls.&lt;br /&gt;
*Can pass through unlocked doors and gates.&lt;br /&gt;
*Small chance of spawning on rock. &lt;br /&gt;
*Difficulty similar to Hellhounds. (40-45 Fightskill)&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiend.JPG|thumb|left|250px|Old model of Lava Fiend]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Archaeology_journal&amp;diff=107976</id>
		<title>Archaeology journal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Archaeology_journal&amp;diff=107976"/>
		<updated>2018-07-18T20:21:33Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description == &lt;br /&gt;
&lt;br /&gt;
A journal with which to track archaeological findings and information. &lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
*Create a [[Book]] using a string and piece of paper. Add 3 leather strips to the completed book to make an Archaeology Journal (this step uses the leatherworking skill). The initial book's quality does not ultimately matter as the completed journal can be improved.&lt;br /&gt;
*You must add pages of at least 30 ql to the journal before you begin investigating to have a report written. Therefore, it is highly recommended that you fill the journal with all of its 22 pages before starting to use it.&lt;br /&gt;
*To add report pages to the journal, activate a paper or papyrus sheet and right-click on the journal –&amp;gt; Add Report. 22 pages/reports will fit inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Data will automatically record to reports/pages as it is found via the archaeological investigation process. This is only if the journal is in the inventory, not inside of a backpack or other container in the inventory.&lt;br /&gt;
* Once a report includes sufficient information, it can then be used at any time to locate the deed studied therein. With sufficient information in a report, the option to &amp;quot;Get Direction&amp;quot; may also appear on that report from the right-click menu. Selecting this will tell the player some approximate directional information for that antiquated deed's location, relative to the player's location: [01:47:47] Reading details from the report, Hidden Valley Ranch looks like it may have been quite distant to the north.&lt;br /&gt;
* You do not need a pen, ink, or dye for any part of the use or making of an archaeology journal.&lt;br /&gt;
* The more you investigate old deeds, the more information will be added to the record.&lt;br /&gt;
* Reports can only be read on the server that they were created on. On any other server you will get the message &amp;quot;The report seems to be written in some foreign language. Perhaps it is meant for a village from some distance lands&amp;quot;.&lt;br /&gt;
* Archaeological reports can be moved from one journal to another.  Activate report &amp;gt; Right click other journal &amp;gt; Move report&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rope&amp;diff=91078</id>
		<title>Rope</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rope&amp;diff=91078"/>
		<updated>2015-04-09T18:26:24Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Rope.png&lt;br /&gt;
|active=[[rope tool]]&lt;br /&gt;
|passive=[[wemp fibre]] (0.65 kg)&lt;br /&gt;
|group=Ropes&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* [[Rope]] (0.50 kg)&lt;br /&gt;
|skill=ropemaking&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A coarse rope made from from wemp fibre.''&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* Ropes are used in the construction of [[catapult]]s, [[well]]s, [[fence]], and [[rope trap]]s.&lt;br /&gt;
* One to four ropes can be used to [[Leading | lead]] up to 4 creatures. Many creatures can be lead without taming and these include: [[bison]], [[bull]]s, [[calf|calves]], [[cows]], [[chicken]]s, [[hen]]s, [[horse]]s, [[rooster]]s, [[pig]]s, [[sheep]] and as well as [[Animal taming|tamed animals]].  &lt;br /&gt;
* Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Quality of the rope tool affects your chance of making rope.  &lt;br /&gt;
* Quality of the wemp fibre determines the maximum quality of the finished rope.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Thick rope]]&lt;br /&gt;
