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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110037</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110037"/>
		<updated>2019-01-22T19:58:24Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Removed duplicate bass and trout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
All fish now have a set of attributes which determine where and when they are more likely to be caught:&lt;br /&gt;
*Preferred water type (lake, sea, etc)&lt;br /&gt;
*Minimum and maximum depth.&lt;br /&gt;
*Rod types.&lt;br /&gt;
*Time of day - some fish like to feed in the morning, afternoon, evening or even at night&lt;br /&gt;
*Baits - each fish has a favorite bait, some baits it likes, others it is less likely to eat, and some it will never touch.&lt;br /&gt;
*Outside or in caves - some fish are only found underground. Rare fish can only be caught on special tiles (which are out at sea).&lt;br /&gt;
*Feeding height: &lt;br /&gt;
Water has several depths, allowing for fish to prefer a particular level:&lt;br /&gt;
*Top - near the surface of the water&lt;br /&gt;
*Bottom - near the bottom of the water column&lt;br /&gt;
*Any - anywhere in the water column&lt;br /&gt;
&lt;br /&gt;
Some fish will feed at different levels, depending on the time of day.&lt;br /&gt;
*Morning they like the top level.&lt;br /&gt;
*Afternoon any level.&lt;br /&gt;
*Evening they are bottom level feeders.&lt;br /&gt;
*Night any level again.&lt;br /&gt;
&lt;br /&gt;
==Known species==&lt;br /&gt;
&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier. &lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=6 class=sortable 3&amp;quot; rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
! !!colspan=&amp;quot;4&amp;quot;| Time (See Legend) !! colspan=&amp;quot;13&amp;quot; | Bait (See Legend)&lt;br /&gt;
|-&lt;br /&gt;
! Fish !! Morning !! Afternoon !! Evening !! Night !! N !! F !! CP !! DB !! W !! S !! R !! P !! M !! FB !! G !! WG !! CK !! Pole !! Surface/Cave !! Water !! Feed Height !! Swim Depth !! Special? !!Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Brook trout]] || 4 || 2 || 4 || 2 || 1 || 10 || 1 || 5 || 5 || 5 || 5 || 5 || 5 || 1 || 5 || 1 || 5 || S,FR,DWR || Surface || P,L || Bottom || 60-150 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Carp]] || 4 || 4 || 3 || 3 ||  10 || 5 || 5 || 5 || 5 || 1 || 1 || 1 || 1 || 5 || 5 || 5 || 5 || Any || Surface || P, L || Any || 5-200 ||  N || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Catfish]] || 4 || 4 || 3 || 2 || 1 || 5 || 5 || 5 || 5 || 5 || 7 || 5 || 5 || 10 || 5 || 5 || 5 || S,BR,FR,DWR || Surface || L, S || Bottom || 10-200 ||  N || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Herring]] || 2 || 3 || 4 || 2 || 1 || 5 || 5 || 5 || 1 || 5 || 5 || 1 || 1 || 1 || 10 || 1 || 1 || BR,FR || Surface || L,S || Time-based || 10-150 || N || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Loach]] || 1 || 4 || 2 || 3 || 5 || 5 || 1 || 1 || 5 || 1 || 0 || 0 || 1 || 5 || 1 || 1 || 10 || P,S,BR,FR || Cave || P,L || Any || 10-50 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Minnow]] || 4 || 2 || 4 || 1 || 5 || 10 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 1 || 5 || 1 || 1 || P,N,BR || Cave || P,L,Sh || Any || 0-20 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Perch]] || 4 || 3 || 3 || 2 || 5 || 5 || 5 || 10 || 5 || 5 || 1 || 0 || 1 || 5 || 10 || 5 || 5 || P,N,S,BR || Surface || P,L,Sh || Any || 0-40 || N || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Pike]] || 3 || 2 || 4 || 4 || 1 || 5 || 1 || 1 || 1 || 5 || 5 || 5 || 5 || 1 || 1 || 5 || 5 || BR,FR || Surface || Lake || Bottom || 10-100 || N || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Roach]] || 4 || 4 || 3 || 1 || 5 || 5 || 1 || 5 || 8 || 1 || 0 || 0 || 1 || 5 || 10 || 5 || 5 || P,S,BR || Surface || P,L,Sh || Bottom || 0-30 || N || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Salmon]] || 4 || 1 || 4 || 2 || 1 || 10 || 1 || 1 || 5 || 5 || 5 || 5 || 5 || 1 || 5 || 1 || 1 || S,BR,FR || Surface || L,S || Time-based || 0-75 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Sardine]] || 4 || 3 || 4 || 2 || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || Net || Surface || P,L,Sh || N/A || 0-20 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Smallmouth bass]] || 2 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 10 || 1 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || P,BR,FR || Surface || L || Bottom || 0 - 60 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Snook]] || 4 || 2 || 3 || 4 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 5 || 5 || 5 || 1 || 1 || 1 || BR,FR,DWR || Surface || Sea || Time-based || 10-250 || N || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue shark]] || 4 || 3 || 4 || 2 || 0 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Any || 250-1000 || Y || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Dorado]] || 4 || 2 || 4 || 3 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 5 || 0 || 5 || 1 || 1 || DWR,PR || Surface || Sea || Top || 150-160 || Y || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Marlin]] || 4 || 2 || 4 || 3 || 0 || 0 || 1 || 1 || 1 || 5 || 5 || 5 || 10 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Top || 250-1000 || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Octopus (fishing)|Octopus]] || 2 || 4 || 1 || 4 || 0 || 0 || 10 || 1 || 1 || 5 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || DWR,PR || Surface || Sea || Any || 200-800 || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailfish]] || 4 || 2 || 4 || 3 || 0 || 0 || 0 || 1 || 1 || 5 || 5 || 5 || 5 || 0 || 10 || 0 || 0 || PR || Surface || Sea || Top || 200-800 || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tuna]] || 4 || 2 || 4 || 3 || 0 || 1 || 1 || 5 || 1 || 5 || 10 || 5 || 5 || 0 || 1 || 0 || 1 || DWR,PR || Surface || Sea || Top || 150-600 || Y || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[White shark]] || 4 || 3 || 4 || 2 || 0 || 0 || 1 || 1 || 1 || 5 || 8 || 10 || 5 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Any || 150-1000 || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Wurmfish]] || 2 || 3 || 1 || 4 || 1 || 5 || 1 || 1 || 5 || 5 || 5 || 1 || 5 || 5 || 1 || 10 || 1 || PR || Cave || Sea || Bottom || 150-1000 || Y || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
Swim Depth Legend: If the depth of the water is between the min and max, then the fish is more likely to be caught; otherwise it’s harder the further away from either limit you are.&lt;br /&gt;
&lt;br /&gt;
Feed Times Legend: A higher number means the fish is more likely to feed at those times.&lt;br /&gt;
&lt;br /&gt;
Time Legend: &amp;lt;b&amp;gt;Morning (4:30-10:30) | Afternoon (10:30-16:30) | Evening (16:30-22:30) | Night (22:30-4:30)&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bait Legend: The higher the number, the higher chance to catch the fish. Zero means no chance (i.e. the fish refuses to eat that bait).&lt;br /&gt;
&amp;lt;b&amp;gt;Fly = F | Cheese Piece = CP | Dough Ball = DB | Wurm = W | Sardines = S | Roach = R |Perch = P | Minnow = M | Fish Bait = FB | Grub = G | Wheat Grain = WG | Corn Kernel = CK | None = N &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Water Legend: &amp;lt;b&amp;gt;S = Sea | Sh= Sea Shallows | L = Lake | LSh= Lake Shallows | P = Pond | W = Water | A = Any&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Pole Legend: &amp;lt;b&amp;gt;Pole = P | Basic Rod = BR | Fine Rod = FR | Deep Water Rod = DWR | Professional Rod = PR | Spear = S&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
[[Clam|Clams]] and bearsharks not listed here; move on!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
Certain rarity bonuses have been discovered for both fish and fishing rods.&lt;br /&gt;
===Fish===&lt;br /&gt;
Rare rolls are at the &amp;quot;Something Bites&amp;quot; event message.&lt;br /&gt;
&amp;lt;br /&amp;gt;{{event|inline|You have a moment of inspiration...&amp;lt;br/&amp;gt;Something bites.}}&amp;lt;br /&amp;gt;&lt;br /&gt;
At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away. At lower fishing skills you may lose these fish more often than at higher skill levels. These fish are slightly heavier than a fish of the same quality level. You can use them in meals, but they will not make the meal rare nor will butchering them give rare fillets. They may be sacrificed at an altar for a refresh like all other rares.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110032</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110032"/>
		<updated>2019-01-22T18:56:46Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Updated fish table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
All fish now have a set of attributes which determine where and when they are more likely to be caught:&lt;br /&gt;
*Preferred water type (lake, sea, etc)&lt;br /&gt;
*Minimum and maximum depth.&lt;br /&gt;
*Rod types.&lt;br /&gt;
*Time of day - some fish like to feed in the morning, afternoon, evening or even at night&lt;br /&gt;
*Baits - each fish has a favorite bait, some baits it likes, others it is less likely to eat, and some it will never touch.&lt;br /&gt;
*Outside or in caves - some fish are only found underground. Rare fish can only be caught on special tiles (which are out at sea).&lt;br /&gt;
*Feeding height: &lt;br /&gt;
Water has several depths, allowing for fish to prefer a particular level:&lt;br /&gt;
*Top - near the surface of the water&lt;br /&gt;
*Bottom - near the bottom of the water column&lt;br /&gt;
*Any - anywhere in the water column&lt;br /&gt;
&lt;br /&gt;
Some fish will feed at different levels, depending on the time of day.&lt;br /&gt;
*Morning they like the top level.&lt;br /&gt;
*Afternoon any level.&lt;br /&gt;
*Evening they are bottom level feeders.&lt;br /&gt;
*Night any level again.&lt;br /&gt;
&lt;br /&gt;
==Known species==&lt;br /&gt;
&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier. &lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=6 class=sortable 3&amp;quot; rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
! !!colspan=&amp;quot;4&amp;quot;| Time (See Legend) !! colspan=&amp;quot;13&amp;quot; | Bait (See Legend)&lt;br /&gt;
|-&lt;br /&gt;
! Fish !! Morning !! Afternoon !! Evening !! Night !! N !! F !! CP !! DB !! W !! S !! R !! P !! M !! FB !! G !! WG !! CK !! Pole !! Surface/Cave !! Water !! Feed Height !! Swim Depth !! Special? !!Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Bass]] || 2 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 10 || 1 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || P,BR,FR || Surface || L || Bottom || 0 - 60 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Brook trout]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.30kg || 0.03 || 2 &lt;br /&gt;
|-&lt;br /&gt;
|[[Carp]] || 4 || 4 || 3 || 3 ||  10 || 5 || 5 || 5 || 5 || 1 || 1 || 1 || 1 || 5 || 5 || 5 || 5 || Any || Surface || P, L || Any || 5-200 ||  N || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Catfish]] || 4 || 4 || 3 || 2 || 1 || 5 || 5 || 5 || 5 || 5 || 7 || 5 || 5 || 10 || 5 || 5 || 5 || S,BR,FR,DWR || Surface || L, S || Bottom || 10-200 ||  N || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Herring]] || 2 || 3 || 4 || 2 || 1 || 5 || 5 || 5 || 1 || 5 || 5 || 1 || 1 || 1 || 10 || 1 || 1 || BR,FR || Surface || L,S || Time-based || 10-150 || N || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Loach]] || 1 || 4 || 2 || 3 || 5 || 5 || 1 || 1 || 5 || 1 || 0 || 0 || 1 || 5 || 1 || 1 || 10 || P,S,BR,FR || Cave || P,L || Any || 10-50 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Minnow]] || 4 || 2 || 4 || 1 || 5 || 10 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 1 || 5 || 1 || 1 || P,N,BR || Cave || P,L,Sh || Any || 0-20 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Perch]] || 4 || 3 || 3 || 2 || 5 || 5 || 5 || 10 || 5 || 5 || 1 || 0 || 1 || 5 || 10 || 5 || 5 || P,N,S,BR || Surface || P,L,Sh || Any || 0-40 || N || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Pike]] || 3 || 2 || 4 || 4 || 1 || 5 || 1 || 1 || 1 || 5 || 5 || 5 || 5 || 1 || 1 || 5 || 5 || BR,FR || Surface || Lake || Bottom || 10-100 || N || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Roach]] || 4 || 4 || 3 || 1 || 5 || 5 || 1 || 5 || 8 || 1 || 0 || 0 || 1 || 5 || 10 || 5 || 5 || P,S,BR || Surface || P,L,Sh || Bottom || 0-30 || N || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Salmon]] || 4 || 1 || 4 || 2 || 1 || 10 || 1 || 1 || 5 || 5 || 5 || 5 || 5 || 1 || 5 || 1 || 1 || S,BR,FR || Surface || L,S || Time-based || 0-75 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Sardine]] || 4 || 3 || 4 || 2 || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || Net || Surface || P,L,Sh || N/A || 0-20 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Smallmouth bass]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.40kg || 0.04 || 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Snook]] || 4 || 2 || 3 || 4 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 5 || 5 || 5 || 1 || 1 || 1 || BR,FR,DWR || Surface || Sea || Time-based || 10-250 || N || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Trout]] || 4 || 2 || 4 || 2 || 1 || 10 || 1 || 5 || 5 || 5 || 5 || 5 || 5 || 1 || 5 || 1 || 5 || S,FR,DWR || Surface || P,L || Bottom || 60-150 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue shark]] || 4 || 3 || 4 || 2 || 0 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Any || 250-1000 || Y || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Dorado]] || 4 || 2 || 4 || 3 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 5 || 0 || 5 || 1 || 1 || DWR,PR || Surface || Sea || Top || 150-160 || Y || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Marlin]] || 4 || 2 || 4 || 3 || 0 || 0 || 1 || 1 || 1 || 5 || 5 || 5 || 10 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Top || 250-1000 || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Octopus (fishing)|Octopus]] || 2 || 4 || 1 || 4 || 0 || 0 || 10 || 1 || 1 || 5 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || DWR,PR || Surface || Sea || Any || 200-800 || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailfish]] || 4 || 2 || 4 || 3 || 0 || 0 || 0 || 1 || 1 || 5 || 5 || 5 || 5 || 0 || 10 || 0 || 0 || PR || Surface || Sea || Top || 200-800 || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tuna]] || 4 || 2 || 4 || 3 || 0 || 1 || 1 || 5 || 1 || 5 || 10 || 5 || 5 || 0 || 1 || 0 || 1 || DWR,PR || Surface || Sea || Top || 150-600 || Y || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[White shark]] || 4 || 3 || 4 || 2 || 0 || 0 || 1 || 1 || 1 || 5 || 8 || 10 || 5 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Any || 150-1000 || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Wurmfish]] || 2 || 3 || 1 || 4 || 1 || 5 || 1 || 1 || 5 || 5 || 5 || 1 || 5 || 5 || 1 || 10 || 1 || PR || Cave || Sea || Bottom || 150-1000 || Y || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
Swim Depth Legend: If the depth of the water is between the min and max, then the fish is more likely to be caught; otherwise it’s harder the further away from either limit you are.&lt;br /&gt;
&lt;br /&gt;
Feed Times Legend: A higher number means the fish is more likely to feed at those times.&lt;br /&gt;
&lt;br /&gt;
Time Legend: &amp;lt;b&amp;gt;Morning (4:30-10:30) | Afternoon (10:30-16:30) | Evening (16:30-22:30) | Night (22:30-4:30)&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bait Legend: The higher the number, the higher chance to catch the fish. Zero means no chance (i.e. the fish refuses to eat that bait).&lt;br /&gt;
