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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zelda</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zelda"/>
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	<updated>2026-06-04T06:10:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=112301</id>
		<title>Cupboard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=112301"/>
		<updated>2019-09-13T01:19:55Z</updated>

		<summary type="html">&lt;p&gt;Zelda: forgot &amp;quot;s&amp;quot; on cat:container&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cupboard.png&lt;br /&gt;
|active=[[Small nails]]&lt;br /&gt;
|passive=[[Plank]] &lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 5x [[Plank]]&lt;br /&gt;
* 3x [[Small nails]]&lt;br /&gt;
* 2x [[Shaft]]&lt;br /&gt;
* 2x [[Tar]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (6.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden cupboard, used to store all kinds of small items.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* The Cupboard is significantly larger than a [[Large chest]]. Slightly larger volume than a [[Coffin]] though not as long (can't hold logs or fishing rods).&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Skill Requirement: Fine Carpentry&lt;br /&gt;
* Nail [[Quality]] influences creation chance. Plank Quality does not.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[volume]] of a cupboard is 572 L.&lt;br /&gt;
* It is about waist high, 2 meters long and 0.5 meter deep. You could put 12-16 on a tile and they wouldn't overlap. Although, they can overlap if needed.&lt;br /&gt;
* Rename text is displayed on mouseover and you can use up to 20 characters for the name.&lt;br /&gt;
* It can be picked up by hand or loaded in a [[wagon]] or a [[large cart]].&lt;br /&gt;
* It can only be placed inside another container with [[Load]]. Trying to drag it from your inventory into, say a wagon, won't work. If you load it into that same wagon it will work.&lt;br /&gt;
* Locking the Cupboard isn't possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=112297</id>
		<title>Cupboard</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cupboard&amp;diff=112297"/>
		<updated>2019-09-13T01:18:57Z</updated>

		<summary type="html">&lt;p&gt;Zelda: added clickable and cat:containers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cupboard.png&lt;br /&gt;
|active=[[Small nails]]&lt;br /&gt;
|passive=[[Plank]] &lt;br /&gt;
|group=Furniture&lt;br /&gt;
|materials=* 5x [[Plank]]&lt;br /&gt;
* 3x [[Small nails]]&lt;br /&gt;
* 2x [[Shaft]]&lt;br /&gt;
* 2x [[Tar]]&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (6.50kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
|improve=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A wooden cupboard, used to store all kinds of small items.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* The Cupboard is significantly larger than a [[Large chest]]. Slightly larger volume than a [[Coffin]] though not as long (can't hold logs or fishing rods).&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
* Skill Requirement: Fine Carpentry&lt;br /&gt;
* Nail [[Quality]] influences creation chance. Plank Quality does not.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[volume]] of a cupboard is 572 L.&lt;br /&gt;
* It is about waist high, 2 meters long and 0.5 meter deep. You could put 12-16 on a tile and they wouldn't overlap. Although, they can overlap if needed.&lt;br /&gt;
* Rename text is displayed on mouseover and you can use up to 20 characters for the name.&lt;br /&gt;
* It can be picked up by hand or loaded in a [[wagon]] or a [[large cart]].&lt;br /&gt;
* It can only be placed inside another container with [[Load]]. Trying to drag it from your inventory into, say a wagon, won't work. If you load it into that same wagon it will work.&lt;br /&gt;
* Locking the Cupboard isn't possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Decoration]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
[[Category:Container]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=112104</id>
		<title>Jackal lodestone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=112104"/>
		<updated>2019-09-01T17:55:18Z</updated>

		<summary type="html">&lt;p&gt;Zelda: cleaned up some typos, added skills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Lodestone.jpg&lt;br /&gt;
|active=[[Stone brick]] &lt;br /&gt;
|passive=[[Rift crystal]]&lt;br /&gt;
|group=&lt;br /&gt;
|materials= 6x [[Stone brick]]&lt;br /&gt;
6x [[Mortar]]&lt;br /&gt;
10x [[Rift wood]]&lt;br /&gt;
10x [[Rift crystal]]&lt;br /&gt;
10x [[Rift stone shard]]&lt;br /&gt;
|result= jackal lodestone&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improve=no&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''needed.''&lt;br /&gt;
&lt;br /&gt;
A item used to teleport to [[Jackal]], no inventory will be transferred with you&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Appears at a rift that has been cleared within the area of influence&lt;br /&gt;
* Can be crafted and used at anytime for easier teleportation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=112103</id>
		<title>Jackal lodestone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=112103"/>
		<updated>2019-09-01T17:50:04Z</updated>

		<summary type="html">&lt;p&gt;Zelda: setup jakel lodestone, more info incoming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Lodestone.jpg&lt;br /&gt;
|active=[[Stone brick]] &lt;br /&gt;
|passive=[[Rift crystal]]&lt;br /&gt;
|group=&lt;br /&gt;
|materials= 6x [[Stone brick]]&lt;br /&gt;
6x [[Mortar]]&lt;br /&gt;
10x [[Rift wood]]&lt;br /&gt;
10x [[Rift crystal]]&lt;br /&gt;
10x [[Rift stone shard]]&lt;br /&gt;
|result= jackal lodestone&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improve=&lt;br /&gt;
|dyeable=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''needed.''&lt;br /&gt;
&lt;br /&gt;
A item used to teleport to [[Jackal]], no inventory will be transferred with you&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Appears at a rift has been cleared&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Jackel]]&lt;br /&gt;
[[Category:Masonry]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111796</id>
		<title>Hota Battlecamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111796"/>
		<updated>2019-08-06T01:19:53Z</updated>

		<summary type="html">&lt;p&gt;Zelda: more clickables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Description ==&lt;br /&gt;
''Insert Here''&lt;br /&gt;
&lt;br /&gt;
Can only be found on [[Chaos]] and [[Elevation]]&lt;br /&gt;
&lt;br /&gt;
== Conquering ==&lt;br /&gt;
&lt;br /&gt;
* A new Battle camp will spawn every 27 hours at a random location on the map&lt;br /&gt;
**  cannot spawn within a village, under water, or on extreme slopes/mountains&lt;br /&gt;
* The new battle camp will spawn neutral with a 40x40 zone around it&lt;br /&gt;
* Conquering takes 5 minutes, enemy conquered camps must be neutralized first taking 5 minutes as well&lt;br /&gt;
** A server wide notification will appear when neutralized or claimed&lt;br /&gt;
* Four Battle camps must be conquered by the same kingdom, [[Hota statue]] is created at the most recently conquered camp&lt;br /&gt;
** Those 4 camps then disappear off the map, leaving neutralized and enemy conquered camps in play&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Are [[Container]]s, Every 24 hours there is a chance of a .4kg [[Metal_lumps#Special metals|moon metal]] lump to be generated if owned by your kingdom&lt;br /&gt;
** Chance Decreases as more lumps are generated, decreasing long-term rewards&lt;br /&gt;
* Cannot [[Terraform]] inside zone unless claimed and by the same kingdom&lt;br /&gt;
** Slopes are limited to 40 steep when claimed&lt;br /&gt;
* Cannot create or continue fences inside the zone unless it is claimed by same kingdom&lt;br /&gt;
* Cannot place [[Mine door]]s in a Battle Camp zone&lt;br /&gt;
* Cannot place [[Deed]]s or extend deeds into a Battle Camp zone&lt;br /&gt;
* Cannot construct or expand buildings into a Battle Camp zone&lt;br /&gt;
&lt;br /&gt;
== Pictures ==&lt;br /&gt;
*needing neutral and [[HotS]]&lt;br /&gt;
&lt;br /&gt;
[[File:JK epic battlecamp.png|200px|thumb|left|[[Jenn-Kellon]] active battle camp]]&lt;br /&gt;
[[File:MR epic battlecamp.png|200px|thumb|center|[[Mol-Rehan]] active battle camp]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111795</id>
		<title>Hota Battlecamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111795"/>
		<updated>2019-08-06T01:14:21Z</updated>

		<summary type="html">&lt;p&gt;Zelda: redid page, added pictures, help from 3 players and forum notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Insert Here''&lt;br /&gt;
&lt;br /&gt;
Can only be found on [[Chaos]] and [[Elevation]]&lt;br /&gt;
&lt;br /&gt;
== Conquering ==&lt;br /&gt;
&lt;br /&gt;
* A new Battle camp will spawn every 27 hours at a random location on the map&lt;br /&gt;
**  cannot spawn within a village, under water, or on extreme slopes/mountains&lt;br /&gt;
* The new battle camp will spawn neutral with a 40x40 zone around it&lt;br /&gt;
* Conquering takes 5 minutes, enemy conquered camps must be neutralized first taking 5 minutes as well&lt;br /&gt;
** A server wide notification will appear when neutralized or claimed&lt;br /&gt;
* Four Battle camps must be conquered by the same kingdom, [[Hota statue]] is created at the most recently conquered camp&lt;br /&gt;
** Those 4 camps then disappear off the map, leaving neutralized and enemy conquered camps in play&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Are [[Container]]s, Every 24 hours there is a chance of a .4kg [[Metal_lumps#Special metals|moon metal]] lump to be generated if owned by your kingdom&lt;br /&gt;
** Chance Decreases as more lumps are generated, decreasing long-term rewards&lt;br /&gt;
* Cannot [[Terraform]] inside zone unless claimed and by the same kingdom&lt;br /&gt;
** Slopes are limited to 40 steep when claimed&lt;br /&gt;
* Cannot create or continue fences inside the zone unless it is claimed by same kingdom&lt;br /&gt;
* Cannot place mine doors in a Battle Camp zone&lt;br /&gt;
* Cannot place deeds or extend deeds into a Battle Camp zone&lt;br /&gt;
* Cannot construct or expand buildings into a Battle Camp zone&lt;br /&gt;
&lt;br /&gt;
== Pictures ==&lt;br /&gt;
*needing neutral and [[HotS]]&lt;br /&gt;
&lt;br /&gt;
[[File:JK epic battlecamp.png|200px|thumb|left|[[Jenn-Kellon]] active battle camp]]&lt;br /&gt;
[[File:MR epic battlecamp.png|200px|thumb|center|[[Mol-Rehan]] active battle camp]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:MR_epic_battlecamp.png&amp;diff=111794</id>
		<title>File:MR epic battlecamp.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:MR_epic_battlecamp.png&amp;diff=111794"/>
		<updated>2019-08-06T01:02:29Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:JK_epic_battlecamp.png&amp;diff=111793</id>
		<title>File:JK epic battlecamp.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:JK_epic_battlecamp.png&amp;diff=111793"/>
		<updated>2019-08-06T01:01:48Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fine_carpentry&amp;diff=111792</id>
		<title>Fine carpentry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fine_carpentry&amp;diff=111792"/>
		<updated>2019-08-05T00:58:03Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Furniture */  added L bar table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Fine carpentry consists of the more difficult carpentry functions such as creating barrels and carts.&lt;br /&gt;
&lt;br /&gt;
Fine carpentry is a sub-skill of [[carpentry]]. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See also ''[[:Category:Fine carpentry items | Fine carpentry items]]''&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* [[Cheese drill]]&lt;br /&gt;
* [[Explorer tent]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large cart]]&lt;br /&gt;
* [[Leggat]]&lt;br /&gt;
* [[Market stall]]&lt;br /&gt;
* [[Military tent]]&lt;br /&gt;
* [[Rope tool]]&lt;br /&gt;
* [[Ship transporter]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Spinning wheel]]&lt;br /&gt;
* [[Wagon]]&lt;br /&gt;
* [[Wooden altar]]&lt;br /&gt;
&lt;br /&gt;
=== Furniture ===&lt;br /&gt;
* [[Alchemist's cupboard]]&lt;br /&gt;
* [[Armchair]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Canopy bed]]&lt;br /&gt;
* [[Chair]]&lt;br /&gt;
* [[Coffer]]&lt;br /&gt;
* [[Cupboard]]&lt;br /&gt;
* [[Fine high chair]]&lt;br /&gt;
* [[High chair]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Large bar table]]&lt;br /&gt;
* [[Paupers high chair]]&lt;br /&gt;
* [[Round table]]&lt;br /&gt;
* [[Royal throne]]&lt;br /&gt;
* [[Royal lounge chaise]]&lt;br /&gt;
* [[Small bedside table]]&lt;br /&gt;
* [[Small square table]]&lt;br /&gt;
* [[Small tripod table]]&lt;br /&gt;
* [[Stool]]&lt;br /&gt;
* [[Wardrobe]]&lt;br /&gt;
* [[Wooden bench]]&lt;br /&gt;
&lt;br /&gt;
=== Decorations ===&lt;br /&gt;
* [[Axe display]]&lt;br /&gt;
* [[High bookshelf]]&lt;br /&gt;
* [[Lounge chair]]&lt;br /&gt;
* [[Low bookshelf]]&lt;br /&gt;
* [[Pavilion]]&lt;br /&gt;
* [[Staircase]]&lt;br /&gt;
* [[Sword display]]&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Signs|Signs]] ===&lt;br /&gt;
* [[Large sign]]&lt;br /&gt;
* [[Pointing sign]]&lt;br /&gt;
* [[Shop sign]]&lt;br /&gt;
* [[Small sign]]&lt;br /&gt;
* [[Village recruitment board]]&lt;br /&gt;
&lt;br /&gt;
=== Containers ===&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Bulk container unit]]&lt;br /&gt;
* [[Explorer tent]]&lt;br /&gt;
* [[Fruit press]]&lt;br /&gt;
* [[Huge tub]]&lt;br /&gt;
* [[Huge oil barrel]]&lt;br /&gt;
* [[Larder]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Military tent]]&lt;br /&gt;
* [[Polearms rack]]&lt;br /&gt;
* [[Press]] &lt;br /&gt;
* [[Rack for empty bsb|Rack for empty BSB]]&lt;br /&gt;
* [[Small barrel]]&lt;br /&gt;
* [[Small bucket]]&lt;br /&gt;
* [[Small chest]]&lt;br /&gt;
* [[Small wine barrel]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
&lt;br /&gt;
===[[Mailbox]]es===&lt;br /&gt;
* [[Spirit house]]&lt;br /&gt;
* [[Spirit mansion]]&lt;br /&gt;
&lt;br /&gt;
=== Components ===&lt;br /&gt;
* [[Bed frame]]&lt;br /&gt;
* [[Crow's nest]]&lt;br /&gt;
* [[Foot board]]&lt;br /&gt;
* [[Head board]]&lt;br /&gt;
* [[Machine mount]]&lt;br /&gt;
* [[Small wheel]]&lt;br /&gt;
* [[Small wheel axle]]&lt;br /&gt;
* [[Tapestry stand]]&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:War machines|War machines]] ===&lt;br /&gt;
* [[Archery tower]]&lt;br /&gt;
* [[Battering ram]]&lt;br /&gt;
* [[Ballista]]&lt;br /&gt;
* [[Catapult]]&lt;br /&gt;
* [[Strange device]]&lt;br /&gt;
* [[Trebuchet]]&lt;br /&gt;
* [[Machine mount]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Fine Carpenter at 50 skill&lt;br /&gt;
* Renowned Fine Carpenter at 70 skill&lt;br /&gt;
* Mighty Fine Carpenter at 90 skill&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Fine carpentry items|*]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Hota_Battlecamp&amp;diff=111790</id>
		<title>Talk:Hota Battlecamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Hota_Battlecamp&amp;diff=111790"/>
		<updated>2019-08-04T02:28:56Z</updated>

		<summary type="html">&lt;p&gt;Zelda: just gathering info, seeing if i can get multiple confirmations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;5 minutes to capture, 5 minutes to neutralize if it's captured by enemy, both have alerts in death tabs, the model is an archery tower, the guards don't actually attack enemies, every 24 hours you can collect .4 moonmetal from it if owned by you for the time, takes 5 minutes to do so. - Discord - Oblivion&lt;br /&gt;
HOTA ^^&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Artifact&amp;diff=111779</id>
		<title>Category:Artifact</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Artifact&amp;diff=111779"/>
		<updated>2019-08-01T23:47:42Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Notes */ patch notes, drops to ground upon player death&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Artifact|Artifact]] &lt;br /&gt;
&lt;br /&gt;
Artifacts are unique and powerfull items currently found on [[Chaos]] and [[Elevation]], which were found in the ground at separate random locations all over both [[server]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The location or carrier of an artifact may be determined using the [[Locate Artifact]] spell.&lt;br /&gt;
* Each artifact has 30 charges. Every week 10 charges are removed. Activation|use removes 1 charge.&lt;br /&gt;
* When an artifact has 0 charges left it will disappear into the ground at a random location within the week unless recharged at either the [[White Light]] or [[Bone Altar]].&lt;br /&gt;
* Recharging takes up to 4 minutes, can only be done one artifact at a time and emits a serverwide event message.&lt;br /&gt;
* Recharging is limited to specific times and days. Times are the 1st and 3rd week of each starfall, during either Awakening or Wrath day.&lt;br /&gt;
* Artifacts do not decay or take damage when used.&lt;br /&gt;
* May not be taken to any other server.&lt;br /&gt;
* You may not teleport whilst carrying an artifact.&lt;br /&gt;
* Artifacts drop on the ground upon leaving the world.&lt;br /&gt;
* Artifacts will drop on the tile on player death.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111778</id>
		<title>Hota Battlecamp</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hota_Battlecamp&amp;diff=111778"/>
		<updated>2019-08-01T23:35:21Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Notes */  patch notes spawn rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Battle camps are towers that have a radius placed around elevation that kingdoms can capture. It takes 1 minute, 30 seconds to capture a battle camp. They're model image is a guard tower named Birchwood battle camp.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
*Capturing a battle camp gives you 1 champion point&lt;br /&gt;
*The guards will attack other players in a different kingdom&lt;br /&gt;
*Spawns every 27 hours&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fish_keep_net&amp;diff=111684</id>
		<title>Fish keep net</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fish_keep_net&amp;diff=111684"/>
		<updated>2019-07-06T21:46:49Z</updated>

		<summary type="html">&lt;p&gt;Zelda: total mats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Fish keep net&lt;br /&gt;
|image={{PAGENAME}}.jpg&lt;br /&gt;
|active=[[Ribbon]]&lt;br /&gt;
|passive=[[Rope]]&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|improve=Tailoring&lt;br /&gt;
|materials= *1x [[Rope]]&lt;br /&gt;
*1x [[Ribbon]] &lt;br /&gt;
*2x [[Shaft]] &lt;br /&gt;
*2x [[String of cloth]]&lt;br /&gt;
|result='''Fish keep net''' (10.00 kg)&lt;br /&gt;
&lt;br /&gt;
|skill=Ropemaking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A net that is used to hold fish caught, whilst fishing, to keep them fresh.''&lt;br /&gt;
&lt;br /&gt;
A keep net may be attached to a boat, and is used to preserve freshly caught fish (i.e. reduce decay).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Must be planted in water to act as a container. The water must be shallow, 2-30 depth.&lt;br /&gt;
* Dropping it will not allow fish to be kept inside&lt;br /&gt;
* Must be empty to pick up.&lt;br /&gt;
* The fish keep net will not actually catch fish and is sometimes confused with its counterpart that does catch fish - the [[fishing net]].&lt;br /&gt;
* As for attachment to a [[ship]], only the row boat and sailing boat can be equipped with a fish keep net. To access the net here, right-click the boat while embarked and select among the open/attach/detach options. Visually, the fish keep net is visible when attached to a ship.&lt;br /&gt;
* Fish keep nets must be empty in order to detach, attach, open, or to be picked up. &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fish]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Fishing net]]&lt;br /&gt;
* [[Ship]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ropemaking items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mask_of_the_shadow&amp;diff=111610</id>
		<title>Mask of the shadow</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mask_of_the_shadow&amp;diff=111610"/>
		<updated>2019-06-23T13:26:02Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Notes */  only 2 original masks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Shadowmask.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Masks|Masks]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A dark mask concealing its wearers features.''&lt;br /&gt;
&lt;br /&gt;
A cosmetic item that was awarded to the player who achieved the &amp;quot;Most unique player kills&amp;quot; on one of the challenge server rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* As there were only two original challenge server rounds, there are only two original masks.&lt;br /&gt;
* Awarded with this item were the player title &amp;quot;Shadow Assassin&amp;quot;, as well as a gold challenge statue.&lt;br /&gt;
* Can be made by combining 10 [[Unidentified fragment|Fragments]] together.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Archaeology]]&lt;br /&gt;
* [[Restoration]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Gifts]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mask_of_the_shadow&amp;diff=111609</id>
		<title>Mask of the shadow</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mask_of_the_shadow&amp;diff=111609"/>
		<updated>2019-06-23T01:31:35Z</updated>