* [[Cordage rope]]&lt;br /&gt;
* [[Mooring rope]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ropes]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91025</id>
		<title>File:Grape seedling.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91025"/>
		<updated>2015-04-03T20:12:15Z</updated>

		<summary type="html">&lt;p&gt;Trake: Trake uploaded &amp;amp;quot;File:Grape seedling.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91024</id>
		<title>File:Grape seedling.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91024"/>
		<updated>2015-04-03T19:59:33Z</updated>

		<summary type="html">&lt;p&gt;Trake: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91023</id>
		<title>File:Grape seedling.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Grape_seedling.jpg&amp;diff=91023"/>
		<updated>2015-04-03T19:58:56Z</updated>

		<summary type="html">&lt;p&gt;Trake: Created page with &amp;quot;thumbnail&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grape seedling.jpg|thumbnail]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Grape_seedling.png&amp;diff=91022</id>
		<title>File:Grape seedling.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Grape_seedling.png&amp;diff=91022"/>
		<updated>2015-04-03T19:56:02Z</updated>

		<summary type="html">&lt;p&gt;Trake: Grape Seedling on ground.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grape Seedling on ground.&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wall&amp;diff=90802</id>
		<title>Wall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wall&amp;diff=90802"/>
		<updated>2015-03-13T14:38:57Z</updated>

		<summary type="html">&lt;p&gt;Trake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wall''' can refer to several types of structure:&lt;br /&gt;
*[[Stone house wall]]&lt;br /&gt;
*[[Stone arched wall]]&lt;br /&gt;
*[[Wooden house wall]]&lt;br /&gt;
*[[Wooden arched wall]]&lt;br /&gt;
*[[Timber framed wall]]&lt;br /&gt;
*[[Timber framed arched wall]]&lt;br /&gt;
*[[Inner walls]]&lt;br /&gt;
*[[Tall stone wall]]&lt;br /&gt;
*[[Low stone wall|Low stone wall]]&lt;br /&gt;
&lt;br /&gt;
''New as of 3/13/2015''&lt;br /&gt;
*[[Timber Jetty]]&lt;br /&gt;
*[[Timber Balcony]]&lt;br /&gt;
*[[Wooden Wide Window]]&lt;br /&gt;
*[[Wooden Canopy Door]]&lt;br /&gt;
*[[Plain Stone Oriel]]&lt;br /&gt;
*[[Decorated Stone Oriel]]&lt;br /&gt;
&lt;br /&gt;
[[Fence|Fences]], [[Palisade|palisades]] and [[Parapet|parapets]] can also be considered types of wall.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Door]]&lt;br /&gt;
* [[Window]]&lt;br /&gt;
* [[Build House|&amp;quot;How do I build a house?&amp;quot; guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]] &lt;br /&gt;
[[Category:Carpentry items]]&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Walls]]&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=90763</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=90763"/>
		<updated>2015-03-07T18:24:03Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[sheets]]&lt;br /&gt;
* 21 [[plank]]s &lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]s&lt;br /&gt;
* 2 [[small wheel axle]]s&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[cotton sheet|sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 9 large crates or 16 small crates can be [[Load_cargo|loaded]] on a wagon. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 9 Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 || 2723 (2700 in crates, 23 in wagon) &lt;br /&gt;
|-&lt;br /&gt;
| [[Felled Tree]] || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || 4 || 0 (1 Forge fits with 7 Large Crates)&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || 53 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raft]] || 21 || 0&lt;br /&gt;
|}&lt;br /&gt;
(9 crates takes 15552 (1728 * 9) which leaves 448 volume remaining.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* A Wagon holds 16000 units of [[Volume]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon cannot carry passengers, only one driver.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Last wood piece determines wood type. &lt;br /&gt;