&amp;lt;b&amp;gt;Fly = F | Cheese Piece = CP | Dough Ball = DB | Wurm = W | Sardines = S | Roach = R |Perch = P | Minnow = M | Fish Bait = FB | Grub = G | Wheat Grain = WG | Corn Kernel = CK | None = N &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Water Legend: &amp;lt;b&amp;gt;S = Sea | Sh= Sea Shallows | L = Lake | LSh= Lake Shallows | P = Pond | W = Water | A = Any&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Pole Legend: &amp;lt;b&amp;gt;Pole = P | Basic Rod = BR | Fine Rod = FR | Deep Water Rod = DWR | Professional Rod = PR | Spear = S&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
[[Clam|Clams]] and bearsharks not listed here; move on!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
Certain rarity bonuses have been discovered for both fish and fishing rods.&lt;br /&gt;
===Fish===&lt;br /&gt;
Rare rolls are at the &amp;quot;Something Bites&amp;quot; event message.&lt;br /&gt;
&amp;lt;br /&amp;gt;{{event|inline|You have a moment of inspiration...&amp;lt;br/&amp;gt;Something bites.}}&amp;lt;br /&amp;gt;&lt;br /&gt;
At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away. At lower fishing skills you may lose these fish more often than at higher skill levels. These fish are slightly heavier than a fish of the same quality level. You can use them in meals, but they will not make the meal rare nor will butchering them give rare fillets. They may be sacrificed at an altar for a refresh like all other rares.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110031</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish&amp;diff=110031"/>
		<updated>2019-01-22T18:33:08Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Updated fish info, saving page to save my work then continuing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== The aquatic life of Wurm ==&lt;br /&gt;
''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
All fish now have a set of attributes which determine where and when they are more likely to be caught:&lt;br /&gt;
*Preferred water type (lake, sea, etc)&lt;br /&gt;
*Minimum and maximum depth.&lt;br /&gt;
*Rod types.&lt;br /&gt;
*Time of day - some fish like to feed in the morning, afternoon, evening or even at night&lt;br /&gt;
*Baits - each fish has a favorite bait, some baits it likes, others it is less likely to eat, and some it will never touch.&lt;br /&gt;
*Outside or in caves - some fish are only found underground. Rare fish can only be caught on special tiles (which are out at sea).&lt;br /&gt;
*Feeding height: &lt;br /&gt;
Water has several depths, allowing for fish to prefer a particular level:&lt;br /&gt;
*Top - near the surface of the water&lt;br /&gt;
*Bottom - near the bottom of the water column&lt;br /&gt;
*Any - anywhere in the water column&lt;br /&gt;
&lt;br /&gt;
Some fish will feed at different levels, depending on the time of day.&lt;br /&gt;
*Morning they like the top level.&lt;br /&gt;
*Afternoon any level.&lt;br /&gt;
*Evening they are bottom level feeders.&lt;br /&gt;
*Night any level again.&lt;br /&gt;
&lt;br /&gt;
==Known species==&lt;br /&gt;
&lt;br /&gt;
Fish weight is based on its [[QL]].&lt;br /&gt;
For each fish species there is a multiplier for this formula: QL * multiplier. &lt;br /&gt;
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.&lt;br /&gt;
&lt;br /&gt;
Your skill in [[fishing]] reduces the rod damage and the chance to break.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=6 class=sortable 3&amp;quot; rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
! !!colspan=&amp;quot;4&amp;quot;| Time (See Legend) !! colspan=&amp;quot;13&amp;quot; | Bait (See Legend)&lt;br /&gt;
|-&lt;br /&gt;
! Fish !! Morning !! Afternoon !! Evening !! Night !! N !! F !! CP !! DB !! W !! S !! R !! P !! M !! FB !! G !! WG !! CK !! Pole !! Surface/Cave !! Water !! Feed Height !! Swim Depth !! Special? !!Weight (10ql) !! Multiplier !! Rod damage* &lt;br /&gt;
|-&lt;br /&gt;
|[[Bass]] || 2 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 10 || 1 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || P,BR,FR || Surface || L || Bottom || 0 - 60 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Brook trout]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.30kg || 0.03 || 2 &lt;br /&gt;
|-&lt;br /&gt;
|[[Carp]] || 4 || 4 || 3 || 3 ||  10 || 5 || 5 || 5 || 5 || 1 || 1 || 1 || 1 || 5 || 5 || 5 || 5 || Any || Surface || P, L || Any || 5-200 ||  N || 1.60kg || 0.16 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|[[Catfish]] || 4 || 4 || 3 || 2 || 1 || 5 || 5 || 5 || 5 || 5 || 7 || 5 || 5 || 10 || 5 || 5 || 5 || S,BR,FR,DWR || Surface || L, S || Bottom || 10-200 ||  N || 2.50kg || 0.25 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Herring]] || 2 || 3 || 4 || 2 || 1 || 5 || 5 || 5 || 1 || 5 || 5 || 1 || 1 || 1 || 10 || 1 || 1 || BR,FR || Surface || L,S || Time-based || 10-150 || N || 0.03kg || 0.003 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Loach]] || 1 || 4 || 2 || 3 || 5 || 5 || 1 || 1 || 5 || 1 || 0 || 0 || 1 || 5 || 1 || 1 || 10 || P,S,BR,FR || Cave || P,L || Any || 10-50 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Minnow]] || 4 || 2 || 4 || 1 || 5 || 10 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 1 || 5 || 1 || 1 || P,N,BR || Cave || P,L,Sh || Any || 0-20 || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Perch]] || 4 || 3 || 3 || 2 || 5 || 5 || 5 || 10 || 5 || 5 || 1 || 0 || 1 || 5 || 10 || 5 || 5 || P,N,S,BR || Surface || P,L,Sh || Any || 0-40 || N || 0.05kg || 0.005 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Pike]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.60kg || 0.06 || 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Roach]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.02kg || 0.002 || 0&lt;br /&gt;
|-&lt;br /&gt;
|[[Salmon]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Sardine]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Smallmouth bass]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 0.40kg || 0.04 || 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Snook]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || 2.00kg || 0.2 || 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Trout]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || N || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue shark]] || 4 || 3 || 4 || 2 || 0 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Any || 250-1000 || Y || 4.00kg || 0.4 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Dorado]] || 4 || 2 || 4 || 3 || 0 || 1 || 1 || 1 || 10 || 5 || 5 || 5 || 5 || 0 || 5 || 1 || 1 || DWR,PR || Surface || Sea || Top || 150-160 || Y || 3.00kg || 0.3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Marlin]] || 4 || 2 || 4 || 3 || 0 || 0 || 1 || 1 || 1 || 5 || 5 || 5 || 10 || 0 || 1 || 1 || 1 || PR || Surface || Sea || Top || 250-1000 || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Octopus (fishing)|Octopus]] || 2 || 4 || 1 || 4 || 0 || 0 || 10 || 1 || 1 || 5 || 1 || 1 || 1 || 5 || 1 || 1 || 1 || DWR,PR || Surface || Sea || Any || 200-800 || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailfish]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || Y || 1.00kg || 0.1 ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tuna]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || Y || 6.00kg || 0.6 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[White shark]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || Y || 20.00kg || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Wurmfish]] || Morning || Afternoon || Evening || Night || N || F || CP || DB || W || S || R || P || M || FB || G || WG || CK || Pole || Surface || Water || Feed Height || Swim Depth || Y || ??kg || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
Swim Depth Legend: If the depth of the water is between the min and max, then the fish is more likely to be caught; otherwise it’s harder the further away from either limit you are.&lt;br /&gt;
&lt;br /&gt;
Feed Times Legend: A higher number means the fish is more likely to feed at those times.&lt;br /&gt;
&lt;br /&gt;
Time Legend: &amp;lt;b&amp;gt;Morning (4:30-10:30) | Afternoon (10:30-16:30) | Evening (16:30-22:30) | Night (22:30-4:30)&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bait Legend: The higher the number, the higher chance to catch the fish. Zero means no chance (i.e. the fish refuses to eat that bait).&lt;br /&gt;
&amp;lt;b&amp;gt;Fly = F | Cheese Piece = CP | Dough Ball = DB | Wurm = W | Sardines = S | Roach = R |Perch = P | Minnow = M | Fish Bait = FB | Grub = G | Wheat Grain = WG | Corn Kernel = CK | None = N &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Water Legend: &amp;lt;b&amp;gt;S = Sea | Sh= Sea Shallows | L = Lake | LSh= Lake Shallows | P = Pond | W = Water | A = Any&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Pole Legend: &amp;lt;b&amp;gt;Pole = P | Basic Rod = BR | Fine Rod = FR | Deep Water Rod = DWR | Professional Rod = PR | Spear = S&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = damage on the [[fishing rod]] is based on the fish weight.&lt;br /&gt;
[[Clam|Clams]] and bearsharks not listed here; move on!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&amp;amp;hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
Certain rarity bonuses have been discovered for both fish and fishing rods.&lt;br /&gt;
===Fish===&lt;br /&gt;
Rare rolls are at the &amp;quot;Something Bites&amp;quot; event message.&lt;br /&gt;
&amp;lt;br /&amp;gt;{{event|inline|You have a moment of inspiration...&amp;lt;br/&amp;gt;Something bites.}}&amp;lt;br /&amp;gt;&lt;br /&gt;
At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away. At lower fishing skills you may lose these fish more often than at higher skill levels. These fish are slightly heavier than a fish of the same quality level. You can use them in meals, but they will not make the meal rare nor will butchering them give rare fillets. They may be sacrificed at an altar for a refresh like all other rares.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates.&lt;br /&gt;
*Look for fish swimming in deeper [[water]] for better and bigger fish. &lt;br /&gt;
*A boat is necessary to fish in the middle of an ocean or lake. &lt;br /&gt;
*Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. &lt;br /&gt;
See [[fishing]] for more details.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue shark.png | Blue shark&lt;br /&gt;
Image:Brook trout.png | Brook trout&lt;br /&gt;
Image:Carp.png | Carp&lt;br /&gt;
Image:Catfish.png | Catfish&lt;br /&gt;
Image:Dorado.png | Dorado&lt;br /&gt;
Image:Herring.png | Herring&lt;br /&gt;
Image:Marlin.png | Marlin&lt;br /&gt;
Image:Octopus.png | Octopus&lt;br /&gt;
Image:Perch.png | Perch&lt;br /&gt;
Image:Pike.png | Pike&lt;br /&gt;
Image:Roach.png | Roach&lt;br /&gt;
Image:Sailfish.png | Sailfish&lt;br /&gt;
Image:Smallmouth bass.png | Smallmouth bass&lt;br /&gt;
Image:Snook.png | Snook&lt;br /&gt;
Image:Tuna.png | Tuna&lt;br /&gt;
Image:White shark.png | White shark&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loach&amp;diff=110030</id>
		<title>Loach</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loach&amp;diff=110030"/>
		<updated>2019-01-22T17:26:17Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Fixed some info about where it can be caught&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=&lt;br /&gt;
|creation=* [[Fishing]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' &lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''{{PAGENAME}}''' can be caught in caves.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Used in some [[cooking]] recipes.&lt;br /&gt;
* Can be eaten to relieve a small amount of hunger.&lt;br /&gt;
* Can be used as food for [[taming]].&lt;br /&gt;
* Can be caught in cavernous ponds or lakes.&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates. &lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurmfish&amp;diff=110029</id>
		<title>Wurmfish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurmfish&amp;diff=110029"/>
		<updated>2019-01-22T17:24:34Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Fixed some info about where it can be caught&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=&lt;br /&gt;
|creation=* [[Fishing]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' &lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''{{PAGENAME}}''' can be caught on special fishing tiles.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Used in some [[cooking]] recipes.&lt;br /&gt;
* Can be eaten to relieve a small amount of hunger.&lt;br /&gt;
* Can be used as food for [[taming]].&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Caught in caves with sea water, on special fishing tiles.&lt;br /&gt;
* Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates. &lt;br /&gt;
* Catchable with a professional fishing rod.&lt;br /&gt;
* Swims at depths 150-1000.&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurmfish&amp;diff=110027</id>
		<title>Wurmfish</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurmfish&amp;diff=110027"/>
		<updated>2019-01-22T04:51:44Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Wurmfish page, still needs examine description, image and possibly weight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=&lt;br /&gt;
|creation=* [[Fishing]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' &lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''{{PAGENAME}}''' can be caught in the sea.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Used in some [[cooking]] recipes.&lt;br /&gt;
* Can be eaten to relieve a small amount of hunger.&lt;br /&gt;
* Can be used as food for [[taming]].&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates. &lt;br /&gt;
* Catchable with a professional fishing rod.&lt;br /&gt;
* Swims in the sea at depths 150-1000.&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Loach&amp;diff=110026</id>
		<title>Loach</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Loach&amp;diff=110026"/>
		<updated>2019-01-22T04:48:20Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Loach page, still needs examine description, image and possibly weight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Fishing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name='''{{PAGENAME}}'''&lt;br /&gt;
|image=&lt;br /&gt;
|creation=* [[Fishing]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' &lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''{{PAGENAME}}''' can be caught in ponds or lakes.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Used in some [[cooking]] recipes.&lt;br /&gt;
* Can be eaten to relieve a small amount of hunger.&lt;br /&gt;
* Can be used as food for [[taming]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates. &lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Twig&amp;diff=109948</id>
		<title>Twig</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Twig&amp;diff=109948"/>
		<updated>2019-01-21T03:16:23Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: added link to show float effectiveness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP|Fishing Update}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Twig&lt;br /&gt;
|image=&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=Forestry&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Need Description&lt;br /&gt;
&lt;br /&gt;
Found on bush tiles.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be stored in a [[bsb]]&lt;br /&gt;
* Commonly stored in a [[tackle box]]&lt;br /&gt;
* Used for [[Fishing]]&lt;br /&gt;
