Changes

Jump to navigation Jump to search

Wurm Server Release History

1,282 bytes added, 09:38, 27 November 2007
added 071126
This page shows the release notes from 2007. The [[Wurm Server Release Notes 2006|server release notes from 2006]], [[Wurm Server Release Notes 2005|2005]], and [[Wurm Server Release Notes 2004|2004]] are on separate pages as this page is getting quite large.
 
== 071126 ==
* Archery skillgain was slowed down pending some kind of solution.
* ''Armour evasion was reinstated. All creatures now have armour damage reduction again. Armour damage reduction for players worked all the time.''
* Fixed a bug where overall fight skill gain was set too low after loosing premium.
* ''You no longer loose reputation for killing when duelling''
* The failure rate of the crown of might is now a bit more humane
* ''Improving rates were set to old ones''
* Throwing liquid should disappear in it disappearing now.
* ''Hatchet damage for trees was upped''
* Skillgain for fighting was lowered some
* ''Firstaid damage reduction tweaked''
* A bug with upkeep made all of it to back into the economy
* ''Trader demand is or will soon be reset''
* You may no longer use a farwalker item if a player enemy has been nearby for one minute or more.
* ''Fixed a severe cause for lag.''
* Reconnection problems near newtown should be less common.
* ''Practice dolls receive and do less damage now''
* There are sounds when creatures are hit by unique attacks now
* ''Taunting should work now''
* The Nickname special move was renamed to Carver.
* ''Wall and fence damage was increased.''
* Still have to come up with a solution to the old archers archery issue.
== 071121 ==
UserManager, editor
5,760

edits

Navigation menu