*Wagons can hold 16 small crates or 9 large crates.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality effects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Requires at least 2 animals hitched to move.&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Path_of_Love&amp;diff=90528</id>
		<title>Path of Love</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Path_of_Love&amp;diff=90528"/>
		<updated>2015-02-27T16:20:40Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Path of Love tiles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Meditating|Meditating]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''Path of Love''' is one of the paths you can join by [[meditating]].&lt;br /&gt;
&lt;br /&gt;
== Path of Love tiles ==&lt;br /&gt;
Love path tiles are usually found on flat or flattish grass, with flowers and water nearby. Usually love tiles will be within 5 - 7 tiles from the shore.&lt;br /&gt;
&lt;br /&gt;
You can create your own love path tile by flattening a low 3x3 area close to open water and planting flowers on all of the tiles.  Once planted, test each tile to see if it's &amp;quot;special&amp;quot; as the Love Tile does not have to be in the center.  If the flowers are ever removed, the special tile may vanish. It must then be recreated, and may show up in a different spot than before.&lt;br /&gt;
&lt;br /&gt;
Sprouts spreading from trees and grazing animals can remove the flowers and therefore destroy the Path of Love special tile.&lt;br /&gt;
&lt;br /&gt;
It's rumored that trees can also be used instead of some of the flowers.&lt;br /&gt;
&lt;br /&gt;
As with all paths, meditating on the tile gives the message &amp;quot;This is indeed a special place&amp;quot; after meditation is complete, and shows that you have found a special tile that belongs to a path. Sometimes, it is needed to meditate on the same tile several times to get the &amp;quot;special tile&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
&lt;br /&gt;
==== Refresh ====&lt;br /&gt;
&lt;br /&gt;
Gained at level 4&lt;br /&gt;
&lt;br /&gt;
You get the option on other players at the fourth rank on the path of love. This will restore the players food, water and stamina 100% and give them 99% nutrition. This can be used once every 18 real world hours. Note: You need to be a premium character now to refresh other players. You can refresh yourself by double clicking the health bar to bring up the paper doll, selecting body in the bottom left corner and choosing 'Refresh'.&lt;br /&gt;
&lt;br /&gt;
Refreshing a player: ''You send (playername) a warm thought.''&lt;br /&gt;
&lt;br /&gt;
Receiving a refresh: ''(playername) emits a positive wave of energy in your direction!''&lt;br /&gt;
&lt;br /&gt;
Refreshing yourself: ''You send yourself a warm thought!''&lt;br /&gt;
&lt;br /&gt;
==== Enchant ====&lt;br /&gt;
Gained at level 7&lt;br /&gt;
&lt;br /&gt;
You get the option on grass and trees tiles. The tile is transformed into an [[enchanted grass]] or [[enchanted tree]] tile. When you enchant the tile event says &amp;quot;You let your love change the area&amp;quot;. It can be used once every 18 hours.&lt;br /&gt;
&lt;br /&gt;
==== Love Effect ====&lt;br /&gt;
Gained at level 9&lt;br /&gt;
&lt;br /&gt;
Love Effect turns all animals in your local to 'friendly status' with green highlight, so you can walk past them without being attacked.&lt;br /&gt;
The ability does not work in PvP (tamed/dominated pets). If you are fighting an animal and use this ability while sticking around, you will auto-attack back, which makes it continue fighting. Backing off and no-targeting should fix it. Usable once every 18 hours.&lt;br /&gt;
&lt;br /&gt;
Effect seems to effect a very wide radius. It lasts 3 minutes.&lt;br /&gt;
&lt;br /&gt;
When activated: 'You feel the love stream towards you' (green text)&amp;lt;br&amp;gt;&lt;br /&gt;
When deactivating: 'The stream of love fades' (orange text)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Watch the event tab carefully for the fading effect message, it can happen that animals/monsters keep the green highlight even after the effect ran out.&lt;br /&gt;
&lt;br /&gt;
Relogging or embarking a cart/horse from one tile away (forcing client to reload) fixes this.&lt;br /&gt;