		<summary type="html">&lt;p&gt;Zelda: made with fragments, see also archy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Shadowmask.png&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Masks|Masks]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A dark mask concealing its wearers features.''&lt;br /&gt;
&lt;br /&gt;
A cosmetic item that was awarded to the player who achieved the &amp;quot;Most unique player kills&amp;quot; on one of the challenge server rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* As there were only two original challenge server rounds, there are only two of this item in Wurm existence.&lt;br /&gt;
* Awarded with this item were the player title &amp;quot;Shadow Assassin&amp;quot;, as well as a gold challenge statue.&lt;br /&gt;
* Can be made by combining 10 [[Unidentified fragment|Fragments]] together.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Archaeology]]&lt;br /&gt;
* [[Restoration]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Gifts]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Head_board.png&amp;diff=111591</id>
		<title>File:Head board.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Head_board.png&amp;diff=111591"/>
		<updated>2019-06-18T00:38:10Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Head board.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A head board, used to create a bed.&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Bed_frame.png&amp;diff=111590</id>
		<title>File:Bed frame.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Bed_frame.png&amp;diff=111590"/>
		<updated>2019-06-18T00:36:55Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Bed frame.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bed frame, used to create a bed.&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Foot_board.png&amp;diff=111589</id>
		<title>File:Foot board.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Foot_board.png&amp;diff=111589"/>
		<updated>2019-06-18T00:35:48Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Foot board.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A foot board, used to create a bed.&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hen&amp;diff=111570</id>
		<title>Hen</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hen&amp;diff=111570"/>
		<updated>2019-06-06T01:23:54Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Notes */  loaded into chicken coop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=3Hens.png&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[Meat]] (0.3 kg/piece)&lt;br /&gt;
:[[Fat]]&lt;br /&gt;
:[[Feather]]&lt;br /&gt;
|meattype=Fowl&lt;br /&gt;
|eats=Grain,seeds,vegetables and grass.&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Spawns anywhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A fine hen proudly prods around here.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Hen''' is a farm [[animal]] that can be found in the wilderness. They can be white, black or brown in color. They can be lead with a [[rope]] without being [[Taming|tamed]]. Hens do ''not'' graze.  You must feed them by hand or by dropping a pile of seeds, grains, small vegetables or mixed grass near them.  When eating from a pile, they seem to eat roughly 10 seeds per RL day.  When fed and kept on the appropriate terrain (see Notes section below), they will lay [[egg]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Egg]]s can be used for [[cooking]], eating, or hatching new [[chicken]]s.  To hatch eggs, lay one on a tile and allow it to decay.  When it reaches 100 damage, there is a small chance that a chicken will emerge.  ''Due to the low success rate of hatching (at least on Freedom), there is speculation that this function is perhaps bugged or is dependent on how dense the server animal population is.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hens will be hunted down by carnivorous animals or mobs.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*15 kg [[corpse]].&lt;br /&gt;
*Extremely weak, and will die quickly after [[combat]] is initiated.&lt;br /&gt;
*Will only lay eggs on a natural ([[Dirt tile|dirt]], [[Grass tile|grass]], [[farming|crops]]) [[tile]].  Hens will not lay eggs on a [[lawn]] tile, [[rock tile]] or on [[enchanted grass]].&lt;br /&gt;
*Dies at [[Age#Creatures|aged]] stage unless [[Animal husbandry#Caring|cared for]].&lt;br /&gt;
*Can have a few hens loaded into a [[Chicken coop]] for easy access to eggs&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Eaglespirit&amp;diff=111568</id>
		<title>Eaglespirit</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Eaglespirit&amp;diff=111568"/>
		<updated>2019-06-03T00:51:25Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Abilities */  splitting into multiple mobs during battle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Eaglespirit.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=?&lt;br /&gt;
|butcheringprod=[[Meat]], [[eye]], [[gland]], [[tooth]], [[Valrei item]].&lt;br /&gt;
|meattype=Fowl&lt;br /&gt;
|eats=Meat&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=[[Scenarios]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Spawned by the Gods on [[Astrology:Valrei|Valrei]].&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
* Large (15+ tiles) aggro range.&lt;br /&gt;
* Walks through walls and buildings.&lt;br /&gt;
* Biting, hitting, tailwhip and wingbuff attacks.&lt;br /&gt;
* Can pick up and throw opponents. (This will dismount you from your horse)&lt;br /&gt;
* Once in a while &amp;quot;makes a circular powerful sweep!&amp;quot;&lt;br /&gt;
* Holds it's own very nicely versus 3-4 Tower Guards&lt;br /&gt;
* Quite fast, can travel at over 15 km/h&lt;br /&gt;
* Splits into multiple &amp;quot;fake&amp;quot; spirits halfway threw battle&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
Eaglespirits do not leave a corpse when they die. Instead they leave a pile of items which includes a [[Valrei_item|Valrei item]] such as:&lt;br /&gt;
* Black Orb&lt;br /&gt;
* Charming Token&lt;br /&gt;
* Deadly Eye&lt;br /&gt;
* Deadly Feather&lt;br /&gt;
* Deadly Token&lt;br /&gt;
* Deadly Opal&lt;br /&gt;
* Deadly Shard&lt;br /&gt;
* Frozen Jewel&lt;br /&gt;
* Marble Diamond&lt;br /&gt;
* Marble Orb&lt;br /&gt;
* Rotten Eye&lt;br /&gt;
* Shadow Totem&lt;br /&gt;
&lt;br /&gt;
These items all share the same description: ''A weird item belonging on Valrei.'', but appear to be a different pool of items from those of other Valrei creatures.&lt;br /&gt;
&lt;br /&gt;
See also [[Drakespirit]], [[Spawn of Uttacha]], [[Son of Nogump]].&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Valrei Creatures]]&lt;br /&gt;
[[Category: Babel/E]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Spawn_of_Uttacha&amp;diff=111567</id>
		<title>Talk:Spawn of Uttacha</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Spawn_of_Uttacha&amp;diff=111567"/>
		<updated>2019-06-03T00:45:25Z</updated>

		<summary type="html">&lt;p&gt;Zelda: added a guess and test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Says they cannot swim, but I had some spawn on water and they certainly could move around on the water.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Relatively large agro radius&lt;br /&gt;
-Slow&lt;br /&gt;
-Small, around size of a pig&lt;br /&gt;
-Weak to piercing it seems.  Very easy with a longbow&lt;br /&gt;
-Noticeably weaker than troll&lt;br /&gt;
Tested: 71 FS, 85 Small Maul, 70-80 QL Steel Plate&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spawn_of_Uttacha&amp;diff=111566</id>
		<title>Spawn of Uttacha</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spawn_of_Uttacha&amp;diff=111566"/>
		<updated>2019-06-03T00:43:04Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Thanks altman for his finding, added its 3 forms and acid attacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Spawn_of_Uttacha.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[Tar|Uttacha tar]], [[Valrei item]].&lt;br /&gt;
|meattype=Humanoid&lt;br /&gt;
|eats=?&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Scenarios]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''Uttacha is a vengeful demigod who lives in the depths of an ocean on Valrei. These huge larvae are hungry and confused abominations here. ''&lt;br /&gt;
&lt;br /&gt;
Spawned by the Gods on [[Astrology:Valrei|Valrei]].&lt;br /&gt;
&lt;br /&gt;
[11:37:17] Vynora lets loose the Spawn of Uttachas.&lt;br /&gt;
&lt;br /&gt;
*Acid based attacks and will use AOE's hurting nearby players and animals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Random [[Valrei_item|Valrei items]] from butchering may include:&lt;br /&gt;
*Charming Feather&lt;br /&gt;
*Charming Opal&lt;br /&gt;
*Charming totem&lt;br /&gt;
*Golden Strand&lt;br /&gt;
*Powerful quill&lt;br /&gt;
*Powerful Corpse&lt;br /&gt;
*Powerful Opal&lt;br /&gt;
*Shadow totem&lt;br /&gt;
*Shiny Jewel&lt;br /&gt;
*Silvery Circlet&lt;br /&gt;
*Wild diamond&lt;br /&gt;
*Wild opal&lt;br /&gt;
These items are only different by their name, which seems to be a random combination out of a pool of names.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Upon death, &amp;quot;[04:26:18] Adolescent spawn of uttacha explodes and reforms into smaller versions of itself.&amp;quot;&lt;br /&gt;
:* The third and final form will yield the corpse&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Valrei Creatures]]&lt;br /&gt;
[[Category: Babel/S]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111420</id>
		<title>Impalong</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111420"/>
		<updated>2019-04-14T14:40:46Z</updated>

		<summary type="html">&lt;p&gt;Zelda: added some pictures for now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Culture}}&lt;br /&gt;
&lt;br /&gt;
==What is a Impalong==&lt;br /&gt;
A community event where many players gather to improve items, sermon, and play games.&lt;br /&gt;
&lt;br /&gt;
Players or Alliances host an event for other players to come by and improve items to their highest capacity, 70ql being the highest average. Players that have priests also gather to have [[sermon]]s which is usually located near the improving area. Most Impalongs have a secured bedroom for the player and their alts.&lt;br /&gt;
&lt;br /&gt;
===Setting up===&lt;br /&gt;
*Planning an Impalong takes a lot of time and resources. &lt;br /&gt;
*The [[Deed]]s are made to have access from water and land for easy travels. &lt;br /&gt;
*The main building houses the [[Forge]]s, [[Oven]]s, [[Kiln]]s, [[Altar]]s, and storage containers for resources and items. &lt;br /&gt;
*Secured rooms providing bed(s) and storage, usually reserved ahead of time for proper permissions.&lt;br /&gt;
*Materials are gathered and stored in the hundreds sometimes thousands in a warehouse to be used throughout the event.&lt;br /&gt;
*Arenas and event areas are recommended for GMs to spawn creatures and have giveaways.&lt;br /&gt;
*Docks, enchanted fields, and Campgrounds (for tents) are recommended for travelers.&lt;br /&gt;
*Posting on the forums with a date, location, and a general idea of what will be happening at event.&lt;br /&gt;
&lt;br /&gt;
===The Event===&lt;br /&gt;
''Opening day, and how things work.''&lt;br /&gt;
&lt;br /&gt;
*Volunteered players ranging from all skills are assigned their improving range and stations.&lt;br /&gt;
*Players rename their items to their own name to be easily identified and then placed into the proper container to be improved.&lt;br /&gt;
*Items are enchanted depending on the availability of priests.&lt;br /&gt;
&lt;br /&gt;
===Typical Games===&lt;br /&gt;
''Players make up games to be played and are sometimes given prizes based on winning or answering correctly.''&lt;br /&gt;
&lt;br /&gt;
*You Got Fished&lt;br /&gt;
:* Each player equips a fish and starts to duel, when the fish hits a specified body part, they win.&lt;br /&gt;
*Scavenger Hunt&lt;br /&gt;
:* Several clues are hidden around the area of the impalong and players have to follow them to get to the end.&lt;br /&gt;
*Trivia&lt;br /&gt;
:* Players are asked random trivia and first person to correctly responds wins.&lt;br /&gt;
&lt;br /&gt;
[[Image:Impalong_2018.png|250px|thumb|left|Devs and their shenanigans]]&lt;br /&gt;
[[Image:Enki and the minions.png|325px|thumb|left|Enki and his minions]]&lt;br /&gt;
[[Image:Champ dev spiders.png|350px|thumb|center|Death is always around the corner]]&lt;br /&gt;
[[Image:Impalong, monkeyin around.png|300px|thumb|center|Forge setup, everyone monkeying around]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Impalong,_monkeyin_around.png&amp;diff=111419</id>
		<title>File:Impalong, monkeyin around.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Impalong,_monkeyin_around.png&amp;diff=111419"/>
		<updated>2019-04-14T14:38:21Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Champ_dev_spiders.png&amp;diff=111418</id>
		<title>File:Champ dev spiders.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Champ_dev_spiders.png&amp;diff=111418"/>
		<updated>2019-04-14T14:33:48Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Enki_and_the_minions.png&amp;diff=111417</id>
		<title>File:Enki and the minions.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Enki_and_the_minions.png&amp;diff=111417"/>
		<updated>2019-04-14T14:31:11Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111413</id>
		<title>Impalong</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111413"/>
		<updated>2019-04-12T23:46:02Z</updated>

		<summary type="html">&lt;p&gt;Zelda: trying to add a picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Culture}}&lt;br /&gt;
&lt;br /&gt;
==What is a Impalong==&lt;br /&gt;
A community event where many players gather to improve items, sermon, and play games.&lt;br /&gt;
&lt;br /&gt;
Players or Alliances host an event for other players to come by and improve items to their highest capacity, 70ql being the highest average. Players that have priests also gather to have [[sermon]]s which is usually located near the improving area. Most Impalongs have a secured bedroom for the player and their alts.&lt;br /&gt;
&lt;br /&gt;
===Setting up===&lt;br /&gt;
*Planning an Impalong takes a lot of time and resources. &lt;br /&gt;
*The [[Deed]]s are made to have access from water and land for easy travels. &lt;br /&gt;
*The main building houses the [[Forge]]s, [[Oven]]s, [[Kiln]]s, [[Altar]]s, and storage containers for resources and items. &lt;br /&gt;
*Secured rooms providing bed(s) and storage, usually reserved ahead of time for proper permissions.&lt;br /&gt;
*Materials are gathered and stored in the hundreds sometimes thousands in a warehouse to be used throughout the event.&lt;br /&gt;
*Arenas and event areas are recommended for GMs to spawn creatures and have giveaways.&lt;br /&gt;
*Docks, enchanted fields, and Campgrounds (for tents) are recommended for travelers.&lt;br /&gt;
*Posting on the forums with a date, location, and a general idea of what will be happening at event.&lt;br /&gt;
&lt;br /&gt;
===The Event===&lt;br /&gt;
''Opening day, and how things work.''&lt;br /&gt;
&lt;br /&gt;
*Volunteered players ranging from all skills are assigned their improving range and stations.&lt;br /&gt;
*Players rename their items to their own name to be easily identified and then placed into the proper container to be improved.&lt;br /&gt;
*Items are enchanted depending on the availability of priests.&lt;br /&gt;
&lt;br /&gt;
===Typical Games===&lt;br /&gt;
''Players make up games to be played and are sometimes given prizes based on winning or answering correctly.''&lt;br /&gt;
&lt;br /&gt;
*You Got Fished&lt;br /&gt;
:* Each player equips a fish and starts to duel, when the fish hits a specified body part, they win.&lt;br /&gt;
*Scavenger Hunt&lt;br /&gt;
:* Several clues are hidden around the area of the impalong and players have to follow them to get to the end.&lt;br /&gt;
*Trivia&lt;br /&gt;
:* Players are asked random trivia and first person to correctly responds wins.&lt;br /&gt;
&lt;br /&gt;
[[File:File:Impalong 2018.png|left|thumb|left|devs and there shenanigans]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Impalong_2018.png&amp;diff=111412</id>
		<title>File:Impalong 2018.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Impalong_2018.png&amp;diff=111412"/>
		<updated>2019-04-12T23:38:28Z</updated>

		<summary type="html">&lt;p&gt;Zelda: devs and there shenanigans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;devs and there shenanigans&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111372</id>
		<title>Impalong</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Impalong&amp;diff=111372"/>
		<updated>2019-04-10T01:56:54Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Sleepy, feal free to collaborate with me, may need a better layout.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Culture}} &lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==What is a Impalong==&lt;br /&gt;
''A community event where many players gather to improve items, sermon, and play games''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Players or Alliances host a event for other players to come by and improve items to there highest capacity, 70ql being the highest average. Players that have priests also gather to have [[sermon]]s which is usually located near the improving area. Most Impalongs have a secured bedroom for the player and any alts they may have.&lt;br /&gt;
&lt;br /&gt;
===Setting up===&lt;br /&gt;
*Planning a Impalong takes a lot of time and resources. &lt;br /&gt;
*[[Deed]]s are made to have access from water and land for easy travels. &lt;br /&gt;
*The main building houses the [[Forge]]s, [[Oven]]s, [[Kiln]]s, [[Alter]]s, and storage containers for resources and items. &lt;br /&gt;
*Secured rooms providing bed(s} and storage, usually reserved ahead of time for proper permissions.&lt;br /&gt;
*Materials are gathered and stored in the hundreds sometimes thousands in a warehouse to be used during event.&lt;br /&gt;
*Arenas and gaming areas are recommended for developers to spawn creatures and have giveaways.&lt;br /&gt;
*Docks, enchanted fields, and Campgrounds (for tents) are recommended for travelers by boat or horse.&lt;br /&gt;
*Posting on the forums with a date, location, and a general idea of what will be happening at event.&lt;br /&gt;
&lt;br /&gt;
===Event===&lt;br /&gt;
''Opening day, and how things work''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*Volunteered players ranging from all skills are assigned there imping range and stations.&lt;br /&gt;
*Players rename there items to there own name to be easily identified and then placed into the proper conatainer to be improved.&lt;br /&gt;
*Items can be casted upon depending if priests are available and willing to.&lt;br /&gt;
&lt;br /&gt;
====player made games====&lt;br /&gt;
''Players make up games to be played and are sometimes given prizes based on winning or answering correctly''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*You Got Fished&lt;br /&gt;
:* Each player equips a fish and starts to dual, when the fish hits a specified body part, they win&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Adamantine&amp;diff=110874</id>
		<title>Adamantine</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Adamantine&amp;diff=110874"/>
		<updated>2019-03-04T01:02:03Z</updated>

		<summary type="html">&lt;p&gt;Zelda: obtainable from rifts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
*Adamantine and glimmersteel lumps are obtained as rewards from the [[Hunt of the ancients]]. &lt;br /&gt;
*Can also be a reward from participating in [[Rift]]s &lt;br /&gt;
*At the end of Epic scenarios the winning God will sometimes inflict terraforming events upon the territories of opposing kingdoms such as large trenches, towers of dirt and volcanos. Around these changes boulders appear which can be mined for glimmersteel and adamantine.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Like other moon metals, this metal has some very [[Metal_properties#Adamantine_Properties|special properties]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[:Category:Adamantine products|Adamantine products]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Metal]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Universe&amp;diff=110857</id>
		<title>Wurm Universe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Universe&amp;diff=110857"/>
		<updated>2019-03-02T16:21:17Z</updated>

