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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Yngvildhur</id>
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	<updated>2026-06-04T04:41:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=131500</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=131500"/>
		<updated>2026-05-27T20:02:30Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: Added how to change the type of floor under a dock.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure.&lt;br /&gt;
* You can only add to the house on the level where you started the house plan. So you can't build part of the house on a dock.&lt;br /&gt;
** When you add walls on ground level after you build a house on the docks, the ground level will determine the floorplan.&lt;br /&gt;
** Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* You can not dig, drop dirt or sand under finished supports. &lt;br /&gt;
** To change the floor from sand to dirt activate a dirt and click the tile -&amp;gt; switch tile.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
** Wooden supports show the color of the woodtype of the last added part.&lt;br /&gt;
** Wooden brace supports do '''not''' show woodtype.&lt;br /&gt;
* Wooden dock supports have a max height of 120 dirts. &lt;br /&gt;
* Wooden brace supports have a max height of 300 dirts.&lt;br /&gt;
* Stone dock supports have a max height of 300 dirts. &lt;br /&gt;
* Note, support heights are capped by skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=131499</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=131499"/>
		<updated>2026-05-26T19:56:18Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: Added notes about flooring under the docks and adding walls on ground level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure.&lt;br /&gt;
* You can only add to the house on the level where you started the house plan. So you can't build part of the house on a dock.&lt;br /&gt;
** When you add walls on ground level after you build a house on the docks, the ground level will determine the floorplan.&lt;br /&gt;
** Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* You can not dig, drop dirt or sand under finished supports. &lt;br /&gt;
** When you build docks on a sand floor you will not be able to pave or buildfloors under the docks.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
** Wooden supports show the color of the woodtype of the last added part.&lt;br /&gt;
** Wooden brace supports do '''not''' show woodtype.&lt;br /&gt;
* Wooden dock supports have a max height of 120 dirts. &lt;br /&gt;
* Wooden brace supports have a max height of 300 dirts.&lt;br /&gt;
* Stone dock supports have a max height of 300 dirts. &lt;br /&gt;
* Note, support heights are capped by skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Blades_smithing&amp;diff=131146</id>
		<title>Blades smithing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Blades_smithing&amp;diff=131146"/>
		<updated>2026-01-17T15:18:01Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: Titles section was missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon Smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Blade smithing is a sub-skill of [[weapon smithing]] that relates specifically to creating knives, [[:Category:Swords|swords]], and other blades using a [[forge]], [[hammer]], [[Large anvil|anvil]], and other smithing tools.&lt;br /&gt;
&lt;br /&gt;
== Tools Used==&lt;br /&gt;
:* [[Metal lumps]], usually [[iron lump]] (Creation material)&lt;br /&gt;
:* [[Hammer]]&lt;br /&gt;
:* [[Small anvil]] (Creation tool)&lt;br /&gt;
:* [[Large anvil]] (Creation tool)&lt;br /&gt;
:* [[Water]]&lt;br /&gt;
:* [[Whetstone]]&lt;br /&gt;
:* [[Pelt]]&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Characteristics==&lt;br /&gt;
* [[Smithing]] &amp;gt; [[Weapon smithing]] &amp;gt; Blades smithing&lt;br /&gt;
* [[Body]] &amp;gt; [[Body strength]]&lt;br /&gt;
* [[Body]] &amp;gt; [[Body control]]&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Bladesmith at 50 skill&lt;br /&gt;
* Renowned Bladesmith at 70 skill&lt;br /&gt;
* Master Bladesmith at 90 skill&lt;br /&gt;
* Cutting Edge at 100 skill&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[:Category:Blades smithing items]]&lt;br /&gt;
* [[Smithing]]&lt;br /&gt;
** [[Armour smithing]]&lt;br /&gt;
*** [[Chain armour smithing]] &lt;br /&gt;
*** [[Plate armour smithing]]&lt;br /&gt;
*** [[Shield smithing]]&lt;br /&gt;
** [[Blacksmithing]]&lt;br /&gt;
** [[Jewelry smithing]]&lt;br /&gt;
** [[Locksmithing]]&lt;br /&gt;
** [[Metallurgy]] &lt;br /&gt;
** [[Weapon smithing]]&lt;br /&gt;
*** [[Blades smithing]]&lt;br /&gt;
*** [[Weapon heads smithing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Weapon_heads_smithing&amp;diff=131145</id>
		<title>Weapon heads smithing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Weapon_heads_smithing&amp;diff=131145"/>