* See [[Floats|floats]] page for notes on effectiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Forestry items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_moss&amp;diff=109947</id>
		<title>Small moss</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_moss&amp;diff=109947"/>
		<updated>2019-01-21T03:14:34Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: added link to show float effectiveness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP|Fishing update}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Small moss&lt;br /&gt;
|active=Carving knife&lt;br /&gt;
|passive=Moss&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*10x Small piece of moss&lt;br /&gt;
|skill=Fishing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small bit of moss, looks like it would float well.''&lt;br /&gt;
&lt;br /&gt;
Can be created after collecting [[moss]] in inventory after digging on a moss tile.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Each 0.30kg weight piece of moss can be used to create 15 pieces of small moss total. &lt;br /&gt;
* Cannot be stored in a [[Bulk storage bin]]&lt;br /&gt;
* Commonly stored in a [[tackle box]]&lt;br /&gt;
* Used for [[Fishing]]&lt;br /&gt;
*See [[Floats|floats]] page for notes on effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Forestry items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bark&amp;diff=109946</id>
		<title>Bark</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bark&amp;diff=109946"/>
		<updated>2019-01-21T03:13:43Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Typo, forgive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Bark&lt;br /&gt;
|image=bark.png&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=Forestry&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A piece of bark from a tree, looks like it would float well. It is made from birchwood.''&lt;br /&gt;
&lt;br /&gt;
Only found in overaged [[birch]] trees using a [[Awl]] under nature submenu&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be stored in a bsb&lt;br /&gt;
* Commonly stored in a [[tackle box]]&lt;br /&gt;
* Used for [[Fishing]]&lt;br /&gt;
* See [[Floats|floats]] page for notes on effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Forestry items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Feather&amp;diff=109945</id>
		<title>Feather</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Feather&amp;diff=109945"/>
		<updated>2019-01-21T03:13:02Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: added link to show float effectiveness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Feather&lt;br /&gt;
|image=Feather.png&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=Butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A feather from some bird, looks like it would float well.''&lt;br /&gt;
&lt;br /&gt;
Found when butchering [[Rooster]]s, [[Hen]]s, and [[Pheasant]]s.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be stored in a bsb.&lt;br /&gt;
* Commonly stored in a [[tackle box]].&lt;br /&gt;
* Used for [[Fishing]].&lt;br /&gt;
* See [[Floats|floats]] page for notes on effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Butchering items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bark&amp;diff=109944</id>
		<title>Bark</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bark&amp;diff=109944"/>
		<updated>2019-01-21T03:10:06Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: added link to show float effectiveness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Bark&lt;br /&gt;
|image=bark.png&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=Forestry&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A piece of bark from a tree, looks like it would float well. It is made from birchwood.''&lt;br /&gt;
&lt;br /&gt;
Only found in overaged [[birch]] trees using a [[Awl]] under nature submenu&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Cannot be stored in a bsb&lt;br /&gt;
* Commonly stored in a [[tackle box]]&lt;br /&gt;
* Used for [[Fishing]]&lt;br /&gt;
* See [[Floats]] page for notes on effectiveness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Forestry items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Feather&amp;diff=109940</id>
		<title>Feather</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Feather&amp;diff=109940"/>
		<updated>2019-01-21T01:47:36Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Added notes about feather effectiveness on certain fish&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Feather&lt;br /&gt;
|image=Feather.png&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|creation=Butchering&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A feather from some bird, looks like it would float well.''&lt;br /&gt;
&lt;br /&gt;
Found when butchering [[Rooster]]s, [[Hen]]s, and [[Pheasant]]s.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Is a [[float]] when used in [[fishing]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be stored in a bsb.&lt;br /&gt;
* Commonly stored in a [[tackle box]].&lt;br /&gt;
* Used for [[Fishing]].&lt;br /&gt;
* Works best on top-depth fish.&lt;br /&gt;
* Works best on fish that feed in the morning.&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
[[Category:Butchering items]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Feather.png&amp;diff=109860</id>
		<title>File:Feather.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Feather.png&amp;diff=109860"/>
		<updated>2019-01-18T06:41:41Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Feather&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Feather&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Tosiek&amp;diff=109653</id>
		<title>Historical:Tosiek</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Tosiek&amp;diff=109653"/>
		<updated>2018-12-31T02:58:40Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Added missing spells from the table of spells, removed the ones the Tosiek no longer has.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Tosiek'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Tosiek is the first [[Gods|deity]] ascension from a demigod of a [[player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
=== Tosiek's converting speech ===&lt;br /&gt;
Tosiek is here to grant strength and guidance.&lt;br /&gt;
&lt;br /&gt;
We are all seekers here in these foreign lands,&lt;br /&gt;
&lt;br /&gt;
We are all threatened by the ancient powers,&lt;br /&gt;
&lt;br /&gt;
And it is easy to stumble in this darkness never to rise again.&lt;br /&gt;
&lt;br /&gt;
he will lead you through the marshes and caverns, and he will hold your hand when you falter.&lt;br /&gt;
&lt;br /&gt;
Trust him in the darkness and sorrow.&lt;br /&gt;
&lt;br /&gt;
Together we will crush our enemies and rule here in eternity.&lt;br /&gt;
&lt;br /&gt;
Listen carefully and you will hear the thunder of his armies!&lt;br /&gt;
&lt;br /&gt;
The path leads on to victory and a new dawn for humankind.&lt;br /&gt;
&lt;br /&gt;
Will you join us or be crushed like a flea?&lt;br /&gt;
&lt;br /&gt;
=== Tosiek's Inscription ([[Bone Altar]]) ===&lt;br /&gt;
&amp;lt;em&amp;gt;Mortal,&lt;br /&gt;
&lt;br /&gt;
I have transcended to a higher state of being.&lt;br /&gt;
&lt;br /&gt;
I am now among the Immortals.&lt;br /&gt;
&lt;br /&gt;
I have become the epitome of darkness.&lt;br /&gt;
&lt;br /&gt;
Trust me when I promise you a path to strength and glory.&lt;br /&gt;
&lt;br /&gt;
I will lead the way and you will follow.&lt;br /&gt;
&lt;br /&gt;
Together we will slay our enemies in the sleep and tear their children apart.&lt;br /&gt;
&lt;br /&gt;
Nothing will stop us and one day we will meet on the Western Spurs and drink our enemies&lt;br /&gt;
&lt;br /&gt;
Let us grow together and conquer the forbidden lands where our souls rule in eternity!&lt;br /&gt;
&lt;br /&gt;
Are you ready to join us?&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|God]] has slightly different abilities and penalties. See the [[Gods]] individual pages for details. Below lists only the abilities and penalties of Tosiek.&lt;br /&gt;
&lt;br /&gt;
''This area currently incomplete as no information is available''&lt;br /&gt;
&lt;br /&gt;
=== Tosiek followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
Please note : To convert someone to a follower of Tosiek ''when not converting at the [[Bone Altar]]'' they must be at least -1 Alignment. When using the Bone Altar, you must right-click and select '''random inscription'''. This will present you with a dialog for Tosiek or [[Nathan]]. You can dismiss the dialog and try again until you have the one for Tosiek. You do not lose Tosiek faith when traveling from Chaos to Freedom Isles.&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Receives Tosiek domain bonuses while in Tosiek's domain. See [[Religion#Domain_of_the_gods|domain of the gods]] for more details about this. - ''unknown''&lt;br /&gt;
* Receives a passive at 20 Faith - ''unknown''&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
* Must go unfaithful to bash walls&lt;br /&gt;
* Unable to tame corrupted animals (as HoTS)&lt;br /&gt;
* Does not get food/nutrition from standing on mycellium (as HoTS)&lt;br /&gt;
* Butchering human corpse results in faith loss, - 10 favor, and + alignment&lt;br /&gt;
* Cannot bash mine doors.&lt;br /&gt;
&lt;br /&gt;
=== Tosiek priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* [[Archery]]&lt;br /&gt;
* [[Mining|Mine]]&lt;br /&gt;
* [[Woodcutting|Cut Wood]]&lt;br /&gt;
* [[Farming|Farm]]&lt;br /&gt;
* [[Lockpicking|Pick Locks]] (Still bugged even after the &amp;quot;fix&amp;quot;. WILL result in faith loss of 0.250 )&lt;br /&gt;
* [[Taming]]&lt;br /&gt;
* Receives double favor gain from sacrificing [[cloth]] items.&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[Digging|Dig]]&lt;br /&gt;
* Cannot use [[Alchemy]]&lt;br /&gt;
* Cannot [[Paving|Pave]]&lt;br /&gt;
&lt;br /&gt;
=== Tosiek champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Tosiek follower and Tosiek priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
*shorter time for normal healing&lt;br /&gt;
*increased skill gain (factor isn't known)&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Tosiek (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Tosiek' for example).&lt;br /&gt;
* You will lose your Champion status after you die 3 times or after 6 months.&lt;br /&gt;
* Champ slots do not count towards the regular limit per kingdom&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[Thorn|Thorns]] and [[Lava]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Creature, Item || Adds a holy aura of purity || Use on blank [[Altar|altars]] to bless them to Tosiek.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Drain stamina]]&lt;br /&gt;
| 10 || 20 || 20 || 10 || Creature || Drains stamina and adds to you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature || Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells. || Lower favor cost when cast on player.&lt;br /&gt;
|-&lt;br /&gt;
| [[Goat shape]]&lt;br /&gt;
| 25 || 20 || 20 || 10 || Creature || Increases [[Climbing]] skill || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotting gut]]&lt;br /&gt;
| 35 || 10 || 10 || 7 || Creature || Causes an acid wound. || Damage is based on the power of the cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm animal]]&lt;br /&gt;
| 30 || 40 || 35 || 20 || Creature || Turns an animal into a loyal companion || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Messenger]]&lt;br /&gt;
| 30 || 30 || 40 || 30 || Item || Tricks evil spirits to inhabit the target || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || Locates creatures nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Purge]]&lt;br /&gt;
| 45 || 35 || 30 || 15 || Creature || Dispels all effects on the target || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirst]]&lt;br /&gt;
| 31 || 50 || 60 || 20 || Item || Increases damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Lurker in the dark]]&lt;br /&gt;
| 31 || 30 || 60 || 20 || Item || Locates enemies || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessings of the dark]]&lt;br /&gt;
| 51 || 70 || 60 || 20 || Item || Increases both skill gain and action speed when using a tool enchanted with it. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrupt]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Creates a 3x3 area of mycelium from grass and dirt tiles, can be cast on deep underwater tiles.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrosion]]&lt;br /&gt;
| 44 || 40 || 50 || 30 || Item || Increases the acid damage you cause.|| An enchantment for jewelry&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotting Touch]]&lt;br /&gt;
| 33 || 40 || 60 || 20 || Item || Target causes rotting wounds, but takes more damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tentacles]]&lt;br /&gt;
| 33 || 30 || 20 || 10 || Tile || Summons tentacles from the deep || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost protection]]&lt;br /&gt;
| 30 || 30 || 30 || 30 || Item || Grants a 2.5% to 7.5% reduction to frost damage while worn. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bearpaws]]&lt;br /&gt;
| 35 || 20 || 29 || 10 || Creature || Increases unarmed damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 70 || 30 || Item || Stores [[favor]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile, Creature || Area damage spell. When targeted at a creature it deals two wounds, one to the head and one to the body.  || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || Destroys normal altars and can damage the [[Bone Altar]] and [[Altar of Three]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inferno]]&lt;br /&gt;
| 65 || 40 || 50 || 20 || Tile, Creature || Deals 30,000 base damage and 75 bonus damage per power.  || Range of 12.5 tiles.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorn of Libila]]&lt;br /&gt;
| 40 || 50 || 50 || 0 || Tile || Damages enemies within an area between 7x7 tiles and 11x11 tiles in size, depending on casting power, and heals allied players. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate Artifact]]&lt;br /&gt;
| 80 || 70 || 70 || 30 || Tile || Used to locate artifacts spread across the land. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon soul]]&lt;br /&gt;
| 80 || 100 || 10 || 30 || Creature || Summons a willing player to your location. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbrand]]&lt;br /&gt;
| 40 || 45 || 60 || 20 || Item || Causes frost wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ward]]&lt;br /&gt;
| 43 || 20 || 20 || 20 || Tile || Drives away enemy creatures || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || 10 || Creature || May double strength || Assuming strength is capped at 99&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind Stealer]]&lt;br /&gt;
| 50 || 120 || 60 || 14 || Item || Hits may transfer higher skills || Requires [[linking]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunder]]&lt;br /&gt;
| 60 || 50 || 30 || 30 || Item || Deal damage to an item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the dead]]&lt;br /&gt;
| 70 || 300 || 70 || 100 || Item || Summons the souls of the deceased || Requires [[linking]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:ItemBox&amp;diff=109160</id>
		<title>Template:ItemBox</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:ItemBox&amp;diff=109160"/>