&lt;br /&gt;
==== Healing Hands====&lt;br /&gt;
Gained at level 11.&lt;br /&gt;
&lt;br /&gt;
The Healing Hands effect gives double healing from cotton.&lt;br /&gt;
The effect also causes Lifesteal to heal double the amount which it normally would.&lt;br /&gt;
This effect is not just a self effect, but effects healing when healing another person too.&lt;br /&gt;
&lt;br /&gt;
==== Recall Home ====&lt;br /&gt;
Gained at level 12&lt;br /&gt;
&lt;br /&gt;
You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. Can be used once every 12 hours. &lt;br /&gt;
&lt;br /&gt;
* You close your eyes and let your spirit fly home.&lt;br /&gt;
&lt;br /&gt;
==== Final Breath ====&lt;br /&gt;
Gained at level 13&lt;br /&gt;
&lt;br /&gt;
''Your willpower now gives you the ability to deal a powerful short range blow to the enemies.''&lt;br /&gt;
&lt;br /&gt;
Final Breath deals medium poison wounds on the opponent.&lt;br /&gt;
&lt;br /&gt;
 You sharpen your thoughts into a shining arrow of energy with which you assault Venerable troll.&lt;br /&gt;
 You thought pulse Venerable troll extremely hard in the chest and harm it.&lt;br /&gt;
 Venom enters Venerable troll as you thought pulse him.&lt;br /&gt;
 You see an ominous dark aura around throbbing ache at the chest.&lt;br /&gt;
&lt;br /&gt;
Final Breath has a 2 hour cooldown.&lt;br /&gt;
&lt;br /&gt;
== Questions ==&lt;br /&gt;
The decision has been made to remove these spoilers because we felt it diminished the feature.&lt;br /&gt;
We urge you please to not reveal the path questions or answers here, in our forums or ingame. It will detract the sense of mystery and other desired side effects of the feature.&lt;br /&gt;
&lt;br /&gt;
==Answers==&lt;br /&gt;
&lt;br /&gt;
The answers used to be found [[Meditating_answers#Path_of_Love|here]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90347</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90347"/>
		<updated>2015-02-13T18:44:14Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
''(Unfinished list)''&lt;br /&gt;
&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Practice]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90342</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90342"/>
		<updated>2015-02-13T18:31:35Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
''(Unfinished list)''&lt;br /&gt;
&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Practice]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90341</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90341"/>
		<updated>2015-02-13T18:30:53Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Practice]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Tracking]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90337</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90337"/>
		<updated>2015-02-13T18:24:03Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Practice]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90336</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90336"/>
		<updated>2015-02-13T18:07:43Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Practice]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90335</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fatigue&amp;diff=90335"/>
		<updated>2015-02-13T18:01:22Z</updated>

		<summary type="html">&lt;p&gt;Trake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
In Wurm, a [[player]] receives 8 real hours per real day to perform &amp;quot;fatiguing&amp;quot; tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.&lt;br /&gt;
&lt;br /&gt;
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.&lt;br /&gt;
&lt;br /&gt;
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next &amp;quot;tick&amp;quot;, which would occur with 2 hours, at which time they are given another hour's worth.&lt;br /&gt;
&lt;br /&gt;
Type [[chat commands|&amp;lt;tt&amp;gt;/fatigue&amp;lt;/tt&amp;gt;]] to check how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
;You feel rested: Your fatigue count resets.&lt;br /&gt;
&lt;br /&gt;
;You are too mentally exhausted to do that now.:You have no Fatigue left.&lt;br /&gt;
&lt;br /&gt;
== Actions == &lt;br /&gt;
