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Settlement

158 bytes added, 08:57, 27 February 2007
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== Advantages, summary ==
 
* Spirit guards protecting the settlement
* Reduced decay on structures
* Village chat (not for homesteads, unless you're schizophrenic)
* Respawn at your own or allied settlement when you die
* Skill-loss when dying on your own deed is only 0.025
* Control of who is allowed which actions within the settlement area
* Setting reputations to keep out unwanted people
* Instant logout when leaving the game inside the settlement (some exception apply)
* [[Champion]]s suiciding on a deed get a 50% chance of not counting as a real death
* Less [[skills|skill]] decay(see the token for how much)* Size 10 village deeds and above receive a [[trader]]. Homesteads do not.
== Founding ==
 
To found a settlement you must first obtain a [[deed]]. Unlike [[Item:writ of ownership|writs]], which are created by building a house, deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free [[trader]]. The price of a [[village deed]] is '''(size/10)^2''' gold. A size 5 [[homestead deed]] costs 5 silver, other sizes currently cost the same as a village.
UserManager, editor
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