		<updated>2018-12-18T20:19:57Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Tiny capitilization fix on my previous edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin:1em; width:250px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-weight: bold&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;!-- Check for image.  If pagename.jpg exist use it. If pagename.jpg does not exists check for pagename.png and use that if it exists. Also, add png's to a category so we can see what images need to be converted. Finally, if both pagename.jpg and pagename.png don't exist add the pagename to a category listing of missing images --&amp;gt;&lt;br /&gt;
{{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.jpg}}}&lt;br /&gt;
| [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|200px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    | {{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.png}}}&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.png}}}|center|200px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|200px|A {{{name|{{PAGENAME}}}}}]] [[Category:Needs image]]&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Creation&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#if:{{{creation|}}} &amp;lt;!-- creation attribute overrides showing creation steps, displaying the text below instead --&amp;gt;&lt;br /&gt;
    |{{#switch: {{lc:{{{creation}}}}}&lt;br /&gt;
    | no = This item cannot be crafted.&lt;br /&gt;
    | farm = Obtained through [[farming|harvesting]].&lt;br /&gt;
    | forage = Obtained through [[forage|foraging]].&lt;br /&gt;
    | botanize = Obtained through [[botanize|botanizing]].&lt;br /&gt;
    | fish = Obtained through [[fishing]].&lt;br /&gt;
    | mine = Obtained through [[mining]].&lt;br /&gt;
    | wood = Obtained through [[woodcutting]].&lt;br /&gt;
    | dig = Obtained through [[digging]].&lt;br /&gt;
    | butchering = Obtained through [[butchering]].&lt;br /&gt;
    | cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}.&lt;br /&gt;
* Cook in a [[:Category:Fire_sources|fire]]. &lt;br /&gt;
    | unique = Obtained by being in [[local]] range and having [[premium]] when a [[unique]] creature is slain.&lt;br /&gt;
    | #default = {{{creation}}}&lt;br /&gt;
    }}&lt;br /&gt;
    |&amp;lt;!-- if there is no creation attribute show steps for how to create --&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Activate]] {{{active}}}&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Right-click {{{passive}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!-- Creation via right-click &amp;gt; group --&amp;gt;&lt;br /&gt;
{{#if:{{{group|}}}&lt;br /&gt;
    | &amp;lt;li&amp;gt;Open submenu &amp;quot;Create &amp;gt; [[{{{group}}}]]&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
    | {{#if:{{{groupM|}}}&lt;br /&gt;
        | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{groupM}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
        | {{#if:{{{TopMost|}}}&lt;br /&gt;
            | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{TopMost}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
            | {{#if:{{{assemble|}}}&lt;br /&gt;
                | &amp;lt;li&amp;gt;{{{assemble}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
                | {{#if:{{{mix|}}}&lt;br /&gt;
                   | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{mix}}} &amp;gt; Mix&lt;br /&gt;
               }}&lt;br /&gt;
            }}&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{#ifeq:{{{materials}}}|no|| &amp;lt;!-- TOTAL materials, not additional --&amp;gt; &amp;lt;!-- If materials = 0, close the table header --&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Total materials&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}&lt;br /&gt;
{{{materials}}}&lt;br /&gt;
}}&lt;br /&gt;
}} &amp;lt;!-- End of Creation Section --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Result&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{{result}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Skill and improvement&lt;br /&gt;
|-&lt;br /&gt;
|{{#if:{{{skill|}}}|* Uses [[{{{skill}}}]]&lt;br /&gt;
}}{{#if:{{{difficulty|}}}|* Creation difficulty: {{{difficulty}}}&lt;br /&gt;
}}{{#if:{{{improve|}}}|* {{#ifeq:{{{improve}}}|no|Cannot be [[improve]]d|[[Improve]]s like [[{{{improve}}}]] items}}&lt;br /&gt;
}}{{#if:{{{improveItem|}}}|* {{#ifeq:{{{improveItem}}}|no|Cannot be [[improve]]d|[[Improve]] with [[{{{improveItem}}}]]}}}}&lt;br /&gt;
&amp;lt;!--optional properties --&amp;gt;&lt;br /&gt;
{{#if: {{{decoration|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#if: {{{storage|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#ifeq: {{{combinable|no}}}|no||&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}}}}}}{{#if: {{{decoration|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{decoration}}}}}&lt;br /&gt;
 | yes = * Appears as decoration.[[Category:Decoration]]&lt;br /&gt;
 | no = * Appears as an item pile.&lt;br /&gt;
}}}}{{#if: {{{storage|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{storage}}}}}&lt;br /&gt;
 | fsb = * Can be stored in a [[food storage bin]].[[Category:Food storage items]]&lt;br /&gt;
 | bsb = * Can be stored in a [[bulk storage bin]].[[Category:Bulk storage items]]&lt;br /&gt;
}}}}{{#if: {{{combinable|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{combinable}}}}}&lt;br /&gt;
 | hot = * Can be [[Combine|combined]] when glowing hot.&lt;br /&gt;
 | yes = * Can be [[Combine|combined]].&lt;br /&gt;
}}}}{{#if: {{{dyeable|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{dyeable}}}}}&lt;br /&gt;
 | yes = * Can be [[Dye|dyed]].&lt;br /&gt;
 | no = * Cannot be [[Dye|dyed]].&lt;br /&gt;
 |multi = * This item has two [[Dye|dyeable]] sections.&lt;br /&gt;
}}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{#if: {{{note|}}}|&lt;br /&gt;
&amp;lt;!-- optional note --&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Notes&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{#ifeq:{{{note}}}|no|None|{{{note}}}}}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#if:{{{skill|}}}|[[Category:{{{skill}}} items]]}}&lt;br /&gt;
{{#switch: {{lc:{{{passive|}}}}}&amp;lt;!-- Add appropriate categories for various creations as indicated by the passive targeted item --&amp;gt;&lt;br /&gt;
| [[roof plan]]=[[Category:Roofs]] [[Category:Structures]]&lt;br /&gt;
&amp;lt;!--| [[wall plan]]=[[Category:Walls]] [[Category:Structures]] // Commenting this out, using different categories for walls--&amp;gt;&lt;br /&gt;
| #default=}}&lt;br /&gt;
&amp;lt;!-- If (1 creation and (2 anyone from  the create group - active and passive and [3)- at least one of group or groupM or TopMost or assemble must be NOT empty] and materials and result and skill - are empty add to Incomplete item templates --&amp;gt;&lt;br /&gt;
{{#if:{{{creation|}}}||{{#if:{{#if: {{{active|}}} |{{#if: {{{passive|}}} |{{#if:{{#if: {{{group|}}}|{{{group|}}}|{{#if: {{{groupM|}}}|{{{groupM|}}}|{{#if: {{{TopMost|}}}|{{{TopMost|}}}|{{#if:{{{assemble|}}}|{{{assemble|}}}|}}}}}}}}|{{#if: {{{materials|}}}|{{#if: {{{result|}}} | {{{skill|}}} }}}}}}}}}}||[[Category:Incomplete item templates]]}}}}[[Category:Items]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
General item template -- THIS TEMPLATE USES TOTAL ITEMS REQUIRED, NOT ADDITIONAL.&lt;br /&gt;
&lt;br /&gt;
The template adds a box with an image of the item and the steps to create the item. &lt;br /&gt;
&lt;br /&gt;
If the ''creation'' parameter is set the box will display its contents instead of the creation steps.&lt;br /&gt;
&lt;br /&gt;
Usage examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{itemBox&lt;br /&gt;
|name=Hammer         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|image=hammer.jpg    *** defaults to {{PAGENAME}}.jpg or {{PAGENAME}}.png ***&lt;br /&gt;
|active=[[hammer head]] (0.4 kg)&lt;br /&gt;
|passive=[[shaft]] (1.0 kg)&lt;br /&gt;
|group=Tools         *** item is in this sub menu in the create list ***&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=1 '''hammer''' - 1.4 kg&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=smithing&lt;br /&gt;
|combinable=no        *** empty or no show nothing, other options are yes or hot ***&lt;br /&gt;
|storage=             *** empty shows nothing, other options are bsb or fsb ***&lt;br /&gt;
|decoration=no        *** empty shows nothing, yes says it's a decoration, no says it will be in an item pile ***&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{itemBox&lt;br /&gt;
|name=Huge shod club         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|result=1 '''huge shod club''' (15.00 kg)&lt;br /&gt;
|creation=no                 *** 'no' will result in 'The item can not be crafted',&lt;br /&gt;
                                 other options include farm, fish, botanize, forage,&lt;br /&gt;
                                 mine, wood, dig, butchering, cooking, unique  ***&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|name=Iron fence&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Iron &amp;gt; Build iron fence   *** item is in this menu when you right click the passive item&lt;br /&gt;
                                              (for items like fences where there is no create menu) ***&lt;br /&gt;
|materials=* 10x [[Stone brick]]s&lt;br /&gt;
* 1x [[Iron fence bars]]&lt;br /&gt;
|result=*'''Iron fence'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone bricks    *** for items like fences and walls, improves using and item and not a set of tools ***&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Felled_Tree.jpg&lt;br /&gt;
|name=Felled Tree&lt;br /&gt;
|active=[[Hatchet]]&lt;br /&gt;
|passive=[[Tree Tile]]&lt;br /&gt;
|TopMost=Cut down   *** Menu option where its on the top most parent menu.***&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''felled tree''' (up to 186.67 kg)&lt;br /&gt;
|skill=woodcutting&lt;br /&gt;
|improve=no}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Template:ItemBox&amp;diff=109159</id>
		<title>Template:ItemBox</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Template:ItemBox&amp;diff=109159"/>
		<updated>2018-12-18T18:21:52Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Added a dyeable optional property for item boxes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin:1em; width:250px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-weight: bold&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;!-- Check for image.  If pagename.jpg exist use it. If pagename.jpg does not exists check for pagename.png and use that if it exists. Also, add png's to a category so we can see what images need to be converted. Finally, if both pagename.jpg and pagename.png don't exist add the pagename to a category listing of missing images --&amp;gt;&lt;br /&gt;
{{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.jpg}}}&lt;br /&gt;
| [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|200px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
    | {{#ifexist: Image:{{{image|{{{name|{{PAGENAME}}}}}.png}}}&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.png}}}|center|200px|A {{{name|{{PAGENAME}}}}}]]&lt;br /&gt;
        | [[Image: {{{image|{{{name|{{PAGENAME}}}}}.jpg}}}|center|200px|A {{{name|{{PAGENAME}}}}}]] [[Category:Needs image]]&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Creation&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#if:{{{creation|}}} &amp;lt;!-- creation attribute overrides showing creation steps, displaying the text below instead --&amp;gt;&lt;br /&gt;
    |{{#switch: {{lc:{{{creation}}}}}&lt;br /&gt;
    | no = This item cannot be crafted.&lt;br /&gt;
    | farm = Obtained through [[farming|harvesting]].&lt;br /&gt;
    | forage = Obtained through [[forage|foraging]].&lt;br /&gt;
    | botanize = Obtained through [[botanize|botanizing]].&lt;br /&gt;
    | fish = Obtained through [[fishing]].&lt;br /&gt;
    | mine = Obtained through [[mining]].&lt;br /&gt;
    | wood = Obtained through [[woodcutting]].&lt;br /&gt;
    | dig = Obtained through [[digging]].&lt;br /&gt;
    | butchering = Obtained through [[butchering]].&lt;br /&gt;
    | cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}.&lt;br /&gt;
* Cook in a [[:Category:Fire_sources|fire]]. &lt;br /&gt;
    | unique = Obtained by being in [[local]] range and having [[premium]] when a [[unique]] creature is slain.&lt;br /&gt;
    | #default = {{{creation}}}&lt;br /&gt;
    }}&lt;br /&gt;
    |&amp;lt;!-- if there is no creation attribute show steps for how to create --&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Activate]] {{{active}}}&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Right-click {{{passive}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!-- Creation via right-click &amp;gt; group --&amp;gt;&lt;br /&gt;
{{#if:{{{group|}}}&lt;br /&gt;
    | &amp;lt;li&amp;gt;Open submenu &amp;quot;Create &amp;gt; [[{{{group}}}]]&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
    | {{#if:{{{groupM|}}}&lt;br /&gt;
        | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{groupM}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
        | {{#if:{{{TopMost|}}}&lt;br /&gt;
            | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{TopMost}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
            | {{#if:{{{assemble|}}}&lt;br /&gt;
                | &amp;lt;li&amp;gt;{{{assemble}}}&amp;lt;/li&amp;gt;&lt;br /&gt;
                | {{#if:{{{mix|}}}&lt;br /&gt;
                   | &amp;lt;li&amp;gt;Open [[Context menu|menu]] &amp;gt; {{{mix}}} &amp;gt; Mix&lt;br /&gt;
               }}&lt;br /&gt;
            }}&lt;br /&gt;
        }}&lt;br /&gt;
    }}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{#ifeq:{{{materials}}}|no|| &amp;lt;!-- TOTAL materials, not additional --&amp;gt; &amp;lt;!-- If materials = 0, close the table header --&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Total materials&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}&lt;br /&gt;
{{{materials}}}&lt;br /&gt;
}}&lt;br /&gt;
}} &amp;lt;!-- End of Creation Section --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Result&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{{result}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; | Skill and improvement&lt;br /&gt;
|-&lt;br /&gt;
|{{#if:{{{skill|}}}|* Uses [[{{{skill}}}]]&lt;br /&gt;
}}{{#if:{{{difficulty|}}}|* Creation difficulty: {{{difficulty}}}&lt;br /&gt;
}}{{#if:{{{improve|}}}|* {{#ifeq:{{{improve}}}|no|Cannot be [[improve]]d|[[Improve]]s like [[{{{improve}}}]] items}}&lt;br /&gt;
}}{{#if:{{{improveItem|}}}|* {{#ifeq:{{{improveItem}}}|no|Cannot be [[improve]]d|[[Improve]] with [[{{{improveItem}}}]]}}}}&lt;br /&gt;
&amp;lt;!--optional properties --&amp;gt;&lt;br /&gt;
{{#if: {{{decoration|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#if: {{{storage|}}}|&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}|&lt;br /&gt;
{{#ifeq: {{{combinable|no}}}|no||&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Properties&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}}}}}}{{#if: {{{decoration|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{decoration}}}}}&lt;br /&gt;
 | yes = * Appears as decoration.[[Category:Decoration]]&lt;br /&gt;
 | no = * Appears as an item pile.&lt;br /&gt;
}}}}{{#if: {{{storage|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{storage}}}}}&lt;br /&gt;
 | fsb = * Can be stored in a [[food storage bin]].[[Category:Food storage items]]&lt;br /&gt;
 | bsb = * Can be stored in a [[bulk storage bin]].[[Category:Bulk storage items]]&lt;br /&gt;
}}}}{{#if: {{{combinable|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{combinable}}}}}&lt;br /&gt;