;Known Actions that do not require Fatigue time&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tar&amp;diff=90321</id>
		<title>Tar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tar&amp;diff=90321"/>
		<updated>2015-02-12T15:37:19Z</updated>

		<summary type="html">&lt;p&gt;Trake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Coal-making]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=tar_blob.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.0 kg)&lt;br /&gt;
|creation=dig&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Black, greasy, sticky tar.''&lt;br /&gt;
&lt;br /&gt;
'''Tar''' is created from [[charcoal pile]]s, can be [[dug]] from [[Tar tile|tar pit]]s or butchered from [[Spawn of Uttacha]].&lt;br /&gt;
&lt;br /&gt;
[[Tar tile]]s can be raised by dropping [[dirt]] or [[sand]] but they cannot be changed to a different tile type. They can be lowered with the [[level]] command if all corners are higher or level to an adjacent flat tile and your [[digging]] skill is at least 70.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* [[Fuel]] for [[lantern]]s, [[lamp]]s, and [[carved pumpkin]]s&lt;br /&gt;
(You can use tar to fuel [[forge]]s, [[stone oven]]s, or [[campfire]]s too.)&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Boats]]&lt;br /&gt;
* [[Floor board]]s preservative (via the &amp;quot;Tar&amp;quot; action)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Peat]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tile_types&amp;diff=90320</id>
		<title>Tile types</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tile_types&amp;diff=90320"/>
		<updated>2015-02-12T15:21:01Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
There are many different types of [[tile]]s in [[Wurm]]:&lt;br /&gt;
&lt;br /&gt;
Tile types can have differing spawned creatures.&lt;br /&gt;
&lt;br /&gt;
== Tile types ==&lt;br /&gt;
&lt;br /&gt;
; [[Clay tile|Clay]]&lt;br /&gt;
: Salvation of the new player, dig in clay to get clay out of which you can make [[pottery]], [[altar]]s, [[guard tower]]s, [[Stone oven|oven]]s, and [[forge]]s. Clay can also be used to make [[mortar]] if combined with [[Heap of sand|sand]].&lt;br /&gt;
; [[Cliff]]&lt;br /&gt;
: Effectively the same as a [[rock tile]]. Cliff tiles are only naturally occurring on steep [[slope]]s. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles. &lt;br /&gt;
; [[Cobblestone]]&lt;br /&gt;
: Together with stone [[slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses. &lt;br /&gt;
; [[Dirt tile|Dirt]]&lt;br /&gt;
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it, making it a '''[[Field]]''' tile.&lt;br /&gt;
; [[Grass tile|Grass]]&lt;br /&gt;
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]]. There can be [[flowers]] growing on it. '''[[Tree]]''' tile is a former grass or dirt tile where a tree or bush now grows. '''[[Enchanted grass]]''' is a former Grass tile that has been converted by the Meditation [[Path of Love]] ability, and '''[[Enchanted tree]]''' is a similar former Tree tile; you cannot get any harvest from them. &lt;br /&gt;
; [[Terrain:Gravel|Gravel]]&lt;br /&gt;
: This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas.&lt;br /&gt;
; [[Lava]]&lt;br /&gt;
: A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your [[corpse]] and [[item]]s. Lava spiders (and fiends?) also spawn near them.&lt;br /&gt;
; [[Lawn]]&lt;br /&gt;
: A tile created by cutting a [[Grass tile|grass tile]] short and then using [[scissors]] to Nature -&amp;gt; Trim grass. Has same speed as [[Enchanted grass]].&lt;br /&gt;
; [[Marsh]]&lt;br /&gt;
: Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to [[Paving|pave]] it over with [[Terrain:Wooden planks|Wooden planks]] and destroy this pavement right after, which leaves a dirt tile. This tile slowly spreads.&lt;br /&gt;
; [[Moss]]&lt;br /&gt;
: Used as a burning material in forges and ovens and creating torches.&lt;br /&gt;
; [[Mycelium]]&lt;br /&gt;
: Grows near altars of [[Libila]] when they are in [[Horde of the Summoned]] kingdom. &lt;br /&gt;
; [[Packed dirt tile|Packed dirt]]&lt;br /&gt;