		<summary type="html">&lt;p&gt;Zelda: ==== to == to make its own section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page provides a rundown of the physics of the Wurm world. Below are sections individually designated to the various elements of these physics.'''&lt;br /&gt;
&lt;br /&gt;
== Quick References ==&lt;br /&gt;
&lt;br /&gt;
* 1 tile = 4 meter x 4 meter square.&lt;br /&gt;
&lt;br /&gt;
* 250 tiles = 1 kilometer&lt;br /&gt;
&lt;br /&gt;
* 10 dirts (dropped or dug) = 1 meter of slope&lt;br /&gt;
&lt;br /&gt;
* 1 real day = 8 Wurm days ~ALSO~ 1 Wurm day = 3 real-life hours ~ALSO~ 1 real-life hour = 8 Wurm hours ~ALSO~ 1 Wurm hour = 0.125 real-life hours (7.5 real minutes)&lt;br /&gt;
&lt;br /&gt;
* 1 Wurm year = 336 Wurm days = 42 real days&lt;br /&gt;
&lt;br /&gt;
== Distance, Slopes, and Height ==&lt;br /&gt;
&lt;br /&gt;
* The standard measurement designated to measuring distance in Wurm is the “tile”. Tiles are the equally sized squares that the landscape of Wurm Online is entirely composed of. In the 3D world of Wurm a tile can be either flat or inclined, so that one or more of its corners can be higher or lower than the others.&lt;br /&gt;
 &lt;br /&gt;
* A relatively flat tile represents what in real-life would be a 4 meter by 4 meter square. Subsequently, 250 tiles then equals what would be, in real-life, 1 kilometer.&lt;br /&gt;
&lt;br /&gt;
* Exact linear distance can easily be gleaned by using a [[spyglass]], as this tool will display the exact distance between the user and any distant object targeted within its viewing crosshairs. See picture for example:&lt;br /&gt;
&lt;br /&gt;
[[File:Spyglass.png]]&lt;br /&gt;
 &lt;br /&gt;
However, when it comes to measuring heights and slopes, the spyglass is not quite accurate enough to always yield reliable results. Triangulation is thus recommended in such situations:&lt;br /&gt;
&lt;br /&gt;
[[File:Triangulation.png]]&lt;br /&gt;
 &lt;br /&gt;
To use triangulation to determine the height (H) of an object, you must first define a reference point. To do so, take a screenshot (as shown in the example) and measure the angle (α) between the ground and the top of the object, as seen from the reference point. As we have no means to measure angles in-game, we need to use a graphics program to determine the angle on the screenshot. Additionally you need to measure the horizontal distance, which you obtain by counting the number of tiles T (remember: one tile corresponds to a distance of 4 meters). You then get the height H by using this formula:&lt;br /&gt;
&lt;br /&gt;
    '''H = T tan α'''&lt;br /&gt;
&lt;br /&gt;
Here is an example: For a distance of 40 tiles (T=160m) we measure an angle of 14°. Thus, our avatar of Magranon would have a height of:&lt;br /&gt;
&lt;br /&gt;
H = 160m ● tan(14°) = 40m&lt;br /&gt;
&lt;br /&gt;
(Please note that the result has to be rounded, due to the immanent inaccuracy of this method.) Here is a list of heights for some arbitrary objects, just to give some examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;200&amp;quot; | Object&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Height (m)&lt;br /&gt;
|-&lt;br /&gt;
| Player character&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.7&lt;br /&gt;
|-&lt;br /&gt;
|House wall (1 floor)&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3 *&lt;br /&gt;
|-&lt;br /&gt;
|Pillar&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5.6&lt;br /&gt;
|-&lt;br /&gt;
|Freedom tower (incl. flag)&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|Colossus&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 34&lt;br /&gt;
|-&lt;br /&gt;
|Deity avatar&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40&lt;br /&gt;
|}''(*) Note: the ground floor of a house has a height of 3.3 m''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts&amp;quot; dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.&lt;br /&gt;
 &lt;br /&gt;
* Using the method of triangulation described above, we can find out how these “units of dirt” correspond to metric units. By dropping dirt, we make elevated platforms of various heights thus creating different slopes. We then position an observer in a pit, so that the eye level is slightly above the ground, and take screenshots:&lt;br /&gt;
&lt;br /&gt;
[[File:Slope04raw.jpg]] .....         [[File:Slope120raw.jpg]]&lt;br /&gt;
 &lt;br /&gt;
[[File:ExperimentDiagram.jpg|800x333px]]&lt;br /&gt;
 &lt;br /&gt;
Measuring the angles and using the formula given above, we can triangulate the elevation of the platform:&lt;br /&gt;
&lt;br /&gt;
[[File:Slope060_annotated.jpg]]  .....      [[File:Slope120_annotated.jpg]]&lt;br /&gt;
 &lt;br /&gt;
This table shows the angle for slopes spanning a single tile):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Slope&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Angle&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Elevation (m)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 14.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 26.6&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 2.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 36.9&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 45.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 51.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 56.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 6.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 63.4&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 66.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 9.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 68.2&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 75.1&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 15.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 78.7&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 20.0&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Thus, there is a simple relation between “dirts” and metric units:&lt;br /&gt;
&lt;br /&gt;
    '''1 meter = 10 dirts.'''&lt;br /&gt;
&lt;br /&gt;
Using this method, it is also possible to determine the height of a player character with sufficient accuracy:&lt;br /&gt;
&lt;br /&gt;
[[File:CharacterPerspective.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Volume ==&lt;br /&gt;
&lt;br /&gt;
Volume is a measurement of how much space an item takes up. This measure is often not displayed in-game. Bulk bins are the one exception.  &lt;br /&gt;
&lt;br /&gt;
More Notes on Volume in Wurm:&lt;br /&gt;
&lt;br /&gt;
* Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many solid items have different kg to L relationships. Examples:&lt;br /&gt;
** A small bucket can hold 12 L. A full bucket of water contains 12 L of water weighting 12 kg.  &lt;br /&gt;
** A pottery bowl can hold 9 L and weights 0.50 kg. A filet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 filets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg filet, 0.50 kg bowl).&lt;br /&gt;
&lt;br /&gt;
* Volume puts limits on how much of something can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically then, players can carry infinite volume and containers can hold infinite weight.&lt;br /&gt;
&lt;br /&gt;
* You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the [[Container]] page for a list of containers and volume capacities.&lt;br /&gt;
&lt;br /&gt;
== Time, Seasons ==&lt;br /&gt;
&lt;br /&gt;
* The world of Wurm rotates rapidly around its axis: approximately 8 times faster than the real-life Earth. As a result, the following statements are true:&lt;br /&gt;
&lt;br /&gt;
      '''1 real day = 8 Wurm days'''	AND	'''1 Wurm day = 3 real hours'''&lt;br /&gt;
&lt;br /&gt;
      '''1 real hour = 8 Wurm hours'''	AND	'''1 Wurm hour = 0.125 real hours (7.5 real minutes)'''&lt;br /&gt;
&lt;br /&gt;
* For more help with time, see the following '''Game Time Conversion Table''':&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Real&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Wurm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Minutes&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Hours&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Days&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Weeks&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Months&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Years&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Minutes&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Hours&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Days&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Weeks&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Months&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Years&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 480.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.33&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.05&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,440.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 24.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.03&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 11,520.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 192.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10,080.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 168.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.23&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 80,640.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,344.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 56.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.92&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.16&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 43,829.10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 730.49&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 30.44&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.35&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.08&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 350,632.80&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5,843.88&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 243.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 34.79&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.76&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.73&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 525,949.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8,765.82&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 365.24&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 52.18&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 12.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4,207,592.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 70,126.53&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 2,921.94&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 417.42&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 104.40&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 180.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,440.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 24.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,260.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 21.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.88&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.03&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10,080.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 168.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5,040.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 84.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.11&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40,320.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 672.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 28.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.08&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60,480.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,008.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 42.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 6.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.37&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.11&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 483,840.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8,064.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 336.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 48.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 12.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Wurm world also experiences 4 different seasons called “winter”, “spring”, “summer”, and “autumn”. These seasons reoccur regularly during 336 Wurm days. As such:&lt;br /&gt;
&lt;br /&gt;
                 '''1 Wurm year = 336 Wurm days = 42 real days.'''&lt;br /&gt;
&lt;br /&gt;
* This is a convenient number, because 336 = 7 x 4 x 12, allowing us to split a Wurm year into 12 months (called “starfalls”), each with 4 weeks of 7 days. As such:&lt;br /&gt;
 &lt;br /&gt;
                 '''1 Wurm year = 12 starfalls&lt;br /&gt;
                 1 starfall = 4 Wurm weeks = 3.5 real days&lt;br /&gt;
                 1 Wurm week = 7 Wurm days = 21 real hours.'''&lt;br /&gt;
&lt;br /&gt;
* The 7 days in a Wurm week are called:&lt;br /&gt;
&lt;br /&gt;
**1. day:	 Day of the Ant&lt;br /&gt;
**2. day:	 Day of Luck&lt;br /&gt;
**3. day:	 Day of the Wurm&lt;br /&gt;
**4. day:	 Day of Wrath&lt;br /&gt;
**5. day:	 Day of Tears&lt;br /&gt;
**6. day:	 Day of Sleep&lt;br /&gt;
**7. day:	 Day of Awakening&lt;br /&gt;
&lt;br /&gt;
===The 12 Starfalls and Associated Harvest Seasons===&lt;br /&gt;
&lt;br /&gt;
# Diamond Starfall - ''[[Pinenut]] (week 1)''&lt;br /&gt;
# Saw Starfall - ''No seasons''&lt;br /&gt;
# Digging Starfall - ''No seasons''&lt;br /&gt;
# Leaf Starfall - [[Oleander]] (week 2)'', ''[[Camellia]] (week 4), &lt;br /&gt;
# Bear starfall - [[Lavender]] (week 2), [[Rose]] (week 3), [[Maple]] (week 4)''&lt;br /&gt;
# Snake starfall - ''[[Acorn]] (week 2)''&lt;br /&gt;
# White Shark starfall - ''[[Cherry]] (week 1)''&lt;br /&gt;
# Fire Starfall - ''[[Olive]] (week 1), ''[[Blueberry]] (week 2)'', [[Hops]] (week 3)'', [[Orange]] (week 4)''&lt;br /&gt;
# Raven starfall - ''[[Grape]] (week 1), ''[[Lemon]] (week 2), [[Apple]] (week 3)'', ''[[Chestnut]] season (week 4)''&lt;br /&gt;
# Dancer Starfall - ''[[Raspberry]] season (week 1)'', ''[[Walnut]] (week 2), [[Hazelnut]] (week 3)'', ''[[Lingonberry]] season (week 4)''&lt;br /&gt;
# Omen Starfall - ''No seasons''&lt;br /&gt;
# Silent Starfall - ''No seasons''&lt;br /&gt;
&lt;br /&gt;
===Weekdays (7)===&lt;br /&gt;
&lt;br /&gt;
# Day of the Ant&lt;br /&gt;
# Day of the Luck&lt;br /&gt;
# Day of the Wurm&lt;br /&gt;
# Day of the Wrath&lt;br /&gt;
# Day of the Tear&lt;br /&gt;
# Day of the Sleep&lt;br /&gt;
# Day of the Awakening&lt;br /&gt;
&lt;br /&gt;
===Seasons===&lt;br /&gt;
&lt;br /&gt;
The Wurm year has 4 seasons:&lt;br /&gt;
&lt;br /&gt;
# '''Spring''' (beginning in week 3 of the Diamond Starfall)&lt;br /&gt;
# '''Summer''' (beginning in week 1 of the Leaf Starfall)&lt;br /&gt;
# '''Autumn''' (beginning in week 4 of the Raven Starfall)&lt;br /&gt;
# '''Winter''' (beginning in week 2 of the Silent Starfall).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the Wurm calendar, showing days, weeks, starfalls, and the seasons:&lt;br /&gt;
*''Please note: The actual season for harvest can be -/+ 2 weeks. Also any day (and any minute in that day) in that week.''&lt;br /&gt;
&lt;br /&gt;
[[File:Wurm Calendar 09.png]]&lt;br /&gt;
&lt;br /&gt;
(Image taken from Yaga's &amp;quot;WurmClock V3&amp;quot;, by courtesy of [http://www.wurmpedia.com/index.php/Player:Yaga Yaga].)&lt;br /&gt;
&lt;br /&gt;
==Weather/Meteorology==&lt;br /&gt;
&lt;br /&gt;
Having 4 seasons (as noted above) means a lot of weather changes. There is no patterns to the weather other than snow is always during winter. Wind is also a unpredictable change but seems to follow the same direction on multiple servers, time span for wind changes also varies.&lt;br /&gt;
&lt;br /&gt;
*'''[[Wind]]''' Only affects boats, can help or hurt the speed if the player if facing/following the [[wind]]. &lt;br /&gt;
:* Finding [[wind]] direction is easy, '''In game''' use /weather or on '''Official wurm Discord''' use !weather&lt;br /&gt;
&lt;br /&gt;
*'''[[Rain]]''' Strictly visual as the water level is a set depth. Rainbows can occur during this time&lt;br /&gt;
:* With [[Sorcery]], [[Rain]] can be summoned using the lightning spell&lt;br /&gt;
&lt;br /&gt;
*'''Lightning''' Visual during rain and also has a unique function on players.&lt;br /&gt;
:* In Players event tab, this could happen ''YOU ARE HIT BY LIGHTNING! OUCH! A strange dizziness runs through your head, eventually sharpening your senses.''&lt;br /&gt;
:* Mind Speed will increase drastically(3.0+), the down side is all equipped armor/weapons will have 20 damage on them. The Chances of getting hit are rare.&lt;br /&gt;
::*0.000024% chance on 2k servers (Deliverance, Exodus, Pristine, Release)&lt;br /&gt;
::*0.000006% chance on 4k servers (Independence)&lt;br /&gt;
::*0.0000015% chance on 8k servers (Xanadu)&lt;br /&gt;
&lt;br /&gt;
*'''Snow''' changes the visual terrain to white, main purpose is to make [[Snowball]]s to throw or use in a [[larder]] to keep food from decaying as fast.&lt;br /&gt;
&lt;br /&gt;
*'''[[Fog]]''' Was rumored that [[Fog Spider]]s predicted this, however they do spawn during this time. [[Fog]] is only server wide and not on the cluster like wind&lt;br /&gt;
&lt;br /&gt;
*'''Day/Night''' With a day and night cycle, the distance seen can vary. all weather types can happen at any part of the day, [[Moons]] can also been seen at different times also.&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Universe&amp;diff=110856</id>
		<title>Wurm Universe</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Universe&amp;diff=110856"/>
		<updated>2019-03-02T16:20:02Z</updated>

