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	<updated>2026-06-04T11:34:28Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Analyse&amp;diff=82424</id>
		<title>Analyse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Analyse&amp;diff=82424"/>
		<updated>2013-11-12T19:52:25Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: /* How to use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Analyse is an action granted by the [[prospecting]] skill. When used on recently mined [[rock shards]], or even [[ore]]s, it allows you to determine if any ore veins are nearby the tile the shard was mined from, as well as their approximate distance from that tile.  The action is first unlocked at prospecting skill level 20.  To Analyse, right-click a rock shards, and select &amp;quot;Analyse.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==Event messages==&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;You are unable to work out how to analyse the shard.&amp;quot; - You are below prospecting skill level 20.&lt;br /&gt;
*&amp;quot;It looks like someone has tampered with the rock shards and therefore you decide not to analyse it.&amp;quot; - The shard has already been analysed and cannot be analysed again..  Also appears if part of the shards have been used to make something or used in improving.  &lt;br /&gt;
*&amp;quot;The rock shards looks too old for a decent analysis and therefore you decide not to analyse it.&amp;quot; - Appears if you try to analyse a shard from a [[bulk storage bin]]. (Also may be given if the shard really is too old? - Needs confirmation)&lt;br /&gt;
&lt;br /&gt;
==How to use==&lt;br /&gt;
&lt;br /&gt;
When analysing a shard, several messages will appear in the event window over several seconds.&lt;br /&gt;
&lt;br /&gt;
Depending on your prospecting skill, you will receive different amounts of information from the shard. Nearby ores will appear as traces every few lines. The strength of the traces shows the distance from the tile the shard originated from, to the tile with the ore vein.  The level of your prospecting skill will determine the strength of the traces you can detect.&lt;br /&gt;
&lt;br /&gt;
The four different strengths:&lt;br /&gt;
*'''&amp;quot;Traces&amp;quot;''' - Shows for ore that is 1 tile away. Unlocked with Analyse at prospecting level 20.&lt;br /&gt;
*'''&amp;quot;Slight traces&amp;quot;''' - Shows for ore that is 2 tiles away.  Unlocked with Analyse at prospecting level 20.&lt;br /&gt;
*'''&amp;quot;Faint traces&amp;quot;''' - Shows for ore that is 3 tiles away.  Unlocked at prospecting level 35.&lt;br /&gt;
*'''&amp;quot;Minuscule traces&amp;quot;''' - Shows for ore that is 4 tiles away. Unlocked at prospecting level 40. (Needs confirmation) (Required level is &amp;gt;40)&lt;br /&gt;
*'''&amp;quot;Vague traces&amp;quot;''' - Shows for ore that is 5 tiles away. Unlocked at prospecting level 70. (I saw this at 69.8+)&lt;br /&gt;
*'''&amp;quot;Indistinct traces&amp;quot;''' - Shows for ore that is 6 tiles away. Unlocked at prospecting level 85(?). (Needs confirmation)&lt;br /&gt;
&lt;br /&gt;
The distance away from the analysed rock shard/tile is a square of radius equivalent to the distance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally, at higher prospecting levels, you can begin to see the quality of veins.  Veins farther away require more skill in order to assess the quality.  Rather than a specific quality, it lists a range of quality.  This is the same vein quality system used in prospecting. &lt;br /&gt;
&lt;br /&gt;
The quality ranges are:&lt;br /&gt;
*Poor: 20-29 QL&lt;br /&gt;
*Acceptable: 30-39 QL&lt;br /&gt;
*Normal: 40-59 QL&lt;br /&gt;
*Good: 60-79 QL&lt;br /&gt;
*Very good: 80-94 QL&lt;br /&gt;
*Utmost: 95-99 QL&lt;br /&gt;
&lt;br /&gt;
Level necessary to see quality at specific distances:&lt;br /&gt;
*&amp;quot;Traces&amp;quot; quality, unlocked at level 22&lt;br /&gt;
*&amp;quot;Slight traces&amp;quot; quality, unlocked at level 60 (Needs confirmation) (Required level is &amp;lt;41 and &amp;gt;26)&lt;br /&gt;