 | hot = * Can be [[Combine|combined]] when glowing hot.&lt;br /&gt;
 | yes = * Can be [[Combine|combined]].&lt;br /&gt;
}}}}{{#if: {{{dyeable|}}}|&lt;br /&gt;
{{#switch: {{lc:{{{dyeable}}}}}&lt;br /&gt;
 | yes = * Can be [[Dye|dyed]].&lt;br /&gt;
 | no = * Cannot be [[Dye|dyed]].&lt;br /&gt;
 |Multi = * This item has two [[Dye|dyeable]] sections.&lt;br /&gt;
}}}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{#if: {{{note|}}}|&lt;br /&gt;
&amp;lt;!-- optional note --&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;background-color:#4B3E30; color:#FFFFFF;&amp;quot; {{!}} Notes&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{#ifeq:{{{note}}}|no|None|{{{note}}}}}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#if:{{{skill|}}}|[[Category:{{{skill}}} items]]}}&lt;br /&gt;
{{#switch: {{lc:{{{passive|}}}}}&amp;lt;!-- Add appropriate categories for various creations as indicated by the passive targeted item --&amp;gt;&lt;br /&gt;
| [[roof plan]]=[[Category:Roofs]] [[Category:Structures]]&lt;br /&gt;
&amp;lt;!--| [[wall plan]]=[[Category:Walls]] [[Category:Structures]] // Commenting this out, using different categories for walls--&amp;gt;&lt;br /&gt;
| #default=}}&lt;br /&gt;
&amp;lt;!-- If (1 creation and (2 anyone from  the create group - active and passive and [3)- at least one of group or groupM or TopMost or assemble must be NOT empty] and materials and result and skill - are empty add to Incomplete item templates --&amp;gt;&lt;br /&gt;
{{#if:{{{creation|}}}||{{#if:{{#if: {{{active|}}} |{{#if: {{{passive|}}} |{{#if:{{#if: {{{group|}}}|{{{group|}}}|{{#if: {{{groupM|}}}|{{{groupM|}}}|{{#if: {{{TopMost|}}}|{{{TopMost|}}}|{{#if:{{{assemble|}}}|{{{assemble|}}}|}}}}}}}}|{{#if: {{{materials|}}}|{{#if: {{{result|}}} | {{{skill|}}} }}}}}}}}}}||[[Category:Incomplete item templates]]}}}}[[Category:Items]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
General item template -- THIS TEMPLATE USES TOTAL ITEMS REQUIRED, NOT ADDITIONAL.&lt;br /&gt;
&lt;br /&gt;
The template adds a box with an image of the item and the steps to create the item. &lt;br /&gt;
&lt;br /&gt;
If the ''creation'' parameter is set the box will display its contents instead of the creation steps.&lt;br /&gt;
&lt;br /&gt;
Usage examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{itemBox&lt;br /&gt;
|name=Hammer         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|image=hammer.jpg    *** defaults to {{PAGENAME}}.jpg or {{PAGENAME}}.png ***&lt;br /&gt;
|active=[[hammer head]] (0.4 kg)&lt;br /&gt;
|passive=[[shaft]] (1.0 kg)&lt;br /&gt;
|group=Tools         *** item is in this sub menu in the create list ***&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=1 '''hammer''' - 1.4 kg&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=smithing&lt;br /&gt;
|combinable=no        *** empty or no show nothing, other options are yes or hot ***&lt;br /&gt;
|storage=             *** empty shows nothing, other options are bsb or fsb ***&lt;br /&gt;
|decoration=no        *** empty shows nothing, yes says it's a decoration, no says it will be in an item pile ***&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{itemBox&lt;br /&gt;
|name=Huge shod club         *** defaults to {{PAGENAME}} ***&lt;br /&gt;
|result=1 '''huge shod club''' (15.00 kg)&lt;br /&gt;
|creation=no                 *** 'no' will result in 'The item can not be crafted',&lt;br /&gt;
                                 other options include farm, fish, botanize, forage,&lt;br /&gt;
                                 mine, wood, dig, butchering, cooking, unique  ***&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Iron fence.jpg&lt;br /&gt;
|name=Iron fence&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Iron &amp;gt; Build iron fence   *** item is in this menu when you right click the passive item&lt;br /&gt;
                                              (for items like fences where there is no create menu) ***&lt;br /&gt;
|materials=* 10x [[Stone brick]]s&lt;br /&gt;
* 1x [[Iron fence bars]]&lt;br /&gt;
|result=*'''Iron fence'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone bricks    *** for items like fences and walls, improves using and item and not a set of tools ***&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Felled_Tree.jpg&lt;br /&gt;
|name=Felled Tree&lt;br /&gt;
|active=[[Hatchet]]&lt;br /&gt;
|passive=[[Tree Tile]]&lt;br /&gt;
|TopMost=Cut down   *** Menu option where its on the top most parent menu.***&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''felled tree''' (up to 186.67 kg)&lt;br /&gt;
|skill=woodcutting&lt;br /&gt;
|improve=no}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rift&amp;diff=109124</id>
		<title>Rift</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rift&amp;diff=109124"/>
		<updated>2018-12-16T08:42:42Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Added note about metallic shoulder pads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[File:Riftbeacon.jpg|200px|thumb|right|Rift Beacon]]&lt;br /&gt;
When a beacon appears you may walk through it for the Rift Investigator achievement and when the rift is closed you will get the ''Rift Defender'' and ''Rifter'' [[titles]]. &lt;br /&gt;
&lt;br /&gt;
The rifts work off of a points system. Depending on the amount of kills the player participated in, they can get a higher participation ranking. The rankings are from minimal to phenomenal. Before the rift is closed, you may type /rift to get the participation ranking list; however, you have to be standing inside the rift area. After the rift is closed, the command can be issued anywhere to view the ranking list. &lt;br /&gt;
&lt;br /&gt;
When a rift is closed, {{event|inline|The Rift that has plagued &amp;lt;server name&amp;gt; has been shut!}} will be broadcast server-wide as an event message to all. If the 20 hearts are sacrificed before all the rift mobs are dead, the mobs will de-spawn and leave a pile of ash in their spot. At the closing of the rift, every player who participated in at least 10 kills will get a lump of uncommon metal ([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of random rarity, quality, and weight.&lt;br /&gt;
&lt;br /&gt;
== How They Work ==&lt;br /&gt;
&lt;br /&gt;
[[File:SKuJOaH.jpg|300px|thumb|left|Active Rift]]&lt;br /&gt;
&lt;br /&gt;
A light beacon will appear on a server (one beam per server at one time) 2 real-life days before the rift will open on PvE and 3 real-life hours before opening on PvP. The location is random each time. The actual size of light appears to be a radius of 20 tiles in all directions from the beacon, or a 41x41 tile perimeter. &lt;br /&gt;
&lt;br /&gt;
When the rift opens, it will clear all the trees within its borders and turn all terrain into dirt. Also, when the rift opens, it will spawn a few traps, rift stones, rift crystals, and rift trees, which can be harvested once the rift has closed. You cannot terraform inside the rift area until it has been closed. Also, rift mobs will attack all the creatures in the rift area at the time of the rift opening, regardless of whether or not said creatures are passive or aggressive. The only time the rift mobs will not attack creatures is when they are being ridden. ''Note: This does not apply to hitched animals, which will still be attacked.''&lt;br /&gt;
&lt;br /&gt;
When the rift opens, many different kinds of mobs will spawn. These mobs come in waves of increasing difficulty, and they include Rift Beasts, Rift Casters, Rift Summoners, Rift Jackals, Rift Ogres, Ogre Mages, and lastly, the Warmaster. In order to advance to the next wave of creatures, you must sacrifice 20 rift mob hearts that are obtained by butchering the mobs at the '''Rift Altar''', an altar that the rift will spawn on its own. ''Note: These hearts are not like normal hearts. They cannot be put into a [[food storage bin]] and create healing covers of useless potency.'' When a mob is killed, every player has a 5% chance to get a loot item that can include but are not limited to shoulder pads and [[Rift Jewelry|jewelry with special abilities]]. &lt;br /&gt;
&lt;br /&gt;
Please visit [http://forum.wurmonline.com/index.php?/topic/141729-wsa-guide-to-rift-gear/ this guide] for additional rift loot information or for any questions you may have.&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
* Killing Champion rift mobs seems to give a higher chance in receiving a rift accessory.&lt;br /&gt;
* If you have more than 60 participation (phenomenal), the lump received will be less random QL and weight, and be more dependent on your participation score (with a slight amount of random % on top of your score).&lt;br /&gt;
* In addition to having more than 60 participation score, you'll get an amount of Rift Materials (up to a max of 20) that are random between the three rift materials and QL will be scale based on participation. &lt;br /&gt;
* Rare items being rewarded seems to occur mainly for participants placing 3rd or better at final tally.&lt;br /&gt;
* The no-drop zone for tents extends out 30 tiles from the rift beacon.&lt;br /&gt;
* All metallic shoulder pad rewards can come in any metal type.&lt;br /&gt;
&lt;br /&gt;
== Rift Materials ==&lt;br /&gt;
Resources can be collected from rifts once the rift has been closed.&lt;br /&gt;
* [[Mining|Mine]] a [[rift stone]] to gather [[rift stone shard]]s. &lt;br /&gt;
* [[Prospecting|Prospect]] a [[rift crystal (node)]] to gather [[rift crystal]]s.&lt;br /&gt;
* [[Woodcutting|Cut]] down a [[rift plant]] to gather [[rift wood]].  &lt;br /&gt;
&lt;br /&gt;
When combined with a metal, they can be forged into [[runes]], which will provide bonuses to equipment, vehicles, and containers. Bonuses from these items will depend on the metal used when forging as well as other factors, and provide a range of bonuses, including:&lt;br /&gt;
&lt;br /&gt;
*Increased volume capacity&lt;br /&gt;
*Lower weight&lt;br /&gt;
*Less damage taken&lt;br /&gt;
*Higher shatter resistance&lt;br /&gt;
*Reducing decay of the contents of a container&lt;br /&gt;
&lt;br /&gt;
Some will be one-use only, but others will attach to the target to provide a continual boost. Only one rune that provides an ongoing effect can be attached to any single tool.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/R]]&lt;br /&gt;
[[Category:Rift]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wild_bee_hive&amp;diff=109033</id>
		<title>Wild bee hive</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wild_bee_hive&amp;diff=109033"/>
		<updated>2018-11-30T02:20:37Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Wildbeehive2.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|result=Wild bee hive&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''A structure, built into a tree, in which some honey bee species of the subgenus Apis live and raise their young.''&lt;br /&gt;
&lt;br /&gt;
A '''wild bee hive''' is a randomly spawned item that appears on the side of [[tree]]s. They appear in the spring, and vanish at the end of the [[Wurm Universe|Wurm year]], in autumn and winter.&lt;br /&gt;
&lt;br /&gt;
When a player is in the vicinity of a hive, a message in the event window will indicate so. &lt;br /&gt;
&lt;br /&gt;
::{{event|inline|You hear bees, maybe you are getting close to a hive.}}&lt;br /&gt;
&lt;br /&gt;
::{{event|inline|The bees noise is getting louder, maybe you are getting closer to their hive.}}&lt;br /&gt;
&lt;br /&gt;
There is also a message when the player leaves the vicinity.&lt;br /&gt;
&lt;br /&gt;
::{{event|inline|The sounds of bees decreases as you move further away from the hive.}}&lt;br /&gt;
&lt;br /&gt;
::{{event|inline|The sounds of bees disappears in the distance.}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
[[File:Wildbeehive.jpg|300px|thumb|left|Wild hive on a branch]] &lt;br /&gt;
'''Wild bee hives''' are spawned in different locations each year.&lt;br /&gt;
*They are found on the side of trees (except on fruit, chestnut, or walnut trees)&lt;br /&gt;
'''Wild bee hives''' will not spawn...&lt;br /&gt;
*Next to structures&lt;br /&gt;
*Close to existing hives&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
*A '''wild bee hive''' produces [[honey]] and [[beeswax]] over time.&lt;br /&gt;
**The amount produced is dependent on nearby flowers, fields, and trees.&lt;br /&gt;
***Flowers are the best in helping the production increase.&lt;br /&gt;
**If surrounding tiles don't produce enough nectar to feed the bees, nothing is produced.&lt;br /&gt;
***Higher quality hives look at a larger area of tiles.&lt;br /&gt;
*The quality of honey and bees wax is the same as the hive quality.&lt;br /&gt;
&lt;br /&gt;
== Queens ==&lt;br /&gt;
A '''wild bee hive''' is spawned containing one queen bee.&lt;br /&gt;
*A second queen bee can appear in the hive once every Wurm month.&lt;br /&gt;
**There must be a minimum amount of 1 kg of honey in the hive for a new queen to arrive.&lt;br /&gt;
A wild hive with two queen bees has a chance to migrate to a domestic hive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The wild hive may have an attached descriptor to their name when you hover over it, which gives a clue to the status:&lt;br /&gt;
* Dormant (domestic bee hive only) - this shows in the winter only. This means the hive has one queen, and will reactivate in the spring.&lt;br /&gt;
* Empty - there is no queen in the hive.&lt;br /&gt;
* Noisy - the hive has two queens.&lt;br /&gt;
* Active - the hive has one queen, and is active.&lt;br /&gt;
&lt;br /&gt;
== Migration ==&lt;br /&gt;
Bees can migrate do a domestic ''bee hive'' if certain conditions are met. There are also some things a player can do to increase the chances.&lt;br /&gt;
&lt;br /&gt;
If a wild hive has '''one queen bee''', the domestic hive must be of a higher [[quality]] than the wild hive.&lt;br /&gt;
*The higher the quality of the domestic hive, the higher the chance of migration.&lt;br /&gt;
*The closer the domestic hive is to the wild hive, the higher the chance of migration.&lt;br /&gt;
**The distance and quality of the domestic hive from the wild hive both combine to effect the odds that a migration will occur.&lt;br /&gt;
*The migration will bring the queen and the swarm to the domestic hive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a wild hive has '''two queen bees''', the hive quality will not affect the chances of migration.&lt;br /&gt;
*A domestic bee hive will have a higher chance of migration the closer it is to the wild hive.&lt;br /&gt;
*The migration will bring the second queen to the domestic hive.&lt;br /&gt;
&lt;br /&gt;
If a wild hive's queen(s) have all migrated, the wild hive will be removed.&lt;br /&gt;
&lt;br /&gt;
== Opening a Hive ==&lt;br /&gt;
[[File:Wildhiveopen.jpg|500px|thumb|left|Wild hive's contents]] &lt;br /&gt;
When opening a hive, the bees can sting you, dealing poison damage, unless you have a lit [[bee smoker]].&lt;br /&gt;
*Note: When opening a hive with a lit bee smoker in the inventory, all produced honey and bees wax within the hive has a chance to be removed.&lt;br /&gt;
*Bees will not sting passers by.&lt;br /&gt;
*Bees will sting players attempting to cut down the tree containing their wild hive (unless they carry a lit bee smoker in their inventory).&lt;br /&gt;