		<summary type="html">&lt;p&gt;Zelda: please discord me with input, added WEATHER and the corresponding conditions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page provides a rundown of the physics of the Wurm world. Below are sections individually designated to the various elements of these physics.'''&lt;br /&gt;
&lt;br /&gt;
== Quick References ==&lt;br /&gt;
&lt;br /&gt;
* 1 tile = 4 meter x 4 meter square.&lt;br /&gt;
&lt;br /&gt;
* 250 tiles = 1 kilometer&lt;br /&gt;
&lt;br /&gt;
* 10 dirts (dropped or dug) = 1 meter of slope&lt;br /&gt;
&lt;br /&gt;
* 1 real day = 8 Wurm days ~ALSO~ 1 Wurm day = 3 real-life hours ~ALSO~ 1 real-life hour = 8 Wurm hours ~ALSO~ 1 Wurm hour = 0.125 real-life hours (7.5 real minutes)&lt;br /&gt;
&lt;br /&gt;
* 1 Wurm year = 336 Wurm days = 42 real days&lt;br /&gt;
&lt;br /&gt;
== Distance, Slopes, and Height ==&lt;br /&gt;
&lt;br /&gt;
* The standard measurement designated to measuring distance in Wurm is the “tile”. Tiles are the equally sized squares that the landscape of Wurm Online is entirely composed of. In the 3D world of Wurm a tile can be either flat or inclined, so that one or more of its corners can be higher or lower than the others.&lt;br /&gt;
 &lt;br /&gt;
* A relatively flat tile represents what in real-life would be a 4 meter by 4 meter square. Subsequently, 250 tiles then equals what would be, in real-life, 1 kilometer.&lt;br /&gt;
&lt;br /&gt;
* Exact linear distance can easily be gleaned by using a [[spyglass]], as this tool will display the exact distance between the user and any distant object targeted within its viewing crosshairs. See picture for example:&lt;br /&gt;
&lt;br /&gt;
[[File:Spyglass.png]]&lt;br /&gt;
 &lt;br /&gt;
However, when it comes to measuring heights and slopes, the spyglass is not quite accurate enough to always yield reliable results. Triangulation is thus recommended in such situations:&lt;br /&gt;
&lt;br /&gt;
[[File:Triangulation.png]]&lt;br /&gt;
 &lt;br /&gt;
To use triangulation to determine the height (H) of an object, you must first define a reference point. To do so, take a screenshot (as shown in the example) and measure the angle (α) between the ground and the top of the object, as seen from the reference point. As we have no means to measure angles in-game, we need to use a graphics program to determine the angle on the screenshot. Additionally you need to measure the horizontal distance, which you obtain by counting the number of tiles T (remember: one tile corresponds to a distance of 4 meters). You then get the height H by using this formula:&lt;br /&gt;
&lt;br /&gt;
    '''H = T tan α'''&lt;br /&gt;
&lt;br /&gt;
Here is an example: For a distance of 40 tiles (T=160m) we measure an angle of 14°. Thus, our avatar of Magranon would have a height of:&lt;br /&gt;
&lt;br /&gt;
H = 160m ● tan(14°) = 40m&lt;br /&gt;
&lt;br /&gt;
(Please note that the result has to be rounded, due to the immanent inaccuracy of this method.) Here is a list of heights for some arbitrary objects, just to give some examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;200&amp;quot; | Object&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Height (m)&lt;br /&gt;
|-&lt;br /&gt;
| Player character&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.7&lt;br /&gt;
|-&lt;br /&gt;
|House wall (1 floor)&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3 *&lt;br /&gt;
|-&lt;br /&gt;
|Pillar&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5.6&lt;br /&gt;
|-&lt;br /&gt;
|Freedom tower (incl. flag)&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|Colossus&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 34&lt;br /&gt;
|-&lt;br /&gt;
|Deity avatar&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40&lt;br /&gt;
|}''(*) Note: the ground floor of a house has a height of 3.3 m''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts&amp;quot; dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.&lt;br /&gt;
 &lt;br /&gt;
* Using the method of triangulation described above, we can find out how these “units of dirt” correspond to metric units. By dropping dirt, we make elevated platforms of various heights thus creating different slopes. We then position an observer in a pit, so that the eye level is slightly above the ground, and take screenshots:&lt;br /&gt;
&lt;br /&gt;
[[File:Slope04raw.jpg]] .....         [[File:Slope120raw.jpg]]&lt;br /&gt;
 &lt;br /&gt;
[[File:ExperimentDiagram.jpg|800x333px]]&lt;br /&gt;
 &lt;br /&gt;
Measuring the angles and using the formula given above, we can triangulate the elevation of the platform:&lt;br /&gt;
&lt;br /&gt;
[[File:Slope060_annotated.jpg]]  .....      [[File:Slope120_annotated.jpg]]&lt;br /&gt;
 &lt;br /&gt;
This table shows the angle for slopes spanning a single tile):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Slope&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Angle&lt;br /&gt;
! style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Elevation (m)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 14.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 26.6&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 2.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 36.9&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 45.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 51.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 56.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 6.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 63.4&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 66.0&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 9.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 68.2&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 75.1&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 15.0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 78.7&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 20.0&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Thus, there is a simple relation between “dirts” and metric units:&lt;br /&gt;
&lt;br /&gt;
    '''1 meter = 10 dirts.'''&lt;br /&gt;
&lt;br /&gt;
Using this method, it is also possible to determine the height of a player character with sufficient accuracy:&lt;br /&gt;
&lt;br /&gt;
[[File:CharacterPerspective.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Volume ==&lt;br /&gt;
&lt;br /&gt;
Volume is a measurement of how much space an item takes up. This measure is often not displayed in-game. Bulk bins are the one exception.  &lt;br /&gt;
&lt;br /&gt;
More Notes on Volume in Wurm:&lt;br /&gt;
&lt;br /&gt;
* Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many solid items have different kg to L relationships. Examples:&lt;br /&gt;
** A small bucket can hold 12 L. A full bucket of water contains 12 L of water weighting 12 kg.  &lt;br /&gt;
** A pottery bowl can hold 9 L and weights 0.50 kg. A filet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 filets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg filet, 0.50 kg bowl).&lt;br /&gt;
&lt;br /&gt;
* Volume puts limits on how much of something can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically then, players can carry infinite volume and containers can hold infinite weight.&lt;br /&gt;
&lt;br /&gt;
* You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the [[Container]] page for a list of containers and volume capacities.&lt;br /&gt;
&lt;br /&gt;
== Time, Seasons ==&lt;br /&gt;
&lt;br /&gt;
* The world of Wurm rotates rapidly around its axis: approximately 8 times faster than the real-life Earth. As a result, the following statements are true:&lt;br /&gt;
&lt;br /&gt;
      '''1 real day = 8 Wurm days'''	AND	'''1 Wurm day = 3 real hours'''&lt;br /&gt;
&lt;br /&gt;
      '''1 real hour = 8 Wurm hours'''	AND	'''1 Wurm hour = 0.125 real hours (7.5 real minutes)'''&lt;br /&gt;
&lt;br /&gt;
* For more help with time, see the following '''Game Time Conversion Table''':&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Real&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;font-weight: bold;&amp;quot; | Wurm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Minutes&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Hours&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Days&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Weeks&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Months&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Years&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Minutes&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Hours&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Days&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Weeks&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Months&lt;br /&gt;
| style=&amp;quot;font-weight: bold; text-align: center;&amp;quot; width=&amp;quot;100&amp;quot; | Years&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 480.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.33&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.05&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,440.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 24.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.03&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 11,520.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 192.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10,080.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 168.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.23&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 80,640.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,344.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 56.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.92&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.16&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 43,829.10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 730.49&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 30.44&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.35&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.08&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 350,632.80&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5,843.88&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 243.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 34.79&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.76&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.73&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 525,949.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8,765.82&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 365.24&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 52.18&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 12.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4,207,592.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 70,126.53&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 2,921.94&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 417.42&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 104.40&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8.70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 180.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,440.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 24.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.14&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.04&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,260.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 21.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.88&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.13&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.03&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10,080.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 168.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 7.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.25&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.02&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 5,040.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 84.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.50&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.11&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.01&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 40,320.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 672.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 28.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.08&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 60,480.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1,008.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 42.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 6.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1.37&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 0.11&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 483,840.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 8,064.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 336.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 48.00&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 12.00&lt;br /&gt;
| style=&amp;quot;text-align: right; font-weight: bold;&amp;quot; | 1.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Wurm world also experiences 4 different seasons called “winter”, “spring”, “summer”, and “autumn”. These seasons reoccur regularly during 336 Wurm days. As such:&lt;br /&gt;
&lt;br /&gt;
                 '''1 Wurm year = 336 Wurm days = 42 real days.'''&lt;br /&gt;
&lt;br /&gt;
* This is a convenient number, because 336 = 7 x 4 x 12, allowing us to split a Wurm year into 12 months (called “starfalls”), each with 4 weeks of 7 days. As such:&lt;br /&gt;
 &lt;br /&gt;
                 '''1 Wurm year = 12 starfalls&lt;br /&gt;
                 1 starfall = 4 Wurm weeks = 3.5 real days&lt;br /&gt;
                 1 Wurm week = 7 Wurm days = 21 real hours.'''&lt;br /&gt;
&lt;br /&gt;
* The 7 days in a Wurm week are called:&lt;br /&gt;
&lt;br /&gt;
**1. day:	 Day of the Ant&lt;br /&gt;
**2. day:	 Day of Luck&lt;br /&gt;
**3. day:	 Day of the Wurm&lt;br /&gt;
**4. day:	 Day of Wrath&lt;br /&gt;
**5. day:	 Day of Tears&lt;br /&gt;
**6. day:	 Day of Sleep&lt;br /&gt;
**7. day:	 Day of Awakening&lt;br /&gt;
&lt;br /&gt;
===The 12 Starfalls and Associated Harvest Seasons===&lt;br /&gt;
&lt;br /&gt;
# Diamond Starfall - ''[[Pinenut]] (week 1)''&lt;br /&gt;
# Saw Starfall - ''No seasons''&lt;br /&gt;
# Digging Starfall - ''No seasons''&lt;br /&gt;
# Leaf Starfall - [[Oleander]] (week 2)'', ''[[Camellia]] (week 4), &lt;br /&gt;
# Bear starfall - [[Lavender]] (week 2), [[Rose]] (week 3), [[Maple]] (week 4)''&lt;br /&gt;
# Snake starfall - ''[[Acorn]] (week 2)''&lt;br /&gt;
# White Shark starfall - ''[[Cherry]] (week 1)''&lt;br /&gt;
# Fire Starfall - ''[[Olive]] (week 1), ''[[Blueberry]] (week 2)'', [[Hops]] (week 3)'', [[Orange]] (week 4)''&lt;br /&gt;
# Raven starfall - ''[[Grape]] (week 1), ''[[Lemon]] (week 2), [[Apple]] (week 3)'', ''[[Chestnut]] season (week 4)''&lt;br /&gt;
# Dancer Starfall - ''[[Raspberry]] season (week 1)'', ''[[Walnut]] (week 2), [[Hazelnut]] (week 3)'', ''[[Lingonberry]] season (week 4)''&lt;br /&gt;
# Omen Starfall - ''No seasons''&lt;br /&gt;
# Silent Starfall - ''No seasons''&lt;br /&gt;
&lt;br /&gt;
===Weekdays (7)===&lt;br /&gt;
&lt;br /&gt;
# Day of the Ant&lt;br /&gt;
# Day of the Luck&lt;br /&gt;
# Day of the Wurm&lt;br /&gt;
# Day of the Wrath&lt;br /&gt;
# Day of the Tear&lt;br /&gt;
# Day of the Sleep&lt;br /&gt;
# Day of the Awakening&lt;br /&gt;
&lt;br /&gt;
===Seasons===&lt;br /&gt;
&lt;br /&gt;
The Wurm year has 4 seasons:&lt;br /&gt;
&lt;br /&gt;
# '''Spring''' (beginning in week 3 of the Diamond Starfall)&lt;br /&gt;
# '''Summer''' (beginning in week 1 of the Leaf Starfall)&lt;br /&gt;
# '''Autumn''' (beginning in week 4 of the Raven Starfall)&lt;br /&gt;
# '''Winter''' (beginning in week 2 of the Silent Starfall).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the Wurm calendar, showing days, weeks, starfalls, and the seasons:&lt;br /&gt;
*''Please note: The actual season for harvest can be -/+ 2 weeks. Also any day (and any minute in that day) in that week.''&lt;br /&gt;
&lt;br /&gt;
[[File:Wurm Calendar 09.png]]&lt;br /&gt;
&lt;br /&gt;
(Image taken from Yaga's &amp;quot;WurmClock V3&amp;quot;, by courtesy of [http://www.wurmpedia.com/index.php/Player:Yaga Yaga].)&lt;br /&gt;
&lt;br /&gt;
====Weather/Meteorology====&lt;br /&gt;
&lt;br /&gt;
Having 4 seasons (as noted above) means a lot of weather changes. There is no patterns to the weather other than snow is always during winter. Wind is also a unpredictable change but seems to follow the same direction on multiple servers, time span for wind changes also varies.&lt;br /&gt;
&lt;br /&gt;
*'''[[Wind]]''' Only affects boats, can help or hurt the speed if the player if facing/following the [[wind]]. &lt;br /&gt;
:* Finding [[wind]] direction is easy, '''In game''' use /weather or on '''Official wurm Discord''' use !weather&lt;br /&gt;
&lt;br /&gt;
*'''[[Rain]]''' Strictly visual as the water level is a set depth. Rainbows can occur during this time&lt;br /&gt;
:* With [[Sorcery]], [[Rain]] can be summoned using the lightning spell&lt;br /&gt;
&lt;br /&gt;
*'''Lightning''' Visual during rain and also has a unique function on players.&lt;br /&gt;
:* In Players event tab, this could happen ''YOU ARE HIT BY LIGHTNING! OUCH! A strange dizziness runs through your head, eventually sharpening your senses.''&lt;br /&gt;
:* Mind Speed will increase drastically(3.0+), the down side is all equipped armor/weapons will have 20 damage on them. The Chances of getting hit are rare.&lt;br /&gt;
::*0.000024% chance on 2k servers (Deliverance, Exodus, Pristine, Release)&lt;br /&gt;
::*0.000006% chance on 4k servers (Independence)&lt;br /&gt;
::*0.0000015% chance on 8k servers (Xanadu)&lt;br /&gt;
&lt;br /&gt;
*'''Snow''' changes the visual terrain to white, main purpose is to make [[Snowball]]s to throw or use in a [[larder]] to keep food from decaying as fast.&lt;br /&gt;
&lt;br /&gt;
*'''[[Fog]]''' Was rumored that [[Fog Spider]]s predicted this, however they do spawn during this time. [[Fog]] is only server wide and not on the cluster like wind&lt;br /&gt;
&lt;br /&gt;
*'''Day/Night''' With a day and night cycle, the distance seen can vary. all weather types can happen at any part of the day, [[Moons]] can also been seen at different times also.&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_nails&amp;diff=110854</id>
		<title>Small nails</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_nails&amp;diff=110854"/>
		<updated>2019-03-02T14:09:52Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Description */  new - multi metals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Small nails&lt;br /&gt;
|image=Nails.jpg&lt;br /&gt;
|active=[[small anvil]]&lt;br /&gt;
|passive=[[glowing]] [[lump]] (0.20 kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==	&lt;br /&gt;
''About ten metal nails, each long as a grown man's thumb.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
An unsuccessful creation attempt results in 0.02kg of the lump being used, with no reduction in the lump QL.&lt;br /&gt;
&lt;br /&gt;
Used for most [[fine carpentry]] items. &lt;br /&gt;
== Tips ==&lt;br /&gt;
Nails are a component never used for [[improving]], so it is a common practice to use lower [[quality]] iron to create. The finished item that the nails were used for can always be improved later on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Construction material]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_nails&amp;diff=110853</id>
		<title>Large nails</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_nails&amp;diff=110853"/>
		<updated>2019-03-02T14:08:55Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Description */  new - since there multi metals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Large nails&lt;br /&gt;
|image=Nails.jpg&lt;br /&gt;
|active=[[small anvil]]&lt;br /&gt;
|passive=[[glowing]] [[iron lump]] (0.30 kg)&lt;br /&gt;
|group=Construction material&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''About ten metal nails, each one long as your hand.''&lt;br /&gt;
&lt;br /&gt;
Used for creating [[wooden house wall]]s, [[small raft]]s, [[market stall]]s and [[rope tool]]s.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Nails are a component never used for [[improving]], so it is a common practice to use lower [[quality]] iron to create. The finished item that the nails were used for can always be improved later on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Construction material]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Client_Configuration&amp;diff=110661</id>
		<title>Client Configuration</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Client_Configuration&amp;diff=110661"/>
		<updated>2019-02-21T02:01:00Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Graphics tab */  Head Bob - client descript and quick descript&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
This page explains the configuration options available in the Wurm client launcher. &lt;br /&gt;
&lt;br /&gt;
Click on the ''Settings'' button on the Wurm client launcher to display the configuration options screens.&lt;br /&gt;
&lt;br /&gt;
==Game tab==&lt;br /&gt;
&lt;br /&gt;
;Chat Censor&lt;br /&gt;
:Will censor bad language in a chat message. The words that are censored are in the '''words.dat''' file in your game configuration.&lt;br /&gt;
&lt;br /&gt;
;Inverse Mouse&lt;br /&gt;
:Inverts the mouse's Y-Axis for looking up and down.&lt;br /&gt;
&lt;br /&gt;
;Free look mode mouse sensitivity&lt;br /&gt;
:Adjusts mouse sensitivity when in free look (AKA mouselook) mode.&lt;br /&gt;
&lt;br /&gt;
;Disable free look mode on open component&lt;br /&gt;
&lt;br /&gt;
;Disable free look mode on close component&lt;br /&gt;
&lt;br /&gt;
;Disable free look mode on combat&lt;br /&gt;
:Exits free look mode when entering combat.&lt;br /&gt;
&lt;br /&gt;
;Pre-fetch Inventory&lt;br /&gt;
:Loads the contents of your inventory during game start. Can increase load time somewhat when turned on, especially when you have a bad connection. When turned off, you need to open your inventory manually to have items such as compasses or toolbelts to work properly. Recommended setting is ON.&lt;br /&gt;
&lt;br /&gt;
;Show damage on items&lt;br /&gt;
:Shows color coding on damaged items in inventory.&lt;br /&gt;
&lt;br /&gt;
;Hide personal goal on startup&lt;br /&gt;
:Prevents automatically opening the [[Personal goals]] window when launching the game with a character with low total play time.&lt;br /&gt;
&lt;br /&gt;
;Hide info on screen messages&lt;br /&gt;
:Prevents onscreen messages related to miscellaneous information, such as a villager being added to your settlement.&lt;br /&gt;
&lt;br /&gt;
;Hide fail on screen messages&lt;br /&gt;
:Prevents onscreen messages when something causes you to abort an action.&lt;br /&gt;
&lt;br /&gt;
;Hide hostile on screen messages&lt;br /&gt;
:Prevents onscreen messages related to enemy actions, such as a tower being conquered.&lt;br /&gt;
&lt;br /&gt;
'''Note''': The following actions can be bound to keys in the [[console]] and are used to tidy up the context menu. You can examine objects in the world by double-clicking them, too.&lt;br /&gt;
&lt;br /&gt;
;Show 'Examine' in Menus&lt;br /&gt;
:Displays the '[[Examine]]' item in the [[context menu]] (right-click).&lt;br /&gt;
&lt;br /&gt;
;Show  'No target' in Menus&lt;br /&gt;
:Displays the 'No [[target]]' item in the context menu&lt;br /&gt;
&lt;br /&gt;
;Show  'Spam mode' in Menus&lt;br /&gt;
:Displays the '[[Spam mode]]' item in the context menu&lt;br /&gt;
&lt;br /&gt;
;Show  'Stop' in Menus&lt;br /&gt;
:Displays the 'Stop' item in the context menu.&lt;br /&gt;
&lt;br /&gt;
;Show Body in Inventory&lt;br /&gt;
:Adds your Body and body parts to your inventory.&lt;br /&gt;
&lt;br /&gt;
;Show Old Quickbar&lt;br /&gt;
:Adds the older version of the quickbar to your event window.&lt;br /&gt;
&lt;br /&gt;
;Outline Hovered Item in Lists&lt;br /&gt;
:Draws white bars above and below inventory items if the mouse is hovering over them.&lt;br /&gt;
&lt;br /&gt;
;Show Local in Event&lt;br /&gt;
:Moves the list of local players from the Local chat tab to the Event tab.&lt;br /&gt;
&lt;br /&gt;
;Hide Inactive Friends&lt;br /&gt;
:Prevents displaying friends who have been inactive for at least one year.&lt;br /&gt;
&lt;br /&gt;
;Show Material Suffix on Items&lt;br /&gt;
:If checked, the material an item was made from will be appended to the end of the name. For example, a pickaxe made from iron will show as 'Pickaxe, iron'.&lt;br /&gt;
&lt;br /&gt;
;Enable Shift-Drag in GUI&lt;br /&gt;
:Holding down shift whilst dragging piles brings up a selection box allowing you to specify how many items to move.&lt;br /&gt;
&lt;br /&gt;
;Default shift drag value&lt;br /&gt;
:Sets the default value used in the shift-drag dialog.&lt;br /&gt;
&lt;br /&gt;
;GUI Skin&lt;br /&gt;
:Sets the graphical skin used by the in-game interface. Note that only Ironwood supports all current features.&lt;br /&gt;
&lt;br /&gt;
;GUI Opacity&lt;br /&gt;
:Sets how opaque or transparent in-game interface windows appear.&lt;br /&gt;
&lt;br /&gt;
;Neutral Outline&lt;br /&gt;
:Sets the color used when outlining neutral creatures and players.&lt;br /&gt;
&lt;br /&gt;
;Allied Outline&lt;br /&gt;
:Sets the color used when outlining allied creatures and players.&lt;br /&gt;
&lt;br /&gt;
;Friend Outline&lt;br /&gt;
:Sets the color used when outlining players on your Friends list.&lt;br /&gt;
&lt;br /&gt;
;Hostile Outline&lt;br /&gt;
:Sets the color used when outlining hostile creatures and players.&lt;br /&gt;
&lt;br /&gt;
==Graphics tab==&lt;br /&gt;
&lt;br /&gt;
;Display Options&lt;br /&gt;
:Allows you to change resolution, refresh rate, and display mode.&lt;br /&gt;
:There are four display modes available:&lt;br /&gt;
*Windowed&lt;br /&gt;
**''Fixed resolution window.  Can be resized in-game using the resize [[console|console command]].''&lt;br /&gt;
*Windowed Resizable&lt;br /&gt;
**''Resizable window (drag borders) that can be maximised.''&lt;br /&gt;
*Windowed Fullscreen&lt;br /&gt;
**''A full screen window with no borders. Uses the current screen resolution.''&lt;br /&gt;
*Fullscreen&lt;br /&gt;
**''Displays full screen and allows to change the screen resolution.''&lt;br /&gt;
&lt;br /&gt;
;Display Brightness&lt;br /&gt;
:Alters the visual brightness of the game.&lt;br /&gt;
&lt;br /&gt;
;Renderer&lt;br /&gt;
:Changes the graphical rendering engine. There are currently two options available:&lt;br /&gt;
*'''Legacy''': The older rendering engine, recommended if the Modern rendering engine is not compatible with your PC.&lt;br /&gt;
*'''Modern''': The most up to date rendering engine, supporting better lighting and all current graphical features.&lt;br /&gt;
&lt;br /&gt;
;Terrain Detail&lt;br /&gt;
:Choose from Low, Medium, or High. This has some effect on performance and affects the quality. More means more detailed landscape far away from you. If you appreciate a good view then use high unless your computer can't handle it. Settings medium and high also show rocks in the terrain.&lt;br /&gt;
&lt;br /&gt;
;Tile Detail&lt;br /&gt;
:Choose from Very Sparse, Sparse, Medium, Dense, or Extreme. Have this set to Very Sparse for a performance boost. Using higher settings makes the game much prettier, but you also have a harder time finding anything on the ground, unless it is on/in dirt, road, water, rock or sand. Large performance drop if used. Using the Extreme setting is not recommended, it will affect performance greatly.&lt;br /&gt;
&lt;br /&gt;
;Sky Detail&lt;br /&gt;
:Choose from Low, Medium, or High. Set to high for more detailed clouds. Set to low for simpler clouds, but improved performance.&lt;br /&gt;
&lt;br /&gt;
;Cave Detail&lt;br /&gt;
:Choose from Low, Medium, or High. Affects how detailed and rough cave surfaces appear.&lt;br /&gt;
&lt;br /&gt;
;Shadow Detail&lt;br /&gt;
:Choose from Disabled, Simple Objects, Objects, Objects &amp;amp; Structures, or Everything. Determines what types of in-game objects cast shadows.&lt;br /&gt;
&lt;br /&gt;
;Shadowmap Size&lt;br /&gt;
:Choose from Small, Medium, Large, or Huge. Determines how detailed shadows will appear in-game.&lt;br /&gt;
&lt;br /&gt;
;Water Detail&lt;br /&gt;
:Choose from Low, Medium, or High. Determines how detailed water will appear. Only the High setting allows reflections.&lt;br /&gt;
&lt;br /&gt;
;Water Reflections&lt;br /&gt;
:Choose from Disabled, Sky, Sky &amp;amp; Terrain, Sky, Terrain &amp;amp; Trees, or Almost Everything. Determines what in-game objects show reflections in water.&lt;br /&gt;
&lt;br /&gt;
;Distant Terrain&lt;br /&gt;
:Determines whether or not distant land is rendered (displayed) in-game.&lt;br /&gt;
&lt;br /&gt;
;Tree Render Dist.&lt;br /&gt;
:Choose from Very Short, Short, Medium, Far, or Extreme. Determines how far away trees can be and still be rendered (displayed).&lt;br /&gt;
&lt;br /&gt;
;Item &amp;amp; Creature Render Dist.&lt;br /&gt;
:Choose from Very Short, Short, Medium, Far, or Extreme. Determines how far away items and creatures can be and still be rendered (displayed).&lt;br /&gt;
&lt;br /&gt;
;Structure Render Dist.&lt;br /&gt;
:Choose from Very Short, Short, Medium, Far, or Extreme. Determines how far away buildings and bridges can be and still be rendered (displayed).&lt;br /&gt;
&lt;br /&gt;
;Animation Quality&lt;br /&gt;
:Choose from None, Low, Medium, High, or Extreme. Determines how detailed &amp;amp; smooth animations appear.&lt;br /&gt;
&lt;br /&gt;
;Player Animations&lt;br /&gt;
:Choose from All, Walking Only, or None. Determines whether or not to display animations when player characters perform actions.&lt;br /&gt;
&lt;br /&gt;
;Rotate Player w/Mount&lt;br /&gt;
:Rotates the player's view when riding an animal and turning.&lt;br /&gt;
&lt;br /&gt;
;Enable Head Bob&lt;br /&gt;
:Camera follows the animations. Camera acts as the eyes of the player, following all action movement&lt;br /&gt;
&lt;br /&gt;
;Sun Glare&lt;br /&gt;
:Enables glare effect on [[Sol|the sun]].&lt;br /&gt;
&lt;br /&gt;
;Outline Hovered Objects&lt;br /&gt;
:Enables outline on creatures and objects when hovering over them with the mouse.&lt;br /&gt;
&lt;br /&gt;
==Advanced Graphics tab ==&lt;br /&gt;
&lt;br /&gt;
;VSync&lt;br /&gt;
:Choose to synchronize your frame-rate to your monitor's refresh rate. This prevents &amp;quot;tearing&amp;quot; artefacts but can greatly affect performance.&lt;br /&gt;
&lt;br /&gt;
;FPS Limit&lt;br /&gt;
:Enable to limit the FPS (frames per second) of the game to a specified value.&lt;br /&gt;
&lt;br /&gt;
;FPS Limit (Background)&lt;br /&gt;
:If FPS Limit is enabled, this limits the FPS of the game to the specified value when the game is in the background.&lt;br /&gt;
&lt;br /&gt;
;Texture Quality&lt;br /&gt;
:Choose from Low, Medium, High, or Very High. Determines overall detail of textures.&lt;br /&gt;
&lt;br /&gt;
;Use normal mapping&lt;br /&gt;
:Adds a sense of depth to textures.&lt;br /&gt;
&lt;br /&gt;
;Reflection Detail&lt;br /&gt;
:Choose from Low, Medium, or High. Determines the detail and quality of water reflections.&lt;br /&gt;
&lt;br /&gt;
;Terrain/shadow resolution&lt;br /&gt;
:Choose from Low, Medium, High, or Very high. Determines the detail and quality of terrain and some shadows.&lt;br /&gt;
&lt;br /&gt;
;Phobia Mode&lt;br /&gt;
:Changes spider creature models to appear as small blobs instead.&lt;br /&gt;
&lt;br /&gt;
;Detailed Weather&lt;br /&gt;
:Improves weather effects.&lt;br /&gt;
&lt;br /&gt;
;Ambient Environment&lt;br /&gt;
:Enables ambient graphical effects, such as butterflies and falling leaves.&lt;br /&gt;
&lt;br /&gt;
;Particles &amp;amp; Effects&lt;br /&gt;
:Enables particle effects and similar visuals, such as fire and smoke.&lt;br /&gt;
&lt;br /&gt;
;Pretty Trees&lt;br /&gt;
:Enables higher-quality tree models when near the player.&lt;br /&gt;
&lt;br /&gt;
;Anisotropic Filtering&lt;br /&gt;
:Higher values improve the appearance of textures when viewed from shallow angles, at the cost of performance.&lt;br /&gt;
&lt;br /&gt;
;Antialiasing&lt;br /&gt;
:Higher values result in smoother object details and edges, at significant performance cost.&lt;br /&gt;
*This setting only applies to the '''Legacy''' renderer.&lt;br /&gt;
&lt;br /&gt;
;LoD (Level of Detail)&lt;br /&gt;
:If enabled, improves performance by drawing objects far from the player using simpler models. Choose from Short, Normal, or Far distance at which this takes effect.&lt;br /&gt;
&lt;br /&gt;
;Enable Contribution Culling&lt;br /&gt;
:Culls, or hides textures that are too far away (would be too small to significantly contribute to) the visuals. The objects are discarded if they fit the setting, and should improve performance.&lt;br /&gt;
&lt;br /&gt;
;Limit Max Dynamic Lights&lt;br /&gt;
:If enabled, limits the number of dynamic light sources displayed at one time to the selected value.&lt;br /&gt;
*This setting only applies to the '''Legacy''' renderer. The '''Modern''' renderer does not limit the number of dynamic lights.&lt;br /&gt;
&lt;br /&gt;
;Contribution Culling&lt;br /&gt;
:If enabled, disables rendering (displaying) objects that would be shown at a very small size, starting at the distance selected.&lt;br /&gt;
&lt;br /&gt;
;Screenshot image file format&lt;br /&gt;
:Choose from higher quality and larger filesize PNG or lower quality and smaller filesize JPG image formats.&lt;br /&gt;
&lt;br /&gt;
;Field of View&lt;br /&gt;
:Determines how wide, in degrees, the player's field of vision is.&lt;br /&gt;
&lt;br /&gt;
;Detailed [[Spyglass]]&lt;br /&gt;
:Uses higher resolution graphics when looking through a spyglass. &lt;br /&gt;
&lt;br /&gt;
;Model Loading Threads&lt;br /&gt;
:Determines the amount of models loaded simultaneously. Do not set higher then the amount of cores of your CPU.&lt;br /&gt;
&lt;br /&gt;
;Model Loading Priority&lt;br /&gt;
:Determines priority of model loading. Higher priority means faster load times at the cost of performance.&lt;br /&gt;
&lt;br /&gt;
;Screenshot File Format&lt;br /&gt;
:Determines file type of saved screenshots. PNG provides higher quality and JPEG has smaller file size.&lt;br /&gt;
&lt;br /&gt;
==Post-Process tab==&lt;br /&gt;
&lt;br /&gt;
;Antialiasing (FXAA)&lt;br /&gt;
:Enables a fast form of post-processing anti-aliasing, smoothing jagged edges. Currently the only type of anti-aliasing available in the '''Modern''' renderer.&lt;br /&gt;
&lt;br /&gt;
;Bloom&lt;br /&gt;
:Produces light fringes around bright areas.&lt;br /&gt;
&lt;br /&gt;
;Vignette&lt;br /&gt;
:Adds a dark filter around the edges of the screen.&lt;br /&gt;
&lt;br /&gt;
==Sound tab==&lt;br /&gt;
&lt;br /&gt;
;Sound engine&lt;br /&gt;
:Choose from None (silent), Software, or Hardware (OpenAL).&lt;br /&gt;
&lt;br /&gt;
;Master Volume&lt;br /&gt;
:Modifies the volume of all in-game audio.&lt;br /&gt;
&lt;br /&gt;
;Music&lt;br /&gt;
:Enables background music.&lt;br /&gt;
;Music Volume&lt;br /&gt;
:If '''Music''' is checked, determines volume of background music.&lt;br /&gt;
&lt;br /&gt;
;Footsteps&lt;br /&gt;
:Enables footstep sound effects.&lt;br /&gt;
;Footsteps Volume&lt;br /&gt;
:If '''Footsteps''' is checked, determines volume of footstep sounds.&lt;br /&gt;
&lt;br /&gt;
;Background Static&lt;br /&gt;
:Enables a small amount of constant background noise.&lt;br /&gt;
;Background Static Volume&lt;br /&gt;
:If '''Background Static''' is checked, determines volume of background static.&lt;br /&gt;
&lt;br /&gt;
;Ambient Sounds&lt;br /&gt;
:Enables background sound effects specific to the current area and time of the day around your location, such as chirping birds, howling wolves, etc.&lt;br /&gt;
&lt;br /&gt;
;Weather&lt;br /&gt;
:Enables weather-related sound effects.&lt;br /&gt;
&lt;br /&gt;
;Action Sounds&lt;br /&gt;
:Enables sounds caused by player actions, such as hammering and sawing.&lt;br /&gt;
&lt;br /&gt;
;Combat Sounds&lt;br /&gt;
:Enables sounds caused by combat and fighting.&lt;br /&gt;
&lt;br /&gt;
;Door Sounds&lt;br /&gt;
:Enables sounds caused by doors opening and closing.&lt;br /&gt;
&lt;br /&gt;
;Emotes&lt;br /&gt;
:Enables sounds caused by player emotes.&lt;br /&gt;
&lt;br /&gt;
;PM Alert&lt;br /&gt;
:Enables an audio alert when private messages are received in-game.&lt;br /&gt;
&lt;br /&gt;
;Cache Decoded Sounds&lt;br /&gt;
:Keeps decoded sound files in system memory. Reduces CPU load, but at the cost of using more system memory.&lt;br /&gt;
&lt;br /&gt;
;Activate Doppler Effect&lt;br /&gt;
:Enables simulation of the [[Wikipedia:Doppler_effect|Doppler effect]]. Only works when Hardware (OpenAL) sound engine is enabled.&lt;br /&gt;
&lt;br /&gt;
==Text tab==&lt;br /&gt;
&lt;br /&gt;
;Static Font Size&lt;br /&gt;
:Changes the font size for static text, such as tab headers.&lt;br /&gt;
&lt;br /&gt;
;Default Font Size&lt;br /&gt;
:Changes the default font size for most in-game text.&lt;br /&gt;
&lt;br /&gt;
;Header Font Size&lt;br /&gt;
:Changes the font size for in-game headers.&lt;br /&gt;
&lt;br /&gt;
;Text Antialiasing&lt;br /&gt;
:Smooths edges of in-game text.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''  If the logging options are enabled (default:  on) then they can be found in the ''Wurm Online/&amp;lt;player&amp;gt;/logs/'' subdirectory.&lt;br /&gt;
&lt;br /&gt;
;Event Message Logging&lt;br /&gt;
:Logs all messages from the event tab.&lt;br /&gt;
&lt;br /&gt;
;IRC Message Logging&lt;br /&gt;
:Logs all messages from the [[irc|ingame IRC client]].&lt;br /&gt;
&lt;br /&gt;
;Other Message Logging&lt;br /&gt;
:Logs all other messages such as local chat, kingdom chat and private messages.&lt;br /&gt;
&lt;br /&gt;
;Log Obscure Errors&lt;br /&gt;
:Enabling this will log various trivial error messages to the console. There is no reason to enable unless you plan to monitor your console logs and report them to a developer.&lt;br /&gt;
&lt;br /&gt;
;Timestamps&lt;br /&gt;
:Adds a time stamp in front of all messages, including chat, events, and the combat log for example. It helps to keep track of when someone said something in the chat window or an event occurred.&lt;br /&gt;
&lt;br /&gt;
;Mark Text As Read&lt;br /&gt;
:Marks all text in a tab as having been read when switching to another tab.&lt;br /&gt;
&lt;br /&gt;
;Skill Tab Updates&lt;br /&gt;
:Determines how often, in units of skill, to display skill increases in the Skill tab. Setting to '''Always''' displays a message every time a skill increases.&lt;br /&gt;
&lt;br /&gt;
;Hide Alignment Updates&lt;br /&gt;
:Prevents Alignment gains being reported in the Skills tab.&lt;br /&gt;
&lt;br /&gt;
;Hide Favor Updates&lt;br /&gt;
:Prevents Favor gains being reported in the Skills tab.&lt;br /&gt;
&lt;br /&gt;
;Save Skills On Exit&lt;br /&gt;
:Enables logging of all skill values on game exit to a text file in the ''Wurm Online\&amp;lt;player&amp;gt;\dumps\'' subfolder.&lt;br /&gt;
&lt;br /&gt;
;Send Client Data&lt;br /&gt;
:Sends anonymized game settings and general system info to the Wurm Online servers to provide the [[Dev|developers]] with important information to aid development.&lt;br /&gt;
&lt;br /&gt;
;IRC Tab Notifications&lt;br /&gt;
:Selects which kinds of messages will cause the IRC tab to notify the player by blinking.&lt;br /&gt;
&lt;br /&gt;
;Keyboard Layout&lt;br /&gt;
:''(Windows Only)'' Choose between Default, Cyrillic and Greek keyboard layouts.&lt;br /&gt;
&lt;br /&gt;
;''Text Colors''&lt;br /&gt;
: Various text color options allow you to define custom colors used by various in-game text.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Compatibility tab ==&lt;br /&gt;
&lt;br /&gt;
'''Do not change these options unless you have a specific reason to do so, as they may cause unintended consequences. For the Modern renderer to function, all options must be set to Core.'''&lt;br /&gt;
&lt;br /&gt;
;GLSL Support&lt;br /&gt;
:Used for certain ATI workarounds. If this option is set to '''Disabled''', many in-game shader effects will not work properly.&lt;br /&gt;
&lt;br /&gt;
;VBO Support&lt;br /&gt;
:Used for certain Intel workarounds. Disabling will reduce performance greatly.&lt;br /&gt;
&lt;br /&gt;
;FBO Support&lt;br /&gt;
:Used for certain ATI workarounds. Disabling will reduce performance, and reflections will not work.&lt;br /&gt;
&lt;br /&gt;
;Disable Clock Protection&lt;br /&gt;
:Deprecated. Disables system clock protection. May cause your system clock to go too fast or too slow.&lt;br /&gt;
&lt;br /&gt;
;NanoTime Support&lt;br /&gt;
:Used for certain Mac workarounds. May cause erratic time in-game.&lt;br /&gt;
&lt;br /&gt;
;Debug Mode&lt;br /&gt;
:Enabling this option will crash the game when certain error conditions are detected, making it easier for the developers to diagnose the problem. Only use if you're trying to reproduce a bug, or testing a new client. Is automatically enabled in Test and Preview clients.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Keybinds tab ==&lt;br /&gt;
&lt;br /&gt;
;Allows various [[Key bindings]] to be set.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Rift-afar.png&amp;diff=110515</id>
		<title>File:Rift-afar.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Rift-afar.png&amp;diff=110515"/>
		<updated>2019-02-10T23:57:09Z</updated>