		<updated>2026-01-17T15:15:32Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: Titles section was missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Sub-skill of [[weapon smithing]]. This is the skill used in creating and improving weapon heads and arrow heads. &lt;br /&gt;
&lt;br /&gt;
== Tools for creating and improving weapon heads smithing items ==&lt;br /&gt;
:* [[Metal lumps]] (Creation material)&lt;br /&gt;
:* [[Hammer]]&lt;br /&gt;
:* [[Small anvil]] (Creation tool)&lt;br /&gt;
:* [[Large anvil]] (Creation tool)&lt;br /&gt;
:* [[Water]]&lt;br /&gt;
:* [[Whetstone]]&lt;br /&gt;
:* [[Pelt]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See ''[[:Category:Weapon heads smithing items]]''&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Characteristics==&lt;br /&gt;
* [[Smithing]] &amp;gt; [[Weapon smithing]] &amp;gt; Weapon heads smithing&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Hard Head at 50 skill&lt;br /&gt;
* Metal Head at 70 skill&lt;br /&gt;
* Head Smith at 90 skill&lt;br /&gt;
* Head Full of Dreams at 100 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130797</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130797"/>
		<updated>2025-10-19T18:24:19Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure.&lt;br /&gt;
* You can only add to the house on the level where you started the house plan. So you can't build part of the house on a dock.&lt;br /&gt;
** Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
** Wooden supports show the color of the woodtype of the last added part.&lt;br /&gt;
** Wooden brace supports do '''not''' show woodtype.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130783</id>
		<title>Docks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Docks&amp;diff=130783"/>
		<updated>2025-10-15T22:17:51Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / [[:Category:Structures|Structures]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This feature allows you to build floors outside of houses and plan floors from an adjacent floor border into open air or sloped tiles.&lt;br /&gt;
==Creation==&lt;br /&gt;
* Attached docks: you build a floor adjacent to the house&lt;br /&gt;
* Free-standing docks: you plan and build a floor on a flat tile.&lt;br /&gt;
** Right click tile border of the completed floor and plan an adjacent floor. Choose the type you want.&lt;br /&gt;
** Once a support has been built you can then build a floor above it.&lt;br /&gt;
** [[House]]s and or [[Fence]]s can also be built on the dock.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[mallet]] or [[hammer]] for wooden docks and [[trowel]] for masonry ones.&lt;br /&gt;
* You can build [[fence]]s and [[house]]s on top of the docks and once completed it will become part of the structure.&lt;br /&gt;
* You can only add to the house on the level where you started the house plan. So you can't build part of the house on a dock.&lt;br /&gt;
** Destroying the structure will not destroy the floor on the support, it will need to be destroyed separately.&lt;br /&gt;
* Docks can be built from wood (uses Planks, beams and small nails) or any kind of stone (uses bricks and mortar). Choose the type you want when planning the adjacent tiles.&lt;br /&gt;
* Wooden docks have two types: Brace and Support. Braces are supporting floor from one side visually.&lt;br /&gt;
* Wooden dock supports have a max depth of 102 dirts. &lt;br /&gt;
* Stone dock supports have a max depth of 289 dirts. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cartography_table&amp;diff=130117</id>
		<title>Cartography table</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cartography_table&amp;diff=130117"/>
		<updated>2025-06-10T15:32:49Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Cartography table&lt;br /&gt;
|image= Cartographytable.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[small nail]] &lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 2 [[small nails]]&lt;br /&gt;
* 6 [[plank]]s&lt;br /&gt;
* 2 [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (10.51 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden table with placements for various cartography tools used in the process of creating maps.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
A cartography table can hold a maximum of 25 blank maps. QL determines how many painted maps can be stored in the table, every 10 QL adds room for an additional map.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The last wooden piece determines the wood type.&lt;br /&gt;
* Cannot be picked up after completion.&lt;br /&gt;
* Can be loaded into large cart and wagon.&lt;br /&gt;