**Note: the hive will be destroyed if their tree is cut down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* Pandalet's guide to everything in the cooking update: [https://docs.google.com/document/d/1PhEhJkjNy-jl3_L5mdaQRVzyfdS7MfAt8_iNwSaHYYE Cooking Update Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fishing&amp;diff=109032</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fishing&amp;diff=109032"/>
		<updated>2018-11-30T02:19:57Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Fishing''' is the skill of catching [[fish]]. It affects the types of fish caught, their weight, and your overall success rate in catching fish. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
'''Standing on Land:'''&lt;br /&gt;
&lt;br /&gt;
* Activate the [[fishing rod]] or [[fine fishing rod]]&lt;br /&gt;
* Right-click a fully submerged [[water tile]] within 3 tiles of the tile on which you stand.&lt;br /&gt;
* Select &amp;quot;Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Embarked on Boat:'''&lt;br /&gt;
&lt;br /&gt;
* Activate the fishing rod or fine fishing rod&lt;br /&gt;
* Right-click a fully submerged water tile within 3 tiles of the [[boat]] and select &amp;quot;Fish&amp;quot;. Another option, with the fishing rod activated, is to simply right-click the boat itself and select &amp;quot;Fish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note''' - When fishing by boat, due to the forces of wind and current, it is often necessary for the captain to either moor the boat with an [[anchor]] or disembark and then re-embark as a passenger. This will secure the boat from further movement and then make fishing possible.&lt;br /&gt;
&lt;br /&gt;
== Types of Fish Harvestable Through Fishing==&lt;br /&gt;
&lt;br /&gt;
===Shore Fish===&lt;br /&gt;
*[[Roach]]             0.002 kg/ql&lt;br /&gt;
*[[Perch]]             0.005 kg/ql&lt;br /&gt;
*[[Brook trout]] 0.03  kg/ql&lt;br /&gt;
*[[Pike]]               0.06  kg/ql&lt;br /&gt;
*[[Carp]]               0.16  kg/ql&lt;br /&gt;
*[[Catfish]]         0.25  kg/ql&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ocean Fish===&lt;br /&gt;
*[[Herring]]         0.003 kg/ql&lt;br /&gt;
*[[Smallmouth bass]] 0.04 kg/ql&lt;br /&gt;
*[[Snook]] 0.2 kg/ql&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Special tile fish===&lt;br /&gt;
*[[Octopus (fishing)|Octopus]] 0.1 kg/ql&lt;br /&gt;
*[[Sailfish]]       0.1 kg/ql&lt;br /&gt;
::Sailfish have a high chance to snap your fishing line compared to other fish of the same size.&lt;br /&gt;
*[[Dorado]]           0.3 kg/ql&lt;br /&gt;
*[[Blue shark]]   0.4 kg/ql&lt;br /&gt;
*[[Tuna]]               0.6 kg/ql&lt;br /&gt;
*[[Marlin]]           2.0 kg/ql&lt;br /&gt;
*[[White shark]] 2.0 kg/ql&lt;br /&gt;
&lt;br /&gt;
'''Note''' - Not all marine life in Wurm is catchable with a fishing rod. Marine life falling into this category must be killed in combat or die on its own somehow in order to be harvested from the sea.&lt;br /&gt;
&lt;br /&gt;
== Special Fishing Tiles ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In certain locations, far out at sea, one can find what are known as &amp;quot;special fishing tiles&amp;quot;. These tiles are special because of their relatively low number Wurm-wide as well as the special types of fish which can be found there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Special fishing tiles will move with the seasons and provide different fish. This occurs at the beginning of a [[Wurm Universe|season change]].&lt;br /&gt;
* Aside from blind searching and perhaps some luck, a [[Lurker in the deep]] pendulum can be used to locate these special tiles.&lt;br /&gt;
* Special fishing tiles can disappear if the terrain around them is modified.&lt;br /&gt;
&lt;br /&gt;
== Rarity in Fishing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Certain rarity bonuses have been discovered for both fish and fishing rods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fish'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rare rolls occur at the &amp;quot;Something Bites&amp;quot; event message:  &amp;lt;br /&amp;gt;{{event|inline|You have a moment of inspiration...&amp;lt;br/&amp;gt;Something bites.}}&amp;lt;br /&amp;gt;&lt;br /&gt;
(Upon receiving this message, one of three things will then happen: a rare fish is succesfully caught, the line snaps, or the fish simply gets away.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish of the same quality level and species. &lt;br /&gt;
&lt;br /&gt;
* Rare fish can be used in meals, but they will not make the meal rare. &lt;br /&gt;
&lt;br /&gt;
* Butchering rare fish will not give rare fillets. &lt;br /&gt;
&lt;br /&gt;
* They may be [[sacrifice|sacrificed]] at an altar for a basic food/water bar refresh like all other rares.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fine Fishing Rod'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Takes slightly less damage.&lt;br /&gt;
&lt;br /&gt;
* Increases the average weight of fish caught.&lt;br /&gt;
&lt;br /&gt;
* Increases catching frequency.&lt;br /&gt;
&lt;br /&gt;
* Increases the chance at catching unique fish at special fishing spots.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Catching heavier fish comes with a higher chance of line breakage. &lt;br /&gt;
&lt;br /&gt;
* Some shore fish can also be caught out in ocean waters, usually at a higher quality than they would be found closer to shore. &lt;br /&gt;
&lt;br /&gt;
* Typically, lighter fish are much easier to catch at high quality, with q50+ roach and perch not being uncommon for even a beginning fisher. &lt;br /&gt;
&lt;br /&gt;
* You can get better fish in deeper water. This water depth is the same depth that first triggers the &amp;quot;Out to Sea&amp;quot; achievement.&lt;br /&gt;
&lt;br /&gt;
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the [[butchering]] skill.&lt;br /&gt;
&lt;br /&gt;
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.&lt;br /&gt;
&lt;br /&gt;
* Willow rods take less damage from catching heavy fish.&lt;br /&gt;
&lt;br /&gt;
* The fishing skill itself goes up as you fish (as the fishing action timer runs), not upon individual catches. Fishing will also provide the player with gains in the area of Soul/[[Soul depth]].&lt;br /&gt;
&lt;br /&gt;
* Fishing is close to impossible in small pools (less than 4x4) of water. &lt;br /&gt;
&lt;br /&gt;
* It is possible to fish underground and inside of caves, but the available species of fish found here will be limited.&lt;br /&gt;
&lt;br /&gt;
* Fishing can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.&lt;br /&gt;
&lt;br /&gt;
* The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
&lt;br /&gt;
* Fisherman/Fisherwoman at 50 skill&lt;br /&gt;
* Angler at 70 skill&lt;br /&gt;
* Kingfisher at 90 skill&lt;br /&gt;
*'''Hooked on Fishing''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:While_moving]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Ussta_Delmah&amp;diff=109031</id>
		<title>Settlement:Ussta Delmah</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Ussta_Delmah&amp;diff=109031"/>
		<updated>2018-11-30T02:18:03Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{S-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Ussta Delmah&lt;br /&gt;
|motto=A quiet place. Keep the noise down and listen to the sea. No littering. - Ulviirala, the proprietor.&lt;br /&gt;
|type=hs&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Ulviirala|Ulviirala]]&lt;br /&gt;
|population=3&lt;br /&gt;
|allies=* [[Brucious Island]]&lt;br /&gt;
* [[Black Wolf Cove Estate]]&lt;br /&gt;
* [[Black Wolf Hunting Lodge]]&lt;br /&gt;
* [[Challisland]]&lt;br /&gt;
* [[Hell]]&lt;br /&gt;
* [[New Eden]]&lt;br /&gt;
* [[Shipyard of Flamgra'in]]&lt;br /&gt;
* [[Three Lanterns]]&lt;br /&gt;
* [[Volcano Forest]]&lt;br /&gt;
* [[What Harbor]]&lt;br /&gt;
* [[Whatchacallawhosawhatsit]]&lt;br /&gt;
* [[Willowpeak Landing]]&lt;br /&gt;
* [[Wynnger's Observatory]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Ussta Delmah]] is a size 10 [[Settlement|homestead]] on [[Flamgra'in]], an island in the northeastern area of [[Independence]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[Ussta Delmah]] was a size 5 [[Settlement|homestead]] on the western coast of [[Mol-Rehan Home]], the great lands of [[Johen King]]. It was founded on wrath day in week 4 of the [[Wurm Universe|starfall]] of diamonds in the year of 994 by [[Player:Ulviirala|Ulviirala]].&lt;br /&gt;
&lt;br /&gt;
It was disbanded on the day of tears in week 3 of the starfall of the saw in the year of 998 due to the impending doom on Mol-Rehan Home and was to be reestablished on luck day in week 2 of the starfall of the digging in the year of 998 on the island [[Flamgra'in]] in the northeastern area of the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
[[Image:Usstadelmahdesign.jpg|thumb|left|A map of the construction plans.]]&lt;br /&gt;
All of the [[Settlement|perimeter]] was carefully planned, staying true to the ''not all-flat plzkthx'' and ''extraordinary building plans'' initiatives taken by its proprietor. &lt;br /&gt;
&lt;br /&gt;
With the ''Jatha'la beldraein d'ussta delmah'', [[Ussta Delmah]] features a three-rooms [[House (general)|house]] on a small elevation. It is the main house on the homestead utilized for living, storage, and crafting. It has two 2x3 rooms, and a 2x2 room, all in all 21 usable [[tile]]s, enclosed by 34 sturdy [[stone wall]]s. The path to the entrance is diagonal and elevated at the edges, paved with [[stone slab]]s representing teeth, hence why it is called ''The Jaw''.&lt;br /&gt;
&lt;br /&gt;
The ''Beldraen del quivveden d'ussta delmah'' is a small 2 by 2 [[wooden house]] of somewhat good [[quality]], serving as a suitable doss for guests and travellers. It features plenty of room for storage and a [[bed]] for sleeping comfortably.&lt;br /&gt;
&lt;br /&gt;
The western perimeter is mainly flat, the corners on the eastern side a rolling upwards with a gentle 4/4 [[slope]], suitable for [[farming]] and for integrating the place into the landscape without a sudden abyss along the edges.&lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
[[Ussta Delmah]] does not have many resources in its perimeter apart from a few harvestable trees and a few types of tree that are rather rare on [[Flamgra'in]]. A small part of the deed is used as [[farming|farmland]], growing [[grain]]s, [[cotton]], [[wemp plants]], and a few [[vegetables]]. Within save walls, '''completely on-deed''' (not perimeter) [[Ussta Delmah]] also accommodates [[cattle]], [[horse]]s, and [[deer]] on the [[grass]]y areas.&lt;br /&gt;
&lt;br /&gt;
Connected to the shore with a short and straight road, a [[ship]]yard and docks, deep enough to harbour even the greatest ships. The latest addition is [[Ussta_Delmah#The Oakmeal Inn|the Oakmeal Inn]] adjacent to the docks and open for everyone.&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bee_hive&amp;diff=109030</id>
		<title>Bee hive</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bee_hive&amp;diff=109030"/>
		<updated>2018-11-30T02:17:15Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] /  '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Beehive.jpg&lt;br /&gt;
|active=[[shaft]]&lt;br /&gt;
|passive=[[plank]]&lt;br /&gt;
|materials=*4x [[shafts]]&lt;br /&gt;
*11x [[planks]]&lt;br /&gt;
*1 [[small nails]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (60.00 kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''An enclosed structure in which some honey bee species of the subgenus Apis live and raise their young.''&lt;br /&gt;
&lt;br /&gt;
A '''bee hive''' is a created item used to attract nearby queen bees for them to migrate from a [[wild bee hive]].&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
* Bees produce honey, which is an ingredient in some cooking recipes&lt;br /&gt;
* Bees produce beeswax, which is used in the creation of [[waxed paper]], and a [[wax sealing kit]], [[candles]], and a [[skull cup]].&lt;br /&gt;
* Bees significantly increase the yield of farm tiles&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Requires 25 [[fine carpentry]] to create.&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
Bees will consume either honey or sugar approximately once every 5 real life days, with a preference for [[sugar]] (there is a daily check with a 1-in-5 chance of consuming 10g of honey or sugar).  &lt;br /&gt;
*If no honey or sugar is available, the bees have a chance to die off.&lt;br /&gt;
*During the winter Wurm months, the hive will become &amp;quot;dormant&amp;quot; if a queen is present. During this time, the queen will still require food to stay alive.&lt;br /&gt;
&lt;br /&gt;
*A ''' bee hive''' produces [[honey]] and [[beeswax]] over time.&lt;br /&gt;
**The amount produced is dependent on nearby flowers, fields, and trees.&lt;br /&gt;
***Flowers are the best in helping the production increase.&lt;br /&gt;
***[[Flowers]] and [[Enchanted grass]] provide a bigger boost to honey production during [[Wurm Universe|Spring]] and [[Wurm Universe|Summer]].&lt;br /&gt;
**If surrounding tiles don't produce enough nectar to feed the bees, nothing is produced.&lt;br /&gt;
***Higher quality hives look at a larger area of tiles.&lt;br /&gt;
*The quality of honey and bees wax is the same as the hive quality.&lt;br /&gt;
&lt;br /&gt;
== Queens ==&lt;br /&gt;
The bee hive may have an attached descriptor to its name when you hover over it, which tells you the status:&lt;br /&gt;
* Dormant - this shows in the winter only. This means the hive has one queen, and will reactivate in the spring.&lt;br /&gt;
* Empty - there is no queen in the hive.&lt;br /&gt;
* Noisy - the hive has two queens.&lt;br /&gt;
* Active - the hive has one queen, and is active.&lt;br /&gt;
&lt;br /&gt;
A second queen has a chance to spawn in the hive if there is a minimum of 1 kg of honey.&lt;br /&gt;
&lt;br /&gt;
== Migration ==&lt;br /&gt;
=== Wild to domestic ===&lt;br /&gt;
Bees can migrate to a domestic ''bee hive'' if certain conditions are met. There are also some things a player can do to increase the chances.&lt;br /&gt;
&lt;br /&gt;
If a wild hive has '''one queen bee''', the domestic hive must be of a higher [[quality]] than the wild hive.&lt;br /&gt;
*The higher the quality of the domestic hive, the higher the chance of migration.&lt;br /&gt;
*The closer the domestic hive is to the wild hive, the higher the chance of migration.&lt;br /&gt;
**The distance and quality of the domestic hive from the wild hive both combine to effect the odds that a migration will occur.&lt;br /&gt;
*The migration will bring the queen and the swarm to the domestic hive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a wild hive has '''two queen bees''', the hive quality will not affect the chances of migration.&lt;br /&gt;
* A domestic bee hive will have a higher chance of migration the closer it is to the wild hive.&lt;br /&gt;
* The migration will bring the second queen to the domestic hive.&lt;br /&gt;
&lt;br /&gt;
If a wild hive's queen(s) have all migrated, the wild hive will be removed.&lt;br /&gt;
&lt;br /&gt;
If a domestic bee hive had a queen residing before Wurm winter and becomes empty, they have a chance to repopulate in the spring&lt;br /&gt;
&lt;br /&gt;
=== Domestic to domestic ===&lt;br /&gt;
If a domestic hive is noisy, you can have the queen migrate to another domestic hive of any quality, with a higher chance of migration the closer the hives are together.&lt;br /&gt;
&lt;br /&gt;
== Opening a Hive ==&lt;br /&gt;
[[File:Wildhiveopen.jpg|500px|thumb|left|Wild hive's contents]] &lt;br /&gt;
When opening a hive, the bees can sting you, dealing [[poison]] damage, unless you have a lit [[bee smoker]] or the hive is dormant.&lt;br /&gt;
*Note: When opening a hive with a lit bee smoker in the inventory, all produced [[honey]] and [[beeswax]] within the hive may be removed.&lt;br /&gt;