		<summary type="html">&lt;p&gt;Zelda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110421</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110421"/>
		<updated>2019-02-08T01:26:57Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Dye requirements */  keep redoing table, will finish later date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''Dye, used to color clothing and items with.''&lt;br /&gt;
&lt;br /&gt;
'''Dye''' is made from various [[item]]s and [[water]] and is used to paint items and [[wall]]s.&lt;br /&gt;
&lt;br /&gt;
== Colors ==&lt;br /&gt;
:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)&lt;br /&gt;
:* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - [[Woad]]&lt;br /&gt;
:* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - [[Copper lump]] (minimum .8 kg)&lt;br /&gt;
:* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; -  [[Cave bug]] or [[scorpion]] [[cochineal]]&lt;br /&gt;
:* &amp;lt;span style=background-color:grey;color:white&amp;gt;White&amp;lt;/span&amp;gt; - [[Zinc lump]]&lt;br /&gt;
&lt;br /&gt;
Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye.&lt;br /&gt;
&lt;br /&gt;
* When making dye with metal lumps, there is no need to [[heat]] them up first.&lt;br /&gt;
&lt;br /&gt;
== Tools required ==&lt;br /&gt;
* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]].&lt;br /&gt;
* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]] or [[large pottery amphora]].&lt;br /&gt;
* Small barrels can be sealed with a peg, amphoras can be sealed with a [[wax sealing kit]] to prevent decay of the dye.&lt;br /&gt;
&lt;br /&gt;
== Items required ==&lt;br /&gt;
* Water&lt;br /&gt;
* Cochineal&lt;br /&gt;
* Copper lump&lt;br /&gt;
* Tannin and iron lump&lt;br /&gt;
* Woad&lt;br /&gt;
* Zinc lump&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Put appropriate item in [[inventory]].&lt;br /&gt;
# Put water in container.&lt;br /&gt;
# [[Activate]] item.&lt;br /&gt;
# Right-click on water in container and select ''Create &amp;gt; Miscellaneous &amp;gt; &amp;lt;color&amp;gt; dye''. You might want to put the water container in the inventory before creating the dye.&lt;br /&gt;
&lt;br /&gt;
=== Ratio ===&lt;br /&gt;
* &amp;lt;span style=background-color:lightgrey;color:black&amp;gt;Black&amp;lt;/span&amp;gt; - at least 1kg of water per [[acorn]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. &lt;br /&gt;
**Larger amounts of tannin and iron produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - at least 1kg of water per [[woad]]. Produces 1kg of dye per woad.&lt;br /&gt;
* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - 1kg of water per 1kg of [[copper lump]]. &lt;br /&gt;
**Larger amounts of water and copper produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; - at least 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.&lt;br /&gt;
* &amp;lt;span style=background-color:black;color:white&amp;gt;White&amp;lt;/span&amp;gt; - 1kg of water per 1kg of [[zinc lump]]. &lt;br /&gt;
**Larger amounts of water and zinc produce larger amounts of dye.&lt;br /&gt;
&lt;br /&gt;
When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.&lt;br /&gt;
&lt;br /&gt;
Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The dye color shows up as the color of the word &amp;quot;Dye&amp;quot;.&lt;br /&gt;
* Resulting dye will have three color values: &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt;, &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, and &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;R&amp;lt;/font&amp;gt;=255 &amp;lt;font color=green&amp;gt;G&amp;lt;/font&amp;gt;=255 &amp;lt;font color=blue&amp;gt;B&amp;lt;/font&amp;gt;=255 is pure &amp;lt;span style=background:black;color:white&amp;gt;white&amp;lt;/span&amp;gt;.&lt;br /&gt;
* Dye may be combined and the values will average out (although they will be about 2 points closer to &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; across the board).&lt;br /&gt;
* The higher the quality is, the brighter and less &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; the color will be.&lt;br /&gt;
* Dye's RGB values can be changed using the base material. &lt;br /&gt;
** Higher ql base material hightens RGB values &lt;br /&gt;
** Cannot improve all values with [[zinc lump]] (white)&lt;br /&gt;
* The amount of water used does affect creation chance or resulting QL or RGB value.&lt;br /&gt;
* Dye and water cannot be mixed to make a paler dye.&lt;br /&gt;
* The [[quality]] of the cochineal does not affect the success chance when creating &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye.&lt;br /&gt;
* If [[failing]] to make dye the mass of...&lt;br /&gt;
** the copper lump is decreased by 0.1.&lt;br /&gt;
** the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.&lt;br /&gt;
** the [[woad]] is reduced in quality by 0.5&lt;br /&gt;
** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1&lt;br /&gt;
* To get rid of unwanted dye, just right-click and select ''Pour'' &amp;gt; ''On ground'' - don't worry, it won't leave a stain.&lt;br /&gt;
* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:&lt;br /&gt;
** Bed&lt;br /&gt;
** Armchair&lt;br /&gt;
** Caravel&lt;br /&gt;
** Cog&lt;br /&gt;
** Corbita&lt;br /&gt;
** Knarr&lt;br /&gt;
** Small sailing boat&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
# Activate dye.&lt;br /&gt;
# Right-click on item and select 'Paint'.&lt;br /&gt;
&lt;br /&gt;
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armors, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.&lt;br /&gt;
&lt;br /&gt;
The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least &amp;lt;# amount&amp;gt; g of dye.}}&lt;br /&gt;
&lt;br /&gt;
==Dye requirements==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===All Dyeable Items===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Black belted vest]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridle]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown striped breeches]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheese drill]]&lt;br /&gt;
|  0.138&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus]]&lt;br /&gt;
|  65.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Cotton sheet]] (*standalone item)&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Dredge]]&lt;br /&gt;
|  0.264&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Fence]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Garden gnome]]&lt;br /&gt;
|  0.072&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Girth]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.041&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Headstall]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.012&lt;br /&gt;
|-&lt;br /&gt;
|[[Hota statue]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|[[House (general)|House wall]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hedge]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather belt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Machine mount]]&lt;br /&gt;
|  10.480&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium metal shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium wooden shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Patchwork pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery brick]]&lt;br /&gt;
|  0.096&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Reins]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Soft cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoulders]] &lt;br /&gt;
|&lt;br /&gt;
|  0.010 g each&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small bedside table]]&lt;br /&gt;
|  1.235&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small pottery amphora]]&lt;br /&gt;
|  0.576&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large metal shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large wooden shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small metal shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wooden shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Stirrups]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.044&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolbelt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armor/Weapons===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====War====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Trebuchet]]&lt;br /&gt;
|  113.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|-&lt;br /&gt;
|[[Ballista]]&lt;br /&gt;
|  17.800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Helms====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Great helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chain====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cloth====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth jacket]]&lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shirt]]&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shoe]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Scale====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drake====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Leather====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Plate====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.0366&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Studded====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather boot]] &lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather cap]] &lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather glove]] &lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather jacket]] &lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather pants]] &lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Furniture===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lights====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statues===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Vehicles/Ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Land====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sea====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.&lt;br /&gt;
* [[Lye]] is used to remove dye from [[drake hide armour]].&lt;br /&gt;
* If the item has dual dyeable areas:&lt;br /&gt;
** Dye on the wooden area is removed by using a [[metal brush]] on it.&lt;br /&gt;
** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:&lt;br /&gt;
*** Bed - 0.331 kg&lt;br /&gt;
*** Armchair - 0.032 kg &lt;br /&gt;
*** Caravel - 33.000 kg&lt;br /&gt;
*** Cog - 5.473 kg &lt;br /&gt;
*** Corbita - 9.385 kg &lt;br /&gt;
*** Knarr - 25.440 kg&lt;br /&gt;
*** Small sailing boat - 0.750 kg&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
&lt;br /&gt;
Example of Dyed items.&lt;br /&gt;
&lt;br /&gt;
[[File:Dyed.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110420</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110420"/>
		<updated>2019-02-07T23:34:22Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Dye requirements */  reworking the table, removing doubles, more user friendly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''Dye, used to color clothing and items with.''&lt;br /&gt;
&lt;br /&gt;
'''Dye''' is made from various [[item]]s and [[water]] and is used to paint items and [[wall]]s.&lt;br /&gt;
&lt;br /&gt;
== Colors ==&lt;br /&gt;
:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)&lt;br /&gt;
:* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - [[Woad]]&lt;br /&gt;
:* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - [[Copper lump]] (minimum .8 kg)&lt;br /&gt;
:* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; -  [[Cave bug]] or [[scorpion]] [[cochineal]]&lt;br /&gt;
:* &amp;lt;span style=background-color:grey;color:white&amp;gt;White&amp;lt;/span&amp;gt; - [[Zinc lump]]&lt;br /&gt;
&lt;br /&gt;
Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye.&lt;br /&gt;
&lt;br /&gt;
* When making dye with metal lumps, there is no need to [[heat]] them up first.&lt;br /&gt;
&lt;br /&gt;
== Tools required ==&lt;br /&gt;
* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]].&lt;br /&gt;
* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]] or [[large pottery amphora]].&lt;br /&gt;
* Small barrels can be sealed with a peg, amphoras can be sealed with a [[wax sealing kit]] to prevent decay of the dye.&lt;br /&gt;
&lt;br /&gt;
== Items required ==&lt;br /&gt;
* Water&lt;br /&gt;
* Cochineal&lt;br /&gt;
* Copper lump&lt;br /&gt;
* Tannin and iron lump&lt;br /&gt;
* Woad&lt;br /&gt;
* Zinc lump&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Put appropriate item in [[inventory]].&lt;br /&gt;
# Put water in container.&lt;br /&gt;
# [[Activate]] item.&lt;br /&gt;
# Right-click on water in container and select ''Create &amp;gt; Miscellaneous &amp;gt; &amp;lt;color&amp;gt; dye''. You might want to put the water container in the inventory before creating the dye.&lt;br /&gt;
&lt;br /&gt;
=== Ratio ===&lt;br /&gt;
* &amp;lt;span style=background-color:lightgrey;color:black&amp;gt;Black&amp;lt;/span&amp;gt; - at least 1kg of water per [[acorn]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. &lt;br /&gt;
**Larger amounts of tannin and iron produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - at least 1kg of water per [[woad]]. Produces 1kg of dye per woad.&lt;br /&gt;
* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - 1kg of water per 1kg of [[copper lump]]. &lt;br /&gt;
**Larger amounts of water and copper produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; - at least 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.&lt;br /&gt;
* &amp;lt;span style=background-color:black;color:white&amp;gt;White&amp;lt;/span&amp;gt; - 1kg of water per 1kg of [[zinc lump]]. &lt;br /&gt;
**Larger amounts of water and zinc produce larger amounts of dye.&lt;br /&gt;
&lt;br /&gt;
When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.&lt;br /&gt;
&lt;br /&gt;
Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The dye color shows up as the color of the word &amp;quot;Dye&amp;quot;.&lt;br /&gt;
* Resulting dye will have three color values: &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt;, &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, and &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;R&amp;lt;/font&amp;gt;=255 &amp;lt;font color=green&amp;gt;G&amp;lt;/font&amp;gt;=255 &amp;lt;font color=blue&amp;gt;B&amp;lt;/font&amp;gt;=255 is pure &amp;lt;span style=background:black;color:white&amp;gt;white&amp;lt;/span&amp;gt;.&lt;br /&gt;
* Dye may be combined and the values will average out (although they will be about 2 points closer to &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; across the board).&lt;br /&gt;
* The higher the quality is, the brighter and less &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; the color will be.&lt;br /&gt;
* Dye's RGB values can be changed using the base material. &lt;br /&gt;
** Higher ql base material hightens RGB values &lt;br /&gt;
** Cannot improve all values with [[zinc lump]] (white)&lt;br /&gt;
* The amount of water used does affect creation chance or resulting QL or RGB value.&lt;br /&gt;
* Dye and water cannot be mixed to make a paler dye.&lt;br /&gt;
* The [[quality]] of the cochineal does not affect the success chance when creating &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye.&lt;br /&gt;
* If [[failing]] to make dye the mass of...&lt;br /&gt;
** the copper lump is decreased by 0.1.&lt;br /&gt;
** the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.&lt;br /&gt;
** the [[woad]] is reduced in quality by 0.5&lt;br /&gt;
** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1&lt;br /&gt;
* To get rid of unwanted dye, just right-click and select ''Pour'' &amp;gt; ''On ground'' - don't worry, it won't leave a stain.&lt;br /&gt;
* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:&lt;br /&gt;
** Bed&lt;br /&gt;
** Armchair&lt;br /&gt;
** Caravel&lt;br /&gt;
** Cog&lt;br /&gt;
** Corbita&lt;br /&gt;
** Knarr&lt;br /&gt;
** Small sailing boat&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
# Activate dye.&lt;br /&gt;
# Right-click on item and select 'Paint'.&lt;br /&gt;
&lt;br /&gt;
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armors, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.&lt;br /&gt;
&lt;br /&gt;
The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least &amp;lt;# amount&amp;gt; g of dye.}}&lt;br /&gt;
&lt;br /&gt;
==Dye requirements==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===All Dyeable Items===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Ballista]]&lt;br /&gt;
|  17.800&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Black belted vest]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridle]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown striped breeches]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheese drill]]&lt;br /&gt;
|  0.138&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth glove]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shirt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shoe]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus]]&lt;br /&gt;
|  65.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Cotton sheet]] (*standalone item)&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dredge]]&lt;br /&gt;
|  0.264&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Fence]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Garden gnome]]&lt;br /&gt;
|  0.072&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Girth]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.041&lt;br /&gt;
|-&lt;br /&gt;
|[[Great helm]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Headstall]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.012&lt;br /&gt;
|-&lt;br /&gt;
|[[Hota statue]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|[[House (general)|House wall]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hedge]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather belt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Machine mount]]&lt;br /&gt;
|  10.480&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium metal shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium wooden shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Patchwork pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.0366&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery brick]]&lt;br /&gt;
|  0.096&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Reins]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Soft cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoulders]] &lt;br /&gt;
|&lt;br /&gt;
|  0.010 g each&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small bedside table]]&lt;br /&gt;
|  1.235&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small pottery amphora]]&lt;br /&gt;
|  0.576&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large metal shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large wooden shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small metal shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wooden shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Stirrups]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.044&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolbelt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armor/Weapons===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====War====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Trebuchet]]&lt;br /&gt;
|  113.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Helms====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Chain====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cloth====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth jacket]]&lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shirt]]&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shoe]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Scale====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drake====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Leather====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Plate====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.0366&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Studded====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather boot]] &lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather cap]] &lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather glove]] &lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather jacket]] &lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather pants]] &lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Furniture===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statues===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Vehicles/Ships===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Land====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sea====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.&lt;br /&gt;
* [[Lye]] is used to remove dye from [[drake hide armour]].&lt;br /&gt;
* If the item has dual dyeable areas:&lt;br /&gt;
** Dye on the wooden area is removed by using a [[metal brush]] on it.&lt;br /&gt;
** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:&lt;br /&gt;
*** Bed - 0.331 kg&lt;br /&gt;
*** Armchair - 0.032 kg &lt;br /&gt;
*** Caravel - 33.000 kg&lt;br /&gt;
*** Cog - 5.473 kg &lt;br /&gt;
*** Corbita - 9.385 kg &lt;br /&gt;
*** Knarr - 25.440 kg&lt;br /&gt;
*** Small sailing boat - 0.750 kg&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
&lt;br /&gt;
Example of Dyed items.&lt;br /&gt;
&lt;br /&gt;
[[File:Dyed.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Tutorial&amp;diff=110345</id>
		<title>Historical:Tutorial</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Tutorial&amp;diff=110345"/>
		<updated>2019-02-02T21:10:52Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* First Steps */ gv to inde&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / [[Tutorial]]&lt;br /&gt;
[[Image:WurmPanorama.jpg|right|thumb|640px|Welcome to the [[Astronomy and geography|World of the Wurm]].]]&lt;br /&gt;
= Wurm Online Tutorial =&lt;br /&gt;
&lt;br /&gt;
Welcome to the unofficial [[Wurm Online]] tutorial. This tutorial will teach you how to feed yourself and how crafting works in the world of the Wurm. You are currently reading the Wurm Wiki, which is an encyclopedia of information about the game. The Wiki is a collaborative effort by Wurm players and developers. In the Wiki you will find many different types of information such as tutorials, fan fiction and lore, [[map]]s of the world, and descriptions of [[town]]s and [[item]]s. If you cannot find the information you require in the wiki, then you can request help in-game using the &amp;quot;[[Freedom]]&amp;quot; and &amp;quot;PA Help&amp;quot; chat tab.&lt;br /&gt;
&lt;br /&gt;
Some of the information printed here is covered in more depth in the [[Basic_Knowledge|Basic Knowledge]] article.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Interface ==&lt;br /&gt;
[[Image:Tutorial Menubar.jpg|right|thumb|HUD Status Bars]]&lt;br /&gt;
First of all is the interface (or user interface--UI--or graphical user interface--GUI). In the upper left corner of the game window you will see some text and a few coloured bars.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
[[Image:Tutorial Skills.jpg|right|thumb|Skill List]]&lt;br /&gt;
Hit F2 on your keyboard to show a list of your [[skill]]s. There are 4 main categories in this window, [[characteristics]], [[religion]], [[:Category:Skills|skills category]], and spell effects. The characteristic sub-skills are values representing the current state of your [[body]], [[mind]], and [[soul]]. For instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several sub-sub characteristics, which have their own functions. For instance, the maximum amount of [[weight]] you can carry is determined by your [[body strength]].&lt;br /&gt;
&lt;br /&gt;
Religion skills consist of 3 things, [[faith]], [[favour]], and [[alignment]]. Alignment basically says whether you are good or evil, this is determined by the actions you do. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like you, e.g. how much power they bestow in you. Faith is increased by praying at an [[altar]] dedicated to your chosen god, although it is capped at 30 for players who does not wish to become [[priest]]s. Priests are dedicated to following the will of their gods, and as such, a priest has the ability to cast his or her god’s [[:Category:Spells|spell]] at the cost of favour. Favor is the equivalent of [[wikipedia:mana|mana]] in many other role-playing games. Favor is only regained over time once used, so it should be used wisely. Note that [[Golden Valley]] have no religion, so the religion skill can not be used until you buy premium and move to the premium servers, [[Wild]] and [[Freedom]].&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discovered, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes easier, and you will make better and better items. Skills [[decay]] when you [[die]], so take good care of yourself as your skills are the most valuable thing you have. Due to the time it takes to reach mastery in any given skill, it is important to specialize if one wants to have high skills.&lt;br /&gt;
&lt;br /&gt;
Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.&lt;br /&gt;
&lt;br /&gt;
=== Inventory ===&lt;br /&gt;
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]&lt;br /&gt;
The inventory menu (F3) contains 2 trees: ''body'' and ''[[inventory]]''. Your inventory is where you carry the [[item]]s you start with, create, and pick up. Your body is where your equipped items are placed, as well as where [[wound]]s will be located when you take damage. If you click the ''+'' next to your body you will see your various body parts as well as what they contain of wounds or equipment. The “Active:” on the bottom shows which tool or item you are currently using. To activate an item, double left-click on it.&lt;br /&gt;
&lt;br /&gt;
=== Status Bars ===&lt;br /&gt;
[[Image:Tutorial Menubar.jpg|right|thumb|Status Bars]]&lt;br /&gt;
Underneath the white text are 3 coloured bars. The green one is your stamina bar and tells you how much energy you have left to do actions. When you perform an action, your [[stamina]] will go down and you will need to wait for it to recharge before you do another action, or the action will take much longer to finish. Tired people work slower. The speed with which your stamina bar recharges is determined by your [[food]] and [[water]] bars--the orange and blue ones underneath the stamina bar. You can refill your water bar by drinking water from a [[Water tiles|tile with water on it]], or from a [[container]] in your inventory, a fountain, or any other external container with water in it. The food bar is refilled by eating; how to get food is explained later in the tutorial.&lt;br /&gt;
&lt;br /&gt;
All actions except for moving are done by right-clicking. Try right-clicking a few things to see what options are available. Once the right-click menu has loaded, you will at the bottom of it see an option saying “What’s this?” Clicking this will open an in-game window with an explanation of the item you right-clicked on.&lt;br /&gt;
&lt;br /&gt;
=== Chat and Events ===&lt;br /&gt;
[[Image:Tutorial Chatboxes.jpg|right|thumb|Chat &amp;amp; Event boxes]]&lt;br /&gt;
The interface also consists of 2 text boxes, one for talking with other players, the other for the game to deliver messages to you. The &amp;quot;Local&amp;quot; tab is for chatting to people that are near you, you can see which people can see your messages in the list in the right side of the first box. The &amp;quot;Jenn-Kellon&amp;quot; tab is a global chat for all players of the same [[kingdom]] on your server. If you wish to send a message that only one other player can see, you can type in &amp;lt;em&amp;gt;“/t playername message”&amp;lt;/em&amp;gt; to open a tab where you and &amp;lt;em&amp;gt;“playername”&amp;lt;/em&amp;gt; can chat together in private.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Event&amp;quot; chat is, as mentioned, where you receive information from the game. If you fail or succeed an action, get attacked, or the server is shutting down, this is where you can find the information. The buttons underneath it are used for toggling your status. “[[Climbing]]” will enable you to go up steep [[slope]]s, but it will heavily reduce your stamina, and you can not regain stamina while climbing. &amp;quot;[[Faithful]]&amp;quot; allows you to do actions that your god frowns upon, although you will lose some faith from it. When &amp;quot;[[Lawful]]&amp;quot; is activated, it will prevent you from doing illegal things. If you go unlawful, you can [[steal]] items, but be warned, guards do not like thieves.&lt;br /&gt;
&lt;br /&gt;
The text next to the Lawful button displays more of your current status. The first word is your current fighting style, the rest can be either a warning about low stamina, low or high food and low water levels.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== First Steps ==&lt;br /&gt;
* Move about with the keys W, S, A and D keys. Turn by holding the left mouse button and moving the mouse. There is no jump key; movement in Wurm is very simplistic.&lt;br /&gt;
* You will start the game in a tutorial area on the Independence server. At the end of the tutorial, you will be able to use a portal to move to a player server. ''Please review [[Server types]] to understand the differences between the various servers.'' The starting town that you will arrive at from the portal you choose will be a relatively safe haven for new players, but as soon as you leave it you must be wary of the many [[creatures]] that inhibit the lands of Wurm.&lt;br /&gt;
* Take your bearings using the [[settlement token]] in the center of your starting town. On top of the token is a [[compass]].&lt;br /&gt;
* If you get attacked by a [[creature]], try to flee into water. Only a few animals ([[Large Rat|rats]], [[Brown Bear|bears]] and [[Crocodile|crocodiles]]) can pursue you across water.&lt;br /&gt;
* Village guards will attack creatures that enter [[deed]]ed land so if you can make it into a deeded area (such as your starting town) you should be safe.&lt;br /&gt;
* For the first 24 hours of your Wurm playing time (real-life time spent in-game) you can get free food at the bartenders in the starting town and your &amp;quot;built-in&amp;quot; light source will always stay on.&lt;br /&gt;
&lt;br /&gt;
However, after 24 hours have passed, you must obtain food via cooking or trade and you will not have a light source. Hence, it is wise to spend time learning to feed yourself and aquiring a light source. For cooking you will need a few items:&lt;br /&gt;
# Pottery bowl&lt;br /&gt;
# Ingredients&lt;br /&gt;
# Fire&lt;br /&gt;
&lt;br /&gt;
The equipment in your [[inventory]] when you begin the game will enable you to obtain these items.&lt;br /&gt;
&lt;br /&gt;
=== 1. Ingredients ===&lt;br /&gt;
[[Image:Tutorial Nature.jpg|right|thumb|Foraging grass for food]]&lt;br /&gt;
* To [[Foraging|forage]] for food ingredients, find a patch of [[grass]], and right-click on a grass tile then select ''Nature &amp;gt; Forage''.&lt;br /&gt;
* You will have to forage many different grass patches to obtain ingredients, and it's best to move away from densely populated areas for this, as each grass patch can only be foraged once in any 24-hour real-life period. Hence, you need to find grass that nobody has foraged in the last 24 hours.&lt;br /&gt;
* Find a few berries, nuts, and herbs before moving on to stage 2 of this tutorial.&lt;br /&gt;
&lt;br /&gt;
=== 2. Pottery Bowl ===&lt;br /&gt;
[[Image:Tutorial Clay.jpg|right|thumb|Digging for [[Clay]].]]&lt;br /&gt;
[[Image:Tutorial Pottery.jpg|right|thumb|Creating a bowl]]&lt;br /&gt;
# You will need [[clay]] to make a [[pottery bowl]]. Clay is found near water.&lt;br /&gt;
# There are clay tiles just outside of Newtown located to the north and east by the edge of the water.&lt;br /&gt;
# Once you find a clay tile, open your inventory and double-click your [[shovel]] to 'activate' it.&lt;br /&gt;
# With the shovel active, right-click on a clay tile and select ''dig''.&lt;br /&gt;
# You should then obtain a piece of clay in your inventory. Find your ''right hand'' in the ''Body'' inventory and double-click it to make it active.&lt;br /&gt;
# Right-click on the clay and select ''Create &amp;gt; Containers &amp;gt; [[Clay bowl]]''.&lt;br /&gt;
# If creation of the bowl fails, repeat the steps until you succeed. If you make an unfinished clay bowl, keep trying until you make a finished one. As with anything else in Wurm, you will fail often when first trying something. Be patient and keep trying.&lt;br /&gt;
# Make a few clay bowls and perhaps also a [[clay jar]] while you're at it.&lt;br /&gt;
# Clay bowls must be fired into pottery bowls before they become useful.&lt;br /&gt;
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=== 3. Fire ===&lt;br /&gt;
[[Image:Tutorial Trees.jpg|right|thumb|A Tree]]&lt;br /&gt;
[[Image:Tutorial Cutting.jpg|right|thumb|Chopping down a tree]]&lt;br /&gt;
[[Image:Tutorial Kindling.jpg|right|thumb|Creating Kindling]]&lt;br /&gt;
[[Image:Tutorial Campfire.jpg|right|thumb|Creating a Campfire]]&lt;br /&gt;
[[Image:Tutorial Fire.jpg|right|thumb|A Lit Campfire]]&lt;br /&gt;
[[Image:Tutorial Casserole.jpg|right|thumb|Casserole ingredients in a bowl]]&lt;br /&gt;
&lt;br /&gt;
# You need to obtain [[kindling]] to light a [[fire]]. Activate a [[small axe]] and find a [[tree]]. Examine the trees by right-clicking the ground around them and selecting ''Examine''. Pick an old or very old tree (preferably), and avoid fruit trees as they provide fruit (food) when in [[season]] and don't provide much wood anyway. Bushes will ''not'' provide wood so please don't cut them down as they are harvestable too.&lt;br /&gt;
# Right-click the tree and ''Cut down''. When the tree is down, right-click the [[felled tree]] and chop it up into [[log]]s.&lt;br /&gt;
# With a log in your [[inventory]] (right-click &amp;gt; ''Take''), right-click the log and ''Create &amp;gt; Misc &amp;gt; Kindling''. Repeat until successful. Make a few spare for later as they're always useful.&lt;br /&gt;
# Activate a [[steel and flint]], then right-click the kindling and create a campfire. Once it's lit, activate some of the wood scraps you made while creating kindling and right-click the fire. Burn the scraps to keep the fire going (Most wooden items can be burned to fuel a fire).  See [[Firemaking]].&lt;br /&gt;
# You will need to fuel the fire with about 20 kg of wood every hour or so, you can see its status by examining. If it does not say “The fire burns steadily and will burn for a long time.” You need to put on fuel by activating wood (or substitute) and right-clicking the fire, then selecting burn.&lt;br /&gt;
&lt;br /&gt;
=== 4. Completing the Bowls ===&lt;br /&gt;
# Put your empty clay bowls into the fire. Right-click the fire and select ''Open'', then drag the clay bowls across from your inventory.&lt;br /&gt;
# The bowls will take quite a while to heat up to [[glowing hot]] and become pottery. While they do this, you can try making some different items from your log, botanize and forage more, or do something completely different, just make sure to examine the fire from time to time to see if it needs [[fuel]].&lt;br /&gt;
# It is a good idea to put all your berries, nuts, and herbs into the fire as well (not inside the bowls), so they can heat up. This reduces the time needed to make food when you put them into the finished bowls. &lt;br /&gt;
# Once the clay bowls have turned into a pottery bowls (this will happen once the clay bowl has been glowing from heat for a while) take it out of the fire along with the ingredients.&lt;br /&gt;
&lt;br /&gt;
=== 5. Cooking a Casserole ===&lt;br /&gt;
# Drag one berry and one herb onto each pottery bowl in your inventory so they are located inside the bowl. Examine the bowl and it should mention the 'difficulty' of the [[casserole]] you're about to cook.&lt;br /&gt;
# Put the pottery bowls containing casserole ingredients back into the fire.&lt;br /&gt;
# Keep checking the bowl in the fire until the contents of the bowl turn into &amp;quot;Casserole&amp;quot;. If you see the word “casserole” when you click the +, you have successfully made your first item of food.&lt;br /&gt;
# Take the pottery bowl out of the fire and eat the casserole if you are hungry. Otherwise, store the casserole in your inventory for later, but if you are logging of its a better idea to store it in a container.&lt;br /&gt;
As you cook more food, your skill will increase and you will make better and better food. Once you gain access to [[meat]], [[fish]], and [[vegetable]]s and have a [[frying pan]], you can start making food with other ingredients.&lt;br /&gt;
&lt;br /&gt;
== What Next? ==&lt;br /&gt;
* Obtaining a [[fishing rod]] will give you access to a reliable method of obtaining meat, which is important for creating quality food.&lt;br /&gt;
* You can chop down a few trees to make (and improve) [[wooden spindle]]s, and later sell them to the [[trader]] where you started. From the [[money]] you earn, you can buy food, tools, and [[weapon]]s at the various traders.&lt;br /&gt;
* You can create a [[butchering knife]] if you find some ore to smelt and make a small anvil so you can get [[pelt]]s and food from killed creatures.&lt;br /&gt;
* If you are lucky and ask around, you might be introduced to a nice [[village]] or neighborhood to live.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Tutorial&amp;diff=110344</id>
		<title>Historical:Tutorial</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Tutorial&amp;diff=110344"/>
		<updated>2019-02-02T21:05:09Z</updated>