* A minimum of 20 fine carpentry is required to start/continue.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Cartography]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=A_guide_to_early_housing_in_Wurm&amp;diff=130116</id>
		<title>A guide to early housing in Wurm</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=A_guide_to_early_housing_in_Wurm&amp;diff=130116"/>
		<updated>2025-06-10T15:24:36Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: /* Where Do I Go from Here? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many housing guides on the Wurmpedia, some of which are out of date, some of which are still very helpful. This is one written by Wurmpedia staff, so we will try and keep it up to date. &lt;br /&gt;
&lt;br /&gt;
==A Newbie in Search of a Home==&lt;br /&gt;
You just started in Wurm, and you need a place to put your 1 ql pumpkins and that pig you managed to tame. Before you start chopping and digging, it's good to ask yourself a few questions. Did you start in Wurm to build? Do you want to spend your quality Wurm hours sawing planks right now? Maybe you'd like to join a village first, to get a feel for your new server and find the good spots. Some villages have premade houses to use or will let you build. Some don't but will let you drop a tent, until they know if you'll stick around. Ask around in server and global chat. You could also forgo any housing and just use your newbie tent for a few days. Some players only ever live with others and love that. Some are eager to found a deed, build a house, and start their own farm, compound, or castle. &lt;br /&gt;
&lt;br /&gt;
==Okay, I Want a House, How Do I Build?==&lt;br /&gt;
===Finding a Spot===&lt;br /&gt;
Great, you know you want to build a house. First, you need to find a spot! If you just landed in a starter town, you're probably surrounded by established villages and what we in Wurm call &amp;quot;newbie shacks&amp;quot;. Head away from the starter area. This is where asking in server chat can help. Some servers are more active than others, and someone may be able to direct you to an empty spot. At very least, you want to look for a more open area. &lt;br /&gt;
&lt;br /&gt;
In Wurm, it's considered rude to build or deed up against another deed without asking that neighbor. These will be your new neighbors and it's an MMO, so it's best to try and befriend them. Look in local chat for people in the nearby area and right-click on ground tiles to see if you're in the perimeter of an established village. Those neighbors may save you from a troll or help you with your deed some day. There are also game rules about actions like gating off or moving highways or blocking another's deed. You're also not able to build a house in a someone else's village or perimeter of that village. Ask around, be kind, act towards other players how you'd like to be treated.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
You'll want a spot with access to water, trees, and ideally some exposed rock to make a mine (eventually). To build your first newbie shack (a 1x1 building) you'll also need a flat dirt or grass- covered area. A larger flat spot is a good idea, since you'll likely want to extend your shack, as well as farm or raise animals. You might luck out and find a spot abandoned by a previous owner and preflattened. &lt;br /&gt;
&lt;br /&gt;
You might need to do some digging of your own, which can be hard at a low level. Activate your [[hatchet]] (double click in inventory) and chop down any trees or shrubs on the tile you want to flatten. Take your shovel and activate it. All Wurm's digging is based on corners, so you want to make sure all the tile borders are even. You may need to dig one dirt on one corner and walk it over to another corner, then drop it. There are options to ''flatten'' and ''level'' on tiles, but you may not have enough skill yet (This is where those neighbors might be able to help!). You can check the [[digging]] page if you see warnings when you try to dig. &lt;br /&gt;
&lt;br /&gt;
==The Newbie Shack==&lt;br /&gt;
Usually, your first home, unless you've spent a bunch of time working on your skills, will be a 1x1 building. This is a good start and you'll get skills while building it! This guide will cover making a 1x1 wooden house, with one door. &lt;br /&gt;
&lt;br /&gt;
===Supplies - Wood===&lt;br /&gt;
&lt;br /&gt;
First, you'll need planks and a mallet. Like before, activate your hatchet and look for some trees. Make sure they aren't on someone's perimeter! Right-click on the tree tile to find the age of the tree and also the type. It's best to cut down very old or overaged trees as they give the most lumber. You also want to avoid cutting down fruit trees, as they give very little lumber at all. Right-click on your tree and select ''cut down''. This may take a few tries, but soon, you'll have a felled tree. Right-click on this and select ''chop up'' to create logs. You will need to chop several trees for this whole process. &lt;br /&gt;