: Packed dirt can happen naturally by heavy traffic over a period of time, by livestock grazing the tile bare, or by packing it with a shovel.&lt;br /&gt;
; [[Peat tile]]&lt;br /&gt;
: Used as [[fuel]] in fires.&lt;br /&gt;
; [[Rock tile| Rock]]&lt;br /&gt;
: Mine or prospect these with your [[pickaxe]]. Can be tunneled to form a cave entrance.&lt;br /&gt;
; [[Sand Tile| Sand]]&lt;br /&gt;
: Sand can be combined with clay to make [[mortar]], one of the components to make [[stone house]]s.&lt;br /&gt;
; [[Terrain:Stone slabs|Stone slabs]]&lt;br /&gt;
: Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more [[rock shards]]. &lt;br /&gt;
; [[Terrain:Steppe|Steppe]]&lt;br /&gt;
: Steppe is a unique tile type. It is only naturally occurring, and can be replanted with mixed grass. Trees do not grow on Steppe. This tile slowly spreads.&lt;br /&gt;
; [[Tundra]]&lt;br /&gt;
: Tundra is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Tundra.&lt;br /&gt;
; [[Tar tile|Tar]]&lt;br /&gt;
: Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create [[item:torch|torches]], treat [[Terrain:Wooden planks|wooden planks]] with to make them more [[decay]] resistant, and as a construction material for [[boats]].&lt;br /&gt;
; [[Water tile|Water]]&lt;br /&gt;
: Tiles submerged in water can be right-clicked to ''Drink'' water from, quenching your thirst (water bar), to ''Fill'' a [[container]] with water, and for [[fishing]].&lt;br /&gt;
; [[Terrain:Wooden planks|Wooden planks]]&lt;br /&gt;
: A hard to create but cozy tile type. Can be created by players using [[floor board]]s. Decays very fast if not on a deed or in a house, but can be made more resistant by applying [[tar]].&lt;br /&gt;
; [[Marble slab floor|Marble Slabs]]&lt;br /&gt;
: A type of terrain used as a decorative floor/road. You travel nearly the same speed (km/h) on Marble Slabs as your would on Stone Slabs (17.3 km/h) [[marble shards]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain|*]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tile_types&amp;diff=90319</id>
		<title>Tile types</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tile_types&amp;diff=90319"/>
		<updated>2015-02-12T15:20:45Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
There are many different types of [[tile]]s in [[Wurm]]:&lt;br /&gt;
&lt;br /&gt;
Tile types can have differing spawned creature.&lt;br /&gt;
&lt;br /&gt;
== Tile types ==&lt;br /&gt;
&lt;br /&gt;
; [[Clay tile|Clay]]&lt;br /&gt;
: Salvation of the new player, dig in clay to get clay out of which you can make [[pottery]], [[altar]]s, [[guard tower]]s, [[Stone oven|oven]]s, and [[forge]]s. Clay can also be used to make [[mortar]] if combined with [[Heap of sand|sand]].&lt;br /&gt;
; [[Cliff]]&lt;br /&gt;
: Effectively the same as a [[rock tile]]. Cliff tiles are only naturally occurring on steep [[slope]]s. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles. &lt;br /&gt;
; [[Cobblestone]]&lt;br /&gt;
: Together with stone [[slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses. &lt;br /&gt;
; [[Dirt tile|Dirt]]&lt;br /&gt;
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it, making it a '''[[Field]]''' tile.&lt;br /&gt;
; [[Grass tile|Grass]]&lt;br /&gt;
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]]. There can be [[flowers]] growing on it. '''[[Tree]]''' tile is a former grass or dirt tile where a tree or bush now grows. '''[[Enchanted grass]]''' is a former Grass tile that has been converted by the Meditation [[Path of Love]] ability, and '''[[Enchanted tree]]''' is a similar former Tree tile; you cannot get any harvest from them. &lt;br /&gt;
; [[Terrain:Gravel|Gravel]]&lt;br /&gt;
: This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas.&lt;br /&gt;
; [[Lava]]&lt;br /&gt;
: A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your [[corpse]] and [[item]]s. Lava spiders (and fiends?) also spawn near them.&lt;br /&gt;
; [[Lawn]]&lt;br /&gt;
: A tile created by cutting a [[Grass tile|grass tile]] short and then using [[scissors]] to Nature -&amp;gt; Trim grass. Has same speed as [[Enchanted grass]].&lt;br /&gt;
; [[Marsh]]&lt;br /&gt;
: Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to [[Paving|pave]] it over with [[Terrain:Wooden planks|Wooden planks]] and destroy this pavement right after, which leaves a dirt tile. This tile slowly spreads.&lt;br /&gt;
; [[Moss]]&lt;br /&gt;
: Used as a burning material in forges and ovens and creating torches.&lt;br /&gt;
; [[Mycelium]]&lt;br /&gt;
: Grows near altars of [[Libila]] when they are in [[Horde of the Summoned]] kingdom. &lt;br /&gt;
; [[Packed dirt tile|Packed dirt]]&lt;br /&gt;
: Packed dirt can happen naturally by heavy traffic over a period of time, by livestock grazing the tile bare, or by packing it with a shovel.&lt;br /&gt;
; [[Peat tile]]&lt;br /&gt;
: Used as [[fuel]] in fires.&lt;br /&gt;
; [[Rock tile| Rock]]&lt;br /&gt;
: Mine or prospect these with your [[pickaxe]]. Can be tunneled to form a cave entrance.&lt;br /&gt;
; [[Sand Tile| Sand]]&lt;br /&gt;
: Sand can be combined with clay to make [[mortar]], one of the components to make [[stone house]]s.&lt;br /&gt;
; [[Terrain:Stone slabs|Stone slabs]]&lt;br /&gt;
: Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more [[rock shards]]. &lt;br /&gt;
; [[Terrain:Steppe|Steppe]]&lt;br /&gt;
: Steppe is a unique tile type. It is only naturally occurring, and can be replanted with mixed grass. Trees do not grow on Steppe. This tile slowly spreads.&lt;br /&gt;
; [[Tundra]]&lt;br /&gt;
: Tundra is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Tundra.&lt;br /&gt;
; [[Tar tile|Tar]]&lt;br /&gt;
: Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create [[item:torch|torches]], treat [[Terrain:Wooden planks|wooden planks]] with to make them more [[decay]] resistant, and as a construction material for [[boats]].&lt;br /&gt;
; [[Water tile|Water]]&lt;br /&gt;
: Tiles submerged in water can be right-clicked to ''Drink'' water from, quenching your thirst (water bar), to ''Fill'' a [[container]] with water, and for [[fishing]].&lt;br /&gt;
; [[Terrain:Wooden planks|Wooden planks]]&lt;br /&gt;
: A hard to create but cozy tile type. Can be created by players using [[floor board]]s. Decays very fast if not on a deed or in a house, but can be made more resistant by applying [[tar]].&lt;br /&gt;
; [[Marble slab floor|Marble Slabs]]&lt;br /&gt;
: A type of terrain used as a decorative floor/road. You travel nearly the same speed (km/h) on Marble Slabs as your would on Stone Slabs (17.3 km/h) [[marble shards]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain|*]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=90314</id>
		<title>Sheep</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=90314"/>
		<updated>2015-02-11T18:35:49Z</updated>

		<summary type="html">&lt;p&gt;Trake: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=Sheep.jpg&lt;br /&gt;
|aggro=Passive&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[meat]], [[fat]], [[eye]], [[bladder]]&lt;br /&gt;
|eats=grazer&lt;br /&gt;
|ridable=No&lt;br /&gt;
|breedable=Yes&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Steppe and grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A mythical beast of legends, it stares back at you with blood filled eyes and froth around the mouth.''&lt;br /&gt;
&lt;br /&gt;
'''Sheep''' are a domestic [[animal]] which can be found wandering around [[grass]] and [[steppe]].&lt;br /&gt;
==Shearing==&lt;br /&gt;
Their [[wool]] may be sheared with [[scissors]] to be used in the creation of woollen [[clothing]].&lt;br /&gt;
&lt;br /&gt;
Shearing gives skill in:&lt;br /&gt;
: [[Soul]]&lt;br /&gt;
: [[Nature]]&lt;br /&gt;
: [[Animal husbandry]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Animal husbandry]] skill controls the quality of the sheared wool.&lt;br /&gt;
* Wool bundles drop to ground not the inventory. &lt;br /&gt;
* Sheared wool weight seems to vary on age currently observed:&lt;br /&gt;
*: Young, 0.1kg&lt;br /&gt;
*: Adolescent, 0.2kg&lt;br /&gt;
*: Mature, 0.3kg&lt;br /&gt;
*: Aged, 0.4kg&lt;br /&gt;
*: Old, 0.5kg&lt;br /&gt;
*: Venerable, 0.6kg&lt;br /&gt;
* When placed in a [[bulk storage bin]] or [[crate]] the wool splits into 0.1kg bundles.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
[[:wikipedia:sheep|Sheep]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Trake</name></author>
		
	</entry>
</feed>