		<summary type="html">&lt;p&gt;Zelda: broken deleted redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Useful links for beginners]] / [[Tutorial]]&lt;br /&gt;
[[Image:WurmPanorama.jpg|right|thumb|640px|Welcome to the [[Astronomy and geography|World of the Wurm]].]]&lt;br /&gt;
= Wurm Online Tutorial =&lt;br /&gt;
&lt;br /&gt;
Welcome to the unofficial [[Wurm Online]] tutorial. This tutorial will teach you how to feed yourself and how crafting works in the world of the Wurm. You are currently reading the Wurm Wiki, which is an encyclopedia of information about the game. The Wiki is a collaborative effort by Wurm players and developers. In the Wiki you will find many different types of information such as tutorials, fan fiction and lore, [[map]]s of the world, and descriptions of [[town]]s and [[item]]s. If you cannot find the information you require in the wiki, then you can request help in-game using the &amp;quot;[[Freedom]]&amp;quot; and &amp;quot;PA Help&amp;quot; chat tab.&lt;br /&gt;
&lt;br /&gt;
Some of the information printed here is covered in more depth in the [[Basic_Knowledge|Basic Knowledge]] article.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
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== The Interface ==&lt;br /&gt;
[[Image:Tutorial Menubar.jpg|right|thumb|HUD Status Bars]]&lt;br /&gt;
First of all is the interface (or user interface--UI--or graphical user interface--GUI). In the upper left corner of the game window you will see some text and a few coloured bars.&lt;br /&gt;
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=== Skills ===&lt;br /&gt;
[[Image:Tutorial Skills.jpg|right|thumb|Skill List]]&lt;br /&gt;
Hit F2 on your keyboard to show a list of your [[skill]]s. There are 4 main categories in this window, [[characteristics]], [[religion]], [[:Category:Skills|skills category]], and spell effects. The characteristic sub-skills are values representing the current state of your [[body]], [[mind]], and [[soul]]. For instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several sub-sub characteristics, which have their own functions. For instance, the maximum amount of [[weight]] you can carry is determined by your [[body strength]].&lt;br /&gt;
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Religion skills consist of 3 things, [[faith]], [[favour]], and [[alignment]]. Alignment basically says whether you are good or evil, this is determined by the actions you do. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like you, e.g. how much power they bestow in you. Faith is increased by praying at an [[altar]] dedicated to your chosen god, although it is capped at 30 for players who does not wish to become [[priest]]s. Priests are dedicated to following the will of their gods, and as such, a priest has the ability to cast his or her god’s [[:Category:Spells|spell]] at the cost of favour. Favor is the equivalent of [[wikipedia:mana|mana]] in many other role-playing games. Favor is only regained over time once used, so it should be used wisely. Note that [[Golden Valley]] have no religion, so the religion skill can not be used until you buy premium and move to the premium servers, [[Wild]] and [[Freedom]].&lt;br /&gt;
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The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discovered, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes easier, and you will make better and better items. Skills [[decay]] when you [[die]], so take good care of yourself as your skills are the most valuable thing you have. Due to the time it takes to reach mastery in any given skill, it is important to specialize if one wants to have high skills.&lt;br /&gt;
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Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.&lt;br /&gt;
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=== Inventory ===&lt;br /&gt;
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]&lt;br /&gt;
The inventory menu (F3) contains 2 trees: ''body'' and ''[[inventory]]''. Your inventory is where you carry the [[item]]s you start with, create, and pick up. Your body is where your equipped items are placed, as well as where [[wound]]s will be located when you take damage. If you click the ''+'' next to your body you will see your various body parts as well as what they contain of wounds or equipment. The “Active:” on the bottom shows which tool or item you are currently using. To activate an item, double left-click on it.&lt;br /&gt;
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=== Status Bars ===&lt;br /&gt;
[[Image:Tutorial Menubar.jpg|right|thumb|Status Bars]]&lt;br /&gt;
Underneath the white text are 3 coloured bars. The green one is your stamina bar and tells you how much energy you have left to do actions. When you perform an action, your [[stamina]] will go down and you will need to wait for it to recharge before you do another action, or the action will take much longer to finish. Tired people work slower. The speed with which your stamina bar recharges is determined by your [[food]] and [[water]] bars--the orange and blue ones underneath the stamina bar. You can refill your water bar by drinking water from a [[Water tiles|tile with water on it]], or from a [[container]] in your inventory, a fountain, or any other external container with water in it. The food bar is refilled by eating; how to get food is explained later in the tutorial.&lt;br /&gt;
&lt;br /&gt;
All actions except for moving are done by right-clicking. Try right-clicking a few things to see what options are available. Once the right-click menu has loaded, you will at the bottom of it see an option saying “What’s this?” Clicking this will open an in-game window with an explanation of the item you right-clicked on.&lt;br /&gt;
&lt;br /&gt;
=== Chat and Events ===&lt;br /&gt;
[[Image:Tutorial Chatboxes.jpg|right|thumb|Chat &amp;amp; Event boxes]]&lt;br /&gt;
The interface also consists of 2 text boxes, one for talking with other players, the other for the game to deliver messages to you. The &amp;quot;Local&amp;quot; tab is for chatting to people that are near you, you can see which people can see your messages in the list in the right side of the first box. The &amp;quot;Jenn-Kellon&amp;quot; tab is a global chat for all players of the same [[kingdom]] on your server. If you wish to send a message that only one other player can see, you can type in &amp;lt;em&amp;gt;“/t playername message”&amp;lt;/em&amp;gt; to open a tab where you and &amp;lt;em&amp;gt;“playername”&amp;lt;/em&amp;gt; can chat together in private.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Event&amp;quot; chat is, as mentioned, where you receive information from the game. If you fail or succeed an action, get attacked, or the server is shutting down, this is where you can find the information. The buttons underneath it are used for toggling your status. “[[Climbing]]” will enable you to go up steep [[slope]]s, but it will heavily reduce your stamina, and you can not regain stamina while climbing. &amp;quot;[[Faithful]]&amp;quot; allows you to do actions that your god frowns upon, although you will lose some faith from it. When &amp;quot;[[Lawful]]&amp;quot; is activated, it will prevent you from doing illegal things. If you go unlawful, you can [[steal]] items, but be warned, guards do not like thieves.&lt;br /&gt;
&lt;br /&gt;
The text next to the Lawful button displays more of your current status. The first word is your current fighting style, the rest can be either a warning about low stamina, low or high food and low water levels.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== First Steps ==&lt;br /&gt;
* Move about with the keys W, S, A and D keys. Turn by holding the left mouse button and moving the mouse. There is no jump key; movement in Wurm is very simplistic.&lt;br /&gt;
* You will start the game in a tutorial area on the Golden Valley server. At the end of the tutorial, you will be able to use a portal to move to a player server. ''Please review [[Server types]] to understand the differences between the various servers.'' The starting town that you will arrive at from the portal you choose will be a relatively safe haven for new players, but as soon as you leave it you must be wary of the many [[creatures]] that inhibit the lands of Wurm.&lt;br /&gt;
* Take your bearings using the [[settlement token]] in the center of your starting town. On top of the token is a [[compass]].&lt;br /&gt;
* If you get attacked by a [[creature]], try to flee into water. Only a few animals ([[Large Rat|rats]], [[Brown Bear|bears]] and [[Crocodile|crocodiles]]) can pursue you across water.&lt;br /&gt;
* Village guards will attack creatures that enter [[deed]]ed land so if you can make it into a deeded area (such as your starting town) you should be safe.&lt;br /&gt;
* For the first 24 hours of your Wurm playing time (real-life time spent in-game) you can get free food at the bartenders in the starting town and your &amp;quot;built-in&amp;quot; light source will always stay on.&lt;br /&gt;
&lt;br /&gt;
However, after 24 hours have passed, you must obtain food via cooking or trade and you will not have a light source. Hence, it is wise to spend time learning to feed yourself and aquiring a light source. For cooking you will need a few items:&lt;br /&gt;
# Pottery bowl&lt;br /&gt;
# Ingredients&lt;br /&gt;
# Fire&lt;br /&gt;
&lt;br /&gt;
The equipment in your [[inventory]] when you begin the game will enable you to obtain these items.&lt;br /&gt;
&lt;br /&gt;
=== 1. Ingredients ===&lt;br /&gt;
[[Image:Tutorial Nature.jpg|right|thumb|Foraging grass for food]]&lt;br /&gt;
* To [[Foraging|forage]] for food ingredients, find a patch of [[grass]], and right-click on a grass tile then select ''Nature &amp;gt; Forage''.&lt;br /&gt;
* You will have to forage many different grass patches to obtain ingredients, and it's best to move away from densely populated areas for this, as each grass patch can only be foraged once in any 24-hour real-life period. Hence, you need to find grass that nobody has foraged in the last 24 hours.&lt;br /&gt;
* Find a few berries, nuts, and herbs before moving on to stage 2 of this tutorial.&lt;br /&gt;
&lt;br /&gt;
=== 2. Pottery Bowl ===&lt;br /&gt;
[[Image:Tutorial Clay.jpg|right|thumb|Digging for [[Clay]].]]&lt;br /&gt;
[[Image:Tutorial Pottery.jpg|right|thumb|Creating a bowl]]&lt;br /&gt;
# You will need [[clay]] to make a [[pottery bowl]]. Clay is found near water.&lt;br /&gt;
# There are clay tiles just outside of Newtown located to the north and east by the edge of the water.&lt;br /&gt;
# Once you find a clay tile, open your inventory and double-click your [[shovel]] to 'activate' it.&lt;br /&gt;
# With the shovel active, right-click on a clay tile and select ''dig''.&lt;br /&gt;
# You should then obtain a piece of clay in your inventory. Find your ''right hand'' in the ''Body'' inventory and double-click it to make it active.&lt;br /&gt;
# Right-click on the clay and select ''Create &amp;gt; Containers &amp;gt; [[Clay bowl]]''.&lt;br /&gt;
# If creation of the bowl fails, repeat the steps until you succeed. If you make an unfinished clay bowl, keep trying until you make a finished one. As with anything else in Wurm, you will fail often when first trying something. Be patient and keep trying.&lt;br /&gt;
# Make a few clay bowls and perhaps also a [[clay jar]] while you're at it.&lt;br /&gt;
# Clay bowls must be fired into pottery bowls before they become useful.&lt;br /&gt;
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=== 3. Fire ===&lt;br /&gt;
[[Image:Tutorial Trees.jpg|right|thumb|A Tree]]&lt;br /&gt;
[[Image:Tutorial Cutting.jpg|right|thumb|Chopping down a tree]]&lt;br /&gt;
[[Image:Tutorial Kindling.jpg|right|thumb|Creating Kindling]]&lt;br /&gt;
[[Image:Tutorial Campfire.jpg|right|thumb|Creating a Campfire]]&lt;br /&gt;
[[Image:Tutorial Fire.jpg|right|thumb|A Lit Campfire]]&lt;br /&gt;
[[Image:Tutorial Casserole.jpg|right|thumb|Casserole ingredients in a bowl]]&lt;br /&gt;
&lt;br /&gt;
# You need to obtain [[kindling]] to light a [[fire]]. Activate a [[small axe]] and find a [[tree]]. Examine the trees by right-clicking the ground around them and selecting ''Examine''. Pick an old or very old tree (preferably), and avoid fruit trees as they provide fruit (food) when in [[season]] and don't provide much wood anyway. Bushes will ''not'' provide wood so please don't cut them down as they are harvestable too.&lt;br /&gt;
# Right-click the tree and ''Cut down''. When the tree is down, right-click the [[felled tree]] and chop it up into [[log]]s.&lt;br /&gt;
# With a log in your [[inventory]] (right-click &amp;gt; ''Take''), right-click the log and ''Create &amp;gt; Misc &amp;gt; Kindling''. Repeat until successful. Make a few spare for later as they're always useful.&lt;br /&gt;
# Activate a [[steel and flint]], then right-click the kindling and create a campfire. Once it's lit, activate some of the wood scraps you made while creating kindling and right-click the fire. Burn the scraps to keep the fire going (Most wooden items can be burned to fuel a fire).  See [[Firemaking]].&lt;br /&gt;
# You will need to fuel the fire with about 20 kg of wood every hour or so, you can see its status by examining. If it does not say “The fire burns steadily and will burn for a long time.” You need to put on fuel by activating wood (or substitute) and right-clicking the fire, then selecting burn.&lt;br /&gt;
&lt;br /&gt;
=== 4. Completing the Bowls ===&lt;br /&gt;
# Put your empty clay bowls into the fire. Right-click the fire and select ''Open'', then drag the clay bowls across from your inventory.&lt;br /&gt;
# The bowls will take quite a while to heat up to [[glowing hot]] and become pottery. While they do this, you can try making some different items from your log, botanize and forage more, or do something completely different, just make sure to examine the fire from time to time to see if it needs [[fuel]].&lt;br /&gt;
# It is a good idea to put all your berries, nuts, and herbs into the fire as well (not inside the bowls), so they can heat up. This reduces the time needed to make food when you put them into the finished bowls. &lt;br /&gt;
# Once the clay bowls have turned into a pottery bowls (this will happen once the clay bowl has been glowing from heat for a while) take it out of the fire along with the ingredients.&lt;br /&gt;
&lt;br /&gt;
=== 5. Cooking a Casserole ===&lt;br /&gt;
# Drag one berry and one herb onto each pottery bowl in your inventory so they are located inside the bowl. Examine the bowl and it should mention the 'difficulty' of the [[casserole]] you're about to cook.&lt;br /&gt;
# Put the pottery bowls containing casserole ingredients back into the fire.&lt;br /&gt;
# Keep checking the bowl in the fire until the contents of the bowl turn into &amp;quot;Casserole&amp;quot;. If you see the word “casserole” when you click the +, you have successfully made your first item of food.&lt;br /&gt;
# Take the pottery bowl out of the fire and eat the casserole if you are hungry. Otherwise, store the casserole in your inventory for later, but if you are logging of its a better idea to store it in a container.&lt;br /&gt;
As you cook more food, your skill will increase and you will make better and better food. Once you gain access to [[meat]], [[fish]], and [[vegetable]]s and have a [[frying pan]], you can start making food with other ingredients.&lt;br /&gt;
&lt;br /&gt;
== What Next? ==&lt;br /&gt;
* Obtaining a [[fishing rod]] will give you access to a reliable method of obtaining meat, which is important for creating quality food.&lt;br /&gt;
* You can chop down a few trees to make (and improve) [[wooden spindle]]s, and later sell them to the [[trader]] where you started. From the [[money]] you earn, you can buy food, tools, and [[weapon]]s at the various traders.&lt;br /&gt;
* You can create a [[butchering knife]] if you find some ore to smelt and make a small anvil so you can get [[pelt]]s and food from killed creatures.&lt;br /&gt;
* If you are lucky and ask around, you might be introduced to a nice [[village]] or neighborhood to live.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Educated&amp;diff=110343</id>
		<title>Educated</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Educated&amp;diff=110343"/>
		<updated>2019-02-02T21:03:46Z</updated>