*Bees will not sting passers by.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Empty hives can be carried or loaded, once active they can only be loaded.&lt;br /&gt;
**Bees in a vehicle still require food.&lt;br /&gt;
**Loading an active hive can result in being stung, causing poison damage, unless a lit [[bee smoker]] is carried.&lt;br /&gt;
**9 Bee hives can be loaded into a [[wagon]] without a [[rune]].&lt;br /&gt;
*Can be locked with a [[small padlock|small]] or [[large padlock]].&lt;br /&gt;
**When locked, you can set [[permissions]] on it to allow or restrict access.&lt;br /&gt;
*Adding [[Sugar]] does not affect a queen going into a hive faster.&lt;br /&gt;
** Bees will eat [[Sugar]] before the [[Honey]].&lt;br /&gt;
*Capacity: 20 beeswax, 1000+kg honey&lt;br /&gt;
*The range of a hive's influence is, at this time, thought to be approximately:&lt;br /&gt;
**1ql - 2 tile radius&lt;br /&gt;
**10ql - 4 tile radius&lt;br /&gt;
**25ql - 6 tile radius&lt;br /&gt;
**50ql - 8 tile radius&lt;br /&gt;
**75ql - 10 tile radius&lt;br /&gt;
**90ql - 10 tile radius&lt;br /&gt;
**95ql - 11 tile radius&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Wild bee hive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_day&amp;diff=109028</id>
		<title>Wurm day</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_day&amp;diff=109028"/>
		<updated>2018-11-30T02:15:38Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Minute&amp;diff=109027</id>
		<title>Minute</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Minute&amp;diff=109027"/>
		<updated>2018-11-30T02:15:19Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Winter&amp;diff=109026</id>
		<title>Winter</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Winter&amp;diff=109026"/>
		<updated>2018-11-30T02:15:03Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hour&amp;diff=109025</id>
		<title>Hour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hour&amp;diff=109025"/>
		<updated>2018-11-30T02:14:44Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_time&amp;diff=109024</id>
		<title>Wurm time</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_time&amp;diff=109024"/>
		<updated>2018-11-30T02:13:57Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=109023</id>
		<title>Animal husbandry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=109023"/>
		<updated>2018-11-30T02:13:41Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Animal husbandry'' allows for the production (breeding) of new creatures, sometimes with increased quality, without the need to wait for new [[spawn]]s.&lt;br /&gt;
&lt;br /&gt;
===Characteristics gained===&lt;br /&gt;
Soul / [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Grooming ==&lt;br /&gt;
Grooming is the main activity which gives animal husbandry skill.&lt;br /&gt;
&lt;br /&gt;
*Activate a [[grooming brush]] and select ''groom'' while right-clicking on a groomable creature. This can be done to each animal once per hour.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Grooming can be done while moving (and while mounted), so long as you do not move too far away (two tiles) from the tile you are currently working on.&lt;br /&gt;
&lt;br /&gt;
== Shearing ==&lt;br /&gt;
Shearing is another activity which gives animal husbandry skill.&lt;br /&gt;
&lt;br /&gt;
* Activate [[scissors]] and select ''shear'' from the right-click menu on a [[sheep]].&lt;br /&gt;
* [[Wool]] bundles are put directly into your inventory upon shearing.&lt;br /&gt;
** Sheared wool weight seems to vary depending on age: Young 0.1kg, Adolescent 0.2kg, Mature 0.3kg, Aged 0.4kg, Old 0.5kg, Venerable 0.6kg.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Shearing can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.&lt;br /&gt;
* Shearing can not be done while mounted.&lt;br /&gt;
&lt;br /&gt;
== Breeding ==&lt;br /&gt;
* Lead one animal with a [[rope]] (or any item should it be wearing a [[bridle]]) and approach the second.&lt;br /&gt;
* When they are close enough together right click on the second animal and select the &amp;quot;Breed&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Neither animal should be hungry.&lt;br /&gt;
**Animals do not have to be &amp;quot;fat&amp;quot; to breed, only &amp;quot;no longer interested in food&amp;quot; (when trying to feed them). Grass eaters will typically be in this state after a minute or 2 on grass or crops.&lt;br /&gt;
**If too hungry or low on fat animals can die when giving birth.&lt;br /&gt;
*Animals can have miscarriages which may kill the mother with no offspring spawned. Starving, off-deed, or on-deed below 15 ratio are known as the reasons for miscarriages.&lt;br /&gt;
*Tamed animals who are pregnant can lose the baby if they go offline when you do.&lt;br /&gt;
*Neither animal should be of same gender.&lt;br /&gt;
*Both animals should be of the same species.&lt;br /&gt;
*Some animals require [[Tame|taming]] before being led; this does not apply to the second animal.&lt;br /&gt;
&amp;lt;!-- *Males will only breed once every 45 real minutes regardless of outcome. -- commented this for now as there could have been a silent change or bug --&amp;gt;&lt;br /&gt;
*Females will not breed while they are pregnant. Once the female gives birth, she will not be in mood for breeding for 24 real hours.&lt;br /&gt;
*[[Age]] is a factor in breeding: Juvenile animal types ([[calves]], [[foal]]s, [[lamb]]s, and [[seal cub]]s) will not breed, neither will young/early adolescent animals. (Horses will breed at 25 rl days old)&lt;br /&gt;
*Pregnancy times varies from 5-11 Wurm [[Wurm Universe|weeks]], regardless of species. &lt;br /&gt;
**Examining the animal will show the remaining days left until birth; for example, {{event|inline|She will deliver in about 4 days.}} This is approximately 4 days, or 4 [[Wurm Universe|Wurm weeks.]]&lt;br /&gt;
*Breeding female animals with [[animal conditions|conditions]] such as [[Champion]] will provide a chance that the offspring will also have that characteristic. This chance is dramatically increased when breeding two animals with the same condition together. (Two Champions for example.)&lt;br /&gt;
*Breeding two animals with the same trait greatly increases the chance that the offspring will have the trait.&lt;br /&gt;
*The horse name is determined at birth, the traits are determined at breeding.&lt;br /&gt;
*The horse's color from birth is determined based on a combination of the mother's color, father's color, and random chance, similarly to traits.&lt;br /&gt;
*Breeding can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
; {{event|inline|'''''animal'' shys away and interrupts the action'''}} : breeding has failed, the male will not breed again for some time.&lt;br /&gt;
; {{event|inline|'''''animal'' is not in the mood'''}} : the male will not breed again for some time.&lt;br /&gt;
&amp;lt;!-- Changed the 45 minute suggestion due to this thread: http://forum.wurmonline.com/index.php?/topic/112669-not-in-mood-cooldown-ah/ --- Need more information. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
Bred animals have a chance of gaining traits, enhancements or deformities. Animals may have multiple traits, those can be seen in the table below.  All traits are put into the gene pool when breeding and those of the parents will increase the chance of the offspring having the same.  Should both parents have the same trait the likelihood of the offspring gaining that trait is even higher.  &lt;br /&gt;
&lt;br /&gt;
*The breeder's Animal husbandry affects the minimum and maximum number of traits that will appear in a horse.  The maximum number of traits you can breed into one animal is currently 8 at 80+ skill.&lt;br /&gt;
**At lower levels, breeding animals with traits will generally result in around AH skill/10 amount of traits. i.e. 5 traits + 5 traits with 30 AH will most often result in 3 traits for the new animal, however there is some level of RNG and it is possible to obtain 4 and 5 traits from breeding at this level.&lt;br /&gt;
&lt;br /&gt;
Animal husbandry is only partially on the [[Curve]].  The curved value (effective skill) allows you see traits at that level (not true for bred in captivity trait which requires 60 numerical to see even on epic).  But the actual value (numerical) is used for computing the number of traits you can breed.&lt;br /&gt;
&lt;br /&gt;
Examining an animal will show traits if one has the required skill level. See the chart below for skill values required in succesfully examining and actually seeing specific traits present in an animal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | Base Skill&lt;br /&gt;
! width=&amp;quot;50&amp;quot; | [[Epic]] Curve !! width=&amp;quot;275&amp;quot; | Trait name !! width=&amp;quot;520&amp;quot; | Function&lt;br /&gt;
|-&lt;br /&gt;
!0&lt;br /&gt;
!0&lt;br /&gt;
| Horse's color is considered a trait. || Does not count against the trait limit&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
!10.56&lt;br /&gt;
|It will fight fiercely. || Higher fighting skill &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
!11.12&lt;br /&gt;
|It has fleeter movement than normal. || Minor speed boost&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
!11.68&lt;br /&gt;
|It is a tough bugger || Withstands more damage&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
!12.25&lt;br /&gt;
|It has a strong body || Bonus to maintaining top speed&lt;br /&gt;
|-&lt;br /&gt;
!24&lt;br /&gt;
!12.82&lt;br /&gt;
|It has lightning movement || Randomly increases speed for a short duration&lt;br /&gt;
|-&lt;br /&gt;
!25&lt;br /&gt;
!13.40&lt;br /&gt;
|It can carry more than average || Less penalty to speed due to high load&lt;br /&gt;
|-&lt;br /&gt;
!26&lt;br /&gt;
!13.98&lt;br /&gt;
|It has very strong leg muscles || Less penalty to speed due to slope&lt;br /&gt;
|-&lt;br /&gt;
!27&lt;br /&gt;
!14.56&lt;br /&gt;
|It has keen senses || Able to sense when on a water tile &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
!15.15&lt;br /&gt;
|It has malformed hindlegs || Minor speed penalty &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!29&lt;br /&gt;
!15.74&lt;br /&gt;
|The legs are of different length || Major speed penalty &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
!16.33&lt;br /&gt;
|It seems overly aggressive || Random chance to bite when emoted at &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!31&lt;br /&gt;
!16.93&lt;br /&gt;
|It looks very unmotivated || Seldom uses speed boosts &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!32&lt;br /&gt;
!17.54&lt;br /&gt;
|It is unusually strong willed || Will stop being led at random &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!33&lt;br /&gt;
!18.15&lt;br /&gt;
|It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!34&lt;br /&gt;
!18.76&lt;br /&gt;
|It looks constantly hungry || Becomes hungry twice as fast as normal &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!39&lt;br /&gt;
!21.90&lt;br /&gt;
|It looks feeble and unhealthy || Prone to catching a disease &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
!22.54&lt;br /&gt;
|It looks unusually strong and healthy || Has a higher resistance to disease&lt;br /&gt;
|-&lt;br /&gt;
!41&lt;br /&gt;
!23.19&lt;br /&gt;
|It has a certain spark in its eyes || Lives 50% longer than normal&lt;br /&gt;
|-&lt;br /&gt;
!43&lt;br /&gt;
!24.50&lt;br /&gt;
|It has been corrupted. || Grazes on [[mycelium]] instead of grass &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!83&lt;br /&gt;
!58.77&lt;br /&gt;
|Bred in captivity || Informational, will not count toward the max number of traits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Traits are either unknown or unconfirmed.&lt;br /&gt;
* &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Traits may be removed by casting [[Genesis]].&lt;br /&gt;
* &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.&lt;br /&gt;
* &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.&lt;br /&gt;
&lt;br /&gt;
=== Inbreeding ===&lt;br /&gt;
&lt;br /&gt;
Inbreeding occurs when an offspring is bred with either of its parents or a sibling. Inbreeding has an increased chance to pass bad traits if the parents have bad traits, but does not inherently create a bigger chance for bad traits in the offspring. Inbreeding may be unavoidable in small herds; it's advised to seek neighbours to begin a herd if one wishes to avoid inbreeding.  &lt;br /&gt;
&lt;br /&gt;
Inbreeding does '''not''' occur past 1 generation. You can breed grandchildren of the same grandparents together with no inbreeding penalty. &lt;br /&gt;
&lt;br /&gt;
'''Important note:''' if an animal's parent is dead, the parent's name will no longer show up on examining the creature. The game, however, still keeps track of who the parent was.&lt;br /&gt;
&lt;br /&gt;
== Caring ==&lt;br /&gt;
&lt;br /&gt;
To prolong venerable animals from dying of old age they may be cared for.  To care for an animal stand next to it and right click, select ''Care for''. The life of the animal after the venerable stage will be indefinite.&lt;br /&gt;
&lt;br /&gt;
If you start caring for that animal this message will appear: &lt;br /&gt;
{{event|inline|You now care specially for Aged fat Tearbabe, to ensure longevity. You may care for x more creatures.}}&lt;br /&gt;
&lt;br /&gt;
The number of animals you may care for is determined by your Animal husbandry skill level.&lt;br /&gt;
*1 animal may be cared for plus 1 additional for every 10 skill in Animal husbandry.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
* Hostile creatures must be tamed first before they can be cared for.&lt;br /&gt;
* The total number of animals which may be cared for is limited by the Animal husbandry skill of the player. If the player is unable to care for more animals this message will appear:&lt;br /&gt;
;{{event|inline|You may not care for any more creatures right now. You are already caring for 1 creatures.}}&lt;br /&gt;
*Non-premium players can only care for 1 animal.&lt;br /&gt;
*The chat command ''/stopcaring'' will stop the player from caring for all animals.  This message will appear:&lt;br /&gt;
;{{event|inline|You no longer care for the one creature you used to.}}&lt;br /&gt;
*To stop caring for a specific animal right click the animal and select 'care for'.&lt;br /&gt;
**You can also stop caring for a specific animal by right clicking on your inventory or body, then ''Manage&amp;gt;Animals''.&lt;br /&gt;
**A list of all the animals cared for may be listed by using the command ''/caringfor''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Drover at 50 skill&lt;br /&gt;
* Granger at 70 skill&lt;br /&gt;
* Rancher at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:While_moving]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Help&amp;diff=109022</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Help&amp;diff=109022"/>
		<updated>2018-11-30T02:11:37Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:F1 - Toggle [[Console]] On/Off&lt;br /&gt;
:F2 - Toggle Skill Window On/Off&lt;br /&gt;
:F3 - Toggle [[Inventory]] On/Off&lt;br /&gt;
:F4 - Toggle Stats Window On/Off&lt;br /&gt;
:F5 - Check [[Sleep bonus]]&lt;br /&gt;
:F6 - Check current [[Wurm Universe|Time of Wurm]]&lt;br /&gt;
:F7 - Check [[Missions]]&lt;br /&gt;
:F8 - Check Combat [[Focus]] Level&lt;br /&gt;
:F9 - Toggles [[Character window]] On/Off&lt;br /&gt;
:F10 - Turns On/Off GUI&lt;br /&gt;
:F11 - Take a Screenshot&lt;br /&gt;
:F12 - Quit&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Month&amp;diff=109021</id>