&lt;br /&gt;
====Planks====&lt;br /&gt;
Pick up a log. Activate your newbie saw. Right-click on that log and select ''Create &amp;gt; Construction material &amp;gt; Plank''. You'll need 20 planks per wall, so 80 planks for a 1x1 house. This will take a while and a lot of logs, but as your carpentry skill increases, you'll get faster. You'll end up with a lot of wood scraps in your inventory. You can drop these on the ground, but keep them nearby as you'll need them soon. &lt;br /&gt;
&lt;br /&gt;
'''Reminder: Repair your newbie tools often, they are low quality and might disintegrate!'''&lt;br /&gt;
&lt;br /&gt;
====Mallet====&lt;br /&gt;
Next, you need a mallet. Activate your newbie carving knife and right-click on a log in your inventory. Select '''Create &amp;gt; Construction material &amp;gt; Shaft''. You'll need two [[shaft]]s. Click on one of them and select ''Create &amp;gt; Tool parts &amp;gt; Mallet head. Activate that mallet head (double-click!), right-click on the other shaft, and select ''Create &amp;gt; Tools &amp;gt; Mallet. You might fail at first, but try again and you'll get your mallet. &lt;br /&gt;
&lt;br /&gt;
===Supplies - Iron===&lt;br /&gt;
Next, you'll need iron for nails. For this step it really helps to team up with other players or to use supplies and workstations near the starter town. If you are far from the starter town, you'll be fine, it will just take longer. You'll learn some new skills along the way. &lt;br /&gt;
&lt;br /&gt;
The first step is finding iron. For this, you need a mine or some of the relevant [[Resource nodes]]. If you want to start making a mine on your new property (or exploring an existing mine), go to the [[mining]] page for greater detail on how to open a mine and prospect for ore. [[Foraging]] at [[Mineral debris]], [[Rubble]], [[Bog muck]] or [[Lichen]] [[Resource nodes]] is the easiest way to start and should yield enough ore for a few nails and basic items. &lt;br /&gt;
&lt;br /&gt;
====Smelting your iron====&lt;br /&gt;
Once you have a decent amount of iron rocks (10 or so) or iron ore, you'll need to smelt them. Activate your carving knife and pick up some of those wood scraps you kept. Right-click on the wood scraps and select ''Create &amp;gt; [[Kindling]]''. Once you have a few pieces of kindling, activate your [[steel and flint]]. Right-click on your kindling and select ''Create &amp;gt; [[Campfire]]''. This may take a few tries. Once you've created a campfire, put your iron rocks/ore AND a good handful of woodscrap into the campfire. '''You need to make sure the campfire stays lit, so add those woodscraps occasionally.''' Once the campfire gets hot enough, your iron rocks or ore will turn into 0.8 kg or 1kg [[iron lump]]s. You'll need 4-5 kg of iron to start, so make as much as you can to start.&lt;br /&gt;
&lt;br /&gt;
===Create your tools===&lt;br /&gt;
====Small anvil====&lt;br /&gt;
A [[small anvil]] is an important tool for smithing in Wurm. While still glowing hot, activate one iron lump and right-click on another iron lump in your inventory (not in the campfire). Select ''Combine''.  You may need to combine several lumps, until you get a lump larger than 2kg (You can combine up to 64kg of iron!). Activate your mallet, right-click your iron lump and select ''Create &amp;gt; Tools &amp;gt; Small anvil''. &lt;br /&gt;
&lt;br /&gt;
====Nails====&lt;br /&gt;
You'll need one [[large nails]] per wall of your house, so 4 for a 1x1 house. Activate your iron lump, right-click your small anvil and select ''Create &amp;gt; Construction materials &amp;gt; Large nails''. Repeat this for each large nail you need. If you will be adding a wooden roof or wooden floor to your 1 x 1 house, you'll need 3 [[small nail]]s in total. The process is the same, though you select ''Create &amp;gt; Construction materials &amp;gt; Small nails''. You only need to add a roof, but a floor can be nice to have. &lt;br /&gt;
&lt;br /&gt;
====Door lock====&lt;br /&gt;
You'll need one door lock per outside door to make sure your house is secure. You can read up on locks and permissions in the [[permissions|Permissions#Doors]] article. Stealing is illegal on PVE servers, but you'll want your house to stay safe from invading humanoid mobs and nosy neighbors anyway. Activate your iron lump and right-click your small anvil. Select ''Create &amp;gt; Locks &amp;gt; Door lock. These are fairly hard to create at low skill and may take several tries. Don't ignore this step though, as locks are very important. &lt;br /&gt;
&lt;br /&gt;
===Planning your House===&lt;br /&gt;
The formula to calculate the carpentry skill needed to build a house is the number of tiles + the number of outer walls - 5. A 1x1 house requires 0 carpentry skill, though if you are following this guide, you'll already have some skill from making your mallet and planks.&lt;br /&gt;