*&amp;quot;Faint traces&amp;quot; quality, unlocked at level 70 (Needs confirmation)&lt;br /&gt;
*&amp;quot;Minuscule traces&amp;quot; quality, unlocked at level 80 (Needs confirmation)&lt;br /&gt;
*&amp;quot;Vague traces&amp;quot; quality, unlocked at level 90 (Needs confirmation)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''NOTE'''''&lt;br /&gt;
&lt;br /&gt;
By the most new experiments (''done at 20 skill in prospecting''), it looks like the more distance the ore is at, the more difficult is to determine what its.&lt;br /&gt;
A message like '''''[xx:xx:xx] You notice a slight trace of something, but cannot quite make it out.''''' would be shown then, as an example, for some ore in the 2nd tile radius, displaying the ore vein as unknown (even if the vein is exposed and you can see it).&lt;br /&gt;
&lt;br /&gt;
Anyway, such given message does not mean that there is an ore beyond that point (and if there is, at that lvl of skill its imposible to say), but that there is an ore in the given radius.&lt;br /&gt;
&lt;br /&gt;
It also looks like different kinds of ore have their own difficulty for being detected. So, since the message from above has been given at 20 prospecting skill and with a '''Silver Vein''', the message '''''[xx:xx:xx] You spot a slight trace of zinc ore'''.'' has been given with a Zinc Vein at 2 tiles away.&lt;br /&gt;
&lt;br /&gt;
So far, for now, '''Silver''' and '''Lead''' are not identificable at '''20 skill''' in Prospecting, but '''Zinc''' is when its beyond the 1st tile radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
This is a possible analyse readout at prospecting level 20-29:&lt;br /&gt;
&lt;br /&gt;
*You start to analyse the shard.&lt;br /&gt;
*Lots of different sized rock shards.&lt;br /&gt;
*You notice a trace of silver ore.&lt;br /&gt;
*You take a closer look.&lt;br /&gt;
*You notice a slight trace of iron ore.&lt;br /&gt;
*You finish analysing the shard.&lt;br /&gt;
&lt;br /&gt;
This indicates that the [[silver ore]] is within one tile of the analysed rock shard/tile. So it could be one tile North, South, East, West, Northwest, Southwest, Southeast, or Northeast of the analysed tile.  It is the square of tiles immediately surrounding the analysed one.  Each increment of distance beyond this is the square of tiles immediately surrounding the previous one. In this example the second square, of distance two, holds the [[iron ore]].&lt;br /&gt;
&lt;br /&gt;
===Quick reference===&lt;br /&gt;
Below is a table showing the required prospecting skill to view ore type and quality by distance. This is the same information as provided above, just inserted into a table for quick reference. Numbers with question marks(?) are uncomfirmed.&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Distance !! Ore type !! Ore quality&lt;br /&gt;
|-&lt;br /&gt;
|| Traces (1 tile) || 20 || 22&lt;br /&gt;
|-&lt;br /&gt;
|| Slight traces (2 tiles) || 20 || 24-41 ?&lt;br /&gt;
|-&lt;br /&gt;
|| Faint traces (3 tiles) || 35 || 70 ?&lt;br /&gt;
|-&lt;br /&gt;
|| Miniscule traces (4 tiles) || &amp;gt;40 ? || 80 ?&lt;br /&gt;
|-&lt;br /&gt;
|| Vague traces (5 tiles) || ~70 ? || 90 ?&lt;br /&gt;
|-&lt;br /&gt;
|| Indistinct traces (6 tiles) || 85 ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Facts===&lt;br /&gt;
*Rare pickaxe will not add another line of information. &lt;br /&gt;
*Ores may also be analysed.&lt;br /&gt;
*There is a skill tick chance for each trace strength analysis. (ex. If you can go up to &amp;quot;faint traces&amp;quot; you get 3 skill tick chances.)&lt;br /&gt;
*You get more prospecting skill gain when you have lower stamina.&lt;br /&gt;
*It is possible to detect two veins in the same distance zone. Both can have its quality range listed and be of same type, each on separate lines.&lt;br /&gt;
*Rock shard QL plays no part in how much information is given.&lt;br /&gt;
*[[Flint]] and [[salt]] detection is possible.&lt;br /&gt;
&lt;br /&gt;
===Uncertain knowledge===&lt;br /&gt;