		<summary type="html">&lt;p&gt;Zelda: new tutorial area&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Titles|Titles]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
A [[title]] given to a [[player]] after finishing the [[tutorial]] on [[Independence]].&lt;br /&gt;
&lt;br /&gt;
Once was acquired from the [[tutorial]] on [[Golden Valley]].&lt;br /&gt;
[[Category:Babel/E]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Marble_slab.png&amp;diff=110340</id>
		<title>File:Marble slab.png</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Marble_slab.png&amp;diff=110340"/>
		<updated>2019-02-02T20:00:52Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Marble slab.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drown&amp;diff=110274</id>
		<title>Drown</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drown&amp;diff=110274"/>
		<updated>2019-01-31T23:41:22Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Images */  side by side&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Drowning''' happens when a [[player]] reaches zero [[Body stamina|stamina]] while swimming (on [[water tile]]s). &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Drowning [[damage]] is only incurred while the player is moving; standing still in water does not cause drowning wounds or stamina loss.&lt;br /&gt;
&lt;br /&gt;
* Drowning wounds are listed as water damage and are [[First aid|untreatable]], but they always disappear after a few minutes out of the water (approximately 10 minutes while logged in), regardless of [[:Category:Wounds|wound]] severity. Note that drowning wounds do not heal while in the water, and bad/severe wounds will get worse over time if you are stuck in the water.&lt;br /&gt;
&lt;br /&gt;
* Drowning damage can be prevented through use of the [[Path of Power]] bonus [[Path of Power#Elemental Immunity|Elemental Immunity]].&lt;br /&gt;
&lt;br /&gt;
* [[Last Gasp]] and/or the consumption of stamina-generating foods can provide some temporary stamina relief and assist in imminent drowning emergencies. Another player positioning a [[ship]] near the drowning player and setting its permissions to allow for embarking by that drowning player is yet another option in drowning emergencies.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:step1drowning.png|Drowning, Step One&lt;br /&gt;
File:step2drowning.png|Drowning, Step Two&lt;br /&gt;
File:step3drowning.png|Drowning, Step Three, You've Done It!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Swim]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hell_horse_names&amp;diff=110235</id>
		<title>Hell horse names</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hell_horse_names&amp;diff=110235"/>
		<updated>2019-01-31T17:30:08Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Reverted edits by Mordoskull (talk) to last revision by Zelda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This page is a compilation of the known root words that are combined randomly to name hell horses when they are born. All hell horse names appear to be any two of the following words combined in any order. It is also possible to rarely get a hell horse with a single name. (The list is still incomplete)&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* Name Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====B====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* Name Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====C====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====D====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====E====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====F====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====G====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====H====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====I====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====J====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====K====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====L====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====M====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====N====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====O====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====P====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Q====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====S====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====T====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====U====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====V====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====W====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====X====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Y====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Z====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Zelda&amp;diff=110220</id>
		<title>User:Zelda</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Zelda&amp;diff=110220"/>
		<updated>2019-01-31T02:44:38Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Made a cheat sheet for quick reminders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== The humble ''ZeldaGold'' ==&lt;br /&gt;
''You entered through the portal to Wurm on day of Tears, week 2 of the starfall of the Leaf, 1048. That's 1380 days, 23 hours and 37 minutes ago. (1/23/2019)''&lt;br /&gt;
&lt;br /&gt;
'''Probly gona rework all this as i made it and not really a fan of it already....'''&lt;br /&gt;
&lt;br /&gt;
====             And Alts ====&lt;br /&gt;
&lt;br /&gt;
* ''' Vyntregold '''&lt;br /&gt;
** [[Vynora]] Priest who is not the best at doing much&lt;br /&gt;
* ''' Linkgold '''&lt;br /&gt;
** A soon to be battery &lt;br /&gt;
* ''' Hyrule '''&lt;br /&gt;
** A stay on deed alt/bank&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
Just a regular player doing normal things. My passion is building and designing structures both in game and out. My normal playtime is usally evenings and weekends my time.&lt;br /&gt;
&lt;br /&gt;
I first joined and played under a forgotten name on the GV tutorial server, as i wasent allowed to use parents paypal it was quickly lived as playing with 20 skill became sad.&lt;br /&gt;
&lt;br /&gt;
Kamoto was my first real prem character who i traveled with before finally settling down on xan when it was Available to settle.&lt;br /&gt;
&lt;br /&gt;
* Catch me on discord Golden #3449&lt;br /&gt;
* On the wurm forums (same name)&lt;br /&gt;
&lt;br /&gt;
=== Deeds ===&lt;br /&gt;
&lt;br /&gt;
* Brotherhood of Steel - Exo - Disbanded&lt;br /&gt;
** Mayer - Home&lt;br /&gt;
* MOP - Pristine - active&lt;br /&gt;
** Villager, with Seedlings, Hypamania, &amp;amp; Windowskey&lt;br /&gt;
* TriForce Heroes - Xan - active&lt;br /&gt;
** Mayor - Weekend housing/storage&lt;br /&gt;
&lt;br /&gt;
==== Extras ====&lt;br /&gt;
catch me playing Torn as Zeldagold&lt;br /&gt;
&lt;br /&gt;
== quotes ==&lt;br /&gt;
*leave a quote if you like&lt;br /&gt;
**&lt;br /&gt;
**&lt;br /&gt;
**&lt;br /&gt;
**&lt;br /&gt;
**&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
*quotes sayed&lt;br /&gt;
** [11:26:48] &amp;lt;Darwin&amp;gt; I refuse to see another passion of the christ movie unless jesus has a line &amp;quot;You've Crossed the wrong guy!&amp;quot;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Cheat Sheet edit==&lt;br /&gt;
====Click edit and copy whatever you need, or check out how its done====&lt;br /&gt;
&lt;br /&gt;
 At the very top type __NOTOC__ for no table of context&lt;br /&gt;
&lt;br /&gt;
* Bullet&lt;br /&gt;
:* Whaaa, a sub bullet...&lt;br /&gt;
&lt;br /&gt;
Make it clickable - [[Oak]]&lt;br /&gt;
&lt;br /&gt;
Wait you can make it [[Wurm Universe|Clickable]] but go somewhere else....&lt;br /&gt;
&lt;br /&gt;
''Secret to jumping in WURM'' {{key|Space}} &lt;br /&gt;
&lt;br /&gt;
Do you '''HEAR''' me now? - Hollywood&lt;br /&gt;
&lt;br /&gt;
What dos your event say? Mine says {{event|inline|After you finish digging you will start digging again.}}&lt;br /&gt;
&lt;br /&gt;
Whats the title again, ohh yeah {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
I was told to talk to [[Wolfey]] about tables... NAHH&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Expand or title, delete ^ that line===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Row 1&lt;br /&gt;
! Ohh 2&lt;br /&gt;
! Noo,3 really&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=green&amp;gt;Pretty&amp;lt;/font&amp;gt; &amp;lt;font color=blue&amp;gt;Awesome&amp;lt;/font&amp;gt; &amp;lt;span style=background-color:black;color:white&amp;gt;Colors&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
# what rules&lt;br /&gt;
# that rule&lt;br /&gt;
# NO RULES&lt;br /&gt;
# BANNED&lt;br /&gt;
&lt;br /&gt;
==Yo Titles==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* Check da Code - bullets per line&lt;br /&gt;
* ==Name== makes a main title but ===Name=== is a sub category&lt;br /&gt;
* if you want a category title try ====Name====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hell_horse_names&amp;diff=110218</id>
		<title>Hell horse names</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hell_horse_names&amp;diff=110218"/>
		<updated>2019-01-31T00:33:07Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Names */  Added A,B,C colums for easy future edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This page is a compilation of the known root words that are combined randomly to name hell horses when they are born. All hell horse names appear to be any two of the following words combined in any order. It is also possible to rarely get a hell horse with a single name. (The list is still incomplete)&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* Name Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====B====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* Name Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====C====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====D====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====E====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====F====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====G====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====H====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====I====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====J====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====K====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====L====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====M====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====N====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====O====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====P====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Q====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====S====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====T====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====U====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====V====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====W====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====X====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Y====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Z====&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Large_chest.jpg&amp;diff=110200</id>
		<title>File:Large chest.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Large_chest.jpg&amp;diff=110200"/>
		<updated>2019-01-30T00:49:17Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Large chest.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Saroman's version of the large chest (maplewood variety)&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Highway&amp;diff=110185</id>
		<title>Highway</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Highway&amp;diff=110185"/>
		<updated>2019-01-28T23:53:50Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Creating an Official Protected Highway */  daily edit - slope max&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Highway|Highway]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[[File:Highway_1.jpg|300px|thumb|right|A highway protected and linked by catseyes.]]&lt;br /&gt;
&lt;br /&gt;
A highway is a paved road that is at least 2 tiles wide, connecting two or more deeds.&lt;br /&gt;
&lt;br /&gt;
== Creating an Official Protected Highway ==&lt;br /&gt;
&lt;br /&gt;
* A road can be turned into an official highway if it is at least two tiles wide and connects a minimum of two deeds. The start of a highway is marked by a waystone on a deed. A second waystone on the second deed marks the end, or destination, of the highway. The highway is complete once both waystones are linked by catseyes. &lt;br /&gt;
&lt;br /&gt;
* Official protected highways use a marker at each tile corner which will protect all 4 tiles around them. These markers are called [[Catseye|Catseyes]] and [[Waystone|Waystones]]. Official highways are used by wagoners to transport goods as well as for general transportation purposes.&lt;br /&gt;
&lt;br /&gt;
* Slope for a highway must not exceed 20 straight or 14/14 diagonally&lt;br /&gt;
&lt;br /&gt;
*For additional information and troubleshooting topics on adding to existing highways, see [https://docs.google.com/document/d/1enAogVQhXsDvKrOT0DCna5zWh-z4RCsN9ABxMnDSmjw].&lt;br /&gt;
&lt;br /&gt;
== Additions and Maintenance ==&lt;br /&gt;
&lt;br /&gt;
* Highways can be illuminated by [[Bless|blessed]] lamps without the need of refueling. While they will shine without further work, they still may experience some decay. &lt;br /&gt;
&lt;br /&gt;
* Connected deeds can hire a [[Wagoner|wagoner]] to deliver bulk items to other connected deeds. &lt;br /&gt;
&lt;br /&gt;
* Bridges can be included on highways.&lt;br /&gt;
&lt;br /&gt;
* Cave highways can be included if paved with reinforced floor.&lt;br /&gt;
&lt;br /&gt;
*Repaving a tile is possible without removing the catseye or waystone:&lt;br /&gt;
** Activate the material needed for the [[pavement]] type, right-click a paved tile and select ''Re-pave'' &amp;gt; ''Tile'' or ''Nearest corner''&lt;br /&gt;
&lt;br /&gt;
[[File:Highway_2.jpg|300px|thumb|left|A junction with a waystone and a [[wagoner container]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Highway]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110135</id>
		<title>Dye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dye&amp;diff=110135"/>
		<updated>2019-01-27T23:28:06Z</updated>