&lt;br /&gt;
In order to create a house, you need to plan the house on your flattened tile. Activate your mallet and right-click the flat tile you created earlier. Select ''Plan Building''. Once you have completed your housing plan, right-click on the plans of the building and select ''Finalize Build Plan''. You can expand on your house later, if you want, once you have more carpentry skill and supplies. &lt;br /&gt;
&lt;br /&gt;
===Building your House===&lt;br /&gt;
Now, the fun part - building. Activate your mallet. Make sure you have large nails and at least 20 planks in your inventory. Right-click the wall section that you want to have as your door and select ''Add to [[Crafting window]]''. You will see the options available to you and you'll want to select either a [[wooden door]], [[wooden canopy]], or [[wooden double door]]. You can repeatedly press ''Create'' on the crafting window to finish building this door. Once it's done, activate your door lock and right-click to attach it to your door. &lt;br /&gt;
&lt;br /&gt;
For the other 3 walls of your 1x1 house, follow the same process, though you'll want to select [[wooden wall]]s, [[wooden window]]s, or [[wooden wide window]]s from the crafting window. Don't make any of these walls into an arch, as that won't be secure. &lt;br /&gt;
&lt;br /&gt;
===Roof===&lt;br /&gt;
You'll need a roof to be able to sleep in your newbie shack. The easiest for this is a [[wood shingle roof]]. Activate your saw and right-click on a plank. Select ''Create &amp;gt; Construction material &amp;gt; Wood shingle''. You'll need 10 shingles and 2 small nails for a 1 tile roof. &lt;br /&gt;
&lt;br /&gt;
To plan the roof, activate your mallet and right-click on the ground tile inside your house. Select ''Plan roof''. Right-click on your roof plan above with your shingles and nails in inventory. Select ''Build &amp;gt; Wood shingle roof''. Continue until completed. &lt;br /&gt;
&lt;br /&gt;
===Floor===&lt;br /&gt;
You don't need a floor, but it is nice to have. A [[wooden plank floor]] is the easiest. For this you'll need 10 planks and 2 small nails. Plan the floor in the same way as the roof - right-clicking on the ground tile with a mallet activated and selecting ''Plan &amp;gt; Floor below''. Right-click on the floor plan with planks and nails in your inventory and select ''Build &amp;gt; Wooden plank floor''. Continue until completed. &lt;br /&gt;
&lt;br /&gt;
=== Repairing your house ===&lt;br /&gt;
Your house walls may become damaged in time by decay (if you built off deed) or can be damaged by someone trying to break into your house (except on Freedom/PVE servers). To see the damage on one of your walls, right-click the wall and select examine. This will display quality and damage of the wall.&lt;br /&gt;
&lt;br /&gt;
To repair your house walls, activate a plank, right-click your house wall, and select ''repair''.&lt;br /&gt;
&lt;br /&gt;
==Where Do I Go from Here?==&lt;br /&gt;
You now have your first newbie house! You're (fairly) safe from trolls and your have a place to put your bed and log out for the night. Congratulations! Now you can work on more skills to build a bigger house or a house from stone or other more difficult materials. You could skill up [[fine carpentry]] and [[cloth tailoring]] to make some beautiful furniture and decorations. You could start a farm or ranch (build those [[fence]]s! Wurm is an sandbox, so your next step is up to you. &lt;br /&gt;
&lt;br /&gt;
For more information on housebuilding and deeds, see:&lt;br /&gt;
* [[House]]&lt;br /&gt;
* [[Settlement]]&lt;br /&gt;
* [[Fences]]&lt;br /&gt;
* [[Roof]]&lt;br /&gt;
* [[Wall]]&lt;br /&gt;
* [[Floor]]&lt;br /&gt;
* [[Ceilings]]&lt;br /&gt;
* [[Furniture]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rye&amp;diff=130115</id>
		<title>Rye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rye&amp;diff=130115"/>
		<updated>2025-06-10T15:14:13Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Wheat.jpg&lt;br /&gt;
|creation=Obtained through [[botanizing]] or [[farming]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A few handfuls of rye. Rye grows pretty much anywhere and is easy to farm. It is normally used to turn into flour and bake with or to sow with.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Rye is used to make [[flour]] for baking bread and to [[taming|tame]] and feed [[Creatures|animals]] such as [[hen]]s, [[horse]]s, and [[bull]]s.&lt;br /&gt;
* Rye can be found by [[botanizing]] from [[Wild grasses]] [[Resource nodes]].&lt;br /&gt;
* Rye can be [[Farming|sown]] on [[dirt tile|dirt]], to produce more rye.&lt;br /&gt;