*Rare rock shards do not appear to give any more information than normal rock shards. (Needs confirmation)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Mining]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=82267</id>
		<title>Pottery brick opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=82267"/>
		<updated>2013-11-03T02:21:24Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pottery brick opening&lt;br /&gt;
|image=Pottery brick opening.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Pottery brick opening&lt;br /&gt;
|materials= 5 Pottery Bricks and 5 Mortar&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Pottery brick opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires 25 paving skill.&lt;br /&gt;
* Use clay to repair or improve a pottery brick opening.&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
&lt;br /&gt;
* 5 [[pottery brick]]&lt;br /&gt;
* 5 [[mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=82266</id>
		<title>Pottery brick opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_brick_opening&amp;diff=82266"/>
		<updated>2013-11-03T02:20:12Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pottery brick opening&lt;br /&gt;
|image=Pottery brick opening.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Pottery brick opening&lt;br /&gt;
|materials=&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Pottery brick opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires 25 paving skill.&lt;br /&gt;
* Use clay to repair or improve a pottery brick opening.&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
&lt;br /&gt;
* 5 [[pottery brick]]&lt;br /&gt;
* 5 [[mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Marble_slab_opening&amp;diff=82265</id>
		<title>Marble slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Marble_slab_opening&amp;diff=82265"/>
		<updated>2013-11-03T02:19:16Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Marble slab opening&lt;br /&gt;
|image=marble opening.jpg&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Marble slab opening&lt;br /&gt;
|materials=* 2x [[marble slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Marble slab opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 40 [[paving]] skill is required to start a marble slab opening.&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
&lt;br /&gt;
* 2x [[marble slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Marble_slab_floor&amp;diff=82264</id>
		<title>Marble slab floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Marble_slab_floor&amp;diff=82264"/>
		<updated>2013-11-03T02:18:58Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Marble slab floor&lt;br /&gt;
|image=Marble_slab_floor.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Marble slab floor&lt;br /&gt;
|materials=* 2x [[marble slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create marble slab floors for your buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, Select ''Floor below'' to create a floor plan.&lt;br /&gt;
* Right click the floor plan, select ''Build'' and ''Marble slab floor''.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires 40 paving skill to start&lt;br /&gt;
* Must have 1 slab and mortar in inventory to start.&lt;br /&gt;
* Can be repaired and improved with marble bricks.&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
&lt;br /&gt;
* 2x [[marble slab]]s&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_brick_opening&amp;diff=82263</id>
		<title>Stone brick opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_brick_opening&amp;diff=82263"/>
		<updated>2013-11-03T02:17:51Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Stone brick opening&lt;br /&gt;
|image=Stone brick opening.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Stone brick opening&lt;br /&gt;
|materials=* 5x [[stone brick]]&lt;br /&gt;
* 5x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Stone brick opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Must have 1 stone brick and 1 mortar in inventory to start. &lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