		<title>Month</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Month&amp;diff=109021"/>
		<updated>2018-11-30T02:10:25Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Weekday&amp;diff=109020</id>
		<title>Weekday</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Weekday&amp;diff=109020"/>
		<updated>2018-11-30T02:10:01Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Day&amp;diff=109019</id>
		<title>Day</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Day&amp;diff=109019"/>
		<updated>2018-11-30T02:09:07Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Week&amp;diff=109018</id>
		<title>Week</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Week&amp;diff=109018"/>
		<updated>2018-11-30T02:08:44Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall&amp;diff=109017</id>
		<title>Starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall&amp;diff=109017"/>
		<updated>2018-11-30T02:07:41Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Timeline&amp;diff=109016</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Timeline&amp;diff=109016"/>
		<updated>2018-11-30T02:07:20Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_Silence&amp;diff=109015</id>
		<title>Starfall of Silence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_Silence&amp;diff=109015"/>
		<updated>2018-11-30T02:07:06Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_Omens&amp;diff=109014</id>
		<title>Starfall of Omens</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_Omens&amp;diff=109014"/>
		<updated>2018-11-30T02:06:52Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_Dancers&amp;diff=109013</id>
		<title>Starfall of Dancers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_Dancers&amp;diff=109013"/>
		<updated>2018-11-30T02:06:35Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_Shark_Starfall&amp;diff=109012</id>
		<title>White Shark Starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_Shark_Starfall&amp;diff=109012"/>
		<updated>2018-11-30T02:06:04Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Raven%27s_Starfall&amp;diff=109011</id>
		<title>Raven's Starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Raven%27s_Starfall&amp;diff=109011"/>
		<updated>2018-11-30T02:05:44Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Raven%27s_starfall&amp;diff=109010</id>
		<title>Raven's starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Raven%27s_starfall&amp;diff=109010"/>
		<updated>2018-11-30T02:05:31Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_Fires&amp;diff=109009</id>
		<title>Starfall of Fires</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_Fires&amp;diff=109009"/>
		<updated>2018-11-30T02:05:13Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=White_Shark_starfall&amp;diff=109008</id>
		<title>White Shark starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=White_Shark_starfall&amp;diff=109008"/>
		<updated>2018-11-30T02:04:51Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Snakes_starfall&amp;diff=109007</id>
		<title>Snakes starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Snakes_starfall&amp;diff=109007"/>
		<updated>2018-11-30T02:04:30Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bears_starfall&amp;diff=109006</id>
		<title>Bears starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bears_starfall&amp;diff=109006"/>
		<updated>2018-11-30T02:04:08Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bears_Starfall&amp;diff=109005</id>
		<title>Bears Starfall</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bears_Starfall&amp;diff=109005"/>
		<updated>2018-11-30T02:03:48Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_the_Digging&amp;diff=109004</id>
		<title>Starfall of the Digging</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_the_Digging&amp;diff=109004"/>
		<updated>2018-11-30T02:03:31Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starfall_of_the_Saw&amp;diff=109003</id>
		<title>Starfall of the Saw</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starfall_of_the_Saw&amp;diff=109003"/>
		<updated>2018-11-30T02:03:00Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wurm Universe]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Lainiwakura/NewMainPagePrototype&amp;diff=109002</id>
		<title>User:Lainiwakura/NewMainPagePrototype</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Lainiwakura/NewMainPagePrototype&amp;diff=109002"/>
		<updated>2018-11-30T02:02:28Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;Welcome to:&amp;lt;/sup&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 24px&amp;quot;&amp;gt;= '''&amp;lt;span style=&amp;quot;color: #CC6600&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;''' &amp;lt;span style=&amp;quot;color: #3333FF&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC9933&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0000&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: #333333&amp;quot;&amp;gt;W&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FF6666&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #333333&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #663333&amp;quot;&amp;gt;m&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #6633FF&amp;quot;&amp;gt;P&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0000&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #000099&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FFCC33&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #333333&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #666666&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;™&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; '''&amp;lt;span style=&amp;quot;color: #CC6600&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;''' =&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;Your reference guide to:&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wurmbanner2.jpg]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;with {{NUMBEROFARTICLES}} articles currently available...&amp;lt;/sup&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;span style=&amp;quot;cursor:help&amp;quot;&amp;gt;&lt;br /&gt;
===Are you new here?===&lt;br /&gt;
=== Check out these '''[[Useful N00b Links|Useful Links For New Players]]''' to get started. ===&lt;br /&gt;
&amp;lt;em&amp;gt;(Feel free to add a link).&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Looking for information about the World?'''&lt;br /&gt;
&lt;br /&gt;
Check out the '''[[Complete DB]]'''.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;height:50px;clear:both;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:absolute;left:0;border:#00f 1px solid;background-color:#B5D2F2;margin-right:32%;padding:29px 3px;margin-bottom:5px;width:auto;clip:auto;white-space: nowrap;-moz-border-radius: 10px;&amp;quot;&amp;gt;'''''&amp;lt;ins&amp;gt;Contents&amp;lt;/ins&amp;gt;'''''&lt;br /&gt;
*[[Backstory]] of the game so far.&lt;br /&gt;
*[[:Category:Misc|Misc]]ellaneous - Where items/articles with no category go.&lt;br /&gt;
**(Please place these into different categories if you can find the correct one.)&lt;br /&gt;
*Item Creation&lt;br /&gt;
*[[:Category:Settlements|Villages and Towns]]&lt;br /&gt;
*[[Common Solutions to wurm bugs (Beta)|Common Solutions to Wurm Bugs]]&lt;br /&gt;
*[[Complete DB]]&lt;br /&gt;
*[[Client Log Messages]] - [[Client Windows Registry]] - [[Wurm Server Release History]] - [[Client Key Bindings]] - [[Wurm Universe]] - [[Graphic Cards]]&lt;br /&gt;
*[[Client Configuration]]&lt;br /&gt;
*[[Account Types|Basic and Premium Account types]] - features and limits of the Basic (Free) and Premium (Paid) accounts.&lt;br /&gt;
*[[Server Types|Home and Wild Server types]] - features and limitations of the Home and Wild servers.&lt;br /&gt;
*[[3D Texturing]] - [[3D Packs]] - [[3D Modelling]]&lt;br /&gt;
*[[Devs|Developers]] and [[GMs|Game Masters]]&lt;br /&gt;
*[[Planned features|Planned Features]]/Feature Wishlist|Frequently Requested Features&lt;br /&gt;
*[[Helpful People]]&lt;br /&gt;
*Old Wurm Wiki pages cached by search engines&lt;br /&gt;
*[[Animals]]&lt;br /&gt;
*Myths and Legends&lt;br /&gt;
*Player Screenshots&lt;br /&gt;
*Looking for something to do? &amp;lt;b&amp;gt;Help WurmPedia&amp;lt;/b&amp;gt; by editing the [[:Category:Stub|stubs]]!&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;-moz-border-radius: 10px;position:absolute;left:820px;border:#00f 1px solid;background-color:#66FF99;margin-right:20%;padding:5px 3px;margin-bottom:10px;font-size:11px;white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ins&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;em&amp;gt;Wurmpedia Babel&amp;lt;/em&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/ins&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/A|A]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/B|B]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/C|C]]&amp;lt;br&amp;gt;&lt;br /&gt;
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:*[[:Category:Babel/F|F]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/G|G]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/H|H]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/I|I]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/J|J]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/K|K]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/L|L]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/M|M]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/N|N]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/O|O]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/P|P]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/Q|Q]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/R|R]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/S|S]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/T|T]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/U|U]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/V|V]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/W|W]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/X|X]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/Y|Y]]&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[:Category:Babel/Z|Z]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Wiki Editing requires Login'''&amp;lt;br&amp;gt;&lt;br /&gt;
If you want to create or edit pages in the wiki, please [[Special:Userlogin |login]] or contact a [http://www.wurmonline.com/forum/groupcp.php?g=121 Game Master] or [http://www.wurmonline.com/wiki/index.php/Helpful_People chat moderator] to get an account. &amp;lt;br&amp;gt;NOTE: Please don't ask Notch or Rolf for a wiki account, try to avoid asking [[User:Unforgiven|Unforgiven]].&lt;br /&gt;
&amp;lt;br&amp;gt;Please '''do not ask for advice on the wiki''''' , the best way to get help is in the [http://www.wurmonline.com/forum/ forums], or by using the global chat in the game.&lt;br /&gt;
----&lt;br /&gt;
'''Categories'''&amp;lt;br&amp;gt;&lt;br /&gt;
Please use [[Special:Categories|Categories]] in your pages. Suitable Categories are Items, Resources, Animals, Skills, Technical Details, Towns and Graphics. Refer to [http://meta.wikimedia.org/wiki/Help:Category WikiMedia Category Help] for details on creating Categories..&lt;br /&gt;
----&lt;br /&gt;
'''Internet Relay Chat (IRC)'''&amp;lt;br&amp;gt;&lt;br /&gt;
The offical wurm IRC channel is #wurm on the [irc://irc.heavenlyplace.net:6667 Wurm IRC channel] irc.heavenlyplace.net port:6667 &amp;amp; [irc://irc.heavenlyplace.net/wurmhelp #wurmhelp] for new players and those seeking help.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;cursor:help&amp;quot;&amp;gt;'''Help'''&amp;lt;br&amp;gt;&lt;br /&gt;
[[Help:Contents|View the Help Contents]]&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Image:GNU-FDL.png]] [[GNU_Free_Documentation_License|GNU FDL]]&lt;br /&gt;
----&lt;br /&gt;
[[Image:Getfirefox.png]] [http://www.getfirefox.com Get Firefox!]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;English not your native language?&lt;br /&gt;
[http://www.google.com.au/language_tools?hl=en Use Google Translate!] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=de Gebrauch Google Übersetzt] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=es El Uso Google Traduce] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=fr L'Utilisation Google Traduisent] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=it L'Uso Google Traduce] | &lt;br /&gt;
[http://www.google.com.au/language_tools?hl=pt O Uso Google Traduz] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=ja Japanese(日本語。)] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=ko Korean(한국.)] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=zh-CN Chinese(中国.) (Simplified)] | &lt;br /&gt;
[http://www.google.com/language_tools?hl=zh-TW Chinese(中国.) (Traditional)]&amp;lt;br/&amp;gt;&lt;br /&gt;
And the not Google one:&lt;br /&gt;
[http://www.translate.pl Tłumacz Polski]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;color: #990000&amp;quot;&amp;gt;&amp;lt;--&amp;lt;/span&amp;gt;[http://www.wurmonline.com/ Back to Wurm Home Page]&lt;br /&gt;
&amp;lt;/em&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;tt&amp;gt;{{CURRENTDAYNAME}}, {{CURRENTMONTHNAME}} the {{CURRENTDAY}}, {{CURRENTTIME}}&amp;lt;/tt&amp;gt;&amp;lt;/sup&amp;gt;http://img157.imageshack.us/img157/1144/duckie0fq.gif&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seasons&amp;diff=109001</id>
		<title>Seasons</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seasons&amp;diff=109001"/>
		<updated>2018-11-29T21:43:46Z</updated>

		<summary type="html">&lt;p&gt;Windowskey: Changing time of wurm links to wurm universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Seasons'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Wurm has four observable seasons, two of which are distinctly different by in-game changes. In Autumn, leaves fall to the ground leaving [[dirt]] tiles to be filled with leaves and Winter covers all of Wurm in snow. The following calendar highlights the seasons related to their month and day in Wurm though it is not necessarily exact and players can expect a season to begin a few days before or after the days listed on the calendar.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Trees]] and [[Trees#Bushes|Bushes]] can only be harvested when they are in season. The harvesting seasons listed below will not start on the first day of the listed week but a few days into the week. To get a more accurate timeline for when items are able to be harvested, one can construct or purchase an [[Almanac]].&lt;br /&gt;
&lt;br /&gt;
== Calendar ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Wurm Calendar.png]]&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Type &amp;lt;tt&amp;gt;/time&amp;lt;/tt&amp;gt; to discover the current [[Wurm Universe|time]] and season.&lt;br /&gt;
* Use a [[fruit press]] to create fruit [[juice]] and [[olive oil]].&lt;br /&gt;
* Some fruit and herbs also have various uses, such as [[wine]], [[tea]], [[healing cover]]s and even fuel for lamps and lanterns.&lt;br /&gt;
&lt;br /&gt;
== Helpful tools ==&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/61451-wurmclock-desktop-app-showing-current-wurm-time-date-and-season/ WurmClock]: Windows desktop app showing time, date, season and weather (by Yaga)&lt;br /&gt;
* To find out if a bush/tree is near or ready to harvest, right-click it and select &amp;quot;Examine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Wurm Universe]], for a full calendar and list of weekdays&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Windowskey</name></author>
		
	</entry>
</feed>