		<summary type="html">&lt;p&gt;Zelda: /* Dye requirements */  expandable mini catagories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
''Dye, used to color clothing and items with.''&lt;br /&gt;
&lt;br /&gt;
'''Dye''' is made from various [[item]]s and [[water]] and is used to paint items and [[wall]]s.&lt;br /&gt;
&lt;br /&gt;
== Colors ==&lt;br /&gt;
:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)&lt;br /&gt;
:* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - [[Woad]]&lt;br /&gt;
:* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - [[Copper lump]] (minimum .8 kg)&lt;br /&gt;
:* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; -  [[Cave bug]] or [[scorpion]] [[cochineal]]&lt;br /&gt;
:* &amp;lt;span style=background-color:grey;color:white&amp;gt;White&amp;lt;/span&amp;gt; - [[Zinc lump]]&lt;br /&gt;
&lt;br /&gt;
Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye.&lt;br /&gt;
&lt;br /&gt;
* When making dye with metal lumps, there is no need to [[heat]] them up first.&lt;br /&gt;
&lt;br /&gt;
== Tools required ==&lt;br /&gt;
* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]].&lt;br /&gt;
* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]] or [[large pottery amphora]].&lt;br /&gt;
* Small barrels can be sealed with a peg, amphoras can be sealed with a [[wax sealing kit]] to prevent decay of the dye.&lt;br /&gt;
&lt;br /&gt;
== Items required ==&lt;br /&gt;
* Water&lt;br /&gt;
* Cochineal&lt;br /&gt;
* Copper lump&lt;br /&gt;
* Tannin and iron lump&lt;br /&gt;
* Woad&lt;br /&gt;
* Zinc lump&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Put appropriate item in [[inventory]].&lt;br /&gt;
# Put water in container.&lt;br /&gt;
# [[Activate]] item.&lt;br /&gt;
# Right-click on water in container and select ''Create &amp;gt; Miscellaneous &amp;gt; &amp;lt;color&amp;gt; dye''. You might want to put the water container in the inventory before creating the dye.&lt;br /&gt;
&lt;br /&gt;
=== Ratio ===&lt;br /&gt;
* &amp;lt;span style=background-color:lightgrey;color:black&amp;gt;Black&amp;lt;/span&amp;gt; - at least 1kg of water per [[acorn]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. &lt;br /&gt;
**Larger amounts of tannin and iron produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt; - at least 1kg of water per [[woad]]. Produces 1kg of dye per woad.&lt;br /&gt;
* &amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt; - 1kg of water per 1kg of [[copper lump]]. &lt;br /&gt;
**Larger amounts of water and copper produce larger amounts of dye.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;Red&amp;lt;/font&amp;gt; - at least 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.&lt;br /&gt;
* &amp;lt;span style=background-color:black;color:white&amp;gt;White&amp;lt;/span&amp;gt; - 1kg of water per 1kg of [[zinc lump]]. &lt;br /&gt;
**Larger amounts of water and zinc produce larger amounts of dye.&lt;br /&gt;
&lt;br /&gt;
When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.&lt;br /&gt;
&lt;br /&gt;
Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The dye color shows up as the color of the word &amp;quot;Dye&amp;quot;.&lt;br /&gt;
* Resulting dye will have three color values: &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt;, &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;, and &amp;lt;font color=blue&amp;gt;blue&amp;lt;/font&amp;gt;.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt;R&amp;lt;/font&amp;gt;=255 &amp;lt;font color=green&amp;gt;G&amp;lt;/font&amp;gt;=255 &amp;lt;font color=blue&amp;gt;B&amp;lt;/font&amp;gt;=255 is pure &amp;lt;span style=background:black;color:white&amp;gt;white&amp;lt;/span&amp;gt;.&lt;br /&gt;
* Dye may be combined and the values will average out (although they will be about 2 points closer to &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; across the board).&lt;br /&gt;
* The higher the quality is, the brighter and less &amp;lt;font color=grey&amp;gt;grey&amp;lt;/font&amp;gt; the color will be.&lt;br /&gt;
* Dye's RGB values can be changed using the base material. &lt;br /&gt;
** Higher ql base material hightens RGB values &lt;br /&gt;
** Cannot improve all values with [[zinc lump]] (white)&lt;br /&gt;
* The amount of water used does affect creation chance or resulting QL or RGB value.&lt;br /&gt;
* Dye and water cannot be mixed to make a paler dye.&lt;br /&gt;
* The [[quality]] of the cochineal does not affect the success chance when creating &amp;lt;font color=red&amp;gt;red&amp;lt;/font&amp;gt; dye.&lt;br /&gt;
* If [[failing]] to make dye the mass of...&lt;br /&gt;
** the copper lump is decreased by 0.1.&lt;br /&gt;
** the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.&lt;br /&gt;
** the [[woad]] is reduced in quality by 0.5&lt;br /&gt;
** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1&lt;br /&gt;
* To get rid of unwanted dye, just right-click and select ''Pour'' &amp;gt; ''On ground'' - don't worry, it won't leave a stain.&lt;br /&gt;
* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:&lt;br /&gt;
** Bed&lt;br /&gt;
** Armchair&lt;br /&gt;
** Caravel&lt;br /&gt;
** Cog&lt;br /&gt;
** Corbita&lt;br /&gt;
** Knarr&lt;br /&gt;
** Small sailing boat&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
# Activate dye.&lt;br /&gt;
# Right-click on item and select 'Paint'.&lt;br /&gt;
&lt;br /&gt;
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armors, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.&lt;br /&gt;
&lt;br /&gt;
The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least &amp;lt;# amount&amp;gt; g of dye.}}&lt;br /&gt;
&lt;br /&gt;
==Dye requirements==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===All Dyeable Items===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Ballista]]&lt;br /&gt;
|  17.800&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Black belted vest]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Black cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridle]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown striped breeches]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheese drill]]&lt;br /&gt;
|  0.138&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth glove]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shirt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shoe]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus]]&lt;br /&gt;
|  65.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Cotton sheet]] (*standalone item)&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dredge]]&lt;br /&gt;
|  0.264&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Fence]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Garden gnome]]&lt;br /&gt;
|  0.072&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Girth]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.041&lt;br /&gt;
|-&lt;br /&gt;
|[[Great helm]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Green cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Headstall]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.012&lt;br /&gt;
|-&lt;br /&gt;
|[[Hota statue]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|[[House (general)|House wall]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hedge]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather belt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.004&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Machine mount]]&lt;br /&gt;
|  10.480&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium metal shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Medium wooden shield]]&lt;br /&gt;
|  0.180&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Patchwork pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Plain white cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.0366&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery brick]]&lt;br /&gt;
|  0.096&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Red cloth tunic]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Reins]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Soft cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoulders]] &lt;br /&gt;
|&lt;br /&gt;
|  0.010 g each&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small bedside table]]&lt;br /&gt;
|  1.235&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small pottery amphora]]&lt;br /&gt;
|  0.576&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large metal shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large wooden shield]]&lt;br /&gt;
|  0.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small metal shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Small wooden shield]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Stirrups]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.044&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather boot]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather cap]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather glove]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather jacket]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather pants]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather sleeve]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolbelt]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|  0.006&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trebuchet]]&lt;br /&gt;
|  113.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Helms====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Basinet helm]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Open helm]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Chain====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
|  0.130&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cloth====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth hood]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth jacket]]&lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shirt]]&lt;br /&gt;
|  0.118&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth shoe]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloth sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Scale====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale jacket]]&lt;br /&gt;
|  0.039&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon scale sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drake====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide boot]]&lt;br /&gt;
|  0.020&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide cap]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide glove]]&lt;br /&gt;
|  0.002&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide jacket]]&lt;br /&gt;
|  0.042&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide pants]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake hide sleeve]]&lt;br /&gt;
|  0.005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Leather====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather boot]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather cap]]&lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather glove]]&lt;br /&gt;
|  0.007&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather jacket]]&lt;br /&gt;
|  0.140&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather pants]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather sleeve]]&lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Plate====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Breast plate]]&lt;br /&gt;
|  0.13&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate gauntlet]]&lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate leggings]]&lt;br /&gt;
|  0.0366&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate sabaton]]&lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate vambrace]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Studded====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather boot]] &lt;br /&gt;
|  0.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather cap]] &lt;br /&gt;
|  0.018&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather glove]] &lt;br /&gt;
|  0.009&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather jacket]] &lt;br /&gt;
|  0.147&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather pants]] &lt;br /&gt;
|  0.036&lt;br /&gt;
|-&lt;br /&gt;
|[[Studded leather sleeve]]&lt;br /&gt;
|  0.019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Bucket]]&lt;br /&gt;
|  0.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk container unit]]&lt;br /&gt;
|  38.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Bulk storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Food storage bin]]&lt;br /&gt;
|  3.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge oil barrel]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge tub]]&lt;br /&gt;
|  4.200&lt;br /&gt;
|-&lt;br /&gt;
|[[Larder]]&lt;br /&gt;
|  4.128&lt;br /&gt;
|-&lt;br /&gt;
|[[Large barrel]]&lt;br /&gt;
|  1.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Large crate]]&lt;br /&gt;
|  3.456&lt;br /&gt;
|-&lt;br /&gt;
|[[Large chest]]&lt;br /&gt;
|  1.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Large pottery amphora]]&lt;br /&gt;
|  1.080&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunchbox]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Picnic basket]]&lt;br /&gt;
|  0.073&lt;br /&gt;
|-&lt;br /&gt;
|[[Plate]]&lt;br /&gt;
|  0.104&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery bowl]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery flask]]&lt;br /&gt;
|  0.010&lt;br /&gt;
|-&lt;br /&gt;
|[[Pottery jar]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|-&lt;br /&gt;
|[[Satchel]]&lt;br /&gt;
|  0.168&lt;br /&gt;
|-&lt;br /&gt;
|[[Small barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small crate]]&lt;br /&gt;
|  2.400&lt;br /&gt;
|-&lt;br /&gt;
|[[Small chest]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Small raft]]&lt;br /&gt;
|  2.304&lt;br /&gt;
|-&lt;br /&gt;
|[[Small wine barrel]]&lt;br /&gt;
|  0.312&lt;br /&gt;
|-&lt;br /&gt;
|[[Smelting pot]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|-&lt;br /&gt;
|[[Trash heap]]&lt;br /&gt;
|  16.000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Furniture===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Armchair]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.064&lt;br /&gt;
|-&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  2.208&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  0.662&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed frame]] (on incomplete bed)&lt;br /&gt;
|  1.168&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|  0.216&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Construction marker]]&lt;br /&gt;
|  1.512&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fine high chair]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.618&lt;br /&gt;
|-&lt;br /&gt;
|[[Flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingdom flag]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp]]&lt;br /&gt;
|  0.100&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamp head]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large bar table]]&lt;br /&gt;
|  2.624&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large dining table]]&lt;br /&gt;
|  1.448&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Large sign]]&lt;br /&gt;
|  0.056&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal torch]]&lt;br /&gt;
|  0.040&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pointing sign]]&lt;br /&gt;
|  0.033&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Round table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal lounge chaise]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  2.230&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sign]]&lt;br /&gt;
|  0.029&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small square table]]&lt;br /&gt;
|  0.384&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowman]]&lt;br /&gt;
|  1.152&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit castle]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit cottage]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit house]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit mansion]]&lt;br /&gt;
|  4.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stool]]&lt;br /&gt;
|  0.120&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tall kingdom banner]]&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|  0.482&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statues===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Amount, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of boy]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of demon]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of dog]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of drake&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of eagle&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of fo&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of girl]]&lt;br /&gt;
|  0.256&lt;br /&gt;
|-&lt;br /&gt;
|Statue of hell horse&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of horse]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Libila&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Magranon&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of nymph]]&lt;br /&gt;
|  0.688&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue of troll]]&lt;br /&gt;
|  1.792&lt;br /&gt;
|-&lt;br /&gt;
|Statue of Vynora&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|Statue of worg&lt;br /&gt;
|  0.888&lt;br /&gt;
|-&lt;br /&gt;
|[[Statuette]]&lt;br /&gt;
|  0.014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Vehicles/Ships===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Wood, kg&lt;br /&gt;
! Fabric, kg&lt;br /&gt;
|-&lt;br /&gt;
|[[Battering ram]]&lt;br /&gt;
|  26.400&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Caravel]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  220.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  66.000&lt;br /&gt;
|-&lt;br /&gt;
|[[Catapult]]&lt;br /&gt;
|  18.048&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cog]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  36.488&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  10.946&lt;br /&gt;
|-&lt;br /&gt;
|[[Corbita]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  62.568&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  18.770&lt;br /&gt;
|-&lt;br /&gt;
|[[Knarr]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  169.600&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  50.880&lt;br /&gt;
|-&lt;br /&gt;
|[[Large cart]]&lt;br /&gt;
|  15.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rowing boat]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship transporter]]&lt;br /&gt;
|  10.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small cart]]&lt;br /&gt;
|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;cccccc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Small sailing boat]]&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  5.000&lt;br /&gt;
|bgcolor=&amp;quot;e1fefe&amp;quot;|  1.500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Removal==&lt;br /&gt;
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.&lt;br /&gt;
* [[Lye]] is used to remove dye from [[drake hide armour]].&lt;br /&gt;
* If the item has dual dyeable areas:&lt;br /&gt;
** Dye on the wooden area is removed by using a [[metal brush]] on it.&lt;br /&gt;
** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:&lt;br /&gt;
*** Bed - 0.331 kg&lt;br /&gt;
*** Armchair - 0.032 kg &lt;br /&gt;
*** Caravel - 33.000 kg&lt;br /&gt;
*** Cog - 5.473 kg &lt;br /&gt;
*** Corbita - 9.385 kg &lt;br /&gt;
*** Knarr - 25.440 kg&lt;br /&gt;
*** Small sailing boat - 0.750 kg&lt;br /&gt;
&lt;br /&gt;
==Image==&lt;br /&gt;
&lt;br /&gt;
Example of Dyed items.&lt;br /&gt;
&lt;br /&gt;
[[File:Dyed.jpg|640px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zinc products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Catapult.jpg&amp;diff=110134</id>
		<title>File:Catapult.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Catapult.jpg&amp;diff=110134"/>
		<updated>2019-01-27T21:27:24Z</updated>

		<summary type="html">&lt;p&gt;Zelda: Zelda uploaded a new version of &amp;amp;quot;File:Catapult.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;a catapult&lt;/div&gt;</summary>
		<author><name>Zelda</name></author>
		
	</entry>
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