* 5x [[stone brick]]&lt;br /&gt;
* 5x [[mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Slate_slab_opening&amp;diff=82262</id>
		<title>Slate slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Slate_slab_opening&amp;diff=82262"/>
		<updated>2013-11-03T02:17:14Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Slate slab opening&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Slate slab opening&lt;br /&gt;
|materials=*10x [[Mortar]]&lt;br /&gt;
*1x [[Slate slab]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Slate slab opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Premium [[paving]] skill is required to start a stone slab opening.  21 is assumed, possibly higher.&lt;br /&gt;
* TBC&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
&lt;br /&gt;
*2x [[slate slab]]&lt;br /&gt;
** 21x [[slate shingle]]&lt;br /&gt;
** 5x [[concrete]] (1.5kg [[lye]], 1.5kg [[mortar]])&lt;br /&gt;
*10x mortar&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_slab_opening&amp;diff=82261</id>
		<title>Stone slab opening</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_slab_opening&amp;diff=82261"/>
		<updated>2013-11-03T02:16:49Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Stone slab opening&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Stone slab opening&lt;br /&gt;
|materials=* 2x [[slab]]&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=paving}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create an opening with a ladder for multi-story buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Plan'' &amp;gt; ''Build floor with opening above'' to create a floor plan&lt;br /&gt;
* Right click the floor plan, select ''Build'' &amp;gt; ''Stone slab opening''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 21 [[paving]] skill is required to start a stone slab opening.&lt;br /&gt;
&lt;br /&gt;
==Total materials needed==&lt;br /&gt;
* 2x [[slab]]&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Slate_slab_floor&amp;diff=82260</id>
		<title>Slate slab floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Slate_slab_floor&amp;diff=82260"/>
		<updated>2013-11-03T02:16:15Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Slate slab floor&lt;br /&gt;
|image=Slate_slab_floor.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Slate slab floor&lt;br /&gt;
|materials=* 2x [[Slate slab]] &lt;br /&gt;
* 10x [[Mortar]]&lt;br /&gt;
|result=1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=Paving}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Floor plan to create slate slab floors for your buildings.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Right click the floor of the house, select ''Floor below'' to create a floor plan&lt;br /&gt;
* Right click the floor plan select ''Build'' and ''Slate slab floor''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Must have 1 slate slab and mortar in inventory to start.&lt;br /&gt;
* Requires 30 paving skill to start.&lt;br /&gt;
* Can be repaired and improved with slate shards.&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
&lt;br /&gt;
* 2x [[Slate slab]] &lt;br /&gt;
* 10x [[Mortar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_bell_resonator&amp;diff=82233</id>
		<title>Large bell resonator</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_bell_resonator&amp;diff=82233"/>
		<updated>2013-11-01T01:50:19Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large Bell Resonator&lt;br /&gt;
|image=Large Bell Resonator.jpg&lt;br /&gt;
|active=[[glowing]] [[Bronze lump]] (6.3 kg)&lt;br /&gt;
|passive=[[large anvil]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (6.3 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The resonator part of a huge bell. It still needs a clapper if it's going to make a sound.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Can only be made out of bronze.&lt;br /&gt;
*Used with a [[Large Clapper]] to make a [[Huge bell]]&lt;br /&gt;