* Rye is [[farming|harvested]] with a [[scythe]] and [[milling|ground]] into [[flour]] with a [[grindstone]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Cereal]]&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Cooking]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rice&amp;diff=130114</id>
		<title>Rice</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rice&amp;diff=130114"/>
		<updated>2025-06-10T15:12:46Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Rice.png&lt;br /&gt;
|creation=Obtained through [[botanize|botanizing]], [[forage|foraging]] or [[harvest|harvesting]] from a farm tile&lt;br /&gt;
|result=* '''Rice''' (0.10 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=?&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Some rice. Rice requires a lot of water to grow.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Can be used in many [[cooking]] recipes.&lt;br /&gt;
* Can be used with [[beverages]] skill to create rice wine.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be found by [[botanizing]] from [[Swampy puddle]], [[Wild grasses]] [[Resource nodes]] and [[Dune grass]] [[Resource nodes]].&lt;br /&gt;
* Can be found by [[foraging]] from [[Seaweed]] [[Resource nodes]].&lt;br /&gt;
* Rice requires a water depth of at least 1 and a maximum of 4. The &amp;quot;Drink&amp;quot; option in the [[context menu]] will first appear when at least one corner of a tile is one dirt below water. Another way to measure depth is with a shovel's maximum dig depth. Three dirts up from maximum shovel dig depth is the maximum planting depth (4 dirts below water) and six dirts up is the minimum planting depth (1 dirt below water).&lt;br /&gt;
* Sowing is possible if at least one corner is within the acceptable zone and the standard [[farming]] sloped tile restriction apply.&lt;br /&gt;
* A Rice field can be tended, harvested, and sown like other [[Farming|farm]] crops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Pile_of_rice.png|thumb|250px|Pile of rice]]&lt;br /&gt;
[[Image:Rice-harvest.png|200px]]&lt;br /&gt;
Picture of rice field growing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking]]&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oats&amp;diff=130113</id>
		<title>Oats</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oats&amp;diff=130113"/>
		<updated>2025-06-10T15:10:51Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: Updated botanizing from grass and steppe to wild grasses resource nodes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Oats.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|creation=Obtained through [[botanizing]] on [[Wild grasses]] or [[farming]]&lt;br /&gt;
|improve=no&lt;br /&gt;
|storage=fsb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A few handfuls of oat. Oat is not the easiest of crops to grow. It is normally used to turn into flour and bake with or to sow with. It is also very tasty as porridge.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Oat is used to make [[flour]] for baking bread and to [[taming|tame]] and feed [[Creatures|animal]]s such as [[hen]]s, [[horse]]s, and [[bull]]s.&lt;br /&gt;
* Oat can be found by [[botanizing]] on [[wild grasses]] [[resource nodes]]. &lt;br /&gt;
* Oat can be [[Farming|sown]] on [[dirt tile|dirt]], to produce more oats.&lt;br /&gt;
* Oat is [[farming|harvested]] with a [[scythe]] and [[milling|ground]] into [[flour]] with a [[grindstone]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cereal]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Cooking]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wheat&amp;diff=130112</id>
		<title>Wheat</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wheat&amp;diff=130112"/>
		<updated>2025-06-10T15:04:16Z</updated>

		<summary type="html">&lt;p&gt;Yngvildhur: changed botanizing from grass steppe, to wild grasses resource nodes to reflect changes in the botanizing system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Farming]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|image=Wheat.jpg&lt;br /&gt;
|creation=Obtained through [[botanizing]] or [[farming]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A few handfuls of wheat. Wheat is pretty sensitive as a crop. It is normally used to turn into flour and bake with or to sow with.''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Wheat is a [[farming|crop]] that can be [[milling|milled]] to make [[flour]] for baking bread, or to [[taming|tame]] and feed animals like [[hen]]s or [[horse]]s.&lt;br /&gt;
* Wheat can be used in [[healing cover]]s with a potency of 1.&lt;br /&gt;
* Wheat can be found by [[botanizing]] from [[wild grasses]] [[resource nodes]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Cooking]]&lt;br /&gt;
[[Category:Farming items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Yngvildhur</name></author>
		
	</entry>
</feed>