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	<updated>2026-06-04T06:42:11Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=57529</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=57529"/>
		<updated>2010-07-27T16:41:03Z</updated>

		<summary type="html">&lt;p&gt;Zhuyi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|active=[[plank]] (2.0 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 15 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.0kg)&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
|result=1 large cart&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. A large cart can be dragged by a player or led by up to 2 [[animals]]. A large cart needs to be at least 10 [[QL]] before animals can be hitched. Can be locked with a [[large padlock]].&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel]]&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
== Total Materials ==&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank|planks]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
&lt;br /&gt;
'''Note:''' At very low [[fine carpentry]] skills, it is a good idea to make a couple of extra shafts and planks.&lt;br /&gt;
&lt;br /&gt;
== Hitching ==&lt;br /&gt;
To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select &amp;quot;Hitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Unhitching ==&lt;br /&gt;
To unhitch an animal from a cart, embark the cart, right-click the animal, and select &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Hitching notes ===&lt;br /&gt;
* The large cart requires to be at least 10 [[quality]] before it can be hitched.&lt;br /&gt;
* For convenient speed, it is recommended to hitch two animals; [[age]] does not affect speed.&lt;br /&gt;
* [[Brown bear]]s are the fastest draggers so far (discuss speeds on the [[Talk:Large cart|talk page]]).&lt;br /&gt;
* The cart doesn't move faster when going [[slope|downhill]], but it will slow down a little when going uphill, just as if [[mounts|riding]] an animal.&lt;br /&gt;
* [[Tile types|Terrain type]] does not affect speed.&lt;br /&gt;
* Animals cannot drag a cart over tiles that have a [[slope]] of 30 or higher at any edge; move back a little and go around it.&lt;br /&gt;
* Driver [[stamina]] is drained while driving the cart but it has no effect on the speed if the driver runs out of stamina. However, the driver might be in [[fighting|sudden trouble]] when being chased by an [[monster|aggressive creature]].&lt;br /&gt;
* Maximum [[weight]] animals can drag is currently unlimited.&lt;br /&gt;
* With a young [[bear]] and a young [[bull]] a speed of 12.96km is on a large cart over level [[cobblestone]] is achieved.&lt;br /&gt;
* Be wary if the animals pulling the large cart are [[wound]]ed the cart's speed will be affected negatively until the animals recover.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The first plank is lost if the initial attachment is failed.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate.&lt;br /&gt;
* The volume of items will affect how many can fit into a cart (see next section).&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.&lt;br /&gt;
* 47.23 kg of [[dye]] is needed to paint a large cart. (which is greater than the volume of a [[small barrel]] but can be held in a [[cauldron]])&lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
* Large carts have a &amp;quot;Manage vehicle&amp;quot; option to set who (friends, village, or everyone) can drive (embark as &amp;quot;commander&amp;quot;), mount (embark/ride as passenger), access [[inventory]] hold, manage the settings, and transfer ownership. However, when opened, that name can't be changed, unfortunately.&lt;br /&gt;
* A [[keel section]] cannot fit in large carts.&lt;br /&gt;
* Can be locked with a [[large padlock]]. Similar management settings as a [[boat]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
*7 [[raft]]s&lt;br /&gt;
*18 [[felled tree]]s&lt;br /&gt;
*73 [[log]]s&lt;br /&gt;
*328 pieces of rock shards (32x 200kg, 8x 20kg) or 6560kg&lt;br /&gt;
*100 [[dirt]], [[heap of sand]], [[peat]], [[ore]] (312 Max if 6/7 rafts are used.)&lt;br /&gt;
*100 [[hull plank]]s&lt;br /&gt;
&lt;br /&gt;
Can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.&lt;br /&gt;
&lt;br /&gt;
== Building items inside carts ==&lt;br /&gt;
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving the player with a 99% complete item that can never be used. A patch was applied in October, 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.&lt;br /&gt;
&lt;br /&gt;
A few amusing things that used to be able to be finished inside carts: [[altar]]s, [[fountain]]s, [[guard tower]]s, [[forge]]s (could not light), and [[mailbox]]es.&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Zhuyi</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Empirical_Evaluation_of_Fences&amp;diff=57528</id>
		<title>Talk:Empirical Evaluation of Fences</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Empirical_Evaluation_of_Fences&amp;diff=57528"/>
		<updated>2010-07-27T16:37:18Z</updated>

		<summary type="html">&lt;p&gt;Zhuyi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this a chart of damage the fences took over time?  If so it should be labelled as such.  --[[User:Maluraq|Maluraq]] 01:40, 12 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Secondly, it would also be a useful addition to the 'evaluation' to measure/test the 'repairing success/failures' on the wall/fence types (bearing in mind that successful repairs will also reduce decay by 10 on stone walls and 40 on fences etc) In the interest of fairness, the same quality materials should be used for repair works across the board. Repairing fences seems to more than make up for their ever-so-slightly faster decay rate and in my experience seems to fail less often than trying to repair a stone wall. --[[User:Zhuyi|Zhuyi]] 16:37, 27 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Zhuyi</name></author>
		
	</entry>
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