*On failure, 0.5kg of bronze is lost.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bronze products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Faith&amp;diff=81763</id>
		<title>Faith</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Faith&amp;diff=81763"/>
		<updated>2013-10-11T16:31:58Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: /* Sermons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Faith gives [[priest]]s the ability to cast spells at certain levels - see the information on each [[Gods|god]] for more information on these spells.&lt;br /&gt;
&lt;br /&gt;
You gain [[faith]] (and some [[favor]]) by [[praying]] at [[altar]]s after [[Convert#Changing_Religion|converting]] to a [[religion]]. The maximum amount of favor you can get while praying is equal to your current level of faith. You can gain faith 5 times per real-life day, but you must leave 20 minutes between these prayers. Any prayers in between these 5 prayers will not raise your [[faith]] but will get your [[prayer]] skill up.&lt;br /&gt;
&lt;br /&gt;
You cannot raise faith above 30 without becoming a priest.&lt;br /&gt;
&lt;br /&gt;
At 10 '''faith''', you may [[Exorcism|desecrate]] [[altar]]s.&lt;br /&gt;
&lt;br /&gt;
At 30 '''faith''', you may travel to the [[Altar of Three]](WL) or the [[Bone Altar]](BL) (depending which of the [[Gods]] you follow) and become a [[priest]] of your god.  If you're on the Freedom server, you'll need to find a priest from your religion with 40 faith to perform a ritual for you in order to become a priest yourself.&lt;br /&gt;
&lt;br /&gt;
At 40 '''faith''', you can identify to which god an item was blessed: examining a blessed item will have &amp;quot;It bears an aura of &amp;lt;god&amp;gt;&amp;quot; in its description.&lt;br /&gt;
&lt;br /&gt;
At 50 '''faith''', you can become a [[champion player|champion]] of your god on the [[Epic]] Elevation server; this does not carry over to the Freedom cluster, however. You can also randomly get flint, salt, and gems from [[praying]].&lt;br /&gt;
&lt;br /&gt;
===Other Information===&lt;br /&gt;
&lt;br /&gt;
*Faith gain is not affected by [[sleep bonus]] or by praying at different types of altars (i.e. made of gold, silver, stone, or wood). Faith skill is not lost when a player dies. &lt;br /&gt;
*It can take a player approximately a month (praying five times a day) to reach the 30 faith needed to become a [[priest]].&lt;br /&gt;
*It can take a player approximately 100 days (praying five times a day) to reach 70 faith, at which point most spells are available.&lt;br /&gt;
&lt;br /&gt;
===Sermons===&lt;br /&gt;
Holding a sermon will reward a preacher with a faith related bonus when preaching to a group of listeners. A valid listener is a [[premium]] player of the same [[kingdom]] (both follower '''or''' priest), which has not received an [[alignment]] gain in the past half hour and is near the preacher (4 tiles).&lt;br /&gt;
*Sermons give 0.02 faith per valid listener (priest included) in the area, minimum listeners for faith gain is 4 and maximum gain seems like its 2.50 (not confirmed).&lt;br /&gt;
*The priest giving the sermon does NOT count as a listener. So you need 7 players total to reset the prays for the day (the preacher and 6 valid listeners).&lt;br /&gt;
*Sermons reset the prayer counter for the preacher if 6 valid listeners attended. This counts only for Freedom servers, preachers on '''Epic servers do not get this benefit.'''&lt;br /&gt;
**If you did not gain at least 0.12 faith from the sermon itself, you did not have enough valid listeners to reset your prayer counter.&lt;br /&gt;
*Followers of sermons now count as long as you have a deity and are in the same kingdom (since update of 2/05/2012)&lt;br /&gt;
*A sermon has a  three hour cooldown for the preacher. Although, within this window that same preacher can be a listener in another priest's sermon.&lt;br /&gt;
**If your listeners have less than 100.00 alignment they may gain up to 4 alignment depending on the number of listeners (+ for [[Whitelighter|WL]], - for [[Blacklighter|BL]])&lt;br /&gt;
*Sermons need to be spaced 30 mins apart to Count.&lt;br /&gt;
*A player with an alignment gain in the last 30mins doesn`t count toward towards a sermon (they won't cause a Sermon to fail but they wont count so make sure you have enough listeners excluding them)&lt;br /&gt;
**Alignment gains exceeding 100.00 still count as a gain.&lt;br /&gt;
*A mounted player DOES count as faith gain (mounted on horse, but not embarked on a cart)&lt;br /&gt;
&lt;br /&gt;
== [[Tools]] ==&lt;br /&gt;
&lt;br /&gt;
''Note : The value returned by the tool below is much too high.  Dividing the answer by 2 will give you an approximate estimate.''&lt;br /&gt;
&amp;lt;br /&amp;gt;[http://webdepp.sense-net.at/~toni/wurm/faithcalc.php Online Faith gain Calculator]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Padre/Norn at 50 faith&lt;br /&gt;
* Devout/Mystic at 70 faith&lt;br /&gt;
* Enlightened at 90 faith&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Holy_Crop&amp;diff=81762</id>
		<title>Holy Crop</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Holy_Crop&amp;diff=81762"/>
		<updated>2013-10-11T01:57:17Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: /* Wurm Year 1035 - Pristine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''&amp;lt;Xxx&amp;gt; casts Holy Crop.''&lt;br /&gt;
&lt;br /&gt;
''Fo graces his lands with abundant crop yield and happy animals.''&lt;br /&gt;
&lt;br /&gt;
[[Fo]] spell available to [[priest/priestess]] at 50 [[Faith]]. An enchantment [[:Category:Spells|spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to even be possible.&lt;br /&gt;
&lt;br /&gt;
The spell usually reappears a month to two months after it is cast. Hints from the developers indicate that rituals are recharged by worshippers' prayers, and that even followers at 30 faith should still pray every day as though they were still gaining faith in order to recharge the ritual.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Activate your [[Gods|God's]] [[channeling item]] ([[statuette of Fo]]), and right-click an altar. Select Spells/Rite.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
Crops may get farmed and animals fed inside (caster's?) Fo altars' domain?&lt;br /&gt;
&lt;br /&gt;
== Castings ==&lt;br /&gt;
=== Wurm Year 1013 === &lt;br /&gt;
*'''Cast''' on 27th March 2011, 20:26 UTC&lt;br /&gt;
*'''Location:''' Oak Harbour&lt;br /&gt;
*'''Main Caster:''' Fobro (Urman)&lt;br /&gt;
*'''Linkers:''' DarkOak, Dorbie, Jane (Schiann), Jernau&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1019 - Independence ===&lt;br /&gt;
*'''Cast''' on 25th Dec 2011, 21:01:31 GMT+1&lt;br /&gt;
*'''Location:''' Festival Cove&lt;br /&gt;
*'''Main Caster:''' Kaihmr ([[Player:Kaih|Kaih]])&lt;br /&gt;
*'''Linkers:''' Yasgur, Benclawedodamme, Mirajane and Xxxdsmer&lt;br /&gt;
*On day of the Wurm in week 3 of the starfall of Omens in the year of 1019.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1024 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st June 2012, 19:10 GMT.&lt;br /&gt;
*'''Location:''' Greendog&lt;br /&gt;
*'''Main Caster:''' Kaihmr ([[Player:Kaih|Kaih]])&lt;br /&gt;
*'''Linkers (Participators):'''  Flippinsweett ([[User:Axeblade|Axeblade]]/Sincor on Friends alt), Kempachi ([[User:Axeblade|Axeblade]]/Sincor on Friends alt), Arysh([[User:Stargrace|Stargrace]]), Blackstone (Lizabeth)&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1028 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 22nd September 2012, 18:28 UCT&lt;br /&gt;
*'''Location:''' Puzzle Plaza Market&lt;br /&gt;
*'''Main Caster:''' Avonly (Zalifear)&lt;br /&gt;
*'''Linkers (Participators):''' Malcolm(Seara), Moonstar(Jesslynn), Kaihmr ([[Player:Kaih|Kaih]]), Threestars(Kaih), Nithhogr(Chulirac)&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Celebration ===&lt;br /&gt;
*'''Cast''' on 5th August , 20:22 GMT+2&lt;br /&gt;
*'''Location:''' Crispy Lake&lt;br /&gt;
*'''Main Caster:''' Moogien&lt;br /&gt;
*'''Linkers (Participators): '''Corman, Exania, Xanadia, Zloi, Zluchka&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/85656-holy-crop/ link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Pristine ===&lt;br /&gt;
*'''Cast''' on 10th September , 21:43 UTC-5&lt;br /&gt;
*'''Location:''' Blossom Market&lt;br /&gt;
*'''Main Caster:''' Eragon&lt;br /&gt;
*'''Linkers (Participators): '''Universe, Lylee, Sanion, Suberic, Oddurz, Nauroth, Scorpionking&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/89011-fo-holy-crop-cast/ link]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fo_Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Holy_Crop&amp;diff=81761</id>
		<title>Holy Crop</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Holy_Crop&amp;diff=81761"/>
		<updated>2013-10-11T01:53:38Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: /* Castings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|faith=50&lt;br /&gt;
|favor=300&lt;br /&gt;
|difficulty=60&lt;br /&gt;
|target=Item&lt;br /&gt;
|castingtime=100&lt;br /&gt;
|god=[[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''&amp;lt;Xxx&amp;gt; casts Holy Crop.''&lt;br /&gt;
&lt;br /&gt;
''Fo graces his lands with abundant crop yield and happy animals.''&lt;br /&gt;
&lt;br /&gt;
[[Fo]] spell available to [[priest/priestess]] at 50 [[Faith]]. An enchantment [[:Category:Spells|spell]] castable on [[altar]]s. Requires [[link]]ing with multiple priests to even be possible.&lt;br /&gt;
&lt;br /&gt;
The spell usually reappears a month to two months after it is cast. Hints from the developers indicate that rituals are recharged by worshippers' prayers, and that even followers at 30 faith should still pray every day as though they were still gaining faith in order to recharge the ritual.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Activate your [[Gods|God's]] [[channeling item]] ([[statuette of Fo]]), and right-click an altar. Select Spells/Rite.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
Crops may get farmed and animals fed inside (caster's?) Fo altars' domain?&lt;br /&gt;
&lt;br /&gt;
== Castings ==&lt;br /&gt;
=== Wurm Year 1013 === &lt;br /&gt;
*'''Cast''' on 27th March 2011, 20:26 UTC&lt;br /&gt;
*'''Location:''' Oak Harbour&lt;br /&gt;
*'''Main Caster:''' Fobro (Urman)&lt;br /&gt;
*'''Linkers:''' DarkOak, Dorbie, Jane (Schiann), Jernau&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1019 - Independence ===&lt;br /&gt;
*'''Cast''' on 25th Dec 2011, 21:01:31 GMT+1&lt;br /&gt;
*'''Location:''' Festival Cove&lt;br /&gt;
*'''Main Caster:''' Kaihmr ([[Player:Kaih|Kaih]])&lt;br /&gt;
*'''Linkers:''' Yasgur, Benclawedodamme, Mirajane and Xxxdsmer&lt;br /&gt;
*On day of the Wurm in week 3 of the starfall of Omens in the year of 1019.&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1024 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 31st June 2012, 19:10 GMT.&lt;br /&gt;
*'''Location:''' Greendog&lt;br /&gt;
*'''Main Caster:''' Kaihmr ([[Player:Kaih|Kaih]])&lt;br /&gt;
*'''Linkers (Participators):'''  Flippinsweett ([[User:Axeblade|Axeblade]]/Sincor on Friends alt), Kempachi ([[User:Axeblade|Axeblade]]/Sincor on Friends alt), Arysh([[User:Stargrace|Stargrace]]), Blackstone (Lizabeth)&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1028 - Deliverance ===&lt;br /&gt;
*'''Cast''' on 22nd September 2012, 18:28 UCT&lt;br /&gt;
*'''Location:''' Puzzle Plaza Market&lt;br /&gt;
*'''Main Caster:''' Avonly (Zalifear)&lt;br /&gt;
*'''Linkers (Participators):''' Malcolm(Seara), Moonstar(Jesslynn), Kaihmr ([[Player:Kaih|Kaih]]), Threestars(Kaih), Nithhogr(Chulirac)&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/62350-the-big-mass-ros-rots-hocr-20-is-done/#entry615491 link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1033 - Celebration ===&lt;br /&gt;
*'''Cast''' on 5th August , 20:22 GMT+2&lt;br /&gt;
*'''Location:''' Crispy Lake&lt;br /&gt;
*'''Main Caster:''' Moogien&lt;br /&gt;
*'''Linkers (Participators): '''Corman, Exania, Xanadia, Zloi, Zluchka&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/85656-holy-crop/ link]&lt;br /&gt;
&lt;br /&gt;
=== Wurm Year 1035 - Pristine ===&lt;br /&gt;
*'''Cast''' on 10th September , 21:43 GMT+2&lt;br /&gt;
*'''Location:''' Blossom Market&lt;br /&gt;
*'''Main Caster:''' Eragon&lt;br /&gt;
*'''Linkers (Participators): '''Universe, Lylee, Sanion, Suberic, Oddurz, Nauroth, Scorpionking&lt;br /&gt;
*'''Forums: '''[http://forum.wurmonline.com/index.php?/topic/89011-fo-holy-crop-cast/ link]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fo_Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Enchantment spells]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Masonry_house&amp;diff=81733</id>
		<title>Masonry house</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Masonry_house&amp;diff=81733"/>
		<updated>2013-10-06T12:18:00Z</updated>

		<summary type="html">&lt;p&gt;Wanderingmystic: /* Building */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Image:stonehouse.jpg|thumb|400px|stone house]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[stone house]] is stronger than a regular [[wooden house]]. A [[stone house]] takes more [[skills]] and resources to build, but offers more protection from [[decay]], [[stealing|theft]], and [[PvP|invaders]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
=== Building ===&lt;br /&gt;
# Create a [[building plan]] for your future structure, this step is the same for both wooden and stone houses.&lt;br /&gt;
# Activate a [[trowel]], right-click the wall plan, and select your desired wall type.&lt;br /&gt;
# With the trowel activated, right-click the wall plan, and select ''Continue building'' until the [[wall]], [[window]], or [[sturdy door]] is finished.&lt;br /&gt;
* You need to have at least one stone brick and 2kg (as one piece) of mortar in your inventory to start a wall or continue building it. A wall needs 20 actions to finish, each action consuming one stone brick and 2kg of mortar.&lt;br /&gt;
* The stone brick and mortar will be consumed at the end of the action.&lt;br /&gt;
* A building plan with no walls will decay in a few days, make sure you start at least one wall.&lt;br /&gt;
* The wall starts at 1QL. Each action including creating the wall adds (Mortar QL + Brick QL)/21 to the wall. The completed wall therefore has a quality of up to 1QL + 20 * (Mortar QL + Brick QL)/21. Depending on your masonry skill and quality of the tools you may get more or less on each action.&lt;br /&gt;
&lt;br /&gt;
=== Inner walls ===&lt;br /&gt;
To plan inner walls activate a [[mallet]] or [[trowel]], right-click a tile border inside the house and select ''Plan'' &amp;gt; ''Inner wall''. On the wall plan select a wall type and continue as explained above.&lt;br /&gt;
&lt;br /&gt;
Note: Only the owner of the house writ can add inner walls, and it requires 30 Carpentry skill to plan.&lt;br /&gt;
&lt;br /&gt;
=== Tools required ===&lt;br /&gt;
* [[Iron hammer]] or [[mallet]]&lt;br /&gt;
* [[Trowel]]&lt;br /&gt;
&lt;br /&gt;
=== Items required ===&lt;br /&gt;
* 20x [[mortar]] (40kg) per wall&lt;br /&gt;
* 20x [[stone brick]] per wall&lt;br /&gt;
&lt;br /&gt;
=== Improving ===&lt;br /&gt;
* You must [[repairing|repair]] any [[damage]] on the walls with a [[stone brick]] before [[improve|improving]] it.&lt;br /&gt;
* Activate a stone brick, right-click the wall and select ''Repair'' or ''Improve''.&lt;br /&gt;
* The effective [[quality]] of the stone brick is affected by its damage and your [[masonry]] skill, it must be higher than the wall's current quality.&lt;br /&gt;
&lt;br /&gt;
=== Skills used ===&lt;br /&gt;
* [[Masonry]] &lt;br /&gt;
&lt;br /&gt;
{{Infobox|At least 30 skill in masonry is required in order to build a stone house, a player with less than 30 skill in masonry can not start or continue building a stone house.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* 1kg of [[dye]] is needed to colour one stone house wall.&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil]&lt;br /&gt;
*[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Wanderingmystic</name></author>
		
	</entry>
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